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main.go
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main.go
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package main
import (
"context"
"embed"
"encoding/json"
"fmt"
"io/fs"
"math"
"net"
"net/http"
"os"
"os/signal"
"path/filepath"
"regexp"
"runtime"
"strings"
"sync"
"time"
"github.com/DavidArthurCole/EggLedger/db"
"github.com/DavidArthurCole/EggLedger/ei"
"github.com/DavidArthurCole/EggLedger/eiafx"
"github.com/davidarthurcole/lorca"
humanize "github.com/dustin/go-humanize"
"github.com/pkg/errors"
log "github.com/sirupsen/logrus"
"github.com/sirupsen/logrus/hooks/writer"
"github.com/skratchdot/open-golang/open"
"golang.org/x/sync/semaphore"
"gopkg.in/natefinch/lumberjack.v2"
)
var (
//go:embed VERSION
_appVersion string
//go:embed www
_fs embed.FS
_rootDir string
_internalDir string
_appIsInForbiddenDirectory bool
// macOS Gateway security feature which executed apps with xattr
// com.apple.quarantine in certain locations (like ~/Downloads) in a jailed
// readonly environment. The jail looks like:
// /private/var/folders/<...>/<...>/T/AppTranslocation/<UUID>/d/internal
_appIsTranslocated bool
_devMode = os.Getenv("DEV_MODE") != ""
_eiAfxConfigErr = eiafx.LoadConfig()
_eiAfxConfigMissions []*ei.ArtifactsConfigurationResponse_MissionParameters
_eiAfxConfigArtis []*ei.ArtifactsConfigurationResponse_ArtifactParameters
_nominalShipCapacities = map[ei.MissionInfo_Spaceship]map[ei.MissionInfo_DurationType][]float32{}
_latestMennoData = MennoData{}
_possibleTargets = []PossibleTarget{}
_possibleArtifacts = []PossibleArtifact{}
)
const (
_requestInterval = 3 * time.Second
)
type UI struct {
lorca.UI
}
func (u UI) MustLoad(url string) {
err := u.Load(url)
if err != nil {
log.Fatal("MustLoad err: ", err)
}
}
func (u UI) MustBind(name string, f interface{}) {
err := u.Bind(name, f)
if err != nil {
log.Fatal("MustBind err: ", err)
}
}
type AppState string
const (
AppState_AWAITING_INPUT AppState = "AwaitingInput"
AppState_FETCHING_SAVE AppState = "FetchingSave"
AppState_FETCHING_MISSIONS AppState = "FetchingMissions"
AppState_EXPORTING_DATA AppState = "ExportingData"
AppState_SUCCESS AppState = "Success"
AppState_FAILED AppState = "Failed"
AppState_INTERRUPTED AppState = "Interrupted"
)
type MissionProgress struct {
Total int `json:"total"`
Finished int `json:"finished"`
FinishedPercentage string `json:"finishedPercentage"`
ExpectedFinishTimestamp float64 `json:"expectedFinishTimestamp"`
}
type worker struct {
*semaphore.Weighted
ctx context.Context
cancel context.CancelFunc
ctxlock sync.Mutex
}
type ExportedFile struct {
File string `json:"file"`
Count int `json:"count"`
DateTime string `json:"datetime"`
EID string `json:"eid"`
}
type MissionDrop struct {
Id int32 `json:"id"`
SpecType string `json:"specType"`
Name string `json:"name"`
GameName string `json:"gameName"`
EffectString string `json:"effectString"`
Level int32 `json:"level"`
Rarity int32 `json:"rarity"`
Quality float64 `json:"quality"`
IVOrder int32 `json:"ivOrder"`
}
type DatabaseAccount struct {
Id string `json:"id"`
Nickname string `json:"nickname"`
MissionCount int `json:"missionCount"`
EBString string `json:"ebString"`
AccountColor string `json:"accountColor"`
}
type RawPossibleTarget struct {
Name ei.ArtifactSpec_Name `json:"name"`
DisplayName string `json:"displayName"`
ImageString string `json:"imageString"`
}
type PossibleTarget struct {
DisplayName string `json:"displayName"`
Id int32 `json:"id"`
ImageString string `json:"imageString"`
}
type PossibleMission struct {
Ship *ei.MissionInfo_Spaceship `json:"ship"`
Durations []*DurationConfig `json:"durations"`
}
type DurationConfig struct {
DurationType *ei.MissionInfo_DurationType `json:"durationType"`
MinQuality float64 `json:"minQuality"`
MaxQuality float64 `json:"maxQuality"`
LevelQualityBump float64 `json:"levelQualityBump"`
MaxLevels int32 `json:"maxLevels"`
}
type PossibleArtifact struct {
Name ei.ArtifactSpec_Name `json:"name"`
ProtoName string `json:"protoName"`
DisplayName string `json:"displayName"`
Level int32 `json:"level"`
Rarity int32 `json:"rarity"`
BaseQuality float64 `json:"baseQuality"`
}
type FilterValueOption struct {
Text string `json:"text"`
Value string `json:"value"`
StyleClass string `json:"styleClass"`
ImagePath string `json:"imagePath"`
Rarity int32 `json:"rarity"`
}
type ReleaseInfo struct {
Body string `json:"body"`
}
func init() {
log.SetLevel(log.InfoLevel)
// Send a copy of logs to $TMPDIR/EggLedger.log in case the app crashes
// before we can even set up persistent logging.
