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OS X build #105

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miroslavolek opened this issue Jul 27, 2018 · 2 comments
Open

OS X build #105

miroslavolek opened this issue Jul 27, 2018 · 2 comments

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@miroslavolek
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I noticed that current branch has no support for OSX build, I think it's shame cause it works fine on OSX with Maya 2018.

@miroslavolek
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For anyone who has problem with compiling CodeTimings.cpp, this patch should fix it:

https://gist.github.com/miroslavolek/76ef9f4e5d5386f55a231e494cdf40de

@robthebloke
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you might as well just submit a PR with the fix (and any other macosx cmake changes, et al) - probably the fastest way to get it into the build. Only minor issue, is that we have no way to test a mac build internally at this time (so errors in the mac build may slip in every so often)

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