From 33774ceefb320d817f49c8d3a915b3f71eb4f756 Mon Sep 17 00:00:00 2001 From: Ordinator Date: Thu, 16 Aug 2018 17:26:28 -0700 Subject: [PATCH] 6.0-ptr2 curse zip file alignment --- manifest.json | 1118 +- modlist.html | 496 +- .../AppliedEnergistics2/CustomRecipes.cfg | 2 +- .../config/AppliedEnergistics2/Facades.cfg | 1 + overrides/config/IC2.ini | 2 +- overrides/config/InvTweaks.cfg | 2 +- overrides/config/LLOverlayReloaded.cfg | 20 - .../MatterOverdrive/MatterOverdrive.cfg | 623 - .../MatterOverdrive/recipes/inscriber.xml | 22 - overrides/config/MouseTweaks.cfg | 2 +- overrides/config/NaturaModules.cfg | 26 - overrides/config/abyssalcraft.cfg | 312 - overrides/config/acintegration.cfg | 23 - .../aroma1997/aroma1997sdimension_gen.json | 9 + overrides/config/aroma1997/tatw.cfg | 111 + .../astralsorcery/amulet_enchantments.cfg | 2 +- overrides/config/betterfps.json | 1 - .../ProjectIntelligence/manifest.json | 9 - .../worldsettings.data | 2 - overrides/config/environmentaltech/main.cfg | 3 + overrides/config/fairylights.cfg | 11 - 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overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_star.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/netherrack.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/obsidian.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sand.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sandstone.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/silver_ingot.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/soul_sand.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/steel_ingot.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/crafting/tin_ingot.json delete mode 100644 overrides/resources/config/xreliquary/alkahestry_overrides/drain/redstone.disabled delete mode 100644 overrides/resources/config/xtones.cfg delete mode 100644 overrides/resources/config/ynot.cfg create mode 100644 overrides/settings.cfg diff --git a/manifest.json b/manifest.json index 94a7dc1a..9dc1f953 100644 --- a/manifest.json +++ b/manifest.json @@ -3,7 +3,7 @@ "version": "1.12.2", "modLoaders": [ { - "id": "forge-14.23.4.2750", + "id": "forge-14.23.4.2756", "primary": true } ] @@ -11,798 +11,808 @@ "manifestType": "minecraftModpack", "manifestVersion": 1, "name": "All the Mods 3 test MORE RECENTISH", - "version": "v6.0.0", + "version": "6.0-ptr2", "author": "atmteam", "projectID": 269708, "files": [ { - "projectID": 228832, - "fileID": 2595566, + "projectID": 291469, + "fileID": 2583960, "required": true }, { - "projectID": 233071, - "fileID": 2562139, + "projectID": 64578, + "fileID": 2596975, "required": true }, { - "projectID": 69162, - "fileID": 2586247, + "projectID": 291549, 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[default: true] B:enableCache=true diff --git a/overrides/config/AppliedEnergistics2/Facades.cfg b/overrides/config/AppliedEnergistics2/Facades.cfg index 09ca9c2e..1de8c177 100644 --- a/overrides/config/AppliedEnergistics2/Facades.cfg +++ b/overrides/config/AppliedEnergistics2/Facades.cfg @@ -4997,6 +4997,7 @@ environmentaltech { B:modifieraccuracy=false B:modifiercreativeflight=false B:modifierfireresistance=false + B:modifierflightspeed=false B:modifierglowing=false B:modifierhaste=false B:modifierhealthboost=false diff --git a/overrides/config/IC2.ini b/overrides/config/IC2.ini index b82aa926..f9711887 100644 --- a/overrides/config/IC2.ini +++ b/overrides/config/IC2.ini @@ -1,5 +1,5 @@ ; ic2 general config -; created Aug 15, 2018 4:50:26 PM +; created Aug 16, 2018 12:55:23 PM ;--- [worldgen] diff --git a/overrides/config/InvTweaks.cfg b/overrides/config/InvTweaks.cfg index 627b0009..0182eff8 100644 --- a/overrides/config/InvTweaks.cfg +++ b/overrides/config/InvTweaks.cfg @@ -1,6 +1,6 @@ #Inventory Tweaks Configuration #(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html) -#Tue Jun 26 01:31:01 CEST 2018 +#Thu Aug 16 13:06:06 MST 2018 enableMiddleClick=true showChestButtons=true enableSortingOnPickup=false diff --git a/overrides/config/LLOverlayReloaded.cfg b/overrides/config/LLOverlayReloaded.cfg deleted file mode 100644 index 811a16d4..00000000 --- a/overrides/config/LLOverlayReloaded.cfg +++ /dev/null @@ -1,20 +0,0 @@ -# Configuration file - -general { - # The distance (in chunks) of rendering radius. (default: 3) - I:chunkRadius=3 - - # How to display numbers? (default: 0) - # 0 - Standard: Show green (safe) and red (spawnable) areas. - # 1 - Advanced: Show green (safe), red (always spawnable) and yellow (currently safe, but will be spawnable at night) areas. - # 2 - Minimal: Do not show green area. For other areas, use standard mode when not counting sky light, or advanced mode otherwise. - I:displayMode=1 - - # The update interval (in milliseconds) of light level. Farther chunks update less frequently. (default: 200) - I:pollingInterval=200 - - # If set to true, the sunlight/moonlight will be counted in light level. (default: false) - B:useSkyLight=false -} - - diff --git a/overrides/config/MatterOverdrive/MatterOverdrive.cfg b/overrides/config/MatterOverdrive/MatterOverdrive.cfg deleted file mode 100644 index 2f47e590..00000000 --- a/overrides/config/MatterOverdrive/MatterOverdrive.cfg +++ /dev/null @@ -1,623 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.6.0.176 - -########################################################################################################## -# abilities -#--------------------------------------------------------------------------------------------------------# -# Android Player Abilities -########################################################################################################## - -abilities { - # The energy cost of the Cloak - I:cloak_energy_per_tick=128 - - # The energy cost of each heal by the Nanobots ability - I:heal_energy_per_regen=32 - - # The energy cost of each High Jump - I:high_jump_energy=1024 - - # The energy cost of the Nightvision - I:nighvision_energy_per_tick=16 - - # The energy cost of each hit to the shield - I:shield_energy_per_damage=256 - - # The energy cost of the shield per tick - I:shield_energy_per_tick=64 - - # The Unlocalized names of the blacklist blocks that the player can't teleport to [default: [hellsand], [barrier], [bedrock]] - S:teleport_blacklist < - hellsand - barrier - bedrock - > - - # The Energy cost of each Teleportation - I:teleport_energy_cost=4096 - - # The maximum distance in blocks, the player can teleport to - I:teleport_max_distance=32 - - # The max height amount that the teleport ability checks if there is no 2 blocks air space - I:teleport_max_height_check=8 -} - - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Options for the Matter overdrive client -########################################################################################################## - -client { - # Use the custom holo shader for holographic items [default: true] - B:"use holo shader"=true - - # Should Matter Overdrive check for newer versions, every time the world starts - B:version_check=true - - ########################################################################################################## - # android_hud - #--------------------------------------------------------------------------------------------------------# - # Positioning and colors of Android HUD elements - ########################################################################################################## - - android_hud { - I:android_biotic_stats.position=2 - I:android_minimap.position=6 - I:android_stats.position=0 - - # Should the health bar and food bar be hidden - B:hide_vanilla_hud_elements=true - - # The opacity of the black background for each HUD element - D:hud_background_opacity=0.0 - S:hud_color=ffa9e2fb - - # Should the Android HUD move when the player turns his head. - B:hud_movement=true - - # The Opacity of the HUD in % - D:hud_opacity=0.5 - } - -} - - -########################################################################################################## -# compatibility -#--------------------------------------------------------------------------------------------------------# -# Option for other mods -########################################################################################################## - -compatibility { -} - - -########################################################################################################## -# debug -#--------------------------------------------------------------------------------------------------------# -# Debug Options. Such as Debug Log for Matter Recipe Calculation -########################################################################################################## - -debug { - B:"matter calculation"=false - B:"matter registation"=false -} - - -########################################################################################################## -# entities -#--------------------------------------------------------------------------------------------------------# -# Options for Matter Overdrive Entities. Such as their Entity IDs. -########################################################################################################## - -entities { - - android_player { - B:disable_android_fov=true - B:hurt_glitching=true - S:potion_removal_blacklist < - > - I:recharge_amount_on_respawn=64000 - B:remove_potion_effects=true - B:transformation_death=true - } - - failed_pig { - B:enable=true - } - - failed_cow { - B:enable=true - } - - failed_chicken { - B:enable=true - } - - failed_sheep { - B:enable=true - } - - mad_scientist { - B:enable=true - } - - mutant_scientist { - B:enable=true - } - - rogue_android { - # Rogue Android biome blacklist [default: [Hell], [Sky], [MushroomIsland], [MushroomIslandShore]] - S:biome.blacklist < - Hell - Sky - MushroomIsland - MushroomIslandShore - > - - # Rogue Android biome whitelist [default: ] - S:biome.whitelist < - > - - # Rogue Android Dimension ID blacklist - I:dimension.blacklist < - 1 - > - - # Rogue Android Dimension ID whitelist - I:dimension.whitelist < - > - - # Should the Rouge Androids drop any items [default: true] - B:do_drops=true - - # Should Legendary rogue androids drop Legendary weapons [default: true] - B:drop_legendary_weapons=true - - # Should normal Rogue Androids drop their weapons? If set to false they will never drop their weapons, but if set to true there is a small chance they will drop them. [default: true] - B:drop_weapons=true - B:enable=true - - # The chance in percent, of rogue androids becoming legendary. This is the base value. This value is multiplied by the android's level [range: 0.0 ~ 1.0, default: 0.03] - S:legendary_spawn_chance_percent=0.03 - - # The max amount of Rogue Android that can spawn in a given chunk - I:max_android_per_chunk=4 - - # The spawn chance of rogue androids. How likely are they to spawn once chosen to spawn. [range: 0.0 ~ 1.0, default: 0.1] - S:spawn_chance_percent=0.1 - - # The spawn weight of Androids. This controls how likely are to be chosen to spawn next. [range: 0 ~ 100, default: 25] - I:spawn_weight=25 - - # Do Ranged Rogue Androids have unlimited weapon energy in their weapons [default: true] - B:unlimited_weapon_energy=true - } - - ranged_rogue_android { - B:enable=true - } - - drone { - B:enable=true - } - -} - - -########################################################################################################## -# machine options -#--------------------------------------------------------------------------------------------------------# -# Machine Options. -########################################################################################################## - -"machine options" { - # The range of the Charge Station - I:"charge station range"=8 - - tritanium_crate_silver { - # The volume of the Machine - D:volume=1.0 - } - - fusion_reactor_controller { - # The time delay between each structure check - I:check.delay=40 - - # The maximum distance of the anomaly - I:distance.anomaly=3 - - # How much matter is drained per tick. Dependant on the size of the anomaly as well - D:drain.matter=0.0125 - - # The Energy Output per tick. Dependant on the size of the anomaly as well - I:output.energy=2048 - - # How much energy can the Fusion Reactor Controller hold - I:storage.energy=100000000 - - # How much matter can the Fusion Reactor Controller hold - I:storage.matter=2048 - - # The volume of the Machine - D:volume=1.0 - } - - pattern_storage { - # Should vent particles be displayed - B:particles.vent=true - - # How much energy can the Pattern Storage hold - I:storage.energy=64000 - - # The Transfer speed of the Pattern Storage - I:transfer.energy=128 - - # The volume of the Machine - D:volume=1.0 - } - - fusion_reactor_io { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_light_blue { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_pink { - # The volume of the Machine - D:volume=1.0 - } - - spacetime_accelerator { - # The volume of the Machine - D:volume=1.0 - - # Show the wave particle when the machine is active - B:wave_particle=true - } - - decomposer { - # Decomposing cost per matter - I:cost.decompose=6000 - - # The speed in ticks, of decomposing. (per matter) - I:speed.decompose=80 - - # How much energy can the Matter Decomposer hold - I:storage.energy=512000 - - # How much matter can the Matter Decomposer hold - I:storage.matter=1024 - - # The volume of the Machine - D:volume=1.0 - } - - contract_market { - # The volume of the Machine - D:volume=1.0 - } - - transporter { - # The volume of the Machine - D:volume=1.0 - } - - inscriber { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_orange { - # The volume of the Machine - D:volume=1.0 - } - - replicator { - # The total replication cost of each matter value. The energy cost is calculated like so: (matterAmount*EnergyCost) - I:cost.replication.energy=16000 - - # Should vent particles be displayed - B:particles.vent=true - - # The replication speed in ticks per matter value - I:speed.replication=120 - - # How much energy can the replicator hold - I:storage.energy=512000 - - # How much matter can the replicator hold - I:storage.matter=1024 - - # The volume of the Machine - D:volume=1.0 - - # The volume of the replication animation - D:volume.replicate=1.0 - } - - tritanium_crate_red { - # The volume of the Machine - D:volume=1.0 - } - - charging_station { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_black { - # The volume of the Machine - D:volume=1.0 - } - - weapon_station { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_blue { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_brown { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_yellow { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_lime { - # The volume of the Machine - D:volume=1.0 - } - - network_switch { - # The volume of the Machine - D:volume=1.0 - } - - android_spawner { - # The volume of the Machine - D:volume=1.0 - } - - matter_analyzer { - # The volume of the Machine - D:volume=1.0 - } - - android_station { - # The volume of the Machine - D:volume=1.0 - } - - gravitational_stabilizer { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_green { - # The volume of the Machine - D:volume=1.0 - } - - solar_panel { - # The volume of the Machine - D:volume=1.0 - } - - matter_recycler { - # The volume of the Machine - D:volume=1.0 - } - - holo_sign { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_gray { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_white { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_magenta { - # The volume of the Machine - D:volume=1.0 - } - - pattern_monitor { - # The volume of the Machine - D:volume=1.0 - } - - star_map { - # The volume of the Machine - D:volume=1.0 - } - - network_router { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_cyan { - # The volume of the Machine - D:volume=1.0 - } - - tritanium_crate_purple { - # The volume of the Machine - D:volume=1.0 - } - -} - - -########################################################################################################## -# matter network -#--------------------------------------------------------------------------------------------------------# -# Matter Network Options. -########################################################################################################## - -"matter network" { - # The maximum amount of network packet broadcasts per tick. - I:"max broadcasts per tick"=128 -} - - -########################################################################################################## -# matter registry -#--------------------------------------------------------------------------------------------------------# -# Configuration for the Matter -########################################################################################################## - -"matter registry" { - B:"automatic matter calculation from furnace"=true - B:"automatic matter calculation from inscriber"=true - B:"automatic matter calculation from recipe"=true - B:automatic_calculation=true - S:blacklist < - > - S:mod_blacklist < - > - - ########################################################################################################## - # add matter - #--------------------------------------------------------------------------------------------------------# - # Registration of new items and the amount of matter they contain. Add them like so: I:[registered name or ore Dictionary name](meta)=[matter amount]. () - optional parameter. Example I:dye2=10 I:egg=29 - ########################################################################################################## - - "add matter" { - } - -} - - -########################################################################################################## -# server -#--------------------------------------------------------------------------------------------------------# -# Options form the Matter Overdrive server -########################################################################################################## - -server { - - gravitational_anomaly { - # Should the gravitational anomaly destroy blocks [default: true] - B:"block destruction"=true - - # Should the blocks drop entities or be directly consumed when destroyed by the gravitational anomaly [default: true] - B:"gravitational anomaly block entities"=true - - # Should blocks be turned into falling blocks when broken [default: true] - B:"gravitational anomaly falling blocks"=true - - # Should other mod fluid blocks be consumed by the anomaly [default: true] - B:"gravitational anomaly forge fluids"=true - - # Should vanilla fluid block such as water and lava be consumed by the anomaly [default: true] - B:"gravitational anomaly vanilla fluids"=true - - # Should the gravitational entity pull entities towards it [default: true] - B:"gravitational pull"=true - } - -} - - -starmap { - # The multiplier for the building and ship building times [range: 0.0 ~ 10.0, default: 1.0] - S:"galaxy build time multiply"=1.0 - - # The multiplier for the ship travel times [range: 0.0 ~ 10.0, default: 1.0] - S:"galaxy travel time multiply"=1.0 - - # The maximum amount of planets pre star system [range: 0 ~ 8, default: 4] - I:max_planet_count=4 - - # The maximum amount of stars in a galaxy [range: 0 ~ 512000, default: 2304] - I:max_star_count=2304 - - # The minimum amount of planets per star system [range: 0 ~ 8, default: 1] - I:min_planet_count=1 - - # The minimum amount of stars in a galaxy [range: 0 ~ 512000, default: 2048] - I:min_star_count=2048 - - # The chance of adding a prefix to a Star System's name [range: 0.0 ~ 1.0, default: 1.0] - S:name_prefix_chance=1.0 - - # The chance of adding a suffix to a Star System's name [range: 0.0 ~ 1.0, default: 0.8] - S:name_suffix_chance=0.8 - - # The amount of quadrants the galaxy should be divided into. The amount is cubed. x ^ 3. For example 3 ^ 3 = 27 quadrants. [range: 1 ~ 6, default: 3] - I:quadrant_count=3 -} - - -########################################################################################################## -# world gen -#--------------------------------------------------------------------------------------------------------# -# World Generation options. -########################################################################################################## - -"world gen" { - # Should Matter Overdrive Buildings Generate aka ImageGen [default: true] - B:"generate buildings"=true - - # A blacklist of all the Dimensions ores shouldn't spawn in - I:ore_gen_blacklist < - -1 - 2 - > - - # Should Matter Overdrive Ore Blocks be Generated ? - B:"spawn ores"=true - - # Should other Matter Overdrive World Blocks be Generated? - B:"spawn other"=true - B:spawn.tile.dilithium_ore=true - B:spawn.tile.gravitational_anomaly=true - B:spawn.tile.tritanium_ore=true - - gravitational_anomaly { - # Gravitational Anomaly Dimension ID blacklist - I:blacklist < - > - - # Spawn Chance of Gravity Anomaly pre chunk [range: 0.0 ~ 1.0, default: 0.05] - S:"gravitational anomaly spawn chance"=0.05 - - # Gravitational Anomaly Dimension ID whitelist - I:whitelist < - -1 - 0 - > - } - -} - - diff --git a/overrides/config/MatterOverdrive/recipes/inscriber.xml b/overrides/config/MatterOverdrive/recipes/inscriber.xml deleted file mode 100644 index 504d0b09..00000000 --- a/overrides/config/MatterOverdrive/recipes/inscriber.xml +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/config/MouseTweaks.cfg b/overrides/config/MouseTweaks.cfg index f0be774a..687e730d 100644 --- a/overrides/config/MouseTweaks.cfg +++ b/overrides/config/MouseTweaks.cfg @@ -1,4 +1,4 @@ -#Wed Aug 15 17:42:51 MST 2018 +#Thu Aug 16 13:41:35 MST 2018 WheelScrollDirection=0 WheelTweak=1 LMBTweakWithoutItem=1 diff --git a/overrides/config/NaturaModules.cfg b/overrides/config/NaturaModules.cfg deleted file mode 100644 index a8f9092b..00000000 --- a/overrides/config/NaturaModules.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -modules { - # Everything that's decorative for Natura. (bookshelfs, etc) - B:NaturaDecorative=true - - # The entites added by Natura - B:NaturaEntities=true - - # All of the nether blocks including trees - B:NaturaNether=true - - # All of the overworld blocks including trees - B:NaturaOverworld=true - - # All of the tools + armor added by natura - B:NaturaTools=true - - # Everything that's found in the world and worldgen including the netherite dimension - B:NaturaWorld=true - B:craftingtweaksIntegration=true -} - - diff --git a/overrides/config/abyssalcraft.cfg b/overrides/config/abyssalcraft.cfg deleted file mode 100644 index fecda05b..00000000 --- a/overrides/config/abyssalcraft.cfg +++ /dev/null @@ -1,312 +0,0 @@ -# Configuration file - -biome_generation { - # Set true for the Coralium Infested Swamp to generate. - B:"Coralium Infested Swamp"=true - - # Set true for the Darklands biome to generate. - B:Darklands=true - - # Set true for the Darklands Forest biome to generate. - B:"Darklands Forest"=true - - # Set true for the Darklands Highland biome to generate. - B:"Darklands Highland"=true - - # Set true for the Darklands Mountain biome to generate. - B:"Darklands Mountain"=true - - # Set true for the Darklands Plains biome to generate. - B:"Darklands Plains"=true -} - - -biome_spawning { - # If true, you can spawn in the Coralium Infested Swamp biome. - B:"Coralium Infested Swamp"=true - - # If true, you can spawn in the Darklands biome. - B:Darklands=true - - # If true, you can spawn in the Darklands Forest biome. - B:"Darklands Forest"=true - - # If true, you can spawn in the Darklands Highland biome. - B:"Darklands Highland"=true - - # If true, you can spawn in the Darklands Mountain biome. - B:"Darklands Mountain"=true - - # If true, you can spawn in the Darklands Plains biome. - B:"Darklands Plains"=true -} - - -biome_weight { - # Biome weight for the Coralium Infested Swamp biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Coralium Infested Swamp"=3 - - # Biome weight for the Darklands biome, controls the chance of it generating (n out of 100). - # [range: 0 ~ 100, default: 5] - I:Darklands=3 - - # Biome weight for the Darklands Forest biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Forest"=3 - - # Biome weight for the Darklands Highland biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Highland"=3 - - # Biome weight for the Darklands Mountain biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Mountain"=3 - - # Biome weight for the Darklands Plains biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Plains"=3 -} - - -dimensions { - # The third dimension, also known as §oThe Realm of J'zahar§r. - I:Omothol=52 - - # Set true to prevent Omothol from automatically unloading (might affect performance) - B:"Prevent unloading: Omothol"=false - - # Set true to prevent The Abyssal Wasteland from automatically unloading (might affect performance) - B:"Prevent unloading: The Abyssal Wasteland"=false - - # Set true to prevent The Dark Realm from automatically unloading (might affect performance) - B:"Prevent unloading: The Dark Realm"=false - - # Set true to prevent The Dreadlands from automatically unloading (might affect performance) - B:"Prevent unloading: The Dreadlands"=false - - # The first dimension, full of undead monsters. - I:"The Abyssal Wasteland"=50 - - # Hidden fourth dimension, reached by falling down from Omothol - I:"The Dark Realm"=53 - - # The second dimension, infested with mutated monsters. - I:"The Dreadlands"=51 -} - - -general { - # Toggles any interactions where armor sets either give certain Potion Effects, or dispell others. Useful if you have another mod installed that provides similar customization to any armor set. - B:"Armor Potion Effects"=true - - # Toggles whether blocks that emits particles should do so. - B:"Block particles"=true - - # Set true to allow the Coralium Plague to spread outside The Abyssal Wasteland. - B:"Coralium Plague spreading"=false - - # Mobs added to this list will have a chance of spawning a Demon Animal of choice on death. - # Format: entityid;demonanimal;chance - # where entityid is the String used in the /summon command - # demonanimal is a Integer representing the Demon Animal to spawn (0 = Demon Pig, 1 = Demon Cow, 2 = Demon Chicken, 3 = Demon Sheep) - # chance is a decimal number representing the chance (optional, can be left out) of the Demon Animal being spawned (0.2 would mean a 20% chance, defaults to 100% if not set [default: ] - S:"Demon Animal Transformations" < - > - - # Set to false to prevent Demon Animals (Pigs, Cows, Chickens) from burning in the overworld. - B:"Demon Animal burning"=true - - # Spawn weight for the Demon Animals (Pigs, Cows, Chickens) spawning in the Nether. - # [range: 0 ~ 100, default: 15] - I:"Demon Animal spawn weight"=15 - I:"End Abyssal Zombie spawn weight"=5 - - # Toggles whether entities that emits particles should do so. - B:"Entity particles"=true - - # Spawn weight for the Evil Animals (Pigs, Cows, Chickens), keep under 35 to avoid complete annihilation. - # [range: 0 ~ 100, default: 20] - I:"Evil Animal spawn weight"=5 - - # If enabled, sets the creature type of Evil Animals to "monster". The creature type affects how a entity spawns, eg "creature" treats the entity as an animal, while "monster" treats it as a hostile mob. If you enable this, Evil Animals will spawn like any other hostile mobs, instead of mimicking vanilla animals. - # §c[Minecraft Restart Required]§r - B:"Evil Animals Are Monsters"=false - - # Toggles Hardcore mode. If set to true, all mobs (in the mod) will become tougher. - B:"Hardcore Mode"=false - - # When Hardcore Mode is enabled, you can use this to amplify the armor-piercing damage mobs deal. - # [range: 1.0 ~ 10.0, default: 1.0] - D:"Hardcore Mode damage amplifier"=1.0 - - # Entities added to this list can't be captured with the Interdimensional Cage. - S:"Interdimensional Cage Blacklist" < - > - - # Toggles whether or not Lesser Shoggoths should have a chance of spawning in the Overworld. - # §c[Minecraft Restart Required]§r - B:"Lesser Shoggoth Overworld Spawning"=true - - # Toggles whether or not Liquid Antimatter will disintegrate any items dropped into a pool of it. - B:"Liquid Antimatter item disintegration"=true - B:"Liquid Coralium Physics"=false - - # Set true for the Liquid Coralium to convert other liquids into itself in the overworld. - B:"Liquid Coralium transmutation"=true - - # Toggles whether or not Demon Animals will spread Mimic Fire instead of regular Fire (regular Fire can affect performance) - B:"Mimic Fire"=true - - # Toggles whether or not the Necronomicon knowledge will sync from the server to the client each time a player opens their Necronomicon. - B:"Necronomicon Data Syncing"=true - - # Set true to allow the Liquid Coralium to spread across oceans. WARNING: The game can crash from this. - B:"Oceanic Coralium Pollution"=false - - # Cooldown after using a portal, increasing the value increases the delay until you can teleport again. Measured in ticks (20 ticks = 1 second). - # [range: 10 ~ 300, default: 10] - I:"Portal cooldown"=10 - - # Toggles whether or not to clear and repopulate the monster spawn list of all dimension biomes to ensure no mob from another mod got in there. - B:"Purge Mob Spawns"=false - - # Toggles whether or not to add smelting recipes for armor pieces. - B:"Smelting Recipes"=true - - # Sets the opacity for the overlay shown when wearing the Visage of The Depths, reducing the value increases the transparency on the texture. Client Side only! - # [range: 0.5 ~ 1.0, default: 1.0] - D:"Visage of The Depths Overlay Opacity"=1.0 -} - - -item_blacklist { - # Items/Blocks added to this list won't be picked up by Abyssal Anti-Zombies. Format: modid:name:meta, where meta is optional. - S:"Abyssal Anti-Zombie Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Abyssal Zombies. Format: modid:name:meta, where meta is optional. - S:"Abyssal Zombie Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Anti-Ghouls. Format: modid:name:meta, where meta is optional. - S:"Anti-Ghoul Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Depths Ghouls. Format: modid:name:meta, where meta is optional. - S:"Depths Ghoul Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Omothol Ghouls. Format: modid:name:meta, where meta is optional. - S:"Omothol Ghoul Item Blacklist" < - > -} - - -shoggoth { - # The minimum Block Hardness required for a Block to not be destroyed by Shoggoth Acid (some blocks are unaffected regardless of their hardness)\n[range: 2.1 ~ 51.0, default: 3.0] - D:"Acid Resistance Hardness"=3.0 - - # The frequency (in ticks) at which a Lesser Shoggoth can spit acid. Higher values increase the time between each spit attack, while lower values descrease the time (and 0 disables it).\n[range: 0 ~ 300, default: 100] - I:"Acid Spit Frequency"=100 - - # Toggles whether or not Lesser Shoggoths will consume any dropped item they run into. - B:"Item Consumption"=true - - # Toggles whether or not Shoggoth Ooze slowly reverts to dirt after constant light exposure. - B:"Ooze expiration"=false - - # Toggles whether or not Shields can block the acid projectiles spat by Lesser Shoggoths. - B:"Shields Block Acid"=true - - # Toggles whether or not Lesser Shoggoths should spread their ooze when walking around. - B:"Shoggoth Ooze Spread"=true -} - - -silly_settings { - # Set true to allow the Liquid Coralium to break the laws of physics in terms of movement - B:"Liquid Coralium Physics"=false - - # Take a wild guess what this does... Done guessing? Yeah, makes the antimatter explosions more genuine by making them go all nuclear. Recommended to not enable unless you want chaos and destruction. - B:"Nuclear Antimatter Explosions"=false -} - - -worldgen { - # Toggles whether or not to generate Copper Ore in the Abyssal Wasteland. - B:"Abyssal Copper Ore"=false - - # Toggles whether or not to generate Coralium Ore in the Abyssal Wasteland. - B:"Abyssal Coralium Ore"=true - - # Toggles whether or not to generate Diamond Ore in the Abyssal Wasteland - B:"Abyssal Diamond Ore"=false - - # Toggles whether or not to generate Gold Ore in the Abyssal Wasteland. - B:"Abyssal Gold Ore"=false - - # Toggles whether or not to generate Iron Ore in the Abyssal Wasteland. - B:"Abyssal Iron Ore"=false - - # Toggles whether or not to generate Nitre Ore in the Abyssal Wasteland. - B:"Abyssal Nitre Ore"=false - - # Toggles whether or not to generate Tin Ore in the Abyssal Wasteland - B:"Abyssal Tin Ore"=false - - # Toggles whether or not to generate Tall Obsidian Pillars in the Abyssal Wasteland. - B:"Abyssal Wasteland Pillars"=true - - # Toggles whether or not to generate small ruins in the Abyssal Wasteland. - B:"Abyssal Wasteland Ruins"=true - - # Toggles wheter or not to generate Abyssalnite Ore in Darklands Biomes. - B:"Abyssalnite Ore"=true - - # Toggles whether or not to generate Coralium Ore in the Overworld. - B:"Coralium Ore"=true - - # Coralium Ore generation. First parameter is the vein count, secound is amount of ores per vein, third is max height for it to generate at. Coralium Ore generation in swamps are half as common as oceans. - I:"Coralium Ore Generation" < - 12 - 8 - 40 - > - - # Toggles whether or not to generate random Darklands structures. - B:"Darklands Structures"=true - - # Toggles whether or not to generate Dreaded Abyssalnite Ore in the Dreadlands. - B:"Dreaded Abyssalnite Ore"=true - - # Toggles whether or not to generate Abyssalnite Ore in the Dreadlands. - B:"Dreadlands Abyssalnite Ore"=true - - # Toggles whether or not to generate Stalagmites in Dreadlands and Purified Dreadlands biomes. - B:"Dreadlands Stalagmites"=true - - # Toggles whether or not to generate Liquid Antimatter Lakes in Coralium Infested Swamps. - B:"Liquid Antimatter Lakes"=true - - # Toggles whether or not to generate Liquid Coralium Lakes in the Abyssal Wasteland. - B:"Liquid Coralium Lakes"=true - - # Toggles whether or not to generate Liquified Coralium Ore in the Abyssal Wasteland. - B:"Liquified Coralium Ore"=true - - # Toggles whether or not to generate Nitre Ore in the Overworld. - B:"Nitre Ore"=false - - # Toggles whether or not to generate Pearlescent Coralium Ore in the Abyssal Wasteland. - B:"Pearlescent Coralium Ore"=true - - # Generation chance of a Shoggoth Lair. Higher numbers decrease the chance of a Lair generating, while lower numbers increase the chance. - # [range: 0 ~ 1000, default: 30] - I:"Shoggoth Lair Generation Chance"=30 - - # Toggles whether or not to generate Shoggoth Lairs (however, they will still generate in Omothol). - B:"Shoggoth Lairs"=true -} - - diff --git a/overrides/config/acintegration.cfg b/overrides/config/acintegration.cfg deleted file mode 100644 index 4423079d..00000000 --- a/overrides/config/acintegration.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -general { - # Whether or not to load the Game Stages integration. - B:"Game Stages"=true - - # Whether or not to load the MineTweaker integration. - B:"MineTweaker Integration"=true - - # Whether or not to load the ProjectE integration - B:"ProjectE Integration"=true - - # Whether or not to load the Thaumcraft integration. Disabling this will override any other part of said integration. - B:"Thaumcraft Integration"=true - - # Toggles wheter or not to gain additional warp from attacking/being attacked by AbyssalCraft mobs and being inside AbyssalCraft dimensions - B:"Thaumcraft Warp"=true - - # Whether or not to load the Tinkers' Construct integration. - B:"Tinkers' Construct"=true -} - - diff --git a/overrides/config/aroma1997/aroma1997sdimension_gen.json b/overrides/config/aroma1997/aroma1997sdimension_gen.json index 4b8b1364..5256060c 100644 --- a/overrides/config/aroma1997/aroma1997sdimension_gen.json +++ b/overrides/config/aroma1997/aroma1997sdimension_gen.json @@ -73,5 +73,14 @@ "minecraft:dirt", "minecraft:gravel" ] + }, + { + "type": "oreReplace", + "identifier": "removeDiamonds", + "enabled": false, + "targetBlock": "minecraft:diamond_ore", + "originalBlock": [ + "minecraft:stone" + ] } ] \ No newline at end of file diff --git a/overrides/config/aroma1997/tatw.cfg b/overrides/config/aroma1997/tatw.cfg new file mode 100644 index 00000000..82ab8b7c --- /dev/null +++ b/overrides/config/aroma1997/tatw.cfg @@ -0,0 +1,111 @@ +# Configuration file + +########################################################################################################## +# overrides +#--------------------------------------------------------------------------------------------------------# +# TileEntity and Item Classes being marked here will be made ForgeEnergy compatible. Note: It is possible, to add net.minecraft.tileentity.TileEntity or net.minecraft.item.Item here. +########################################################################################################## + +overrides { + # Overrides for Items, that should produce EU [default: [net.minecraft.item.Item]] + S:FEItemsProduceEU < + net.minecraft.item.Item + > + + # Override for Items, that should use EU [default: [net.minecraft.item.Item]] + S:FEItemsUseEU < + net.minecraft.item.Item + > + + # Overrides for TileEntities, that should produce EU [default: [net.minecraft.tileentity.TileEntity]] + S:FEMachinesProduceEU < + net.minecraft.tileentity.TileEntity + > + + # Override for TileEntities, that should use EU [default: [net.minecraft.tileentity.TileEntity]] + S:FEMachinesUseEU < + net.minecraft.tileentity.TileEntity + > + + # Override for IC2 Items, that should produce FE [default: [ic2.core.item.ItemIC2], [ic2.core.item.armor.ItemArmorElectric], [ic2.core.item.tool.ItemElectricTool]] + S:IC2ItemsProduceFE < + ic2.core.item.ItemIC2 + ic2.core.item.armor.ItemArmorElectric + ic2.core.item.tool.ItemElectricTool + > + + # Override for IC2 Items, that should use FE [default: [ic2.core.item.ItemIC2], [ic2.core.item.armor.ItemArmorElectric], [ic2.core.item.tool.ItemElectricTool]] + S:IC2ItemsUseFE < + ic2.core.item.ItemIC2 + ic2.core.item.armor.ItemArmorElectric + ic2.core.item.tool.ItemElectricTool + > + + # Overrides for IC2 Energy Sources, that should produce FE [default: [ic2.core.block.generator.tileentity.TileEntityBaseGenerator], [ic2.core.block.generator.tileentity.TileEntityCreativeGenerator], [ic2.core.block.generator.tileentity.TileEntityGeoGenerator], [ic2.core.block.generator.tileentity.TileEntityKineticGenerator], [ic2.core.block.generator.tileentity.TileEntitySemifluidGenerator], [ic2.core.block.generator.tileentity.TileEntityStirlingGenerator], [ic2.core.block.wiring.TileEntityElectricBlock], [ic2.core.block.wiring.TileEntityTransformer], [ic2.core.block.reactor.tileentity.TileEntityNuclearReactorElectric], [ic2.core.block.reactor.tileentity.TileEntityReactorChamberElectric]] + S:IC2MachinesProduceFE < + ic2.core.block.generator.tileentity.TileEntityBaseGenerator + ic2.core.block.generator.tileentity.TileEntityCreativeGenerator + ic2.core.block.generator.tileentity.TileEntityGeoGenerator + ic2.core.block.generator.tileentity.TileEntityKineticGenerator + ic2.core.block.generator.tileentity.TileEntitySemifluidGenerator + ic2.core.block.generator.tileentity.TileEntityStirlingGenerator + ic2.core.block.wiring.TileEntityElectricBlock + ic2.core.block.wiring.TileEntityTransformer + ic2.core.block.reactor.tileentity.TileEntityNuclearReactorElectric + ic2.core.block.reactor.tileentity.TileEntityReactorChamberElectric + > + + # Overrides for IC2 Energy Sinks, that should use FE [default: [ic2.core.block.heatgenerator.tileentity.TileEntityElectricHeatGenerator], [ic2.core.block.kineticgenerator.tileentity.TileEntityElectricKineticHeatGenerator], [ic2.core.block.machine.tileentity.TileEntityElectricMachine], [ic2.core.block.machine.tileentity.TileEntityTesla], [ic2.core.block.wiring.TileEntityElectricBlock], [ic2.core.block.wiring.TileEntityTransformer]] + S:IC2MachinesUseFE < + ic2.core.block.heatgenerator.tileentity.TileEntityElectricHeatGenerator + ic2.core.block.kineticgenerator.tileentity.TileEntityElectricKineticHeatGenerator + ic2.core.block.machine.tileentity.TileEntityElectricMachine + ic2.core.block.machine.tileentity.TileEntityTesla + ic2.core.block.wiring.TileEntityElectricBlock + ic2.core.block.wiring.TileEntityTransformer + > +} + + +"overrides enabled" { + # [default: true] + B:FEItemsProduceEU=true + + # [default: true] + B:FEItemsUseEU=true + + # [default: true] + B:FEMachinesProduceEU=true + + # [default: true] + B:FEMachinesUseEU=true + + # [default: true] + B:IC2ItemsProduceFE=true + + # [default: true] + B:IC2ItemsUseFE=true + + # [default: true] + B:IC2MachinesProduceFE=true + + # [default: true] + B:IC2MachinesUseFE=true +} + + +########################################################################################################## +# ratios +#--------------------------------------------------------------------------------------------------------# +# Ratios to be used when converting in between Energy Units. +########################################################################################################## + +ratios { + # How many FE are generated per EU. [range: 0.0 ~ 3.4028235E38, default: 0.25] + S:euPerFe=0.25 + + # How many EU are generated per FE. [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:fePerEu=4.0 +} + + diff --git a/overrides/config/astralsorcery/amulet_enchantments.cfg b/overrides/config/astralsorcery/amulet_enchantments.cfg index 88ea9dea..422f773d 100644 --- a/overrides/config/astralsorcery/amulet_enchantments.cfg +++ b/overrides/config/astralsorcery/amulet_enchantments.cfg @@ -7,7 +7,7 @@ ########################################################################################################## data { - # [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:5], [advancedrocketry:spacebreathing:10], [endercore:autosmelt:2], [endercore:xpboost:5], [enderio:repellent:1], [enderio:soulbound:1], [enderio:witherarrow:5], [enderio:shimmer:1], [enderio:witherweapon:5], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [oeintegration:oreexcavation:1], [parry:parry:10], [soulshardsrespawn:soul_stealer:5], [woot:headhunter:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.expboost:1], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.multishot:1], [netherliving:soulsticky:1]] + # [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:5], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [enderio:soulbound:1], [enderio:witherweapon:5], [enderio:repellent:1], [enderio:shimmer:1], [enderio:witherarrow:5], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [oeintegration:oreexcavation:1], [parry:parry:10], [soulshardsrespawn:soul_stealer:5], [woot:headhunter:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.expboost:1], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.multishot:1], [netherliving:soulsticky:1]] S:data < minecraft:protection:10 minecraft:fire_protection:5 diff --git a/overrides/config/betterfps.json b/overrides/config/betterfps.json deleted file mode 100644 index b15eaf37..00000000 --- a/overrides/config/betterfps.json +++ /dev/null @@ -1 +0,0 @@ -{"algorithm":"rivens-half","updateChecker":true,"preallocateMemory":false,"fog":true,"beaconBeam":true,"fastHopper":true,"fastBeacon":true,"fastSearch":true,"asyncSearch":true} \ No newline at end of file diff --git a/overrides/config/brandon3055/ProjectIntelligence/manifest.json b/overrides/config/brandon3055/ProjectIntelligence/manifest.json deleted file mode 100644 index 6ea566aa..00000000 --- a/overrides/config/brandon3055/ProjectIntelligence/manifest.json +++ /dev/null @@ -1,9 +0,0 @@ -[ - { - "name": "Draconic Evolution", - "modid": "draconicevolution", - "downloads": { - "https://raw.githubusercontent.com/brandon3055/Project-Intelligence-Docs/master/ModDocs/Draconic%20Evolution/draconicevolution-en_US.xml": 14 - } - } -] \ No newline at end of file diff --git a/overrides/config/defaultworldgenerator-port/worldsettings.data b/overrides/config/defaultworldgenerator-port/worldsettings.data deleted file mode 100644 index 74ef937b..00000000 --- a/overrides/config/defaultworldgenerator-port/worldsettings.data +++ /dev/null @@ -1,2 +0,0 @@ -ï¾þI¼¤'éo†[ßü„B©ÿþþMý˜nzñ'7eÅŽ]9âã{š|»‘Žg9¯ÿïìî£ÿ¿ÿ¿€Ë:n*2l\©ñ’ßýÿýü(M`ødظ"îÿô\ÈF¢¦íå#ÿûø PšÁðɱ8w ÿî½OÒß*nÞR?ÿ¿€Å ¬ › ¢¶ÿ÷ÿ÷ò˜ »yHˆ}ÿèÿ¿²öK„¢Ç™ÿèÿ¿¹±)‡îg•#;ÿÈÿþþÌø ûyR3¿ý¿ÿßÉ7”ˆ³ - ë¢HÏýÿÿ. è‹™ÿÂPÿ dS„ÿ¿€ÎºÅÿÿÿø \ No newline at end of file diff --git a/overrides/config/environmentaltech/main.cfg b/overrides/config/environmentaltech/main.cfg index 7c44925e..f175c984 100644 --- a/overrides/config/environmentaltech/main.cfg +++ b/overrides/config/environmentaltech/main.cfg @@ -299,6 +299,9 @@ environmentaltech { # Energy cost of fire_resistance potion effect per tick [range: 0 ~ 8192, default: 64] I:fire_resistance_potion_energy_cost=64 + # Energy cost of flight_speed per tick [range: 0 ~ 8192, default: 64] + I:flight_speed_energy_cost=64 + # Energy cost of glowing potion effect per tick [range: 0 ~ 8192, default: 64] I:glowing_potion_energy_cost=64 diff --git a/overrides/config/fairylights.cfg b/overrides/config/fairylights.cfg deleted file mode 100644 index 7872c00d..00000000 --- a/overrides/config/fairylights.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # If true jingles will play during Christmas. [default: true] - B:"Enable Jingling"=true - - # The distance that jingles can be heard in blocks. [range: 1 ~ 2147483647, default: 40] - I:"Jingle Volume"=40 -} - - diff --git a/overrides/config/harvestcraft.cfg b/overrides/config/harvestcraft.cfg deleted file mode 100644 index f3c5c302..00000000 --- a/overrides/config/harvestcraft.cfg +++ /dev/null @@ -1,340 +0,0 @@ -# Configuration file - -beekeeping { - # If true, the last item produced by a queen bee will be another queen bee. [default: true] - B:apiarylastresultequalsQueen=true - - # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10] - I:beehiveRarity=10 - - # Enable generation of beehives. [default: true] - B:enableBeehiveGeneration=true - - # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true] - B:enablebeegrubaslistAllmeat=true -} - - -crops { - # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0). - D:cropGrowthSpeed=0.0 - I:cropfoodRestore=2 - D:cropsaturationRestore=0.75 - B:cropsdropSeeds=false - B:enablecropspecialplanting=true - - # Disable to keep giga pickle crop seeds from appearing in dungeon chests - B:enablegigapickleCrop=true - D:mealsaturation=1.5 - D:meatymealsaturation=2.0 - D:snacksaturation=0.75 -} - - -drops { - # [default: [harvestcraft:cactusfruititem], [minecraft:cactus]] - S:aridGarden < - harvestcraft:cactusfruititem - > - - # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem]] - S:frostGarden < - harvestcraft:raspberryitem - harvestcraft:oatsitem - harvestcraft:ryeitem - harvestcraft:celeryitem - harvestcraft:peasitem - harvestcraft:beetitem - harvestcraft:rutabagaitem - harvestcraft:broccoliitem - harvestcraft:caulifloweritem - harvestcraft:cabbageitem - harvestcraft:spinachitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:cottonitem]] - S:shadedGarden < - harvestcraft:whitemushroomitem - harvestcraft:blackberryitem - harvestcraft:zucchiniitem - harvestcraft:radishitem - harvestcraft:rhubarbitem - harvestcraft:tealeafitem - harvestcraft:garlicitem - harvestcraft:sweetpotatoitem - harvestcraft:turnipitem - harvestcraft:spiceleafitem - harvestcraft:beanitem - harvestcraft:leekitem - harvestcraft:scallionitem - harvestcraft:tomatoitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem]] - S:soggyGarden < - harvestcraft:brusselsproutitem - harvestcraft:spiceleafitem - harvestcraft:blueberryitem - harvestcraft:asparagusitem - harvestcraft:cranberryitem - harvestcraft:riceitem - harvestcraft:seaweeditem - harvestcraft:waterchestnutitem - harvestcraft:okraitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:cottonitem]] - S:tropicalGarden < - harvestcraft:grapeitem - harvestcraft:pineappleitem - harvestcraft:kiwiitem - harvestcraft:sesameseedsitem - harvestcraft:curryleafitem - harvestcraft:bambooshootitem - harvestcraft:cantaloupeitem - harvestcraft:gingeritem - harvestcraft:coffeebeanitem - harvestcraft:soybeanitem - harvestcraft:eggplantitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:cottonitem]] - S:windyGarden < - harvestcraft:strawberryitem - harvestcraft:barleyitem - harvestcraft:cornitem - harvestcraft:cucumberitem - harvestcraft:wintersquashitem - harvestcraft:mustardseedsitem - harvestcraft:onionitem - harvestcraft:parsnipitem - harvestcraft:peanutitem - minecraft:potato - minecraft:carrot - harvestcraft:lettuceitem - harvestcraft:artichokeitem - harvestcraft:bellpepperitem - harvestcraft:chilipepperitem - minecraft:wheat - harvestcraft:cottonitem - > -} - - -gardens { - B:enablearidgardenGeneration=false - B:enablefrostgardenGeneration=false - B:enablegardenSpread=false - B:enableshadedgardenGeneration=false - B:enablesoggygardenGeneration=false - B:enabletropicalgardenGeneration=false - B:enablewindygardenGeneration=false - I:gardenRarity=2 - - # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30] - I:gardenSpreadRate=1 - I:gardendropAmount=1 - I:gardenspreadMax=1 -} - - -general { - # Default: 3600 or 3 minutes - I:buffTimeForTopTier=3600 - - # Enables harvesting by right-clicking. [default: true] - B:enableEasyHarvest=true - - # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true] - B:enableHCFish=true - - # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true] - B:enablevanillafoodBalance=false - - # Enable to have raw calamari smelt into cooked fish instead. [default: false] - B:smeltsquidintocookedFish=false - - # Enables squid mobs to drop raw calamari. [default: true] - B:squiddropCalamari=true - - # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods. - I:topTierFood=10 - - # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125. - I:waterfilterTime=516 - - # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. - I:waterfilterfreshwaterAmount=8 - - # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. - I:waterfiltersaltAmount=8 -} - - -"market currency" { - I:marketcurrencyBees=0 - I:marketcurrencyBonemeal=0 - I:marketcurrencyChicken=0 - I:marketcurrencyCow=0 - I:marketcurrencyFish=0 - I:marketcurrencyHorse=0 - I:marketcurrencyLead=0 - I:marketcurrencyLlama=0 - I:marketcurrencyMeat=0 - I:marketcurrencyNametag=0 - I:marketcurrencyOcelot=0 - I:marketcurrencyPig=0 - I:marketcurrencyRabbit=0 - I:marketcurrencySeeds=0 - I:marketcurrencySheep=0 - I:marketcurrencyWolf=0 - I:marketcurrencyconiferousSaplings=0 - I:marketcurrencytemperateSaplings=0 - I:marketcurrencytropicalSaplings=0 -} - - -"market prices" { - I:marketbonemealPrice=3 - I:marketchickenPrice=3 - I:marketcowPrice=9 - I:markethorsePrice=12 - I:marketleadPrice=1 - I:marketllamaPrice=12 - I:marketnametagPrice=1 - I:marketocelotPrice=9 - I:marketpigPrice=6 - I:marketqueenbeePrice=3 - I:marketrabbitPrice=3 - I:marketsaplingPrice=3 - I:marketseedPrice=1 - I:marketsheepPrice=6 - I:marketwolfPrice=9 -} - - -"market sales" { - B:marketsellBonemeal=true - B:marketsellChicken=true - B:marketsellCow=true - B:marketsellHorse=true - B:marketsellLead=true - B:marketsellLlama=true - B:marketsellNametag=true - B:marketsellOcelot=true - B:marketsellPig=true - B:marketsellQueenbee=true - B:marketsellRabbit=true - B:marketsellSeeds=true - B:marketsellSheep=true - B:marketsellWolf=true - B:marketsellconiferousSaplings=true - B:marketselltemperateSaplings=true - B:marketselltropicalSaplings=true -} - - -"miscellaneous recipes" { - B:enablecroptoseedRecipe=true - B:enablehoneyslimeballPresser=true - B:enablelistAllwaterfreshwater=true - B:enablelistAllwatervanillawaterbucket=true - B:enablemaplesyrupslimeballPresser=true - B:enablesaltfromwaterbucketrecipe=true - B:enabletofuasmeatinRecipes=true - B:enabletofuasmilkinRecipes=true - I:marketblockrecipeItem=0 -} - - -seeds { - B:artichokeseeddropfromgrass=true - B:asparagusseeddropfromgrass=true - B:bambooshootseeddropfromgrass=true - B:barleyseeddropfromgrass=true - B:beanseeddropfromgrass=true - B:beetseeddropfromgrass=true - B:bellpepperseeddropfromgrass=true - B:blackberryseeddropfromgrass=true - B:blueberryseeddropfromgrass=true - B:broccoliseeddropfromgrass=true - B:brusselsproutseeddropfromgrass=true - B:cabbageseeddropfromgrass=true - B:cactusfruitseeddropfromgrass=true - B:candleberryseeddropfromgrass=true - B:cantaloupeseeddropfromgrass=true - B:cauliflowerseeddropfromgrass=true - B:celeryseeddropfromgrass=true - B:chilipepperseeddropfromgrass=true - B:coffeeseeddropfromgrass=true - B:cornseeddropfromgrass=true - B:cottonseeddropfromgrass=true - B:cranberryseeddropfromgrass=true - B:cucumberseeddropfromgrass=true - B:curryleafseeddropfromgrass=true - B:eggplantseeddropfromgrass=true - B:garlicseeddropfromgrass=true - B:gingerseeddropfromgrass=true - B:grapeseeddropfromgrass=true - B:kiwiseeddropfromgrass=true - B:leekseeddropfromgrass=true - B:lettuceseeddropfromgrass=true - B:mustardseeddropfromgrass=true - B:oatsseeddropfromgrass=true - B:okraseeddropfromgrass=true - B:onionseeddropfromgrass=true - B:parsnipseeddropfromgrass=true - B:peanutseeddropfromgrass=true - B:peasseeddropfromgrass=true - B:pineappleseeddropfromgrass=true - B:radishseeddropfromgrass=true - B:raspberryseeddropfromgrass=true - B:rhubarbseeddropfromgrass=true - B:riceseeddropfromgrass=true - B:rutabagaseeddropfromgrass=true - B:ryeseeddropfromgrass=true - B:scallionseeddropfromgrass=true - B:seaweedseeddropfromgrass=true - I:seedrarity=1 - B:sesameseedsseeddropfromgrass=true - B:soybeanseeddropfromgrass=true - B:spiceleafseeddropfromgrass=true - B:spinachseeddropfromgrass=true - B:strawberryseeddropfromgrass=true - B:sweetpotatoseeddropfromgrass=true - B:teaseeddropfromgrass=true - B:tomatoseeddropfromgrass=true - B:turnipseeddropfromgrass=true - B:waterchestnutseeddropfromgrass=true - B:whitemushroomseeddropfromgrass=true - B:wintersquashseeddropfromgrass=true - B:zucchiniseeddropfromgrass=true -} - - -"shipping bin prices" { - I:shippingbinbeesPrice=16 - I:shippingbincropPrice=32 - I:shippingbinfishPrice=16 - I:shippingbinmeatPrice=16 -} - - -"shipping bin purchases" { - B:shippingbinbuyBees=true - B:shippingbinbuyCrops=true - B:shippingbinbuyFish=true - B:shippingbinbuyMeat=true - B:shippingbinenablevanillaMCBees=true - B:shippingbinenablevanillaMCCrops=true - B:shippingbinenablevanillaMCEgg=true - B:shippingbinenablevanillaMCFish=true - B:shippingbinenablevanillaMCMeat=true - B:shippingbinenablevanillaMCMonsterParts=true -} - - diff --git a/overrides/config/harvestcraft_fruittree.cfg b/overrides/config/harvestcraft_fruittree.cfg deleted file mode 100644 index e4a06a92..00000000 --- a/overrides/config/harvestcraft_fruittree.cfg +++ /dev/null @@ -1,1130 +0,0 @@ -# Configuration file - -########################################################################################################## -# _common_fruit_trees -#--------------------------------------------------------------------------------------------------------# -# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [biomesoplenty:gravel_beach], [biomesoplenty:white_beach], [biomesoplenty:alps], [biomesoplenty:bamboo_forest], [biomesoplenty:bayou], [biomesoplenty:bog], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:chaparral], [biomesoplenty:cherry_blossom_grove], [biomesoplenty:cold_desert], [biomesoplenty:coniferous_forest], [biomesoplenty:crag], [biomesoplenty:dead_forest], [biomesoplenty:dead_swamp], [biomesoplenty:eucalyptus_forest], [biomesoplenty:fen], [biomesoplenty:flower_field], [biomesoplenty:grassland], [biomesoplenty:grove], [biomesoplenty:highland], [biomesoplenty:land_of_lakes], [biomesoplenty:lavender_fields], [biomesoplenty:lush_desert], [biomesoplenty:lush_swamp], [biomesoplenty:mangrove], [biomesoplenty:maple_woods], [biomesoplenty:marsh], [biomesoplenty:meadow], [biomesoplenty:moor], [biomesoplenty:mountain], [biomesoplenty:mystic_grove], [biomesoplenty:ominous_woods], [biomesoplenty:orchard], [biomesoplenty:outback], [biomesoplenty:overgrown_cliffs], [biomesoplenty:prairie], [biomesoplenty:quagmire], [biomesoplenty:rainforest], [biomesoplenty:redwood_forest], [biomesoplenty:sacred_springs], [biomesoplenty:seasonal_forest], [biomesoplenty:shield], [biomesoplenty:shrubland], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:steppe], [biomesoplenty:temperate_rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:tundra], [biomesoplenty:wasteland], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:xeric_shrubland], [biomesoplenty:alps_foothills], [biomesoplenty:mountain_foothills], [biomesoplenty:glacier], [biomesoplenty:oasis], [biomesoplenty:coral_reef], [biomesoplenty:kelp_forest], [biomesoplenty:origin_island], [biomesoplenty:tropical_island], [biomesoplenty:volcanic_island], [biomesoplenty:flower_island], [biomesoplenty:corrupted_sands], [biomesoplenty:fungi_forest], [biomesoplenty:phantasmagoric_inferno], [biomesoplenty:polar_chasm], [biomesoplenty:undergarden], [biomesoplenty:visceral_heap], [appliedenergistics2:storage_biome], [integrateddynamics:biome_meneglin], [wizardry:wizardry_underworld], [nuclearcraft:nuclear_wasteland], [twilightforest:twilight_lake], [twilightforest:twilight_forest], [twilightforest:dense_twilight_forest], [twilightforest:twilight_highlands], [twilightforest:mushroom_forest], [twilightforest:twilight_swamp], [twilightforest:twilight_stream], [twilightforest:snowy_forest], [twilightforest:twilight_glacier], [twilightforest:twilight_clearing], [twilightforest:oak_savannah], [twilightforest:firefly_forest], [twilightforest:deep_mushroom_forest], [twilightforest:dark_forest], [twilightforest:enchanted_forest], [twilightforest:fire_swamp], [twilightforest:dark_forest_center], [twilightforest:highlands_center], [twilightforest:thornlands], [traverse:autumnal_woods], [traverse:woodlands], [traverse:mini_jungle], [traverse:meadow], [traverse:green_swamp], [traverse:red_desert], [traverse:temperate_rainforest], [traverse:badlands], [traverse:mountainous_desert], [traverse:rocky_plateau], [traverse:forested_hills], [traverse:birch_forested_hills], [traverse:autumnal_wooded_hills], [traverse:cliffs], [traverse:glacier], [traverse:glacier_spikes], [traverse:snowy_coniferous_forest], [traverse:lush_hills], [traverse:canyon], [traverse:crag_cliffs], [abyssalcraft:darklands], [abyssalcraft:darklands_forest], [abyssalcraft:darklands_plains], [abyssalcraft:darklands_hills], [abyssalcraft:darklands_mountains], [abyssalcraft:coralium_infested_swamp], [abyssalcraft:abyssal_wastelands], [abyssalcraft:dreadlands], [abyssalcraft:purified_dreadlands], [abyssalcraft:dreadlands_forest], [abyssalcraft:dreadlands_mountains], [abyssalcraft:omothol], [abyssalcraft:dark_realm], [advancedrocketry:moon], [advancedrocketry:alien forest], [advancedrocketry:hotdryrock], [advancedrocketry:space], [advancedrocketry:stormland], [advancedrocketry:crystalchasms], [advancedrocketry:deepswamp], [advancedrocketry:marsh], [advancedrocketry:oceanspires], [advancedrocketry:moondark], [aroma1997sdimension:miningbiome], [plants2:crystal_forest], [thebetweenlands:patchy_islands], [thebetweenlands:swamplands], [thebetweenlands:deep_waters], [thebetweenlands:coarse_islands], [thebetweenlands:sludge_plains], [thebetweenlands:marsh_0], [thebetweenlands:marsh_1], -########################################################################################################## - -_common_fruit_trees { - # Default: true - B:enableFruitTreeGeneration=true - - # Default: 25, Lower is faster - I:fruitGrowthSpeed=25 -} - - -almond { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -apple { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -apricot { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -avocado { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -banana { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -cashew { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -cherry { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -chestnut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -cinnamon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -coconut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -date { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -dragonfruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -durian { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -fig { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -gooseberry { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -grapefruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -lemon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -lime { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -mango { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -maple { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]] - S:whitelist < - minecraft:taiga_cold - minecraft:taiga_cold_hills - minecraft:mutated_taiga_cold - biomesoplenty:snowy_coniferous_forest - biomesoplenty:snowy_forest - biomesoplenty:alps_foothills - minecraft:taiga - minecraft:taiga_hills - biomesoplenty:boreal_forest - biomesoplenty:coniferous_forest - biomesoplenty:maple_woods - biomesoplenty:seasonal_forest - > -} - - -nutmeg { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -olive { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -orange { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -papaya { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -paperbark { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -peach { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -pear { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -pecan { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -peppercorn { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -persimmon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -pistachio { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -plum { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -pomegranate { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -spiderweb { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -starfruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -vanillabean { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -walnut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - diff --git a/overrides/config/ichunutil.cfg b/overrides/config/ichunutil.cfg index 5689b93c..aceee7c7 100644 --- a/overrides/config/ichunutil.cfg +++ b/overrides/config/ichunutil.cfg @@ -67,7 +67,7 @@ module { I:versionNotificationTypes=0 # Don't change this. - I:versionSave=15 + I:versionSave=16 } } diff --git a/overrides/config/natura.cfg b/overrides/config/natura.cfg deleted file mode 100644 index 4dc41e91..00000000 --- a/overrides/config/natura.cfg +++ /dev/null @@ -1,137 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.2 - -enable-disable { - B:"Drop barley seeds from grass"=true - B:"Drop cotton seeds from grass"=true - B:"Enable Clouds"=false - B:"Enable wheat to flour recipe"=true - B:"Generate Amaranth Trees"=true - B:"Generate Ash Clouds"=true - B:"Generate Barley Crops"=true - B:"Generate Blackberry Bushes"=true - B:"Generate Blightberry Bushes"=true - B:"Generate Bloodwood Trees"=true - B:"Generate Blue Glowshroom"=true - B:"Generate Bluebell Flowers"=true - B:"Generate Blueberry Bushes"=true - B:"Generate Cotton Crops"=true - B:"Generate Dark Clouds"=true - B:"Generate Darkwood Trees"=true - B:"Generate Duskberry Bushes"=true - B:"Generate Fusewood Trees"=true - B:"Generate Ghostwood Trees"=true - B:"Generate Glowshroom Trees"=true - B:"Generate Green Glowshroom"=true - B:"Generate Heat Sand"=true - B:"Generate Hopseed Trees"=true - B:"Generate Maloberry Bushes"=true - B:"Generate Maple Trees"=true - B:"Generate Overworld Clouds"=true - B:"Generate Purple Glowshroom"=true - B:"Generate Raspberry Bushes"=true - B:"Generate Redwood Trees"=false - B:"Generate Saguaro Cactus"=true - B:"Generate Sakura Trees"=true - B:"Generate Silverbell Trees"=true - B:"Generate Skyberry Bushes"=true - B:"Generate Small Eucalyptus Trees"=true - B:"Generate Stingberry Bushes"=true - B:"Generate Sulfur Clouds"=true - B:"Generate Tained Soil"=true - B:"Generate Thornvines"=true - B:"Generate Tigerwood Trees"=true - B:"Generate Willow Trees"=true - B:"Obelisks let players respawn in the Nether"=true -} - - -entities { - B:"Enable Heatscar Spiders"=false -} - - -mob-changes { - I:"Maximum Baby Heatscar Spiders on Spider Death"=4 - I:"Minimum Baby Heatscar Spiders on Spider Death"=2 -} - - -retrogen { - B:"Retroactive Generation"=false -} - - -worldgen { - I:"Amaranth Tree Spawn Rarity"=1 - I:"Ash Cloud Spawn Height"=40 - I:"Ash Cloud Spawn Range"=78 - I:"Ash Cloud Spawn Rarity"=8 - I:"Blackberry Spawn Range"=64 - I:"Blackberry Spawn Rarity"=48 - I:"Blightberry Spawn Range"=100 - I:"Blightberry Spawn Rarity"=18 - I:"Bloodwood Tree Spawn Rarity"=14 - I:"Blueberry Spawn Range"=64 - I:"Blueberry Spawn Rarity"=34 - I:"Cloud Spawn Height"=192 - I:"Cloud Spawn Range"=48 - I:"Cloud Spawn Rarity"=10 - I:"Dark Cloud Spawn Density"=10 - I:"Dark Cloud Spawn Height"=64 - I:"Dark Cloud Spawn Range"=256 - I:"Darkwood Tree Spawn Rarity"=10 - I:"Duskberry Spawn Range"=100 - I:"Duskberry Spawn Rarity"=18 - I:"Eucalyptus Tree Spawn Range"=32 - I:"Eucalyptus Tree Spawn Rarity"=25 - - # Controls what the lowest Y level trees can grow at in a flat world, make value lower if the tree will not grow - I:"Flat Sea level"=1 - I:"Fusewood Tree Spawn Rarity"=50 - I:"Ghostwood Tree Spawn Rarity"=10 - I:"Heat Sand Cluster Count"=4 - I:"Heat Sand Cluster Size"=33 - I:"Hopseed Tree Spawn Range"=20 - I:"Hopseed Tree Spawn Rarity"=10 - I:"Maloberry Spawn Range"=64 - I:"Maloberry Spawn Rarity"=40 - I:"Maple Tree Spawn Rarity"=10 - I:"Nether World Generation Dimension Blacklist" < - > - I:"Overworld World Generation Dimension Blacklist" < - > - I:"Raspberry Spawn Range"=64 - I:"Raspberry Spawn Rarity"=30 - I:"Redwood Tree Spawn Rarity"=150 - I:"Saguaro Cactus Spawn Rarity"=5 - I:"Sakura Tree Spawn Range"=32 - I:"Sakura Tree Spawn Rarity"=10 - - # Controls what the lowest Y level trees can grow at, make lower if the tree will not grow - I:"Sea level"=64 - I:"Silverbell Tree Spawn Rarity"=70 - I:"Skyberry Spawn Range"=100 - I:"Skyberry Spawn Rarity"=18 - I:"Stingberry Spawn Range"=100 - I:"Stingberry Spawn Rarity"=18 - I:"Sulfur Cloud Spawn Height"=40 - I:"Sulfur Cloud Spawn Range"=78 - I:"Sulfur Cloud Spawn Rarity"=8 - I:"Tainted Soil Cluster Count"=4 - I:"Tainted Soil Cluster Size"=33 - I:"Thornvines Spawn Rarity"=40 - I:"Tigerwood Tree Spawn Rarity"=30 - I:"Willow Tree Spawn Rarity"=10 - I:"dimension blacklist(ash clouds)" < - > - I:"dimension blacklist(clouds)" < - > - I:"dimension blacklist(dark clouds)" < - > - I:"dimension blacklist(sulfur clouds)" < - > -} - - diff --git a/overrides/config/platforms.cfg b/overrides/config/platforms.cfg deleted file mode 100644 index 464c77d7..00000000 --- a/overrides/config/platforms.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # additional_blocks - #--------------------------------------------------------------------------------------------------------# - # By default Wood and Stone Platforms only use blocks registered to the Forge Ore Dictionary but additional blocks can be added here. - # - # Format = §9modId§r:§2nameId§3@meta - # §9modId§r can be left off for vanilla blocks, and 'ore' can be used to indicate a dictionary entry - # §2nameId§r can contain [*] or [#-#] to replace an incrementing number or a number range - # §3@meta§r can be left off to indicate any meta - ########################################################################################################## - - additional_blocks { - # Listed blocks will be used in addition to any registered as 'stone', 'cobblestone', or 'sandstone' - S:stoneBlocks < - stone - lapis_block - brick_block - mossy_cobblestone - diamond_block - stonebrick - end_stone - nether_brick - emerald_block - quartz_block - stained_hardened_clay - prismarine - hardened_clay - packed_ice - purpur_block - purpur_pillar - end_bricks - red_nether_brick - flatcoloredblocks:flatcoloredblock[*] - > - - # Listed blocks will be used in addition to any registered as 'plankWood' - S:woodBlocks < - > - } - -} - - diff --git a/overrides/resources/config/randomtweaks/defaultgamerules.json b/overrides/config/randomtweaks/defaultgamerules.json similarity index 100% rename from overrides/resources/config/randomtweaks/defaultgamerules.json rename to overrides/config/randomtweaks/defaultgamerules.json diff --git a/overrides/resources/config/randomtweaks/logfilters.json b/overrides/config/randomtweaks/logfilters.json similarity index 100% rename from overrides/resources/config/randomtweaks/logfilters.json rename to overrides/config/randomtweaks/logfilters.json diff --git a/overrides/resources/config/randomtweaks/sheepcolorweights.json b/overrides/config/randomtweaks/sheepcolorweights.json similarity index 100% rename from overrides/resources/config/randomtweaks/sheepcolorweights.json rename to overrides/config/randomtweaks/sheepcolorweights.json diff --git a/overrides/resources/config/randomtweaks/timeofdayoverlayworlds.json b/overrides/config/randomtweaks/timeofdayoverlayworlds.json similarity index 100% rename from overrides/resources/config/randomtweaks/timeofdayoverlayworlds.json rename to overrides/config/randomtweaks/timeofdayoverlayworlds.json diff --git a/overrides/config/splash.properties b/overrides/config/splash.properties index c165ed15..52223f6b 100644 --- a/overrides/config/splash.properties +++ b/overrides/config/splash.properties @@ -1,5 +1,5 @@ #Splash screen properties -#Wed Aug 15 16:48:45 MST 2018 +#Thu Aug 16 16:25:06 MST 2018 background=\#40b6e8 memoryGood=0x61C9A8 font=0x0 diff --git a/overrides/config/terraqueous.cfg b/overrides/config/terraqueous.cfg deleted file mode 100644 index 02c9d83f..00000000 --- a/overrides/config/terraqueous.cfg +++ /dev/null @@ -1,1065 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # blocks - #--------------------------------------------------------------------------------------------------------# - # Controls what blocks are added by Terraqueous - # Disabling a block after it was added will remove it from the world - ########################################################################################################## - - blocks { - # IDs: border - B:addBorders=true - - # IDs: clouds, cloudfancy, cloud_staff, cloud_talisman - # NOTE: enables addEnderTable because it is needed to craft the Talisman used to walk-on clouds - B:addClouds=true - - # Adds: Wood & Cloud Doors, TrapDoors, Fences, FenceGates - # IDs: type_cloud, type_earth - B:addCraftables=true - - # Adds: CloudWorkbench, CloudFurnace, Cloud&Earth CraftBench, Cloud&Earth CraftFurnace, StormForge - # IDs: crafting - B:addCrafting=true - - # Adds: Breakable ground objects - # IDs: doodads - B:addDoodads=true - - # Adds: An Enchanting Table that uses EnderPowder, and an EnderMonocle to read from it - # IDs: ender_table, ender_monocle - B:addEnderTable=true - - # Adds: Two types of flower pots - # Changes: default Flower Pot recipe - # IDs: flowerpot - B:addFlowerPots=true - - # Adds: 16 new flowers that can spread and grow (see TWEAKS.enableFlowerSpread) - # IDs: flowers_cluster, flowers_single - B:addFlowers=true - - # Adds: Hay blocks, thresh, loose hay - # IDs: hay - B:addHayBlocks=true - - # IDs: earth_ore - B:addOres=true - - # Adds: Pergolas - # IDs: pergola - B:addPergolas=true - - # Adds: Pineapple, Cactus Pear, & Grapes(also requires Pergolas) - # IDs: plants, tall_grass - B:addPlants=true - - # Adds: Apple, Chery, Orange, Coconut, & Banana Trees - # IDs: planks, sapling, trunk1, trunk2, foliage1, foliage2, foliage3, foliage4, foliage5 - B:addTrees=true - } - - ########################################################################################################## - # items - #--------------------------------------------------------------------------------------------------------# - # Controls what items are added by Terraqueous - # Disabling an item after it was added will remove it from the world - ########################################################################################################## - - items { - # IDs: multifood & Entity: coconut - B:addFood=true - - # IDs: colorizer, hammer, multitool, scythe - B:addTools=true - } - - ########################################################################################################## - # tweaks - #--------------------------------------------------------------------------------------------------------# - # Make adjustments to how different blocks/items function - ########################################################################################################## - - tweaks { - # Stops Terraqueous fences from visually connecting to blocks with a hardness at or less then this number. - # to disable set to -1 - # Min: -1.0 - # Max: 20.0 - D:fenceConnectionCutoff=0.6 - - # List of effects Trickster Bloom can apply - S:listTricksterBloomEffects < - effect[minecraft:speed];time[30-60];level[0-1] - effect[minecraft:slowness];time[10-20];level[0-1] - effect[minecraft:haste];time[60-120];level[0-1] - effect[minecraft:mining_fatigue];time[60-120];level[0-1] - effect[minecraft:jump_boost];time[60-120];level[0-1] - effect[minecraft:nausea];time[10];level[0] - effect[minecraft:fire_resistance];time[150-300];level[0-1] - effect[minecraft:water_breathing];time[150-300];level[0-1] - effect[minecraft:invisibility];time[60-300];level[0-1] - effect[minecraft:blindness];time[30-60];level[0-1] - effect[minecraft:night_vision];time[60-120];level[0-1] - effect[minecraft:hunger];time[10-30];level[0-1] - effect[minecraft:weakness];time[10-20];level[0-1] - effect[minecraft:wither];time[3-5];level[0] - effect[minecraft:absorption];time[30-60];level[0-1] - effect[minecraft:saturation];time[15-30];level[0-1] - effect[minecraft:glowing];time[30-60];level[0-1] - effect[minecraft:levitation];time[10-20];level[0-1] - effect[minecraft:luck];time[30-60];level[0-1] - effect[minecraft:unluck];time[20-40];level[0-1] - > - - chests { - # Village Blacksmith Chests can contain a Molecular Colorizer - B:chestBlacksmith_Colorizer=true - - # Dungeon Chests can contain a Molecular Colorizer - B:chestDungeon_Colorizer=true - - # Mineshaft Chests can contain DeathFruit - B:chestMineshaft_DeathFruit=true - - # Nether Bridge Chests can contain a Strange Scroll - B:chestNetherBridge_Scroll=true - - # Spawn Bonus Chests can contain LifeFruit - B:chestSpawnBonus_LifeFruit=true - - # Stronghold Library Chests can contain a Strange Scroll - B:chestStronghold_Scroll=true - } - - doodads { - - stick { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':#', Exact Mod Item: ':@#' - S:whitelist < - minecraft:stick@0#1-3 - > - } - - stone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimium - bigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@215#1 - > - } - - bone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - minecraft:bone@0#1 - minecraft:dye@15#1-3 - > - } - - sandstone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimium - bigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@214#1 - > - } - - redsandstone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimiumbigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@216#1 - > - } - - endimium { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-3 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:gemEndimium#1-3 - ore:dustEndimium#1-2 - ore:dustTinyEndimium#1-4 - > - } - - burnium { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-3 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:gemBurnium#1-3 - ore:dustBurnium#1-2 - ore:dustTinyBurnium#1-4 - > - } - - } - - flowerpots { - # Items Listed will render in flower pots using the Block render style - S:forceBlockRender < - > - - # Items Listed will render in flower pots using the Cross render style - S:forceCrossRender < - > - - # Items Listed will render in flower pots using the Pane render style - S:forcePaneRender < - minecraft:golden_rail - minecraft:detector_rail - minecraft:ladder - minecraft:rail - minecraft:iron_bars - minecraft:glass_pane - minecraft:vine - minecraft:waterlily - minecraft:activator_rail - minecraft:stained_glass_pane - terraqueous:blockFlowerPot - > - - # Items Listed will render in flower pots using the Tall render style - S:forceTallRender < - minecraft:cactus - > - } - - glassshards { - # Glass Blocks will drop shards when broken, if it would otherwise drop nothing - B:enableGlassShardDropsForBlocks=false - - # Splash Potions will drop a shard when broken - B:enableGlassShardDropsForPotions=false - } - - mobs { - # Adds two AITasks - # Animals the follow for wheat will also follow for hay - # Animals that eat grass will also eat hay - B:addHayAITasks=true - - # Adds Burnium Dust and Coal Dust - B:enableBlazeDropTweaks=true - - # Adds feather moulting - B:enableChickenDropTweaks=false - - # Adds Endimium Dust and Ender Dust - B:enableEndermanDropTweaks=true - - # Adds Burnium Dust and Coal Dust - B:enableMagmaCubeDropTweaks=true - - # Must be enabled for any of the ones bellow to work - B:enableMobDropTweaks=true - - # Adds Burnium Dust and Coal Dust - B:enablePigZombieDropTweaks=true - - # Adds Golden Apple - B:enableSkeletonDropTweaks=true - - # Adds Worn Leather Boots and Belt - B:enableZombieDropTweaks=true - } - - trees { - # Controls if the fruit stays on the trees or randomly falls off - B:fruitStaysOnTrees=true - - sapling_grow { - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:coconut=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=10 - } - - flower_grow { - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=15 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=15 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=25 - } - - fruit_grow { - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=20 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:coconut=20 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=30 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=50 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=50 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=40 - } - - fruit_fall { - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:apple=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:cherry=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:coconut=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:lemon=40 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:mango=60 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:orange=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:peach=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:pear=60 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:plum=50 - } - - sapling_drop { - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:apple=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:banana=8 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:cherry=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:coconut=8 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:lemon=12 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:mango=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:orange=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:peach=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:pear=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:plum=15 - } - - } - - plants { - # '1 in x' chance a fully grown cactus will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_FruitGrow_day=0 - - # '1 in x' chance a fully grown cactus will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_FruitGrow_night=40 - - # '1 in x' chance the cactus will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_PlantGrow_day=0 - - # '1 in x' chance the cactus will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_PlantGrow_night=8 - - # '1 in x' chance a deathvine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_FruitGrow_normal=20 - - # '1 in x' chance a deathvine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_FruitGrow_rain=40 - - # '1 in x' chance the deathvine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_Spread_normal=0 - - # '1 in x' chance the deathvine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_Spread_rain=0 - - # '1 in x' chance the flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Grow_normal=1 - - # '1 in x' chance the flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Grow_rain=1 - - # '1 in x' chance the flower will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Spread_normal=0 - - # '1 in x' chance the flower will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Spread_rain=0 - - # If enabled Terraqueous flowers require shears to harvest, otherwise nothing will drop - B:flowersRequireShears=true - - # '1 in x' chance a grapevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_FruitGrow_normal=20 - - # '1 in x' chance a grapevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_FruitGrow_rain=40 - - # '1 in x' chance the grapevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_Spread_normal=0 - - # '1 in x' chance the grapevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_Spread_rain=0 - - # '1 in x' chance the grass will become double tall on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Grow_normal=0 - - # '1 in x' chance the grass will become double tall on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Grow_rain=5 - - # '1 in x' chance the grass will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Spread_normal=0 - - # '1 in x' chance the grass will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Spread_rain=0 - - # '1 in x' chance a lifevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_FruitGrow_normal=20 - - # '1 in x' chance a lifevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_FruitGrow_rain=40 - - # '1 in x' chance the lifevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_Spread_normal=15 - - # '1 in x' chance the lifevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_Spread_rain=13 - - # '1 in x' chance a fully grown pineapple will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_FruitGrow_normal=20 - - # '1 in x' chance a fully grown pineapple will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_FruitGrow_rain=40 - - # '1 in x' chance the pineapple will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_PlantGrow_normal=8 - - # '1 in x' chance the pineapple will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_PlantGrow_rain=5 - } - - ########################################################################################################## - # stormforge - #--------------------------------------------------------------------------------------------------------# - # 1EU = 4RF = 10J = 0.4MJ (http://ftbwiki.org/Power_Systems) - ########################################################################################################## - - stormforge { - # When charging with Energy Units, sfPowerPerTickBase times this equals the base EU/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierEU=1.0 - - # When charging with Forge Units, sfPowerPerTickBase times this equals the base FU/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierFU=4.0 - - # When charging with Immersive Flux, sfPowerPerTickBase times this equals the base IF/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierIF=4.0 - - # When charging with Joules, sfPowerPerTickBase times this equals the base J/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierJ=10.0 - - # When charging with Redstone Flux, sfPowerPerTickBase times this equals the base RF/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierRF=4.0 - - # When charging with Tesla, sfPowerPerTickBase times this equals the base Tesla/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierTesla=4.0 - - # The base amount of energy charged per tick - # This value is multiplied by the PowerMultiplier that matches the items requirements - # Min: 1 - # Max: 2048 - I:sfPowerPerTickBase=32 - - # The number of ticks needed to repair an item by one point - # Min: 20 - # Max: 6000 - I:sfTicksPerRepairPoint=100 - - # The number of ticks needed to smelt an item, for reference a furnace takes 200 - # Min: 20 - # Max: 6000 - I:sfTicksToSmelt=400 - } - - } - - ########################################################################################################## - # permissions - #--------------------------------------------------------------------------------------------------------# - # - ########################################################################################################## - - permissions { - # Controls who has permission to create a StormForge. - # 0 = No One, 1 = OP's Only, 2 = OP's and Creative Players, 3 = Everyone - # NOTE: Does not disable/remove existing StormForges - # NOTE: StormForges require addCraftables - # Min: 0 - # Max: 3 - I:permissionStormForge=3 - } - - ########################################################################################################## - # generator - #--------------------------------------------------------------------------------------------------------# - # Options used by the world generator - ########################################################################################################## - - generator { - # A value greater then zero will be used as the clouds generation height - # Min: 0 - # Max: 2048 - I:cloudHeightOverride=0 - B:generateCloud_Dense=true - B:generateCloud_Light=true - B:generateCloud_Storm=true - B:generateFlowers=false - - # It is recommended to leave this off unless you have other blocks that generate in flat worlds, otherwise Trees and Flowers will take over - B:generateInFlatWorlds=false - B:generatePlant_CactusPear=true - B:generatePlant_Pineapple=true - - # Generation events allow other mods to disable my generators on a chunk by chunk basis, they are ignored by default - B:ignoreGenerationEvents=false - - ########################################################################################################## - # dim_blacklist - #--------------------------------------------------------------------------------------------------------# - # Generators will not generate in the dimensions on this list - # eg: overworld, the_nether, the_end - # regex supported - ########################################################################################################## - - dim_blacklist { - S:clouds < - planet - space - > - S:doodads < - > - S:flowers < - > - S:plants < - > - S:trees < - > - } - - doodads { - B:generateDoodad_Bone=true - B:generateDoodad_Burnium=true - B:generateDoodad_Endimium=true - B:generateDoodad_Stick=true - B:generateDoodad_Stone=true - } - - trees { - B:generateTree_Apple=true - B:generateTree_Banana=true - B:generateTree_Cherry=true - B:generateTree_Coconut=true - B:generateTree_Lemon=true - B:generateTree_Mango=true - B:generateTree_Orange=true - B:generateTree_Peach=true - B:generateTree_Pear=true - B:generateTree_Plum=true - } - - village { - # Enables Death Fruit vines to generate on the Pergola - B:enableDeathFruitVines=true - - # Enables Grape vines to generate on the Pergola - B:enableGrapeVines=true - - # Enables Life Fruit vines to generate on the Pergola - B:enableLifeFruitVines=true - - # Generates a Pergola in villages, enabled vines have a chance to spawn it - B:generateVillage_Vineyard=true - } - - } - - ########################################################################################################## - # crafting - #--------------------------------------------------------------------------------------------------------# - # Disable DustCrafting if another mod add the same recipes and these override them. - # Disable CraftToDust if unneeded and/or another mod adds a machine that does this. - ########################################################################################################## - - crafting { - # Craft lumps of Gravel into a block - B:enableCrafting_LumpToGravel=true - - # Craft lumps of Red Sandstone into a block - B:enableCrafting_LumpToRedSandstone=true - - # Craft lumps of Sandstone into a block - B:enableCrafting_LumpToSandstone=true - - # Craft tiny piles of Coal Dust into piles - B:enableCrafting_TinyDustToCoalDust=true - - # Craft tiny piles of Diamond Dust into piles - B:enableCrafting_TinyDustToDiamondDust=true - - # Craft tiny piles of Emerald Dust into piles - B:enableCrafting_TinyDustToEmeraldDust=true - - # Craft tiny piles of Ender Dust into piles - B:enableCrafting_TinyDustToEnderDust=true - - # Craft tiny piles of Gold Dust into piles - B:enableCrafting_TinyDustToGoldDust=true - - # Craft tiny piles of Iron Dust into piles - B:enableCrafting_TinyDustToIronDust=true - - # Craft tiny piles of Lapis Dust into Lapis - B:enableCrafting_TinyDustToLapis=true - - # Craft tiny piles of Redstone Dust into Redstone Dust - B:enableCrafting_TinyDustToRedstone=true - - # Smash Coal into Dust - B:enableSmashing_CoalToDust=true - - # Smash Diamonds into Dust - B:enableSmashing_DiamondToDust=true - - # Smash Ender Pearls into Dust - B:enableSmashing_EnderPearlsToDust=true - - # Craft Wool into String - B:enableWoolToString=true - } - - ########################################################################################################## - # integration - #--------------------------------------------------------------------------------------------------------# - # Mod integration can be disabled to solve compatibility issues, remove unwanted/unneeded features, etc. - ########################################################################################################## - - integration { - # Facade changes; adds missing blocks and removes blocks that look bad - B:enableBuildCraft=true - - # Adds: fruit to squeezer, saplings to fermenter, and various items to backpacks - B:enableForestry=true - - # Adds: fruit to the BioReactor, endimium/burnium ore to the LaserDrill, and flowers/cactus pear/pineapple/banana stalk to the Plant Gatherer - B:enableIndustrialForegoing=true - - # Adds Colorizer Module for Robots - B:enableOpenComputers=true - - # Adds color data to tooltips - B:enableWAILA=true - } - -} - - diff --git a/overrides/config/torchmaster.cfg b/overrides/config/torchmaster.cfg deleted file mode 100644 index ed45d6e0..00000000 --- a/overrides/config/torchmaster.cfg +++ /dev/null @@ -1,90 +0,0 @@ -# Configuration file - -general { - # Adds additional information about torchmaster items into the tooltip - B:BeginnerTooltips=true - - # The radius of the spawn prevention. (Passive Animals) - # Min: 0 - # Max: 512 - I:DreadLampRange=64 - - # If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius - B:LycanitesMobsBlockAll=true - - # Allows to get the lit torch when harvested with silk touch. Has no effect if MegaTorchExtinguishOnHarvest is false) - # Min: 0 - # Max: 512 - B:MegaTorchAllowSilkTouch=true - - # Controls if the mega torch should allow mob spawning from vanilla spawners - # Min: 0 - # Max: 512 - B:MegaTorchAllowVanillaSpawners=true - - # The speed at which the torch will extinguish. Set to 0 to disable. - # Min: 0 - # Max: 2147483647 - I:MegaTorchBurnoutRate=0 - - # The burnout value. This value is removed by the amount of burnout rate per tick - # Min: 0 - # Max: 2147483647 - I:MegaTorchBurnoutValue=1 - - # If set to true, the mega torch will drop as an unlit torch when harvesting it - B:MegaTorchExtinguishOnHarvest=false - - # The lighter item to light an unlit torch, see https://github.com/Xalcon/TorchMaster/wiki/Torch-Burnout for more info. - S:MegaTorchLighterItems < - minecraft:flint_and_steel - > - - # The radius of the spawn prevention. (Monster) - # Min: 0 - # Max: 512 - I:MegaTorchRange=64 - - # If this setting is enabled, the mega torch will block all natural spawn attempts from MoCreatures in its radius - B:MoCreaturesBlockAll=true - - # The spacing between each torch. Distance of 5 means there will be a torch every 5 blocks with 4 blocks space in between. - # Min: 0 - # Max: 2147483647 - I:TerrainLighterSpacing=5 - - # The amount of torches to place in each direction. The effective range is multiplied by the torch spacing (32 * 5 = 160 blocks, default 7 * 5 = 35 blocks) - # Min: 0 - # Max: 2147483647 - I:TerrainLighterTorchCount=7 - - # This controls which torches are supported by the terrain lighter - # Min: 0 - # Max: 512 - S:TerrainLighterTorches < - minecraft:torch - tconstruct:stone_torch - > - - # The target minimum light level to place lights for - # Min: 1 - # Max: 15 - I:feralFlareMinLightLevel=10 - - # The radius in which the feral flare should try to place lights - # Min: 0 - # Max: 2147483647 - I:feralFlareRadius=16 - - # Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc - # Min: 1 - # Max: 2147483647 - I:feralFlareTickRate=5 - - # Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability - # Min: 0 - # Max: 2147483647 - I:frozenPearlDurability=1024 -} - - diff --git a/overrides/config/wizardry.cfg b/overrides/config/wizardry.cfg index b0ac4507..c43be2f3 100644 --- a/overrides/config/wizardry.cfg +++ b/overrides/config/wizardry.cfg @@ -4,7 +4,7 @@ general { # If enabled, external recipes and modules will be forcibly reset to default. # Disable to allow custom recipes and module values. # Default: null - B:use_internal_values=false + B:use_internal_values=true # If enabled, will inform you of new updates to the mod. # Default: null @@ -96,11 +96,12 @@ spells { world { # Whitelisted dimensions for mana pool generation. - # Min: [I@41c355c2 - # Default: [I@41c355c2 - # Max: [I@41c355c2 + # Min: [I@3a3f542b + # Default: [I@3a3f542b + # Max: [I@3a3f542b I:mana_pool_dim_whitelist < 0 + -6 > # How rare the mana pool is in terms of 1 in X. Set to 0 to disable generation diff --git a/overrides/config/wizardry/fire_recipes/devil_dust.json b/overrides/config/wizardry/fire_recipes/devil_dust.json deleted file mode 100644 index 465f2136..00000000 --- a/overrides/config/wizardry/fire_recipes/devil_dust.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "input": { - "type": "forge:ore_dict", - "ore": "dustRedstone" - }, - "output": { - "item": "wizardry:devil_dust" - } -} diff --git a/overrides/config/wizardry/fire_recipes/devil_dust_secondary.json b/overrides/config/wizardry/fire_recipes/devil_dust_secondary.json deleted file mode 100644 index 27f8903b..00000000 --- a/overrides/config/wizardry/fire_recipes/devil_dust_secondary.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "input": { - "type": "forge:ore_dict", - "ore": "blockRedstone" - }, - "output": { - "item": "wizardry:devil_dust", - "count": 9 - }, - "duration": 900 -} diff --git a/overrides/config/wizardry/fire_recipes/sky_dust.json b/overrides/config/wizardry/fire_recipes/sky_dust.json deleted file mode 100644 index 8ca2e30b..00000000 --- a/overrides/config/wizardry/fire_recipes/sky_dust.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "input": { - "item": "wizardry:fairy_dust" - }, - "output": { - "item": "wizardry:sky_dust" - } -} diff --git a/overrides/config/wizardry/fluid_recipes/codex.json b/overrides/config/wizardry/fluid_recipes/codex.json deleted file mode 100644 index 8f3bc619..00000000 --- a/overrides/config/wizardry/fluid_recipes/codex.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "output": { - "item": "wizardry:book" - }, - "input": { - "item": "minecraft:book" - }, - "explode": true -} diff --git a/overrides/config/wizardry/fluid_recipes/mana_battery.json b/overrides/config/wizardry/fluid_recipes/mana_battery.json deleted file mode 100644 index 81b8f031..00000000 --- a/overrides/config/wizardry/fluid_recipes/mana_battery.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "output": { - "item": "wizardry:mana_battery" - }, - "input": { - "type": "forge:ore_dict", - "ore": "gemDiamond" - }, - "extraInputs": [ - { - "item": "minecraft:soul_sand" - }, - { - "item": "wizardry:devil_dust" - } - ], - "required": 9, - "consume": true, - "explode": true, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/mana_orb.json b/overrides/config/wizardry/fluid_recipes/mana_orb.json deleted file mode 100644 index 617ffb68..00000000 --- a/overrides/config/wizardry/fluid_recipes/mana_orb.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "output": { - "item": "wizardry:orb", - "data": 1 - }, - "input": { - "item": "wizardry:orb", - "data": 0 - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/nacre.json b/overrides/config/wizardry/fluid_recipes/nacre.json deleted file mode 100644 index c2be3ab9..00000000 --- a/overrides/config/wizardry/fluid_recipes/nacre.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "block", - "output": { - "block": "wizardry:nacre_fluid" - }, - "input": { - "type": "forge:ore_dict", - "ore": "nuggetGold" - }, - "consume": true -} diff --git a/overrides/config/wizardry/fluid_recipes/temp_real_halo.json b/overrides/config/wizardry/fluid_recipes/temp_real_halo.json deleted file mode 100644 index 7254b8cb..00000000 --- a/overrides/config/wizardry/fluid_recipes/temp_real_halo.json +++ /dev/null @@ -1,33 +0,0 @@ -{ - "output": { - "item": "wizardry:halo_real", - "nbt": "{display:{Lore:[\"§7§oThis is a temporary recipe! Don't rely on it!\"]}}" - }, - "input": { - "item": "wizardry:halo_fake" - }, - "extraInputs": [ - { - "item": "minecraft:prismarine_shard" - }, - { - "item": "minecraft:dragon_breath" - }, - { - "item": "minecraft:nether_star" - }, - { - "item": "wizardry:fairy_dust" - }, - { - "item": "wizardry:devil_dust" - }, - { - "item": "wizardry:unicorn_horn" - } - ], - "required": 25, - "duration": 600, - "consume": true, - "explode": true -} diff --git a/overrides/config/wizardry/fluid_recipes/wisdom_log.json b/overrides/config/wizardry/fluid_recipes/wisdom_log.json deleted file mode 100644 index ff21f0f0..00000000 --- a/overrides/config/wizardry/fluid_recipes/wisdom_log.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_log" - }, - "input": { - "type": "forge:ore_dict", - "ore": "logWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/wisdom_plank.json b/overrides/config/wizardry/fluid_recipes/wisdom_plank.json deleted file mode 100644 index 06287fc0..00000000 --- a/overrides/config/wizardry/fluid_recipes/wisdom_plank.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_planks" - }, - "input": { - "type": "forge:ore_dict", - "ore": "plankWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/wisdom_slab.json b/overrides/config/wizardry/fluid_recipes/wisdom_slab.json deleted file mode 100644 index ef2c7076..00000000 --- a/overrides/config/wizardry/fluid_recipes/wisdom_slab.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_slab", - "data": 0 - }, - "input": { - "type": "forge:ore_dict", - "ore": "slabWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/wisdom_stairs.json b/overrides/config/wizardry/fluid_recipes/wisdom_stairs.json deleted file mode 100644 index 3222c971..00000000 --- a/overrides/config/wizardry/fluid_recipes/wisdom_stairs.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_stairs" - }, - "input": { - "type": "forge:ore_dict", - "ore": "stairWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/fluid_recipes/wisdom_stick.json b/overrides/config/wizardry/fluid_recipes/wisdom_stick.json deleted file mode 100644 index acc0bf51..00000000 --- a/overrides/config/wizardry/fluid_recipes/wisdom_stick.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_stick" - }, - "input": { - "type": "forge:ore_dict", - "ore": "stickWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/config/wizardry/manifest.json b/overrides/config/wizardry/manifest.json deleted file mode 100644 index 374fba48..00000000 --- a/overrides/config/wizardry/manifest.json +++ /dev/null @@ -1 +0,0 @@ -{"fire_recipes":[{"id":"sky_dust","hash":"-1314925763"},{"id":"devil_dust_secondary","hash":"-613602679"},{"id":"devil_dust","hash":"152898967"}],"fluid_recipes":[{"id":"mana_orb","hash":"952469434"},{"id":"wisdom_stairs","hash":"-1459509650"},{"id":"wisdom_log","hash":"1357745167"},{"id":"temp_real_halo","hash":"2097916486"},{"id":"nacre","hash":"1121026437"},{"id":"wisdom_stick","hash":"-696918271"},{"id":"wisdom_plank","hash":"-1583206240"},{"id":"mana_battery","hash":"1665606172"},{"id":"codex","hash":"-273995665"},{"id":"wisdom_slab","hash":"-2015098351"}],"modules":[{"id":"modifier_increase_speed","hash":"-1579963150"},{"id":"effect_place","hash":"-421289969"},{"id":"effect_burn","hash":"35504744"},{"id":"effect_zoom","hash":"-897004035"},{"id":"effect_break","hash":"128535786"},{"id":"shape_projectile","hash":"-1235329677"},{"id":"effect_time_slow","hash":"-162385748"},{"id":"shape_self","hash":"677607573"},{"id":"effect_vanish","hash":"-758613488"},{"id":"effect_low_gravity","hash":"-702227048"},{"id":"shape_beam","hash":"-90790292"},{"id":"effect_lightning","hash":"-392159778"},{"id":"effect_leap","hash":"-753850289"},{"id":"modifier_increase_aoe","hash":"-1004102868"},{"id":"shape_cone","hash":"-1219085543"},{"id":"effect_frost","hash":"1524211684"},{"id":"effect_gravity_well","hash":"1171369937"},{"id":"effect_phase","hash":"1251761030"},{"id":"effect_leech","hash":"2119672769"},{"id":"effect_disarm","hash":"1105516532"},{"id":"effect_crasher_fall","hash":"495775168"},{"id":"effect_telekinesis","hash":"1930771192"},{"id":"effect_substitution","hash":"-535841596"},{"id":"modifier_increase_potency","hash":"-431060611"},{"id":"effect_anti_gravity_well","hash":"-2142232894"},{"id":"effect_thrive","hash":"-527807423"},{"id":"shape_touch","hash":"472712715"},{"id":"shape_zone","hash":"1757620271"},{"id":"effect_backup","hash":"1606330036"},{"id":"effect_light","hash":"-947078199"},{"id":"modifier_extend_range","hash":"1071718841"},{"id":"event_collide_block","hash":"-437822181"},{"id":"modifier_extend_time","hash":"899625958"},{"id":"event_collide_entity","hash":"223649892"},{"id":"modifier_exception","hash":"542988723"}]} \ No newline at end of file diff --git a/overrides/config/wizardry/modules/effect_anti_gravity_well.json b/overrides/config/wizardry/modules/effect_anti_gravity_well.json deleted file mode 100644 index 3614d2a5..00000000 --- a/overrides/config/wizardry/modules/effect_anti_gravity_well.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "item": "wizardry:bomb", - "meta": "1", - "primary_color": "0015ff", - "secondary_color": "00ffe1", - "mana": { "base": 0.5 }, - "burnout": { "base": 0.5 }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 16 }, - "potency": { "base": 10, "min": 10, "max": 50 }, - "duration": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/config/wizardry/modules/effect_backup.json b/overrides/config/wizardry/modules/effect_backup.json deleted file mode 100644 index e5f84e16..00000000 --- a/overrides/config/wizardry/modules/effect_backup.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "minecraft:rotten_flesh", - "primary_color": "381700", - "secondary_color": "8e0000", - "mana": { - "base": 300 - }, - "burnout": { - "base": 300 - }, - "cooldown": { - "base": 100 - }, - "duration": { "base": 5, "min": 5, "max": 30 } -} diff --git a/overrides/config/wizardry/modules/effect_break.json b/overrides/config/wizardry/modules/effect_break.json deleted file mode 100644 index 51cf603e..00000000 --- a/overrides/config/wizardry/modules/effect_break.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "minecraft:sand", - "primary_color": "A52A2A", - "secondary_color": "FFA7A7", - "mana": { "base": 50 }, - "burnout": { "base": 50 }, - "area": { "base": 1, "min": 1, "max": 64 }, - "potency": { "base": 1.5, "min": 0, "max": 50 } -} diff --git a/overrides/config/wizardry/modules/effect_burn.json b/overrides/config/wizardry/modules/effect_burn.json deleted file mode 100644 index 3b5c77a5..00000000 --- a/overrides/config/wizardry/modules/effect_burn.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "item": "minecraft:blaze_powder", - "primary_color": "FF3C3C", - "secondary_color": "A10000", - "mana": { - "base": 100 - }, - "burnout": { - "base": 50 - }, - "area": { "base": 2, "min": 2, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 20 } -} diff --git a/overrides/config/wizardry/modules/effect_crasher_fall.json b/overrides/config/wizardry/modules/effect_crasher_fall.json deleted file mode 100644 index 4b7dbd54..00000000 --- a/overrides/config/wizardry/modules/effect_crasher_fall.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "minecraft:obsidian", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "FF0000", - "secondary_color": "FF0000", - "mana": { - "base": 100 - }, - "burnout": { - "base": 300 - }, - "range": { "base": 2, "min": 2, "max": 20 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/config/wizardry/modules/effect_disarm.json b/overrides/config/wizardry/modules/effect_disarm.json deleted file mode 100644 index 8a6e259f..00000000 --- a/overrides/config/wizardry/modules/effect_disarm.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:blaze_rod", - "primary_color": "FFFFFF", - "secondary_color": "FF0000", - "mana": { - "base": 100 - }, - "burnout": { - "base": 100 - } -} diff --git a/overrides/config/wizardry/modules/effect_frost.json b/overrides/config/wizardry/modules/effect_frost.json deleted file mode 100644 index 71853982..00000000 --- a/overrides/config/wizardry/modules/effect_frost.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "item": "minecraft:snowball", - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { - "base": 100 - }, - "burnout": { - "base": 50 - }, - "area": { "base": 1, "min": 1, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/config/wizardry/modules/effect_gravity_well.json b/overrides/config/wizardry/modules/effect_gravity_well.json deleted file mode 100644 index 03d11bff..00000000 --- a/overrides/config/wizardry/modules/effect_gravity_well.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "item": "wizardry:bomb", - "meta": "0", - "primary_color": "ff0000", - "secondary_color": "ffaa00", - "cooldown_time": 100, - "mana": { "base": 0.5 }, - "burnout": { "base": 0.5 }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 16 }, - "potency": { "base": 10, "min": 10, "max": 50 }, - "duration": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/config/wizardry/modules/effect_leap.json b/overrides/config/wizardry/modules/effect_leap.json deleted file mode 100644 index aab858e2..00000000 --- a/overrides/config/wizardry/modules/effect_leap.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:rabbit_foot", - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { "base": 50 }, - "burnout": { "base": 20 }, - "potency": { "base": 1, "min": 1, "max": 64 } -} diff --git a/overrides/config/wizardry/modules/effect_leech.json b/overrides/config/wizardry/modules/effect_leech.json deleted file mode 100644 index d83714dd..00000000 --- a/overrides/config/wizardry/modules/effect_leech.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "item": "minecraft:lead", - "primary_color": "00ffff", - "secondary_color": "00ff61", - "mana": { - "base": 50 - }, - "burnout": { - "base": 50 - }, - "potency": { "base": 4, "min": 4, "max": 30 } -} diff --git a/overrides/config/wizardry/modules/effect_light.json b/overrides/config/wizardry/modules/effect_light.json deleted file mode 100644 index c0c435a8..00000000 --- a/overrides/config/wizardry/modules/effect_light.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:glowstone", - "primary_color": "00FFFF", - "secondary_color": "FF0000", - "mana": { - "base": 50 - }, - "burnout": { - "base": 20 - } -} diff --git a/overrides/config/wizardry/modules/effect_lightning.json b/overrides/config/wizardry/modules/effect_lightning.json deleted file mode 100644 index 41b938e8..00000000 --- a/overrides/config/wizardry/modules/effect_lightning.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "item": "minecraft:ice", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "ff72ed", - "secondary_color": "ff00e0", - "mana": { - "base": 100 - }, - "burnout": { - "base": 70 - }, - "range": { "base": 1, "min": 1, "max": 16 }, - "potency": { "base": 4, "min": 4, "max": 20 }, - "duration": { "base": 1, "min": 1, "max": 16 } -} diff --git a/overrides/config/wizardry/modules/effect_low_gravity.json b/overrides/config/wizardry/modules/effect_low_gravity.json deleted file mode 100644 index f25513de..00000000 --- a/overrides/config/wizardry/modules/effect_low_gravity.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "minecraft:feather", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "FFFFFF", - "secondary_color": "00FFFF", - "mana": { - "base": 60 - }, - "burnout": { - "base": 40 - }, - "potency": { "base": 2, "min": 2, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/config/wizardry/modules/effect_phase.json b/overrides/config/wizardry/modules/effect_phase.json deleted file mode 100644 index 91ce6838..00000000 --- a/overrides/config/wizardry/modules/effect_phase.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "item": "minecraft:ender_pearl", - "primary_color": "800000", - "secondary_color": "FF0000", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "cooldown": { "base": 40 }, - "chargeup": { "base": 10 }, - "duration": { - "base": 5, - "min": 5, - "max": 30 - }, - "area": { - "base": 1, - "min": 0.5, - "max": 4 - }, - "range": { - "base": 1.5, - "min": 0.5, - "max": 20 - } -} diff --git a/overrides/config/wizardry/modules/effect_place.json b/overrides/config/wizardry/modules/effect_place.json deleted file mode 100644 index daba907e..00000000 --- a/overrides/config/wizardry/modules/effect_place.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:clay", - "primary_color": "2EFFFF", - "secondary_color": "F3FFFF", - "mana": { "base": 50 }, - "burnout": { "base": 50 }, - "area": { "base": 1, "min": 1, "max": 64 } -} diff --git a/overrides/config/wizardry/modules/effect_substitution.json b/overrides/config/wizardry/modules/effect_substitution.json deleted file mode 100644 index d53fd668..00000000 --- a/overrides/config/wizardry/modules/effect_substitution.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:ender_eye", - "primary_color": "FF0000", - "secondary_color": "00FFFF", - "mana": { - "base": 50 - }, - "burnout": { "base": 100 }, - "area": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/config/wizardry/modules/effect_telekinesis.json b/overrides/config/wizardry/modules/effect_telekinesis.json deleted file mode 100644 index e96b08c2..00000000 --- a/overrides/config/wizardry/modules/effect_telekinesis.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "item": "minecraft:reeds", - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { - "base": 5 - }, - "burnout": { - "base": 5 - }, - "area": { "base": 3, "min": 3, "max": 10 } -} diff --git a/overrides/config/wizardry/modules/effect_thrive.json b/overrides/config/wizardry/modules/effect_thrive.json deleted file mode 100644 index ad57bdda..00000000 --- a/overrides/config/wizardry/modules/effect_thrive.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:bone", - "primary_color": "00FFFF", - "secondary_color": "00FFFF", - "mana": { "base": 100 }, - "burnout": { - "base": 50 - }, - "potency": { "base": 3, "min": 3, "max": 20 } -} diff --git a/overrides/config/wizardry/modules/effect_time_slow.json b/overrides/config/wizardry/modules/effect_time_slow.json deleted file mode 100644 index 82b2bfcb..00000000 --- a/overrides/config/wizardry/modules/effect_time_slow.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "item": "minecraft:red_flower", - "primary_color": "8D0000", - "secondary_color": "FFA5A5", - "mana": { - "base": 300 - }, - "burnout": { - "base": 200 - }, - "cooldown": { "base": 80 }, - "potency": { "base": 2, "min": 2, "max": 20 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/config/wizardry/modules/effect_vanish.json b/overrides/config/wizardry/modules/effect_vanish.json deleted file mode 100644 index e8c7366c..00000000 --- a/overrides/config/wizardry/modules/effect_vanish.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:fermented_spider_eye", - "primary_color": "FFFFFF", - "secondary_color": "42D1D1", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "duration": { "base": 5, "min": 5, "max": 60 } -} diff --git a/overrides/config/wizardry/modules/effect_zoom.json b/overrides/config/wizardry/modules/effect_zoom.json deleted file mode 100644 index 81ca4c00..00000000 --- a/overrides/config/wizardry/modules/effect_zoom.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "wizardry:fairy_wings", - "primary_color": "f442ce", - "secondary_color": "41d9f4", - "mana": { - "base": 50 - }, - "burnout": { - "base": 30 - }, - "cooldown": { - "base": 10 - }, - "range": { "base": 10, "min": 10, "max": 32 } -} diff --git a/overrides/config/wizardry/modules/event_collide_block.json b/overrides/config/wizardry/modules/event_collide_block.json deleted file mode 100644 index 478baafe..00000000 --- a/overrides/config/wizardry/modules/event_collide_block.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "item": "minecraft:coal", - "mana": { "base": 10 }, - "burnout": { "base": 5 } -} diff --git a/overrides/config/wizardry/modules/event_collide_entity.json b/overrides/config/wizardry/modules/event_collide_entity.json deleted file mode 100644 index 5a761e8a..00000000 --- a/overrides/config/wizardry/modules/event_collide_entity.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "item": "minecraft:apple", - "mana": { "base": 10 }, - "burnout": { "base": 5 } -} diff --git a/overrides/config/wizardry/modules/modifier_exception.json b/overrides/config/wizardry/modules/modifier_exception.json deleted file mode 100644 index 02b9ce2f..00000000 --- a/overrides/config/wizardry/modules/modifier_exception.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "wizardry:syringe_blood", - "modifiers": [ - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/config/wizardry/modules/modifier_extend_range.json b/overrides/config/wizardry/modules/modifier_extend_range.json deleted file mode 100644 index 0f0d4cc2..00000000 --- a/overrides/config/wizardry/modules/modifier_extend_range.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "item": "minecraft:dye", - "item_meta": "4", - "modifiers": [ - { - "attribute": "range", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/config/wizardry/modules/modifier_extend_time.json b/overrides/config/wizardry/modules/modifier_extend_time.json deleted file mode 100644 index 9a383985..00000000 --- a/overrides/config/wizardry/modules/modifier_extend_time.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:gold_nugget", - "modifiers": [ - { - "attribute": "duration", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/config/wizardry/modules/modifier_increase_aoe.json b/overrides/config/wizardry/modules/modifier_increase_aoe.json deleted file mode 100644 index a1dba847..00000000 --- a/overrides/config/wizardry/modules/modifier_increase_aoe.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:emerald", - "modifiers": [ - { - "attribute": "area", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.2 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.2 - } - ] -} diff --git a/overrides/config/wizardry/modules/modifier_increase_potency.json b/overrides/config/wizardry/modules/modifier_increase_potency.json deleted file mode 100644 index 6ab06a39..00000000 --- a/overrides/config/wizardry/modules/modifier_increase_potency.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:prismarine_crystals", - "modifiers": [ - { - "attribute": "potency", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/config/wizardry/modules/modifier_increase_speed.json b/overrides/config/wizardry/modules/modifier_increase_speed.json deleted file mode 100644 index cdd527bd..00000000 --- a/overrides/config/wizardry/modules/modifier_increase_speed.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:dragon_breath", - "modifiers": [ - { - "attribute": "speed", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/config/wizardry/modules/shape_beam.json b/overrides/config/wizardry/modules/shape_beam.json deleted file mode 100644 index 422638a6..00000000 --- a/overrides/config/wizardry/modules/shape_beam.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "item": "wizardry:unicorn_horn", - "mana": { - "base": 10, - "min": 10 - }, - "burnout": { - "base": 5, - "min": 5 - }, - "range": { "base": 10, "min": 10, "max": 30 }, - "potency": { - "base": 1, - "min": 1, - "max": 10 - } -} diff --git a/overrides/config/wizardry/modules/shape_cone.json b/overrides/config/wizardry/modules/shape_cone.json deleted file mode 100644 index 1a21d43e..00000000 --- a/overrides/config/wizardry/modules/shape_cone.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "item": "minecraft:gunpowder", - "mana": { - "base": 40 - }, - "burnout": { - "base": 30 - }, - "cooldown": { "base": 30 }, - "chargupup": { "base": 5 }, - "range": { "base": 5, "min": 5, "max": 16 }, - "potency": { "base": 5, "min": 5, "max": 32 } -} diff --git a/overrides/config/wizardry/modules/shape_projectile.json b/overrides/config/wizardry/modules/shape_projectile.json deleted file mode 100644 index d036e0a5..00000000 --- a/overrides/config/wizardry/modules/shape_projectile.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "item": "minecraft:nether_wart", - "mana": { - "base": 50 - }, - "burnout": { - "base": 20 - }, - "cooldown": { "base": 30 }, - "range": { "base": 10, "min": 10, "max": 60 }, - "speed": { "base": 1, "min": 1, "max": 20 } -} diff --git a/overrides/config/wizardry/modules/shape_self.json b/overrides/config/wizardry/modules/shape_self.json deleted file mode 100644 index 4fafb28d..00000000 --- a/overrides/config/wizardry/modules/shape_self.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:diamond", - "mana": { - "base": 30 - }, - "burnout": { - "base": 30 - }, - "cooldown": { "base": 30 } -} diff --git a/overrides/config/wizardry/modules/shape_touch.json b/overrides/config/wizardry/modules/shape_touch.json deleted file mode 100644 index 583c37a5..00000000 --- a/overrides/config/wizardry/modules/shape_touch.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:beef", - "mana": { - "base": 30 - }, - "burnout": { - "base": 30 - }, - "cooldown": { "base": 30 } -} diff --git a/overrides/config/wizardry/modules/shape_zone.json b/overrides/config/wizardry/modules/shape_zone.json deleted file mode 100644 index 0e858b7d..00000000 --- a/overrides/config/wizardry/modules/shape_zone.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "item": "minecraft:glass", - "mana": { - "base": 50 - }, - "burnout": { - "base": 20 - }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 10 }, - "potency": { - "base": 1, - "min": 1, - "max": 20 - }, - "range": { "base": 1, "min": 1, "max": 20 }, - "duration": { "base": 10, "min": 10, "max": 100 } -} diff --git a/overrides/config/worldstripper.cfg b/overrides/config/worldstripper.cfg new file mode 100644 index 00000000..36fa23d6 --- /dev/null +++ b/overrides/config/worldstripper.cfg @@ -0,0 +1,132 @@ +# Configuration file + +general { + # Flag 1 will cause a block update. Flag 2 will send the change to clients. Flag 4 will prevent the block from + # being re-rendered, if this is a client world. Flag 8 will force any re-renders to run on the main thread instead + # of the worker pool, if this is a client world and flag 4 is clear. Flag 16 will prevent observers from seeing this change + # Flags can be added together to obtain multiple flag properties [range: 1 ~ 16, default: 3] + I:"Block State Flag"=3 + + # Sets the amount of chunks to clear (Chunk * Chunk) [range: 1 ~ 2147483647, default: 3] + I:"Chunk Radius"=3 + + # A list of blocks to strip away from the world [default: [minecraft:dirt], [minecraft:grass], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:sandstone], [minecraft:log], [minecraft:log2], [minecraft:leaves], [minecraft:leaves2], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:tallgrass], [minecraft:netherrack], [minecraft:end_stone], [minecraft:red_flower], [minecraft:double_plant]] + S:"Profile 1" < + minecraft:dirt + minecraft:grass + minecraft:stone + minecraft:gravel + minecraft:sand + minecraft:sandstone + minecraft:log + minecraft:log2 + minecraft:leaves + minecraft:leaves2 + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:tallgrass + minecraft:netherrack + minecraft:end_stone + minecraft:red_flower + minecraft:double_plant + > + + # A list of blocks to strip away from the world [default: [minecraft:dirt], [minecraft:grass], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:sandstone], [minecraft:log], [minecraft:log2], [minecraft:leaves], [minecraft:leaves2], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:tallgrass], [minecraft:netherrack], [minecraft:end_stone], [minecraft:red_flower], [minecraft:double_plant]] + S:"Profile 2" < + minecraft:dirt + minecraft:grass + minecraft:stone + minecraft:gravel + minecraft:sand + minecraft:sandstone + minecraft:log + minecraft:log2 + minecraft:leaves + minecraft:leaves2 + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:tallgrass + minecraft:netherrack + minecraft:end_stone + minecraft:red_flower + minecraft:double_plant + > + + # A list of blocks to strip away from the world [default: [minecraft:dirt], [minecraft:grass], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:sandstone], [minecraft:log], [minecraft:log2], [minecraft:leaves], [minecraft:leaves2], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:tallgrass], [minecraft:netherrack], [minecraft:end_stone], [minecraft:red_flower], [minecraft:double_plant]] + S:"Profile 3" < + minecraft:dirt + minecraft:grass + minecraft:stone + minecraft:gravel + minecraft:sand + minecraft:sandstone + minecraft:log + minecraft:log2 + minecraft:leaves + minecraft:leaves2 + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:tallgrass + minecraft:netherrack + minecraft:end_stone + minecraft:red_flower + minecraft:double_plant + > + + # A list of blocks to strip away from the world [default: [minecraft:dirt], [minecraft:grass], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:sandstone], [minecraft:log], [minecraft:log2], [minecraft:leaves], [minecraft:leaves2], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:tallgrass], [minecraft:netherrack], [minecraft:end_stone], [minecraft:red_flower], [minecraft:double_plant]] + S:"Profile 4" < + minecraft:dirt + minecraft:grass + minecraft:stone + minecraft:gravel + minecraft:sand + minecraft:sandstone + minecraft:log + minecraft:log2 + minecraft:leaves + minecraft:leaves2 + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:tallgrass + minecraft:netherrack + minecraft:end_stone + minecraft:red_flower + minecraft:double_plant + > + + # A list of blocks to strip away from the world [default: [minecraft:dirt], [minecraft:grass], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:sandstone], [minecraft:log], [minecraft:log2], [minecraft:leaves], [minecraft:leaves2], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:tallgrass], [minecraft:netherrack], [minecraft:end_stone], [minecraft:red_flower], [minecraft:double_plant]] + S:"Profile 5" < + minecraft:dirt + minecraft:grass + minecraft:stone + minecraft:gravel + minecraft:sand + minecraft:sandstone + minecraft:log + minecraft:log2 + minecraft:leaves + minecraft:leaves2 + minecraft:water + minecraft:flowing_water + minecraft:lava + minecraft:flowing_lava + minecraft:tallgrass + minecraft:netherrack + minecraft:end_stone + minecraft:red_flower + minecraft:double_plant + > + + # Selected Profile [range: 1 ~ 5, default: 1] + I:"Selected Profile:"=1 +} + + diff --git a/overrides/mods/dl_overrides.py b/overrides/mods/dl_overrides.py deleted file mode 100644 index 3047483f..00000000 --- a/overrides/mods/dl_overrides.py +++ /dev/null @@ -1,81 +0,0 @@ -#!