tmplog, err := os.OpenFile(filepath.Join(os.TempDir(), "EggLedger.log"),
os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0666)
if err != nil {
log.Error(err)
}
log.AddHook(&writer.Hook{
Writer: tmplog,
LogLevels: log.AllLevels,
})
path, err := os.Executable()
if err != nil {
log.Fatal("os.Executable() err: ", err)
}
path, err = filepath.EvalSymlinks(path)
if err != nil {
log.Fatal("filepath.EvalSymlinks() err: ", err)
}
_rootDir = filepath.Dir(path)
if runtime.GOOS == "darwin" {
// Locate parent dir of app bundle if we're inside a Mac app.
parent, dir1 := filepath.Split(_rootDir)
parent = filepath.Clean(parent)
parent, dir2 := filepath.Split(parent)
parent = filepath.Clean(parent)
if dir1 == "MacOS" && dir2 == "Contents" && strings.HasSuffix(parent, ".app") {
_rootDir = filepath.Dir(parent)
}
}
log.Infof("root dir: %s", _rootDir)
_internalDir = filepath.Join(_rootDir, "internal")
// Make sure the app isn't located in the system/user app directory or
// downloads dir.
if runtime.GOOS == "darwin" {
if _rootDir == "/Applications" {
_appIsInForbiddenDirectory = true
} else {
pattern := regexp.MustCompile(`^/Users/[^/]+/(Applications|Downloads)$`)
if pattern.MatchString(_rootDir) {
_appIsInForbiddenDirectory = true
}
}
} else {
// On non-macOS platforms, just check whether the root dir ends in "/Downloads".
pattern := regexp.MustCompile(`[\/]Downloads$`)
if pattern.MatchString(_rootDir) {
_appIsInForbiddenDirectory = true
}
}
if _appIsInForbiddenDirectory {
log.Error("app is in a forbidden directory")
return
}
if runtime.GOOS == "darwin" {
if strings.HasPrefix(_rootDir, "/private/var/folders/") {
_appIsTranslocated = true
}
}
if _appIsTranslocated {
log.Error("app is translocated")
return
}
if err := os.MkdirAll(_internalDir, 0755); err != nil {
log.Fatal("MkdirAll err: ", err)
}
if err := hide(_internalDir); err != nil {
log.Errorf("error hiding internal directory: %s", err)
}
// Set up persistent logging.
