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setup.cfg
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setup.cfg
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[metadata]
name = amulet-map-editor
url = https://www.amuletmc.com
author = James Clare, Ben Gothard et al.
author_email = [email protected]
classifiers=
Programming Language :: Python :: 3
Operating System :: OS Independent
description = A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.
long_description = file: README.md
long_description_content_type = text/markdown
platforms = any
[options]
include_package_data = True
python_requires = >=3.9
install_requires =
Pillow>=10.0.1
wxPython
numpy~=1.17
pyopengl~=3.0
packaging
amulet-core~=1.9
amulet-nbt~=2.0
pymctranslate~=1.2
minecraft-resource-pack~=1.3
platformdirs~=3.1
packages = find:
[options.packages.find]
include = amulet_map_editor*
[options.extras_require]
docs =
Sphinx>=1.7.4
sphinx-autodoc-typehints>=1.3.0
sphinx_rtd_theme>=0.3.1
dev =
black>=22.3
pre_commit>=1.11.1
[options.entry_points]
pyinstaller40 =
hook-dirs = amulet_map_editor.__pyinstaller:get_hook_dirs
console_scripts =
amulet_map_editor = amulet_map_editor.__main__:main
gui_scripts =
amulet_map_editor_no_console = amulet_map_editor.__main__:main
# See the docstring in versioneer.py for instructions. Note that you must
# re-run 'versioneer.py setup' after changing this section, and commit the
# resulting files.
[versioneer]
VCS = git
style = pep440
versionfile_source = amulet_map_editor/_version.py
versionfile_build = amulet_map_editor/_version.py
tag_prefix =
parentdir_prefix = amulet_map_editor-