/usr/bin/env python - - -""" -This script will download all files specificed in a plaintext -file containing download URLs into the current (script) directory -""" - - -__author__ = "Ordinator" -__license__ = "https://github.com/AllTheMods/Server-Scripts/blob/master/LICENSE.md" - - -import os, errno, shutil -try: - import urllib - from urllib import request, parse -except: - import pip - pip.main(['install', '--user', 'urllib']) - import urllib - -#name of file with list of URLs do download -override_list = "override_mods.txt" - - -def file_lines_list(file): - """ Reads a plaintext file, retuns a list of all non-blank whitespace-trimmed lines""" - lines = [] - with open(file) as file_object: - for i, line in enumerate(file_object): - the_line = line.strip() - if the_line: - lines.append(the_line) - return lines - - -def remove_file(filename): - """ - Safe way to "delete" a file (no error if file doesn't exist) - CREDIT: https://stackoverflow.com/questions/10840533/most-pythonic-way-to-delete-a-file-which-may-not-exist - """ - try: - os.remove(filename) - except OSError as e: # this would be "except OSError, e:" before Python 2.6 - if e.errno != errno.ENOENT: # errno.ENOENT = no such file or directory - raise # re-raise exception if a different error occurred - - -def download(url, filename=None): - """ - Downloads a file from url without needing to specify destination filename - CREDIT: https://stackoverflow.com/questions/862173/how-to-download-a-file-using-python-in-a-smarter-way - """ - def get_filename(url, open_url): - if 'Content-Disposition' in open_url.info(): - # If the response has Content-Disposition, try to get filename from it - content_disp = dict(map( - lambda x: x.strip().split('=') if '=' in x else (x.strip(),''), - open_url.info()['Content-Disposition'].split(';'))) - if 'filename' in content_disp: - header_filename = content_disp['filename'].strip("\"'") - if header_filename: return header_filename - # if no filename was found above, parse it out of the final URL. - return os.path.basename(urllib.parse.urlsplit(open_url.url)[2]) - - r = urllib.request.urlopen(url) - try: - filename = filename or get_filename(url,r) - remove_file(filename) - with open(filename, 'wb') as f: - shutil.copyfileobj(r,f) - finally: - r.close() - - -#read file into list of urls and download each one -for url in file_lines_list(override_list): - download(url) - -# diff --git a/overrides/mods/list.txt b/overrides/mods/list.txt deleted file mode 100644 index aabae1a2..00000000 --- a/overrides/mods/list.txt +++ /dev/null @@ -1,291 +0,0 @@ - Volume in drive C has no label. - Volume Serial Number is 0634-84AA - - Directory of C:\Users\jstouffer\LocalDownloads\TwitchApp\Instances\All the Mods 3 test (1)\mods - -08/15/2018 02:10 PM . -08/15/2018 02:10 PM .. -08/13/2018 11:37 PM 1.12.2 -08/13/2018 05:20 PM 2,904,524 ActuallyAdditions-1.12.2-r140.jar -08/13/2018 04:39 PM 11,604 ActuallyBaubles-1.12-1.1.jar -08/14/2018 12:40 PM 19,489 actuallycomputers-2.1.0.jar -08/13/2018 04:38 PM 11,584,164 AdvancedRocketry-1.12.2-1.4.0-95-universal.jar -08/13/2018 04:41 PM 513,374 ae2stuff-0.7.0.4-mc1.12.2.jar -08/14/2018 08:15 AM 1,342,279 agricraft-2.12.0-1.12.0-a5.jar -08/13/2018 04:36 PM 7,267 AIImprovements-1.12.1-0.0.1b1.jar -08/13/2018 04:40 PM 43,608 AkashicTome-1.2-10.jar -08/13/2018 04:39 PM 44,041 angelRingToBauble-1.12-0.3.1.50+d4e654e.jar -08/13/2018 04:35 PM 81,904 AppleCore-mc1.12.2-3.1.3.jar -08/13/2018 04:36 PM 32,317 AppleSkin-mc1.12-1.0.9.jar -08/13/2018 04:36 PM 3,570,947 appliedenergistics2-rv5-stable-11.jar -08/13/2018 04:38 PM 7,271 armoryexpansion-0.1.4.jar -08/13/2018 05:20 PM 398,045 Aroma1997Core-1.12.2-2.0.0.0.b156.jar -08/13/2018 04:37 PM 80,633 Aroma1997s-Dimensional-World-1.12.2-2.0.0.2.b77.jar -08/13/2018 04:40 PM 21,377,922 astralsorcery-1.12.2-1.9.4.jar -08/13/2018 04:41 PM 29,720 atmtweaks-1.1.jar -08/13/2018 04:42 PM 5,857 AttributeFix-1.12.2-1.0.1.jar -08/13/2018 04:42 PM 84,923 AutoRegLib-1.3-18.jar -08/14/2018 12:01 PM 236,435 backpack-3.0.2-1.12.2.jar -08/13/2018 05:39 PM 555,982 base-1.12.2-3.10.0.jar -08/13/2018 04:36 PM 108,450 Baubles-1.12-1.5.2.jar -08/13/2018 04:37 PM 1,962,731 bdlib-1.14.3.12-mc1.12.2.jar -08/13/2018 04:40 PM 21,613 bedpatch-2.2-1.12.2.jar -08/13/2018 04:38 PM 47,773 BetterAdvancements-1.12.2-0.0.8.50.jar -08/13/2018 04:39 PM 76,143 BetterBuildersWands-1.12-0.12.0.251+d6c4d93.jar -08/13/2018 04:36 PM 155,196 BetterFps-1.4.8.jar -08/13/2018 04:42 PM 11,719 BetterThanMending-1.1.1.jar -08/13/2018 04:41 PM 5,122,856 BiblioCraft[v2.4.5][MC1.12.2].jar -08/13/2018 04:36 PM 5,822,126 binnie-mods-1.12.2-2.5.0.168.jar -08/13/2018 04:39 PM 4,707,836 BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar -08/13/2018 05:38 PM 491,423 birdsfoods-1.12 - 3.1.jar -08/13/2018 04:36 PM 65,501 blockcraftery-0.1.3.jar -08/13/2018 04:42 PM 6,991,374 BloodMagic-1.12.2-2.3.1-99.jar -08/13/2018 04:42 PM 474,721 bonsaitrees-1.0.5-b77.jar -08/13/2018 05:21 PM 242,552 Bookshelf-1.12.2-2.3.556.jar -08/14/2018 12:56 PM 3,105 Born In A Barn V1.8-1.12-1.0.jar -08/13/2018 04:39 PM 13,599,813 Botania r1.10-354.jar -08/13/2018 04:39 PM 883,931 BrandonsCore-1.12.2-2.4.4.173-universal.jar -08/13/2018 04:37 PM 676,344 careerbees-0.4.0.jar -08/13/2018 04:42 PM 372,993 Ceramics-1.12-1.3.4.jar -08/13/2018 04:37 PM 96,859 Chameleon-1.12-4.1.3.jar -08/13/2018 04:38 PM 4,294,434 Chisel-MC1.12.2-0.2.0.31.jar -08/13/2018 04:36 PM 711,498 chiselsandbits-14.20.jar -08/15/2018 09:14 AM 700,706 CodeChickenLib-1.12.2-3.2.1.351-universal.jar -08/13/2018 04:35 PM 838,208 CoFHCore-1.12.2-4.5.3.20-universal.jar -08/13/2018 04:35 PM 449,717 CoFHWorld-1.12.2-1.2.0.5-universal.jar -08/13/2018 04:41 PM 77,016 CommonCapabilities-1.12-1.4.0.jar -08/13/2018 04:36 PM 590,796 compactmachines3-1.12.2-3.0.12-b215.jar -08/13/2018 04:36 PM 71,767 CompactSolars-1.12.2-5.0.17.340-universal.jar -08/13/2018 04:39 PM 40,220 compatlayer-1.11.2-0.3.0.jar -08/13/2018 04:41 PM 1,641,429 ComputerCraft1.80pr1.jar -08/15/2018 12:48 PM 1,032,851 Computronics-1.12.1-1.6.5.jar -08/13/2018 04:37 PM 779,290 conarm-1.12.2-1.0.2.jar -08/13/2018 04:36 PM 26,034 Controlling-3.0.6.jar -08/13/2018 04:36 PM 568,117 CookingForBlockheads_1.12.2-6.4.44.jar -08/13/2018 04:43 PM 73,942 CosmeticArmorReworked-1.12.2-v3.jar -08/13/2018 04:35 PM 97,854 CraftingTweaks_1.12.2-8.1.9.jar -08/13/2018 04:44 PM 106,410 CraftPresence-1.12.2-1.3.5.153.jar -08/13/2018 04:37 PM 1,275,699 CraftTweaker2-1.12-4.1.9.jar -08/13/2018 04:38 PM 192,297 CTM-MC1.12.2-0.3.2.18.jar -08/13/2018 04:41 PM 112,248 Cucumber-1.12.2-1.1.1.jar -08/13/2018 04:37 PM 4,140 CustomBackgrounds-MC1.12-1.1.1.jar -08/13/2018 04:38 PM 176,289 CustomMainMenu-MC1.12.2-2.0.8.jar -08/13/2018 05:34 PM 3,473,981 Cyclic-1.12.2-1.16.9.jar -08/13/2018 04:36 PM 820,094 CyclopsCore-1.12.2-0.11.8.jar -08/13/2018 04:36 PM 418,336 DarkUtils-1.12.2-1.8.211.jar -08/13/2018 05:39 PM 911,959 deepresonance-1.12-1.7.1.jar -08/13/2018 04:38 PM 12,973 DefaultOptions_1.12.2-9.2.7.jar -08/13/2018 04:38 PM 5,222 diethopper-1.1.jar -08/13/2018 04:37 PM 20,600 dismantler-0.1.2.jar -08/15/2018 12:47 PM 2,689 dl_overrides.py -08/13/2018 04:41 PM 5,680,428 Draconic-Evolution-1.12.2-2.3.13.306-universal.jar -08/13/2018 05:39 PM 845,761 ElecCore-1.12.2-1.8.434.jar -08/13/2018 04:42 PM 2,782,230 Electroblob's Wizardry - 4.1.2 - MC 1.12.2.jar -08/13/2018 04:39 PM 305,851 elulib-0.1.12.jar -08/13/2018 04:39 PM 1,649,380 embers-0.230.jar -08/13/2018 04:36 PM 614,129 EnderCore-1.12.2-0.5.37.jar -08/13/2018 04:39 PM 6,638,835 EnderIO-1.12.2-5.0.30.jar -08/13/2018 04:37 PM 223,227 EnderStorage-1.12.2-2.4.5.135-universal.jar -08/13/2018 05:52 PM 24,309 environmentalcreepers-1.12.2-1.4.0.jar -08/13/2018 04:41 PM 965,233 environmentaltech-1.12.2-2.0.13a.jar -08/13/2018 04:41 PM 263,321 Exchangers-1.12.2-2.7.3.jar -08/13/2018 04:36 PM 2,563,291 ExtraCells-1.12.2-2.5.13a60.jar -08/13/2018 04:42 PM 53,565 ExtraRails-1.12-1.3.0.jar -08/13/2018 05:35 PM 3,122,504 extrautils2-1.12-1.8.3.jar -08/13/2018 04:36 PM 1,085,417 ExtremeReactors-1.12.2-0.4.5.49.jar -08/13/2018 05:38 PM 8,111 FastFurnace-1.12.2-1.1.0.jar -08/13/2018 04:36 PM 24,521 FastWorkbench-1.12.2-1.5.1.jar -08/13/2018 04:42 PM 6,913 fencejumper-1.12-1.0.5.jar -08/15/2018 12:48 PM 16,033 Flamingo-1.12-v1.11.jar -08/13/2018 04:39 PM 136,082 flatcoloredblocks-mc1.12-6.6.jar -08/13/2018 05:39 PM 16,759 Floralchemy-1.12.2-1.0.0.jar -08/13/2018 05:35 PM 201,855 foamfix-0.10.0-1.12.2.jar -08/14/2018 11:56 AM 5,346,293 forestry_1.12.2-5.8.1.337.jar -08/13/2018 04:35 PM 4,595,089 Forgelin-1.7.4.jar -08/13/2018 05:35 PM 1,297,925 ForgeMultipart-1.12.2-2.5.0.71-universal.jar -08/13/2018 05:35 PM 806,898 FTBLib-5.2.0.31.jar -08/13/2018 05:35 PM 427,893 FTBUtilities-5.2.0.37.jar -08/13/2018 04:39 PM 265,118 funky-locomotion-1.12.2-1.1.2.jar -08/13/2018 04:41 PM 1,856,305 gendustry-1.6.5.8-mc1.12.2.jar -08/13/2018 04:38 PM 1,674,251 generators-0.9.20.12-mc1.12.2.jar -08/13/2018 05:38 PM 47,026 gottagofast-1.1.jar -08/13/2018 05:35 PM 169,078 Guide-API-1.12-2.1.7-62.jar -08/13/2018 04:39 PM 17,269 Harvest-1.12-1.2.6-18.jar -08/13/2018 04:37 PM 6,778 HelpFixer-1.12.1-1.5.18.jar -08/13/2018 05:39 PM 158,744 hooked-1.0.2.jar -08/13/2018 04:41 PM 550,812 iChunUtil-1.12.2-7.1.4.jar -08/13/2018 04:42 PM 6,097,870 ImmersiveEngineering-0.12-84.jar -08/13/2018 04:39 PM 906,018 immersivepetroleum-1.12.2-1.1.9.jar -08/13/2018 04:37 PM 522,502 immersivetech-1.12-1.3.10.jar -08/13/2018 04:38 PM 7,857,703 industrialcraft-2-2.8.96-ex112.jar -08/13/2018 04:39 PM 1,491,034 industrialforegoing-1.12.2-1.11.0-205.jar -08/13/2018 04:40 PM 1,191,215 IndustrialWires-1.7-28.jar -08/14/2018 08:15 AM 858,298 infinitylib-1.12.0.jar -08/13/2018 04:39 PM 7,863 InitialInventory-3.0.0.jar -08/13/2018 04:39 PM 2,776,133 IntegratedDynamics-1.12.2-0.11.15.jar -08/13/2018 04:37 PM 1,711,609 IntegratedTunnels-1.12.2-1.5.6.jar -08/13/2018 04:41 PM 161,421 IntegrationForegoing-1.12.2-1.7.3.jar -08/13/2018 04:41 PM 129,842 inventorygenerators-1.2.2.jar -08/13/2018 04:38 PM 936,321 ironchest-1.12.2-7.0.46.831.jar -08/13/2018 04:38 PM 467,773 JAOPCA-1.12.2-2.2.8.91.jar -08/13/2018 04:41 PM 43,001 JAOPCAAdditions-1.12.2-2.2.1.9.jar -08/14/2018 08:15 AM 84,409 JAOPCAAgriculture-1.12.2-1.2.1.13.jar -08/13/2018 04:40 PM 117,480 jeibees-0.9.0.5-mc1.12.2.jar -08/13/2018 04:41 PM 54,046 jeiintegration_1.12.2-1.5.1.36.jar -08/14/2018 12:48 PM 583,670 jei_1.12.2-4.12.0.215.jar -08/13/2018 04:44 PM 1,822,850 journeymap-1.12.2-5.5.2.jar -08/13/2018 04:35 PM 209,858 justenoughdimensions-1.12.2-1.6.0-dev.20180619.124018.jar -08/14/2018 12:04 PM 1,013,414 JustEnoughIDs-1.0.1-16.jar -08/14/2018 12:19 PM 18,945 JustEnoughPetroleum-0.1.jar -08/14/2018 12:20 PM 53,247 JustEnoughReactors-1.12.2-1.1.1.47.jar -08/15/2018 09:14 AM 219,508 JustEnoughResources-1.12.2-0.8.10.50.jar -08/13/2018 04:35 PM 49,334 kjlib-1.0.4.jar -08/13/2018 04:37 PM 23,568 KleeSlabs_1.12.2-5.4.10.jar -08/13/2018 05:35 PM 3,208,302 librarianlib-1.12.2-4.12.jar -08/15/2018 09:14 AM 497,005 LibVulpes-1.12.2-0.2.8-37-universal.jar -08/15/2018 02:10 PM 0 list.txt -08/13/2018 04:44 PM 17,931 LLOverlayReloaded-1.1.6-mc1.12.2.jar -08/13/2018 04:37 PM 778,541 lostcities-1.12-2.0.10.jar -08/13/2018 04:37 PM 30,677 lostsouls-1.12-1.1.4.jar -08/13/2018 04:42 PM 76,753 LunatriusCore-1.12.2-1.2.0.42-universal.jar -08/13/2018 04:40 PM 1,437,801 MagicalPsi-1.3.jar -08/13/2018 04:36 PM 1,035,863 MagicBees-1.12.2-3.1.10.jar -08/13/2018 04:37 PM 1,857,141 malisiscore-1.12.2-6.4.0.jar -08/13/2018 04:41 PM 1,741,669 malisisdoors-1.12.2-7.3.0.jar -08/13/2018 04:38 PM 860,884 Mantle-1.12-1.3.2.24.jar -08/14/2018 10:37 AM 39,841 matc-1.0.0-hotfix.jar -08/13/2018 04:42 PM 483,745 mcjtylib-1.12-3.0.3.jar -08/13/2018 04:41 PM 16,020,358 Mekanism-1.12.2-9.4.13.349.jar -08/13/2018 04:39 PM 338,984 MekanismGenerators-1.12.2-9.4.13.349.jar -08/13/2018 04:39 PM 161,142 MekanismTools-1.12.2-9.4.13.349.jar -08/13/2018 11:37 PM memory_repo -08/15/2018 12:36 PM 30,902,474 minecolonies-1.12.2-0.9.91-ALPHA-universal.jar -08/13/2018 04:35 PM 304,796 mobtotems-1.12.1-0.3.0.jar -08/13/2018 04:38 PM 9,698 modnametooltip_1.12.2-1.10.0.jar -08/13/2018 04:41 PM 424,722 modtweaker-4.0.13.jar -08/13/2018 04:44 PM 623,697 mod_voxelMap_1.7.1_for_1.12.2.litemod -08/13/2018 04:37 PM 39,764 moreoverlays-1.14-mc1.12.2.jar -08/13/2018 04:38 PM 26,285 Morph-o-Tool-1.2-16.jar -08/13/2018 04:41 PM 20,837 Morpheus-1.12-3.3.2.jar -08/13/2018 04:39 PM 68,793 MouseTweaks-2.8-mc1.12.1.jar -08/13/2018 04:38 PM 799,809 MrTJPCore-1.12.2-2.1.3.35-universal.jar -08/13/2018 04:38 PM 30,005 MTLib-3.0.5.jar -08/13/2018 04:35 PM 130,481 mysticalagradditions-1.12-1.2.8.jar -08/13/2018 04:37 PM 1,554,066 mysticalagriculture-1.12-1.6.12.jar -08/13/2018 04:37 PM 180,209 NaturesCompass-1.12.2-1.5.1.jar -08/14/2018 01:08 PM 588,444 NetherLiving-1.12-1.0.0.jar -08/13/2018 04:35 PM 40,598 NoMobSpawningOnTrees-1.2.2-mc1.12.2.jar -08/13/2018 04:38 PM 7,216 NoNVFlash-1.12.2-1.2.0.3-universal.jar -08/13/2018 04:36 PM 167,248 notenoughwands-1.12-1.7.0.jar -08/13/2018 05:36 PM 5,589,371 NuclearCraft-2.11--1.12.2.jar -08/15/2018 12:47 PM 101,194 Nutrition-1.12.2-3.5.0.jar -08/13/2018 04:39 PM 25,502 oeintegration-2.3.3.jar -08/13/2018 04:37 PM 6,131 OldJavaWarning-1.12.2-1.0.2.jar -08/13/2018 04:37 PM 3,173,186 OpenBlocks-1.12.2-1.7.6.jar -08/14/2018 12:40 PM 15,316,083 OpenComputers-MC1.12.2-1.7.2.67.jar -08/13/2018 04:35 PM 2,609,119 OpenModsLib-1.12.2-0.11.5.jar -08/13/2018 04:36 PM 176,734 OreExcavation-1.4.119.jar -08/13/2018 04:36 PM 9,413,168 Overloaded-1.12.2-0.0.52.jar -08/13/2018 04:42 PM 16,412 overpoweredarmorbar-1.12.2-0.3.0.jar -08/15/2018 12:43 PM 242 override_mods.txt -08/13/2018 04:39 PM 305,117 p455w0rdslib-1.12-2.0.32.jar -08/13/2018 04:42 PM 39,431 packmode-1.12.2-1.2.0.jar -08/13/2018 04:40 PM 11,260 parry-1.0-hotfix.jar -08/13/2018 05:36 PM 61,797 Placebo-1.12.2-1.4.1.jar -08/13/2018 05:37 PM 576,709 Plants-1.12.2-2.10.1.jar -08/13/2018 04:40 PM 359,796 plustic-6.5.2.0.jar -08/13/2018 05:37 PM 7,763,878 pneumaticcraft-repressurized-1.12.2-0.7.6-254.jar -08/13/2018 04:39 PM 1,706,607 PortalGun-1.12.2-7.0.2.jar -08/13/2018 04:39 PM 139,231 portality-1.12.2-1.0.4-6.jar -08/13/2018 04:37 PM 1,341,032 pressure-1.3.1.9-mc1.12.2.jar -08/13/2018 04:42 PM 781,138 primitivemobs-1.1.6_beta.jar -08/13/2018 04:37 PM 2,032,359 ProjectRed-1.12.2-4.9.1.92-Base.jar -08/13/2018 04:36 PM 62,460 ProjectRed-1.12.2-4.9.1.92-compat.jar -08/13/2018 04:41 PM 1,886,213 ProjectRed-1.12.2-4.9.1.92-fabrication.jar -08/13/2018 04:36 PM 3,921,871 ProjectRed-1.12.2-4.9.1.92-integration.jar -08/13/2018 04:37 PM 724,243 ProjectRed-1.12.2-4.9.1.92-lighting.jar -08/13/2018 04:39 PM 2,586,694 ProjectRed-1.12.2-4.9.1.92-mechanical.jar -08/13/2018 04:41 PM 501,254 ProjectRed-1.12.2-4.9.1.92-world.jar -08/13/2018 04:37 PM 2,177,817 Psi-r1.1-59.jar -08/13/2018 04:36 PM 1,728,825 Quark-r1.4-125.jar -08/13/2018 04:37 PM 7,074 QuickLeafDecay-MC1.12.1-1.2.4.jar -08/13/2018 04:36 PM 61,914 randompatches-1.12.2-1.4.1.1.jar -08/13/2018 05:37 PM 158,084 randomtweaks-1.12.2-2.1.2.3.jar -08/13/2018 04:37 PM 21,519 rangedpumps-0.5.jar -08/13/2018 05:37 PM 368,509 realfilingcabinet-1.12.1-0.1.65.jar -08/13/2018 04:35 PM 30,446 reauth-3.6.0.jar -08/13/2018 05:37 PM 574,437 RebornCore-1.12.2-3.10.0.332-universal.jar -08/13/2018 04:42 PM 77,546 RebornStorage-1.12.2-3.2.2.65.jar -08/13/2018 04:37 PM 254,861 RedstoneArsenal-1.12.2-2.5.1.13-universal.jar -08/13/2018 04:36 PM 35,219 RedstoneFlux-1.12-2.0.2.3-universal.jar -08/13/2018 04:42 PM 1,891,422 refinedstorage-1.6.3.jar -08/13/2018 05:37 PM 40,267 refinedstorageaddons-0.4.1.jar -08/13/2018 04:40 PM 1,240,859 Reliquary-1.12.2-1.3.4.767.jar -08/13/2018 04:39 PM 16,612 ResourceLoader-MC1.12.1-1.5.3.jar -08/13/2018 04:36 PM 2,886,817 rftools-1.12-7.55.jar -08/13/2018 04:41 PM 590,780 rftoolsctrl-1.12-1.9.1.jar -08/13/2018 04:38 PM 1,683,895 rftoolsdim-1.12-5.60.jar -08/13/2018 04:42 PM 149,719 rftoolspower-1.12-1.1.1.jar -08/14/2018 12:55 PM 4,523 rftpwr_oc-0.2.jar -08/13/2018 04:40 PM 701,215 RoguelikeDungeons-1.12.2-1.8.0.jar -08/13/2018 04:39 PM 715,808 roots-2-0.104.jar -08/13/2018 04:37 PM 1,308,330 rustic-1.0.6.jar -08/13/2018 04:42 PM 336,150 Schematica-1.12.2-1.8.0.169-universal.jar -08/13/2018 04:36 PM 464,802 ShadowMC-1.12-3.8.0.jar -08/13/2018 04:38 PM 662,980 SimplyJetpacks2-1.12.2-2.2.7.45.jar -08/13/2018 04:42 PM 194,383 SoulShardsRespawn-1.12.2-1.0.6-8.jar -08/13/2018 05:47 PM 42,767 SplashAnimation-0.1.0.jar -08/13/2018 04:40 PM 2,467,040 StevesCarts-1.12.2-2.4.22.109.jar -08/14/2018 12:03 PM 24,024 stg-1.12.2-1.2.3.jar -08/13/2018 04:39 PM 596,191 StorageDrawers-1.12.2-5.3.7.jar -08/13/2018 04:40 PM 402,870 StorageDrawersExtras-1.12-3.1.0.jar -08/14/2018 12:08 PM 15,236 tc6aspects4jei-0.0.2a.jar -08/13/2018 04:37 PM 3,857,035 TConstruct-1.12.2-2.10.1.87.jar -08/13/2018 11:35 PM 2,502,546 TechReborn-1.12.2-2.17.1.786-universal.jar -08/14/2018 01:07 PM 55,292 TerraCore-1.12-2.1.13.jar -08/13/2018 04:42 PM 1,140,374 tesla-core-lib-1.12.2-1.0.15.jar -08/15/2018 09:14 AM 11,222,744 Thaumcraft-1.12.2-6.1.BETA22.jar -08/14/2018 12:40 PM 28,246 ThaumicComputers-MC1.12.2-0.3.0.16.jar -08/13/2018 04:36 PM 17,224 ThaumicInventoryScanning_1.12.2-2.0.10.jar -08/15/2018 09:14 AM 55,183 ThaumicJEI-1.12.2-1.5.3-20.jar -08/14/2018 12:08 PM 281,965 thaumicperiphery-0.2.4.jar -08/13/2018 05:21 PM 79,970,500 TheBetweenlands-3.3.11-universal.jar -08/13/2018 04:44 PM 301,033 theoneprobe-1.12-1.4.23.jar -08/13/2018 04:40 PM 103,830 ThermalCultivation-1.12.2-0.3.0.7-universal.jar -08/13/2018 04:36 PM 758,676 ThermalDynamics-1.12.2-2.5.1.14-universal.jar -08/13/2018 04:39 PM 2,342,103 ThermalExpansion-1.12.2-5.5.0.29-universal.jar -08/13/2018 04:38 PM 2,284,786 ThermalFoundation-1.12.2-2.5.0.19-universal.jar -08/13/2018 04:39 PM 194,559 ThermalInnovation-1.12.2-0.3.0.7-universal.jar -08/14/2018 12:18 PM 11,473 tinkersjei-1.0.jar -08/14/2018 12:40 PM 14,978 tinkersoc-0.4.jar -08/13/2018 04:35 PM 95,021 TinkerToolLeveling-1.12.2-1.0.5.jar -08/13/2018 04:42 PM 21,279 Toast Control-1.12.2-1.7.0.jar -08/13/2018 04:43 PM 138,060 TombManyGraves-1.12-4.1.0.jar -08/13/2018 04:43 PM 10,891 tombmanygraves2api-1.12.2-1.0.0.jar -08/14/2018 12:01 PM 5,156 tombmanypluginsbackpacks-1.0.0.jar -08/13/2018 04:43 PM 5,264 tombmanypluginscosmeticarmorreworked-1.0.0.jar -08/13/2018 04:43 PM 6,094 tombmanypluginsthebetweenlands-1.0.0.jar -08/13/2018 04:44 PM 234,218 topaddons-1.12.2-1.8.0.jar -08/13/2018 05:39 PM 71,846 Transport-1.12.2-1.0.0.jar -08/13/2018 04:36 PM 251,210 Traverse-1.12.2-1.5.5-65.jar -08/13/2018 04:40 PM 7,013,724 twilightforest-1.12.2-3.7.424-universal.jar -08/13/2018 05:20 PM 176,686 UniDict-1.12.2-2.6.jar -08/13/2018 04:38 PM 6,396 unloader-1.2.0.jar -08/13/2018 04:38 PM 121,035 usefulnullifiers-1.5.0.jar -08/13/2018 04:40 PM 468,454 valkyrielib-1.12.2-2.0.13a.jar -08/13/2018 04:41 PM 10,081 WAIM-1.0.0.jar -08/13/2018 04:36 PM 63,189 WanionLib-1.12.2-1.5.jar -08/13/2018 04:36 PM 122,873 WaterStrainer-1.12-3.2.0.jar -08/13/2018 05:19 PM 145,126 Waystones_1.12.2-4.0.54.jar -08/13/2018 04:42 PM 9,760 wetstone-1.0.jar -08/13/2018 04:41 PM 26,681 WirelessCharger-1.12.2-1.0.5.jar -08/13/2018 04:35 PM 320,554 WirelessCraftingTerminal-1.12.2-3.9.67.jar -08/15/2018 09:16 AM 8,348,175 wizardry-0.9.6.jar -08/13/2018 05:19 PM 867,333 woot-1.12.2-1.4.2.jar -08/13/2018 04:36 PM 25,417 WrapUp-1.12-1.1.3.jar -08/13/2018 04:42 PM 463,284 xnet-1.12-1.7.3.jar -08/13/2018 04:38 PM 449,444 Xtones-1.12-1.0.8-11.jar -08/13/2018 04:41 PM 63,756 YNot-0.2.3.jar -08/13/2018 04:38 PM 203,460 zerocore-1.12-0.1.2.2.jar - 280 File(s) 450,804,313 bytes - 4 Dir(s) 10,621,177,856 bytes free diff --git a/overrides/mods/override_mods.txt b/overrides/mods/override_mods.txt deleted file mode 100644 index 2eeadef1..00000000 --- a/overrides/mods/override_mods.txt +++ /dev/null @@ -1,3 +0,0 @@ -https://github.com/WesCook/Nutrition/releases/download/v3.5.0/Nutrition-1.12.2-3.5.0.jar -http://files.vexatos.com/Computronics/Computronics-1.12.1-1.6.5.jar -https://github.com/Vexatos/Flamingo/releases/download/v1.11/Flamingo-1.12-v1.11.jar \ No newline at end of file diff --git a/overrides/resources/config/AE2Stuff/readme.txt b/overrides/resources/config/AE2Stuff/readme.txt deleted file mode 100644 index 455f4f25..00000000 --- a/overrides/resources/config/AE2Stuff/readme.txt +++ /dev/null @@ -1,2 +0,0 @@ -Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order -Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/overrides/resources/config/AdvGenerators/client.config b/overrides/resources/config/AdvGenerators/client.config deleted file mode 100644 index 08da6822..00000000 --- a/overrides/resources/config/AdvGenerators/client.config +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -display { - # Units to use when displaying power. Valid values: MJ, EU, RF, T - S:PowerShowUnits=RF -} - - -tooltips { - # If false will only show tooltip in Syngas Producer GUI - B:AlwaysShowCarbonTooltip=true - - # If false will only show tooltip in Turbine GUI - B:AlwaysShowFuelTooltip=true -} - - diff --git a/overrides/resources/config/AdvGenerators/compressed.notworking b/overrides/resources/config/AdvGenerators/compressed.notworking deleted file mode 100644 index 3dcf6e5a..00000000 --- a/overrides/resources/config/AdvGenerators/compressed.notworking +++ /dev/null @@ -1,8 +0,0 @@ - carbon-value: I:overloaded:compressed_log DEFAULT - carbon-value: I:overloaded:compressed_log@1 DEFAULT - carbon-value: I:overloaded:compressed_log@2 DEFAULT - carbon-value: I:overloaded:compressed_log@3 DEFAULT - carbon-value: I:overloaded:compressed_coal_block DEFAULT - carbon-value: I:overloaded:compressed_coal_block@1 DEFAULT - carbon-value: I:overloaded:compressed_coal_block@2 DEFAULT - carbon-value: I:overloaded:compressed_coal_block@3 DEFAULT \ No newline at end of file diff --git a/overrides/resources/config/AdvGenerators/readme.txt b/overrides/resources/config/AdvGenerators/readme.txt deleted file mode 100644 index 455f4f25..00000000 --- a/overrides/resources/config/AdvGenerators/readme.txt +++ /dev/null @@ -1,2 +0,0 @@ -Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order -Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/overrides/resources/config/AppliedEnergistics2/AppliedEnergistics2.cfg b/overrides/resources/config/AppliedEnergistics2/AppliedEnergistics2.cfg deleted file mode 100644 index 1d0ed0b0..00000000 --- a/overrides/resources/config/AppliedEnergistics2/AppliedEnergistics2.cfg +++ /dev/null @@ -1,475 +0,0 @@ -# Configuration file - -automation { - I:formationPlaneEntityLimit=128 -} - - -battery { - I:chargedStaff=8000 - I:colorApplicator=20000 - I:entropyManipulator=200000 - I:matterCannon=200000 - I:portableCell=20000 - I:wirelessTerminal=1600000 -} - - -client { - # Possible Values: AE, EU, RF - S:PowerUnit=RF - - # Possible Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP - S:SEARCH_MODE=AUTOSEARCH_KEEP - - # Possible Values: YES, NO, UNDECIDED - S:SEARCH_TOOLTIPS=YES - - # Possible Values: TALL, FULL, SMALL - S:TERMINAL_STYLE=TALL - - # Controls buttons on Crafting Screen : Capped at 9 - I:craftAmtButton1=1 - - # Controls buttons on Crafting Screen : Capped at 99 - I:craftAmtButton2=16 - - # Controls buttons on Crafting Screen : Capped at 999 - I:craftAmtButton3=64 - - # Controls buttons on Crafting Screen : Capped at 9999 - I:craftAmtButton4=512 - B:disableColoredCableRecipesInJEI=true - B:enableEffects=true - - # Controls buttons on Level Emitter Screen : Capped at 9 - I:levelAmtButton1=1 - - # Controls buttons on Level Emitter Screen : Capped at 99 - I:levelAmtButton2=16 - - # Controls buttons on Level Emitter Screen : Capped at 999 - I:levelAmtButton3=64 - - # Controls buttons on Level Emitter Screen : Capped at 9999 - I:levelAmtButton4=512 - - # Controls buttons on Priority Screen : Capped at 9 - I:priorityAmtButton1=1 - - # Controls buttons on Priority Screen : Capped at 99 - I:priorityAmtButton2=16 - - # Controls buttons on Priority Screen : Capped at 999 - I:priorityAmtButton3=64 - - # Controls buttons on Priority Screen : Capped at 9999 - I:priorityAmtButton4=512 - B:useColoredCraftingStatus=true - B:useTerminalUseLargeFont=false -} - - -condenser { - I:MatterBalls=256 - I:Singularity=256000 -} - - -craftingcpu { - I:craftingCalculationTimePerTick=5 -} - - -features { - - world { - B:CertusOre=true - B:CertusQuartzWorldGen=true - B:ChargedCertusOre=true - B:Charger=true - B:ChestLoot=true - B:CrystalGrowthAccelerator=true - B:DecorativeLights=true - B:DecorativeQuartzBlocks=true - B:Flour=true - B:GrindStone=true - B:Inscriber=true - B:MeteoriteWorldGen=true - B:SkyStoneChests=true - B:SpawnPressesInMeteorites=true - B:TinyTNT=true - B:VillagerTrading=true - } - - toolsclassifications { - B:CertusQuartzTools=true - B:NetherQuartzTools=true - B:PoweredTools=true - } - - tools { - B:ChargedStaff=true - B:ColorApplicator=true - B:EntropyManipulator=true - B:MatterCannon=true - B:MeteoriteCompass=true - B:PaintBalls=true - B:QuartzAxe=true - B:QuartzHoe=true - B:QuartzKnife=true - B:QuartzPickaxe=true - B:QuartzSpade=true - B:QuartzSword=true - B:QuartzWrench=true - B:WirelessAccessTerminal=true - } - - networkfeatures { - B:Channels=true - B:PowerGen=true - B:QuantumNetworkBridge=true - B:Security=true - B:SpatialIO=true - } - - networkbuses { - B:AnnihilationPlane=true - B:CableAnchor=true - B:CraftingTerminal=true - B:ExportBus=true - B:FluidExportBus=true - B:FluidImportBus=true - B:FluidInterface=true - B:FluidStorageBus=true - B:FluidTerminal=true - B:FormationPlane=true - B:IdentityAnnihilationPlane=true - B:ImportBus=true - B:Interface=true - B:LevelEmitter=true - B:P2PTunnel=true - B:Panels=true - B:PartConversionMonitor=true - B:QuartzFiber=true - B:StorageBus=true - B:StorageMonitor=true - B:Terminal=true - B:ToggleBus=true - } - - portablecell { - B:PortableCell=true - } - - storage { - B:Condenser=true - B:IOPort=true - B:MEChest=true - B:MEDrive=true - B:StorageCells=true - } - - networktool { - B:MemoryCard=true - B:NetworkTool=true - } - - cables { - B:CoveredCables=true - B:GlassCables=true - B:SmartCables=true - } - - energy { - B:EnergyAcceptor=true - B:EnergyCells=true - } - - highercapacity { - B:DenseCables=true - B:DenseEnergyCells=true - } - - p2ptunnels { - B:P2PTunnelEU=true - B:P2PTunnelFE=true - B:P2PTunnelFluids=true - B:P2PTunnelItems=true - B:P2PTunnelLight=true - B:P2PTunnelME=true - B:P2PTunnelOpenComputers=true - B:P2PTunnelPressure=true - B:P2PTunnelRF=true - B:P2PTunnelRedstone=true - } - - blockfeatures { - B:MassCannonBlockDamage=true - B:TinyTNTBlockDamage=true - } - - facades { - B:Facades=true - } - - misc { - B:Achievements=true - B:CraftingLog=false - B:Creative=true - B:DebugLogging=false - B:GrinderLogging=false - B:IntegrationLogging=false - B:LightDetector=true - B:LogSecurityAudits=false - B:Logging=true - B:PacketLogging=false - B:UnsupportedDeveloperTools=false - B:UpdateLogging=false - B:WebsiteRecipes=false - } - - crafting { - B:EnableDisassemblyCrafting=true - B:EnableFacadeCrafting=true - B:InWorldFluix=true - B:InWorldPurification=true - B:InWorldSingularity=true - B:InterfaceTerminal=true - } - - rendering { - B:AlphaPass=true - } - - craftingfeatures { - B:CraftingCPU=true - - # Use CraftingManager to find an alternative recipe, after a pattern rejected an ingredient. Should be enabled to avoid issues, but can have a minor performance impact. - B:CraftingManagerFallback=true - B:MolecularAssembler=true - B:Patterns=true - } - - upgrades { - B:AdvancedCards=true - B:BasicCards=true - B:ViewCell=true - } - - materials { - B:Certus=true - B:Cores=true - B:CrystalSeeds=true - B:Dusts=true - B:Fluix=true - B:MatterBall=true - B:Nuggets=true - B:Presses=true - B:PrintedCircuits=true - B:Processors=true - B:PureCrystals=true - B:Silicon=true - } - - commands { - B:ChunkLoggerTrace=true - } - -} - - -general { - # Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game! - B:removeCrashingItemsOnLoad=true -} - - -########################################################################################################## -# grindstone -#--------------------------------------------------------------------------------------------------------# -# Creates recipe of the following pattern automatically: '1 oreTYPE => 2 dustTYPE' and '(1 ingotTYPE or 1 crystalTYPE or 1 gemTYPE) => 1 dustTYPE' -########################################################################################################## - -grindstone { - # Blacklists the exact oredict name from being handled by any recipe. - S:blacklist < - > - - # The list of types to handle. Specify without a prefix like ore or dust. - S:grinderOres < - Obsidian - Ender - EnderPearl - Coal - Iron - Gold - Charcoal - NetherQuartz - CertusQuartz - Wheat - Fluix - Copper - Tin - Silver - Lead - Bronze - Brass - Platinum - Nickel - Invar - Aluminium - Electrum - Osmium - Zinc - > - - # Chance to actually get an output with stacksize > 1. - D:oreDoublePercentage=90.0 -} - - -########################################################################################################## -# modintegration -#--------------------------------------------------------------------------------------------------------# -# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason. -########################################################################################################## - -modintegration { - S:CraftTweaker=AUTO - S:IndustrialCraft2=AUTO - S:InventoryTweaks=AUTO - S:JustEnoughItems=AUTO - S:Mekanism=ON - S:MineFactoryReloaded=AUTO - S:OpenComputers=AUTO - S:Railcraft=AUTO - S:RedstoneFluxPower-Items=AUTO - S:RedstoneFluxPower-Tiles=AUTO - S:Tesla=AUTO - S:TheOneProbe=ON - S:Waila=AUTO -} - - -########################################################################################################## -# orecamouflage -#--------------------------------------------------------------------------------------------------------# -# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes. -########################################################################################################## - -orecamouflage { - # OreDictionary Names: dustEnder,dustEnderPearl - B:ENDER_DUST=true - - # OreDictionary Names: dustWheat - B:FLOUR=false - - # OreDictionary Names: dustGold - B:GOLD_DUST=true - - # OreDictionary Names: dustIron - B:IRON_DUST=true - - # OreDictionary Names: dustNetherQuartz - B:NETHER_QUARTZ_DUST=true - - # OreDictionary Names: itemSilicon - B:SILICON=false - - # OreDictionary Names: gearWood - B:WOODEN_GEAR=true -} - - -powerratios { - D:ForgeEnergy=0.5 - D:IC2=2.0 - D:UsageMultiplier=1.0 -} - - -spatialio { - D:spatialPowerExponent=1.35 - D:spatialPowerMultiplier=1250.0 - I:storageBiomeID=-1 - I:storageDimensionID=2 - I:storageProviderID=-11 -} - - -########################################################################################################## -# tickrates -#--------------------------------------------------------------------------------------------------------# -# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested. -########################################################################################################## - -tickrates { - I:AnnihilationPlane.max=120 - I:AnnihilationPlane.min=2 - I:Charger.max=120 - I:Charger.min=10 - I:ExportBus.max=60 - I:ExportBus.min=5 - I:FluidExportBus.max=60 - I:FluidExportBus.min=5 - I:FluidImportBus.max=40 - I:FluidImportBus.min=5 - I:FluidStorageBus.max=60 - I:FluidStorageBus.min=5 - I:IOPort.max=5 - I:IOPort.min=1 - I:ImportBus.max=40 - I:ImportBus.min=5 - I:Inscriber.max=1 - I:Inscriber.min=1 - I:Interface.max=120 - I:Interface.min=5 - I:ItemTunnel.max=60 - I:ItemTunnel.min=5 - I:LightTunnel.max=120 - I:LightTunnel.min=5 - I:METunnel.max=20 - I:METunnel.min=5 - I:OpenComputersTunnel.max=5 - I:OpenComputersTunnel.min=1 - I:PressureTunnel.max=120 - I:PressureTunnel.min=1 - I:StorageBus.max=60 - I:StorageBus.min=5 - I:VibrationChamber.max=40 - I:VibrationChamber.min=10 -} - - -########################################################################################################## -# wireless -#--------------------------------------------------------------------------------------------------------# -# Range= wirelessBaseRange + wirelessBoosterRangeMultiplier * Math.pow( boosters, wirelessBoosterExp ) -# PowerDrain= wirelessBaseCost + wirelessCostMultiplier * Math.pow( boosters, 1 + boosters / wirelessHighWirelessCount ) -########################################################################################################## - -wireless { - D:wirelessBaseCost=8.0 - D:wirelessBaseRange=16.0 - D:wirelessBoosterExp=1.5 - D:wirelessBoosterRangeMultiplier=1.0 - D:wirelessCostMultiplier=1.0 - D:wirelessTerminalDrainMultiplier=1.0 -} - - -worldgen { - D:meteoriteClusterChance=0.1 - I:meteoriteDimensionWhitelist < - 0 - -6 - > - I:meteoriteMaximumSpawnHeight=180 - I:minMeteoriteDistance=707 - I:quartzOresClusterAmount=15 - I:quartzOresPerCluster=4 - D:spawnChargedChance=0.07999998331069946 -} - - diff --git a/overrides/resources/config/AppliedEnergistics2/CustomRecipes.cfg b/overrides/resources/config/AppliedEnergistics2/CustomRecipes.cfg deleted file mode 100644 index 17470a49..00000000 --- a/overrides/resources/config/AppliedEnergistics2/CustomRecipes.cfg +++ /dev/null @@ -1,25 +0,0 @@ -# Configuration file - -cache { - S:digest=46d41ce3025056483358404aabd22c3b - - # Caching can save processing time, if there are a lot of items. [default: true] - B:enableCache=true -} - - -general { - # Will output more detailed information into the CSV like corresponding items [default: false] - B:enableAdditionalInfo=false - - # If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false] - B:enableForceRefresh=false - - # If true, the custom recipes are enabled. Acts as a master switch. [default: true] - B:enabled=true - - # If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true] - B:exportItemNames=true -} - - diff --git a/overrides/resources/config/AppliedEnergistics2/Facades.cfg b/overrides/resources/config/AppliedEnergistics2/Facades.cfg deleted file mode 100644 index 36e22055..00000000 --- a/overrides/resources/config/AppliedEnergistics2/Facades.cfg +++ /dev/null @@ -1,16248 +0,0 @@ -# Configuration file - -abyssalcraft { - B:abybrick=true - B:abybrick.1=true - B:abybrick.2=true - B:abybutton=false - B:abycopore=true - B:abycorore=true - B:abydiaore=true - B:abydreadbrick=true - B:abydreadbrick.1=true - B:abydreadbrick.2=true - B:abydreadbrickfence=false - B:abydreadbrickslab1=false - B:abydreadbrickslab2=true - B:abydreadbrickstairs=false - B:abydreadore=true - B:abyfence=false - B:abygolore=true - B:abyiroore=true - B:abylcorore=true - B:abynitore=true - B:abyore=true - B:abypcorore=true - B:abyportal=false - B:abypplate=false - B:abyslab1=false - B:abyslab2=true - B:abyssalcobblestoneslab1=false - B:abyssalcobblestoneslab2=true - B:abyssalcobblestonestairs=false - B:abyssalcobblestonewall=false - B:abyssalnitecobblestoneslab1=false - B:abyssalnitecobblestoneslab2=true - B:abyssalnitecobblestonestairs=false - B:abyssalnitecobblestonewall=false - B:abyssalsand=false - B:abyssalsandglass=true - B:abystairs=false - B:abytinore=true - B:altar=false - B:antiwater=false - B:calcifiedstone=true - B:chagarothspawner=false - B:cobblestone=true - B:cobblestone.1=true - B:cobblestone.2=true - B:cobblestone.3=true - B:cobblestone.4=true - B:coraliumcobblestoneslab1=false - B:coraliumcobblestoneslab2=true - B:coraliumcobblestonestairs=false - B:coraliumcobblestonewall=false - B:coraliumfire=false - B:coraliumore=true - B:coraliumstone=true - B:crate=false - B:crystalcluster=false - B:crystalcluster.1=false - B:crystalcluster.10=false - B:crystalcluster.11=false - B:crystalcluster.12=false - B:crystalcluster.13=false - B:crystalcluster.14=false - B:crystalcluster.15=false - B:crystalcluster.2=false - B:crystalcluster.3=false - B:crystalcluster.4=false - B:crystalcluster.5=false - B:crystalcluster.6=false - B:crystalcluster.7=false - B:crystalcluster.8=false - B:crystalcluster.9=false - B:crystalcluster2=false - B:crystalcluster2.1=false - B:crystalcluster2.10=false - B:crystalcluster2.11=false - B:crystalcluster2.2=false - B:crystalcluster2.3=false - B:crystalcluster2.4=false - B:crystalcluster2.5=false - B:crystalcluster2.6=false - B:crystalcluster2.7=false - B:crystalcluster2.8=false - B:crystalcluster2.9=false - B:crystallizer=false - B:crystallizeron=false - B:cstonebrick=true - B:cstonebrick.1=true - B:cstonebrick.2=true - B:cstonebrickfence=false - B:cstonebrickslab1=false - B:cstonebrickslab2=true - B:cstonebrickstairs=false - B:cstonebutton=false - B:cstonepplate=false - B:cwater=false - B:darkbrickslab1=false - B:darkbrickslab2=true - B:darkcobbleslab1=false - B:darkcobbleslab2=true - B:darkethaxiumbrick=true - B:darkethaxiumbrick.1=true - B:darkethaxiumbrick.2=true - B:darkethaxiumbrickfence=false - B:darkethaxiumbrickslab1=false - B:darkethaxiumbrickslab2=true - B:darkethaxiumbrickstairs=false - B:darkethaxiumpillar=true - B:darkstonebrick=true - B:darkstonebrick.1=true - B:darkstonebrick.2=true - B:darkstoneslab1=false - B:darkstoneslab2=true - B:dbstairs=false - B:dcstairs=false - B:decorativestatue=false - B:decorativestatue.1=false - B:decorativestatue.2=false - B:decorativestatue.3=false - B:decorativestatue.4=false - B:decorativestatue.5=false - B:decorativestatue.6=false - B:dghead=false - B:dltbutton=false - B:dltfence=false - B:dltleaves=false - B:dltlog=true - B:dltplank=true - B:dltpplate=false - B:dltsapling=false - B:dltslab1=false - B:dltslab2=true - B:dltstairs=false - B:dreadaltarbottom=false - B:dreadaltartop=false - B:dreadbrick=true - B:dreadbrick.1=true - B:dreadbrick.2=true - B:dreadbrickfence=false - B:dreadbrickslab1=false - B:dreadbrickslab2=true - B:dreadbrickstairs=false - B:dreadfire=false - B:dreadgrass=false - B:dreadguardspawner=false - B:dreadlandsdirt=true - B:dreadleaves=false - B:dreadlog=true - B:dreadore=true - B:dreadplanks=true - B:dreadportal=false - B:dreadsapling=false - B:dreadstonecobblestoneslab1=false - B:dreadstonecobblestoneslab2=true - B:dreadstonecobblestonestairs=false - B:dreadstonecobblestonewall=false - B:drtfence=false - B:dsbfence=false - B:dsbutton=false - B:dscwall=false - B:dsglow=true - B:dspplate=false - B:energycollector=false - B:energycontainer=false - B:energydepositioner=false - B:energypedestal=false - B:energyrelay=false - B:engraver=false - B:engraveron=false - B:ethaxiumbrick=true - B:ethaxiumbrick.1=true - B:ethaxiumbrick.2=true - B:ethaxiumbrickslab1=false - B:ethaxiumbrickslab2=true - B:ethaxiumbrickstairs=false - B:ethaxiumfence=false - B:ethaxiumpillar=true - B:fire=false - B:fusedabyssalsand=true - B:gatekeeperminionspawner=false - B:ingotblock=true - B:ingotblock.1=true - B:ingotblock.2=true - B:ingotblock.3=true - B:jzaharspawner=false - B:luminousthistle=false - B:materializer=false - B:monolithpillar=false - B:nitreore=true - B:odb=false - B:odbcore=false - B:ohead=false - B:omotholfire=false - B:omotholportal=false - B:phead=false - B:psdl=false - B:rendingpedestal=false - B:ritualaltar=false - B:ritualaltar.1=false - B:ritualaltar.2=false - B:ritualaltar.3=false - B:ritualaltar.4=false - B:ritualaltar.5=false - B:ritualaltar.6=false - B:ritualaltar.7=false - B:ritualpedestal=false - B:ritualpedestal.1=false - B:ritualpedestal.2=false - B:ritualpedestal.3=false - B:ritualpedestal.4=false - B:ritualpedestal.5=false - B:ritualpedestal.6=false - B:ritualpedestal.7=false - B:sacrificialaltar=false - B:shoggothbiomass=false - B:shoggothblock=false - B:solidlava=true - B:statetransformer=false - B:statue=false - B:statue.1=false - B:statue.2=false - B:statue.3=false - B:statue.4=false - B:statue.5=false - B:statue.6=false - B:stone=false - B:stone.1=false - B:stone.2=false - B:stone.3=false - B:stone.4=false - B:stone.5=false - B:stone.6=false - B:stone.7=false - B:tieredenergycollector=false - B:tieredenergycollector.1=false - B:tieredenergycollector.2=false - B:tieredenergycollector.3=false - B:tieredenergycontainer=false - B:tieredenergycontainer.1=false - B:tieredenergycontainer.2=false - B:tieredenergycontainer.3=false - B:tieredenergypedestal=false - B:tieredenergypedestal.1=false - B:tieredenergypedestal.2=false - B:tieredenergypedestal.3=false - B:tieredenergyrelay=false - B:tieredenergyrelay.1=false - B:tieredenergyrelay.2=false - B:tieredenergyrelay.3=false - B:tieredsacrificialaltar=false - B:tieredsacrificialaltar.1=false - B:tieredsacrificialaltar.2=false - B:tieredsacrificialaltar.3=false - B:transmutator=false - B:transmutatoron=false - B:wastelandsthorn=false - B:whead=false -} - - -acintegration { - B:moltenabyssalnite=false - B:moltencoralium=false - B:moltendreadium=false -} - - -actuallyadditions { - B:blockatomicreconstructor=false - B:blockbatterybox=false - B:blockbioreactor=false - B:blockblacklotus=false - B:blockbreaker=false - B:blockcanola=false - B:blockcanolaoil=false - B:blockcanolapress=false - B:blockchiseledquartzslab=false - B:blockchiseledquartzstair=false - B:blockchiseledquartzwall=false - B:blockcoalgenerator=false - B:blockcoffee=false - B:blockcoffeemachine=false - B:blockcoloredlamp=true - B:blockcoloredlamp.1=true - B:blockcoloredlamp.10=true - B:blockcoloredlamp.11=true - B:blockcoloredlamp.12=true - B:blockcoloredlamp.13=true - B:blockcoloredlamp.14=true - B:blockcoloredlamp.15=true - B:blockcoloredlamp.2=true - B:blockcoloredlamp.3=true - B:blockcoloredlamp.4=true - B:blockcoloredlamp.5=true - B:blockcoloredlamp.6=true - B:blockcoloredlamp.7=true - B:blockcoloredlamp.8=true - B:blockcoloredlamp.9=true - B:blockcoloredlampon=true - B:blockcoloredlampon.1=true - B:blockcoloredlampon.10=true - B:blockcoloredlampon.11=true - B:blockcoloredlampon.12=true - B:blockcoloredlampon.13=true - B:blockcoloredlampon.14=true - B:blockcoloredlampon.15=true - B:blockcoloredlampon.2=true - B:blockcoloredlampon.3=true - B:blockcoloredlampon.4=true - B:blockcoloredlampon.5=true - B:blockcoloredlampon.6=true - B:blockcoloredlampon.7=true - B:blockcoloredlampon.8=true - B:blockcoloredlampon.9=true - B:blockcompost=false - B:blockcrystal=true - B:blockcrystal.1=true - B:blockcrystal.2=true - B:blockcrystal.3=true - B:blockcrystal.4=true - B:blockcrystal.5=true - B:blockcrystalclustercoal=false - B:blockcrystalclusterdiamond=false - B:blockcrystalclusteremerald=false - B:blockcrystalclusteriron=false - B:blockcrystalclusterlapis=false - B:blockcrystalclusterredstone=false - B:blockcrystalempowered=true - B:blockcrystalempowered.1=true - B:blockcrystalempowered.2=true - B:blockcrystalempowered.3=true - B:blockcrystalempowered.4=true - B:blockcrystalempowered.5=true - B:blockcrystaloil=false - B:blockdirectionalbreaker=false - B:blockdisplaystand=false - B:blockdropper=false - B:blockempoweredoil=false - B:blockempowerer=false - B:blockenergizer=false - B:blockenervator=false - B:blockfarmer=false - B:blockfeeder=false - B:blockfermentingbarrel=false - B:blockfireworkbox=false - B:blockfishingnet=false - B:blockflax=false - B:blockfluidcollector=false - B:blockfluidplacer=false - B:blockfurnacedouble=false - B:blockfurnacesolar=false - B:blockgiantchest=false - B:blockgiantchestlarge=false - B:blockgiantchestmedium=false - B:blockgreenhouseglass=false - B:blockgrinder=false - B:blockgrinderdouble=false - B:blockheatcollector=false - B:blockinputter=false - B:blockinputteradvanced=false - B:blockitemrepairer=false - B:blockitemviewer=false - B:blockitemviewerhopping=false - B:blocklamppowerer=true - B:blocklaserrelay=false - B:blocklaserrelayadvanced=false - B:blocklaserrelayextreme=false - B:blocklaserrelayfluids=false - B:blocklaserrelayitem=false - B:blocklaserrelayitemwhitelist=false - B:blocklavafactorycontroller=false - B:blockleafgenerator=false - B:blockminer=false - B:blockmisc=true - B:blockmisc.1=true - B:blockmisc.2=true - B:blockmisc.3=true - B:blockmisc.4=true - B:blockmisc.5=true - B:blockmisc.6=true - B:blockmisc.7=true - B:blockmisc.8=true - B:blockmisc.9=true - B:blockoilgenerator=false - B:blockphantombooster=false - B:blockphantombreaker=false - B:blockphantomenergyface=false - B:blockphantomface=false - B:blockphantomliquiface=false - B:blockphantomplacer=false - B:blockphantomredstoneface=false - B:blockpillarquartzslab=false - B:blockpillarquartzstair=false - B:blockpillarquartzwall=false - B:blockplacer=false - B:blockplayerinterface=false - B:blockquartzslab=false - B:blockquartzstair=false - B:blockquartzwall=false - B:blockrangedcollector=false - B:blockrefinedcanolaoil=false - B:blockrice=false - B:blockshocksuppressor=false - B:blocksmileycloud=false - B:blocktestifibucksgreenfence=false - B:blocktestifibucksgreenslab=false - B:blocktestifibucksgreenstairs=false - B:blocktestifibucksgreenwall=true - B:blocktestifibuckswhitefence=false - B:blocktestifibuckswhiteslab=false - B:blocktestifibuckswhitestairs=false - B:blocktestifibuckswhitewall=true - B:blocktinytorch=false - B:blocktreasurechest=false - B:blockwild=false - B:blockwild.1=false - B:blockwild.2=false - B:blockwild.3=false - B:blockxpsolidifier=false -} - - -advancedrocketry { - B:advrocketmotor=true - B:airlockdoor=false - B:alienleaves=false - B:aliensapling=false - B:alienwood=true - B:altitudecontroller=false - B:arcfurnace=false - B:astrobed=false - B:beacon=false - B:biomescanner=false - B:blastbrick=true - B:blocklens=true - B:charcoallog=true - B:chemicalreactor=false - B:circlelight=true - B:concrete=true - B:crystal=false - B:crystal.1=false - B:crystal.2=false - B:crystal.3=false - B:crystal.4=false - B:crystal.5=false - B:crystallizer=false - B:cuttingmachine=false - B:datapipe=false - B:deployablerocketbuilder=false - B:drill=true - B:electricmushroom=false - B:electrolyser=false - B:energypipe=false - B:forcefield=false - B:forcefieldprojector=false - B:fuelingstation=false - B:fueltank=true - B:geode=true - B:gravitycontroller=false - B:gravitymachine=false - B:guidancecomputer=false - B:hotturf=true - B:hydrogenfluid=false - B:intake=true - B:iquartzcrucible=false - B:landingpad=false - B:lathe=false - B:launchpad=true - B:lightsource=false - B:liquidpipe=false - B:liquidtank=false - B:loader=false - B:loader.1=false - B:loader.2=false - B:loader.3=false - B:loader.4=false - B:loader.5=false - B:loader.6=false - B:metal0=true - B:metal0.1=true - B:microwavereciever=false - B:monitoringstation=false - B:moonturf=true - B:moonturfdark=true - B:nitrogenfluid=false - B:observatory=false - B:orientationcontroller=false - B:oxygencharger=false - B:oxygendetection=false - B:oxygenfluid=false - B:oxygenscrubber=false - B:oxygenvent=false - B:pipesealer=false - B:planetanalyser=false - B:planetholoselector=false - B:planetselector=false - B:planks=true - B:platepress=false - B:precisionassemblingmachine=false - B:railgun=false - B:rocketbuilder=false - B:rocketfuel=false - B:rocketmotor=true - B:rollingmachine=false - B:satellitebuilder=false - B:satellitecontrolcenter=false - B:sawblade=true - B:seat=false - B:solargenerator=false - B:solarpanel=true - B:spaceelevatorcontroller=false - B:spacelaser=false - B:stationbuilder=false - B:stationmarker=false - B:structuretower=true - B:suitworkstation=false - B:terraformer=false - B:thermitetorch=false - B:unlittorch=false - B:vitrifiedsand=true - B:warpcore=false - B:warpmonitor=false - B:wirelesstransciever=false -} - - -advgenerators { - B:control=false - B:efficiencyupgradetier1=false - B:efficiencyupgradetier2=false - B:euoutputev=false - B:euoutputhv=false - B:euoutputiv=false - B:euoutputlv=false - B:euoutputmv=false - B:exchangercontroller=false - B:fluidinput=false - B:fluidoutputselect=false - B:forgeoutput=false - B:fueltank=false - B:gasinput=false - B:generatorsdataport=false - B:heatexchanger=false - B:heatingchamber=false - B:iteminput=false - B:itemoutput=false - B:mixingchamber=false - B:powercapacitoradvanced=false - B:powercapacitordense=false - B:powercapacitorredstone=false - B:pressureinput=false - B:pressureoutputselect=false - B:rfoutput=false - B:sensor=false - B:steam=false - B:steamturbinecontroller=false - B:syngas=false - B:syngascontroller=false - B:turbineadvalloy=false - B:turbinebronze=false - B:turbinecontroller=false - B:turbineenderium=false - B:turbinegold=false - B:turbineiron=false - B:turbinemanyullyn=false - B:turbinesteel=false -} - - -ae2stuff { - B:encoder=false - B:grower=false - B:inscriber=false - B:wireless=false -} - - -appliedenergistics2 { - B:cellworkbench=false - B:chargedquartzore=false - B:charger=false - B:chest=false - B:chiseledquartzblock=true - B:chiseledquartzslab=false - B:chiseledquartzstairs=false - B:condenser=false - B:controller=false - B:craftingaccelerator=false - B:craftingmonitor=false - B:craftingstorage16k=false - B:craftingstorage1k=false - B:craftingstorage4k=false - B:craftingstorage64k=false - B:craftingunit=false - B:crank=false - B:creativeenergycell=false - B:denseenergycell=false - B:drive=false - B:energyacceptor=false - B:energycell=false - B:fluixblock=true - B:fluixslab=false - B:fluixstairs=false - B:grindstone=false - B:inscriber=false - B:interface=false - B:ioport=false - B:lightdetector=false - B:molecularassembler=false - B:quantumlink=false - B:quantumring=false - B:quartzblock=true - B:quartzfixture=false - B:quartzglass=false - B:quartzgrowthaccelerator=false - B:quartzore=false - B:quartzpillar=true - B:quartzpillarslab=false - B:quartzpillarstairs=false - B:quartzslab=false - B:quartzstairs=false - B:quartzvibrantglass=false - B:securitystation=false - B:skycompass=false - B:skystoneblock=true - B:skystonebrick=true - B:skystonebrickslab=false - B:skystonebrickstairs=false - B:skystonechest=false - B:skystoneslab=false - B:skystonesmallbrick=true - B:skystonesmallbrickslab=false - B:skystonesmallbrickstairs=false - B:skystonestairs=false - B:smoothskystoneblock=true - B:smoothskystonechest=false - B:smoothskystoneslab=false - B:smoothskystonestairs=false - B:spatialioport=false - B:spatialpylon=false - B:tinytnt=false - B:vibrationchamber=false - B:wirelessaccesspoint=false -} - - -aroma1997sdimension { - B:miningore=true - B:miningore.1=true - B:portalframe=true -} - - -astralsorcery { - B:blockaltar=false - B:blockaltar.1=false - B:blockaltar.2=false - B:blockaltar.3=false - B:blockattunementaltar=false - B:blockattunementrelay=false - B:blockblackmarble=true - B:blockblackmarble.1=true - B:blockblackmarble.2=false - B:blockblackmarble.3=true - B:blockblackmarble.4=true - B:blockblackmarble.5=true - B:blockblackmarble.6=true - B:blockbore=false - B:blockborehead=false - B:blockborehead.1=false - B:blockcelestialcrystals=false - B:blockcelestialcrystals.1=false - B:blockcelestialcrystals.2=false - B:blockcelestialcrystals.3=false - B:blockcelestialcrystals.4=false - B:blockcelestialgateway=false - B:blockchalice=false - B:blockcustomflower=false - B:blockcustomore=true - B:blockcustomore.1=true - B:blockcustomsandore=true - B:blockfaketree=false - B:blockinfusedwood=true - B:blockinfusedwood.1=true - B:blockinfusedwood.2=false - B:blockinfusedwood.3=true - B:blockinfusedwood.4=true - B:blockinfusedwood.5=true - B:blockinfusedwood.6=true - B:blockmachine=false - B:blockmachine.1=false - B:blockmapdrawingtable=false - B:blockmarble=true - B:blockmarble.1=true - B:blockmarble.2=false - B:blockmarble.3=true - B:blockmarble.4=true - B:blockmarble.5=true - B:blockmarble.6=true - B:blockmarbleslab=false - B:blockmarblestairs=false - B:blockobservatory=false - B:blockrituallink=false - B:blockritualpedestal=false - B:blockstarlightinfuser=false - B:blockstructural=false - B:blocktranslucentblock=false - B:blocktreebeacon=false - B:blockwell=false - B:blockworldilluminator=false -} - - -bibliocraft { - B:armorstand=false - B:armorstand.1=false - B:armorstand.2=false - B:armorstand.3=false - B:armorstand.4=false - B:armorstand.5=false - B:armorstand.6=false - B:bell=false - B:bookcase=false - B:bookcase.1=false - B:bookcase.2=false - B:bookcase.3=false - B:bookcase.4=false - B:bookcase.5=false - B:bookcase.6=false - B:bookcasecreative=false - B:bookcasecreative.1=false - B:bookcasecreative.2=false - B:bookcasecreative.3=false - B:bookcasecreative.4=false - B:bookcasecreative.5=false - B:bookcasecreative.6=false - B:case=false - B:case.1=false - B:case.2=false - B:case.3=false - B:case.4=false - B:case.5=false - B:case.6=false - B:clipboard=false - B:clock=false - B:clock.1=false - B:clock.2=false - B:clock.3=false - B:clock.4=false - B:clock.5=false - B:clock.6=false - B:cookiejar=false - B:desk=false - B:desk.1=false - B:desk.2=false - B:desk.3=false - B:desk.4=false - B:desk.5=false - B:desk.6=false - B:dinnerplate=false - B:discrack=false - B:fancysign=false - B:fancysign.1=false - B:fancysign.2=false - B:fancysign.3=false - B:fancysign.4=false - B:fancysign.5=false - B:fancysign.6=false - B:fancyworkbench=false - B:fancyworkbench.1=false - B:fancyworkbench.2=false - B:fancyworkbench.3=false - B:fancyworkbench.4=false - B:fancyworkbench.5=false - B:fancyworkbench.6=false - B:framedchest=false - B:framedchest.1=false - B:framedchest.2=false - B:framedchest.3=false - B:framedchest.4=false - B:framedchest.5=false - B:framedchest.6=false - B:furniturepaneler=false - B:furniturepaneler.1=false - B:furniturepaneler.2=false - B:furniturepaneler.3=false - B:furniturepaneler.4=false - B:furniturepaneler.5=false - B:furniturepaneler.6=false - B:label=false - B:label.1=false - B:label.2=false - B:label.3=false - B:label.4=false - B:label.5=false - B:label.6=false - B:lampgold=false - B:lampgold.1=false - B:lampgold.10=false - B:lampgold.11=false - B:lampgold.12=false - B:lampgold.13=false - B:lampgold.14=false - B:lampgold.15=false - B:lampgold.2=false - B:lampgold.3=false - B:lampgold.4=false - B:lampgold.5=false - B:lampgold.6=false - B:lampgold.7=false - B:lampgold.8=false - B:lampgold.9=false - B:lampiron=false - B:lampiron.1=false - B:lampiron.10=false - B:lampiron.11=false - B:lampiron.12=false - B:lampiron.13=false - B:lampiron.14=false - B:lampiron.15=false - B:lampiron.2=false - B:lampiron.3=false - B:lampiron.4=false - B:lampiron.5=false - B:lampiron.6=false - B:lampiron.7=false - B:lampiron.8=false - B:lampiron.9=false - B:lanterngold=false - B:lanterngold.1=false - B:lanterngold.10=false - B:lanterngold.11=false - B:lanterngold.12=false - B:lanterngold.13=false - B:lanterngold.14=false - B:lanterngold.15=false - B:lanterngold.2=false - B:lanterngold.3=false - B:lanterngold.4=false - B:lanterngold.5=false - B:lanterngold.6=false - B:lanterngold.7=false - B:lanterngold.8=false - B:lanterngold.9=false - B:lanterniron=false - B:lanterniron.1=false - B:lanterniron.10=false - B:lanterniron.11=false - B:lanterniron.12=false - B:lanterniron.13=false - B:lanterniron.14=false - B:lanterniron.15=false - B:lanterniron.2=false - B:lanterniron.3=false - B:lanterniron.4=false - B:lanterniron.5=false - B:lanterniron.6=false - B:lanterniron.7=false - B:lanterniron.8=false - B:lanterniron.9=false - B:mapframe=false - B:mapframe.1=false - B:mapframe.2=false - B:mapframe.3=false - B:mapframe.4=false - B:mapframe.5=false - B:mapframe.6=false - B:markerpole=false - B:paintingframeborderless=false - B:paintingframeborderless.1=false - B:paintingframeborderless.2=false - B:paintingframeborderless.3=false - B:paintingframeborderless.4=false - B:paintingframeborderless.5=false - B:paintingframeborderless.6=false - B:paintingframefancy=false - B:paintingframefancy.1=false - B:paintingframefancy.2=false - B:paintingframefancy.3=false - B:paintingframefancy.4=false - B:paintingframefancy.5=false - B:paintingframefancy.6=false - B:paintingframeflat=false - B:paintingframeflat.1=false - B:paintingframeflat.2=false - B:paintingframeflat.3=false - B:paintingframeflat.4=false - B:paintingframeflat.5=false - B:paintingframeflat.6=false - B:paintingframemiddle=false - B:paintingframemiddle.1=false - B:paintingframemiddle.2=false - B:paintingframemiddle.3=false - B:paintingframemiddle.4=false - B:paintingframemiddle.5=false - B:paintingframemiddle.6=false - B:paintingframesimple=false - B:paintingframesimple.1=false - B:paintingframesimple.2=false - B:paintingframesimple.3=false - B:paintingframesimple.4=false - B:paintingframesimple.5=false - B:paintingframesimple.6=false - B:paintingpress=false - B:potionshelf=false - B:potionshelf.1=false - B:potionshelf.2=false - B:potionshelf.3=false - B:potionshelf.4=false - B:potionshelf.5=false - B:potionshelf.6=false - B:printingpress=false - B:seat=false - B:seat.1=false - B:seat.2=false - B:seat.3=false - B:seat.4=false - B:seat.5=false - B:seat.6=false - B:shelf=false - B:shelf.1=false - B:shelf.2=false - B:shelf.3=false - B:shelf.4=false - B:shelf.5=false - B:shelf.6=false - B:swordpedestal=false - B:swordpedestal.1=false - B:swordpedestal.10=false - B:swordpedestal.11=false - B:swordpedestal.12=false - B:swordpedestal.13=false - B:swordpedestal.14=false - B:swordpedestal.15=false - B:swordpedestal.2=false - B:swordpedestal.3=false - B:swordpedestal.4=false - B:swordpedestal.5=false - B:swordpedestal.6=false - B:swordpedestal.7=false - B:swordpedestal.8=false - B:swordpedestal.9=false - B:table=false - B:table.1=false - B:table.2=false - B:table.3=false - B:table.4=false - B:table.5=false - B:table.6=false - B:toolrack=false - B:toolrack.1=false - B:toolrack.2=false - B:toolrack.3=false - B:toolrack.4=false - B:toolrack.5=false - B:toolrack.6=false - B:typesettingtable=false - B:typewriter=false - B:typewriter.1=false - B:typewriter.10=false - B:typewriter.11=false - B:typewriter.12=false - B:typewriter.13=false - B:typewriter.14=false - B:typewriter.15=false - B:typewriter.2=false - B:typewriter.3=false - B:typewriter.4=false - B:typewriter.5=false - B:typewriter.6=false - B:typewriter.7=false - B:typewriter.8=false - B:typewriter.9=false -} - - -bigreactors { - B:blockmetals=true - B:blockmetals.1=true - B:blockmetals.2=true - B:blockmetals.3=true - B:blockmetals.4=true - B:blockmetals.5=true - B:brore=true - B:brore.1=true - B:brore.2=true - B:reactoraccessport=false - B:reactorcasing=false - B:reactorcomputerport=false - B:reactorcontroller=false - B:reactorcontrolrod=false - B:reactorcoolantport=false - B:reactorcreativecoolantport=false - B:reactorfuelrod=false - B:reactorglass=false - B:reactorpowertaprf=false - B:reactorpowertaptesla=false - B:reactorrednetport=false - B:reactorredstoneport=false - B:turbinebearing=false - B:turbinecomputerport=false - B:turbinecontroller=false - B:turbinecreativesteamgenerator=false - B:turbinefluidport=false - B:turbineglass=false - B:turbinehousing=false - B:turbinepowertaprf=false - B:turbinepowertaptesla=false - B:turbinerotorblade=false - B:turbinerotorshaft=false -} - - -binniecore { - B:storage=false - B:storage.1=false - B:storage.2=false - B:storage.3=false - B:storage.4=false - B:storage.5=false -} - - -biomesoplenty { - B:ashblock=true - B:bamboo=false - B:bamboothatching=true - B:biomeblock=false - B:bluefire=false - B:brambleplant=false - B:cherryfence=false - B:cherryfencegate=false - B:cherrystairs=false - B:coral=false - B:crystal=false - B:dirt=false - B:doubleplant=false - B:doubleplant.2=false - B:doubleplant.3=false - B:driedsand=true - B:ebonyfence=false - B:ebonyfencegate=false - B:ebonystairs=false - B:etherealfence=false - B:etherealfencegate=false - B:etherealstairs=false - B:eucalyptusfence=false - B:eucalyptusfencegate=false - B:eucalyptusstairs=false - B:farmland0=false - B:farmland1=false - B:firfence=false - B:firfencegate=false - B:firstairs=false - B:flesh=true - B:flower0=false - B:flower1=false - B:flowervine=false - B:gemblock=true - B:gemore=true - B:grass=false - B:grasspath=false - B:hardice=true - B:hellbarkfence=false - B:hellbarkfencegate=false - B:hellbarkstairs=false - B:hive=true - B:honeyblock=false - B:ivy=false - B:jacarandafence=false - B:jacarandafencegate=false - B:jacarandastairs=false - B:magicfence=false - B:magicfencegate=false - B:magicstairs=false - B:mahoganyfence=false - B:mahoganyfencegate=false - B:mahoganystairs=false - B:mangrovefence=false - B:mangrovefencegate=false - B:mangrovestairs=false - B:mud=true - B:mudbrickblock=true - B:mudbrickstairs=false - B:mushroom=false - B:otherslab=false - B:otherslab.1=false - B:palmfence=false - B:palmfencegate=false - B:palmstairs=false - B:pinefence=false - B:pinefencegate=false - B:pinestairs=false - B:planks0=true - B:plant0=false - B:plant1=false - B:redwoodfence=false - B:redwoodfencegate=false - B:redwoodstairs=false - B:sacredoakfence=false - B:sacredoakfencegate=false - B:sacredoakstairs=false - B:sapling0=false - B:sapling1=false - B:sapling2=false - B:seaweed=false - B:terrarium=false - B:treemoss=false - B:umbranfence=false - B:umbranfencegate=false - B:umbranstairs=false - B:waterlily=false - B:whitesand=true - B:whitesandstone=true - B:whitesandstonestairs=false - B:willowfence=false - B:willowfencegate=false - B:willowstairs=false - B:willowvine=false - B:woodslab0=false - B:woodslab0.1=false - B:woodslab0.2=false - B:woodslab0.3=false - B:woodslab0.4=false - B:woodslab0.5=false - B:woodslab0.6=false - B:woodslab0.7=false - B:woodslab1=false - B:woodslab1.1=false - B:woodslab1.2=false - B:woodslab1.3=false - B:woodslab1.4=false - B:woodslab1.5=false - B:woodslab1.6=false - B:woodslab1.7=false -} - - -blockcraftery { - B:editableblock=false - B:editableinnercorner=false - B:editableoutercorner=false - B:editableslab=false - B:editableslant=false - B:editablestairs=false - B:editablewall=false -} - - -bloodmagic { - B:alchemytable=false - B:altar=false - B:bloodrune=true - B:bloodrune.1=true - B:bloodrune.10=true - B:bloodrune.2=true - B:bloodrune.3=true - B:bloodrune.4=true - B:bloodrune.5=true - B:bloodrune.6=true - B:bloodrune.7=true - B:bloodrune.8=true - B:bloodrune.9=true - B:bloodtank=false - B:bloodtank.1=false - B:bloodtank.10=false - B:bloodtank.11=false - B:bloodtank.12=false - B:bloodtank.13=false - B:bloodtank.14=false - B:bloodtank.2=false - B:bloodtank.3=false - B:bloodtank.4=false - B:bloodtank.5=false - B:bloodtank.6=false - B:bloodtank.7=false - B:bloodtank.8=false - B:bloodtank.9=false - B:decorativebrick=true - B:decorativebrick.1=true - B:decorativebrick.2=true - B:decorativebrick.3=true - B:demonbrick1=true - B:demonbrick1.1=true - B:demonbrick1.2=true - B:demonbrick1.3=true - B:demonbrick1.4=true - B:demonbrick2=true - B:demonbrick2.1=true - B:demonbrick2.10=true - B:demonbrick2.11=true - B:demonbrick2.12=true - B:demonbrick2.13=true - B:demonbrick2.14=true - B:demonbrick2.2=true - B:demonbrick2.3=true - B:demonbrick2.4=true - B:demonbrick2.5=true - B:demonbrick2.6=true - B:demonbrick2.7=true - B:demonbrick2.8=true - B:demonbrick2.9=true - B:demoncrucible=false - B:demoncrystal=false - B:demoncrystal.1=false - B:demoncrystal.2=false - B:demoncrystal.3=false - B:demoncrystal.4=false - B:demoncrystallizer=false - B:demonextras=true - B:demonextras.1=true - B:demonextras.10=true - B:demonextras.11=true - B:demonextras.12=true - B:demonextras.13=true - B:demonextras.14=true - B:demonextras.2=true - B:demonextras.3=true - B:demonextras.4=true - B:demonextras.5=true - B:demonextras.6=true - B:demonextras.7=true - B:demonextras.8=true - B:demonextras.9=true - B:demonlight=true - B:demonlight.1=true - B:demonlight.2=true - B:demonlight.3=true - B:demonlight.4=true - B:demonpillar1=true - B:demonpillar1.1=true - B:demonpillar1.2=true - B:demonpillar1.3=true - B:demonpillar1.4=true - B:demonpillar2=true - B:demonpillar2.1=true - B:demonpillar2.2=true - B:demonpillar2.3=true - B:demonpillar2.4=true - B:demonpillarcap1=true - B:demonpillarcap1.1=true - B:demonpillarcap2=true - B:demonpillarcap2.1=true - B:demonpillarcap3=true - B:demonpylon=false - B:demonstairs1=false - B:demonstairs1.1=false - B:demonstairs2=false - B:demonstairs2.1=false - B:demonstairs3=false - B:demonwall1=false - B:demonwall1.1=false - B:demonwall1.10=false - B:demonwall1.11=false - B:demonwall1.12=false - B:demonwall1.13=false - B:demonwall1.14=false - B:demonwall1.2=false - B:demonwall1.3=false - B:demonwall1.4=false - B:demonwall1.5=false - B:demonwall1.6=false - B:demonwall1.7=false - B:demonwall1.8=false - B:demonwall1.9=false - B:incensealtar=false - B:inputroutingnode=false - B:inversionpillar=false - B:inversionpillar.1=false - B:inversionpillar.2=false - B:inversionpillar.3=false - B:inversionpillar.4=false - B:inversionpillarend=false - B:inversionpillarend.1=false - B:inversionpillarend.2=false - B:inversionpillarend.3=false - B:inversionpillarend.4=false - B:inversionpillarend.5=false - B:inversionpillarend.6=false - B:inversionpillarend.7=false - B:inversionpillarend.8=false - B:inversionpillarend.9=false - B:itemroutingnode=false - B:masterroutingnode=false - B:mimic=false - B:mimic.1=false - B:mimic.2=false - B:mimic.3=false - B:mimic.4=false - B:outputroutingnode=false - B:path=true - B:path.1=true - B:path.2=true - B:path.3=true - B:path.4=true - B:path.5=true - B:path.6=true - B:path.7=true - B:ritualcontroller=false - B:ritualcontroller.1=false - B:ritualcontroller.2=false - B:ritualstone=true - B:ritualstone.1=true - B:ritualstone.2=true - B:ritualstone.3=true - B:ritualstone.4=true - B:ritualstone.5=true - B:ritualstone.6=true - B:soulforge=false - B:teleposer=false -} - - -bonsaitrees { - B:bonsaipot=false - B:bonsaipot.1=false -} - - -botania { - B:alchemycatalyst=true - B:alfheimportal=false - B:altar=false - B:altar.1=false - B:altar.2=false - B:altar.3=false - B:altar.4=false - B:altar.5=false - B:altar.6=false - B:altar.7=false - B:altar.8=false - B:altgrass=false - B:altgrass.1=false - B:altgrass.2=false - B:altgrass.3=false - B:altgrass.4=false - B:altgrass.5=false - B:animatedtorch=false - B:avatar=false - B:bellows=false - B:bifrost=false - B:bifrostperm=false - B:bifrostpermpane=false - B:biomestonea=true - B:biomestonea.1=true - B:biomestonea.10=true - B:biomestonea.11=true - B:biomestonea.12=true - B:biomestonea.13=true - B:biomestonea.14=true - B:biomestonea.15=true - B:biomestonea.2=true - B:biomestonea.3=true - B:biomestonea.4=true - B:biomestonea.5=true - B:biomestonea.6=true - B:biomestonea.7=true - B:biomestonea.8=true - B:biomestonea.9=true - B:biomestonea0slab=false - B:biomestonea0stairs=false - B:biomestonea0wall=false - B:biomestonea0wall.1=false - B:biomestonea0wall.2=false - B:biomestonea0wall.3=false - B:biomestonea0wall.4=false - B:biomestonea0wall.5=false - B:biomestonea0wall.6=false - B:biomestonea0wall.7=false - B:biomestonea10slab=false - B:biomestonea10stairs=false - B:biomestonea11slab=false - B:biomestonea11stairs=false - B:biomestonea12slab=false - B:biomestonea12stairs=false - B:biomestonea13slab=false - B:biomestonea13stairs=false - B:biomestonea14slab=false - B:biomestonea14stairs=false - B:biomestonea15slab=false - B:biomestonea15stairs=false - B:biomestonea1slab=false - B:biomestonea1stairs=false - B:biomestonea2slab=false - B:biomestonea2stairs=false - B:biomestonea3slab=false - B:biomestonea3stairs=false - B:biomestonea4slab=false - B:biomestonea4stairs=false - B:biomestonea5slab=false - B:biomestonea5stairs=false - B:biomestonea6slab=false - B:biomestonea6stairs=false - B:biomestonea7slab=false - B:biomestonea7stairs=false - B:biomestonea8slab=false - B:biomestonea8stairs=false - B:biomestonea9slab=false - B:biomestonea9stairs=false - B:biomestoneb=true - B:biomestoneb.1=true - B:biomestoneb.10=true - B:biomestoneb.11=true - B:biomestoneb.12=true - B:biomestoneb.13=true - B:biomestoneb.14=true - B:biomestoneb.15=true - B:biomestoneb.2=true - B:biomestoneb.3=true - B:biomestoneb.4=true - B:biomestoneb.5=true - B:biomestoneb.6=true - B:biomestoneb.7=true - B:biomestoneb.8=true - B:biomestoneb.9=true - B:biomestoneb0slab=false - B:biomestoneb0stairs=false - B:biomestoneb1slab=false - B:biomestoneb1stairs=false - B:biomestoneb2slab=false - B:biomestoneb2stairs=false - B:biomestoneb3slab=false - B:biomestoneb3stairs=false - B:biomestoneb4slab=false - B:biomestoneb4stairs=false - B:biomestoneb5slab=false - B:biomestoneb5stairs=false - B:biomestoneb6slab=false - B:biomestoneb6stairs=false - B:biomestoneb7slab=false - B:biomestoneb7stairs=false - B:blazeblock=true - B:brewery=false - B:cacophoniumblock=false - B:cellblock=false - B:cocoon=false - B:conjurationcatalyst=true - B:corporeacrystalcube=false - B:corporeafunnel=false - B:corporeaindex=false - B:corporeainterceptor=false - B:corporearetainer=false - B:custombrick=true - B:custombrick.1=true - B:custombrick.10=true - B:custombrick.11=true - B:custombrick.12=true - B:custombrick.13=true - B:custombrick.14=true - B:custombrick.15=true - B:custombrick.2=true - B:custombrick.3=true - B:custombrick.4=true - B:custombrick.5=true - B:custombrick.6=true - B:custombrick.7=true - B:custombrick.8=true - B:custombrick.9=true - B:distributor=false - B:doubleflower1=false - B:doubleflower1.1=false - B:doubleflower1.2=false - B:doubleflower1.3=false - B:doubleflower1.4=false - B:doubleflower1.5=false - B:doubleflower1.6=false - B:doubleflower1.7=false - B:doubleflower2=false - B:doubleflower2.1=false - B:doubleflower2.2=false - B:doubleflower2.3=false - B:doubleflower2.4=false - B:doubleflower2.5=false - B:doubleflower2.6=false - B:doubleflower2.7=false - B:dreamwood=true - B:dreamwood.1=true - B:dreamwood.2=true - B:dreamwood.3=true - B:dreamwood.4=true - B:dreamwood.5=true - B:dreamwood0slab=false - B:dreamwood0stairs=false - B:dreamwood0wall=false - B:dreamwood1slab=false - B:dreamwood1stairs=false - B:elfglass=false - B:elfglasspane=false - B:enchantedsoil=true - B:enchanter=false - B:endereyeblock=false - B:felpumpkin=true - B:flower=false - B:flower.1=false - B:flower.10=false - B:flower.11=false - B:flower.12=false - B:flower.13=false - B:flower.14=false - B:flower.15=false - B:flower.2=false - B:flower.3=false - B:flower.4=false - B:flower.5=false - B:flower.6=false - B:flower.7=false - B:flower.8=false - B:flower.9=false - B:forestdrum=false - B:forestdrum.1=false - B:forestdrum.2=false - B:foresteye=false - B:ghostrail=false - B:hourglass=false - B:incenseplate=false - B:lightlauncher=false - B:lightrelay=false - B:lightrelay.1=false - B:lightrelay.2=false - B:lightrelay.3=false - B:livingrock=true - B:livingrock.1=true - B:livingrock.2=true - B:livingrock.3=true - B:livingrock.4=true - B:livingrock0slab=false - B:livingrock0stairs=false - B:livingrock0wall=false - B:livingrock1slab=false - B:livingrock1stairs=false - B:livingwood=true - B:livingwood.1=true - B:livingwood.2=true - B:livingwood.3=true - B:livingwood.4=true - B:livingwood.5=true - B:livingwood0slab=false - B:livingwood0stairs=false - B:livingwood0wall=false - B:livingwood1slab=false - B:livingwood1stairs=false - B:manabomb=true - B:manadetector=false - B:managlass=false - B:managlasspane=false - B:manavoid=false - B:miniisland=false - B:miniisland.1=false - B:miniisland.10=false - B:miniisland.11=false - B:miniisland.12=false - B:miniisland.13=false - B:miniisland.14=false - B:miniisland.15=false - B:miniisland.2=false - B:miniisland.3=false - B:miniisland.4=false - B:miniisland.5=false - B:miniisland.6=false - B:miniisland.7=false - B:miniisland.8=false - B:miniisland.9=false - B:mushroom=false - B:mushroom.1=false - B:mushroom.10=false - B:mushroom.11=false - B:mushroom.12=false - B:mushroom.13=false - B:mushroom.14=false - B:mushroom.15=false - B:mushroom.2=false - B:mushroom.3=false - B:mushroom.4=false - B:mushroom.5=false - B:mushroom.6=false - B:mushroom.7=false - B:mushroom.8=false - B:mushroom.9=false - B:opencrate=false - B:opencrate.1=false - B:pavement=true - B:pavement.1=true - B:pavement.2=true - B:pavement.3=true - B:pavement.4=true - B:pavement.5=true - B:pavement0slab=false - B:pavement0stairs=false - B:pavement1slab=false - B:pavement1stairs=false - B:pavement2slab=false - B:pavement2stairs=false - B:pavement3slab=false - B:pavement3stairs=false - B:pavement4slab=false - B:pavement4stairs=false - B:pavement5slab=false - B:pavement5stairs=false - B:petalblock=false - B:petalblock.1=false - B:petalblock.10=false - B:petalblock.11=false - B:petalblock.12=false - B:petalblock.13=false - B:petalblock.14=false - B:petalblock.15=false - B:petalblock.2=false - B:petalblock.3=false - B:petalblock.4=false - B:petalblock.5=false - B:petalblock.6=false - B:petalblock.7=false - B:petalblock.8=false - B:petalblock.9=false - B:pistonrelay=true - B:platform=false - B:platform.1=false - B:platform.2=false - B:pool=false - B:pool.1=false - B:pool.2=false - B:pool.3=false - B:prism=false - B:pump=false - B:pylon=false - B:pylon.1=false - B:pylon.2=false - B:quartzslabblazehalf=false - B:quartzslabdarkhalf=false - B:quartzslabelfhalf=false - B:quartzslablavenderhalf=false - B:quartzslabmanahalf=false - B:quartzslabredhalf=false - B:quartzslabsunnyhalf=false - B:quartzstairsblaze=false - B:quartzstairsdark=false - B:quartzstairself=false - B:quartzstairslavender=false - B:quartzstairsmana=false - B:quartzstairsred=false - B:quartzstairssunny=false - B:quartztypeblaze=true - B:quartztypeblaze.1=true - B:quartztypeblaze.2=true - B:quartztypedark=true - B:quartztypedark.1=true - B:quartztypedark.2=true - B:quartztypeelf=true - B:quartztypeelf.1=true - B:quartztypeelf.2=true - B:quartztypelavender=true - B:quartztypelavender.1=true - B:quartztypelavender.2=true - B:quartztypemana=true - B:quartztypemana.1=true - B:quartztypemana.2=true - B:quartztypered=true - B:quartztypered.1=true - B:quartztypered.2=true - B:quartztypesunny=true - B:quartztypesunny.1=true - B:quartztypesunny.2=true - B:redstringcomparator=false - B:redstringcontainer=false - B:redstringdispenser=false - B:redstringfertilizer=false - B:redstringinterceptor=false - B:redstringrelay=false - B:rfgenerator=false - B:root=false - B:runealtar=false - B:shimmerrock=true - B:shimmerrock0slab=false - B:shimmerrock0stairs=false - B:shimmerwoodplanks=true - B:shimmerwoodplanks0slab=false - B:shimmerwoodplanks0stairs=false - B:shinyflower=false - B:shinyflower.1=false - B:shinyflower.10=false - B:shinyflower.11=false - B:shinyflower.12=false - B:shinyflower.13=false - B:shinyflower.14=false - B:shinyflower.15=false - B:shinyflower.2=false - B:shinyflower.3=false - B:shinyflower.4=false - B:shinyflower.5=false - B:shinyflower.6=false - B:shinyflower.7=false - B:shinyflower.8=false - B:shinyflower.9=false - B:sparkchanger=false - B:spawnerclaw=false - B:spreader=false - B:spreader.1=false - B:spreader.2=false - B:spreader.3=false - B:starfield=false - B:storage=true - B:storage.1=true - B:storage.2=true - B:storage.3=true - B:storage.4=true - B:terraplate=false - B:teruterubozu=false - B:tinyplanetblock=false - B:tinypotato=false - B:turntable=false -} - - -botany { - B:ceramic=false - B:ceramic.1=false - B:ceramic.10=false - B:ceramic.11=false - B:ceramic.12=false - B:ceramic.13=false - B:ceramic.14=false - B:ceramic.15=false - B:ceramic.16=false - B:ceramic.17=false - B:ceramic.18=false - B:ceramic.19=false - B:ceramic.2=false - B:ceramic.20=false - B:ceramic.21=false - B:ceramic.22=false - B:ceramic.23=false - B:ceramic.24=false - B:ceramic.25=false - B:ceramic.26=false - B:ceramic.27=false - B:ceramic.28=false - B:ceramic.29=false - B:ceramic.3=false - B:ceramic.30=false - B:ceramic.31=false - B:ceramic.32=false - B:ceramic.33=false - B:ceramic.34=false - B:ceramic.35=false - B:ceramic.36=false - B:ceramic.37=false - B:ceramic.38=false - B:ceramic.39=false - B:ceramic.4=false - B:ceramic.40=false - B:ceramic.41=false - B:ceramic.42=false - B:ceramic.43=false - B:ceramic.44=false - B:ceramic.45=false - B:ceramic.46=false - B:ceramic.47=false - B:ceramic.48=false - B:ceramic.49=false - B:ceramic.5=false - B:ceramic.50=false - B:ceramic.51=false - B:ceramic.52=false - B:ceramic.53=false - B:ceramic.54=false - B:ceramic.55=false - B:ceramic.56=false - B:ceramic.57=false - B:ceramic.58=false - B:ceramic.59=false - B:ceramic.6=false - B:ceramic.60=false - B:ceramic.61=false - B:ceramic.62=false - B:ceramic.63=false - B:ceramic.64=false - B:ceramic.65=false - B:ceramic.66=false - B:ceramic.67=false - B:ceramic.68=false - B:ceramic.69=false - B:ceramic.7=false - B:ceramic.70=false - B:ceramic.71=false - B:ceramic.72=false - B:ceramic.73=false - B:ceramic.74=false - B:ceramic.75=false - B:ceramic.76=false - B:ceramic.77=false - B:ceramic.78=false - B:ceramic.79=false - B:ceramic.8=false - B:ceramic.9=false - B:flowerbed=false - B:flowerbed.1=false - B:flowerbed.2=false - B:flowerbed.3=false - B:flowerbed.4=false - B:flowerbed.5=false - B:flowerbed.6=false - B:flowerbed.7=false - B:flowerbed.8=false - B:flowerbednoweed=false - B:flowerbednoweed.1=false - B:flowerbednoweed.2=false - B:flowerbednoweed.3=false - B:flowerbednoweed.4=false - B:flowerbednoweed.5=false - B:flowerbednoweed.6=false - B:flowerbednoweed.7=false - B:flowerbednoweed.8=false - B:loam=false - B:loam.1=false - B:loam.2=false - B:loam.3=false - B:loam.4=false - B:loam.5=false - B:loam.6=false - B:loam.7=false - B:loam.8=false - B:loamnoweed=false - B:loamnoweed.1=false - B:loamnoweed.2=false - B:loamnoweed.3=false - B:loamnoweed.4=false - B:loamnoweed.5=false - B:loamnoweed.6=false - B:loamnoweed.7=false - B:loamnoweed.8=false - B:machine=false - B:plant=false - B:plant.1=false - B:plant.2=false - B:plant.3=false - B:plant.4=false - B:soil=false - B:soil.1=false - B:soil.2=false - B:soil.3=false - B:soil.4=false - B:soil.5=false - B:soil.6=false - B:soil.7=false - B:soil.8=false - B:soilnoweed=false - B:soilnoweed.1=false - B:soilnoweed.2=false - B:soilnoweed.3=false - B:soilnoweed.4=false - B:soilnoweed.5=false - B:soilnoweed.6=false - B:soilnoweed.7=false - B:soilnoweed.8=false -} - - -careerbees { - B:alvearyframe=false - B:flowerpedastal=false -} - - -ceramics { - B:channel=false - B:claybarrel=false - B:claybarrel.1=false - B:claybarrelstained=false - B:claybarrelstained.1=false - B:claybarrelstained.10=false - B:claybarrelstained.11=false - B:claybarrelstained.12=false - B:claybarrelstained.13=false - B:claybarrelstained.14=false - B:claybarrelstained.15=false - B:claybarrelstained.2=false - B:claybarrelstained.3=false - B:claybarrelstained.4=false - B:claybarrelstained.5=false - B:claybarrelstained.6=false - B:claybarrelstained.7=false - B:claybarrelstained.8=false - B:claybarrelstained.9=false - B:claybarrelstainedextension=false - B:claybarrelstainedextension.1=false - B:claybarrelstainedextension.10=false - B:claybarrelstainedextension.11=false - B:claybarrelstainedextension.12=false - B:claybarrelstainedextension.13=false - B:claybarrelstainedextension.14=false - B:claybarrelstainedextension.15=false - B:claybarrelstainedextension.2=false - B:claybarrelstainedextension.3=false - B:claybarrelstainedextension.4=false - B:claybarrelstainedextension.5=false - B:claybarrelstainedextension.6=false - B:claybarrelstainedextension.7=false - B:claybarrelstainedextension.8=false - B:claybarrelstainedextension.9=false - B:claybarrelunfired=false - B:claybarrelunfired.1=false - B:claybarrelunfired.2=false - B:claybarrelunfired.3=false - B:claybucketblock=false - B:clayhard=true - B:clayhard.1=true - B:clayhard.2=true - B:clayhard.3=true - B:clayhard.4=true - B:clayhard.5=true - B:clayhard.6=true - B:clayslab=false - B:clayslab.1=false - B:clayslab.2=false - B:clayslab.3=false - B:clayslab.4=false - B:clayslab.5=false - B:clayslab.6=false - B:claysoft=true - B:claywall=false - B:claywall.1=false - B:claywall.2=false - B:claywall.3=false - B:claywall.4=false - B:claywall.5=false - B:claywall.6=false - B:claywall.7=false - B:darkbricksstairs=false - B:dragonbricksstairs=false - B:faucet=false - B:goldenbricksstairs=false - B:lavabricksstairs=false - B:marinebricksstairs=false - B:porcelain=true - B:porcelain.1=true - B:porcelain.10=true - B:porcelain.11=true - B:porcelain.12=true - B:porcelain.13=true - B:porcelain.14=true - B:porcelain.15=true - B:porcelain.2=true - B:porcelain.3=true - B:porcelain.4=true - B:porcelain.5=true - B:porcelain.6=true - B:porcelain.7=true - B:porcelain.8=true - B:porcelain.9=true - B:porcelainbarrel=false - B:porcelainbarrel.1=false - B:porcelainbarrel.10=false - B:porcelainbarrel.11=false - B:porcelainbarrel.12=false - B:porcelainbarrel.13=false - B:porcelainbarrel.14=false - B:porcelainbarrel.15=false - B:porcelainbarrel.2=false - B:porcelainbarrel.3=false - B:porcelainbarrel.4=false - B:porcelainbarrel.5=false - B:porcelainbarrel.6=false - B:porcelainbarrel.7=false - B:porcelainbarrel.8=false - B:porcelainbarrel.9=false - B:porcelainbarrelextension=false - B:porcelainbarrelextension.1=false - B:porcelainbarrelextension.10=false - B:porcelainbarrelextension.11=false - B:porcelainbarrelextension.12=false - B:porcelainbarrelextension.13=false - B:porcelainbarrelextension.14=false - B:porcelainbarrelextension.15=false - B:porcelainbarrelextension.2=false - B:porcelainbarrelextension.3=false - B:porcelainbarrelextension.4=false - B:porcelainbarrelextension.5=false - B:porcelainbarrelextension.6=false - B:porcelainbarrelextension.7=false - B:porcelainbarrelextension.8=false - B:porcelainbarrelextension.9=false - B:porcelainbricksstairs=false - B:rainbowbricksstairs=false - B:rainbowclay=true - B:rainbowclay.1=true - B:rainbowclay.2=true - B:rainbowclay.3=true - B:rainbowclay.4=true - B:rainbowclay.5=true - B:rainbowclay.6=true - B:rainbowclay.7=true -} - - -chisel { - B:andesite=true - B:andesite.1=true - B:andesite.10=true - B:andesite.11=true - B:andesite.12=true - B:andesite.13=true - B:andesite.14=true - B:andesite.15=true - B:andesite.2=true - B:andesite.3=true - B:andesite.4=true - B:andesite.5=true - B:andesite.6=true - B:andesite.7=true - B:andesite.8=true - B:andesite.9=true - B:andesite1=true - B:andesite1.1=true - B:andesite1.10=true - B:andesite1.11=true - B:andesite1.12=true - B:andesite1.13=true - B:andesite1.14=true - B:andesite1.15=true - B:andesite1.2=true - B:andesite1.3=true - B:andesite1.4=true - B:andesite1.5=true - B:andesite1.6=true - B:andesite1.7=true - B:andesite1.8=true - B:andesite1.9=true - B:andesite2=true - B:antiblock=true - B:antiblock.1=true - B:antiblock.10=true - B:antiblock.11=true - B:antiblock.12=true - B:antiblock.13=true - B:antiblock.14=true - B:antiblock.15=true - B:antiblock.2=true - B:antiblock.3=true - B:antiblock.4=true - B:antiblock.5=true - B:antiblock.6=true - B:antiblock.7=true - B:antiblock.8=true - B:antiblock.9=true - B:autochisel=false - B:basalt=true - B:basalt.1=true - B:basalt.10=true - B:basalt.11=true - B:basalt.12=true - B:basalt.13=true - B:basalt.14=true - B:basalt.15=true - B:basalt.2=true - B:basalt.3=true - B:basalt.4=true - B:basalt.5=true - B:basalt.6=true - B:basalt.7=true - B:basalt.8=true - B:basalt.9=true - B:basalt1=true - B:basalt1.1=true - B:basalt1.2=true - B:basalt1.3=true - B:basalt1.4=true - B:basalt1.5=true - B:basalt1.6=true - B:basalt1.7=true - B:basalt1.8=true - B:basalt1.9=true - B:basalt2=true - B:basalt2.1=true - B:basalt2.2=true - B:basalt2.3=true - B:basalt2.4=true - B:basalt2.5=true - B:basalt2.6=true - B:basalt2.7=true - B:blockaluminum=true - B:blockaluminum.1=true - B:blockaluminum.2=true - B:blockaluminum.3=true - B:blockaluminum.4=true - B:blockaluminum.5=true - B:blockaluminum.6=true - B:blockbronze=true - B:blockbronze.1=true - B:blockbronze.2=true - B:blockbronze.3=true - B:blockbronze.4=true - B:blockbronze.5=true - B:blockbronze.6=true - B:blockcharcoal=true - B:blockcharcoal.1=true - B:blockcharcoal.10=true - B:blockcharcoal.11=true - B:blockcharcoal.12=true - B:blockcharcoal.13=true - B:blockcharcoal.14=true - B:blockcharcoal.15=true - B:blockcharcoal.2=true - B:blockcharcoal.3=true - B:blockcharcoal.4=true - B:blockcharcoal.5=true - B:blockcharcoal.6=true - B:blockcharcoal.7=true - B:blockcharcoal.8=true - B:blockcharcoal.9=true - B:blockcharcoal1=true - B:blockcharcoal1.1=true - B:blockcharcoal1.10=true - B:blockcharcoal1.11=true - B:blockcharcoal1.12=true - B:blockcharcoal1.13=true - B:blockcharcoal1.14=true - B:blockcharcoal1.15=true - B:blockcharcoal1.2=true - B:blockcharcoal1.3=true - B:blockcharcoal1.4=true - B:blockcharcoal1.5=true - B:blockcharcoal1.6=true - B:blockcharcoal1.7=true - B:blockcharcoal1.8=true - B:blockcharcoal1.9=true - B:blockcharcoal2=true - B:blockcharcoal2.1=true - B:blockcoal=true - B:blockcoal.1=true - B:blockcoal.10=true - B:blockcoal.11=true - B:blockcoal.12=true - B:blockcoal.13=true - B:blockcoal.14=true - B:blockcoal.15=true - B:blockcoal.2=true - B:blockcoal.3=true - B:blockcoal.4=true - B:blockcoal.5=true - B:blockcoal.6=true - B:blockcoal.7=true - B:blockcoal.8=true - B:blockcoal.9=true - B:blockcoal1=true - B:blockcoal1.1=true - B:blockcoal1.10=true - B:blockcoal1.11=true - B:blockcoal1.12=true - B:blockcoal1.13=true - B:blockcoal1.14=true - B:blockcoal1.15=true - B:blockcoal1.2=true - B:blockcoal1.3=true - B:blockcoal1.4=true - B:blockcoal1.5=true - B:blockcoal1.6=true - B:blockcoal1.7=true - B:blockcoal1.8=true - B:blockcoal1.9=true - B:blockcoal2=true - B:blockcoal2.1=true - B:blockcoalcoke=true - B:blockcoalcoke.1=true - B:blockcoalcoke.10=true - B:blockcoalcoke.11=true - B:blockcoalcoke.12=true - B:blockcoalcoke.13=true - B:blockcoalcoke.14=true - B:blockcoalcoke.15=true - B:blockcoalcoke.2=true - B:blockcoalcoke.3=true - B:blockcoalcoke.4=true - B:blockcoalcoke.5=true - B:blockcoalcoke.6=true - B:blockcoalcoke.7=true - B:blockcoalcoke.8=true - B:blockcoalcoke.9=true - B:blockcoalcoke1=true - B:blockcoalcoke1.1=true - B:blockcoalcoke1.10=true - B:blockcoalcoke1.11=true - B:blockcoalcoke1.12=true - B:blockcoalcoke1.13=true - B:blockcoalcoke1.14=true - B:blockcoalcoke1.15=true - B:blockcoalcoke1.2=true - B:blockcoalcoke1.3=true - B:blockcoalcoke1.4=true - B:blockcoalcoke1.5=true - B:blockcoalcoke1.6=true - B:blockcoalcoke1.7=true - B:blockcoalcoke1.8=true - B:blockcoalcoke1.9=true - B:blockcoalcoke2=true - B:blockcoalcoke2.1=true - B:blockcobalt=true - B:blockcobalt.1=true - B:blockcobalt.2=true - B:blockcobalt.3=true - B:blockcobalt.4=true - B:blockcobalt.5=true - B:blockcobalt.6=true - B:blockcopper=true - B:blockcopper.1=true - B:blockcopper.2=true - B:blockcopper.3=true - B:blockcopper.4=true - B:blockcopper.5=true - B:blockcopper.6=true - B:blockelectrum=true - B:blockelectrum.1=true - B:blockelectrum.2=true - B:blockelectrum.3=true - B:blockelectrum.4=true - B:blockelectrum.5=true - B:blockelectrum.6=true - B:blockgold=true - B:blockgold.1=true - B:blockgold.2=true - B:blockgold.3=true - B:blockgold.4=true - B:blockgold.5=true - B:blockgold.6=true - B:blockinvar=true - B:blockinvar.1=true - B:blockinvar.2=true - B:blockinvar.3=true - B:blockinvar.4=true - B:blockinvar.5=true - B:blockinvar.6=true - B:blockiron=true - B:blockiron.1=true - B:blockiron.2=true - B:blockiron.3=true - B:blockiron.4=true - B:blockiron.5=true - B:blockiron.6=true - B:blocklead=true - B:blocklead.1=true - B:blocklead.2=true - B:blocklead.3=true - B:blocklead.4=true - B:blocklead.5=true - B:blocklead.6=true - B:blocknickel=true - B:blocknickel.1=true - B:blocknickel.2=true - B:blocknickel.3=true - B:blocknickel.4=true - B:blocknickel.5=true - B:blocknickel.6=true - B:blockplatinum=true - B:blockplatinum.1=true - B:blockplatinum.2=true - B:blockplatinum.3=true - B:blockplatinum.4=true - B:blockplatinum.5=true - B:blockplatinum.6=true - B:blocksilver=true - B:blocksilver.1=true - B:blocksilver.2=true - B:blocksilver.3=true - B:blocksilver.4=true - B:blocksilver.5=true - B:blocksilver.6=true - B:blocksteel=true - B:blocksteel.1=true - B:blocksteel.2=true - B:blocksteel.3=true - B:blocksteel.4=true - B:blocksteel.5=true - B:blocksteel.6=true - B:blocktin=true - B:blocktin.1=true - B:blocktin.2=true - B:blocktin.3=true - B:blocktin.4=true - B:blocktin.5=true - B:blocktin.6=true - B:blockuranium=true - B:blockuranium.1=true - B:blockuranium.2=true - 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B:concretepurple1.14=true - B:concretepurple1.15=true - B:concretepurple1.2=true - B:concretepurple1.3=true - B:concretepurple1.4=true - B:concretepurple1.5=true - B:concretepurple1.6=true - B:concretepurple1.7=true - B:concretepurple1.8=true - B:concretepurple1.9=true - B:concretepurple2=true - B:concretered=true - B:concretered.1=true - B:concretered.10=true - B:concretered.11=true - B:concretered.12=true - B:concretered.13=true - B:concretered.14=true - B:concretered.15=true - B:concretered.2=true - B:concretered.3=true - B:concretered.4=true - B:concretered.5=true - B:concretered.6=true - B:concretered.7=true - B:concretered.8=true - B:concretered.9=true - B:concretered1=true - B:concretered1.1=true - B:concretered1.10=true - B:concretered1.11=true - B:concretered1.12=true - B:concretered1.13=true - B:concretered1.14=true - B:concretered1.15=true - B:concretered1.2=true - B:concretered1.3=true - B:concretered1.4=true - B:concretered1.5=true - B:concretered1.6=true - B:concretered1.7=true - B:concretered1.8=true - B:concretered1.9=true - B:concretered2=true - B:concretewhite=true - B:concretewhite.1=true - B:concretewhite.10=true - B:concretewhite.11=true - B:concretewhite.12=true - B:concretewhite.13=true - B:concretewhite.14=true - B:concretewhite.15=true - B:concretewhite.2=true - B:concretewhite.3=true - B:concretewhite.4=true - B:concretewhite.5=true - B:concretewhite.6=true - B:concretewhite.7=true - B:concretewhite.8=true - B:concretewhite.9=true - B:concretewhite1=true - B:concretewhite1.1=true - B:concretewhite1.10=true - B:concretewhite1.11=true - B:concretewhite1.12=true - B:concretewhite1.13=true - B:concretewhite1.14=true - B:concretewhite1.15=true - B:concretewhite1.2=true - B:concretewhite1.3=true - B:concretewhite1.4=true - B:concretewhite1.5=true - B:concretewhite1.6=true - B:concretewhite1.7=true - B:concretewhite1.8=true - B:concretewhite1.9=true - B:concretewhite2=true - B:concreteyellow=true - B:concreteyellow.1=true - B:concreteyellow.10=true - B:concreteyellow.11=true - B:concreteyellow.12=true - B:concreteyellow.13=true - B:concreteyellow.14=true - B:concreteyellow.15=true - B:concreteyellow.2=true - B:concreteyellow.3=true - B:concreteyellow.4=true - B:concreteyellow.5=true - B:concreteyellow.6=true - B:concreteyellow.7=true - B:concreteyellow.8=true - B:concreteyellow.9=true - B:concreteyellow1=true - B:concreteyellow1.1=true - B:concreteyellow1.10=true - B:concreteyellow1.11=true - B:concreteyellow1.12=true - B:concreteyellow1.13=true - B:concreteyellow1.14=true - B:concreteyellow1.15=true - B:concreteyellow1.2=true - B:concreteyellow1.3=true - B:concreteyellow1.4=true - B:concreteyellow1.5=true - B:concreteyellow1.6=true - B:concreteyellow1.7=true - B:concreteyellow1.8=true - B:concreteyellow1.9=true - B:concreteyellow2=true - B:diamond=true - B:diamond.1=true - B:diamond.10=true - B:diamond.11=true - B:diamond.2=true - B:diamond.3=true - B:diamond.4=true - B:diamond.5=true - B:diamond.6=true - B:diamond.7=true - B:diamond.8=true - B:diamond.9=true - B:diorite=true - B:diorite.1=true - B:diorite.10=true - B:diorite.11=true - B:diorite.12=true - B:diorite.13=true - B:diorite.14=true - B:diorite.15=true - B:diorite.2=true - B:diorite.3=true - B:diorite.4=true - B:diorite.5=true - B:diorite.6=true - B:diorite.7=true - B:diorite.8=true - B:diorite.9=true - B:diorite1=true - B:diorite1.1=true - B:diorite1.10=true - B:diorite1.11=true - B:diorite1.12=true - B:diorite1.13=true - B:diorite1.14=true - B:diorite1.15=true - B:diorite1.2=true - B:diorite1.3=true - B:diorite1.4=true - B:diorite1.5=true - B:diorite1.6=true - B:diorite1.7=true - B:diorite1.8=true - B:diorite1.9=true - B:diorite2=true - B:dirt=true - B:dirt.1=true - B:dirt.10=true - B:dirt.11=true - B:dirt.12=true - B:dirt.13=true - B:dirt.14=true - B:dirt.15=true - B:dirt.2=true - B:dirt.3=true - B:dirt.4=true - B:dirt.5=true - B:dirt.6=true - B:dirt.7=true - B:dirt.8=true - B:dirt.9=true - B:emerald=true - B:emerald.1=true - B:emerald.10=true - B:emerald.11=true - B:emerald.12=true - B:emerald.13=true - B:emerald.2=true - B:emerald.3=true - B:emerald.4=true - B:emerald.5=true - B:emerald.6=true - B:emerald.7=true - B:emerald.8=true - B:emerald.9=true - B:endstone=true - B:endstone.1=true - B:endstone.10=true - B:endstone.11=true - B:endstone.12=true - B:endstone.13=true - B:endstone.14=true - B:endstone.15=true - B:endstone.2=true - B:endstone.3=true - B:endstone.4=true - B:endstone.5=true - B:endstone.6=true - B:endstone.7=true - B:endstone.8=true - B:endstone.9=true - B:endstone1=true - B:endstone1.1=true - B:endstone1.2=true - B:endstone1.3=true - B:endstone1.4=true - B:endstone1.5=true - B:endstone1.6=true - B:endstone1.7=true - B:endstone1.8=true - B:endstone1.9=true - B:endstone2=true - B:endstone2.1=true - B:endstone2.2=true - B:endstone2.3=true - B:endstone2.4=true - B:endstone2.5=true - B:endstone2.6=true - B:energizedvoidstone=true - B:energizedvoidstone.1=true - B:energizedvoidstone.2=true - B:energizedvoidstone.3=true - B:energizedvoidstone.4=true - B:energizedvoidstone.5=true - B:energizedvoidstone.6=true - B:energizedvoidstone.7=true - B:factory=true - B:factory.1=true - B:factory.10=true - B:factory.11=true - B:factory.12=true - B:factory.13=true - B:factory.14=true - B:factory.15=true - B:factory.2=true - B:factory.3=true - B:factory.4=true - B:factory.5=true - B:factory.6=true - B:factory.7=true - B:factory.8=true - B:factory.9=true - B:factory1=true - B:factory1.1=true - B:factory1.2=true - B:factory1.3=true - B:factory1.4=true - B:futura=true - B:futura.1=true - B:futura.2=true - B:futura.3=true - B:futura.4=true - B:futura.5=true - B:glass=false - B:glass.1=false - B:glass.10=false - B:glass.11=false - B:glass.12=false - B:glass.13=false - B:glass.14=false - B:glass.15=false - B:glass.2=false - B:glass.3=false - B:glass.4=false - B:glass.5=false - B:glass.6=false - B:glass.7=false - B:glass.8=false - B:glass.9=false - B:glassdyedblack=false - B:glassdyedblack.1=false - B:glassdyedblack.2=false - B:glassdyedblack.3=false - B:glassdyedblack.4=false - B:glassdyedblack.5=false - B:glassdyedblue=false - B:glassdyedblue.1=false - B:glassdyedblue.2=false - B:glassdyedblue.3=false - B:glassdyedblue.4=false - B:glassdyedblue.5=false - B:glassdyedbrown=false - B:glassdyedbrown.1=false - B:glassdyedbrown.2=false - B:glassdyedbrown.3=false - B:glassdyedbrown.4=false - B:glassdyedbrown.5=false - B:glassdyedcyan=false - B:glassdyedcyan.1=false - B:glassdyedcyan.2=false - B:glassdyedcyan.3=false - B:glassdyedcyan.4=false - B:glassdyedcyan.5=false - B:glassdyedgray=false - B:glassdyedgray.1=false - B:glassdyedgray.2=false - B:glassdyedgray.3=false - B:glassdyedgray.4=false - B:glassdyedgray.5=false - B:glassdyedgreen=false - B:glassdyedgreen.1=false - B:glassdyedgreen.2=false - B:glassdyedgreen.3=false - B:glassdyedgreen.4=false - B:glassdyedgreen.5=false - B:glassdyedlightblue=false - B:glassdyedlightblue.1=false - B:glassdyedlightblue.2=false - B:glassdyedlightblue.3=false - B:glassdyedlightblue.4=false - B:glassdyedlightblue.5=false - B:glassdyedlightgray=false - B:glassdyedlightgray.1=false - B:glassdyedlightgray.2=false - B:glassdyedlightgray.3=false - B:glassdyedlightgray.4=false - B:glassdyedlightgray.5=false - B:glassdyedlime=false - B:glassdyedlime.1=false - B:glassdyedlime.2=false - B:glassdyedlime.3=false - B:glassdyedlime.4=false - B:glassdyedlime.5=false - B:glassdyedmagenta=false - B:glassdyedmagenta.1=false - B:glassdyedmagenta.2=false - B:glassdyedmagenta.3=false - B:glassdyedmagenta.4=false - B:glassdyedmagenta.5=false - B:glassdyedorange=false - B:glassdyedorange.1=false - B:glassdyedorange.2=false - B:glassdyedorange.3=false - B:glassdyedorange.4=false - B:glassdyedorange.5=false - B:glassdyedpink=false - B:glassdyedpink.1=false - B:glassdyedpink.2=false - B:glassdyedpink.3=false - B:glassdyedpink.4=false - B:glassdyedpink.5=false - B:glassdyedpurple=false - B:glassdyedpurple.1=false - B:glassdyedpurple.2=false - B:glassdyedpurple.3=false - B:glassdyedpurple.4=false - B:glassdyedpurple.5=false - B:glassdyedred=false - B:glassdyedred.1=false - B:glassdyedred.2=false - B:glassdyedred.3=false - B:glassdyedred.4=false - B:glassdyedred.5=false - B:glassdyedwhite=false - B:glassdyedwhite.1=false - B:glassdyedwhite.2=false - B:glassdyedwhite.3=false - B:glassdyedwhite.4=false - B:glassdyedwhite.5=false - B:glassdyedyellow=false - B:glassdyedyellow.1=false - B:glassdyedyellow.2=false - B:glassdyedyellow.3=false - B:glassdyedyellow.4=false - B:glassdyedyellow.5=false - B:glowstone=false - B:glowstone.1=false - B:glowstone.10=false - B:glowstone.11=false - B:glowstone.12=false - B:glowstone.13=false - B:glowstone.14=false - B:glowstone.15=false - B:glowstone.2=false - B:glowstone.3=false - B:glowstone.4=false - B:glowstone.5=false - B:glowstone.6=false - B:glowstone.7=false - B:glowstone.8=false - B:glowstone.9=false - B:glowstone1=false - B:glowstone1.1=false - B:glowstone1.10=false - B:glowstone1.11=false - B:glowstone1.12=false - B:glowstone1.13=false - B:glowstone1.14=false - B:glowstone1.15=false - B:glowstone1.2=false - B:glowstone1.3=false - B:glowstone1.4=false - B:glowstone1.5=false - B:glowstone1.6=false - B:glowstone1.7=false - B:glowstone1.8=false - B:glowstone1.9=false - B:glowstone2=false - B:gold=true - B:gold.1=true - B:gold.10=true - B:gold.11=true - B:gold.12=true - B:gold.13=true - B:gold.14=true - B:gold.2=true - B:gold.3=true - B:gold.4=true - B:gold.5=true - B:gold.6=true - B:gold.7=true - B:gold.8=true - B:gold.9=true - B:granite=true - B:granite.1=true - B:granite.10=true - B:granite.11=true - B:granite.12=true - B:granite.13=true - B:granite.14=true - B:granite.15=true - B:granite.2=true - B:granite.3=true - B:granite.4=true - B:granite.5=true - B:granite.6=true - B:granite.7=true - B:granite.8=true - B:granite.9=true - B:granite1=true - B:granite1.1=true - B:granite1.10=true - B:granite1.11=true - B:granite1.12=true - B:granite1.13=true - B:granite1.14=true - B:granite1.15=true - B:granite1.2=true - B:granite1.3=true - B:granite1.4=true - B:granite1.5=true - B:granite1.6=true - B:granite1.7=true - B:granite1.8=true - B:granite1.9=true - B:granite2=true - B:hardenedclay=true - B:hardenedclay.1=true - B:hardenedclay.10=true - B:hardenedclay.11=true - B:hardenedclay.12=true - B:hardenedclay.13=true - B:hardenedclay.14=true - B:hardenedclay.15=true - B:hardenedclay.2=true - B:hardenedclay.3=true - B:hardenedclay.4=true - B:hardenedclay.5=true - B:hardenedclay.6=true - B:hardenedclay.7=true - B:hardenedclay.8=true - B:hardenedclay.9=true - B:hardenedclay1=true - B:hardenedclay1.1=true - B:hardenedclay1.2=true - B:hardenedclay1.3=true - B:hardenedclay1.4=true - B:hardenedclay1.5=true - B:hardenedclay1.6=true - B:hardenedclay1.7=true - B:hardenedclay1.8=true - B:hardenedclay1.9=true - B:hardenedclay2=true - B:hardenedclay2.1=true - B:hardenedclay2.2=true - B:hardenedclay2.3=true - B:hardenedclay2.4=true - B:hardenedclay2.5=true - B:hardenedclay2.6=true - B:ice=false - B:ice.1=false - B:ice.10=false - B:ice.11=false - B:ice.12=false - B:ice.13=false - B:ice.14=false - B:ice.15=false - B:ice.2=false - B:ice.3=false - B:ice.4=false - B:ice.5=false - B:ice.6=false - B:ice.7=false - B:ice.8=false - B:ice.9=false - B:ice1=false - B:ice1.1=false - B:ice1.10=false - B:ice1.11=false - B:ice1.12=false - B:ice1.13=false - B:ice1.14=false - B:ice1.15=false - B:ice1.2=false - B:ice1.3=false - B:ice1.4=false - B:ice1.5=false - B:ice1.6=false - B:ice1.7=false - B:ice1.8=false - B:ice1.9=false - B:ice2=false - B:icepillar=false - B:icepillar.1=false - B:icepillar.2=false - B:icepillar.3=false - B:icepillar.4=false - B:icepillar.5=false - B:icepillar.6=false - B:iron=true - B:iron.1=true - B:iron.10=true - B:iron.11=true - B:iron.12=true - B:iron.13=true - B:iron.14=true - B:iron.2=true - B:iron.3=true - B:iron.4=true - B:iron.5=true - B:iron.6=true - B:iron.7=true - B:iron.8=true - B:iron.9=true - B:ironpane=true - B:ironpane.1=true - B:ironpane.10=true - B:ironpane.11=true - B:ironpane.2=true - B:ironpane.3=true - B:ironpane.4=true - B:ironpane.5=true - B:ironpane.6=true - B:ironpane.7=true - B:ironpane.8=true - B:ironpane.9=true - B:laboratory=true - B:laboratory.1=true - B:laboratory.10=true - B:laboratory.11=true - B:laboratory.12=true - B:laboratory.13=true - B:laboratory.14=true - B:laboratory.15=true - B:laboratory.2=true - B:laboratory.3=true - B:laboratory.4=true - B:laboratory.5=true - B:laboratory.6=true - B:laboratory.7=true - B:laboratory.8=true - B:laboratory.9=true - B:lapis=true - B:lapis.1=true - B:lapis.2=true - B:lapis.3=true - B:lapis.4=true - B:lapis.5=true - B:lapis.6=true - B:lapis.7=true - B:lapis.8=true - B:lavastone=true - B:lavastone.1=true - B:lavastone.10=true - B:lavastone.11=true - B:lavastone.12=true - B:lavastone.13=true - B:lavastone.14=true - B:lavastone.15=true - B:lavastone.2=true - B:lavastone.3=true - B:lavastone.4=true - B:lavastone.5=true - B:lavastone.6=true - B:lavastone.7=true - B:lavastone.8=true - B:lavastone.9=true - B:lavastone1=true - B:lavastone1.1=true - B:lavastone1.10=true - B:lavastone1.11=true - B:lavastone1.12=true - B:lavastone1.13=true - B:lavastone1.14=true - B:lavastone1.15=true - B:lavastone1.2=true - B:lavastone1.3=true - B:lavastone1.4=true - B:lavastone1.5=true - B:lavastone1.6=true - B:lavastone1.7=true - B:lavastone1.8=true - B:lavastone1.9=true - B:lavastone2=true - B:limestone=true - B:limestone.1=true - B:limestone.10=true - B:limestone.11=true - B:limestone.12=true - B:limestone.13=true - B:limestone.14=true - B:limestone.15=true - B:limestone.2=true - B:limestone.3=true - B:limestone.4=true - B:limestone.5=true - B:limestone.6=true - B:limestone.7=true - B:limestone.8=true - B:limestone.9=true - B:limestone1=true - B:limestone1.1=true - B:limestone1.2=true - B:limestone1.3=true - B:limestone1.4=true - B:limestone1.5=true - B:limestone1.6=true - B:limestone1.7=true - B:limestone1.8=true - B:limestone1.9=true - B:limestone2=true - B:limestone2.1=true - B:limestone2.2=true - B:limestone2.3=true - B:limestone2.4=true - B:limestone2.5=true - B:limestone2.6=true - B:limestone2.7=true - B:marble=true - B:marble.1=true - B:marble.10=true - B:marble.11=true - B:marble.12=true - B:marble.13=true - B:marble.14=true - B:marble.15=true - B:marble.2=true - B:marble.3=true - B:marble.4=true - B:marble.5=true - B:marble.6=true - B:marble.7=true - B:marble.8=true - B:marble.9=true - B:marble1=true - B:marble1.1=true - B:marble1.2=true - B:marble1.3=true - B:marble1.4=true - B:marble1.5=true - B:marble1.6=true - B:marble1.7=true - B:marble1.8=true - B:marble1.9=true - B:marble2=true - B:marble2.1=true - B:marble2.2=true - B:marble2.3=true - B:marble2.4=true - B:marble2.5=true - B:marble2.6=true - B:marble2.7=true - B:marblepillar=true - B:marblepillar.1=true - B:marblepillar.10=true - B:marblepillar.11=true - B:marblepillar.12=true - B:marblepillar.13=true - B:marblepillar.14=true - B:marblepillar.15=true - B:marblepillar.2=true - B:marblepillar.3=true - B:marblepillar.4=true - B:marblepillar.5=true - B:marblepillar.6=true - B:marblepillar.7=true - B:marblepillar.8=true - B:marblepillar.9=true - B:netherbrick=true - B:netherbrick.1=true - B:netherbrick.10=true - B:netherbrick.11=true - B:netherbrick.12=true - B:netherbrick.13=true - B:netherbrick.14=true - B:netherbrick.15=true - B:netherbrick.2=true - B:netherbrick.3=true - B:netherbrick.4=true - B:netherbrick.5=true - B:netherbrick.6=true - B:netherbrick.7=true - B:netherbrick.8=true - B:netherbrick.9=true - B:netherrack=true - B:netherrack.1=true - B:netherrack.10=true - B:netherrack.11=true - B:netherrack.12=true - B:netherrack.13=true - B:netherrack.2=true - B:netherrack.3=true - B:netherrack.4=true - B:netherrack.5=true - B:netherrack.6=true - B:netherrack.7=true - B:netherrack.8=true - B:netherrack.9=true - B:obsidian=true - B:obsidian.1=true - B:obsidian.10=true - B:obsidian.11=true - B:obsidian.12=true - B:obsidian.13=true - B:obsidian.14=true - B:obsidian.2=true - B:obsidian.3=true - B:obsidian.4=true - B:obsidian.5=true - B:obsidian.6=true - B:obsidian.7=true - B:obsidian.8=true - B:obsidian.9=true - B:paper=false - B:paper.1=false - B:paper.2=false - B:paper.3=false - B:paper.4=false - B:paper.5=false - B:paper.6=false - B:paper.7=false - B:paper.8=false - B:planksacacia=true - B:planksacacia.1=true - B:planksacacia.10=true - B:planksacacia.11=true - B:planksacacia.12=true - B:planksacacia.13=true - B:planksacacia.14=true - B:planksacacia.2=true - B:planksacacia.3=true - B:planksacacia.4=true - B:planksacacia.5=true - B:planksacacia.6=true - B:planksacacia.7=true - B:planksacacia.8=true - B:planksacacia.9=true - B:planksbirch=true - B:planksbirch.1=true - B:planksbirch.10=true - B:planksbirch.11=true - B:planksbirch.12=true - B:planksbirch.13=true - B:planksbirch.14=true - B:planksbirch.2=true - B:planksbirch.3=true - B:planksbirch.4=true - B:planksbirch.5=true - B:planksbirch.6=true - B:planksbirch.7=true - B:planksbirch.8=true - B:planksbirch.9=true - B:planksdarkoak=true - B:planksdarkoak.1=true - B:planksdarkoak.10=true - B:planksdarkoak.11=true - B:planksdarkoak.12=true - B:planksdarkoak.13=true - B:planksdarkoak.14=true - B:planksdarkoak.2=true - 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B:quartz1.5=true - B:quartz1.6=true - B:quartz1.7=true - B:quartz1.8=true - B:quartz1.9=true - B:redstone=true - B:redstone.1=true - B:redstone.10=true - B:redstone.11=true - B:redstone.12=true - B:redstone.13=true - B:redstone.14=true - B:redstone.15=true - B:redstone.2=true - B:redstone.3=true - B:redstone.4=true - B:redstone.5=true - B:redstone.6=true - B:redstone.7=true - B:redstone.8=true - B:redstone.9=true - B:redstone1=true - B:redstone1.1=true - B:redstone1.10=true - B:redstone1.11=true - B:redstone1.2=true - B:redstone1.3=true - B:redstone1.4=true - B:redstone1.5=true - B:redstone1.6=true - B:redstone1.7=true - B:redstone1.8=true - B:redstone1.9=true - B:sandstonered=true - B:sandstonered.1=true - B:sandstonered.10=true - B:sandstonered.11=true - B:sandstonered.12=true - B:sandstonered.13=true - B:sandstonered.14=true - B:sandstonered.15=true - B:sandstonered.2=true - B:sandstonered.3=true - B:sandstonered.4=true - B:sandstonered.5=true - B:sandstonered.6=true - B:sandstonered.7=true - B:sandstonered.8=true - B:sandstonered.9=true - B:sandstonered1=true - B:sandstonered1.1=true - B:sandstonered1.2=true - B:sandstonered1.3=true - B:sandstonered1.4=true - B:sandstonered1.5=true - B:sandstonered1.6=true - B:sandstonered1.7=true - B:sandstonered1.8=true - B:sandstonered1.9=true - B:sandstonered2=true - B:sandstonered2.1=true - B:sandstonered2.2=true - B:sandstonered2.3=true - B:sandstonered2.4=true - B:sandstonered2.5=true - B:sandstonered2.6=true - B:sandstonescribbles=true - B:sandstonescribbles.1=true - B:sandstonescribbles.10=true - B:sandstonescribbles.11=true - B:sandstonescribbles.12=true - B:sandstonescribbles.13=true - B:sandstonescribbles.14=true - B:sandstonescribbles.15=true - B:sandstonescribbles.2=true - B:sandstonescribbles.3=true - B:sandstonescribbles.4=true - B:sandstonescribbles.5=true - B:sandstonescribbles.6=true - B:sandstonescribbles.7=true - B:sandstonescribbles.8=true - B:sandstonescribbles.9=true - B:sandstoneyellow=true - B:sandstoneyellow.1=true - B:sandstoneyellow.10=true - B:sandstoneyellow.11=true - B:sandstoneyellow.12=true - B:sandstoneyellow.13=true - B:sandstoneyellow.14=true - B:sandstoneyellow.15=true - B:sandstoneyellow.2=true - B:sandstoneyellow.3=true - B:sandstoneyellow.4=true - B:sandstoneyellow.5=true - B:sandstoneyellow.6=true - B:sandstoneyellow.7=true - B:sandstoneyellow.8=true - B:sandstoneyellow.9=true - B:sandstoneyellow1=true - B:sandstoneyellow1.1=true - B:sandstoneyellow1.2=true - B:sandstoneyellow1.3=true - B:sandstoneyellow1.4=true - B:sandstoneyellow1.5=true - B:sandstoneyellow1.6=true - B:sandstoneyellow1.7=true - B:sandstoneyellow1.8=true - B:sandstoneyellow1.9=true - B:sandstoneyellow2=true - B:sandstoneyellow2.1=true - B:sandstoneyellow2.2=true - B:sandstoneyellow2.3=true - B:sandstoneyellow2.4=true - B:sandstoneyellow2.5=true - B:sandstoneyellow2.6=true - B:stonebrick=true - B:stonebrick.1=true - B:stonebrick.10=true - B:stonebrick.11=true - B:stonebrick.12=true - B:stonebrick.13=true - B:stonebrick.14=true - B:stonebrick.15=true - B:stonebrick.2=true - B:stonebrick.3=true - B:stonebrick.4=true - B:stonebrick.5=true - B:stonebrick.6=true - B:stonebrick.7=true - B:stonebrick.8=true - B:stonebrick.9=true - B:stonebrick1=true - B:stonebrick1.1=true - B:stonebrick1.2=true - B:stonebrick1.3=true - B:stonebrick1.4=true - B:stonebrick1.5=true - B:stonebrick1.6=true - B:stonebrick1.7=true - B:stonebrick1.8=true - B:stonebrick1.9=true - B:stonebrick2=true - B:stonebrick2.1=true - B:stonebrick2.2=true - B:stonebrick2.3=true - B:stonebrick2.4=true - B:stonebrick2.5=true - B:stonebrick2.6=true - B:stonebrick2.7=true - B:technical=false - B:technical.1=true - B:technical.10=true - B:technical.11=true - B:technical.12=true - B:technical.13=true - B:technical.14=true - B:technical.15=true - B:technical.2=true - B:technical.3=true - B:technical.4=true - B:technical.5=true - B:technical.6=true - B:technical.7=true - B:technical.8=true - B:technical.9=true - B:technical1=false - B:technical1.1=false - B:technical1.2=false - B:technical1.3=true - B:technical1.4=true - B:technicalnew=true - B:technicalnew.1=true - B:technicalnew.2=true - B:technicalnew.3=true - B:technicalnew.4=true - B:technicalnew.5=true - B:technicalnew.6=true - B:technicalnew.7=true - B:technicalnew.8=true - B:temple=true - B:temple.1=true - B:temple.10=true - B:temple.11=true - B:temple.12=true - B:temple.13=true - B:temple.14=true - B:temple.15=true - B:temple.2=true - B:temple.3=true - B:temple.4=true - B:temple.5=true - B:temple.6=true - B:temple.7=true - B:temple.8=true - B:temple.9=true - B:templemossy=true - B:templemossy.1=true - B:templemossy.10=true - B:templemossy.11=true - B:templemossy.12=true - B:templemossy.13=true - B:templemossy.14=true - B:templemossy.15=true - B:templemossy.2=true - B:templemossy.3=true - B:templemossy.4=true - B:templemossy.5=true - B:templemossy.6=true - B:templemossy.7=true - B:templemossy.8=true - B:templemossy.9=true - B:tyrian=true - B:tyrian.1=true - B:tyrian.10=true - B:tyrian.11=true - B:tyrian.12=true - B:tyrian.13=true - B:tyrian.14=true - B:tyrian.15=true - B:tyrian.2=true - B:tyrian.3=true - B:tyrian.4=true - B:tyrian.5=true - B:tyrian.6=true - B:tyrian.7=true - B:tyrian.8=true - B:tyrian.9=true - B:valentines=true - B:valentines.1=true - B:valentines.2=true - B:valentines.3=true - B:valentines.4=true - B:valentines.5=true - B:valentines.6=true - B:valentines.7=true - B:valentines.8=true - B:valentines.9=true - B:voidstone=true - B:voidstone.1=true - B:voidstone.2=true - B:voidstone.3=true - B:voidstone.4=true - B:voidstone.5=true - B:voidstone.6=true - B:voidstone.7=true - B:voidstonerunic=true - B:voidstonerunic.1=true - B:voidstonerunic.10=true - B:voidstonerunic.11=true - B:voidstonerunic.12=true - B:voidstonerunic.13=true - B:voidstonerunic.14=true - B:voidstonerunic.2=true - B:voidstonerunic.3=true - B:voidstonerunic.4=true - B:voidstonerunic.5=true - B:voidstonerunic.6=true - B:voidstonerunic.7=true - B:voidstonerunic.8=true - B:voidstonerunic.9=true - B:waterstone=false - B:waterstone.1=false - B:waterstone.10=false - B:waterstone.11=false - B:waterstone.12=false - B:waterstone.13=false - B:waterstone.14=false - B:waterstone.15=false - B:waterstone.2=false - B:waterstone.3=false - B:waterstone.4=false - B:waterstone.5=false - B:waterstone.6=false - B:waterstone.7=false - B:waterstone.8=false - B:waterstone.9=false - B:waterstone1=false - B:waterstone1.1=false - B:waterstone1.10=false - B:waterstone1.11=false - B:waterstone1.12=false - B:waterstone1.13=false - B:waterstone1.14=false - B:waterstone1.15=false - B:waterstone1.2=false - B:waterstone1.3=false - B:waterstone1.4=false - B:waterstone1.5=false - B:waterstone1.6=false - B:waterstone1.7=false - B:waterstone1.8=false - B:waterstone1.9=false - B:waterstone2=false - B:woolblack=true - B:woolblack.1=true - B:woolblue=true - B:woolblue.1=true - B:woolbrown=true - B:woolbrown.1=true - B:woolcyan=true - B:woolcyan.1=true - B:woolgray=true - B:woolgray.1=true - B:woolgreen=true - B:woolgreen.1=true - B:woollightblue=true - B:woollightblue.1=true - B:woollightgray=true - B:woollightgray.1=true - B:woollime=true - B:woollime.1=true - B:woolmagenta=true - B:woolmagenta.1=true - B:woolorange=true - B:woolorange.1=true - B:woolpink=true - B:woolpink.1=true - B:woolpurple=true - B:woolpurple.1=true - B:woolred=true - B:woolred.1=true - B:woolwhite=true - B:woolwhite.1=true - B:woolyellow=true - B:woolyellow.1=true -} - - -chiselsandbits { - B:bittank=false -} - - -colossalchests { - B:chestwall=false - B:chestwall.1=false - B:chestwall.2=false - B:chestwall.3=false - B:chestwall.4=false - B:chestwall.5=false - B:chestwall.6=false - B:colossalchest=false - B:colossalchest.1=false - B:colossalchest.2=false - B:colossalchest.3=false - B:colossalchest.4=false - B:colossalchest.5=false - B:colossalchest.6=false - B:interface=false - B:interface.1=false - B:interface.2=false - B:interface.3=false - B:interface.4=false - B:interface.5=false - B:interface.6=false - B:uncolossalchest=false -} - - -compactmachines3 { - B:fieldprojector=false - B:machine=false - B:machine.1=false - B:machine.2=false - B:machine.3=false - B:machine.4=false - B:machine.5=false - B:redstonetunnel=false - B:tunnel=false - B:wall=true - B:wallbreakable=true -} - - -compactsolars { - B:compactsolarblock=false - B:compactsolarblock.1=false - B:compactsolarblock.2=false -} - - -computercraft { - B:advancedmodem=false - B:cable=false - B:commandcomputer=false - B:computer=false - B:peripheral=false - B:turtle=false - B:turtleadvanced=false - B:turtleexpanded=false -} - - -conarm { - B:armorstation=false -} - - -cookingforblockheads { - B:cookingtable=false - B:corner=false - B:counter=false - B:cowjar=false - B:cuttingboard=false - B:fridge=false - B:fruitbasket=false - B:kitchenfloor=true - B:milkjar=false - B:oven=false - B:sink=false - B:spicerack=false - B:toaster=false - B:toolrack=false -} - - -cyclicmagic { - B:apple=false - B:autocrafter=false - B:autopackager=false - B:battery=false - B:batteryinfinite=false - B:beaconpotion=false - B:beaconredstone=false - B:blockanvil=false - B:blockanvilmagma=false - B:blockdisenchanter=false - B:blockenchanter=false - B:blockfishing=false - B:blockforester=false - B:blockfragile=false - B:blockfragileauto=false - B:blockfragileweak=false - B:blockhydrator=false - B:blocklibrary=false - B:blocklibraryctrl=true - B:blockminer=false - B:blockminersmart=false - B:blockscreen=false - B:blockshears=true - B:blocksoundproofing=true - B:blockstoreempty=false - B:blockuser=false - B:blockvacuum=false - B:blockworkbench=false - B:builderblock=false - B:builderpattern=false - B:bundledpipe=false - B:buttonlarge=false - B:cablewireless=false - B:cablewirelessenergy=false - B:clock=false - B:dice=false - B:doorbellsimple=false - B:dropperexact=false - B:endcoalore=true - B:enddiamondore=true - B:endemeraldore=true - B:endgoldore=true - B:endironore=true - B:endlapisore=true - B:endredstoneore=true - B:energypipe=false - B:energypump=false - B:entitydetector=false - B:exppylon=false - B:fan=false - B:firedark=false - B:firefrost=false - B:firestarter=false - B:fluidpipe=false - B:fluidplacer=false - B:fluidpump=false - B:harvesterblock=false - B:imbuer=false - B:itempipe=false - B:itempipesort=false - B:itempump=false - B:magnetantiblock=false - B:magnetblock=false - B:milk=false - B:moonsensor=false - B:nethercoalore=true - B:netherdiamondore=true - B:netheremeraldore=true - B:nethergoldore=true - B:netherironore=true - B:netherlapisore=true - B:netherredstoneore=true - B:passwordblock=false - B:peatbaked=false - B:peatfarm=false - B:peatgenerator=false - B:peatunbaked=false - B:placerblock=false - B:platelaunchlarge=false - B:platelaunchmed=false - B:platelaunchsmall=false - B:platepush=false - B:platepushfast=false - B:platepushslow=false - B:platepushslowest=false - B:platevector=false - B:poison=false - B:soundplayer=false - B:spikesdiamond=false - B:spikesiron=false - B:sprinkler=false - B:sprout=false - B:target=false - B:trash=false - B:uncraftingblock=false - B:voidanvil=false - B:wirelessreceiver=false - B:wirelesstransmitter=false - B:xpjuice=false -} - - -darkutils { - B:antislime=false - B:enderhopper=false - B:enderpearlhopper=false - B:endertether=false - B:faketnt=false - B:filter=false - B:filter.1=false - B:filter.10=false - B:filter.2=false - B:filter.3=false - B:filter.4=false - B:filter.5=false - B:filter.6=false - B:filter.7=false - B:filter.8=false - B:filter.9=false - B:filterinverted=false - B:filterinverted.1=false - B:filterinverted.10=false - B:filterinverted.2=false - B:filterinverted.3=false - B:filterinverted.4=false - B:filterinverted.5=false - B:filterinverted.6=false - B:filterinverted.7=false - B:filterinverted.8=false - B:filterinverted.9=false - B:grate=false - B:monolith=false - B:monolith.1=false - B:pearlblock=true - B:pearlblock.1=true - B:pearlblock.2=true - B:pearlblock.3=true - B:slimedyed=true - B:slimedyed.1=true - B:slimedyed.10=true - B:slimedyed.11=true - B:slimedyed.12=true - B:slimedyed.13=true - B:slimedyed.14=true - B:slimedyed.15=true - B:slimedyed.2=true - B:slimedyed.3=true - B:slimedyed.4=true - B:slimedyed.5=true - B:slimedyed.6=true - B:slimedyed.7=true - B:slimedyed.8=true - B:slimedyed.9=true - B:sneaky=false - B:sneakybedrock=false - B:sneakybutton=false - B:sneakyghost=false - B:sneakylever=false - B:sneakyobsidian=false - B:sneakyplate=false - B:sneakytorch=false - B:timer=false - B:trapanchor=false - B:trapmove=false - B:trapmovefast=false - B:trapmovehyper=false - B:traptile=false - B:traptile.1=false - B:traptile.2=false - B:traptile.3=false - B:traptile.4=false - B:traptile.5=false - B:traptile.6=false - B:traptile.7=false - B:updatedetector=false - B:witherblock=true - B:witherblock.1=true - B:witherblock.2=true - B:witherblock.3=true - B:witherblock.4=true - B:witherblock.5=true -} - - -draconicevolution { - B:celestialmanipulator=false - B:craftinginjector=false - B:craftinginjector.1=false - B:craftinginjector.2=false - B:craftinginjector.3=false - B:creativerfsource=false - B:dislocatorpedestal=false - B:dislocatorreceptacle=false - B:dissenchanter=false - B:draconicblock=true - B:draconicspawner=false - B:draconiumblock=true - B:draconiumblock.1=true - B:draconiumchest=false - B:draconiumore=true - B:draconiumore.1=true - B:draconiumore.2=true - B:energycrystal=false - B:energycrystal.1=false - B:energycrystal.2=false - B:energycrystal.3=false - B:energycrystal.4=false - B:energycrystal.5=false - B:energycrystal.6=false - B:energycrystal.7=false - B:energycrystal.8=false - B:energyinfuser=false - B:energypylon=false - B:energystoragecore=false - B:entitydetector=false - B:entitydetector.1=false - B:flowgate=false - B:flowgate.8=false - B:fusioncraftingcore=false - B:generator=false - B:grinder=false - B:infusedobsidian=true - B:itemdislocationinhibitor=true - B:particlegenerator=false - B:particlegenerator.2=false - B:portal=false - B:potentiometer=false - B:rainsensor=false - B:reactorcomponent=false - B:reactorcomponent.1=false - B:reactorcore=false -} - - -ebwizardry { - B:arcaneworkbench=false - B:crystalblock=true - B:crystalflower=false - B:crystalore=true - B:transportationstone=false -} - - -elulib { - B:test=false -} - - -embers { - B:alchemypedestal=false - B:alchemytablet=false - B:archaicbricks=true - B:archaicedge=true - B:archaiclight=false - B:archaictile=true - B:ashenbrick=true - B:ashenbrickslab=false - B:ashenstone=true - B:ashenstoneslab=false - B:ashentile=true - B:ashentileslab=false - B:autohammer=false - B:beamcannon=false - B:beamsplitter=false - B:bin=false - B:blockaluminum=true - B:blockbronze=true - B:blockcaminitebrick=true - B:blockcaminitebrickslab=false - B:blockcopper=true - B:blockdawnstone=true - B:blockelectrum=true - B:blockfurnace=false - B:blocklantern=false - B:blocklead=true - B:blockmithril=true - B:blocknickel=true - B:blocksilver=true - B:blocktank=false - B:blocktin=true - B:boiler=false - B:breaker=false - B:caminitelever=false - B:catalyzer=false - B:charger=false - B:cinderplinth=false - B:combustor=false - B:coppercell=false - B:creativeembersource=false - B:crystalcell=false - B:dawnstoneanvil=false - B:emberactivator=false - B:emberbore=false - B:emberemitter=false - B:embergauge=false - B:emberinjector=false - B:emberpulser=false - B:emberreceiver=false - B:emberrelay=false - B:fieldchart=false - B:fluidgauge=false - B:heatcoil=false - B:infernoforge=false - B:itemdropper=false - B:itempipe=false - B:itempump=false - B:itemtransfer=false - B:largetank=false - B:mechaccessor=false - B:mechcore=false - B:mixer=false - B:orealuminum=true - B:orecopper=true - B:orelead=true - B:orenickel=true - B:orequartz=true - B:oresilver=true - B:oretin=true - B:pipe=false - B:pump=false - B:reactor=false - B:sealedplanks=true - B:seed=false - B:seed.1=false - B:seed.2=false - B:seed.3=false - B:seed.4=false - B:stairsashenbrick=false - B:stairsashenstone=false - B:stairsashentile=false - B:stairscaminitebrick=false - B:stamper=false - B:stamperbase=false - B:stoneedge=false - B:vacuum=false - B:wallashenbrick=false - B:wallashenstone=false - B:wallashentile=false - B:wallcaminitebrick=false - B:wrappedsealedplanks=true -} - - -enderio { - B:blockadvancedpowermonitor=false - B:blockalloy=true - B:blockalloysmelter=false - B:blockattractorobelisk=false - B:blockaversionobelisk=false - B:blockbuffer=false - B:blockbuffer.1=false - B:blockbuffer.2=false - B:blockbuffer.3=false - B:blockcapbank.1=false - B:blockcapbank.2=false - B:blockcapbank.3=false - B:blockcombustiongenerator=false - B:blockconcussioncharge=false - B:blockconfusioncharge=false - B:blockcrafter=false - B:blockdarkfusedglass=false - B:blockdarkfusedglass.1=false - B:blockdarkfusedglass.10=false - B:blockdarkfusedglass.11=false - B:blockdarkfusedglass.12=false - B:blockdarkfusedglass.13=false - B:blockdarkfusedglass.14=false - B:blockdarkfusedglass.15=false - B:blockdarkfusedglass.2=false - B:blockdarkfusedglass.3=false - B:blockdarkfusedglass.4=false - B:blockdarkfusedglass.5=false - B:blockdarkfusedglass.6=false - B:blockdarkfusedglass.7=false - B:blockdarkfusedglass.8=false - B:blockdarkfusedglass.9=false - B:blockdarkfusedquartz=false - B:blockdarkfusedquartz.1=false - B:blockdarkfusedquartz.10=false - B:blockdarkfusedquartz.11=false - B:blockdarkfusedquartz.12=false - B:blockdarkfusedquartz.13=false - B:blockdarkfusedquartz.14=false - B:blockdarkfusedquartz.15=false - B:blockdarkfusedquartz.2=false - B:blockdarkfusedquartz.3=false - B:blockdarkfusedquartz.4=false - B:blockdarkfusedquartz.5=false - B:blockdarkfusedquartz.6=false - B:blockdarkfusedquartz.7=false - B:blockdarkfusedquartz.8=false - B:blockdarkfusedquartz.9=false - B:blockdarkironbars=false - B:blockdarksteelanvil=false - B:blockdarksteelanvil.4=false - B:blockdarksteelanvil.8=false - B:blockdarksteelladder=false - B:blockdarksteeltrapdoor=false - B:blockdecoration1=true - B:blockdecoration1.1=true - B:blockdecoration1.10=true - B:blockdecoration1.11=true - B:blockdecoration1.12=true - B:blockdecoration1.13=true - B:blockdecoration1.14=true - B:blockdecoration1.15=true - B:blockdecoration1.2=true - B:blockdecoration1.3=true - B:blockdecoration1.4=true - B:blockdecoration1.5=true - B:blockdecoration1.6=true - B:blockdecoration1.7=true - B:blockdecoration1.8=true - B:blockdecoration1.9=true - B:blockdecoration2=true - B:blockdecoration2.1=true - B:blockdecoration2.10=true - B:blockdecoration2.11=true - B:blockdecoration2.12=true - B:blockdecoration2.13=true - B:blockdecoration2.14=true - B:blockdecoration2.15=true - B:blockdecoration2.2=true - B:blockdecoration2.3=true - B:blockdecoration2.4=true - B:blockdecoration2.5=true - B:blockdecoration2.6=true - B:blockdecoration2.7=true - B:blockdecoration2.8=true - B:blockdecoration2.9=true - B:blockdecoration3=true - B:blockdecoration3.1=true - B:blockdecoration3.2=true - B:blockdecoration3.3=true - B:blockdecoration3.4=true - B:blockdetectorblock=false - B:blockdetectorblocksilent=false - B:blockdialingdevice=false - B:blockelectriclight=false - B:blockenchanter=false - B:blockendercharge=false - B:blockendergenerator=false - B:blockendermanskull=false - B:blockendironbars=false - B:blockenhancedalloysmelter=false - B:blockenhancedcombustiongenerator=false - B:blockenhancedsagmill=false - B:blockenhancedvat=false - B:blockenhancedwiredcharger=false - B:blockenhancedwirelesscharger=false - B:blockenlightenedfusedglass=false - B:blockenlightenedfusedglass.1=false - B:blockenlightenedfusedglass.10=false - B:blockenlightenedfusedglass.11=false - B:blockenlightenedfusedglass.12=false - B:blockenlightenedfusedglass.13=false - B:blockenlightenedfusedglass.14=false - B:blockenlightenedfusedglass.15=false - B:blockenlightenedfusedglass.2=false - B:blockenlightenedfusedglass.3=false - B:blockenlightenedfusedglass.4=false - B:blockenlightenedfusedglass.5=false - B:blockenlightenedfusedglass.6=false - B:blockenlightenedfusedglass.7=false - B:blockenlightenedfusedglass.8=false - B:blockenlightenedfusedglass.9=false - B:blockenlightenedfusedquartz=false - B:blockenlightenedfusedquartz.1=false - B:blockenlightenedfusedquartz.10=false - B:blockenlightenedfusedquartz.11=false - B:blockenlightenedfusedquartz.12=false - B:blockenlightenedfusedquartz.13=false - B:blockenlightenedfusedquartz.14=false - B:blockenlightenedfusedquartz.15=false - B:blockenlightenedfusedquartz.2=false - B:blockenlightenedfusedquartz.3=false - B:blockenlightenedfusedquartz.4=false - B:blockenlightenedfusedquartz.5=false - B:blockenlightenedfusedquartz.6=false - B:blockenlightenedfusedquartz.7=false - B:blockenlightenedfusedquartz.8=false - B:blockenlightenedfusedquartz.9=false - B:blockexitrail=false - B:blockexperienceobelisk=false - B:blockfarmstation=false - B:blockfrankenzombiegenerator=false - B:blockfusedglass=false - B:blockfusedglass.1=false - B:blockfusedglass.10=false - B:blockfusedglass.11=false - B:blockfusedglass.12=false - B:blockfusedglass.13=false - B:blockfusedglass.14=false - B:blockfusedglass.15=false - B:blockfusedglass.2=false - B:blockfusedglass.3=false - B:blockfusedglass.4=false - B:blockfusedglass.5=false - B:blockfusedglass.6=false - B:blockfusedglass.7=false - B:blockfusedglass.8=false - B:blockfusedglass.9=false - B:blockfusedquartz=false - B:blockfusedquartz.1=false - B:blockfusedquartz.10=false - B:blockfusedquartz.11=false - B:blockfusedquartz.12=false - B:blockfusedquartz.13=false - B:blockfusedquartz.14=false - B:blockfusedquartz.15=false - B:blockfusedquartz.2=false - B:blockfusedquartz.3=false - B:blockfusedquartz.4=false - B:blockfusedquartz.5=false - B:blockfusedquartz.6=false - B:blockfusedquartz.7=false - B:blockfusedquartz.8=false - B:blockfusedquartz.9=false - B:blockgauge=false - B:blockimpulsehopper=false - B:blockindustrialinsulation=true - B:blockinfinityfog=false - B:blockinhibitorobelisk=false - B:blockkillerjoe=false - B:blocknormalwirelesscharger=false - B:blockpaintedpressureplate.1=false - B:blockpaintedpressureplate.10=false - B:blockpaintedpressureplate.11=false - B:blockpaintedpressureplate.12=false - B:blockpaintedpressureplate.13=false - B:blockpaintedpressureplate.3=false - B:blockpaintedpressureplate.5=false - B:blockpaintedpressureplate.7=false - B:blockpaintedpressureplate.8=false - B:blockpaintedpressureplate.9=false - B:blockpainter=false - B:blockpoweredspawner=false - B:blockpowermonitor=false - B:blockreinforcedobsidian=true - B:blockrelocatorobelisk=false - B:blockreservoir=false - B:blocksagmill=false - B:blockselfresettinglever10=false - B:blockselfresettinglever30=false - B:blockselfresettinglever300=false - B:blockselfresettinglever5=false - B:blockselfresettinglever60=false - B:blocksimplealloysmelter=false - B:blocksimplecrafter=false - B:blocksimplesagmill=false - B:blocksimplestirlinggenerator=false - B:blocksliceandsplice=false - B:blocksolarpanel=false - B:blocksolarpanel.1=false - B:blocksolarpanel.2=false - B:blocksolarpanel.3=false - B:blocksoulbinder=false - B:blockstirlinggenerator=false - B:blocktank=false - B:blocktank.1=false - B:blocktelepad=false - B:blocktransceiver=false - B:blocktravelanchor=false - B:blockvacuumchest=false - B:blockvat=false - B:blockweatherobelisk=false - B:blockwiredcharger=false - B:blockwirelesscharger=false - B:blockwirelesschargerextension=true - B:blockxpvacuum=false - B:blockzombiegenerator=false -} - - -enderstorage { - B:enderstorage=false - B:enderstorage.1=false -} - - -environmentaltech { - B:aethium=true - B:aethiumbricks=true - B:aethiumbrickslab=false - B:aethiumbrickstairs=false - B:aethiumpaver=true - B:aethiumpaverslab=false - B:aethiumslab=false - B:aethiumstairs=false - B:aethiumtiles=true - B:aethiumtileslab=false - B:aethiumtilestairs=false - B:erodium=true - B:erodiumbricks=true - B:erodiumbrickslab=false - B:erodiumbrickstairs=false - B:erodiumpaver=true - B:erodiumpaverslab=false - B:erodiumslab=false - B:erodiumstairs=false - B:erodiumtiles=true - B:erodiumtileslab=false - B:erodiumtilestairs=false - B:interconnect=true - B:ionite=true - B:ionitebricks=true - B:ionitebrickslab=false - B:ionitebrickstairs=false - B:ionitepaver=true - B:ionitepaverslab=false - B:ioniteslab=false - B:ionitestairs=false - B:ionitetiles=true - B:ionitetileslab=false - B:ionitetilestairs=false - B:kyronite=true - B:kyronitebricks=true - B:kyronitebrickslab=false - B:kyronitebrickstairs=false - B:kyronitepaver=true - B:kyronitepaverslab=false - B:kyroniteslab=false - B:kyronitestairs=false - B:kyronitetiles=true - B:kyronitetileslab=false - B:kyronitetilestairs=false - B:lasercore=false - B:laserlens=false - B:laserlenscolored=false - B:laserlenscolored.1=false - B:laserlenscolored.10=false - B:laserlenscolored.11=false - B:laserlenscolored.12=false - B:laserlenscolored.13=false - B:laserlenscolored.14=false - B:laserlenscolored.15=false - B:laserlenscolored.2=false - B:laserlenscolored.3=false - B:laserlenscolored.4=false - B:laserlenscolored.5=false - B:laserlenscolored.6=false - B:laserlenscolored.7=false - B:laserlenscolored.8=false - B:laserlenscolored.9=false - B:laserlenscrystal=false - B:lightningcont1=false - B:lightningcont2=false - B:lightningcont3=false - B:lightningcont4=false - B:lightningcont5=false - B:lightningcont6=false - B:lightningrod=false - B:lightningrodinsulated=false - B:litherite=true - B:litheritebricks=true - B:litheritebrickslab=false - B:litheritebrickstairs=false - B:litheritepaver=true - B:litheritepaverslab=false - B:litheriteslab=false - B:litheritestairs=false - B:litheritetiles=true - B:litheritetileslab=false - B:litheritetilestairs=false - B:lonsdaleite=true - B:lonsdaleitebricks=true - B:lonsdaleitebrickslab=false - B:lonsdaleitebrickstairs=false - B:lonsdaleitepaver=true - B:lonsdaleitepaverslab=false - B:lonsdaleiteslab=false - B:lonsdaleitestairs=false - B:lonsdaleitetiles=true - B:lonsdaleitetileslab=false - B:lonsdaleitetilestairs=false - B:mica=true - B:modifierabsorption=false - B:modifieraccuracy=false - B:modifiercreativeflight=false - B:modifierfireresistance=false - B:modifierglowing=false - B:modifierhaste=false - B:modifierhealthboost=false - B:modifierinvisibility=false - B:modifierjumpboost=false - B:modifierluck=false - B:modifiernightvision=false - B:modifiernull=false - B:modifierpiezo=false - B:modifierregeneration=false - B:modifierresistance=false - B:modifiersaturation=false - B:modifierspeed=false - B:modifierstrength=false - B:modifierwaterbreathing=false - B:nanocontpersonal1=false - B:nanocontpersonal2=false - B:nanocontpersonal3=false - B:nanocontpersonal4=false - B:nanocontpersonal5=false - B:nanocontpersonal6=false - B:nanocontranged1=false - B:nanocontranged2=false - B:nanocontranged3=false - B:nanocontranged4=false - B:nanocontranged5=false - B:nanocontranged6=false - B:pladium=true - B:pladiumbricks=true - B:pladiumbrickslab=false - B:pladiumbrickstairs=false - B:pladiumpaver=true - B:pladiumpaverslab=false - B:pladiumslab=false - B:pladiumstairs=false - B:pladiumtiles=true - B:pladiumtileslab=false - B:pladiumtilestairs=false - B:solarcellaethium=false - B:solarcellerodium=false - B:solarcellionite=false - B:solarcellkyronite=false - B:solarcelllitherite=false - B:solarcellpladium=false - B:solarcont1=false - B:solarcont2=false - B:solarcont3=false - B:solarcont4=false - B:solarcont5=false - B:solarcont6=false - B:structureframe1=false - B:structureframe2=false - B:structureframe3=false - B:structureframe4=false - B:structureframe5=false - B:structureframe6=false - B:structurepanel=false - B:structurepanelclear=false - B:thermalcell=false - B:voidbotanicminercont1=false - B:voidbotanicminercont2=false - B:voidbotanicminercont3=false - B:voidbotanicminercont4=false - B:voidbotanicminercont5=false - B:voidbotanicminercont6=false - B:voidoreminercont1=false - B:voidoreminercont2=false - B:voidoreminercont3=false - B:voidoreminercont4=false - B:voidoreminercont5=false - B:voidoreminercont6=false - B:voidresminercont1=false - B:voidresminercont2=false - B:voidresminercont3=false - B:voidresminercont4=false - B:voidresminercont5=false - B:voidresminercont6=false -} - - -extrabees { - B:alveary=false - B:alveary.1=false - B:alveary.2=false - B:alveary.3=false - B:alveary.4=false - B:alveary.5=false - B:alveary.6=false - B:ectoplasm=false - B:hive=false - B:hive.1=false - B:hive.2=false - B:hive.3=false -} - - -extracells { - B:certustank=false - B:ecbaseblock=false - B:fluidcrafter=false - B:fluidfiller=false - B:hardmedrive=false - B:vibrantchamberfluid=false - B:walrus=false -} - - -extrarails { - B:comparatorrail=false - B:directionrail=false - B:lockingrail=false - B:teleportingrail=false - B:woodenrail=false -} - - -extratrees { - B:binniebeerale=false - B:binniebeercorn=false - B:binniebeerlager=false - B:binniebeerrye=false - B:binniebeerstout=false - B:binniebeerwheat=false - B:binniebrandyapple=false - B:binniebrandyapricot=false - B:binniebrandycherry=false - B:binniebrandycitrus=false - B:binniebrandyelderberry=false - B:binniebrandyfruit=false - B:binniebrandygrape=false - B:binniebrandypear=false - B:binniebrandyplum=false - B:binnieciderapple=false - B:binnieciderpeach=false - B:binnieciderpear=false - B:binniefermentedpotatoes=false - B:binniejuice=false - B:binniejuiceapple=false - B:binniejuiceapricot=false - B:binniejuicebanana=false - B:binniejuicecarrot=false - B:binniejuicecherry=false - B:binniejuicecranberry=false - B:binniejuiceelderberry=false - B:binniejuicegrapefruit=false - B:binniejuicelemon=false - B:binniejuicelime=false - B:binniejuiceolive=false - B:binniejuiceorange=false - B:binniejuicepeach=false - B:binniejuicepear=false - B:binniejuicepineapple=false - B:binniejuiceplum=false - B:binniejuiceredgrape=false - B:binniejuicetomato=false - B:binniejuicewhitegrape=false - B:binnielatex=false - B:binnieliqueuralmond=false - B:binnieliqueuranise=false - B:binnieliqueurbanana=false - B:binnieliqueurblackberry=false - B:binnieliqueurblackcurrant=false - B:binnieliqueurcherry=false - B:binnieliqueurchocolate=false - B:binnieliqueurcinnamon=false - B:binnieliqueurcoffee=false - B:binnieliqueurhazelnut=false - B:binnieliqueurherbal=false - B:binnieliqueurlemon=false - B:binnieliqueurmelon=false - B:binnieliqueurmint=false - B:binnieliqueurorange=false - B:binnieliqueurpeach=false - B:binnieliqueurraspberry=false - B:binnieliquorapple=false - B:binnieliquorapricot=false - B:binnieliquorcherry=false - B:binnieliquorelderberry=false - B:binnieliquorfruit=false - B:binnieliquorpear=false - B:binniemashcorn=false - B:binniemashgrain=false - B:binniemashrye=false - B:binniemashwheat=false - B:binnieresin=false - B:binnierumdark=false - B:binnierumwhite=false - B:binniesap=false - B:binniespiritgin=false - B:binniespiritneutral=false - B:binniespiritsugarcane=false - B:binnietequila=false - B:binnieturpentine=false - B:binnievodka=false - B:binniewhiskey=false - B:binniewhiskeycorn=false - B:binniewhiskeyrye=false - B:binniewhiskeywheat=false - B:binniewineagave=false - B:binniewineapricot=false - B:binniewinebanana=false - B:binniewinecarrot=false - B:binniewinecherry=false - B:binniewinecitrus=false - B:binniewinecranberry=false - B:binniewineelderberry=false - B:binniewinefortified=false - B:binniewinepineapple=false - B:binniewineplum=false - B:binniewinered=false - B:binniewinesparkling=false - B:binniewinetomato=false - B:binniewinewhite=false - B:doorsalder=false - B:doorsapple=false - B:doorsash=false - B:doorsbanana=false - B:doorsbeech=false - B:doorsbox=false - B:doorsbrazilwood=false - B:doorsbutternut=false - B:doorscedar=false - B:doorscypress=false - B:doorselder=false - B:doorselm=false - B:doorseucalyptus=false - B:doorsfig=false - B:doorsfir=false - B:doorsgingko=false - B:doorshawthorn=false - B:doorshazel=false - B:doorshemlock=false - B:doorshickory=false - B:doorsholly=false - B:doorshornbeam=false - B:doorsiroko=false - B:doorslocust=false - B:doorslogwood=false - B:doorsmaclura=false - B:doorsolive=false - B:doorspear=false - B:doorspinkivory=false - B:doorspurpleheart=false - B:doorsrosewood=false - B:doorsrowan=false - B:doorssweetgum=false - B:doorssyzgium=false - B:doorswhitebeam=false - B:doorsyew=false - B:fencegatesalder=false - B:fencegatesapple=false - B:fencegatesash=false - B:fencegatesbanana=false - B:fencegatesbeech=false - B:fencegatesbox=false - B:fencegatesbrazilwood=false - B:fencegatesbutternut=false - B:fencegatescedar=false - B:fencegatescypress=false - B:fencegateselder=false - B:fencegateselm=false - B:fencegateseucalyptus=false - B:fencegatesfig=false - B:fencegatesfir=false - B:fencegatesfireproofalder=false - B:fencegatesfireproofapple=false - B:fencegatesfireproofash=false - B:fencegatesfireproofbanana=false - B:fencegatesfireproofbeech=false - B:fencegatesfireproofbox=false - B:fencegatesfireproofbrazilwood=false - B:fencegatesfireproofbutternut=false - B:fencegatesfireproofcedar=false - B:fencegatesfireproofcypress=false - B:fencegatesfireproofelder=false - B:fencegatesfireproofelm=false - B:fencegatesfireproofeucalyptus=false - B:fencegatesfireprooffig=false - B:fencegatesfireprooffir=false - B:fencegatesfireproofgingko=false - B:fencegatesfireproofhawthorn=false - B:fencegatesfireproofhazel=false - B:fencegatesfireproofhemlock=false - B:fencegatesfireproofhickory=false - B:fencegatesfireproofholly=false - B:fencegatesfireproofhornbeam=false - B:fencegatesfireproofiroko=false - B:fencegatesfireprooflocust=false - B:fencegatesfireprooflogwood=false - B:fencegatesfireproofmaclura=false - B:fencegatesfireproofolive=false - B:fencegatesfireproofpear=false - B:fencegatesfireproofpinkivory=false - B:fencegatesfireproofpurpleheart=false - B:fencegatesfireproofrosewood=false - B:fencegatesfireproofrowan=false - B:fencegatesfireproofsweetgum=false - B:fencegatesfireproofsyzgium=false - B:fencegatesfireproofwhitebeam=false - B:fencegatesfireproofyew=false - B:fencegatesgingko=false - B:fencegateshawthorn=false - B:fencegateshazel=false - B:fencegateshemlock=false - B:fencegateshickory=false - B:fencegatesholly=false - B:fencegateshornbeam=false - B:fencegatesiroko=false - B:fencegateslocust=false - B:fencegateslogwood=false - B:fencegatesmaclura=false - B:fencegatesolive=false - B:fencegatespear=false - B:fencegatespinkivory=false - B:fencegatespurpleheart=false - B:fencegatesrosewood=false - B:fencegatesrowan=false - B:fencegatessweetgum=false - B:fencegatessyzgium=false - B:fencegateswhitebeam=false - B:fencegatesyew=false - B:fences0=false - B:fences0.1=false - B:fences0.10=false - B:fences0.11=false - B:fences0.12=false - B:fences0.13=false - B:fences0.14=false - B:fences0.15=false - B:fences0.2=false - B:fences0.3=false - B:fences0.4=false - B:fences0.5=false - B:fences0.6=false - B:fences0.7=false - B:fences0.8=false - B:fences0.9=false - B:fences1=false - B:fences1.1=false - B:fences1.10=false - B:fences1.11=false - B:fences1.12=false - B:fences1.13=false - B:fences1.14=false - B:fences1.15=false - B:fences1.2=false - B:fences1.3=false - B:fences1.4=false - B:fences1.5=false - B:fences1.6=false - B:fences1.7=false - B:fences1.8=false - B:fences1.9=false - B:fences2=false - B:fences2.1=false - B:fences2.2=false - B:fences2.3=false - B:fencesfireproof0=false - B:fencesfireproof0.1=false - B:fencesfireproof0.10=false - B:fencesfireproof0.11=false - B:fencesfireproof0.12=false - B:fencesfireproof0.13=false - B:fencesfireproof0.14=false - B:fencesfireproof0.15=false - B:fencesfireproof0.2=false - B:fencesfireproof0.3=false - B:fencesfireproof0.4=false - B:fencesfireproof0.5=false - B:fencesfireproof0.6=false - B:fencesfireproof0.7=false - B:fencesfireproof0.8=false - B:fencesfireproof0.9=false - B:fencesfireproof1=false - B:fencesfireproof1.1=false - B:fencesfireproof1.10=false - B:fencesfireproof1.11=false - B:fencesfireproof1.12=false - B:fencesfireproof1.13=false - B:fencesfireproof1.14=false - B:fencesfireproof1.15=false - B:fencesfireproof1.2=false - B:fencesfireproof1.3=false - B:fencesfireproof1.4=false - B:fencesfireproof1.5=false - B:fencesfireproof1.6=false - B:fencesfireproof1.7=false - B:fencesfireproof1.8=false - B:fencesfireproof1.9=false - B:fencesfireproof2=false - B:fencesfireproof2.1=false - B:fencesfireproof2.2=false - B:fencesfireproof2.3=false - B:leavesdecorative0=false - B:leavesdecorative0.1=false - B:leavesdecorative0.10=false - B:leavesdecorative0.11=false - B:leavesdecorative0.12=false - B:leavesdecorative0.13=false - B:leavesdecorative0.14=false - B:leavesdecorative0.15=false - B:leavesdecorative0.2=false - B:leavesdecorative0.3=false - B:leavesdecorative0.4=false - B:leavesdecorative0.5=false - B:leavesdecorative0.6=false - B:leavesdecorative0.7=false - B:leavesdecorative0.8=false - B:leavesdecorative0.9=false - B:leavesdecorative1=false - B:leavesdecorative1.1=false - B:leavesdecorative1.10=false - B:leavesdecorative1.11=false - B:leavesdecorative1.12=false - B:leavesdecorative1.13=false - B:leavesdecorative1.14=false - B:leavesdecorative1.15=false - B:leavesdecorative1.2=false - B:leavesdecorative1.3=false - B:leavesdecorative1.4=false - B:leavesdecorative1.5=false - B:leavesdecorative1.6=false - B:leavesdecorative1.7=false - B:leavesdecorative1.8=false - B:leavesdecorative1.9=false - B:leavesdecorative2=false - B:leavesdecorative2.1=false - B:leavesdecorative2.10=false - B:leavesdecorative2.11=false - B:leavesdecorative2.12=false - B:leavesdecorative2.13=false - B:leavesdecorative2.14=false - B:leavesdecorative2.15=false - B:leavesdecorative2.2=false - B:leavesdecorative2.3=false - B:leavesdecorative2.4=false - B:leavesdecorative2.5=false - B:leavesdecorative2.6=false - B:leavesdecorative2.7=false - B:leavesdecorative2.8=false - B:leavesdecorative2.9=false - B:leavesdecorative3=false - B:leavesdecorative3.1=false - B:leavesdecorative3.10=false - B:leavesdecorative3.11=false - B:leavesdecorative3.12=false - B:leavesdecorative3.13=false - B:leavesdecorative3.14=false - B:leavesdecorative3.15=false - B:leavesdecorative3.2=false - B:leavesdecorative3.3=false - B:leavesdecorative3.4=false - B:leavesdecorative3.5=false - B:leavesdecorative3.6=false - B:leavesdecorative3.7=false - B:leavesdecorative3.8=false - B:leavesdecorative3.9=false - B:leavesdecorative4=false - B:leavesdecorative4.1=false - B:leavesdecorative4.10=false - B:leavesdecorative4.11=false - B:leavesdecorative4.12=false - B:leavesdecorative4.13=false - B:leavesdecorative4.14=false - B:leavesdecorative4.15=false - B:leavesdecorative4.2=false - B:leavesdecorative4.3=false - B:leavesdecorative4.4=false - B:leavesdecorative4.5=false - B:leavesdecorative4.6=false - B:leavesdecorative4.7=false - B:leavesdecorative4.8=false - B:leavesdecorative4.9=false - B:leavesdecorative5=false - B:leavesdecorative5.1=false - B:leavesdecorative5.10=false - B:leavesdecorative5.11=false - B:leavesdecorative5.12=false - B:leavesdecorative5.13=false - B:leavesdecorative5.14=false - B:leavesdecorative5.15=false - B:leavesdecorative5.2=false - B:leavesdecorative5.3=false - B:leavesdecorative5.4=false - B:leavesdecorative5.5=false - B:leavesdecorative5.6=false - B:leavesdecorative5.7=false - B:leavesdecorative5.8=false - B:leavesdecorative5.9=false - B:leavesdecorative6=false - B:logs0=true - B:logs0.1=true - B:logs0.2=true - B:logs0.3=true - B:logs1=true - B:logs1.1=true - B:logs1.2=true - B:logs1.3=true - B:logs2=true - B:logs2.1=true - B:logs2.2=true - B:logs2.3=true - B:logs3=true - B:logs3.1=true - B:logs3.2=true - B:logs3.3=true - B:logs4=true - B:logs4.1=true - B:logs4.2=true - B:logs4.3=true - B:logs5=true - B:logs5.1=true - B:logs5.2=true - B:logs5.3=true - B:logs6=true - B:logs6.1=true - B:logs6.2=true - B:logs6.3=true - B:logs7=true - B:logs7.1=true - B:logs7.2=true - B:logs7.3=true - B:logs8=true - B:logs8.1=true - B:logs8.2=true - B:logs8.3=true - B:logs9=true - B:logs9.1=true - B:logs9.2=true - B:logs9.3=true - B:logsfireproof0=true - B:logsfireproof0.1=true - B:logsfireproof0.2=true - B:logsfireproof0.3=true - B:logsfireproof1=true - B:logsfireproof1.1=true - B:logsfireproof1.2=true - B:logsfireproof1.3=true - B:logsfireproof2=true - B:logsfireproof2.1=true - B:logsfireproof2.2=true - B:logsfireproof2.3=true - B:logsfireproof3=true - B:logsfireproof3.1=true - B:logsfireproof3.2=true - B:logsfireproof3.3=true - B:logsfireproof4=true - B:logsfireproof4.1=true - B:logsfireproof4.2=true - B:logsfireproof4.3=true - B:logsfireproof5=true - B:logsfireproof5.1=true - B:logsfireproof5.2=true - B:logsfireproof5.3=true - B:logsfireproof6=true - B:logsfireproof6.1=true - B:logsfireproof6.2=true - B:logsfireproof6.3=true - B:logsfireproof7=true - B:logsfireproof7.1=true - B:logsfireproof7.2=true - B:logsfireproof7.3=true - B:logsfireproof8=true - B:logsfireproof8.1=true - B:logsfireproof8.2=true - B:logsfireproof8.3=true - B:logsfireproof9=true - B:logsfireproof9.1=true - B:logsfireproof9.2=true - B:logsfireproof9.3=true - B:machine=false - B:machine.1=false - B:machine.2=false - B:machine.4=false - B:machine.5=false - B:machine.6=false - B:machine.7=false - B:planks0=true - B:planks0.1=true - B:planks0.10=true - B:planks0.11=true - B:planks0.12=true - B:planks0.13=true - B:planks0.14=true - B:planks0.15=true - B:planks0.2=true - B:planks0.3=true - B:planks0.4=true - B:planks0.5=true - B:planks0.6=true - B:planks0.7=true - B:planks0.8=true - B:planks0.9=true - B:planks1=true - B:planks1.1=true - B:planks1.10=true - B:planks1.11=true - B:planks1.12=true - B:planks1.13=true - B:planks1.14=true - B:planks1.15=true - B:planks1.2=true - B:planks1.3=true - B:planks1.4=true - B:planks1.5=true - B:planks1.6=true - B:planks1.7=true - B:planks1.8=true - B:planks1.9=true - B:planks2=true - B:planks2.1=true - B:planks2.2=true - B:planks2.3=true - B:planksfireproof0=true - B:planksfireproof0.1=true - B:planksfireproof0.10=true - B:planksfireproof0.11=true - B:planksfireproof0.12=true - B:planksfireproof0.13=true - B:planksfireproof0.14=true - B:planksfireproof0.15=true - B:planksfireproof0.2=true - B:planksfireproof0.3=true - B:planksfireproof0.4=true - B:planksfireproof0.5=true - B:planksfireproof0.6=true - B:planksfireproof0.7=true - B:planksfireproof0.8=true - B:planksfireproof0.9=true - B:planksfireproof1=true - B:planksfireproof1.1=true - B:planksfireproof1.10=true - B:planksfireproof1.11=true - B:planksfireproof1.12=true - B:planksfireproof1.13=true - B:planksfireproof1.14=true - B:planksfireproof1.15=true - B:planksfireproof1.2=true - B:planksfireproof1.3=true - B:planksfireproof1.4=true - B:planksfireproof1.5=true - B:planksfireproof1.6=true - B:planksfireproof1.7=true - B:planksfireproof1.8=true - B:planksfireproof1.9=true - B:planksfireproof2=true - B:planksfireproof2.1=true - B:planksfireproof2.2=true - B:planksfireproof2.3=true - B:shrublog=false - B:slabs0=false - B:slabs0.1=false - B:slabs0.2=false - B:slabs0.3=false - B:slabs0.4=false - B:slabs0.5=false - B:slabs0.6=false - B:slabs0.7=false - B:slabs1=false - B:slabs1.1=false - B:slabs1.2=false - B:slabs1.3=false - B:slabs1.4=false - B:slabs1.5=false - B:slabs1.6=false - B:slabs1.7=false - B:slabs2=false - B:slabs2.1=false - B:slabs2.2=false - B:slabs2.3=false - B:slabs2.4=false - B:slabs2.5=false - B:slabs2.6=false - B:slabs2.7=false - B:slabs3=false - B:slabs3.1=false - B:slabs3.2=false - B:slabs3.3=false - B:slabs3.4=false - B:slabs3.5=false - B:slabs3.6=false - B:slabs3.7=false - B:slabs4=false - B:slabs4.1=false - B:slabs4.2=false - B:slabs4.3=false - B:slabsfireproof0=false - B:slabsfireproof0.1=false - B:slabsfireproof0.2=false - B:slabsfireproof0.3=false - B:slabsfireproof0.4=false - B:slabsfireproof0.5=false - B:slabsfireproof0.6=false - B:slabsfireproof0.7=false - B:slabsfireproof1=false - B:slabsfireproof1.1=false - B:slabsfireproof1.2=false - B:slabsfireproof1.3=false - B:slabsfireproof1.4=false - B:slabsfireproof1.5=false - B:slabsfireproof1.6=false - B:slabsfireproof1.7=false - B:slabsfireproof2=false - B:slabsfireproof2.1=false - B:slabsfireproof2.2=false - B:slabsfireproof2.3=false - B:slabsfireproof2.4=false - B:slabsfireproof2.5=false - B:slabsfireproof2.6=false - B:slabsfireproof2.7=false - B:slabsfireproof3=false - B:slabsfireproof3.1=false - B:slabsfireproof3.2=false - B:slabsfireproof3.3=false - B:slabsfireproof3.4=false - B:slabsfireproof3.5=false - B:slabsfireproof3.6=false - B:slabsfireproof3.7=false - B:slabsfireproof4=false - B:slabsfireproof4.1=false - B:slabsfireproof4.2=false - B:slabsfireproof4.3=false - B:stairsalder=false - B:stairsapple=false - B:stairsash=false - B:stairsbanana=false - B:stairsbeech=false - B:stairsbox=false - B:stairsbrazilwood=false - B:stairsbutternut=false - B:stairscedar=false - B:stairscypress=false - B:stairselder=false - B:stairselm=false - B:stairseucalyptus=false - B:stairsfig=false - B:stairsfir=false - B:stairsfireproofalder=false - B:stairsfireproofapple=false - B:stairsfireproofash=false - B:stairsfireproofbanana=false - B:stairsfireproofbeech=false - B:stairsfireproofbox=false - B:stairsfireproofbrazilwood=false - B:stairsfireproofbutternut=false - B:stairsfireproofcedar=false - B:stairsfireproofcypress=false - B:stairsfireproofelder=false - B:stairsfireproofelm=false - B:stairsfireproofeucalyptus=false - B:stairsfireprooffig=false - B:stairsfireprooffir=false - B:stairsfireproofgingko=false - B:stairsfireproofhawthorn=false - B:stairsfireproofhazel=false - B:stairsfireproofhemlock=false - B:stairsfireproofhickory=false - B:stairsfireproofholly=false - B:stairsfireproofhornbeam=false - B:stairsfireproofiroko=false - B:stairsfireprooflocust=false - B:stairsfireprooflogwood=false - B:stairsfireproofmaclura=false - B:stairsfireproofolive=false - B:stairsfireproofpear=false - B:stairsfireproofpinkivory=false - B:stairsfireproofpurpleheart=false - B:stairsfireproofrosewood=false - B:stairsfireproofrowan=false - B:stairsfireproofsweetgum=false - B:stairsfireproofsyzgium=false - B:stairsfireproofwhitebeam=false - B:stairsfireproofyew=false - B:stairsgingko=false - B:stairshawthorn=false - B:stairshazel=false - B:stairshemlock=false - B:stairshickory=false - B:stairsholly=false - B:stairshornbeam=false - B:stairsiroko=false - B:stairslocust=false - B:stairslogwood=false - B:stairsmaclura=false - B:stairsolive=false - B:stairspear=false - B:stairspinkivory=false - B:stairspurpleheart=false - B:stairsrosewood=false - B:stairsrowan=false - B:stairssweetgum=false - B:stairssyzgium=false - B:stairswhitebeam=false - B:stairsyew=false -} - - -extrautils2 { - B:analogcrafter=false - B:angelblock=false - B:chunkloader=false - B:compressedcobblestone=false - B:compressedcobblestone.1=false - B:compressedcobblestone.2=false - B:compressedcobblestone.3=false - B:compressedcobblestone.4=false - B:compressedcobblestone.5=false - B:compressedcobblestone.6=false - B:compressedcobblestone.7=false - B:compresseddirt=false - B:compresseddirt.1=false - B:compresseddirt.2=false - B:compresseddirt.3=false - B:compressedgravel=false - B:compressedgravel.1=false - B:compressednetherrack=false - B:compressednetherrack.1=false - B:compressednetherrack.2=false - B:compressednetherrack.3=false - B:compressednetherrack.4=false - B:compressednetherrack.5=false - B:compressedsand=false - B:compressedsand.1=false - B:crafter=false - B:creativechest=false - B:creativeenergy=false - B:creativeharvest=false - B:cursedearth=false - B:decorativebedrock=false - B:decorativebedrock.1=false - B:decorativebedrock.2=false - B:decorativeglass=false - B:decorativeglass.1=false - B:decorativeglass.2=false - B:decorativeglass.3=false - B:decorativeglass.4=false - B:decorativeglass.5=false - B:decorativesolid=false - B:decorativesolid.1=false - B:decorativesolid.2=false - B:decorativesolid.3=false - B:decorativesolid.4=false - B:decorativesolid.5=false - B:decorativesolid.6=false - B:decorativesolidwood=false - B:decorativesolidwood.1=false - B:decorativesolidwood.2=false - B:drum=false - B:drum.1=false - B:drum.2=false - B:drum.3=false - B:drum.4=false - B:enderlilly=false - B:indexer=false - B:ineffableglass=false - B:ineffableglass.1=false - B:ineffableglass.2=false - B:ineffableglass.3=false - B:ironwoodleaves=false - B:ironwoodleaves.1=false - B:ironwoodlog=false - B:ironwoodlog.1=false - B:ironwoodplanks=false - B:ironwoodplanks.1=false - B:ironwoodsapling=false - B:ironwoodsapling.1=false - B:klein=false - B:largishchest=false - B:machine=false - B:miner=false - B:minichest=false - B:opinium=false - B:opinium.1=false - B:opinium.2=false - B:opinium.3=false - B:opinium.4=false - B:opinium.5=false - B:opinium.6=false - B:opinium.7=false - B:opinium.8=false - B:passivegenerator=false - B:passivegenerator.1=false - B:passivegenerator.2=false - 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B:doorspalm=false - B:doorspapaya=false - B:doorspine=false - B:doorsplum=false - B:doorspoplar=false - B:doorssequoia=false - B:doorsteak=false - B:doorswalnut=false - B:doorswenge=false - B:doorswillow=false - B:doorszebrawood=false - B:enginebiogas=false - B:engineclockwork=false - B:engineelectrical=false - B:enginegenerator=false - B:enginepeat=false - B:escritoire=false - B:fabricator=false - B:farmcrops=false - B:farmcrops.1=false - B:farmender=false - B:farmender.1=false - B:farmgourd=false - B:farmgourd.1=false - B:farmmushroom=false - B:farmmushroom.1=false - B:farmnether=false - B:farmnether.1=false - B:fencegatesacacia=false - B:fencegatesbalsa=false - B:fencegatesbaobab=false - B:fencegatescherry=false - B:fencegateschestnut=false - B:fencegatescitrus=false - B:fencegatescocobolo=false - B:fencegatesebony=false - B:fencegatesfireproofacacia=false - B:fencegatesfireproofbalsa=false - B:fencegatesfireproofbaobab=false - B:fencegatesfireproofcherry=false - B:fencegatesfireproofchestnut=false - B:fencegatesfireproofcitrus=false - B:fencegatesfireproofcocobolo=false - B:fencegatesfireproofebony=false - B:fencegatesfireproofgiganteum=false - B:fencegatesfireproofgreenheart=false - B:fencegatesfireproofipe=false - B:fencegatesfireproofkapok=false - B:fencegatesfireprooflarch=false - B:fencegatesfireprooflime=false - B:fencegatesfireproofmahoe=false - B:fencegatesfireproofmahogany=false - B:fencegatesfireproofmaple=false - B:fencegatesfireproofpadauk=false - B:fencegatesfireproofpalm=false - B:fencegatesfireproofpapaya=false - B:fencegatesfireproofpine=false - B:fencegatesfireproofplum=false - B:fencegatesfireproofpoplar=false - B:fencegatesfireproofsequoia=false - B:fencegatesfireproofteak=false - B:fencegatesfireproofwalnut=false - B:fencegatesfireproofwenge=false - B:fencegatesfireproofwillow=false - B:fencegatesfireproofzebrawood=false - B:fencegatesgiganteum=false - B:fencegatesgreenheart=false - B:fencegatesipe=false - B:fencegateskapok=false - B:fencegateslarch=false - B:fencegateslime=false - B:fencegatesmahoe=false - B:fencegatesmahogany=false - B:fencegatesmaple=false - B:fencegatespadauk=false - B:fencegatespalm=false - B:fencegatespapaya=false - B:fencegatespine=false - B:fencegatesplum=false - B:fencegatespoplar=false - B:fencegatessequoia=false - B:fencegatesteak=false - B:fencegatesvanillafireproofacacia=false - B:fencegatesvanillafireproofbirch=false - B:fencegatesvanillafireproofdarkoak=false - B:fencegatesvanillafireproofjungle=false - B:fencegatesvanillafireproofoak=false - B:fencegatesvanillafireproofspruce=false - B:fencegateswalnut=false - B:fencegateswenge=false - B:fencegateswillow=false - B:fencegateszebrawood=false - B:fences0=false - B:fences0.1=false - B:fences0.10=false - B:fences0.11=false - B:fences0.12=false - B:fences0.13=false - B:fences0.14=false - B:fences0.15=false - B:fences0.2=false - B:fences0.3=false - B:fences0.4=false - B:fences0.5=false - B:fences0.6=false - B:fences0.7=false - B:fences0.8=false - B:fences0.9=false - B:fences1=false - B:fences1.1=false - B:fences1.10=false - B:fences1.11=false - B:fences1.12=false - B:fences1.2=false - B:fences1.3=false - B:fences1.4=false - B:fences1.5=false - B:fences1.6=false - B:fences1.7=false - B:fences1.8=false - B:fences1.9=false - B:fencesfireproof0=false - B:fencesfireproof0.1=false - B:fencesfireproof0.10=false - B:fencesfireproof0.11=false - B:fencesfireproof0.12=false - B:fencesfireproof0.13=false - B:fencesfireproof0.14=false - B:fencesfireproof0.15=false - B:fencesfireproof0.2=false - B:fencesfireproof0.3=false - B:fencesfireproof0.4=false - B:fencesfireproof0.5=false - B:fencesfireproof0.6=false - B:fencesfireproof0.7=false - B:fencesfireproof0.8=false - B:fencesfireproof0.9=false - B:fencesfireproof1=false - B:fencesfireproof1.1=false - B:fencesfireproof1.10=false - B:fencesfireproof1.11=false - B:fencesfireproof1.12=false - B:fencesfireproof1.2=false - B:fencesfireproof1.3=false - B:fencesfireproof1.4=false - B:fencesfireproof1.5=false - B:fencesfireproof1.6=false - B:fencesfireproof1.7=false - B:fencesfireproof1.8=false - B:fencesfireproof1.9=false - B:fencesvanillafireproof0=false - B:fencesvanillafireproof0.1=false - B:fencesvanillafireproof0.2=false - B:fencesvanillafireproof0.3=false - B:fencesvanillafireproof0.4=false - B:fencesvanillafireproof0.5=false - B:fermenter=false - B:fluidbioethanol=false - B:fluidbiomass=false - B:fluidforhoney=false - B:fluidglass=false - B:fluidice=false - B:fluidjuice=false - B:fluidmilk=false - B:fluidseedoil=false - B:fluidshortmead=false - B:geneticfilter=false - B:greenhouse=false - B:greenhouse.3=false - B:greenhouse.4=false - B:greenhouse.5=false - B:humus=false - B:leavesdecorative0=false - B:leavesdecorative0.1=false - B:leavesdecorative0.10=false - B:leavesdecorative0.11=false - B:leavesdecorative0.12=false - B:leavesdecorative0.13=false - B:leavesdecorative0.14=false - B:leavesdecorative0.15=false - B:leavesdecorative0.2=false - B:leavesdecorative0.3=false - B:leavesdecorative0.4=false - B:leavesdecorative0.5=false - B:leavesdecorative0.6=false - B:leavesdecorative0.7=false - B:leavesdecorative0.8=false - B:leavesdecorative0.9=false - B:leavesdecorative1=false - B:leavesdecorative1.1=false - B:leavesdecorative1.10=false - B:leavesdecorative1.11=false - B:leavesdecorative1.12=false - B:leavesdecorative1.13=false - B:leavesdecorative1.14=false - B:leavesdecorative1.15=false - B:leavesdecorative1.2=false - B:leavesdecorative1.3=false - B:leavesdecorative1.4=false - B:leavesdecorative1.5=false - B:leavesdecorative1.6=false - B:leavesdecorative1.7=false - B:leavesdecorative1.8=false - B:leavesdecorative1.9=false - B:leavesdecorative2=false - B:leavesdecorative2.1=false - B:leavesdecorative2.2=false - B:loam=true - B:logs0=true - B:logs0.1=true - B:logs0.2=true - B:logs0.3=true - B:logs1=true - B:logs1.1=true - B:logs1.2=true - B:logs1.3=true - B:logs2=true - B:logs2.1=true - B:logs2.2=true - B:logs2.3=true - B:logs3=true - B:logs3.1=true - B:logs3.2=true - B:logs3.3=true - B:logs4=true - B:logs4.1=true - B:logs4.2=true - B:logs4.3=true - B:logs5=true - B:logs5.1=true - B:logs5.2=true - B:logs5.3=true - B:logs6=true - B:logs6.1=true - B:logs6.2=true - B:logs6.3=true - B:logs7=true - B:logsfireproof0=true - B:logsfireproof0.1=true - B:logsfireproof0.2=true - B:logsfireproof0.3=true - B:logsfireproof1=true - B:logsfireproof1.1=true - B:logsfireproof1.2=true - B:logsfireproof1.3=true - B:logsfireproof2=true - B:logsfireproof2.1=true - B:logsfireproof2.2=true - B:logsfireproof2.3=true - B:logsfireproof3=true - B:logsfireproof3.1=true - B:logsfireproof3.2=true - B:logsfireproof3.3=true - B:logsfireproof4=true - B:logsfireproof4.1=true - B:logsfireproof4.2=true - B:logsfireproof4.3=true - B:logsfireproof5=true - B:logsfireproof5.1=true - B:logsfireproof5.2=true - B:logsfireproof5.3=true - B:logsfireproof6=true - B:logsfireproof6.1=true - B:logsfireproof6.2=true - B:logsfireproof6.3=true - B:logsfireproof7=true - B:logsvanillafireproof0=true - B:logsvanillafireproof0.1=true - B:logsvanillafireproof0.2=true - B:logsvanillafireproof0.3=true - B:logsvanillafireproof1=true - B:logsvanillafireproof1.1=true - B:mailbox=false - B:moistener=false - B:mushroom=false - B:mushroom.1=false - B:peatbog=false - B:peatbog.1=false - B:planks0=true - B:planks0.1=true - B:planks0.10=true - B:planks0.11=true - B:planks0.12=true - B:planks0.13=true - B:planks0.14=true - B:planks0.15=true - B:planks0.2=true - B:planks0.3=true - B:planks0.4=true - B:planks0.5=true - B:planks0.6=true - B:planks0.7=true - B:planks0.8=true - B:planks0.9=true - B:planks1=true - B:planks1.1=true - B:planks1.10=true - B:planks1.11=true - B:planks1.12=true - B:planks1.2=true - B:planks1.3=true - B:planks1.4=true - B:planks1.5=true - B:planks1.6=true - B:planks1.7=true - B:planks1.8=true - B:planks1.9=true - B:planksfireproof0=true - B:planksfireproof0.1=true - B:planksfireproof0.10=true - B:planksfireproof0.11=true - B:planksfireproof0.12=true - B:planksfireproof0.13=true - B:planksfireproof0.14=true - B:planksfireproof0.15=true - B:planksfireproof0.2=true - B:planksfireproof0.3=true - B:planksfireproof0.4=true - B:planksfireproof0.5=true - B:planksfireproof0.6=true - B:planksfireproof0.7=true - B:planksfireproof0.8=true - B:planksfireproof0.9=true - B:planksfireproof1=true - B:planksfireproof1.1=true - B:planksfireproof1.10=true - B:planksfireproof1.11=true - B:planksfireproof1.12=true - B:planksfireproof1.2=true - B:planksfireproof1.3=true - B:planksfireproof1.4=true - B:planksfireproof1.5=true - B:planksfireproof1.6=true - B:planksfireproof1.7=true - B:planksfireproof1.8=true - B:planksfireproof1.9=true - B:planksvanillafireproof0=true - B:planksvanillafireproof0.1=true - B:planksvanillafireproof0.2=true - B:planksvanillafireproof0.3=true - B:planksvanillafireproof0.4=true - B:planksvanillafireproof0.5=true - B:rainmaker=false - B:raintank=false - B:resources=true - B:resources.1=true - B:resources.2=true - B:resourcestorage=true - B:resourcestorage.1=true - B:resourcestorage.2=true - B:resourcestorage.3=true - B:saplingge=false - B:slabs0=false - B:slabs0.1=false - B:slabs0.2=false - B:slabs0.3=false - B:slabs0.4=false - B:slabs0.5=false - B:slabs0.6=false - B:slabs0.7=false - B:slabs1=false - B:slabs1.1=false - B:slabs1.2=false - B:slabs1.3=false - B:slabs1.4=false - B:slabs1.5=false - B:slabs1.6=false - B:slabs1.7=false - B:slabs2=false - B:slabs2.1=false - B:slabs2.2=false - B:slabs2.3=false - B:slabs2.4=false - B:slabs2.5=false - B:slabs2.6=false - B:slabs2.7=false - B:slabs3=false - B:slabs3.1=false - B:slabs3.2=false - B:slabs3.3=false - B:slabs3.4=false - B:slabsfireproof0=false - B:slabsfireproof0.1=false - B:slabsfireproof0.2=false - B:slabsfireproof0.3=false - B:slabsfireproof0.4=false - B:slabsfireproof0.5=false - B:slabsfireproof0.6=false - B:slabsfireproof0.7=false - B:slabsfireproof1=false - B:slabsfireproof1.1=false - B:slabsfireproof1.2=false - B:slabsfireproof1.3=false - B:slabsfireproof1.4=false - B:slabsfireproof1.5=false - B:slabsfireproof1.6=false - B:slabsfireproof1.7=false - B:slabsfireproof2=false - B:slabsfireproof2.1=false - B:slabsfireproof2.2=false - B:slabsfireproof2.3=false - B:slabsfireproof2.4=false - B:slabsfireproof2.5=false - B:slabsfireproof2.6=false - B:slabsfireproof2.7=false - B:slabsfireproof3=false - B:slabsfireproof3.1=false - B:slabsfireproof3.2=false - B:slabsfireproof3.3=false - B:slabsfireproof3.4=false - B:slabsvanillafireproof0=false - B:slabsvanillafireproof0.1=false - B:slabsvanillafireproof0.2=false - B:slabsvanillafireproof0.3=false - B:slabsvanillafireproof0.4=false - B:slabsvanillafireproof0.5=false - B:squeezer=false - B:stairsacacia=false - B:stairsbalsa=false - B:stairsbaobab=false - B:stairscherry=false - B:stairschestnut=false - B:stairscitrus=false - B:stairscocobolo=false - B:stairsebony=false - B:stairsfireproofacacia=false - B:stairsfireproofbalsa=false - B:stairsfireproofbaobab=false - B:stairsfireproofcherry=false - B:stairsfireproofchestnut=false - B:stairsfireproofcitrus=false - B:stairsfireproofcocobolo=false - B:stairsfireproofebony=false - B:stairsfireproofgiganteum=false - B:stairsfireproofgreenheart=false - B:stairsfireproofipe=false - B:stairsfireproofkapok=false - B:stairsfireprooflarch=false - B:stairsfireprooflime=false - B:stairsfireproofmahoe=false - B:stairsfireproofmahogany=false - B:stairsfireproofmaple=false - B:stairsfireproofpadauk=false - B:stairsfireproofpalm=false - B:stairsfireproofpapaya=false - B:stairsfireproofpine=false - B:stairsfireproofplum=false - B:stairsfireproofpoplar=false - B:stairsfireproofsequoia=false - B:stairsfireproofteak=false - B:stairsfireproofwalnut=false - B:stairsfireproofwenge=false - B:stairsfireproofwillow=false - B:stairsfireproofzebrawood=false - B:stairsgiganteum=false - B:stairsgreenheart=false - B:stairsipe=false - B:stairskapok=false - B:stairslarch=false - B:stairslime=false - B:stairsmahoe=false - B:stairsmahogany=false - B:stairsmaple=false - B:stairspadauk=false - B:stairspalm=false - B:stairspapaya=false - B:stairspine=false - B:stairsplum=false - B:stairspoplar=false - B:stairssequoia=false - B:stairsteak=false - B:stairsvanillafireproofacacia=false - B:stairsvanillafireproofbirch=false - B:stairsvanillafireproofdarkoak=false - B:stairsvanillafireproofjungle=false - B:stairsvanillafireproofoak=false - B:stairsvanillafireproofspruce=false - B:stairswalnut=false - B:stairswenge=false - B:stairswillow=false - B:stairszebrawood=false - B:stampcollector=false - B:still=false - B:stump=false - B:tradestation=false - B:treechest=false - B:woodpile=false - B:woodpiledecorative=true - B:worktable=false -} - - -funkylocomotion { - B:booster=false - B:frame0=true - B:frameprojector=false - B:massframecorner=false - B:massframeedge=false - B:pusher=false - B:pusher.6=false - B:slider=false - B:teleporter=false -} - - -gendustry { - B:extractor=false - B:imprinter=false - B:industrialapiary=false - B:liquiddna=false - B:liquifier=false - B:mutagen=false - B:mutagenproducer=false - B:mutatron=false - B:mutatronadvanced=false - B:protein=false - B:replicator=false - B:sampler=false - B:transposer=false -} - - -genetics { - B:advmachine=false - B:binniebacteria=false - B:binniebacteriapoly=false - B:binniebacteriavector=false - B:binniednaraw=false - B:binniegrowthmedium=false - B:labmachine=false - B:labmachine.1=false - B:labmachine.2=false - B:labmachine.3=false - B:labmachine.4=false - B:machine=false - B:machine.1=false - B:machine.2=false - B:machine.3=false -} - - -harvestcraft { - B:almondsapling=false - B:apiary=false - B:applesapling=false - B:apricotsapling=false - B:aridgarden=false - B:avocadosapling=false - B:bananasapling=false - B:beehive=true - B:candledeco1=false - B:candledeco10=false - B:candledeco11=false - B:candledeco12=false - B:candledeco13=false - B:candledeco14=false - B:candledeco15=false - B:candledeco16=false - B:candledeco2=false - B:candledeco3=false - B:candledeco4=false - B:candledeco5=false - B:candledeco6=false - B:candledeco7=false - B:candledeco8=false - B:candledeco9=false - B:carrotcakeitem=false - B:cashewsapling=false - B:cheesecakeitem=false - B:cherrycheesecakeitem=false - B:cherrysapling=false - B:chestnutsapling=false - B:chocolatesprinklecakeitem=false - B:cinnamonsapling=false - B:coconutsapling=false - B:datesapling=false - B:dragonfruitsapling=false - B:duriansapling=false - B:figsapling=false - B:frostgarden=false - B:gooseberrysapling=false - B:grapefruitsapling=false - B:grinder=false - B:groundtrap=false - B:holidaycakeitem=false - B:honey=true - B:honeycomb=true - B:lamingtonitem=false - B:lemonsapling=false - B:limesapling=false - B:mangosapling=false - B:maplesapling=false - B:market=false - B:nutmegsapling=false - B:olivesapling=false - B:orangesapling=false - B:pamalmond=false - B:pamapple=false - B:pamapricot=false - B:pamavocado=false - B:pambanana=false - B:pamcashew=false - B:pamcherry=false - B:pamchestnut=false - B:pamcinnamon=false - B:pamcoconut=false - B:pamdate=false - B:pamdragonfruit=false - B:pamdurian=false - B:pamfig=false - B:pamgooseberry=false - B:pamgrapefruit=false - B:pamlemon=false - B:pamlime=false - B:pammango=false - B:pammaple=false - B:pamnutmeg=false - B:pamolive=false - B:pamorange=false - B:pampapaya=false - B:pampaperbark=false - B:pampeach=false - B:pampear=false - B:pampecan=false - B:pampeppercorn=false - B:pampersimmon=false - B:pampistachio=false - B:pamplum=false - B:pampomegranate=false - B:pamspiderweb=false - B:pamstarfruit=false - B:pamvanillabean=false - B:pamwalnut=false - B:papayasapling=false - B:paperbarksapling=false - B:pavlovaitem=false - B:peachsapling=false - B:pearsapling=false - B:pecansapling=false - B:peppercornsapling=false - B:persimmonsapling=false - B:pineappleupsidedowncakeitem=false - B:pistachiosapling=false - B:plumsapling=false - B:pomegranatesapling=false - B:pressedwax=true - B:presser=false - B:pumpkincheesecakeitem=false - B:redvelvetcakeitem=false - B:shadedgarden=false - B:shippingbin=false - B:soggygarden=false - B:spiderwebsapling=false - B:starfruitsapling=false - B:tropicalgarden=false - B:vanillabeansapling=false - B:walnutsapling=false - B:waterfilter=false - B:watertrap=false - B:waxcomb=true - B:well=true - B:windygarden=false -} - - -ic2 { - B:air=false - B:biogas=false - B:biomass=false - B:constructionfoam=false - B:coolant=false - B:distilledwater=false - B:fence=false - B:foam=false - B:foam.1=false - B:glass=false - B:heavywater=false - B:hotcoolant=false - B:hotwater=false - B:hydrogen=false - B:leaves.4=false - B:miningpipe=false - B:oxygen=false - B:pahoehoelava=false - B:reinforceddoor=false - B:resource=true - B:resource.1=true - B:resource.10=true - B:resource.11=true - B:resource.12=true - B:resource.13=true - B:resource.14=true - B:resource.15=true - B:resource.2=true - B:resource.3=true - B:resource.4=true - B:resource.5=true - B:resource.6=true - B:resource.7=true - B:resource.8=true - B:resource.9=true - B:rubberwood=false - B:sapling=false - B:scaffold=false - B:scaffold.1=false - B:scaffold.2=false - B:scaffold.3=false - B:sheet=false - B:sheet.1=false - B:sheet.2=false - B:steam=false - B:superheatedsteam=false - B:te=false - B:uumatter=false - B:wall=true - B:wall.1=true - B:wall.10=true - B:wall.11=true - B:wall.12=true - B:wall.13=true - B:wall.14=true - B:wall.15=true - B:wall.2=true - B:wall.3=true - B:wall.4=true - B:wall.5=true - B:wall.6=true - B:wall.7=true - B:wall.8=true - B:wall.9=true - B:weedex=false -} - - -ichunutil { - B:compactporkchop=true -} - - -immersiveengineering { - B:aluminumscaffoldingstairs0=false - B:aluminumscaffoldingstairs1=false - B:aluminumscaffoldingstairs2=false - B:clothdevice=false - B:clothdevice.1=false - B:clothdevice.2=false - B:connector=false - B:connector.1=false - B:connector.10=false - B:connector.11=false - B:connector.12=false - B:connector.13=false - B:connector.2=false - B:connector.3=false - B:connector.4=false - B:connector.5=false - B:connector.6=false - B:connector.7=false - B:connector.8=false - B:connector.9=false - B:fluidbiodiesel=false - B:fluidconcrete=false - B:fluidcreosote=false - B:fluidethanol=false - B:fluidplantoil=false - B:hemp=false - B:metaldecoration0=true - B:metaldecoration0.1=true - B:metaldecoration0.2=true - B:metaldecoration0.3=true - B:metaldecoration0.4=true - B:metaldecoration0.5=true - B:metaldecoration0.6=true - B:metaldecoration0.7=true - B:metaldecoration1=false - B:metaldecoration1.1=false - B:metaldecoration1.2=false - B:metaldecoration1.3=false - B:metaldecoration1.4=false - B:metaldecoration1.5=false - B:metaldecoration1.6=false - B:metaldecoration1.7=false - B:metaldecoration1slab.1=false - B:metaldecoration1slab.2=false - B:metaldecoration1slab.3=false - B:metaldecoration1slab.5=false - B:metaldecoration1slab.6=false - B:metaldecoration1slab.7=false - B:metaldecoration2=false - B:metaldecoration2.1=false - B:metaldecoration2.2=false - B:metaldecoration2.3=false - B:metaldecoration2.4=false - B:metaldecoration2.5=false - B:metaldevice0=false - B:metaldevice0.1=false - B:metaldevice0.2=false - B:metaldevice0.3=false - B:metaldevice0.4=false - B:metaldevice0.5=false - B:metaldevice0.6=false - B:metaldevice1=false - B:metaldevice1.1=false - B:metaldevice1.10=false - B:metaldevice1.11=false - B:metaldevice1.13=false - B:metaldevice1.2=false - B:metaldevice1.3=false - B:metaldevice1.4=false - B:metaldevice1.5=false - B:metaldevice1.6=false - B:metaldevice1.7=false - B:metaldevice1.8=false - B:metaldevice1.9=false - B:metalladder=false - B:metalladder.1=false - B:metalladder.2=false - B:moltenconstantan=false - B:moltenuranium=false - B:ore=true - B:ore.1=true - B:ore.2=true - B:ore.3=true - B:ore.4=true - B:ore.5=true - B:sheetmetal=true - B:sheetmetal.1=true - B:sheetmetal.10=true - B:sheetmetal.2=true - B:sheetmetal.3=true - B:sheetmetal.4=true - B:sheetmetal.5=true - B:sheetmetal.6=true - B:sheetmetal.7=true - B:sheetmetal.8=true - B:sheetmetal.9=true - B:sheetmetalslab=false - B:sheetmetalslab.1=false - B:sheetmetalslab.10=false - B:sheetmetalslab.2=false - B:sheetmetalslab.3=false - B:sheetmetalslab.4=false - B:sheetmetalslab.5=false - B:sheetmetalslab.6=false - B:sheetmetalslab.7=false - B:sheetmetalslab.8=false - B:sheetmetalslab.9=false - B:steelscaffoldingstairs0=false - B:steelscaffoldingstairs1=false - B:steelscaffoldingstairs2=false - B:stonedecoration=true - B:stonedecoration.1=true - B:stonedecoration.10=true - B:stonedecoration.2=true - B:stonedecoration.3=true - B:stonedecoration.4=true - B:stonedecoration.5=true - B:stonedecoration.6=true - B:stonedecoration.7=true - B:stonedecoration.8=false - B:stonedecorationslab=false - B:stonedecorationslab.1=false - B:stonedecorationslab.10=false - B:stonedecorationslab.2=false - B:stonedecorationslab.4=false - B:stonedecorationslab.5=false - B:stonedecorationslab.6=false - B:stonedecorationslab.7=false - B:stonedecorationstairsconcrete=false - B:stonedecorationstairsconcreteleaded=false - B:stonedecorationstairsconcretetile=false - B:stonedecorationstairshempcrete=false - B:stonedevice.3=false - B:stonedevice.4=false - B:stonedevice.5=false - B:storage=true - B:storage.1=true - B:storage.2=true - B:storage.3=true - B:storage.4=true - B:storage.5=true - B:storage.6=true - B:storage.7=true - B:storage.8=true - B:storageslab=false - B:storageslab.1=false - B:storageslab.2=false - B:storageslab.3=false - B:storageslab.4=false - B:storageslab.5=false - B:storageslab.6=false - B:storageslab.7=false - B:storageslab.8=false - B:treatedwood=true - B:treatedwood.1=true - B:treatedwood.2=true - B:treatedwoodslab=false - B:treatedwoodslab.1=false - B:treatedwoodslab.2=false - B:treatedwoodstairs0=false - B:treatedwoodstairs1=false - B:treatedwoodstairs2=false - B:woodendecoration=false - B:woodendecoration.1=false - B:woodendevice0=false - B:woodendevice0.1=false - B:woodendevice0.2=false - B:woodendevice0.3=false - B:woodendevice0.4=false - B:woodendevice0.5=false - B:woodendevice0.6=false - B:woodendevice0.7=false - B:woodendevice1=false - B:woodendevice1.1=false - B:woodendevice1.3=false - B:woodendevice1.4=false -} - - -immersivepetroleum { - B:metaldevice=false - B:metaldevice.1=false - B:stonedecoration=true -} - - -immersivetech { - B:connectors=false - B:metaldevice=false - B:stonedecoration=true -} - - -industrialforegoing { - B:animalbyproductrecolector=false - B:animalgrowthincreaser=false - B:animalindependenceselector=false - B:animalresourceharvester=false - B:animalstockincreaser=false - B:biofuelgenerator=false - B:bioreactor=false - B:blackholecontroller=false - B:blackholelabel=false - B:blackholetank=false - B:blackholeunit=false - B:blockdestroyer=false - B:blockplacer=false - B:conveyor=false - B:cropenrichmaterialinjector=false - B:croprecolector=false - B:cropsower=false - B:dyemixer=false - B:enchantmentaplicator=false - B:enchantmentextractor=false - B:enchantmentinvoker=false - B:enchantmentrefiner=false - B:energyfieldprovider=false - B:fluidcrafter=false - B:fluiddictionaryconverter=false - B:fluidpump=false - B:froster=false - B:hydrator=false - B:itemsplitter=false - B:laserbase=false - B:laserdrill=false - B:latexprocessingunit=false - B:lavafabricator=false - B:materialstoneworkfactory=false - B:mobdetector=false - B:mobduplicator=false - B:mobrelocator=false - B:mobslaughterfactory=false - B:oredictionaryconverter=false - B:oreprocessor=false - B:petrifiedfuelgenerator=false - B:plantinteractor=false - B:potionenervator=false - B:proteingenerator=false - B:proteinreactor=false - B:resourcefulfurnace=false - B:sewagecompostersolidifier=false - B:sludgerefiner=false - B:sporesrecreator=false - B:treefluidextractor=false - B:villagertradeexchanger=false - B:watercondensator=false - B:waterresourcescollector=false - B:witherbuilder=false -} - - -industrialwires { - B:controlpanel=false - B:controlpanel.1=false - B:controlpanel.2=false - B:controlpanel.3=false - B:controlpanel.4=false - B:generalhv=false - B:ic2connector=false - B:ic2connector.1=false - B:ic2connector.2=false - B:ic2connector.3=false - B:ic2connector.4=false - B:ic2connector.5=false - B:ic2connector.6=false - B:ic2connector.7=false - B:ic2connector.8=false - B:ic2connector.9=false - B:jacobsladder=false - B:jacobsladder.1=false - B:jacobsladder.2=false - B:mechanicalconverter=false - B:mechanicalconverter.1=false - B:mechanicalconverter.2=false -} - - -integrateddynamics { - B:blockliquidchorus=false - B:blockmenrilresin=false - B:cable=false - B:coalgenerator=false - B:crystalizedchorusblock=true - B:crystalizedchorusblockstairs=false - B:crystalizedchorusbrick=true - B:crystalizedchorusbrickstairs=false - B:crystalizedmenrilblock=true - B:crystalizedmenrilblockstairs=false - B:crystalizedmenrilbrick=true - B:crystalizedmenrilbrickstairs=false - B:delay=false - B:dryingbasin=false - B:logicprogrammer=false - B:materializer=false - B:mechanicaldryingbasin=false - B:mechanicalsqueezer=false - B:menrilleaves=false - B:menrillog=true - B:menrillogfilled=true - B:menrilplanks=true - B:menrilplanksstairs=false - B:menrilsapling=false - B:menriltorch=false - B:menriltorchstone=false - B:proxy=false - B:squeezer=false - B:variablestore=false -} - - -ironchest { - B:ironchest=false - B:ironchest.1=false - B:ironchest.2=false - B:ironchest.3=false - B:ironchest.4=false - B:ironchest.5=false - B:ironchest.6=false - B:ironchest.7=false - B:ironshulkerboxblack=false - B:ironshulkerboxblack.1=false - B:ironshulkerboxblack.2=false - B:ironshulkerboxblack.3=false - B:ironshulkerboxblack.4=false - B:ironshulkerboxblack.5=false - B:ironshulkerboxblack.6=false - B:ironshulkerboxblue=false - B:ironshulkerboxblue.1=false - B:ironshulkerboxblue.2=false - B:ironshulkerboxblue.3=false - B:ironshulkerboxblue.4=false - B:ironshulkerboxblue.5=false - B:ironshulkerboxblue.6=false - B:ironshulkerboxbrown=false - B:ironshulkerboxbrown.1=false - B:ironshulkerboxbrown.2=false - B:ironshulkerboxbrown.3=false - B:ironshulkerboxbrown.4=false - B:ironshulkerboxbrown.5=false - B:ironshulkerboxbrown.6=false - B:ironshulkerboxcyan=false - B:ironshulkerboxcyan.1=false - B:ironshulkerboxcyan.2=false - B:ironshulkerboxcyan.3=false - B:ironshulkerboxcyan.4=false - B:ironshulkerboxcyan.5=false - B:ironshulkerboxcyan.6=false - B:ironshulkerboxgray=false - B:ironshulkerboxgray.1=false - B:ironshulkerboxgray.2=false - B:ironshulkerboxgray.3=false - B:ironshulkerboxgray.4=false - B:ironshulkerboxgray.5=false - B:ironshulkerboxgray.6=false - B:ironshulkerboxgreen=false - B:ironshulkerboxgreen.1=false - B:ironshulkerboxgreen.2=false - B:ironshulkerboxgreen.3=false - B:ironshulkerboxgreen.4=false - B:ironshulkerboxgreen.5=false - B:ironshulkerboxgreen.6=false - B:ironshulkerboxlightblue=false - B:ironshulkerboxlightblue.1=false - B:ironshulkerboxlightblue.2=false - B:ironshulkerboxlightblue.3=false - B:ironshulkerboxlightblue.4=false - B:ironshulkerboxlightblue.5=false - B:ironshulkerboxlightblue.6=false - B:ironshulkerboxlime=false - B:ironshulkerboxlime.1=false - B:ironshulkerboxlime.2=false - B:ironshulkerboxlime.3=false - B:ironshulkerboxlime.4=false - B:ironshulkerboxlime.5=false - B:ironshulkerboxlime.6=false - B:ironshulkerboxmagenta=false - B:ironshulkerboxmagenta.1=false - B:ironshulkerboxmagenta.2=false - B:ironshulkerboxmagenta.3=false - B:ironshulkerboxmagenta.4=false - B:ironshulkerboxmagenta.5=false - B:ironshulkerboxmagenta.6=false - B:ironshulkerboxorange=false - B:ironshulkerboxorange.1=false - B:ironshulkerboxorange.2=false - B:ironshulkerboxorange.3=false - B:ironshulkerboxorange.4=false - B:ironshulkerboxorange.5=false - B:ironshulkerboxorange.6=false - B:ironshulkerboxpink=false - B:ironshulkerboxpink.1=false - B:ironshulkerboxpink.2=false - B:ironshulkerboxpink.3=false - B:ironshulkerboxpink.4=false - B:ironshulkerboxpink.5=false - B:ironshulkerboxpink.6=false - B:ironshulkerboxpurple=false - B:ironshulkerboxpurple.1=false - B:ironshulkerboxpurple.2=false - B:ironshulkerboxpurple.3=false - B:ironshulkerboxpurple.4=false - B:ironshulkerboxpurple.5=false - B:ironshulkerboxpurple.6=false - B:ironshulkerboxred=false - B:ironshulkerboxred.1=false - B:ironshulkerboxred.2=false - B:ironshulkerboxred.3=false - B:ironshulkerboxred.4=false - B:ironshulkerboxred.5=false - B:ironshulkerboxred.6=false - B:ironshulkerboxsilver=false - B:ironshulkerboxsilver.1=false - B:ironshulkerboxsilver.2=false - B:ironshulkerboxsilver.3=false - B:ironshulkerboxsilver.4=false - B:ironshulkerboxsilver.5=false - B:ironshulkerboxsilver.6=false - B:ironshulkerboxwhite=false - B:ironshulkerboxwhite.1=false - B:ironshulkerboxwhite.2=false - B:ironshulkerboxwhite.3=false - B:ironshulkerboxwhite.4=false - B:ironshulkerboxwhite.5=false - B:ironshulkerboxwhite.6=false - B:ironshulkerboxyellow=false - B:ironshulkerboxyellow.1=false - B:ironshulkerboxyellow.2=false - B:ironshulkerboxyellow.3=false - B:ironshulkerboxyellow.4=false - B:ironshulkerboxyellow.5=false - B:ironshulkerboxyellow.6=false -} - - -jaopca { - B:blockblockamber=true - B:blockblockamethyst=true - B:blockblockaquamarine=true - B:blockblockastralstarmetal=true - B:blockblockbauxite=true - B:blockblockcinnabar=true - B:blockblockcoralium=true - B:blockblockdilithium=true - B:blockblockdimensionalshard=true - B:blockblockenderbiotite=true - B:blockblockgalena=true - B:blockblocklifecrystal=true - B:blockblockmalachite=true - B:blockblockpyrite=true - B:blockblockquartzblack=true - B:blockblocksaltpeter=true - B:blockblocksodalite=true - B:blockblocksphalerite=true - B:blockblocktanzanite=true - B:blockblocktopaz=true - B:blockcrystalclusterardite=false - B:blockcrystalclusterastralstarmetal=false - B:blockcrystalclusterboron=false - B:blockcrystalclustercobalt=false - B:blockcrystalclusterdraconium=false - B:blockcrystalclusteriridium=false - B:blockcrystalclusterlead=false - B:blockcrystalclusterlithium=false - B:blockcrystalclustermithril=false - B:blockcrystalclusternickel=false - B:blockcrystalclusteroctine=false - B:blockcrystalclusterosmium=false - B:blockcrystalclusterplatinum=false - B:blockcrystalclustersilver=false - B:blockcrystalclustersyrmorite=false - B:blockcrystalclusterthorium=false - B:blockcrystalclustertitanium=false - B:blockcrystalclustertungsten=false - B:blockcrystalclusteruranium=false - B:blockcrystalclusteryellorium=false - B:blockdoubleslababyssalnite=true - B:blockdoubleslabaluminium=true - B:blockdoubleslabamber=true - B:blockdoubleslabamethyst=true - B:blockdoubleslabapatite=true - B:blockdoubleslabaquamarine=true - B:blockdoubleslabaquamiddlegem=true - B:blockdoubleslabardite=true - B:blockdoubleslabastralstarmetal=true - B:blockdoubleslabbauxite=true - B:blockdoubleslabboron=true - B:blockdoubleslabcinnabar=true - B:blockdoubleslabcoal=true - B:blockdoubleslabcobalt=true - B:blockdoubleslabcopper=true - B:blockdoubleslabcoralium=true - B:blockdoubleslabcrimsonmiddlegem=true - B:blockdoubleslabdiamond=true - B:blockdoubleslabdilithium=true - B:blockdoubleslabdimensionalshard=true - B:blockdoubleslabdraconium=true - B:blockdoubleslabemerald=true - B:blockdoubleslabenderbiotite=true - B:blockdoubleslabgalena=true - B:blockdoubleslabgold=true - B:blockdoubleslabgreenmiddlegem=true - B:blockdoubleslabiridium=true - B:blockdoubleslabiron=true - B:blockdoubleslablapis=true - B:blockdoubleslablead=true - B:blockdoubleslablifecrystal=true - B:blockdoubleslabliquifiedcoralium=true - B:blockdoubleslablithium=true - B:blockdoubleslabmagnesium=true - B:blockdoubleslabmalachite=true - B:blockdoubleslabmithril=true - B:blockdoubleslabnickel=true - B:blockdoubleslaboctine=true - B:blockdoubleslabosmium=true - B:blockdoubleslabperidot=true - B:blockdoubleslabplatinum=true - B:blockdoubleslabpyrite=true - B:blockdoubleslabquartzblack=true - B:blockdoubleslabredstone=true - B:blockdoubleslabruby=true - B:blockdoubleslabsaltpeter=true - B:blockdoubleslabsapphire=true - B:blockdoubleslabsilver=true - B:blockdoubleslabsodalite=true - B:blockdoubleslabsphalerite=true - B:blockdoubleslabsulfur=true - B:blockdoubleslabsyrmorite=true - B:blockdoubleslabtanzanite=true - B:blockdoubleslabthorium=true - B:blockdoubleslabtin=true - B:blockdoubleslabtitanium=true - B:blockdoubleslabtopaz=true - B:blockdoubleslabtungsten=true - B:blockdoubleslaburanium=true - B:blockdoubleslabvalonite=true - B:blockdoubleslabyellorium=true - B:blockfenceabyssalnite=false - B:blockfenceamber=false - B:blockfenceamethyst=false - B:blockfenceapatite=false - B:blockfenceaquamarine=false - B:blockfenceaquamiddlegem=false - B:blockfenceardite=false - B:blockfenceastralstarmetal=false - B:blockfenceboron=false - B:blockfencecoal=false - B:blockfencecobalt=false - B:blockfencecopper=false - B:blockfencecoralium=false - B:blockfencecrimsonmiddlegem=false - B:blockfencediamond=false - B:blockfencedimensionalshard=false - B:blockfencedraconium=false - B:blockfenceemerald=false - B:blockfenceenderbiotite=false - B:blockfencegold=false - B:blockfencegreenmiddlegem=false - B:blockfenceiridium=false - B:blockfencelapis=false - B:blockfencelead=false - B:blockfencelifecrystal=false - B:blockfenceliquifiedcoralium=false - B:blockfencelithium=false - B:blockfencemagnesium=false - B:blockfencemalachite=false - B:blockfencemithril=false - B:blockfencenickel=false - B:blockfenceoctine=false - B:blockfenceosmium=false - B:blockfenceperidot=false - B:blockfenceplatinum=false - B:blockfencequartz=false - B:blockfencequartzblack=false - B:blockfenceruby=false - B:blockfencesapphire=false - B:blockfencesilver=false - B:blockfencesyrmorite=false - B:blockfencetanzanite=false - B:blockfencethorium=false - B:blockfencetin=false - B:blockfencetitanium=false - B:blockfencetopaz=false - B:blockfencetungsten=false - B:blockfenceuranium=false - B:blockfencevalonite=false - B:blockfenceyellorium=false - B:blockglasshardenedabyssalnite=false - B:blockglasshardenedardite=false - B:blockglasshardenedastralstarmetal=false - B:blockglasshardenedboron=false - B:blockglasshardenedcobalt=false - B:blockglasshardeneddraconium=false - B:blockglasshardenedgold=false - B:blockglasshardenediron=false - B:blockglasshardenedliquifiedcoralium=false - B:blockglasshardenedlithium=false - B:blockglasshardenedmagnesium=false - B:blockglasshardenedoctine=false - B:blockglasshardenedosmium=false - B:blockglasshardenedsyrmorite=false - B:blockglasshardenedthorium=false - B:blockglasshardenedtitanium=false - B:blockglasshardenedtungsten=false - B:blockglasshardeneduranium=false - B:blockglasshardenedyellorium=false - B:blockslababyssalnite=false - B:blockslabaluminium=false - B:blockslabamber=false - B:blockslabamethyst=false - B:blockslabapatite=false - B:blockslabaquamarine=false - B:blockslabaquamiddlegem=false - B:blockslabardite=false - B:blockslabastralstarmetal=false - B:blockslabbauxite=false - B:blockslabboron=false - B:blockslabcinnabar=false - B:blockslabcoal=false - B:blockslabcobalt=false - B:blockslabcopper=false - B:blockslabcoralium=false - B:blockslabcrimsonmiddlegem=false - B:blockslabdiamond=false - B:blockslabdilithium=false - B:blockslabdimensionalshard=false - B:blockslabdraconium=false - B:blockslabemerald=false - B:blockslabenderbiotite=false - B:blockslabgalena=false - B:blockslabgold=false - B:blockslabgreenmiddlegem=false - B:blockslabiridium=false - B:blockslabiron=false - B:blockslablapis=false - B:blockslablead=false - B:blockslablifecrystal=false - B:blockslabliquifiedcoralium=false - B:blockslablithium=false - B:blockslabmagnesium=false - B:blockslabmalachite=false - B:blockslabmithril=false - B:blockslabnickel=false - B:blockslaboctine=false - B:blockslabosmium=false - B:blockslabperidot=false - B:blockslabplatinum=false - B:blockslabpyrite=false - B:blockslabquartzblack=false - B:blockslabredstone=false - B:blockslabruby=false - B:blockslabsaltpeter=false - B:blockslabsapphire=false - B:blockslabsilver=false - B:blockslabsodalite=false - B:blockslabsphalerite=false - B:blockslabsulfur=false - B:blockslabsyrmorite=false - B:blockslabtanzanite=false - B:blockslabthorium=false - B:blockslabtin=false - B:blockslabtitanium=false - B:blockslabtopaz=false - B:blockslabtungsten=false - B:blockslaburanium=false - B:blockslabvalonite=false - B:blockslabyellorium=false - B:blockstairsabyssalnite=false - B:blockstairsaluminium=false - B:blockstairsamber=false - B:blockstairsamethyst=false - B:blockstairsapatite=false - B:blockstairsaquamarine=false - B:blockstairsaquamiddlegem=false - B:blockstairsardite=false - B:blockstairsastralstarmetal=false - B:blockstairsbauxite=false - B:blockstairsboron=false - B:blockstairscinnabar=false - B:blockstairscoal=false - B:blockstairscobalt=false - B:blockstairscopper=false - B:blockstairscoralium=false - B:blockstairscrimsonmiddlegem=false - B:blockstairsdiamond=false - B:blockstairsdilithium=false - B:blockstairsdimensionalshard=false - B:blockstairsdraconium=false - B:blockstairsemerald=false - B:blockstairsenderbiotite=false - B:blockstairsgalena=false - B:blockstairsgold=false - B:blockstairsgreenmiddlegem=false - B:blockstairsiridium=false - B:blockstairsiron=false - B:blockstairslapis=false - B:blockstairslead=false - B:blockstairslifecrystal=false - B:blockstairsliquifiedcoralium=false - B:blockstairslithium=false - B:blockstairsmagnesium=false - B:blockstairsmalachite=false - B:blockstairsmithril=false - B:blockstairsnickel=false - B:blockstairsoctine=false - B:blockstairsosmium=false - B:blockstairsperidot=false - B:blockstairsplatinum=false - B:blockstairspyrite=false - B:blockstairsquartzblack=false - B:blockstairsredstone=false - B:blockstairsruby=false - B:blockstairssaltpeter=false - B:blockstairssapphire=false - B:blockstairssilver=false - B:blockstairssodalite=false - B:blockstairssphalerite=false - B:blockstairssulfur=false - B:blockstairssyrmorite=false - B:blockstairstanzanite=false - B:blockstairsthorium=false - B:blockstairstin=false - B:blockstairstitanium=false - B:blockstairstopaz=false - B:blockstairstungsten=false - B:blockstairsuranium=false - B:blockstairsvalonite=false - B:blockstairsyellorium=false - B:blockwallabyssalnite=false - B:blockwallaluminium=false - B:blockwallamber=false - B:blockwallamethyst=false - B:blockwallapatite=false - B:blockwallaquamarine=false - B:blockwallaquamiddlegem=false - B:blockwallardite=false - B:blockwallastralstarmetal=false - B:blockwallboron=false - B:blockwallcoal=false - B:blockwallcobalt=false - B:blockwallcopper=false - B:blockwallcoralium=false - B:blockwallcrimsonmiddlegem=false - B:blockwalldiamond=false - B:blockwalldimensionalshard=false - B:blockwalldraconium=false - B:blockwallemerald=false - B:blockwallenderbiotite=false - B:blockwallgold=false - B:blockwallgreenmiddlegem=false - B:blockwalliridium=false - B:blockwalliron=false - B:blockwalllapis=false - B:blockwalllead=false - B:blockwalllifecrystal=false - B:blockwallliquifiedcoralium=false - B:blockwalllithium=false - B:blockwallmagnesium=false - B:blockwallmalachite=false - B:blockwallmithril=false - B:blockwallnickel=false - B:blockwalloctine=false - B:blockwallosmium=false - B:blockwallperidot=false - B:blockwallplatinum=false - B:blockwallquartz=false - B:blockwallquartzblack=false - B:blockwallruby=false - B:blockwallsapphire=false - B:blockwallsilver=false - B:blockwallsyrmorite=false - B:blockwalltanzanite=false - B:blockwallthorium=false - B:blockwalltin=false - B:blockwalltitanium=false - B:blockwalltopaz=false - B:blockwalltungsten=false - B:blockwalluranium=false - B:blockwallvalonite=false - B:blockwallyellorium=false - B:fluidmoltenabyssalnite=false - B:fluidmoltenastralstarmetal=false - B:fluidmoltendraconium=false - B:fluidmoltenliquifiedcoralium=false - B:fluidmoltenmithril=false - B:fluidmoltenoctine=false - B:fluidmoltensyrmorite=false - B:fluidmoltentungsten=false -} - - -libvulpes { - B:advancedmotor=true - B:advstructuremachine=true - B:blockphantom=false - B:coalgenerator=false - B:coil0.10=true - B:coil0.2=true - B:coil0.4=true - B:coil0.7=true - B:coil0.9=true - B:creativepowerbattery=false - B:elitemotor=true - B:enhancedmotor=true - B:forgepowerinput=false - B:forgepoweroutput=false - B:hatch=false - B:hatch.1=false - B:hatch.2=false - B:hatch.3=false - B:metal0.10=true - B:metal0.4=true - B:metal0.5=true - B:metal0.6=true - B:metal0.7=true - B:metal0.9=true - B:motor=true - B:ore0=true - B:ore0.10=true - B:ore0.4=true - B:ore0.5=true - B:ore0.8=true - B:ore0.9=true - B:placeholder=false - B:structuremachine=true -} - - -magicbees { - B:effectjar=false - B:enchantedearth=false - B:hiveblock=false - B:hiveblock.1=false - B:hiveblock.2=false - B:hiveblock.3=false - B:hiveblock.4=false - B:hiveblock.5=false -} - - -malisisdoors { - B:bigdooracacia3x3=false - B:bigdoorbirch3x3=false - B:bigdoordarkoak3x3=false - B:bigdooriron3x3=false - B:bigdoorjungle3x3=false - B:bigdooroak3x3=false - B:bigdoorrusty3x3=false - B:bigdoorspruce3x3=false - B:camofencegate=false - B:carriagedoor=false - B:doorfactory=false - B:garagedoor=false - B:hitechdoor=false - B:medievaldoor=false - B:rustyhatch=false - B:rustyladder=false - B:slidingtrapdoor=false - B:trapdooracacia=false - B:trapdoorbirch=false - B:trapdoordarkoak=false - B:trapdoorjungle=false - B:trapdoorspruce=false -} - - -mekanism { - B:basicblock=false - B:basicblock.1=false - B:basicblock.10=false - B:basicblock.11=false - B:basicblock.12=false - B:basicblock.13=false - B:basicblock.14=false - B:basicblock.15=false - B:basicblock.2=false - B:basicblock.3=false - B:basicblock.4=false - B:basicblock.5=false - B:basicblock.7=false - B:basicblock.8=false - B:basicblock.9=false - B:basicblock2=false - B:basicblock2.1=false - B:basicblock2.2=false - B:basicblock2.5=false - B:basicblock2.6=false - B:basicblock2.7=false - B:basicblock2.8=false - B:basicblock2.9=false - B:boundingblock=false - B:cardboardbox=false - B:gastank=false - B:glowpanel=false - B:glowplasticblock=true - B:glowplasticblock.1=true - B:glowplasticblock.10=true - B:glowplasticblock.11=true - B:glowplasticblock.12=true - B:glowplasticblock.13=true - B:glowplasticblock.14=true - B:glowplasticblock.15=true - B:glowplasticblock.2=true - B:glowplasticblock.3=true - B:glowplasticblock.4=true - B:glowplasticblock.5=true - B:glowplasticblock.6=true - B:glowplasticblock.7=true - B:glowplasticblock.8=true - B:glowplasticblock.9=true - B:machineblock=false - B:machineblock.1=false - B:machineblock.10=false - B:machineblock.11=false - B:machineblock.12=false - B:machineblock.13=false - B:machineblock.14=false - B:machineblock.15=false - B:machineblock.2=false - B:machineblock.3=false - B:machineblock.4=false - B:machineblock.8=false - B:machineblock.9=false - B:machineblock2=false - B:machineblock2.1=false - B:machineblock2.10=false - B:machineblock2.12=false - B:machineblock2.13=false - B:machineblock2.14=false - B:machineblock2.15=false - B:machineblock2.2=false - B:machineblock2.3=false - B:machineblock2.4=false - B:machineblock2.5=false - B:machineblock2.6=false - B:machineblock2.7=false - B:machineblock2.8=false - B:machineblock2.9=false - B:machineblock3=false - B:machineblock3.1=false - B:machineblock3.3=false - B:machineblock3.4=false - B:machineblock3.5=false - B:machineblock3.6=false - B:obsidiantnt=false - B:oreblock=true - B:oreblock.1=true - B:oreblock.2=true - B:plasticblock=true - B:plasticblock.1=true - B:plasticblock.10=true - B:plasticblock.11=true - B:plasticblock.12=true - B:plasticblock.13=true - B:plasticblock.14=true - B:plasticblock.15=true - B:plasticblock.2=true - B:plasticblock.3=true - B:plasticblock.4=true - B:plasticblock.5=true - B:plasticblock.6=true - B:plasticblock.7=true - B:plasticblock.8=true - B:plasticblock.9=true - B:plasticfence=false - B:plasticfence.1=false - B:plasticfence.10=false - B:plasticfence.11=false - B:plasticfence.12=false - B:plasticfence.13=false - B:plasticfence.14=false - B:plasticfence.15=false - B:plasticfence.2=false - B:plasticfence.3=false - B:plasticfence.4=false - B:plasticfence.5=false - B:plasticfence.6=false - B:plasticfence.7=false - B:plasticfence.8=false - B:plasticfence.9=false - B:reinforcedplasticblock=true - B:reinforcedplasticblock.1=true - B:reinforcedplasticblock.10=true - B:reinforcedplasticblock.11=true - B:reinforcedplasticblock.12=true - B:reinforcedplasticblock.13=true - B:reinforcedplasticblock.14=true - B:reinforcedplasticblock.15=true - B:reinforcedplasticblock.2=true - B:reinforcedplasticblock.3=true - B:reinforcedplasticblock.4=true - B:reinforcedplasticblock.5=true - B:reinforcedplasticblock.6=true - B:reinforcedplasticblock.7=true - B:reinforcedplasticblock.8=true - B:reinforcedplasticblock.9=true - B:roadplasticblock=true - B:roadplasticblock.1=true - B:roadplasticblock.10=true - B:roadplasticblock.11=true - B:roadplasticblock.12=true - B:roadplasticblock.13=true - B:roadplasticblock.14=true - B:roadplasticblock.15=true - B:roadplasticblock.2=true - B:roadplasticblock.3=true - B:roadplasticblock.4=true - B:roadplasticblock.5=true - B:roadplasticblock.6=true - B:roadplasticblock.7=true - B:roadplasticblock.8=true - B:roadplasticblock.9=true - B:saltblock=true - B:slickplasticblock=true - B:slickplasticblock.1=true - B:slickplasticblock.10=true - B:slickplasticblock.11=true - B:slickplasticblock.12=true - B:slickplasticblock.13=true - B:slickplasticblock.14=true - B:slickplasticblock.15=true - B:slickplasticblock.2=true - B:slickplasticblock.3=true - B:slickplasticblock.4=true - B:slickplasticblock.5=true - B:slickplasticblock.6=true - B:slickplasticblock.7=true - B:slickplasticblock.8=true - B:slickplasticblock.9=true -} - - -mekanismgenerators { - B:generator=false - B:generator.1=false - B:generator.10=false - B:generator.11=false - B:generator.12=false - B:generator.13=false - B:generator.3=false - B:generator.4=false - B:generator.5=false - B:generator.6=false - B:generator.7=false - B:generator.8=false - B:generator.9=false - B:reactor=false - B:reactor.1=false - B:reactor.2=false - B:reactor.3=false - B:reactorglass=false - B:reactorglass.1=false -} - - -millenaire { - B:alchemistexplosive=true - B:animalspawn=true - B:animalspawn.1=true - B:animalspawn.2=true - B:animalspawn.3=true - B:animalspawn.4=true - B:animalspawn.5=true - B:byzantinestonetiles=true - B:byzantinetiles=true - B:byzantinetilesslab=false - B:decorblock=true - B:decorblock.1=true - B:decorblock.2=true - B:decorblock.3=true - B:decorblock.4=true - B:decorblock.5=true - B:earthdeco=true - B:freeblock=true - B:freeblock.1=true - B:freeblock.2=true - B:freeblock.3=true - B:freeblock.4=true - B:lockedchest=false - B:mainchest=true - B:markerblock=true - B:markerblock.1=false - B:markerblock.10=false - B:markerblock.11=false - B:markerblock.2=false - B:markerblock.3=false - B:markerblock.4=false - B:markerblock.5=false - B:markerblock.6=false - B:markerblock.7=false - B:markerblock.8=false - B:markerblock.9=false - B:paperwall=false - B:pathdirt=false - B:pathdirtslab=false - B:pathgravel=false - B:pathgravelslab=false - B:pathgravelslabs=false - B:pathgravelslabsslab=false - B:pathochretiles=false - B:pathochretilesslab=false - B:pathsandstone=false - B:pathsandstoneslab=false - B:pathslabs=false - B:pathslabsslab=false - B:silkworm=false - B:silkworm.3=false - B:slabstonedeco=false - B:slabstonedeco.1=false - B:slabwooddeco=false - B:slabwooddeco.2=false - B:soil=true - B:soil.1=true - B:soil.2=true - B:soil.3=true - B:soil.4=true - B:soil.5=true - B:soil.6=true - B:soil.7=true - B:soil.8=true - B:soil.9=true - B:source=true - B:source.1=true - B:source.2=true - B:source.3=true - B:source.4=true - B:source.5=true - B:source.6=true - B:source.7=true - B:stairscookedbrick=false - B:stairsmudbrick=false - B:stairsthatch=false - B:stairstimberframe=false - B:stonedeco=true - B:stonedeco.1=true - B:stonedeco.2=true - B:treespawn=false - B:treespawn.1=false - B:treespawn.2=false - B:treespawn.3=false - B:treespawn.4=false - B:treespawn.5=false - B:wetbrick=false - B:wooddeco=true - B:wooddeco.1=true - B:wooddeco.2=true -} - - -minecraft { - B:acaciafence=false - B:acaciafencegate=false - B:acaciastairs=false - B:activatorrail=false - B:anvil=false - B:anvil.4=false - B:anvil.8=false - B:banner=false - B:barrier=false - B:beacon=false - B:bedrock=true - B:birchfence=false - B:birchfencegate=false - B:birchstairs=false - B:blackglazedterracotta=true - B:blackshulkerbox=false - B:blueglazedterracotta=true - B:blueshulkerbox=false - B:boneblock=true - B:bookshelf=true - B:brickblock=true - B:brickstairs=false - B:brownglazedterracotta=true - B:brownmushroom=false - B:brownmushroomblock=true - B:brownshulkerbox=false - B:cactus=false - B:carpet=false - B:carpet.1=false - B:carpet.10=false - B:carpet.11=false - B:carpet.12=false - B:carpet.13=false - B:carpet.14=false - B:carpet.15=false - B:carpet.2=false - B:carpet.3=false - B:carpet.4=false - B:carpet.5=false - B:carpet.6=false - B:carpet.7=false - B:carpet.8=false - B:carpet.9=false - B:chaincommandblock=false - B:chest=false - B:chorusflower=false - B:chorusplant=false - B:clay=true - B:coalblock=true - B:coalore=true - B:cobblestone=true - B:cobblestonewall=false - B:cobblestonewall.1=false - B:commandblock=false - B:concrete=true - B:concrete.1=true - B:concrete.10=true - B:concrete.11=true - B:concrete.12=true - B:concrete.13=true - B:concrete.14=true - B:concrete.15=true - B:concrete.2=true - B:concrete.3=true - B:concrete.4=true - B:concrete.5=true - B:concrete.6=true - B:concrete.7=true - B:concrete.8=true - B:concrete.9=true - B:concretepowder=true - B:concretepowder.1=true - B:concretepowder.10=true - B:concretepowder.11=true - B:concretepowder.12=true - B:concretepowder.13=true - B:concretepowder.14=true - B:concretepowder.15=true - B:concretepowder.2=true - B:concretepowder.3=true - B:concretepowder.4=true - B:concretepowder.5=true - B:concretepowder.6=true - B:concretepowder.7=true - B:concretepowder.8=true - B:concretepowder.9=true - B:craftingtable=true - B:cyanglazedterracotta=true - B:cyanshulkerbox=false - B:darkoakfence=false - B:darkoakfencegate=false - B:darkoakstairs=false - B:daylightdetector=false - B:deadbush=false - B:detectorrail=false - B:diamondblock=true - B:diamondore=true - B:dirt=true - B:dirt.1=true - B:dirt.2=true - B:dispenser=false - B:doubleplant=false - B:doubleplant.1=false - B:doubleplant.2=false - B:doubleplant.3=false - B:doubleplant.4=false - B:doubleplant.5=false - B:dragonegg=false - B:dropper=false - B:emeraldblock=true - B:emeraldore=true - B:enchantingtable=false - B:endbricks=true - B:enderchest=false - B:endportalframe=false - B:endrod=false - B:endstone=true - B:farmland=false - B:fence=false - B:fencegate=false - B:flowerpot=false - B:furnace=false - B:glass=true - B:glasspane=false - B:glowstone=false - B:goldblock=true - B:goldenrail=false - B:goldore=true - B:grass=false - B:grasspath=false - B:gravel=true - B:grayglazedterracotta=true - B:grayshulkerbox=false - B:greenglazedterracotta=true - B:greenshulkerbox=false - B:hardenedclay=true - B:hayblock=true - B:heavyweightedpressureplate=false - B:hopper=false - B:ice=false - B:ironbars=false - B:ironblock=true - B:ironore=true - B:irontrapdoor=false - B:jukebox=false - B:junglefence=false - B:junglefencegate=false - B:junglestairs=false - B:ladder=false - B:lapisblock=true - B:lapisore=true - B:leaves.4=false - B:leaves.5=false - B:leaves.6=false - B:leaves.7=false - B:leaves2.4=false - B:leaves2.5=false - B:lever=false - B:lightblueglazedterracotta=true - B:lightblueshulkerbox=false - B:lightweightedpressureplate=false - B:limeglazedterracotta=true - B:limeshulkerbox=false - B:litpumpkin=false - B:log=true - B:log.1=true - B:log.2=true - B:log.3=true - B:log2=true - B:log2.1=true - B:magentaglazedterracotta=true - B:magentashulkerbox=false - B:magma=false - B:melonblock=true - B:mobspawner=false - B:monsteregg=true - B:monsteregg.1=true - B:monsteregg.2=true - B:monsteregg.3=true - B:monsteregg.4=true - B:monsteregg.5=true - B:mossycobblestone=true - B:mycelium=false - B:netherbrick=true - B:netherbrickfence=false - B:netherbrickstairs=false - B:netherrack=true - B:netherwartblock=true - B:noteblock=false - B:oakstairs=false - B:observer=true - B:obsidian=true - B:orangeglazedterracotta=true - B:orangeshulkerbox=false - B:packedice=true - B:pinkglazedterracotta=true - B:pinkshulkerbox=false - B:planks=true - B:planks.1=true - B:planks.2=true - B:planks.3=true - B:planks.4=true - B:planks.5=true - B:prismarine=true - B:prismarine.1=true - B:prismarine.2=true - B:pumpkin=false - B:purpleglazedterracotta=true - B:purpleshulkerbox=false - B:purpurblock=true - B:purpurpillar=true - B:purpurslab=false - B:purpurstairs=false - B:quartzblock=true - B:quartzblock.1=true - B:quartzblock.2=true - B:quartzore=true - B:quartzstairs=false - B:rail=false - B:redflower=false - B:redflower.1=false - B:redflower.2=false - B:redflower.3=false - B:redflower.4=false - B:redflower.5=false - B:redflower.6=false - B:redflower.7=false - B:redflower.8=false - B:redglazedterracotta=true - B:redmushroom=false - B:redmushroomblock=true - B:rednetherbrick=true - B:redsandstone=true - B:redsandstone.1=true - B:redsandstone.2=true - B:redsandstonestairs=false - B:redshulkerbox=false - B:redstoneblock=true - B:redstonelamp=true - B:redstoneore=true - B:redstonetorch=false - B:repeatingcommandblock=false - B:sand=true - B:sand.1=true - B:sandstone=true - B:sandstone.1=true - B:sandstone.2=true - B:sandstonestairs=false - B:sapling=false - B:sapling.1=false - B:sapling.2=false - B:sapling.3=false - B:sapling.4=false - B:sapling.5=false - B:sealantern=false - B:silverglazedterracotta=true - B:silvershulkerbox=false - B:slime=true - B:snow=false - B:snowlayer=false - B:soulsand=true - B:sponge=true - B:sponge.1=true - B:sprucefence=false - B:sprucefencegate=false - B:sprucestairs=false - B:stainedglass=true - B:stainedglass.1=true - B:stainedglass.10=true - B:stainedglass.11=true - B:stainedglass.12=true - B:stainedglass.13=true - B:stainedglass.14=true - B:stainedglass.15=true - B:stainedglass.2=true - B:stainedglass.3=true - B:stainedglass.4=true - B:stainedglass.5=true - B:stainedglass.6=true - B:stainedglass.7=true - B:stainedglass.8=true - B:stainedglass.9=true - B:stainedglasspane=false - B:stainedglasspane.1=false - B:stainedglasspane.10=false - B:stainedglasspane.11=false - B:stainedglasspane.12=false - B:stainedglasspane.13=false - B:stainedglasspane.14=false - B:stainedglasspane.15=false - B:stainedglasspane.2=false - B:stainedglasspane.3=false - B:stainedglasspane.4=false - B:stainedglasspane.5=false - B:stainedglasspane.6=false - B:stainedglasspane.7=false - B:stainedglasspane.8=false - B:stainedglasspane.9=false - B:stainedhardenedclay=true - B:stainedhardenedclay.1=true - B:stainedhardenedclay.10=true - B:stainedhardenedclay.11=true - B:stainedhardenedclay.12=true - B:stainedhardenedclay.13=true - B:stainedhardenedclay.14=true - B:stainedhardenedclay.15=true - B:stainedhardenedclay.2=true - B:stainedhardenedclay.3=true - B:stainedhardenedclay.4=true - B:stainedhardenedclay.5=true - B:stainedhardenedclay.6=true - B:stainedhardenedclay.7=true - B:stainedhardenedclay.8=true - B:stainedhardenedclay.9=true - B:stone=true - B:stone.1=true - B:stone.2=true - B:stone.3=true - B:stone.4=true - B:stone.5=true - B:stone.6=true - B:stonebrick=true - B:stonebrick.1=true - B:stonebrick.2=true - B:stonebrick.3=true - B:stonebrickstairs=false - B:stonebutton=false - B:stonepressureplate=false - B:stoneslab=false - B:stoneslab.1=false - B:stoneslab.3=false - B:stoneslab.4=false - B:stoneslab.5=false - B:stoneslab.6=false - B:stoneslab.7=false - B:stoneslab2=false - B:stonestairs=false - B:structureblock=false - B:structurevoid=false - B:tallgrass.1=false - B:tallgrass.2=false - B:tnt=false - B:torch=false - B:trapdoor=false - B:trappedchest=false - B:tripwirehook=false - B:vine=false - B:waterlily=false - B:web=false - B:whiteglazedterracotta=true - B:whiteshulkerbox=false - B:woodenbutton=false - B:woodenpressureplate=false - B:woodenslab=false - B:woodenslab.1=false - B:woodenslab.2=false - B:woodenslab.3=false - B:woodenslab.4=false - B:woodenslab.5=false - B:wool=true - B:wool.1=true - B:wool.10=true - B:wool.11=true - B:wool.12=true - B:wool.13=true - B:wool.14=true - B:wool.15=true - B:wool.2=true - B:wool.3=true - B:wool.4=true - B:wool.5=true - B:wool.6=true - B:wool.7=true - B:wool.8=true - B:wool.9=true - B:yellowflower=false - B:yellowglazedterracotta=true - B:yellowshulkerbox=false -} - - -mobtotems { - B:incensekindlingbox=false - B:offeringbox=false - B:sacredlight=false - B:totemwood=false - B:totemwood.1=false - B:totemwood.10=false - B:totemwood.2=false - B:totemwood.3=false - B:totemwood.4=false - B:totemwood.5=false - B:totemwood.6=false - B:totemwood.7=false - B:totemwood.8=false - B:totemwood.9=false -} - - -mysticalagradditions { - B:awakeneddraconiumcrop=false - B:dragoneggcrop=false - B:netherstarcrop=false - B:special=true - B:special.1=true - B:special.4=true - B:storage=true - B:storage.1=true - B:storage.2=true - B:tier6inferiumcrop=false - B:tinkeringtable=false -} - - -mysticalagriculture { - B:abyssalnitecrop=false - B:aluminumbrasscrop=false - B:aluminumcrop=false - B:alumitecrop=false - B:ambercrop=false - B:apatitecrop=false - B:aquamarinecrop=false - B:arditecrop=false - B:basaltcrop=false - B:basalzcrop=false - B:blackquartzcrop=false - B:blazecrop=false - B:blitzcrop=false - B:blizzcrop=false - B:boroncrop=false - B:brasscrop=false - B:bronzecrop=false - B:certusquartzcrop=false - B:chickencrop=false - B:chromecrop=false - B:coalblock=true - B:coalblock.1=true - B:coalblock.2=true - B:coalblock.3=true - B:coalblock.4=true - B:coalcrop=false - B:cobaltcrop=false - B:cobbledsoulstoneslab=false - B:cobbledsoulstonestairs=false - B:cobbledsoulstonewall=false - B:compressedironcrop=false - B:conductiveironcrop=false - B:constantancrop=false - B:coppercrop=false - B:coraliumcrop=false - B:cowcrop=false - B:creepercrop=false - B:darksteelcrop=false - B:dawnstonecrop=false - B:diamondcrop=false - B:dirtcrop=false - B:draconiumcrop=false - B:dreadiumcrop=false - B:dyecrop=false - B:electricalsteelcrop=false - B:electrotinecrop=false - B:electrumcrop=false - B:elementiumcrop=false - B:emeraldcrop=false - B:endcrop=false - B:enderamethystcrop=false - B:enderbiotitecrop=false - B:enderiumcrop=false - B:endermancrop=false - B:endinferiumore=true - B:endprosperityore=true - B:endsteelcrop=false - B:energeticalloycrop=false - B:experiencecrop=false - B:fieryingotcrop=false - B:firecrop=false - B:fluixcrop=false - B:fluxedelectrumcrop=false - B:ghastcrop=false - B:glowstonecrop=false - B:glowstoneingotcrop=false - B:glowstonelamp=true - B:goldcrop=false - B:grainsofinfinitycrop=false - B:graphitecrop=false - B:growthaccelerator=true - B:guardiancrop=false - B:hopgraphitecrop=false - B:icecrop=false - B:inferiumfurnace=false - B:inferiumore=true - B:ingotstorage=true - B:ingotstorage.1=true - B:ingotstorage.2=true - B:ingotstorage.3=true - B:ingotstorage.4=true - B:ingotstorage.5=true - B:ingotstorage.6=true - B:intermediumfurnace=false - B:invarcrop=false - B:iridiumcrop=false - B:iridiumorecrop=false - B:ironcrop=false - B:ironwoodcrop=false - B:knightmetalcrop=false - B:knightslimecrop=false - B:lapislazulicrop=false - B:leadcrop=false - B:limestonecrop=false - B:lithiumcrop=false - B:lumiumcrop=false - B:magnesiumcrop=false - B:malachitecrop=false - B:manasteelcrop=false - B:manyullyncrop=false - B:marblecrop=false - B:menrilcrop=false - B:minerstorch=false - B:mithrilcrop=false - B:mysticalflowercrop=false - B:mysticalmachineframe=true - B:naturecrop=false - B:nethercrop=false - B:netherinferiumore=true - B:netherprosperityore=true - B:netherquartzcrop=false - B:nickelcrop=false - B:obsidiancrop=false - B:octinecrop=false - B:osmiumcrop=false - B:peridotcrop=false - B:pigcrop=false - B:platinumcrop=false - B:prosperityore=true - B:prudentiumfurnace=false - B:pulsatingironcrop=false - B:quartzenrichedironcrop=false - B:quicksilvercrop=false - B:rabbitcrop=false - B:redstonealloycrop=false - B:redstonecrop=false - B:refinedobsidiancrop=false - B:rockcrystalcrop=false - B:rubbercrop=false - B:rubycrop=false - B:saltpetercrop=false - B:sapphirecrop=false - B:seedreprocessor=false - B:sheepcrop=false - B:signalumcrop=false - B:siliconcrop=false - B:silvercrop=false - B:skeletoncrop=false - B:skystonecrop=false - B:slatecrop=false - B:slimecrop=false - B:slimybonecrop=false - B:soulariumcrop=false - B:soulglass=true - B:soulglasspane=false - B:soulstone=true - B:soulstone.1=true - B:soulstone.2=true - B:soulstone.3=true - B:soulstone.4=true - B:soulstone.5=true - B:soulstone.6=true - B:soulstonebrickslab=false - B:soulstonebrickstairs=false - B:soulstonebrickwall=false - B:soulstoneslab=false - B:spidercrop=false - B:starmetalcrop=false - B:steelcrop=false - B:steeleafcrop=false - B:stonecrop=false - B:storage=true - B:storage.1=true - B:storage.2=true - B:storage.3=true - B:storage.4=true - B:storage.5=true - B:sulfurcrop=false - B:superiumfurnace=false - B:supremiumfurnace=false - B:syrmoritecrop=false - B:tanzanitecrop=false - B:terrasteelcrop=false - B:thaumiumcrop=false - B:thoriumcrop=false - B:tier1inferiumcrop=false - B:tier2inferiumcrop=false - B:tier3inferiumcrop=false - B:tier4inferiumcrop=false - B:tier5inferiumcrop=false - B:tincrop=false - B:tinkeringtable=false - B:tinkeringtable.1=false - B:tinkeringtable.2=false - B:tinkeringtable.3=false - B:tinkeringtable.4=false - B:titaniumcrop=false - B:topazcrop=false - B:tungstencrop=false - B:ultimatefurnace=false - B:uranium238crop=false - B:uraniumcrop=false - B:valonitecrop=false - B:vibrantalloycrop=false - B:voidmetalcrop=false - B:watercrop=false - B:witherproofblock=true - B:witherproofglass=true - B:witherskeletoncrop=false - B:woodcrop=false - B:yelloriumcrop=false - B:zinccrop=false - B:zombiecrop=false -} - - -natura { - B:amaranthbutton=false - B:amaranthfence=false - B:amaranthfencegate=false - B:amaranthpressureplate=false - B:amaranthtrapdoor=false - B:barleycrop=false - B:blazehopper=false - B:blazerail=false - B:blazerailactivator=false - B:blazeraildetector=false - B:blazerailgolden=false - B:bloodwoodbutton=false - B:bloodwoodfence=false - B:bloodwoodfencegate=false - B:bloodwoodpressureplate=false - B:bloodwoodtrapdoor=false - B:bluebellsflower=false - B:clouds=false - B:clouds.1=false - B:clouds.2=false - B:clouds.3=false - B:coloredgrass=true - B:coloredgrass.1=true - B:coloredgrass.2=true - B:coloredgrassslab=false - B:coloredgrassslab.1=false - B:coloredgrassslab.2=false - B:coloredgrassstairsautumnal=false - B:coloredgrassstairsbluegrass=false - B:coloredgrassstairstopiary=false - B:cottoncrop=false - B:darkwoodbutton=false - B:darkwoodfence=false - B:darkwoodfencegate=false - B:darkwoodpressureplate=false - B:darkwoodtrapdoor=false - B:eucalyptusbutton=false - B:eucalyptusfence=false - B:eucalyptusfencegate=false - B:eucalyptuspressureplate=false - B:eucalyptustrapdoor=false - B:fusewoodbutton=false - B:fusewoodfence=false - B:fusewoodfencegate=false - B:fusewoodpressureplate=false - B:fusewoodtrapdoor=false - B:ghostwoodbutton=false - B:ghostwoodfence=false - B:ghostwoodfencegate=false - B:ghostwoodpressureplate=false - B:ghostwoodtrapdoor=false - B:hopseedbutton=false - B:hopseedfence=false - B:hopseedfencegate=false - B:hopseedpressureplate=false - B:hopseedtrapdoor=false - B:litnetherrackfurnace=false - B:maplebutton=false - B:maplefence=false - B:maplefencegate=false - B:maplepressureplate=false - B:mapletrapdoor=false - B:netherberrybushblightberry=false - B:netherberrybushduskberry=false - B:netherberrybushskyberry=false - B:netherberrybushstingberry=false - B:netherbluelargeglowshroom=false - B:netherbookshelves=false - B:netherbookshelves.1=false - B:netherbookshelves.2=false - B:netherbookshelves.3=false - B:netherbutton=false - B:netherdoorbloodwood=false - B:netherdoordarkwood=false - B:netherdoorfusewood=false - B:netherdoorghostwood=false - B:netherglass=false - B:netherglass.1=false - B:netherglowshroom=false - B:netherglowshroom.1=false - B:netherglowshroom.2=false - B:nethergreenlargeglowshroom=false - B:netherheatsand=true - B:netherleaves.4=false - B:netherleaves.5=false - B:netherleaves.6=false - B:netherleaves2.4=false - B:netherleaves2.5=false - B:netherleaves2.6=false - B:netherlever=false - B:netherlogs=true - B:netherlogs.1=true - B:netherlogs.2=true - B:netherlogs2=true - B:netherlogs2.15=true - B:netherplanks=true - B:netherplanks.1=true - B:netherplanks.2=true - B:netherplanks.3=true - B:netherpressureplate=false - B:netherpurplelargeglowshroom=false - B:netherrackfurnace=false - B:nethersapling=false - B:nethersapling.1=false - B:nethersapling.2=false - B:nethersapling2=false - B:netherslab=false - B:netherslab.1=false - B:netherslab.2=false - B:netherslab.3=false - B:netherstairsbloodwood=false - B:netherstairsdarkwood=false - B:netherstairsfusewood=false - B:netherstairsghostwood=false - B:nethertaintedsoil=true - B:nethertaintedsoil.1=true - B:nethertaintedsoil.2=true - B:netherthornvines=false - B:netherworkbenches=false - B:netherworkbenches.1=false - B:netherworkbenches.2=false - B:netherworkbenches.3=false - B:overworldberrybushblackberry=false - B:overworldberrybushblueberry=false - B:overworldberrybushmaloberry=false - B:overworldberrybushraspberry=false - B:overworldbookshelves=false - B:overworldbookshelves.1=false - B:overworldbookshelves.2=false - B:overworldbookshelves.3=false - B:overworldbookshelves.4=false - B:overworldbookshelves.5=false - B:overworldbookshelves.6=false - B:overworldbookshelves.7=false - B:overworldbookshelves.8=false - B:overworlddooreucalyptus=false - B:overworlddoorhopseed=false - B:overworlddoormaple=false - B:overworlddoorredwood=false - B:overworlddoorredwoodbark=false - B:overworlddoorsakura=false - B:overworlddoorsilverbell=false - B:overworlddoortiger=false - B:overworldleaves.4=false - B:overworldleaves.5=false - B:overworldleaves.6=false - B:overworldleaves.7=false - B:overworldleaves2.4=false - B:overworldleaves2.5=false - B:overworldleaves2.6=false - B:overworldleaves2.7=false - B:overworldlogs=true - B:overworldlogs.1=true - B:overworldlogs.2=true - B:overworldlogs.3=true - B:overworldlogs2=true - B:overworldlogs2.1=true - B:overworldlogs2.2=true - B:overworldlogs2.3=true - B:overworldplanks=true - B:overworldplanks.1=true - B:overworldplanks.2=true - B:overworldplanks.3=true - B:overworldplanks.4=true - B:overworldplanks.5=true - B:overworldplanks.6=true - B:overworldplanks.7=true - B:overworldplanks.8=true - B:overworldsapling=false - B:overworldsapling.1=false - B:overworldsapling.2=false - B:overworldsapling.3=false - B:overworldsapling2=false - B:overworldsapling2.1=false - B:overworldsapling2.2=false - B:overworldsapling2.3=false - B:overworldslab=false - B:overworldslab.1=false - B:overworldslab.2=false - B:overworldslab.3=false - B:overworldslab.4=false - B:overworldslab2=false - B:overworldslab2.1=false - B:overworldslab2.2=false - B:overworldslab2.3=false - B:overworldstairsamaranth=false - B:overworldstairseucalyptus=false - B:overworldstairshopseed=false - B:overworldstairsmaple=false - B:overworldstairsredwood=false - B:overworldstairssakura=false - B:overworldstairssilverbell=false - B:overworldstairstiger=false - B:overworldstairswillow=false - B:overworldworkbenches=false - B:overworldworkbenches.1=false - B:overworldworkbenches.2=false - B:overworldworkbenches.3=false - B:overworldworkbenches.4=false - B:overworldworkbenches.5=false - B:overworldworkbenches.6=false - B:overworldworkbenches.7=false - B:overworldworkbenches.8=false - B:redwoodbutton=false - B:redwoodfence=false - B:redwoodfencegate=false - B:redwoodleaves.4=false - B:redwoodlogs=true - B:redwoodlogs.1=true - B:redwoodlogs.2=true - B:redwoodpressureplate=false - B:redwoodsapling=false - B:redwoodtrapdoor=false - B:respawnobelisk=true - B:saguaro=false - B:saguarobaby=false - B:saguarofruit=false - B:sakurabutton=false - B:sakurafence=false - B:sakurafencegate=false - B:sakurapressureplate=false - B:sakuratrapdoor=false - B:silverbellbutton=false - B:silverbellfence=false - B:silverbellfencegate=false - B:silverbellpressureplate=false - B:silverbelltrapdoor=false - B:tigerbutton=false - B:tigerfence=false - B:tigerfencegate=false - B:tigerpressureplate=false - B:tigertrapdoor=false - B:willowbutton=false - B:willowfence=false - B:willowfencegate=false - B:willowpressureplate=false - B:willowtrapdoor=false -} - - -nuclearcraft { - B:acceleratorelectromagnetactive=false - B:acceleratorelectromagnetidle=false - B:activecooler=false - B:alloyfurnaceactive=false - B:alloyfurnaceidle=false - B:bin=false - B:blockdepletedamericium=true - B:blockdepletedberkelium=true - B:blockdepletedcalifornium=true - B:blockdepletedcurium=true - B:blockdepletedneptunium=true - B:blockdepletedplutonium=true - B:blockdepletedthorium=true - B:blockdepleteduranium=true - B:blockice=false - B:buffer=false - B:cellblock=false - B:centrifugeactive=false - B:centrifugeidle=false - B:chemicalreactoractive=false - B:chemicalreactoridle=false - B:cobblestonegenerator=false - B:cobblestonegeneratorcompact=false - B:cobblestonegeneratordense=false - B:cooler=true - B:cooler.1=true - B:cooler.10=true - B:cooler.11=true - B:cooler.12=true - B:cooler.13=true - B:cooler.14=true - B:cooler.15=true - B:cooler.2=true - B:cooler.3=true - B:cooler.4=true - B:cooler.5=true - B:cooler.6=true - B:cooler.7=true - B:cooler.8=true - B:cooler.9=true - B:crystallizeractive=false - B:crystallizeridle=false - B:decaygenerator=false - B:decayhasteneractive=false - B:decayhasteneridle=false - B:dissolveractive=false - B:dissolveridle=false - B:dryearth=true - B:electrolyseractive=false - B:electrolyseridle=false - B:electromagnetsupercooleractive=false - B:electromagnetsupercooleridle=false - B:extractoractive=false - B:extractoridle=false - B:fissionblock=true - B:fissionblock.1=true - B:fissioncontrolleractive=false - B:fissioncontrolleridle=false - B:fissioncontrollernewactive=false - B:fissioncontrollernewidle=false - B:fissionport=false - B:fluidammonia=false - B:fluidbef2=false - B:fluidberyllium=false - B:fluidboricacid=false - B:fluidboron=false - B:fluidboron10=false - B:fluidboron11=false - B:fluidboronnitridesolution=false - B:fluidcalciumsulfatesolution=false - B:fluidcoolant=false - B:fluidcorium=false - B:fluiddeuterium=false - B:fluiddiborane=false - B:fluidethanol=false - B:fluidflibe=false - B:fluidfluorine=false - B:fluidfluoritewater=false - B:fluidhelium=false - B:fluidhelium3=false - B:fluidhydrofluoricacid=false - B:fluidhydrogen=false - B:fluidkoh=false - B:fluidlif=false - B:fluidliquidhelium=false - B:fluidlithium=false - B:fluidlithium6=false - B:fluidlithium7=false - B:fluidnak=false - B:fluidnakhot=false - B:fluidnaoh=false - B:fluidneutron=false - B:fluidnitrogen=false - B:fluidoxygen=false - B:fluidoxygendifluoride=false - B:fluidplasma=false - B:fluidpotassium=false - B:fluidpotassiumfluoridesolution=false - B:fluidpotassiumhydroxidesolution=false - B:fluidradaway=false - B:fluidsodium=false - B:fluidsodiumfluoridesolution=false - B:fluidsodiumhydroxidesolution=false - B:fluidsteam=false - B:fluidsulfur=false - B:fluidsulfurdioxide=false - B:fluidsulfuricacid=false - B:fluidsulfurtrioxide=false - B:fluidtritium=false - B:fuelreprocessoractive=false - B:fuelreprocessoridle=false - B:fusionconnector=true - B:fusioncore=false - B:fusiondummyside=false - B:fusiondummytop=false - B:fusionelectromagnetactive=false - B:fusionelectromagnetidle=false - B:fusionelectromagnettransparentactive=false - B:fusionelectromagnettransparentidle=false - B:glowingmushroom=false - B:heliumcollector=false - B:heliumcollectorcompact=false - B:heliumcollectordense=false - B:infuseractive=false - B:infuseridle=false - B:ingotblock=true - B:ingotblock.1=true - B:ingotblock.10=true - B:ingotblock.2=true - B:ingotblock.3=true - B:ingotblock.4=true - B:ingotblock.5=true - B:ingotblock.6=true - B:ingotblock.7=true - B:ingotblock.8=true - B:ingotblock.9=true - B:ingotformeractive=false - B:ingotformeridle=false - B:irradiatoractive=false - B:irradiatoridle=false - B:isotopeseparatoractive=false - B:isotopeseparatoridle=false - B:machineinterface=false - B:manufactoryactive=false - B:manufactoryidle=false - B:melteractive=false - B:melteridle=false - B:nitrogencollector=false - B:nitrogencollectorcompact=false - B:nitrogencollectordense=false - B:nuclearfurnaceactive=false - B:nuclearfurnaceidle=false - B:ore=true - B:ore.1=true - B:ore.2=true - B:ore.3=true - B:ore.4=true - B:ore.5=true - B:ore.6=true - B:ore.7=true - B:pressurizeractive=false - B:pressurizeridle=false - B:reactorcasingtransparent=false - B:reactordoor=false - B:reactortrapdoor=false - B:rockcrusheractive=false - B:rockcrusheridle=false - B:rtgamericium=false - B:rtgcalifornium=false - B:rtgplutonium=false - B:rtguranium=false - B:saltfissionbeam=false - B:saltfissioncontroller=false - B:saltfissionframe=false - B:saltfissionglass=false - B:saltfissionheater=false - B:saltfissionmoderator=false - B:saltfissionvent=false - B:saltfissionvessel=false - B:saltfissionwall=false - B:saltmixeractive=false - B:saltmixeridle=false - B:solarpanelbasic=false - B:supercooleractive=false - B:supercooleridle=false - B:watersource=false - B:watersourcecompact=false - B:watersourcedense=false -} - - -openblocks { - B:autoanvil=false - B:autoenchantmenttable=false - B:beartrap=false - B:bigbutton=false - B:bigbuttonwood=false - B:blockbreaker=false - B:blockplacer=false - B:builderguide=false - B:cannon=false - B:canvas=false - B:donationstation=false - B:drawingtable=false - B:elevator=true - B:elevatorrotating=false - B:fan=false - B:flag=false - B:goldenegg=false - B:grave=false - B:guide=false - B:heal=false - B:imaginary=false - B:itemdropper=false - B:ladder=false - B:paintcan=false - B:paintmixer=false - B:path=false - B:projector=false - B:ropeladder=false - B:scaffolding=false - B:sky=false - B:sponge=true - B:sprinkler=false - B:tank=false - B:target=false - B:trophy=false - B:vacuumhopper=false - B:villagehighlighter=false - B:xpbottler=false - B:xpdrain=false - B:xpshower=false -} - - -opencomputers { - B:adapter=false - B:assembler=false - B:cable.11250603=false - B:capacitor=false - B:carpetedcapacitor=false - B:case1=false - B:case2=false - B:case3=false - B:casecreative=false - B:chameliumblock=true - B:charger=false - B:disassembler=false - B:diskdrive=false - B:endstone=true - B:geolyzer=false - B:hologram1=false - B:hologram2=false - B:keyboard=false - B:microcontroller=false - B:motionsensor=false - B:netsplitter=false - B:powerconverter=false - B:powerdistributor=false - B:print=false - B:printer=false - B:rack=false - B:raid=false - B:redstone=false - B:relay=false - B:robot=false - B:robotafterimage=false - B:screen1=false - B:screen2=false - B:screen3=false - B:transposer=false - B:waypoint=false -} - - -overloaded { - B:compressedcobblestone=false - B:compressedcobblestone.1=false - B:compressedcobblestone.10=false - B:compressedcobblestone.11=false - B:compressedcobblestone.12=false - B:compressedcobblestone.13=false - B:compressedcobblestone.14=false - B:compressedcobblestone.15=false - B:compressedcobblestone.2=false - B:compressedcobblestone.3=false - B:compressedcobblestone.4=false - B:compressedcobblestone.5=false - B:compressedcobblestone.6=false - B:compressedcobblestone.7=false - B:compressedcobblestone.8=false - B:compressedcobblestone.9=false - B:compresseddirt=false - B:compresseddirt.1=false - B:compresseddirt.10=false - B:compresseddirt.11=false - B:compresseddirt.12=false - B:compresseddirt.13=false - B:compresseddirt.14=false - B:compresseddirt.15=false - B:compresseddirt.2=false - B:compresseddirt.3=false - B:compresseddirt.4=false - B:compresseddirt.5=false - B:compresseddirt.6=false - B:compresseddirt.7=false - B:compresseddirt.8=false - B:compresseddirt.9=false - B:compressedgravel=false - B:compressedgravel.1=false - B:compressedgravel.10=false - B:compressedgravel.11=false - B:compressedgravel.12=false - B:compressedgravel.13=false - B:compressedgravel.14=false - B:compressedgravel.15=false - B:compressedgravel.2=false - B:compressedgravel.3=false - B:compressedgravel.4=false - B:compressedgravel.5=false - B:compressedgravel.6=false - B:compressedgravel.7=false - B:compressedgravel.8=false - B:compressedgravel.9=false - B:compressednetherrack=false - B:compressednetherrack.1=false - B:compressednetherrack.10=false - B:compressednetherrack.11=false - B:compressednetherrack.12=false - B:compressednetherrack.13=false - B:compressednetherrack.14=false - B:compressednetherrack.15=false - B:compressednetherrack.2=false - B:compressednetherrack.3=false - B:compressednetherrack.4=false - B:compressednetherrack.5=false - B:compressednetherrack.6=false - B:compressednetherrack.7=false - B:compressednetherrack.8=false - B:compressednetherrack.9=false - B:compressedobsidian=false - B:compressedobsidian.1=false - B:compressedobsidian.10=false - B:compressedobsidian.11=false - B:compressedobsidian.12=false - B:compressedobsidian.13=false - B:compressedobsidian.14=false - B:compressedobsidian.15=false - B:compressedobsidian.2=false - B:compressedobsidian.3=false - B:compressedobsidian.4=false - B:compressedobsidian.5=false - B:compressedobsidian.6=false - B:compressedobsidian.7=false - B:compressedobsidian.8=false - B:compressedobsidian.9=false - B:compressedsand=false - B:compressedsand.1=false - B:compressedsand.10=false - B:compressedsand.11=false - B:compressedsand.12=false - B:compressedsand.13=false - B:compressedsand.14=false - B:compressedsand.15=false - B:compressedsand.2=false - B:compressedsand.3=false - B:compressedsand.4=false - B:compressedsand.5=false - B:compressedsand.6=false - B:compressedsand.7=false - B:compressedsand.8=false - B:compressedsand.9=false - B:compressedstone=false - B:compressedstone.1=false - B:compressedstone.10=false - B:compressedstone.11=false - B:compressedstone.12=false - B:compressedstone.13=false - B:compressedstone.14=false - B:compressedstone.15=false - B:compressedstone.2=false - B:compressedstone.3=false - B:compressedstone.4=false - B:compressedstone.5=false - B:compressedstone.6=false - B:compressedstone.7=false - B:compressedstone.8=false - B:compressedstone.9=false - B:creativegenerator=false - B:energyextractor=false - B:hyperenergyreceiver=false - B:hyperenergysender=false - B:hyperfluidreceiver=false - B:hyperfluidsender=false - B:hyperitemreceiver=false - B:hyperitemsender=false - B:infinitebarrel=false - B:infinitecapacitor=false - B:infinitetank=false - B:infinitewatersource=false - B:iteminterface=false - B:netherstarblock=true - B:playerinterface=false -} - - -plants2 { - B:aakore=false - B:adlumiaf=false - B:afgekiam=false - B:akebiaqvine=false - B:ampelopsisavine=false - B:androsacea=false - B:aphrireroot=false - B:ashslab=false - B:ashstairs=false - B:blackkaurislab=false - B:blackkauristairs=false - B:blazeslab=false - B:blazestairs=false - B:brazillianpineslab=false - B:brazillianpinestairs=false - B:brewingcauldron=false - B:briblebum=false - B:bush=false - B:bush.1=false - B:bush.2=false - B:bush.3=false - B:bush.4=false - B:bush.5=false - B:bushling=false - B:bushling.1=false - B:bushling.2=false - B:bushling.3=false - B:bushling.4=false - B:bushling.5=false - B:cataplant=false - B:cosmetic0=false - B:cosmetic0.1=false - B:cosmetic0.10=false - B:cosmetic0.11=false - B:cosmetic0.12=false - B:cosmetic0.13=false - B:cosmetic0.14=false - B:cosmetic0.15=false - B:cosmetic0.2=false - B:cosmetic0.3=false - B:cosmetic0.4=false - B:cosmetic0.5=false - B:cosmetic0.6=false - B:cosmetic0.7=false - B:cosmetic0.8=false - B:cosmetic0.9=false - B:cosmetic1=false - B:cosmetic1.1=false - B:cosmetic1.10=false - B:cosmetic1.11=false - B:cosmetic1.12=false - B:cosmetic1.13=false - B:cosmetic1.14=false - B:cosmetic1.15=false - B:cosmetic1.2=false - B:cosmetic1.3=false - B:cosmetic1.4=false - B:cosmetic1.5=false - B:cosmetic1.6=false - B:cosmetic1.7=false - B:cosmetic1.8=false - B:cosmetic1.9=false - B:cosmetic2=false - B:cosmetic2.1=false - B:cosmetic2.10=false - B:cosmetic2.11=false - B:cosmetic2.12=false - B:cosmetic2.13=false - B:cosmetic2.14=false - B:cosmetic2.15=false - B:cosmetic2.2=false - B:cosmetic2.3=false - B:cosmetic2.4=false - B:cosmetic2.5=false - B:cosmetic2.6=false - B:cosmetic2.7=false - B:cosmetic2.8=false - B:cosmetic2.9=false - B:cosmetic3=false - B:cosmetic3.1=false - B:cosmetic3.10=false - B:cosmetic3.11=false - B:cosmetic3.12=false - B:cosmetic3.13=false - B:cosmetic3.14=false - B:cosmetic3.15=false - B:cosmetic3.2=false - B:cosmetic3.3=false - B:cosmetic3.4=false - B:cosmetic3.5=false - B:cosmetic3.6=false - B:cosmetic3.7=false - B:cosmetic3.8=false - B:cosmetic3.9=false - B:cosmetic4=false - B:cosmetic4.1=false - B:cosmetic4.10=false - B:cosmetic4.11=false - B:cosmetic4.12=false - B:cosmetic4.13=false - B:cosmetic4.14=false - B:cosmetic4.15=false - B:cosmetic4.2=false - B:cosmetic4.3=false - B:cosmetic4.4=false - B:cosmetic4.5=false - B:cosmetic4.6=false - B:cosmetic4.7=false - B:cosmetic4.8=false - B:cosmetic4.9=false - B:cosmetic5=false - B:cosmetic5.1=false - B:cosmetic5.10=false - B:cosmetic5.11=false - B:cosmetic5.12=false - B:cosmetic5.13=false - B:cosmetic5.14=false - B:cosmetic5.15=false - B:cosmetic5.2=false - B:cosmetic5.3=false - B:cosmetic5.4=false - B:cosmetic5.5=false - B:cosmetic5.6=false - B:cosmetic5.7=false - B:cosmetic5.8=false - B:cosmetic5.9=false - B:cosmetic6=false - B:cosmetic6.1=false - B:cosmetic6.2=false - B:cosmetic6.3=false - B:cosmetic6.4=false - B:crystal=false - B:crystal.1=false - B:crystal.2=false - B:crystal.3=false - B:crystal.4=false - B:crystal.5=false - B:crystal.6=false - B:crystalleaves=false - B:crystalleaves.1=false - B:crystallog=true - B:crystallog.1=true - B:crystalplanks=true - B:crystalplanks.1=true - B:crystalsapling=false - B:crystalslab=false - B:crystalstairs=false - B:crystaltorch=false - B:darkcrystalslab=false - B:darkcrystalstairs=false - B:desert0=false - B:desert0.1=false - B:desert0.10=false - B:desert0.11=false - B:desert0.12=false - B:desert0.13=false - B:desert0.14=false - B:desert0.15=false - B:desert0.2=false - B:desert0.3=false - B:desert0.4=false - B:desert0.5=false - B:desert0.6=false - B:desert0.7=false - B:desert0.8=false - B:desert0.9=false - B:desert1=false - B:desert1.1=false - B:desert1.2=false - B:desert1.3=false - B:double0=false - B:double0.1=false - B:double0.2=false - B:double0.3=false - B:double0.4=false - B:double0.5=false - B:double0.6=false - B:doubleharvest0=false - B:groundcover=true - B:harvest0=false - B:harvest0.1=false - B:harvest0.2=false - B:harvest0.3=false - B:harvest0.4=false - B:harvest0.5=false - B:harvest0.6=false - B:harvest0.7=false - B:harvest1=false - B:harvest1.1=false - B:harvest1.2=false - B:harvest1.3=false - B:harvest1.4=false - B:harvest1.5=false - B:incensecedarslab=false - B:incensecedarstairs=false - B:jar=false - B:leaves0=false - B:leaves0.1=false - B:leaves0.2=false - B:leaves0.3=false - B:log0=true - B:log0.1=true - B:log0.2=true - B:log0.3=true - B:murraypineslab=false - B:murraypinestairs=false - B:netherharvest=false - B:netherharvest.1=false - B:netherharvest.2=false - B:netherharvest.3=false - B:netherharvest.4=false - B:netherharvest.5=false - B:netherleaves=false - B:netherleaves.1=false - B:netherlog=true - B:netherlog.1=true - B:nethersapling=false - B:nethersapling.1=false - B:planks=true - B:planks.1=true - B:planks.2=true - B:planks.3=true - B:planks.4=true - B:planks.5=true - B:saimbaire=false - B:sapling0=false - B:sapling0.1=false - B:sapling0.2=false - B:sapling0.3=false - B:smallfloweraithotus=false -} - - -platforms { - B:platform=false -} - - -plustic { - B:alumiteblock=true - B:invarblock=true - B:mirionblock=true - B:osgloglasblock=true - B:osmiridiumblock=true - B:plusticmoltenalumite=false - B:plusticmoltenelementium=false - B:plusticmoltenmanasteel=false - B:plusticmoltenmirion=false - B:plusticmoltenosgloglas=false - B:plusticmoltenosmiridium=false - B:plusticmoltenosmium=false - B:plusticmoltenpsimetal=false - B:plusticmoltenrefinedglowstone=false - B:plusticmoltenrefinedobsidian=false - B:plusticmoltenterrasteel=false - B:plusticmoltenthaumium=false - B:plusticmoltentitanium=false -} - - -pneumaticcraft { - B:advancedaircompressor=false - B:advancedliquidcompressor=false - B:advancedpressuretube=false - B:aerialinterface=false - B:aircannon=false - B:aircompressor=false - B:aphorismtile=false - B:assemblycontroller=false - B:assemblydrill=false - B:assemblyiounit=false - B:assemblylaser=false - B:assemblyplatform=false - B:chargingstation=false - B:compressedironblock=false - B:creativecompressor=false - B:droneinterface=false - B:electriccompressor=false - B:electrostaticcompressor=false - B:elevatorbase=false - B:elevatorcaller=false - B:elevatorframe=false - B:fluidetchacid=false - B:fluidfuel=false - B:fluidkerosene=false - B:fluidlpg=false - B:fluidplastic=false - B:fluxcompressor=false - B:gaslift=false - B:heatsink=false - B:kerosenelamp=false - B:liquidcompressor=false - B:liquidhopper=false - B:omnidirectionalhopper=false - B:plasticmixer=false - B:pneumaticdoor=false - B:pneumaticdoorbase=false - B:pneumaticdynamo=false - B:pneumaticgenerator=false - B:pressurechamberglass=false - B:pressurechamberinterface=false - B:pressurechambervalve=false - B:pressurechamberwall=false - B:pressuretube=false - B:programmablecontroller=false - B:programmer=false - B:refinery=false - B:securitystation=false - B:sentryturret=false - B:thermopneumaticprocessingplant=false - B:universalsensor=false - B:uvlightbox=false - B:vacuumpump=false - B:vortextube=false -} - - -portality { - B:controller=false - B:frame=true - B:moduleenergy=false - B:moduleenergy.1=false - B:modulefluids=false - B:modulefluids.1=false - B:moduleinterdimensional=true - B:moduleitems=false - B:moduleitems.1=false -} - - -practicallogistics2 { - B:advancedholographicdisplay=false - B:array=false - B:clock=false - B:datacable=false - B:dataemitter=false - B:datareceiver=false - B:displayscreen=false - B:energyreader=false - B:entitynode=false - B:fluidreader=false - B:hammer=false - B:hammerair=false - B:holographicdisplay=false - B:inforeader=false - B:inventoryreader=false - B:largedisplayscreen=false - B:minidisplay=false - B:networkreader=false - B:node=false - B:redstonecable=false - B:redstoneemitter=false - B:redstonenode=false - B:redstonereceiver=false - B:redstonesignaller=false - B:sapphireore=true - B:transfernode=false -} - - -pressure { - B:checkvalve=false - B:creativesource=false - B:drain=false - B:gasinput=false - B:gasoutput=false - B:input=false - B:output=false - B:pipe=false - B:pipesensor=false - B:pump=false - B:router=false - B:sluice=false - B:tankblock=false - B:tankcontroller=false - B:tankdataport=false - B:tankfilter=false - B:tankfluidaccess=false - B:tankfluidinput=false - B:tankfluidoutput=false - B:tankfluidoutputauto=false - B:tankgasinput=false - B:tankgasoutput=false - B:tankindicator=false - B:tankinterface=false - B:tankpressureinput=false - B:tankpressureoutput=false - B:tanksensor=false - B:watersource=false -} - - -projectredexpansion { - B:machine1=false - B:machine1.1=false - B:machine2=false - B:machine2.1=false - B:machine2.10=false - B:machine2.11=false - B:machine2.12=false - B:machine2.2=false - B:machine2.3=false - B:machine2.4=false - B:machine2.5=false - B:machine2.6=false - B:machine2.7=false - B:machine2.8=false - B:machine2.9=false -} - - -projectredexploration { - B:barrel=false - B:ore=true - B:ore.1=true - B:ore.2=true - B:ore.3=true - B:ore.4=true - B:ore.5=true - B:ore.6=true - B:stone=true - B:stone.1=true - B:stone.10=true - B:stone.11=true - B:stone.2=true - B:stone.3=true - B:stone.4=true - B:stone.5=true - B:stone.6=true - B:stone.7=true - B:stone.8=true - B:stone.9=true - B:stonewall=false - B:stonewall.1=false - B:stonewall.10=false - B:stonewall.11=false - B:stonewall.2=false - B:stonewall.3=false - B:stonewall.4=false - B:stonewall.5=false - B:stonewall.6=false - B:stonewall.7=false - B:stonewall.8=false - B:stonewall.9=false -} - - -projectredfabrication { - B:icmachine=false - B:icmachine.1=false -} - - -projectredillumination { - B:lamp=false -} - - -projectredrelocation { - B:frame=false -} - - -psi { - B:cadassembler=false - B:conjured=false - B:programmer=false - B:psidecorative=true -} - - -quacklib { - B:alloyfurnace=false - B:multiblocktest=false - B:nikoliteore=true -} - - -quark { - B:acaciatrapdoor=false - B:bark=true - B:barkacaciaslab=false - B:barkacaciastairs=false - B:barkacaciawall=false - B:barkbirchslab=false - B:barkbirchstairs=false - B:barkbirchwall=false - B:barkdarkoakslab=false - B:barkdarkoakstairs=false - B:barkdarkoakwall=false - B:barkjungleslab=false - B:barkjunglestairs=false - B:barkjunglewall=false - B:barkoakslab=false - B:barkoakstairs=false - B:barkoakwall=false - B:barkspruceslab=false - B:barksprucestairs=false - B:barksprucewall=false - B:basalt=true - B:basaltwall=false - B:biomecobblestone=true - B:biotiteblock=true - B:biotiteblock.1=true - B:biotiteblock.2=true - B:biotiteore=true - B:biotiteslab=false - B:biotitestairs=false - B:biotitewall=false - B:birchtrapdoor=false - B:blackash=false - B:blazelantern=false - B:brickwall=false - B:candle=false - B:carvedwood=true - B:charrednetherbricks=true - B:charrednetherbrickslab=false - B:charrednetherbrickstairs=false - B:chute=false - B:coloredflowerpotblack=false - B:coloredflowerpotblue=false - B:coloredflowerpotbrown=false - B:coloredflowerpotcyan=false - B:coloredflowerpotgray=false - B:coloredflowerpotgreen=false - B:coloredflowerpotlightblue=false - B:coloredflowerpotlime=false - B:coloredflowerpotmagenta=false - B:coloredflowerpotorange=false - B:coloredflowerpotpink=false - B:coloredflowerpotpurple=false - B:coloredflowerpotred=false - B:coloredflowerpotsilver=false - B:coloredflowerpotwhite=false - B:coloredflowerpotyellow=false - B:crystal=false - B:custombookshelf=true - B:customchest=false - B:customchesttrap=false - B:darkoaktrapdoor=false - B:darkprismarinewall=false - B:duskboundblock=true - B:duskboundblockslab=false - B:duskboundblockstairs=false - B:duskboundblockwall=false - B:duskboundlantern=true - B:endbricksslab=false - B:endbricksstairs=false - B:endbrickswall=false - B:firestoneslab=false - B:firestonestairs=false - B:firestonewall=false - B:glowcelium=false - B:glowshroom=false - B:hardenedclaytiles=true - B:hardenedclaytilesslab=false - B:hardenedclaytilesstairs=false - B:icystoneslab=false - B:icystonestairs=false - B:icystonewall=false - B:ironladder=false - B:ironplate=true - B:ironplateslab=false - B:ironplatestairs=false - B:ironrod=false - B:jungletrapdoor=false - B:leafcarpet=false - B:limestone=true - B:limestonewall=false - B:litlamp=false - B:magmabricks=true - B:magmabricksslab=false - B:magmabricksstairs=false - B:marble=true - B:marblewall=false - B:midoriblock=true - B:midoriblockslab=false - B:midoriblockstairs=false - B:midoriblockwall=false - B:midoripillar=true - B:netherbrickfencegate=false - B:obsidianpressureplate=false - B:paperwall=false - B:polishednetherrack=true - B:polishednetherrackbricksslab=false - B:polishednetherrackbricksstairs=false - B:polishednetherrackbrickswall=false - B:polishedstone=true - B:prismarinebricksslab=false - B:prismarinebricksstairs=false - B:prismarinebrickswall=false - B:prismarinedarkslab=false - B:prismarinedarkstairs=false - B:prismarineroughwall=false - B:prismarineslab=false - B:prismarinestairs=false - B:purpurblockwall=false - B:quartzwall=false - B:quiltedwool=true - B:raindetector=false - B:rednetherbrickslab=false - B:rednetherbrickstairs=false - B:redsandstonebricksslab=false - B:redsandstonebricksstairs=false - B:redsandstonesmoothslab=false - B:redsandstonewall=false - B:reedblock=true - B:reedblockslab=false - B:reedblockstairs=false - B:reedblockwall=false - B:sandstonebricksslab=false - B:sandstonebricksstairs=false - B:sandstonenew=true - B:sandstonesmoothslab=false - B:sandstonewall=false - B:sandybricks=true - B:sandybricksslab=false - B:sandybricksstairs=false - B:sandybrickswall=false - B:smoker=false - B:snowbricks=true - B:snowbricksslab=false - B:snowbricksstairs=false - B:snowbrickswall=false - B:soulsandstone=true - B:soulsandstonebricksslab=false - B:soulsandstonebricksstairs=false - B:soulsandstoneslab=false - B:soulsandstonesmoothslab=false - B:soulsandstonestairs=false - B:soulsandstonewall=false - B:sprucetrapdoor=false - B:stainedclaytiles=true - B:stainedclaytilesblackslab=false - B:stainedclaytilesblackstairs=false - B:stainedclaytilesblueslab=false - B:stainedclaytilesbluestairs=false - B:stainedclaytilesbrownslab=false - B:stainedclaytilesbrownstairs=false - B:stainedclaytilescyanslab=false - B:stainedclaytilescyanstairs=false - B:stainedclaytilesgrayslab=false - B:stainedclaytilesgraystairs=false - B:stainedclaytilesgreenslab=false - B:stainedclaytilesgreenstairs=false - B:stainedclaytileslightblueslab=false - B:stainedclaytileslightbluestairs=false - B:stainedclaytileslimeslab=false - B:stainedclaytileslimestairs=false - B:stainedclaytilesmagentaslab=false - B:stainedclaytilesmagentastairs=false - B:stainedclaytilesorangeslab=false - B:stainedclaytilesorangestairs=false - B:stainedclaytilespinkslab=false - B:stainedclaytilespinkstairs=false - B:stainedclaytilespurpleslab=false - B:stainedclaytilespurplestairs=false - B:stainedclaytilesredslab=false - B:stainedclaytilesredstairs=false - B:stainedclaytilessilverslab=false - B:stainedclaytilessilverstairs=false - B:stainedclaytileswhiteslab=false - B:stainedclaytileswhitestairs=false - B:stainedclaytilesyellowslab=false - B:stainedclaytilesyellowstairs=false - B:stainedplanks=true - B:stainedplanksblackslab=false - B:stainedplanksblackstairs=false - B:stainedplanksblueslab=false - B:stainedplanksbluestairs=false - B:stainedplanksbrownslab=false - B:stainedplanksbrownstairs=false - B:stainedplankscyanslab=false - B:stainedplankscyanstairs=false - B:stainedplanksgrayslab=false - B:stainedplanksgraystairs=false - B:stainedplanksgreenslab=false - B:stainedplanksgreenstairs=false - B:stainedplankslightblueslab=false - B:stainedplankslightbluestairs=false - B:stainedplankslimeslab=false - B:stainedplankslimestairs=false - B:stainedplanksmagentaslab=false - B:stainedplanksmagentastairs=false - B:stainedplanksorangeslab=false - B:stainedplanksorangestairs=false - B:stainedplankspinkslab=false - B:stainedplankspinkstairs=false - B:stainedplankspurpleslab=false - B:stainedplankspurplestairs=false - B:stainedplanksredslab=false - B:stainedplanksredstairs=false - B:stainedplankssilverslab=false - B:stainedplankssilverstairs=false - B:stainedplankswhiteslab=false - B:stainedplankswhitestairs=false - B:stainedplanksyellowslab=false - B:stainedplanksyellowstairs=false - B:stoneandesitebricksslab=false - B:stoneandesitebricksstairs=false - B:stoneandesitebrickswall=false - B:stoneandesiteslab=false - B:stoneandesitestairs=false - B:stoneandesitewall=false - B:stonebasaltbricksslab=false - B:stonebasaltbricksstairs=false - B:stonebasaltbrickswall=false - B:stonebasaltslab=false - B:stonebasaltstairs=false - B:stonebrickwall=false - B:stonedioritebricksslab=false - B:stonedioritebricksstairs=false - B:stonedioritebrickswall=false - B:stonedioriteslab=false - B:stonedioritestairs=false - B:stonedioritewall=false - B:stonegranitebricksslab=false - B:stonegranitebricksstairs=false - B:stonegranitebrickswall=false - B:stonegraniteslab=false - B:stonegranitestairs=false - B:stonegranitewall=false - B:stonelimestonebricksslab=false - B:stonelimestonebricksstairs=false - B:stonelimestonebrickswall=false - B:stonelimestoneslab=false - B:stonelimestonestairs=false - B:stonemarblebricksslab=false - B:stonemarblebricksstairs=false - B:stonemarblebrickswall=false - B:stonemarbleslab=false - B:stonemarblestairs=false - B:stonestairs=false - B:stonewall=false - B:sturdystone=true - B:thatch=true - B:thatchslab=false - B:thatchstairs=false - B:verticalplanks=true - B:verticalstainedplanks=true - B:worldstonebricks=true -} - - -rangedpumps { - B:pump=false -} - - -realfilingcabinet { - B:aspectcabinet=false - B:manacabinet=false - B:modelcabinet=false -} - - -rebornstorage { - B:multicrafter=false - B:multicrafter.1=false - B:multicrafter.2=false - B:multicrafter.3=false - B:multicrafter.4=false -} - - -redstonearsenal { - B:storage=true - B:storage.1=true -} - - -refinedstorage { - B:cable=false - B:constructor=false - B:crafter=false - B:craftermanager=false - B:craftingmonitor=false - B:destructor=false - B:detector=false - B:diskdrive=false - B:diskmanipulator=false - B:exporter=false - B:externalstorage=false - B:fluidinterface=false - B:fluidstorage=false - B:fluidstorage.1=false - B:fluidstorage.2=false - B:fluidstorage.3=false - B:fluidstorage.4=false - B:grid=false - B:grid.1=false - B:grid.2=false - B:grid.3=false - B:importer=false - B:interface=false - B:machinecasing=true - B:networkreceiver=false - B:networktransmitter=false - B:portablegrid=false - B:quartzenrichedironblock=true - B:reader=false - B:relay=false - B:securitymanager=false - B:storage=false - B:storage.1=false - B:storage.2=false - B:storage.3=false - B:storage.4=false - B:storagemonitor=false - B:wirelesstransmitter=false - B:writer=false -} - - -refinedstorageaddons { - B:infinitewirelesstransmitter=false -} - - -retrocomputers { - B:backplane=false - B:computer=false - B:diskdrive=false - B:memory=false - B:radio=false - B:redstoneportanalog=false - B:retinalscanner=false - B:ribboncable=false - B:terminal=false -} - - -rftools { - B:analogblock=false - B:blockprotector=false - B:booster=false - B:builder=false - B:camoshieldblock=false - B:camoshieldblockopaque=false - B:coalgenerator=false - B:composer=false - B:counterblock=false - B:crafter1=false - B:crafter2=false - B:crafter3=false - B:creativescreen=false - B:destinationanalyzer=true - B:dialingdevice=false - B:digitblock=false - B:dimensionalshardore=true - B:dimensionalshardore.1=true - B:dimensionalshardore.2=true - B:elevator=false - B:endergenic=false - B:endermonitor=false - B:environmentalcontroller=false - B:invcheckerblock=false - B:invisibleshieldblock=false - B:invisibleshieldblockopaque=false - B:itemfilter=false - B:levelemitter=false - B:liquidmonitor=false - B:locator=false - B:logicblock=false - B:machinebase=true - B:machineframe=true - B:machineinfuser=false - B:matterbeamer=false - B:matterbooster=true - B:matterreceiver=false - B:mattertransmitter=false - B:modularstorage=false - B:notickcamoshieldblock=false - B:notickcamoshieldblockopaque=false - B:notickinvisibleshieldblock=false - B:notickinvisibleshieldblockopaque=false - B:noticksolidshieldblock=false - B:noticksolidshieldblockopaque=false - B:pearlinjector=false - B:powercell=false - B:powercelladvanced=false - B:powercellcreative=false - B:powercellsimple=false - B:projector=false - B:redstonereceiverblock=false - B:redstonetransmitterblock=false - B:relay=false - B:remotescanner=false - B:remotestorage=false - B:rfmonitor=false - B:scanner=false - B:screen=false - B:screencontroller=false - B:securitymanager=false - B:sensorblock=false - B:sequencerblock=false - B:shieldblock1=false - B:shieldblock2=false - B:shieldblock3=false - B:shieldblock4=false - B:shieldtemplateblock=false - B:shieldtemplateblock.1=false - B:shieldtemplateblock.2=false - B:shieldtemplateblock.3=false - B:simpledialer=false - B:solidshieldblock=false - B:solidshieldblockopaque=false - B:spacechamber=true - B:spacechambercontroller=false - B:spawner=false - B:storagescanner=false - B:storageterminal=false - B:supportblock=false - B:timerblock=false - B:wireblock=false -} - - -rftoolscontrol { - B:craftingstation=false - B:node=false - B:processor=false - B:programmer=false - B:tank=false - B:workbench=false -} - - -rftoolsdim { - B:activityprobe=true - B:biomeabsorber=false - B:dimensionalblankblock=true - B:dimensionalblock=true - B:dimensionalcross2block=true - B:dimensionalcrossblock=true - B:dimensionalpattern1block=true - B:dimensionalpattern2block=true - B:dimensionalsmallblocks=true - B:dimensionbuilder=false - B:dimensioneditor=false - B:dimensionenscriber=false - B:dimletworkbench=false - B:energyextractor=false - B:fakegravel=true - B:fakesand=true - B:fakewater=false - B:featureabsorber=false - B:liquidabsorber=false - B:materialabsorber=false - B:terrainabsorber=false - B:timeabsorber=false -} - - -rftoolspower { - B:cell1=false - B:cell2=false - B:cell3=false - B:informationscreen=false -} - - -roots { - B:aubergine=false - B:bonfire=false - B:chiseledrunestone=true - B:fairydust=false - B:imbuer=false - B:moonglow=false - B:mortar=false - B:offertoryplate=false - B:pereskia=false - B:runestone=true - B:runestonebrick=true - B:spiritherb=false - B:terramoss=false - B:thatch=false - B:wildroot=false -} - - -rustic { - B:alewort=false - B:aloevera=false - B:andesitepillar=true - B:apiary=false - B:applejuice=false - B:appleseeds=false - B:barrel=false - B:beehive=false - B:bloodorchid=false - B:brewingbarrel=false - B:cabinet=false - B:candle=false - B:chain=false - B:chairacacia=false - B:chairbigoak=false - B:chairbirch=false - B:chairironwood=false - B:chairjungle=false - B:chairoak=false - B:chairolive=false - B:chairspruce=false - B:chamomile=false - B:chandelier=false - B:claywall=true - B:claywallcross=true - B:claywalldiag=true - B:cohosh=false - B:condenser=false - B:condenseradvanced=false - B:cropstake=false - B:crushingtub=false - B:deathstalkmushroom=false - B:dioritepillar=true - B:evaporatingbasin=false - B:fencegateironwood=false - B:fencegateolive=false - B:fenceironwood=false - B:fenceolive=false - B:fertilesoil=true - B:gargoyle=false - B:granitepillar=true - B:grapejuice=false - B:grapestem=false - B:honey=false - B:horsetail=false - B:ironberryjuice=false - B:ironlantern=false - B:ironlattice=false - B:ironwoodslabitem=false - B:leaves=false - B:leaves.1=false - B:leavesapple=false - B:liquidbarrel=false - B:log=true - B:log.1=true - B:mooncapmushroom=false - B:oliveoil=false - B:oliveslabitem=false - B:paintedwoodblack=true - B:paintedwoodblue=true - B:paintedwoodbrown=true - B:paintedwoodcyan=true - B:paintedwoodgray=true - B:paintedwoodgreen=true - B:paintedwoodlightblue=true - B:paintedwoodlime=true - B:paintedwoodmagenta=true - B:paintedwoodorange=true - B:paintedwoodpink=true - B:paintedwoodpurple=true - B:paintedwoodred=true - B:paintedwoodsilver=true - B:paintedwoodwhite=true - B:paintedwoodyellow=true - B:planks=true - B:planks.1=true - B:retort=false - B:retortadvanced=false - B:rope=false - B:sapling=false - B:sapling.1=false - B:saplingapple=false - B:slate=true - B:slatebrick=true - B:slatebrickslabitem=false - B:slatechiseled=true - B:slatepillar=true - B:slateroof=true - B:slateroofslabitem=false - B:slatetile=true - B:stairsironwood=false - B:stairsolive=false - B:stairsslatebrick=false - B:stairsslateroof=false - B:stonepillar=true - B:tableacacia=false - B:tablebigoak=false - B:tablebirch=false - B:tableironwood=false - B:tablejungle=false - B:tableoak=false - B:tableolive=false - B:tablespruce=false - B:vase=false - B:wildberrybush=false - B:wildberryjuice=false - B:windthistle=false -} - - -sonarcore { - B:clearstableglass=false - B:reinforceddirtblock=true - B:reinforceddirtbrick=true - B:reinforceddirtbrickfence=false - B:reinforceddirtbrickgate=false - B:reinforceddirtbrickstairs=false - B:reinforceddirtfence=false - B:reinforceddirtgate=false - B:reinforceddirtstairs=false - B:reinforcedstoneblock=true - B:reinforcedstonebrick=true - B:reinforcedstonebrickfence=false - B:reinforcedstonebrickgate=false - B:reinforcedstonebrickstairs=false - B:reinforcedstonefence=false - B:reinforcedstonegate=false - B:reinforcedstonestairs=false - B:stableglass=false - B:stablestoneblack=true - B:stablestoneblackrimmedblack=true - B:stablestoneblackrimmedblue=true - B:stablestoneblackrimmedbrown=true - B:stablestoneblackrimmedcyan=true - B:stablestoneblackrimmedgreen=true - B:stablestoneblackrimmedlightblue=true - B:stablestoneblackrimmedlightgrey=true - B:stablestoneblackrimmedlime=true - B:stablestoneblackrimmedmagenta=true - B:stablestoneblackrimmednormal=true - B:stablestoneblackrimmedorange=true - B:stablestoneblackrimmedpink=true - B:stablestoneblackrimmedplain=true - B:stablestoneblackrimmedpurple=true - B:stablestoneblackrimmedred=true - B:stablestoneblackrimmedyellow=true - B:stablestoneblue=true - B:stablestonebrown=true - B:stablestonecyan=true - B:stablestonegreen=true - B:stablestonelightblue=true - B:stablestonelightgrey=true - B:stablestonelime=true - B:stablestonemagenta=true - B:stablestonenormal=true - B:stablestoneorange=true - B:stablestonepink=true - B:stablestoneplain=true - B:stablestonepurple=true - B:stablestonered=true - B:stablestonerimmedblack=true - B:stablestonerimmedblue=true - B:stablestonerimmedbrown=true - B:stablestonerimmedcyan=true - B:stablestonerimmedgreen=true - B:stablestonerimmedlightblue=true - B:stablestonerimmedlightgrey=true - B:stablestonerimmedlime=true - B:stablestonerimmedmagenta=true - B:stablestonerimmednormal=true - B:stablestonerimmedorange=true - B:stablestonerimmedpink=true - B:stablestonerimmedplain=true - B:stablestonerimmedpurple=true - B:stablestonerimmedred=true - B:stablestonerimmedyellow=true - B:stablestoneyellow=true -} - - -soulshardsrespawn { - B:soulcage=false -} - - -stevescarts { - B:blockactivator=false - B:blockadvdetector=false - B:blockcargomanager=false - B:blockcartassembler=false - B:blockdetector=false - B:blockdetector.1=false - B:blockdetector.2=false - B:blockdetector.3=false - B:blockdetector.4=false - B:blockdistributor=false - B:blockjunction=false - B:blockliquidmanager=false - B:blockmetalstorage=true - B:upgrade=false -} - - -storagedrawers { - B:compdrawers=false - B:controller=false - B:controllerslave=false - B:customdrawers=false - B:customdrawers.1=false - B:customdrawers.2=false - B:customdrawers.3=false - B:customdrawers.4=false - B:customtrim=false - B:framingtable=false - B:keybutton=false - B:keybutton.1=false - B:keybutton.2=false - B:keybutton.3=false - B:trim=true - B:trim.1=true - B:trim.2=true - B:trim.3=true - B:trim.4=true - B:trim.5=true -} - - -storagedrawersextra { - B:extratrim0.1=false - B:extratrim0.10=false - B:extratrim0.11=false - B:extratrim0.12=false - B:extratrim0.13=false - B:extratrim0.14=false - B:extratrim0.15=false - B:extratrim0.2=false - B:extratrim0.3=false - B:extratrim0.4=false - B:extratrim0.5=false - B:extratrim0.6=false - B:extratrim0.7=false - B:extratrim0.8=false - B:extratrim0.9=false - B:extratrim1=false - B:extratrim1.1=false - B:extratrim1.10=false - B:extratrim1.11=false - B:extratrim1.12=false - B:extratrim1.13=false - B:extratrim1.14=false - B:extratrim1.15=false - B:extratrim1.2=false - B:extratrim1.3=false - B:extratrim1.4=false - B:extratrim1.5=false - B:extratrim1.6=false - B:extratrim1.7=false - B:extratrim1.8=false - B:extratrim1.9=false - B:extratrim2=false - B:extratrim2.1=false - B:extratrim2.10=false - B:extratrim2.11=false - B:extratrim2.12=false - B:extratrim2.13=false - B:extratrim2.14=false - B:extratrim2.15=false - B:extratrim2.2=false - B:extratrim2.3=false - B:extratrim2.4=false - B:extratrim2.5=false - B:extratrim2.6=false - B:extratrim2.7=false - B:extratrim2.8=false - B:extratrim2.9=false - B:extratrim3=false - B:extratrim3.1=false - B:extratrim3.10=false - B:extratrim3.11=false - B:extratrim3.2=false - B:extratrim3.3=false - B:extratrim3.4=false - B:extratrim3.5=false - B:extratrim3.6=false - B:extratrim3.7=false - B:extratrim3.8=false - B:extratrim3.9=false -} - - -tconstruct { - B:brownstone=true - B:brownstone.1=true - B:brownstone.10=true - B:brownstone.11=true - B:brownstone.2=true - B:brownstone.3=true - B:brownstone.4=true - B:brownstone.5=true - B:brownstone.6=true - B:brownstone.7=true - B:brownstone.8=true - B:brownstone.9=true - B:brownstoneslab=false - B:brownstoneslab.1=false - B:brownstoneslab.2=false - B:brownstoneslab.3=false - B:brownstoneslab.4=false - B:brownstoneslab.5=false - B:brownstoneslab.6=false - B:brownstoneslab.7=false - B:brownstoneslab2=false - B:brownstoneslab2.1=false - B:brownstoneslab2.2=false - B:brownstoneslab2.3=false - B:brownstonestairsbrick=false - B:brownstonestairsbrickcracked=false - B:brownstonestairsbrickfancy=false - B:brownstonestairsbricksmall=false - B:brownstonestairsbricksquare=false - B:brownstonestairsbricktriangle=false - B:brownstonestairscreeper=false - B:brownstonestairspaver=false - B:brownstonestairsroad=false - B:brownstonestairsrough=false - B:brownstonestairssmooth=false - B:brownstonestairstile=false - B:casting=false - B:casting.1=false - B:channel=false - B:clearglass=false - B:clearstainedglass=false - B:clearstainedglass.1=false - B:clearstainedglass.10=false - B:clearstainedglass.11=false - B:clearstainedglass.12=false - B:clearstainedglass.13=false - B:clearstainedglass.14=false - B:clearstainedglass.15=false - B:clearstainedglass.2=false - B:clearstainedglass.3=false - B:clearstainedglass.4=false - B:clearstainedglass.5=false - B:clearstainedglass.6=false - B:clearstainedglass.7=false - B:clearstainedglass.8=false - B:clearstainedglass.9=false - B:decoground=true - B:decogroundslab=false - B:driedbrickstairs=false - B:driedclay=true - B:driedclay.1=true - B:driedclayslab=false - B:driedclayslab.1=false - B:driedclaystairs=false - B:faucet=false - B:firewood=true - B:firewood.1=true - B:firewoodslab=false - B:firewoodslab.1=false - B:firewoodstairs=false - B:lavawoodstairs=false - B:metal=true - B:metal.1=true - B:metal.2=true - B:metal.3=true - B:metal.4=true - B:metal.6=true - B:mudbrickstairs=false - B:ore=true - B:ore.1=true - B:punji=false - B:seared=false - B:seared.1=false - B:seared.10=false - B:seared.11=false - B:seared.2=false - B:seared.3=false - B:seared.4=false - B:seared.5=false - B:seared.6=false - B:seared.7=false - B:seared.8=false - B:seared.9=false - B:searedfurnacecontroller=false - B:searedglass=false - B:searedslab=false - B:searedslab.1=false - B:searedslab.2=false - B:searedslab.3=false - B:searedslab.4=false - B:searedslab.5=false - B:searedslab.6=false - B:searedslab.7=false - B:searedslab2=false - B:searedslab2.1=false - B:searedslab2.2=false - B:searedslab2.3=false - B:searedstairsbrick=false - B:searedstairsbrickcracked=false - B:searedstairsbrickfancy=false - B:searedstairsbricksmall=false - B:searedstairsbricksquare=false - B:searedstairsbricktriangle=false - B:searedstairscobble=false - B:searedstairscreeper=false - B:searedstairspaver=false - B:searedstairsroad=false - B:searedstairsstone=false - B:searedstairstile=false - B:searedtank=false - B:searedtank.1=false - B:searedtank.2=false - B:slime=true - B:slime.1=true - B:slime.2=true - B:slime.3=true - B:slime.4=true - B:slimechannel=false - B:slimechannel.1=false - B:slimechannel.2=false - B:slimechannel.3=false - B:slimechannel.4=false - B:slimecongealed=true - B:slimecongealed.1=true - B:slimecongealed.2=true - B:slimecongealed.3=true - B:slimecongealed.4=true - B:slimedirt=true - B:slimedirt.1=true - B:slimedirt.2=true - B:slimedirt.3=true - B:slimegrass=false - B:slimegrass.1=false - B:slimegrass.10=false - B:slimegrass.11=false - B:slimegrass.12=false - B:slimegrass.13=false - B:slimegrass.14=false - B:slimegrass.2=false - B:slimegrass.3=false - B:slimegrass.4=false - B:slimegrass.5=false - B:slimegrass.6=false - B:slimegrass.7=false - B:slimegrass.8=false - B:slimegrass.9=false - B:slimegrasstall=false - B:slimegrasstall.1=false - B:slimegrasstall.4=false - B:slimegrasstall.5=false - B:slimegrasstall.8=false - B:slimegrasstall.9=false - B:slimeleaves.4=false - B:slimeleaves.5=false - B:slimeleaves.6=false - B:slimesapling=false - B:slimesapling.1=false - B:slimesapling.2=false - B:slimevineblue=false - B:slimevineblueend=false - B:slimevinebluemid=false - B:slimevinepurple=false - B:slimevinepurpleend=false - B:slimevinepurplemid=false - B:smelterycontroller=false - B:smelteryio=false - B:soil=true - B:soil.1=true - B:soil.2=true - B:soil.3=true - B:soil.4=true - B:soil.5=true - B:stoneladder=false - B:stonetorch=false - B:tinkertankcontroller=false - B:tooltables=false - B:tooltables.3=false - B:tooltables.4=false - B:tooltables.5=false - B:woodrail=false - B:woodrailtrapdoor=false -} - - -techreborn { - B:adjustablesu=false - B:alarm=false - B:alloysmelter=false - B:assemblymachine=false - B:autocraftingtable=false - B:cable=false - B:cable.1=false - B:cable.2=false - B:cable.3=false - B:cable.4=false - B:cable.5=false - B:cable.6=false - B:cable.7=false - B:chargeomat=false - B:chemicalreactor=false - B:chunkloader=false - B:compressor=false - B:computercube=false - B:creativesolarpanel=false - B:dieselgenerator=false - B:digitalchest=false - B:distillationtower=false - B:dragoneggsyphon=false - B:electricfurnace=false - B:extractor=false - B:fluidreplicator=false - B:fusioncoil=true - B:fusioncontrolcomputer=false - B:gasturbine=false - B:grinder=false - B:highvoltagesu=false - B:hvtransformer=false - B:implosioncompressor=false - B:industrialblastfurnace=false - B:industrialcentrifuge=false - B:industrialelectrolyzer=false - B:industrialgrinder=false - B:industrialsawmill=false - B:interdimensionalsu=false - B:ironalloyfurnace=false - B:ironfurnace=false - B:lampincandescent=false - B:lampled=false - B:lapotronicsu=false - B:lightningrod=false - B:lowvoltagesu=false - B:lsustorage=false - B:lvtransformer=false - B:machinecasing=false - B:machinecasing.1=false - B:machinecasing.2=false - B:machineframe=true - B:machineframe.1=true - B:machineframe.2=true - B:magicenergyabsorber=false - B:magicenergyconverter=false - B:matterfabricator=false - B:mediumvoltagesu=false - B:mvtransformer=false - B:nuke=false - B:ore=true - B:ore.1=true - B:ore.10=true - B:ore.11=true - B:ore.12=true - B:ore.13=true - B:ore.2=true - B:ore.3=true - B:ore.4=true - B:ore.5=true - B:ore.6=true - B:ore.7=true - B:ore.8=true - B:ore.9=true - B:ore2=true - B:ore2.1=true - B:plasmagenerator=false - B:playerdetector=false - B:playerdetector.1=false - B:playerdetector.2=false - B:quantumchest=false - B:quantumtank=false - B:recycler=false - B:refinedironfence=false - B:reinforcedglass=true - B:rollingmachine=false - B:rubberleaves=false - B:rubberlog=false - B:rubberplankdoubleslab=false - B:rubberplanks=true - B:rubberplankstair=false - B:rubbersapling=false - B:scrapboxinator=false - B:semifluidgenerator=false - B:solarpanel=false - B:solarpanel.1=false - B:solarpanel.2=false - B:solarpanel.3=false - B:solarpanel.4=false - B:solidfuelgenerator=false - B:storage=true - B:storage.1=true - B:storage.10=true - B:storage.11=true - B:storage.12=true - B:storage.13=true - B:storage.14=true - B:storage.2=true - B:storage.3=true - B:storage.4=true - B:storage.5=true - B:storage.6=true - B:storage.7=true - B:storage.8=true - B:storage.9=true - B:storage2=true - B:storage2.1=true - B:storage2.10=true - B:storage2.2=true - B:storage2.3=true - B:storage2.4=true - B:storage2.5=true - B:storage2.6=true - B:storage2.7=true - B:storage2.8=true - B:storage2.9=true - B:techreborntechrebornberylium=false - B:techreborntechreborncalcium=false - B:techreborntechreborncalciumcarbonate=false - B:techreborntechreborncarbon=false - B:techreborntechreborncarbonfiber=false - B:techreborntechrebornchlorite=false - B:techreborntechreborncompressedair=false - B:techreborntechreborndeuterium=false - B:techreborntechreborndiesel=false - B:techreborntechrebornelectrolyzedwater=false - B:techreborntechrebornglyceryl=false - B:techreborntechrebornhelium=false - B:techreborntechrebornhelium3=false - B:techreborntechrebornheliumplasma=false - B:techreborntechrebornhydrogen=false - B:techreborntechrebornlithium=false - B:techreborntechrebornmercury=false - B:techreborntechrebornmethane=false - B:techreborntechrebornnitrocarbon=false - B:techreborntechrebornnitrocoalfuel=false - B:techreborntechrebornnitrodiesel=false - B:techreborntechrebornnitrofuel=false - B:techreborntechrebornnitrogen=false - B:techreborntechrebornnitrogendioxide=false - B:techreborntechrebornoil=false - B:techreborntechrebornpotassium=false - B:techreborntechrebornsilicon=false - B:techreborntechrebornsodium=false - B:techreborntechrebornsodiumpersulfate=false - B:techreborntechrebornsodiumsulfide=false - B:techreborntechrebornsulfur=false - B:techreborntechrebornsulfuricacid=false - B:techreborntechreborntritium=false - B:techreborntechrebornwolframium=false - B:thermalgenerator=false - B:vacuumfreezer=false - B:watermill=false - B:windmill=false -} - - -terraqueous { - B:border=false - B:cloudfancy.1=false - B:clouds=false - B:crafting=false - B:doodads=false - B:earthore=true - B:endertable=false - B:flowerpot=false - B:flowerscluster=false - B:flowerssingle=false - B:foliage1=false - B:foliage2=false - B:foliage3=false - B:foliage4=false - B:foliage5=false - B:hay=false - B:pergola=false - B:planks=true - B:plants=false - B:sapling=false - B:trunk1=true - B:trunk2=true - B:typecloud=false - B:typeearth=false -} - - -thaumcraft { - B:activatorrail=false - B:alembic=false - B:amberblock=false - B:amberbrick=false - B:arcaneear=false - B:arcaneeartoggle=false - B:arcaneworkbench=false - B:arcaneworkbenchcharger=false - B:bannerblack=false - B:bannerblue=false - B:bannerbrown=false - B:bannercrimsoncult=false - B:bannercyan=false - B:bannergray=false - B:bannergreen=false - B:bannerlightblue=false - B:bannerlime=false - B:bannermagenta=false - B:bannerorange=false - B:bannerpink=false - B:bannerpurple=false - B:bannerred=false - B:bannersilver=false - B:bannerwhite=false - B:banneryellow=false - B:bellows=false - B:brainbox=false - B:candleblack=false - B:candleblue=false - B:candlebrown=false - B:candlecyan=false - B:candlegray=false - B:candlegreen=false - B:candlelightblue=false - B:candlelime=false - B:candlemagenta=false - B:candleorange=false - B:candlepink=false - B:candlepurple=false - B:candlered=false - B:candlesilver=false - B:candlewhite=false - B:candleyellow=false - B:centrifuge=false - B:cinderpearl=false - B:condenser=false - B:condenserlattice=false - B:condenserlatticedirty=false - B:crucible=false - B:crystalaer=false - B:crystalaqua=false - B:crystalignis=false - B:crystalordo=false - B:crystalperditio=false - B:crystalterra=false - B:crystalvitium=false - B:dioptra=false - B:effectglimmer=false - B:effectsap=false - B:effectshock=false - B:empty=false - B:essentiainput=false - B:essentiaoutput=false - B:everfullurn=false - B:fleshblock=true - B:golembuilder=false - B:grassambient=false - B:hungrychest=false - B:infernalfurnace=false - B:infusionmatrix=false - B:jarbrain=false - B:jarnormal=false - B:jarvoid=false - B:lamparcane=false - B:lampfertility=false - B:lampgrowth=false - B:leavesgreatwood=false - B:leavessilverwood=false - B:levitator=false - B:loggreatwood=true - B:logsilverwood=true - B:lootcratecommon=false - B:lootcraterare=false - B:lootcrateuncommon=false - B:looturncommon=false - B:looturnrare=false - B:looturnuncommon=false - B:matrixcost=true - B:matrixspeed=true - B:metalalchemical=true - B:metalalchemicaladvanced=true - B:metalbrass=true - B:metalthaumium=true - B:metalvoid=true - B:mirror=false - B:mirroressentia=false - B:nitorblack=false - B:nitorblue=false - B:nitorbrown=false - B:nitorcyan=false - B:nitorgray=false - B:nitorgreen=false - B:nitorlightblue=false - B:nitorlime=false - B:nitormagenta=false - B:nitororange=false - B:nitorpink=false - B:nitorpurple=false - B:nitorred=false - B:nitorsilver=false - B:nitorwhite=false - B:nitoryellow=false - B:oreamber=true - B:orecinnabar=true - B:orequartz=true - B:patterncrafter=false - B:pavingstonebarrier=false - B:pavingstonetravel=false - B:pedestalancient=false - B:pedestalarcane=false - B:pedestaleldritch=false - B:pillarancient=false - B:pillararcane=false - B:pillareldritch=false - B:placeholderanvil=false - B:placeholderbars=false - B:placeholderbrick=false - B:placeholdercauldron=false - B:placeholderobsidian=false - B:placeholdertable=false - B:plankgreatwood=true - B:planksilverwood=true - B:potionsprayer=false - B:rechargepedestal=false - B:redstonerelay=false - B:researchtable=false - B:saplinggreatwood=false - B:saplingsilverwood=false - B:shimmerleaf=false - B:slabancient=false - B:slabarcanebrick=false - B:slabarcanestone=false - B:slabeldritch=false - B:slabgreatwood=false - B:slabsilverwood=false - B:smelteraux=false - B:smelterbasic=false - B:smelterthaumium=false - B:smeltervent=false - B:smeltervoid=false - B:spa=false - B:stabilizer=false - B:stairsancient=false - B:stairsarcane=false - B:stairsarcanebrick=false - B:stairsgreatwood=false - B:stairssilverwood=false - B:stoneancient=true - B:stoneancientdoorway=true - B:stoneancientglyphed=true - B:stoneancientrock=true - B:stoneancienttile=true - B:stonearcane=true - B:stonearcanebrick=true - B:stoneeldritchtile=true - B:stoneporous=true - B:tablestone=false - B:tablewood=false - B:taintcrust=false - B:taintfeature=false - B:taintfibre=false - B:taintgeyser=false - B:taintlog=false - B:taintrock=false - B:taintsoil=false - B:thaumatorium=false - B:thaumatoriumtop=false - B:tube=false - B:tubebuffer=false - B:tubefilter=false - B:tubeoneway=false - B:tuberestrict=false - B:tubevalve=false - B:visbattery=false - B:visgenerator=false - B:vishroom=false - B:wandworkbench=false -} - - -thebetweenlands { - B:alembic=false - B:algae=false - B:angrybetweenstone=true - B:animator=false - B:aquamiddlegemblock=true - B:aquamiddlegemore=true - B:arrowarum=false - B:aspectruscrop=false - B:aspectvialblock=false - B:betweenlandsbedrock=true - B:betweenstone=true - B:betweenstonebricks=true - B:betweenstonebrickslab=false - B:betweenstonebricksmirage=false - B:betweenstonebrickstairs=false - B:betweenstonebrickwall=false - B:betweenstonebutton=false - B:betweenstonechiseled=true - B:betweenstonepillar=false - B:betweenstonepressureplate=false - B:betweenstoneslab=false - B:betweenstonestairs=false - B:betweenstonetiles=true - B:betweenstonewall=false - B:blackhatmushroom=false - B:blackice=false - B:bladderwortflower=false - B:bladderwortstalk=false - B:blueeyedgrass=false - B:blueiris=false - B:bogbeanflower=false - B:bogbeanstalk=false - B:boneset=false - B:bottlebrushgrass=false - B:broomsedge=false - B:bulbcappedmushroom=false - B:bulbcappedmushroomcap=false - B:bulbcappedmushroomstalk=true - B:buttonbush=false - B:cardinalflower=false - B:cattail=false - B:cavegrass=false - B:cavemoss=false - B:coarseswampdirt=true - B:compostbin=false - B:compostblock=false - B:copperiris=false - B:crackedbetweenstonebricks=true - B:crackedbetweenstonebrickslab=false - B:crackedbetweenstonebrickstairs=false - B:crackedbetweenstonebrickwall=false - B:crackedbetweenstonetiles=true - B:crackedlimestonebricks=true - B:cragrock=false - B:cragrock.1=false - B:cragrock.2=false - B:cragrockbricks=true - B:cragrockbrickslab=false - B:cragrockbrickstairs=false - B:cragrockbrickwall=false - B:cragrockchiseled=true - B:cragrockpillar=false - B:cragrockslab=false - B:cragrockstairs=false - B:cragrocktiles=true - B:cragrockwall=false - B:crimsonmiddlegemblock=true - B:crimsonmiddlegemore=true - B:damptorch=false - B:deadgrass=false - B:deadweedwoodbush=false - B:deepwatercoral=false - B:deepwatercoralblock=true - B:dentrothyst=false - B:dentrothyst.1=false - B:druidaltar=false - B:druidstone1=true - B:druidstone2=true - B:druidstone3=true - B:druidstone4=true - B:druidstone5=true - B:druidstone6=true - B:dugpurifiedswampdirt=false - B:dugpurifiedswampdirt.1=false - B:dugpurifiedswampgrass=false - B:dugpurifiedswampgrass.1=false - B:dugswampdirt=false - B:dugswampdirt.1=false - B:dugswampdirt.2=false - B:dugswampgrass=false - B:dugswampgrass.1=false - B:dugswampgrass.2=false - B:energybarrier=false - B:fallenleaves=false - B:flatheadmushroom=false - B:funguscrop=false - B:geckocage=false - B:genericstone=true - B:giantroot=true - B:giantrootplankdoor=false - B:giantrootplankfence=false - B:giantrootplankfencegate=false - B:giantrootplanks=true - B:giantrootplankslab=false - B:giantrootplankstairs=false - B:giantrootplanktrapdoor=false - B:glowingbetweenstonetile=true - B:glowingsmoothcragrock=true - B:goldenclubflower=false - B:goldenclubstalk=false - B:greenmiddlegemblock=true - B:greenmiddlegemore=true - B:hanger=false - B:hanger.3=false - B:hollowlog=false - B:inactiveglowingsmoothcragrock=true - B:infuser=false - B:itemcage=false - B:itemshelf=false - B:leaveshearthgrovetree=false - B:leavesnibbletwigtree=false - B:leavesrubbertree=false - B:leavessaptree=false - B:leavesweedwoodtree=false - B:lichen=false - B:lifecrystalstalactite=false - B:lifecrystalstalactite.1=false - B:limestone=true - B:limestonebricks=true - B:limestonebrickslab=false - B:limestonebrickstairs=false - B:limestonebrickwall=false - B:limestonechiseled=true - B:limestonepillar=false - B:limestoneslab=false - B:limestonestairs=false - B:limestonetiles=true - B:limestonewall=false - B:loghearthgrove.1=true - B:loghearthgrove.3=true - B:loghearthgrove.5=true - B:loghearthgrove.7=true - B:lognibbletwig=true - B:lognibbletwig.12=true - B:logportal=true - B:logportal.12=true - B:logrottenbark=true - B:logrubber=false - B:logsap=true - B:logsap.12=true - B:logweedwood=true - B:logweedwood.12=true - B:lootpot=false - B:lootpot.4=false - B:lootpot.8=false - B:marshhibiscus=false - B:marshmallow=false - B:marshmarigoldflower=false - B:marshmarigoldstalk=false - B:middlefruitbush=false - B:milkweed=false - B:mirecoral=false - B:mirecoralblock=true - B:mobspawner=false - B:moss=false - B:mossbed=false - B:mossybetweenstonebricks=true - B:mossybetweenstonebrickslab=false - B:mossybetweenstonebrickstairs=false - B:mossybetweenstonebrickwall=false - B:mossybetweenstonetiles=true - B:mossylimestonebricks=true - B:mossysmoothbetweenstone=true - B:mossysmoothbetweenstoneslab=false - B:mossysmoothbetweenstonestairs=false - B:mossysmoothbetweenstonewall=false - B:mud=false - B:mudbrickroof=false - B:mudbricks=true - B:mudbrickslab=false - B:mudbrickstairs=false - B:mudbrickwall=false - B:mudflowerpot=false - B:nettle=false - B:nettleflowered=false - B:octineblock=true - B:octineore=true - B:peat=true - B:phragmites=false - B:pickerelweed=false - B:pitcherplant=false - B:pitstone=true - B:pitstonebricks=true - B:pitstonebrickslab=false - B:pitstonebrickstairs=false - B:pitstonebrickwall=false - B:pitstonechiseled=true - B:pitstonepillar=false - B:pitstoneslab=false - B:pitstonestairs=false - B:pitstonetiles=true - B:pitstonewall=false - B:poisonivy=false - B:polisheddentrothyst=true - B:polisheddentrothyst.1=true - B:polisheddentrothystpane=false - B:polisheddentrothystpane.1=false - B:polishedlimestone=true - B:polishedlimestoneslab=false - B:polishedlimestonestairs=false - B:polishedlimestonewall=false - B:portalframe=true - B:portalframe.1=true - B:portalframe.2=true - B:portalframe.3=true - B:portalframe.4=true - B:portalframe.5=true - B:portalframe.6=true - B:portalframe.7=true - B:possessedblock=false - B:present=false - B:puddle=false - B:purifiedswampdirt=true - B:purifier=false - B:repeller=false - B:root=false - B:rootunderwater=false - B:rope=false - B:rubber=false - B:rubberblock=true - B:rubbertreeplankdoor=false - B:rubbertreeplankfence=false - B:rubbertreeplankfencegate=false - B:rubbertreeplanks=true - B:rubbertreeplankslab=false - B:rubbertreeplankstairs=false - B:rubbertreeplanktrapdoor=false - B:saplinghearthgrove=false - B:saplingnibbletwig=false - B:saplingrubber=false - B:saplingsap=false - B:saplingweedwood=false - B:scabystore=true - B:shelffungus=true - B:shoots=false - B:silt=true - B:siltglass=true - B:siltglasspane=false - B:slimyboneblock=true - B:slimyboneore=true - B:slimydirt=true - B:slimygrass=false - B:sludge=false - B:sludgecreep=false - B:sludgydirt=false - B:smoothbetweenstone=true - B:smoothbetweenstoneslab=false - B:smoothbetweenstonestairs=false - B:smoothbetweenstonewall=false - B:smoothcragrock=true - B:smoothcragrockslab=false - B:smoothcragrockstairs=false - B:smoothcragrockwall=false - B:smoothpitstone=true - B:smoothpitstoneslab=false - B:smoothpitstonestairs=false - B:smoothpitstonewall=false - B:snow=false - B:softrush=false - B:spiketrap=false - B:stagnantwater=false - B:stalactite=false - B:standingweedwoodsign=false - B:sulfurblock=true - B:sulfurfurnace=false - B:sulfurfurnaceactive=false - B:sulfurfurnacedual=false - B:sulfurfurnacedualactive=false - B:sulfurore=true - B:sulfurtorch=false - B:sundew=false - B:swampdirt=true - B:swampdoubletallgrass=false - B:swampgrass=false - B:swampkelp=false - B:swampplant=false - B:swampreed=false - B:swampreedunderwater=false - B:swamptallgrass=false - B:swampwater=false - B:syrmoriteblock=true - B:syrmoritedoor=false - B:syrmoritehopper=false - B:syrmoriteore=true - B:syrmoritepressureplate=false - B:syrmoriterubbertap=false - B:syrmoritetrapdoor=false - B:tallcattail=false - B:tar=false - B:tarbeastspawner=false - B:tarlootpot=false - B:tarlootpot.4=false - B:tarlootpot.8=false - B:tarsolid=true - B:tarsolidslab=false - B:tarsolidstairs=false - B:tarsolidwall=false - B:templebricks=true - B:templebrickslab=false - B:templebrickstairs=false - B:templebrickwall=false - B:templepillar=false - B:thatch=false - B:thatchroof=false - B:thatchslab=false - B:thorns=false - B:treeportal=false - B:valoniteblock=true - B:valoniteore=true - B:venusflytrap=false - B:volarpad=false - B:walkway=false - B:wallweedwoodsign=false - B:waterweeds=false - B:weakbetweenstonetiles=true - B:weakmossybetweenstonetiles=true - B:weakpolishedlimestone=true - B:weedwood=true - B:weedwoodbush=false - B:weedwoodchest=false - B:weedwooddoor=false - B:weedwoodjukebox=false - B:weedwoodladder=false - B:weedwoodlever=false - B:weedwoodlogfence=false - B:weedwoodlogfencegate=false - B:weedwoodplankbutton=false - B:weedwoodplankfence=false - B:weedwoodplankfencegate=false - B:weedwoodplankpressureplate=false - B:weedwoodplanks=true - B:weedwoodplankslab=false - B:weedwoodplankstairs=false - B:weedwoodrubbertap=false - B:weedwoodtrapdoor=false - B:weedwoodworkbench=false - B:weepingblue=false - B:wisp=false - B:woodchippath=false -} - - -thermaldynamics { - B:duct0=false - B:duct0.1=false - B:duct0.2=false - B:duct0.3=false - B:duct0.4=false - B:duct0.5=false - B:duct0.6=false - B:duct0.7=false - B:duct0.8=false - B:duct0.9=false - B:duct16=false - B:duct16.1=false - B:duct16.2=false - B:duct16.3=false - B:duct16.4=false - B:duct16.5=false - B:duct16.6=false - B:duct16.7=false - B:duct32=false - B:duct32.1=false - B:duct32.2=false - B:duct32.3=false - B:duct32.4=false - B:duct32.5=false - B:duct32.6=false - B:duct32.7=false - B:duct48=false - B:duct64=false - B:duct64.1=false - B:duct64.2=false - B:duct64.3=false -} - - -thermalfoundation { - B:fluidaerotheum=false - B:fluidcrudeoil=false - B:fluidcryotheum=false - B:fluidender=false - B:fluidglowstone=false - B:fluidmana=false - B:fluidpetrotheum=false - B:fluidpyrotheum=false - B:fluidredstone=false - B:glass=false - B:glass.1=false - B:glass.2=false - B:glass.3=false - B:glass.4=false - B:glass.5=false - B:glass.6=false - B:glass.7=false - B:glass.8=false - B:glassalloy=false - B:glassalloy.1=false - B:glassalloy.2=false - B:glassalloy.3=false - B:glassalloy.4=false - B:glassalloy.5=false - B:glassalloy.6=false - B:glassalloy.7=false - B:ore=true - B:ore.1=true - B:ore.2=true - B:ore.3=true - B:ore.4=true - B:ore.5=true - B:ore.6=true - B:ore.7=true - B:ore.8=true - B:orefluid=true - B:orefluid.1=true - B:orefluid.2=true - B:orefluid.3=true - B:orefluid.4=true - B:orefluid.5=true - B:rockwool=true - B:rockwool.1=true - B:rockwool.10=true - B:rockwool.11=true - B:rockwool.12=true - B:rockwool.13=true - B:rockwool.14=true - B:rockwool.15=true - B:rockwool.2=true - B:rockwool.3=true - B:rockwool.4=true - B:rockwool.5=true - B:rockwool.6=true - B:rockwool.7=true - B:rockwool.8=true - B:rockwool.9=true - B:storage=true - B:storage.1=true - B:storage.2=true - B:storage.3=true - B:storage.4=true - B:storage.5=true - B:storage.6=true - B:storage.7=true - B:storage.8=true - B:storagealloy=true - B:storagealloy.1=true - B:storagealloy.2=true - B:storagealloy.3=true - B:storagealloy.4=true - B:storagealloy.5=true - B:storagealloy.6=true - B:storagealloy.7=true - B:storageresource=true - B:storageresource.1=true -} - - -tinkerio { - B:fuelinputmachine=false - B:orecrusher=false - B:smartoutput=false - B:stirlingengine=false - B:whatabeautifulblock=false -} - - -torchmaster { - B:dreadlamp=false - B:feralflarelantern=false - B:megatorch=false - B:megatorch.1=false - B:terrainlighter=false -} - - -traverse { - B:bluerock=true - B:bluerockbricks=true - B:bluerockbrickschiseled=true - B:bluerockbricksslab=false - B:bluerockbricksstairs=false - B:bluerockcobblestone=true - B:bluerockcobblestoneslab=false - B:bluerockcobblestonestairs=false - B:bluerockcobblestonewall=false - B:bluerockslab=false - B:brownautumnalleaves=false - B:brownautumnalsapling=false - B:coldgrass=false - B:deadgrass=false - B:firdoor=false - B:firfence=false - B:firfencegate=false - B:firleaves=false - B:firlog=true - B:firplanks=true - B:firsapling=false - B:firslab=false - B:firstairs=false - B:orangeautumnalleaves=false - B:orangeautumnalsapling=false - B:redautumnalleaves=false - B:redautumnalsapling=false - B:redrock=true - B:redrockbricks=true - B:redrockbrickschiseled=true - B:redrockbricksslab=false - B:redrockbricksstairs=false - B:redrockcobblestone=true - B:redrockcobblestoneslab=false - B:redrockcobblestonestairs=false - B:redrockcobblestonewall=false - B:redrockslab=false - B:yellowautumnalleaves=false - B:yellowautumnalsapling=false -} - - -twilightforest { - B:aurorablock=true - B:aurorapillar=true - B:auroraslab=false - B:blockstorage=true - B:blockstorage.1=true - B:blockstorage.2=true - B:blockstorage.3=true - B:blockstorage.4=true - B:bossspawner=false - B:burntthorns=false - B:castlebrick=true - B:castlebrick.1=true - B:castlebrick.2=true - B:castlebrick.3=true - B:castlebrick.4=true - B:castlebrick.5=true - B:castledoor=true - B:castledoor.1=true - B:castledoor.2=true - B:castledoor.3=true - B:castlepillar=true - B:castlepillar.1=true - B:castlepillar.2=true - B:castlepillar.3=true - B:castlerunebrick=true - B:castlerunebrick.1=true - B:castlerunebrick.2=true - B:castlerunebrick.3=true - B:castlestairs=false - B:castlestairs.8=false - B:cicada=false - B:cinderfurnace=true - B:cinderlog=true - B:darkleaves=false - B:deadrock=true - B:deadrock.1=true - B:deadrock.2=true - B:etchednagastone=true - B:etchednagastonemossy=true - B:etchednagastoneweathered=true - B:firefly=false - B:fireflyjar=false - B:firejet=false - B:firejet.1=false - B:firejet.3=false - B:firejet.6=false - B:fluffycloud=true - B:forcefield=false - B:forcefield.1=false - B:forcefield.2=false - B:forcefield.3=false - B:forcefield.4=false - B:giantcobblestone=true - B:giantleaves=false - B:giantlog=true - B:giantobsidian=true - B:hedge=false - B:hugelilypad=false - B:hugemushgloom=true - B:hugestalk=true - B:hugewaterlily=false - B:knightmetalblock=false - B:magicleaves.4=false - B:magicleaves.5=false - B:magicleaves.6=false - B:magicleaves.7=false - B:magiclog=true - B:magiclog.1=true - B:magiclog.2=true - B:magiclog.3=true - B:magiclogcore=true - B:magiclogcore.1=true - B:magiclogcore.2=true - B:magiclogcore.3=true - B:mazestone=true - B:mazestone.1=true - B:mazestone.2=true - B:mazestone.3=true - B:mazestone.4=true - B:mazestone.5=true - B:mazestone.6=true - B:mazestone.7=true - B:miniaturestructure=false - B:miniaturestructure.1=false - B:miniaturestructure.10=false - B:miniaturestructure.11=false - B:miniaturestructure.12=false - B:miniaturestructure.13=false - B:miniaturestructure.14=false - B:miniaturestructure.2=false - B:miniaturestructure.3=false - B:miniaturestructure.4=false - B:miniaturestructure.5=false - B:miniaturestructure.6=false - B:miniaturestructure.7=false - B:miniaturestructure.8=false - B:miniaturestructure.9=false - B:moonworm=false - B:nagastone=true - B:nagastone.1=true - B:nagastonepillar=true - B:nagastonepillarmossy=true - B:nagastonepillarweathered=true - B:nagastonestairs=false - B:nagastonestairs.8=false - B:nagastonestairsmossy=false - B:nagastonestairsmossy.8=false - B:nagastonestairsweathered=false - B:nagastonestairsweathered.8=false - B:root=true - B:root.1=true - B:slider=true - B:slider.1=true - B:slider.2=true - B:slider.3=true - B:spiralbricks=true - B:strongholdshield=true - B:thornrose=false - B:thorns=false - B:thorns.1=false - B:towerdevice=true - B:towerdevice.10=true - B:towerdevice.12=true - B:towerdevice.2=true - B:towerdevice.4=true - B:towerdevice.5=true - B:towerdevice.6=true - B:towerdevice.9=true - B:towerwood=true - B:towerwood.1=true - B:towerwood.2=true - B:towerwood.3=true - B:towerwood.4=true - B:trollber=false - B:trollsteinn=true - B:trollvidr=false - B:trophypedestal=true - B:twilightleaves.4=false - B:twilightleaves.5=false - B:twilightleaves.6=false - B:twilightleaves.7=false - B:twilightleaves3.4=false - B:twilightleaves3.5=false - B:twilightlog=true - B:twilightlog.1=true - B:twilightlog.2=true - B:twilightlog.3=true - B:twilightplant=false - B:twilightplant.1=false - B:twilightplant.2=false - B:twilightplant.3=false - B:twilightplant.4=false - B:twilightplant.5=false - B:twilightplant.6=false - B:twilightplant.7=false - B:twilightplant.8=false - B:twilightsapling=false - B:twilightsapling.1=false - B:twilightsapling.2=false - B:twilightsapling.3=false - B:twilightsapling.4=false - B:twilightsapling.5=false - B:twilightsapling.6=false - B:twilightsapling.7=false - B:twilightsapling.8=false - B:twilightsapling.9=false - B:uberoussoil=false - B:uncraftingtable=true - B:underbrick=true - B:underbrick.1=true - B:underbrick.2=true - B:unripetrollber=false - B:wispycloud=true -} - - -usefulnullifiers { - B:aion=false - B:energyvoidnullifierblock=false - B:fluidvoidnullifierblock=false - B:voidnullifierblock=false -} - - -waterstrainer { - B:strainerbase=false -} - - -waystones { - B:waystone=false -} - - -wetstone { - B:wetstone=false -} - - -wirelesscharger { - B:wirelesscharger=false -} - - -wizardry { - B:cloud=true - B:craftingplate=false - B:creativemanabattery=false - B:haloinfuser=false - B:jarblock=false - B:magiciansworktable=false - B:manabattery=false - B:manamagnet=false - B:nacreblock=true - B:nacreblockbrick=true - B:pearlholder=false - B:torikkigrass=false - B:wisdomleaves=false - B:wisdomwoodfence=false - B:wisdomwoodfencegate=false - B:wisdomwoodlog=true - B:wisdomwoodpigmentedplanks=true - B:wisdomwoodplanks=true - B:wisdomwoodslab=false - B:wisdomwoodstairs=false - B:wisdomwoodtrapdoor=false -} - - -woot { - B:anvil=false - B:cell=false - B:cell.1=false - B:cell.2=false - B:controller=false - B:exporter=false - B:factory=false - B:importer=false - B:layout=false - B:soulstone=true - B:structure=false - B:structure.1=false - B:structure.2=false - B:structure.3=false - B:structure.4=false - B:structure.5=false - B:structure.6=false - B:structure.7=false - B:structure.8=false - B:structure.9=false - B:stygianiron=true - B:stygianironore=true - B:upgrade=false - B:upgrade.1=false - B:upgrade.10=false - B:upgrade.11=false - B:upgrade.12=false - B:upgrade.13=false - B:upgrade.14=false - B:upgrade.2=false - B:upgrade.3=false - B:upgrade.4=false - B:upgrade.5=false - B:upgrade.6=false - B:upgrade.7=false - B:upgrade.8=false - B:upgrade.9=false - B:upgradeb=false - B:upgradeb.1=false - B:upgradeb.10=false - B:upgradeb.11=false - B:upgradeb.12=false - B:upgradeb.13=false - B:upgradeb.14=false - B:upgradeb.2=false - B:upgradeb.3=false - B:upgradeb.4=false - B:upgradeb.5=false - B:upgradeb.6=false - B:upgradeb.7=false - B:upgradeb.8=false - B:upgradeb.9=false -} - - -xnet { - B:antenna=true - B:antennabase=true - B:antennadish=true - B:controller=false - B:facade=false - B:redstoneproxy=true - B:redstoneproxyupd=true - B:router=false - B:wirelessrouter=false -} - - -xreliquary { - B:altar=false - B:apothecarycauldron=false - B:apothecarymortar=false - B:fertilelilypad=false - B:interdictiontorch=false - B:pedestal=false - B:pedestal.1=false - B:pedestal.10=false - B:pedestal.11=false - B:pedestal.12=false - B:pedestal.13=false - B:pedestal.14=false - B:pedestal.15=false - B:pedestal.2=false - B:pedestal.3=false - B:pedestal.4=false - B:pedestal.5=false - B:pedestal.6=false - B:pedestal.7=false - B:pedestal.8=false - B:pedestal.9=false - B:pedestalpassive=false - B:pedestalpassive.1=false - B:pedestalpassive.10=false - B:pedestalpassive.11=false - B:pedestalpassive.12=false - B:pedestalpassive.13=false - B:pedestalpassive.14=false - B:pedestalpassive.15=false - B:pedestalpassive.2=false - B:pedestalpassive.3=false - B:pedestalpassive.4=false - B:pedestalpassive.5=false - B:pedestalpassive.6=false - B:pedestalpassive.7=false - B:pedestalpassive.8=false - B:pedestalpassive.9=false - B:wraithnode=false -} - - -xtones { - B:agon=true - B:agon.1=true - B:agon.10=true - B:agon.11=true - B:agon.12=true - B:agon.13=true - B:agon.14=true - B:agon.15=true - B:agon.2=true - B:agon.3=true - B:agon.4=true - B:agon.5=true - B:agon.6=true - B:agon.7=true - B:agon.8=true - B:agon.9=true - B:azur=true - B:azur.1=true - B:azur.10=true - B:azur.11=true - B:azur.12=true - B:azur.13=true - B:azur.14=true - B:azur.15=true - B:azur.2=true - B:azur.3=true - B:azur.4=true - B:azur.5=true - B:azur.6=true - B:azur.7=true - B:azur.8=true - B:azur.9=true - B:base=true - B:bitt=true - B:bitt.1=true - B:bitt.10=true - B:bitt.11=true - B:bitt.12=true - B:bitt.13=true - B:bitt.14=true - B:bitt.15=true - B:bitt.2=true - B:bitt.3=true - B:bitt.4=true - B:bitt.5=true - B:bitt.6=true - B:bitt.7=true - B:bitt.8=true - B:bitt.9=true - B:cray=true - B:cray.1=true - B:cray.10=true - B:cray.11=true - B:cray.12=true - B:cray.13=true - B:cray.14=true - B:cray.15=true - B:cray.2=true - B:cray.3=true - B:cray.4=true - B:cray.5=true - B:cray.6=true - B:cray.7=true - B:cray.8=true - B:cray.9=true - B:fort=true - B:fort.1=true - B:fort.10=true - B:fort.11=true - B:fort.12=true - B:fort.13=true - B:fort.14=true - B:fort.15=true - B:fort.2=true - B:fort.3=true - B:fort.4=true - B:fort.5=true - B:fort.6=true - B:fort.7=true - B:fort.8=true - B:fort.9=true - B:glaxx=false - B:glaxx.1=false - B:glaxx.10=false - B:glaxx.11=false - B:glaxx.12=false - B:glaxx.13=false - B:glaxx.14=false - B:glaxx.15=false - B:glaxx.2=false - B:glaxx.3=false - B:glaxx.4=false - B:glaxx.5=false - B:glaxx.6=false - B:glaxx.7=false - B:glaxx.8=false - B:glaxx.9=false - B:iszm=true - B:iszm.1=true - B:iszm.10=true - B:iszm.11=true - B:iszm.12=true - B:iszm.13=true - B:iszm.14=true - B:iszm.15=true - B:iszm.2=true - B:iszm.3=true - B:iszm.4=true - B:iszm.5=true - B:iszm.6=true - B:iszm.7=true - B:iszm.8=true - B:iszm.9=true - B:jelt=true - B:jelt.1=true - B:jelt.10=true - B:jelt.11=true - B:jelt.12=true - B:jelt.13=true - B:jelt.14=true - B:jelt.15=true - B:jelt.2=true - B:jelt.3=true - B:jelt.4=true - B:jelt.5=true - B:jelt.6=true - B:jelt.7=true - B:jelt.8=true - B:jelt.9=true - B:korp=true - B:korp.1=true - B:korp.10=true - B:korp.11=true - B:korp.12=true - B:korp.13=true - B:korp.14=true - B:korp.15=true - B:korp.2=true - B:korp.3=true - B:korp.4=true - B:korp.5=true - B:korp.6=true - B:korp.7=true - B:korp.8=true - B:korp.9=true - B:kryp=true - B:kryp.1=true - B:kryp.10=true - B:kryp.11=true - B:kryp.12=true - B:kryp.13=true - B:kryp.14=true - B:kryp.15=true - B:kryp.2=true - B:kryp.3=true - B:kryp.4=true - B:kryp.5=true - B:kryp.6=true - B:kryp.7=true - B:kryp.8=true - B:kryp.9=true - B:lair=true - B:lair.1=true - B:lair.10=true - B:lair.11=true - B:lair.12=true - B:lair.13=true - B:lair.14=true - B:lair.15=true - B:lair.2=true - B:lair.3=true - B:lair.4=true - B:lair.5=true - B:lair.6=true - B:lair.7=true - B:lair.8=true - B:lair.9=true - B:lampflat=false - B:lave=true - B:lave.1=true - B:lave.10=true - B:lave.11=true - B:lave.12=true - B:lave.13=true - B:lave.14=true - B:lave.15=true - B:lave.2=true - B:lave.3=true - B:lave.4=true - B:lave.5=true - B:lave.6=true - B:lave.7=true - B:lave.8=true - B:lave.9=true - B:mint=true - B:mint.1=true - B:mint.10=true - B:mint.11=true - B:mint.12=true - B:mint.13=true - B:mint.14=true - B:mint.15=true - B:mint.2=true - B:mint.3=true - B:mint.4=true - B:mint.5=true - B:mint.6=true - B:mint.7=true - B:mint.8=true - B:mint.9=true - B:myst=true - B:myst.1=true - B:myst.10=true - B:myst.11=true - B:myst.12=true - B:myst.13=true - B:myst.14=true - B:myst.15=true - B:myst.2=true - B:myst.3=true - B:myst.4=true - B:myst.5=true - B:myst.6=true - B:myst.7=true - B:myst.8=true - B:myst.9=true - B:reds=true - B:reds.1=true - B:reds.10=true - B:reds.11=true - B:reds.12=true - B:reds.13=true - B:reds.14=true - B:reds.15=true - B:reds.2=true - B:reds.3=true - B:reds.4=true - B:reds.5=true - B:reds.6=true - B:reds.7=true - B:reds.8=true - B:reds.9=true - B:reed=true - B:reed.1=true - B:reed.10=true - B:reed.11=true - B:reed.12=true - B:reed.13=true - B:reed.14=true - B:reed.15=true - B:reed.2=true - B:reed.3=true - B:reed.4=true - B:reed.5=true - B:reed.6=true - B:reed.7=true - B:reed.8=true - B:reed.9=true - B:roen=true - B:roen.1=true - B:roen.10=true - B:roen.11=true - B:roen.12=true - B:roen.13=true - B:roen.14=true - B:roen.15=true - B:roen.2=true - B:roen.3=true - B:roen.4=true - B:roen.5=true - B:roen.6=true - B:roen.7=true - B:roen.8=true - B:roen.9=true - B:sols=true - B:sols.1=true - B:sols.10=true - B:sols.11=true - B:sols.12=true - B:sols.13=true - B:sols.14=true - B:sols.15=true - B:sols.2=true - B:sols.3=true - B:sols.4=true - B:sols.5=true - B:sols.6=true - B:sols.7=true - B:sols.8=true - B:sols.9=true - B:sync=true - B:sync.1=true - B:sync.10=true - B:sync.11=true - B:sync.12=true - B:sync.13=true - B:sync.14=true - B:sync.15=true - B:sync.2=true - B:sync.3=true - B:sync.4=true - B:sync.5=true - B:sync.6=true - B:sync.7=true - B:sync.8=true - B:sync.9=true - B:tank=true - B:tank.1=true - B:tank.10=true - B:tank.11=true - B:tank.12=true - B:tank.13=true - B:tank.14=true - B:tank.15=true - B:tank.2=true - B:tank.3=true - B:tank.4=true - B:tank.5=true - B:tank.6=true - B:tank.7=true - B:tank.8=true - B:tank.9=true - B:vect=true - B:vect.1=true - B:vect.10=true - B:vect.11=true - B:vect.12=true - B:vect.13=true - B:vect.14=true - B:vect.15=true - B:vect.2=true - B:vect.3=true - B:vect.4=true - B:vect.5=true - B:vect.6=true - B:vect.7=true - B:vect.8=true - B:vect.9=true - B:vena=true - B:vena.1=true - B:vena.10=true - B:vena.11=true - B:vena.12=true - B:vena.13=true - B:vena.14=true - B:vena.15=true - B:vena.2=true - B:vena.3=true - B:vena.4=true - B:vena.5=true - B:vena.6=true - B:vena.7=true - B:vena.8=true - B:vena.9=true - B:zane=true - B:zane.1=true - B:zane.10=true - B:zane.11=true - B:zane.12=true - B:zane.13=true - B:zane.14=true - B:zane.15=true - B:zane.2=true - B:zane.3=true - B:zane.4=true - B:zane.5=true - B:zane.6=true - B:zane.7=true - B:zane.8=true - B:zane.9=true - B:zech=true - B:zech.1=true - B:zech.10=true - B:zech.11=true - B:zech.12=true - B:zech.13=true - B:zech.14=true - B:zech.15=true - B:zech.2=true - B:zech.3=true - B:zech.4=true - B:zech.5=true - B:zech.6=true - B:zech.7=true - B:zech.8=true - B:zech.9=true - B:zest=true - B:zest.1=true - B:zest.10=true - B:zest.11=true - B:zest.12=true - B:zest.13=true - B:zest.14=true - B:zest.15=true - B:zest.2=true - B:zest.3=true - B:zest.4=true - B:zest.5=true - B:zest.6=true - B:zest.7=true - B:zest.8=true - B:zest.9=true - B:zeta=true - B:zeta.1=true - B:zeta.10=true - B:zeta.11=true - B:zeta.12=true - B:zeta.13=true - B:zeta.14=true - B:zeta.15=true - B:zeta.2=true - B:zeta.3=true - B:zeta.4=true - B:zeta.5=true - B:zeta.6=true - B:zeta.7=true - B:zeta.8=true - B:zeta.9=true - B:zion=true - B:zion.1=true - B:zion.10=true - B:zion.11=true - B:zion.12=true - B:zion.13=true - B:zion.14=true - B:zion.15=true - B:zion.2=true - B:zion.3=true - B:zion.4=true - B:zion.5=true - B:zion.6=true - B:zion.7=true - B:zion.8=true - B:zion.9=true - B:zkul=true - B:zkul.1=true - B:zkul.10=true - B:zkul.11=true - B:zkul.12=true - B:zkul.13=true - B:zkul.14=true - B:zkul.15=true - B:zkul.2=true - B:zkul.3=true - B:zkul.4=true - B:zkul.5=true - B:zkul.6=true - B:zkul.7=true - B:zkul.8=true - B:zkul.9=true - B:zoea=true - B:zoea.1=true - B:zoea.10=true - B:zoea.11=true - B:zoea.12=true - B:zoea.13=true - B:zoea.14=true - B:zoea.15=true - B:zoea.2=true - B:zoea.3=true - B:zoea.4=true - B:zoea.5=true - B:zoea.6=true - B:zoea.7=true - B:zoea.8=true - B:zoea.9=true - B:zome=true - B:zome.1=true - B:zome.10=true - B:zome.11=true - B:zome.12=true - B:zome.13=true - B:zome.14=true - B:zome.15=true - B:zome.2=true - B:zome.3=true - B:zome.4=true - B:zome.5=true - B:zome.6=true - B:zome.7=true - B:zome.8=true - B:zome.9=true - B:zone=true - B:zone.1=true - B:zone.10=true - B:zone.11=true - B:zone.12=true - B:zone.13=true - B:zone.14=true - B:zone.15=true - B:zone.2=true - B:zone.3=true - B:zone.4=true - B:zone.5=true - B:zone.6=true - B:zone.7=true - B:zone.8=true - B:zone.9=true - B:zorg=true - B:zorg.1=true - B:zorg.10=true - B:zorg.11=true - B:zorg.12=true - B:zorg.13=true - B:zorg.14=true - B:zorg.15=true - B:zorg.2=true - B:zorg.3=true - B:zorg.4=true - B:zorg.5=true - B:zorg.6=true - B:zorg.7=true - B:zorg.8=true - B:zorg.9=true - B:ztyl=true - B:ztyl.1=true - B:ztyl.10=true - B:ztyl.11=true - B:ztyl.12=true - B:ztyl.13=true - B:ztyl.14=true - B:ztyl.15=true - B:ztyl.2=true - B:ztyl.3=true - B:ztyl.4=true - B:ztyl.5=true - B:ztyl.6=true - B:ztyl.7=true - B:ztyl.8=true - B:ztyl.9=true - B:zyth=true - B:zyth.1=true - B:zyth.10=true - B:zyth.11=true - B:zyth.12=true - B:zyth.13=true - B:zyth.14=true - B:zyth.15=true - B:zyth.2=true - B:zyth.3=true - B:zyth.4=true - B:zyth.5=true - B:zyth.6=true - B:zyth.7=true - B:zyth.8=true - B:zyth.9=true -} - - diff --git a/overrides/resources/config/AppliedEnergistics2/VersionChecker.cfg b/overrides/resources/config/AppliedEnergistics2/VersionChecker.cfg deleted file mode 100644 index 2a3382b7..00000000 --- a/overrides/resources/config/AppliedEnergistics2/VersionChecker.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -cache { - # Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24] - I:interval=24 - - # The number of milliseconds since January 1, 1970, 00:00:00 GMT of the last successful check. [default: 0] - S:lastCheck=0 -} - - -channel { - # Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta] - S:level=Beta -} - - -client { - # If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true] - B:changelog=false - - # If true, the player is getting a notification, that a new version is available. [default: true] - B:notify=false -} - - -general { - # If true, the version checker is enabled. Acts as a master switch. [default: true] - B:enabled=false -} - - diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/README.html b/overrides/resources/config/AppliedEnergistics2/aerecipes/README.html deleted file mode 100644 index 662caf1c..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/README.html +++ /dev/null @@ -1,348 +0,0 @@ - - - - - Custom Recipes - - - - -
- - -
- - -