logdir := filepath.Join(_rootDir, "logs")
if err := os.MkdirAll(logdir, 0755); err != nil {
log.Error(err)
} else {
logfile := filepath.Join(logdir, "app.log")
logger := &lumberjack.Logger{
Filename: logfile,
MaxSize: 5, // megabytes
MaxAge: 7, // days
LocalTime: true,
Compress: true,
}
log.AddHook(&writer.Hook{
Writer: logger,
LogLevels: log.AllLevels,
})
}
if _eiAfxConfigErr != nil {
log.Fatal("_eiAfxConfigErr: ", _eiAfxConfigErr)
} else {
_eiAfxConfigMissions = eiafx.Config.MissionParameters
_eiAfxConfigArtis = eiafx.Config.ArtifactParameters
initNominalShipCapacities()
}
storageInit()
dataInit()
initPossibleTargets()
initPossibleArtifacts()
}
func initNominalShipCapacities() {
//Loop through ships, for each duration, get the capacity - generate the capacities for each level with capacity + (cap increase * level)
for _, mission := range eiafx.Config.MissionParameters {
durations := mission.GetDurations()
_nominalShipCapacities[mission.GetShip()] = map[ei.MissionInfo_DurationType][]float32{}
for _, duration := range durations {
_nominalShipCapacities[mission.GetShip()][duration.GetDurationType()] = []float32{}
if len(mission.GetLevelMissionRequirements()) == 0 {
_nominalShipCapacities[mission.GetShip()][duration.GetDurationType()] = append(_nominalShipCapacities[mission.GetShip()][duration.GetDurationType()], float32(duration.GetCapacity()))
} else {
for level := 0; level <= len(mission.GetLevelMissionRequirements()); level++ {
_nominalShipCapacities[mission.GetShip()][duration.GetDurationType()] = append(_nominalShipCapacities[mission.GetShip()][duration.GetDurationType()], float32(duration.GetCapacity())+(float32(duration.GetLevelCapacityBump())*float32(level)))
}
}
}
}
}
func viewMissionsOfId(ctx context.Context, eid string) ([]DatabaseMission, error) {
if len(_nominalShipCapacities) == 0 {
initNominalShipCapacities()
}
//Get list of complete missions from the DB
completeMissions, err := db.RetrievePlayerCompleteMissions(ctx, eid)
if err != nil {
log.Error(err)
return nil, err
}
//Array of LoadedMission
missionArr := []DatabaseMission{}
for _, completeMission := range completeMissions {
missionArr = append(missionArr, compileMissionInformation(completeMission))
}
return missionArr, nil
}
func properTargetName(name *ei.ArtifactSpec_Name) string {
if name == nil {
return ""
} else {
return ei.ArtifactSpec_Name_name[int32(*name)]
}
}
func initPossibleTargets() {
PossibleTargetsRaw := []RawPossibleTarget{
{Name: ei.ArtifactSpec_UNKNOWN, DisplayName: "Untargeted", ImageString: "none.png"},
{Name: ei.ArtifactSpec_BOOK_OF_BASAN, DisplayName: "Books of Basan", ImageString: "bob_target.png"},
{Name: ei.ArtifactSpec_TACHYON_DEFLECTOR, DisplayName: "Tachyon Deflectors", ImageString: "deflector_target.png"},
{Name: ei.ArtifactSpec_SHIP_IN_A_BOTTLE, DisplayName: "Ships in a Bottle", ImageString: "siab_target.png"},
{Name: ei.ArtifactSpec_TITANIUM_ACTUATOR, DisplayName: "Titanium Actuators", ImageString: "actuator_target.png"},
{Name: ei.ArtifactSpec_DILITHIUM_MONOCLE, DisplayName: "Dilithium Monocles", ImageString: "monocle_target.png"},
{Name: ei.ArtifactSpec_QUANTUM_METRONOME, DisplayName: "Quantum Metronomes", ImageString: "metronome_target.png"},
{Name: ei.ArtifactSpec_PHOENIX_FEATHER, DisplayName: "Phoenix Feathers", ImageString: "feather_target.png"},
{Name: ei.ArtifactSpec_THE_CHALICE, DisplayName: "Chalices", ImageString: "chalice_target.png"},
{Name: ei.ArtifactSpec_INTERSTELLAR_COMPASS, DisplayName: "Interstellar Compasses", ImageString: "compass_target.png"},
{Name: ei.ArtifactSpec_CARVED_RAINSTICK, DisplayName: "Carved Rainsticks", ImageString: "rainstick_target.png"},
