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Block/Entity interaction/digging should be blocked through walls #1498
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It's more annoying than you think due to tick skipping and 0.03 |
any way to give it some leniancy because of .03? also wasnt .03 removed recently? |
Even it was (which I doubt), we still need to support older client versions |
I just so happened to be working on a similar problem here: In its current state its meant for review and improvement, but it seems to work fairly well for blocking container access through walls and can be trivially modified to encapsulate entity interaction and digging as well. |
I've taken to maintaining a temporary fork with all the other latest GrimAC changes with Sam's reach and hitting through wall checks. You can download the jars from releases here: I'll be working on improving the performance of the checks and looking for testers to report any issues. |
If you don't want to wait for my fix to be merged you can download my fork here: https://modrinth.com/plugin/lightning-grim-anticheat |
Feature description
Seems like wasted opportunity not having these checks, since we already have their clientside world.
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