An Unreal plugin with a collection of editor utilities for batch editing assets.
Install release to the engine editor plugins directory plugins/editor, or use the packaged version or source code in a project plugins folder.
Access the submenu via Window -> Asset Action Utilities.
Included features:
- Batch renaming
- Batch prefixing and suffixing (prefixes specified in a data table based on Michael Allar's UE Style guide repo)
- Batch replacement of materials, including replacing materials with material instances and vice versa.