{Name: ei.ArtifactSpec_BEAK_OF_MIDAS, DisplayName: "Beaks of Midas", ImageString: "beak_target.png"},
{Name: ei.ArtifactSpec_MERCURYS_LENS, DisplayName: "Mercury's Lenses", ImageString: "lens_target.png"},
{Name: ei.ArtifactSpec_NEODYMIUM_MEDALLION, DisplayName: "Neodymium Medallions", ImageString: "medallion_target.png"},
{Name: ei.ArtifactSpec_ORNATE_GUSSET, DisplayName: "Gussets", ImageString: "gusset_target.png"},
{Name: ei.ArtifactSpec_TUNGSTEN_ANKH, DisplayName: "Tungsten Ankhs", ImageString: "ankh_target.png"},
{Name: ei.ArtifactSpec_AURELIAN_BROOCH, DisplayName: "Aurelian Brooches", ImageString: "brooch_target.png"},
{Name: ei.ArtifactSpec_VIAL_MARTIAN_DUST, DisplayName: "Vials of Martian Dust", ImageString: "vial_target.png"},
{Name: ei.ArtifactSpec_DEMETERS_NECKLACE, DisplayName: "Demeters Necklaces", ImageString: "necklace_target.png"},
{Name: ei.ArtifactSpec_LUNAR_TOTEM, DisplayName: "Lunar Totems", ImageString: "totem_target.png"},
{Name: ei.ArtifactSpec_PUZZLE_CUBE, DisplayName: "Puzzle Cubes", ImageString: "cube_target.png"},
{Name: ei.ArtifactSpec_PROPHECY_STONE, DisplayName: "Prophecy Stones", ImageString: "prophecy_target.png"},
{Name: ei.ArtifactSpec_CLARITY_STONE, DisplayName: "Clarity Stones", ImageString: "clarity_target.png"},
{Name: ei.ArtifactSpec_DILITHIUM_STONE, DisplayName: "Dilithium Stones", ImageString: "dilithium_target.png"},
{Name: ei.ArtifactSpec_LIFE_STONE, DisplayName: "Life Stones", ImageString: "life_target.png"},
{Name: ei.ArtifactSpec_QUANTUM_STONE, DisplayName: "Quantum Stones", ImageString: "quantum_target.png"},
{Name: ei.ArtifactSpec_SOUL_STONE, DisplayName: "Soul Stones", ImageString: "soul_target.png"},
{Name: ei.ArtifactSpec_TERRA_STONE, DisplayName: "Terra Stones", ImageString: "terra_target.png"},
{Name: ei.ArtifactSpec_TACHYON_STONE, DisplayName: "Tachyon Stones", ImageString: "tachyon_target.png"},
{Name: ei.ArtifactSpec_LUNAR_STONE, DisplayName: "Lunar Stones", ImageString: "lunar_target.png"},
{Name: ei.ArtifactSpec_SHELL_STONE, DisplayName: "Shell Stones", ImageString: "shell_target.png"},
{Name: ei.ArtifactSpec_SOLAR_TITANIUM, DisplayName: "Solar Titanium", ImageString: "titanium_target.png"},
{Name: ei.ArtifactSpec_TAU_CETI_GEODE, DisplayName: "Geodes", ImageString: "geode_target.png"},
{Name: ei.ArtifactSpec_GOLD_METEORITE, DisplayName: "Gold Meteorites", ImageString: "gold_target.png"},
{Name: ei.ArtifactSpec_PROPHECY_STONE_FRAGMENT, DisplayName: "Prophecy Stone Fragments", ImageString: "prophecy_frag_target.png"},
{Name: ei.ArtifactSpec_CLARITY_STONE_FRAGMENT, DisplayName: "Clarity Stone Fragments", ImageString: "clarity_frag_target.png"},
{Name: ei.ArtifactSpec_LIFE_STONE_FRAGMENT, DisplayName: "Life Stone Fragments", ImageString: "life_frag_target.png"},
{Name: ei.ArtifactSpec_TERRA_STONE_FRAGMENT, DisplayName: "Terra Stone Fragments", ImageString: "terra_frag_target.png"},
{Name: ei.ArtifactSpec_DILITHIUM_STONE_FRAGMENT, DisplayName: "Dilithium Stone Fragments", ImageString: "dilithium_frag_target.png"},
{Name: ei.ArtifactSpec_SOUL_STONE_FRAGMENT, DisplayName: "Soul Stone Fragments", ImageString: "soul_frag_target.png"},
{Name: ei.ArtifactSpec_QUANTUM_STONE_FRAGMENT, DisplayName: "Quantum Stone Fragments", ImageString: "quantum_frag_target.png"},
{Name: ei.ArtifactSpec_TACHYON_STONE_FRAGMENT, DisplayName: "Tachyon Stone Fragments", ImageString: "tachyon_frag_target.png"},
{Name: ei.ArtifactSpec_SHELL_STONE_FRAGMENT, DisplayName: "Shell Stone Fragments", ImageString: "shell_frag_target.png"},