Introduction

-

This file is the README of Applied Energistics 2 for Custom Recipes. Applied Energistics 2 is extremely configurable and supports 100% customize-able - recipes if desired. This page will direct you on how to get started. The entry file for the recipe system is index.recipe.

- -

Auto-Generation

-

AE2 will generate 2 folders in your AE2 configuration folder config/AppliedEneristics2/. One is generated-recipes/ and the other is user-recipes/. Recipes will be automatically exported from AE2 into generated-recipes/ on every start-up containing always the latest valid recipes.

-
- You require file system permissions to generate the folders. Recipes will be loaded directly from AE2 if user has no permissions. -
- - -

Recipe Modification

-

You can modify the recipes by copying over the recipes from generated-recipes/ into user-recipes/. You do not need to copy over all files, but the ones you will be changing. AE2 will prefer loading a user recipe if one would replace a generated recipe.

-

That way changed recipes by us are not overwriting your modified files.

- -

Item References

-

In Minecraft each item is referenced by a namespace and a name, for example all of minecrafts items use the namespace minecraft. A glass block would be minecraft:glass.

-

The recipe system also exposes access to the oredictionary via a namespace, so you can use oredictionary:glass to use any type of glass.

- -

Recipe Types

-

Different recipe types are there to interface with specific machines or mods. Use a , to add a new row to the recipe.

- -

Shapeless

-
    -
  • crafted in a minecraft crafting table
  • -
  • can take any shape as long as the inputs are correct
  • -
  • takes up to 9 items as input
  • -
  • outputs a single item as output, optionally with quantity
  • -
  • Example: Log -> Planks recipe
  • -
  • - AE2:
    - shapeless = minecraft:log -> 4 minecraft:planks -
  • -
- -

Shaped

-
    -
  • crafted in a minecraft crafting table
  • -
  • requires the specific shape
  • -
  • takes up to 9 items as input
  • -
  • outputs a single item as output, optionally with quantity
  • -
  • Example: 8 Cobblestone -> Furnace recipe
  • -
  • - AE2: -
    shaped =
    -    minecraft:cobblestone minecraft:cobblestone minecraft:cobblestone,
    -    minecraft:cobblestone _                     minecraft:cobblestone,
    -    minecraft:cobblestone minecraft:cobblestone minecraft:cobblestone
    -    -> minecraft:furnace
    -
  • -
- -

Smelt

-
    -
  • items to be burned in furnaces
  • -
  • takes 1 item as input
  • -
  • takes 1 item as output, optionally with quantity
  • -
  • Example: Log -> Charcoal recipe
  • -
  • - AE2:
    - smelt = minecraft:log -> minecraft:coal:1 -
  • -
- -

Grind

-
    -
  • items to be grinded in the grindstone
  • -
  • takes 1 item as input
  • -
  • takes 1 item as output, optionally with quantity
  • -
  • Example: Gravel -> Flint recipe
  • -
  • - AE2:
    - grind = minecraft:gravel -> minecraft:flint -
  • -
- -

Grindfz

-

Same as grind for Factorization Grinder

- -

Mekcrusher

-

Same as grind for Mekanism Crusher

- -

Mekechamber

-

Same as grind for Mekanism Enrichment Chamber

- -

Hccrusher

-

Same as grind for HydrauliCraft Crusher

- -

Crusher

-

Same as grind for RailCraft Crusher

- -

Macerator

-

Same as grind for IndustrialCraft Macerator

- -

Pulverizer

-

Same as grind for Thermal Expansion Pulverizer

- -

Inscribe

-
    -
  • used in the AE2 Inscriber
  • -
  • takes 2 or 3 items as input, first item is the center item
  • -
  • takes 1 item as output, optionally with quantity
  • -
  • center item is consumed
  • -
  • - Example: duplicate logic processor plate
    - Iron Block + Logic Processor Plate -> Logic Processor Plate -
  • -
  • - AE2: -
    inscribe =
    -    minecraft:iron_block
    -    appliedenergistics2:ItemMaterial.LogicProcessorPress
    -    -> appliedenergistics2:ItemMaterial.LogicProcessorPress
    -
  • -
- -

Press

-
    -
  • used in the AE2 Inscriber
  • -
  • takes 2 or 3 items as input, first item is the center item
  • -
  • takes 1 item as output, optionally with quantity
  • -
  • all items are consumed
  • -
  • - Example: create logic processor
    - Redstone + logic processor print + silicon print -> logic processor -
  • -
  • - AE2: -
    press =
    -    minecraft:redstone
    -    appliedenergistics2:ItemMaterial.LogicProcessorPrint
    -    appliedenergistics2:ItemMaterial.SiliconPrint
    -    -> appliedenergistics2:ItemMaterial.LogicProcessor
    -
  • -
- -

Recipe Function

-

Adds convenience for easier recipe management.

- -

Alias

-
    -
  • creates a shorthand for a longer value
  • -
  • - AE2: alias appliedenergistics2 to ae2
    - alias = ae2 -> appliedenergistics2 -
  • -
  • appliedenergistics2:ItemMaterial.LogicProcessorPrint could be aliased to ae2:ItemMaterial.LogicProcessorPrint
  • -
- -

Ore

-
    -
  • lets you add items into an ore dictionary value.
  • -
  • - AE2: add minecraft wool to OreDictionary as blockWool
    - ore = minecraft:wool:* -> blockWool -
  • -
  • oredictioned items can be accessed as oredictionary:blockWool for example
  • -
- -

Group

-
    -
  • lets you create a item group for 1 or more inputs
  • -
  • - Example: define a common group for both different AE2 interfaces
    - Block Interface + Part Interface = Interface -
  • -
  • - AE2:
    - group = ae2:BlockInterface ae2:ItemPart.Interface -> interface -
  • -
  • - This also enables shortening annoying names for example
    - group = ae2:ToolNetherQuartzWrench -> wrench -
  • -
- -

