/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func isPathSum(root *TreeNode, sum int, nodes []int, solution [][]int) [][]int {
if root == nil {
return solution
}
nodes = append(nodes, root.Val)
if sum-root.Val == 0 && root.Right == nil && root.Left == nil {
path := make([]int, len(nodes))
copy(path, nodes)
solution = append(solution, path)
return solution
}
solution = isPathSum(root.Left, sum-root.Val, nodes, solution)
solution = isPathSum(root.Right, sum-root.Val, nodes, solution)
return solution
}
func pathSum(root *TreeNode, sum int) [][]int {
solution := isPathSum(root, sum, []int{}, [][]int{})
return solution
}
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Approach similar to finding path, if a path is found, add path to solution and return solution.
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To find path:
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If current node value - sum is equal to 0, AND the node is a leaf node, we have a valid path sum.
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If we ever encounter a nil node, we have reached the end of path and the path is not valid.
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We recursively call to see if either the right sub path or left sub path has a sum equal to sum - current node value.
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Our recursive calls return solution slices (containing valid paths), this is returned at the end as solution.