{Name: ei.ArtifactSpec_LUNAR_STONE_FRAGMENT, DisplayName: "Lunar Stone Fragments", ImageString: "lunar_frag_target.png"},
}
// Convert the array to PossibleTarget
possibleTargets := []PossibleTarget{
{DisplayName: "None (Pre 1.27)", Id: -1, ImageString: "none.png"},
}
for _, rawTarget := range PossibleTargetsRaw {
possibleTarget := PossibleTarget{
DisplayName: rawTarget.DisplayName,
Id: int32(rawTarget.Name),
ImageString: rawTarget.ImageString,
}
possibleTargets = append(possibleTargets, possibleTarget)
}
_possibleTargets = possibleTargets
}
func getMaxQuality() float32 {
maxQuality := float32(0)
for _, mission := range _eiAfxConfigMissions {
for _, duration := range mission.GetDurations() {
compedMaxQuality := float32(duration.GetMaxQuality()) + (duration.GetLevelQualityBump() * float32(len(mission.LevelMissionRequirements)))
if compedMaxQuality > maxQuality {
maxQuality = compedMaxQuality
}
}
}
return maxQuality
}
func initPossibleArtifacts() {
possibleArtifacts := []PossibleArtifact{}
maxQuality := getMaxQuality()
for _, artifact := range _eiAfxConfigArtis {
if float64(maxQuality) >= artifact.GetBaseQuality() {
possibleArtifact := PossibleArtifact{
Name: *artifact.Spec.Name,
ProtoName: artifact.Spec.Name.String(),
DisplayName: artifact.Spec.CasedSmallName(),
Level: int32(artifact.Spec.GetLevel()),
Rarity: int32(artifact.Spec.GetRarity()),
BaseQuality: float64(artifact.GetBaseQuality()),
}
possibleArtifacts = append(possibleArtifacts, possibleArtifact)
}
}
_possibleArtifacts = possibleArtifacts
}
func main() {
if _devMode {
log.Info("starting app in dev mode")
}
prefChromePath := _storage.PreferredChromiumPath
chrome := lorca.LocateChrome(prefChromePath)
if prefChromePath != chrome {
_storage.SetPreferredChromiumPath("")
}
if chrome == "" {
lorca.PromptDownload()
log.Fatal("unable to locate Chrome")
return
}
args := []string{}
args = append(args, "--disable-features=TranslateUI,BlinkGenPropertyTrees")
/* User preference args */
scalingFactor := _storage.GetDefaultScalingFactor()
if scalingFactor != 1.0 {
args = append(args, "--force-device-scale-factor="+fmt.Sprintf("%f", scalingFactor))
}
if _storage.StartInFullscreen {
args = append(args, "--start-fullscreen")
}
if runtime.GOOS == "linux" {
args = append(args, "--class=Lorca")
}
widthPreference, heightPreference := func() (int, int) {
resolutionPrefs := _storage.GetDefaultResolution()
return resolutionPrefs[0], resolutionPrefs[1]
}()
u, err := lorca.New("", "", chrome, widthPreference, heightPreference, args...)
if err != nil {
log.Fatal("lorca err: ", err)
}
ui := UI{u}
defer ui.Close()
updateKnownAccounts := func(accounts []Account) {
encoded, err := json.Marshal(accounts)
if err != nil {
log.Error(err)
return
}
ui.Eval(fmt.Sprintf("window.updateKnownAccounts(%s)", encoded))
}
updateState := func(state AppState) {
ui.Eval(fmt.Sprintf("window.updateState('%s')", state))
}
updateMissionProgress := func(progress MissionProgress) {
encoded, err := json.Marshal(progress)
if err != nil {
log.Error(err)
return
}
ui.Eval(fmt.Sprintf("window.updateMissionProgress(%s)", encoded))
}
updateExportedFiles := func(files []string) {
encoded, err := json.Marshal(files)
if err != nil {
log.Error(err)
return
}
ui.Eval(fmt.Sprintf("window.updateExportedFiles(%s)", encoded))
}
emitMessage := func(message string, isError bool) {
encoded, err := json.Marshal(message)
if err != nil {
log.Error(err)
return
}
ui.Eval(fmt.Sprintf("window.emitMessage(%s, %t)", encoded, isError))
}
pinfo := func(args ...interface{}) {
log.Info(args...)
emitMessage(fmt.Sprint(args...), false)
}
perror := func(args ...interface{}) {
log.Error(args...)