Import

-
    -
  • lets you load an additional recipe file
  • -
  • this works with subdirectories, but the path needs to be always a relative path to the root recipe directory
  • -
  • - AE2: import all recipes for stairs
    - import = stairs.recipe -
  • -
  • Any knowledge through alias, ore, group are carried over to the imported file
  • -
- - - - - - - -
-
- - \ No newline at end of file diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/aliases.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/aliases.recipe deleted file mode 100644 index 614a6fe7..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/aliases.recipe +++ /dev/null @@ -1,2 +0,0 @@ -alias=mc -> minecraft -alias=ae2 -> appliedenergistics2 \ No newline at end of file diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/certus.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/certus.recipe deleted file mode 100644 index f47d1152..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/certus.recipe +++ /dev/null @@ -1,8 +0,0 @@ -shaped= - ae2:quartz_block, - ae2:quartz_block - -> 2 ae2:quartz_pillar - -shaped= - ae2:quartz_block ae2:quartz_block - -> 2 ae2:chiseled_quartz_block diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/crystals.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/crystals.recipe deleted file mode 100644 index 34397bd5..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/crystals.recipe +++ /dev/null @@ -1,30 +0,0 @@ -# Raw Storage Blocks -shaped= - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz - -> ae2:quartz_block - -shaped= - oredictionary:crystalFluix oredictionary:crystalFluix, - oredictionary:crystalFluix oredictionary:crystalFluix - -> ae2:fluix_block - - -# Pure Storage Blocks -shaped= - ae2:material.PurifiedNetherQuartzCrystal ae2:material.PurifiedNetherQuartzCrystal ae2:material.PurifiedNetherQuartzCrystal, - ae2:material.PurifiedNetherQuartzCrystal _ ae2:material.PurifiedNetherQuartzCrystal, - ae2:material.PurifiedNetherQuartzCrystal ae2:material.PurifiedNetherQuartzCrystal ae2:material.PurifiedNetherQuartzCrystal - -> mc:quartz_block - -shaped= - ae2:material.PurifiedCertusQuartzCrystal ae2:material.PurifiedCertusQuartzCrystal ae2:material.PurifiedCertusQuartzCrystal, - ae2:material.PurifiedCertusQuartzCrystal _ ae2:material.PurifiedCertusQuartzCrystal, - ae2:material.PurifiedCertusQuartzCrystal ae2:material.PurifiedCertusQuartzCrystal ae2:material.PurifiedCertusQuartzCrystal - -> ae2:quartz_block - -shaped= - ae2:material.PurifiedFluixCrystal ae2:material.PurifiedFluixCrystal ae2:material.PurifiedFluixCrystal, - ae2:material.PurifiedFluixCrystal _ ae2:material.PurifiedFluixCrystal, - ae2:material.PurifiedFluixCrystal ae2:material.PurifiedFluixCrystal ae2:material.PurifiedFluixCrystal - -> ae2:fluix_block diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/fixtures.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/fixtures.recipe deleted file mode 100644 index 5af69cd3..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/fixtures.recipe +++ /dev/null @@ -1,7 +0,0 @@ -shaped= - ae2:material.CertusQuartzCrystalCharged mc:iron_ingot - -> 2 ae2:quartz_fixture - -shaped= - netherCrystal mc:iron_ingot - -> ae2:light_detector diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/index.recipe deleted file mode 100644 index 5b79d2a1..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/index.recipe +++ /dev/null @@ -1,7 +0,0 @@ -import=decorative/certus.recipe -import=decorative/crystals.recipe -import=decorative/fixtures.recipe -import=decorative/quartzglass.recipe -import=decorative/skystone.recipe -import=decorative/slabs.recipe -import=decorative/stairs.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/quartzglass.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/quartzglass.recipe deleted file mode 100644 index 3c5d6657..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/quartzglass.recipe +++ /dev/null @@ -1,9 +0,0 @@ -shaped= - dustQuartz glass dustQuartz, - glass dustQuartz glass, - dustQuartz glass dustQuartz - -> 4 ae2:quartz_glass - -shaped= - mc:glowstone_dust ae2:quartz_glass mc:glowstone_dust - -> ae2:quartz_vibrant_glass diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/skystone.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/skystone.recipe deleted file mode 100644 index 2f58de31..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/skystone.recipe +++ /dev/null @@ -1,11 +0,0 @@ -smelt= - ae2:sky_stone_block -> ae2:smooth_sky_stone_block - -shapeless= - ae2:smooth_sky_stone_block -> ae2:sky_stone_brick - -shapeless= - ae2:sky_stone_brick -> ae2:sky_stone_small_brick - -shapeless= - ae2:sky_stone_small_brick -> ae2:smooth_sky_stone_block diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/slabs.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/slabs.recipe deleted file mode 100644 index 0392b87c..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/slabs.recipe +++ /dev/null @@ -1,31 +0,0 @@ -shaped= - ae2:chiseled_quartz_block ae2:chiseled_quartz_block ae2:chiseled_quartz_block - -> 6 ae2:chiseled_quartz_slab - -shaped= - ae2:fluix_block ae2:fluix_block ae2:fluix_block - -> 6 ae2:fluix_slab - -shaped= - ae2:quartz_pillar ae2:quartz_pillar ae2:quartz_pillar - -> 6 ae2:quartz_pillar_slab - -shaped= - ae2:quartz_block ae2:quartz_block ae2:quartz_block - -> 6 ae2:quartz_slab - -shaped= - ae2:sky_stone_block ae2:sky_stone_block ae2:sky_stone_block - -> 6 ae2:sky_stone_slab - -shaped= - ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block - -> 6 ae2:smooth_sky_stone_slab - -shaped= - ae2:sky_stone_brick ae2:sky_stone_brick ae2:sky_stone_brick - -> 6 ae2:sky_stone_brick_slab - -shaped= - ae2:sky_stone_small_brick ae2:sky_stone_small_brick ae2:sky_stone_small_brick - -> 6 ae2:sky_stone_small_brick_slab diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/stairs.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/stairs.recipe deleted file mode 100644 index 935ed7a3..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/decorative/stairs.recipe +++ /dev/null @@ -1,47 +0,0 @@ -shaped= - ae2:chiseled_quartz_block _ _, - ae2:chiseled_quartz_block ae2:chiseled_quartz_block _, - ae2:chiseled_quartz_block ae2:chiseled_quartz_block ae2:chiseled_quartz_block - -> 4 ae2:chiseled_quartz_stairs - -shaped= - ae2:fluix_block _ _, - ae2:fluix_block ae2:fluix_block _, - ae2:fluix_block ae2:fluix_block ae2:fluix_block - -> 4 ae2:fluix_stairs - -shaped= - ae2:quartz_pillar _ _, - ae2:quartz_pillar ae2:quartz_pillar _, - ae2:quartz_pillar ae2:quartz_pillar ae2:quartz_pillar - -> 4 ae2:quartz_pillar_stairs - -shaped= - ae2:quartz_block _ _, - ae2:quartz_block ae2:quartz_block _, - ae2:quartz_block ae2:quartz_block ae2:quartz_block - -> 4 ae2:quartz_stairs - -shaped= - ae2:sky_stone_block _ _, - ae2:sky_stone_block ae2:sky_stone_block _, - ae2:sky_stone_block ae2:sky_stone_block ae2:sky_stone_block - -> 4 ae2:sky_stone_stairs - -shaped= - ae2:smooth_sky_stone_block _ _, - ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block _, - ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block - -> 4 ae2:smooth_sky_stone_stairs - -shaped= - ae2:sky_stone_brick _ _, - ae2:sky_stone_brick ae2:sky_stone_brick _, - ae2:sky_stone_brick ae2:sky_stone_brick ae2:sky_stone_brick - -> 4 ae2:sky_stone_brick_stairs - -shaped= - ae2:sky_stone_small_brick _ _, - ae2:sky_stone_small_brick ae2:sky_stone_small_brick _, - ae2:sky_stone_small_brick ae2:sky_stone_small_brick ae2:sky_stone_small_brick - -> 4 ae2:sky_stone_small_brick_stairs diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/groups.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/groups.recipe deleted file mode 100644 index 4bef8fbb..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/groups.recipe +++ /dev/null @@ -1,21 +0,0 @@ -group= oredictionary:itemIlluminatedPanel -> monitor -group= ae2:interface ae2:part.interface -> interface - -group= ae2:certus_quartz_cutting_knife:* ae2:nether_quartz_cutting_knife:* -> knife -group= ae2:certus_quartz_wrench ae2:nether_quartz_wrench -> wrench - -group= ae2:cable_glass ae2:cable_covered ae2:cable_smart -> cable -group= ae2:cable_dense -> densecable - -group= mc:iron_ingot oredictionary:ingotCopper oredictionary:ingotTin oredictionary:ingotSilver oredictionary:ingotLead oredictionary:ingotBronze oredictionary:ingotBrass oredictionary:ingotNickel oredictionary:ingotInvar oredictionary:ingotAluminium -> metalIngots -group= oredictionary:dustEnder oredictionary:dustEnderPearl -> dustEnder - -group=oredictionary:blockGlass oredictionary:glass mc:glass -> glass -group=oredictionary:wool mc:wool:* -> wool - -group=oredictionary:crystalCertusQuartz oredictionary:crystalNetherQuartz ae2:material.certus_quartz_crystal_charged -> crystalQuartz -group=oredictionary:dustCertusQuartz oredictionary:dustNetherQuartz -> dustQuartz - -group=oredictionary:crystalCertusQuartz ae2:material.certus_quartz_crystal_charged ae2:material.purified_certus_quartz_crystal -> certusCrystal -group=oredictionary:crystalNetherQuartz ae2:material.purified_nether_quartz_crystal -> netherCrystal -group=oredictionary:crystalFluix ae2:material.purified_fluix_crystal -> fluixCrystal \ No newline at end of file diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/index.recipe deleted file mode 100644 index ca34c6ba..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/index.recipe +++ /dev/null @@ -1,37 +0,0 @@ -########################################################## -# DEPRECATED # -# Until vanilla/Forge JSON is capable of supporting most # -# of our use cases use CraftTweaker for custom recipes # -########################################################## - -# Crash on Issues -crash=false - -# Hides Exceptions and just display messages. -exceptions=false - -# Error on Missing Items ( default is no because AE2 allows you to enable/disable items without modifying recipes. ) -erroronmissing=true - -# Important, keep in this order -import=aliases.recipe -import=oredict.recipe -import=groups.recipe - -import=processing/index.recipe - -### Manually load non-shaped/shapeless recipe files -import=smelting/smelting.recipe -import=materials/circuits.recipe -import=materials/presses.recipe -import=materials/processors.recipe - - - -### REPLACED IN 1.12 BY JSON RECIPES -# All actual recipes -#import=decorative/index.recipe -#import=materials/index.recipe -#import=misc/index.recipe -#import=network/index.recipe -#import=tools/index.recipe \ No newline at end of file diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cards.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cards.recipe deleted file mode 100644 index 4c89e474..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cards.recipe +++ /dev/null @@ -1,35 +0,0 @@ -shaped= - oredictionary:ingotGold oredictionary:ingotIron _, - oredictionary:dustRedstone ae2:material.CalcProcessor oredictionary:ingotIron, - oredictionary:ingotGold oredictionary:ingotIron _ - -> 2 ae2:material.BasicCard - -shaped= - oredictionary:gemDiamond oredictionary:ingotIron _, - oredictionary:dustRedstone ae2:material.CalcProcessor oredictionary:ingotIron, - oredictionary:gemDiamond oredictionary:ingotIron _ - -> 2 ae2:material.AdvCard - -shapeless= - ae2:material.BasicCard certusCrystal - -> ae2:material.CardCapacity - -shapeless= - ae2:material.BasicCard mc:redstone_torch - -> ae2:material.CardRedstone - -shapeless= - ae2:material.AdvCard wool - -> ae2:material.CardFuzzy - -shapeless= - ae2:material.AdvCard mc:redstone_torch - -> ae2:material.CardInverter - -shapeless= - ae2:material.AdvCard fluixCrystal - -> ae2:material.CardSpeed - -shapeless= - ae2:material.BasicCard oredictionary:craftingTableWood - -> ae2:material.CardCrafting diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/circuits.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/circuits.recipe deleted file mode 100644 index a7398bd0..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/circuits.recipe +++ /dev/null @@ -1,15 +0,0 @@ -inscribe= - oredictionary:ingotGold ae2:material.logic_processor_press - -> ae2:material.logic_processor_print - -inscribe= - ae2:material.purified_certus_quartz_crystal ae2:material.calculation_processor_press - -> ae2:material.calculation_processor_print - -inscribe= - oredictionary:gemDiamond ae2:material.engineering_processor_press - -> ae2:material.engineering_processor_print - -inscribe= - oredictionary:itemSilicon ae2:material.silicon_press - -> ae2:material.silicon_print diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cores.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cores.recipe deleted file mode 100644 index a1db44dc..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/cores.recipe +++ /dev/null @@ -1,7 +0,0 @@ -shaped= - netherCrystal oreDictionary:dustFluix ae2:material.LogicProcessor - -> 2 ae2:material.AnnihilationCore - -shaped= - certusCrystal oreDictionary:dustFluix ae2:material.LogicProcessor - -> 2 ae2:material.FormationCore diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/index.recipe deleted file mode 100644 index 2f989adc..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/index.recipe +++ /dev/null @@ -1,5 +0,0 @@ -import=materials/cards.recipe -import=materials/circuits.recipe -import=materials/cores.recipe -import=materials/presses.recipe -import=materials/processors.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/presses.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/presses.recipe deleted file mode 100644 index 0efeb351..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/presses.recipe +++ /dev/null @@ -1,15 +0,0 @@ -inscribe= - oredictionary:blockIron ae2:material.logic_processor_press - -> ae2:material.logic_processor_press - -inscribe= - oredictionary:blockIron ae2:material.calculation_processor_press - -> ae2:material.calculation_processor_press - -inscribe= - oredictionary:blockIron ae2:material.engineering_processor_press - -> ae2:material.engineering_processor_press - -inscribe= - oredictionary:blockIron ae2:material.silicon_press - -> ae2:material.silicon_press diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/processors.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/processors.recipe deleted file mode 100644 index f10645b2..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/materials/processors.recipe +++ /dev/null @@ -1,11 +0,0 @@ -press= - oredictionary:dustRedstone ae2:material.logic_processor_print ae2:material.silicon_print - -> ae2:material.logic_processor - -press= - oredictionary:dustRedstone ae2:material.calculation_processor_print ae2:material.silicon_print - -> ae2:material.calculation_processor - -press= - oredictionary:dustRedstone ae2:material.engineering_processor_print ae2:material.silicon_print - -> ae2:material.engineering_processor diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/chests.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/chests.recipe deleted file mode 100644 index d534d41e..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/chests.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - ae2:sky_stone_block ae2:sky_stone_block ae2:sky_stone_block, - ae2:sky_stone_block _ ae2:sky_stone_block, - ae2:sky_stone_block ae2:sky_stone_block ae2:sky_stone_block - -> ae2:sky_stone_chest - -shaped= - ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block, - ae2:smooth_sky_stone_block _ ae2:smooth_sky_stone_block, - ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block ae2:smooth_sky_stone_block - -> ae2:smooth_sky_stone_chest diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/deconstruction.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/deconstruction.recipe deleted file mode 100644 index 2520e275..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/deconstruction.recipe +++ /dev/null @@ -1,15 +0,0 @@ -shapeless= - ae2:quartz_block - -> 4 ae2:material.CertusQuartzCrystal - -shapeless= - ae2:quartz_pillar - -> 4 ae2:material.CertusQuartzCrystal - -shapeless= - ae2:chiseled_quartz_block - -> 4 ae2:material.CertusQuartzCrystal - -shapeless= - ae2:fluix_block - -> 4 ae2:material.FluixCrystal diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/fluixpearl.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/fluixpearl.recipe deleted file mode 100644 index c0de2205..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/fluixpearl.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - oredictionary:dustFluix fluixCrystal oredictionary:dustFluix, - fluixCrystal mc:ender_pearl fluixCrystal, - oredictionary:dustFluix fluixCrystal oredictionary:dustFluix - -> ae2:material.FluixPearl diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/grindstone.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/grindstone.recipe deleted file mode 100644 index bbd395db..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/grindstone.recipe +++ /dev/null @@ -1,17 +0,0 @@ -shaped= - _ oredictionary:stickWood _, - oredictionary:stickWood _ oredictionary:stickWood, - _ oredictionary:stickWood _ - -> ae2:material.WoodenGear - -shaped= - oredictionary:stickWood oredictionary:stickWood oredictionary:stickWood, - _ _ oredictionary:stickWood, - _ _ oredictionary:stickWood - -> ae2:crank - -shaped= - oredictionary:stone oredictionary:gearWood oredictionary:stone, - crystalQuartz oredictionary:stone crystalQuartz, - oredictionary:cobblestone crystalQuartz oredictionary:cobblestone - -> ae2:grindstone diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/index.recipe deleted file mode 100644 index 59927195..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/index.recipe +++ /dev/null @@ -1,8 +0,0 @@ -import=misc/chests.recipe -import=misc/deconstruction.recipe -import=misc/fluixpearl.recipe -import=misc/grindstone.recipe -import=misc/meteors.recipe -import=misc/tinytnt.recipe -import=misc/seeds.recipe -import=misc/vanilla.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/meteors.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/meteors.recipe deleted file mode 100644 index 46ce7ee2..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/meteors.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - _ oredictionary:ingotIron _, - oredictionary:ingotIron ae2:material.CertusQuartzCrystalCharged oredictionary:ingotIron, - _ oredictionary:ingotIron _ - -> ae2:sky_compass diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/seeds.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/seeds.recipe deleted file mode 100644 index 1e584493..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/seeds.recipe +++ /dev/null @@ -1,3 +0,0 @@ -shapeless= oredictionary:sand oredictionary:dustNetherQuartz -> 2 ae2:crystal_seed.nether -shapeless= oredictionary:sand oredictionary:dustCertusQuartz -> 2 ae2:crystal_seed.certus -shapeless= oredictionary:sand oredictionary:dustFluix -> 2 ae2:crystal_seed.fluix diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/tinytnt.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/tinytnt.recipe deleted file mode 100644 index 99910a68..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/tinytnt.recipe +++ /dev/null @@ -1,4 +0,0 @@ -shaped= - dustQuartz mc:gunpowder, - mc:gunpowder dustQuartz - -> ae2:tiny_tnt diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/vanilla.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/vanilla.recipe deleted file mode 100644 index 83469417..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/misc/vanilla.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - glass glass glass, - netherCrystal netherCrystal netherCrystal, - oredictionary:slabWood oredictionary:slabWood oredictionary:slabWood - -> mc:daylight_detector - -shaped= - _ mc:redstone_torch _, - mc:redstone_torch netherCrystal mc:redstone_torch, - oredictionary:stone oredictionary:stone oredictionary:stone - -> mc:comparator diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/cellworkbench.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/cellworkbench.recipe deleted file mode 100644 index 68be753e..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/cellworkbench.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - wool ae2:material.CalcProcessor wool, - oredictionary:ingotIron oredictionary:chestWood oredictionary:ingotIron, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:cell_workbench diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/controller.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/controller.recipe deleted file mode 100644 index 7d6fb5c4..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/controller.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - ae2:smooth_sky_stone_block ae2:material.PurifiedFluixCrystal ae2:smooth_sky_stone_block, - ae2:material.PurifiedFluixCrystal ae2:material.EngProcessor ae2:material.PurifiedFluixCrystal, - ae2:smooth_sky_stone_block ae2:material.PurifiedFluixCrystal ae2:smooth_sky_stone_block - -> ae2:controller diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/crystal_processing.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/crystal_processing.recipe deleted file mode 100644 index 9b978732..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/crystal_processing.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - oredictionary:ingotIron cable oredictionary:ingotIron, - ae2:quartz_glass ae2:fluix_block ae2:quartz_glass, - oredictionary:ingotIron cable oredictionary:ingotIron - -> ae2:quartz_growth_accelerator - -shaped= - oredictionary:ingotIron fluixCrystal oredictionary:ingotIron, - oredictionary:ingotIron _ _, - oredictionary:ingotIron fluixCrystal oredictionary:ingotIron - -> ae2:charger diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/energy.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/energy.recipe deleted file mode 100644 index edf7d662..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/energy.recipe +++ /dev/null @@ -1,23 +0,0 @@ -shaped= - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron, - oredictionary:ingotIron mc:furnace oredictionary:ingotIron, - oredictionary:ingotIron ae2:energy_acceptor oredictionary:ingotIron - -> ae2:vibration_chamber - -shaped= - oredictionary:ingotIron ae2:quartz_glass oredictionary:ingotIron, - ae2:quartz_glass fluixCrystal ae2:quartz_glass, - oredictionary:ingotIron ae2:quartz_glass oredictionary:ingotIron - -> ae2:energy_acceptor - -shaped= - certusCrystal oredictionary:dustFluix certusCrystal, - oredictionary:dustFluix ae2:quartz_glass oredictionary:dustFluix, - certusCrystal oredictionary:dustFluix certusCrystal - -> ae2:energy_cell - -shaped= - ae2:energy_cell ae2:energy_cell ae2:energy_cell, - ae2:energy_cell ae2:material.CalcProcessor ae2:energy_cell, - ae2:energy_cell ae2:energy_cell ae2:energy_cell - -> ae2:dense_energy_cell diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/index.recipe deleted file mode 100644 index 290368db..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/index.recipe +++ /dev/null @@ -1,11 +0,0 @@ -import=network/blocks/cellworkbench.recipe -import=network/blocks/controller.recipe -import=network/blocks/crystal_processing.recipe -import=network/blocks/energy.recipe -import=network/blocks/inscribers.recipe -import=network/blocks/interfaces.recipe -import=network/blocks/io.recipe -import=network/blocks/quantum.recipe -import=network/blocks/security_station.recipe -import=network/blocks/spatial_io.recipe -import=network/blocks/storage.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/inscribers.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/inscribers.recipe deleted file mode 100644 index d84b56ee..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/inscribers.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron, - fluixCrystal _ oredictionary:ingotIron, - oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron - -> ae2:inscriber diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/interfaces.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/interfaces.recipe deleted file mode 100644 index e4187f4a..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/interfaces.recipe +++ /dev/null @@ -1,13 +0,0 @@ -shapeless= - ae2:part.Interface - -> ae2:interface - -shapeless= - ae2:interface - -> ae2:part.Interface - -shaped= - oredictionary:ingotIron glass oredictionary:ingotIron, - ae2:material.AnnihilationCore _ ae2:material.FormationCore, - oredictionary:ingotIron glass oredictionary:ingotIron - -> ae2:interface diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/io.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/io.recipe deleted file mode 100644 index cd787c42..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/io.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - oredictionary:ingotIron glass oredictionary:ingotIron, - glass oredictionary:dustFluix glass, - oredictionary:ingotIron glass oredictionary:ingotIron - -> ae2:condenser - -shaped= - glass glass glass, - ae2:drive cable ae2:drive, - oredictionary:ingotIron ae2:material.LogicProcessor oredictionary:ingotIron - -> ae2:io_port diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/quantum.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/quantum.recipe deleted file mode 100644 index e26c1547..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/quantum.recipe +++ /dev/null @@ -1,13 +0,0 @@ -# Quantum Link Chamber -shaped= - ae2:quartz_glass ae2:material.FluixPearl ae2:quartz_glass, - ae2:material.FluixPearl _ ae2:material.FluixPearl, - ae2:quartz_glass ae2:material.FluixPearl ae2:quartz_glass, - -> ae2:quantum_link - -# Quantum Ring -shaped= - oredictionary:ingotIron ae2:material.LogicProcessor oredictionary:ingotIron, - ae2:material.EngProcessor ae2:energy_cell densecable, - oredictionary:ingotIron ae2:material.LogicProcessor oredictionary:ingotIron, - -> ae2:quantum_ring diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/security_station.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/security_station.recipe deleted file mode 100644 index 6623dfa9..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/security_station.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - oredictionary:ingotIron ae2:chest oredictionary:ingotIron, - cable ae2:material.Cell16kPart cable, - oredictionary:ingotIron ae2:material.EngProcessor oredictionary:ingotIron - -> ae2:security_station diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/spatial_io.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/spatial_io.recipe deleted file mode 100644 index 2816302b..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/spatial_io.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - glass glass glass, - cable ae2:io_port cable, - oredictionary:ingotIron ae2:material.EngProcessor oredictionary:ingotIron - -> ae2:spatial_io_port - -shaped= - ae2:quartz_glass cable ae2:quartz_glass, - oredictionary:dustFluix fluixCrystal oredictionary:dustFluix, - ae2:quartz_glass cable ae2:quartz_glass - -> ae2:spatial_pylon diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/storage.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/storage.recipe deleted file mode 100644 index cc6faa17..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/blocks/storage.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - glass ae2:part.Terminal glass, - cable _ cable, - oredictionary:ingotIron fluixCrystal oredictionary:ingotIron, - -> ae2:chest - -shaped= - oredictionary:ingotIron ae2:material.EngProcessor oredictionary:ingotIron, - cable _ cable, - oredictionary:ingotIron ae2:material.EngProcessor oredictionary:ingotIron - -> ae2:drive diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/covered.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/covered.recipe deleted file mode 100644 index 5b8c1696..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/covered.recipe +++ /dev/null @@ -1,104 +0,0 @@ -shapeless= - ae2:cable_glass - wool - -> ae2:cable_covered.fluix - -shapeless= - ae2:cable_covered mc:water_bucket - -> ae2:cable_covered.fluix - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeWhite ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.white - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeBlack ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.black - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeRed ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.red - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeGreen ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.green - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeBrown ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.brown - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeBlue ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.blue - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyePurple ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.purple - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeCyan ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.cyan - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeLightGray ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.light_gray - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeGray ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.gray - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyePink ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.pink - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeLime ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.lime - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeYellow ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.yellow - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeLightBlue ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.light_blue - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeMagenta ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.magenta - -shaped= - ae2:cable_covered ae2:cable_covered ae2:cable_covered, - ae2:cable_covered oredictionary:dyeOrange ae2:cable_covered, - ae2:cable_covered ae2:cable_covered ae2:cable_covered - -> 8 ae2:cable_covered.orange diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/dense.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/dense.recipe deleted file mode 100644 index 2f603434..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/dense.recipe +++ /dev/null @@ -1,104 +0,0 @@ -shapeless= - ae2:cable_covered ae2:cable_covered ae2:cable_covered ae2:cable_covered - oredictionary:dustRedstone oredictionary:dustGlowstone - -> ae2:cable_dense.fluix - -shapeless= - ae2:cable_dense mc:water_bucket - -> ae2:cable_dense.fluix - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeWhite ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.white - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeBlack ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.black - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeRed ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.red - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeGreen ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.green - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeBrown ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.brown - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeBlue ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.blue - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyePurple ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.purple - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeCyan ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.cyan - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeLightGray ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.light_gray - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeGray ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.gray - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyePink ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.pink - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeLime ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.lime - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeYellow ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.yellow - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeLightBlue ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.light_blue - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeMagenta ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.magenta - -shaped= - ae2:cable_dense ae2:cable_dense ae2:cable_dense, - ae2:cable_dense oredictionary:dyeOrange ae2:cable_dense, - ae2:cable_dense ae2:cable_dense ae2:cable_dense - -> 8 ae2:cable_dense.orange diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/glass.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/glass.recipe deleted file mode 100644 index e17ba43e..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/glass.recipe +++ /dev/null @@ -1,103 +0,0 @@ -shapeless= - ae2:part.QuartzFiber fluixCrystal fluixCrystal - -> 4 ae2:cable_glass.fluix - -shapeless= - ae2:cable_glass mc:water_bucket - -> ae2:cable_glass.fluix - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeWhite ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.white - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeBlack ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.black - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeRed ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.red - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeGreen ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.green - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeBrown ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.brown - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeBlue ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.blue - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyePurple ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.purple - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeCyan ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.cyan - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeLightGray ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.light_gray - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeGray ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.gray - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyePink ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.pink - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeLime ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.lime - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeYellow ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.yellow - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeLightBlue ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.light_blue - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeMagenta ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.magenta - -shaped= - ae2:cable_glass ae2:cable_glass ae2:cable_glass, - ae2:cable_glass oredictionary:dyeOrange ae2:cable_glass, - ae2:cable_glass ae2:cable_glass ae2:cable_glass - -> 8 ae2:cable_glass.orange diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/index.recipe deleted file mode 100644 index 00752ce9..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/index.recipe +++ /dev/null @@ -1,4 +0,0 @@ -import=network/cables/covered.recipe -import=network/cables/dense.recipe -import=network/cables/glass.recipe -import=network/cables/smart.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/smart.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/smart.recipe deleted file mode 100644 index ca43794e..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cables/smart.recipe +++ /dev/null @@ -1,104 +0,0 @@ -shapeless= - ae2:cable_covered - oredictionary:dustRedstone oredictionary:dustGlowstone - -> ae2:cable_smart.fluix - -shapeless= - ae2:cable_smart mc:water_bucket - -> ae2:cable_smart.fluix - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeWhite ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.white - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeBlack ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.black - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeRed ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.red - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeGreen ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.green - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeBrown ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.brown - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeBlue ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.blue - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyePurple ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.purple - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeCyan ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.cyan - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeLightGray ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.light_gray - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeGray ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.gray - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyePink ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.pink - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeLime ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.lime - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeYellow ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.yellow - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeLightBlue ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.light_blue - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeMagenta ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.magenta - -shaped= - ae2:cable_smart ae2:cable_smart ae2:cable_smart, - ae2:cable_smart oredictionary:dyeOrange ae2:cable_smart, - ae2:cable_smart ae2:cable_smart ae2:cable_smart - -> 8 ae2:cable_smart.orange diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/empty.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/empty.recipe deleted file mode 100644 index d1829fad..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/empty.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone _ oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:material.EmptyStorageCell diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/index.recipe deleted file mode 100644 index f92abe88..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/index.recipe +++ /dev/null @@ -1,6 +0,0 @@ -import=network/cells/empty.recipe -import=network/cells/spatial_components.recipe -import=network/cells/spatial.recipe -import=network/cells/storage_components.recipe -import=network/cells/storage.recipe -import=network/cells/view.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial.recipe deleted file mode 100644 index c9a0e616..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial.recipe +++ /dev/null @@ -1,26 +0,0 @@ -shapeless= - ae2:material.Cell2SpatialPart ae2:material.EmptyStorageCell -> ae2:spatial_storage_cell_2_cubed - -shapeless= - ae2:material.Cell16SpatialPart ae2:material.EmptyStorageCell -> ae2:spatial_storage_cell_16_cubed - -shapeless= - ae2:material.Cell128SpatialPart ae2:material.EmptyStorageCell -> ae2:spatial_storage_cell_128_cubed - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell2SpatialPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:spatial_storage_cell_2_cubed - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell16SpatialPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:spatial_storage_cell_16_cubed - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell128SpatialPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:spatial_storage_cell_128_cubed diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial_components.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial_components.recipe deleted file mode 100644 index ae78b07a..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/spatial_components.recipe +++ /dev/null @@ -1,17 +0,0 @@ -shaped= - oredictionary:dustGlowstone ae2:material.FluixPearl oredictionary:dustGlowstone, - ae2:material.FluixPearl ae2:material.EngProcessor ae2:material.FluixPearl, - oredictionary:dustGlowstone ae2:material.FluixPearl oredictionary:dustGlowstone - -> ae2:material.Cell2SpatialPart - -shaped= - oredictionary:dustGlowstone ae2:material.Cell2SpatialPart oredictionary:dustGlowstone, - ae2:material.Cell2SpatialPart ae2:material.EngProcessor ae2:material.Cell2SpatialPart, - oredictionary:dustGlowstone ae2:material.Cell2SpatialPart oredictionary:dustGlowstone - -> ae2:material.Cell16SpatialPart - -shaped= - oredictionary:dustGlowstone ae2:material.Cell16SpatialPart oredictionary:dustGlowstone, - ae2:material.Cell16SpatialPart ae2:material.EngProcessor ae2:material.Cell16SpatialPart, - oredictionary:dustGlowstone ae2:material.Cell16SpatialPart oredictionary:dustGlowstone - -> ae2:material.Cell128SpatialPart diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage.recipe deleted file mode 100644 index 95b0fcdb..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage.recipe +++ /dev/null @@ -1,35 +0,0 @@ -shapeless= - ae2:material.Cell1kPart ae2:material.EmptyStorageCell -> ae2:storage_cell_1k - -shapeless= - ae2:material.Cell4kPart ae2:material.EmptyStorageCell -> ae2:storage_cell_4k - -shapeless= - ae2:material.Cell16kPart ae2:material.EmptyStorageCell -> ae2:storage_cell_16k - -shapeless= - ae2:material.Cell64kPart ae2:material.EmptyStorageCell -> ae2:storage_cell_64k - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell1kPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:storage_cell_1k - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell4kPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:storage_cell_4k - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell16kPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:storage_cell_16k - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone ae2:material.Cell64kPart oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:storage_cell_64k diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage_components.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage_components.recipe deleted file mode 100644 index e6669941..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/storage_components.recipe +++ /dev/null @@ -1,23 +0,0 @@ -shaped= - oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone, - certusCrystal ae2:material.LogicProcessor certusCrystal, - oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone - -> ae2:material.Cell1kPart - -shaped= - oredictionary:dustRedstone ae2:material.CalcProcessor oredictionary:dustRedstone, - ae2:material.Cell1kPart ae2:quartz_glass ae2:material.Cell1kPart, - oredictionary:dustRedstone ae2:material.Cell1kPart oredictionary:dustRedstone - -> ae2:material.Cell4kPart - -shaped= - oredictionary:dustGlowstone ae2:material.EngProcessor oredictionary:dustGlowstone, - ae2:material.Cell4kPart ae2:quartz_glass ae2:material.Cell4kPart, - oredictionary:dustGlowstone ae2:material.Cell4kPart oredictionary:dustGlowstone - -> ae2:material.Cell16kPart - -shaped= - oredictionary:dustGlowstone ae2:material.EngProcessor oredictionary:dustGlowstone, - ae2:material.Cell16kPart ae2:quartz_glass ae2:material.Cell16kPart, - oredictionary:dustGlowstone ae2:material.Cell16kPart oredictionary:dustGlowstone - -> ae2:material.Cell64kPart diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/view.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/view.recipe deleted file mode 100644 index a01193d2..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/cells/view.recipe +++ /dev/null @@ -1,8 +0,0 @@ -shapeless= - certusCrystal ae2:material.EmptyStorageCell -> ae2:view_cell - -shaped= - ae2:quartz_glass oredictionary:dustRedstone ae2:quartz_glass, - oredictionary:dustRedstone certusCrystal oredictionary:dustRedstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:view_cell diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/assembler.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/assembler.recipe deleted file mode 100644 index 3e476c2b..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/assembler.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - oredictionary:ingotIron ae2:quartz_glass oredictionary:ingotIron, - ae2:material.AnnihilationCore oredictionary:craftingTableWood ae2:material.FormationCore, - oredictionary:ingotIron ae2:quartz_glass oredictionary:ingotIron - -> ae2:molecular_assembler diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/cpu.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/cpu.recipe deleted file mode 100644 index 97020580..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/cpu.recipe +++ /dev/null @@ -1,37 +0,0 @@ -shaped= - oredictionary:ingotIron ae2:material.CalcProcessor oredictionary:ingotIron, - cable ae2:material.LogicProcessor cable, - oredictionary:ingotIron ae2:material.CalcProcessor oredictionary:ingotIron - -> ae2:crafting_unit - -# co processor -shapeless= - ae2:crafting_unit - ae2:material.EngProcessor - -> ae2:crafting_accelerator - -shapeless= - ae2:crafting_unit - ae2:part.StorageMonitor - -> ae2:crafting_monitor - -# various storage sizes -shapeless= - ae2:crafting_unit - ae2:material.Cell1kPart - -> ae2:crafting_storage_1k - -shapeless= - ae2:crafting_unit - ae2:material.Cell4kPart - -> ae2:crafting_storage_4k - -shapeless= - ae2:crafting_unit - ae2:material.Cell16kPart - -> ae2:crafting_storage_16k - -shapeless= - ae2:crafting_unit - ae2:material.Cell64kPart - -> ae2:crafting_storage_64k diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/index.recipe deleted file mode 100644 index 2d4f10d0..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/index.recipe +++ /dev/null @@ -1,3 +0,0 @@ -import=network/crafting/assembler.recipe -import=network/crafting/cpu.recipe -import=network/crafting/patterns.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/patterns.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/patterns.recipe deleted file mode 100644 index 95e9f107..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/crafting/patterns.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - ae2:quartz_glass oredictionary:dustGlowstone ae2:quartz_glass, - oredictionary:dustGlowstone certusCrystal oredictionary:dustGlowstone, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron - -> ae2:material.BlankPattern diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/index.recipe deleted file mode 100644 index 22cdf131..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/index.recipe +++ /dev/null @@ -1,6 +0,0 @@ -import=network/blocks/index.recipe -import=network/cables/index.recipe -import=network/cells/index.recipe -import=network/crafting/index.recipe -import=network/parts/index.recipe -import=network/wireless.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/cable_anchor.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/cable_anchor.recipe deleted file mode 100644 index f5b5aed9..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/cable_anchor.recipe +++ /dev/null @@ -1,3 +0,0 @@ -shapeless= - metalIngots knife - -> 3 ae2:part.CableAnchor diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/emitters.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/emitters.recipe deleted file mode 100644 index 0373d198..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/emitters.recipe +++ /dev/null @@ -1,3 +0,0 @@ -shapeless= - ae2:material.CalcProcessor mc:redstone_torch - -> ae2:part.LevelEmitter diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/index.recipe deleted file mode 100644 index 5e744511..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/index.recipe +++ /dev/null @@ -1,10 +0,0 @@ -import=network/parts/cable_anchor.recipe -import=network/parts/emitters.recipe -import=network/parts/io_buses.recipe -import=network/parts/monitors.recipe -import=network/parts/panels.recipe -import=network/parts/planes.recipe -import=network/parts/quartz_fiber.recipe -import=network/parts/terminals.recipe -import=network/parts/toggle_buses.recipe -import=network/parts/tunnels.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/io_buses.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/io_buses.recipe deleted file mode 100644 index 847f1ada..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/io_buses.recipe +++ /dev/null @@ -1,13 +0,0 @@ -shaped= - oredictionary:ingotIron ae2:material.FormationCore oredictionary:ingotIron, - _ mc:piston _ - -> ae2:part.ExportBus - -shaped= - _ ae2:material.AnnihilationCore _, - oredictionary:ingotIron mc:sticky_piston oredictionary:ingotIron - -> ae2:part.ImportBus - -shapeless= - interface mc:sticky_piston mc:piston - -> ae2:part.StorageBus diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/monitors.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/monitors.recipe deleted file mode 100644 index edb3b299..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/monitors.recipe +++ /dev/null @@ -1,7 +0,0 @@ -shapeless= - ae2:part.LevelEmitter monitor - -> ae2:part.StorageMonitor - -shapeless= - ae2:material.AnnihilationCore ae2:part.StorageMonitor ae2:material.FormationCore - -> ae2:part.ConversionMonitor diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/panels.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/panels.recipe deleted file mode 100644 index b956eff3..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/panels.recipe +++ /dev/null @@ -1,17 +0,0 @@ -shaped= - _ oredictionary:dustGlowstone ae2:quartz_glass, - oredictionary:ingotIron oredictionary:dustRedstone ae2:quartz_glass, - _ oredictionary:dustGlowstone ae2:quartz_glass - -> 3 ae2:part.SemiDarkMonitor - -shapeless= - ae2:part.DarkMonitor - -> ae2:part.SemiDarkMonitor - -shapeless= - ae2:part.SemiDarkMonitor - -> ae2:part.Monitor - -shapeless= - ae2:part.Monitor - -> ae2:part.DarkMonitor diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/planes.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/planes.recipe deleted file mode 100644 index 87e23d4a..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/planes.recipe +++ /dev/null @@ -1,25 +0,0 @@ -shaped= - fluixCrystal fluixCrystal fluixCrystal, - oredictionary:ingotIron ae2:material.FormationCore oredictionary:ingotIron - -> ae2:part.FormationPlane - -shaped= - fluixCrystal fluixCrystal fluixCrystal, - oredictionary:ingotIron ae2:material.AnnihilationCore oredictionary:ingotIron - -> ae2:part.AnnihilationPlane - -shaped= - oredictionary:ingotIron fluixCrystal, - ae2:material.AnnihilationCore fluixCrystal, - oredictionary:ingotIron fluixCrystal - -> ae2:part.AnnihilationPlane - -shaped= - oredictionary:ingotIron fluixCrystal, - ae2:material.FormationCore fluixCrystal, - oredictionary:ingotIron fluixCrystal - -> ae2:part.FormationPlane - -shapeless= - ae2:part.AnnihilationPlane ae2:material.FluixPearl - -> ae2:part.IdentityAnnihilationPlane diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/quartz_fiber.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/quartz_fiber.recipe deleted file mode 100644 index 09c741a9..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/quartz_fiber.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - glass glass glass, - dustQuartz dustQuartz dustQuartz, - glass glass glass - -> 3 ae2:part.QuartzFiber diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/terminals.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/terminals.recipe deleted file mode 100644 index 94a0cd19..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/terminals.recipe +++ /dev/null @@ -1,15 +0,0 @@ -shapeless= - monitor ae2:material.FormationCore ae2:material.AnnihilationCore ae2:material.LogicProcessor - -> ae2:part.Terminal - -shapeless= - ae2:part.Terminal oredictionary:craftingTableWood ae2:material.CalcProcessor - -> ae2:part.CraftingTerminal - -shapeless= - monitor interface ae2:material.EngProcessor - -> ae2:part.InterfaceTerminal - -shapeless= - ae2:part.CraftingTerminal ae2:material.EngProcessor - -> ae2:part.PatternTerminal diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/toggle_buses.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/toggle_buses.recipe deleted file mode 100644 index 0b7fd20f..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/toggle_buses.recipe +++ /dev/null @@ -1,13 +0,0 @@ -shaped= - _ oredictionary:dustRedstone _, - cable mc:lever cable, - _ oredictionary:dustRedstone _ - -> ae2:part.ToggleBus - -shapeless= - ae2:part.ToggleBus - -> ae2:part.InvertedToggleBus - -shapeless= - ae2:part.InvertedToggleBus - -> ae2:part.ToggleBus diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/tunnels.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/tunnels.recipe deleted file mode 100644 index 0eb8c7f1..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/parts/tunnels.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - _ oredictionary:ingotIron _, - oredictionary:ingotIron ae2:material.EngProcessor oredictionary:ingotIron, - fluixCrystal fluixCrystal fluixCrystal - -> ae2:part.P2PTunnelME diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/wireless.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/wireless.recipe deleted file mode 100644 index 704564b8..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/network/wireless.recipe +++ /dev/null @@ -1,22 +0,0 @@ -shaped= - _ ae2:material.FluixPearl _, - oredictionary:ingotIron ae2:part.QuartzFiber oredictionary:ingotIron, - _ oredictionary:ingotIron _ - -> ae2:material.Wireless - -shaped= - ae2:material.Wireless, - ae2:material.CalcProcessor, - cable - -> ae2:wireless_access_point - -shaped= - ae2:material.Wireless, - ae2:part.Terminal, - ae2:dense_energy_cell - -> ae2:wireless_terminal - -shaped= - oredictionary:dustFluix certusCrystal dustEnder, - oredictionary:ingotIron oredictionary:ingotIron oredictionary:ingotIron, - -> 2 ae2:material.WirelessBooster diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/oredict.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/oredict.recipe deleted file mode 100644 index 480af8fe..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/oredict.recipe +++ /dev/null @@ -1,37 +0,0 @@ -########################################################## -# DEPRECATED # -# Until vanilla/Forge JSON is capable of supporting most # -# of our use cases use CraftTweaker for custom recipes # -########################################################## - -# Forge Ore Dictionary -# logWood, slabWood, stairWood, treeSapling, treeLeaves, -# oreGold, oreIron, oreLapis, oreDiamond, oreRedstone, oreEmerald, oreQuartz, oreCoal, -# stone, cobblestone, record, stickWood, plankWood, -# dyeBlack, dyeRed, dyeGreen, dyeBrown, dyeBlue, dyePurple, dyeCyan, dyeLightGray, dyeGray, dyePink, dyeLime, dyeYellow, dyeLightBlue, dyeMagenta, dyeOrange, dyeWhite - -# Minecraft Ore Dict Entries -# Renamed for less clashing -ore=mc:quartz -> crystalNetherQuartz -ore=mc:wool:* -> blockWool -ore=mc:stained_hardened_clay:* -> blockStainedHardenedClay -ore=mc:crafting_table -> craftingTableWood -ore=mc:chest -> chestWood - -# AE2 Ore Dictionary -# Materials for processing in other machines -ore=ae2:material.certus_quartz_crystal -> crystalCertusQuartz -ore=ae2:material.fluix_crystal -> crystalFluix -ore=ae2:material.purified_fluix_crystal -> crystalPureFluix -ore=ae2:material.nether_quartz_dust -> dustNetherQuartz -ore=ae2:material.certus_quartz_dust -> dustCertusQuartz -ore=ae2:material.fluix_dust -> dustFluix - -# Ores of AE2 -ore=ae2:quartz_ore -> oreCertusQuartz -ore=ae2:charged_quartz_ore -> oreChargedCertusQuartz - -# Parts to be used -ore= ae2:part.semi_dark_monitor -> itemIlluminatedPanel -ore= ae2:part.monitor -> itemIlluminatedPanel -ore= ae2:part.dark_monitor -> itemIlluminatedPanel diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/factorization.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/factorization.recipe deleted file mode 100644 index 1a8add58..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/factorization.recipe +++ /dev/null @@ -1,9 +0,0 @@ -grindfz= ae2:material.fluix_crystal -> ae2:material.fluix_dust -grindfz= ae2:sky_stone_block:0 -> ae2:material.sky_dust -grindfz= mc:ender_pearl -> ae2:material.ender_dust -# grindfz= oredictionary:cropWheat -> ae2:material.flour -grindfz= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -grindfz= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -# grindfz= mc:quartz -> ae2:material.nether_quartz_dust -grindfz= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -grindfz= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/grind.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/grind.recipe deleted file mode 100644 index 729291b6..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/grind.recipe +++ /dev/null @@ -1,4 +0,0 @@ -grind= ae2:material.fluix_crystal -> ae2:material.fluix_dust -grind= ae2:sky_stone_block:0 -> ae2:material.sky_dust -grind= mc:gravel -> mc:flint -grind= mc:bone -> 4 mc:dye:15 diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/hydraulicraft.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/hydraulicraft.recipe deleted file mode 100644 index 2ecefa86..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/hydraulicraft.recipe +++ /dev/null @@ -1,9 +0,0 @@ -hccrusher= ae2:material.fluix_crystal -> ae2:material.fluix_dust -hccrusher= ae2:sky_stone_block:0 -> ae2:material.sky_dust -hccrusher= mc:ender_pearl -> ae2:material.ender_dust -hccrusher= oredictionary:cropWheat -> ae2:material.flour -hccrusher= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -hccrusher= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -hccrusher= mc:quartz -> ae2:material.nether_quartz_dust -hccrusher= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -hccrusher= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/ic2.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/ic2.recipe deleted file mode 100644 index 9341e192..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/ic2.recipe +++ /dev/null @@ -1,9 +0,0 @@ -macerator= ae2:material.fluix_crystal -> ae2:material.fluix_dust -macerator= ae2:sky_stone_block:0 -> ae2:material.sky_dust -macerator= mc:ender_pearl -> ae2:material.ender_dust -# macerator= oredictionary:cropWheat -> ae2:material.flour -macerator= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -macerator= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -macerator= mc:quartz -> ae2:material.nether_quartz_dust -macerator= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -macerator= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/index.recipe deleted file mode 100644 index fd14d0c7..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/index.recipe +++ /dev/null @@ -1,8 +0,0 @@ -import=processing/factorization.recipe -import=processing/grind.recipe -import=processing/hydraulicraft.recipe -import=processing/ic2.recipe -import=processing/mekanism.recipe -import=processing/rotarycraft.recipe -import=processing/te.recipe -import=processing/vanilla.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/mekanism.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/mekanism.recipe deleted file mode 100644 index ee501a39..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/mekanism.recipe +++ /dev/null @@ -1,9 +0,0 @@ -mekcrusher= ae2:material.fluix_crystal -> ae2:material.fluix_dust -#bug mekcrusher= ae2:sky_stone_block:0 -> ae2:material.sky_dust -#bug mekcrusher= mc:ender_pearl -> ae2:material.ender_dust -# mekcrusher= oredictionary:cropWheat -> ae2:material.flour -#bug mekcrusher= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -mekcrusher= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -mekcrusher= mc:quartz -> ae2:material.nether_quartz_dust -mekechamber= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -mekechamber= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/rotarycraft.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/rotarycraft.recipe deleted file mode 100644 index a23d06b3..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/rotarycraft.recipe +++ /dev/null @@ -1,9 +0,0 @@ -crusher= ae2:material.fluix_crystal -> ae2:material.fluix_dust -crusher= ae2:sky_stone_block:0 -> ae2:material.sky_dust -crusher= mc:ender_pearl -> ae2:material.ender_dust -crusher= oredictionary:cropWheat -> ae2:material.flour -crusher= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -crusher= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -crusher= mc:quartz -> ae2:material.certus_quartz_dust -crusher= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -crusher= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/te.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/te.recipe deleted file mode 100644 index a169b59d..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/te.recipe +++ /dev/null @@ -1,9 +0,0 @@ -pulverizer= ae2:material.fluix_crystal -> ae2:material.fluix_dust -pulverizer= ae2:sky_stone_block:0 -> ae2:material.sky_dust -pulverizer= mc:ender_pearl -> ae2:material.ender_dust -pulverizer= oredictionary:cropWheat -> ae2:material.flour -pulverizer= ae2:material.certus_quartz_crystal_charged -> ae2:material.certus_quartz_dust -pulverizer= ae2:material.certus_quartz_crystal -> ae2:material.certus_quartz_dust -pulverizer= mc:quartz -> ae2:material.nether_quartz_dust -pulverizer= ae2:quartz_ore -> 2 ae2:material.certus_quartz_dust -pulverizer= ae2:charged_quartz_ore -> 2 ae2:material.certus_quartz_dust diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/vanilla.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/vanilla.recipe deleted file mode 100644 index e7c6ce34..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/processing/vanilla.recipe +++ /dev/null @@ -1,8 +0,0 @@ -# Ore Processing -smelt= ae2:material.gold_dust -> mc:gold_ingot -smelt= ae2:material.iron_dust -> mc:iron_ingot -smelt= ae2:material.flour -> mc:bread - -# Silicon -smelt= ae2:material.nether_quartz_dust -> ae2:material.silicon -smelt= ae2:material.certus_quartz_dust -> ae2:material.silicon diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/smelting/smelting.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/smelting/smelting.recipe deleted file mode 100644 index f207c668..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/smelting/smelting.recipe +++ /dev/null @@ -1,2 +0,0 @@ -smelt= - ae2:sky_stone_block -> ae2:smooth_sky_stone_block \ No newline at end of file diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/certus_quartz.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/certus_quartz.recipe deleted file mode 100644 index debabaef..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/certus_quartz.recipe +++ /dev/null @@ -1,41 +0,0 @@ -shaped= - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, - oredictionary:crystalCertusQuartz oredictionary:stickWood, - _ oredictionary:stickWood - -> ae2:certus_quartz_axe - -shaped= - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, - _ oredictionary:stickWood _, - _ oredictionary:stickWood _ - -> ae2:certus_quartz_pickaxe - -shaped= - oredictionary:crystalCertusQuartz, - oredictionary:stickWood, - oredictionary:stickWood - -> ae2:certus_quartz_spade - -shaped= - oredictionary:crystalCertusQuartz, - oredictionary:crystalCertusQuartz, - oredictionary:stickWood - -> ae2:certus_quartz_sword - -shaped= - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz, - _ oredictionary:stickWood, - _ oredictionary:stickWood - -> ae2:certus_quartz_hoe - -shaped= - oredictionary:crystalCertusQuartz _ oredictionary:crystalCertusQuartz, - _ oredictionary:crystalCertusQuartz _, - oredictionary:crystalCertusQuartz _ oredictionary:crystalCertusQuartz - -> ae2:certus_quartz_wrench - -shaped= - _ _ oredictionary:stickWood, - oredictionary:ingotIron oredictionary:stickWood _, - oredictionary:crystalCertusQuartz oredictionary:crystalCertusQuartz _ - -> ae2:certus_quartz_cutting_knife diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/index.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/index.recipe deleted file mode 100644 index 6c804eb0..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/index.recipe +++ /dev/null @@ -1,6 +0,0 @@ -import=tools/certus_quartz.recipe -import=tools/matter_cannon.recipe -import=tools/misctools.recipe -import=tools/nether_quartz.recipe -import=tools/network.recipe -import=tools/paintballs.recipe diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/matter_cannon.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/matter_cannon.recipe deleted file mode 100644 index 72538c63..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/matter_cannon.recipe +++ /dev/null @@ -1,5 +0,0 @@ -shaped= - oredictionary:ingotIron oredictionary:ingotIron ae2:material.FormationCore, - ae2:material.Cell4kPart ae2:energy_cell _, - oredictionary:ingotIron _ _ - -> ae2:matter_cannon diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/misctools.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/misctools.recipe deleted file mode 100644 index cd5cd1cc..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/misctools.recipe +++ /dev/null @@ -1,11 +0,0 @@ -shaped= - ae2:material.CertusQuartzCrystalCharged _ _, - _ oredictionary:ingotIron _, - _ _ oredictionary:ingotIron - -> ae2:charged_staff - -shaped= - fluixCrystal ae2:energy_cell _, - ae2:material.EngProcessor oredictionary:ingotIron _, - _ _ oredictionary:ingotIron - -> ae2:entropy_manipulator diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/nether_quartz.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/nether_quartz.recipe deleted file mode 100644 index 23f52979..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/nether_quartz.recipe +++ /dev/null @@ -1,41 +0,0 @@ -shaped= - oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, - oredictionary:crystalNetherQuartz oredictionary:stickWood, - _ oredictionary:stickWood - -> ae2:nether_quartz_axe - -shaped= - oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, - _ oredictionary:stickWood _, - _ oredictionary:stickWood _ - -> ae2:nether_quartz_pickaxe - -shaped= - oredictionary:crystalNetherQuartz, - oredictionary:stickWood, - oredictionary:stickWood - -> ae2:nether_quartz_spade - -shaped= - oredictionary:crystalNetherQuartz, - oredictionary:crystalNetherQuartz, - oredictionary:stickWood - -> ae2:nether_quartz_sword - -shaped= - oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz, - _ oredictionary:stickWood, - _ oredictionary:stickWood - -> ae2:nether_quartz_hoe - -shaped= - oredictionary:crystalNetherQuartz _ oredictionary:crystalNetherQuartz, - _ oredictionary:crystalNetherQuartz _, - oredictionary:crystalNetherQuartz _ oredictionary:crystalNetherQuartz - -> ae2:nether_quartz_wrench - -shaped= - _ _ oredictionary:stickWood, - oredictionary:ingotIron oredictionary:stickWood _, - oredictionary:crystalNetherQuartz oredictionary:crystalNetherQuartz _ - -> ae2:nether_quartz_cutting_knife diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/network.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/network.recipe deleted file mode 100644 index dbdfa980..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/network.recipe +++ /dev/null @@ -1,23 +0,0 @@ -shaped= - ae2:chest ae2:material.Cell1kPart ae2:energy_cell - -> ae2:portable_cell - -shapeless= - wrench monitor ae2:material.CalcProcessor oredictionary:chestWood - -> ae2:network_tool - -shaped= - ae2:material.EngProcessor oredictionary:ingotIron oredictionary:ingotIron, - oredictionary:ingotGold oredictionary:dustRedstone oredictionary:ingotGold - -> ae2:biometric_card - -shaped= - ae2:material.CalcProcessor oredictionary:ingotIron oredictionary:ingotIron, - oredictionary:ingotGold oredictionary:dustRedstone oredictionary:ingotGold - -> ae2:memory_card - -shaped= - ae2:material.FormationCore oredictionary:ingotIron _, - oredictionary:ingotIron ae2:material.Cell4kPart _, - _ _ ae2:energy_cell - -> ae2:color_applicator diff --git a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/paintballs.recipe b/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/paintballs.recipe deleted file mode 100644 index a67d4466..00000000 --- a/overrides/resources/config/AppliedEnergistics2/aerecipes/generated/tools/paintballs.recipe +++ /dev/null @@ -1,191 +0,0 @@ -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeWhite ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.white - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeBlack ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.black - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeRed ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.red - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeGreen ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.green - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeBrown ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.brown - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeBlue ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.blue - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyePurple ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.purple - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeCyan ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.cyan - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeLightGray ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.light_gray - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeGray ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.gray - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyePink ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.pink - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeLime ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.lime - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeYellow ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.yellow - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeLightBlue ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.light_blue - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeMagenta ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.magenta - -shaped= - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall, - ae2:material.MatterBall oredictionary:dyeOrange ae2:material.MatterBall, - ae2:material.MatterBall ae2:material.MatterBall ae2:material.MatterBall - -> 8 ae2:paint_ball.orange - -shaped= - ae2:paint_ball.white ae2:paint_ball.white ae2:paint_ball.white, - ae2:paint_ball.white oredictionary:dustGlowstone ae2:paint_ball.white, - ae2:paint_ball.white ae2:paint_ball.white ae2:paint_ball.white - -> 8 ae2:lumen_paint_ball.white - -shaped= - ae2:paint_ball.black ae2:paint_ball.black ae2:paint_ball.black, - ae2:paint_ball.black oredictionary:dustGlowstone ae2:paint_ball.black, - ae2:paint_ball.black ae2:paint_ball.black ae2:paint_ball.black - -> 8 ae2:lumen_paint_ball.black - -shaped= - ae2:paint_ball.red ae2:paint_ball.red ae2:paint_ball.red, - ae2:paint_ball.red oredictionary:dustGlowstone ae2:paint_ball.red, - ae2:paint_ball.red ae2:paint_ball.red ae2:paint_ball.red - -> 8 ae2:lumen_paint_ball.red - -shaped= - ae2:paint_ball.green ae2:paint_ball.green ae2:paint_ball.green, - ae2:paint_ball.green oredictionary:dustGlowstone ae2:paint_ball.green, - ae2:paint_ball.green ae2:paint_ball.green ae2:paint_ball.green - -> 8 ae2:lumen_paint_ball.green - -shaped= - ae2:paint_ball.brown ae2:paint_ball.brown ae2:paint_ball.brown, - ae2:paint_ball.brown oredictionary:dustGlowstone ae2:paint_ball.brown, - ae2:paint_ball.brown ae2:paint_ball.brown ae2:paint_ball.brown - -> 8 ae2:lumen_paint_ball.brown - -shaped= - ae2:paint_ball.blue ae2:paint_ball.blue ae2:paint_ball.blue, - ae2:paint_ball.blue oredictionary:dustGlowstone ae2:paint_ball.blue, - ae2:paint_ball.blue ae2:paint_ball.blue ae2:paint_ball.blue - -> 8 ae2:lumen_paint_ball.blue - -shaped= - ae2:paint_ball.purple ae2:paint_ball.purple ae2:paint_ball.purple, - ae2:paint_ball.purple oredictionary:dustGlowstone ae2:paint_ball.purple, - ae2:paint_ball.purple ae2:paint_ball.purple ae2:paint_ball.purple - -> 8 ae2:lumen_paint_ball.purple - -shaped= - ae2:paint_ball.cyan ae2:paint_ball.cyan ae2:paint_ball.cyan, - ae2:paint_ball.cyan oredictionary:dustGlowstone ae2:paint_ball.cyan, - ae2:paint_ball.cyan ae2:paint_ball.cyan ae2:paint_ball.cyan - -> 8 ae2:lumen_paint_ball.cyan - -shaped= - ae2:paint_ball.light_gray ae2:paint_ball.light_gray ae2:paint_ball.light_gray, - ae2:paint_ball.light_gray oredictionary:dustGlowstone ae2:paint_ball.light_gray, - ae2:paint_ball.light_gray ae2:paint_ball.light_gray ae2:paint_ball.light_gray - -> 8 ae2:lumen_paint_ball.light_gray - -shaped= - ae2:paint_ball.gray ae2:paint_ball.gray ae2:paint_ball.gray, - ae2:paint_ball.gray oredictionary:dustGlowstone ae2:paint_ball.gray, - ae2:paint_ball.gray ae2:paint_ball.gray ae2:paint_ball.gray - -> 8 ae2:lumen_paint_ball.gray - -shaped= - ae2:paint_ball.pink ae2:paint_ball.pink ae2:paint_ball.pink, - ae2:paint_ball.pink oredictionary:dustGlowstone ae2:paint_ball.pink, - ae2:paint_ball.pink ae2:paint_ball.pink ae2:paint_ball.pink - -> 8 ae2:lumen_paint_ball.pink - -shaped= - ae2:paint_ball.lime ae2:paint_ball.lime ae2:paint_ball.lime, - ae2:paint_ball.lime oredictionary:dustGlowstone ae2:paint_ball.lime, - ae2:paint_ball.lime ae2:paint_ball.lime ae2:paint_ball.lime - -> 8 ae2:lumen_paint_ball.lime - -shaped= - ae2:paint_ball.yellow ae2:paint_ball.yellow ae2:paint_ball.yellow, - ae2:paint_ball.yellow oredictionary:dustGlowstone ae2:paint_ball.yellow, - ae2:paint_ball.yellow ae2:paint_ball.yellow ae2:paint_ball.yellow - -> 8 ae2:lumen_paint_ball.yellow - -shaped= - ae2:paint_ball.light_blue ae2:paint_ball.light_blue ae2:paint_ball.light_blue, - ae2:paint_ball.light_blue oredictionary:dustGlowstone ae2:paint_ball.light_blue, - ae2:paint_ball.light_blue ae2:paint_ball.light_blue ae2:paint_ball.light_blue - -> 8 ae2:lumen_paint_ball.light_blue - -shaped= - ae2:paint_ball.magenta ae2:paint_ball.magenta ae2:paint_ball.magenta, - ae2:paint_ball.magenta oredictionary:dustGlowstone ae2:paint_ball.magenta, - ae2:paint_ball.magenta ae2:paint_ball.magenta ae2:paint_ball.magenta - -> 8 ae2:lumen_paint_ball.magenta - -shaped= - ae2:paint_ball.orange ae2:paint_ball.orange ae2:paint_ball.orange, - ae2:paint_ball.orange oredictionary:dustGlowstone ae2:paint_ball.orange, - ae2:paint_ball.orange ae2:paint_ball.orange ae2:paint_ball.orange - -> 8 ae2:lumen_paint_ball.orange diff --git a/overrides/resources/config/AppliedEnergistics2/extracells.cfg b/overrides/resources/config/AppliedEnergistics2/extracells.cfg deleted file mode 100644 index aedc20eb..00000000 --- a/overrides/resources/config/AppliedEnergistics2/extracells.cfg +++ /dev/null @@ -1,50 +0,0 @@ -# Configuration file - -integration { - # Enable BuildCraftFuel Integration. - B:"enableBuildCraftAPI|fuels"=true - - # Enable BuildCraft Wrench Integration. - B:"enableBuildCraftAPI|tools"=true - - # Enable MekanismGas Integration. - B:"enableMekanismAPI|gas"=true - - # Enable COFH Hammer Integration. - B:"enablecofhapi|item"=true - - # Enable IngameWikiMod Integration. - B:enableigwmod=true - - # Enable Just Enough Items Integration. - B:enablejei=true - - # Enable mekanism Integration. - B:enablemekanism=true - - # Enable opencomputers Integration. - B:enableopencomputers=true - - # Enable Thaumatic Energistics Integration. - B:enablethaumicenergistics=true - - # Enable waila Integration. - B:enablewaila=true - - # Enable AE2 Wireless Crafting Terminal Integration. - B:enablewct=true -} - - -"storage cells" { - # Should the mount of bytes needed for a new type depend on the cellsize? - B:dynamicTypes=true -} - - -tooltips { - # Shall the guis shorten large mB values? - B:shortenedBuckets=true -} - - diff --git a/overrides/resources/config/CustomMainMenu/mainmenu.json b/overrides/resources/config/CustomMainMenu/mainmenu.json deleted file mode 100644 index 6c3da91d..00000000 --- a/overrides/resources/config/CustomMainMenu/mainmenu.json +++ /dev/null @@ -1,222 +0,0 @@ -{ - "images": - { - "title": - { - "image" : "mainmenu:atm3logo.png", - "posX" : -220, - "posY" : -100, - "width" : 0, - "height" : 0, - "alignment" : "center" - } - }, - - "buttons": - { - "singleplayer": - { - "text" : "menu.singleplayer", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : -20, - "posY" : 30, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:singleplayerbutton.png", - "textOffsetY":-2, - "textOffsetX":5, - "action" : - { - "type" : "openGui", - "gui" : "singleplayer" - } - }, - - "multiplayer": - { - "text" : "menu.multiplayer", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : 100, - "posY" : 30, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:multiplayerbutton.png", - "textOffsetY":-2, - "textOffsetX":7, - "action" : - { - "type" : "openGui", - "gui" : "multiplayer" - } - }, - - "Make a Server": - { - "text" : "Make a Server", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : -20, - "posY" : 60, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:aklizbutton.png", - "textOffsetY":-2, - "textOffsetX":8, - "action" : - { - "type" : "openLink", - "link" : "https://www.akliz.net/allthemods" - } - }, - - "Discord": - { - "text" : "Discord", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : 100, - "posY" : 60, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:discordbutton.png", - "textOffsetY":-2, - "textOffsetX":5, - "action" : - { - "type" : "openLink", - "link" : "https://discord.gg/FdFDVWb" - } - }, - - "Reddit": - { - "text" : "Reddit", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : -20, - "posY" : 90, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:redditbutton.png", - "textOffsetY":-2, - "textOffsetX":8, - "action" : - { - "type" : "openLink", - "link" : "http://www.reddit.com/r/allthemods" - } - }, - - - "options": - { - "text" : "Options", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : 100, - "posY" : 90, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:settingsbutton.png", - "textOffsetY":-2, - "textOffsetX":8, - "action" : - { - "type" : "openGui", - "gui" : "options" - } - }, - - "quit": - { - "text" : "Quit", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : -20, - "posY" : 120, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:quitbutton.png", - "textOffsetY":-2, - "textOffsetX":8, - "action" : - { - "type" : "quit" - } - }, - - "language": - { - "text" : "Languages", - "normalTextColor" : "6579300", - "hoverTextColor" : "0", - "shadow" : "false", - "posX" : 100, - "posY" : 120, - "width" : 120, - "height" : 30, - "texture" : "mainmenu:langbutton.png", - "textOffsetY":-2, - "textOffsetX":8, - "action" : - { - "type" : "openGui", - "gui" : "languages" - } - }, - - "refresh": - { - "text" : "", - "posX" : 180, - "posY" : 200, - "width" : 0, - "height" : 0, - "texture" : "custommainmenu:textures/gui/buttons.png", - "action" : - { - "type" : "refresh" - } - } - }, - - "labels": - { - "mojang": - { - "text" : "Copyright Mojang AB. Do not distribute!", - "posX" : -197, - "posY" : -10, - "color" : -1, - "alignment" : "bottom_right" - }, - - "fml": - { - "text" : "", - "posX" : 2, - "posY" : -40, - "color" : -1, - "alignment" : "bottom_left" - } - }, - - "other": - { - "background": - { - "image" : "mainmenu:atm3background.png", - "alignment" : "middle" - } - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/DLDungeonsJBG/DLDungeonsJBG.cfg b/overrides/resources/config/DLDungeonsJBG/DLDungeonsJBG.cfg deleted file mode 100644 index 8800e5bd..00000000 --- a/overrides/resources/config/DLDungeonsJBG/DLDungeonsJBG.cfg +++ /dev/null @@ -1,146 +0,0 @@ -# Configuration file - -########################################################################################################## -# api -#--------------------------------------------------------------------------------------------------------# -# Turns some API calls on or off -########################################################################################################## - -api { - # If true the API is disabled - B:DisableApiCalls=false - - # If false other mods that use the API can add mobs to the dungeons, if true they cannot. - # (This is good if hand designing custom themes for a mod pack.) - B:DontAllowApiOnMobs=false -} - - -########################################################################################################## -# debugging -#--------------------------------------------------------------------------------------------------------# -# Things for debugging the mod; you should probably leave these all off, -# some are cheats, so cause lots of lag. -########################################################################################################## - -debugging { - # If true reports on dungeon planning and build times will be exproted to files and the commandline - B:AutoProfilingOn=false - - # CHEAT: If true the layout of the dungeon will be built from floating glowstone (etc.) - # -- on some versions it also causes *EXTREME LAG*! - B:BuildFlyingMap=false - - # CHEAT: If true all dungeons will have a giant quarts pole through the middle and be - # surrounded by a boarder of floating llapis, This is to make - # them easy to find when testing. - B:BuildPole=false -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# Main config settings -########################################################################################################## - -general { - # If true, console commands from the mod will be annouced in chat - B:AnnounceCommands=true - - # How hard: 0 = empty, 1 = baby, 2 = easy, 3 = normal, 4= hard, 5 = nightmare - I:Difficulty=3 - - # These dimensions either lack dungeons or only they have them (see OnlySpawnInListedDimensions) - I:Dimensions < - 0 - -1 - > - - # If true dungeons will all have an entrance with a room or ruin, unless the theme - # is one that never has entrances. - B:EasyFind=false - - # If true a "lists" folder will be created and files showing names and ideas for all - # mobs / items / blocks will be made. This is good for editing - # themes. - B:ExportLists=false - - # Determines the average distance between dungeons (+2 is twice as far appart) - I:FrequencyScale=8 - - # If true themes will automaticall be (re)installed if the themes folder is empty. - B:InstallThemes=true - - # If true themes can be (re)installed by the console commands "\dldInstallThemes" - # and "\dldForceInstallThemes." - B:InstallThemesByCommand=true - - # Spawn protection: this is the minimum number of chunks from spawn before dungeon generate - I:MinChunkXY=16 - - # Dungeons will not generate in these biome types (uses Forge biome dictionary - S:NeverInBiomeTypes < - END - > - - # If true worlds that are set to not generate (vanilla) structures will also not have these dungesons - B:ObeyFeatureSpawningRule=true - - # Determines if the dimesions list is black list of white list; - # if true only listed dimensions have dungeons, - # otherswise all but those will have them - B:OnlySpawnInListedDims=true - - # True to have dungeons generate naturally, false otherwise. - B:SpawnWithWordgen=true - - # This no longer does anything, see "Loot" section below (kepts so you see this). - B:StingyWithLoot=false - - # If true smaller dungeons will have some of there spawners removed to make them more like larger dungeons. - B:ThinSpawners=true -} - - -########################################################################################################## -# loot -#--------------------------------------------------------------------------------------------------------# -# This will change the value and quantity of loo; be careful, too -# could cause a crash if there isn't enough room in the chest. -# The basic chest formula is for the whole cheset, the treasure -# chest formula is per loot normal category -- you get 3 time that -# many items. -########################################################################################################## - -loot { - # Part of the loot quantity numbers for basic chests; - # random.nextInt(A1 + (RoomDifficulty / B1)) + C1 [range: 0 ~ 9, default: 2] - I:A1=2 - - # Part of the loot quantity numbers for treasure chests; - # random.nextInt(A2 + (RoomDifficulty / B2)) + C2 [range: 0 ~ 9, default: 2] - I:A2=2 - - # Part of the loot quantity numbers for basic chests; - # random.nextInt(A1 + (RoomDifficulty / B1)) + C1 [range: 0 ~ 9, default: 1] - I:B1=1 - - # Part of the loot quantity numbers for treasure chests; - # random.nextInt(A2 + (RoomDifficulty / B2)) + C2 [range: 0 ~ 9, default: 3] - I:B2=3 - - # Part of the loot quantity numbers for basic chests; - # random.nextInt(A1 + (RoomDifficulty / B1)) + C1 [range: 0 ~ 9, default: 2] - I:C1=2 - - # Part of the loot quantity numbers for treasure chests; - # random.nextInt(A2 + (RoomDifficulty / B2)) + C2 [range: 0 ~ 9, default: 2] - I:C2=2 - - # This modifies the room difficulty, in case you think default is - # too generous or too stingy. [range: -9 ~ 9, default: 0] - I:"Loot Bonus"=0 -} - - diff --git a/overrides/resources/config/DLDungeonsJBG/chests.cfg b/overrides/resources/config/DLDungeonsJBG/chests.cfg deleted file mode 100644 index 37ab20f5..00000000 --- a/overrides/resources/config/DLDungeonsJBG/chests.cfg +++ /dev/null @@ -1,201 +0,0 @@ -# What goes in the chests -# Each line contains: -# type, level, modid.name, minimum amount, maximum amount, NBT tag (from nbt.cfg) -# -# type must be gear, heal (food / health), or loot (treasure) -# level must be an integer from 1 to 8 representing the value / difficulty of guarding mobs -# Normally this should be 1 to 7, a value of 8 will appear only in rare teasure chests -# modid is the official ID of the mod; for vanilla items the modid is "item" -# name is the in-code, unlocalized name -# minimum and maximum determine the stacks sizes - -gear, 1, minecraft:stone_sword, 1, 1 -gear, 1, minecraft:leather_helmet, 1, 1 -gear, 1, minecraft:leather_leggings, 1, 1 -gear, 1, minecraft:leather_boots, 1, 1 -gear, 1, minecraft:leather_chestplate, 1, 1 -gear, 1, minecraft:arrow, 4, 12 -gear, 1, minecraft:torch, 4, 12 - -gear, 2, minecraft:stone_sword, 1, 1 -gear, 2, minecraft:iron_sword, 1, 1 -gear, 2, minecraft:bow, 1, 1 -gear, 2, minecraft:shield, 1, 1 -gear, 2, minecraft:leather_helmet, 1, 1 -gear, 2, minecraft:leather_leggings, 1, 1 -gear, 2, minecraft:leather_boots, 1, 1 -gear, 2, minecraft:leather_chestplate, 1, 1 -gear, 2, minecraft:iron_helmet, 1, 1 -gear, 2, minecraft:iron_leggings, 1, 1 -gear, 2, minecraft:iron_boots, 1, 1 -gear, 2, minecraft:iron_chestplate, 1, 1 -gear, 2, minecraft:arrow, 4, 12 -gear, 2, minecraft:torch, 4, 12 - -gear, 3, minecraft:iron_sword, 1, 1 -gear, 3, minecraft:bow, 1, 1 -gear, 3, minecraft:shield, 1, 1 -gear, 3, minecraft:iron_helmet, 1, 1 -gear, 3, minecraft:iron_leggings, 1, 1 -gear, 3, minecraft:iron_boots, 1, 1 -gear, 3, minecraft:iron_chestplate, 1, 1 -gear, 3, minecraft:arrow, 4, 12 -gear, 3, minecraft:torch, 4, 12 -gear, 3, minecraft:arrow, 8, 16 -gear, 3, minecraft:torch, 12, 16 - -gear, 4, minecraft:iron_sword, 1, 1 -gear, 4, minecraft:diamond_sword, 1, 1 -gear, 4, minecraft:bow, 1, 1 -gear, 4, minecraft:shield, 1, 1 -gear, 4, minecraft:iron_helmet, 1, 1 -gear, 4, minecraft:iron_leggings, 1, 1 -gear, 4, minecraft:iron_boots, 1, 1 -gear, 4, minecraft:iron_chestplate, 1, 1 -gear, 4, minecraft:diamond_helmet, 1, 1 -gear, 4, minecraft:diamond_leggings, 1, 1 -gear, 4, minecraft:diamond_boots, 1, 1 -gear, 4, minecraft:diamond_chestplate, 1, 1 -gear, 4, minecraft:arrow, 4, 12 -gear, 4, minecraft:torch, 4, 12 -gear, 4, minecraft:arrow, 8, 16 -gear, 4, minecraft:torch, 12, 16 - -gear, 5, minecraft:diamond_sword, 1, 1 -gear, 5, minecraft:diamond_helmet, 1, 1 -gear, 5, minecraft:diamond_leggings, 1, 1 -gear, 5, minecraft:diamond_boots, 1, 1 -gear, 5, minecraft:diamond_chestplate, 1, 1 -gear, 2, minecraft:shield, 1, 1 -gear, 5, minecraft:arrow, 8, 16 -gear, 5, minecraft:torch, 4, 12 -gear, 5, minecraft:arrow, 8, 16 -gear, 5, minecraft:torch, 16, 24 - -gear, 6, minecraft:diamond_sword, 1, 1 -gear, 6, minecraft:diamond_sword, 1, 1, SLSW -gear, 6, minecraft:diamond_helmet, 1, 1 -gear, 6, minecraft:diamond_leggings, 1, 1 -gear, 6, minecraft:diamond_boots, 1, 1 -gear, 6, minecraft:diamond_chestplate, 1, 1 -gear, 6, minecraft:arrow, 16, 48 -gear, 6, minecraft:arrow, 8, 16 -gear, 6, minecraft:torch, 16, 24 - -gear, 7, minecraft:diamond_sword, 1, 1 -gear, 7, minecraft:diamond_helmet, 1, 1 -gear, 7, minecraft:diamond_leggings, 1, 1 -gear, 7, minecraft:diamond_boots, 1, 1 -gear, 7, minecraft:diamond_chestplate, 1, 1 -gear, 7, minecraft:arrow, 16, 48 -gear, 7, minecraft:torch, 16, 24 - -heal, 1, minecraft:bread, 1, 2 - -heal, 2, minecraft:bread, 1, 3 -heal, 2, minecraft:apple, 1, 2 -heal, 2, minecraft:cooked_chicken, 1, 3 - -heal, 3, minecraft:bread, 2, 4 -heal, 3, minecraft:apple, 1, 2 -heal, 3, minecraft:cooked_chicken, 1, 3 -heal, 3, minecraft:cooked_beef, 1, 3 -heal, 3 minecraft:potion, 1, 1, HEALTH1 - -heal, 4, minecraft:bread, 2, 4 -heal, 4, minecraft:apple, 1, 3 -heal, 4, minecraft:apple, 1, 4 -heal, 4, minecraft:cooked_chicken, 1, 3 -heal, 4, minecraft:cooked_beef, 1, 3 -heal, 4, minecraft:golden_apple, 1, 1 -heal, 4 minecraft:potion, 1, 1, HEALTH1 -heal, 4 minecraft:potion, 1, 1,HEALTH2 -heal, 4 minecraft:potion, 1, 1, REGEN1 - -heal, 5, minecraft:bread, 2, 4 -heal, 5, minecraft:pumpkin_pie, 1, 2 -heal, 5, minecraft:apple, 2, 4 -heal, 5, minecraft:cooked_chicken, 2, 4 -heal, 5, minecraft:cooked_beef, 2 4 -heal, 5, minecraft:golden_apple, 1, 1 -heal, 5, minecraft:golden_apple, 1, 1 -heal, 5, minecraft:potion, 1, 1, HEALTH2 -heal, 5, minecraft:potion, 1, 1, REGEN1 -heal, 5, minecraft:potion, 1, 1, REGENX - -heal, 6, minecraft:pumpkin_pie, 1, 3 -heal, 6, minecraft:apple, 3, 7 -heal, 6, minecraft:cooked_beef, 4, 8 -heal, 6, minecraft:golden_apple, 1, 2 -heal, 6, minecraft:potion, 1, 1, HEALTH2 -heal, 6, minecraft:potion, 1, 1, REGEN2 -heal, 6, minecraft:potion, 1, 1, REGENX - -heal, 7, minecraft:apple, 3, 7 -heal, 7, minecraft:cooked_beef, 4, 8 -heal, 7, minecraft:pumpkin_pie, 2, 7 -heal, 7, minecraft:golden_apple(1), 1, 1 -heal, 7, minecraft:golden_apple, 1, 3 -heal, 7, minecraft:potion, 1, 1, REGEN2 -heal, 7, minecraft:potion, 1, 1, REGENX - -loot, 1, minecraft:iron_ingot, 1, 8 -loot, 1, minecraft:gold_ingot, 1, 1 -loot, 1, minecraft:book, 1, 1 -loot, 1, minecraft:apple, 1, 3 - -loot, 2, minecraft:book, 1, 1 -loot, 2, minecraft:book, 2, 5 -loot, 2, minecraft:iron_ingot, 1, 8 -loot, 2, minecraft:gold_ingot, 1, 1 -loot, 2, minecraft:gold_ingot, 2, 5 - -loot, 3, minecraft:book, 2, 5 -loot, 3, minecraft:gold_ingot, 2, 5 -loot, 3, minecraft:diamond, 1, 1 -loot, 3, minecraft:iron_ingot, 3, 12 -loot, 3, minecraft:emerald, 1, 1 - -loot, 4, minecraft:golden_apple, 1, 1 -loot, 4, minecraft:blaze_rod, 1, 3 -loot, 4, minecraft:book, 3, 8 -loot, 4, minecraft:ender_pearl, 1, 9 -loot, 4, minecraft:iron_ingot, 3, 12 -loot, 4, minecraft:gold_ingot, 2, 5 -loot, 4, minecraft:diamond, 1, 1 -loot, 4, minecraft:diamond, 1, 4 -loot, 4, minecraft:emerald, 1, 1 -loot, 4, minecraft:emerald, 1, 4 - -loot, 5, minecraft:book, 3, 8 -loot, 5, minecraft:blaze_rod, 1, 3 -loot, 5, minecraft:golden_apple, 1, 1 -loot, 5, minecraft:ender_eye, 1, 2 -loot, 5, minecraft:ender_pearl, 1, 9 -loot, 5, minecraft:iron_ingot, 3, 12 -loot, 5, minecraft:gold_ingot, 3, 8 -loot, 5, minecraft:diamond, 1, 4 -loot, 5, minecraft:emerald, 1, 1 -loot, 5, minecraft:emerald, 1, 4 - -loot, 6, minecraft:book, 3, 8 -loot, 6, minecraft:ender_eye, 1, 2 -loot, 6, minecraft:ender_pearl, 1, 9 -loot, 6, minecraft:golden_apple, 1, 3 -loot, 6, minecraft:iron_ingot, 3, 12 -loot, 6, minecraft:gold_ingot, 3, 8 -loot, 6, minecraft:diamond, 1, 4 -loot, 6, minecraft:emerald, 1, 4 - -loot, 7, minecraft:gold_ingot, 3, 8 -loot, 7, minecraft:diamond, 1, 4 -loot, 7, minecraft:emerald, 1, 4 -loot, 7, minecraft:ender_eye, 1, 2 -loot, 7, minecraft:golden_apple(1), 1, 1 - -loot, 8, minecraft:nether_star, 1, 1 -loot, 8, minecraft:diamond_block, 1, 12 -loot, 8, minecraft:emerald_block, 1, 12 -loot, 8, minecraft:skull(1), 1, 8 -loot, 8, minecraft:beacon, 1, 1, -loot, 8, minecraft:diamond_pickaxe, 1, 1, HAPPYEASTER diff --git a/overrides/resources/config/DLDungeonsJBG/nbt.cfg b/overrides/resources/config/DLDungeonsJBG/nbt.cfg deleted file mode 100644 index a39c458e..00000000 --- a/overrides/resources/config/DLDungeonsJBG/nbt.cfg +++ /dev/null @@ -1,52 +0,0 @@ -#Each line is has the following components: -#label type name data -# -#label is what you use to add it to an itam or combine it with othe tags (must be unique) -#type is the NBT data type -- and valid type but list can be used -#name is the name of the data field in the NBT file -#data is what it holds -# -#I'm not giving a full NBT course here -- I'm just learning that myself, but below are some examples. -#More info can be found online in places such as the Minecraft Wiki -#This is a good start: http://minecraft.gamepedia.com/Player.dat_format#Item_structure -# -#Whether or not this might latter be applicable to blocks or mobs has not been decided; -#For now NBT can only be used for loot items. -# -#In addition to normal NBT tags there is an Ench tag as a convenience for enchanting... -# label ench id lvl -#...and a Group options that simply allows several additions to be put into on label. -# -#WARNING: This can be easy to mess-up, and there is no error checking (but the game may crash on start-up) - - -#Basic Potions -HEALTH1 String Potion healing -HEALTH2 String Potion strong_healing -REGEN1 String Potion regeneration -REGEN2 String Potion strong_regeneration -REGENX String Potion long_regeneration - -#Hard way to make a custom enchant -SHARP Short id 16 -LOOT Short id 21 -SILK Short id 33 -LVL1 Short lvl 1 -LVL3 Short lvl 3 -SLICE String Name "Clean Slicer" -SLNM Compound display SLICE - -SHARP3 Compound 0 SHARP,LVL3 -LOOT1 Compound 1 LOOT,LVL1 -SILK1 Compound 2 SILK,LVL1 -SLEN List ench SHARP3,LOOT1,SILK1 -SLSW Group Slice SLEN,SLNM - -#Easy way to make a custom enchant -ETERNAL Byte Unbreakable 1 -EEGG1 Ench 35 3 -EEGG3 Ench 32 5 -EEGG5 String Name "Fortuna Major" -EEGG6 Compound display EEGG5 -VANILLAWORLD Group EasterEgg EEGG1,EEGG3,EEGG6,ETERNAL - diff --git a/overrides/resources/config/DLDungeonsJBG/themes/common.cfg b/overrides/resources/config/DLDungeonsJBG/themes/common.cfg deleted file mode 100644 index 6af82ac1..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/common.cfg +++ /dev/null @@ -1,99 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = FOREST, PLAINS, MOUNTAINS, HILLS, DESERT, FROZEN, WASTELAND -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, MESA, SAWMP - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = DUNGEON - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 25 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 1, 30, 50, 20, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -naturals = 5, 10, 25, 10, 15, 5 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stonebrick, minecraft:cobblestone, minecraft:stonebrick(2), minecraft:cobblestone -# The main block for building floors -floors = minecraft:stonebrick, minecraft:cobblestone, minecraft:stonebrick(2), minecraft:dirt, minecraft:stone -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:cobblestone, minecraft:stonebrick(2), minecraft:planks, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:stonebrick(2), minecraft:sandstone, minecraft:planks, minecraft:double_stone_slab, minecraft:stone(6), minecraft:stone(4), minecraft:stone(2) -# Block found in cave-like areas -caveblock = minecraft:stone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/continentalShelf.cfg b/overrides/resources/config/DLDungeonsJBG/themes/continentalShelf.cfg deleted file mode 100644 index 6f9b7a76..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/continentalShelf.cfg +++ /dev/null @@ -1,103 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -biomes = WATER -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, SWAMP - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = DUNGEON - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 10 -# Highest level a floor can be at -maxY = 15 - -# Should a foundation of pedestal be built between rooms and the ground; mostly -# for surface dungeons (including Nether dungeons). -buildFoundation = false - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 5, 15, 5, 1, 0 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 0, 10, 30, 50, 20, 10 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 0, 0, 0, 0, 0 -# Frequency of cave-like areas -naturals = 25, 20, 15, 10, 5, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stone, minecraft:cobblestone, minecraft:sandstone, minecraft:stone -# The main block for building floors -floors = minecraft:stone, minecraft:cobblestone, minecraft:dirt, minecraft:stone -# The main block for lining ceilings -ceilings = minecraft:stone, minecraft:cobblestone, minecraft:sandstone, minecraft:stone -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall, minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:planks, minecraft:double_stone_slab -# Block found in cave-like areas -caveblock = minecraft:stone - - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/dank.cfg b/overrides/resources/config/DLDungeonsJBG/themes/dank.cfg deleted file mode 100644 index b24d0283..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/dank.cfg +++ /dev/null @@ -1,101 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = SWAMP, WET, JUNGLE -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, DRY - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = SWAMP -Flags = SWAMPY - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 40 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 0, 0, 0, 5, 10, 85 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 0, 5, 50, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 25, 50, 20, 5, 0, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -naturals = 25, 20, 5, 0, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:mossy_cobblestone, minecraft:stonebrick(1) -# The main block for building floors -floors = minecraft:mossy_cobblestone, minecraft:dirt, minecraft:planks, minecraft:water, minecraft:water -floors = minecraft:stonebrick(1), minecraft:stonebrick(1) -# The main block for lining ceilings -ceilings = minecraft:mossy_cobblestone, minecraft:planks, minecraft:planks, minecraft:stonebrick(1) -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall(1), minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:water, minecraft:water -# Block from which to build pillars -pillarBlock = minecraft:stonebrick(1), minecraft:planks, minecraft:log -# Block found in cave-like areas -caveblock = minecraft:stone, minecraft:stone, minecraft:mossy_cobblestone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/desert.cfg b/overrides/resources/config/DLDungeonsJBG/themes/desert.cfg deleted file mode 100644 index 7c6b8e53..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/desert.cfg +++ /dev/null @@ -1,103 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = DESERT, DRY, SANDY -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, WET, MESA - -Type = DESERT - - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 35 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 10, 50, 30, 10, 1, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -naturals = 25, 5, 20, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:sandstone, minecraft:sandstone(2) -# The main block for building floors -floors = minecraft:sandstone, minecraft:sandstone, minecraft:sandstone, minecraft:sandstone, minecraft:sandstone -florrs = minecraft:cobblestone, minecraft:cobblestone, minecraft:double_stone_slab -# The main block for lining ceilings -ceilings = minecraft:sandstone, minecraft:sandstone, minecraft:planks, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava, minecraft:air, minecraft:air, minecraft:sand -# Block from which to build pillars -pillarBlock = minecraft:sandstone(1), minecraft:sandstone(2), minecraft:lapis_block, minecraft:planks, minecraft:log -# Block found in cave-like areas -caveblock = minecraft:sandstone, minecraft:sandstone, minecraft:sandstone, minecraft:sandstone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/frozen.cfg b/overrides/resources/config/DLDungeonsJBG/themes/frozen.cfg deleted file mode 100644 index e6e901d9..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/frozen.cfg +++ /dev/null @@ -1,99 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = COLD, SNOWY -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = FROZEN - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 30 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 1, 30, 50, 20, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -naturals = 20, 5, 25, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stonebrick, minecraft:cobblestone, minecraft:packed_ice -# The main block for building floors -floors = minecraft:stonebrick, minecraft:cobblestone, minecraft:ice, minecraft:snow, minecraft:packed_ice -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:stone, minecraft:packed_ice -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall, minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:ice -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:ice, minecraft:packed_ice -# Block found in cave-like areas -caveblock = minecraft:stone, minecraft:packed_ice - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/jungle.cfg b/overrides/resources/config/DLDungeonsJBG/themes/jungle.cfg deleted file mode 100644 index 6bf1e139..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/jungle.cfg +++ /dev/null @@ -1,99 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = JUNGLE, LUSH -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = JUNGLE - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 25 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 0, 20, 50, 30, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 0, 20, 60, 60, 40, 5 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 0, 0, 0, 75, 25, 5 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 0, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 0, 0, 15, 75, 10, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 0, 2, 5, 25, 50, 15 -naturals = 20, 5, 25, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stonebrick, minecraft:mossy_cobblestone -# The main block for building floors -floors = minecraft:stonebrick, minecraft:mossy_cobblestone, minecraft:dirt, minecraft:stone -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:mossy_cobblestone, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall(1) -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:stonebrick(3) -# Block found in cave-like areas -caveblock = minecraft:stone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/mesa.cfg b/overrides/resources/config/DLDungeonsJBG/themes/mesa.cfg deleted file mode 100644 index 0a1155cd..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/mesa.cfg +++ /dev/null @@ -1,121 +0,0 @@ -Version 1.7 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = MESA -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END - -Type = DESERT, URBAN, MAGICAL - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 35 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 10, 50, 30, 10, 1, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -naturals = 25, 5, 20, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:hardened_clay, minecraft:hardened_clay, minecraft:hardened_clay, minecraft:stained_hardened_clay(1) -walls = minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(15), minecraft:stained_hardened_clay -walls = minecraft:stained_hardened_clay(1), minecraft:stained_hardened_clay(2), minecraft:stained_hardened_clay(3) -walls = minecraft:stained_hardened_clay(4), minecraft:stained_hardened_clay(5), minecraft:stained_hardened_clay(6) -walls = minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(8), minecraft:stained_hardened_clay(9) -walls = minecraft:stained_hardened_clay(10), minecraft:stained_hardened_clay(11), minecraft:stained_hardened_clay(12) -walls = minecraft:stained_hardened_clay(13), minecraft:stained_hardened_clay(14), minecraft:stained_hardened_clay(15) -# The main block for building floors -floors = minecraft:hardened_clay, minecraft:hardened_clay, minecraft:hardened_clay, minecraft:stained_hardened_clay(1) -floors = minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(15), minecraft:stained_hardened_clay -floors = minecraft:stained_hardened_clay(1), minecraft:stained_hardened_clay(2), minecraft:stained_hardened_clay(3) -floors = minecraft:stained_hardened_clay(4), minecraft:stained_hardened_clay(5), minecraft:stained_hardened_clay(6) -floors = minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(8), minecraft:stained_hardened_clay(9) -floors = minecraft:stained_hardened_clay(10), minecraft:stained_hardened_clay(11), minecraft:stained_hardened_clay(12) -floors = minecraft:stained_hardened_clay(13), minecraft:stained_hardened_clay(14), minecraft:stained_hardened_clay(15) -# The main block for lining ceilings -ceilings = minecraft:planks, minecraft:hardened_clay, minecraft:hardened_clay, minecraft:hardened_clay -ceilings = minecraft:stained_hardened_clay(1), minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(15) -ceilings = minecraft:stained_hardened_clay, minecraft:stained_hardened_clay(1), minecraft:stained_hardened_clay(2) -ceilings = minecraft:stained_hardened_clay(3), minecraft:stained_hardened_clay(4), minecraft:stained_hardened_clay(5) -ceilings = minecraft:stained_hardened_clay(6), minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(8) -ceilings = minecraft:stained_hardened_clay(9), minecraft:stained_hardened_clay(10), minecraft:stained_hardened_clay(11) -ceilings = minecraft:stained_hardened_clay(12), minecraft:stained_hardened_clay(13), minecraft:stained_hardened_clay(14) -ceilings = minecraft:stained_hardened_clay(15) -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:fence -# Block to represent liquids; fill pools -<<<<<<< HEAD -liquid = minecraft:water, minecraft:lava, minecraft:air, minecraft:air, minecraft:sand -======= -liquid = minecraft:water, minecraft:water, minecraft:lava, minecraft:air, minecraft:air, minecraft:sand -liquid = minecraft:water, minecraft:lava, minecraft:air, minecraft:sand, minecraft:sand ->>>>>>> origin/master -# Block from which to build pillars -pillarBlock = minecraft:stained_hardened_clay, minecraft:stained_hardened_clay(1), minecraft:stained_hardened_clay(2) -pillarBlock = minecraft:stained_hardened_clay(3), minecraft:stained_hardened_clay(4), minecraft:stained_hardened_clay(5) -pillarBlock = minecraft:stained_hardened_clay(6), minecraft:stained_hardened_clay(7), minecraft:stained_hardened_clay(8) -pillarBlock = minecraft:stained_hardened_clay(9), minecraft:stained_hardened_clay(10), minecraft:stained_hardened_clay(11) -pillarBlock = minecraft:stained_hardened_clay(12), minecraft:stained_hardened_clay(13), minecraft:stained_hardened_clay(14) -pillarBlock = minecraft:stained_hardened_clay(15), minecraft:planks, minecraft:log - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/nether.cfg b/overrides/resources/config/DLDungeonsJBG/themes/nether.cfg deleted file mode 100644 index cb8997f7..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/nether.cfg +++ /dev/null @@ -1,104 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = NETHER -# NotInBiomes = FOREST, PLAINS, MOUNTAINS, HILLS, SWAMP, WATER, DESER, FROZEN, JUNGLE, WASTELAND - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = NETHER -Flags = HARD - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 32 -# Highest level a floor can be at -maxY = 64 - -# Should a foundation of pedestal be built between rooms and the ground; mostly -# for surface dungeons (including Nether dungeons). -buildFoundation = true - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 15, 25, 20, 10, 5, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 1, 30, 50, 20, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 0, 0, 0, 0, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 10, 0, 0, 0, 0, 0 -naturals = 25, 5, 20, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:nether_brick -# The main block for building floors -floors = minecraft:nether_brick -# The main block for lining ceilings -ceilings = minecraft:nether_brick -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:nether_brick_fence -# Block to represent liquids; fill pools -liquid = minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:nether_brick, minecraft:obsidian, minecraft:nether_brick, minecraft:obsidian, minecraft:quartz_block -# Block found in cave-like areas -caveblock = minecraft:nether_brick, minecraft:netherrack - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:skeleton, minecraft:magma_cube -# Tougher mobs everyday mobs -hardMobs = minecraft:wither_skeleton, minecraft:blaze -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss (the nether theme is tagged as "HARD" so it treats everything as harder than its level). -eliteMobs = minecraft:wither -bossMobs = minecraft:wither - diff --git a/overrides/resources/config/DLDungeonsJBG/themes/oceanic.cfg b/overrides/resources/config/DLDungeonsJBG/themes/oceanic.cfg deleted file mode 100644 index b2a4071c..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/oceanic.cfg +++ /dev/null @@ -1,105 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = OCEAN, WATER -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = WATER -Flags = WATER, HARD - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 40 -# Highest level a floor can be at -maxY = 50 - -# Should a foundation of pedestal be built between rooms and the ground; mostly -# for surface dungeons (including Nether dungeons). -buildFoundation = true - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 2, 20, 10, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 0, 0, 0, 0, 0, 100 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 25, 75, 50, 25, 5, 0 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 0, 0, 0, 0, 0 -naturals = 25, 10, 5, 0, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:brick_block -# The main block for building floors -floors = minecraft:stonebrick, minecraft:cobblestone, minecraft:dirt, minecraft:stone -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:cobblestone, minecraft:water, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone -fencing = minecraft:brick_block, minecraft:dirt, minecraft:stone -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:gravel -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:planks, minecraft:double_stone_slab -# Block found in cave-like areas -caveblock = minecraft:stone, minecraft:stone, minecraft:cobblestone, minecraft:sandstone, - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:guardian -# Tougher mobs everyday mobs -hardMobs = minecraft:guardian -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:elder_guardian -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = minecraft:elder_guardian -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/template.cfg b/overrides/resources/config/DLDungeonsJBG/themes/template.cfg deleted file mode 100644 index 1891e932..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/template.cfg +++ /dev/null @@ -1,106 +0,0 @@ -# This is the version of the mod; anything before 1.5 is considers "0" (since versioning wasn't available) -Version 1.8 -# This file is a template that will never be read. For reference it has my classic default that was first hard-code as a theme. -# To make other themes copy this into a theme with the name you want and edit it to your preference. -# -# Biome types to use this theme in -# Any forge dictionary type can be included here, though beach will be treated as water -# -# Biomes types where it should be used -biomes = FOREST, PLAINS, MOUNTAINS, HILLS, DESERT, FROZEN, JUNGLE, WASTELAND -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values include DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, TECH, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = DUNGEON - -# Special dungeon instructions; Curently this can be "WATER" (flooded / water instead of air), "SWAMPY" (pools -# less deep / high water table), or "SURFACE" (currently does nothing), HARD (better loot; for harder mobs or hazrads) -Flags = - -# Altitude ranges -# -# Lowest level a floor can be at -minY = 30 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 1, 30, 50, 20, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 5, 10, 25, 20, 10, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -# Frequency of cave-like areas -naturals = 25, 5, 20, 5, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:brick_block -# The main block for building floors -floors = minecraft:stonebrick, minecraft:cobblestone, minecraft:dirt, minecraft:stone -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:cobblestone, minecraft:planks, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall, minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:planks, minecraft:double_stone_slab -# Block found in cave-like areas -caveblock = minecraft:stone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/urban.cfg b/overrides/resources/config/DLDungeonsJBG/themes/urban.cfg deleted file mode 100644 index e5aac28e..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/urban.cfg +++ /dev/null @@ -1,100 +0,0 @@ -Version 1.7 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = PLAINS, DRY, SPARSE -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, WASTELAND, MESA, SWAMP, WET - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = URBAN, DUNGEON - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 30 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 10, 30, 50, 20, 1, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 0, 0, 0, 25, 50, 25 -# Frequency of trying to place a mini-room inside a larger room -islands = 0, 0, 0, 10, 90, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 0, 5, 15, 75, 25, 5 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 15, 25, 20, 10, 0, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -# Frequency of cave-like areas -naturals = 50, 0, 0, 0, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:brick_block, minecraft:stonebrick, minecraft:brick_block, minecraft:sandstone, minecraft:brick_block -# The main block for building floors -floors = minecraft:stonebrick, minecraft:cobblestone, minecraft:brick_block, minecraft:double_stone_slab -# The main block for lining ceilings -ceilings = minecraft:stonebrick, minecraft:cobblestone, minecraft:planks, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall, minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water, minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick, minecraft:cobblestone, minecraft:sandstone, minecraft:double_stone_slab -# Block found in cave-like areas -caveblock = minecraft:stone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/villagelike.cfg b/overrides/resources/config/DLDungeonsJBG/themes/villagelike.cfg deleted file mode 100644 index 5e1b2614..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/villagelike.cfg +++ /dev/null @@ -1,95 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = FOREST, PLAINS, SAVANNA -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, WASTELAND, SPOOKY, DEAD - -Type = URBAN, PLAINS, FOREST - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 30 -# Highest level a floor can be at -maxY = 50 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 2, 5, 10, 5, 1 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 10, 30, 50, 20, 0, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 0, 5, 50, 50, 20, 5 -# How many pillars to use -pillars = 30, 60, 40, 20, 5, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 5, 15, 30, 75, 25, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 50, 5, 15, 50, 10, 0 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 15, 25, 20, 10, 0, 0 -# How many entrances to place -entrances = 2, 5, 25, 50, 15, 3 -# Frequency of cave-like areas -naturals = 50, 5, 0, 0, 0, 0 - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:cobblestone, minecraft:planks -# The main block for building floors -floors = minecraft:cobblestone, minecraft:dirt, minecraft:cobblestone, minecraft:dirt, minecraft:planks -# The main block for lining ceilings -ceilings = minecraft:planks, minecraft:planks, minecraft:double_stone_slab -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall, minecraft:fence -# Block to represent liquids; fill pools -liquid = minecraft:water -# Block from which to build pillars -pillarBlock = minecraft:planks, minecraft:cobblestone, minecraft:log, minecraft:log, minecraft:log -# Block found in cave-like areas -caveblock = minecraft:stone - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:enderman, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/DLDungeonsJBG/themes/volcanic.cfg b/overrides/resources/config/DLDungeonsJBG/themes/volcanic.cfg deleted file mode 100644 index 8b528eb6..00000000 --- a/overrides/resources/config/DLDungeonsJBG/themes/volcanic.cfg +++ /dev/null @@ -1,103 +0,0 @@ -Version 1.8 -# Biome types to use this theme in -# Valid types are = FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, WATER, DESERT, FROZEN, JUNGLE, WASTELAND, NETHER, END, MUSHROOM, and MAGICAL -# (BEACH is consider the same as WATER here.) -# -# Biomes types where it should be used -biomes = MOUNTAIN, HILLS, WASTELAND -# Biome types where it should never appear, even if the biome also fit one of the above types -NotInBiomes = NETHER, END, SWAMP, WATER, MESA - -# This determines the type of dungeon this should be, for the purpose of adding mobs through the API; -# Its basically like a biome dictionary for dungeons. Valid values includ DUNGEON, NECRO, URBAN, FOREST, -# PLAINS, MOUNTAIN, SWAMP, WATER, DESERT, WASTELAND, JUNGLE, FROZEN, FIERY, NETHER, END, MUSHROOM, MAGICAL, -# SHADOW, and PARADISE. Most should have one or two types, not more than 3 or (very rarely) 4; API user -# should be more liberal with there assigning mosters to types, not the other way around. -Type = FIERY, MOUNTAIN -# Not sure mountains should be there... -#Type = FIERY - - -# -# Altitude ranges -# -# Lowest level a floor can be at -minY = 10 -# Highest level a floor can be at -maxY = 25 - -# -# Size ranges = This should contain 5 numbers, at least one of which must not be 0. -# These are relative probabilities for a tiny, small, medium, large, and huge dungeon (in that oreder) -sizes = 0, 15, 30, 5, 0 - -# -# Style elements = These must each contain 6 numbers -# in order they must be for none, few, some, plenty, heaps, and always (not literally) -# They are relative probabilites, as before -# -# Roofless, wall-less rooms; mostly for surface dungeons -outside = 25, 0, 0, 0, 0, 0 -# Amount of liquid blocks (pools) on the floor -liquids = 0, 0, 5, 85, 10, 0 -# Number of extra doors which may lead to rooms off the main route -subrooms = 5, 20, 50, 45, 5, 0 -# Frequency of trying to place a mini-room inside a larger room -islands = 5, 50, 10, 50, 20, 0 -# How many pillars to use -pillars = 5, 30, 60, 40, 20, 0 -# Not used, but will be the number of fences around outdoor rooms -fences = 5, 15, 30, 75, 25, 0 -# How generally semetric and organized roosm appear -symmetry = 20, 30, 75, 25, 0, 0 -# How much variability in the blocks to be used -variability = 5, 10, 25, 75, 50, 25 -# Idea borrowed from Greymerk's Roguelike dungeons; chance of not building over airblocks -degeneracy = 0, 5, 15, 50, 50, 10 -# How many feature to add to rooms -complexity = 5, 10, 25, 75, 15, 0 -# How much variation in the Y should be found -verticle = 0, 0, 5, 55, 15, 0 -# How many entrances to place -entrances = 50, 25, 15, 5, 0, 0 -# Frequency of cave-like areas -naturals = 0, 0, 10, 25, 15, - -# -# Block elements -# Thes are just lists of blocks to uses in building rooms -# Warning = Versions for version fo Minecraft before 1.7 are not compatible with 1.7+ -# For 1.5.2 or 1.6.4 these must be block ids -# for version 1.7+ these are the proper, in-code names for the blocks -# Each of these must contain at least one block, but can contain as many as you like -# -# The main block for building walls -walls = minecraft:cobblestone, minecraft:stone, minecraft:stone, minecraft:stonebrick(2) -# The main block for building floors -floors = minecraft:stonebrick(2), minecraft:stone, minecraft:stone, minecraft:obsidian, minecraft:dirt -# The main block for lining ceilings -ceilings = minecraft:stonebrick(2), minecraft:stone -# Blocks to be used as outdoor fences (not yet used) -fencing = minecraft:cobblestone_wall -# Block to represent liquids; fill pools -liquid = minecraft:lava -# Block from which to build pillars -pillarBlock = minecraft:stonebrick(2), minecraft:stonebrick, minecraft:stone -# Block found in cave-like areas -caveblock = minecraft:stone,minecraft:stone, minecraft:stone, minecraft:obsidian - -# -# Mob fields -# -# These are lists of mobs, and most be in their officialm, in code names -# -# Weak, basic mobs; by default -commonMobs = minecraft:zombie, minecraft:skeleton, minecraft:spider -# Tougher mobs everyday mobs -hardMobs = minecraft:creeper, minecraft:blaze, minecraft:cave_spider -# Really tough mobs, Minefantasy brutes, mid-level Dungeons Mobs, and many of Lycanite's mobs go here -bruteMobs = minecraft:witch -# The baddest of the bad, Minefantasy dragon, Dungeon Mobs rakshasa, and all bosses go here; empty by default in the overworld -# but for The Nether this has Wither Boss. -eliteMobs = -bossMobs = diff --git a/overrides/resources/config/Extreme Reactors/Extreme Reactors.cfg b/overrides/resources/config/Extreme Reactors/Extreme Reactors.cfg deleted file mode 100644 index 58a0e146..00000000 --- a/overrides/resources/config/Extreme Reactors/Extreme Reactors.cfg +++ /dev/null @@ -1,206 +0,0 @@ -# Configuration file - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Client-only options -########################################################################################################## - -client { - # If true, disables the rendering of fuel inside the fuel rods of a Reactor and the associated animation. Restart needed (Default: false) - B:disableReactorFuelRodRender=false - - # If true, disables the fuel rods particle effect. (Default: false) - B:disableReactorParticles=false - - # If true, disables the Turbine particle effect. (Default: false) - B:disableTurbineParticles=false - - # If true, disables the rendering of the rotor animation of an active Turbine. Restart needed (Default: false) - B:disableTurbineRotorRender=false -} - - -########################################################################################################## -# compatibility -#--------------------------------------------------------------------------------------------------------# -# Define how Big Reactor interact with other mods -########################################################################################################## - -compatibility { - # If true, automatically adds all unregistered uranium ingots found as clonesof standard yellorium fuel - B:autoAddUranium=true - - # If true, allows Metallurgy's fantasy metals to be used as part of turbine coils. Default: true - B:enableMetallurgyFantasyMetalsInTurbines=true -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General options -########################################################################################################## - -general { - # If true, allows weird stuff inside reactors, like MFR sewage and pink slime. Default: true - B:enableComedy=true - - # A multiplier for balancing fuel consumption. Default: 1.0 - D:fuelUsageMultiplier=10.0 - - # A multiplier for balancing overall power production from Extreme Reactors. Default: 1.0 - D:powerProductionMultiplier=1.0 - - # Number of ticks between updates for redstone/rednet ports - I:ticksPerRedstoneUpdate=20 -} - - -########################################################################################################## -# reactor -#--------------------------------------------------------------------------------------------------------# -# Define how Reactors works -########################################################################################################## - -reactor { - # The maximum valid size of a reactor in the Y dimension, in blocks. Lower this if your server's players are building ginormous reactors. Bigger Y sizes have far less performance impact than X/Z sizes - I:maxReactorHeight=48 - - # The maximum valid size of a reactor in the X/Z plane, in blocks. Lower this if your server's players are building ginormous reactors - I:maxReactorSize=16 - - # A multiplier for balancing reactor power production. Stacks with powerProductionMultiplier. Default: 1.0 - D:reactorPowerProductionMultiplier=1.0 -} - - -########################################################################################################## -# recipes -#--------------------------------------------------------------------------------------------------------# -# Recipes options -########################################################################################################## - -recipes { - # If set, cyanite will be craftable from yellorium ingots and sand - B:enableCyaniteFromYelloriumRecipe=false - - # If set, reactor power taps can be crafted, allowing players to use passive-cooled reactors - B:enableReactorPowerTapRecipe=true - - # If set, charcoal will be smeltable into graphite bars. Disable this if other mods need to smelt charcoal into their own products. (Default: true) - B:registerCharcoalForSmelting=false - - # If set, coal will be smeltable into graphite bars. Disable this if other mods need to smelt coal into their own products. (Default: true) - B:registerCoalForSmelting=false - - # Enable creative mod-only multiblock parts. Default: true - B:registerCreativeMultiblockParts=true - - # If set, graphite bars can be crafted from 2 gravel, 1 charcoal. Use this if other mods interfere with the smelting recipe. (Default: false) - B:registerGraphiteCharcoalCraftingRecipes=false - - # If set, graphite bars can be crafted from 2 gravel, 1 coal. Use this if other mods interfere with the smelting recipe. (Default: false) - B:registerGraphiteCoalCraftingRecipes=false - - # If set, yellorite ore will smelt into whichever item is registered as ingotUranium in the ore dictionary. If false, it will smelt into ingotYellorium. (Default: true) - B:registerYelloriteSmeltToUranium=true - - # If set, then all Extreme Reactors components will require uranium ingots (ingotUranium) in place of yellorium ingots and plutonium ingots (ingotPlutonium) in place of blutonium ingots. Will be ignored if no other mod registers uranium ingots and/ore plutonium ingots. Default: true - B:registerYelloriumAsUranium=true - - # If set, then Extreme Reactors will require hardened or reinforced glass (blockGlassHardened or glassReinforced) instead of plain glass. Will be ignored if no other mod registers those glass types. (default: false) - B:requireObsidianGlass=true -} - - -########################################################################################################## -# turbine -#--------------------------------------------------------------------------------------------------------# -# Define how Turbines works -########################################################################################################## - -turbine { - # The maximum valid height of a turbine (Y axis), in blocks. Default: 32 - I:maxTurbineHeight=32 - - # The maximum valid size of a turbine in the X/Z plane, in blocks. Lower this for smaller turbines, which means lower max output. Default: 16 - I:maxTurbineSize=16 - - # A multiplier for balancing rotor sizes. Multiplies the amount of energy lost to aerodynamic drag per tick. Default: 1.0 - D:turbineAeroDragMultiplier=1.0 - - # A multiplier for balancing coil size. Multiplies the amount of energy drawn per coil block per tick. Default: 1.0 - D:turbineCoilDragMultiplier=1.0 - - # A multiplier for balancing coil size. Multiplies the amount of fluid each blade block can process (base of 25 will be multiplied, then rounded down to the nearest integer). Default: 1.0 - D:turbineFluidPerBladeMultiplier=1.0 - - # A multiplier for balancing rotor sizes. Multiplies the amount of energy lost to friction per tick. Default: 1.0 - D:turbineMassDragMultiplier=1.0 - - # A multiplier for balancing turbine power production. Stacks with powerProductionMultiplier. Default: 1.0 - D:turbinePowerProductionMultiplier=1.0 -} - - -########################################################################################################## -# worldgen -#--------------------------------------------------------------------------------------------------------# -# Define how ores generates in the world -########################################################################################################## - -worldgen { - # Enable generation of Anglesite ore - B:anglesiteOreEnableWorldGen=true - - # Maximum number of Anglesite clusters per chunk - I:anglesiteOreMaxClustersPerChunk=1 - - # Maximum number of Anglesite ore to generate in each cluster - I:anglesiteOrePerCluster=4 - - # Enable generation of Benitoite ore - B:benitoiteOreEnableWorldGen=true - - # Maximum number of Benitoite clusters per chunk - I:benitoiteOreMaxClustersPerChunk=2 - - # Maximum number of Benitoite ore to generate in each cluster - I:benitoiteOrePerCluster=5 - - # World gen will be performed only in the dimensions listed here - I:dimensionWhitelist < - 0 - 6 - -6 - -11325 - -9999 - > - - # If false, disables all world gen from Extreme Reactors; all other worldgen settings are automatically overridden - B:enableWorldGen=false - - # Run BR World Generation in chunks that have already been generated, but have not been modified by Extreme Reactors before. This is largely useful for worlds that existed before BigReactors was released - B:enableWorldRegeneration=false - - # If true, dimensionWhitelist will be used as a black list. (Default: false) - B:useBlacklist=false - - # User-set world generation version. Increase this by 1 if you want Extreme Reactors to re-run world generation in your world - I:userWorldGenVersion=0 - - # Enable generation of yellorite ore - B:yelloriteOreEnableWorldGen=true - - # Maximum number of yellorite clusters per chunk - I:yelloriteOreMaxClustersPerChunk=2 - - # Maximum height (Y coordinate) in the world to generate yellorite ore - I:yelloriteOreMaxY=32 - - # Maximum number of yellorite ore to generate in each cluster - I:yelloriteOrePerCluster=5 -} - - diff --git a/overrides/resources/config/Guide-API/Guide-API.cfg b/overrides/resources/config/Guide-API/Guide-API.cfg deleted file mode 100644 index 9ec4ea99..00000000 --- a/overrides/resources/config/Guide-API/Guide-API.cfg +++ /dev/null @@ -1,27 +0,0 @@ -# Configuration file - -########################################################################################################## -# books -#--------------------------------------------------------------------------------------------------------# -# All settings related to Books. -########################################################################################################## - -books { - # Allows books to spawn with new players. - # This is a global override for all books. [default: true] - B:canSpawnWithBooks=false -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# Miscellaneous settings. -########################################################################################################## - -general { - # Enables extra information being printed to the console. [default: true] - B:enableLogging=true -} - - diff --git a/overrides/resources/config/IC2.ini b/overrides/resources/config/IC2.ini deleted file mode 100644 index cddf6ab3..00000000 --- a/overrides/resources/config/IC2.ini +++ /dev/null @@ -1,294 +0,0 @@ -; ic2 general config -; created Jul 7, 2018 6:36:44 PM -;--- - -[worldgen] -; Enable generation of rubber trees in the world. -rubberTree = true -; Comma separated list of dimentions to not generate rubber trees in -; Does nothing if rubber tree generation is disabled -rubberTreeBlacklist = -; Factor scaling the IC2 ore generation quantity. -oreDensityFactor = 1.0 -; Factor scaling the IC2 tree generation quantity. -treeDensityFactor = 1.0 -; Enable scaling the generation y levels and quantities to the sea level according to the formula -; newValue = configuredValue * sealevel / 64. -; The ore density (ratio between stone and ores) will be independent on the worlds's sea level if -; enabled. -normalizeHeight = true -; Maximum amount of chunks to check for retrogen viability each tick. -; Retrogen is the retroactive generation of terrain features, e.g. ores and trees. -; Set it to 0 to disable retrogen. -; When enabling this the recommended value is 16 -retrogenCheckLimit = 0 -; Maximum amount of chunks to process for retrogen each tick. -; Values exceeding retrogenCheckLimit are being truncated. -retrogenUpdateLimit = 2 - -; Settings for generating copper ore -[worldgen / copper] -; Enable generating this ore -enabled = false -; Amount of clusters to generate -count = 15 -; Cluster size -size = 10 -; Start height (inclusive) -minHeight = 0 -; End height (exclusive) -maxHeight = 68 -; Distribution across the height. -; Valid options are: -; - uniform: same probability across all y levels -; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds -; - ramp: maximum at minHeight, linear falloff towards maxHeight -; - revramp: maximum at maxHeight, linear falloff towards minHeight -; - smooth: maximum in the middle, maintains high levels over a wide range before falling off -; smoothly like a normal distribution with a more trapezoidal shape -distribution = smooth - -; Settings for generating lead ore -[worldgen / lead] -; Enable generating this ore -enabled = false -; Amount of clusters to generate -count = 8 -; Cluster size -size = 4 -; Start height (inclusive) -minHeight = 0 -; End height (exclusive) -maxHeight = 64 -; Distribution across the height. -; Valid options are: -; - uniform: same probability across all y levels -; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds -; - ramp: maximum at minHeight, linear falloff towards maxHeight -; - revramp: maximum at maxHeight, linear falloff towards minHeight -; - smooth: maximum in the middle, maintains high levels over a wide range before falling off -; smoothly like a normal distribution with a more trapezoidal shape -distribution = uniform - -; Settings for generating tin ore -[worldgen / tin] -; Enable generating this ore -enabled = false -; Amount of clusters to generate -count = 25 -; Cluster size -size = 6 -; Start height (inclusive) -minHeight = 0 -; End height (exclusive) -maxHeight = 40 -; Distribution across the height. -; Valid options are: -; - uniform: same probability across all y levels -; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds -; - ramp: maximum at minHeight, linear falloff towards maxHeight -; - revramp: maximum at maxHeight, linear falloff towards minHeight -; - smooth: maximum in the middle, maintains high levels over a wide range before falling off -; smoothly like a normal distribution with a more trapezoidal shape -distribution = uniform - -; Settings for generating uranium ore -[worldgen / uranium] -; Enable generating this ore -enabled = true -; Amount of clusters to generate -count = 20 -; Cluster size -size = 3 -; Start height (inclusive) -minHeight = 0 -; End height (exclusive) -maxHeight = 64 -; Distribution across the height. -; Valid options are: -; - uniform: same probability across all y levels -; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds -; - ramp: maximum at minHeight, linear falloff towards maxHeight -; - revramp: maximum at maxHeight, linear falloff towards minHeight -; - smooth: maximum in the middle, maintains high levels over a wide range before falling off -; smoothly like a normal distribution with a more trapezoidal shape -distribution = uniform - -[protection] -; Enable logging of players when they remove a machine using a wrench. -wrenchLogging = true -; Maximum Explosion power of a nuke, where TNT is 4. -nukeExplosionPowerLimit = 60 -; Maximum explosion power of a nuclear reactor, where TNT is 4. -reactorExplosionPowerLimit = 45 -; Enable the nuke -enableNuke = true - -[balance] -; Maximum battery tier usable by the miner. -; 1 = batteries, 2 = lead batteries, 3 = energy crystals, 4 = lapotron crystals -minerDischargeTier = 1 -; Increase the energy use by the player's inventory weight when going through a teleporter. -teleporterUseInventoryWeight = true -; Ratio of energy retained inside energy storage block Items when wrenched. -; 0 (nothing) ... 1 (100%), default 0.8 (80 %) -energyRetainedInStorageBlockDrops = 0.8 -; Factor to scale the UU-Matter production energy requirement. -uuEnergyFactor = 1.0 -; Disable the vanilla ender chest, removing existing ones from the world as well. -disableEnderChest = false -; Comma separated list of blocks and items which should not be turned into scrap by the recycler. -; Format: [@metadata], metadata * matches any. -; Ore dictionary entries can be specified with OreDict: as the name. -recyclerBlacklist = minecraft:glass_pane, minecraft:stick, minecraft:snowball, minecraft:snow_layer, minecraft:snow, IC2:scaffold -; Whitelist for blocks/items allowed to be recycled. -; The whitelist will be used instead of the blacklist approach if it's non-empty, disallowing everything else. -; The format is the same as the blacklist. -recyclerWhitelist = -; Allow to pick blocks up using just a pickaxe instead of needing a wrench. -ignoreWrenchRequirement = true -; Allow the water slot of water mills to be automated. -watermillAutomation = false -; How many EU the Chunkloader uses per chunk it loads. -euPerChunk = 6144.0 - -; Base energy generation factors - increase for higher energy yield. -[balance / energy / generator] -generator = 1.0 -geothermal = 1.0 -water = 1.0 -solar = 1.0 -wind = 1.0 -nuclear = 1.0 -semiFluidOil = 1.0 -semiFluidFuel = 1.0 -semiFluidBiomass = 1.0 -semiFluidBioethanol = 1.0 -semiFluidBiogas = 1.0 -Stirling = 1.0 -Kinetic = 1.0 -radioisotope = 1.0 - -; Base heat generation factors - increase for higher heat yield. -[balance / energy / heatgenerator] -semiFluidOil = 1.0 -semiFluidFuel = 1.0 -semiFluidBiomass = 1.0 -semiFluidBioethanol = 1.0 -semiFluidBiogas = 1.0 -solid = 1.0 -radioisotope = 1.0 -electric = 1.0 - -; Base kinetic generation factors - increase for higher kinetic energy yield. -[balance / energy / kineticgenerator] -water = 1.0 -wind = 1.0 -manual = 1.0 -steam = 1.0 -electric = 1.0 - -; Basically the amount of hU the conversion of one mB of Liquid takes/gives -[balance / energy / fluidconversion] -; Lava -> PahoehoeLava -heatExchangerLava = 1.0 -; Hot Coolant <-> Cold Coolant -heatExchangerHotCoolant = 1.0 -; Hot Water <- Water -heatExchangerWater = 1.0 - -; Base Coolant conversion rate for FluidReactors. -[balance / energy / FluidReactor] -outputModifier = 1.0 - -; Balace Value for Turbine Livetime in sec. Default 86400sec = 24h -[balance / SteamKineticGenerator] -rotorlivetime = 86400 - -; Balace Values for calcification default 100.000mB Water -> to failure -[balance / steamgenerator / calcification] -maxcalcification = 100000 - -[balance / steamRepressurizer] -; Amount (in mb) of standard steam per 10mb of IC2 steam -steamPerSteam = 16 -; Amount (in mb) of standard steam per 10mb of IC2 super-heated steam -steamPerSuperSteam = 32 - -; Balance Values for Fermenter -[balance / fermenter] -need_amount_biomass_per_run = 10 -output_amount_biogas_per_run = 200 -hU_per_run = 8000 -biomass_per_fertilizier = 500 - -; Additional initial uu values, a value of 1 equals cobblestone. -; Recipes may cause the final value be lower than the one specified here. -; Format: [@metadata] = -[balance / uu-values / predefined] -IC2:misc_resource#iridium_ore = 12000 -IC2:misc_resource#iridium_shard = 1333 - -[recipes] -; To modify recipes or add custom recipes, copy the corresponding .ini file to -; "minecraft/config/ic2" and modify it. -; -; Disable IC2 crafting recipes with the specified output, comma separated list. -; Recipes in the additional section below aren't affected. -; Format: [@metadata], e.g. minecraft:bucket to disable IC2's bucket recipe from tin. -disable = -; Purge crafting recipes with the specified output, including vanilla and mod ones, comma separated list. -; Recipes in the additional section below aren't affected. -; Format: [@metadata], e.g. minecraft:tnt to disable crafting tnt. -purge = -; Enable crafting of IC2 coins, otherwise they have to be spawned in and are thus limited. -allowCoinCrafting = false -; Allow only IC2 circuits to be used in IC2's recipes. -requireIc2Circuits = false -; Adjust smelting recipes to always output IC2 items if available. -smeltToIc2Items = false -; Ignore invalid recipes. -ignoreInvalidRecipes = false - -[misc] -; Enable IC2's custom sound system. -enableIc2Audio = true -; Maximum number of active audio sources, only change it if you know what you're doing. -maxAudioSourceCount = 32 -; Enable hiding of secret recipes in CraftGuide/NEI. -hideSecretRecipes = false -; Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key. -quantumSpeedOnSprint = true -; Enable burning of scrap in a generator. -allowBurningScrap = false -; Comma separated list with ores the miner should harvest. -; Format: [@metadata], e.g. minecraft:torch, minecraft:chest -; The metadata * will match any, e.g. minecraft:log@*. -; Ore dictionary entries can be specified with OreDict: as the name. -additionalValuableOres = -; Use the new highly experimental current + voltage energy net model with energy loss. -; Only set this to true if you know what you are doing. -useLinearTransferModel = false -; Configure whether energy loss is rounded down to the nearest whole EU or not -roundEnetLoss = true -; If you really really really don't want to have your machines explode if you don't pay attention to voltage, you can disable that here. -enableEnetExplosions = false -; Same for cable meltdown -enableEnetCableMeltdown = true - -[debug] -; Log whenever wrenching didn't produce any drops. -logEmptyWrenchDrops = true -; Log incorrect damage applications to items that aren't supposed to ever take damage. -logIncorrectItemDamaging = false -; Log problems occuring when processing connectivity updates in the energy network. -logGridUpdateIssues = false -; Log EnergyNet API accesses that aren't read-only - use this to debug IC2 addons. -logEnetApiAccesses = false -; Log EnergyNet API accesses with stack traces that aren't read-only - use this to debug IC2 addons. -logEnetApiAccessTraces = false -; Log all energy net connectivity updates in detail. -logGridUpdatesVerbose = false -; Log problems occuring during energy network calculations -logGridCalculationIssues = false - diff --git a/overrides/resources/config/InvTweaks.cfg b/overrides/resources/config/InvTweaks.cfg deleted file mode 100644 index 627b0009..00000000 --- a/overrides/resources/config/InvTweaks.cfg +++ /dev/null @@ -1,22 +0,0 @@ -#Inventory Tweaks Configuration -#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html) -#Tue Jun 26 01:31:01 CEST 2018 -enableMiddleClick=true -showChestButtons=true -enableSortingOnPickup=false -enableAutoRefill=true -autoRefillBeforeBreak=false -autoRefillDamageThreshhold=5 -enableSounds=true -enableShortcuts=true -enableAutoEquipArmor=false -enableServerItemSwap=true -enableConfigLoadedMesssage=false -invertToolDamageSorting=true -shortcutKeyAllItems=LCONTROL+LSHIFT, RCONTROL+RSHIFT -shortcutKeyEverything=SPACE -shortcutKeyOneItem=LCONTROL, RCONTROL -shortcutKeyToUpperSection=UP -shortcutKeyToLowerSection=DOWN -shortcutKeyDrop=LALT, RALT -version=1.64-dev+release.110.b4fac73 diff --git a/overrides/resources/config/InvTweaksRules.txt b/overrides/resources/config/InvTweaksRules.txt deleted file mode 100644 index b8b0fa63..00000000 --- a/overrides/resources/config/InvTweaksRules.txt +++ /dev/null @@ -1,31 +0,0 @@ -|=================================================================| -| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org | -| Sorting rules and general configuration | -|=================================================================| - -====== [ SETTINGS ] ====== - -D LOCKED - -======== [ GETTING STARTED ] ======== - -# SORTING RULES -# Each line you type is a new constraint you add for sorting your inventory. -# After any change, just press the sorting key to reload the settings. Some examples: -# * "D1 sword" puts any sword in row D, column 1 (see grid below) -# * "A edibleFood" fills the A row with food -# * "1 ironPickaxe" fills the 1 column with an iron pickaxe -# * "A1-C4 blocks" fills the rectangle with any blocks -# * "D LOCKED" avoids items from the hotbar to move out of it when sorting - -# INVENTORY GRID -# 1 2 3 4 5 6 7 8 9 -# A [A1][A2][A3][A4][A5][A6][A7][A8][A9] -# B [B1][B2][B3][B4][B5][B6][B7][B8][B9] -# C [C1][C2][C3][C4][C5][C6][C7][C8][C9] -# -# D [D1][D2][D3][D4][D5][D6][D7][D8][D9] - -# AVAILABLE KEYWORDS -# Open the 'InvTweaksTree.txt' file for a list of available keywords. If an item -# is missing from the item tree (for example mod items), you can add it there. \ No newline at end of file diff --git a/overrides/resources/config/InvTweaksTree.txt b/overrides/resources/config/InvTweaksTree.txt deleted file mode 100644 index a4881cc5..00000000 --- a/overrides/resources/config/InvTweaksTree.txt +++ /dev/null @@ -1,1196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/JAOPCA.cfg b/overrides/resources/config/JAOPCA.cfg deleted file mode 100644 index 7c18a883..00000000 --- a/overrides/resources/config/JAOPCA.cfg +++ /dev/null @@ -1,865 +0,0 @@ -# Configuration file - -abyssalnite { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Abyssalnite - S:extra2=Abyssalnite - S:extra3=Abyssalnite - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -aluminium { - D:energyModifier=1.0 - S:extra=Iron - S:extra2=Aluminium - S:extra3=Aluminium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -amber { - D:energyModifier=1.0 - S:extra=Amber - S:extra2=Amber - S:extra3=Amber - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -amethyst { - D:energyModifier=1.0 - S:extra=Amethyst - S:extra2=Amethyst - S:extra3=Amethyst - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -apatite { - D:energyModifier=1.0 - S:extra=Apatite - S:extra2=Apatite - S:extra3=Apatite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -aqua_middle_gem { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=AquaMiddleGem - S:extra2=AquaMiddleGem - S:extra3=AquaMiddleGem - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -aquamarine { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Aquamarine - S:extra2=Aquamarine - S:extra3=Aquamarine - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -ardite { - D:energyModifier=1.0 - S:extra=Gold - S:extra2=Ardite - S:extra3=Ardite - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 -} - - -astral_starmetal { - D:energyModifier=1.0 - S:extra=AstralStarmetal - S:extra2=AstralStarmetal - S:extra3=AstralStarmetal - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -bauxite { - D:energyModifier=1.0 - S:extra=Bauxite - S:extra2=Bauxite - S:extra3=Bauxite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -boron { - D:energyModifier=1.0 - S:extra=Boron - S:extra2=Boron - S:extra3=Boron - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -cinnabar { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Cinnabar - S:extra2=Cinnabar - S:extra3=Cinnabar - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -coal { - D:energyModifier=1.0 - S:extra=Coal - S:extra2=Coal - S:extra3=Coal - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -cobalt { - D:energyModifier=1.0 - S:extra=Iron - S:extra2=Cobalt - S:extra3=Cobalt - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 -} - - -copper { - D:energyModifier=1.0 - S:extra=Gold - S:extra2=Copper - S:extra3=Copper - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -coralium { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Coralium - S:extra2=Coralium - S:extra3=Coralium - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -crimson_middle_gem { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=CrimsonMiddleGem - S:extra2=CrimsonMiddleGem - S:extra3=CrimsonMiddleGem - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -diamond { - D:energyModifier=1.0 - S:extra=Diamond - S:extra2=Diamond - S:extra3=Diamond - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -dilithium { - D:energyModifier=1.0 - S:extra=Dilithium - S:extra2=Dilithium - S:extra3=Dilithium - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 - B:techRebornH2O=true - B:techRebornNa2S2O8=true -} - - -dimensional_shard { - D:energyModifier=1.0 - S:extra=DimensionalShard - S:extra2=DimensionalShard - S:extra3=DimensionalShard - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -draconium { - D:energyModifier=1.0 - S:extra=Draconium - S:extra2=Draconium - S:extra3=Draconium - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -emerald { - D:energyModifier=1.0 - S:extra=Emerald - S:extra2=Emerald - S:extra3=Emerald - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -ender_biotite { - D:energyModifier=1.0 - S:extra=EnderBiotite - S:extra2=EnderBiotite - S:extra3=EnderBiotite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -galena { - D:energyModifier=1.0 - S:extra=Galena - S:extra2=Galena - S:extra3=Galena - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -gold { - D:energyModifier=1.0 - S:extra=Gold - S:extra2=Gold - S:extra3=Gold - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -green_middle_gem { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=GreenMiddleGem - S:extra2=GreenMiddleGem - S:extra3=GreenMiddleGem - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -iridium { - D:energyModifier=1.0 - S:extra=Platinum - S:extra2=Iridium - S:extra3=Iridium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -iron { - D:energyModifier=1.0 - S:extra=Nickel - S:extra2=Iron - S:extra3=Iron - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -jaopca { - B:dust=true - B:gem=true - B:gem_oreless=false - B:ingot=true - B:ingot_oreless=false - S:moduleBlacklist < - > - S:oreConflictPrecedence < - > - S:orePreference < - > - S:oreShouldBeDust < - Redstone - > - S:oreShouldBeGem < - Coal - Lapis - Diamond - Emerald - Quartz - > - - # Set to true to reload color configs. - B:reloadColorConfigs=false -} - - -lapis { - D:energyModifier=1.0 - S:extra=Lapis - S:extra2=Lapis - S:extra3=Lapis - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -lead { - D:energyModifier=1.0 - S:extra=Silver - S:extra2=Lead - S:extra3=Lead - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -life_crystal { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=LifeCrystal - S:extra2=LifeCrystal - S:extra3=LifeCrystal - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -liquified_coralium { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=LiquifiedCoralium - S:extra2=LiquifiedCoralium - S:extra3=LiquifiedCoralium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -lithium { - D:energyModifier=1.0 - S:extra=Lithium - S:extra2=Lithium - S:extra3=Lithium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -magnesium { - D:energyModifier=1.0 - S:extra=Magnesium - S:extra2=Magnesium - S:extra3=Magnesium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -malachite { - D:energyModifier=1.0 - S:extra=Malachite - S:extra2=Malachite - S:extra3=Malachite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -mithril { - D:energyModifier=1.0 - S:extra=Gold - S:extra2=Mithril - S:extra3=Mithril - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -nickel { - D:energyModifier=1.0 - S:extra=Platinum - S:extra2=Nickel - S:extra3=Nickel - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -octine { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Octine - S:extra2=Octine - S:extra3=Octine - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -osmium { - D:energyModifier=1.0 - S:extra=Osmium - S:extra2=Osmium - S:extra3=Osmium - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 -} - - -peridot { - D:energyModifier=1.0 - S:extra=Peridot - S:extra2=Peridot - S:extra3=Peridot - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -platinum { - D:energyModifier=1.0 - S:extra=Iridium - S:extra2=Platinum - S:extra3=Platinum - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -pyrite { - D:energyModifier=1.0 - S:extra=Pyrite - S:extra2=Pyrite - S:extra3=Pyrite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -quartz { - D:energyModifier=1.0 - S:extra=Quartz - S:extra2=Quartz - S:extra3=Quartz - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -quartz_black { - D:energyModifier=1.0 - S:extra=QuartzBlack - S:extra2=QuartzBlack - S:extra3=QuartzBlack - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -redstone { - D:energyModifier=1.0 - S:extra=Redstone - S:extra2=Redstone - S:extra3=Redstone - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -ruby { - D:energyModifier=1.0 - S:extra=Ruby - S:extra2=Ruby - S:extra3=Ruby - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -saltpeter { - D:energyModifier=1.0 - S:extra=Saltpeter - S:extra2=Saltpeter - S:extra3=Saltpeter - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -sapphire { - D:energyModifier=1.0 - S:extra=Sapphire - S:extra2=Sapphire - S:extra3=Sapphire - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -silver { - D:energyModifier=1.0 - S:extra=Lead - S:extra2=Silver - S:extra3=Silver - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -sodalite { - D:energyModifier=1.0 - S:extra=Sodalite - S:extra2=Sodalite - S:extra3=Sodalite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -sphalerite { - D:energyModifier=1.0 - S:extra=Sphalerite - S:extra2=Sphalerite - S:extra3=Sphalerite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -sulfur { - D:energyModifier=1.0 - S:extra=Sulfur - S:extra2=Sulfur - S:extra3=Sulfur - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -syrmorite { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Syrmorite - S:extra2=Syrmorite - S:extra3=Syrmorite - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -tanzanite { - D:energyModifier=1.0 - S:extra=Tanzanite - S:extra2=Tanzanite - S:extra3=Tanzanite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -thorium { - D:energyModifier=1.0 - S:extra=Thorium - S:extra2=Thorium - S:extra3=Thorium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -tin { - D:energyModifier=1.0 - S:extra=Iron - S:extra2=Tin - S:extra3=Tin - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -titanium { - D:energyModifier=1.0 - S:extra=Titanium - S:extra2=Titanium - S:extra3=Titanium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - -topaz { - D:energyModifier=1.0 - S:extra=Topaz - S:extra2=Topaz - S:extra3=Topaz - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -tungsten { - D:energyModifier=1.0 - S:extra=Tungsten - S:extra2=Tungsten - S:extra3=Tungsten - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 -} - - -uranium { - D:energyModifier=1.0 - S:extra=Uranium - S:extra2=Uranium - S:extra3=Uranium - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 -} - - -valonite { - S:enderIOByproductXml=name="oredict:cobblestone" amount="1" chance="0.15" - D:energyModifier=1.0 - S:extra=Valonite - S:extra2=Valonite - S:extra3=Valonite - B:hasEffect=false - S:moduleBlacklist < - > - D:rarity=1.0 -} - - -yellorium { - D:energyModifier=1.0 - S:extra=Yellorium - S:extra2=Yellorium - S:extra3=Yellorium - B:hasEffect=false - S:mekanismBase=minecraft:cobblestone - S:moduleBlacklist < - > - D:rarity=1.0 - I:teNumismValue=32000 - B:techRebornH2O=true - B:techRebornHg=true - B:techRebornNa2S2O8=true -} - - diff --git a/overrides/resources/config/LLOverlayReloaded.cfg b/overrides/resources/config/LLOverlayReloaded.cfg deleted file mode 100644 index 811a16d4..00000000 --- a/overrides/resources/config/LLOverlayReloaded.cfg +++ /dev/null @@ -1,20 +0,0 @@ -# Configuration file - -general { - # The distance (in chunks) of rendering radius. (default: 3) - I:chunkRadius=3 - - # How to display numbers? (default: 0) - # 0 - Standard: Show green (safe) and red (spawnable) areas. - # 1 - Advanced: Show green (safe), red (always spawnable) and yellow (currently safe, but will be spawnable at night) areas. - # 2 - Minimal: Do not show green area. For other areas, use standard mode when not counting sky light, or advanced mode otherwise. - I:displayMode=1 - - # The update interval (in milliseconds) of light level. Farther chunks update less frequently. (default: 200) - I:pollingInterval=200 - - # If set to true, the sunlight/moonlight will be counted in light level. (default: false) - B:useSkyLight=false -} - - diff --git a/overrides/resources/config/MoreOverlays.cfg b/overrides/resources/config/MoreOverlays.cfg deleted file mode 100644 index 6ec64cfd..00000000 --- a/overrides/resources/config/MoreOverlays.cfg +++ /dev/null @@ -1,86 +0,0 @@ -# Configuration file - -########################################################################################################## -# chunkbounds -#--------------------------------------------------------------------------------------------------------# -# Settings for the chunk bounds overlay -########################################################################################################## - -chunkbounds { - # Show the middle of the current Chunk (yellow line) - B:middle=true - - # Radius (in Chunks) to show the edges (red line) - I:radius=1 -} - - -########################################################################################################## -# itemsearch -#--------------------------------------------------------------------------------------------------------# -# Settings for the item search feature -########################################################################################################## - -itemsearch { - # Items where the NBT of an Item matters and should not be ignored - S:matchNBT < - minecraft:enchanted_book - > -} - - -########################################################################################################## -# lightoverlay -#--------------------------------------------------------------------------------------------------------# -# Settings for the light / mobspawn overlay -########################################################################################################## - -lightoverlay { - # Range of the lightoverlay (negative Y) - I:downrange=16 - - # Range of the lightoverlay (Horizontal N,E,S,W) - I:hrange=16 - - # Ignore if there in no 2 Block space to spawn. (Less lag if true) - B:ignoreLayer=false - - # Minimum save light level where no mobs can spawn - I:saveLevel=8 - - # Range of the lightoverlay (positive Y) - I:uprange=4 -} - - -########################################################################################################## -# rendersettings -#--------------------------------------------------------------------------------------------------------# -# Settings for lines & colors -# Values: 0xRRGGBB (Hex) -########################################################################################################## - -rendersettings { - # Color for the chunk edge - I:chunk_edge_color=16711680 - - # Color for the chunk grid - I:chunk_grid_color=65280 - - # Line width for chunk boundaries - D:chunk_line_width=1.5 - - # Color for the middle chunk line - I:chunk_mid_color=16776960 - - # Color the X that marks "Spawns always possible" - I:spawn_always_color=16711680 - - # Line width for spawn indication - I:spawn_line_width=2 - - # Color the X that marks "Spawns at night possible" - I:spawn_night_color=16776960 -} - - diff --git a/overrides/resources/config/MouseTweaks.cfg b/overrides/resources/config/MouseTweaks.cfg deleted file mode 100644 index 639f547a..00000000 --- a/overrides/resources/config/MouseTweaks.cfg +++ /dev/null @@ -1,9 +0,0 @@ -#Tue Jun 26 01:31:02 CEST 2018 -WheelScrollDirection=0 -WheelTweak=1 -LMBTweakWithoutItem=1 -WheelSearchOrder=1 -LMBTweakWithItem=0 -RMBTweak=0 -OnTickMethodOrder=Forge, LiteLoader -Debug=0 diff --git a/overrides/resources/config/MrTJPCore.cfg b/overrides/resources/config/MrTJPCore.cfg deleted file mode 100644 index 4ab6fdec..00000000 --- a/overrides/resources/config/MrTJPCore.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings for MrTJPCore -########################################################################################################## - -general { - # Flag to set if the update checker should consider unstable builds as a new version. - B:"Include Unstable"=false - - # Flag to enable or disable the update checker. - B:"Version Checking"=false -} - - -########################################################################################################## -# world gen -#--------------------------------------------------------------------------------------------------------# -# Settings related to world generation -########################################################################################################## - -"world gen" { - # The database ID that is used to store which chunks have been generated already. Changing this will cause generation to run again on the same chunk. - S:"RetroGen ID"=mrtjp_gen - - # Toggle to enable retrogeneration, a feature that would allow ores to be generated after the world has been created. - B:"Retroactive World Generation"=false -} - - diff --git a/overrides/resources/config/NaturaModules.cfg b/overrides/resources/config/NaturaModules.cfg deleted file mode 100644 index a8f9092b..00000000 --- a/overrides/resources/config/NaturaModules.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -modules { - # Everything that's decorative for Natura. (bookshelfs, etc) - B:NaturaDecorative=true - - # The entites added by Natura - B:NaturaEntities=true - - # All of the nether blocks including trees - B:NaturaNether=true - - # All of the overworld blocks including trees - B:NaturaOverworld=true - - # All of the tools + armor added by natura - B:NaturaTools=true - - # Everything that's found in the world and worldgen including the netherite dimension - B:NaturaWorld=true - B:craftingtweaksIntegration=true -} - - diff --git a/overrides/resources/config/NoMobSpawningOnTrees.cfg b/overrides/resources/config/NoMobSpawningOnTrees.cfg deleted file mode 100644 index e6b6ad27..00000000 --- a/overrides/resources/config/NoMobSpawningOnTrees.cfg +++ /dev/null @@ -1,22 +0,0 @@ -# Configuration file - -general { - # For details, please check https://github.com/oldjunyi/NoMobSpawningOnTrees/wiki - S:blacklistRules < - woodlogs # This line disables mob spawning on all types of wood logs. - block:minecraft:brown_mushroom_block || block:minecraft:red_mushroom_block - # The above line disables mob spawning on mushroom blocks. - > - - # Extra spawning tries per tick. This will only applies to hostile mobs. - D:extraSpawningTries=0.0 - - # The capacity is the maximum (approximate) number of creatures can exist near the player. - # Set -1 to use the default value, which is: monster(70), animal(10), ambient(15), water(5) - I:spawnCapacityAmbient=-1 - I:spawnCapacityAnimal=-1 - I:spawnCapacityMonster=-1 - I:spawnCapacityWater=-1 -} - - diff --git a/overrides/resources/config/OpenModsLibCore.json b/overrides/resources/config/OpenModsLibCore.json deleted file mode 100644 index 9ab77a95..00000000 --- a/overrides/resources/config/OpenModsLibCore.json +++ /dev/null @@ -1,52 +0,0 @@ -{ - "hook_pre_world_rendering": { - "version": 0, - "value": "true", - "comment": [ - "Purpose: hook in world rendering, triggered between sky and terrain", - "Modified class: net.minecraft.client.renderer.EntityRenderer", - "Known users: Sky block", - "When disabled: Sky block will not render properly" - ] - }, - "llama_null_fix": { - "version": 0, - "value": "true", - "comment": [ - "Purpose: prevent NPE when creating llama without world", - "Modified class: net.minecraft.entity.passive.EntityLlama", - "Known users: Trophy", - "When disabled: Llama trophy cannot be rendered" - ] - }, - "activate_player_render_hook": { - "version": 0, - "value": "true", - "comment": [ - "Purpose: add hook to player rendering code", - "Modified class: net.minecraft.client.renderer.entity.RenderPlayer", - "Known users: OpenBlocks hangglider", - "When disabled: code may fallback to less compatible mechanism (like replacing renderer)" - ] - }, - "horse_base_null_fix": { - "version": 0, - "value": "true", - "comment": [ - "Purpose: prevent NPE when creating horse without world", - "Modified class: net.minecraft.entity.passive.AbstractHorse", - "Known users: Trophy", - "When disabled: Trophy for any horse variant cannot be rendered" - ] - }, - "horse_null_fix": { - "version": 0, - "value": "true", - "comment": [ - "Purpose: prevent NPE when creating horse without world", - "Modified class: net.minecraft.entity.passive.EntityHorse", - "Known users: Trophy", - "When disabled: Horse trophy cannot be rendered" - ] - } -} \ No newline at end of file diff --git a/overrides/resources/config/OreDictInit.cfg b/overrides/resources/config/OreDictInit.cfg deleted file mode 100644 index 9d45dbe5..00000000 --- a/overrides/resources/config/OreDictInit.cfg +++ /dev/null @@ -1,19 +0,0 @@ -# Configuration file - -compat { - S:blacklist < - > -} - - -custom { - # Format: oreDictEntry,modID,Block,damageValue;oreDictEntry,modID,Block,damageValue;etc. - S:blocks < - > - - # Format: oreDictEntry,modID,Item,damageValue;oreDictEntry,modID,Item,damageValue;etc. - S:items < - > -} - - diff --git a/overrides/resources/config/Practical-Logistics/Main-Config.cfg b/overrides/resources/config/Practical-Logistics/Main-Config.cfg deleted file mode 100644 index 7aa44785..00000000 --- a/overrides/resources/config/Practical-Logistics/Main-Config.cfg +++ /dev/null @@ -1,44 +0,0 @@ -# Configuration file - -sapphire_ore { - # the chance of a sapphire ore spawning [range: 1 ~ 500, default: 15] - I:Chance=15 - - # Should Sapphire Ore be spawned in the world. [default: true] - B:"Generate Ore"=false - - # the largest amount of sapphire found in one vein [range: 1 ~ 500, default: 8] - I:"Max Vein Size"=8 - - # the maximum Y coord where this will spawn [range: 1 ~ 500, default: 16] - I:"Max Y"=16 - - # the smallest amount of sapphire found in one vein [range: 1 ~ 500, default: 2] - I:"Min Vein Size"=2 - - # the minimum Y coord where this will spawn [range: 1 ~ 500, default: 2] - I:"Min Y"=2 -} - - -settings { - # how frequently to update energy, increase if server is lagging [range: 0 ~ 100, default: 10] - I:"Energy Reader Rate"=10 - - # how frequently to update fluids, increase if server is lagging [range: 0 ~ 100, default: 10] - I:"Fluid Reader Rate"=10 - - # how frequently to update info, increase if server is lagging [range: 0 ~ 100, default: 20] - I:"Info Reader Rate"=20 - - # how frequently to update inventories, increase if server is lagging [range: 0 ~ 100, default: 20] - I:"Inventory Reader Rate"=20 - - # logs when anything is connected to and from a networks, good for debugging [default: false] - B:"Log Connection Events"=false - - # how frequently to update each Transfer Node, increase if server is lagging [range: 0 ~ 100, default: 20] - I:"Transfer Network Rate"=20 -} - - diff --git a/overrides/resources/config/PressurePipes/client.config b/overrides/resources/config/PressurePipes/client.config deleted file mode 100644 index 14cd1bc7..00000000 --- a/overrides/resources/config/PressurePipes/client.config +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - B:"Add filled canisters to JEI"=true - B:"Show fluid identifier on canisters"=false -} - - diff --git a/overrides/resources/config/PressurePipes/readme.txt b/overrides/resources/config/PressurePipes/readme.txt deleted file mode 100644 index 455f4f25..00000000 --- a/overrides/resources/config/PressurePipes/readme.txt +++ /dev/null @@ -1,2 +0,0 @@ -Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order -Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/overrides/resources/config/ProjectRed.cfg b/overrides/resources/config/ProjectRed.cfg deleted file mode 100644 index 6b04442c..00000000 --- a/overrides/resources/config/ProjectRed.cfg +++ /dev/null @@ -1,132 +0,0 @@ -# Configuration file - -########################################################################################################## -# compatibility -#--------------------------------------------------------------------------------------------------------# -# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. -########################################################################################################## - -compatibility { - # This makes things emit colored light. CLC is in beta state and may cause minor rendering glitches. - B:"ColoredLights Compat"=false - - # This allows computers to connect to bundled cables with the RS API - B:"ComputerCraft: Bundled Cables"=true - - # This allows pipes to recoginze MFR Deep storage units correctly. - B:"MFR: Deep Storage"=true - - # This adds recipes to machines - B:"Thermal Expansion: Machine Recipes"=true - - # This adds recipes to the smeltery. - B:"Tinkers Construct: Smeltery"=true - - # This allows gem axes to work with treecapitator. - B:"Treecapitator: Gem Axe"=true -} - - -########################################################################################################## -# general settings -#--------------------------------------------------------------------------------------------------------# -# Contains basic settings for the mod. -########################################################################################################## - -"general settings" { - # If set to false, logic gates will not make sounds. - B:"Logic Sounds"=true - - # Minimum amount of ticks the timer gates can be set to. Cannot be lower than 4. - I:"Minimum Timer Ticks"=4 - - # Ticks between router searches. - I:"Routed Pipes: Detection Frequency"=40 - - # Max number of pipes to explore when connecting to other routers. - I:"Routed Pipes: Max Detection Count"=100 - - # Maximum distance an item may aimlessly wander in a pipe before being erased. 0 for unlimited. - I:"Routed Pipes: Max Wander Distance"=0 - - # Number of active route table update threads. - I:"Routed Pipes: Update Threads"=4 - - # If set to true, sticks will be used instead of wood strips in framed wire recipes. - B:"Simple Framed Wire Recipe"=false -} - - -########################################################################################################## -# machine settings -#--------------------------------------------------------------------------------------------------------# -# Contains settings related to machines and devices. -########################################################################################################## - -"machine settings" { - # Allow the Diamond Block Breaker to be crafted. - B:"Enable the Diamond Block Breaker"=false -} - - -########################################################################################################## -# render settings -#--------------------------------------------------------------------------------------------------------# -# Contains settings related to how things render in-game. -########################################################################################################## - -"render settings" { - # If set to false, flat wire textures will be used for logic gates. Significant performance improvement. - B:"3D Logic Wires"=true - - # Number of lights to render, -1 for unlimited - I:"Light Halo Render Count"=-1 - - # If set to false, routed pipes will not render routing fx such as bubbles and lasers. - B:"Routed Pipe FX"=true - - # If set to false, gates will be rendered in the TESR rather than the WorldRenderer. - B:"Static Gates"=true - - # If set to false, wires will be rendered in the TESR rather than the WorldRenderer. - B:"Static Wires"=true -} - - -########################################################################################################## -# world gen -#--------------------------------------------------------------------------------------------------------# -# Contains settings related to world gen. You can enable/disable each ore or strucure, change retro generation settings, and increase how rare something is by increasing the resistance value. -########################################################################################################## - -"world gen" { - B:"Copper Ore"=false - I:"Copper Ore resistance"=0 - B:"Copper Ore retrogen"=false - B:"Electrotine Ore"=false - I:"Electrotine Ore resistance"=0 - B:"Electrotine Ore retrogen"=false - B:"Marble Caves"=true - I:"Marble Caves resistance"=0 - B:"Marble Caves retrogen"=false - B:"Peridot Ore"=false - I:"Peridot Ore resistance"=0 - B:"Peridot Ore retrogen"=false - B:"Ruby Ore"=false - I:"Ruby Ore resistance"=0 - B:"Ruby Ore retrogen"=false - B:"Sapphire Ore"=false - I:"Sapphire Ore resistance"=0 - B:"Sapphire Ore retrogen"=false - B:"Silver Ore"=false - I:"Silver Ore resistance"=0 - B:"Silver Ore retrogen"=false - B:"Tin Ore"=false - I:"Tin Ore resistance"=0 - B:"Tin Ore retrogen"=false - I:"Volcano resistance"=0 - B:"Volcano retrogen"=false - B:Volcanos=true -} - - diff --git a/overrides/resources/config/ProjectRedRelocation.cfg b/overrides/resources/config/ProjectRedRelocation.cfg deleted file mode 100644 index 220fa03d..00000000 --- a/overrides/resources/config/ProjectRedRelocation.cfg +++ /dev/null @@ -1,83 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# Basic settings -########################################################################################################## - -general { - I:moveLimit=2048 -} - - -########################################################################################################## -# latched sets -#--------------------------------------------------------------------------------------------------------# -# Used to define which pairs of blocks will be stuck together. -# Latched sets will always move in pairs, even if only one of them are actually connected to a frame. -# 'block1 -> block2' means that if block1 is moved, any block2 connected to it will also move. -# However, moving block2 does not move block1. To do that, you must also register block2 -> block1. -# Sets are defined using the syntax of key -> value. -# Possible keys and values: -# ':' - to assign block from a mod for every meta. -# ':#=[,=[,…]]' - to assign block from mod with only the given properties matching. -# -########################################################################################################## - -"latched sets" { - S:"latch registry" < - minecraft:bed -> minecraft:bed - minecraft:wooden_door -> minecraft:wooden_door - minecraft:iron_door -> minecraft:iron_door - > -} - - -########################################################################################################## -# tile movers -#--------------------------------------------------------------------------------------------------------# -# Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using -# the syntax key -> value. -# Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its -# blocks. -# Possible keys: -# 'default' - to assign default handler. -# mod:' - to assign every block from a mod. -# :' - to assign block from a mod for every meta. -# :m' - to assign block from mod for specific meta. -# -# Available tile movers: -# 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive. -# 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position. -# 'static' - Setting this disables movement for the specified block. -# 'fmp' - Tile mover for Forge Multipart -# -# Movers locked via API: -# mod:forgemultipartcbe -> fmp -# -########################################################################################################## - -"tile movers" { - S:"mover registry" < - default -> saveload - mod:minecraft -> coordpush - mod:computercraft -> coordpush - mod:enderstorage -> coordpush - mod:chickenchunks -> coordpush - mod:translocator -> coordpush - mod:projectred-compatibility -> coordpush - mod:projectred-core -> coordpush - mod:projectred-expansion -> coordpush - mod:projectred-exploration -> coordpush - mod:projectred-fabrication -> coordpush - mod:projectred-illumination -> coordpush - mod:projectred-integration -> coordpush - mod:projectred-transmission -> coordpush - mod:projectred-relocation -> coordpush - mod:projectred-transportation -> coordpush - mod:forgemultipartcbe -> fmp - > -} - - diff --git a/overrides/resources/config/Skyblocks.cfg b/overrides/resources/config/Skyblocks.cfg deleted file mode 100644 index d7b9094b..00000000 --- a/overrides/resources/config/Skyblocks.cfg +++ /dev/null @@ -1,15 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.1.1-alpha-1.12.1 - -clouds { - # Enable / disable skyblock clouds generation [default: true] - B:Enabled=false - I:Height=212 - S:"Rainfall Max"=0.0 - S:"Rainfall Min"=0.0 - I:Range=13 - I:Rarity=10 -} - - diff --git a/overrides/resources/config/TinkerModules.cfg b/overrides/resources/config/TinkerModules.cfg deleted file mode 100644 index c93dce1c..00000000 --- a/overrides/resources/config/TinkerModules.cfg +++ /dev/null @@ -1,27 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -modules { - # Debug utilities - B:TinkerDebug=false - - # All the fun toys - B:TinkerGadgets=true - - # The smeltery and items needed for it - B:TinkerSmeltery=true - - # All the tools and everything related to it. - B:TinkerTools=true - - # Everything that's found in the world and worldgen - B:TinkerWorld=true - B:chiselIntegration=true - B:chiselsandbitsIntegration=true - B:craftingtweaksIntegration=true - B:theoneprobeIntegration=true - B:wailaIntegration=true -} - - diff --git a/overrides/resources/config/TinkerToolLeveling.cfg b/overrides/resources/config/TinkerToolLeveling.cfg deleted file mode 100644 index 7038345a..00000000 --- a/overrides/resources/config/TinkerToolLeveling.cfg +++ /dev/null @@ -1,37 +0,0 @@ -"_VERSION"=1 -general { - # Maximum achievable levels. If set to 0 or lower there is no upper limit - maximumLevels=-1 - # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have - newToolMinModifiers=3 -} -toolxp { - # Base XP for each of the listed tools - baseXpForTool { - "plustic:katana"=500 - "plustic:laser_gun"=500 - "tconstruct:arrow"=500 - "tconstruct:battlesign"=500 - "tconstruct:bolt"=500 - "tconstruct:broadsword"=500 - "tconstruct:cleaver"=500 - "tconstruct:crossbow"=500 - "tconstruct:excavator"=4500 - "tconstruct:frypan"=500 - "tconstruct:hammer"=4500 - "tconstruct:hatchet"=500 - "tconstruct:kama"=500 - "tconstruct:longbow"=500 - "tconstruct:longsword"=500 - "tconstruct:lumberaxe"=4500 - "tconstruct:mattock"=500 - "tconstruct:pickaxe"=500 - "tconstruct:rapier"=500 - "tconstruct:scythe"=4500 - "tconstruct:shortbow"=500 - "tconstruct:shovel"=500 - "tconstruct:shuriken"=500 - } - # Base XP used when no more specific entry is present for the tool - defaultBaseXP=500 -} diff --git a/overrides/resources/config/WirelessCraftingTerminal.cfg b/overrides/resources/config/WirelessCraftingTerminal.cfg deleted file mode 100644 index b83ecbc9..00000000 --- a/overrides/resources/config/WirelessCraftingTerminal.