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Is your feature request related to a problem? Please describe.
Server owners are reporting serious lag being caused by Medieval Factions in connection with the dynmap integration. The algorithms for rendering should be looked at and optimized.
Describe the solution you'd like
Dynmap rendering should attempt to render less at a time using a batch system.
Describe alternatives you've considered
I had considered adding cooldowns, but a debounce already exists for this.
Is your feature request related to a problem? Please describe.
Server owners are reporting serious lag being caused by Medieval Factions in connection with the dynmap integration. The algorithms for rendering should be looked at and optimized.
Describe the solution you'd like
Dynmap rendering should attempt to render less at a time using a batch system.
Describe alternatives you've considered
Additional context
The lag only occurs on large factions when they render.
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