emitMessage(fmt.Sprint(args...), true)
}
ui.MustBind("getDefaultScalingFactor", func() float64 {
return _storage.GetDefaultScalingFactor()
})
ui.MustBind("setDefaultScalingFactor", func(factor float64) {
_storage.SetDefaultScalingFactor(factor)
})
ui.MustBind("getDefaultResolution", func() []int {
return _storage.GetDefaultResolution()
})
ui.MustBind("setDefaultResolution", func(x, y int) {
_storage.SetDefaultResolution(x, y)
})
ui.MustBind("setPreferredBrowser", func(path string) bool {
if path == "" {
return false
}
if _storage.PreferredChromiumPath == path {
return false
}
_storage.SetPreferredChromiumPath(path)
return true
})
ui.MustBind("getDetectedBrowsers", func() []string {
lorca.RefreshFoundPaths()
return lorca.FoundPaths()
})
ui.MustBind("getPreferredBrowser", func() string {
return _storage.PreferredChromiumPath
})
ui.MustBind("setAutoRefreshMennoPreference", func(flag bool) {
_storage.SetAutoRefreshMennoPref(flag)
})
ui.MustBind("getAutoRefreshMennoPreference", func() bool {
return _storage.AutoRefreshMennoPref
})
ui.MustBind("getStartInFullscreen", func() bool {
_storage.Lock()
defer _storage.Unlock()
return _storage.StartInFullscreen
})
ui.MustBind("setStartInFullscreen", func(flag bool) {
_storage.SetStartInFullscreen(flag)
})
ui.MustBind("appVersion", func() string {
return _appVersion
})
ui.MustBind("appDirectory", func() string {
return _rootDir
})
ui.MustBind("appIsInForbiddenDirectory", func() bool {
return _appIsInForbiddenDirectory
})
ui.MustBind("appIsTranslocated", func() bool {
return _appIsTranslocated
})
ui.MustBind("knownAccounts", func() []Account {
_storage.Lock()
defer _storage.Unlock()
return _storage.KnownAccounts
})
ui.MustBind("filterWarningRead", func() bool {
_storage.Lock()
defer _storage.Unlock()
return _storage.FilterWarningRead
})
ui.MustBind("setFilterWarningRead", func(flag bool) {
_storage.SetFilterWarningRead(flag)
})
ui.MustBind("getMaxQuality", func() float32 {
maxQuality := float32(0)
for _, mission := range _eiAfxConfigMissions {
for _, duration := range mission.GetDurations() {
compedMaxQuality := float32(duration.GetMaxQuality()) + (duration.GetLevelQualityBump() * float32(len(mission.LevelMissionRequirements)))
if compedMaxQuality > maxQuality {
maxQuality = compedMaxQuality
}
}
}
return maxQuality
})
ui.MustBind("getAutoRetryPreference", func() bool {
return _storage.GetRetryFailedMissions()
})
ui.MustBind("setAutoRetryPreference", func(flag bool) {
_storage.SetRetryFailedMissions(flag)
})
ui.MustBind("getAfxConfigs", func() []PossibleArtifact {
if len(_possibleArtifacts) == 0 {
initPossibleArtifacts()
}
return _possibleArtifacts
})
ui.MustBind("getPossibleTargets", func() []PossibleTarget {
if len(_possibleTargets) == 0 {
initPossibleArtifacts()
}
return _possibleTargets
})
w := &worker{
Weighted: semaphore.NewWeighted(1),
}
ui.MustBind("fetchPlayerData", func(playerId string) {
go func() {
if !w.TryAcquire(1) {
perror("already fetching player data, cannot accept new work")
return
}
defer w.Release(1)
ctx, cancel := context.WithCancel(context.Background())
w.ctxlock.Lock()
w.ctx = ctx
w.cancel = cancel
w.ctxlock.Unlock()
checkInterrupt := func() bool {
select {
case <-ctx.Done():
perror("interrupted")
updateState(AppState_INTERRUPTED)
return true
default:
return false
}
}
updateState(AppState_FETCHING_SAVE)
fc, err := fetchFirstContactWithContext(w.ctx, playerId)
if err != nil {
perror(err)
if !checkInterrupt() {
updateState(AppState_FAILED)
}
return
}
backup := fc.GetBackup()
game := backup.GetGame()
nickname := backup.GetUserName()
//EB calculations
soulEggBonus := 10.0
prophecyEggBonus := 1.05
for _, er := range game.GetEpicResearch() {
if strings.ToLower(er.GetId()) == "soul_eggs" {
soulEggBonus = float64(er.GetLevel()) + 10
} else if strings.ToLower(er.GetId()) == "prophecy_bonus" {
prophecyEggBonus = (float64(er.GetLevel())+5)/100 + 1
}
}
eb := float64(game.GetSoulEggsD() * soulEggBonus * math.Pow(float64(prophecyEggBonus), float64(game.GetEggsOfProphecy())))
roleColor, roleString, ebAddendum, eb, precision := RoleFromEB(eb)
ebString := fmt.Sprintf(fmt.Sprintf("%%.%df", precision), eb) + ebAddendum
msg := fmt.Sprintf("successfully fetched backup for &7a7a7a<%s>", playerId)
if nickname != "" {
msg += fmt.Sprintf(" (&%s<%s>)", roleColor, nickname)
}
pinfo(msg)
ebMsg := fmt.Sprintf("updated local database EB to &%s<%s>, role to &%s<%s>", roleColor, ebString, roleColor, roleString)
