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port.h
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port.h
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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson ([email protected]) and
* Jerremy Koot ([email protected])
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar ([email protected]) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson ([email protected]).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifndef _PORT_H_
#define _PORT_H_
//#define __debug_io_gb__
#if defined(__cplusplus) || defined(c_plusplus)
#define EXTERN_C extern "C"
#define START_EXTERN_C extern "C" {
#define END_EXTERN_C }
#else
#define EXTERN_C extern
#define START_EXTERN_C
#define END_EXTERN_C
#endif
#define SDD1_DECOMP
extern int g_debuginfo;
#ifdef __PSP__
// #define __GP32_APUCACHE__
#define CHECK_SOUND()
// #undef ZLIB
#define ZLIB
#define UNZIP_SUPPORT
#define NOT_SUPPORT_MOUSE
#define NOT_SUPPORT_SUPRESCOPE
//#define SPC700_SHUTDOWN
#define CPU_SHUTDOWN
#define VAR_CYCLES
#define SPC700_C
//#define EXECUTE_SUPERFX_PER_LINE not used anymore
#define OLD_COLOUR_BLENDING
#endif
#ifdef __GP32__
//#define __GP32_APUCACHE__
#define CHECK_SOUND()
#define VERSION_MAJOR 0
#define VERSION_MINOR 3
long *gp32_fopen (char *fname,char *mode);
void gp32_fclose (long *s);
long gp32_fread (unsigned char *ptr,long lg,long *s);
long gp32_fwrite (unsigned char *ptr,long lg,long *s);
void gp32_fseek (long position,int ref,long *s);
//#undef ZLIB
//#define ZLIB
//#define UNZIP_SUPPORT
#define SPC700_SHUTDOWN
#define CPU_SHUTDOWN
#define VAR_CYCLES
#define SPC700_C
//#define ZSNES_C4
//#define ZSNES_FX
#define EXECUTE_SUPERFX_PER_LINE
//#define THREADCPU
//#define USE_GLIDE
//#define USE_OPENGL
//#define NETPLAY_SUPPORT
//#define FMOD_SUPPORT
#define OLD_COLOUR_BLENDING
#endif
#ifdef __PSP__
/*#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <math.h>*/
#include "psp/psp.h"
#undef byte
#undef word
#undef dword
#undef qword
#define islower(a) ((a>='a')&&(a<='z'))
#define isdigit(a) ((a>='0')&&(a<='9'))
#define isalpha(a) (((a>='0')&&(a<='9'))||((a>='0')&&(a<='9'))||((a>='A')&&(a<='Z')))
#define toupper(a) (islower(a)?a+'A'-'a':a)
#define _NEWPPU_
//#define PROFILING
#ifdef PROFILING
void gp32_profile_start(int a);
void gp32_profile_end(int a);
#define PROF_START(a) gp32_profile_start(a)
#define PROF_END(a) gp32_profile_end(a)
#endif
#endif//end __PSP__
#define PIXEL_FORMAT BGR555
//#define PIXEL_FORMAT BGR444
#undef GFX_MULTI_FORMAT
#ifndef snes9x_types_defined
#define snes9x_types_defined
#define bool8 u8
#define int8 s8
#define uint8 u8
#define int16 s16
#define uint16 u16
#define int32 s32
#define uint32 u32
#define int64 s64
#define uint64 u64
#include "pixform.h"
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef __WIN32__
#ifndef PATH_MAX
#define PATH_MAX 256
#endif
#ifndef _MAX_DIR
#define _MAX_DIR PATH_MAX
#endif
#ifndef _MAX_DRIVE
#define _MAX_DRIVE 10 //ms0:
#endif
#ifndef _MAX_FNAME
#define _MAX_FNAME PATH_MAX
#endif
#ifndef _MAX_EXT
#define _MAX_EXT 10 //.zip,.smc,.smf,....,.bin,.jpg,.srm,.zaX PATH_MAX
#endif
#ifndef _MAX_PATH
#define _MAX_PATH PATH_MAX
#endif
#define ZeroMemory(a,b) memset((a),0,(b))
/* #define ZeroMemory(a,b) memset_((a),0,(b))
inline void memset_(void * dest,int val,int Size)
{
unsigned char* d=(char*)dest;
unsigned char* to;
for(to=d+Size;d<to;d++)
*d=val;
}*/
/*void _makepath (char *path, const char *drive, const char *dir,
const char *fname, const char *ext);
void _splitpath (const char *path, char *drive, char *dir, char *fname,
char *ext);*/
#else // __WIN32__
#endif
/*#ifndef __MWERKS__
#define strcasecmp stricmp
#define strncasecmp strnicmp
#else
#define strcasecmp strcmp
#define strncasecmp strncmp
#endif
*/
EXTERN_C void S9xGenerateSound ();
#if defined (__DJGPP)||defined(__GP32__)
#define SLASH_STR "\\"
#define SLASH_CHAR '\\'
#else
#define SLASH_STR "/"
#define SLASH_CHAR '/'
#endif
#ifdef __linux
typedef void (*SignalHandler)(int);
#define SIG_PF SignalHandler
#endif
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || \
defined(__WIN32__) || defined(__alpha__)
#define LSB_FIRST
#define FAST_LSB_WORD_ACCESS
#else
#if defined(__GP32__)||defined(__PSP__)
#define LSB_FIRST
#define STATIC static
#define FASTCALL
#undef INLINE
#define INLINE inline
#define VOID void
#else
#define MSB_FIRST
#endif
#endif
#ifndef TITLE
#define TITLE "Snes9x"
#endif
#define STATIC static
#endif
#define yo_rand rand
//int yo_rand(void);
#endif