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -"client configs" { - # WCT will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000] - I:InfinityEnergyWarningAmount=5000 - - # Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true] - B:ShiftClickBaubles=true -} - - -general { - # Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30] - I:BoosterDropChance=5 - - # Should Infinity Booster Card Recipe be disable? [default: false] - B:DisableBoosterRecipe=false - - # Should Dragons drop Infinity Booster Card? [default: true] - B:DragonDropsBooster=true - - # Enable Infinity Booster Card [default: true] - B:EnableBooster=true - - # If true, AE2 controller will chunk load itself [default: true] - B:EnableControllerChunkLoading=true - - # Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5] - I:EndermanBoosterDropChance=5 - - # Will Enderman randomly drop infinity booster cards on death? [default: true] - B:EndermanDropBoosters=true - - # Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15] - I:InfinityEnergyDrainAmount=15 - - # Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100] - I:InfinityEnergyPerBooster=100 - - # If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false] - B:UseOldInfinityMechanic=false - - # Should Withers drop Infinity Booster Card? [default: true] - B:WitherDropsBooster=true -} - - diff --git a/overrides/resources/config/abyssalcraft.cfg b/overrides/resources/config/abyssalcraft.cfg deleted file mode 100644 index fecda05b..00000000 --- a/overrides/resources/config/abyssalcraft.cfg +++ /dev/null @@ -1,312 +0,0 @@ -# Configuration file - -biome_generation { - # Set true for the Coralium Infested Swamp to generate. - B:"Coralium Infested Swamp"=true - - # Set true for the Darklands biome to generate. - B:Darklands=true - - # Set true for the Darklands Forest biome to generate. - B:"Darklands Forest"=true - - # Set true for the Darklands Highland biome to generate. - B:"Darklands Highland"=true - - # Set true for the Darklands Mountain biome to generate. - B:"Darklands Mountain"=true - - # Set true for the Darklands Plains biome to generate. - B:"Darklands Plains"=true -} - - -biome_spawning { - # If true, you can spawn in the Coralium Infested Swamp biome. - B:"Coralium Infested Swamp"=true - - # If true, you can spawn in the Darklands biome. - B:Darklands=true - - # If true, you can spawn in the Darklands Forest biome. - B:"Darklands Forest"=true - - # If true, you can spawn in the Darklands Highland biome. - B:"Darklands Highland"=true - - # If true, you can spawn in the Darklands Mountain biome. - B:"Darklands Mountain"=true - - # If true, you can spawn in the Darklands Plains biome. - B:"Darklands Plains"=true -} - - -biome_weight { - # Biome weight for the Coralium Infested Swamp biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Coralium Infested Swamp"=3 - - # Biome weight for the Darklands biome, controls the chance of it generating (n out of 100). - # [range: 0 ~ 100, default: 5] - I:Darklands=3 - - # Biome weight for the Darklands Forest biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Forest"=3 - - # Biome weight for the Darklands Highland biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Highland"=3 - - # Biome weight for the Darklands Mountain biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Mountain"=3 - - # Biome weight for the Darklands Plains biome, controls the chance of it generating (n out of 100) - # [range: 0 ~ 100, default: 5] - I:"Darklands Plains"=3 -} - - -dimensions { - # The third dimension, also known as §oThe Realm of J'zahar§r. - I:Omothol=52 - - # Set true to prevent Omothol from automatically unloading (might affect performance) - B:"Prevent unloading: Omothol"=false - - # Set true to prevent The Abyssal Wasteland from automatically unloading (might affect performance) - B:"Prevent unloading: The Abyssal Wasteland"=false - - # Set true to prevent The Dark Realm from automatically unloading (might affect performance) - B:"Prevent unloading: The Dark Realm"=false - - # Set true to prevent The Dreadlands from automatically unloading (might affect performance) - B:"Prevent unloading: The Dreadlands"=false - - # The first dimension, full of undead monsters. - I:"The Abyssal Wasteland"=50 - - # Hidden fourth dimension, reached by falling down from Omothol - I:"The Dark Realm"=53 - - # The second dimension, infested with mutated monsters. - I:"The Dreadlands"=51 -} - - -general { - # Toggles any interactions where armor sets either give certain Potion Effects, or dispell others. Useful if you have another mod installed that provides similar customization to any armor set. - B:"Armor Potion Effects"=true - - # Toggles whether blocks that emits particles should do so. - B:"Block particles"=true - - # Set true to allow the Coralium Plague to spread outside The Abyssal Wasteland. - B:"Coralium Plague spreading"=false - - # Mobs added to this list will have a chance of spawning a Demon Animal of choice on death. - # Format: entityid;demonanimal;chance - # where entityid is the String used in the /summon command - # demonanimal is a Integer representing the Demon Animal to spawn (0 = Demon Pig, 1 = Demon Cow, 2 = Demon Chicken, 3 = Demon Sheep) - # chance is a decimal number representing the chance (optional, can be left out) of the Demon Animal being spawned (0.2 would mean a 20% chance, defaults to 100% if not set [default: ] - S:"Demon Animal Transformations" < - > - - # Set to false to prevent Demon Animals (Pigs, Cows, Chickens) from burning in the overworld. - B:"Demon Animal burning"=true - - # Spawn weight for the Demon Animals (Pigs, Cows, Chickens) spawning in the Nether. - # [range: 0 ~ 100, default: 15] - I:"Demon Animal spawn weight"=15 - I:"End Abyssal Zombie spawn weight"=5 - - # Toggles whether entities that emits particles should do so. - B:"Entity particles"=true - - # Spawn weight for the Evil Animals (Pigs, Cows, Chickens), keep under 35 to avoid complete annihilation. - # [range: 0 ~ 100, default: 20] - I:"Evil Animal spawn weight"=5 - - # If enabled, sets the creature type of Evil Animals to "monster". The creature type affects how a entity spawns, eg "creature" treats the entity as an animal, while "monster" treats it as a hostile mob. If you enable this, Evil Animals will spawn like any other hostile mobs, instead of mimicking vanilla animals. - # §c[Minecraft Restart Required]§r - B:"Evil Animals Are Monsters"=false - - # Toggles Hardcore mode. If set to true, all mobs (in the mod) will become tougher. - B:"Hardcore Mode"=false - - # When Hardcore Mode is enabled, you can use this to amplify the armor-piercing damage mobs deal. - # [range: 1.0 ~ 10.0, default: 1.0] - D:"Hardcore Mode damage amplifier"=1.0 - - # Entities added to this list can't be captured with the Interdimensional Cage. - S:"Interdimensional Cage Blacklist" < - > - - # Toggles whether or not Lesser Shoggoths should have a chance of spawning in the Overworld. - # §c[Minecraft Restart Required]§r - B:"Lesser Shoggoth Overworld Spawning"=true - - # Toggles whether or not Liquid Antimatter will disintegrate any items dropped into a pool of it. - B:"Liquid Antimatter item disintegration"=true - B:"Liquid Coralium Physics"=false - - # Set true for the Liquid Coralium to convert other liquids into itself in the overworld. - B:"Liquid Coralium transmutation"=true - - # Toggles whether or not Demon Animals will spread Mimic Fire instead of regular Fire (regular Fire can affect performance) - B:"Mimic Fire"=true - - # Toggles whether or not the Necronomicon knowledge will sync from the server to the client each time a player opens their Necronomicon. - B:"Necronomicon Data Syncing"=true - - # Set true to allow the Liquid Coralium to spread across oceans. WARNING: The game can crash from this. - B:"Oceanic Coralium Pollution"=false - - # Cooldown after using a portal, increasing the value increases the delay until you can teleport again. Measured in ticks (20 ticks = 1 second). - # [range: 10 ~ 300, default: 10] - I:"Portal cooldown"=10 - - # Toggles whether or not to clear and repopulate the monster spawn list of all dimension biomes to ensure no mob from another mod got in there. - B:"Purge Mob Spawns"=false - - # Toggles whether or not to add smelting recipes for armor pieces. - B:"Smelting Recipes"=true - - # Sets the opacity for the overlay shown when wearing the Visage of The Depths, reducing the value increases the transparency on the texture. Client Side only! - # [range: 0.5 ~ 1.0, default: 1.0] - D:"Visage of The Depths Overlay Opacity"=1.0 -} - - -item_blacklist { - # Items/Blocks added to this list won't be picked up by Abyssal Anti-Zombies. Format: modid:name:meta, where meta is optional. - S:"Abyssal Anti-Zombie Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Abyssal Zombies. Format: modid:name:meta, where meta is optional. - S:"Abyssal Zombie Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Anti-Ghouls. Format: modid:name:meta, where meta is optional. - S:"Anti-Ghoul Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Depths Ghouls. Format: modid:name:meta, where meta is optional. - S:"Depths Ghoul Item Blacklist" < - > - - # Items/Blocks added to this list won't be picked up by Omothol Ghouls. Format: modid:name:meta, where meta is optional. - S:"Omothol Ghoul Item Blacklist" < - > -} - - -shoggoth { - # The minimum Block Hardness required for a Block to not be destroyed by Shoggoth Acid (some blocks are unaffected regardless of their hardness)\n[range: 2.1 ~ 51.0, default: 3.0] - D:"Acid Resistance Hardness"=3.0 - - # The frequency (in ticks) at which a Lesser Shoggoth can spit acid. Higher values increase the time between each spit attack, while lower values descrease the time (and 0 disables it).\n[range: 0 ~ 300, default: 100] - I:"Acid Spit Frequency"=100 - - # Toggles whether or not Lesser Shoggoths will consume any dropped item they run into. - B:"Item Consumption"=true - - # Toggles whether or not Shoggoth Ooze slowly reverts to dirt after constant light exposure. - B:"Ooze expiration"=false - - # Toggles whether or not Shields can block the acid projectiles spat by Lesser Shoggoths. - B:"Shields Block Acid"=true - - # Toggles whether or not Lesser Shoggoths should spread their ooze when walking around. - B:"Shoggoth Ooze Spread"=true -} - - -silly_settings { - # Set true to allow the Liquid Coralium to break the laws of physics in terms of movement - B:"Liquid Coralium Physics"=false - - # Take a wild guess what this does... Done guessing? Yeah, makes the antimatter explosions more genuine by making them go all nuclear. Recommended to not enable unless you want chaos and destruction. - B:"Nuclear Antimatter Explosions"=false -} - - -worldgen { - # Toggles whether or not to generate Copper Ore in the Abyssal Wasteland. - B:"Abyssal Copper Ore"=false - - # Toggles whether or not to generate Coralium Ore in the Abyssal Wasteland. - B:"Abyssal Coralium Ore"=true - - # Toggles whether or not to generate Diamond Ore in the Abyssal Wasteland - B:"Abyssal Diamond Ore"=false - - # Toggles whether or not to generate Gold Ore in the Abyssal Wasteland. - B:"Abyssal Gold Ore"=false - - # Toggles whether or not to generate Iron Ore in the Abyssal Wasteland. - B:"Abyssal Iron Ore"=false - - # Toggles whether or not to generate Nitre Ore in the Abyssal Wasteland. - B:"Abyssal Nitre Ore"=false - - # Toggles whether or not to generate Tin Ore in the Abyssal Wasteland - B:"Abyssal Tin Ore"=false - - # Toggles whether or not to generate Tall Obsidian Pillars in the Abyssal Wasteland. - B:"Abyssal Wasteland Pillars"=true - - # Toggles whether or not to generate small ruins in the Abyssal Wasteland. - B:"Abyssal Wasteland Ruins"=true - - # Toggles wheter or not to generate Abyssalnite Ore in Darklands Biomes. - B:"Abyssalnite Ore"=true - - # Toggles whether or not to generate Coralium Ore in the Overworld. - B:"Coralium Ore"=true - - # Coralium Ore generation. First parameter is the vein count, secound is amount of ores per vein, third is max height for it to generate at. Coralium Ore generation in swamps are half as common as oceans. - I:"Coralium Ore Generation" < - 12 - 8 - 40 - > - - # Toggles whether or not to generate random Darklands structures. - B:"Darklands Structures"=true - - # Toggles whether or not to generate Dreaded Abyssalnite Ore in the Dreadlands. - B:"Dreaded Abyssalnite Ore"=true - - # Toggles whether or not to generate Abyssalnite Ore in the Dreadlands. - B:"Dreadlands Abyssalnite Ore"=true - - # Toggles whether or not to generate Stalagmites in Dreadlands and Purified Dreadlands biomes. - B:"Dreadlands Stalagmites"=true - - # Toggles whether or not to generate Liquid Antimatter Lakes in Coralium Infested Swamps. - B:"Liquid Antimatter Lakes"=true - - # Toggles whether or not to generate Liquid Coralium Lakes in the Abyssal Wasteland. - B:"Liquid Coralium Lakes"=true - - # Toggles whether or not to generate Liquified Coralium Ore in the Abyssal Wasteland. - B:"Liquified Coralium Ore"=true - - # Toggles whether or not to generate Nitre Ore in the Overworld. - B:"Nitre Ore"=false - - # Toggles whether or not to generate Pearlescent Coralium Ore in the Abyssal Wasteland. - B:"Pearlescent Coralium Ore"=true - - # Generation chance of a Shoggoth Lair. Higher numbers decrease the chance of a Lair generating, while lower numbers increase the chance. - # [range: 0 ~ 1000, default: 30] - I:"Shoggoth Lair Generation Chance"=30 - - # Toggles whether or not to generate Shoggoth Lairs (however, they will still generate in Omothol). - B:"Shoggoth Lairs"=true -} - - diff --git a/overrides/resources/config/acintegration.cfg b/overrides/resources/config/acintegration.cfg deleted file mode 100644 index 4423079d..00000000 --- a/overrides/resources/config/acintegration.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -general { - # Whether or not to load the Game Stages integration. - B:"Game Stages"=true - - # Whether or not to load the MineTweaker integration. - B:"MineTweaker Integration"=true - - # Whether or not to load the ProjectE integration - B:"ProjectE Integration"=true - - # Whether or not to load the Thaumcraft integration. Disabling this will override any other part of said integration. - B:"Thaumcraft Integration"=true - - # Toggles wheter or not to gain additional warp from attacking/being attacked by AbyssalCraft mobs and being inside AbyssalCraft dimensions - B:"Thaumcraft Warp"=true - - # Whether or not to load the Tinkers' Construct integration. - B:"Tinkers' Construct"=true -} - - diff --git a/overrides/resources/config/acronym/base/General.cfg b/overrides/resources/config/acronym/base/General.cfg deleted file mode 100644 index 35725105..00000000 --- a/overrides/resources/config/acronym/base/General.cfg +++ /dev/null @@ -1,31 +0,0 @@ -# Configuration file - -materials { - # List for Prioritizing OreDict returns by modid - S:preferredOreDictIds < - minecraft - thermalfoundation - substratum - ic2 - mekanism - immersiveengineering - techreborn - mysticalagriculture - tconstruct - botania - astralsorcery - draconicvolution - psi - soulshardstow - bigreactors - embers - base - > -} - - -module { - B:"Tool enabled"=true -} - - diff --git a/overrides/resources/config/acronym/contenttweaker/General.cfg b/overrides/resources/config/acronym/contenttweaker/General.cfg deleted file mode 100644 index 12201c0a..00000000 --- a/overrides/resources/config/acronym/contenttweaker/General.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -module { - B:"Materials enabled"=true - B:"Vanilla CraftTweaker enabled"=true -} - - diff --git a/overrides/resources/config/acronym/saved/material_parts_contenttweaker-original.json b/overrides/resources/config/acronym/saved/material_parts_contenttweaker-original.json deleted file mode 100644 index 08071471..00000000 --- a/overrides/resources/config/acronym/saved/material_parts_contenttweaker-original.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "materialMappings": {} -} \ No newline at end of file diff --git a/overrides/resources/config/acronym/saved/material_parts_contenttweaker.json b/overrides/resources/config/acronym/saved/material_parts_contenttweaker.json deleted file mode 100644 index 08071471..00000000 --- a/overrides/resources/config/acronym/saved/material_parts_contenttweaker.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "materialMappings": {} -} \ No newline at end of file diff --git a/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker-original.json b/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker-original.json deleted file mode 100644 index a0571ec1..00000000 --- a/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker-original.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "savedSubBlockNames": {} -} \ No newline at end of file diff --git a/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker.json b/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker.json deleted file mode 100644 index a0571ec1..00000000 --- a/overrides/resources/config/acronym/saved/saved_sub_blocks_contenttweaker.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "savedSubBlockNames": {} -} \ No newline at end of file diff --git a/overrides/resources/config/actuallyadditions.cfg b/overrides/resources/config/actuallyadditions.cfg deleted file mode 100644 index 2686ac72..00000000 --- a/overrides/resources/config/actuallyadditions.cfg +++ /dev/null @@ -1,252 +0,0 @@ -# Configuration file - -"machine values" { - # The amount of power the atomic reconstructor can store. - I:"Atomic Reconstructor Power"=300000 - - # By default, the Item Repairer only repairs items which are repairable in an anvil. Add an item's REGISTRY NAME here if you want it to be repairable. - S:"Item Repairer Extra Whitelist" < - tconstruct:pickaxe - tconstruct:shovel - tconstruct:hatchet - tconstruct:mattock - tconstruct:broadsword - tconstruct:longsword - tconstruct:frypan - tconstruct:battlesign - tconstruct:hammer - tconstruct:excavator - tconstruct:lumberaxe - tconstruct:cleaver - tconstruct:rapier - > - - # If Energy Laser Relays should have energy loss - B:"Laser Relay Energy Loss"=true - - # The amount of power that the 4 tiers of oils generate in CF/t. Ordered. - I:"Oil Gen: Power Values" < - 60 - 120 - 160 - 200 - > - - # The amount of time that the 4 tiers of oils work for in seconds. Ordered. - I:"Oil Gen: Time Values" < - 200 - 240 - 560 - 800 - > - - # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can mine, but shouldn't be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option will apply in both modes. - S:"Vertical Digger Blacklist" < - > - - # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option only applies if the miner is in Ores Only Mode. - S:"Vertical Digger Extra Whitelist" < - > -} - - -"mob drops" { - # Should Bat wings drop from Bats? - B:"Bat Wing Drop"=true - - # If true, Mobs will randomly drop solidified XP occasionally. - B:"Solidified XP Drop"=true - - # Should Cobwebs drop from spiders? - B:"Spider Cobweb Drop"=true -} - - -other { - # Show Advanced Item Info when holding Control on every Item. - B:"Advanced Info"=true - - # The maximum amount of characters that is displayed by the NBT view of the CTRL Advanced Info. Set to a zero to have no limit - I:"Advanced Info NBT Character Limit"=1000 - - # Show the 'Press Control for more Info'-Text on Item Tooltips - B:"Advanced Info Tooltips"=true - - # The size of the booklet's large font in percent. Set to 0 to use defaults from the lang file. - I:"Booklet Large Font Size"=0 - - # The size of the booklet's medium font in percent. Set to 0 to use defaults from the lang file. - I:"Booklet Medium Font Size"=0 - - # The size of the booklet's small font in percent. Set to 0 to use defaults from the lang file. - I:"Booklet Small Font Size"=0 - - # If true, the Lens of Color will attempt to pull from the oredict instead of only using vanilla dyes. - B:"Color Lens Oredict"=false - - # The non-Actually Additions items that are used to configure blocks from the mod. The first one is the Redstone Torch used to configure the Redstone Mode, and the second one is the Compass used to configure Laser Relays. If another mod overrides usage of either one of these items, you can change the registry name of the used items (using blocks is not possible) here. - S:"Configuration Items" < - minecraft:redstone_torch - minecraft:compass - > - - # The items that aren't allowed as outputs from OreDict Crusher recipes. Use this in case a mod, for example, adds a dust variant that can't be smelted into an ingot. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_item@3 - S:"Crusher Output Blacklist" < - > - - # Ingots, Dusts and Ores that will be blacklisted from being auto-registered to be crushed by the Crusher. This list uses OreDictionary Names of the Inputs only. - S:"Crusher Recipe Exceptions" < - ingotBrick - ingotBrickNether - > - - # If true, Cats drop Hairy Balls Occasionally. - B:"Do Cat Drops"=true - - # If true, Actually Additions Checks for updates on World Load. - B:"Do Update Check"=true - - # The 1/n drop chance, per tick, for a fur ball to be dropped. - I:"Fur Drop Chance"=5000 - - # If true, the booklet should be given to the player when he first crafts something from the Mod - B:"Give Booklet on First Craft"=true - - # The ItemFood, IGrowable and IPlantable Items that can not be used to craft Mashed Food. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. - S:"Mashed Food Crafting Exceptions" < - actuallyadditions:item_coffee - > - - # The items that aren't allowed as being generated by the Lens of the Miner. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3 - S:"Mining Lens Blacklist" < - > - - # By default, the mining lens has a set number of ores it can generate. If there is an ore that it should be able to generate, add its OreDictionary name followed by an @ and the weight that it should have (the higher, the more often it will generate), followed by another @ and then an s for it to generate in stone and an n for it to generate in netherrack. For instance: oreCheese@100@s would add cheese ore with a weight of 100 that generates in stone. - S:"Mining lens Extra Whitelist" < - > - - # If you want to be really boring and lame, you can turn on this setting to disable colored names on Actually Additions items. Because why would you want things to look pretty anyways, right? - B:"No Colored Item Names"=false - - # The items that aren't allowed to be put in the Traveller's Sack. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3 - S:"Sack Blacklist" < - > - - # By default, the Spawner Changer allows every living entity to be put into a spawner. If there is one that shouldn't be able to, put its MAPPING NAME here. - S:"Spawner Changer Blacklist" < - minecraft:villager_golem - > - - # Turn this on to make recipes for items from the mod really hard. (This is a joke feature poking fun at the whole FTB Infinity Expert Mode style of playing. You shouldn't really turn this on as it makes the mod completely unplayable.) - B:"Super Duper Hard Recipes"=false - - # The amount of ticks waited before a TileEntity sends an additional Update to the Client - I:"Tile Entities: Update Interval"=5 - - # Should Tiny Coal and Tiny Charcoal be craftable - B:"Tiny Coal"=true - - # If true, Actually Additions' Update Checker searches for updates for the Minecraft Version you currently play on. - B:"Version Specific Update Checker"=false - - # Should Actually Additions Loot generate in dungeons? - B:"Village and Dungeon Loot"=true - - # Should right-clicking a bowl on water blocks create a water bowl? - B:"Water Bowl"=true - - # Should the water bowl spill if you don't sneak while using it? - B:"Water Bowl Spilling"=true - - # 11? - I:"What is 11"=0 - - # The amount of ticks it takes for a worm to die. When at 0 ticks, it will not die. - I:"Worm Death Time"=864000 - - # If true, worms will drop from tilling the soil. - B:Worms=true -} - - -"tool values" { - # By default, the AIOT can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. - S:"AIOT Extra Whitelist" < - TConstruct:GravelOre - > - - # If true,'Press key for more information' text should show when the item has a page in the booklet - B:"Booklet Quick Opening Info"=true - - # By default, the Drill can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. - S:"Drill Extra Whitelist" < - TConstruct:GravelOre - > -} - - -"world gen" { - # Should Black Lotus generate in the World? - B:"Black Lotus Gen"=true - - # The Amount of Black Lotus generating - I:"Black Lotus: Amount"=14 - - # Shold Black Quartz generate in the world? - B:"Black Quartz"=true - - # Should Canola generate in the World? - B:"Canola Gen"=true - - # The Amount of Canola generating - I:"Canola: Amount"=10 - - # Should Coffee Plants generate in the World? - B:"Coffee Gen"=true - - # The Amount of Coffee generating - I:"Coffee: Amount"=6 - - # Should Custom Crop Fields exist? - B:"Crop Field: Existence"=true - - # If Crystal Clusters should generate in Lush Caves - B:"Crystal Clusters in Lush Caves"=true - - # Should the Engineer Villager and his House generate in the worl? - B:"Engineer Villager: Existence"=true - - # Should Flax generate in the World? - B:"Flax Gen"=true - - # The Amount of Flax generating - I:"Flax: Amount"=8 - - # Should caves with trees and grass randomly generate underground? - B:"Generate Lush Caves"=true - - # Should the Jam Villager and his House generate in the world? - B:"Jam Villager: Existence"=true - - # The chances for lush caves to generate. The lower the number, the higher the chances. - I:"Lush Caves: Chance"=20 - - # The list of IDs that Actually Additions OreGen (Ex: Black Quartz) is banned in. This also applies for other world gen like lush caves. - I:"OreGen Dimension Blacklist" < - > - - # The list of IDs of the dimensions that Actually Additions Plants (Rice for example) are banned in. - I:"Plant Blacklist" < - > - - # Should Rice generate in the World? - B:"Rice Gen"=true - - # The Amount of Rice generating - I:"Rice: Amount"=15 - - # Should Treasure Chests generate in the World? - B:"Treasure Chest Gen"=true -} - - diff --git a/overrides/resources/config/advRocketry/ChemicalReactor.xml b/overrides/resources/config/advRocketry/ChemicalReactor.xml deleted file mode 100644 index 8e793809..00000000 --- a/overrides/resources/config/advRocketry/ChemicalReactor.xml +++ /dev/null @@ -1,3528 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - advancedrocketry:carbonscrubbercartridge 1 32767 - - - advancedrocketry:carbonscrubbercartridge - minecraft:coal 1 1 - - - - - minecraft:bone - nitrogen 10 - - - minecraft:dye 5 15 - - - - - oxygen 10 - hydrogen 10 - - - rocketfuel 20 - - - - - minecraft:leather_helmet - gemDiamond - - - minecraft:leather_helmet - - - - - minecraft:leather_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - minecraft:leather_chestplate - - - - - minecraft:leather_leggings - gemDiamond - - - minecraft:leather_leggings - - - - - minecraft:leather_boots - gemDiamond - - - minecraft:leather_boots - - - - - minecraft:chainmail_helmet - gemDiamond - - - minecraft:chainmail_helmet - - - - - minecraft:chainmail_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - minecraft:chainmail_chestplate - - - - - minecraft:chainmail_leggings - gemDiamond - - - minecraft:chainmail_leggings - - - - - minecraft:chainmail_boots - gemDiamond - - - minecraft:chainmail_boots - - - - - minecraft:iron_helmet - gemDiamond - - - minecraft:iron_helmet - - - - - minecraft:iron_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - minecraft:iron_chestplate - - - - - minecraft:iron_leggings - gemDiamond - - - minecraft:iron_leggings - - - - - minecraft:iron_boots - gemDiamond - - - minecraft:iron_boots - - - - - minecraft:diamond_helmet - gemDiamond - - - minecraft:diamond_helmet - - - - - minecraft:diamond_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - minecraft:diamond_chestplate - - - - - minecraft:diamond_leggings - gemDiamond - - - minecraft:diamond_leggings - - - - - minecraft:diamond_boots - gemDiamond - - - minecraft:diamond_boots - - - - - minecraft:golden_helmet - gemDiamond - - - minecraft:golden_helmet - - - - - minecraft:golden_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - minecraft:golden_chestplate - - - - - minecraft:golden_leggings - gemDiamond - - - minecraft:golden_leggings - - - - - minecraft:golden_boots - gemDiamond - - - minecraft:golden_boots - - - - - ic2:advanced_batpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:advanced_batpack - - - - - ic2:alloy_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:alloy_chestplate - - - - - ic2:batpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:batpack - - - - - ic2:bronze_boots - gemDiamond - - - ic2:bronze_boots - - - - - ic2:bronze_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:bronze_chestplate - - - - - ic2:bronze_helmet - gemDiamond - - - ic2:bronze_helmet - - - - - ic2:bronze_leggings - gemDiamond - - - ic2:bronze_leggings - - - - - ic2:cf_pack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:cf_pack - - - - - ic2:energy_pack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:energy_pack - - - - - ic2:hazmat_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:hazmat_chestplate - - - - - ic2:hazmat_helmet - gemDiamond - - - ic2:hazmat_helmet - - - - - ic2:hazmat_leggings - gemDiamond - - - ic2:hazmat_leggings - - - - - ic2:jetpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:jetpack - - - - - ic2:jetpack_electric - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:jetpack_electric - - - - - ic2:lappack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:lappack - - - - - ic2:nano_boots - gemDiamond - - - ic2:nano_boots - - - - - ic2:nano_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:nano_chestplate - - - - - ic2:nano_helmet - gemDiamond - - - ic2:nano_helmet - - - - - ic2:nano_leggings - gemDiamond - - - ic2:nano_leggings - - - - - ic2:nightvision_goggles - gemDiamond - - - ic2:nightvision_goggles - - - - - ic2:quantum_boots - gemDiamond - - - ic2:quantum_boots - - - - - ic2:quantum_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ic2:quantum_chestplate - - - - - ic2:quantum_helmet - gemDiamond - - - ic2:quantum_helmet - - - - - ic2:quantum_leggings - gemDiamond - - - ic2:quantum_leggings - - - - - ic2:rubber_boots - gemDiamond - - - ic2:rubber_boots - - - - - ic2:solar_helmet - gemDiamond - - - ic2:solar_helmet - - - - - ic2:static_boots - gemDiamond - - - ic2:static_boots - - - - - forestry:naturalist_helmet - gemDiamond - - - forestry:naturalist_helmet - - - - - forestry:apiarist_helmet - gemDiamond - - - forestry:apiarist_helmet - - - - - forestry:apiarist_chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - forestry:apiarist_chest - - - - - forestry:apiarist_legs - gemDiamond - - - forestry:apiarist_legs - - - - - forestry:apiarist_boots - gemDiamond - - - forestry:apiarist_boots - - - - - careerbees:bee.armor.feet - gemDiamond - - - careerbees:bee.armor.feet - - - - - careerbees:bee.armor.legs - gemDiamond - - - careerbees:bee.armor.legs - - - - - careerbees:bee.armor.chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - careerbees:bee.armor.chest - - - - - careerbees:bee.armor.head - gemDiamond - - - careerbees:bee.armor.head - - - - - opencomputers:hoverboots - gemDiamond - - - opencomputers:hoverboots - - - - - thermalfoundation:armor.helmet_copper - gemDiamond - - - thermalfoundation:armor.helmet_copper - - - - - thermalfoundation:armor.plate_copper - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_copper - - - - - thermalfoundation:armor.legs_copper - gemDiamond - - - thermalfoundation:armor.legs_copper - - - - - thermalfoundation:armor.boots_copper - gemDiamond - - - thermalfoundation:armor.boots_copper - - - - - thermalfoundation:armor.helmet_tin - gemDiamond - - - thermalfoundation:armor.helmet_tin - - - - - thermalfoundation:armor.plate_tin - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_tin - - - - - thermalfoundation:armor.legs_tin - gemDiamond - - - thermalfoundation:armor.legs_tin - - - - - thermalfoundation:armor.boots_tin - gemDiamond - - - thermalfoundation:armor.boots_tin - - - - - thermalfoundation:armor.helmet_silver - gemDiamond - - - thermalfoundation:armor.helmet_silver - - - - - thermalfoundation:armor.plate_silver - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_silver - - - - - thermalfoundation:armor.legs_silver - gemDiamond - - - thermalfoundation:armor.legs_silver - - - - - thermalfoundation:armor.boots_silver - gemDiamond - - - thermalfoundation:armor.boots_silver - - - - - thermalfoundation:armor.helmet_lead - gemDiamond - - - thermalfoundation:armor.helmet_lead - - - - - thermalfoundation:armor.plate_lead - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_lead - - - - - thermalfoundation:armor.legs_lead - gemDiamond - - - thermalfoundation:armor.legs_lead - - - - - thermalfoundation:armor.boots_lead - gemDiamond - - - thermalfoundation:armor.boots_lead - - - - - thermalfoundation:armor.helmet_aluminum - gemDiamond - - - thermalfoundation:armor.helmet_aluminum - - - - - thermalfoundation:armor.plate_aluminum - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_aluminum - - - - - thermalfoundation:armor.legs_aluminum - gemDiamond - - - thermalfoundation:armor.legs_aluminum - - - - - thermalfoundation:armor.boots_aluminum - gemDiamond - - - thermalfoundation:armor.boots_aluminum - - - - - thermalfoundation:armor.helmet_nickel - gemDiamond - - - thermalfoundation:armor.helmet_nickel - - - - - thermalfoundation:armor.plate_nickel - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_nickel - - - - - thermalfoundation:armor.legs_nickel - gemDiamond - - - thermalfoundation:armor.legs_nickel - - - - - thermalfoundation:armor.boots_nickel - gemDiamond - - - thermalfoundation:armor.boots_nickel - - - - - thermalfoundation:armor.helmet_platinum - gemDiamond - - - thermalfoundation:armor.helmet_platinum - - - - - thermalfoundation:armor.plate_platinum - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_platinum - - - - - thermalfoundation:armor.legs_platinum - gemDiamond - - - thermalfoundation:armor.legs_platinum - - - - - thermalfoundation:armor.boots_platinum - gemDiamond - - - thermalfoundation:armor.boots_platinum - - - - - thermalfoundation:armor.helmet_steel - gemDiamond - - - thermalfoundation:armor.helmet_steel - - - - - thermalfoundation:armor.plate_steel - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_steel - - - - - thermalfoundation:armor.legs_steel - gemDiamond - - - thermalfoundation:armor.legs_steel - - - - - thermalfoundation:armor.boots_steel - gemDiamond - - - thermalfoundation:armor.boots_steel - - - - - thermalfoundation:armor.helmet_electrum - gemDiamond - - - thermalfoundation:armor.helmet_electrum - - - - - thermalfoundation:armor.plate_electrum - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_electrum - - - - - thermalfoundation:armor.legs_electrum - gemDiamond - - - thermalfoundation:armor.legs_electrum - - - - - thermalfoundation:armor.boots_electrum - gemDiamond - - - thermalfoundation:armor.boots_electrum - - - - - thermalfoundation:armor.helmet_invar - gemDiamond - - - thermalfoundation:armor.helmet_invar - - - - - thermalfoundation:armor.plate_invar - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_invar - - - - - thermalfoundation:armor.legs_invar - gemDiamond - - - thermalfoundation:armor.legs_invar - - - - - thermalfoundation:armor.boots_invar - gemDiamond - - - thermalfoundation:armor.boots_invar - - - - - thermalfoundation:armor.helmet_bronze - gemDiamond - - - thermalfoundation:armor.helmet_bronze - - - - - thermalfoundation:armor.plate_bronze - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_bronze - - - - - thermalfoundation:armor.legs_bronze - gemDiamond - - - thermalfoundation:armor.legs_bronze - - - - - thermalfoundation:armor.boots_bronze - gemDiamond - - - thermalfoundation:armor.boots_bronze - - - - - thermalfoundation:armor.helmet_constantan - gemDiamond - - - thermalfoundation:armor.helmet_constantan - - - - - thermalfoundation:armor.plate_constantan - gemDiamond - advancedrocketry:pressuretank 1 3 - - - thermalfoundation:armor.plate_constantan - - - - - thermalfoundation:armor.legs_constantan - gemDiamond - - - thermalfoundation:armor.legs_constantan - - - - - thermalfoundation:armor.boots_constantan - gemDiamond - - - thermalfoundation:armor.boots_constantan - - - - - draconicevolution:wyvern_helm - gemDiamond - - - draconicevolution:wyvern_helm - - - - - draconicevolution:wyvern_chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - draconicevolution:wyvern_chest - - - - - draconicevolution:wyvern_legs - gemDiamond - - - draconicevolution:wyvern_legs - - - - - draconicevolution:wyvern_boots - gemDiamond - - - draconicevolution:wyvern_boots - - - - - draconicevolution:draconic_helm - gemDiamond - - - draconicevolution:draconic_helm - - - - - draconicevolution:draconic_chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - draconicevolution:draconic_chest - - - - - draconicevolution:draconic_legs - gemDiamond - - - draconicevolution:draconic_legs - - - - - draconicevolution:draconic_boots - gemDiamond - - - draconicevolution:draconic_boots - - - - - nuclearcraft:helm_boron - gemDiamond - - - nuclearcraft:helm_boron - - - - - nuclearcraft:chest_boron - gemDiamond - advancedrocketry:pressuretank 1 3 - - - nuclearcraft:chest_boron - - - - - nuclearcraft:legs_boron - gemDiamond - - - nuclearcraft:legs_boron - - - - - nuclearcraft:boots_boron - gemDiamond - - - nuclearcraft:boots_boron - - - - - nuclearcraft:helm_tough - gemDiamond - - - nuclearcraft:helm_tough - - - - - nuclearcraft:chest_tough - gemDiamond - advancedrocketry:pressuretank 1 3 - - - nuclearcraft:chest_tough - - - - - nuclearcraft:legs_tough - gemDiamond - - - nuclearcraft:legs_tough - - - - - nuclearcraft:boots_tough - gemDiamond - - - nuclearcraft:boots_tough - - - - - nuclearcraft:helm_hard_carbon - gemDiamond - - - nuclearcraft:helm_hard_carbon - - - - - nuclearcraft:chest_hard_carbon - gemDiamond - advancedrocketry:pressuretank 1 3 - - - nuclearcraft:chest_hard_carbon - - - - - nuclearcraft:legs_hard_carbon - gemDiamond - - - nuclearcraft:legs_hard_carbon - - - - - nuclearcraft:boots_hard_carbon - gemDiamond - - - nuclearcraft:boots_hard_carbon - - - - - nuclearcraft:helm_boron_nitride - gemDiamond - - - nuclearcraft:helm_boron_nitride - - - - - nuclearcraft:chest_boron_nitride - gemDiamond - advancedrocketry:pressuretank 1 3 - - - nuclearcraft:chest_boron_nitride - - - - - nuclearcraft:legs_boron_nitride - gemDiamond - - - nuclearcraft:legs_boron_nitride - - - - - nuclearcraft:boots_boron_nitride - gemDiamond - - - nuclearcraft:boots_boron_nitride - - - - - redstonearsenal:armor.helmet_flux - gemDiamond - - - redstonearsenal:armor.helmet_flux - - - - - redstonearsenal:armor.plate_flux - gemDiamond - advancedrocketry:pressuretank 1 3 - - - redstonearsenal:armor.plate_flux - - - - - redstonearsenal:armor.legs_flux - gemDiamond - - - redstonearsenal:armor.legs_flux - - - - - redstonearsenal:armor.boots_flux - gemDiamond - - - redstonearsenal:armor.boots_flux - - - - - techreborn:lithiumbatpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:lithiumbatpack - - - - - techreborn:lapotronpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:lapotronpack - - - - - techreborn:bronzehelmet - gemDiamond - - - techreborn:bronzehelmet - - - - - techreborn:bronzechestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:bronzechestplate - - - - - techreborn:bronzeleggings - gemDiamond - - - techreborn:bronzeleggings - - - - - techreborn:bronzeboots - gemDiamond - - - techreborn:bronzeboots - - - - - techreborn:rubyhelmet - gemDiamond - - - techreborn:rubyhelmet - - - - - techreborn:rubychestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:rubychestplate - - - - - techreborn:rubyleggings - gemDiamond - - - techreborn:rubyleggings - - - - - techreborn:rubyboots - gemDiamond - - - techreborn:rubyboots - - - - - techreborn:sapphirehelmet - gemDiamond - - - techreborn:sapphirehelmet - - - - - techreborn:sapphirechestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:sapphirechestplate - - - - - techreborn:sapphireleggings - gemDiamond - - - techreborn:sapphireleggings - - - - - techreborn:sapphireboots - gemDiamond - - - techreborn:sapphireboots - - - - - techreborn:peridothelmet - gemDiamond - - - techreborn:peridothelmet - - - - - techreborn:peridotchestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:peridotchestplate - - - - - techreborn:peridotleggings - gemDiamond - - - techreborn:peridotleggings - - - - - techreborn:peridotboots - gemDiamond - - - techreborn:peridotboots - - - - - techreborn:cloakingdevice - gemDiamond - advancedrocketry:pressuretank 1 3 - - - techreborn:cloakingdevice - - - - - tconstruct:slime_boots - gemDiamond - - - tconstruct:slime_boots - - - - - tconstruct:piggybackpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - tconstruct:piggybackpack - - - - - bibliocraft:biblioglasses - gemDiamond - - - bibliocraft:biblioglasses - - - - - natura:imp_armor_helmet - gemDiamond - - - natura:imp_armor_helmet - - - - - natura:imp_armor_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - natura:imp_armor_chestplate - - - - - natura:imp_armor_leggings - gemDiamond - - - natura:imp_armor_leggings - - - - - natura:imp_armor_boots - gemDiamond - - - natura:imp_armor_boots - - - - - botania:manasteelhelm - gemDiamond - - - botania:manasteelhelm - - - - - botania:manasteelhelmreveal - gemDiamond - - - botania:manasteelhelmreveal - - - - - botania:manasteelchest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - botania:manasteelchest - - - - - botania:manasteellegs - gemDiamond - - - botania:manasteellegs - - - - - botania:manasteelboots - gemDiamond - - - botania:manasteelboots - - - - - botania:terrasteelhelm - gemDiamond - - - botania:terrasteelhelm - - - - - botania:terrasteelhelmreveal - gemDiamond - - - botania:terrasteelhelmreveal - - - - - botania:terrasteelchest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - botania:terrasteelchest - - - - - botania:terrasteellegs - gemDiamond - - - botania:terrasteellegs - - - - - botania:terrasteelboots - gemDiamond - - - botania:terrasteelboots - - - - - botania:elementiumhelm - gemDiamond - - - botania:elementiumhelm - - - - - botania:elementiumhelmreveal - gemDiamond - - - botania:elementiumhelmreveal - - - - - botania:elementiumchest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - botania:elementiumchest - - - - - botania:elementiumlegs - gemDiamond - - - botania:elementiumlegs - - - - - botania:elementiumboots - gemDiamond - - - botania:elementiumboots - - - - - botania:manaweavehelm - gemDiamond - - - botania:manaweavehelm - - - - - botania:manaweavechest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - botania:manaweavechest - - - - - botania:manaweavelegs - gemDiamond - - - botania:manaweavelegs - - - - - botania:manaweaveboots - gemDiamond - - - botania:manaweaveboots - - - - - ceramics:clay_helmet - gemDiamond - - - ceramics:clay_helmet - - - - - ceramics:clay_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ceramics:clay_chestplate - - - - - ceramics:clay_leggings - gemDiamond - - - ceramics:clay_leggings - - - - - ceramics:clay_boots - gemDiamond - - - ceramics:clay_boots - - - - - ceramics:clay_helmet_raw - gemDiamond - - - ceramics:clay_helmet_raw - - - - - ceramics:clay_chestplate_raw - gemDiamond - advancedrocketry:pressuretank 1 3 - - - ceramics:clay_chestplate_raw - - - - - ceramics:clay_leggings_raw - gemDiamond - - - ceramics:clay_leggings_raw - - - - - ceramics:clay_boots_raw - gemDiamond - - - ceramics:clay_boots_raw - - - - - compactsolars:solar_hat_low_voltage - gemDiamond - - - compactsolars:solar_hat_low_voltage - - - - - compactsolars:solar_hat_medium_voltage - gemDiamond - - - compactsolars:solar_hat_medium_voltage - - - - - compactsolars:solar_hat_high_voltage - gemDiamond - - - compactsolars:solar_hat_high_voltage - - - - - mekanism:jetpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanism:jetpack - - - - - mekanism:gasmask - gemDiamond - - - mekanism:gasmask - - - - - mekanism:scubatank - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanism:scubatank - - - - - mekanism:freerunners - gemDiamond - - - mekanism:freerunners - - - - - mekanism:armoredjetpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanism:armoredjetpack - - - - - immersiveengineering:earmuffs - gemDiamond - - - immersiveengineering:earmuffs - - - - - immersiveengineering:faraday_suit_feet - gemDiamond - - - immersiveengineering:faraday_suit_feet - - - - - immersiveengineering:faraday_suit_legs - gemDiamond - - - immersiveengineering:faraday_suit_legs - - - - - immersiveengineering:faraday_suit_chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - immersiveengineering:faraday_suit_chest - - - - - immersiveengineering:faraday_suit_head - gemDiamond - - - immersiveengineering:faraday_suit_head - - - - - immersiveengineering:powerpack - gemDiamond - advancedrocketry:pressuretank 1 3 - - - immersiveengineering:powerpack - - - - - mekanismtools:obsidianhelmet - gemDiamond - - - mekanismtools:obsidianhelmet - - - - - mekanismtools:obsidianchestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:obsidianchestplate - - - - - mekanismtools:obsidianleggings - gemDiamond - - - mekanismtools:obsidianleggings - - - - - mekanismtools:obsidianboots - gemDiamond - - - mekanismtools:obsidianboots - - - - - mekanismtools:lapislazulihelmet - gemDiamond - - - mekanismtools:lapislazulihelmet - - - - - mekanismtools:lapislazulichestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:lapislazulichestplate - - - - - mekanismtools:lapislazulileggings - gemDiamond - - - mekanismtools:lapislazulileggings - - - - - mekanismtools:lapislazuliboots - gemDiamond - - - mekanismtools:lapislazuliboots - - - - - mekanismtools:osmiumhelmet - gemDiamond - - - mekanismtools:osmiumhelmet - - - - - mekanismtools:osmiumchestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:osmiumchestplate - - - - - mekanismtools:osmiumleggings - gemDiamond - - - mekanismtools:osmiumleggings - - - - - mekanismtools:osmiumboots - gemDiamond - - - mekanismtools:osmiumboots - - - - - mekanismtools:bronzehelmet - gemDiamond - - - mekanismtools:bronzehelmet - - - - - mekanismtools:bronzechestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:bronzechestplate - - - - - mekanismtools:bronzeleggings - gemDiamond - - - mekanismtools:bronzeleggings - - - - - mekanismtools:bronzeboots - gemDiamond - - - mekanismtools:bronzeboots - - - - - mekanismtools:glowstonehelmet - gemDiamond - - - mekanismtools:glowstonehelmet - - - - - mekanismtools:glowstonechestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:glowstonechestplate - - - - - mekanismtools:glowstoneleggings - gemDiamond - - - mekanismtools:glowstoneleggings - - - - - mekanismtools:glowstoneboots - gemDiamond - - - mekanismtools:glowstoneboots - - - - - mekanismtools:steelhelmet - gemDiamond - - - mekanismtools:steelhelmet - - - - - mekanismtools:steelchestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mekanismtools:steelchestplate - - - - - mekanismtools:steelleggings - gemDiamond - - - mekanismtools:steelleggings - - - - - mekanismtools:steelboots - gemDiamond - - - mekanismtools:steelboots - - - - - overloaded:multi_helmet - gemDiamond - - - overloaded:multi_helmet - - - - - overloaded:multi_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - overloaded:multi_chestplate - - - - - overloaded:multi_leggings - gemDiamond - - - overloaded:multi_leggings - - - - - overloaded:multi_boots - gemDiamond - - - overloaded:multi_boots - - - - - twilightforest:naga_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:naga_chestplate - - - - - twilightforest:naga_leggings - gemDiamond - - - twilightforest:naga_leggings - - - - - twilightforest:ironwood_helmet - gemDiamond - - - twilightforest:ironwood_helmet - - - - - twilightforest:ironwood_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:ironwood_chestplate - - - - - twilightforest:ironwood_leggings - gemDiamond - - - twilightforest:ironwood_leggings - - - - - twilightforest:ironwood_boots - gemDiamond - - - twilightforest:ironwood_boots - - - - - twilightforest:fiery_helmet - gemDiamond - - - twilightforest:fiery_helmet - - - - - twilightforest:fiery_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:fiery_chestplate - - - - - twilightforest:fiery_leggings - gemDiamond - - - twilightforest:fiery_leggings - - - - - twilightforest:fiery_boots - gemDiamond - - - twilightforest:fiery_boots - - - - - twilightforest:steeleaf_helmet - gemDiamond - - - twilightforest:steeleaf_helmet - - - - - twilightforest:steeleaf_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:steeleaf_chestplate - - - - - twilightforest:steeleaf_leggings - gemDiamond - - - twilightforest:steeleaf_leggings - - - - - twilightforest:steeleaf_boots - gemDiamond - - - twilightforest:steeleaf_boots - - - - - twilightforest:knightmetal_helmet - gemDiamond - - - twilightforest:knightmetal_helmet - - - - - twilightforest:knightmetal_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:knightmetal_chestplate - - - - - twilightforest:knightmetal_leggings - gemDiamond - - - twilightforest:knightmetal_leggings - - - - - twilightforest:knightmetal_boots - gemDiamond - - - twilightforest:knightmetal_boots - - - - - twilightforest:phantom_helmet - gemDiamond - - - twilightforest:phantom_helmet - - - - - twilightforest:phantom_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:phantom_chestplate - - - - - twilightforest:yeti_helmet - gemDiamond - - - twilightforest:yeti_helmet - - - - - twilightforest:yeti_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:yeti_chestplate - - - - - twilightforest:yeti_leggings - gemDiamond - - - twilightforest:yeti_leggings - - - - - twilightforest:yeti_boots - gemDiamond - - - twilightforest:yeti_boots - - - - - twilightforest:arctic_helmet - gemDiamond - - - twilightforest:arctic_helmet - - - - - twilightforest:arctic_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - twilightforest:arctic_chestplate - - - - - twilightforest:arctic_leggings - gemDiamond - - - twilightforest:arctic_leggings - - - - - twilightforest:arctic_boots - gemDiamond - - - twilightforest:arctic_boots - - - - - terraqueous:cloud_talisman - gemDiamond - advancedrocketry:pressuretank 1 3 - - - terraqueous:cloud_talisman - - - - - terraqueous:ender_monocle - gemDiamond - - - terraqueous:ender_monocle - - - - - abyssalcraft:ahelmet - gemDiamond - - - abyssalcraft:ahelmet - - - - - abyssalcraft:aplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:aplate - - - - - abyssalcraft:alegs - gemDiamond - - - abyssalcraft:alegs - - - - - abyssalcraft:aboots - gemDiamond - - - abyssalcraft:aboots - - - - - abyssalcraft:dhelmet - gemDiamond - - - abyssalcraft:dhelmet - - - - - abyssalcraft:dplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:dplate - - - - - abyssalcraft:dlegs - gemDiamond - - - abyssalcraft:dlegs - - - - - abyssalcraft:dboots - gemDiamond - - - abyssalcraft:dboots - - - - - abyssalcraft:corhelmet - gemDiamond - - - abyssalcraft:corhelmet - - - - - abyssalcraft:corplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:corplate - - - - - abyssalcraft:corlegs - gemDiamond - - - abyssalcraft:corlegs - - - - - abyssalcraft:corboots - gemDiamond - - - abyssalcraft:corboots - - - - - abyssalcraft:corhelmetp - gemDiamond - - - abyssalcraft:corhelmetp - - - - - abyssalcraft:corplatep - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:corplatep - - - - - abyssalcraft:corlegsp - gemDiamond - - - abyssalcraft:corlegsp - - - - - abyssalcraft:corbootsp - gemDiamond - - - abyssalcraft:corbootsp - - - - - abyssalcraft:depthshelmet - gemDiamond - - - abyssalcraft:depthshelmet - - - - - abyssalcraft:depthsplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:depthsplate - - - - - abyssalcraft:depthslegs - gemDiamond - - - abyssalcraft:depthslegs - - - - - abyssalcraft:depthsboots - gemDiamond - - - abyssalcraft:depthsboots - - - - - abyssalcraft:dreadiumhelmet - gemDiamond - - - abyssalcraft:dreadiumhelmet - - - - - abyssalcraft:dreadiumplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:dreadiumplate - - - - - abyssalcraft:dreadiumlegs - gemDiamond - - - abyssalcraft:dreadiumlegs - - - - - abyssalcraft:dreadiumboots - gemDiamond - - - abyssalcraft:dreadiumboots - - - - - abyssalcraft:dreadiumsamuraihelmet - gemDiamond - - - abyssalcraft:dreadiumsamuraihelmet - - - - - abyssalcraft:dreadiumsamuraiplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:dreadiumsamuraiplate - - - - - abyssalcraft:dreadiumsamurailegs - gemDiamond - - - abyssalcraft:dreadiumsamurailegs - - - - - abyssalcraft:dreadiumsamuraiboots - gemDiamond - - - abyssalcraft:dreadiumsamuraiboots - - - - - abyssalcraft:ethaxiumhelmet - gemDiamond - - - abyssalcraft:ethaxiumhelmet - - - - - abyssalcraft:ethaxiumplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - abyssalcraft:ethaxiumplate - - - - - abyssalcraft:ethaxiumlegs - gemDiamond - - - abyssalcraft:ethaxiumlegs - - - - - abyssalcraft:ethaxiumboots - gemDiamond - - - abyssalcraft:ethaxiumboots - - - - - actuallyadditions:item_engineer_goggles_advanced - gemDiamond - - - actuallyadditions:item_engineer_goggles_advanced - - - - - actuallyadditions:item_engineer_goggles - gemDiamond - - - actuallyadditions:item_engineer_goggles - - - - - actuallyadditions:item_helm_emerald - gemDiamond - - - actuallyadditions:item_helm_emerald - - - - - actuallyadditions:item_chest_emerald - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_emerald - - - - - actuallyadditions:item_pants_emerald - gemDiamond - - - actuallyadditions:item_pants_emerald - - - - - actuallyadditions:item_boots_emerald - gemDiamond - - - actuallyadditions:item_boots_emerald - - - - - actuallyadditions:item_helm_obsidian - gemDiamond - - - actuallyadditions:item_helm_obsidian - - - - - actuallyadditions:item_chest_obsidian - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_obsidian - - - - - actuallyadditions:item_pants_obsidian - gemDiamond - - - actuallyadditions:item_pants_obsidian - - - - - actuallyadditions:item_boots_obsidian - gemDiamond - - - actuallyadditions:item_boots_obsidian - - - - - actuallyadditions:item_helm_quartz - gemDiamond - - - actuallyadditions:item_helm_quartz - - - - - actuallyadditions:item_chest_quartz - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_quartz - - - - - actuallyadditions:item_pants_quartz - gemDiamond - - - actuallyadditions:item_pants_quartz - - - - - actuallyadditions:item_boots_quartz - gemDiamond - - - actuallyadditions:item_boots_quartz - - - - - actuallyadditions:item_helm_crystal_red - gemDiamond - - - actuallyadditions:item_helm_crystal_red - - - - - actuallyadditions:item_chest_crystal_red - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_red - - - - - actuallyadditions:item_pants_crystal_red - gemDiamond - - - actuallyadditions:item_pants_crystal_red - - - - - actuallyadditions:item_boots_crystal_red - gemDiamond - - - actuallyadditions:item_boots_crystal_red - - - - - actuallyadditions:item_helm_crystal_blue - gemDiamond - - - actuallyadditions:item_helm_crystal_blue - - - - - actuallyadditions:item_chest_crystal_blue - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_blue - - - - - actuallyadditions:item_pants_crystal_blue - gemDiamond - - - actuallyadditions:item_pants_crystal_blue - - - - - actuallyadditions:item_boots_crystal_blue - gemDiamond - - - actuallyadditions:item_boots_crystal_blue - - - - - actuallyadditions:item_helm_crystal_light_blue - gemDiamond - - - actuallyadditions:item_helm_crystal_light_blue - - - - - actuallyadditions:item_chest_crystal_light_blue - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_light_blue - - - - - actuallyadditions:item_pants_crystal_light_blue - gemDiamond - - - actuallyadditions:item_pants_crystal_light_blue - - - - - actuallyadditions:item_boots_crystal_light_blue - gemDiamond - - - actuallyadditions:item_boots_crystal_light_blue - - - - - actuallyadditions:item_helm_crystal_black - gemDiamond - - - actuallyadditions:item_helm_crystal_black - - - - - actuallyadditions:item_chest_crystal_black - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_black - - - - - actuallyadditions:item_pants_crystal_black - gemDiamond - - - actuallyadditions:item_pants_crystal_black - - - - - actuallyadditions:item_boots_crystal_black - gemDiamond - - - actuallyadditions:item_boots_crystal_black - - - - - actuallyadditions:item_helm_crystal_green - gemDiamond - - - actuallyadditions:item_helm_crystal_green - - - - - actuallyadditions:item_chest_crystal_green - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_green - - - - - actuallyadditions:item_pants_crystal_green - gemDiamond - - - actuallyadditions:item_pants_crystal_green - - - - - actuallyadditions:item_boots_crystal_green - gemDiamond - - - actuallyadditions:item_boots_crystal_green - - - - - actuallyadditions:item_helm_crystal_white - gemDiamond - - - actuallyadditions:item_helm_crystal_white - - - - - actuallyadditions:item_chest_crystal_white - gemDiamond - advancedrocketry:pressuretank 1 3 - - - actuallyadditions:item_chest_crystal_white - - - - - actuallyadditions:item_pants_crystal_white - gemDiamond - - - actuallyadditions:item_pants_crystal_white - - - - - actuallyadditions:item_boots_crystal_white - gemDiamond - - - actuallyadditions:item_boots_crystal_white - - - - - astralsorcery:itemcape - gemDiamond - advancedrocketry:pressuretank 1 3 - - - astralsorcery:itemcape - - - - - psi:psimetal_exosuit_helmet - gemDiamond - - - psi:psimetal_exosuit_helmet - - - - - psi:psimetal_exosuit_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - psi:psimetal_exosuit_chestplate - - - - - psi:psimetal_exosuit_leggings - gemDiamond - - - psi:psimetal_exosuit_leggings - - - - - psi:psimetal_exosuit_boots - gemDiamond - - - psi:psimetal_exosuit_boots - - - - - quark:pirate_hat - gemDiamond - - - quark:pirate_hat - - - - - quark:witch_hat - gemDiamond - - - quark:witch_hat - - - - - theoneprobe:diamond_helmet_probe - gemDiamond - - - theoneprobe:diamond_helmet_probe - - - - - theoneprobe:gold_helmet_probe - gemDiamond - - - theoneprobe:gold_helmet_probe - - - - - theoneprobe:iron_helmet_probe - gemDiamond - - - theoneprobe:iron_helmet_probe - - - - - cyclicmagic:emerald_leggings - gemDiamond - - - cyclicmagic:emerald_leggings - - - - - cyclicmagic:purple_boots - gemDiamond - - - cyclicmagic:purple_boots - - - - - cyclicmagic:glowing_helmet - gemDiamond - - - cyclicmagic:glowing_helmet - - - - - cyclicmagic:emerald_boots - gemDiamond - - - cyclicmagic:emerald_boots - - - - - cyclicmagic:purple_leggings - gemDiamond - - - cyclicmagic:purple_leggings - - - - - cyclicmagic:emerald_helmet - gemDiamond - - - cyclicmagic:emerald_helmet - - - - - cyclicmagic:purple_helmet - gemDiamond - - - cyclicmagic:purple_helmet - - - - - cyclicmagic:purple_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - cyclicmagic:purple_chestplate - - - - - cyclicmagic:emerald_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - cyclicmagic:emerald_chestplate - - - - - embers:ashen_cloak_head - gemDiamond - - - embers:ashen_cloak_head - - - - - embers:ashen_cloak_chest - gemDiamond - advancedrocketry:pressuretank 1 3 - - - embers:ashen_cloak_chest - - - - - embers:ashen_cloak_legs - gemDiamond - - - embers:ashen_cloak_legs - - - - - embers:ashen_cloak_boots - gemDiamond - - - embers:ashen_cloak_boots - - - - - mysticalagriculture:inferium_helmet - gemDiamond - - - mysticalagriculture:inferium_helmet - - - - - mysticalagriculture:inferium_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mysticalagriculture:inferium_chestplate - - - - - mysticalagriculture:inferium_leggings - gemDiamond - - - mysticalagriculture:inferium_leggings - - - - - mysticalagriculture:inferium_boots - gemDiamond - - - mysticalagriculture:inferium_boots - - - - - mysticalagriculture:prudentium_helmet - gemDiamond - - - mysticalagriculture:prudentium_helmet - - - - - mysticalagriculture:prudentium_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mysticalagriculture:prudentium_chestplate - - - - - mysticalagriculture:prudentium_leggings - gemDiamond - - - mysticalagriculture:prudentium_leggings - - - - - mysticalagriculture:prudentium_boots - gemDiamond - - - mysticalagriculture:prudentium_boots - - - - - mysticalagriculture:intermedium_helmet - gemDiamond - - - mysticalagriculture:intermedium_helmet - - - - - mysticalagriculture:intermedium_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mysticalagriculture:intermedium_chestplate - - - - - mysticalagriculture:intermedium_leggings - gemDiamond - - - mysticalagriculture:intermedium_leggings - - - - - mysticalagriculture:intermedium_boots - gemDiamond - - - mysticalagriculture:intermedium_boots - - - - - mysticalagriculture:superium_helmet - gemDiamond - - - mysticalagriculture:superium_helmet - - - - - mysticalagriculture:superium_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mysticalagriculture:superium_chestplate - - - - - mysticalagriculture:superium_leggings - gemDiamond - - - mysticalagriculture:superium_leggings - - - - - mysticalagriculture:superium_boots - gemDiamond - - - mysticalagriculture:superium_boots - - - - - mysticalagriculture:supremium_helmet - gemDiamond - - - mysticalagriculture:supremium_helmet - - - - - mysticalagriculture:supremium_chestplate - gemDiamond - advancedrocketry:pressuretank 1 3 - - - mysticalagriculture:supremium_chestplate - - - - - mysticalagriculture:supremium_leggings - gemDiamond - - - mysticalagriculture:supremium_leggings - - - - - mysticalagriculture:supremium_boots - gemDiamond - - - mysticalagriculture:supremium_boots - - - - - harvestcraft:hardenedleatherhelmitem - gemDiamond - - - harvestcraft:hardenedleatherhelmitem - - - - - harvestcraft:hardenedleatherchestitem - gemDiamond - advancedrocketry:pressuretank 1 3 - - - harvestcraft:hardenedleatherchestitem - - - - - harvestcraft:hardenedleatherleggingsitem - gemDiamond - - - harvestcraft:hardenedleatherleggingsitem - - - - - harvestcraft:hardenedleatherbootsitem - gemDiamond - - - harvestcraft:hardenedleatherbootsitem - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/Crystallizer.xml b/overrides/resources/config/advRocketry/Crystallizer.xml deleted file mode 100644 index 87128f2c..00000000 --- a/overrides/resources/config/advRocketry/Crystallizer.xml +++ /dev/null @@ -1,41 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - dustDilithium - - - libvulpes:productcrystal - - - - - ingotSilicon - nuggetSilicon - - - libvulpes:productboule 1 3 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/CuttingMachine.xml b/overrides/resources/config/advRocketry/CuttingMachine.xml deleted file mode 100644 index 6b81b2a7..00000000 --- a/overrides/resources/config/advRocketry/CuttingMachine.xml +++ /dev/null @@ -1,104 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - minecraft:log - - - minecraft:planks 6 - - - - - minecraft:log 1 1 - - - minecraft:planks 6 1 - - - - - minecraft:log 1 2 - - - minecraft:planks 6 2 - - - - - minecraft:log 1 3 - - - minecraft:planks 6 3 - - - - - minecraft:log2 - - - minecraft:planks 6 4 - - - - - minecraft:log2 1 1 - - - minecraft:planks 6 5 - - - - - advancedrocketry:itemcircuitplate - - - advancedrocketry:ic 4 - - - - - advancedrocketry:itemcircuitplate 1 1 - - - advancedrocketry:ic 4 2 - - - - - bouleSilicon - - - advancedrocketry:wafer 4 - - - - - advancedrocketry:alienwood - - - advancedrocketry:planks 6 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/ElectricArcFurnace.xml b/overrides/resources/config/advRocketry/ElectricArcFurnace.xml deleted file mode 100644 index 04ba5421..00000000 --- a/overrides/resources/config/advRocketry/ElectricArcFurnace.xml +++ /dev/null @@ -1,67 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - minecraft:sand - - - libvulpes:productingot 1 3 - - - - - ingotIron - minecraft:coal 1 1 - - - libvulpes:productingot 1 6 - - - - - ingotAluminum 7 - ingotTitanium 3 - - - advancedrocketry:productingot 3 - - - - - ingotTitanium - ingotIridium - - - advancedrocketry:productingot 2 1 - - - - - oreRutile - - - libvulpes:productingot 1 7 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/Electrolyser.xml b/overrides/resources/config/advRocketry/Electrolyser.xml deleted file mode 100644 index 253f86b0..00000000 --- a/overrides/resources/config/advRocketry/Electrolyser.xml +++ /dev/null @@ -1,33 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - water 10 - - - oxygen 100 - hydrogen 100 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/Lathe.xml b/overrides/resources/config/advRocketry/Lathe.xml deleted file mode 100644 index 399bdd40..00000000 --- a/overrides/resources/config/advRocketry/Lathe.xml +++ /dev/null @@ -1,256 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - ingotAbyssalnite - - - jaopca:item_stickabyssalnite 2 - - - - - ingotCobalt - - - jaopca:item_stickcobalt 2 - - - - - ingotYellorium - - - jaopca:item_stickyellorium 2 - - - - - ingotBoron - - - jaopca:item_stickboron 2 - - - - - ingotTitanium - - - libvulpes:productrod 2 7 - - - - - ingotAstralStarmetal - - - jaopca:item_stickastralstarmetal 2 - - - - - ingotMagnesium - - - jaopca:item_stickmagnesium 2 - - - - - ingotCopper - - - libvulpes:productrod 2 4 - - - - - ingotGold - - - jaopca:item_stickgold 2 - - - - - ingotAluminium - - - immersiveengineering:material 2 3 - - - - - ingotSilver - - - jaopca:item_sticksilver 2 - - - - - ingotIridium - - - libvulpes:productrod 2 10 - - - - - ingotThorium - - - jaopca:item_stickthorium 2 - - - - - ingotLithium - - - jaopca:item_sticklithium 2 - - - - - ingotUranium - - - jaopca:item_stickuranium 2 - - - - - ingotPlatinum - - - jaopca:item_stickplatinum 2 - - - - - ingotTungsten - - - jaopca:item_sticktungsten 2 - - - - - ingotLead - - - jaopca:item_sticklead 2 - - - - - ingotDraconium - - - jaopca:item_stickdraconium 2 - - - - - ingotTitaniumAluminide - - - advancedrocketry:productrod 2 - - - - - ingotMithril - - - jaopca:item_stickmithril 2 - - - - - ingotArdite - - - jaopca:item_stickardite 2 - - - - - ingotSteel - - - libvulpes:productrod 2 6 - - - - - ingotOsmium - - - jaopca:item_stickosmium 2 - - - - - ingotLiquifiedCoralium - - - jaopca:item_stickliquifiedcoralium 2 - - - - - ingotTin - - - jaopca:item_sticktin 2 - - - - - ingotNickel - - - jaopca:item_sticknickel 2 - - - - - ingotTitaniumIridium - - - advancedrocketry:productrod 2 1 - - - - - ingotIron - - - libvulpes:productrod 2 1 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/PrecisionAssembler.xml b/overrides/resources/config/advRocketry/PrecisionAssembler.xml deleted file mode 100644 index 4515cce7..00000000 --- a/overrides/resources/config/advRocketry/PrecisionAssembler.xml +++ /dev/null @@ -1,211 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - ingotGold - dustRedstone - waferSilicon - - - advancedrocketry:itemcircuitplate - - - - - ingotGold - minecraft:redstone_block - waferSilicon - - - advancedrocketry:itemcircuitplate 1 1 - - - - - gemEmerald - advancedrocketry:ic - dustRedstone - - - advancedrocketry:dataunit - - - - - advancedrocketry:itemcircuitplate - minecraft:ender_eye - dustRedstone - - - advancedrocketry:ic 1 1 - - - - - plateSilicon - plateGold - dustRedstone - - - advancedrocketry:ic 1 4 - - - - - plateSilicon - plateCopper - dustRedstone - - - advancedrocketry:ic 1 3 - - - - - plateSilicon - minecraft:dye 1 4 - dustRedstone - - - advancedrocketry:ic 1 5 - - - - - dustRedstone - minecraft:redstone_torch - advancedrocketry:ic - advancedrocketry:ic 1 3 - - - advancedrocketry:itemupgrade - - - - - minecraft:fire_charge - gemDiamond - advancedrocketry:ic 1 2 - advancedrocketry:ic 1 3 - - - advancedrocketry:itemupgrade 1 1 - - - - - libvulpes:motor - rodTitanium - advancedrocketry:ic 1 3 - - - advancedrocketry:itemupgrade 1 2 - - - - - minecraft:leather_boots - minecraft:feather - advancedrocketry:ic 1 2 - advancedrocketry:ic 1 3 - - - advancedrocketry:itemupgrade 1 3 - - - - - libvulpes:battery - advancedrocketry:lens - advancedrocketry:ic 1 2 - advancedrocketry:ic 1 3 - - - advancedrocketry:itemupgrade 1 4 - - - - - libvulpes:battery - advancedrocketry:ic 1 2 - plateTin - advancedrocketry:lens - advancedrocketry:misc - - - advancedrocketry:atmanalyser - - - - - libvulpes:battery - advancedrocketry:ic 1 2 - plateTin - advancedrocketry:ic 1 1 - advancedrocketry:misc - - - advancedrocketry:biomechanger - - - - - stickCopper 2 - stickTitanium - waferSilicon 2 - advancedrocketry:ic 1 2 - - - advancedrocketry:satelliteprimaryfunction 1 5 - - - - - minecraft:glass 3 - itemLens 3 - stickIron - - - advancedrocketry:blocklens - - - - - advancedrocketry:ic 1 1 - advancedrocketry:spacestationchip - - - advancedrocketry:elevatorchip - - - - - advancedrocketry:ic 1 1 - advancedrocketry:itemupgrade 1 4 - - - advancedrocketry:beaconfinder - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/RollingMachine.xml b/overrides/resources/config/advRocketry/RollingMachine.xml deleted file mode 100644 index ed80fcce..00000000 --- a/overrides/resources/config/advRocketry/RollingMachine.xml +++ /dev/null @@ -1,586 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - ingotIron - water 100 - - - libvulpes:productplate 1 1 - - - - - plateIron - water 100 - - - libvulpes:productsheet 1 1 - - - - - ingotGold - water 100 - - - libvulpes:productplate 1 2 - - - - - ingotSilicon - water 100 - - - libvulpes:productplate 1 3 - - - - - ingotCopper - water 100 - - - libvulpes:productplate 1 4 - - - - - plateCopper - water 100 - - - libvulpes:productsheet 1 4 - - - - - ingotTin - water 100 - - - libvulpes:productplate 1 5 - - - - - ingotSteel - water 100 - - - libvulpes:productplate 1 6 - - - - - plateSteel - water 100 - - - libvulpes:productsheet 1 6 - - - - - ingotTitanium - water 100 - - - libvulpes:productplate 1 7 - - - - - plateTitanium - water 100 - - - libvulpes:productsheet 1 7 - - - - - ingotAluminum - water 100 - - - libvulpes:productplate 1 9 - - - - - plateAluminum - water 100 - - - libvulpes:productsheet 1 9 - - - - - ingotIridium - water 100 - - - libvulpes:productplate 1 10 - - - - - ingotTitaniumAluminide - water 100 - - - advancedrocketry:productplate - - - - - plateTitaniumAluminide - water 100 - - - advancedrocketry:productsheet - - - - - ingotTitaniumIridium - water 100 - - - advancedrocketry:productplate 1 1 - - - - - plateTitaniumIridium - water 100 - - - advancedrocketry:productsheet 1 1 - - - - - ingotLumium - - - thermalfoundation:material 1 358 - - - - - ingotAbyssalnite - - - jaopca:item_plateabyssalnite - - - - - ingotCobalt - - - jaopca:item_platecobalt - - - - - ingotSignalum - - - thermalfoundation:material 1 357 - - - - - ingotAstralStarmetal - - - jaopca:item_plateastralstarmetal - - - - - ingotRefinedIron - - - techreborn:plates 1 34 - - - - - ingotEnderium - - - thermalfoundation:material 1 359 - - - - - ingotIridium - - - thermalfoundation:material 1 327 - - - - - ingotLithium - - - jaopca:item_platelithium - - - - - ingotUranium - - - immersiveengineering:metal 1 35 - - - - - ingotTungsten - - - techreborn:plates 1 31 - - - - - ingotLead - - - ic2:plate 1 5 - - - - - ingotElectrumFlux - - - redstonearsenal:material 1 128 - - - - - ingotSteel - - - ic2:plate 1 7 - - - - - ingotElectrum - - - thermalfoundation:material 1 353 - - - - - ingotZinc - - - techreborn:plates 1 33 - - - - - ingotOsmium - - - jaopca:item_plateosmium - - - - - ingotTin - - - ic2:plate 1 8 - - - - - ingotNickel - - - thermalfoundation:material 1 325 - - - - - ingotConstantan - - - thermalfoundation:material 1 356 - - - - - ingotTitaniumIridium - - - advancedrocketry:productplate 1 1 - - - - - ingotAdvancedAlloy - - - techreborn:plates 1 35 - - - - - ingotYellorium - - - jaopca:item_plateyellorium - - - - - ingotBoron - - - jaopca:item_plateboron - - - - - ingotTitanium - - - techreborn:plates 1 30 - - - - - ingotIridiumAlloy - - - ic2:crafting 1 4 - - - - - ingotMagnesium - - - jaopca:item_platemagnesium - - - - - ingotCopper - - - ic2:plate 1 1 - - - - - ingotBronze - - - ic2:plate - - - - - ingotGold - - - ic2:plate 1 2 - - - - - ingotAluminium - - - thermalfoundation:material 1 324 - - - - - ingotSilver - - - thermalfoundation:material 1 322 - - - - - ingotTungstensteel - - - techreborn:plates 1 32 - - - - - ingotThorium - - - jaopca:item_platethorium - - - - - ingotBrass - - - techreborn:plates 1 17 - - - - - ingotIron - - - ic2:plate 1 3 - - - - - ingotPlatinum - - - thermalfoundation:material 1 326 - - - - - ingotSilicon - - - libvulpes:productplate 1 3 - - - - - ingotDraconium - - - jaopca:item_platedraconium - - - - - ingotTitaniumAluminide - - - advancedrocketry:productplate - - - - - ingotMithril - - - thermalfoundation:material 1 328 - - - - - ingotArdite - - - jaopca:item_plateardite - - - - - ingotLiquifiedCoralium - - - jaopca:item_plateliquifiedcoralium - - - - - ingotChromium - - - techreborn:plates 1 19 - - - - - ingotInvar - - - thermalfoundation:material 1 354 - - - - - sheetIron - sheetIron - water 100 - - - advancedrocketry:pressuretank - - - - - sheetSteel - sheetSteel - water 100 - - - advancedrocketry:pressuretank 1 1 - - - - - sheetAluminum - sheetAluminum - water 100 - - - advancedrocketry:pressuretank 1 2 - - - - - sheetTitanium - sheetTitanium - water 100 - - - advancedrocketry:pressuretank 1 3 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/SmallPlatePress.xml b/overrides/resources/config/advRocketry/SmallPlatePress.xml deleted file mode 100644 index e150768b..00000000 --- a/overrides/resources/config/advRocketry/SmallPlatePress.xml +++ /dev/null @@ -1,160 +0,0 @@ - - - - FLUID NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - FLUID_NAME SIZE - ITEM_NAME SIZE META - OREDICT_NAME SIZE - - - - Can have Multiple In/Outputs - Some Machines can only Accept either Fluids or Items - - timeRequired="NUMBER" how long a Recipe takes, Unit is in Ticks. - power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF. - - The "useDefault" attribute will prevent loading of recipes if set to "false" - - - - - oreDilithium - - - libvulpes:productdust 2 - - - - - blockIron - - - libvulpes:productplate 4 1 - - - - - oreIron - - - libvulpes:productdust 2 1 - - - - - blockGold - - - libvulpes:productplate 4 2 - - - - - oreGold - - - libvulpes:productdust 2 2 - - - - - blockCopper - - - libvulpes:productplate 4 4 - - - - - oreCopper - - - libvulpes:productdust 2 4 - - - - - blockTin - - - libvulpes:productplate 4 5 - - - - - oreTin - - - libvulpes:productdust 2 5 - - - - - blockSteel - - - libvulpes:productplate 4 6 - - - - - blockTitanium - - - libvulpes:productplate 4 7 - - - - - blockAluminum - - - libvulpes:productplate 4 9 - - - - - oreAluminum - - - libvulpes:productdust 2 9 - - - - - blockIridium - - - libvulpes:productplate 4 10 - - - - - oreIridium - - - libvulpes:productdust 2 10 - - - - - blockTitaniumAluminide - - - advancedrocketry:productplate 4 - - - - - blockTitaniumIridium - - - advancedrocketry:productplate 4 1 - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/advancedRocketry.cfg b/overrides/resources/config/advRocketry/advancedRocketry.cfg deleted file mode 100644 index 862cd85b..00000000 --- a/overrides/resources/config/advRocketry/advancedRocketry.cfg +++ /dev/null @@ -1,350 +0,0 @@ -# Configuration file - -asteroid { - # Multiplier changing how long a mining mission takes - D:miningMissionTmeMultiplier=1.0 - - # List of oredictionary names of ores allowed to spawn in asteriods - S:standardOres < - oreIron - oreGold - oreCopper - oreTin - oreRedstone - > -} - - -biomes { - I:alienForestBiomeId=111 - I:crystalChasmsBiomeId=115 - I:deepSwampBiomeId=116 - I:hotDryBiome=112 - I:marsh=117 - I:moonBiomeDarkId=119 - I:moonBiomeId=110 - I:oceanSpires=118 - I:spaceBiomeId=113 - I:stormLandsBiomeId=114 -} - - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# UI locations can by set by clicking and dragging the middle mouse button ingame -########################################################################################################## - -client { - # If true, AR will use a custom skybox on planets - B:PlanetSkyOverride=false - - # If true, AR will use a custom skybox on space stations - B:StationSkyOverride=false - I:atmBarModeX=-1 - I:atmBarModeY=1 - I:atmBarX=8 - I:atmBarY=27 - I:hydrogenBarModeX=0 - I:hydrogenBarModeY=1 - I:hydrogenBarX=-8 - I:hydrogenBarY=74 - - # If UI is not locked, the middle mouse can be used to drag certain AR UIs around the screen, positions are saved on hitting quit in the menu - B:lockUI=true - B:overworldSkyOverride=false - I:oxygenBarModeX=0 - I:oxygenBarModeY=1 - I:oxygenBarX=-8 - I:oxygenBarY=57 - I:suitPanelModeX=-1 - I:suitPanelModeY=-1 - I:suitPanelX=8 - I:suitPanelY=8 -} - - -gasmining { - # Multiplier for the amount of time gas collection missions take - D:gasMissionMultiplier=1.0 - - # list of fluid names that can be harvested as Gas [default: ] - S:harvestableGasses < - > -} - - -general { - # If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types - B:EnableAtmosphericEffects=true - - # Enables the laser drill machine - B:EnableLaserDrill=true - - # Enables terraforming items and blocks - B:EnableTerraforming=true - - # Power multiplier for the laser drill machine - D:LaserDrillPowerMultiplier=1.0 - - # Multiplier for the amount of energy produced by the microwave reciever - D:MicrowaveRecieverMultiplier=1.0 - - # Power consumption multiplier for the oxygen vent - D:OxygenVentPowerMultiplier=1.0 - - # The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!! - I:SpaceStationBuildRadius=1024 - - # how many millibuckets/t are required to keep the terraformer running - I:TerraformerFluidConsumeRate=40 - B:TerraformerRequiresFluids=true - - # If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere - B:allowPlanetRespawn=false - - # EXPERIMENTAL: If set to true allows contruction and usage of the terraformer. This is known to cause strange world generation after successful terraform - B:allowTerraforming=false - - # If true dimensions not added by AR can be terraformed, including the overworld - B:allowTerraformingNonARWorlds=false - - # How many blocks have the biome changed per tick. Large numbers can slow the server down - I:biomeUpdateSpeed=1 - - # Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast - D:buildSpeedMultiplier=1.0 - - # If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch - B:dropExtinguishedTorches=false - - # Should Electric Mushrooms be able to spawn lightning - B:electricPlantsSpawnLightning=true - - # If false the gravity controller cannot be built or used - B:enableGravityMachine=true - - # list entities which should not be affected by atmosphere properties [default: ] - S:entityAtmBypass < - > - - # If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true. - B:forcePlanetRespawn=false - - # If true planets with higher gravity require more fuel and lower gravity would require less - B:gravityAffectsFuels=true - - # Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1 - D:jetPackForce=1.3 - - # List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName: or by ::: where size is optional - S:laserDrillOres < - oreIron - oreGold - oreCopper - oreTin - oreRedstone - oreDiamond - > - - # True if the ores in laserDrillOres should be a blacklist, false for whitelist - B:laserDrillOres_blacklist=false - - # If true the orbital laser will actually mine blocks on the planet below - B:laserDrillPlanet=false - - # If true the boots only protect the player on planets with low gravity - B:lowGravityBoots=false - - # If true the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time) - B:makeMaterialsForOtherMods=true - - # Maximum unique biomes per planet, -1 to disable - I:maxBiomesPerPlanet=5 - - # Multiplier on how much O2 an oxygen vent consumes per tick - D:oxygenVentConsumptionMultiplier=1.0 - - # If true planets must be discovered in the warp controller before being visible - B:planetsMustBeDiscovered=false - - # How many units of fuel should each Dilithium Crystal give to warp ships - I:pointsPerDilithium=500 - B:resetPlanetsFromXML=false - - # Mod:Blockname for example "minecraft:chest" [default: ] - S:rocketBlockBlackList < - > - - # Should the cutting machine be able to cut vanilla wood into planks - B:sawMillCutVanillaWood=true - - # If true the Oxygen scrubbers require a consumable carbon collection cartridge - B:scrubberRequiresCartrige=true - - # Amount of power per tick the solar generator should produce - I:solarGeneratorMultiplier=1 - - # Laser drill will not mine these dimension [default: ] - S:spaceLaserDimIdBlackList < - > - - # Dimension ID to use for space stations - I:spaceStationId=-2 - - # Maximum time in minutes that the spacesuit's internal buffer can store O2 for - I:spaceSuitO2Buffer=30 - - # Max number of blocks allowed to be changed per tick - I:terraformBlockPerTick=1 - - # Multplier for atmosphere change speed - D:terraformMult=1.0 - - # Mod:Blockname for example "minecraft:chest" [default: ] - S:torchBlocks < - botania:animatedtorch - actuallyadditions:block_tiny_torch - tconstruct:stone_torch - cyclicmagic:ender_torch - darkutils:sneaky_torch - integrateddynamics:menril_torch - integrateddynamics:menril_torch_stone - mysticalagriculture:miners_torch - > - - # Amount of damage taken every second in a vacuum - I:vacuumDamage=1 - - # Multiplier for warp travel time - D:warpTravelTime=1.0 -} - - -"mod interaction" { - # If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets - B:OverrideGCAir=true -} - - -"ore generation" { - I:AluminumPerChunk=1 - I:AluminumPerClump=16 - I:CopperPerChunk=10 - I:CopperPerClump=6 - I:DilithiumPerChunk=1 - I:DilithiumPerChunkLuna=10 - I:DilithiumPerClump=16 - B:GenerateCopper=false - B:GenerateRutile=true - B:GenerateTin=false - I:IridiumPerChunk=1 - I:IridiumPerClump=16 - I:RutilePerChunk=6 - I:RutilePerClump=6 - I:TinPerChunk=10 - I:TinPerClump=6 - B:generateAluminum=false - B:generateDilithium=true - - # If true then ore-containing geodes are generated on high pressure planets - B:generateGeodes=true - B:generateIridium=false - - # average size of the geodes - I:geodeBaseSize=36 - - # List of oredictionary names of ores allowed to spawn in geodes - S:geodeOres < - oreIron - oreGold - oreCopper - oreTin - oreRedstone - > - - # True if the ores in geodeOres should be a blacklist, false for whitelist - B:geodeOres_blacklist=false - - # variation in geode size - I:geodeVariation=24 -} - - -performance { - # Advanced visual effects - B:advancedVFX=true - - # BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP) - I:atmosphereCalculationMethod=0 - - # Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag - I:oxygenVentSize=32 -} - - -planet { - # List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest [default: [7], [8], [9], [127], [199]] - S:BlacklistedBiomes < - 7 - 8 - 9 - 127 - 187 - > - - # Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [201], [199]] - S:HighPressureBiomes < - 192 - 190 - > - - # Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [201], [200], [196], [17], [14], [3], [12]] - S:SingleBiomes < - 192 - 191 - 187 - 17 - 14 - 3 - 12 - > - - # Prevents any vanilla biomes from spawning on planets [default: false] - B:blackListVanillaBiomes=false - - # Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2] - I:minDimension=2 - - # Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n - I:planetDiscoveryChance=5 -} - - -rockets { - # Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets - B:autoRetroRockets=true - - # Multiplier for per-tank capacity - D:fuelCapacityMultiplier=1.0 - - # List of fluid names for fluids that can be used as rocket fuel - S:rocketFuels < - rocketfuel - > - - # Set to false if rockets should not require fuel to fly - B:rocketsRequireFuel=true - - # Multiplier for per-engine thrust - D:thrustMultiplier=1.0 -} - - -sealableblockwhitelist { - # Mod:Blockname for example "minecraft:chest" [default: ] - S:general < - > -} - - diff --git a/overrides/resources/config/advRocketry/asteroidConfig.xml b/overrides/resources/config/advRocketry/asteroidConfig.xml deleted file mode 100644 index e05dd1a2..00000000 --- a/overrides/resources/config/advRocketry/asteroidConfig.xml +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/oreConfig.xml b/overrides/resources/config/advRocketry/oreConfig.xml deleted file mode 100644 index f55baa7b..00000000 --- a/overrides/resources/config/advRocketry/oreConfig.xml +++ /dev/null @@ -1,2 +0,0 @@ - - \ No newline at end of file diff --git a/overrides/resources/config/advRocketry/planetDefs.xml b/overrides/resources/config/advRocketry/planetDefs.xml deleted file mode 100644 index 445f8d21..00000000 --- a/overrides/resources/config/advRocketry/planetDefs.xml +++ /dev/null @@ -1,404 +0,0 @@ - - - - true - 1.0,1.0,1.0 - 1.0,1.0,1.0 - 100 - 100 - 0 - 24000 - 100 - - false - 1.0,1.0,1.0 - 1.0,1.0,1.0 - 16 - 150 - 0 - 128000 - 0 - advancedrocketry:moondark,advancedrocketry:moon - - - - false - 1.0,1.0,1.0 - 0.23552197,0.5528875,1.0 - 110 - 195 - 0 - 18031 - 72 - twilightforest:twilight_forest,twilightforest:mushroom_forest,minecraft:deep_ocean,biomesoplenty:moor,biomesoplenty:highland - - false - 1.0,1.0,1.0 - 0.8,0.6596607,0.11383283 - 126 - 90 - -2 - 11997 - 155 - advancedrocketry:alien forest - - - false - 1.0,1.0,1.0 - 0.8,0.6596607,0.11383283 - 126 - 90 - -2 - 11997 - 155 - advancedrocketry:alien forest - - - - false - 1.0,1.0,1.0 - 0.8,0.6596607,0.11383283 - 126 - 90 - -2 - 11997 - 155 - advancedrocketry:alien forest - - - false - true - nitrogen - hydrogen - oxygen - 1.0,1.0,1.0 - 1.0,1.0,1.0 - 130 - 200 - 0 - 24000 - 160 - advancedrocketry:hotdryrock - - - false - 1.0,1.0,1.0 - 0.8,0.82618,0.14542347 - 98 - 35 - -4 - 25499 - 110 - advancedrocketry:alien forest - - - false - 1.0,1.0,1.0 - 0.5878742,0.89389074,1.0 - 104 - 126 - -3 - 20150 - 58 - biomesoplenty:prairie,minecraft:smaller_extreme_hills,biomesoplenty:temperate_rainforest,advancedrocketry:oceanspires,twilightforest:fire_swamp - - - false - true - 0.4,0.4,0.7 - 1.0,1.0,1.0 - 0.8,0.7824364,0.25267386 - 130 - 94 - -4 - 10923 - 144 - traverse:woodlands,biomesoplenty:bayou,minecraft:jungle_hills,traverse:badlands,minecraft:mutated_jungle,advancedrocketry:crystalchasms - - - false - 1.0,1.0,1.0 - 0.8,0.5622388,0.620012 - 112 - 91 - -3 - 17082 - 100 - abyssalcraft:dreadlands_forest,minecraft:savanna_rock,biomesoplenty:overgrown_cliffs,minecraft:mutated_jungle,minecraft:ocean - - - false - 1.0,1.0,1.0 - 0.8,0.85336864,0.0 - 95 - 86 - 0 - 27992 - 200 - minecraft:ice_mountains - - - false - 1.0,1.0,1.0 - 0.0,0.5380826,1.0 - 69 - 155 - 0 - 73057 - 13 - minecraft:mutated_ice_flats - - - - - false - 1.0,1.0,1.0 - 0.8,0.8479778,0.0 - 98 - 58 - 2 - 25499 - 195 - advancedrocketry:alien forest - - - true - 1.0,1.0,1.0 - 0.8,0.6525768,0.8529489 - 99 - 119 - -1 - 24734 - 109 - minecraft:forest,traverse:crag_cliffs,twilightforest:highlands_center,minecraft:desert,traverse:autumnal_woods - - - false - 1.0,1.0,1.0 - 0.3264588,0.6182672,1.0 - 54 - 139 - 2 - 152415 - 31 - advancedrocketry:marsh,minecraft:roofed_forest,advancedrocketry:deepswamp,biomesoplenty:mountain_foothills,traverse:birch_forested_hills - - - false - 1.0,1.0,1.0 - 0.21090013,0.9793546,1.0 - 54 - 120 - -3 - 152415 - 15 - biomesoplenty:overgrown_cliffs,minecraft:ocean,biomesoplenty:chaparral - minecraft:nether_star 0 1 - - - false - 1.0,1.0,1.0 - 0.0,0.7874744,1.0 - 44 - 170 - 1 - 281743 - 22 - biomesoplenty:dead_swamp,biomesoplenty:ominous_woods,traverse:badlands - - - false - 1.0,1.0,1.0 - 0.0,0.8110147,1.0 - 78 - 165 - -6 - 50574 - 23 - minecraft:frozen_river,traverse:glacier_spikes,biomesoplenty:tundra - realfilingcabinet:upgrade 6 1 - - - false - 1.0,1.0,1.0 - 0.8,0.8833487,0.5302347 - 130 - 139 - 2 - 10923 - 157 - traverse:woodlands,minecraft:stone_beach,biomesoplenty:tropical_island,minecraft:ocean,minecraft:mutated_swampland,advancedrocketry:crystalchasms,advancedrocketry:space - - - false - 1.0,1.0,1.0 - 0.27472103,0.6884029,1.0 - 87 - 123 - -3 - 36446 - 0 - advancedrocketry:moon - quark:iron_plate - - - false - 1.0,1.0,1.0 - 0.8,0.54600406,0.15856981 - 88 - 38 - -1 - 35217 - 111 - biomesoplenty:tropical_rainforest,traverse:woodlands,traverse:badlands,minecraft:mutated_savanna,traverse:temperate_rainforest - - - false - 1.0,1.0,1.0 - 0.26757395,0.7063006,1.0 - 62 - 141 - -2 - 100701 - 25 - abyssalcraft:dark_realm - - - false - 1.0,1.0,1.0 - 0.3092326,0.5720936,1.0 - 73 - 126 - -3 - 61693 - 20 - abyssalcraft:dark_realm - - - false - 1.0,1.0,1.0 - 0.20450503,0.85322654,1.0 - 75 - 136 - -3 - 56888 - 15 - biomesoplenty:volcanic_island,traverse:canyon - - - false - 1.0,1.0,1.0 - 0.52263427,0.8321105,1.0 - 79 - 110 - 0 - 48677 - 34 - 0.11,1.00,0.50 - biomesoplenty:outback, biomesoplenty:seasonal_forest - opencomputers:material 1 64 - - - false - 1.0,1.0,1.0 - 0.24270767,0.6875137,1.0 - 58 - 151 - 0 - 123006 - 32 - biomesoplenty:outback,traverse:temperate_rainforest,minecraft:mutated_desert,minecraft:swampland,minecraft:savanna - - - - - false - 1.0,1.0,1.0 - 0.37350494,0.9763119,1.0 - 130 - 127 - -4 - 10923 - 41 - biomesoplenty:undergarden,biomesoplenty:woodland,biomesoplenty:visceral_heap,minecraft:mutated_mesa,traverse:temperate_rainforest - - - false - 1.0,1.0,1.0 - 0.8,0.9520757,0.24259794 - 130 - 169 - 0 - 10923 - 200 - minecraft:extreme_hills - - - false - 1.0,1.0,1.0 - 0.8,0.92411935,0.0 - 130 - 14 - 2 - 10923 - 141 - advancedrocketry:alien forest - - - false - 1.0,1.0,1.0 - 0.8,0.5706563,0.0 - 130 - 1 - -2 - 10923 - 125 - advancedrocketry:alien forest - - - false - 1.0,1.0,1.0 - 0.3339157,0.65636075,1.0 - 129 - 140 - 0 - 11180 - 32 - biomesoplenty:tropical_rainforest,biomesoplenty:orchard,biomesoplenty:redwood_forest - item.immersiveengineering.tool 0 1 - - - false - 1.0,1.0,1.0 - 0.8,0.81756777,0.21550864 - 126 - 161 - 0 - 11997 - 200 - biomesoplenty:coral_reef,minecraft:ocean,biomesoplenty:xeric_shrubland,traverse:woodlands,biomesoplenty:kelp_forest,advancedrocketry:crystalchasms,advancedrocketry:space - - - false - 1.0,1.0,1.0 - 0.8,0.94028854,0.1609962 - 116 - 77 - 1 - 14984 - 133 - biomesoplenty:volcanic_island,traverse:badlands,biomesoplenty:phantasmagoric_inferno,biomesoplenty:brushland,minecraft:jungle_edge,advancedrocketry:crystalchasms,advancedrocketry:space - - - false - 1.0,1.0,1.0 - 0.18705499,0.6102761,1.0 - 78 - 149 - 0 - 50574 - 28 - biomesoplenty:phantasmagoric_inferno,traverse:green_swamp,minecraft:mushroom_island,traverse:mini_jungle,traverse:meadow - - - \ No newline at end of file diff --git a/overrides/resources/config/akashictome.cfg b/overrides/resources/config/akashictome.cfg deleted file mode 100644 index c43ea1ab..00000000 --- a/overrides/resources/config/akashictome.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -general { - B:"Allow all items to be added"=false - S:"Blacklisted Mods" < - > - S:"Mod Aliases" < - ae2stuff=appliedenergistics2 - animus=bloodmagic - botanicaladdons=botania - integrateddynamics=integratedtunnels - mekanismgenerators=mekanism - mekanismtools=mekanism - redstonearsenal=redstonearsenal - redstonearsenal=thermalcultivation - redstonearsenal=thermaldynamics - redstonearsenal=thermalexpansion - redstonearsenal=thermalfoundation - thermalcultivation=redstonearsenal - thermalcultivation=thermalcultivation - thermalcultivation=thermaldynamics - thermalcultivation=thermalexpansion - thermalcultivation=thermalfoundation - thermaldynamics=redstonearsenal - thermaldynamics=thermalcultivation - thermaldynamics=thermaldynamics - thermaldynamics=thermalexpansion - thermaldynamics=thermalfoundation - thermalexpansion=redstonearsenal - thermalexpansion=thermalcultivation - thermalexpansion=thermaldynamics - thermalexpansion=thermalexpansion - thermalexpansion=thermalfoundation - thermalfoundation=redstonearsenal - thermalfoundation=thermalcultivation - thermalfoundation=thermaldynamics - thermalfoundation=thermalexpansion - thermalfoundation=thermalfoundation - > - S:"Whitelisted Items" < - roots:runedTablet - opencomputers:tool:4 - immersiveengineering:tool:3 - draconicevolution:info_tablet - integrateddynamics:on_the_dynamics_of_integration - astralsorcery:itemjournal - embers:codex - > - S:"Whitelisted Names" < - book - tome - lexicon - nomicon - manual - knowledge - pedia - compendium - guide - codex - journal - > -} - - diff --git a/overrides/resources/config/appleskin.cfg b/overrides/resources/config/appleskin.cfg deleted file mode 100644 index 602f7025..00000000 --- a/overrides/resources/config/appleskin.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# These config settings are client-side only -########################################################################################################## - -client { - # If true, shows your food exhaustion as a progress bar behind the hunger bars - B:show.food.exhaustion.hud.underlay=true - - # If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay - B:show.food.stats.in.debug.overlay=true - - # If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding - B:show.food.values.hud.overlay=true - - # If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT - B:show.food.values.in.tooltip=true - - # If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) - B:show.food.values.in.tooltip.always=true - - # If true, shows your current saturation level overlayed on the hunger bar - B:show.saturation.hud.overlay=true -} - - diff --git a/overrides/resources/config/armoryexpansion.cfg b/overrides/resources/config/armoryexpansion.cfg deleted file mode 100644 index 29fd8ea0..00000000 --- a/overrides/resources/config/armoryexpansion.cfg +++ /dev/null @@ -1,347 +0,0 @@ -# Configuration file - -general { - # Whether material._internal_render1.name should be used for armor parts - S:_internal_render1=true - - # Whether material._internal_render2.name should be used for armor parts - S:_internal_render2=true - - # Whether material._internal_render3.name should be used for armor parts - S:_internal_render3=true - - # Whether material._internal_render4.name should be used for armor parts - S:_internal_render4=true - - # Whether material._internal_renderstring.name should be used for armor parts - S:_internal_renderstring=true - - # Whether Abyssalnite should be used for armor parts - S:abyssalnite=true - - # Whether Alumite should be used for armor parts - S:alumite=true - - # Whether Amber should be used for armor parts - S:amber=true - - # Whether Amethyst should be used for armor parts - S:amethyst=true - - # Whether Ardite should be used for armor parts - S:ardite=true - - # Whether Black Quartz should be used for armor parts - S:blackquartz_plustic=true - - # Whether Blazerod should be used for armor parts - S:blaze=true - - # Whether Blue Slime should be used for armor parts - S:blueslime=true - - # Whether Bone should be used for armor parts - S:bone=true - - # Whether Bronze should be used for armor parts - S:bronze=true - - # Whether Cactus should be used for armor parts - S:cactus=true - - # Whether Certus Quartz should be used for armor parts - S:certusquartz_plustic=true - - # Whether Cobalt should be used for armor parts - S:cobalt=true - - # Whether Conductive Iron should be used for armor parts - S:conductive_iron=true - - # Whether Copper should be used for armor parts - S:copper=true - - # Whether Dark Steel should be used for armor parts - S:dark_steel=true - - # Whether Diamatine should be used for armor parts - S:diamatine_actadd_plustic=true - - # Whether Dreadium should be used for armor parts - S:dreadium=true - - # Whether Electrical Steel should be used for armor parts - S:electrical_steel=true - - # Whether Electrum should be used for armor parts - S:electrum=true - - # Whether Emeradic should be used for armor parts - S:emeradic_actadd_plustic=true - - # Whether End Steel should be used for armor parts - S:end_steel=true - - # Whether Enderium should be used for armor parts - S:enderium_plustic=true - - # Whether Endrod should be used for armor parts - S:endrod=true - - # Whether End should be used for armor parts - S:endstone=true - - # Whether Energetic Alloy should be used for armor parts - S:energetic_alloy=true - - # Whether Enori should be used for armor parts - S:enori_actadd_plustic=true - - # Whether Erodium should be used for armor parts - S:erodium=true - - # Whether Feather should be used for armor parts - S:feather=true - - # Whether Fiery should be used for armor parts - S:fierymetal=true - - # Whether Firewood should be used for armor parts - S:firewood=true - - # Whether Flint should be used for armor parts - S:flint=true - - # Whether Fluix Crystal should be used for armor parts - S:fluixcrystal_plustic=true - - # Whether Ice should be used for armor parts - S:ice=true - - # Whether Pink Slime should be used for armor parts - S:integrationforegoing.pink_slime=true - - # Whether Plastic should be used for armor parts - S:integrationforegoing.plastic=true - - # Whether Invar should be used for armor parts - S:invar=true - - # Whether Iridium should be used for armor parts - S:iridium=true - - # Whether Iron should be used for armor parts - S:iron=true - - # Whether Knightly should be used for armor parts - S:knightmetal=true - - # Whether Knightslime should be used for armor parts - S:knightslime=true - - # Whether Lead should be used for armor parts - S:lead=true - - # Whether Leaf should be used for armor parts - S:leaf=true - - # Whether Litherite should be used for armor parts - S:litherite=true - - # Whether Lumium should be used for armor parts - S:lumium_plustic=true - - # Whether Base Essence should be used for armor parts - S:ma.base_essence=true - - # Whether Inferium should be used for armor parts - S:ma.inferium=true - - # Whether Intermedium should be used for armor parts - S:ma.intermedium=true - - # Whether Prosperity Shard should be used for armor parts - S:ma.prosperity=true - - # Whether Prudentium should be used for armor parts - S:ma.prudentium=true - - # Whether Soulium should be used for armor parts - S:ma.soulium=true - - # Whether Superium should be used for armor parts - S:ma.superium=true - - # Whether Supremium should be used for armor parts - S:ma.supremium=true - - # Whether Magma Slime should be used for armor parts - S:magmaslime=true - - # Whether Malachite should be used for armor parts - S:malachite_gem=true - - # Whether Manyullyn should be used for armor parts - S:manyullyn=true - - # Whether Mica should be used for armor parts - S:mica=true - - # Whether Naga Scale should be used for armor parts - S:nagascale=true - - # Whether Netherrack should be used for armor parts - S:netherrack=true - - # Whether Nickel should be used for armor parts - S:nickel=true - - # Whether Obsidian should be used for armor parts - S:obsidian=true - - # Whether Osgloglas should be used for armor parts - S:osgloglas=true - - # Whether Osmiridium should be used for armor parts - S:osmiridium=true - - # Whether Osmium should be used for armor parts - S:osmium=true - - # Whether Palis should be used for armor parts - S:palis_actadd_plustic=true - - # Whether Paper should be used for armor parts - S:paper=true - - # Whether Peridot should be used for armor parts - S:peridot=true - - # Whether Pig Iron should be used for armor parts - S:pigiron=true - - # Whether Platinum should be used for armor parts - S:platinum_plustic=true - - # Whether Prismarine should be used for armor parts - S:prismarine=true - - # Whether Psigem should be used for armor parts - S:psigem=true - - # Whether Psimetal should be used for armor parts - S:psimetal=true - - # Whether Pulsating Iron should be used for armor parts - S:pulsating_iron=true - - # Whether Raven's Feather should be used for armor parts - S:raven_feather=true - - # Whether Redstone Alloy should be used for armor parts - S:redstone_alloy=true - - # Whether Reeds should be used for armor parts - S:reed=true - - # Whether Refined Coralium should be used for armor parts - S:refined_coralium=true - - # Whether Refined Glowstone should be used for armor parts - S:refinedglowstone=true - - # Whether Refined Obsidian should be used for armor parts - S:refinedobsidian=true - - # Whether Restonia should be used for armor parts - S:restonia_actadd_plustic=true - - # Whether Ruby should be used for armor parts - S:ruby=true - - # Whether Sapphire should be used for armor parts - S:sapphire=true - - # Whether Signalum should be used for armor parts - S:signalum_plustic=true - - # Whether Silver should be used for armor parts - S:silver=true - - # Whether Slime should be used for armor parts - S:slime=true - - # Whether Slimeleaf should be used for armor parts - S:slimeleaf_blue=true - - # Whether Slimeleaf should be used for armor parts - S:slimeleaf_orange=true - - # Whether Slimeleaf should be used for armor parts - S:slimeleaf_purple=true - - # Whether Slimevine should be used for armor parts - S:slimevine_blue=true - - # Whether Slimevine should be used for armor parts - S:slimevine_purple=true - - # Whether Soularium should be used for armor parts - S:soularium=true - - # Whether Sponge should be used for armor parts - S:sponge=true - - # Whether Steel should be used for armor parts - S:steel=true - - # Whether Steeleaf should be used for armor parts - S:steeleaf=true - - # Whether Stone should be used for armor parts - S:stone=true - - # Whether String should be used for armor parts - S:string=true - - # Whether Tanzanite should be used for armor parts - S:tanzanite=true - - # Whether Thaumium should be used for armor parts - S:thaumium=true - - # Whether Titanium should be used for armor parts - S:titanium=true - - # Whether TNT should be used for armor parts - S:tnt=true - - # Whether Topaz should be used for armor parts - S:topaz=true - - # Whether Vibrant Alloy should be used for armor parts - S:vibrant_alloy=true - - # Whether Vines should be used for armor parts - S:vine=true - - # Whether Void should be used for armor parts - S:void_actadd_plustic=true - - # Whether Wood should be used for armor parts - S:wood=true - - # Whether Demonic Metal should be used for armor parts - S:xu_demonic_metal=true - - # Whether Enchanted Metal should be used for armor parts - S:xu_enchanted_metal=true - - # Whether Evil Infused Iron should be used for armor parts - S:xu_evil_metal=true - - # Whether Magical Wood should be used for armor parts - S:xu_magical_wood=true -} - - diff --git a/overrides/resources/config/aroma1997/aroma1997core.cfg b/overrides/resources/config/aroma1997/aroma1997core.cfg deleted file mode 100644 index 1658083c..00000000 --- a/overrides/resources/config/aroma1997/aroma1997core.cfg +++ /dev/null @@ -1,13 +0,0 @@ -# Configuration file - -debug { - B:debuggingEnabled=false -} - - -general { - # If Aroma1997Core should run a VersionCheck. - B:checkVersion=false -} - - diff --git a/overrides/resources/config/aroma1997/aroma1997sdimension.cfg b/overrides/resources/config/aroma1997/aroma1997sdimension.cfg deleted file mode 100644 index 6c693e69..00000000 --- a/overrides/resources/config/aroma1997/aroma1997sdimension.cfg +++ /dev/null @@ -1,75 +0,0 @@ -# Configuration file - -general { - I:DimensionID=6 - S:Message= - - # The actual dimension id of the mining world. [range: -2147483648 ~ 2147483647, default: -6] - I:dimensionID=-6 - B:enableStickyOre=true - B:enableTextMessageOnDimension=false - - # This will enable the ore generation debug mode, which means, that the stone blocks of the mining world will be removed again, so there will only be ore blocks in the mining world. This can be used for finding out what ores spawn in what quantity. - # You can reload the mining world config file using "/dimensionalworld reloadconfig" while the game is runnung to reload the config file. [default: false] - B:oreGenDebug=false - - # Set this to a message you want players to show when they go to the mining world. - # Something like "Mining World will be reset on Tuesday - Server admins." [default: ] - S:welcomeMessage= - I:worldHeight=100 -} - - -"mob spawns" { - # Set this to true to allow mobs of the type AMBIENT to spawn in the mining world. [default: false] - B:spawnAMBIENT=false - - # Set this to true to allow mobs of the type CREATURE to spawn in the mining world. [default: false] - B:spawnCREATURE=false - - # Set this to true to allow mobs of the type MONSTER to spawn in the mining world. [default: false] - B:spawnMONSTER=false - - # Set this to true to allow mobs of the type WATER_CREATURE to spawn in the mining world. [default: false] - B:spawnWATER_CREATURE=false -} - - -"world modifiers" { - # Setting this to true means, that you can also see in the dark. This will however not change the light level. [default: false] - B:artificialLight=false - - # Filler block of the mining world in the form modid:blockname:metadata [default: minecraft:dirt] - S:fillerBlock=minecraft:stone - - # This will determine whether caves will be generated in the mining world. [default: true] - B:generateCaves=true - - # This will determine whether abandoned mineshafts will be generated in the mining world. [default: true] - B:generateMineshafts=true - - # This will determine whether ravines will be generated in the mining world. [default: true] - B:generateRavines=true - - # This will determine whether strongholds will be generated in the mining world. [default: false] - B:generateStrongholds=false - - # This will determine whether villages will be generated in the mining world. [default: true] - B:generateVillages=false - B:grassTop=true - - # Setting this to true will make it so it's always daytime. Note: this can be abused for solar power generation. [default: true] - B:onlyDay=false - - # How many ore generation passes will be done. [range: 0 ~ 100, default: 1] - I:oreGenMultiplier=1 - B:spawnMobs=true - - # Top block of the mining world in the form modid:blockname:metadata [default: minecraft:grass] - S:topBlock=minecraft:grass - - # The world height of the Mining world. [range: 0 ~ 230, default: 70] - I:worldHeight=100 -} - - diff --git a/overrides/resources/config/aroma1997/aroma1997sdimension_gen.json b/overrides/resources/config/aroma1997/aroma1997sdimension_gen.json deleted file mode 100644 index b43caed2..00000000 --- a/overrides/resources/config/aroma1997/aroma1997sdimension_gen.json +++ /dev/null @@ -1,97 +0,0 @@ -[ - { - "type": "_comment", - "identifier": "Comment#1", - "01": "You can add or modify entries here. Enabled blocks will be applied only in the Mining World.", - "02": "Changes will be applied when restarting the game or using the command /dimensionalworld reloadconfig", - "03": "All blocks need to have a type and a identifier field and can have a enabled field", - "04": "The identifier can be freely chosen, but needs to be unique", - "05": "All block specifications have the format modid:blockname:metadata", - "06": "Look at the examples given below to get more information on how to use this file." - }, - { - "type": "oreGen", - "identifier": "clay_ore", - "enabled": true, - "amount": 0.5, - "size": 20, - "minHeight": 60, - "maxHeight": 80, - "ore": "aroma1997sdimension:miningore:1" - }, - { - "type": "oreGen", - "identifier": "emerald_ore", - "enabled": true, - "amount": 6.0, - "size": 2, - "minHeight": 4, - "maxHeight": 28, - "ore": "minecraft:emerald_ore" - }, - { - "type": "oreGen", - "identifier": "sticky_ore", - "enabled": true, - "amount": 2.0, - "size": 4, - "minHeight": 30, - "maxHeight": 80, - "ore": "minecraft:emerald_ore" - }, - { - "type": "oreGen", - "identifier": "clay_ore", - "enabled": true, - "amount": 0.5, - "size": 20, - "minHeight": 60, - "maxHeight": 80, - "ore": "aroma1997sdimension:miningore:1" - }, - { - "type": "lakes", - "identifier": "lava_lake", - "enabled": false, - "targetBlock": "minecraft:lava" - }, - { - "type": "lakes", - "identifier": "water_lake", - "enabled": false, - "targetBlock": "minecraft:water" - }, - { - "type": "oreReplace", - "identifier": "removeDiamonds", - "enabled": false, - "targetBlock": "minecraft:diamond_ore", - "originalBlock": [ - "minecraft:stone" - ] - }, - { - "type": "grass", - "identifier": "grass", - "enabled": false - }, - { - "type": "oreReplace", - "identifier": "oreGenDebug", - "_comment": "If you want this to work properly, this needs to be the last block in the json file.", - "enabled": false, - "targetBlock": "minecraft:air", - "originalBlock": [ - "minecraft:stone", - "minecraft:stone:1", - "minecraft:stone:2", - "minecraft:stone:3", - "minecraft:stone:4", - "minecraft:stone:5", - "minecraft:stone:6", - "minecraft:dirt", - "minecraft:grass", - "minecraft:gravel" - ] - } -] \ No newline at end of file diff --git a/overrides/resources/config/asielib.cfg b/overrides/resources/config/asielib.cfg deleted file mode 100644 index 96e81116..00000000 --- a/overrides/resources/config/asielib.cfg +++ /dev/null @@ -1,19 +0,0 @@ -# Configuration file - -enchantments { - # Might make Bane Of Arthropods actually useful (Experimental) - B:usefulBaneOfArthropods=false -} - - -general { - # If you want to disable dynamic generation of current/peak energy usage, use this. [default: true] - B:enableDynamicEnergyUsageCalculation=true -} - - -tweaks { - B:dyeItemNamesInAnvil=true -} - - diff --git a/overrides/resources/config/astralsorcery.cfg b/overrides/resources/config/astralsorcery.cfg deleted file mode 100644 index b460fd48..00000000 --- a/overrides/resources/config/astralsorcery.cfg +++ /dev/null @@ -1,1017 +0,0 @@ -# Configuration file - -cape { - - aevitas { - # Defines the chance that food-level increasing effects will happen on a specific cape-effect-cycle/tick [range: 0.0 ~ 1.0, default: 0.01] - S:aevitasFeedChancePerCycle=0.01 - - # Defines the food-level that is 'fed' to the player per cape-effect-cycle/tick [range: 0 ~ 5, default: 1] - I:aevitasFoodLevelPerCycle=1 - - # Defines the amount of saturation that is 'fed' to the player per cape-effect-cycle/tick [range: 0.0 ~ 5.0, default: 0.1] - S:aevitasFoodSaturationPerCycle=0.1 - - # Defines the amount of health that is regenerated per cape-effect-cycle/tick [range: 0.0 ~ 4.0, default: 0.04] - S:aevitasHealPerCycle=0.04 - - # Defines the chance that the aoe will search for a plant to turn into another plant. [range: 0.0 ~ 1.0, default: 0.2] - S:aevitasPlantTransformChance=0.2 - - # Defines the multiplier if the aoe will happen at all [range: 0.0 ~ 1.0, default: 1.0] - S:aevitasPotency=1.0 - - # Defines the radius (in blocks) for the aoe effect. [range: 1.0 ~ 32.0, default: 10.0] - S:aevitasRange=10.0 - } - - discidia { - # Sets the multiplier for how much of the received damage is converted into additional damage [range: 0.0 ~ 100.0, default: 1.0] - S:discidiaMultiplier=1.0 - } - - evorsio { - # Defines the Range of the death-AOE effect of when a mob gets killed by a player with this cape on. [range: 0.5 ~ 50.0, default: 4.0] - S:evorsioDeathAOERange=4.0 - - # Defines the multiplier how much of the dead entity's max-life should be dealt as AOE damage to mobs nearby. [range: 0.0 ~ 10.0, default: 0.5] - S:evorsioPercentLifeDamage=0.5 - } - - armara { - # Defines the maximum amount of immunity-stacks you can overall charge up. [range: 1 ~ 30, default: 3] - I:armaraImmunityStacks=3 - - # Defines the ticks you need to wear the cape until you get a immunty-stack that prevents 1 attack/damage-hit you'd take. [range: 1 ~ 10000, default: 300] - I:armaraRechargeTicks=80 - } - - lucerna { - # If this is set to true, particles spawned by the lucerna cape effect will also highlight spawners nearby. [default: true] - B:lucernaFindSpawners=true - - # Sets the maximum range of where the lucerna cape effect will get entities (and potentially spawners given the config option is enabled) to highlight. [range: 12.0 ~ 512.0, default: 36.0] - S:lucernaRange=36.0 - } - - fornax { - # If a player burns while wearing the cape, this toggles if blocks below him then melt (true) or not. (false) [default: true] - B:fornaxBurningMelt=true - - # Sets the multiplier for how much damage you take from fire damage while wearing a fornax cape [range: 0.0 ~ 1.0, default: 0.4] - S:fornaxFireDmgMultiplier=0.0 - - # Sets the multiplier for how much healing the player receives from the original damage when being hit by fire damage. [range: 0.0 ~ 5.0, default: 0.4] - S:fornaxFireHealMultiplier=1.0 - } - - pelotrio { - # Defines the chance of a spectral axe spawning that's chopping logs and leaves for you for a bit when you break a log or leaf. [range: 0.0 ~ 1.0, default: 0.65] - S:pelotrioChance_Axe=0.65 - - # Defines the chance of a spectral pickaxe spawning that's mining for you for a bit when you mine a block. [range: 0.0 ~ 1.0, default: 0.5] - S:pelotrioChance_Pickaxe=0.5 - - # Defines the chance of a spectral sword spawning that fights mobs nearby for a bit when you attack a mob. [range: 0.0 ~ 1.0, default: 0.2] - S:pelotrioChance_Sword=0.2 - - # Defines the damage the sword does per attack [range: 0.1 ~ 32.0, default: 4.0] - S:pelotrioSword_Attack=4.0 - - # Definies how long an axe is going to need to break a leaf or log [range: 1 ~ 100, default: 2] - I:pelotrioTicks_Axe=2 - - # Definies how long a pickaxe needs to break a block [range: 1 ~ 100, default: 4] - I:pelotrioTicks_Pickaxe=4 - - # Definies how many ticks are at least between sword attacks the sword makes [range: 1 ~ 100, default: 6] - I:pelotrioTicks_Sword=6 - } - - mineralis { - # Sets the highlight radius in which the cape effect will search for the block you're holding. [range: 4 ~ 64, default: 20] - I:mineralisHighlightRange=8 - } - - octans { - # Defines the amount of health that is healed while the wearer is in water. Can be set to 0 to disable this. [range: 0.0 ~ 5.0, default: 0.01] - S:octansHealPerTick=0.01 - } - - horologium { - # Defines the cooldown for the time-freeze effect after it triggered (should be longer than duration!) [range: 40 ~ 70000, default: 1000] - I:horologiumCooldown=1000 - - # Defines the duration of the time-freeze bubble [range: 40 ~ 50000, default: 180] - I:horologiumDuration=100 - - # Defines the range of the time-freeze effect [range: 4.0 ~ 64.0, default: 20.0] - S:horologiumFreezeRange=20.0 - - # Defines the chance for the time-freeze effect to trigger when being hit [range: 0.0 ~ 1.0, default: 0.8] - S:horologiumTriggerChance=0.15 - } - - bootes { - # Defines the maximum flare count the player can draw with him. [range: 2 ~ 8, default: 3] - I:bootesMaxFlareCount=3 - - # Defines the chance per tick that a new flare following the wearer is spawned. [range: 0.0 ~ 1.0, default: 0.005] - S:bootesTickSummonChance=0.005 - } - -} - - -crafting { - # Set this to false to disable the chance to get a 2nd crystal when growing a max-sized one in liquid starlight. [default: true] - B:canCrystalGrowthYieldDuplicates=true - - # Set this to false to disable that liquid starlight + lava occasionally/rarely produces aquamarine shale instead of sand. [default: true] - B:liquidStarlightAquamarine=true - - # Set this to false to disable crystal + stardust -> Celestial Crystal cluster forming [default: true] - B:liquidStarlightCelestialCrystalCluster=true - - # Set this to false to disable Rock/Celestial Crystal growing in liquid starlight. [default: true] - B:liquidStarlightCrystalGrowth=true - - # Set this to false to disable Crystal Tool growth in liquid starlight [default: true] - B:liquidStarlightCrystalToolGrowth=true - - # Set this to false to disable that liquid starlight + water produces ice. [default: true] - B:liquidStarlightIce=true - - # Set this to false to disable that liquid starlight + lava produces sand. [default: true] - B:liquidStarlightSand=true -} - - -entities { - # Defines how common ***ambient*** flares are. the lower the more common. 0 = ambient ones don't appear/disabled. [range: 0 ~ 200000, default: 9] - I:EntityFlare.ambientspawn=20 - - # If this is set to true, occasionally, a spawned flare will (attempt to) kill bats close to it. [default: true] - B:EntityFlare.killbats=true -} - - -general { - # If set to 'true' anything that prevents mobspawning by this mod, will also prevent EVERY natural mobspawning of any mobtype. When set to 'false' it'll only stop monsters from spawning. [default: false] - B:doesMobSpawnDenyAllTypes=false - - # If set to 'true', the player will receive an AstralSorcery Journal if he joins the server for the first time. [default: true] - B:giveJournalAtFirstJoin=false - - # If this is set to true, Rock-Crystal-Ore may be silk-touch harvested by a player. [default: false] - B:isRockCrystalOreSilkHarvestable=false - - # List any number of modid's here and the aevitas perk & mineralis ritual will not spawn ores that originate from any of the mods listed here. [default: [techreborn]] - S:oreGenBlacklist < - techreborn - > - - # Whitelist of dimension ID's that will have special sky rendering [default: [0]] - S:skySupportedDimensions < - 0 - -6 - > - - # Defines how much the 'sharpened' modifier increases the damage of the sword if applied. Config value is in percent. [range: 0.0 ~ 10000.0, default: 0.1] - S:swordSharpenedMultiplier=0.1 - - # IF a dimensionId is listed in 'skySupportedDimensions' you can add it here to keep its sky render, but AS will try to render only constellations on top of its existing sky render. [default: ] - S:weakSkyRenders < - > -} - - -########################################################################################################## -# lightnetwork -#--------------------------------------------------------------------------------------------------------# -# Maintenance options for the Starlight network. Use the integrity check when you did a bigger rollback or MC-Edited stuff out of the world. Note that it will only affect worlds that get loaded. So if you edited out something on, for example, dimension -76, be sure to go into that dimension with the maintenance options enabled to properly perform maintenance there. -########################################################################################################## - -lightnetwork { - # NOTE: ONLY run this once and set it to false again afterwards, nothing will be gained by setting this to true permanently, just longer loading times. When set to true and the server started, this will perform an integrity check over all nodes of the starlight network whenever a world gets loaded, removing invalid ones in the process. This might, depending on network sizes, take a while. It'll leave a message in the console when it's done. After this check has been run, you might need to tear down and rebuild your starlight network in case something doesn't work anymore. [default: false] - B:performNetworkIntegrityCheck=false -} - - -machinery { - - treebeacon { - # Defines the chance that the block harvested is going to break per random-selection tick. The higher the value the lower the chance [range: 20 ~ 2147483647, default: 350] - I:BreakChance=350 - - # Defines the amount of blocks the treeBeacon can support at max count [range: 1 ~ 4000, default: 600] - I:Count=600 - - # Defines the chance that a drop is generated per random-selection tick. The higher the value the lower the chance. [range: 1 ~ 2147483647, default: 4] - I:DropsChance=4 - - # Percentage, how hard the speed limiter should slow down production of the tree beacon. 1=max, 0=no limiter [range: 0.0 ~ 1.0, default: 1.0] - S:EfficiencyLimiter=1.0 - - # Defines the Range where the TreeBeacon will scan for Tree's to grow. [range: 4.0 ~ 64.0, default: 16.0] - S:Range=16.0 - } - - multi-ore { - # This value defines how high the chance is after 'guaranteedBlocks' has been reached that the block-respawner despawns. The higher this number, the more unlikely it is to despawn. [range: 1 ~ 2147483647, default: 100] - I:chanceDespawn=100 - - # This value defines how often the block can be broken and will 100% respawn again. [range: 0 ~ 2147483647, default: 550] - I:guaranteedBlocks=550 - - # This defines how often an ore will be generated instead of a stone. The higher the number the more rare. Set to 0 to have it never generate ore, only stone. [range: 0 ~ 2147483647, default: 2] - I:oreChance=2 - } - - chalice { - # Defines the Range where the Chalice look for other chalices to interact with. [range: 4.0 ~ 64.0, default: 16.0] - S:chaliceRange=16.0 - } - -} - - -patreon { - # Enables/Disables all patreon effects. [default: true] - B:enablePatreonEffects=true -} - - -perk_levels { - # Defines the amount of Alignment needed for level: 1 [range: 1 ~ 2147483647, default: 15] - I:levels_Level_1=15 - - # Defines the amount of Alignment needed for level: 2 [range: 2 ~ 2147483647, default: 45] - I:levels_Level_2=45 - - # Defines the amount of Alignment needed for level: 3 [range: 3 ~ 2147483647, default: 85] - I:levels_Level_3=85 - - # Defines the amount of Alignment needed for level: 4 [range: 4 ~ 2147483647, default: 130] - I:levels_Level_4=130 - - # Defines the amount of Alignment needed for level: 5 [range: 5 ~ 2147483647, default: 180] - I:levels_Level_5=180 - - # (Unused YET) Defines the amount of Alignment needed for level: 6 [range: 6 ~ 2147483647, default: 245] - I:levels_Level_6=245 - - # (Unused YET) Defines the amount of Alignment needed for level: 7 [range: 7 ~ 2147483647, default: 325] - I:levels_Level_7=325 - - # (Unused YET) Defines the amount of Alignment needed for level: 8 [range: 8 ~ 2147483647, default: 400] - I:levels_Level_8=400 -} - - -perks { - - dmg_perm { - # Sets the damage multiplier that is applied to entity damage if the player has this perk. [range: 1.0 ~ 5.0, default: 1.6] - S:DMG_PERMDamageIncrease=1.05 - } - - dmg_kill { - # Sets the damage multiplier that is applied to entity damaged after knocked back if the player has this perk. [range: 1.0 ~ 20.0, default: 6.0] - S:DMG_KILLDamageIncrease=6.0 - - # Sets the duration on how long the player gets additional damage on the mob when it was knocked back. [range: 1 ~ 1000, default: 60] - I:DMG_KILLKillDuration=60 - } - - dmg_dst { - # Defines the max. distance that is relevant. If you hit something further away it won't grant more additional bonus than defined in MaxMultiplier [range: 16.0 ~ 2048.0, default: 64.0] - S:DMG_DSTMaxDistance=64.0 - - # Defines the multiplier how much the player can get additionally at max. distance defined. [range: 1.0 ~ 60.0, default: 4.0] - S:DMG_DSTMaxMultiplier=4.0 - } - - dmg_knock { - # Sets the damage multiplier that is applied to entity damaged after knocked back if the player has this perk. [range: 1.0 ~ 10.0, default: 3.5] - S:DMG_KNOCKDamageIncrease=3.5 - - # Sets the duration on how long the player gets additional damage on the mob when it was knocked back. [range: 1 ~ 1000, default: 60] - I:DMG_KNOCKKnockbackDuration=60 - } - - dmg_bleed { - # Defines the PotionEffect amplifier of the bleed applied. [range: 0 ~ 40, default: 1] - I:DMG_BLEEDBleedAmplifier=1 - - # Defines the PotionEffect duration of the bleed applied [range: 1 ~ 600, default: 80] - I:DMG_BLEEDBleedTickDuration=80 - } - - dmg_reflect { - # Defines the chance that a incoming attack (if it can be resolved to an attacker) can be reflected (random.nextInt(chance) == 0 check) [range: 1 ~ 5000, default: 3] - I:DMG_REFLECTReflectChance=5 - - # Defines the percentage of damage that the attacker will also take upon attacking the player. [range: 0.001 ~ 1.0, default: 1.0] - S:DMG_REFLECTReflectPercentage=0.6 - } - - trv_light { - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a light close to the player might be spawned [range: 20 ~ 4000, default: 100] - I:TRV_LIGHTChanceForLight=100 - } - - trv_lprot { - # Defines the ticks of protection from fire damage or any damage as long as you are in lava after falling in lava. [range: 1 ~ 6000, default: 200] - I:TRV_LPROTTicksProtection=200 - - # Defines the ticks of cooldown the protection needs to 'recharge' after it was active. [range: 1 ~ 60000, default: 2400] - I:TRV_LPROTTicksProtectionCooldown=2400 - } - - trv_movespeed { - # Sets the movement-speed multiplier when the player has this perk. [range: 0.0 ~ 5.0, default: 0.2] - S:TRV_MOVESPEEDSpeedMultipler=0.2 - } - - trv_watermov { - # Sets the swim speed multiplier when a player has this perk, is in water and is not flying. [range: 1.0 ~ 1.5, default: 1.2] - S:TRV_WATERMOVSwimSpeedMultipler=1.2 - } - - trv_foodreduction { - # Defines the food-exhaustion reduction applied each tick. [range: 0.0 ~ 0.1, default: 0.01] - S:TRV_FOODREDUCTIONTickExhaustionReduction=0.01 - } - - cre_growth { - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random plant near the player gets bonemeal'd [range: 2 ~ 4000, default: 6] - I:CRE_GROWTHChanceForBonemeal=6 - } - - cre_breeding { - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random animal near the player will grow into an adult [range: 10 ~ 4000, default: 80] - I:CRE_BREEDINGChanceToAge=80 - - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random animal near the player will create a child [range: 10 ~ 4000, default: 180] - I:CRE_BREEDINGChangeToBreed=180 - - # Sets the radius in which this effect tries to find animals [range: 1.0 ~ 40.0, default: 6.0] - S:CRE_BREEDINGEffectRadius=6.0 - } - - cre_ores { - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a random stone next to the player should get turned into an ore [range: 10 ~ 2000000, default: 70] - I:CRE_ORESGenChance=70 - - # Defines the radius where a random position to generate a ore at is searched [range: 2 ~ 50, default: 3] - I:CRE_ORESGenRadius=3 - } - - cre_reach { - # Sets the reach modifier that gets applied when the player has this perk. (Too high values might cause issues.) [range: 0.0 ~ 200.0, default: 3.5] - S:CRE_REACHReachModifier=2.5 - } - - cre_mend { - # Sets the chance (Random.nextInt(chance) == 0) to try to see if a piece of armor on the player that is damageable and damaged can be repaired [range: 10 ~ 4000, default: 400] - I:CRE_MENDChanceForRepair=400 - } - - cre_flares { - # Defines the chance (random.nextInt(chance) == 0) that a flare spawns to attack the attacking entity [range: 1 ~ 6000, default: 7] - I:CRE_FLARESFlareChance=7 - - # Defines the minimum cooldown/time between 2 flare spawns caused by this perk. [range: 1 ~ 2147483647, default: 150] - I:CRE_FLARESSpawnCooldown=150 - } - - def_dmgreduction { - # Defines the multiplier for the damage reduction when a player was hit [range: 0.0 ~ 1.0, default: 0.9] - S:DEF_DMGREDUCTIONDmgReduction=0.9 - } - - def_dodge { - # Sets the chance the player has to completely avoid/dodge an attack [range: 1 ~ 1000, default: 20] - I:DEF_DODGEDodgeChance=20 - } - - def_noarmor { - # Defines the damage reduction multiplier if the player has less than 2 or 2 armor pieces equipped [range: 0.001 ~ 1.0, default: 0.3] - S:DEF_NOARMORNoArmorDmgReductionMultiplier=0.3 - - # Defines the amount that the player is healed for each second if he has less than 2 or 2 armor pieces equipped [range: 0.001 ~ 50.0, default: 0.15] - S:DEF_NOARMORNoArmorHealPerSecond=0.15 - } - - def_elemental { - # Sets the damage-reduction multiplier when the player is hit by fire, magic or explosion. [range: 0.1 ~ 1.0, default: 0.7] - S:DEF_ELEMENTALReductionMultipler=0.7 - } - - def_fallred { - # Defines the multiplier for fall damage if the player has this perk. [range: 0.0 ~ 1.0, default: 0.3] - S:DEF_FALLREDFallReduction=0.3 - } - - def_cheatdeath { - # Once the potion effect gets applied, it'll take at least this amount of ticks or a server restart until it can be re-applied by this perk [range: 1 ~ 2147483647, default: 1000] - I:DEF_CHEATDEATHCooldownPotion=1000 - - # Once the potion effect gets applied by any of the triggers, this will be used as amplifier of the potion effect. [range: 0 ~ 32, default: 0] - I:DEF_CHEATDEATHPotionAmplifier=0 - - # Once the potion effect gets applied by any of the triggers, this will be used as tick-duration of the potion effect. [range: 1 ~ 2147483647, default: 600] - I:DEF_CHEATDEATHPotionDuration=600 - - # If the player takes damage equals/higher to the amount of damage configured here, the potion effect will apply in case it isn't on cooldown. [range: 1.0 ~ 100.0, default: 6.0] - S:DEF_CHEATDEATHThresholdDamage=6.0 - - # If the player drops below this value of health, the potion effect will apply in case it isn't on cooldown. [range: 0.0 ~ 20.0, default: 4.0] - S:DEF_CHEATDEATHThresholdHealth=4.0 - } - - dtr_breakspeed { - # Sets the speed how much the break-speed is increased by (percentage, multiplicative). [range: 0.0 ~ 32.0, default: 0.5] - S:DTR_BREAKSPEEDHarvestSpeedIncrease=0.5 - } - - dtr_armorbreak { - # Defines the multiplier applied to damage to increase the drop chance. (Example: 2 damage at 1% would increase the chance by 2%) [range: 0.0 ~ 1.0, default: 0.2] - S:DTR_ARMORBREAKDamageChanceMultiplier=0.2 - - # Defines the chance (in percent) per hit to make the attacked entity drop its armor. [range: 0.0 ~ 1.0, default: 0.2] - S:DTR_ARMORBREAKDropChance=0.2 - } - - dtr_damagearc { - # Defines the chance for an arc to happen at all [range: 0.0 ~ 1.0, default: 0.75] - S:DTR_DAMAGEARCArcChance=0.75 - - # Defines, if an damage-arc happens, how much damage it'll deal to both entities. Multiplicative off of the damage of the original attack. [range: 0.0 ~ 32.0, default: 1.75] - S:DTR_DAMAGEARCArcDamagePercent=1.75 - - # Defines the radius in which the arc-logic will search for an entity to arc damage towards. [range: 1.0 ~ 16.0, default: 4.0] - S:DTR_DAMAGEARCArcDistance=4.0 - } - - dtr_low_health { - # Defines the damage multiplier you get additionally to your normal damage when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 3.0] - S:DTR_LOW_HEALTHDamageIncrease=3.0 - - # Defines the dig speed multiplier you get additionally to your normal dig speed when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 1.5] - S:DTR_LOW_HEALTHDigSpeedIncrease=1.5 - } - - dtr_stack { - # Defines the multiplier per damageIncrease stack. Multiple multipliers are additive. [range: 0.0 ~ 32.0, default: 0.3] - S:DTR_STACKAttackDamageMultiplier=0.3 - - # Defines the multiplier per harvestSpeed stack. Multiple multipliers are additive. [range: 0.0 ~ 32.0, default: 0.2] - S:DTR_STACKHarvestSpeedMultiplier=0.2 - - # Defines the cap for the harvestSpeed + damageIncrease multiplier-stacks. [range: 1 ~ 128, default: 10] - I:DTR_STACKMultiplierCap=10 - } - -} - - -recipes { - # If this is set to false, the luminous crafting table recipe that'd require 'light shining at a crafting table' is disabled. [default: true] - B:LightProximity-Altar=true - - # If this is set to false, the resonating wand recipe that'd require 'light shining at a crafting table' is disabled. [default: true] - B:LightProximity-ResonatingWand=true -} - - -rendering { - # Defines how close to the position of a particle/floating texture you have to be in order for it to render. [range: 1 ~ 512, default: 64] - I:maxEffectRenderDistance=64 - - # Sets the amount of particles/effects: 0 = minimal (only necessary particles will appear), 1 = lowered (most unnecessary particles will be filtered), 2 = all particles are visible [range: 0 ~ 2, default: 2] - I:particleAmount=2 - - # If set to 'true' the mod will preload most of the bigger textures during postInit. This provides a more fluent gameplay experience (as it doesn't need to load the textures when they're first needed), but increases loadtime. [default: true] - B:preloadTextures=true -} - - -retrogen { - # WARNING: Setting this to true, will check on every chunk load if the chunk has been generated depending on the current AstralSorcery version. If the chunk was then generated with an older version, the mod will try and do the worldgen that's needed from the last recorded version to the current version. DO NOT ENABLE THIS FEATURE UNLESS SPECIFICALLY REQUIRED. It might/will slow down chunk loading. [default: false] - B:enableRetroGen=false -} - - -ritual_effects { - - aevitas { - # Defines the amount of crops the ritual can cache at max. count [range: 1 ~ 4000, default: 200] - I:aevitasCount=200 - - # Set to false to disable this ConstellationEffect. [default: true] - B:aevitasEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:aevitasPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for valid crops. [range: 1 ~ 32, default: 16] - I:aevitasRange=16 - - # Set the amplifier for the regeneration potion effect. [range: 0 ~ 32767, default: 1] - I:aevitasRegenerationAmplifier=1 - } - - discidia { - # Defines the max. possible damage dealt per damage tick. [range: 0.1 ~ 400.0, default: 6.5] - S:discidiaDamageDealt=4.0 - - # Set to false to disable this ConstellationEffect. [default: true] - B:discidiaEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:discidiaPotencyMultiplier=1.0 - - # Defines the range in which the ritual will try to find entities [range: 2.0 ~ 64.0, default: 16.0] - S:discidiaRange=16.0 - } - - armara { - # Set to false to disable this ConstellationEffect. [default: true] - B:armaraEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:armaraPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will stop mob spawning and projectiles. [range: 1 ~ 128, default: 32] - I:armaraRange=32 - - # Set the amplifier for the resistance potion effect. [range: 0 ~ 32767, default: 0] - I:armaraResistanceAmplifier=0 - } - - vicio { - # Set to false to disable this ConstellationEffect. [default: true] - B:vicioEnabled=true - - # Defines the radius (in blocks) in which the ritual will allow the players to fly in. [range: 1.0 ~ 512.0, default: 24.0] - I:vicioRange=16 - - # Defines the increase in radius the ritual will get per active lens enhancing the ritual. [range: 1 ~ 128, default: 16] - I:vicioRangeIncreasePerLens=16 - } - - evorsio { - # Set to false to disable this ConstellationEffect. [default: true] - B:evorsioEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:evorsioPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for blocks to break. [range: 1 ~ 32, default: 13] - I:evorsioRange=13 - } - - horologium { - # Defines the amount of tileEntities the ritual can cache and accelerate at max count [range: 1 ~ 4000, default: 30] - I:horologiumCount=30 - - # Set to false to disable this ConstellationEffect. [default: true] - B:horologiumEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:horologiumPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for valid tileEntities to accelerate [range: 1 ~ 64, default: 16] - I:horologiumRange=8 - } - - mineralis { - # Defines the amount of block-positions the ritual can cache at max count [range: 1 ~ 4000, default: 2] - I:mineralisCount=2 - - # Set to false to disable this ConstellationEffect. [default: true] - B:mineralisEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:mineralisPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for cleanStone to generate ores into. [range: 1 ~ 32, default: 8] - I:mineralisRange=14 - } - - lucerna { - # Defines the range in which the ritual will prevent mobspawning. [range: 2.0 ~ 2048.0, default: 64.0] - S:lucernaDenyRange=256.0 - - # Defines the range-increase that the ritual will get per additional lens focusing light back onto the pedestal [range: 2.0 ~ 2048.0, default: 64.0] - S:lucernaDenyRangeIncrease=64.0 - - # Set to false to disable this ConstellationEffect. [default: true] - B:lucernaEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:lucernaPotencyMultiplier=1.0 - } - - bootes { - # Set to false to disable this ConstellationEffect. [default: true] - B:bootesEnabled=true - - # Set the chance that an registered animal will be 'herded' if it is close to the ritual. [range: 0.0 ~ 1.0, default: 0.05] - S:bootesHerdChance=0.05 - - # Set the 'luck' when herding an animal for drops or related [range: -200.0 ~ 200.0, default: -5.0] - S:bootesHerdLuck=-5.0 - - # Set the chance that a drop that has been found from the entity's loot table is actually dropped. [range: 0.0 ~ 1.0, default: 0.01] - S:bootesOverallDropChance=0.01 - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:bootesPotencyMultiplier=1.0 - - # Defines the range in which the ritual will try to find entities [range: 2.0 ~ 64.0, default: 12.0] - S:bootesRange=12.0 - } - - octans { - # Defines the amount of crops the ritual can cache at max. count [range: 1 ~ 4000, default: 20] - I:octansCount=20 - - # Set to false to disable this ConstellationEffect. [default: true] - B:octansEnabled=true - - # Defines the maximum default tick-time until a fish may be fished by the ritual. gets reduced internally the more starlight was provided at the ritual. Has to be bigger as the minimum time; if it isn't it'll be set to the minimum. [range: 20 ~ 2147483647, default: 500] - I:octansMaxFishTickTime=500 - - # Defines the minimum default tick-time until a fish may be fished by the ritual. gets reduced internally the more starlight was provided at the ritual. [range: 20 ~ 2147483647, default: 100] - I:octansMinFishTickTime=100 - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:octansPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for water [range: 1 ~ 32, default: 12] - I:octansRange=12 - } - - fornax { - # Defines the amount of block-positions the ritual can cache and melt at max count [range: 1 ~ 4000, default: 40] - I:fornaxCount=40 - - # Defines a multiplier used to determine how long it needs to melt a block. normal duration * durationMultiplier = actual duration [range: 1.0E-4 ~ 200.0, default: 1.0] - S:fornaxDivisor=1.0 - - # Set to false to disable this ConstellationEffect. [default: true] - B:fornaxEnabled=true - - # Defines the chance (0% to 100% -> 0.0 to 1.0) if the block will be replaced with air instead of being properly melted into something. [range: 0.0 ~ 1.0, default: 0.0] - S:fornaxFailChance=0.0 - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:fornaxPotencyMultiplier=1.0 - - # Defines the radius (in blocks) in which the ritual will search for valid blocks to start to melt. [range: 1 ~ 32, default: 12] - I:fornaxRange=12 - } - - pelotrio { - # Set to false to disable this ConstellationEffect. [default: true] - B:pelotrioEnabled=true - - # Set the potency multiplier for this ritual effect. Will affect all ritual effects and their efficiency. [range: 0.01 ~ 100.0, default: 1.0] - S:pelotrioPotencyMultiplier=1.0 - - # Defines the threshold at which the ritual will stop spawning mobs. If there are more or equal amount of mobs near this ritual, the ritual will not spawn more mobs. Mainly to reduce potential server lag. [range: 1 ~ 256, default: 40] - I:pelotrioProximityCheck=40 - - # Defines the radius (in blocks) in which the ritual will search for potential spawn points for entities. [range: 1 ~ 32, default: 12] - I:pelotrioRange=8 - - # Defines the per-tick chance that a new position for a entity-spawn will be searched for. [range: 0.0 ~ 1.0, default: 0.1] - S:pelotrioSpawnSearchChance=0.1 - } - -} - - -tools { - # Sets the amount of damage reduction a player gets when being hit by a DE chaos-damage-related damagetype. [range: 0.0 ~ 1.0, default: 0.8] - S:cape_chaosresistance=0.8 - - # If this is set to true, charged crystals tools can revert back to their inert state. [default: true] - B:chargedCrystalToolsRevert=true - - # After 'chargedCrystalToolsRevertStart' uses, it will random.nextInt(chance) == 0 try and see if the tool gets reverted to its inert crystal tool. [range: 1 ~ 2147483647, default: 80] - I:chargedCrystalToolsRevertChance=80 - - # Defines the minimum uses a user at least gets before it's trying to revert to an inert crystal tool. [range: 0 ~ 2147483646, default: 40] - I:chargedCrystalToolsRevertStart=40 - - # Defines the amount of stacks you have to get against the same mob until you reach 100% of the damage multiplier. [range: 1 ~ 200, default: 10] - I:discidiaDamageStackCap=10 - - # Defines the additional damage multiplier gradually increased by gaining attack-stacks against a mob. (Applied multiplier = damage * 1 + (thisConfigOption * (currentStacks / maxStacks)) ) [range: 0.0 ~ 200.0, default: 1.0] - S:discidiaDamageStackMultipler=1.0 - - # Defines the chance per mined block that the effect for holding an evorsio attuned resonating wand will fire. [range: 0.0 ~ 1.0, default: 0.8] - S:evorsioAttunedWandEffectChance=0.25 - - # Sets the max. hardness the exchange wand can swap !from!. If the block you're trying to "mine" with the conversion wand is higher than this number, it won't work. (-1 to disable this check) [range: -1.0 ~ 50000.0, default: -1.0] - S:exchange_wand_max_hardness=-1.0 - - # Sets the quick-charge cost for one usage of the architect wand [range: 0.0 ~ 1.0, default: 0.03] - S:wandCost_architect=0.03 - - # Sets the quick-charge cost for one usage of the exchange wand [range: 0.0 ~ 1.0, default: 0.002] - S:wandCost_exchange=0.002 - - # Sets the quick-charge cost for one usage of the grapple wand [range: 0.0 ~ 1.0, default: 0.7] - S:wandCost_grapple=0.7 - - # Sets the quick-charge cost for one usage of the illumination wand [range: 0.0 ~ 1.0, default: 0.5] - S:wandCost_illumination=0.5 - - enchantment_amulet { - # Defines the chance to roll a 2nd-enchantment-manipulating roll on the amulet. Value defines a percent chance from 0% to 100%. Setting this to 0 also prevents a 3rd roll [range: 0.0 ~ 1.0, default: 0.8] - S:chance2nd=0.8 - - # Defines the chance to roll a 3rd-enchantment-manipulation roll on the amulet. Value defines a percent chance from 0% to 100%. [range: 0.0 ~ 1.0, default: 0.25] - S:chance3rd=0.25 - - # Defines the chance the roll will be +2 instead of +1 to existing enchantment/to enchantment/to all enchantments [range: 0.0 ~ 1.0, default: 0.15] - S:chanceLevel2=0.15 - - # Defines the chance the amulet-roll 'to all existing enchantments' will appear. [range: 0.0 ~ 1.0, default: 0.02] - S:chanceToAll=0.02 - - # Defines the chance the amulet roll 'to ' will appear. (Don't mistake this for 'to exsting '!) [range: 0.0 ~ 1.0, default: 0.35] - S:chanceToNonExisting=0.35 - } - -} - - -worldgen { - # Defines the quality of the constellation paper item in loot chests. [range: 1 ~ 128, default: 2] - I:constellationPaperQuality=3 - - # Defines the rarity of the constellation paper item in loot chests. [range: 1 ~ 128, default: 10] - I:constellationPaperRarity=10 - - # By default, Astral Sorcery does not generate structures or ores in Super-Flat worlds. If, for some reason, you wish to enable generation of structures and ores in a Super-Flat world, then set this value to true. [default: false] - B:enableFlatGen=false - - # Defines how many aquamarine ores it'll attempt to generate in per chunk. 0 = disabled [range: 0 ~ 2048, default: 64] - I:generateAquamarineAmount=64 - - # Defines how many marble veins are generated per chunk. 0 = disabled [range: 0 ~ 32, default: 4] - I:generateMarbleAmount=1 - - # Defines how big generated marble veins are. [range: 1 ~ 32, default: 20] - I:generateMarbleVeinSize=40 - - # If this is set to true, the world generator will try and spawn structures more evenly distributed by their 'ideal' distance set in their config entries. WARNING: might add additional worldgen time. [default: true] - B:respectIdealStructureDistances=true - - # the Astral Sorcery-specific worldgen will only run in Dimension ID's listed here. [default: [0]] - S:worldGenWhitelist < - 0 - -6 - > - - ancientshrine { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [MOUNTAIN], [SNOWY]] - S:BiomeTypes < - MOUNTAIN - SNOWY - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] - I:Chance=140 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate ancientShrine [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate ancientShrine [default: false] - B:IgnoreBiomes=false - - # Ignore dimension-whitelist when trying to generate ancientShrine [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] - I:MaxY=255 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] - I:MinY=0 - - # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 4] - I:heightThreshold=4 - - # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 768.0] - S:idealDistance=512.0 - } - - desertstructure { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [SANDY]] - S:BiomeTypes < - SANDY - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] - I:Chance=140 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate desertStructure [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate desertStructure [default: false] - B:IgnoreBiomes=false - - # Ignore dimension-whitelist when trying to generate desertStructure [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] - I:MaxY=255 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] - I:MinY=0 - - # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 3] - I:heightThreshold=3 - - # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 1024.0] - S:idealDistance=512.0 - } - - smallshrine { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [PLAINS], [FOREST]] - S:BiomeTypes < - PLAINS - FOREST - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] - I:Chance=140 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate smallShrine [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate smallShrine [default: false] - B:IgnoreBiomes=false - - # Ignore dimension-whitelist when trying to generate smallShrine [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] - I:MaxY=255 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] - I:MinY=0 - - # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 1] - I:heightThreshold=1 - - # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 512.0] - S:idealDistance=256.0 - } - - treasureshrine { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] - S:BiomeTypes < - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 20] - I:Chance=20 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate treasureShrine [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate treasureShrine [default: true] - B:IgnoreBiomes=true - - # Ignore dimension-whitelist when trying to generate treasureShrine [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 40] - I:MaxY=40 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 10] - I:MinY=10 - - # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 192.0] - S:idealDistance=192.0 - } - - smallruin { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] - S:BiomeTypes < - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 140] - I:Chance=140 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate smallRuin [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate smallRuin [default: true] - B:IgnoreBiomes=true - - # Ignore dimension-whitelist when trying to generate smallRuin [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] - I:MaxY=255 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] - I:MinY=0 - - # Defines how high/low the surface in comparison to the structure can be to be seen as 'sufficiently flat' for the structure to spawn at the given position. [range: 1 ~ 32, default: 0] - I:heightThreshold=0 - - # Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 2048.0] - S:idealDistance=2048.0 - } - - glowstone_flower { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: [MOUNTAIN], [COLD]] - S:BiomeTypes < - MOUNTAIN - COLD - > - - # Chance to generate the structure in a chunk. The higher, the lower the chance. [range: 1 ~ 2147483647, default: 2] - I:Chance=2 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate glowstone_flower [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate glowstone_flower [default: false] - B:IgnoreBiomes=false - - # Ignore dimension-whitelist when trying to generate glowstone_flower [default: true] - B:IgnoreDimensionSettings=true - - # Set the maximum Y level to spawn this structure on [range: 0 ~ 255, default: 255] - I:MaxY=255 - - # Set the minimum Y level to spawn this structure on [range: 0 ~ 255, default: 0] - I:MinY=0 - - # Set this to true and the decorator will ignore the spawn-condition if snow is/can fall in the area. [default: false] - B:ignoreSnowCondition=false - } - - rockcrystals { - # Set the BiomeTypes (according to the BiomeDicitionary) this structure will spawn in. [default: ] - S:BiomeTypes < - > - - # Defines how rarely Rock crystal ores spawn. The higher, the more rare. [range: 1 ~ 40, default: 15] - I:CrystalDensity=15 - - # Define an array of dimensionID's where the structure is allowed to spawn in. [default: ] - S:DimensionWhitelist < - > - - # Generate rockcrystals [default: true] - B:Generate=true - - # Ignore Biome specifications when trying to generate rockcrystals [default: true] - B:IgnoreBiomeSpecification=true - - # Ignore dimension-whitelist when trying to generate rockcrystals [default: true] - B:IgnoreDimensionSettings=true - - # Defines the blockstates that may be replaced by rock crystal ore when trying to generate a rock crystal ore. format: :: - Use meta -1 for wildcard [default: [minecraft:stone:0]] - S:ReplacementStates < - minecraft:stone:0 - > - } - -} - - diff --git a/overrides/resources/config/astralsorcery/aevitas_ore_perk.cfg b/overrides/resources/config/astralsorcery/aevitas_ore_perk.cfg deleted file mode 100644 index 30a766a9..00000000 --- a/overrides/resources/config/astralsorcery/aevitas_ore_perk.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# Configuration file - -########################################################################################################## -# data -#--------------------------------------------------------------------------------------------------------# -# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; -########################################################################################################## - -data { - # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] - S:data < - oreCoal;5200 - oreIron;2500 - oreGold;550 - oreLapis;140 - oreRedstone;700 - oreDiamond;180 - oreEmerald;100 - oreAluminum;600 - oreCopper;1100 - oreTin;1500 - oreLead;1000 - oreCertusQuartz;500 - oreNickel;270 - orePlatinum;90 - oreSilver;180 - oreMithril;1 - oreRuby;400 - oreSapphire;400 - oreUranium;550 - oreYellorite;560 - oreZinc;300 - oreSulfur;600 - oreOsmium;950 - > -} - - diff --git a/overrides/resources/config/astralsorcery/amulet_enchantments.cfg b/overrides/resources/config/astralsorcery/amulet_enchantments.cfg deleted file mode 100644 index dee43fca..00000000 --- a/overrides/resources/config/astralsorcery/amulet_enchantments.cfg +++ /dev/null @@ -1,97 +0,0 @@ -# Configuration file - -########################################################################################################## -# data -#--------------------------------------------------------------------------------------------------------# -# Defines a whitelist of which enchantments can be rolled and buffed by the enchantment-amulet. The higher the weight, the more likely that roll is selected.Format: : -########################################################################################################## - -data { - # [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:5], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [enderio:witherarrow:5], [enderio:soulbound:1], [enderio:shimmer:1], [enderio:witherweapon:5], [enderio:repellent:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [oeintegration:oreexcavation:1], [parry:parry:10], [soulshardsrespawn:soul_stealer:5], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.expboost:1], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.multishot:1]] - S:data < - minecraft:protection:10 - minecraft:fire_protection:5 - minecraft:feather_falling:5 - minecraft:blast_protection:2 - minecraft:projectile_protection:5 - minecraft:respiration:2 - minecraft:aqua_affinity:2 - minecraft:thorns:1 - minecraft:depth_strider:2 - minecraft:frost_walker:2 - minecraft:sharpness:10 - minecraft:smite:5 - minecraft:bane_of_arthropods:5 - minecraft:knockback:5 - minecraft:fire_aspect:2 - minecraft:looting:2 - minecraft:sweeping:2 - minecraft:efficiency:10 - minecraft:silk_touch:1 - minecraft:unbreaking:5 - minecraft:fortune:2 - minecraft:power:10 - minecraft:punch:2 - minecraft:flame:2 - minecraft:infinity:1 - minecraft:luck_of_the_sea:2 - minecraft:lure:2 - minecraft:mending:2 - draconicevolution:enchant_reaper:2 - extrautils2:xu.kaboomerang:10 - extrautils2:xu.zoomerang:10 - extrautils2:xu.burnerang:10 - extrautils2:xu.bladerang:10 - extrautils2:xu.boomereaperang:10 - openblocks:explosive:2 - openblocks:last_stand:5 - openblocks:flim_flam:2 - projectred-expansion:electric_efficiency:5 - advancedrocketry:spacebreathing:10 - endercore:xpboost:5 - endercore:autosmelt:2 - enderio:witherarrow:5 - enderio:soulbound:1 - enderio:shimmer:1 - enderio:witherweapon:5 - enderio:repellent:1 - bibliocraft:bibliocraft.deathcompassench:1 - bibliocraft:bibliocraft.readingench:5 - ebwizardry:magic_sword:10 - ebwizardry:magic_bow:10 - ebwizardry:flaming_weapon:10 - ebwizardry:freezing_weapon:10 - oeintegration:oreexcavation:1 - parry:parry:10 - soulshardsrespawn:soul_stealer:5 - woot:headhunter:2 - abyssalcraft:coralium:2 - abyssalcraft:dread:2 - abyssalcraft:light_pierce:10 - abyssalcraft:iron_wall:5 - cofhcore:holding:5 - cofhcore:insight:5 - cofhcore:leech:5 - cofhcore:multishot:5 - cofhcore:smashing:2 - cofhcore:smelting:2 - cofhcore:soulbound:5 - cofhcore:vorpal:2 - astralsorcery:enchantment.as.nightvision:1 - astralsorcery:enchantment.as.smelting:1 - cyclicmagic:enchantment.waterwalking:1 - cyclicmagic:enchantment.reach:1 - cyclicmagic:enchantment.expboost:1 - cyclicmagic:enchantment.autosmelt:2 - cyclicmagic:enchantment.launch:10 - cyclicmagic:enchantment.magnet:1 - cyclicmagic:enchantment.venom:10 - cyclicmagic:enchantment.lifeleech:10 - cyclicmagic:enchantment.beheading:1 - cyclicmagic:enchantment.quickdraw:1 - cyclicmagic:enchantment.excavation:1 - cyclicmagic:enchantment.multishot:1 - > -} - - diff --git a/overrides/resources/config/astralsorcery/fluid_rarities.cfg b/overrides/resources/config/astralsorcery/fluid_rarities.cfg deleted file mode 100644 index 7de1e0a4..00000000 --- a/overrides/resources/config/astralsorcery/fluid_rarities.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# Configuration file - -########################################################################################################## -# data -#--------------------------------------------------------------------------------------------------------# -# Defines fluid-rarities and amounts for the evershifting fountain's neromantic prime. The lower the relative rarity, the more rare the fluid. Format: ;;; -########################################################################################################## - -data { - # [default: [water;2147483647;2147483647;14000], [lava;4000000;1000000;7500], [crystaloil;600000;400000;800], [empoweredoil;350000;150000;200], [redstone;120000;70000;500], [glowstone;120000;70000;500], [ender;140000;60000;250], [pyrotheum;200000;120000;200], [cryotheum;200000;120000;200], [refined_oil;480000;400000;600], [refined_fuel;450000;300000;550], [iron;600000;350000;900], [gold;400000;350000;600], [cobalt;150000;150000;80], [ardite;150000;150000;80], [emerald;60000;90000;30], [fluidoil;500000;350000;900], [fluidnitrodiesel;400000;250000;450], [ic2uu_matter;600;800;1], [ic2biomass;300000;200000;600], [ic2biogas;250000;150000;500], [mana;550000;120000;1500], [nacre;150000;250000;250]] - S:data < - water;2147483647;2147483647;14000 - lava;4000000;1000000;7500 - crystaloil;600000;400000;800 - empoweredoil;350000;150000;200 - redstone;120000;70000;500 - glowstone;120000;70000;500 - ender;140000;60000;250 - pyrotheum;200000;120000;200 - cryotheum;200000;120000;200 - refined_oil;480000;400000;600 - refined_fuel;450000;300000;550 - iron;600000;350000;900 - gold;400000;350000;600 - cobalt;150000;150000;80 - ardite;150000;150000;80 - emerald;60000;90000;30 - fluidoil;500000;350000;900 - fluidnitrodiesel;400000;250000;450 - ic2uu_matter;600;800;1 - ic2biomass;300000;200000;600 - ic2biogas;250000;150000;500 - mana;550000;120000;1500 - nacre;150000;250000;250 - > -} - - diff --git a/overrides/resources/config/astralsorcery/mineralis_ritual.cfg b/overrides/resources/config/astralsorcery/mineralis_ritual.cfg deleted file mode 100644 index 30a766a9..00000000 --- a/overrides/resources/config/astralsorcery/mineralis_ritual.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# Configuration file - -########################################################################################################## -# data -#--------------------------------------------------------------------------------------------------------# -# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; -########################################################################################################## - -data { - # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] - S:data < - oreCoal;5200 - oreIron;2500 - oreGold;550 - oreLapis;140 - oreRedstone;700 - oreDiamond;180 - oreEmerald;100 - oreAluminum;600 - oreCopper;1100 - oreTin;1500 - oreLead;1000 - oreCertusQuartz;500 - oreNickel;270 - orePlatinum;90 - oreSilver;180 - oreMithril;1 - oreRuby;400 - oreSapphire;400 - oreUranium;550 - oreYellorite;560 - oreZinc;300 - oreSulfur;600 - oreOsmium;950 - > -} - - diff --git a/overrides/resources/config/astralsorcery/treasure_shrine.cfg b/overrides/resources/config/astralsorcery/treasure_shrine.cfg deleted file mode 100644 index 30a766a9..00000000 --- a/overrides/resources/config/astralsorcery/treasure_shrine.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# Configuration file - -########################################################################################################## -# data -#--------------------------------------------------------------------------------------------------------# -# Defines random ore-selection data. Items with higher weight are more likely to be selected overall. Format: ; -########################################################################################################## - -data { - # [default: [oreCoal;5200], [oreIron;2500], [oreGold;550], [oreLapis;140], [oreRedstone;700], [oreDiamond;180], [oreEmerald;100], [oreAluminum;600], [oreCopper;1100], [oreTin;1500], [oreLead;1000], [oreCertusQuartz;500], [oreNickel;270], [orePlatinum;90], [oreSilver;180], [oreMithril;1], [oreRuby;400], [oreSapphire;400], [oreUranium;550], [oreYellorite;560], [oreZinc;300], [oreSulfur;600], [oreOsmium;950]] - S:data < - oreCoal;5200 - oreIron;2500 - oreGold;550 - oreLapis;140 - oreRedstone;700 - oreDiamond;180 - oreEmerald;100 - oreAluminum;600 - oreCopper;1100 - oreTin;1500 - oreLead;1000 - oreCertusQuartz;500 - oreNickel;270 - orePlatinum;90 - oreSilver;180 - oreMithril;1 - oreRuby;400 - oreSapphire;400 - oreUranium;550 - oreYellorite;560 - oreZinc;300 - oreSulfur;600 - oreOsmium;950 - > -} - - diff --git a/overrides/resources/config/attributefix.cfg b/overrides/resources/config/attributefix.cfg deleted file mode 100644 index 17fa6599..00000000 --- a/overrides/resources/config/attributefix.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -attributes { - # The maximum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxArmor=65536.0 - - # The maximum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxArmorToughness=65536.0 - - # The maximum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxAttackDamage=65536.0 - - # The maximum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxAttackSpeed=65536.0 - - # The maximum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxFlyingSpeed=65536.0 - - # The maximum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxFollowRange=65536.0 - - # The maximum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxKnockbackResistance=65536.0 - - # The maximum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxLuck=65536.0 - - # The maximum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 2.14748365E9] - S:maxMaxHealth=2.14748365E9 - - # The maximum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] - S:maxMovementSpeed=65536.0 - - # The minimum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minArmor=0.0 - - # The minimum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minArmorToughness=0.0 - - # The minimum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minAttackDamage=0.0 - - # The minimum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minAttackSpeed=0.0 - - # The minimum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minFlyingSpeed=0.0 - - # The minimum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minFollowRange=0.0 - - # The minimum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minKnockbackResistance=0.0 - - # The minimum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: -1024.0] - S:minLuck=-1024.0 - - # The minimum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 1.4E-45] - S:minMaxHealth=1.4E-45 - - # The minimum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] - S:minMovementSpeed=0.0 -} - - diff --git a/overrides/resources/config/baubles.cfg b/overrides/resources/config/baubles.cfg deleted file mode 100644 index 7a7939da..00000000 --- a/overrides/resources/config/baubles.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -client { - # Set this to false to disable rendering of baubles in the player. [default: true] - B:baubleRender.enabled=true -} - - diff --git a/overrides/resources/config/bbm/AI_Improvements.cfg b/overrides/resources/config/bbm/AI_Improvements.cfg deleted file mode 100644 index b4db0128..00000000 --- a/overrides/resources/config/bbm/AI_Improvements.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -general { - # Disabled the AI segment that controls entities looking at random locations [default: false] - B:RemoveEntityAILookIdle=false - - # Disabled the AI segment that controls entities looking at the closest player [default: false] - B:RemoveEntityAIWatchClosest=false - - # Replaces the EntityLookHelper with a more CPU efficient version [default: true] - B:ReplaceLookHelper=true -} - - diff --git a/overrides/resources/config/betteradvancements/betteradvancements.cfg b/overrides/resources/config/betteradvancements/betteradvancements.cfg deleted file mode 100644 index 9073e3aa..00000000 --- a/overrides/resources/config/betteradvancements/betteradvancements.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -general { - S:defaultCompletedIconColor=#DBA213 - S:defaultCompletedLineColor=#FFFFFF - S:defaultCompletedTitleColor=#DBA213 - B:defaultDrawDirectLines=false - S:defaultUncompletedIconColor=#FFFFFF - S:defaultUncompletedLineColor=#FFFFFF - S:defaultUncompletedTitleColor=#0489C1 - B:doAdvancementsBackgroundFade=true -} - - diff --git a/overrides/resources/config/betterbuilderswands.cfg b/overrides/resources/config/betterbuilderswands.cfg deleted file mode 100644 index 6c209ae8..00000000 --- a/overrides/resources/config/betterbuilderswands.cfg +++ /dev/null @@ -1,45 +0,0 @@ -# Configuration file - -########################################################################################################## -# balance -#--------------------------------------------------------------------------------------------------------# -# For those wanting to change balance. -# Note: The 'blocks-at-a-time' for the unbreakable wand is 2^n where n is the damage value. Recipe modification can be done with another mod. -########################################################################################################## - -balance { - # How many blocks the diamond wand can place at a time. Use -1 for default - I:diamond_wand_limit=-1 -} - - -general { - # Blocks that won't work at all with the wands. E.g. 'minecraft:bedrock/0' - S:blacklisted_blocks < - > - - # Enable recipe for diamond builder's wand - B:enable_diamond_wand=true - - # Enable recipe for iron builder's wand - B:enable_iron_wand=true - - # Enable recipe for stone builder's wand - B:enable_stone_wand=true - - # Specify forced mappings for what to build from certain blocks. - # (what you are looking at)=>(number required)*(item required)=>(block to build) - S:forced_blocks=minecraft:lapis_ore/0=>1*minecraft:lapis_ore/4=>minecraft:lapis_ore/0,minecraft:lit_redstone_ore/0=>1*minecraft:redstone_ore/0=>minecraft:lit_redstone_ore/0,minecraft:grass/0=>1*minecraft:grass/0=>minecraft:grass/0,minecraft:grass/0=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/1=>1*minecraft:dirt/1=>minecraft:dirt/1,minecraft:dirt/1=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/2=>1*minecraft:dirt/2=>minecraft:dirt/2,minecraft:dirt/2=>1*minecraft:dirt/0=>minecraft:dirt/0 - - # Blocks that break assumptions. When the placed block is not what you expect. E.g. 'minecraft:bedrock/0' - S:no_assumption_blocks < - > -} - - -why_not { - # For those that don't like Extra Utils progression. [default: false] - B:straymav_ultimate_wand=false -} - - diff --git a/overrides/resources/config/betterfps.json b/overrides/resources/config/betterfps.json deleted file mode 100644 index b15eaf37..00000000 --- a/overrides/resources/config/betterfps.json +++ /dev/null @@ -1 +0,0 @@ -{"algorithm":"rivens-half","updateChecker":true,"preallocateMemory":false,"fog":true,"beaconBeam":true,"fastHopper":true,"fastBeacon":true,"fastSearch":true,"asyncSearch":true} \ No newline at end of file diff --git a/overrides/resources/config/bibliocraft.cfg b/overrides/resources/config/bibliocraft.cfg deleted file mode 100644 index d38014d7..00000000 --- a/overrides/resources/config/bibliocraft.cfg +++ /dev/null @@ -1,129 +0,0 @@ -# Configuration file - -########################################################################################################## -# blocks enabled -#--------------------------------------------------------------------------------------------------------# -# Here you can disable or re-enable any blocks or items you choose. Change value to false to disable selected block or item. -########################################################################################################## - -"blocks enabled" { - B:Armorstand=true - B:AtlasBook=true - B:AtlasEternalCompass=true - B:BigBook=true - B:Bookcase=true - B:Clipboard=true - B:Clock=true - B:CookieJar=true - B:DeskBell=true - B:DinnerPlate=true - B:DiscRack=true - B:FancySign=true - B:FancyWorkbench=true - B:FramedChest=true - B:FurniturePaneler=true - B:HandDrill=true - B:Lamp=true - B:Lantern=true - B:Lock=true - B:MapFrame=true - B:PaintingFrames=true - B:PlumbLine=true - B:Potionshelf=true - B:PrintpressTypeMachine=true - B:Readingglasses=true - B:Redstonebook=true - B:ScrewGun=true - B:Seat=true - B:Shelf=true - B:SlottedBook=true - B:StockroomCatalog=true - B:SwordPedestal=true - B:Table=true - B:Tapemeasure=true - B:TesterItem=true - B:Toolrack=true - B:Typewriter=true - B:WaypointCompass=true - B:Weaponcase=true - B:WoodDesk=true - B:WoodLabel=true -} - - -defaultbigbooktextscale { - # This value will set the default text scale of text in the Big Book. Choose a positive integer between 0 and 7. 0 is the smallest scale and 7 is the largest scale. [range: 0 ~ 7, default: 0] - I:general=0 -} - - -"force fast render" { - B:Case=false - B:DinnerPlate=false - B:DiscRack=false - B:FancySign=true - B:Label=true - B:PotionShelf=true - B:Shelf=false - B:Table=false - B:ToolRack=false -} - - -general { - # These are keywords that add additional support for more types of discs and items that are allowed to be placed on the disc rack. Add more keywords if you wish to allow more types of items to be displayed - S:AdditionalDiscs=disc, disk - - # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed. - S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice - - # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block. - S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer - - # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed. - S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia - - # Setting this to false will deactivate the redstone signal output from seats when a player is sitting - B:ChairRedstone=true - - # Setting this to false will permanently disable update checking - B:CheckForUpdates=false - - # Setting this to true will disable all renderers. This will allow a world to be loaded and a problem item removed from a BiblioCraft block in case of a rendering related crash. - B:DisableRenderers=false - - # This option enables crafting to be done inside a recipe book with no workbench. - B:EnableCraftingWithRecipieBooks=true - - # Setting this to false will disable light emission from the Shelf, Label, Display Case and Table when a block that gives off light is placed on them. - B:EnableLightEmission=true - B:EnableLockAndKeyRecipe=false - - # This option forces all new books added to the typesetting table to be public - B:EnablePublicTypesettingBooks=false - - # This will multiply the cost of copying enchanted books on the typesetting table. Please enter a positive integer value. Default is 10. Setting this to 1 would make the enchatment cost 1/10 the level default cost. - I:EnchantmentCostMultiplyer=10 - - # Default is 1 update per 10 ticks, just like Item Frames. The number indicates how many ticks before an update packet is sent to clients. Lower numbers means more, faster updates. - I:MapUpdateRate=10 - - # This will set the max number of uses an Enchanted Plate has before breaking. Default is 3. - I:MaxEnchantedPlateUses=3 - - # This will adjust the maximium render distance at which paintings can be seen. The default is 64.0 blocks. - D:PaintingRenderDistance=64.0 -} - - -########################################################################################################## -# stored variables -#--------------------------------------------------------------------------------------------------------# -# These are the variables used by BiblioCraft to track if the player has already recieved an update message for a new version. These should not need to be edited. -########################################################################################################## - -"stored variables" { - S:lastVersionChecked=2.4.5 -} - - diff --git a/overrides/resources/config/biomesoplenty/biome_ids.json b/overrides/resources/config/biomesoplenty/biome_ids.json deleted file mode 100644 index a9655f2c..00000000 --- a/overrides/resources/config/biomesoplenty/biome_ids.json +++ /dev/null @@ -1,73 +0,0 @@ -{ - "oasis": 97, - "woodland": 92, - "white_beach": 41, - "shrubland": 83, - "xeric_shrubland": 93, - "tropical_rainforest": 88, - "fen": 56, - "steppe": 86, - "alps_foothills": 94, - "bayou": 44, - "mountain": 70, - "phantasmagoric_inferno": 106, - "overgrown_cliffs": 75, - "highland": 60, - "volcanic_island": 102, - "quagmire": 77, - "marsh": 67, - "chaparral": 48, - "flower_island": 103, - "flower_field": 57, - "wetland": 91, - "mystic_grove": 71, - "cold_desert": 50, - "mountain_foothills": 95, - "maple_woods": 66, - "coral_reef": 98, - "orchard": 73, - "moor": 69, - "land_of_lakes": 61, - "bog": 45, - "coniferous_forest": 51, - "eucalyptus_forest": 55, - "outback": 74, - "shield": 82, - "alps": 42, - "wasteland": 90, - "lush_desert": 63, - "mangrove": 65, - "boreal_forest": 46, - "redwood_forest": 79, - "cherry_blossom_grove": 49, - "visceral_heap": 109, - "snowy_forest": 85, - "seasonal_forest": 81, - "temperate_rainforest": 87, - "dead_forest": 53, - "bamboo_forest": 43, - "corrupted_sands": 104, - "dead_swamp": 54, - "kelp_forest": 99, - "pasture": 110, - "glacier": 96, - "meadow": 68, - "lush_swamp": 64, - "fungi_forest": 105, - "tropical_island": 101, - "grassland": 58, - "prairie": 76, - "snowy_coniferous_forest": 84, - "tundra": 89, - "undergarden": 108, - "origin_island": 100, - "gravel_beach": 40, - "grove": 59, - "lavender_fields": 62, - "origin_beach": 111, - "rainforest": 78, - "sacred_springs": 80, - "crag": 52, - "brushland": 47, - "ominous_woods": 72 -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/Put biome config files here b/overrides/resources/config/biomesoplenty/biomes/Put biome config files here deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json deleted file mode 100644 index 484a8629..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 12.0, - "variationAbove": 12.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:snow", - "properties": {} - }, - "averageHeight": 198.0, - "topBlock": { - "block": "minecraft:snow", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": { - "tundra": 3, - "ice_cap": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json deleted file mode 100644 index e323f2d2..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json +++ /dev/null @@ -1,99 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 48.0, - "variationAbove": 64.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "averageHeight": 120.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "overgrown_stone" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "hot_springs": { - "liquid": { - "block": "biomesoplenty:hot_spring_water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.5, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json deleted file mode 100644 index b1c6b9c5..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json +++ /dev/null @@ -1,158 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 68.0, - "topBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "podzol" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "ferns": { - "with": { - "block": "minecraft:tallgrass", - "properties": { - "type": "fern" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "grass": { - "amountPerChunk": 2.6, - "enable": true, - "generators": {} - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 30.0, - "enable": true, - "generators": {} - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 5.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "tropical": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json deleted file mode 100644 index e6d41ed8..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json +++ /dev/null @@ -1,273 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 3.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 62.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 6.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "trees": { - "amountPerChunk": 8.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "sugar_cane": { - "minHeight": 1, - "with": { - "block": "minecraft:reeds", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 3.