pinfo(ebMsg)
lastBackupTime := backup.GetSettings().GetLastBackupTime()
if lastBackupTime != 0 {
t := unixToTime(lastBackupTime)
now := time.Now()
if t.After(now) {
t = now
}
msg := fmt.Sprintf("backup is from &7a7a7a<%s>", humanize.Time(t))
pinfo(msg)
} else {
perror("backup is from unknown time")
}
_storage.AddKnownAccount(Account{Id: playerId, Nickname: nickname, EBString: ebString, AccountColor: roleColor})
_storage.Lock()
updateKnownAccounts(_storage.KnownAccounts)
_storage.Unlock()
if checkInterrupt() {
return
}
missions := fc.GetCompletedMissions()
inProgressMissions := fc.GetInProgressMissions()
existingMissionIds, err := db.RetrievePlayerCompleteMissionIds(context.Background(), playerId)
if err != nil {
perror(err)
updateState(AppState_FAILED)
return
}
seen := make(map[string]struct{})
for _, id := range existingMissionIds {
seen[id] = struct{}{}
}
var newMissionIds []string
var newMissionStartTimestamps []float64
for _, mission := range missions {
id := mission.GetIdentifier()
if _, exists := seen[id]; !exists {
newMissionIds = append(newMissionIds, id)
newMissionStartTimestamps = append(newMissionStartTimestamps, mission.GetStartTimeDerived())
}
}
pinfo(fmt.Sprintf("found &148c32<%d completed> missions, &148c32<%d in-progress> missions, &148c32<%d to fetch>",
len(missions), len(inProgressMissions), len(newMissionIds)))
total := len(newMissionIds)
finished := 0
if total > 0 {
updateState(AppState_FETCHING_MISSIONS)
reportProgress := func(finished int) {
updateMissionProgress(MissionProgress{
Total: total,
Finished: finished,
FinishedPercentage: fmt.Sprintf("%.1f%%", float64(finished)/float64(total)*100),
ExpectedFinishTimestamp: timeToUnix(time.Now().Add(time.Duration(total-finished) * _requestInterval)),
})
}
reportProgress(finished)
finishedCh := make(chan struct{}, total)
go func() {
for range finishedCh {
finished++
reportProgress(finished)
}
}()
errored := 0
var wg sync.WaitGroup
type FailedMission struct {
missionId string
startTimestamp float64
}
failedMissions := []FailedMission{}
tryFailedAgain := _storage.GetRetryFailedMissions()
MissionsLoop:
for i := 0; i < total; i++ {
if i != 0 {
select {
case <-ctx.Done():
break MissionsLoop
case <-time.After(_requestInterval):
}
}
wg.Add(1)
go func(missionId string, startTimestamp float64) {
defer wg.Done()
_, err := fetchCompleteMissionWithContext(w.ctx, playerId, missionId, startTimestamp)
if err != nil {
perror(err)
errored++
if tryFailedAgain {
failedMissions = append(failedMissions, FailedMission{missionId, startTimestamp})
}
}
finishedCh <- struct{}{}
}(newMissionIds[i], newMissionStartTimestamps[i])
}
wg.Wait()
if checkInterrupt() {
return
}
if errored > 0 {
perror(fmt.Sprintf("%d of %d missions failed to fetch", errored, total))
if tryFailedAgain {
errored = 0
pinfo("retrying failed missions")
// Update the total to include the number of failed missions
total += len(failedMissions)
for _, failedMission := range failedMissions {
wg.Add(1)
go func(missionId string, startTimestamp float64) {
defer wg.Done()
_, err := fetchCompleteMissionWithContext(w.ctx, playerId, missionId, startTimestamp)
if err != nil {
perror(err)
errored++
}
finishedCh <- struct{}{}
}(failedMission.missionId, failedMission.startTimestamp)
}
wg.Wait()
if checkInterrupt() {
return
}
if errored > 0 {
perror(fmt.Sprintf("%d of %d mission retry fetches failed", errored, len(failedMissions)))
updateState(AppState_FAILED)
return
} else {
pinfo(fmt.Sprintf("successfully fetched &148c32<%d previously failed missions>", len(failedMissions)))
}
} else {
pinfo("(performing another &7a7a7a<fetch> will fetch the failed missions most of the time)")
updateState(AppState_FAILED)
return
}
} else {
pinfo(fmt.Sprintf("successfully fetched &148c32<%d missions>", total))
}
}
updateState(AppState_EXPORTING_DATA)
completeMissions, err := db.RetrievePlayerCompleteMissions(context.Background(), playerId)
if err != nil {
perror(err)
updateState(AppState_FAILED)
return
}
var exportMissions []*mission
for _, m := range completeMissions {
exportMissions = append(exportMissions, newMission(m))
}
if checkInterrupt() {
return
}
exportDir := filepath.Join(_rootDir, "exports", "missions")
if err := os.MkdirAll(exportDir, 0755); err != nil {
perror(errors.Wrap(err, "failed to create export directory"))
updateState(AppState_FAILED)
return
}
// Determine the last exported pair of xlsx and csv for future comparison.
