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Boxed supposed "bug" #30

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qarbon1 opened this issue Jul 20, 2024 · 8 comments
Open

Boxed supposed "bug" #30

qarbon1 opened this issue Jul 20, 2024 · 8 comments

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@qarbon1
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qarbon1 commented Jul 20, 2024

Expected behavior

No errors

Observed/Actual behavior

Errors + server overloaded

Steps/models to reproduce

https://pastebin.com/n8rrLFdt
https://pastebin.com/x5afUJic

BentoBox version

2024-07-20_13 04 32

Plugin list

BentoBox, BentoBox-Bank, BentoBox-Boxed, BentoBox-Challenges, BentoBox-Likes, DeluxeMentions, DeluxeMenus, Essentials, EssentialsSpawn, FastAsyncWorldEdit,
LPC, LuckPerms, Multiverse-Core, PlaceholderAPI, PluginPortal, PlugManX, spark, TAB, Vault, WorldGuard

Other

No response

@qarbon1
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qarbon1 commented Jul 20, 2024

Just switched thru my spawn world and box world..

@tastybento
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Hmm, both of the logs show lag. The first is with InvSwitcher and the second is due to chunks being processed when the player entered the world. Both of these are lagging within the server itself and I don't currently understand why they would do that. It may be that 1.21 is less able to handle this stuff. I'll try and see if there's anything I can do here...

@qarbon1
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qarbon1 commented Jul 20, 2024

Should I maybe prerender the chunks?

@tastybento
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Yes, you could.

@qarbon1
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qarbon1 commented Jul 20, 2024

Could it be a solution that I added more RAM to the server itself?

@tastybento
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Yes, it should work. Make sure you assign the RAM in the java command, e.g., -Xms12G -Xmx12G for 12 Gig. See the readme for the full command.

@qarbon1
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qarbon1 commented Jul 20, 2024

I am current using aikar's flags.

@qarbon1
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qarbon1 commented Jul 20, 2024

@tastybento tastybento transferred this issue from BentoBoxWorld/Boxed Jul 22, 2024
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