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - }, - "grass": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 2.5, - "enable": true - }, - "mud_splatter": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 3, - "amountPerChunk": 1.0, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "hot_swamp": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json deleted file mode 100644 index cdd9ad3b..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json +++ /dev/null @@ -1,309 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 7.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.6, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "poison_lakes": { - "liquid": { - "block": "biomesoplenty:poison", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.5, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "trees": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 2.5, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - } - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "cold_swamp": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json deleted file mode 100644 index f70694d6..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json +++ /dev/null @@ -1,170 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 15.0, - "variationAbove": 30.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 20.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 6.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.2, - "enable": true, - "generators": {} - } - }, - "weights": { - "boreal": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json deleted file mode 100644 index 6a06c9c0..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json +++ /dev/null @@ -1,132 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 3.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "sandy" - } - }, - "averageHeight": 66.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "thorns": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "thorn" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 9.0, - "enable": true, - "generators": {} - }, - "quicksand": { - "liquid": { - "block": "biomesoplenty:sand", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.2, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 6.0, - "enable": true, - "generators": {} - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "savanna": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json deleted file mode 100644 index 57dcf65c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json +++ /dev/null @@ -1,176 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 80.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 7.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "stone_patches": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "overgrown_stone" - } - }, - "amountPerChunk": 4.0, - "enable": true, - "splotchSize": 15 - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.75, - "enable": true - } - }, - "weights": { - "mediteranean": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json deleted file mode 100644 index c9c537d8..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json +++ /dev/null @@ -1,204 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "flowers": { - "amountPerChunk": 2.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.4, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 6, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.6, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.4, - "enable": true - } - }, - "weights": { - "cool_temperate": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json deleted file mode 100644 index 4ce2b1eb..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json +++ /dev/null @@ -1,111 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:gravel", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "hard_ice_splatter": { - "with": { - "block": "biomesoplenty:hard_ice", - "properties": {} - }, - "generationAttempts": 64, - "amountPerChunk": 1.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "boulders": { - "with": { - "block": "minecraft:cobblestone", - "properties": {} - }, - "numBalls": 4, - "amountPerChunk": 0.2, - "enable": true, - "radiusFalloff": 0.5, - "innerRadius": 1.0 - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "stone_patches": { - "with": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "amountPerChunk": 6.0, - "enable": true, - "splotchSize": 24 - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "ice_cap": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json deleted file mode 100644 index dc0527b3..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json +++ /dev/null @@ -1,222 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 68.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.7, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 8.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.7, - "enable": true, - "generators": {} - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "boreal": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json deleted file mode 100644 index fb32b7ce..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json +++ /dev/null @@ -1,141 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:ocean", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 45.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "blue_coral": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "blue" - } - }, - "generationAttempts": 32, - "amountPerChunk": 15.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "glowing_coral": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "glowing" - } - }, - "generationAttempts": 32, - "amountPerChunk": 15.0, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "pink_coral": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "pink" - } - }, - "generationAttempts": 32, - "amountPerChunk": 15.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "orange_coral": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "orange" - } - }, - "generationAttempts": 32, - "amountPerChunk": 15.0, - "enable": true - }, - "sapphire": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "sapphire" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json deleted file mode 100644 index cf05781c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "wallBlock": { - "block": "minecraft:soul_sand", - "properties": {} - }, - "fillerBlock": { - "block": "minecraft:soul_sand", - "properties": {} - }, - "skyColor": -1, - "topBlock": { - "block": "minecraft:soul_sand", - "properties": {} - }, - "fogColor": -1, - "fogDensity": 1.0, - "roofTopBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "hasBiomeEssence": false, - "roofFillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generators": { - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "thorns": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "thorn" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "dead_grass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadgrass" - } - }, - "generationAttempts": 32, - "amountPerChunk": 5.0, - "enable": true - }, - "bramble": { - "with": { - "block": "biomesoplenty:bramble_plant", - "properties": { - "down": "false", - "east": "false", - "north": "false", - "south": "false", - "up": "false", - "west": "false" - } - }, - "generationAttempts": 128, - "amountPerChunk": 40.0, - "maxHeight": 6, - "enable": true, - "minLength": 15, - "maxLength": 30 - } - }, - "weights": { - "hell": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json deleted file mode 100644 index d299c175..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json +++ /dev/null @@ -1,114 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 80.0, - "variationAbove": 200.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "averageHeight": 100.0, - "topBlock": { - "block": "minecraft:gravel", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "overgrown_stone_patches": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "overgrown_stone" - } - }, - "amountPerChunk": 24.0, - "enable": true, - "splotchSize": 16 - }, - "grass": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "cobblestone_splatter": { - "with": { - "block": "minecraft:cobblestone", - "properties": {} - }, - "generationAttempts": 64, - "amountPerChunk": 4.0, - "enable": true - }, - "stone_splatter": { - "with": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "generationAttempts": 64, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": { - "cold_swamp": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json deleted file mode 100644 index 9a3dd3f0..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json +++ /dev/null @@ -1,136 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 68.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "thorns": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "thorn" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 3.5, - "enable": true - }, - "grass": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "boreal": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json deleted file mode 100644 index 9292e0e9..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json +++ /dev/null @@ -1,163 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 3.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.4, - "enable": true, - "generators": {} - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 8.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.6, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "mud_patches": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "amountPerChunk": 1.0, - "enable": true, - "splotchSize": 12 - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 0.3, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "cold_swamp": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json deleted file mode 100644 index e1bc65e7..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json +++ /dev/null @@ -1,182 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "melons": { - "with": { - "block": "minecraft:melon_block", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.015625, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "grass": { - "amountPerChunk": 6.0, - "enable": true, - "generators": {} - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - } - }, - "weights": { - "tropical": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json deleted file mode 100644 index 03b157eb..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json +++ /dev/null @@ -1,312 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.0, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "trees": { - "amountPerChunk": 9.0, - "enable": true, - "generators": {} - }, - "portobellos": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "portobello" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "cold_swamp": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json deleted file mode 100644 index df9e4c7d..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json +++ /dev/null @@ -1,93 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 4.0, - "variationAbove": 12.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 45.0, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 25.0, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": { - "warm_temperate": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json deleted file mode 100644 index 6ea53efe..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json +++ /dev/null @@ -1,130 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "daisy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.2, - "enable": true - }, - "grass_splatter": { - "with": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "generationAttempts": 64, - "amountPerChunk": 6.0, - "enable": true - }, - "grass": { - "amountPerChunk": 0.75, - "enable": true, - "generators": {} - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "trees": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json deleted file mode 100644 index 895a0ab0..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json +++ /dev/null @@ -1,103 +0,0 @@ -{ - "wallBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "fillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "skyColor": -1, - "topBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "fogColor": -1, - "fogDensity": 1.0, - "roofTopBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "hasBiomeEssence": false, - "roofFillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generators": { - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "big_brown_mushroom": { - "minHeight": 5, - "maxHeight": 8, - "amountPerChunk": 2.0, - "enable": true - }, - "glowshroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 1.5, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 2.0, - "enable": true - }, - "big_red_mushroom": { - "minHeight": 5, - "maxHeight": 10, - "amountPerChunk": 30.0, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 5.0, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 1.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 1.0, - "enable": true - } - }, - "weights": { - "hell": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json deleted file mode 100644 index 300bc78a..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 8.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:hard_ice", - "properties": {} - }, - "averageHeight": 88.0, - "topBlock": { - "block": "minecraft:ice", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json deleted file mode 100644 index 3a1d16b4..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json +++ /dev/null @@ -1,198 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "portobellos": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "portobello" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 6, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "sugar_cane": { - "minHeight": 1, - "with": { - "block": "minecraft:reeds", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 4.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - }, - "grass": { - "amountPerChunk": 0.6, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.2, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "cool_temperate": 7, - "wet_temperate": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json deleted file mode 100644 index 0c98951e..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json +++ /dev/null @@ -1,64 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 3.0, - "variationAbove": 4.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:gravel", - "properties": {} - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:gravel", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json deleted file mode 100644 index 05b521aa..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json +++ /dev/null @@ -1,153 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 66.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.6, - "enable": true - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.3, - "enable": true, - "generators": {} - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - } - }, - "weights": { - "cool_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json deleted file mode 100644 index 992cd759..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json +++ /dev/null @@ -1,85 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 35.0, - "variationAbove": 35.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 100.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "emerald": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "cool_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json deleted file mode 100644 index 05358950..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json +++ /dev/null @@ -1,125 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:ocean", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 5.0, - "variationAbove": 5.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 40.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "kelp": { - "minHeight": 2, - "with": { - "block": "biomesoplenty:seaweed", - "properties": { - "level": "15", - "position": "single", - "variant": "kelp" - } - }, - "generationAttempts": 12, - "amountPerChunk": 5.0, - "maxHeight": 4, - "enable": true, - "randomDirection": false - }, - "kelp_tall": { - "minHeight": 6, - "with": { - "block": "biomesoplenty:seaweed", - "properties": { - "level": "15", - "position": "single", - "variant": "kelp" - } - }, - "generationAttempts": 12, - "amountPerChunk": 6.0, - "maxHeight": 12, - "enable": true, - "randomDirection": false - }, - "sapphire": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "sapphire" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json deleted file mode 100644 index 9fd3fb66..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json +++ /dev/null @@ -1,232 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "trees": { - "amountPerChunk": 40.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "wild_rice": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "wildrice" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.0, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "grass": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.0, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 8.0, - "enable": true - } - }, - "weights": { - "cold_swamp": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json deleted file mode 100644 index 86ee7484..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json +++ /dev/null @@ -1,105 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 4.0, - "variationAbove": 12.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lavender": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "lavender" - } - }, - "generationAttempts": 32, - "amountPerChunk": 50.0, - "enable": true - }, - "trees": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - } - }, - "weights": { - "mediteranean": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json deleted file mode 100644 index 1ce78674..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json +++ /dev/null @@ -1,247 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 40.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:hardened_clay", - "properties": {} - }, - "averageHeight": 63.0, - "topBlock": { - "block": "minecraft:hardened_clay", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.75, - "enable": true - }, - "flowers": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "oases": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "maxRadius": 7, - "amountPerChunk": 10.0, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 5.0, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "grass_splatter": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "generationAttempts": 128, - "amountPerChunk": 4.0, - "enable": true - }, - "dead_bushes": { - "with": { - "block": "minecraft:deadbush", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.4, - "enable": true - }, - "grass": { - "amountPerChunk": 12.0, - "enable": true, - "generators": {} - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "bromeliad": { - "with": { - "block": "biomesoplenty:flower_0", - "properties": { - "variant": "bromeliad" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.2, - "enable": true - }, - "cacti": { - "minHeight": 1, - "with": { - "block": "minecraft:cactus", - "properties": { - "age": "0" - } - }, - "generationAttempts": 3, - "amountPerChunk": 0.2, - "maxHeight": 2, - "enable": true, - "randomDirection": false - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.5, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "minecraft:hardened_clay", - "properties": {} - } - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 1.8, - "enable": true - } - }, - "weights": { - "savanna": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json deleted file mode 100644 index 4c784e99..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json +++ /dev/null @@ -1,331 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "poison_lakes": { - "liquid": { - "block": "biomesoplenty:poison", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.1, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "trees": { - "amountPerChunk": 9.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 1.7, - "enable": true, - "generators": {} - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.4, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.7, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 1.0, - "enable": true - }, - "sugar_cane": { - "minHeight": 1, - "with": { - "block": "minecraft:reeds", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 8, - "amountPerChunk": 1.0, - "enable": true - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "wet_temperate": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json deleted file mode 100644 index f9933c68..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json +++ /dev/null @@ -1,101 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 2.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "averageHeight": 62.0, - "topBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "quicksand": { - "liquid": { - "block": "biomesoplenty:sand", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.2, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "sapphire": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "sapphire" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "hot_swamp": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json deleted file mode 100644 index 84a96655..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json +++ /dev/null @@ -1,140 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 6.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true - }, - "grass": { - "amountPerChunk": 1.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "boreal": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json deleted file mode 100644 index 688678d9..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json +++ /dev/null @@ -1,153 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 2.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 62.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 20.0, - "enable": true, - "generators": {} - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 10.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 4.0, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - } - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 1.0, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 6.0, - "enable": true - } - }, - "weights": { - "wet_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json deleted file mode 100644 index 81b99568..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json +++ /dev/null @@ -1,238 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 5.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.15, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.5, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.15, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.15, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 6, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.8, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.15, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.15, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.4, - "enable": true - } - }, - "weights": { - "cool_temperate": 3, - "boreal": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json deleted file mode 100644 index 5e9052e1..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json +++ /dev/null @@ -1,185 +0,0 @@ -{ - "canGenerateRivers": true, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 88.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.6, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 5.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 6, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.6, - "enable": true - }, - "grass": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.5, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - } - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 1.0, - "enable": true - } - }, - "weights": { - "cold_swamp": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json deleted file mode 100644 index ee7683f4..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json +++ /dev/null @@ -1,141 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 30.0, - "variationAbove": 60.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 140.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 6.0, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.2, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.8, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - } - }, - "weights": { - "dry_temperate": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json deleted file mode 100644 index 7a647e1d..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json +++ /dev/null @@ -1,180 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 15.0, - "variationAbove": 30.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 100.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.2, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.4, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 6.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.8, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json deleted file mode 100644 index f5cb4201..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json +++ /dev/null @@ -1,269 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": 8972496, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": 16755401, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "hot_springs": { - "liquid": { - "block": "biomesoplenty:hot_spring_water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.5, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.3, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "poison_lakes": { - "liquid": { - "block": "biomesoplenty:poison", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.1, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "big_red_mushroom": { - "minHeight": 5, - "maxHeight": 8, - "amountPerChunk": 0.4, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "big_brown_mushroom": { - "minHeight": 5, - "maxHeight": 8, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - } - }, - "weights": { - "wet_temperate": 1 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json deleted file mode 100644 index 87a4c32f..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json +++ /dev/null @@ -1,192 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 5.0, - "variationAbove": 3.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "oases": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "maxRadius": 7, - "amountPerChunk": 20.0, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 7.0, - "enable": true, - "generators": {} - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.6, - "enable": true - }, - "grass": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "bromeliad": { - "with": { - "block": "biomesoplenty:flower_0", - "properties": { - "variant": "bromeliad" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.5, - "enable": true - }, - "cacti": { - "minHeight": 1, - "with": { - "block": "minecraft:cactus", - "properties": { - "age": "0" - } - }, - "generationAttempts": 3, - "amountPerChunk": 0.4, - "maxHeight": 2, - "enable": true, - "randomDirection": false - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 1.5, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - } - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 1.5, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json deleted file mode 100644 index 51d4befc..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json +++ /dev/null @@ -1,165 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": 3420989, - "fogDensity": 0.145, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 68.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": 3420989, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.7, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "thorns": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "thorn" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "poison_lakes": { - "liquid": { - "block": "biomesoplenty:poison", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.1, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "trees": { - "amountPerChunk": 12.0, - "enable": true, - "generators": {} - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.2, - "enable": true, - "generators": {} - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - } - }, - "weights": { - "cold_swamp": 1 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json deleted file mode 100644 index 2a7994aa..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json +++ /dev/null @@ -1,150 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 4.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.4, - "enable": true - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - } - }, - "weights": { - "warm_temperate": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json deleted file mode 100644 index 2890a9c7..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": 8441086, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 1.0, - "variationAbove": 1.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json deleted file mode 100644 index 0e89b011..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json +++ /dev/null @@ -1,98 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:origin_beach", - "skyColor": 8441086, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "origin" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.4, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "minHeight": 5, - "logState": { - "block": "minecraft:log", - "properties": { - "axis": "y", - "variant": "oak" - } - }, - "amountPerChunk": 5.0, - "maxHeight": 8, - "enable": true, - "updateNeighbours": false, - "hangingChance": 0.0, - "leavesState": { - "block": "biomesoplenty:leaves_2", - "properties": { - "check_decay": "false", - "decayable": "true", - "variant": "origin" - } - } - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json deleted file mode 100644 index 62cb3cb7..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "red_sand" - } - }, - "averageHeight": 72.0, - "topBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "red_sand" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass_splatter": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "generationAttempts": 128, - "amountPerChunk": 8.0, - "enable": true - }, - "dead_bushes": { - "with": { - "block": "minecraft:deadbush", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "grass": { - "amountPerChunk": 16.0, - "enable": true, - "generators": {} - }, - "cacti": { - "minHeight": 1, - "with": { - "block": "minecraft:cactus", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 0.5, - "maxHeight": 2, - "enable": true, - "randomDirection": false - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 10.0, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "hot_desert": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json deleted file mode 100644 index a47cb743..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json +++ /dev/null @@ -1,106 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 100.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "overgrown_stone" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "emeralds": { - "minHeight": 4, - "with": { - "block": "minecraft:emerald_ore", - "properties": {} - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "grass": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "trees": { - "amountPerChunk": 40.0, - "enable": true, - "generators": {} - } - }, - "weights": { - "tropical": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json deleted file mode 100644 index 382e751b..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json +++ /dev/null @@ -1,109 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 4.0, - "variationAbove": 6.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "barley": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "barley" - } - }, - "generationAttempts": 32, - "amountPerChunk": 45.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json deleted file mode 100644 index 8853d41e..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "wallBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "fillerBlock": { - "block": "biomesoplenty:ash_block", - "properties": {} - }, - "skyColor": -1, - "topBlock": { - "block": "biomesoplenty:ash_block", - "properties": {} - }, - "fogColor": -1, - "fogDensity": 1.0, - "roofTopBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "hasBiomeEssence": false, - "roofFillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generators": { - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "blue_fire": { - "with": { - "block": "biomesoplenty:blue_fire", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 2.5, - "enable": true - }, - "lava_lakes": { - "liquid": { - "block": "minecraft:lava", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 4.0, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "fire": { - "with": { - "block": "minecraft:fire", - "properties": { - "age": "0", - "east": "false", - "north": "false", - "south": "false", - "up": "false", - "west": "false" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.5, - "enable": true - } - }, - "weights": { - "hell": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json deleted file mode 100644 index ce77924c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json +++ /dev/null @@ -1,172 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 4.0, - "variationAbove": 6.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.4, - "enable": true, - "generators": {} - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "doublegrass": { - "with": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "lower", - "variant": "double_grass" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.5, - "enable": true, - "withTop": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "upper", - "variant": "sunflower" - } - } - }, - "goldenrods": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "goldenrod" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.0, - "enable": true - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - } - }, - "weights": { - "warm_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json deleted file mode 100644 index 09a4a40e..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json +++ /dev/null @@ -1,184 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "grass_splatter": { - "with": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "generationAttempts": 128, - "amountPerChunk": 1.0, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 1.4, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 8, - "amountPerChunk": 6.0, - "enable": true - } - }, - "weights": { - "cold_swamp": 2 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json deleted file mode 100644 index 8c603318..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json +++ /dev/null @@ -1,203 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 50.0, - "variationAbove": 50.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 80.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "melons": { - "with": { - "block": "minecraft:melon_block", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.015625, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.2, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - } - }, - "weights": { - "tropical": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json deleted file mode 100644 index 413412d0..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json +++ /dev/null @@ -1,155 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 1.0, - "variationAbove": 1.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "podzol" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "double_fern": { - "with": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "lower", - "variant": "double_fern" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true, - "withTop": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "upper", - "variant": "sunflower" - } - } - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "grass": { - "amountPerChunk": 8.0, - "enable": true, - "generators": {} - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - } - }, - "weights": { - "warm_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json deleted file mode 100644 index caab2b84..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json +++ /dev/null @@ -1,250 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "hot_springs": { - "liquid": { - "block": "biomesoplenty:hot_spring_water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.5, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "leaves_clusters": { - "logState": { - "block": "minecraft:log", - "properties": { - "axis": "y", - "variant": "oak" - } - }, - "amountPerChunk": 12.5, - "enable": true, - "leavesState": { - "block": "minecraft:leaves", - "properties": { - "check_decay": "true", - "decayable": "true", - "variant": "oak" - } - } - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.15, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "large_oak": { - "minHeight": 5, - "logState": { - "block": "minecraft:log", - "properties": { - "axis": "y", - "variant": "oak" - } - }, - "foliageHeight": 4, - "amountPerChunk": 3.0, - "maxHeight": 17, - "enable": true, - "updateNeighbours": false, - "foliageDensity": 1.0, - "leavesState": { - "block": "minecraft:leaves", - "properties": { - "check_decay": "false", - "decayable": "true", - "variant": "oak" - } - } - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sacred_oak_trees": { - "minHeight": 35, - "logState": { - "block": "biomesoplenty:log_0", - "properties": { - "axis": "y", - "variant": "sacred_oak" - } - }, - "foliageHeight": 4, - "amountPerChunk": 0.4, - "maxHeight": 40, - "enable": true, - "updateNeighbours": false, - "foliageDensity": 2.0, - "leavesState": { - "block": "biomesoplenty:leaves_3", - "properties": { - "check_decay": "true", - "decayable": "false", - "variant": "sacred_oak" - } - } - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.45, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 2.75, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - } - }, - "weights": { - "tropical": 1 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json deleted file mode 100644 index 304bcf56..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json +++ /dev/null @@ -1,223 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 20.0, - "variationAbove": 30.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 75.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.3, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.4, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.5, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.4, - "enable": true, - "generators": {} - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "cool_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json deleted file mode 100644 index 937ca5fc..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json +++ /dev/null @@ -1,192 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 9.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.4, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 12.0, - "enable": true - }, - "grass": { - "amountPerChunk": 1.2, - "enable": true, - "generators": {} - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "boreal": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json deleted file mode 100644 index f1085e97..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json +++ /dev/null @@ -1,191 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 8.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 66.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "with": { - "block": "minecraft:red_flower", - "properties": { - "type": "allium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "trees": { - "logState": { - "block": "minecraft:log", - "properties": { - "axis": "y", - "variant": "oak" - } - }, - "amountPerChunk": 1.0, - "enable": true, - "leavesState": { - "block": "minecraft:leaves", - "properties": { - "check_decay": "true", - "decayable": "true", - "variant": "oak" - } - } - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 6, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "bush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - } - }, - "weights": { - "mediteranean": 7, - "dry_temperate": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json deleted file mode 100644 index 55adf612..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json +++ /dev/null @@ -1,148 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "loamy" - } - }, - "averageHeight": 68.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "loamy" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "grass": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "trees": { - "amountPerChunk": 8.0, - "enable": true, - "generators": {} - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "tundra": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json deleted file mode 100644 index b5a77d6d..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json +++ /dev/null @@ -1,121 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 21.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 66.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.4, - "enable": true - }, - "grass": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "tundra": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json deleted file mode 100644 index cf9ab63a..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json +++ /dev/null @@ -1,120 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 20.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "sandy" - } - }, - "averageHeight": 70.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "sandy" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_bushes": { - "with": { - "block": "minecraft:deadbush", - "properties": {} - }, - "generationAttempts": 4, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 1.9, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 12.0, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "dry_temperate": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json deleted file mode 100644 index f77d3d20..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json +++ /dev/null @@ -1,348 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 35.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "trees": { - "amountPerChunk": 20.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 2.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "double_fern": { - "with": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "lower", - "variant": "double_fern" - } - }, - "generationAttempts": 32, - "amountPerChunk": 5.0, - "enable": true, - "withTop": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "upper", - "variant": "sunflower" - } - } - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - } - }, - "weights": { - "wet_temperate": 7 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json deleted file mode 100644 index adb5d500..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json +++ /dev/null @@ -1,150 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:white_beach", - "skyColor": 507391, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 40.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": 11925759, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "bamboo": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:bamboo", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 0.2, - "maxHeight": 3, - "enable": true, - "randomDirection": false - }, - "sand": { - "with": { - "block": "biomesoplenty:white_sand", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 10.0, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "melons": { - "with": { - "block": "minecraft:melon_block", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.015625, - "enable": true - }, - "flowers": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 3.5, - "enable": true, - "generators": {} - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "trees": { - "amountPerChunk": 25.0, - "enable": true, - "generators": {} - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json deleted file mode 100644 index 9116e668..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json +++ /dev/null @@ -1,282 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 10.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 67.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "melons": { - "with": { - "block": "minecraft:melon_block", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.015625, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "double_fern": { - "with": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "lower", - "variant": "double_fern" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true, - "withTop": { - "block": "minecraft:double_plant", - "properties": { - "facing": "north", - "half": "upper", - "variant": "sunflower" - } - } - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "quicksand": { - "liquid": { - "block": "biomesoplenty:sand", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.2, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "grass": { - "amountPerChunk": 3.5, - "enable": true, - "generators": {} - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "tropical": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json deleted file mode 100644 index f3819802..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json +++ /dev/null @@ -1,182 +0,0 @@ -{ - "canGenerateRivers": false, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 10.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:dirt", - "properties": { - "coarse": "false", - "variant": "silty" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 12.0, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.2, - "enable": true - }, - "grass": { - "amountPerChunk": 1.3, - "enable": true, - "generators": {} - }, - "boulders": { - "with": { - "block": "minecraft:cobblestone", - "properties": {} - }, - "numBalls": 3, - "amountPerChunk": 0.5, - "enable": true, - "radiusFalloff": 0.5, - "innerRadius": 1.0 - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.3, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "silty" - } - } - }, - "trees": { - "logState": { - "block": "minecraft:log", - "properties": { - "axis": "y", - "variant": "oak" - } - }, - "amountPerChunk": 0.7, - "enable": true, - "leavesState": { - "block": "minecraft:leaves", - "properties": { - "check_decay": "true", - "decayable": "true", - "variant": "oak" - } - } - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "tundra": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json deleted file mode 100644 index c78faa89..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json +++ /dev/null @@ -1,124 +0,0 @@ -{ - "wallBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "fillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "skyColor": -1, - "topBlock": { - "block": "biomesoplenty:grass", - "properties": { - "snowy": "false", - "variant": "overgrown_netherrack" - } - }, - "fogColor": -1, - "fogDensity": 1.0, - "roofTopBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "hasBiomeEssence": false, - "roofFillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generators": { - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "netherrack_splatter": { - "with": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generationAttempts": 128, - "amountPerChunk": 7.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.0, - "enable": true, - "generators": {} - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 1.0, - "enable": true - }, - "grass": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 2.0, - "enable": true - }, - "ivy": { - "minHeight": 8, - "with": { - "block": "biomesoplenty:ivy", - "properties": { - "east": "false", - "north": "false", - "south": "false", - "up": "false", - "west": "false" - } - }, - "generationAttempts": 128, - "amountPerChunk": 25.0, - "maxHeight": 20, - "enable": true - }, - "trees": { - "amountPerChunk": 15.0, - "enable": true, - "generators": {} - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 1.5, - "enable": true - } - }, - "weights": { - "hell": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json deleted file mode 100644 index e0efbe7f..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json +++ /dev/null @@ -1,89 +0,0 @@ -{ - "wallBlock": { - "block": "biomesoplenty:flesh", - "properties": {} - }, - "fillerBlock": { - "block": "biomesoplenty:flesh", - "properties": {} - }, - "skyColor": -1, - "topBlock": { - "block": "biomesoplenty:flesh", - "properties": {} - }, - "fogColor": -1, - "fogDensity": 1.0, - "roofTopBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "hasBiomeEssence": false, - "roofFillerBlock": { - "block": "minecraft:netherrack", - "properties": {} - }, - "generators": { - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "blood_pools": { - "liquid": { - "block": "biomesoplenty:blood", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 6.0, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "eyebulbs": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "eyebulb" - } - }, - "generationAttempts": 16, - "amountPerChunk": 1.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "eyebulb" - } - } - }, - "bones": { - "minHeight": 1, - "with": { - "block": "minecraft:bone_block", - "properties": { - "axis": "y" - } - }, - "generationAttempts": 12, - "amountPerChunk": 1.5, - "maxHeight": 4, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "hell": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json deleted file mode 100644 index d91376f7..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json +++ /dev/null @@ -1,102 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 50.0, - "variationAbove": 50.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:ash_block", - "properties": {} - }, - "averageHeight": 120.0, - "topBlock": { - "block": "biomesoplenty:ash_block", - "properties": {} - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "lava_lakes": { - "lineWith": { - "block": "minecraft:stone", - "properties": { - "variant": "stone" - } - }, - "liquid": { - "block": "minecraft:lava", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 2.5, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lava_flows": { - "with": { - "block": "minecraft:flowing_lava", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.1, - "enable": true, - "splotchSize": 12 - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json deleted file mode 100644 index e0d86287..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json +++ /dev/null @@ -1,140 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 0.5, - "hasBiomeEssence": true, - "variationBelow": 1.0, - "variationAbove": 5.0, - "seaFloorBlock": { - "block": "biomesoplenty:dried_sand", - "properties": {} - }, - "fillerBlock": { - "block": "biomesoplenty:dried_sand", - "properties": {} - }, - "averageHeight": 66.0, - "topBlock": { - "block": "biomesoplenty:dried_sand", - "properties": {} - }, - "fogColor": 14409153, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.05, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_grass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadgrass" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "poison_lakes": { - "liquid": { - "block": "biomesoplenty:poison", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.05, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "lakes": { - "liquid": { - "block": "minecraft:water", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.05, - "enable": true, - "frozenLiquid": { - "block": "minecraft:ice", - "properties": {} - }, - "grassBorderWith": { - "block": "biomesoplenty:dried_sand", - "properties": {} - } - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "trees": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "wasteland": 50 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json deleted file mode 100644 index 17e04661..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json +++ /dev/null @@ -1,326 +0,0 @@ -{ - "canGenerateRivers": false, - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 5.0, - "variationAbove": 15.0, - "seaFloorBlock": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 63.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": false, - "canSpawnInBiome": true, - "generators": { - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "brown_mushrooms": { - "with": { - "block": "minecraft:brown_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 3.0, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.35, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 3.0, - "enable": true, - "generators": {} - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 10.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "red_mushrooms": { - "with": { - "block": "minecraft:red_mushroom", - "properties": {} - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.7, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "sugar_cane": { - "minHeight": 1, - "with": { - "block": "minecraft:reeds", - "properties": { - "age": "0" - } - }, - "generationAttempts": 24, - "amountPerChunk": 1.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - }, - "lily": { - "with": { - "block": "minecraft:waterlily", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 0.5, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 8, - "amountPerChunk": 6.0, - "enable": true - }, - "river_cane": { - "minHeight": 1, - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rivercane" - } - }, - "generationAttempts": 24, - "amountPerChunk": 2.0, - "maxHeight": 3, - "enable": true, - "randomDirection": false - } - }, - "weights": { - "wet_temperate": 7, - "cold_swamp": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json deleted file mode 100644 index 77f37143..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json +++ /dev/null @@ -1,64 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": 507391, - "fogDensity": 1.0, - "hasBiomeEssence": false, - "variationBelow": 1.0, - "variationAbove": 1.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "biomesoplenty:white_sand", - "properties": {} - }, - "averageHeight": 64.0, - "topBlock": { - "block": "biomesoplenty:white_sand", - "properties": {} - }, - "fogColor": 11925759, - "canGenerateVillages": false, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - }, - "weights": {} -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json deleted file mode 100644 index 3ee0b988..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json +++ /dev/null @@ -1,214 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 6.0, - "variationAbove": 25.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": true, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.4, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 2.0, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 10.0, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.8, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "gravel": { - "with": { - "block": "minecraft:gravel", - "properties": {} - }, - "maxRadius": 7, - "amountPerChunk": 4.0, - "enable": true - }, - "sand": { - "with": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "maxRadius": 7, - "amountPerChunk": 3.0, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 1.4, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - }, - "weights": { - "warm_temperate": 10 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json deleted file mode 100644 index 7d6f72e2..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json +++ /dev/null @@ -1,165 +0,0 @@ -{ - "canGenerateRivers": true, - "beachBiomeLocation": "minecraft:beaches", - "skyColor": -1, - "fogDensity": 1.0, - "hasBiomeEssence": true, - "variationBelow": 1.0, - "variationAbove": 5.0, - "seaFloorBlock": { - "block": "minecraft:dirt", - "properties": { - "snowy": "false", - "variant": "dirt" - } - }, - "fillerBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "averageHeight": 64.0, - "topBlock": { - "block": "minecraft:sand", - "properties": { - "variant": "sand" - } - }, - "fogColor": -1, - "canGenerateVillages": true, - "canSpawnInBiome": false, - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "dunegrass": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "dunegrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 15.0, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_bushes": { - "with": { - "block": "minecraft:deadbush", - "properties": {} - }, - "generationAttempts": 32, - "amountPerChunk": 1.0, - "enable": true - }, - "desert_sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertsprouts" - } - }, - "generationAttempts": 8, - "amountPerChunk": 2.0, - "enable": true - }, - "bromeliad": { - "with": { - "block": "biomesoplenty:flower_0", - "properties": { - "variant": "bromeliad" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.5, - "enable": true - }, - "cacti": { - "minHeight": 1, - "with": { - "block": "minecraft:cactus", - "properties": { - "age": "0" - } - }, - "generationAttempts": 3, - "amountPerChunk": 0.5, - "maxHeight": 2, - "enable": true, - "randomDirection": false - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 2.0, - "enable": true, - "generators": {} - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - }, - "weights": { - "hot_desert": 3 - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/beaches.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/beaches.json deleted file mode 100644 index 4c9c3fc1..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/beaches.json +++ /dev/null @@ -1,57 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "sea_oats": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "sea_oats" - } - }, - "generationAttempts": 96, - "amountPerChunk": 6.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "sea_oats" - } - } - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json deleted file mode 100644 index 6aff7e32..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json +++ /dev/null @@ -1,134 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.05, - "enable": true - }, - "grass": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json deleted file mode 100644 index 6aff7e32..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json +++ /dev/null @@ -1,134 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.05, - "enable": true - }, - "grass": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert.json deleted file mode 100644 index 0db02f0b..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.25, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "quicksand": { - "liquid": { - "block": "biomesoplenty:sand", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.2, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json deleted file mode 100644 index 3e311b8c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.25, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json deleted file mode 100644 index 1bf6cc08..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json +++ /dev/null @@ -1,75 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json deleted file mode 100644 index 1bf6cc08..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json +++ /dev/null @@ -1,75 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest.json deleted file mode 100644 index 78956b5e..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest.json +++ /dev/null @@ -1,172 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.15, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.15, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json deleted file mode 100644 index 021d23d0..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json +++ /dev/null @@ -1,172 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.3, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.15, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "dead_leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "deadleafpile" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "clover_patches": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "cloverpatch" - } - }, - "generationAttempts": 128, - "amountPerChunk": 0.152, - "enable": true - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "trees": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "poison_ivy": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "poisonivy" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.25, - "enable": true - }, - "flax": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "flax" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "flax" - } - } - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "berry_bushes": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "berrybush" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/hell.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/hell.json deleted file mode 100644 index 92c24510..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/hell.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "hive": { - "maxRadius": 9, - "bottomExtra": 4, - "amountPerChunk": 0.2, - "enable": true, - "halfHeight": 7, - "emptyChance": 0.25, - "layerSize": 3 - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json deleted file mode 100644 index 8555983c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json deleted file mode 100644 index 8555983c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle.json deleted file mode 100644 index f777a487..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle.json +++ /dev/null @@ -1,93 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.8, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json deleted file mode 100644 index f777a487..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json +++ /dev/null @@ -1,93 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "leaf_piles": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "leafpile" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.8, - "enable": true - }, - "flowers": { - "amountPerChunk": 1.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "rafflesia": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "rafflesia" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "grass": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "topaz": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "topaz" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sprouts": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "sprout" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.5, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa.json deleted file mode 100644 index f0d23946..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.3, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json deleted file mode 100644 index f0d23946..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "tiny_cacti": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "tinycactus" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.1, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "desertgrass": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "desertgrass" - } - }, - "generationAttempts": 8, - "amountPerChunk": 0.3, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json deleted file mode 100644 index 5d76ae41..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json +++ /dev/null @@ -1,105 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "blue_milk_caps": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "blue_milk_cap" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.2, - "enable": true - }, - "glowshrooms_surface": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "portobellos": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "portobello" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.3, - "enable": true - }, - "flat_mushroom": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "flat_mushroom" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.5, - "enable": true - }, - "sapphire": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "sapphire" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ocean.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ocean.json deleted file mode 100644 index db09736c..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/ocean.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "sapphire": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "sapphire" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/plains.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/plains.json deleted file mode 100644 index 8c618d25..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/plains.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 5.0, - "enable": true, - "generators": {} - }, - "peridot": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "peridot" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json deleted file mode 100644 index ee6d3bc5..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json deleted file mode 100644 index ee6d3bc5..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json deleted file mode 100644 index 594c4314..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "amber": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amber" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.1, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna.json deleted file mode 100644 index 0fd1855b..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.8, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "quicksand": { - "liquid": { - "block": "biomesoplenty:sand", - "properties": { - "level": "0" - } - }, - "amountPerChunk": 0.1, - "enable": true, - "grassBorderWith": { - "block": "minecraft:grass", - "properties": { - "snowy": "false" - } - } - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json deleted file mode 100644 index 2fdba63a..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.8, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 4.0, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "ruby": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "ruby" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/sky.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/sky.json deleted file mode 100644 index 94a62f9e..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/sky.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "crystals": { - "maxDepth": 11, - "with": { - "block": "biomesoplenty:crystal", - "properties": {} - }, - "maxRadius": 7, - "generationAttempts": 1500, - "amountPerChunk": 12.0, - "enable": true - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "amethyst": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "amethyst" - } - }, - "amountPerChunk": 24.0, - "maxHeight": 32, - "enable": true - }, - "biome_essence": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:biome_block", - "properties": {} - }, - "amountPerChunk": 24.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/swampland.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/swampland.json deleted file mode 100644 index f28242da..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/swampland.json +++ /dev/null @@ -1,195 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "cattail": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 6.0, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.6, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "medium_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "medium" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "algae": { - "with": { - "block": "biomesoplenty:coral", - "properties": { - "level": "15", - "variant": "algae" - } - }, - "generationAttempts": 32, - "amountPerChunk": 10.0, - "enable": true - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "malachite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "malachite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - }, - "trees": { - "amountPerChunk": 0.5, - "enable": true, - "generators": {} - }, - "water_reeds": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "reed" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "toadstools": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "toadstool" - } - }, - "generationAttempts": 16, - "amountPerChunk": 0.4, - "enable": true - }, - "small_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "small" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.1, - "enable": true - }, - "flower_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "flower" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.3, - "enable": true - }, - "koru": { - "with": { - "block": "biomesoplenty:plant_0", - "properties": { - "variant": "koru" - } - }, - "generationAttempts": 32, - "amountPerChunk": 1.2, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "double_cattail": { - "with": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "lower", - "variant": "tall_cattail" - } - }, - "generationAttempts": 32, - "amountPerChunk": 8.0, - "enable": true, - "withTop": { - "block": "biomesoplenty:double_plant", - "properties": { - "half": "upper", - "variant": "tall_cattail" - } - } - }, - "tiny_lily": { - "with": { - "block": "biomesoplenty:waterlily", - "properties": { - "variant": "tiny" - } - }, - "generationAttempts": 32, - "amountPerChunk": 0.2, - "enable": true - }, - "mud": { - "with": { - "block": "biomesoplenty:mud", - "properties": { - "variant": "mud" - } - }, - "maxRadius": 7, - "amountPerChunk": 8.0, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga.json deleted file mode 100644 index ee6d3bc5..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json deleted file mode 100644 index c38bf918..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json deleted file mode 100644 index c38bf918..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "minecraft:beaches", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json b/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json deleted file mode 100644 index ee6d3bc5..00000000 --- a/overrides/resources/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "beachBiomeLocation": "biomesoplenty:gravel_beach", - "generators": { - "glowshrooms": { - "with": { - "block": "biomesoplenty:mushroom", - "properties": { - "variant": "glowshroom" - } - }, - "generationAttempts": 64, - "amountPerChunk": 1.5, - "enable": true - }, - "flowers": { - "amountPerChunk": 0.3, - "enable": true, - "generators": {} - }, - "miners_delight": { - "with": { - "block": "biomesoplenty:flower_1", - "properties": { - "variant": "miners_delight" - } - }, - "generationAttempts": 64, - "amountPerChunk": 0.25, - "enable": true - }, - "grass": { - "amountPerChunk": 0.2, - "enable": true, - "generators": {} - }, - "roots": { - "with": { - "block": "biomesoplenty:plant_1", - "properties": { - "variant": "root" - } - }, - "generationAttempts": 32, - "amountPerChunk": 4.0, - "enable": true - }, - "tanzanite": { - "minHeight": 4, - "with": { - "block": "biomesoplenty:gem_ore", - "properties": { - "variant": "tanzanite" - } - }, - "amountPerChunk": 12.0, - "maxHeight": 32, - "enable": true - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/biomesoplenty/gameplay.cfg b/overrides/resources/config/biomesoplenty/gameplay.cfg deleted file mode 100644 index b648d29b..00000000 --- a/overrides/resources/config/biomesoplenty/gameplay.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -"convenience settings" { - # Require shears to be used to collect flower drops. [default: false] - B:"Flower Drops Need Shears"=false -} - - diff --git a/overrides/resources/config/biomesoplenty/misc.cfg b/overrides/resources/config/biomesoplenty/misc.cfg deleted file mode 100644 index 8aeaf65c..00000000 --- a/overrides/resources/config/biomesoplenty/misc.cfg +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -"gui settings" { - # Use the Biomes O' Plenty World Type by default when selecting a world. [default: false] - B:"Default to BoP World Type"=true -} - - -"visual settings" { - # Override the main menu panorama and use ours instead (It's nicer!) [default: true] - B:"Enable Biomes O' Plenty Main Menu Panorama"=false - - # Enable fog colouring in some biomes. [default: true] - B:"Enable Fog Colouration"=true -} - - diff --git a/overrides/resources/config/blockcraftery.cfg b/overrides/resources/config/blockcraftery.cfg deleted file mode 100644 index 7c83be75..00000000 --- a/overrides/resources/config/blockcraftery.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # Toggles whether giving framed blocks textures costs one block. [default: false] - B:freeDecoration=false - - # Toggles whether or not framed block textures can be freely replaced by right-clicking with another block. [default: false] - B:rightClickReplace=false -} - - diff --git a/overrides/resources/config/bloodmagic/bloodmagic.cfg b/overrides/resources/config/bloodmagic/bloodmagic.cfg deleted file mode 100644 index 87345c18..00000000 --- a/overrides/resources/config/bloodmagic/bloodmagic.cfg +++ /dev/null @@ -1,132 +0,0 @@ -# Configuration file - -########################################################################################################## -# blacklist -#--------------------------------------------------------------------------------------------------------# -# Blacklist options for various features -########################################################################################################## - -blacklist { - # Stops listed blocks and entities from being teleposed. - # Use the registry name of the block or entity. Vanilla objects do not require the modid. - # If a block is specified, you can list the variants to only blacklist a given state. - S:teleposer < - bedrock - mob_spawner - > - - # Stops listed blocks from being transposed. - # Use the registry name of the block. Vanilla blocks do not require the modid. - S:transposer < - bedrock - mob_spawner - > - - # Stops the listed entities from being used in the Well of Suffering. - # Use the registry name of the entity. Vanilla entities do not require the modid. - S:wellOfSuffering < - > -} - - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Settings that only pertain to the client -########################################################################################################## - -client { - # Always render the beams between routing nodes. - # If disabled, the beams will only render while the Node Router is held. - B:alwaysRenderRoutingLines=false - - # Completely hide spectral blocks from view. - # If disabled, a transparent block will be displayed. - B:invisibleSpectralBlocks=true - - # When cycling through slots, the Sigil of Holding will skip over empty slots and move to the next occupied one. - # If disabled, it will behave identically to the default hotbar. - B:sigilHoldingSkipsEmptySlots=false -} - - -########################################################################################################## -# compat -#--------------------------------------------------------------------------------------------------------# -# Compatibility settings -########################################################################################################## - -compat { - # The display mode to use when looking at a Blood Altar. - # ALWAYS - Always display information. - # SIGIL_HELD - Only display information when a Divination or Seers sigil is held in either hand. - # SIGIL_CONTAINED - Only display information when a Divination or Seers sigil is somewhere in the inventory. - # Valid values: - # ALWAYS - # SIGIL_HELD - # SIGIL_CONTAINED - S:wailaAltarDisplayMode=SIGIL_HELD -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # Enables extra information to be printed to the log. - B:enableAPILogging=false - - # Enables extra information to be printed to the log. - # Warning: May drastically increase log size. - B:enableDebugLogging=false - - # Enables extra information to be printed to the log. - # Warning: May drastically increase log size. - B:enableVerboseAPILogging=false -} - - -########################################################################################################## -# values -#--------------------------------------------------------------------------------------------------------# -# Value modifiers for various features -########################################################################################################## - -values { - # Amount of LP the Coat of Arms should provide for each damage dealt. - # Min: 0 - # Max: 100 - I:coatOfArmsConversion=20 - - # Amount of LP the Sacrificial Dagger should provide for each damage dealt. - # Min: 0 - # Max: 10000 - I:sacrificialDaggerConversion=100 - - # Declares the amount of LP gained per HP sacrificed for the given entity. - # Setting the value to 0 will blacklist it. - # Use the registry name of the entity followed by a ';' and then the value you want. - # Vanilla entities do not require the modid. - S:sacrificialValues < - villager;100 - slime;15 - enderman;10 - cow;100 - chicken;100 - horse;100 - sheep;100 - wolf;100 - ocelot;100 - pig;100 - rabbit;100 - > - - # Will rewrite any default meteor types with new versions. - # Disable this if you want any of your changes to stay, or do not want default meteor types regenerated. - B:shouldResyncMeteors=true -} - - diff --git a/overrides/resources/config/bloodmagic/meteors/diamond.json b/overrides/resources/config/bloodmagic/meteors/diamond.json deleted file mode 100644 index 694389fa..00000000 --- a/overrides/resources/config/bloodmagic/meteors/diamond.json +++ /dev/null @@ -1,43 +0,0 @@ -{ - "catalystStack": { - "registryName": { - "domain": "minecraft", - "path": "diamond_block" - }, - "meta": 0 - }, - "components": [ - { - "weight": 50, - "oreName": "oreIron" - }, - { - "weight": 100, - "oreName": "oreGold" - }, - { - "weight": 10, - "oreName": "oreLapis" - }, - { - "weight": 250, - "oreName": "oreDiamond" - }, - { - "weight": 180, - "oreName": "oreEmerald" - }, - { - "weight": 50, - "oreName": "oreRedstone" - }, - { - "weight": 400, - "oreName": "oreDiamond" - } - ], - "explosionStrength": 10.0, - "radius": 3, - "maxWeight": 1040, - "version": 3 -} \ No newline at end of file diff --git a/overrides/resources/config/bloodmagic/meteors/gold.json b/overrides/resources/config/bloodmagic/meteors/gold.json deleted file mode 100644 index a1d6428e..00000000 --- a/overrides/resources/config/bloodmagic/meteors/gold.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "catalystStack": { - "registryName": { - "domain": "minecraft", - "path": "gold_block" - }, - "meta": 0 - }, - "components": [ - { - "weight": 200, - "oreName": "oreIron" - }, - { - "weight": 100, - "oreName": "oreCopper" - }, - { - "weight": 60, - "oreName": "oreTin" - }, - { - "weight": 100, - "oreName": "oreGold" - }, - { - "weight": 120, - "oreName": "oreLapis" - }, - { - "weight": 30, - "oreName": "oreDiamond" - }, - { - "weight": 20, - "oreName": "oreEmerald" - }, - { - "weight": 20, - "oreName": "oreCoal" - } - ], - "explosionStrength": 18.0, - "radius": 6, - "maxWeight": 650, - "version": 3 -} \ No newline at end of file diff --git a/overrides/resources/config/bloodmagic/meteors/iron.json b/overrides/resources/config/bloodmagic/meteors/iron.json deleted file mode 100644 index 3e7d6e08..00000000 --- a/overrides/resources/config/bloodmagic/meteors/iron.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "catalystStack": { - "registryName": { - "domain": "minecraft", - "path": "iron_block" - }, - "meta": 0 - }, - "components": [ - { - "weight": 400, - "oreName": "oreIron" - }, - { - "weight": 200, - "oreName": "oreCopper" - }, - { - "weight": 140, - "oreName": "oreTin" - }, - { - "weight": 70, - "oreName": "oreSilver" - }, - { - "weight": 80, - "oreName": "oreLead" - }, - { - "weight": 30, - "oreName": "oreGold" - }, - { - "weight": 60, - "oreName": "oreLapis" - }, - { - "weight": 100, - "oreName": "oreRedstone" - } - ], - "explosionStrength": 15.0, - "radius": 5, - "maxWeight": 1080, - "version": 2 -} \ No newline at end of file diff --git a/overrides/resources/config/bonsaitrees/settings.cfg b/overrides/resources/config/bonsaitrees/settings.cfg deleted file mode 100644 index 43470674..00000000 --- a/overrides/resources/config/bonsaitrees/settings.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -client { - # Maximum width/depth of a block to grow to [range: 0.5 ~ 1.0, default: 0.9] - S:maxTreeScale=0.9 - - # Whether to show the drop chances in JEI [default: true] - B:showChanceInJEI=true -} - - -drops { - # How many fruits to drop by default [range: 0 ~ 64, default: 2] - I:fruitAmount=2 - - # Default chance for a fruit to drop [range: 0.0 ~ 1.0, default: 0.2] - S:fruitChance=0.2 - - # How many leaves to drop by default [range: 0 ~ 64, default: 1] - I:leafAmount=1 - - # Default chance for a leaf to drop [range: 0.0 ~ 1.0, default: 0.1] - S:leafChance=0.1 - - # How many wood logs to drop by default [range: 0 ~ 64, default: 1] - I:logAmount=1 - - # Default chance for a wood log to drop [range: 0.0 ~ 1.0, default: 0.75] - S:logChance=0.75 - - # How many saplings to drop by default [range: 0 ~ 64, default: 1] - I:saplingAmount=1 - - # Default chance for a sapling to drop [range: 0.0 ~ 1.0, default: 0.05] - S:saplingChance=0.05 - - # How many sticks to drop by default [range: 0 ~ 64, default: 3] - I:stickAmount=3 - - # Default chance for a stick to drop [range: 0.0 ~ 1.0, default: 0.2] - S:stickChance=0.2 -} - - -general { - # How many ticks trees need to fully grow. Some tree types modify this value [range: 1 ~ 2147483647, default: 600] - I:baseGrowTicks=600 - - # Whether to disable the Hopping Bonsai Pot and make it behave like a normal Bonsai Pot [default: false] - B:disableHoppingBonsaiPot=false -} - - -integration { - # Integrations to disable (by classname, e.g. org.dave.bonsaitrees.integration.mods.PamsHarvestcraft) [default: ] - S:disabledIntegrations < - > - - # Tree types to disable (e.g. forestry:hillCherry) [default: ] - S:disabledTreeTypes < - > - - # Can be enabled for development purposes mostly. [default: false] - B:loadShapesOfUnloadedTrees=false -} - - diff --git a/overrides/resources/config/bookshelf.cfg b/overrides/resources/config/bookshelf.cfg deleted file mode 100644 index 0ff204c9..00000000 --- a/overrides/resources/config/bookshelf.cfg +++ /dev/null @@ -1,41 +0,0 @@ -# Configuration file - -########################################################################################################## -# oredict -#--------------------------------------------------------------------------------------------------------# -# WARNIG: Changing these config options may break recipes in mods that use Bookshelf. -########################################################################################################## - -oredict { - # Should vanilla arrows be ore dicted? [default: true] - B:arrows=true - - # Should vanilla fences and fence gates be ore dicted? [default: true] - B:fence=true - - # Should misc blocks like magma blocks and bone blocks be put in the ore dict? [default: true] - B:misc=true - - # Should vanilla rails be ore dicted? [default: true] - B:rails=true - - # Should vanilla seeds be ore dicted? [default: true] - B:seeds=true - - # Should vanilla shulker boxes be ore dicted? [default: true] - B:shulker=true -} - - -########################################################################################################## -# translations -#--------------------------------------------------------------------------------------------------------# -# Adds support for additional levels. Lowering this can improve memory. -########################################################################################################## - -translations { - # The amount of enchantment levels to translate. 10 or less will disable this. [range: 0 ~ 32767, default: 256] - I:enchantmentCount=256 -} - - diff --git a/overrides/resources/config/botania.cfg b/overrides/resources/config/botania.cfg deleted file mode 100644 index 4df9e1db..00000000 --- a/overrides/resources/config/botania.cfg +++ /dev/null @@ -1,152 +0,0 @@ -# Configuration file - -general { - # Set this to false to disable the Adaptative Config. Adaptative Config changes any default config values from old versions to the new defaults to make sure you aren't missing out on changes because of old configs. It will not touch any values that were changed manually. - B:adaptativeConfig.enabled=true - - # Set this to false to disable custom armor models. - B:armorModels.enable=true - - # Set this to false to disable rendering of baubles in the player. - B:baubleRender.enabled=true - - # Set this to false to remove the block breaking particles from the flowers and other items in the mod. - B:blockBreakingParticles.enabled=true - - # Set this to false to remove the block breaking particles from the Mana Shatterer, as there can be a good amount in higher levels. - B:blockBreakingParticlesTool.enabled=true - - # Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc). - B:boundBlock.wireframe.enabled=true - - # Set this to false to disable the animation when an item is charging on top of a mana pool. - B:chargeAnimation.enabled=true - - # Set this to false to disable the Smokey Quartz blocks. This config option is here for those using Thaumic Tinkerer - B:darkQuartz.enabled=true - - # Set to false to disable Botania's messages in the F3 debug screen - B:debugInfo.enabled=true - - # Set this to false to disable the particles in the elven portal. - B:elfPortal.particles.enabled=true - - # Set to false to disable the ability for the Hand of Ender to pickpocket other players' ender chests. - B:enderPickpocket.enabled=true - - # Set this to false to disable the Fallen Kanade flower (gives Regeneration). This config option is here for those using Blood Magic. Note: Turning this off will not remove ones already in the world, it'll simply prevent the crafting. - B:fallenKanade.enabled=true - - # Set this to false to disable the fancy skybox in Garden of Glass. - B:fancySkybox.enable=true - - # Set this to true to enable the fancy skybox in non Garden of Glass worlds. (Does not require Garden of Glass loaded to use, needs 'fancySkybox.enable' to be true as well) - B:fancySkybox.normalWorlds=false - - # The height of the Flugel Tiara flight bar. You can change this if you have a mod that adds a bar in that spot. - I:flightBar.height=49 - - # The height of the Flugel Tiara flight bar if your breath bar is shown. You can change this if you have a mod that adds a bar in that spot. - I:flightBarBreath.height=59 - - # Turn this off ONLY IF you're on an extremely large world with an exaggerated count of Mana Spreaders/Mana Pools and are experiencing TPS lag. This toggles whether flowers are strict with their checking for connecting to pools/spreaders or just check whenever possible. - B:flower.forceCheck=true - - # The frequency in which particles spawn from normal (worldgen) mystical flowers - D:flowerParticles.frequency=0.75 - - # The harvest level of the Mana Lens: Bore. 3 is diamond level. Defaults to 3 - I:harvestLevel.boreLens=3 - - # The harvest level of the Mana Lens: Weight. 3 is diamond level. Defaults to 2 (iron level) - I:harvestLevel.weightLens=2 - - # Set this to true to enable justified text in the Lexica Botania's text pages. - B:lexicon.enable.justifiedText=false - - # Set this to false to disable the rotating items in the petal and rune entries in the Lexica Botania. - B:lexicon.enable.rotatingItems=true - - # Set this to false to disable the animated 3D render for the Lexica Botania. - B:lexicon.render.3D=true - - # Set this to true to invert the Ring of Magnetization's controls (from shift to stop to shift to work) - B:magnetRing.invert=false - - # The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is. - I:manaBar.height=29 - - # Set this to false to disable the Mana Enchanter. Since some people find it OP or something. This only disables the entry and creation. Old ones that are already in the world will stay. - B:manaEnchanter.enabled=true - - # Set this to false to disable the Mana Fluxfield (generates RF from mana). This only disables the entry and creation. Old ones that are already in the world will stay. - B:manaFluxfield.enabled=true - - # Set this to true to disable the mana spreader shooting sound. - B:manaSpreaders.silent=false - - # Set this to true if you are the chosen one. For lovers of glitch art and just general mad people. - B:matrixMode.enabled=false - - # Set this to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag. - B:powerSystem.subtle=false - - # Set this to true to use Shift instead of Ctrl for the inventory lexica botania quick lookup feature. - B:quickLookup.useShift=false - - # Set this to false to disable the references in the flower tooltips. (You monster D:) - B:references.enabled=true - - # Set this to false to disable the Relic System. This only disables the entries, drops and achievements. Old ones that are already in the world will stay. - B:relics.enabled=true - - # Set this to false to make the Ring of Odin not apply fire resistance. Mostly for people who use Witchery transformations. - B:ringOfOdin.fireResist=true - - # Set this to false to disable seasonal features, such as halloween and christmas. - B:seasonalFeatures.enabled=true - - # Set this to false to disable the use of shaders for some of the mod's renders. - B:shaders.enabled=true - - # The GL Texture Unit to use for the secondary sampler passed in to the Lexica Botania's category button shader. DO NOT TOUCH THIS IF YOU DON'T KNOW WHAT YOU'RE DOING - I:shaders.secondaryUnit=7 - - # Set this to true to enable the Shedding feature from 1.7.10. You'll need to load the game to generate the options. No options are enabled by default. This increases load time. - B:shedding.enable=false - - # Do not ever touch this value if not asked to. Possible symptoms of doing so include your head turning backwards, the appearance of Titans near the walls or you being trapped in a game of Sword Art Online. - I:spreader.posShift=1 - - # Set this to true if you use lots of floating flowers and are experiencing rendering lag. Will disable the floating flowers' animations and render them statically for a major performance boost. Hit F3+A in-world after toggling this. - B:staticFloaters.enabled=false - - # Set this to false to disable Thaumcraft Infusion Stabilizing in botania blocks - B:thaumraftStabilizers.enabled=true - - # Set this to false to always display all particles regardless of the "Particles" setting in the Vanilla options menu. - B:vanillaParticleConfig.enabled=true - - # Set this to true to use a static wand beam that shows every single position of the burst, similar to the way it used to work on old Botania versions. Warning: Disabled by default because it may be laggy. - B:wandBeam.static=false - - # The density of each Botania flower patch generated, defaults to 2, the lower the number, the less each patch will have. - I:worldgen.flower.density=2 - - # The inverse chance for a Botania flower patch to be generated, defaults to 16. The higher this value is the less patches will exist and the more flower each will have. - I:worldgen.flower.patchChance=16 - - # The size of each Botania flower patch, defaults to 6. The larger this is the farther the each patch can spread - I:worldgen.flower.patchSize=6 - - # The quantity of Botania flower patches to generate in the world, defaults to 2, the lower the number the less patches generate. - I:worldgen.flower.quantity=2 - - # The chance for a Botania flower generated in a patch to be a tall flower. 0.1 is 10%, 1 is 100%. Defaults to 0.05 - D:worldgen.flower.tallChance=0.05 - - # The quantity of Botania mushrooms to generate underground, in the world, defaults to 40, the lower the number the less patches generate. - I:worldgen.mushroom.quantity=40 -} - - diff --git a/overrides/resources/config/brandon3055/BrandonsCore.cfg b/overrides/resources/config/brandon3055/BrandonsCore.cfg deleted file mode 100644 index a9997ecb..00000000 --- a/overrides/resources/config/brandon3055/BrandonsCore.cfg +++ /dev/null @@ -1,15 +0,0 @@ -# Configuration file - -########################################################################################################## -# Server -#--------------------------------------------------------------------------------------------------------# -# Comment for category: Server -########################################################################################################## - -Server { - # This disables the gui that is shown to clients if a server side config that cant be hot swapped has changed. - # It is replaced by a chat message that has an option to open the gui - B:disableInvasiveConfigGui=false -} - - diff --git a/overrides/resources/config/brandon3055/Custom Fusion Recipe Info.txt b/overrides/resources/config/brandon3055/Custom Fusion Recipe Info.txt deleted file mode 100644 index c30808a7..00000000 --- a/overrides/resources/config/brandon3055/Custom Fusion Recipe Info.txt +++ /dev/null @@ -1,124 +0,0 @@ -//The recipe format has recently been updated! Old recipes will still work but may be disabled in a future MC version. - -It is now possible to add custom fusion recipes and/or remove existing ones. -This feature is intended for Mod pack creators. - -Recipes are specified using json file which you will need to place in config/brandon3055 (The same folder you should have found this text document in) -The json MUST be named "CustomFusionRecipes.json" (Without the quotes) - -The following is an example of what the json file should look like (See further down for an explanation of what everything means) - -[ - { - "mode": "ADD", - "result": "minecraft:beacon", - "catalyst": "minecraft:nether_star", - "energy": 1000, - "tier": 1, - "ingredients": [ - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:obsidian" - ] - }, - { - "mode": "ADD", - "result": "minecraft:diamond_sword,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}", - "catalyst": "minecraft:golden_apple,1,1", - "energy": 1000, - "tier": 1, - "ingredients": [ - "ore:oreGold", - "ore:blockGold", - "ore:ingotGold", - "minecraft:stone,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}" - ] - }, - { - "mode": "REMOVE", - "result": "draconicevolution:draconic_staff_of_power", - "catalyst": "draconicevolution:draconic_pick", - "ingredients": [ - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_shovel", - "draconicevolution:draconic_sword", - "draconicevolution:awakened_core" - ] - }, - { - "mode": "REMOVE", - "result": "draconicevolution:draconic_shovel", - "catalyst": "draconicevolution:wyvern_shovel" - } -] - - -The above json adds 2 recipes for vanilla items and removes 2 recipes from Draconic Evolution. It should be fairly clear how those examples work -The following explains the recipes in more detail - -# Adding Recipes # - -"mode": -- For adding recipes mode can be set to "ADD" or it can be left out and the recipe will default to the ADD function - -"result": -- This is the item stack that the recipe will create. -- This should be a specific item. It can not be an ore dictionary item. - -"catalyst": -- The catalyst is the item that gets combined with the ingredients to create the result. -- This should be a specific item. It can not be an ore dictionary item. - -"energy": -- This id the energy required for the crafting. Note that this number is multiplied by the number of ingredients. -Meaning if you specifies 1000 for a recipe that has 8 ingredients the total energy cost would be 8000RF. - -"tier": -- This is the crafting tier of this recipe 0 = basic, 1 = wyvern, 2 = awakened, 3 = chaotic - -"ingredients": -- This is a list of ingredients required for the recipe. -- These can be ore dictionary items. - - -# Removing Recipes # - -"mode": -- Mode must be set to "REMOVE" when removing a recipe - -When removing recipes you to not need to specify the tier or energy cost of the target recipe. -You can instead just specify the result, catalyst and ingredients of the target recipe. -Optionally if you leave out the ingredients it will remove any recipe matching the result and catalyst items. - - -## Item Stack Strings ## - -Example: minecraft:wool,16,14 - This is 16 red wool -Ore Example: ore:ingotCopper - This is 1 copper ingots using the ore dictionary -Note: Ore entries do not support more that 1 stack size, Item damage or nbt -More on the ore dictionary http://www.minecraftuniversity.com/forge/ore_dictionary_list/ - -The name used in the item/block registry name or an ore dictionary name. Both the number of items and the damage value are optional - -Examples: -name, stack size, meta, NBT -ore:stone -minecraft:stone -minecraft:stone,64 -minecraft:stone,64,3 -minecraft:stone,64,3,{NBT} - - -### Notes ### -The order in which you add/remove recipes dose not matter when replacing recipes. -Meaning for example you can add a recipe for a DE item then remove the original recipe and it will not remove the one you jsut added. - -You can use ore dictionary items for the catalyst and result when adding recipes but the default fusion implementation dose not support that. -So they will be replaced with the first item stack from the ore dictionary that matches that name. \ No newline at end of file diff --git a/overrides/resources/config/brandon3055/CustomFusionRecipes.json b/overrides/resources/config/brandon3055/CustomFusionRecipes.json deleted file mode 100644 index 430c0e79..00000000 --- a/overrides/resources/config/brandon3055/CustomFusionRecipes.json +++ /dev/null @@ -1,33 +0,0 @@ -[ - { - "mode": "ADD", - "result": "atmtweaks:item_material,1,1", - "catalyst": "forestry:royal_jelly", - "energy": 1250000, - "tier": 2, - "ingredients": [ - "actuallyadditions:item_fertilizer", - "ore:fertilizer", - "thermalfoundation:fertilizer,1,2", - "ore:powderMana" - ] - }, - { - "mode": "REMOVE", - "result": "draconicevolution:draconic_chest", - "catalyst": "draconicevolution:wyvern_chest" - }, - { - "mode": "ADD", - "result": "draconicevolution:draconic_chest", - "catalyst": "draconicevolution:wyvern_chest", - "energy": 3750000, - "tier": 2, - "ingredients": [ - "draconicevolution:draconic_block", - "draconicevolution:draconic_energy_core", - "draconicevolution:awakened_core", - "extrautils2:angelring" - ] - } -] \ No newline at end of file diff --git a/overrides/resources/config/brandon3055/DraconicEvolution.cfg b/overrides/resources/config/brandon3055/DraconicEvolution.cfg deleted file mode 100644 index da8b9957..00000000 --- a/overrides/resources/config/brandon3055/DraconicEvolution.cfg +++ /dev/null @@ -1,389 +0,0 @@ -# Configuration file - -########################################################################################################## -# Client Settings -#--------------------------------------------------------------------------------------------------------# -# These are client side properties that have no effect server side. -########################################################################################################## - -"Client Settings" { - # Disables the 3D tool and armor models. This is required if you want to use a 2D resource pack.) - B:disable3DModels=false - - # If true the item dislocator will not make the pickup sound when it collects items.. - B:disableDislocatorSound=false - - # If true the range of the celestial manipulator sound effect will be significantly reduced. - B:disableLoudCelestialManipulator=true - - # If true the armor shield will not render when you taker damage (this is only a visual change). - B:disableShieldHitEffect=false - - # If true the armor shield hit sound will be disabled. - B:disableShieldHitSound=false - - # This is where the settings for the in game hud are stored. You should not need to adjust these unless something breaks. - I:hudSettings < - 996 - 825 - 69 - 907 - 90 - 100 - 3 - 0 - 1 - 1 - 1 - 1 - > - - # Invert Dislocator Pedestal display name shift behavior. - B:invertDPDSB=false - - # This allowes you to just disable the energy crystal shader which can be a lot lagier than the reactor since there are usually a lot more of them (The fallback crystal texture is not soooo bad...) - B:useCrystalShaders=true - - # Set this to false if you prefer the original look of the reactor beams - B:useReactorBeamShaders=true - - # Set this to false if your system can not handle the awesomeness that is shaders! (Warning will make cool things look like crap) - B:useShaders=true -} - - -########################################################################################################## -# Misc -#--------------------------------------------------------------------------------------------------------# -# Just some misc settings. -########################################################################################################## - -Misc { - # Set this to false to disable chaos guardian chunkloading. - # Note. The chaos guardian is ONLY loaded when a player is within a couple hundred blocks. - # This is to avoid issues where the guardian would fly out of the loaded chunks and freeze - # which is especial an issue on servers with reduced render distance. - B:chaosGuardianLoading=true - - # This enables dev log output. I primarily use this for development purposes so it wont be very useful to regular users. - B:devLog=false -} - - -########################################################################################################## -# Stat Tweaks -#--------------------------------------------------------------------------------------------------------# -# These allow you to tweak the stats of the tools, weapons and armor. -########################################################################################################## - -"Stat Tweaks" { - D:draconicAxeAttackDMG=45.0 - D:draconicAxeAttackSpeed=-3.2 - D:draconicAxeMineSpeed=18.0 - I:draconicBaseMineAOE=1 - I:draconicBaseRFCapacity=16000000 - D:draconicHoeAttackDMG=10.0 - D:draconicHoeAttackSpeed=0.0 - D:draconicPicAttackDMG=20.0 - D:draconicPicAttackSpeed=-2.9 - D:draconicPicMineSpeed=18.0 - D:draconicShovelAttackDMG=20.0 - D:draconicShovelAttackSpeed=-2.9 - D:draconicShovelMineSpeed=18.0 - D:draconicStaffAttackDMG=60.0 - D:draconicStaffAttackSpeed=-3.0 - D:draconicStaffMineSpeed=60.0 - D:draconicSwordAttackDMG=35.0 - D:draconicSwordAttackSpeed=-2.0 - D:flightSpeedModifier=1.0 - I:lastStandEnergyRequirement=10000000 - D:wyvernAttackSpeed=-3.0 - D:wyvernAxeAttackDMG=25.0 - D:wyvernAxeMineSpeed=12.0 - I:wyvernBaseMineAOE=0 - I:wyvernBaseRFCapacity=4000000 - D:wyvernPicAttackDMG=12.0 - D:wyvernPicAttackSpeed=-3.0 - D:wyvernPicMineSpeed=12.0 - D:wyvernShovelAttackDMG=12.0 - D:wyvernShovelMineSpeed=12.0 - D:wyvernSwordAttackDMG=15.0 - D:wyvernSwordAttackSpeed=-2.2 -} - - -########################################################################################################## -# Tweaks -#--------------------------------------------------------------------------------------------------------# -# Just what the name says. Tweaks. Allows you to tweak stuff. -########################################################################################################## - -Tweaks { - # Enabling this allows boss souls to drop. Use with caution! - B:allowBossSouls=false - - # Set to false to prevent the bows explosion effect breaking blocks - B:bowBlockDamage=true - - # Allows you to tweak the chaos guardians health (will only affect new guardians) - I:chaosGuardianHealth=2000 - - # Adds recipes to clear all nbt data from items such as energy crystals and crafting injectors. - B:clearDataRecipes=false - - # If true will disable the destruction of chaos islands after the chaos crystal is broken. - B:disableChaosIslandExplosion=false - - # (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. - B:disableGuardianCrystalRespawn=false - - # If true will disable the massive reactor explosion and replace it with a much smaller one. - B:disableLargeReactorBoom=false - - # This will disable loot cores (The "Blobs" of items dropped by the tools.). - B:disableLootCores=false - - # Sets the number of teleports you get per ender pearl with the Advanced Dislocator - I:dislocatorUsesPerPearl=1 - - # Allows you to adjust the cost of dissenchanting items via the dissenchanter - D:dissenchnaterCostMultiplier=1.0 - - # This can be used to adjust the amount of draconium dust the dragon drops when killed. - # The amount dropped will be this number +/- 10% - I:dragonDustLootModifier=1 - - # By default the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed. - B:dragonEggSpawnOverride=true - - # Set this to false if you would like to disable the draconic armors flight. - B:enableFlight=true - - # Lets face it. The biggest issue with the new dragon ritual is it is too darn cheap! This modifies the recipe to make it a bit more expensive. - B:expensiveDragonRitual=true - - # Use this to limit the max flight speed modifier a player can set on the draconic chestplate. - # Setting this to 200 for example would limit the flight speed to +200%. - # Default -1 removes the limit and allows the full +600% flight speed. - I:flightSpeedLimit=-1 - - # For some reason forge decided not to set the owner of an item when dropped from an inventory screen. - # DE overrides this and sets the stack owner when possible. - # If this causes issues set this value to false. - B:forceDroppedItemOwner=true - - # Sets the energy per use per heart of damage for the grinder. - I:grinderEnergyPerHeart=250 - - # When true everything is just a little harder. (Currently only effects recipes but that will probably change in the future) - B:hardMode=true - - # A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4 - S:itemDislocatorBlacklist < - appliedenergistics2:item.ItemCrystalSeed - > - - # Add ore names (e.g. oreIron) to this list to prevent them from being doubled by the DE chest - S:oreDoublingBlacklist < - > - - # Passive (Animals) Mobs have a 1 in this number chance to drop a soul - I:passiveSoulDropChance=800 - - # Allows you to adjust the overall scale of the reactor explosion. use "disableLargeReactorBoom" to diaable explosion completely. - D:reactorExplosionScale=1.0 - - # Adjusts the fuel usage multiplier of the reactor - D:reactorFuelUsageMultiplier=1.0 - - # Adjusts the energy output multiplier of the reactor - D:reactorOutputMultiplier=1.0 - - # Mobs have a 1 in this number chance to drop a soul - I:soulDropChance=1000 - - # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows. - # Basic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX - I:spawnerDelays < - 300 - 800 - 200 - 400 - 100 - 200 - 60 - 120 - > - - # By default any entities added to this list will not drop their souls and will not be spawnable by the stabilized spawner. - S:spawnerList < - > - - # Changes the spawner list to a whitelist as opposed to the default blacklist. - B:spawnerListWhiteList=false -} - - -########################################################################################################## -# World -#--------------------------------------------------------------------------------------------------------# -# This category contains config properties related to world gen. -########################################################################################################## - -World { - # This is the distance between chaos islands - I:chaosIslandSeparation=10000 - - # Ender Comets have a 1 in {this number} chance to spawn in each chunk - I:cometRarity=10000 - - # Disables draconium ore generation in the end - B:disableOreSpawnEnd=false - - # Disables draconium ore generation in the nether - B:disableOreSpawnNether=false - - # Disables draconium ore generation in the overworld - B:disableOreSpawnOverworld=false - - # Set this to false if you do not want ore added to chunks that have not previously been generated by DE (this can almost always be left true) - B:enableRetroGen=true - - # Set to false to disable the generation of Chaos Islands - B:generateChaosIslands=true - - # Set to false to disable the generation of Ender Comets - B:generateEnderComets=true - - # Add the dimension id of any mod dimension's you dont want draconium ore generated in - I:oreGenDimentionBlacklist < - > - - # Setting this to false will just completely disable ALL DE world gen! - B:worldGenEnabled=true -} - - -########################################################################################################## -# |Mod Items/Blocks -#--------------------------------------------------------------------------------------------------------# -# These settings allow you to disable Blocks and Items added by this mod. -# By default disabling a block or item will not remove it completely. -# But its recipe will be removed and it will be hidden from JEI -# If you want to completely remove items or blocks you can set hardDisableMode to true. -# This is not recommended unless you know what you are doing. -########################################################################################################## - -"|Mod Items/Blocks" { - - ########################################################################################################## - # Blocks - #--------------------------------------------------------------------------------------------------------# - # This section allows you to disable/enable blocks from this mod. - ########################################################################################################## - - Blocks { - B:celestial_manipulator=true - B:chaos_crystal=true - B:chaos_shard_atmos=true - B:crafting_injector=true - B:creative_rf_source=true - B:dislocator_pedestal=true - B:dislocator_receptacle=true - B:diss_enchanter=true - B:draconic_block=true - B:draconic_spawner=true - B:draconium_block=true - B:draconium_chest=true - B:draconium_ore=true - B:energy_crystal=true - B:energy_infuser=true - B:energy_pylon=true - B:energy_storage_core=true - B:entity_detector=true - B:flow_gate=true - B:fusion_crafting_core=true - B:generator=true - B:grinder=true - B:infused_obsidian=true - B:invis_e_core_block=true - B:item_dislocation_inhibitor=true - B:particle_generator=true - B:placed_item=true - B:portal=true - B:potentiometer=true - B:rain_sensor=true - B:reactor_component=true - B:reactor_core=true - } - - ########################################################################################################## - # Items - #--------------------------------------------------------------------------------------------------------# - # This section allows you to disable/enable items from this mod. - ########################################################################################################## - - Items { - B:awakened_core=true - B:chaos_shard=true - B:chaotic_core=true - B:creative_exchanger=true - B:crystal_binder=true - B:debugger=true - B:dislocator=true - B:dislocator_advanced=true - B:dislocator_bound=true - B:draconic_axe=true - B:draconic_boots=true - B:draconic_bow=true - B:draconic_chest=true - B:draconic_core=true - B:draconic_energy_core=true - B:draconic_helm=true - B:draconic_hoe=true - B:draconic_ingot=true - B:draconic_legs=true - B:draconic_pick=true - B:draconic_shovel=true - B:draconic_staff_of_power=true - B:draconic_sword=true - B:draconium_capacitor=true - B:draconium_dust=true - B:draconium_ingot=true - B:dragon_heart=true - B:ender_energy_manipulator=true - B:info_tablet=true - B:magnet=true - B:mob_soul=true - B:nugget=true - B:reactor_part=true - B:tool_upgrade=true - B:wyvern_axe=true - B:wyvern_boots=true - B:wyvern_bow=true - B:wyvern_chest=true - B:wyvern_core=true - B:wyvern_energy_core=true - B:wyvern_helm=true - B:wyvern_legs=true - B:wyvern_pick=true - B:wyvern_shovel=true - B:wyvern_sword=true - } - - ########################################################################################################## - # Loader Settings - #--------------------------------------------------------------------------------------------------------# - # These are settings which define what happens when you disable a block or item. - ########################################################################################################## - - "Loader Settings" { - # If set to true blocks and items will be completely removed from the game when disabled. - # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory. - # Soft mode is recommended. Only use hard mode if you know what you are doing. - B:hardDisableMode=false - } - -} - - diff --git a/overrides/resources/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml b/overrides/resources/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml deleted file mode 100644 index 03129d24..00000000 --- a/overrides/resources/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml +++ /dev/null @@ -1,1671 +0,0 @@ - - - §6Robert W -§r(Since 08/06/2015)§r - -§6pxoxd -§r(Since 10/12/2015)§r - -§6antric83 -§r(Since 14/04/2016)§r - -§6SassyAmber -§r(Since 25/05/2016)§r - -§6GreatOrator -§r(Since 02/06/2016)§r - -§6Drekryan -§r(Since 24/06/2016)§r - -§6Der DracheTV -§r(Since 26/06/2016)§r - -§6Jordan -§r(Since 20/07/2016)§r - -§6ModAPI -§r(Since 29/11/2016)§r - -§6Mikepet -§r(Since 09/12/2016)§r - -§6Nick_J_M -§r(Since 19/01/2017)§r - -§6Halacon -§r(Since 23/01/2017)§r - -§6Edward -§r(Since 27/01/2017)§r - -§6WolufHD -§r(Since 29/03/2017)§r - -§6Morpheus1101 -§r(Since 15/04/2017)§r - -§6exus_Chris -§r(Since 18/04/2017)§r - -§6Zudakai -§r(Since 21/04/2017)§r - -§6duomaz -§r(Since 15/04/2017)§r - -§6Snakemgr12 -§r(Since 12/05/2017)§r - -§6Mhoku_ -§r(Since 08/06/2017)§r - https://www.patreon.com/brandon3055 - If you would like to become a patreon you can do so by following the link bellow. - - - §aThe following people are supporting me on patreon! -The support these people give really helps -make what I do possible. -For this, I owe them all a debt of gratitude. - - - §6Covers1624§b -Covers is the biggest DE contributor as far as DE 1.10+ is concerned. -His work with CCL has been an enormous help is what makes a -lot of the fancy rendering in 1.10 possible! -He has also been a big help with some of the DE code. -He is all around great guy and a very good friend! - -§6GreatOrator§b -GreatOrator has always been and will always be one of my best friends. -He was the first person I met in the modded community when we both -played on the same modded 1.4.7 server a few years back. -After playing with mods for a while we both decided we wanted to take it a step further. -GreatOrator started working on the mod pack that is now known as Tolkiencraft -and I decided to start messing with java and working on an add-on for Tolkiencraft -that would one day be known as Draconic Evolution. - -If you told us back then how far we would go we never would have believed it -tbh I'm still having a hard time believing it. -I think it was the amazing success of the Tolkiencraft pack is what really helped -DE become as popular as it is today because as people learned about TC they also -learned about DE. - -Of course, that's not all he did. GreatOrator was also responsible for most of -the textures back then and a significant amount of the content still in DE to today -came from his ideas. - - - §nPatreons: - - §nContributors - - - §nClick here to view part 2 on youtube. - §nClick here to view part 1 on youtube. - Spotlights by Direwolf20! - - - - - - - - §1§a --Powerful tools and armor - --Teleportation - --Time and weather control - --Mob Farming - --The most overpowered energy storage of any mod currently in existence. - --Extreme(ly Dangerous) power generation - --Fancy Effects! (Because that's an important feature!) - --One of the most powerful bosses in modded minecraft - - Draconic Evolution is a mod that focuses mainly on extreamely powerful end game tools, weapons an machines. - -While at the same time maintaining balance (Although this can be tricky) with equally expensive recipes and very difficult bosses which you need to go through in order to get these items. - -But this mod started more like an Open Blocks or Extra Utilities type mod so it also has a lot of seemingly random but useful blocs and items. - -Some of the key features of this mod are: - - Now not quite as OP!!! - ABC...LMN§cDraconic Evolution§rQR...WXYZ - - §nDraconic Evolution - - name:draconicevolution:nugget,size:1,meta:0,nbt:{} - name:draconicevolution:draconium_ingot,size:1,meta:0,nbt:{} - - Draconium is the base material used to craft all tools and machines in Draconic Evolution. - - - §nDraconium - - - name:draconicevolution:draconium_ore,size:1,meta:2,nbt:{} - End - -This is the most common variant of draconium ore found on the main island and all other islands in the End - -Drops: -2-4 Draconum Dust (when harvested normally) -2-12 Draconum Dust (when harvested with fortune 3) - - - - - name:draconicevolution:draconium_ore,size:1,meta:1,nbt:{} - Nether - -More common than the overworld variant but still fairly rare and does not drop quite as much dust when harvested -Found in the nether. - -Drops: -3-5 Draconum Dust (when harvested normally) -3-13 Draconum Dust (when harvested with fortune 3) - - - - - - - - Overworld - -The overworld variety of Draconium ore can be found in (you guessed it) the overworld and other stone based dimensions. -This is the rarest of the 3 types with an extremely low generation rate but it drops the most draconium dust when harvested - -Drops: -4-6 Draconium Dust (when harvested normally) -4-14 Draconium Dust (when harvested with fortune 3) - name:draconicevolution:draconium_ore,size:1,meta:0,nbt:{} - - - Draconium ore comes in 3 different types. - - - - Draconium Dust drops from draconium ore when harvested and 1 dust smelts into 1 draconium ingot - - - - name:draconicevolution:draconium_block,size:1,meta:0,nbt:{} - - - Draconium in its block form. - -This block is resistant to most mobs including the Wither and EnderDragon. - -Equivalent to 4 book shelves when used as an enchanting booster. - - - - - §mBy placing a draconium block in a charging device such as an Energy Infuser and supplying it with 100 million RF you can make a Charged Draconium Block. Currently, in this version of Draconic Evolution, this is not used for anything. - -Equivalent to 12 bookshelves when used as an enchanting booster.§r -§cThis block is currently disabled until some changes can be made. -It is not currently used for much so this should not be a big issue. - - - - name:draconicevolution:nugget,size:1,meta:0,nbt:{} - - - - -Cores come in 4 tiers and are components in almost all Draconic Evolution crafting recipes. - - name:draconicevolution:draconic_core,size:1,meta:0,nbt:{} - - - The lowest tier core. Used in simple crafting recipes - - - name:draconicevolution:wyvern_core,size:1,meta:0,nbt:{} - - Tier 2 core. -Used in more advanced recipes - - - - name:draconicevolution:awakened_core,size:1,meta:0,nbt:{} - - Tier 3 core. -Used in higher tier crafting recipes such as those for draconic tools and weapons. - - - - draconicevolution:chaotic_core - - - - Tier 4 core. - - - - - name:draconicevolution:wyvern_energy_core,size:1,meta:0,nbt:{} - - A Crafting component in all wyvern items that use energy. - - - - name:draconicevolution:draconic_energy_core,size:1,meta:0,nbt:{} - - A Crafting component in all Draconic items that use energy - - - - - §6§nTool Configuration§r - -Tools can be configured via the Tool Config GUI. Click the link below for more details. -The tool config GUI is what you use to configure most Draconic Evolution items. -It can be accessed by pressing the keybinding, which is by default 'C' -If this does not work, check that there are no conflicting keybindings. - -When you open the GUI you will see your inventory. -All configurable items will be highlighted and everything else will be grayed out. -Simply click an item to access its config. - - - - - - §nLink: Fusion Upgrade System - - - - - - - The Wyvern tool set is the first step on the journey towards the ultimate tools! - -The wyvern tools have many advantages over vanilla tools. - -§6§n RF Powered §r - -§6§n Adjustable Mining Speed §r -Not only are these tools faster than vanilla but it is also possible to adjust their speed. -One of the biggest issues with fast tools is it can be really easy to destroy more blocks than intended which can be a big issue when, for example, working in sensitive areas of your base. -This helps solve that issue. - -§6§n 5 Config Profiles §r -Having to open a GUI and make changes every time you want adjust say the mining speed or AOE can be annoying. -So each of these tools has 5 configurable profiles which you can easily switch between using a keybinding (Default is Backslash "\") -These profiles can also be renamed for easier identification. - -§6§n Area of Effect Tools and Weapons §r -All of the tools and weapons have AOE functions. The mining tools also have the option to enable an overlay that shows what blocks are covered by its AOE. - -§6§n AOE Safe Mode §r -This is a feature with all of the mining tools. When enabled the tool will check for any tile entities (e.g. machines) within its range. -If it finds any it will not break any blocks and will instead give you a warning. -This is a good way to avoid say.. accidentally wiping out your processing like when you get home from a mining trip. - -§6§n Higher Attack Damage §r - -§6§n Tools and weapons can be upgraded! §r -For information about tool upgrades click the link below! - §nWyvern Tools - - - name:draconicevolution:wyvern_pick,size:1,meta:0,nbt:{Energy:4000000,Profile_0:{digAOE:0,aoeSafeMode:0b,digSpeed:100,showDigAOE:0b}} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5 §r - Wyvern Pickaxe - - - name:draconicevolution:wyvern_axe,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5§r - -§6Tree Harvesting§r -When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. -This axe can harvest up to 512 blocks at a time. - - Wyvern Axe - - - name:draconicevolution:wyvern_shovel,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5§r - - Wyvern Shovel - - - name:draconicevolution:wyvern_sword,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§615 base Attack. Upgradable to 22.5§r - -§6Attack radius can be upgraded to 5x5§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - - Wyvern Sword - - - name:draconicevolution:wyvern_bow,size:1,meta:0,nbt:{Energy:4000000} - - The bows in Draconic Evolution are very powerful with many different configurable settings. - -§64 Million RF capacity upgradeable to 32 Million.§r - -§6Arrow damage: base 2, Upgradable to 6§r - -§6Arrow Velocity: base +100%, Upgradable to +300%§r - -§6Auto Fire Mode§r -Will automatically fire when the bow is fully charged. - -§6Explosion Power§r -Allows you to make your arrow explosive. -Max power is equivalent to TNT - -§6Magnification§r -Allows you to zoom in on the target to increase your accuracy - -§aInfo:§r -Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. - -The energy required per shot is calculated by multiplying damage, velocity, and explosion power. -This means that just setting all 3 to maximum will require an enormous amount of power per shot. - - Wyvern Bow - - - draconicevolution:draconium_capacitor,1,0,{Energy:64000000} - - Tired of your tools and armor running out of energy when you need them most, you have figured out how to create an item capable of storing an immense amount of energy and transferring it to your items as they need it. - -The wyvern flux capacitor has 4 operating modes and you can sneak-right click the capacitor to cycle between them - -§6Inactive -Charge Armor -Charge Armor + Held Item -Charge Held Item§r - -This capacitor has a base capacity of 64 Million RF and can be upgraded to 128 Million - - §nWyvern Flux Capacitor - - - - These are the top tier Draconic Evolution tools and weapons. - -These tools inherit all of the abilities of the Wyvern tools but with some significant upgrades. - -§6§nAdjustable Dig Depth.§r -All of the mining tools have adjustable mining depth. -Meaning you can for example mine a 5x5x5 cube. - - - - - §nDraconic Tools - - - name:draconicevolution:draconic_pick,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - - Draconic Pickaxe - - - name:draconicevolution:draconic_axe,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - -§6Tree Harvesting§r -When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. -This axe can harvest up to 8192 blocks at a time. - - Draconic Axe - - - name:draconicevolution:draconic_shovel,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - - Draconic Shovel - - - name:draconicevolution:draconic_hoe,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§6Land Fill Mode§r -When this mode is enabled it will try to automatically level out the terrain as it tills using dirt from your inventory. -It will fill up to a 1 block deep depression and harvest up to 1 block above the tilling area. -Any blocks harvested are placed in the player's inventory. - - Draconic Hoe - - - name:draconicevolution:draconic_sword,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base attack radius. Upgradable to 13x13§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - -§635 base Attack. Upgradable to 61.25§r - - Draconic Sword - - - name:draconicevolution:draconic_bow,size:1,meta:0,nbt:{Energy:16000000} - - The bows in Draconic Evolution are very powerful with many different configurable settings. - -§64 Million RF capacity upgradeable to 32 Million.§r - -§6Arrow damage: base 3, Upgradable to 9§r - -§6Arrow Velocity: base +200%, Upgradable to +500%§r - -§6Auto Fire Mode§r -Will automatically fire when the bow is fully charged. - -§6Explosion Power§r -Allows you to make your arrow explosive. -Max power is equivalent to TNT - -§6Arrow of Draconic Fire§r -Switch to firing an arrow composed of pure Draconic energy! -This is essentially the same as infinity but also increases damage. -And allows some other features. - -§6Shock Wave Power§r -This creates a shockwave that deals damage similar to an explosion but more powerful and without damaging blocks. -Only available with Arrow of Draconic Fire - -§6Magnification§r -Allows you to zoom in on the target to increase your accuracy - -§aInfo:§r -Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. - -The energy required per shot is calculated by multiplying damage, velocity and explosion power. -This means that just setting all 3 to maximum will require an enormous amount of power per shot. - -Shock Wave is only compatible with Arrow Of Draconic Fire. -And explosive is not compatible with Arrow Of Draconic Fire - - Draconic Bow - - - name:draconicevolution:draconic_staff_of_power,size:1,meta:0,nbt:{Energy:48000000} - - The staff of power is one of the mods powerful items in Draconic Evolution. -It is both a mining tool and a powerful weapon with similar abilities to the Draconic Sword. -But Stronger! - -§b§nStats: - -§648 Million RF capacity upgradeable to 768 Million.§r - -§65x5 base mining AOE. Upgradable to 11x11§r - -§65 block dig depth. Upgradable to 11§r - -§660 base Attack. Upgradable to 105§r -It should be noted that because this is such a large heavy weapon the attack speed is fairly slow. - -§65x5 base attack radius. Upgradable to 17x17§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - - Draconic Staff Of Power - - - §nClick to the left or right of this text to edit. - - draconicevolution:draconium_capacitor,1,1,{Energy:256000000} - - This capacitor is similar to the wyvern flux capacitor except it has a base capacity of 256 Million RF and can be upgraded to 640 Million. - - §nDraconic Flux Capacitor - - - - - §6§nComparator Output§r -Attaching a comparator to the core itself allows you to check the state of the crafter using redstone. The current state is indicated by the output signal. - -§30§r - §6No Recipe and output slot empty. -§31§r - §6Valid recipe. -§31 > 15§r - §6Crafting in progress. -§315§r - §6Craftign complete/Item in output. - - - name:draconicevolution:fusion_crafting_core,size:1,meta:0,nbt:{} - - §l§nClick here to see setup guide - - Fusion crafting is a process that uses large amounts of energy to combine of "fuse" items together at an atomic level. - -How It Works: - -§6§n Recipes §r - -Each Recipe requires 3 things - -A Catalyst -Fusion Ingredients -And power - -The catalyst is placed in the core and each ingredient is placed in a separate Fusion Crafting Injector. If the recipe is valid you will see the output displayed in the core's GUI as well as an option to start crafting. - -Different recipes also require different tiers crafter tiers. There are currently 4 different Fusion Crafting Tiers. Basic, Wyvern, Draconic, and Chaotic. -The tier of your setup is determined by its crafting injectors. - -§6§n Crafting §r -§o(Just sit back and enjoy the show!)§r -There are 2 different crafting stages Charging and Crafting - -During the charging stage, all active injectors need power to charge. Once charging is complete the crafting process starts. -The crafting stage will run for a few seconds after which the result of the crafting will be deposited in the output slot of the core. - - - - §nFusion Crafting - - - name:draconicevolution:crafting_pedestal,size:1,meta:0,nbt:{} - - - This is the lowest tier Crafting Injector. Used for simple fusion recipes. - - - name:draconicevolution:crafting_pedestal,size:1,meta:1,nbt:{} - - The tier 2 (Wyvern) injector is used for more advance recipes such as Wyvern Tools and Armor - - - - name:draconicevolution:crafting_pedestal,size:1,meta:2,nbt:{} - - Tier 3 (Draconic) Fusion injector is used for most of the more expensive recipes such as Draconic Tools and Armor. - - - - name:draconicevolution:crafting_pedestal,size:1,meta:3,nbt:{} - - Not currently required by any recipes. -Perhaps a hint of things to come... - - - - - - - So as you can see from that injectors can be placed up to 16 blocks away and as long as they are within the area shown and pointing at the core with no obstructions they will work. - -Something to note about fusion crafting is that it does not matter how many injectors you have as long as you have enough for your recipe. -You can also mix and match injector tiers. Meaning if you have a mix of Basic and Wyvern injectors you can still do Wyvern crafting as long as you only use the Wyvern injectors for those recipes. - -The last thing you will need to do is supply power to the crafting injectors. -The amount of power required will depend on the current recipe but all Injectors used by a recipe require power. - - - - The setup process is actually fairly simple. -Just place a fusion crafting core. Then place fusion crafting injectors anywhere you like to the north, south, east, west, above or below the core. -All injectors need to be at least 1 block away from the core and can be offset in any direction on their axis by 1 block. - -That may sound a little confusing so take a look at the image below. -Each glass block represents a valid location for an injector. - - §nGetting started with fusion crafting - - - - - - §nClick here for the setup guide - - name:draconicevolution:energy_storage_core,size:1,meta:0,nbt:{} - - §nLink to a big number - - §6§lTier 1:§r §b45.5 Million RF -§6§lTier 2:§r §b273 Million RF -§6§lTier 3:§r §b1.64 Billion RF -§6§lTier 4:§r §b9.88 Billion RF -§6§lTier 5:§r §b59.3 Billion RF -§6§lTier 6:§r §b356 Billion RF -§6§lTier 7:§r §b2.14 Trillion RF -§6§lTier 8:§r §b...§r - -Ok so about the tier 8... I'm not going to lie to you and tell you that its "Infinite" But its as close as you're going to get. - -Unless someone makes a mod that has, even more, storage but considering that the amount of storage this thing has is already just stupid well... -I would have to question that person's sanity... Almost as much as I question my own. - -As for Tier 8's capacity. If you want an exact number click the link below. - - - If you like energy storage your going to love this! -If you don't... You should probably just stop reading here... - -I give you the Draconic Energy core. Currently the largest energy storage device in modded Minecraft. - -Alright so let's skip to the point: How much does it hold? -Well, there are 8 Tiers and each holds substantially more than the last. - - - - The ultimate energy storage device. - - - §nDraconic Energy Core - - - - - §nThen Energy Pylons. Click here to skip ahead. - - §nNext Stabilizers. Click here to continue. - - - - Build Guide - - - - Tier 2: -1x Energy Core -4x Energy Core Stabilizer -6x Draconium Block - -Tier 4: -1x Energy Core -4x Energy Core Stabilizer -54x Draconium Block -26x Redstone Block - -Tier 6: -1x Energy Core -36x Energy Core Stabilizer -150x Draconium Block -178x Redstone Block - -Tier 8: -Ok... So remember when I said this core is stupidly powerful? -Well, it has a price tag to match... -1x Energy Core -36x Energy Core Stabilizer -786x Draconium Block -378x Awakened Draconium Block - Tier 1: -1x Energy Core -4x Energy Core Stabilizer - -Tier 3: -1x Energy Core -4x Energy Core Stabilizer -26x Draconium Block - -Tier 5: -1x Energy Core -36x Energy Core Stabilizer -90x Draconium Block -80x Redstone Block - -Tier 7: -1x Energy Core -36x Energy Core Stabilizer -210x Draconium Block -328x Redstone Block - - - - - - The Core - Okay so remember the good old days of 1.7 when this was as simple as reading the tablet, -watching some tutorials, placing a ton of blocks then breaking a ton of blocks to find what you did wrong, then placing the blocks again and shift-clicking a stabilizer? - -Well, now it's not so simple... In fact, it's even simpler! (With some exceptions) -The first thing you need to do is place an energy core block at the center of the area you want the core - -Next, right-click the core to open its GUI and set the tier. -If you're building a tier 1 core you can skip ahead to the section on stabilizers. -Otherwise, continue reading. - -Now that you have selected a tier you will need to build a structure around the core from Redstone and Draconium blocks. - -To help you get it right there is a "Build Guide" button in the energy core GUI. This activates a holographic projection of the blocks that need to be placed. -Now just use the build guide to build the core. - -The following is a list of ingredients required for each tier. - - - - §nEnergy Core Setup Guide - - - name:draconicevolution:energy_pylon,size:1,meta:0,nbt:{} - - The max energy though put of a pylon is 2,147,483,647RF/t per side - - - - - - - Energy Pylons are used to insert and extract energy from a core. - -To set one up simply place one within 16 blocks of a core and place a block of glass either above or below it depending on its Y position relative to the core. -If the pylon is above the center of the core the glass needs to be on the bottom. Else if the pylon is below the center of the core the glass needs to be on the top. - -To check that the pylon is connected to the core, simply shift-right-click the pylon block. It will create a line of particles that indicates which core it is connected to. - -If there is more than 1 core nearby this will make the pylon cycle between the cores in range. - -To toggle the pylon between input and output mode simply right click the sphere. - - Energy Pylons - §nBack To Stabilizers - - - name:draconicevolution:particle_generator,size:1,meta:2,nbt:{} - - - - - - §nNext Energy Pylons. Click here to continue. - - §nBack to Core Setup Guide - Once you have at least 1 stabilizer setup correctly you can right click it to once again open the energy core GUI. At this point you will want to turn off the build guide - -You can now also see the status of the core. If you have built the structure correctly the core status should say "Valid". -Once you have also completed the stabilizers you should be able to activate the core. - -Note that the stabilizers can be placed either on the horizontal or vertical plane. - - - - - - - - Stabilizers are an essential part of the core. They well... stabilize it... -If you're building a tier 1-4 core this is as simple as placing 4 stabilizers around the core within 16 blocks. -However, if you're building a higher tier core you will need advanced stabilizers. - -These are simply 9 regular stabilizers in the configuration shown below - - Stabilizers - - - - - name:draconicevolution:draconic_ingot,size:1,meta:0,nbt:{} - name:draconicevolution:draconic_block,size:1,meta:0,nbt:{} - - - Awakened Draconium is what comes next after regular draconium. -It is the base crafting ingredient for all Draconic Tier tools and machines - - §nAwakened Draconium - - - - name:draconicevolution:dragon_heart,size:1,meta:0,nbt:{} - Dropped by the Ender Dragon and Chaos Guardian on death. -This powerful item is used to craft Awakened Draconium. - - - §nThe Dragon Heart - - - name:draconicevolution:nugget,size:1,meta:1,nbt:{} - - - - - §nClick here to learn about fusion crafting! - - Note these upgrades are only applicable to Draconic Evolution items or other mods items if they support the upgrade API. - - - Increases jump power when applied to boots. - name:draconicevolution:tool_upgrade,size:1,meta:11,nbt:{} - - - Increases movement speed when applied to boots. - name:draconicevolution:tool_upgrade,size:1,meta:10,nbt:{} - - - Reduces armor shield recovery time. - name:draconicevolution:tool_upgrade,size:1,meta:9,nbt:{} - - - Increases armor shield capacity. - name:draconicevolution:tool_upgrade,size:1,meta:8,nbt:{} - - - Increases the arrow speed of bows. - name:draconicevolution:tool_upgrade,size:1,meta:7,nbt:{} - - - Increases the draw speed of bows. - name:draconicevolution:tool_upgrade,size:1,meta:6,nbt:{} - - - Increases the max arrow damage of bows. - name:draconicevolution:tool_upgrade,size:1,meta:5,nbt:{} - - - Increases the attack AOE (Area of effect) of weapons. - name:draconicevolution:tool_upgrade,size:1,meta:4,nbt:{} - - - Increases the attack damage of weapons. - name:draconicevolution:tool_upgrade,size:1,meta:3,nbt:{} - - - Increases the AOE (Area Of Effect) of tools. - name:draconicevolution:tool_upgrade,size:1,meta:2,nbt:{} - - - Increases the dig speed of tools it's applied to. - name:draconicevolution:tool_upgrade,size:1,meta:1,nbt:{} - - - Increases the RF capacity of items it's applied to. - name:draconicevolution:tool_upgrade,size:1,meta:0,nbt:{} - - - - - Using the fusion crafting system it is possible to upgrade your tools and weapons. -To do this you will need an upgrade key for the upgrade you want -and the required ingredients for the upgrade level you want to apply. - -Most upgrades have 4 tiers. Basic, Wyvern, Draconic, and Chaotic (Note: chaotic cannot yet be applied to any items) -You must have the previous tier applied before you can apply a higher tier upgrade. - -Each upgrade tier requires different ingredients and its respective tier fusion crafter. -To find the ingredients required for an upgrade key, simply hover over the key in your inventory and hold shift. -You will see a list of all ingredients required. It will cycle through the tiers every 5 seconds. -To pause the display, simply hold CTRL as well. Try it on some of the keys below. - - - §nFusion Upgrades - - - - - - §nDraconic Energy Shield - - Wyvern armor is your first step on the journey towards the ultimate armor set! - -At first glance, the armor in Draconic Evolution may seem to have fairly underwhelming stats. -But the actual armor effect of this armor is NOT its primary line of defense. -All armor in DE comes with a powerful shield that is capable of absorbing massive amounts of damage. -You can read about on the page linked below. -Some pieces of the armor also provide some buffs which can, of course, be configured via the DE config GUI. - -Wearing full wyvern armor gives 100% fire resistance. - - - §nWyvern Armor - - §bStats: - -§6+20 Base Shield Capacity -+2 Armor Toughness -+3 Armor - - draconicevolution:wyvern_helm,1,0,{Energy:3945909,ShieldEntropy:0.0f,ProtectionPoints:38.4f} - - - §nWyvern Helmet - - - draconicevolution:wyvern_chest,1,0,{Energy:3933971,ShieldEntropy:0.0f,ProtectionPoints:102.4f} - - §bStats: - -§6+80 Base Shield Capacity -+2 Armor Toughness -+8 Armor - - §nWyvern Chestplate - - - draconicevolution:wyvern_legs,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} - - §bStats: - -§6+80 Base Shield Capacity -+2 Armor Toughness -+6 Armor -Movement Speed boost - - §nWyvern Leggings - - - draconicevolution:wyvern_boots,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:38.4f,Profile_0:{sprintBoost:0b,armorJumpModifier:0}} - - §bStats: - -§6+20 Base Shield Capacity -+2 Armor Toughness -+3 Armor -Reduced fall damage -Jump Height boost - - §nWyvern Boots - - - - - - Draconic Armor is the ultimate armor! -This armor has all the same abilities as the wyvern armor but upgraded as well as a few new abilities! - - §nDraconic Armor - - §bStats: - -§6Night Vision §a(Configurable) -§6Cures negative potion effects -Bypass suffocation and drowning damage -Removes mining slowdown underwater (Aqua Affinity) -+60 Base Shield Capacity -+3 Armor Toughness -+3 Armor - - - draconicevolution:draconic_helm,1,0,{Energy:15793200,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{armorNVLock:0b,armorNV:0b}} - - - Click To Edit - - - draconicevolution:draconic_chest,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:204.8f,Profile_0:{sprintBoost:0b,armorInertiaCancel:0b,armorFSpeedModifier:0,armorVFSpeedModifier:0}} - - §bStats: - -§6Flight §a(Configurable) -§6Removes mining slowdown while in the air -Fire immunity -+200 Base Shield Capacity -+3 Armor Toughness -+8 Armor - - Click To Edit - - - draconicevolution:draconic_legs,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:153.6f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} - - §bStats: - -§6Speed Boost §a(Configurable) -§6+180 Base Shield Capacity -+3 Armor Toughness -+6 Armor - - Click To Edit - - - draconicevolution:draconic_boots,1,0,{Energy:15811507,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorJumpModifier:0,armorHillStep:1b}} - - §bStats: - -§6Fall protection -§6Jump boost §a(Configurable) -§6Uphill Step Assist §a(Configurable) -§6+60 Base Shield Capacity -+3 Armor Toughness -+3 Armor - - Click To Edit - - - - - - - - - - Both Wyvern and Draconic armor have a shield that is capable of absorbing damage. - -Wearing any piece of Draconic or Wyvern armor will give you this shield, but the more pieces you have the more damage the shield will be able to absorb. Draconic armor pieces give more absorption than Wyvern. - - When your shield is active you will see its stats in a HUD that will, by default, be displayed to the left of your hot-bar (This can be configured in the HUD config screen which is accessed via the tool config GUI) - - The HUD shows three stats. Shield points (Large Red-Green bar), Entropy (Small Green bar), and the total remaining RF stored in your armor (Small Blue bar). The Numerical values for these stats will also be shown if enabled in the HUD config. - - The Shield Points or Capacity is the number of damage points (Half a heart) the armor can absorb. This will drop when you take damage. As long as any piece of armor has power, your shield points will regenerate at the cost of RF. The base regeneration rate is the equivalent of the entire capacity every 3 seconds. - - Entropy ranges from 0 to 100%. It will increase each time you receive damage and will slowly decrease when you are not taking damage. Entropy reduces the rate at which your shield points regenerate. If your entropy reaches 100% your shield will not regenerate at all. - - The shield can be upgraded using Upgrade Modifiers. Upgrading Shield Capacity will increase your shield points and upgrading Shield Recovery will increase the rate at which Entropy recovers. Note that the recovery rate is calculated by averaging the Recovery Points of all equipped armor pieces. - - The shield also has a last standability. It is capable of blocking any fatal blow at the cost of 10 million RF. If you have less then 10MRF total stored in your armor this ability will not work at all and you will die. - - §nDraconic Energy Shield - - - draconicevolution:diss_enchanter - - With this device you are able to transfer enchantments (one at a time) from your items to books at the cost of experience. - -The cost is determined by the level of each enchantment relative to the enchantment's max level. Removing an enchantment from an item also has the secondary effect of reducing the item's repair cost making it possible to re-enchant the same item as many times as you like. - -To use it simply place the enchanted item in the first slot, place a regular book in the center slot and press the transfer button. The first enchantment will be stripped from the item and applied to the book. - - §nDisenchanter - - - Draconic Evolution has a number of items designed to assist with your teleportation needs! - - - - §nDislocation - - draconicevolution:dislocator - - You have managed to infuse the powers of The End with your knowledge of the Draconic to create a basic teleporter, but at a cost. - -The energies binding them are unstable and only last for 10 uses, and will take some of your life energy with each use - -It can only be linked to a single location but works across dimensions. Once used up, you must create a new one. - - §nDislocator - - - draconicevolution:dislocator_advanced,1,0,{} - - Learning how draconic powers interact with the powers of the endermen, you have created the ultimate teleporter. - -You can now store up to 100 locations and use the endermen’s own pearls as fuel. - -This device can teleport you extreme distances - even across dimensions - at will. - -Shift + right click to open the GUI. Most functionality should be self-explanatory. - -On the left is the destination list. Each destination has a lock button that prevents you from accidentally overwriting or deleting it. - -Right-clicking a destination in the list will teleport you to it without actually selecting the destination. - -On the right, starting from the top, you have information about the selected destination, an option to rename the selected destination, an option to change the selected destination to your current coordinates and an option to delete the selected destination. - -Under that is the fuel, an option to teleport to the selected destination, an option to add your current location as a new destination, and an option to add Ender Pearls from your inventory to be used as fuel (shift + click to add a stack). - -You can also shift + scroll with the item in your hand to cycle through the destinations without opening the GUI or right-click to teleport to the current destination. - -You can also teleport players and mobs by left-clicking them - however, players must be holding shift and mobs cannot be teleported across dimensions. - -It is possible to transfer locations between dislocators. Simply place an advanced dislocator and a basic or another advanced dislocator in the first and second slots of a crafting grid to transfer a location from the dislocator in slot 1 to the dislocator in slot 2. - -When transferring from a basic to advanced dislocator the location will be given the name "*Copy*" When going from advanced to basic the currently selected location in the advanced dislocator will be set as the bound location in the basic dislocator. - - §nAdvanced Dislocator - - - draconicevolution:dislocator_pedestal - - You have figured out how to create a simple pedestal on which you can place your Basic or Advanced Charms of Dislocation. - -Simply right-click with a Charm in your hand to place it on the pedestal, then right-click the pedestal to teleport. - -The advantage of this is that the Charms won't take damage or use fuel. The disadvantage is you cannot bring them with you to your destination. - -To remove the charm from the pedestal simply shift + right-click with an empty hand. - -When it is holding a Basic Charm of Dislocation that has been renamed in an anvil or an Advanced Charm of Dislocation with a destination set either the name or destination will be displayed above the pedestal respectively. - -If you hold shift all names will be hidden except the one you are looking at. (Shift behavior can be reversed in the config) - - §nDislocator Pedestal - - - - - draconicevolution:dislocator_receptacle - - Like Obsidian, Infused Obsidian can be used to create a magical portal, but with some big differences. This portal can be any shape and any size between 1x1 and 150x150 blocks and using a dislocator to set the destination this portal can send you to any location. - -When building a portal the only restriction is it must be a 2-dimensional structure but the shape can be anything you like! As long as the internal area is a complete loop. Then replace any block in the structure with a Dislocator Receptacle so that 1 side of the receptacle is touching the portal area (It can also be in a corner) - -To activate the portal simply right-click the Receptacle with a Basic or Advanced Charm of Dislocation that is bound to a location. - -You can also pipe Dislocators in and out of the Receptacle with hoppers or other methods of automation. - -It is possible to hide the Dislocator Receptacle by right-clicking it with a piece of infused obsidian. - -The portal will also respond to a redstone signal. By default, the portal will activate when a dislocator is inserted. But when powered by redstone the portal will become redstone dependent. - -While powered by redstone the dislocator is locked in the receptacle. - - §nDislocator Receptacle - - - draconicevolution:magnet - - Using the teleportation power of a dislocator you have found a way to teleport items dropped in the world directly into your inventory! -The range of this dislocator is 8 blocks. - -To activate, simply shift+right click. - -§6Quality Of Life features§r -Holding shift will temporarily disable the dislocator. -If another player is within 3 blocks of an item and they are closer to it than you are the dislocator will not collect it. -When you throw an item the dislocator will wait for its pick up delay to expire before collecting it again. (Meaning you can actually throw items to other players now!) - - - §nItem Dislocator - - - draconicevolution:magnet,1,1 - - This is exactly the same as the regular Item Dislocator except it has a 32 block range! - - §nAwakened Item Dislocator - - - - draconicevolution:generator - - This is just a simple no thrills generator that burns most fuel sources and produces 84RF/t - - §nGenerator - - - - draconicevolution:energy_infuser - - Seeing the need for faster energy transfer you have found a way to bring the Infuser to being. - -This charger is capable of charging items at up to 1 million RF/t. -But it should be noted the actual charge rate is limited by the max intake rate of the item being charged. -This charger is ideal for charging Draconic Evolution items as they are capable of accepting energy at an extremely fast rate. - - §nEnergy Infuser - - - - draconicevolution:grinder - - Everyone needs effective mob farms. For the cost of a bit of RF power, you can kill to your heart's content knowing the forces of the Draconic have your back! - -The grinder will kill all mobs in a 7x7 area in front of it. - -In order to reduce lag, experience orbs dropped by the grinder will despawn after 30 seconds if not collected. It is recommended that you use something like the EnderIO XP Vacuum to collect the experience orbs (if available). - -The grinder can be powered either externally or by a capacitor placed in the capacitor slot in its GUI. - - §nMob Grinder - - - - draconicevolution:celestial_manipulator - - The Celestial Manipulator is the ultimate time and weather control device! - -This device has 2 main operating modes: Time and Weather, each mode has different functions. -§3Weather: -§6Stop Rain -Start Rain -Start Thunderstorm - -§3Time: -§6Skip to sunrise -Skip to mid-day -Skip to sunset -Skip to moon rise - -Skip to midnight -Skip to moonset -Skip 24.§r -This function skips to the same time the next Minecraft day. This is useful because using the stop button you can stop the time acceleration at any point along the way - -Each of these functions should be fairly self-explanatory. - -This device can also be configured for redstone control. In the redstone control tab, you can select which time or weather function to execute on redstone signal. If set to Skip 24 the time acceleration will stop early if the redstone signal stops. - -Note time acceleration does not actually speed up game ticks, it just changes the world time. - -This device also requires a significant amount of RF power. - - §nCelestial Manipulator - - - - - - draconicevolution:entity_detector - draconicevolution:entity_detector,1,1 - - - This is an advanced entity detector with a lot of useful features. - -These detectors are capable of searching for specific entity types and emitting a customized redstone signal based on what they find. -These detectors send out scanning pulses at a configurable frequency and then update their redstone output based on what they find. - -§bFeatures: -§3Basic:§6 -10 Block max scanning range. -1.5 Second max scanning rate. -60 Second min scanning rate. -0.25 Second max scanning rate -Filter by Player, Hostile, Passive, or any combination. - -§5Advanced:§6 -64 Block max range -0.25 Second max scanning rate -Filter by Player, Hostile, Passive, Other, or any combination. -White List / Black List§r - -The blacklist/whitelist in the advanced detector can be set to search for or ignore pretty much any entity in the game. And not just living entities either! -It can also search for specific players. - -§4Redstone:§r -The redstone output has 2 modes. Fixed and Pulsed. -In fixed mode, the redstone signal will be constant between scanning pulses. -In pulse mode, it will emit a 1 tick redstone pulse each scanning pulse (Assuming it finds entities) - -These devices can also be configured to output different signal strength depending on the number of entities detected. -This control comes in the form of 2 controls within the GUI. RS Min and RS Max. -RS Min is the number of entities that must be detected by the device to output a signal strength of 1. -RS Max is the number required for an output strength of 15. -The output strength will vary accordingly if the number of entries detected is between these 2 values. - - §nEntity Detector & Advanced Entity Detector - - - - - draconicevolution:potentiometer - - A simple redstone emitter that is capable of emitting a variable strength redstone signal between 0 and 15. - - §nPoterntiometer - - - - draconicevolution:rain_sensor - A device that emits a redstone signal when it rains. -(Needs to be able to see the sky) - - §nRain Sensor - - - - draconicevolution:crystal_binder,1,0,{draconicevolution:binder:[645,64,315,]} - - The Draconic Evolution energy network is unlike any other. Both visually and functionally it is unique. - -Before you get started messing with this system you will need a Crystal Binder. -Note that in the future you will likely be able to use tools from other mods as well, but as of the time I am writing this, there is only one other mod that has this support and that mod is not yet ready for a 1.10 release. - -The DE energy network is comprised of "Energy Crystals." Each energy crystal has an internal energy buffer and crystals can be linked to one another using a Crystal Binder. -When 2 or more crystals are linked, they will attempt to balance their stored energy so they are both at the same charge level. -Each crystal can only support a certain number of connections to other crystals. The exact number of connections is determined by the type and tier of the crystal. - -§6Linking§r -In order to link a crystal to another crystal or some other valid device simply shift-right-click on one of the crystals with a binder, which will save that crystal to the binder. -Then simply right-click the target block to create a link. The binder will remember the block it is bound to until you bind it to another block or shift-right-click the air. - -§6GUI§r -When you look at a crystal the DE HUD will give you information about its links and energy flow. -Right clicking on a crystal will display its GUI, in which you will see a list of all linked devices as well as the energy flow to each one. -Clicking on an item in the list will give you the option to identify a link using a red beam between the crystal and the target device, as well as an option to break the link. -There is also a button at the top of the list that allows you to clear all links. - -§6Crystal Types§r -There are 3 types of crystals. Energy I/O, Energy Relay and Wireless Energy. - -§6Energy I/O:§r -This is the crystal you will use to insert and extract energy from your crystal network. -To use this crystal, simply place it on the side of your energy source/consumer and connect it to your crystal network. -This crystal has 3 I/O modes which you can cycle between by shift right clicking with an empty hand. Input, Output, and Balance. -Input will make the crystal accept energy from the block it is attached to and output will attempt to send energy to the attached block. -Balance mode is not yet fully implemented but is meant for use with energy conduits from other mods. This functionality needs to also be supported by the other mod and thus may not work with all conduits. -This crystal type only supports a very limited number of connections to other crystals. - -§6Energy Relay:§r -This crystal is meant to act as a hub to which you can connect other crystals. Therefore it supports a lot more connections than the I/O crystal. -This crystal can only link to other crystals and cannot be connected to other blocks. - -§6Wireless Energy:§r -This crystal is similar to the energy relay except that it supports fewer crystal links, but can wirelessly connect to a number energy receivers. -This connection can only supply power to devices, not receive it, and the max energy flow is lower than that of the I/O Crystal. -The advantage of this crystal is that it supports a large number of connections, meaning you could place one in the middle of your workshop and have it power most, if not all, of your machines. - -Note: See the page for each crystal type for a full list of stats. - -§6Energy Visualization:§r -When energy is flowing between two crystals it can be visualized by a beam of energy the intensity of which roughly indicates the rate at which energy is flowing. -When energy is flowing from a wireless energy crystal to a block, the energy flow is indicated by a stream of particles the density and speed of which roughly indicates the rate at which energy is flowing. - - - §nThe Basics - - - draconicevolution:energy_crystal,1,5,{} - draconicevolution:energy_crystal,1,4,{} - draconicevolution:energy_crystal,1,3,{} - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 2 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 3 - -§6Draconic§r -Capacity: 64 Million -Max Links: 4 - - §nEnergy I/O Crystal - - - - draconicevolution:energy_crystal,1,2 - draconicevolution:energy_crystal,1,1 - draconicevolution:energy_crystal - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 8 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 16 - -§6Draconic§r -Capacity: 64 Million -Max Links: 32 - - §nCrystal Relay - - - - draconicevolution:energy_crystal,1,8 - draconicevolution:energy_crystal,1,7 - draconicevolution:energy_crystal,1,6 - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 4 -Max Wireless Links: 16 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 8 -Max Wireless Links: 32 - -§6Draconic§r -Capacity: 64 Million -Max Links: 16 -Max Wireless Links: 64 - - §nWireless Energy Crystal - - - - - draconicevolution:ender_energy_manipulator,5 - - §bDont want to risk incurring the wrath of the Enderman by killing the Ender Dragon? -But you still want to get your hands on a dragon egg? -No problem! -This mystical device allows you to extract an egg from the Ender Dragon without killing her! -To get started simply craft this item and right click the end portal with it (in the end) -The process will begin immediately. -Note this may anger the enderman just a little but they will get over it. It's not like your killing the dragon after all. - - §nEnder Energy Manipulator - - - - - As mentioned when you create a spawner it will be the same tier as the core you used to create it. -If you wish to upgrade (or downgrade) a spawner you can simply right-click the spawner with a different type of core. -The new core will be applied and the previous core will be removed and dropped as an item. - -Each spawner tier has certain improvements over the last. -The spawn range for all spawners is 4 blocks (the same as the vanilla spawner) - -§1§nBasic§r -The basic tier is very similar to the vanilla spawner. -It §3spawns up to 4 mobs at a time with a delay of between 10 and 40 seconds§r between spawns. -It §crequires a player to be within 24 blocks§r to function -and mobs §cwill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. - -§5§nWyvern§r -§3spawns up to 6 mobs at a time with a delay of between 5 and 20 seconds§r between spawns. -§3 does not require a player nearby.§r -§cWill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. - -§6§nDraconic§r -§3spawns up to 8 mobs at a time with a delay of between 2.5 and 10 seconds§r between spawns. -§3Does not require a player nearby.§r -§3Ignores mob spawn requirements.§r - -§0§nChaotic§r -§3spawns up to 12 mobs at a time with a delay of between 1.25 and 5 seconds§r between spawns. -§3Does not require a player nearby.§r -§3Ignores mob spawn requirements.§r -§cWarning things may get a little chaotic if you choose to use this spawner!§r - - -Note: If you have EnderIO installed you can create stabilized spawners by crafting a core with an EnderIO broken spawner, - -Creative Note: If you wish to set the type for a spawner in creative mode you can do so using a spawn egg. - §nYou can learn more about mob souls by clicking here - - - §n Draconic - §n Chaotic - - - §n Basic - §n Wyvern - - - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:2b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Zombie"},Damage:0s}}} - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:3b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Cow"},Damage:0s}}} - - - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:0b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Pig"},Damage:0s}}} - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:1b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Creeper"},Damage:0s}}} - - - Stabilizing a spawner turns it into a very useful tool for spawning all sorts of mobs. -To get one all you have to do is right click a vanilla spawner with any of the 4 DE Cores. -The spawner will consume the core and convert the spawner to the equivalent tier Stabilized Spawner which will be dropped as an item in the world. -This, of course, means there are 4 spawner tiers as there are 4 core tiers. - -It should be noted that when the spawner drops it will be set to spawn the same entity as the original spawner. -It should also be noted that once placed you can not pick up a spawner without destroying the mob soul it contains. -In order to reset the spawner to the same or a different mob type, you need to apply a new mob soul. - - §nStabilized Spawner - - - - Stabilized Mob Spawner - - Mob souls are occasionally dropped my mobs when killed by a player using a weapon with the Reaper modifier. - -The drop chance is extremely low. -1 in 1000 for hostile mobs and 1 in 800 for passive mobs (configurable) for unenchanted wyvern weapons. -But the chances of getting a soul can be improved using the reaper enchant. - -DE tools essentially have a built-in reaper modifier equivalent to reaper lvl 1 for Wyvern, lvl 2 for Draconic and lvl 3 for the Staff of Power. -The calculation to figure out your drop chance is the base drop chance divided by the weapons built in reaper modifier plus the reaper enchant lvl. - -So the calculation for say.. A Draconic sword with reaper 5 would be as follows, -built-in modifier = 2, -reaper lvl = 5, -drop chance = 1000 / (2 + 5) - -Result: Drop chance is 1 in 142 - -If the reaper modifier is 0 (so a non-DE weapon without the reaper enchant) there is 0 chance of getting a soul. - -Some mods may implement the reaper modifier on their weapons but as of the time of writing this, I do not know of any that do. - - -§bThe main use for a mob soul is setting the spawn type for a Stabilized spawner but they can also be used to spawn their respective entity by shift right clicking on a block with a soul. - - draconicevolution:mob_soul,1,0,{EntityName:"[Random-Display]"} - §nMob Soul - - - - - - - - draconicevolution:draconium_chest - - The Draconium chest is probably one of the most versatile storage devices around! -Not only does it have 260 inventory slots but it also has a powerful multi-slot furnace -and a crafting table for your convenience! -On top of all that, it has some very powerful I/O configuration options but we will get to that in a bit. First... - -§6The furnace§r - -The built-in furnace is no ordinary furnace. For starters, it can smelt 5 items at a time. at a very reasonable speed. -But if that isn't enough for you it can be upgraded! By simply placing a wyvern, Awakened or Chaotic core -in the furnace upgrade slot you can make it even faster! -And if that still wasn't enough as long as there is a wyvern core or better in the upgrade slot the furnace will double ores! - -But it should be noted that while increasing the speed this also increases the energy consumption -a lot more than it decreases the process time. - -It should also be noted that when upgraded the core is not actually consumed and can be removed at any time. - -The furnace requires power which can be supplied externally or via a flux capacitor in its capacitor slot. - -The furnace also has an auto feed option which does exactly what you think. -It automatically feeds the furnace smeltable items from the inventory. -There are 4 feed modes: - -§bOFF§r -Self-explanatory... - -§bFILL§r -Will only feed the furnace when there are already items smelting -and will only keep the existing stacks currently smelting full. -Will NOT start to smelt items types that you have not manually -placed in the furnace, - -§bLOCK§r -Pretty much the same as FILL except it will not smelt the last item. -meaning as soon as more of that item show up in the inventory -it will automatically start feeding again. - -§bALL§r -Smelts every smeltable item in the inventory. - -Next... -The §6Crafting Grid§r -Actually, there's not much to say here. -It looks like a crafting table, -It smells like a crafting table, -It tastes like a crafting table... -It is a crafting table! -With full JEI support! - -Next. -§6Configurable IO Regions§r -This is where things get very interesting... -By default, the inventory works like any other inventory. You can insert or extract items from any slot from any side of the block. -And the furnace can also insert or extract from any slot. -But this can be changed! - -You have the ability to split the inventory up into up to 6 separate I/O regions. -Each region can be separately configured with total control over what sides of the chest the slots can be accessed from -with the ability to mark sides as input and or output only or just disabled completely. -You can also configure which regions the internal furnace can accept or insert items into. -There is also a "default region" which controls all slots that are not assigned to a region and can be configured like all other regions. - -To assign slots to a region you simply select the region in the editor and click and drag in the inventory to draw a rectangle around the slots you want in the region. -Also when you have the region editor open you can simply click on existing regions to switch between them - -The uses for this are endless but 1 simple example... -You create 2 regions. -Region 1 only accepts items from the left side of the chest and the furnace can only pull from region 1. -Region 2 only allows items to be extracted from the right side of the chest and the furnace can only output to region 2. - -Now when you pump items into the left side on the chest they will go to region 1, get smelted and then output to region 2 ready to be extracted from the right side of the chest. - -§6Also! if ALL that wasn't enough§r -The chest stores its inventory when broken, -And you can make it any colour you want!!! - - Much more then just a bigger inventory! - - §nDraconium Chest - - diff --git a/overrides/resources/config/brandon3055/ProjectIntelligence/manifest.json b/overrides/resources/config/brandon3055/ProjectIntelligence/manifest.json deleted file mode 100644 index 6ea566aa..00000000 --- a/overrides/resources/config/brandon3055/ProjectIntelligence/manifest.json +++ /dev/null @@ -1,9 +0,0 @@ -[ - { - "name": "Draconic Evolution", - "modid": "draconicevolution", - "downloads": { - "https://raw.githubusercontent.com/brandon3055/Project-Intelligence-Docs/master/ModDocs/Draconic%20Evolution/draconicevolution-en_US.xml": 14 - } - } -] \ No newline at end of file diff --git a/overrides/resources/config/brandon3055/ProjectIntelligence/options.json b/overrides/resources/config/brandon3055/ProjectIntelligence/options.json deleted file mode 100644 index d6fb3ece..00000000 --- a/overrides/resources/config/brandon3055/ProjectIntelligence/options.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "colourNavWindow": "ff3c3f41", - "colourContentWindow": "ff3c3f41", - "colourMenuBar": "ff3c3f41", - "colourNavText": "ffff", - "colourText2": "8c8c8c", - "editMode": false, - "editTarget": "[CONFIG]" -} \ No newline at end of file diff --git a/overrides/resources/config/brandon3055/ProjectIntelligence/projectintelligence.xml b/overrides/resources/config/brandon3055/ProjectIntelligence/projectintelligence.xml deleted file mode 100644 index 808e847b..00000000 --- a/overrides/resources/config/brandon3055/ProjectIntelligence/projectintelligence.xml +++ /dev/null @@ -1,16 +0,0 @@ - - - Project Intelligence AKA "Project Intel" or "PI" is an ingame documentation mod i am currently building as a part of Draconic Evolution. - -At first this will just be used for Draconic Evolution but once it is complete it will be split off into its own separate mod. - -My goal for this mod is for it to one day have documentation for almost all mods in existence. - -But obviously there is no way one person could handle that much work so i will be leaving it up to the community to document as many mods as possible. - -(Project intelligence downloads all of its content (Not including this page) from github. So if this is the only page you see check that you are connected to the internet. You can also check the console for errors.) - - - Document All The Things!!!! - §o§nProject Intelligence - diff --git a/overrides/resources/config/brandon3055/contributors.json b/overrides/resources/config/brandon3055/contributors.json deleted file mode 100644 index 904a3bf0..00000000 --- a/overrides/resources/config/brandon3055/contributors.json +++ /dev/null @@ -1,598 +0,0 @@ -[ - { - "name":"brandon3055", - "ign":"brandon3055", - "contribution":"Creator", - "details":"Hello! I am the creator of Draconic Evolution and i really hope you are enjoying the mod! The following people have all helped draconic evolution in one way or another and i am eternally grateful for their support! I am also a supporter of the Lolnet Minecraft Community!", - "website":"http://www.brandon3055.com/", - "contributionLevel":3 - }, - { - "name":"GreatOrator", - "ign":"GreatOrator", - "contribution":"All the things!!! and now a Patreon", - "details":"GreatOrator has been my BIGGEST supporter from day 1! He has helped with everything from feature ideas and textures to to PR and Web design. Draconic Evolution would not be what it is today without him. Thank You GreatOrator! Also a member of the lolnet community!", - "website":"http://www.tolkiencraft.com/", - "contributionLevel":3 - }, - { - "name":"Sn0wShepherd", - "ign":"snowshepherd", - "contribution":"Texture and Model creator", - "details":"Sn0w is responsible fore all of the new 16x textures added in version 1.0.2. As well as all of the new 3D tool and armor models.", - "website":"http://www.aleciashepherd.com/", - "contributionLevel":3 - }, - { - "name":"Hachiseiko", - "ign":"Hachiseiko", - "contribution":"Texture creator", - "details":"Hachiseiko created the original textures for the Draconic Evolution tools and weapons.", - "website":"", - "contributionLevel":0 - }, - { - "name":"Skeletonpunk", - "ign":"Skeletonpunk", - "contribution":"Model creator", - "details":"Skeletonpunk created the original 3D armor models that were in use for a short period before being replaced by models created by Sn0wShepherd. Although they weren't around long i still appreciate the work that went into them.", - "website":"", - "contributionLevel":0 - }, - { - "name":"covers1624", - "ign":"covers1624", - "contribution":"Maintains Code Chicken Lib", - "details":"Covers is an awesome guy! He didnt just give me permission to use CCL he actively insisted because its awesome! He also tells me when im doing things wrong and in exchange i am teaching him basic math. Also a member of the lolnet community!", - "website":"https://twitter.com/covers1624", - "contributionLevel":3 - }, - { - "name":"TheMattaBase", - "ign":"TheMattaBase", - "contribution":"Friend of brandon3055", - "details":"[UNLISTED]", - "website":"", - "contributionLevel":3 - }, - { - "name":"Gigabit101", - "ign":"Gigabit101", - "contribution":"Friend of brandon3055", - "details":"[UNLISTED] Gigabti404", - "website":"", - "contributionLevel":3 - }, - { - "name":"dezil_nz", - "ign":"dezil_nz", - "contribution":"One of the founders of the lolnet minecraft comminity!", - "details":"[UNLISTED]", - "website":"", - "contributionLevel":3 - }, - { - "name":"LX_Gaming", - "ign":"LX_Gaming", - "contribution":"Lolnet Staff", - "details":"[UNLISTED]", - "website":"", - "contributionLevel":3 - }, - { - "name":"Direwolf20", - "ign":"direwolf20", - "contribution":"Awesome Person", - "details":"Direwolf20's videos are the reason i first started playing modded minecraft soo long ago. This of course eventually lead to me creating Draconic Evolution and all my other mods. So in a way he is responsible for the existance my mods. Thanks Dire!", - "website":"https://www.youtube.com/user/direwolf20", - "contributionLevel":3 - }, - { - "name":"Soaryn", - "ign":"Soaryn", - "contribution":"Awesome Person", - "details":"Soaryn inspires me every day to continue working on my mods and releasing new update by providing a perfect example of what NOT to do! Thanks Soaryn!", - "website":"", - "contributionLevel":3 - }, - { - "name":"Trinity4261", - "ign":"Trinity4261", - "contribution":"My Brother", - "details":"[UNLISTED] He wanted wings so why not? He is my brother after all.", - "website":"", - "contributionLevel":3 - }, - { - "name":"texcubsf", - "ign":"texcubsf", - "contribution":"Patreon", - "details":"robertwsf is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"pxoxd", - "ign":"pxoxd", - "contribution":"Patreon", - "details":"pxoxd is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Antric83", - "ign":"Antric83", - "contribution":"Patreon", - "details":"Antric83 is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"FaMatrix", - "ign":"FaMatrix", - "contribution":"Patreon", - "details":"FaMatrix is currently supporting me via Patreon, He is also an Awesome member of Lolnet!", - "website":"lolnet.co.nz", - "contributionLevel":1 - }, - { - "name":"AmberSienna", - "ign":"AmberSienna", - "contribution":"Patreon", - "details":"AmberSienna is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Teraphina", - "ign":"Teraphina", - "contribution":"Patreon", - "details":"Teraphina is currently supporting me via Patreon. Teraphina was also one of the beta testers for Draconic Evolution via Tolkiencraft", - "website":"disciplesoftherockministries.org", - "contributionLevel":1 - }, - { - "name":"Soulrift", - "ign":"Soulrift", - "contribution":"Patreon", - "details":"Soulrift is currently supporting me via Patreon for which i am very grateful!", - "website":"https://www.twitch.tv/soulriftx", - "contributionLevel":1 - }, - { - "name":"Drekryan", - "ign":"Drekryan", - "contribution":"Patreon", - "details":"Drekryan is currently supporting me via Patreon for which i am very grateful!", - "website":"http://twitter.com/dreklamb", - "contributionLevel":1 - }, - { - "name":"xSquibbyx", - "ign":"xSquibbyx", - "contribution":"Patreon", - "details":"xSquibbyx is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"The_Swordsmen", - "ign":"The_Swordsmen", - "contribution":"Patreon", - "details":"The_Swordsmen is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"EricBrian", - "ign":"EricBrian", - "contribution":"Patreon", - "details":"EricBrian is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"ModAPI", - "ign":"ModAPI", - "contribution":"Patreon", - "details":"ModAPI is currently supporting me via Patreon for which i am very grateful!", - "website":"https://twitter.com/AmathewsGaming", - "contributionLevel":1 - }, - { - "name":"Mikepet", - "ign":"Mikepet", - "contribution":"Patreon", - "details":"Mikepet is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Halacon", - "ign":"halacon", - "contribution":"Patreon", - "details":"Halacon is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Nick_J_M", - "ign":"Nick_J_M", - "contribution":"Patreon", - "details":"Nick is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Edward", - "ign":"WintrAU", - "contribution":"Patreon", - "details":"Edward is currently supporting me via Patreon for which i am very grateful! He is also a member of the Lolnet Minecraft community.", - "website":"", - "contributionLevel":1 - }, - { - "name":"Der DracheTV", - "ign":"Der1Drache", - "contribution":"Patreon", - "details":"Der1Drache is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":0 - }, - { - "name":"WolufHD", - "ign":"WolufHD", - "contribution":"Patreon", - "details":"WolufHD is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Morpheus1101", - "ign":"Morpheus1101", - "contribution":"Patreon", - "details":"Morpheus1101 is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Duomaz", - "ign":"Duomaz", - "contribution":"Patreon", - "details":"Duomaz is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Zudakai", - "ign":"Zudakai", - "contribution":"Patreon", - "details":"Zudakai is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Nexus_Chris", - "ign":"Nexus_Chris", - "contribution":"Patreon", - "details":"Nexus_Chris is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Snakemgr12", - "ign":"Snakemgr12", - "contribution":"Patreon", - "details":"Snakemgr12 is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Freman_Scum", - "ign":"JonathanKish", - "contribution":"Patreon", - "details":"Freman_Scum is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Mhoku", - "ign":"Mhoku_", - "contribution":"Patreon", - "details":"Mhoku is currently supporting me via Patreon for which i am very grateful!", - "website":"https://twitter.com/Mhoku_", - "contributionLevel":1 - }, - { - "name":"Keith Wagner", - "ign":"Om3gagam3r", - "contribution":"Patreon", - "details":"Keith Wagner is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Aurelio", - "ign":"AureIio", - "contribution":"Patreon", - "details":"Aurelio is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"awk1995", - "ign":"awk1995", - "contribution":"Patreon", - "details":"awk1995 is currently supporting me via Patreon for which i am very grateful!", - "website":"https://www.youtube.com/channel/UCqZw7qE3zPgvJY0gDR9Yzxg", - "contributionLevel":1 - }, - { - "name":"boredi", - "ign":"boredi", - "contribution":"Patreon", - "details":"boredi is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Jason C", - "ign":"DeadHunter", - "contribution":"Patreon", - "details":"Jason C is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"stjern82", - "ign":"stjern82", - "contribution":"Patreon", - "details":"stjern82 is currently supporting me via Patreon for which i am very grateful!", - "website":"", - "contributionLevel":1 - }, - { - "name":"Caith", - "ign":"Caith_", - "contribution":"Patreon", - "details":"Caith is currently supporting me via Patreon for which i am very grateful!", - "website":"caith.at", - "contributionLevel":0 - }, - { - "name":"OneEyeMaker", - "ign":"OneEyeMaker", - "contribution":"Code Contributor", - "details":"OneEyeMaker is responsible for the config overhall in 1.0.2f", - "website":"", - "contributionLevel":1 - }, - { - "name":"KWPUGH", - "ign":"KWPUGH", - "contribution":"Donator", - "details":"I would just like to say thankyou to KWPUGH for supporting the development of Draconic Evolution.", - "website":"", - "contributionLevel":1 - }, - - - { - "name":"mikhaila666", - "ign":"mikhaila666", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":2 - }, - - - { - "name":"Rustynator", - "ign":"Rustynator", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"SalTDS", - "ign":"SalTDS", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"uradox", - "ign":"uradox", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Rohdon", - "ign":"Rohdon", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Sarkazo", - "ign":"Sarkazo", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"xElementzx", - "ign":"xElementzx", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"ArcaneAscension", - "ign":"ArcaneAscension", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Microjet", - "ign":"Microjet", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"scurry21", - "ign":"scurry21", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"soul_lighter", - "ign":"soul_lighter", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Haigen", - "ign":"Haigen", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"modulateddreams", - "ign":"modulateddreams", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"ChickenMobile", - "ign":"ChickenMobile", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Handyman_Sam", - "ign":"Handyman_Sam", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"jarakii4", - "ign":"jarakii4", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"kristyellen", - "ign":"kristyellen", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"willo33", - "ign":"willo33", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"123zane321", - "ign":"123zane321", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"CrowbarJr", - "ign":"CrowbarJr", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Fluro_", - "ign":"Fluro_", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"OnyxSentinel04", - "ign":"OnyxSentinel04", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"raider_880", - "ign":"raider_880", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"deamonbite", - "ign":"deamonbite", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Skittzman", - "ign":"Skittzman", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Skittzman", - "ign":"Skittzman", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - }, - { - "name":"Willo33", - "ign":"Willo33", - "contribution":"lolnet Badge Enabled", - "details":"[UNLISTED] This user contributed to Lolnet during the 2017 donation drive. Lolnet is a large Minecraft community that i support. Check them out at lolnet.co.nz", - "website":"", - "contributionLevel":0 - } -] \ No newline at end of file diff --git a/overrides/resources/config/ceramics.cfg b/overrides/resources/config/ceramics.cfg deleted file mode 100644 index 8721c4bb..00000000 --- a/overrides/resources/config/ceramics.