filenamePattern := regexp.QuoteMeta(playerId) + `\.\d{8}_\d{6}`
lastExportedXlsxFile, err := findLastMatchingFile(exportDir, filenamePattern+`\.xlsx`)
if err != nil {
log.Errorf("error locating last exported .xlsx file: %s", err)
}
lastExportedCsvFile, err := findLastMatchingFile(exportDir, filenamePattern+`\.csv`)
if err != nil {
log.Errorf("error locating last exported .csv file: %s", err)
}
if filenameWithoutExt(lastExportedXlsxFile) != filenameWithoutExt(lastExportedCsvFile) {
// If the xlsx and csv files aren't a pair, just leave them alone.
lastExportedXlsxFile = ""
lastExportedCsvFile = ""
}
filenameTimestamp := time.Now().Format("20060102_150405")
xlsxFile := filepath.Join(exportDir, playerId+"."+filenameTimestamp+".xlsx")
if err := exportMissionsToXlsx(exportMissions, xlsxFile); err != nil {
perror(err)
updateState(AppState_FAILED)
return
}
if checkInterrupt() {
return
}
csvFile := filepath.Join(exportDir, playerId+"."+filenameTimestamp+".csv")
if err := exportMissionsToCsv(exportMissions, csvFile); err != nil {
perror(err)
updateState(AppState_FAILED)
return
}
if checkInterrupt() {
return
}
// Check if both exports are unchanged compared to the last exported pair.
exportsUnchanged := lastExportedXlsxFile != "" && lastExportedCsvFile != "" && func() bool {
xlsxUnchanged, err := cmpZipFiles(xlsxFile, lastExportedXlsxFile)
if err != nil {
log.Error(err)
return false
}
if !xlsxUnchanged {
return false
}
csvUnchanged, err := cmpFiles(csvFile, lastExportedCsvFile)
if err != nil {
log.Error(err)
return false
}
if !csvUnchanged {
return false
}
return true
}()
if exportsUnchanged {
log.Info("exports unchanged, using last exported files and deleting new ones")
emitMessage("exports identical with existing data files, reusing", false)
err = os.Remove(xlsxFile)
if err != nil {
log.Errorf("error removing %s: %s", xlsxFile, err)
}
err = os.Remove(csvFile)
if err != nil {
log.Errorf("error removing %s: %s", csvFile, err)
}
xlsxFile = lastExportedXlsxFile
csvFile = lastExportedCsvFile
}
xlsxFileRel, _ := filepath.Rel(_rootDir, xlsxFile)
csvFileRel, _ := filepath.Rel(_rootDir, csvFile)
updateExportedFiles([]string{strings.TrimSpace(xlsxFileRel), strings.TrimSpace(csvFileRel)})
pinfo("done.")
updateState(AppState_SUCCESS)
}()
})
ui.MustBind("stopFetchingPlayerData", func() {
w.ctxlock.Lock()
defer w.ctxlock.Unlock()
if w.cancel != nil {
w.cancel()
}
})
ui.MustBind("getExistingData", func() []DatabaseAccount {
knownAccounts := []DatabaseAccount{}
for _, knownAccount := range _storage.KnownAccounts {
ids, err := db.RetrievePlayerCompleteMissionIds(context.Background(), knownAccount.Id)
if err != nil {
log.Error(err)
} else if len(ids) > 0 {
knownAccounts = append(knownAccounts,
DatabaseAccount{
Id: knownAccount.Id,
Nickname: knownAccount.Nickname,
MissionCount: len(ids),
EBString: knownAccount.EBString,
AccountColor: knownAccount.AccountColor,
},
)
}
}
return knownAccounts
})
ui.MustBind("getMissionIds", func(playerId string) []string {
ids, err := db.RetrievePlayerCompleteMissionIds(context.Background(), playerId)
if err != nil {
log.Error(err)
return nil