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.1 - -barrel { - # Storage capacity for clay barrels in buckets. This determines the base and the amount each extension adds. Changing this will require breaking and replacing the barrel to update. [range: 1 ~ 100, default: 4] - I:capacityClay=4 - - # Storage capacity for porcelain barrels in buckets. This determines the base and the amount each extension adds. Changing this will require breaking and replacing the barrel to update. [range: 1 ~ 100, default: 6] - I:capacityPorcelain=6 -} - - -bucket { - # If true, the clay bucket can hold hot fluids and breaks when emptying. If false they cannot be picked up at all [default: true] - B:hotFluids=true - - # Allows the unfired clay bucket to be placed in the world, for the sake of block based kilns. Normal clay buckets remain unplaceable [default: false] - B:placeClayBucket=false - - # Allows the clay bucket to pick up sand and gravel, because why not? [default: true] - B:sand=true -} - - -enabled { - # Enables the clay armor, an early game alternative to leather [default: true] - B:armor=true - - # Enables the clay barrel, a liquid tank that can be expanded upwards [default: true] - B:barrel=true - - # Enables walls made of vanilla bricks. Mainly here if another mod provides this feature (e.g. Quark) [default: true] - B:brickWall=true - - # Enables the clay bucket, an alternative to the iron bucket that breaks from hot liquids [default: true] - B:bucket=true - - # Enables four additional decorative bricks [default: true] - B:fancyBricks=true - - # Enables porcelain, a whiter clay that produces true colors when dyed [default: true] - B:porcelain=true - - # Enables porcelain faucets and channels for moving fluids. Requires porcelain [default: true] - B:porcelainFaucet=true - - # Enables clay bricks and blocks with a rainbow animation. Includes brick slabs, stairs, and walls. [default: true] - B:rainbowClay=true - - # Allows you to create armor out of clay directly which has one durability and terriable protection. [default: true] - B:rawClayArmorEnabled=true - - # Enables the clay shears, faster than iron shears but less duribility [default: true] - B:shears=true -} - - -porcelain { - # Pulls recipes from the oredict for smelting porcelain bricks. If disabled just adds one static recipe using ceramics porcelain [default: true] - B:oredictSmelting=true -} - - diff --git a/overrides/resources/config/chisel.cfg b/overrides/resources/config/chisel.cfg deleted file mode 100644 index bd07cfa5..00000000 --- a/overrides/resources/config/chisel.cfg +++ /dev/null @@ -1,169 +0,0 @@ -# Configuration file - -autochisel { - # If true, the auto chisel will not function at all without power. - B:autoChiselNeedsPower=false - - # If false, the auto chisel will always run at full speed, and will not accept FE. - B:autoChiselTakesPower=true -} - - -chisel { - # Should the chisel be damageable and take damage when it chisels something. - B:allowChiselDamage=true - - # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity. - I:diamondChiselAttackDamage=3 - - # The max damage of the diamond chisel. [range: 1 ~ 32767, default: 5056] - I:diamondChiselMaxDamage=5120 - - # The extra attack damage points (in half hearts) that the iChisel inflicts when it is used to attack an entity. - I:hitechChiselAttackDamage=5 - - # The max damage of the iChisel. [range: 1 ~ 32767, default: 10048] - I:hitechChiselMaxDamage=10240 - - # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity. - I:ironChiselAttackDamage=2 - - # If this is true, the iron chisel can left click chisel blocks. If false, it cannot. - B:ironChiselCanLeftClick=true - - # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can. - B:ironChiselHasModes=false - - # The max damage of the standard iron chisel. [range: 1 ~ 32767, default: 512] - I:ironChiselMaxDamage=512 -} - - -client { - # Use old pillar textures - B:pillarOldGraphics=false - - # Make variations of blocks have the same name, and use the description in tooltip to distinguish them. - B:tooltipsUseBlockDescriptions=true -} - - -features { - B:aluminum=true - B:andesite=true - B:antiblock=true - B:autochisel=true - B:basalt=true - B:bloodMagic=true - B:bookshelf=true - B:bricks=true - B:bronze=true - B:brownstone=true - B:carpet=true - B:charcoal=true - B:chisel=true - B:cloud=true - B:coal=true - B:coalCoke=true - B:cobalt=true - B:cobblestone=true - B:cobblestonemossy=true - B:concrete=true - B:copper=true - B:diamond=true - B:diorite=true - B:dirt=true - B:electrum=true - B:emerald=true - B:endPurpur=true - B:endstone=true - B:factory=true - B:futura=true - B:glass=true - B:glassdyed=true - B:glowstone=true - B:gold=true - B:granite=true - B:hardenedClay=true - B:ice=true - B:invar=true - B:iron=true - B:ironpane=true - B:laboratory=true - B:lapis=true - B:lavastone=true - B:lead=true - B:limestone=true - B:marble=true - B:marblepillar=true - B:netherbrick=true - B:netherrack=true - B:nickel=true - B:obsidian=true - B:paper=true - B:planks=true - B:platinum=true - B:prismarine=true - B:quartz=true - B:redstone=true - B:sandstone=true - B:sandstoneRed=true - B:sandstoneScribbles=true - B:silver=true - B:steel=true - B:stonebrick=true - B:technical=true - B:temple=true - B:tin=true - B:tyrian=true - B:uranium=true - B:valentines=true - B:voidstone=true - B:waterstone=true - B:wool=true -} - - -general { - # If true, you can chisel stone brick to mossy stone brick. - B:allowBrickToMossyInChisel=false - I:amountYouGetFromFactoryBlockCrafting=32 - - # Use alternative crafting recipe for the chisel - B:chiselAlternateRecipe=false - - # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot. - B:chiselBackToVanillaLeaves=false - - # Allow stone to be chiseled to/from stone bricks. - B:chiselStoneToStoneBricks=true - - # The factor that concrete_white increases your velocity. Default is 1.35, set to 1 for no change. - D:concreteVelocityMult=1.35 -} - - -worldgen { - # Amount of limestone to generate in the world; use 0 for none [range: 0 ~ 30, default: 18] - I:limestoneAmount=5 - - # Amount of marble to generate in the world; use 0 for none [range: 0 ~ 30, default: 20] - I:marbleAmount=0 - - basalt { - # Thickness of the basalt at the bottom of lava lakes. 0 for none. [range: 0 ~ 5, default: 3] - I:bottomThickness=1 - - # Thickness of the basalt around the sides of lava lakes. 0 for none. [range: 0 ~ 5, default: 1] - I:sideThickness=1 - - # True to generate basalt only around lava lakes. False to do standard vein generation. [default: true] - B:specialGen=true - - # Amount of basalt to generate in the world if not using special generation. Has no effect if basaltSpecialGen is true. Use 0 for none [range: 0 ~ 30, default: 15] - I:veinAmount=4 - } - -} - - diff --git a/overrides/resources/config/chiselsandbits.cfg b/overrides/resources/config/chiselsandbits.cfg deleted file mode 100644 index 22489b78..00000000 --- a/overrides/resources/config/chiselsandbits.cfg +++ /dev/null @@ -1,548 +0,0 @@ -# Configuration file - -"balance settings" { - I:bagStackSize=2048 - D:bitLightPercentage=6.25 - B:blacklistTickingBlocks=true - B:compatabilityMode=true - B:damageTools=true - I:diamondChiselUses=796480 - I:diamondSawUses=7980 - B:enableBitLightSource=true - B:enableChiselToolHarvestCheck=true - S:enableChiselToolHarvestCheckTools=pickaxe,axe,shovel - B:enableSetBitCommand=false - B:enableToolHarvestLevels=true - B:fullBlockCrafting=true - I:goldChiselUses=1024 - I:ironChiselUses=293440 - D:maxDrawnRegionSize=4.0 - B:requireBagSpace=false - I:stoneChiselUses=8384 - B:voidExcessBits=false - I:wrenchUses=1888 -} - - -"client performance settings" { - B:defaultToDynamicRenderer=false - I:dynamicMaxConcurrentTessalators=32 - I:dynamicModelFaceCount=40 - B:dynamicModelMinimizeLatancy=true - I:dynamicModelRange=128 - B:dynamicRenderFullChunksOnly=true - B:forceDynamicRenderer=false - I:maxMillisecondsPerBlock=10 - I:maxMillisecondsUploadingPerFrame=15 - I:minimizeLatancyMaxTime=100 - S:useVBO=AUTOMATIC -} - - -"client settings" { - B:addBrokenBlocksToCreativeClipboard=true - B:chatModeNotification=false - I:creativeClipboardSize=32 - B:displayMeasuringTapeInChat=false - B:enableChiselMode_ConnectedMaterial=true - B:enableChiselMode_ConnectedPlane=true - B:enableChiselMode_DrawnRegion=true - B:enableChiselMode_LargeCube=true - B:enableChiselMode_Line=true - B:enableChiselMode_MediumCube=true - B:enableChiselMode_Plane=true - B:enableChiselMode_SameMaterial=true - B:enableChiselMode_SmallCube=true - B:enableChiselMode_Snap2=true - B:enableChiselMode_Snap4=true - B:enableChiselMode_Snap8=true - B:enablePositivePatternMode_Additive=true - B:enablePositivePatternMode_Impose=true - B:enablePositivePatternMode_Placement=true - B:enablePositivePatternMode_Replace=true - B:enableRightClickModeChange=false - B:enableTapeMeasure_Bit=true - B:enableTapeMeasure_Block=true - B:enableTapeMeasure_Distance=true - B:enableToolbarIcons=true - B:fluidBitsAreClickThrough=true - B:invertBitBagFullness=false - B:itemNameModeDisplay=true - I:maxTapeMeasures=5 - I:maxUndoLevel=32 - B:perChiselMode=true - B:persistCreativeClipboard=true - D:radialMenuVolume=0.10000000149011612 - B:showUsage=true -} - - -crafting { - B:enableChiselCrafting=true - B:enableNegativePrintInversionCrafting=true - B:enablePositivePrintCrafting=true - B:enableStackableCrafting=true -} - - -"enabled blocks" { - B:WayofTime.bloodmagic.block.BlockBloodRune=true - B:WayofTime.bloodmagic.block.BlockDecorative=true - B:WayofTime.bloodmagic.block.BlockDemonBase=true - B:WayofTime.bloodmagic.block.BlockDemonLight=true - B:WayofTime.bloodmagic.block.BlockDemonPillarBase=true - B:WayofTime.bloodmagic.block.BlockDemonPillarCapBase=true - B:WayofTime.bloodmagic.block.BlockPath=true - B:WayofTime.bloodmagic.block.BlockRitualStone=true - B:appeng.block.misc.BlockQuartzFixture=true - B:appeng.block.misc.BlockTinyTNT=true - B:appeng.decorative.solid.BlockChargedQuartzOre=true - B:appeng.decorative.solid.BlockChiseledQuartz=true - B:appeng.decorative.solid.BlockFluix=true - B:appeng.decorative.solid.BlockQuartz=true - B:appeng.decorative.solid.BlockQuartzGlass=true - B:appeng.decorative.solid.BlockQuartzLamp=true - B:appeng.decorative.solid.BlockQuartzOre=true - B:appeng.decorative.solid.BlockQuartzPillar=true - B:appeng.decorative.solid.BlockSkyStone=true - B:aroma1997.core.block.AromicBlock=true - B:aroma1997.world.item.BlockMiningOre=true - B:"binnie.extratrees.blocks.wood.BlockETLog$1"=true - B:"binnie.extratrees.blocks.wood.BlockETPlank$1"=true - B:biomesoplenty.common.block.BlockBOPAsh=true - B:biomesoplenty.common.block.BlockBOPBiomeBlock=true - B:biomesoplenty.common.block.BlockBOPCrystal=true - B:biomesoplenty.common.block.BlockBOPGem=true - B:biomesoplenty.common.block.BlockBOPGemOre=true - B:biomesoplenty.common.block.BlockBOPGeneric=true - B:biomesoplenty.common.block.BlockBOPHive=true - B:biomesoplenty.common.block.BlockBOPLog=true - B:biomesoplenty.common.block.BlockBOPPlanks=true - B:biomesoplenty.common.block.BlockBOPWhiteSand=true - B:biomesoplenty.common.block.BlockBOPWhiteSandstone=true - B:"blusunrize.immersiveengineering.common.IEContent$1"=true - B:blusunrize.immersiveengineering.common.blocks.BlockIEBase=true - B:blusunrize.immersiveengineering.common.blocks.metal.BlockMetalDecoration0=true - B:cofh.thermalfoundation.block.BlockOre=true - B:cofh.thermalfoundation.block.BlockOreFluid=true - B:cofh.thermalfoundation.block.BlockRockwool=true - B:cofh.thermalfoundation.block.BlockStorage=true - B:cofh.thermalfoundation.block.BlockStorageAlloy=true - B:cofh.thermalfoundation.block.BlockStorageResource=true - B:com.blakebr0.mysticalagradditions.blocks.BlockSpecial=true - B:com.blakebr0.mysticalagradditions.blocks.BlockStorage=true - B:com.blakebr0.mysticalagriculture.blocks.BlockAccelerator=true - B:com.blakebr0.mysticalagriculture.blocks.BlockEssenceCoal=true - B:com.blakebr0.mysticalagriculture.blocks.BlockIngotStorage=true - B:com.blakebr0.mysticalagriculture.blocks.BlockStorage=true - B:com.blakebr0.mysticalagriculture.blocks.BlockWitherproofBlock=true - B:com.blakebr0.mysticalagriculture.blocks.ore.BlockInferiumOre=true - B:com.blakebr0.mysticalagriculture.blocks.ore.BlockProsperityOre=true - B:com.blakebr0.mysticalagriculture.blocks.soulstone.BlockSoulstone=true - B:com.brandon3055.brandonscore.blocks.BlockMobSafe=true - B:"com.brandon3055.draconicevolution.DEFeatures$1"=true - B:com.brandon3055.draconicevolution.blocks.DraconiumBlock=true - B:com.brandon3055.draconicevolution.blocks.DraconiumOre=true - B:com.brandon3055.draconicevolution.blocks.ItemDislocationInhibitor=true - B:com.buuz135.portality.block.BlockFrame=true - B:com.buuz135.portality.block.BlockInterdimensionalModule=true - B:com.cjm721.overloaded.block.basic.BlockNetherStar=true - B:com.cjm721.overloaded.block.compressed.BlockCompressed=true - B:com.jaquadro.minecraft.storagedrawers.block.BlockTrim=true - B:com.jaquadro.minecraft.storagedrawersextra.block.BlockTrimExtra=true - B:com.legobmw99.Wetstone.block.BlockWetstone=true - B:com.lothrazar.cyclicmagic.block.BlockSoundSuppress=true - B:com.lothrazar.cyclicmagic.block.enchantlibrary.ctrl.BlockLibraryController=true - B:com.lothrazar.cyclicmagic.block.ore.BlockDimensionOre=true - B:com.pam.harvestcraft.blocks.blocks.BeeBlock=true - B:com.pam.harvestcraft.blocks.blocks.WellBlock=true - B:com.progwml6.natura.decorative.block.bookshelves.BlockNetherBookshelves=true - B:com.progwml6.natura.decorative.block.bookshelves.BlockOverworldBookshelves=true - B:com.progwml6.natura.decorative.block.workbenches.BlockNetherWorkbenches=true - B:com.progwml6.natura.decorative.block.workbenches.BlockOverworldWorkbenches=true - B:com.progwml6.natura.nether.block.logs.BlockNetherLog=true - B:com.progwml6.natura.nether.block.logs.BlockNetherLog2=true - B:com.progwml6.natura.nether.block.obelisk.BlockRespawnObelisk=true - B:com.progwml6.natura.nether.block.planks.BlockNetherPlanks=true - B:com.progwml6.natura.nether.block.soil.BlockTaintedSoil=true - B:com.progwml6.natura.overworld.block.grass.BlockColoredGrass=true - B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog=true - B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog2=true - B:com.progwml6.natura.overworld.block.logs.BlockRedwoodLog=true - B:com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks=true - B:com.raoulvdberge.refinedstorage.block.BlockMachineCasing=true - B:com.raoulvdberge.refinedstorage.block.BlockQuartzEnrichedIron=true - B:com.rwtema.extrautils2.blocks.BlockAngelBlock=true - B:com.rwtema.extrautils2.blocks.BlockCompressed=true - B:com.rwtema.extrautils2.blocks.BlockDecorativeGlass=true - B:com.rwtema.extrautils2.blocks.BlockDecorativeSolid=true - B:com.rwtema.extrautils2.blocks.BlockDecorativeSolidWood=true - B:com.rwtema.extrautils2.blocks.BlockRedstoneClock=true - B:com.rwtema.extrautils2.blocks.BlockSimpleDecorative=true - B:"com.rwtema.extrautils2.blocks.XUTree$XUTreePlanks"=true - B:com.shinoow.abyssalcraft.common.blocks.BlockACBasic=true - B:com.shinoow.abyssalcraft.common.blocks.BlockACBrick=true - B:com.shinoow.abyssalcraft.common.blocks.BlockACCobblestone=true - B:com.shinoow.abyssalcraft.common.blocks.BlockACLog=true - B:com.shinoow.abyssalcraft.common.blocks.BlockACOre=true - B:com.shinoow.abyssalcraft.common.blocks.BlockCalcifiedStone=true - B:com.shinoow.abyssalcraft.common.blocks.BlockDreadlandsDirt=true - B:com.shinoow.abyssalcraft.common.blocks.BlockEthaxiumPillar=true - B:com.shinoow.abyssalcraft.common.blocks.BlockFusedAbyssalSand=true - B:com.shinoow.abyssalcraft.common.blocks.BlockSolidLava=true - B:com.shinoow.abyssalcraft.common.blocks.IngotBlock=true - B:com.teamwizardry.wizardry.common.block.BlockNacre=true - B:com.teamwizardry.wizardry.common.block.BlockNacreBrick=true - B:com.teamwizardry.wizardry.common.block.wisdomwood.BlockWisdomWoodLog=true - B:com.teamwizardry.wizardry.common.block.wisdomwood.BlockWisdomWoodPigmentedPlanks=true - B:com.teamwizardry.wizardry.common.block.wisdomwood.BlockWisdomWoodPlanks=true - B:com.valkyrieofnight.et.base.block.ETBlockStandard=true - B:com.valkyrieofnight.et.m_resources.block.ETRBlockOre=true - B:crazypants.enderio.base.block.darksteel.obsidian.BlockReinforcedObsidian=true - B:crazypants.enderio.base.block.decoration.BlockDecorationFacing=true - B:crazypants.enderio.base.block.insulation.BlockIndustrialInsulation=true - B:crazypants.enderio.base.material.alloy.BlockAlloy=true - B:de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp=true - B:de.ellpeck.actuallyadditions.mod.blocks.BlockCrystal=true - B:de.ellpeck.actuallyadditions.mod.blocks.BlockGeneric=true - B:de.ellpeck.actuallyadditions.mod.blocks.BlockLampPowerer=true - B:de.ellpeck.actuallyadditions.mod.blocks.BlockMisc=true - B:electroblob.wizardry.block.BlockCrystalOre=true - B:erogenousbeef.bigreactors.common.block.BlockBRMetal=true - B:erogenousbeef.bigreactors.common.block.BlockBROre=true - B:ferro2000.immersivetech.common.blocks.stone.BlockStoneDecoration=true - B:flaxbeard.immersivepetroleum.common.blocks.BlockIPBase=true - B:"forestry.apiculture.blocks.BlockHoneyComb$1"=true - B:"forestry.arboriculture.blocks.BlockArbLog$1"=true - B:"forestry.arboriculture.blocks.BlockArbPlanks$1"=true - B:forestry.arboriculture.blocks.BlockCharcoal=true - B:"forestry.arboriculture.blocks.BlockFireproofVanillaLog$1"=true - B:"forestry.arboriculture.blocks.BlockFireproofVanillaPlanks$1"=true - B:forestry.arboriculture.blocks.BlockLoam=true - B:forestry.core.blocks.BlockAshBrick=true - B:forestry.core.blocks.BlockResourceOre=true - B:forestry.core.blocks.BlockResourceStorage=true - B:hellfirepvp.astralsorcery.common.block.BlockBlackMarble=true - B:hellfirepvp.astralsorcery.common.block.BlockCustomOre=true - B:hellfirepvp.astralsorcery.common.block.BlockCustomSandOre=true - B:hellfirepvp.astralsorcery.common.block.BlockInfusedWood=true - B:hellfirepvp.astralsorcery.common.block.BlockMarble=true - B:ic2.core.block.BlockOre=true - B:ic2.core.block.BlockTexGlass=true - B:ic2.core.block.BlockWall=true - B:ic2.core.block.machine.BlockMiningPipe=true - B:ipsis.woot.block.BlockSoulStone=true - B:ipsis.woot.block.BlockStygianIron=true - B:ipsis.woot.block.BlockStygianIronOre=true - B:knightminer.ceramics.blocks.BlockClayHard=true - B:knightminer.ceramics.blocks.BlockClayRainbow=true - B:knightminer.ceramics.blocks.BlockClaySoft=true - B:knightminer.ceramics.blocks.BlockStained=true - B:landmaster.plustic.block.MetalBlock=true - B:li.cil.oc.common.block.ChameliumBlock=true - B:li.cil.oc.common.block.FakeEndstone=true - B:mcjty.rftools.blocks.MachineBase=true - B:mcjty.rftools.blocks.MachineFrame=true - B:mcjty.rftools.blocks.ores.DimensionalShardBlock=true - B:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=true - B:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=true - B:mcjty.rftoolsdim.blocks.probe.ActivityProbeBlock=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalBlankBlock=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalBlock=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalCross2Block=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalCrossBlock=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalPattern1Block=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalPattern2Block=true - B:mcjty.rftoolsdim.blocks.shards.DimensionalSmallBlocks=true - B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyBlock=true - B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyUBlock=true - B:me.ichun.mods.ichunutil.common.block.BlockCompactPorkchop=true - B:mekanism.common.block.BlockOre=true - B:mekanism.common.block.BlockPlastic=true - B:mekanism.common.block.BlockSalt=true - B:mod.flatcoloredblocks.block.BlockFlatColored=true - B:mod.flatcoloredblocks.block.BlockFlatColoredTranslucent=true - B:mrtjp.projectred.exploration.BlockDecorativeStone=true - B:mrtjp.projectred.exploration.BlockOre=true - B:"nc.block.BlockMeta$BlockCooler"=true - B:"nc.block.BlockMeta$BlockFission"=true - B:"nc.block.BlockMeta$BlockIngot"=true - B:"nc.block.BlockMeta$BlockOre"=true - B:nc.block.NCBlock=true - B:net.blay09.mods.cookingforblockheads.block.BlockKitchenFloor=true - B:net.darkhax.darkutils.features.material.BlockWitherDust=true - B:net.darkhax.darkutils.features.shulkerpearl.BlockShulkerPearl=true - B:net.malisis.doors.block.RustyLadder=true - B:net.minecraft.block.Block=true - B:net.minecraft.block.BlockBone=true - B:net.minecraft.block.BlockBookshelf=true - B:net.minecraft.block.BlockClay=true - B:net.minecraft.block.BlockColored=true - B:net.minecraft.block.BlockCompressedPowered=true - B:net.minecraft.block.BlockConcretePowder=true - B:net.minecraft.block.BlockDirt=true - B:net.minecraft.block.BlockGlass=true - B:net.minecraft.block.BlockGlazedTerracotta=true - B:net.minecraft.block.BlockGlowstone=true - B:net.minecraft.block.BlockGrass=true - B:net.minecraft.block.BlockGravel=true - B:net.minecraft.block.BlockHardenedClay=true - B:net.minecraft.block.BlockHay=true - B:net.minecraft.block.BlockIce=true - B:net.minecraft.block.BlockMelon=true - B:net.minecraft.block.BlockMycelium=true - B:net.minecraft.block.BlockNetherBrick=true - B:net.minecraft.block.BlockNetherrack=true - B:net.minecraft.block.BlockNewLeaf=true - B:net.minecraft.block.BlockNewLog=true - B:net.minecraft.block.BlockObserver=true - B:net.minecraft.block.BlockObsidian=true - B:net.minecraft.block.BlockOldLeaf=true - B:net.minecraft.block.BlockOldLog=true - B:net.minecraft.block.BlockOre=true - B:net.minecraft.block.BlockPackedIce=true - B:net.minecraft.block.BlockPlanks=true - B:net.minecraft.block.BlockPrismarine=true - B:net.minecraft.block.BlockQuartz=true - B:net.minecraft.block.BlockRedSandstone=true - B:net.minecraft.block.BlockRedstoneLight=true - B:net.minecraft.block.BlockRedstoneOre=true - B:net.minecraft.block.BlockRotatedPillar=true - B:net.minecraft.block.BlockSand=true - B:net.minecraft.block.BlockSandStone=true - B:net.minecraft.block.BlockSeaLantern=true - B:net.minecraft.block.BlockSilverfish=true - B:net.minecraft.block.BlockSlime=true - B:net.minecraft.block.BlockSnowBlock=true - B:net.minecraft.block.BlockSponge=true - B:net.minecraft.block.BlockStainedGlass=true - B:net.minecraft.block.BlockStainedHardenedClay=true - B:net.minecraft.block.BlockStone=true - B:net.minecraft.block.BlockStoneBrick=true - B:openblocks.common.block.BlockElevator=true - B:openblocks.common.block.BlockSponge=true - B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBlockConfig$1"=true - B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBrickConfig$1"=true - B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBlockConfig$1"=true - B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBrickConfig$1"=true - B:org.cyclops.integrateddynamics.block.BlockLogicProgrammer=true - B:org.cyclops.integrateddynamics.block.BlockMenrilLog=true - B:org.cyclops.integrateddynamics.block.BlockMenrilLogFilled=true - B:"org.cyclops.integrateddynamics.block.BlockMenrilPlanksConfig$1"=true - B:org.dave.compactmachines3.block.BlockWallBreakable=true - B:org.millenaire.common.block.BlockAlchemistExplosive=true - B:org.millenaire.common.block.BlockDecorativeEarth=true - B:org.millenaire.common.block.BlockDecorativeStone=true - B:org.millenaire.common.block.BlockDecorativeWood=true - B:"org.millenaire.common.block.BlockOrientedSlab$BlockOrientedSlabDouble"=true - B:prospector.traverse.blocks.base.BlockTraverse=true - B:prospector.traverse.blocks.base.BlockTraverseWoodLog=true - B:prospector.traverse.blocks.base.BlockTraverseWoodPlanks=true - B:rustic.common.blocks.BlockBase=true - B:rustic.common.blocks.BlockClayWallDiag=true - B:rustic.common.blocks.BlockFertileSoil=true - B:rustic.common.blocks.BlockLogRustic=true - B:rustic.common.blocks.BlockPillar=true - B:rustic.common.blocks.BlockPlanksRustic=true - B:shadows.fastbench.block.BlockFastBench=true - B:shadows.plants2.block.BlockEnumLog=true - B:shadows.plants2.block.BlockEnumNetherLog=true - B:shadows.plants2.block.BlockEnumPlanks=true - B:"shadows.plants2.block.forgotten.BlockCrystal$Logs"=true - B:"shadows.plants2.block.forgotten.BlockCrystal$Planks"=true - B:shadows.plants2.block.forgotten.BlockCrystalGround=true - B:shetiphian.terraqueous.common.block.BlockPlanks=true - B:shetiphian.terraqueous.common.block.BlockTreeTrunk=true - B:slimeknights.tconstruct.gadgets.block.BlockBrownstone=true - B:slimeknights.tconstruct.gadgets.block.BlockDriedClay=true - B:slimeknights.tconstruct.shared.block.BlockDecoGround=true - B:slimeknights.tconstruct.shared.block.BlockFirewood=true - B:slimeknights.tconstruct.shared.block.BlockMetal=true - B:slimeknights.tconstruct.shared.block.BlockOre=true - B:slimeknights.tconstruct.shared.block.BlockSlimeCongealed=true - B:slimeknights.tconstruct.shared.block.BlockSoil=true - B:slimeknights.tconstruct.world.block.BlockSlimeDirt=true - B:sonar.core.common.block.BlockBase=true - B:sonar.core.common.block.StableStone=true - B:sonar.logistics.core.blocks.BlockSapphireOre=true - B:"team.chisel.Features$31$1"=true - B:"team.chisel.Features$32$1"=true - B:"team.chisel.Features$33$1"=true - B:"team.chisel.Features$37$1"=true - B:"team.chisel.Features$49$1"=true - B:"team.chisel.Features$57$1"=true - B:"team.chisel.Features$7$1"=true - B:"team.chisel.Features$73"=true - B:team.chisel.common.block.BlockCarvable=true - B:team.chisel.common.block.BlockCarvableCarpet=true - B:teamroots.embers.block.BlockBase=true - B:teamroots.embers.block.BlockCaminiteLever=true - B:teamroots.embers.block.BlockQuartzOre=true - B:techreborn.blocks.BlockFusionCoil=true - B:techreborn.blocks.BlockMachineFrames=true - B:techreborn.blocks.BlockOre=true - B:techreborn.blocks.BlockOre2=true - B:techreborn.blocks.BlockRubberPlank=true - B:techreborn.blocks.BlockStorage=true - B:techreborn.blocks.BlockStorage2=true - B:tehnut.xtones.block.BlockEnum=true - B:tehnut.xtones.block.BlockXtone=true - B:thaumcraft.common.blocks.basic.BlockMetalTC=true - B:thaumcraft.common.blocks.basic.BlockPlanksTC=true - B:thaumcraft.common.blocks.basic.BlockStonePorous=true - B:thaumcraft.common.blocks.basic.BlockStoneTC=true - B:thaumcraft.common.blocks.misc.BlockFlesh=true - B:thaumcraft.common.blocks.world.ore.BlockOreTC=true - B:thaumcraft.common.blocks.world.plants.BlockLogsTC=true - B:thebetweenlands.common.block.BasicBlock=true - B:thebetweenlands.common.block.misc.BlockOctine=true - B:thebetweenlands.common.block.plant.BlockBulbCappedMushroomStalk=true - B:thebetweenlands.common.block.structure.BlockMudBricks=true - B:thebetweenlands.common.block.structure.BlockPortalFrame=true - B:thebetweenlands.common.block.terrain.BlockGenericCollapsing=true - B:thebetweenlands.common.block.terrain.BlockGenericOre=true - B:thebetweenlands.common.block.terrain.BlockGenericStone=true - B:thebetweenlands.common.block.terrain.BlockGiantRoot=true - B:thebetweenlands.common.block.terrain.BlockHearthgroveLog=true - B:thebetweenlands.common.block.terrain.BlockLogBetweenlands=true - B:thebetweenlands.common.block.terrain.BlockLogSap=true - B:thebetweenlands.common.block.terrain.BlockRottenLog=true - B:thebetweenlands.common.block.terrain.BlockSwampDirt=true - B:"thebetweenlands.common.registries.BlockRegistry$1"=true - B:"thebetweenlands.common.registries.BlockRegistry$13"=true - B:"thebetweenlands.common.registries.BlockRegistry$2"=true - B:"thebetweenlands.common.registries.BlockRegistry$3"=true - B:"thebetweenlands.common.registries.BlockRegistry$4"=true - B:"thebetweenlands.common.registries.BlockRegistry$5"=true - B:therealfarfetchd.quacklib.common.block.BlockNikoliteOre=true - B:twilightforest.block.BlockTFAuroraBrick=true - B:twilightforest.block.BlockTFAuroraPillar=true - B:twilightforest.block.BlockTFCastleBlock=true - B:twilightforest.block.BlockTFCastleDoor=true - B:twilightforest.block.BlockTFCastleMagic=true - B:twilightforest.block.BlockTFCastlePillar=true - B:twilightforest.block.BlockTFCinderFurnace=true - B:twilightforest.block.BlockTFCinderLog=true - B:twilightforest.block.BlockTFCompressed=true - B:twilightforest.block.BlockTFDarkLeaves=true - B:twilightforest.block.BlockTFDeadrock=true - B:twilightforest.block.BlockTFFluffyCloud=true - B:twilightforest.block.BlockTFGiantCobble=true - B:twilightforest.block.BlockTFGiantLog=true - B:twilightforest.block.BlockTFGiantObsidian=true - B:twilightforest.block.BlockTFHugeStalk=true - B:twilightforest.block.BlockTFLog=true - B:twilightforest.block.BlockTFMagicLog=true - B:twilightforest.block.BlockTFMagicLogSpecial=true - B:twilightforest.block.BlockTFMazestone=true - B:twilightforest.block.BlockTFNagastone=true - B:twilightforest.block.BlockTFNagastoneEtched=true - B:twilightforest.block.BlockTFNagastonePillar=true - B:twilightforest.block.BlockTFRoots=true - B:twilightforest.block.BlockTFShield=true - B:twilightforest.block.BlockTFTowerDevice=true - B:twilightforest.block.BlockTFTowerWood=true - B:twilightforest.block.BlockTFTrollSteinn=true - B:twilightforest.block.BlockTFUncraftingTable=true - B:twilightforest.block.BlockTFUnderBrick=true - B:vazkii.botania.common.block.BlockDreamwood=true - B:vazkii.botania.common.block.BlockFelPumpkin=true - B:vazkii.botania.common.block.BlockLivingrock=true - B:vazkii.botania.common.block.BlockLivingwood=true - B:vazkii.botania.common.block.BlockManaBomb=true - B:vazkii.botania.common.block.BlockRoot=true - B:vazkii.botania.common.block.BlockStorage=true - B:vazkii.botania.common.block.decor.BlockBlaze=true - B:vazkii.botania.common.block.decor.BlockCustomBrick=true - B:vazkii.botania.common.block.decor.BlockPavement=true - B:vazkii.botania.common.block.decor.BlockPetalBlock=true - B:vazkii.botania.common.block.decor.BlockShimmerrock=true - B:vazkii.botania.common.block.decor.BlockShimmerwoodPlanks=true - B:vazkii.botania.common.block.decor.biomestone.BlockBiomeStoneA=true - B:vazkii.botania.common.block.decor.biomestone.BlockBiomeStoneB=true - B:vazkii.botania.common.block.decor.quartz.BlockSpecialQuartz=true - B:vazkii.botania.common.block.mana.BlockAlchemyCatalyst=true - B:vazkii.botania.common.block.mana.BlockConjurationCatalyst=true - B:vazkii.quark.building.block.BlockBark=true - B:vazkii.quark.building.block.BlockCarvedWood=true - B:vazkii.quark.building.block.BlockCharredNetherBricks=true - B:vazkii.quark.building.block.BlockDuskbound=true - B:vazkii.quark.building.block.BlockDuskboundLantern=true - B:vazkii.quark.building.block.BlockHardenedClayTiles=true - B:vazkii.quark.building.block.BlockIronPlate=true - B:vazkii.quark.building.block.BlockMagmaBricks=true - B:vazkii.quark.building.block.BlockMidori=true - B:vazkii.quark.building.block.BlockMidoriPillar=true - B:vazkii.quark.building.block.BlockNewSandstone=true - B:vazkii.quark.building.block.BlockPolishedNetherrack=true - B:vazkii.quark.building.block.BlockPolishedStone=true - B:vazkii.quark.building.block.BlockQuiltedWool=true - B:vazkii.quark.building.block.BlockReed=true - B:vazkii.quark.building.block.BlockSandyBricks=true - B:vazkii.quark.building.block.BlockSnowBricks=true - B:vazkii.quark.building.block.BlockSoulSandstone=true - B:vazkii.quark.building.block.BlockStainedClayTiles=true - B:vazkii.quark.building.block.BlockStainedPlanks=true - B:vazkii.quark.building.block.BlockSturdyStone=true - B:vazkii.quark.building.block.BlockThatch=true - B:vazkii.quark.building.block.BlockVerticalPlanks=true - B:vazkii.quark.building.block.BlockVerticalStainedPlanks=true - B:vazkii.quark.building.block.BlockWorldStoneBricks=true - B:vazkii.quark.decoration.block.BlockBlazeLantern=true - B:vazkii.quark.decoration.block.BlockCustomBookshelf=true - B:vazkii.quark.decoration.block.BlockLitLamp=true - B:vazkii.quark.world.block.BlockBasalt=true - B:vazkii.quark.world.block.BlockBiomeCobblestone=true - B:vazkii.quark.world.block.BlockBiotite=true - B:vazkii.quark.world.block.BlockBiotiteOre=true - B:vazkii.quark.world.block.BlockLimestone=true - B:vazkii.quark.world.block.BlockMarble=true - B:vswe.stevescarts.blocks.BlockMetalStorage=true - B:zmaster587.advancedRocketry.block.BlockCharcoalLog=true - B:zmaster587.advancedRocketry.block.BlockIntake=true - B:zmaster587.advancedRocketry.block.BlockLinkedHorizontalTexture=true - B:zmaster587.advancedRocketry.block.BlockMiningDrill=true - B:zmaster587.advancedRocketry.block.BlockPlanetSoil=true - B:zmaster587.advancedRocketry.block.plant.BlockAlienPlank=true - B:zmaster587.advancedRocketry.block.plant.BlockAlienWood=true - B:zmaster587.libVulpes.block.BlockOre=true -} - - -"integration settings" { - B:ShowBitsInJEI=false - B:enableMCMultipart=true - B:enableVivecraftCompatibility=false -} - - -items { - B:enableBitBag=true - B:enableBitSaw=true - B:enableBitTank=true - B:enableChisledBits=true - B:enableDiamondChisel=true - B:enableGoldChisel=true - B:enableIronChisel=true - B:enableMirrorPrint=true - B:enableNegativePrint=true - B:enablePositivePrint=true - B:enableStoneChisel=true - B:enableTapeMeasure=true - B:enableWoodenWrench=true -} - - -troublershooting { - B:disableCustomVertexFormats=false - B:enableFaceLightmapExtraction=true - B:useGetLightValue=true -} - - -troubleshooting { - B:enableAPITestingItem=false - B:logTileErrors=false -} - - diff --git a/overrides/resources/config/chiselsandbits_clipboard.cfg b/overrides/resources/config/chiselsandbits_clipboard.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/codechicken/supporters.json b/overrides/resources/config/codechicken/supporters.json deleted file mode 100644 index 2069971f..00000000 --- a/overrides/resources/config/codechicken/supporters.json +++ /dev/null @@ -1,45 +0,0 @@ -[ - { - "mod" : "EnderStorage", - "supporters": [ - "Blkdragon112" - ] - }, - { - "mod" : "ChickenChunks", - "supporters": [ - ] - }, - { - "mod" : "NotEnoughItems", - "supporters": [ - "EmuCraft Team", - "Victor Zimmer", - "lexi85", - "Ace_Trainer_Tullius", - "Bacon_Donut", - "Sleement", - "Ninja 5tyl3", - "Disalot", - "Gamer2313", - "Majorangejuice" - ] - }, - { - "mod" : "WR-CBE", - "supporters" : [ - "Vizerei" - ] - }, - { - "mod" : "Translocators", - "supporters": [ - ] - }, - { - "mod" : "ProjectRed", - "supporters" : [ - "Jacob M" - ] - } -] diff --git a/overrides/resources/config/codechicken/supporters.marker b/overrides/resources/config/codechicken/supporters.marker deleted file mode 100644 index 49b19ac3..00000000 --- a/overrides/resources/config/codechicken/supporters.marker +++ /dev/null @@ -1 +0,0 @@ -1505668350823 \ No newline at end of file diff --git a/overrides/resources/config/codechickenlib.cfg b/overrides/resources/config/codechickenlib.cfg deleted file mode 100644 index 8517f042..00000000 --- a/overrides/resources/config/codechickenlib.cfg +++ /dev/null @@ -1,9 +0,0 @@ -"client" { - "block_renderer_dispatcher_misc" { - #With this enabled, CCL will attempt to catch all crashes from blocks failing to render somehow. - B:"catch_all_crashes"=false - - #With this enabled, the player will be messaged when an exception is caught providing some immediate debug info, the entire exception is printed to console. (This even catches ReportedExceptions!) - B:"message_player_on_catch"=false - } -} diff --git a/overrides/resources/config/cofh/core/client.cfg b/overrides/resources/config/cofh/core/client.cfg deleted file mode 100644 index 2662fa44..00000000 --- a/overrides/resources/config/cofh/core/client.cfg +++ /dev/null @@ -1,46 +0,0 @@ -# Configuration file - -########################################################################################################## -# Global -#--------------------------------------------------------------------------------------------------------# -# The options in this section change core Minecraft behavior and are not limited to CoFH mods. -########################################################################################################## - -Global { - # If TRUE, particles will be disabled. [default: false] - B:DisableParticles=false -} - - -Interface { - # If TRUE, large item counts will be displayed as stacks rather than a single quantity. [default: false] - B:DisplayContainedItemsAsStackCount=false - - # If TRUE, a tooltip will be used which prompts to press Shift for more details on various items. [default: true] - B:DisplayHoldShiftForDetail=true -} - - -Render { - # If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false] - B:EnableColorBlindTextures=false - - # If TRUE, borders will be drawn on GUI slots in CoFH Mods, where applicable. [default: true] - B:EnableGUISlotBorders=true - - # If TRUE, Shader Effects will be enabled in CoFH Mods, where applicable. [default: true] - B:EnableShaderEffects=true -} - - -Security { - # If TRUE, a warning will display if Ops have access to "secure" blocks upon logging on to a server. [default: true] - B:OpsCanAccessSecureBlocksWarning=true -} - - -Version { - S:Identifier=4.5.2 -} - - diff --git a/overrides/resources/config/cofh/core/common.cfg b/overrides/resources/config/cofh/core/common.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/cofh/core/friends.cfg b/overrides/resources/config/cofh/core/friends.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/cofh/nonvflash/client.cfg b/overrides/resources/config/cofh/nonvflash/client.cfg deleted file mode 100644 index 97131253..00000000 --- a/overrides/resources/config/cofh/nonvflash/client.cfg +++ /dev/null @@ -1,16 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.2.0 - -General { - # Adjust this value to change the default brightness of the Night Vision effect. Setting this to 0 will effectively disable it. [range: 0.0 ~ 1.0, default: 1.0] - S:Brightness=1.0 - - # If TRUE, Night Vision brightness will gradually fade over a number of ticks instead of abruptly stopping. [default: true] - B:FadeOutEffect=true - - # If the fade out option is enabled (TRUE), adjust this value to change the duration of the fade. [range: 10 ~ 200, default: 20] - I:FadeOutTicks=20 -} - - diff --git a/overrides/resources/config/cofh/redstonearsenal/client.cfg b/overrides/resources/config/cofh/redstonearsenal/client.cfg deleted file mode 100644 index 3d750a0b..00000000 --- a/overrides/resources/config/cofh/redstonearsenal/client.cfg +++ /dev/null @@ -1,13 +0,0 @@ -# Configuration file - -Interface { - # If TRUE, Redstone Arsenal will use Standard Minecraft Creative Tabs and not its own. [default: false] - B:UseMinecraftCreativeTabs=false -} - - -Version { - S:Identifier=2.5.1 -} - - diff --git a/overrides/resources/config/cofh/redstonearsenal/common.cfg b/overrides/resources/config/cofh/redstonearsenal/common.cfg deleted file mode 100644 index 05c2bef6..00000000 --- a/overrides/resources/config/cofh/redstonearsenal/common.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Equipment { - - Armor { - # Adjust this value to set the default protection provided by the Flux-Infused Boots. [range: 1 ~ 10, default: 3] - I:BootsProtection=3 - - # Adjust this value to set the default protection provided by the Flux-Infused Chestplate. [range: 1 ~ 10, default: 8] - I:ChestProtection=8 - - # Adjust this value to set the default protection provided by the Flux-Infused Helmet. [range: 1 ~ 10, default: 3] - I:HelmProtection=3 - - # Adjust this value to set the default protection provided by the Flux-Infused Leggings. [range: 1 ~ 10, default: 6] - I:LegsProtection=6 - - Flux { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - } - - Tools { - # Adjust this value to set the default efficiency (mining speed) of Flux-Infused Tools [range: 2.0 ~ 32.0, default: 8.0] - S:Efficiency=8.0 - - # Adjust this value to set the default harvest level of Flux-Infused Tools. [range: 0 ~ 10, default: 4] - I:HarvestLevel=4 - - Flux { - B:Axe=true - B:BattleWrench=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Pickaxe=true - B:Quiver=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - B:Wrench=true - } - - } - -} - - -General { - # If TRUE, explosions generated by Redstone Arsenal will destroy blocks. [default: false] - B:ExplosionsDestroyBlocks=false -} - - -Version { - S:Identifier=2.5.1 -} - - diff --git a/overrides/resources/config/cofh/thermalcultivation/client.cfg b/overrides/resources/config/cofh/thermalcultivation/client.cfg deleted file mode 100644 index f7ff3026..00000000 --- a/overrides/resources/config/cofh/thermalcultivation/client.cfg +++ /dev/null @@ -1,7 +0,0 @@ -# Configuration file - -Version { - S:Identifier=0.3.0 -} - - diff --git a/overrides/resources/config/cofh/thermalcultivation/common.cfg b/overrides/resources/config/cofh/thermalcultivation/common.cfg deleted file mode 100644 index be093d23..00000000 --- a/overrides/resources/config/cofh/thermalcultivation/common.cfg +++ /dev/null @@ -1,24 +0,0 @@ -# Configuration file - -Item { - - WateringCan { - # If TRUE, Fake Players (such as Autonomous Activators) will be able to use the Watering Can. [default: false] - B:AllowFakePlayers=false - - # Adjust this value to change the amount of Water (in mB) stored by a Basic Watering Can. This base value will scale with item level. [range: 800 ~ 20000, default: 4000] - I:BaseCapacity=4000 - B:Enable=true - - # If TRUE, Water Source blocks will be removed when collecting water from the world. [default: true] - B:RemoveWaterBlocks=true - } - -} - - -Version { - S:Identifier=0.3.0 -} - - diff --git a/overrides/resources/config/cofh/thermaldynamics/client.cfg b/overrides/resources/config/cofh/thermaldynamics/client.cfg deleted file mode 100644 index 2457100c..00000000 --- a/overrides/resources/config/cofh/thermaldynamics/client.cfg +++ /dev/null @@ -1,25 +0,0 @@ -# Configuration file - -Interface { - # If TRUE, Thermal Dynamics Covers will be shown in JEI. [default: false] - B:CoversInJEI=false - - # If TRUE, Thermal Dynamics Covers will have a Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: true] - B:ItemsInCommonTab=true -} - - -Render { - # This value affects the size of the inner duct model, such as fluids. Lower it if you experience texture z-fighting. - D:InnerModelScaling=0.99 - - # This value affects the size of the inner duct model, such as fluids, on the large (octagonal) ducts. Lower it if you experience texture z-fighting. - D:LargeInnerModelScaling=0.99 -} - - -Version { - S:Identifier=2.5.1 -} - - diff --git a/overrides/resources/config/cofh/thermaldynamics/common.cfg b/overrides/resources/config/cofh/thermaldynamics/common.cfg deleted file mode 100644 index b8334eab..00000000 --- a/overrides/resources/config/cofh/thermaldynamics/common.cfg +++ /dev/null @@ -1,60 +0,0 @@ -# Configuration file - -Attachment { - - Servo { - - Basic { - B:RedstoneControl=true - } - - Hardened { - B:RedstoneControl=true - } - - Reinforced { - B:RedstoneControl=true - } - - Signalum { - B:RedstoneControl=true - } - - Resonant { - B:RedstoneControl=true - } - - } - - Cover { - B:Recipe=true - } - -} - - -Duct { - - Recipes { - B:UseFluidTransposer=true - } - - Energy { - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Leadstone Fluxduct. This base value will scale with duct level. [range: 100 ~ 10000, default: 1000] - I:BaseTransfer=1000 - } - -} - - -General { - # If TRUE, Ducts will display debug information where applicable. [default: false] - B:ShowDebugInfo=false -} - - -Version { - S:Identifier=2.5.1 -} - - diff --git a/overrides/resources/config/cofh/thermaldynamics/cover_blacklist.json b/overrides/resources/config/cofh/thermaldynamics/cover_blacklist.json deleted file mode 100644 index 69b7ab86..00000000 --- a/overrides/resources/config/cofh/thermaldynamics/cover_blacklist.json +++ /dev/null @@ -1,51 +0,0 @@ -[ - {"block": "minecraft:sapling", "meta": false}, - {"block": "minecraft:golden_rail", "meta": 0}, - {"block": "minecraft:detector_rail", "meta": 0}, - {"block": "minecraft:web", "meta": 0}, - {"block": "minecraft:deadbush", "meta": 0}, - {"block": "minecraft:tallgrass", "meta": 1}, - {"block": "minecraft:tallgrass", "meta": 2}, - {"block": "minecraft:yellow_flower", "meta": 0}, - {"block": "minecraft:red_flower", "meta": false}, - {"block": "minecraft:brown_mushroom", "meta": 0}, - {"block": "minecraft:red_mushroom", "meta": 0}, - {"block": "minecraft:torch", "meta": false}, - {"block": "minecraft:ladder", "meta": false}, - {"block": "minecraft:rail", "meta": false}, - {"block": "minecraft:lever", "meta": false}, - {"block": "minecraft:stone_pressure_plate", "meta": 0}, - {"block": "minecraft:wooden_pressure_plate", "meta": 0}, - {"block": "minecraft:redstone_torch", "meta": false}, - {"block": "minecraft:stone_button", "meta": false}, - {"block": "minecraft:snow_layer", "meta": 0}, - {"block": "minecraft:fence", "meta": 0}, - {"block": "minecraft:trapdoor", "meta": 0}, - {"block": "minecraft:vine", "meta": 0}, - {"block": "minecraft:fence_gate", "meta": 0}, - {"block": "minecraft:waterlily", "meta": 0}, - {"block": "minecraft:nether_brick_fence", "meta": 0}, - {"block": "minecraft:cobblestone_wall", "meta": 0}, - {"block": "minecraft:cobblestone_wall", "meta": 1}, - {"block": "minecraft:wooden_button", "meta": 0}, - {"block": "minecraft:anvil", "meta": false}, - {"block": "minecraft:light_weighted_pressure_plate", "meta": 0}, - {"block": "minecraft:heavy_weighted_pressure_plate", "meta": 0}, - {"block": "minecraft:activator_rail", "meta": 0}, - {"block": "minecraft:iron_trapdoor", "meta": 0}, - {"block": "minecraft:carpet", "meta": false}, - {"block": "minecraft:double_plant", "meta": false}, - {"block": "minecraft:spruce_fence_gate", "meta": 0}, - {"block": "minecraft:birch_fence_gate", "meta": 0}, - {"block": "minecraft:jungle_fence_gate", "meta": 0}, - {"block": "minecraft:dark_oak_fence_gate", "meta": 0}, - {"block": "minecraft:acacia_fence_gate", "meta": 0}, - {"block": "minecraft:spruce_fence", "meta": 0}, - {"block": "minecraft:birch_fence", "meta": 0}, - {"block": "minecraft:jungle_fence", "meta": 0}, - {"block": "minecraft:dark_oak_fence", "meta": 0}, - {"block": "minecraft:acacia_fence", "meta": 0}, - {"block": "minecraft:end_rod", "meta": 0}, - {"block": "minecraft:chorus_plant", "meta": 0}, - {"block": "minecraft:chorus_flower", "meta": 0} -] diff --git a/overrides/resources/config/cofh/thermalexpansion/client.cfg b/overrides/resources/config/cofh/thermalexpansion/client.cfg deleted file mode 100644 index 3b7a16ca..00000000 --- a/overrides/resources/config/cofh/thermalexpansion/client.cfg +++ /dev/null @@ -1,73 +0,0 @@ -# Configuration file - -Device { - - Diffuser { - # If TRUE, the Decoctive Diffuser will display potion effect particles. - B:EnableParticles=true - } - -} - - -Interface { - # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:FlorbsInCommonTab=false - - # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:ItemsInCommonTab=false - - # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:MorbsInCommonTab=false - - CreativeTabs { - # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0] - I:DefaultLevel=0 - - # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false] - B:HideFlorbs=false - - # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false] - B:HideMorbs=false - - # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false] - B:ShowAllBlockLevels=false - - # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false] - B:ShowCreativeBlocks=false - } - - GUI { - # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false] - B:AlternateSlotOverlayTextures=false - - # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false] - B:ColorBlindSlotOverlayTextures=false - } - -} - - -Render { - # If TRUE, Dynamos will have animated coil textures. [default: true] - B:AnimatedDynamoCoilTextures=true - - # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true] - B:RenderDynamoLevelOverlay=true - - # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true] - B:RenderMachineLevelOverlay=true -} - - -Sounds { - # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true] - B:EnableSounds=true -} - - -Version { - S:Identifier=5.5.0 -} - - diff --git a/overrides/resources/config/cofh/thermalexpansion/common.cfg b/overrides/resources/config/cofh/thermalexpansion/common.cfg deleted file mode 100644 index 6fd5da37..00000000 --- a/overrides/resources/config/cofh/thermalexpansion/common.cfg +++ /dev/null @@ -1,717 +0,0 @@ -# Configuration file - -Device { - # If TRUE, most Devices will no longer have Auto-Input functionality. Not recommended, but knock yourself out. - B:DisableAutoInput=false - - # If TRUE, most Devices will no longer have Auto-Output functionality. Not recommended, but knock yourself out. - B:DisableAutoOutput=false - - # If TRUE, Devices are securable. - B:Securable=true - - WaterGen { - B:Enable=true - - # If TRUE, the Aqueous Accumulator will act as an Infinite Source and will also function in the Nether. - B:Infinite=false - - # If TRUE, the Aqueous Accumulator will produce water very slowly even without adjacent source blocks. - B:PassiveGeneration=false - } - - Nullifier { - B:Enable=true - } - - HeatSink { - B:Enable=true - } - - Tapper { - B:Enable=true - - # Adjust this value to set the number of cycles Phyto-Gro lasts. [range: 2 ~ 64, default: 8] - I:FertilizerDuration=8 - - # If TRUE, the Arboreal Extractor will REQUIRE Phyto-Gro to operate. - B:RequireFertilizer=false - } - - ItemBuffer { - B:Enable=true - } - - Fisher { - # Adjust this value to set the number of cycles Aqua-Chow lasts. [range: 2 ~ 64, default: 8] - I:BaitDuration=8 - B:Enable=true - - # If TRUE, the Aquatic Entangler will REQUIRE Aqua-Chow to operate. - B:RequireBait=false - } - - FluidBuffer { - B:Enable=true - } - - Lexicon { - B:Enable=true - } - - XpCollector { - B:Enable=true - } - - Diffuser { - B:Enable=true - - # Adjust this value to change the area effect radius when Lingering Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 8] - I:LingeringPotionRadius=10 - - # Adjust this value to change the area effect radius when Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 4] - I:PotionRadius=6 - - # Adjust this value to change the area effect radius when Splash Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 6] - I:SplashPotionRadius=8 - } - - Factorizer { - B:Enable=true - } - - MobCatcher { - B:Enable=true - - # Adjust this value to change the capture radius for the Creature Encaptulator. [range: 2 ~ 16, default: 4] - I:Radius=4 - } - - ItemCollector { - B:Enable=true - } - -} - - -Dynamo { - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Dynamo Augment Slot scaling will use a custom set of values rather than default behavior (1/level). - B:CustomAugmentScaling=false - - # If TRUE, Dynamo RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. - B:CustomPowerScaling=false - - # If TRUE, Dynamos are securable. - B:Securable=true - - # If TRUE, Dynamos will have much smaller internal energy (RF) storage. Generation speed will no longer scale with internal energy. - B:SmallStorage=false - - # If TRUE, Dynamos are upgradable. If disabled, be sure and change the Augment Progression. - B:Upgradable=true - - # If TRUE, Dynamos can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - - Steam { - # Adjust this value to change the Energy generation (in RF/t) for a Steam Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - Magmatic { - # Adjust this value to change the Energy generation (in RF/t) for a Magmatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - Compression { - # Adjust this value to change the Energy generation (in RF/t) for a Compression Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - Reactant { - # Adjust this value to change the Energy generation (in RF/t) for a Reactant Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - Enervation { - # Adjust this value to change the Energy generation (in RF/t) for an Enervation Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - Numismatic { - # Adjust this value to change the Energy generation (in RF/t) for a Numismatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=40 - B:Enable=true - } - - ########################################################################################################## - # CustomPowerScaling - #--------------------------------------------------------------------------------------------------------# - # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. - # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. - # Values will be checked for validity and rounded down to the nearest 10. - ########################################################################################################## - - CustomPowerScaling { - # Scale Factor for Level 1 Dynamos. [range: 100 ~ 400, default: 150] - I:Level1=150 - - # Scale Factor for Level 2 Dynamos. [range: 100 ~ 900, default: 250] - I:Level2=250 - - # Scale Factor for Level 3 Dynamos. [range: 100 ~ 1600, default: 400] - I:Level3=400 - - # Scale Factor for Level 4 Dynamos. [range: 100 ~ 2500, default: 600] - I:Level4=600 - } - - ########################################################################################################## - # AugmentSlots - #--------------------------------------------------------------------------------------------------------# - # Adjust the number of augments that Dynamos have at any given Level. - # Progression will be checked for validity - upgrading a block cannot result in fewer slots. - ########################################################################################################## - - AugmentSlots { - # Augment Slots for Level 0 Dynamos. [range: 0 ~ 9, default: 0] - I:Level0=0 - - # Augment Slots for Level 1 Dynamos. [range: 0 ~ 9, default: 1] - I:Level1=1 - - # Augment Slots for Level 2 Dynamos. [range: 0 ~ 9, default: 2] - I:Level2=2 - - # Augment Slots for Level 3 Dynamos. [range: 0 ~ 9, default: 3] - I:Level3=3 - - # Augment Slots for Level 4 Dynamos. [range: 0 ~ 9, default: 4] - I:Level4=4 - } - -} - - -Item { - - Capacitor { - # Adjust this value to change the amount of Energy (in RF) stored by a Basic Flux Capacitor. This base value will scale with item level. [range: 10000 ~ 10000000, default: 1000000] - I:BaseCapacity=1000000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 2000] - I:BaseReceive=2000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] - I:BaseSend=500 - B:Enable=true - } - - Satchel { - B:Enable=true - } - - Reservoir { - # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Reservoir. This base value will scale with item level. [range: 2000 ~ 100000, default: 10000] - I:BaseCapacity=10000 - B:Enable=true - } - - Augment { - # If TRUE, the recipe for the Compactor's Coin Specialization is enabled. [default: true] - B:AugmentCompactorCoin=true - - # If TRUE, the recipe for the Compactor's Gear Specialization is enabled. [default: true] - B:AugmentCompactorGear=true - - # If TRUE, the recipe for the Extruder's Sedimentary Specialization is enabled. [default: true] - B:AugmentExtruderSedimentary=true - - # If TRUE, the recipe for the Furnace's Food Specialization is enabled. [default: true] - B:AugmentFurnaceFood=true - - # If TRUE, the recipe for the Furnace's Ore Specialization is enabled. [default: true] - B:AugmentFurnaceOre=true - - # If TRUE, the recipe for the Furnace's Pyrolysis Specialization is enabled. [default: true] - B:AugmentFurnacePyrolysis=true - - # If TRUE, the recipe for the Pulverizer's Petrotheum Specialization is enabled. [default: true] - B:AugmentPulverizerPetrotheum=true - - # If TRUE, the recipe for the Refinery's Potion Specialization is enabled. [default: true] - B:AugmentRefineryPotion=true - - # If TRUE, the recipe for the Smelter's Pyrotheum Specialization is enabled. [default: true] - B:AugmentSmelterPyrotheum=true - } - -} - - -Machine { - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Machine Augment Slot scaling will use a custom set of values rather than default behavior (1/level). - B:CustomAugmentScaling=false - - # If TRUE, Machine Total RF (ENERGY) scaling will use a custom set of values rather than default behavior (no scaling). The default custom configuration provides an alternate progression where machines use 5% additional total RF per tier. - B:CustomEnergyScaling=false - - # If TRUE, Machine RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. - B:CustomPowerScaling=false - - # If TRUE, Machines will no longer have Auto-Input functionality. Not recommended, but knock yourself out. - B:DisableAutoInput=false - - # If TRUE, Machines will no longer have Auto-Output functionality. Not recommended, but knock yourself out. - B:DisableAutoOutput=false - - # If TRUE, Machines are securable. - B:Securable=true - - # If TRUE, Machines will have much smaller internal energy (RF) storage. Processing speed will no longer scale with internal energy. - B:SmallStorage=false - - # If TRUE, Machines are upgradable. If disabled, be sure and change the Augment Scaling config options as well. - B:Upgradable=true - - # If TRUE, Machines can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - - Furnace { - # Adjust this value to change the Energy consumption (in RF/t) for a Redstone Furnace. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Pulverizer { - # Adjust this value to change the Energy consumption (in RF/t) for a Pulverizer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Sawmill { - # Adjust this value to change the Energy consumption (in RF/t) for a Sawmill. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Smelter { - # Adjust this value to change the Energy consumption (in RF/t) for an Induction Smelter. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Insolator { - # Adjust this value to change the Energy consumption (in RF/t) for a Phytogenic Insolator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Compactor { - # Adjust this value to change the Energy consumption (in RF/t) for a Compactor. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Crucible { - # Adjust this value to change the Energy consumption (in RF/t) for a Magma Crucible. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=50 - B:Enable=true - } - - Refinery { - # Adjust this value to change the Energy consumption (in RF/t) for a Fractionating Still. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Transposer { - # Adjust this value to change the Energy consumption (in RF/t) for a Fluid Transposer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Charger { - # Adjust this value to change the Energy consumption (in RF/t) for an Energetic Infuser. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] - I:BasePower=50 - B:Enable=true - - # Adjust this value to change the amount of RF per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 100 ~ 10000, default: 500] - I:RepairEnergy=500 - - # Adjust this value to change the amount of Essence of Knowledge per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 1 ~ 1000, default: 5] - I:RepairFluid=5 - - # Adjust this value to change the wireless range for the Energetic Infuser with the Parabolic Flux Coupling augment. [range: 8 ~ 128, default: 32] - I:WirelessRange=32 - } - - Centrifuge { - # Adjust this value to change the Energy consumption (in RF/t) for a Centrifugal Separator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Precipitator { - # Adjust this value to change the Energy consumption (in RF/t) for a Glacial Precipitator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Extruder { - # Adjust this value to change the Energy consumption (in RF/t) for an Igneous Extruder. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Brewer { - # Adjust this value to change the Energy consumption (in RF/t) for a BREWER. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Enchanter { - # Adjust this value to change the Energy consumption (in RF/t) for an Arcane Ensorcellator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - Crafter { - # Adjust this value to change the Energy consumption (in RF/t) for a Sequential Fabricator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20] - I:BasePower=20 - B:Enable=true - } - - ########################################################################################################## - # CustomPowerScaling - #--------------------------------------------------------------------------------------------------------# - # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. - # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. - # Values will be checked for validity and rounded down to the nearest 10. - ########################################################################################################## - - CustomPowerScaling { - # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 150] - I:Level1=150 - - # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 250] - I:Level2=250 - - # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 400] - I:Level3=400 - - # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 600] - I:Level4=600 - } - - ########################################################################################################## - # CustomEnergyScaling - #--------------------------------------------------------------------------------------------------------# - # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. - # Values are expressed as a percentage of Base Energy; Base Scale Factor is 100 percent. - # Values will be checked for validity and rounded down to the nearest 5. - ########################################################################################################## - - CustomEnergyScaling { - # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 105] - I:Level1=105 - - # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 110] - I:Level2=110 - - # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 115] - I:Level3=115 - - # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 120] - I:Level4=120 - } - - ########################################################################################################## - # AugmentSlots - #--------------------------------------------------------------------------------------------------------# - # Adjust the number of augments that Machines have at any given Level. - # Progression will be checked for validity - upgrading a block cannot result in fewer slots. - ########################################################################################################## - - AugmentSlots { - # Augment Slots for Level 0 Machines. [range: 0 ~ 9, default: 0] - I:Level0=0 - - # Augment Slots for Level 1 Machines. [range: 0 ~ 9, default: 1] - I:Level1=1 - - # Augment Slots for Level 2 Machines. [range: 0 ~ 9, default: 2] - I:Level2=2 - - # Augment Slots for Level 3 Machines. [range: 0 ~ 9, default: 3] - I:Level3=3 - - # Augment Slots for Level 4 Machines. [range: 0 ~ 9, default: 4] - I:Level4=4 - } - -} - - -Plugins { - # If TRUE, support for AbyssalCraft is enabled. [default: true] - B:AbyssalCraft=true - - # If TRUE, support for Actually Additions is enabled. [default: true] - B:"Actually Additions"=true - - # If TRUE, support for Applied Energistics 2 is enabled. [default: true] - B:"Applied Energistics 2"=true - - # If TRUE, support for Astral Sorcery is enabled. [default: true] - B:"Astral Sorcery"=true - - # If TRUE, support for Biomes O' Plenty is enabled. [default: true] - B:"Biomes O' Plenty"=true - - # If TRUE, support for Chisel is enabled. [default: true] - B:Chisel=true - - # If TRUE, support for Computronics is enabled. [default: true] - B:Computronics=true - - # If TRUE, support for Elemental Dimensions is enabled. [default: true] - B:"Elemental Dimensions"=true - - # If TRUE, support for Ender IO is enabled. [default: true] - B:"Ender IO"=true - - # If TRUE, support for EvilCraft is enabled. [default: true] - B:EvilCraft=true - - # If TRUE, support for Extra Alchemy is enabled. [default: true] - B:"Extra Alchemy"=true - - # If TRUE, support for Extra Bees is enabled. [default: true] - B:"Extra Bees"=true - - # If TRUE, support for Extra Trees is enabled. [default: true] - B:"Extra Trees"=true - - # If TRUE, support for Extra Utilities 2 is enabled. [default: true] - B:"Extra Utilities 2"=true - - # If TRUE, support for Familiar Fauna is enabled. [default: true] - B:"Familiar Fauna"=true - - # If TRUE, support for Forestry is enabled. [default: true] - B:Forestry=true - - # If TRUE, support for Gendustry is enabled. [default: true] - B:Gendustry=true - B:HarvestCraft=true - - # If TRUE, support for Ice and Fire is enabled. [default: true] - B:"Ice and Fire"=true - - # If TRUE, support for Immersive Engineering is enabled. [default: true] - B:"Immersive Engineering"=true - - # If TRUE, support for IndustrialCraft 2 is enabled. [default: true] - B:"IndustrialCraft 2"=true - - # If TRUE, support for Integrated Dynamics is enabled. [default: true] - B:"Integrated Dynamics"=true - - # If TRUE, support for Magic Bees is enabled. [default: true] - B:"Magic Bees"=true - - # If TRUE, support for Mystical Agriculture is enabled. [default: true] - B:"Mystical Agriculture"=true - - # If TRUE, support for Natura is enabled. [default: true] - B:Natura=true - - # If TRUE, support for Pam's BoneCraft is enabled. [default: true] - B:"Pam's BoneCraft"=true - - # If TRUE, support for Pam's HarvestCraft is enabled. [default: true] - B:"Pam's HarvestCraft"=true - - # If TRUE, support for Pam's Redbud Tree is enabled. [default: true] - B:"Pam's Redbud Tree"=true - - # If TRUE, support for Pam's Spooky Tree is enabled. [default: true] - B:"Pam's Spooky Tree"=true - - # If TRUE, support for Plants is enabled. [default: true] - B:Plants=true - - # If TRUE, support for Quark is enabled. [default: true] - B:Quark=true - - # If TRUE, support for Rustic is enabled. [default: true] - B:Rustic=true - - # If TRUE, support for Tech Reborn is enabled. [default: true] - B:"Tech Reborn"=true - - # If TRUE, support for Terraqueous is enabled. [default: true] - B:Terraqueous=true - - # If TRUE, support for Thaumcraft is enabled. [default: true] - B:Thaumcraft=true - - # If TRUE, support for The Betweenlands is enabled. [default: true] - B:"The Betweenlands"=true - - # If TRUE, support for The One Probe is enabled. [default: true] - B:"The One Probe"=true - - # If TRUE, support for Tinkers' Construct is enabled. [default: true] - B:"Tinkers' Construct"=true - - # If TRUE, support for Traverse is enabled. [default: true] - B:Traverse=true - - # If TRUE, support for Tropicraft is enabled. [default: true] - B:Tropicraft=true - - # If TRUE, support for Twilight Forest is enabled. [default: true] - B:"Twilight Forest"=true - - "Mystical Agriculture" { - # Secondary chance for seeds when using Phyto-Gro. [range: 0 ~ 150, default: 100] - I:BaseSecondaryChance=100 - - # Secondary chance for seeds when using Fluxed Phyto-Gro. [range: 0 ~ 150, default: 110] - I:FluxedSecondaryChance=100 - - # Secondary chance for seeds when using Rich Phyto-Gro. [range: 0 ~ 150, default: 105] - I:RichSecondaryChance=100 - } - -} - - -Security { - B:Apparatus.Securable=true - B:Cache.Securable=true - B:Cell.Securable=true - B:Device.Securable=true - B:Dynamo.Securable=true - B:Machine.Securable=true - B:Strongbox.Securable=true - B:Tank.Securable=true -} - - -Storage { - - Cell { - # Adjust this value to change the amount of Energy (in RF) stored by a Basic Cell. This base value will scale with block level. [range: 50000 ~ 20000000, default: 2000000] - I:BaseCapacity=2000000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] - I:BaseReceive=1000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] - I:BaseSend=1000 - - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Energy Cells may be turned into Creative versions using a Creative Conversion Kit. - B:Creative=true - - # If TRUE, Energy Cells are enabled. - B:Enable=true - - # If TRUE, Energy Cells are securable. - B:Securable=true - - # If TRUE, Energy Cells can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - } - - Tank { - # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Tank. This base value will scale with block level. [range: 2000 ~ 1000000, default: 20000] - I:BaseCapacity=20000 - - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Tanks may be turned into Creative versions using a Creative Conversion Kit. - B:Creative=true - - # If TRUE, Tanks are enabled. - B:Enable=true - - # If TRUE, Tanks are securable. - B:Securable=true - - # If TRUE, Tanks can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - } - - Cache { - # Adjust this value to change the amount of Items stored by a Basic Cache. This base value will scale with block level. [range: 500 ~ 500000, default: 20000] - I:BaseCapacity=20000 - - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Caches may be turned into Creative versions using a Creative Conversion Kit. - B:Creative=true - - # If TRUE, Caches are enabled. - B:Enable=true - B:Securable=true - - # If TRUE, Caches can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - } - - Strongbox { - # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. - B:ClassicCrafting=false - - # If TRUE, Strongboxes may be turned into Creative versions using a Creative Conversion Kit. - B:Creative=true - - # If TRUE, Strongboxes are enabled. - B:Enable=true - - # If TRUE, Strongboxes are securable. - B:Securable=true - - # If TRUE, Strongboxes can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. - B:UpgradeKitCrafting=false - } - -} - - -Upgrades { - # This sets the minimum upgradeable block tier for Automatic Input functionality. [range: 0 ~ 4, default: 0] - I:LevelAutoInput=0 - - # This sets the minimum upgradeable block tier for Automatic Output functionality. [range: 0 ~ 4, default: 0] - I:LevelAutoOutput=0 - - # This sets the minimum upgradeable block tier for Redstone Control functionality. [range: 0 ~ 4, default: 0] - I:LevelRedstoneControl=0 -} - - -Version { - S:Identifier=5.5.0 -} - - diff --git a/overrides/resources/config/cofh/thermalexpansion/florbs.cfg b/overrides/resources/config/cofh/thermalexpansion/florbs.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/cofh/thermalexpansion/morbs.cfg b/overrides/resources/config/cofh/thermalexpansion/morbs.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/cofh/thermalfoundation/client.cfg b/overrides/resources/config/cofh/thermalfoundation/client.cfg deleted file mode 100644 index df341aa7..00000000 --- a/overrides/resources/config/cofh/thermalfoundation/client.cfg +++ /dev/null @@ -1,40 +0,0 @@ -# Configuration file - -Global { - # If TRUE, Creative versions of Items will show in Creative Tabs. [default: true] - B:ShowCreativeItems=true - - # If TRUE, Empty versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: false] - B:ShowEmptyItems=false - - # If TRUE, Full versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: true] - B:ShowFullItems=true - - # If TRUE, all Thermal Series mods will be share common pre-configured "Thermal Series" Creative Tabs. Basic Armor and Basic Tools will go to appropriate vanilla Creative Tabs. [default: true] - B:ThermalSeriesTabs=true -} - - -Interface { - # If TRUE, Thermal Foundation Basic Armor Sets appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:ArmorInCommonTab=false - - # If TRUE, Thermal Foundation Basic Tools appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:ToolsInCommonTab=false - - # If TRUE, Thermal Foundation Utility Items appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] - B:UtilsInCommonTab=false -} - - -Render { - # If TRUE, Ender devices will be a bit more Cagey year-round. [default: false] - B:CageyEnder=false -} - - -Version { - S:Identifier=2.5.0 -} - - diff --git a/overrides/resources/config/cofh/thermalfoundation/common.cfg b/overrides/resources/config/cofh/thermalfoundation/common.cfg deleted file mode 100644 index 735c1a22..00000000 --- a/overrides/resources/config/cofh/thermalfoundation/common.cfg +++ /dev/null @@ -1,598 +0,0 @@ -# Configuration file - -Block { - - OreFluid { - # If TRUE, Clathrates will create fluid when broken. - B:FluidOnBreaking=true - } - -} - - -Equipment { - # If TRUE, recipes for all Armor Sets are disabled. [default: false] - B:DisableAllArmorRecipes=false - - # If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false] - B:DisableAllBows=true - - # If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false] - B:DisableAllFishingRods=true - - # If TRUE, recipes for all new Shears will be disabled, leaving only the Vanilla (Iron) Shears. [default: false] - B:DisableAllShears=true - - # If TRUE, recipes for all new Shields will be disabled, leaving only the Vanilla (Wood) Shield [default: false] - B:DisableAllShields=true - - # If TRUE, recipes for all Tools are disabled. [default: false] - B:DisableAllToolRecipes=false - - # If TRUE, recipes for new Vanilla material (Wood, Stone, Iron, Gold, Diamond) Tools are disabled. [default: false] - B:DisableVanillaToolRecipes=false - - # If TRUE, items which have had their recipes disabled will show in the Creative Tab and JEI. [default: false] - B:ShowDisabledEquipment=false - - Armor { - - Copper { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Tin { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Silver { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Lead { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Aluminum { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Nickel { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Platinum { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Steel { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Electrum { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Invar { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Bronze { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - Constantan { - B:Boots=true - B:Chestplate=true - B:Helmet=true - B:Leggings=true - } - - } - - Tools { - - Copper { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Tin { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Silver { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Lead { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Aluminum { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Nickel { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Platinum { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Steel { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Electrum { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Invar { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Bronze { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - Constantan { - B:Axe=true - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Hoe=true - B:Pickaxe=true - B:Shears=true - B:Shield=true - B:Shovel=true - B:Sickle=true - B:Sword=true - } - - } - - Tool { - - Wood { - B:Hammer=false - B:Shears=false - B:Sickle=false - } - - Stone { - B:Bow=false - B:FishingRod=false - B:Hammer=false - B:Shears=false - B:Shield=false - B:Sickle=false - } - - Iron { - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Shield=true - B:Sickle=true - } - - Diamond { - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Shears=true - B:Shield=true - B:Sickle=true - } - - Gold { - B:Bow=true - B:FishingRod=true - B:Hammer=true - B:Shears=true - B:Shield=true - B:Sickle=true - } - - } - -} - - -Fluid { - - CrudeOil { - # If TRUE, Crude Oil will be flammable. [default: true] - B:Flammable=true - } - - Redstone { - # If TRUE, Fluid Redstone will emit a signal proportional to its fluid level. [default: true] - B:Effect=true - } - - Glowstone { - # If TRUE, Fluid Glowstone Source blocks will condense back into solid Glowstone above a given y-value. [default: true] - B:Condense=true - - # If TRUE, Fluid Glowstone will provide buffs to entities on contact. [default: true] - B:Effect=true - - # If TRUE, Fluid Glowstone Source blocks will gradually float upwards. [default: true] - B:Float=true - - # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. [range: 60 ~ 240, default: 120] - I:MaxHeight=120 - } - - Ender { - # If TRUE, Fluid Ender will randomly teleport entities on contact. [default: true] - B:Effect=true - } - - Pyrotheum { - # If TRUE, Fluid Pyrotheum will be worse than lava. [default: true] - B:Effect=true - - # If TRUE, Fluid Pyrotheum Source blocks will gradually fall downwards. [default: true] - B:Fall=true - } - - Cryotheum { - # If TRUE, Fluid Cryotheum will be worse than lava, except cold. [default: true] - B:Effect=true - - # If TRUE, Fluid Cryotheum Source blocks will gradually fall downwards. [default: true] - B:Fall=true - } - - Aerotheum { - # If TRUE, Fluid Aerotheum Source blocks will dissipate back into air above a given y-value. [default: true] - B:Dissipate=true - - # If TRUE, Fluid Aerotheum will slow and redirect entities on contact. [default: true] - B:Effect=true - - # If TRUE, Fluid Aerotheum Source blocks will gradually float upwards. [default: true] - B:Float=true - - # This adjusts the y-value where Fluid Aerotheum will *always* dissipate, if that is enabled. [range: 60 ~ 240, default: 120] - I:MaxHeight=120 - } - - Petrotheum { - # If TRUE, Fluid Petrotheum will break apart stone blocks. [default: true] - B:Effect=true - - # If TRUE, Fluid Petrotheum will have an EXTREME effect on stone blocks. Fun but not recommended. [default: false] - B:Extreme=false - - # If TRUE, Fluid Petrotheum Source blocks will gradually fall downwards. [default: true] - B:Fall=true - } - - Mana { - # If TRUE, Fluid Mana will do...things. [default: true] - B:Effect=true - - # If TRUE, Fluid Mana Source blocks will gradually fall downwards. [default: true] - B:Fall=true - } - -} - - -General { - # If TRUE, recipes for Basic Craftable Items (Gears, Parts) are disabled. Only enable this option if you understand the consequences. [default: false] - B:DisableBasicItemRecipes=false - - # If TRUE, recipes for Upgrade Items (Kits) are disabled. Only enable this option if you understand the consequences. [default: false] - B:DisableUpgradeItemRecipes=false - - # If TRUE, Cryotheum Dust can be used to create Ice and solidify Clathrates. [default: true] - B:EnableCryotheumCrafting=true - - # If TRUE, Horse Armor will be craftable. [default: true] - B:EnableHorseArmorCrafting=true - - # If TRUE, Petrotheum Dust can be used to break Ores into Dusts and Gems. [default: true] - B:EnablePetrotheumCrafting=false - B:EnablePetrotheumSmashing=false - - # If TRUE, Pyrotheum Dust can be used to smelt Ores into Ingots. [default: true] - B:EnablePyrotheumCrafting=false - B:EnablePyrotheumSmelting=false - - # If TRUE, Saddles will be craftable. [default: true] - B:EnableSaddleCrafting=true - - # If TRUE, Fire-Immune mobs have a chance to drop Sulfur. [default: true] - B:FireImmuneMobsDropSulfur=true -} - - -Items { - - HorseArmor { - B:Aluminum=true - B:Bronze=true - B:Constantan=true - B:Copper=true - B:Electrum=true - B:Invar=true - B:Lead=true - B:Nickel=true - B:Platinum=true - B:Silver=true - B:Steel=true - B:Tin=true - } - -} - - -Lexicon { - # If TRUE, a default list will generate EVERY time. Enable this if you are satisfied with the default filtering and are adding/removing mods. [default: false] - B:AlwaysGenerateList=false - - # If TRUE, a default list will be generated depending on your list setting. This will ONLY generate if no list file already exists OR the Always Generate option is enabled. [default: true] - B:GenerateDefaultList=true - - # If TRUE, all entries will be echoed to the system LOG. [default: false] - B:LogEntries=false - - # If TRUE, a WHITELIST is used, if FALSE, a BLACKLIST is used. [default: true] - B:UseWhiteList=true -} - - -Mob { - - Blizz { - # If TRUE, Blizz attacks will inflict Slowness. [default: true] - B:Effect=true - - # If TRUE, Blizzes will spawn naturally. [default: true] - B:Enable=true - - # This sets the maximum light level Blizzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] - I:LightLevel=8 - - # If TRUE, Blizzes will only spawn below a specified light level. [default: true] - B:LightLevelRestriction=true - - # This sets the maximum number of Blizzes that spawn in a group. [range: 1 ~ 24, default: 4] - I:MaxGroupSize=4 - - # This sets the minimum number of Blizzes that spawn in a group. [range: 1 ~ 10, default: 1] - I:MinGroupSize=1 - - # This sets the relative spawn weight for Blizzes. [range: 1 ~ 20, default: 10] - I:SpawnWeight=10 - } - - Blitz { - # If TRUE, Blitz attacks will inflict Blindness. [default: true] - B:Effect=true - - # If TRUE, Blitzes will spawn naturally. [default: true] - B:Enable=true - - # This sets the maximum light level Blitzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] - I:LightLevel=8 - - # If TRUE, Blitzes will only spawn below a specified light level. [default: true] - B:LightLevelRestriction=true - - # This sets the maximum number of Blitzes that spawn in a group. [range: 1 ~ 24, default: 4] - I:MaxGroupSize=4 - - # This sets the minimum number of Blitzes that spawn in a group. [range: 1 ~ 10, default: 1] - I:MinGroupSize=1 - - # This sets the relative spawn weight for Blitzes. [range: 1 ~ 20, default: 10] - I:SpawnWeight=10 - } - - Basalz { - # If TRUE, Basalz attacks will inflict Weakness. [default: true] - B:Effect=true - - # If TRUE, Basalzes will spawn naturally. [default: true] - B:Enable=true - - # This sets the maximum light level Basalzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] - I:LightLevel=8 - - # If TRUE, Basalzes will only spawn below a specified light level. [default: true] - B:LightLevelRestriction=true - - # This sets the maximum number of Basalzes that spawn in a group. [range: 1 ~ 24, default: 4] - I:MaxGroupSize=4 - - # This sets the minimum number of Basalzes that spawn in a group. [range: 1 ~ 10, default: 1] - I:MinGroupSize=1 - - # This sets the relative spawn weight for Basalzes. [range: 1 ~ 20, default: 10] - I:SpawnWeight=10 - } - -} - - -Plugins { - # If TRUE, support for Tinkers' Construct is enabled. [default: true] - B:"Tinkers' Construct"=true -} - - -Tome { - - Lexicon { - # If TRUE, the recipe for the Forge Lexicon is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] - B:EnableRecipe=true - } - - Experience { - # If TRUE, the recipe for the Tome of Knowledge is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] - B:EnableRecipe=true - } - -} - - -Version { - S:Identifier=2.5.0 -} - - -World { - # If TRUE, Thermal Foundation will create default world generation files if it cannot find existing ones. These files will only work if CoFH World is installed! Only disable this if you know what you are doing. [default: true] - B:GenerateDefaultFiles=true -} - - diff --git a/overrides/resources/config/cofh/thermalfoundation/lexicon-whitelist.cfg b/overrides/resources/config/cofh/thermalfoundation/lexicon-whitelist.cfg deleted file mode 100644 index 505b7199..00000000 --- a/overrides/resources/config/cofh/thermalfoundation/lexicon-whitelist.cfg +++ /dev/null @@ -1,474 +0,0 @@ -blockAluminium -blockAluminum -blockAmber -blockAmethyst -blockApatite -blockBlutonium -blockBone -blockBrass -blockBronze -blockCactus -blockCharcoal -blockChrome -blockCoal -blockCoalCoke -blockCobalt -blockConcrete -blockConcreteBlack -blockConcreteBlue -blockConcreteBrown -blockConcreteCyan -blockConcreteGray -blockConcreteGreen -blockConcreteLightBlue -blockConcreteLightGray -blockConcreteLime -blockConcreteMagenta -blockConcreteOrange -blockConcretePink -blockConcretePurple -blockConcreteRed -blockConcreteWhite -blockConcreteYellow -blockConstantan -blockCopper -blockCrystalFlux -blockCyanite -blockDawnstone -blockDiamond -blockEbonyPsi -blockElectrum -blockElectrumFlux -blockEmerald -blockEnderium -blockFuelCoke -blockGold -blockGraphite -blockHardenedGlass -blockIce -blockInvar -blockIridium -blockIron -blockIvoryPsi -blockLapis -blockLead -blockLudicrite -blockLumium -blockMagma -blockMalachite -blockMarble -blockMeatRaw -blockMithril -blockMossy -blockMud -blockNetherWart -blockNickel -blockPeridot -blockPlatinum -blockPrismarine -blockPrismarineBrick -blockPrismarineDark -blockPsi -blockPsiDust -blockPsiGem -blockPsiMetal -blockQuartz -blockRedGarnet -blockRedstone -blockRockwool -blockRuby -blockSapphire -blockSignalum -blockSilver -blockSlime -blockSmallIron -blockSnow -blockSteel -blockTanzanite -blockTin -blockTinyIron -blockTitanium -blockTopaz -blockTungsten -blockTungstensteel -blockUranium -blockWool -blockYellorium -blockYellowGarnet -blockZinc -dustAdvancedAlloy -dustAerotheum -dustAlmandine -dustAluminum -dustAmber -dustAmethyst -dustAndesite -dustAndradite -dustApatite -dustAsh -dustAshes -dustBasalt -dustBasalz -dustBauxite -dustBlitz -dustBlizz -dustBlutonium -dustBrass -dustBrick -dustBrickNether -dustBronze -dustCalcite -dustCertusQuartz -dustCharcoal -dustChrome -dustCinnabar -dustClay -dustCoal -dustConstantan -dustCopper -dustCorrupted -dustCryotheum -dustCrystalFlux -dustCyanite -dustDarkAshes -dustDiamond -dustDiorite -dustElectrum -dustElectrumFlux -dustEmerald -dustEnderEye -dustEnderPearl -dustEnderium -dustEndstone -dustFlint -dustFluidCrudeOilSand -dustFluidCrudeOilShale -dustFluidEnder -dustFluidGlowstone -dustFluidRedstone -dustGalena -dustGlowstone -dustGold -dustGranite -dustGraphite -dustGrossular -dustHotTungstensteel -dustInvar -dustIridium -dustIridiumAlloy -dustIron -dustLapis -dustLazurite -dustLead -dustLudicrite -dustLumium -dustMagnesium -dustMalachite -dustMana -dustManganese -dustMarble -dustMithril -dustMixedMetal -dustNetherQuartz -dustNetherrack -dustNickel -dustNiter -dustObsidian -dustPeridot -dustPetrotheum -dustPhosphorous -dustPlatinum -dustPlutonium -dustPrismarine -dustPsi -dustPyrite -dustPyrope -dustPyrotheum -dustQuartz -dustQuartzBlack -dustRedGarnet -dustRedstone -dustRefinedIron -dustRuby -dustSaltpeter -dustSapphire -dustSawDust -dustSawdust -dustSheldonite -dustSignalum -dustSilver -dustSmallAlmandine -dustSmallAluminum -dustSmallAndesite -dustSmallAndradite -dustSmallAshes -dustSmallBasalt -dustSmallBauxite -dustSmallBrass -dustSmallBronze -dustSmallCalcite -dustSmallCharcoal -dustSmallChrome -dustSmallCinnabar -dustSmallClay -dustSmallCoal -dustSmallCopper -dustSmallDarkAshes -dustSmallDiamond -dustSmallDiorite -dustSmallElectrum -dustSmallEmerald -dustSmallEnderEye -dustSmallEnderPearl -dustSmallEndstone -dustSmallFlint -dustSmallGalena -dustSmallGlowstone -dustSmallGold -dustSmallGranite -dustSmallGrossular -dustSmallInvar -dustSmallIron -dustSmallLazurite -dustSmallLead -dustSmallMagnesium -dustSmallManganese -dustSmallMarble -dustSmallNetherrack -dustSmallNickel -dustSmallObsidian -dustSmallPeridot -dustSmallPhosphorous -dustSmallPlatinum -dustSmallPyrite -dustSmallPyrope -dustSmallRedGarnet -dustSmallRedstone -dustSmallRuby -dustSmallSaltpeter -dustSmallSapphire -dustSmallSawDust -dustSmallSilver -dustSmallSodalite -dustSmallSpessartine -dustSmallSphalerite -dustSmallSteel -dustSmallSulfur -dustSmallThorium -dustSmallTin -dustSmallTitanium -dustSmallTungsten -dustSmallUvarovite -dustSmallYellowGarnet -dustSmallZinc -dustSodalite -dustSpessartine -dustSphalerite -dustSteel -dustSulfur -dustTanzanite -dustTin -dustTinyAlmandine -dustTinyAluminum -dustTinyAndesite -dustTinyAndradite -dustTinyAshes -dustTinyBasalt -dustTinyBauxite -dustTinyBrass -dustTinyBronze -dustTinyCalcite -dustTinyCharcoal -dustTinyChrome -dustTinyCinnabar -dustTinyClay -dustTinyCoal -dustTinyCopper -dustTinyDarkAshes -dustTinyDiamond -dustTinyDiorite -dustTinyElectrum -dustTinyEmerald -dustTinyEnderEye -dustTinyEnderPearl -dustTinyEndstone -dustTinyFlint -dustTinyGalena -dustTinyGlowstone -dustTinyGold -dustTinyGranite -dustTinyGrossular -dustTinyInvar -dustTinyIron -dustTinyLazurite -dustTinyLead -dustTinyMagnesium -dustTinyManganese -dustTinyMarble -dustTinyNetherrack -dustTinyNickel -dustTinyObsidian -dustTinyPeridot -dustTinyPhosphorous -dustTinyPlatinum -dustTinyPyrite -dustTinyPyrope -dustTinyRedGarnet -dustTinyRedstone -dustTinyRuby -dustTinySaltpeter -dustTinySapphire -dustTinySawDust -dustTinySilver -dustTinySodalite -dustTinySpessartine -dustTinySphalerite -dustTinySteel -dustTinySulfur -dustTinyTin -dustTinyTitanium -dustTinyTungsten -dustTinyUvarovite -dustTinyYellowGarnet -dustTinyZinc -dustTitanium -dustTopaz -dustTungsten -dustTungstensteel -dustUranium -dustUvarovite -dustVile -dustWood -dustYellorium -dustYellowGarnet -dustZinc -ingotAdvancedAlloy -ingotAluminium -ingotAluminum -ingotBlutonium -ingotBrass -ingotBrick -ingotBrickNether -ingotBronze -ingotChrome -ingotConstantan -ingotCopper -ingotCorrupted -ingotCyanite -ingotDawnstone -ingotEbonyPsi -ingotElectrum -ingotElectrumFlux -ingotEnderium -ingotEnergeticAlloy -ingotGold -ingotGraphite -ingotHotTungstensteel -ingotInvar -ingotIridium -ingotIridiumAlloy -ingotIron -ingotIvoryPsi -ingotLead -ingotLudicrite -ingotLumium -ingotMithril -ingotMixedMetal -ingotNickel -ingotPlatinum -ingotPlutonium -ingotPsi -ingotRefinedIron -ingotSignalum -ingotSilver -ingotSteel -ingotTin -ingotTitanium -ingotTungsten -ingotTungstensteel -ingotUranium -ingotYellorium -ingotZinc -nuggetAluminum -nuggetBrass -nuggetBronze -nuggetChrome -nuggetConstantan -nuggetCopper -nuggetDawnstone -nuggetDiamond -nuggetElectrum -nuggetElectrumFlux -nuggetEnderium -nuggetGold -nuggetHotTungstensteel -nuggetInvar -nuggetIridium -nuggetIron -nuggetLead -nuggetLumium -nuggetMithril -nuggetNickel -nuggetPlatinum -nuggetRefinedIron -nuggetSignalum -nuggetSilver -nuggetSteel -nuggetTin -nuggetTitanium -nuggetTungsten -nuggetTungstensteel -nuggetZinc -oreAluminum -oreAmber -oreAmethyst -oreApatite -oreArdite -oreBauxite -oreCertusQuartz -oreChargedCertusQuartz -oreCinnabar -oreCoal -oreCobalt -oreCopper -oreDiamond -oreEmerald -oreFluidCrudeOilSand -oreFluidCrudeOilShale -oreFluidEnder -oreFluidGlowstone -oreFluidRedstone -oreGalena -oreGold -oreIridium -oreIron -oreLapis -oreLead -oreMalachite -oreMithril -oreNickel -oreOsmium -orePeridot -orePitchblende -orePlatinum -orePyrite -oreQuartz -oreQuartzBlack -oreRedstone -oreRuby -oreSaltpeter -oreSapphire -oreSheldonite -oreSilver -oreSodalite -oreSphalerite -oreSulfur -oreTanzanite -oreTeslatite -oreTin -oreTopaz -oreTungsten -oreUranium -oreYellorite -oreYellorium -oreZinc diff --git a/overrides/resources/config/cofh/thermalinnovation/client.cfg b/overrides/resources/config/cofh/thermalinnovation/client.cfg deleted file mode 100644 index f7ff3026..00000000 --- a/overrides/resources/config/cofh/thermalinnovation/client.cfg +++ /dev/null @@ -1,7 +0,0 @@ -# Configuration file - -Version { - S:Identifier=0.3.0 -} - - diff --git a/overrides/resources/config/cofh/thermalinnovation/common.cfg b/overrides/resources/config/cofh/thermalinnovation/common.cfg deleted file mode 100644 index 21d22f16..00000000 --- a/overrides/resources/config/cofh/thermalinnovation/common.cfg +++ /dev/null @@ -1,54 +0,0 @@ -# Configuration file - -Item { - - Drill { - # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxbore. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] - I:BaseCapacity=40000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxbore. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] - I:BaseReceive=1000 - B:Enable=true - } - - Saw { - # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxsaw. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] - I:BaseCapacity=40000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxsaw. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] - I:BaseReceive=1000 - B:Enable=true - } - - Magnet { - # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxomagnet. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] - I:BaseCapacity=40000 - - # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxomagnet. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] - I:BaseReceive=1000 - B:Enable=true - } - - Injector { - # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Hypoinfuser. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] - I:BaseCapacity=2000 - B:Enable=true - } - - Quiver { - # Adjust this value to change the quantity of arrows stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 8 ~ 200, default: 40] - I:BaseArrowCapacity=40 - - # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] - I:BaseFluidCapacity=2000 - B:Enable=true - } - -} - - -Version { - S:Identifier=0.3.0 -} - - diff --git a/overrides/resources/config/cofh/world/00_minecraft.json b/overrides/resources/config/cofh/world/00_minecraft.json deleted file mode 100644 index b57d57bf..00000000 --- a/overrides/resources/config/cofh/world/00_minecraft.json +++ /dev/null @@ -1,392 +0,0 @@ -{ - "populate": { - "dirt": { - - "distribution": "uniform", - "generator": { - "block": "dirt", - "material": "minecraft:stone", - "cluster-size": 33 - }, - "cluster-count": 10, - "min-height": 0, - "max-height": 256, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "gravel": { - "distribution": "uniform", - "generator": { - "block": "gravel", - "material": "minecraft:stone", - "cluster-size": 33 - }, - "cluster-count": 8, - "min-height": 0, - "max-height": 256, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "diorite": { - "distribution": "uniform", - "generator": { - "block": { - "name": "stone", - "properties": { - "variant": "diorite" - } - }, - "material": "minecraft:stone", - "cluster-size": 33 - }, - "cluster-count": 10, - "min-height": 0, - "max-height": 80, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "granite": { - "distribution": "uniform", - "generator": { - "block": { - "name": "stone", - "properties": { - "variant": "granite" - } - }, - "material": "minecraft:stone", - "cluster-size": 33 - }, - "cluster-count": 10, - "min-height": 0, - "max-height": 80, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "andesite": { - "distribution": "uniform", - "generator": { - "block": { - "name": "stone", - "properties": { - "variant": "andesite" - } - }, - "material": "minecraft:stone", - "cluster-size": 33 - }, - "cluster-count": 10, - "min-height": 0, - "max-height": 80, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "coal": { - "distribution": "uniform", - "generator": { - "block": "coal_ore", - "material": "minecraft:stone", - "cluster-size": 17 - }, - "cluster-count": 20, - "min-height": 0, - "max-height": 128, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "iron": { - "distribution": "uniform", - "generator": { - "block": "iron_ore", - "material": "minecraft:stone", - "cluster-size": 9 - }, - "cluster-count": 20, - "min-height": 0, - "max-height": 64, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "gold": { - "distribution": "uniform", - "generator": { - "block": "gold_ore", - "material": "minecraft:stone", - "cluster-size": 9 - }, - "cluster-count": 2, - "min-height": 0, - "max-height": 32, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "redstone": { - "distribution": "uniform", - "generator": { - "block": "redstone_ore", - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 8, - "min-height": 0, - "max-height": 16, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "diamond": { - "distribution": "uniform", - "generator": { - "block": "diamond_ore", - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 1, - "min-height": 0, - "max-height": 16, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "lapis": { - "distribution": "gaussian", - "generator": { - "block": "lapis_ore", - "material": "minecraft:stone", - "cluster-size": 7 - }, - "cluster-count": 1, - "center-height": 16, - "spread": 16, - "retrogen": false, - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "mesa_gold": { - "enabled": true, - "distribution": "uniform", - "generator": { - "block": { - "name": "gold_ore" - }, - "material": "minecraft:stone", - "cluster-size": 9 - }, - "cluster-count": 20, - "min-height": 32, - "max-height": 80, - "retrogen": false, - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "id", - "entry": [ - "mesa", - "mesa_rock", - "mesa_clear_rock", - "mutated_mesa", - "mutated_mesa_rock", - "mutated_mesa_clear_rock" - ] - } - ] - }, - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "emerald": { - "distribution": "uniform", - "generator": { - "block": { - "name": "emerald_ore" - }, - "material": "minecraft:stone", - "cluster-size": 1 - }, - "cluster-count": { - "min": 3, - "max": 6 - }, - "min-height": 4, - "max-height": 28, - "retrogen": false, - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "id", - "entry": [ - "extreme_hills", - "smaller_extreme_hills", - "extreme_hills_with_trees", - "mutated_extreme_hills", - "mutated_extreme_hills_with_trees" - ] - } - ] - }, - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "silverfish": { - "distribution": "uniform", - "generator": { - "block": { - "name": "monster_egg", - "properties": { - "variant": "stone" - } - }, - "material": "minecraft:stone", - "cluster-size": 9 - }, - "cluster-count": 7, - "min-height": 0, - "max-height": 64, - "retrogen": false, - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "id", - "entry": [ - "extreme_hills", - "smaller_extreme_hills", - "extreme_hills_with_trees", - "mutated_extreme_hills", - "mutated_extreme_hills_with_trees" - ] - } - ] - }, - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - - "quartz": { - "distribution": "uniform", - "generator": { - "block": "quartz_ore", - "material": "minecraft:netherrack", - "cluster-size": 14 - }, - "cluster-count": 16, - "min-height": 10, - "max-height": 118, - "retrogen": false, - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "NETHER" - } - ] - }, - "dimension": "all" - } - } -} diff --git a/overrides/resources/config/cofh/world/01_thermalfoundation_ores.json b/overrides/resources/config/cofh/world/01_thermalfoundation_ores.json deleted file mode 100644 index b39f1ad3..00000000 --- a/overrides/resources/config/cofh/world/01_thermalfoundation_ores.json +++ /dev/null @@ -1,205 +0,0 @@ -{ - "dependencies": "thermalfoundation", - "populate": { - "copper": { - "distribution": "uniform", - "generator": { - "block": "thermalfoundation:ore", - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 8, - "min-height": 40, - "max-height": 75, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "aluminum": { - "enabled": true, - "distribution": "uniform", - "generator": { - "block": { - "name": "thermalfoundation:ore", - "metadata": 4 - }, - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 8, - "min-height": 1, - "max-height": 80, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "tin": { - "distribution": "uniform", - "generator": { - "block": { - "name": "thermalfoundation:ore", - "metadata": 1 - }, - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 7, - "min-height": 20, - "max-height": 55, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "silver": { - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "thermalfoundation:ore", - "metadata": 2, - "weight": 80 - }, - { - "name": "thermalfoundation:ore", - "metadata": 3, - "weight": 20 - } - ], - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 4, - "min-height": 5, - "max-height": 30, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "lead": { - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "thermalfoundation:ore", - "metadata": 3, - "weight": 90 - }, - { - "name": "thermalfoundation:ore", - "metadata": 2, - "weight": 10 - } - ], - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 4, - "min-height": 10, - "max-height": 35, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "nickel": { - "distribution": "uniform", - "generator": { - "block": { - "name": "thermalfoundation:ore", - "metadata": 5 - }, - "material": "minecraft:stone", - "cluster-size": 4 - }, - "cluster-count": 2, - "min-height": 5, - "max-height": 20, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "copper_ocean": { - "distribution": "uniform", - "generator": { - "block": "thermalfoundation:ore", - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 4, - "min-height": 20, - "max-height": 55, - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "OCEAN" - } - ] - }, - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "copper_high": { - "distribution": "uniform", - "generator": { - "block": "thermalfoundation:ore", - "material": "minecraft:stone", - "cluster-size": 8 - }, - "cluster-count": 8, - "min-height": 48, - "max-height": 96, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - } - } -} diff --git a/overrides/resources/config/cofh/world/02_thermalfoundation_oil.json b/overrides/resources/config/cofh/world/02_thermalfoundation_oil.json deleted file mode 100644 index 8e31dea8..00000000 --- a/overrides/resources/config/cofh/world/02_thermalfoundation_oil.json +++ /dev/null @@ -1,169 +0,0 @@ -{ - "dependencies": "thermalfoundation", - "populate": { - "oil_sand_clathrate": { - "distribution": "uniform", - "generator": { - "block": "thermalfoundation:ore_fluid", - "material": [ - "minecraft:sand", - "minecraft:sandstone", - "minecraft:stone" - ], - "cluster-size": 16 - }, - "cluster-count": 4, - "chunk-chance": 10, - "min-height": 10, - "max-height": 80, - "in-village": "false", - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "SANDY" - } - ] - }, - "dimension": "all" - }, - "oil_shale_clathrate": { - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "thermalfoundation:ore_fluid", - "metadata": 1, - "weight": 80 - }, - { - "name": "minecraft:coal_ore", - "weight": 20 - } - ], - "material": [ - "minecraft:dirt", - "minecraft:gravel", - "minecraft:stone" - ], - "cluster-size": 16 - }, - "cluster-count": 4, - "chunk-chance": 10, - "min-height": 10, - "max-height": 80, - "in-village": "false", - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "MESA" - }, - { - "type": "dictionary", - "entry": "OCEAN" - }, - { - "type": "dictionary", - "entry": "SNOWY" - }, - { - "type": "dictionary", - "entry": "SWAMP" - } - ] - }, - "dimension": "all" - }, - "oil_sand": { - "distribution": "uniform", - "generator": { - "type": "geode", - "block": [ - { - "name": "thermalfoundation:ore_fluid", - "metadata": 0, - "weight": 80 - }, - { - "name": "minecraft:sand", - "weight": 20 - } - ], - "material": [ - "minecraft:sand", - "minecraft:sandstone", - "minecraft:stone" - ], - "hollow": "true", - "filler": "thermalfoundation:fluid_crude_oil", - "crust": "minecraft:sandstone" - }, - "cluster-count": 3, - "chunk-chance": 40, - "min-height": 30, - "max-height": 60, - "in-village": "false", - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "SANDY" - } - ] - }, - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "oil_shale": { - "distribution": "uniform", - "generator": { - "type": "geode", - "block": [ - { - "name": "thermalfoundation:ore_fluid", - "metadata": 1, - "weight": 80 - }, - { - "name": "minecraft:gravel", - "weight": 20 - } - ], - "material": [ - "minecraft:dirt", - "minecraft:gravel", - "minecraft:stone" - ], - "hollow": "true", - "filler": "thermalfoundation:fluid_crude_oil", - "crust": "minecraft:stone" - }, - "cluster-count": 2, - "chunk-chance": 50, - "min-height": 20, - "max-height": 60, - "in-village": "false", - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - } - } -} diff --git a/overrides/resources/config/cofh/world/03_thermalfoundation_clathrates.json b/overrides/resources/config/cofh/world/03_thermalfoundation_clathrates.json deleted file mode 100644 index 01b6abb0..00000000 --- a/overrides/resources/config/cofh/world/03_thermalfoundation_clathrates.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "dependencies": "thermalfoundation", - "populate": { - "redstone_clathrate": { - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "thermalfoundation:ore_fluid", - "metadata": 2, - "weight": 90 - }, - { - "name": "thermalfoundation:fluid_redstone", - "weight": 10 - } - ], - "material": "minecraft:stone", - "cluster-size": 16 - }, - "cluster-count": 2, - "chunk-chance": 12, - "min-height": 0, - "max-height": 20, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "blacklist", - "value": [ - -1, - 1 - ] - } - }, - "glowstone_clathrate": { - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "thermalfoundation:ore_fluid", - "metadata": 3, - "weight": 90 - }, - { - "name": "thermalfoundation:fluid_glowstone", - "weight": 10 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 20 - }, - "cluster-count": 2, - "chunk-chance": 12, - "min-height": 10, - "max-height": 40, - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "NETHER" - } - ] - }, - "dimension": "all" - }, - "ender_clathrate": { - "distribution": "uniform", - "generator": { - "block": { - "name": "thermalfoundation:ore_fluid", - "metadata": 4 - }, - "material": "minecraft:end_stone", - "cluster-size": 24 - }, - "cluster-count": 10, - "chunk-chance": 4, - "min-height": 10, - "max-height": 80, - "retrogen": "true", - "biome": { - "restriction": "whitelist", - "value": [ - { - "type": "dictionary", - "entry": "END" - } - ] - }, - "dimension": "all" - } - } -} diff --git a/overrides/resources/config/cofh/world/atm_test_nether.json b/overrides/resources/config/cofh/world/atm_test_nether.json deleted file mode 100644 index 6dfb7592..00000000 --- a/overrides/resources/config/cofh/world/atm_test_nether.json +++ /dev/null @@ -1,213 +0,0 @@ -{ - "dependencies": ["tconstruct", "techreborn", "rftools", "cyclicmagic", "draconicevolution", "bigreactors"], - "populate": { - "tconstruct": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "tconstruct:ore", - "metadata": 0, - "weight": 50 - }, - { - "name": "tconstruct:ore", - "metadata": 1, - "weight": 50 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 2 - }, - "cluster-count": 4, - "min-height": 0, - "max-height": 132, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "techreborn": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "techreborn:ore", - "metadata": 7, - "weight": 33 - }, - { - "name": "techreborn:ore", - "metadata": 6, - "weight": 33 - }, - { - "name": "techreborn:ore", - "metadata": 5, - "weight": 33 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 5 - }, - "cluster-count": 7, - "min-height": 0, - "max-height": 132, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "rftools": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "rftools:dimensional_shard_ore", - "metadata": 1, - "weight": 100 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 1 - }, - "cluster-count": 6, - "min-height": 0, - "max-height": 32, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "cyclicbasic": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "cyclicmagic:nether_iron_ore", - "metadata": 0, - "weight": 100 - }, - { - "name": "cyclicmagic:nether_gold_ore", - "metadata": 0, - "weight": 100 - }, - { - "name": "cyclicmagic:nether_coal_ore", - "metadata": 0, - "weight": 100 - }, - { - "name": "cyclicmagic:nether_redstone_ore", - "metadata": 0, - "weight": 100 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 12 - }, - "cluster-count": 16, - "min-height": 0, - "max-height": 132, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "cyclicrare": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "cyclicmagic:nether_emerald_ore", - "metadata": 0, - "weight": 50 - }, - { - "name": "cyclicmagic:nether_lapis_ore", - "metadata": 0, - "weight": 100 - }, - { - "name": "cyclicmagic:nether_diamond_ore", - "metadata": 0, - "weight": 75 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 8 - }, - "cluster-count": 12, - "min-height": 0, - "max-height": 132, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "draconic": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "draconicevolution:draconium_ore", - "metadata": 1, - "weight": 100 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 1 - }, - "cluster-count": 6, - "min-height": 0, - "max-height": 32, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - }, - "bigreactors": { - "enabled": "true", - "distribution": "uniform", - "generator": { - "block": [ - { - "name": "bigreactors:brore", - "metadata": 2, - "weight": 100 - } - ], - "material": "minecraft:netherrack", - "cluster-size": 2 - }, - "cluster-count": 6, - "min-height": 100, - "max-height": 132, - "retrogen": "true", - "biome": "all", - "dimension": { - "restriction": "whitelist", - "value": [6] - } - } - } -} diff --git a/overrides/resources/config/cofh/world/config.cfg b/overrides/resources/config/cofh/world/config.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/colossalchests.cfg b/overrides/resources/config/colossalchests.cfg deleted file mode 100644 index e8b2a955..00000000 --- a/overrides/resources/config/colossalchests.cfg +++ /dev/null @@ -1,70 +0,0 @@ -# Configuration file - -block { - B:chest_wall=true - B:colossal_chest=true - B:interface=true - B:uncolossal_chest=true -} - - -core { - # If an anonymous mod startup analytics request may be sent to our analytics service. - B:general.analytics=false - - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # Maximum buffer byte size for adaptive inventory slots fragmentation. - I:general.maxPacketBufferSize=20000 - - # Config version for ColossalChests. - # DO NOT EDIT MANUALLY! - S:general.version=1.6.11 - - # If the version checker should be enabled. - B:general.versionChecker=false -} - - -general { - # If the chest should visually open when someone uses it. - B:colossal_chest.chestAnimation=true - - # If the interface input overlay should always be rendered on chests. - B:general.alwaysShowInterfaceOverlay=true - - # Always create full creative-mode chests when formed. Should not be used in survival worlds! - B:general.creativeChests=false - - # If items should be ejected from the chests if one of the structure blocks are removed. - B:general.ejectItemsOnDestroy=false - - # If the higher tier metal variants can be crafted. - B:general.metalVariants=true -} - - -item { - B:upgrade_tool=true -} - - -machine { - # The maximum size a colossal chest can have. - I:colossal_chest.maxSize=20 -} - - -"mod compat" { - # If the non-wood variants should use the textures of the Iron Chest mod. - B:ironchest=true -} - - diff --git a/overrides/resources/config/commoncapabilities.cfg b/overrides/resources/config/commoncapabilities.cfg deleted file mode 100644 index d5f07f5c..00000000 --- a/overrides/resources/config/commoncapabilities.cfg +++ /dev/null @@ -1,48 +0,0 @@ -# Configuration file - -capability { - # Represents the current state of an inventory - B:inventorystate=true - - # An item handler that is slot agnostic - B:slotlessitemhandler=true - - # Indicates if something has a temperature - B:temperature=true - - # Indication if a machine is working - B:worker=true - - # Indicates if something is a wrench - B:wrench=true -} - - -core { - # If an anonymous mod startup analytics request may be sent to our analytics service. - B:general.analytics=false - - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # Config version for CommonCapabilities. - # DO NOT EDIT MANUALLY! - S:general.version=1.4.0 - - # If the version checker should be enabled. - B:general.versionChecker=false -} - - -"mod compat" { - # Furnace and Brewing stand capabilities. - B:Minecraft=true -} - - diff --git a/overrides/resources/config/compactmachines3/settings.cfg b/overrides/resources/config/compactmachines3/settings.cfg deleted file mode 100644 index e03b2542..00000000 --- a/overrides/resources/config/compactmachines3/settings.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -compatibility { - # Forces water to vaporize inside Compact Machines. Used for Forever Stranded: Lost Souls. [default: false] - B:doesWaterVaporize=false -} - - -internal { - # Dimension used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144] - I:dimensionId=144 - - # Dimension type used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144] - I:dimensionTypeId=144 - - # Whether the interior of all Compact Machines should be chunk loaded always. Otherwise they will only chunkload when the CM itself is chunkloaded. [default: false] - B:forceLoadChunks=false - - # The chance a chunk in the overworld contains a broken compact machine [range: 0.0 ~ 1.0, default: 1.0E-4] - S:worldgenChance=1.0E-4 - - # Allowed dimensions broken Compact Machine cubes can generate in. - I:worldgenDimensions < - 0 - > -} - - -machines { - # Allow players to enter machines with other means than the PSD [default: true] - B:allowEnteringWithoutPSD=true - - # Allow hostile creatures to spawn inside of machines [default: true] - B:allowHostileSpawns=false - - # Allow peaceful creatures to spawn inside of machines [default: true] - B:allowPeacefulSpawns=false - - # Whether players can respawn inside of Compact Machines, i.e. place beds and sleep there [default: true] - B:allowRespawning=true - - # Block players from leaving the Compact Machine they should currently be in [default: true] - B:keepPlayersInside=true - - # Client-side option, might give a performance boost when opening a Machine GUI [default: true] - B:renderLivingEntitiesInGUI=true - - # Client-side option, might give a performance boost when opening a Machine GUI [default: true] - B:renderTileEntitiesInGUI=true - - # How often to try spawning entities inside of machines in ticks [range: 1 ~ 2147483647, default: 1200] - I:spawnRate=1200 -} - - -miniaturization { - # Maximum size the field projectors can cover [range: 5 ~ 20, default: 15] - I:maximumCraftingAreaSize=15 - - # Maximum age in ticks in which an item is valid for acting as a catalyst [range: 20 ~ 2147483647, default: 60] - I:maximumCraftingCatalystAge=60 -} - - diff --git a/overrides/resources/config/compactsolars.cfg b/overrides/resources/config/compactsolars.cfg deleted file mode 100644 index 3a697a8e..00000000 --- a/overrides/resources/config/compactsolars.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - # The EU generation scaling factor. The average number of ticks needed to generate one EU packet.1 is every tick, 2 is every other tick etc. Each Solar will still generate a whole packet (8, 64, 512 EU). - I:scaleFactor=1 -} - - diff --git a/overrides/resources/config/computercraft.cfg b/overrides/resources/config/computercraft.cfg deleted file mode 100644 index 037c83ad..00000000 --- a/overrides/resources/config/computercraft.cfg +++ /dev/null @@ -1,78 +0,0 @@ -# Configuration file - -general { - # The fuel limit for Advanced Turtles - I:advancedTurtleFuelLimit=100000 - - # The disk space limit for computers and turtles, in bytes - I:computerSpaceLimit=1000000 - - # A comma seperated list of default system settings to set on new computers. Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false" will disable all autocompletion - S:default_computer_settings= - - # Set this to true to disable Lua 5.1 functions that will be removed in a future update. Useful for ensuring forward compatibility of your programs now. - B:disable_lua51_features=false - - # Enable Command Block peripheral support - B:enableCommandBlock=false - - # The disk space limit for floppy disks, in bytes - I:floppySpaceLimit=125000 - - # A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers. - # If this is empty then all whitelisted domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com. - # You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). - S:http_blacklist < - 127.0.0.0/8 - 10.0.0.0/8 - 172.16.0.0/12 - 192.168.0.0/16 - fd00::/8 - > - - # Enable the "http" API on Computers (see "http_whitelist" and "http_blacklist" for more fine grained control than this) - B:http_enable=true - - # A list of wildcards for domains or IP ranges that can be accessed through the "http" API on Computers. - # Set this to "*" to access to the entire internet. Example: "*.pastebin.com" will restrict access to just subdomains of pastebin.com. - # You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). - S:http_whitelist < - * - > - - # Log exceptions thrown by peripherals and other Lua objects. - # This makes it easier for mod authors to debug problems, but may result in log spam should people use buggy methods. - B:logPeripheralErrors=false - - # Maximum amount of notes a speaker can play at once - I:maxNotesPerTick=8 - - # Set how many files a computer can have open at the same time. Set to 0 for unlimited. - I:maximumFilesOpen=128 - - # The range of Wireless Modems at maximum altitude in clear weather, in meters - I:modem_highAltitudeRange=384 - - # The range of Wireless Modems at maximum altitude in stormy weather, in meters - I:modem_highAltitudeRangeDuringStorm=384 - - # The range of Wireless Modems at low altitude in clear weather, in meters - I:modem_range=64 - - # The range of Wireless Modems at low altitude in stormy weather, in meters - I:modem_rangeDuringStorm=64 - - # The fuel limit for Turtles - I:turtleFuelLimit=20000 - - # If set to true, Turtles will push entities out of the way instead of stopping if there is space to do so - B:turtlesCanPush=true - - # Set whether Turtles require fuel to move - B:turtlesNeedFuel=true - - # If set to true, Turtles will be unable to build, dig, or enter protected areas (such as near the server spawn point) - B:turtlesObeyBlockProtection=true -} - - diff --git a/overrides/resources/config/computronics.cfg b/overrides/resources/config/computronics.cfg deleted file mode 100644 index 06e02483..00000000 --- a/overrides/resources/config/computronics.cfg +++ /dev/null @@ -1,240 +0,0 @@ -# Configuration file - -camera { - # The maximum camera distance, in blocks. [range: 16 ~ 256, default: 32] - I:maxDistance=32 -} - - -chatbox { - # Enable Creative Chat Boxes. [default: true] - B:enableCreative=true - - # Make the normal Chat Box have no range limit and work interdimensionally. [default: false] - B:makeMagical=false - - # The maximum chat box distance, in blocks. [range: 4 ~ 32767, default: 40] - I:maxDistance=40 - - # The Chat Box's default prefix. [default: ChatBox] - S:prefix=ChatBox -} - - -cipherblock { - # Decides whether Cipher Blocks can or cannot be locked. [default: true] - B:canLock=true -} - - -computercraft { - - ########################################################################################################## - # multiperipheral - #--------------------------------------------------------------------------------------------------------# - # If all of these options are set to true, Computronics will fix almost every conflict with multiple mods adding peripherals to the same block - ########################################################################################################## - - multiperipheral { - # Set this to true to fix multiple mods adding peripherals to the same block not working [default: true] - B:allMultiPeripherals=true - - # If this is true, the Computronics MultiPeripheral system will almost always be the one recognized by ComputerCraft [default: true] - B:alwaysFirstPeripheral=true - } - -} - - -enable { - B:audioCable=true - B:camera=true - B:ccTurtleUpgrades=true - B:chatBox=true - B:cipher=true - B:cipher_advanced=true - B:ironNoteBlock=true - B:lamp=true - B:portableTapeDrive=true - B:radar=true - B:speaker=true - B:speechBox=true - B:tape=true - - opencomputers { - B:beepCard=true - B:boomBoard=true - B:boomCard=true - B:cameraUpgrade=true - B:chatboxUpgrade=true - B:colorfulUpgrade=true - B:lightBoard=true - B:magicalMemory=true - B:noiseCard=true - B:particleCard=true - B:rackCapacitor=true - B:radarUpgrade=true - B:soundCard=true - B:speechUpgrade=true - B:spoofingCard=true - B:switchBoard=true - } - - forestry { - # Set this to false to disable Forestry bee species for OpenComputers [default: true] - B:opencomputersBees=true - } - - computercraft { - B:soundBoard=true - } - -} - - -general { - # Set whether some machines should stop being tickless in exchange for redstone output support. [default: true] - B:enableTickingRedstoneSupport=true -} - - -########################################################################################################## -# modcompatibility -#--------------------------------------------------------------------------------------------------------# -# Set anything here to false to prevent Computronics from adding the respective Peripherals and Drivers -########################################################################################################## - -modcompatibility { - B:enableStorageDrawersDriver=true -} - - -particles { - # The maximum range of particle-emitting devices. Set to -1 to make it work over any distance. [range: -1 ~ 65536, default: 256] - I:particleRange=256 -} - - -########################################################################################################## -# power -#--------------------------------------------------------------------------------------------------------# -# Every value related to energy in this section uses RF as the base power unit. -########################################################################################################## - -power { - # How much energy the Advanced Chipher Block can store [range: 0.0 ~ 100000.0, default: 16000.0] - S:cipherEnergyStorage=16000.0 - - # How much energy the Advanced Cipher Block should consume for creating a key set [range: 0.0 ~ 100000.0, default: 16000.0] - S:cipherKeyConsumption=16000.0 - - # How much base energy the Advanced Cipher Block should consume per encryption/decryption task. It will consume this value + 2*(number of characters in message) [range: 0.0 ~ 100000.0, default: 160.0] - S:cipherWorkConsumption=160.0 - - # How much energy a single beep will cost for 1 second [range: 0.0 ~ 10000.0, default: 10.0] - S:ocBeepCardCostPerSound=10.0 - - # How much energy will be consumed per tick to keep a Server Self-Destructor active. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocBoomBoardMaintenanceCost=0.2 - - # How much energy changing the color of the Colorful Upgrade will cost [range: 0.0 ~ 10000.0, default: 2.0] - S:ocColorfulUpgradeColorChangeCost=2.0 - - # How much energy changing the color or state of a Light Board's light will cost [range: 0.0 ~ 10000.0, default: 2.0] - S:ocLightBoardColorChangeCost=2.0 - - # How much energy will be consumed per tick to keep a Light Board's light running. Note that this value is consumed for each active light on the board. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocLightBoardColorMaintenanceCost=0.2 - - # How much energy 1 particle emission should take. Multiplied by the distance to the target. [range: 0.0 ~ 10000.0, default: 2.0] - S:ocParticleCardCostPerParticle=2.0 - - # How much energy a Rack Capacitor can store. [range: 0.0 ~ 10000.0, default: 7500.0] - S:ocRackCapacitorCapacity=7500.0 - - # How much energy the sound card will consume per second of processed sound. [range: 0.0 ~ 10000.0, default: 10.0] - S:ocSoundCardCostPerSecond=10.0 - - # How much energy sending one spoofed message should take [range: 0.0 ~ 10000.0, default: 2.0] - S:ocSpoofingCardCostPerMessage=2.0 - - # How much energy will be consumed per tick to keep a Switch Board's switch active. Note that this value is consumed for each active switch on the board. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocSwitchBoardMaintenanceCost=0.2 - - # How much energy each 1-block distance takes by OpenComputers radars. [range: 0.0 ~ 10000.0, default: 50.0] - S:radarCostPerBlock=50.0 -} - - -radar { - # The maximum range of the Radar. [range: 0 ~ 256, default: 8] - I:maxRange=8 - - # Stop Radars from outputting X/Y/Z coordinates and instead only output the distance from an entity. [default: true] - B:onlyOutputDistance=true -} - - -recipes { - # Set this to true to make some recipes not require OpenComputers blocks and items [default: false] - B:easyRecipeMode=false -} - - -########################################################################################################## -# sound -#--------------------------------------------------------------------------------------------------------# -# Configs for sounds generated by devices like the Beep Card. -########################################################################################################## - -sound { - # The number of audio channels each sound card has. [range: 1 ~ 65536, default: 8] - I:ocSoundCardChannelCount=8 - - # Maximum delay allowed in a sound card's instruction queue, in milliseconds [range: 0 ~ 2147483647, default: 5000] - I:ocSoundCardMaxDelay=5000 - - # Maximum number of instructons allowed in a sound cards instruction queue. This directly affects the maximum size of the packets sent to the client. [range: 0 ~ 2147483647, default: 1024] - I:ocSoundCardQueueSize=1024 - - client { - # The radius in which generated sounds can be heard. [range: 0 ~ 64, default: 24] - I:soundRadius=24 - - # The sample rate used for generating sounds. Modify at your own risk. [range: 0 ~ 2147483647, default: 44100] - I:soundSampleRate=44100 - - # The base volume of generated sounds. [range: 0 ~ 127, default: 127] - I:soundVolume=127 - } - -} - - -tapedrive { - # The amount of time (in milliseconds) used for pre-buffering the tape for audio playback. If you get audio playback glitches in SMP/your TPS is under 20, RAISE THIS VALUE! [range: 500 ~ 10000, default: 750] - I:audioPreloadMs=750 - - # The distance up to which Tape Drives can be heard. [range: 0 ~ 64, default: 24] - I:hearingDistance=24 - - # The lengths of the computronics tapes. Should be 10 numbers separated by commas [default: 4,8,16,32,64,2,6,16,128,128] - S:tapeLengths=4,8,16,32,64,2,6,16,128,128 - - portable { - # The distance up to which Portable Tape Drives can be heard. [range: 0 ~ 64, default: 8] - I:hearingDistance=8 - } - -} - - -tts { - # Enable Text To Speech. To use it, install MaryTTS, a language and a corresponding voice into the marytts directory of your minecraft instance. For installation instructions, see http://wiki.vex.tty.sh/wiki:computronics:mary [default: true] - B:enableTextToSpeech=true - - # The maximum number of text bytes the speech box can process at a time. [range: 0 ~ 100000, default: 300] - I:maxPhraseLength=300 -} - - diff --git a/overrides/resources/config/conarm.cfg b/overrides/resources/config/conarm.cfg deleted file mode 100644 index dfe4866c..00000000 --- a/overrides/resources/config/conarm.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -general { - # Set to true to have the Bouncy trait use durability for each bounce - B:"Bouncy Trait Uses Durability"=true - - # Set to true to disable the armor preview panel in the Armor Station/Forge GUI - B:"Compact GUI"=false - - # Set to true to give an Armory Book to players who enter a world for the first time - B:"Spawn With Book"=false - - leveling { - # Base XP needed for armor - I:"Base XP Requirement"=100 - - # How much to multiply the experience needed for each level - D:"Leveling Multiplier"=2.0 - - # Maximum achievable levels. If set to 0 or lower there is no upper limit. - I:"Maximum Levels"=-1 - - # Reduces the amount of modifiers a newly built armor gets if the value is lower than the regular amount of modifiers the armor would have. - I:"Starting Modifier Amount"=3 - } - -} - - diff --git a/overrides/resources/config/cookingforblockheads.cfg b/overrides/resources/config/cookingforblockheads.cfg deleted file mode 100644 index a57d88aa..00000000 --- a/overrides/resources/config/cookingforblockheads.cfg +++ /dev/null @@ -1,62 +0,0 @@ -# Configuration file - -blocks { -} - - -client { - # Set to false if you don't want ingredients to be marked with a special icon in the recipe book. - B:"Show Ingredient Icon"=true -} - - -compat { - # Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft) - B:"Oven Requires Cooking Oil"=false -} - - -general { - # If true, a cow can be squished into a Milk Jar by dropping an anvil on top. - B:"Cow in a Jar"=true - - # The amount of milk the cow in a jar generates per tick. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:"Cow in a Jar Milk per Tick"=0.5 - - # Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract) - B:"Disallow Oven Automation"=false - - # Enabling this will make the kitchen counters have twice as much inventory space. - B:"Large Counters"=false - - # The cooking time multiplier for the cooking oven. Higher values means it will take longer. - # Min: 0.25 - # Max: 9.0 - D:"Oven Cook Time Multiplier"=1.0 - - # The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default. - # Min: 0.10000000149011612 - # Max: 0.20000000298023224 - D:"Oven Fuel Time Multiplier"=0.33000001311302185 - - # Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it. - B:"Sink Requires Water"=false -} - - -items { -} - - -modules { - B:"Extra Food"=true - B:"Food Expansion"=true - B:"More Foods"=true - B:"Pam's Harvestcraft"=true - B:"Vanilla Food Pantry"=true - B:"Vanilla Minecraft"=true -} - - diff --git a/overrides/resources/config/cosmeticarmorreworked.cfg b/overrides/resources/config/cosmeticarmorreworked.cfg deleted file mode 100644 index 8cfc4fc2..00000000 --- a/overrides/resources/config/cosmeticarmorreworked.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -general { - # Hide CosArmorGuiButton? - B:CosArmorGuiButton_Hidden=false - - # The distance from left of the inventory gui for CosArmorGuiButton. - I:CosArmorGuiButton_Left=65 - - # The distance from top of the inventory gui for CosArmorGuiButton. - I:CosArmorGuiButton_Top=67 - - # Hide CosArmorToggleButton? - B:CosArmorToggleButton_Hidden=false - - # The distance from left of the inventory gui for CosArmorToggleButton. - I:CosArmorToggleButton_Left=59 - - # The distance from top of the inventory gui for CosArmorToggleButton. - I:CosArmorToggleButton_Top=72 -} - - diff --git a/overrides/resources/config/craftingtweaks.cfg b/overrides/resources/config/craftingtweaks.cfg deleted file mode 100644 index f5c07890..00000000 --- a/overrides/resources/config/craftingtweaks.cfg +++ /dev/null @@ -1,39 +0,0 @@ -# Configuration file - -########################################################################################################## -# addons -#--------------------------------------------------------------------------------------------------------# -# Here you can control whether support for a mod should be enabled, buttons_only, hotkeys_only or disabled. For Vanilla Minecraft, see the option 'minecraft'. Mods are identified by their mod ids. -########################################################################################################## - -addons { - # enabled, buttons_only, hotkeys_only or disabled [default: enabled] - S:minecraft=enabled -} - - -general { - # Set this to true if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server) [default: false] - B:compressAnywhere=true - - # A list of modid:name entries that will not be crafted by the compress key. [default: [ExtraUtilities:decorativeBlock1], [minecraft:sandstone], [minecraft:iron_trapdoor]] - S:compressBlacklist < - ExtraUtilities:decorativeBlock1 - minecraft:sandstone - minecraft:iron_trapdoor - > - - # Set this to true if you don't want the tweak buttons' tooltips to show. [default: false] - B:hideButtonTooltips=false - - # This option is toggled by the 'Toggle Buttons' key that can be defined in the Controls settings. [default: false] - B:hideButtons=false - - # We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it. [default: false] - B:hideVanillaCraftingGuide=true - - # If set to true, right-clicking the result slot in a crafting table will craft a full stack. [default: true] - B:rightClickCraftsStack=true -} - - diff --git a/overrides/resources/config/craftpresence.cfg b/overrides/resources/config/craftpresence.cfg deleted file mode 100644 index 1f4a58db..00000000 --- a/overrides/resources/config/craftpresence.cfg +++ /dev/null @@ -1,137 +0,0 @@ -# Configuration file - -"Advanced Settings" { - # Allows CraftPresence to change it's display based on the GUI your in - # Note the Following: - # - This can be a performance downgrade - # - Requires an Option in GUI Messages [default: false] - B:"Enable Per-GUI System"=false - - # Allows CraftPresence to change it's display based on the Item Your Holding - # Note the Following: - # - Overwrites Server & Biomes - # - Requires an Option in Item Messages [default: false] - B:"Enable Per-Item System"=false - - # GUI Messages Data - # (Format: gui;message) - # &gui& = Current GUI - # (Requires Enable Per-GUI) [default: [default;In &gui&]] - S:"GUI Messages" < - default;In &gui& - > - - # Item Messages Data - # (Format: item;message) - # &main& = Current Main Hand Item - # &offhand& = Current OffHand Item - # (Requires Enable Per-Item) [default: [default;Holding &main&]] - S:"Item Messages" < - default;Holding &main& - > - - # The Split Character for The Arrays in CraftPresence's Messages Configs - # (You'll need to change each of your variables manually) [default: ;] - S:"Split Character"=; -} - - -"Customize Biome Messages" { - # Biome Messages Data - # (Format: biome_name;message or default;message) - # &biome& = Biome Name [default: [default;Playing in &biome&]] - S:"Biome Messages" < - default;Playing in &biome& - > -} - - -"Customize Dimension Messages" { - # Dimension Icon to Default to when in an Unsupported Dimension - # &icon& = Default Icon Setting [default: &icon&] - S:"Default Dimension Icon"=&icon& - - # Dimension Messages Data - # (Format: dimension_name;message or default;message) - # &dimension& = Dimension Name - # &icon& = Default Dimension Icon [default: [default;In The &dimension&]] - S:"Dimension Messages" < - default;In The &dimension& - > -} - - -"Customize Server Messages" { - # Server Icon to default to when in an Unsupported Server [default: default] - S:"Default Server Icon"=allthemods3 - - # Server MOTD to default to, in the case of a null MOTD - # (And in Direct Connects) [default: A Minecraft Server] - S:"Default Server MOTD"=An All The Mods 3 Server - - # Server Display Name to default to, in the case of a null Name - # (And in Direct Connects) [default: Minecraft Server] - S:"Default Server Name"=All The Mods 3 Server - - # Server Messages Data - # (Format: server_IP;message;icon or default;message;icon) - # &ip& = Server IP - # &name& = Server List Name - # &motd& = Server MOTD - # &icon& = Default Server Icon [default: [default;Playing on &motd&]] - S:"Server Messages" < - default;Playing on &motd& - > -} - - -"Customize Status Messages" { - # Message to Display when joining a LAN Game - # (Will only show if Status is Enabled) [default: Playing on a LAN Server] - S:"LAN Game Message"=Playing on a All The Mods 3 LAN Server - - # Message to Display when Loading the Game [default: Loading the Game] - S:"Loading Message"=Loading All The Mods 3 - - # Message to Display when on the Main Menu [default: In the Main Menu] - S:"Main Menu Message"=Main Menu in All The Mods 3 - - # Message to Display while in Singleplayer - # (Will only show if Status is Enabled) [default: Playing Singleplayer] - S:"Singleplayer Game Message"=Playing Singleplayer All The Mods 3 -} - - -"General Settings" { - # Client ID Used for retrieving Assets, Icon Keys, and titles [default: 450485984333660181] - S:"Client ID"=450485984333660181 - - # Default Icon - # (Used in Main Menu or Dimensions and Servers) [default: grass] - S:"Default Icon"=allthemods3 - - # Enable Detection for Technic Pack Data? [default: true] - B:"Deteck Technic Pack"=true - - # Enable Detection for Twitch/Curse Manifest Data? [default: true] - B:"Detect Curse Manifest"=true - - # Enable Detection for MultiMC Instance Data? [default: true] - B:"Detect MultiMC Instance"=true - - # Show Current Biome in Rich Presence? - # (Will Disable Game Status) [default: false] - B:"Show Biome"=false - - # Show Current Dimension in Rich Presence? [default: true] - B:"Show Dimension"=true - - # Show Elapsed Time in Rich Presence? [default: true] - B:"Show Elapsed Time"=true - - # Show whether you're in Singleplayer or Multiplayer? - # (Will Disable Current Biome) [default: true] - B:"Show Game Status"=true -} - - diff --git a/overrides/resources/config/ctm.cfg b/overrides/resources/config/ctm.cfg deleted file mode 100644 index 595de6e0..00000000 --- a/overrides/resources/config/ctm.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4 - B:connectInsideCTM=false - - # Disable connected textures entirely. - B:disableCTM=false -} - - diff --git a/overrides/resources/config/custombackgrounds.cfg b/overrides/resources/config/custombackgrounds.cfg deleted file mode 100644 index 67fc9374..00000000 --- a/overrides/resources/config/custombackgrounds.cfg +++ /dev/null @@ -1,9 +0,0 @@ -# Configuration file - -settings { - # If you set this to something this texture will be used as the background. (For more information on how to use this see the curse mod post) [default: ] - S:Fixed-Background=botania:textures/blocks/blockmanaquartz0.png - -} - - diff --git a/overrides/resources/config/cyclic_ores.cfg b/overrides/resources/config/cyclic_ores.cfg deleted file mode 100644 index 35d00c78..00000000 --- a/overrides/resources/config/cyclic_ores.cfg +++ /dev/null @@ -1,932 +0,0 @@ -# Configuration file - -_global_ { - # False means all are disabled no matter what. True means each ore uses its own true/false to exist. [default: false] - B:globalOverride=false -} - - -aquamarine { - - nether { - # Ore exists [default: true] - B:aquamarine_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:aquamarine_nether_ore_harvest_level=1 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Ore exists [default: true] - B:aquamarine_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:aquamarine_end_ore_harvest_level=1 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -bauxite { - - nether { - # Ore exists [default: true] - B:bauxite_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:bauxite_nether_ore_harvest_level=1 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Ore exists [default: true] - B:bauxite_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:bauxite_end_ore_harvest_level=1 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -boron { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:boron_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:boron_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:boron_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:boron_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -cobalt { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:cobalt_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:cobalt_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:cobalt_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:cobalt_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -copper { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:copper_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:copper_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:copper_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:copper_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -dilithium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:dilithium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:dilithium_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:dilithium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:dilithium_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -galena { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:galena_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:galena_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:galena_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:galena_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -iridium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:iridium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:iridium_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:iridium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:iridium_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -lead { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:lead_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:lead_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:lead_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:lead_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -lithium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:lithium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:lithium_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:lithium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:lithium_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -magnesium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:magnesium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:magnesium_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:magnesium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:magnesium_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -mithril { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:mithril_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:mithril_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:mithril_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:mithril_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -nickel { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:nickel_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nickel_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:nickel_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nickel_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -nitre { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:nitre_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nitre_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:nitre_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nitre_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -osmium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:osmium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:osmium_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:osmium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:osmium_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -platinum { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:platinum_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:platinum_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:platinum_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:platinum_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -quartz_black { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_black_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_black_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_black_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_black_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -quartz_certus { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_certus_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_certus_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_certus_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_certus_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -quartz_certus_charged { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_certus_charged_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_certus_charged_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:quartz_certus_charged_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:quartz_certus_charged_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -ruby { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:ruby_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:ruby_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:ruby_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:ruby_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -sapphire { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:sapphire_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:sapphire_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:sapphire_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:sapphire_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -silver { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:silver_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:silver_nether_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Ore exists [default: true] - B:silver_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:silver_end_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - } - -} - - -thorium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:thorium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:thorium_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:thorium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:thorium_end_ore_harvest_level=1 - } - -} - - -tin { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:tin_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:tin_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:tin_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:tin_end_ore_harvest_level=1 - } - -} - - -titanium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:titanium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:titanium_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:titanium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:titanium_end_ore_harvest_level=1 - } - -} - - -tungsten { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:tungsten_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:tungsten_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:tungsten_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:tungsten_end_ore_harvest_level=1 - } - -} - - -uranium { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:uranium_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:uranium_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:uranium_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:uranium_end_ore_harvest_level=1 - } - -} - - -yellorite { - - nether { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:yellorite_nether_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:yellorite_nether_ore_harvest_level=1 - } - - end { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCount=8 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5] - I:spawnChance=5 - - # Ore exists [default: true] - B:yellorite_end_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:yellorite_end_ore_harvest_level=1 - } - -} - - diff --git a/overrides/resources/config/cyclicmagic.cfg b/overrides/resources/config/cyclicmagic.cfg deleted file mode 100644 index 753a4e12..00000000 --- a/overrides/resources/config/cyclicmagic.cfg +++ /dev/null @@ -1,2710 +0,0 @@ -# Configuration file - -cyclicmagic { - - logging { - # Log debug related information. This can be very spammy, only used for debugging problems or new features, so just leave it off normally. [default: false] - B:Debug=false - - # Log basic game startup information such as ore dictionary registration [default: true] - B:Information=false - - # Run unit tests on startup and log the result. Still experimental and not widely used [default: false] - B:UnitTests=false - } - - content { - # Set false to delete - requires restart [default: true] - B:AerialFaithPlate=true - - # Set false to delete - requires restart [default: true] - B:AirCharm=true - - # Set false to delete - requires restart [default: true] - B:AntidoteCharm=true - - # Set false to delete - requires restart [default: true] - B:AppleStature=true - - # Set false to delete - requires restart [default: true] - B:AutoCrafter=true - - # Set false to delete - requires restart [default: true] - B:AutomatedUser=true - - # Set false to delete - requires restart [default: true] - B:AutomaticTorch=true - - # Set false to delete - requires restart [default: true] - B:BlockPlacer=true - - # Set false to delete - requires restart [default: true] - B:BlockRandomizer=true - - # Set false to delete - requires restart [default: true] - B:BlockRotator=true - - # Set false to delete - requires restart [default: true] - B:BrushScythe=true - - # Set false to delete - requires restart [default: true] - B:BucketBlocks=true - - # Set false to delete - requires restart [default: true] - B:BuilderBlock=true - - # Set false to delete - requires restart [default: true] - B:CarbonPaper=true - - # Set false to delete - requires restart [default: true] - B:Cavefinder=true - - # Set false to delete - requires restart [default: true] - B:ChaosSiren=true - - # Set false to delete - requires restart [default: true] - B:ChestSack=true - - # Set false to delete - requires restart [default: true] - B:ClimbingGlove=true - - # Set false to delete - requires restart [default: true] - B:Clock=true - - # Set false to delete - requires restart [default: true] - B:ControlledMiner=true - - # Set false to delete - requires restart [default: true] - B:"CorruptedChorus(Food)"=true - - # Set false to delete - requires restart [default: true] - B:CyclicWand=true - - # Set false to delete - requires restart [default: true] - B:DynamiteMining=true - - # Set false to delete - requires restart [default: true] - B:DynamiteSafe=true - - # Emerald armor and tools that are slightly weaker than diamond. Set false to delete - requires restart [default: true] - B:"Emerald Gear"=true - - # Set false to delete - requires restart [default: true] - B:EmeraldApple=true - - # Set false to delete - requires restart [default: true] - B:EmptyBeacon=true - - # Set false to delete - requires restart [default: true] - B:EnchantAutoSmelt=true - - # Set false to delete - requires restart [default: true] - B:EnchantBeheading=true - - # Set false to delete - requires restart [default: true] - B:EnchantExcavation=true - - # Set false to delete - requires restart [default: true] - B:EnchantExpBoost=true - - # Set false to delete - requires restart [default: true] - B:EnchantLaunch=true - - # Set false to delete - requires restart [default: true] - B:EnchantLifeLeech=true - - # Set false to delete - requires restart [default: true] - B:EnchantMagnet=true - - # Set false to delete - requires restart [default: true] - B:EnchantMultishot=true - - # Set false to delete - requires restart [default: true] - B:EnchantQuickdraw=true - - # Set false to delete - requires restart [default: true] - B:EnchantReach=true - - # Set false to delete - requires restart [default: true] - B:EnchantVenom=true - - # Set false to delete - requires restart [default: true] - B:EnchantWaterwalk=true - - # Set false to delete - requires restart [default: true] - B:EnderBlaze=true - - # Set false to delete - requires restart [default: true] - B:EnderBombs=true - - # Set false to delete - requires restart [default: true] - B:EnderBook=true - - # Set false to delete - requires restart [default: true] - B:EnderDungeonFinder=true - - # Set false to delete - requires restart [default: true] - B:EnderLightning=true - - # Set false to delete - requires restart [default: true] - B:EnderOrb=true - - # Set false to delete - requires restart [default: true] - B:EnderOrbMounted=true - - # Set false to delete - requires restart [default: true] - B:EnderSack=true - - # Set false to delete - requires restart [default: true] - B:EnderSnow=true - - # Set false to delete - requires restart [default: true] - B:EnderTorch=true - - # Set false to delete - requires restart [default: true] - B:EnderWater=true - - # Set false to delete - requires restart [default: true] - B:EnderWing=true - - # Set false to delete - requires restart [default: true] - B:EnderWingPrime=true - - # Set false to delete - requires restart [default: true] - B:EnderWool=true - - # Set false to delete - requires restart [default: true] - B:EntityDetector=true - - # Set false to delete - requires restart [default: true] - B:EvokerFang=true - - # Set false to delete - requires restart [default: true] - B:ExchangeScepters=true - - # Set false to delete - requires restart [default: true] - B:ExperiencePylon=true - - # Set false to delete - requires restart [default: true] - B:Fan=true - - # Set false to delete - requires restart [default: true] - B:FireCharm=true - - # Set false to delete - requires restart [default: true] - B:FishingBlock=true - - # Set false to delete - requires restart [default: true] - B:FluidMilk=true - - # Set false to delete - requires restart [default: true] - B:FluidPoison=true - - # Set false to delete - requires restart [default: true] - B:"GlowingChorus(Food)"=true - - # Set false to delete - requires restart [default: true] - B:GlowingHelmet=true - - # Set false to delete - requires restart [default: true] - B:GoldDropperMinecart=true - - # Set false to delete - requires restart [default: true] - B:GoldMinecart=true - - # Set false to delete - requires restart [default: true] - B:GoldTurretMinecart=true - - # Set false to delete - requires restart [default: true] - B:HarvestScythe=true - - # Set false to delete - requires restart [default: true] - B:HarvesterBlock=true - - # Set false to delete - requires restart [default: true] - B:"HeartContainer(food)"=true - - # Set false to delete - requires restart [default: true] - B:HorseFood=true - - # Set false to delete - requires restart [default: true] - B:Hydrator=true - - # Set false to delete - requires restart [default: true] - B:InterdictionPlate=true - - # Set false to delete - requires restart [default: true] - B:"InventoryCrafting(Food)"=true - - # Set false to delete - requires restart [default: true] - B:"InventoryUpgrade(Food)"=true - - # Set false to delete - requires restart [default: true] - B:ItemCollector=true - - # Set false to delete - requires restart [default: true] - B:LapisApple=true - - # Set false to delete - requires restart [default: true] - B:MagicBean=true - - # Set false to delete - requires restart [default: true] - B:MagicMissile=true - - # Set false to delete - requires restart [default: true] - B:MagnetBlock=true - - # Set false to delete - requires restart [default: true] - B:Mattock=true - - # Set false to delete - requires restart [default: true] - B:"Merchant Almanac"=true - - # Set false to delete - requires restart [default: true] - B:MinerBlock=true - - # Set false to delete - requires restart [default: true] - B:MonsterBall=true - - # Netherbrick tools have mining level of stone but improved stats. Set false to delete - requires restart [default: true] - B:NetherbrickTools=true - - # Set false to delete - requires restart [default: true] - B:PasswordTrigger=true - - # Set false to delete - requires restart [default: true] - B:PatternReplicator=true - - # Set false to delete - requires restart; this feature includes several items and blocks used by the Peat farming system [default: true] - B:PeatFeature=true - - # Set false to delete - requires restart [default: true] - B:PistonScepter=true - - # Set false to delete - requires restart [default: true] - B:PlayerLauncher=true - - # Set false to delete - requires restart [default: true] - B:PotionBeacon=true - - # Set false to delete - requires restart [default: true] - B:PotionBlindness=true - - # Set false to delete - requires restart [default: true] - B:PotionBounce=true - - # Set false to delete - requires restart [default: true] - B:PotionButterDropItems=true - - # Set false to delete - requires restart [default: true] - B:PotionEnder=true - - # Set false to delete - requires restart [default: true] - B:PotionFrostWalker=true - - # Set false to delete - requires restart [default: true] - B:PotionHealthBoost=true - - # Set false to delete - requires restart [default: true] - B:PotionLevitation=true - - # Set false to delete - requires restart [default: true] - B:PotionLuck=true - - # Set false to delete - requires restart [default: true] - B:PotionMagnet=true - - # Set false to delete - requires restart [default: true] - B:PotionResistance=true - - # Set false to delete - requires restart [default: true] - B:PotionSaturation=true - - # Set false to delete - requires restart [default: true] - B:PotionSlowfall=true - - # Set false to delete - requires restart [default: true] - B:PotionSnow=true - - # Set false to delete - requires restart [default: true] - B:PotionSwimSpeed=true - - # Set false to delete - requires restart [default: true] - B:PotionWaterwalk=true - - # Set false to delete - requires restart [default: true] - B:PotionWither=true - - # Set false to delete - requires restart [default: true] - B:Potionhaste=true - - # Set false to delete - requires restart [default: true] - B:Prospector=true - - # Set false to delete - requires restart [default: true] - B:PumpAndPipes=true - - # Set false to delete - requires restart [default: true] - B:PurpleArmor=true - - # Set false to delete - requires restart [default: true] - B:"Remote Lever"=true - - # Set false to delete - requires restart [default: true] - B:RodElevation=true - - # Set false to delete - requires restart [default: true] - B:SailorCharm=true - - # Sandstone tools are between wood and stone. Set false to delete - requires restart [default: true] - B:SandstoneTools=true - - # Set false to delete - requires restart [default: true] - B:ScaffoldingBlock=true - - # Set false to delete - requires restart [default: true] - B:ShearingBlock=true - - # Set false to delete - requires restart [default: true] - B:SleepingMat=true - - # Set false to delete - requires restart [default: true] - B:SlimeConveyor=true - - # Set false to delete - requires restart [default: true] - B:SlimePads=true - - # Set false to delete - requires restart [default: true] - B:Soulstone=true - - # Set false to delete - requires restart [default: true] - B:Soundproofing=true - - # Set false to delete - requires restart [default: true] - B:SpawnDetector=true - - # Set false to delete - requires restart [default: true] - B:SpeedCharm=true - - # Set false to delete - requires restart [default: true] - B:Spikes=true - - # Set false to delete - requires restart [default: true] - B:Sprinkler=true - - # Set false to delete - requires restart [default: true] - B:StirrupInverse=true - - # Set false to delete - requires restart [default: true] - B:Stirrups=true - - # Set false to delete - requires restart [default: true] - B:StoneMinecart=true - - # Set false to delete - requires restart [default: true] - B:StorageBag=true - - # Enable the epic swords. Set false to delete - requires restart [default: true] - B:SwordsFrostEnder=true - - # Set false to delete - requires restart [default: true] - B:TorchLauncher=true - - # Set false to delete - requires restart [default: true] - B:TreeScythe=true - - # Set false to delete - requires restart [default: true] - B:UnchantPylon=true - - # Set false to delete - requires restart [default: true] - B:UncraftingGrinder=false - - # Set false to delete - requires restart [default: true] - B:VoidCharm=true - - # Set false to delete - requires restart [default: true] - B:WaterCharm=true - - # Set false to delete - requires restart [default: true] - B:WaterFroster=true - - # Set false to delete - requires restart [default: true] - B:WaterSplasher=true - - # Set false to delete - requires restart [default: true] - B:WaterSpreader=true - - # Set false to delete - requires restart [default: true] - B:WingCharm=true - - # Set false to delete - requires restart [default: true] - B:Workbench=true - - # Set false to delete - requires restart [default: true] - B:apple=true - - # Set false to delete - requires restart [default: true] - B:auto_packager=false - - # Set false to delete - requires restart [default: true] - B:battery=true - - # Set false to delete - requires restart [default: true] - B:battery_infinite=false - - # Set false to delete - requires restart [default: true] - B:block_anvil=true - - # Set false to delete - requires restart [default: true] - B:block_anvil_magma=true - - # Set false to delete - requires restart [default: true] - B:block_enchanter=true - - # Set false to delete - requires restart [default: true] - B:block_forester=true - - # Set false to delete - requires restart [default: true] - B:block_library=true - - # Set false to delete - requires restart [default: true] - B:block_screen=true - - # Set false to delete - requires restart [default: true] - B:button_large=true - - # Set false to delete - requires restart [default: true] - B:cable_wireless=true - - # Set false to delete - requires restart [default: true] - B:dice=true - - # Set false to delete - requires restart [default: true] - B:doorbell=true - - # Set false to delete - requires restart [default: true] - B:dropper_exact=true - - # Set false to delete - requires restart [default: true] - B:fire_starter=true - - # Set false to delete - requires restart [default: true] - B:fluid_placer=true - - # Set false to delete - requires restart [default: true] - B:imbuer=true - - # Set false to delete - requires restart [default: true] - B:item.ender_eye_orb=true - - # Set false to delete - requires restart [default: true] - B:laser_cannon=true - - # Set false to delete - requires restart [default: true] - B:moon_sensor=true - - # Set false to delete - requires restart [default: true] - B:robot_spawner=true - - # Set false to delete - requires restart [default: true] - B:sign_editor=true - - # Set false to delete - requires restart [default: true] - B:slingshot=true - - # Set false to delete - requires restart [default: true] - B:sound_player=true - - # Set false to delete - requires restart [default: true] - B:target=true - - # Set false to delete - requires restart [default: true] - B:trash=true - - # Set false to delete - requires restart [default: true] - B:void_anvil=true - - # Set false to delete - requires restart [default: true] - B:wireless_transmitter=true - } - - ########################################################################################################## - # blocks - #--------------------------------------------------------------------------------------------------------# - # Tweaks to new and existing blocks - ########################################################################################################## - - blocks { - # Ticks for apple sprout to grow, 1 will grow almost instantly [range: 1 ~ 99999, default: 500] - I:AppleGrowthTicks=500 - - # Light required for apple to grow [range: 0 ~ 15, default: 5] - I:AppleLightLevel=5 - - # Swap armor with a stand whenever you interact while sneaking [default: true] - B:ArmorStandSwap=true - - # Dispensers can plant growable seeds - B:"Dispense Plants"=true - - # Torches can get knocked over when passed through by living entities [default: false] - B:"Fragile Torches"=false - - # Plant saplings (and mushrooms) if they despawn on grass/dirt [default: false] - B:"Plant Despawning Saplings"=false - - # If true, the Slime Conveyor will auto-correct entities towards the center while they are moving (keeping them away from the edge) [default: true] - B:SlimeConveyorPullCenter=true - - # Players can sneak to avoid being pushed [default: true] - B:SlimeConveyorSneakPlayer=true - - # Players can sneak to avoid being jumped [default: true] - B:SlimePlateSneakPlayer=true - - # Make mob spawners unbreakable [default: false] - B:"Spawners Unbreakable"=false - - cables { - # Tick Delay between item transfers (1 means 1 item per tick so no delay). Only affects Item Extractor. [range: 1 ~ 200, default: 1] - I:TRANSFER_ITEM_TICK_DELAY=1 - } - - magicbean { - # Allow bonemeal on magic bean [default: true] - B:MagicBeanBonemeal=true - - # Drop list [default: [minecraft:stick], [minecraft:wheat_seeds], [minecraft:yellow_flower], [minecraft:tallgrass], [minecraft:deadbush], [minecraft:dye*7], [minecraft:dye*3], [minecraft:dye*9], [minecraft:dye*14], [minecraft:dye*1], [minecraft:dye*4], [minecraft:dye*5], [minecraft:dye*2], [minecraft:dye*10], [minecraft:dye*6], [minecraft:dye*8], [minecraft:stained_glass_pane], [minecraft:stained_glass_pane*1], [minecraft:stained_glass_pane*2], [minecraft:stained_glass_pane*3], [minecraft:stained_glass_pane*4], [minecraft:stained_glass_pane*5], [minecraft:stained_glass_pane*6], [minecraft:stained_glass_pane*7], [minecraft:stained_glass_pane*8], [minecraft:stained_glass_pane*9], [minecraft:stained_glass_pane*10], [minecraft:stained_glass_pane*11], [minecraft:stained_glass_pane*12], [minecraft:stained_glass_pane*13], [minecraft:stained_glass_pane*14], [minecraft:stained_glass_pane*15], [minecraft:red_flower], [minecraft:red_flower], [minecraft:red_flower*1], [minecraft:red_flower*2], [minecraft:red_flower*3], [minecraft:red_flower*4], [minecraft:red_flower*5], [minecraft:red_flower*6], [minecraft:red_flower*7], [minecraft:red_flower*8], [minecraft:double_plant], [minecraft:double_plant*1], [minecraft:double_plant*2], [minecraft:double_plant*3], [minecraft:double_plant*4], [minecraft:double_plant*5]] - S:MagicBeanDropList < - minecraft:coal*1 - minecraft:pumpkin - minecraft:lit_pumpkin - minecraft:redstone_lamp - minecraft:redstone - minecraft:gunpowder - minecraft:glowstone_dust - minecraft:diamond - minecraft:emerald - minecraft:coal - minecraft:gold_nugget - minecraft:iron_ingot - minecraft:gold_ingot - minecraft:quartz - minecraft:lead - minecraft:name_tag - minecraft:ender_pearl - minecraft:ender_eye - minecraft:slime_ball - minecraft:blaze_powder - minecraft:blaze_rod - minecraft:leather - minecraft:rotten_flesh - minecraft:bone - minecraft:string - minecraft:spider_eye - minecraft:flint - minecraft:ghast_tear - minecraft:apple - minecraft:stick - minecraft:sugar - minecraft:cooked_fish - minecraft:carrot - minecraft:potato - minecraft:beetroot - minecraft:wheat - minecraft:melon - minecraft:beetroot_seeds - minecraft:melon_seeds - minecraft:pumpkin_seeds - minecraft:wheat_seeds - minecraft:egg - minecraft:compass - minecraft:clock - minecraft:cauldron - minecraft:comparator - minecraft:repeater - minecraft:fire_charge - minecraft:poisonous_potato - minecraft:rabbit_foot - minecraft:rabbit_hide - minecraft:pumpkin_pie - minecraft:fermented_spider_eye - minecraft:experience_bottle - minecraft:flower_pot - minecraft:item_frame - minecraft:painting - minecraft:cake - minecraft:cookie - minecraft:speckled_melon - minecraft:snowball - minecraft:glass_bottle - minecraft:book - minecraft:paper - minecraft:clay_ball - minecraft:brick - minecraft:nether_wart - minecraft:yellow_flower - minecraft:red_mushroom - minecraft:brown_mushroom - minecraft:tallgrass - minecraft:air - minecraft:deadbush - minecraft:cactus - minecraft:vine - minecraft:waterlily - minecraft:end_rod - minecraft:chorus_plant - minecraft:dye - minecraft:stained_hardened_clay - minecraft:wool - minecraft:stained_glass - minecraft:stained_glass_pane - minecraft:dye*1 - minecraft:stained_hardened_clay*1 - minecraft:wool*1 - minecraft:stained_glass*1 - minecraft:stained_glass_pane*1 - minecraft:dye*2 - minecraft:stained_hardened_clay*2 - minecraft:wool*2 - minecraft:stained_glass*2 - minecraft:stained_glass_pane*2 - minecraft:dye*3 - minecraft:stained_hardened_clay*3 - minecraft:wool*3 - minecraft:stained_glass*3 - minecraft:stained_glass_pane*3 - minecraft:dye*4 - minecraft:stained_hardened_clay*4 - minecraft:wool*4 - minecraft:stained_glass*4 - minecraft:stained_glass_pane*4 - minecraft:dye*5 - minecraft:stained_hardened_clay*5 - minecraft:wool*5 - minecraft:stained_glass*5 - minecraft:stained_glass_pane*5 - minecraft:dye*6 - minecraft:stained_hardened_clay*6 - minecraft:wool*6 - minecraft:stained_glass*6 - minecraft:stained_glass_pane*6 - minecraft:dye*7 - minecraft:stained_hardened_clay*7 - minecraft:wool*7 - minecraft:stained_glass*7 - minecraft:stained_glass_pane*7 - minecraft:dye*8 - minecraft:stained_hardened_clay*8 - minecraft:wool*8 - minecraft:stained_glass*8 - minecraft:stained_glass_pane*8 - minecraft:dye*9 - minecraft:stained_hardened_clay*9 - minecraft:wool*9 - minecraft:stained_glass*9 - minecraft:stained_glass_pane*9 - minecraft:dye*10 - minecraft:stained_hardened_clay*10 - minecraft:wool*10 - minecraft:stained_glass*10 - minecraft:stained_glass_pane*10 - minecraft:dye*11 - minecraft:stained_hardened_clay*11 - minecraft:wool*11 - minecraft:stained_glass*11 - minecraft:stained_glass_pane*11 - minecraft:dye*12 - minecraft:stained_hardened_clay*12 - minecraft:wool*12 - minecraft:stained_glass*12 - minecraft:stained_glass_pane*12 - minecraft:dye*13 - minecraft:stained_hardened_clay*13 - minecraft:wool*13 - minecraft:stained_glass*13 - minecraft:stained_glass_pane*13 - minecraft:dye*14 - minecraft:stained_hardened_clay*14 - minecraft:wool*14 - minecraft:stained_glass*14 - minecraft:stained_glass_pane*14 - minecraft:dye*15 - minecraft:stained_hardened_clay*15 - minecraft:wool*15 - minecraft:stained_glass*15 - minecraft:stained_glass_pane*15 - minecraft:fish - minecraft:fish*1 - minecraft:fish*2 - minecraft:fish*3 - minecraft:sapling - minecraft:sapling*1 - minecraft:sapling*2 - minecraft:sapling*3 - minecraft:sapling*4 - minecraft:sapling*5 - minecraft:red_flower - minecraft:red_flower - minecraft:red_flower*1 - minecraft:red_flower*2 - minecraft:red_flower*3 - minecraft:red_flower*4 - minecraft:red_flower*5 - minecraft:red_flower*6 - minecraft:red_flower*7 - minecraft:red_flower*8 - minecraft:double_plant - minecraft:double_plant*1 - minecraft:double_plant*2 - minecraft:double_plant*3 - minecraft:double_plant*4 - minecraft:double_plant*5 - aroma1997sdimension:dimensionchanger - aroma1997sdimension:portalframe - aroma1997sdimension:portaligniter - aroma1997sdimension:stickyore - bibliocraft:armorstand - bibliocraft:armorstand*1 - bibliocraft:armorstand*2 - bibliocraft:armorstand*3 - bibliocraft:armorstand*4 - bibliocraft:armorstand*5 - bibliocraft:armorstand*6 - bibliocraft:atlasbook - bibliocraft:atlasplate - bibliocraft:bell - bibliocraft:bibliochase - bibliocraft:biblioclipboard - bibliocraft:bibliodrill - bibliocraft:biblioglasses - bibliocraft:biblioredbook - bibliocraft:bigbook - bibliocraft:bookcase - bibliocraft:bookcase*1 - bibliocraft:bookcase*2 - bibliocraft:bookcase*3 - bibliocraft:bookcase*4 - bibliocraft:bookcase*5 - bibliocraft:bookcase*6 - bibliocraft:case - bibliocraft:case*1 - bibliocraft:case*2 - bibliocraft:case*3 - bibliocraft:case*4 - bibliocraft:case*5 - bibliocraft:case*6 - bibliocraft:clipboard - bibliocraft:clock - bibliocraft:clock*1 - bibliocraft:clock*2 - bibliocraft:clock*3 - bibliocraft:clock*4 - bibliocraft:clock*5 - bibliocraft:clock*6 - bibliocraft:compass - bibliocraft:cookiejar - bibliocraft:deathcompass - bibliocraft:desk - bibliocraft:desk*1 - bibliocraft:desk*2 - bibliocraft:desk*3 - bibliocraft:desk*4 - bibliocraft:desk*5 - bibliocraft:desk*6 - bibliocraft:dinnerplate - bibliocraft:discrack - bibliocraft:enchantedplate - bibliocraft:fancysign - bibliocraft:fancysign*1 - bibliocraft:fancysign*2 - bibliocraft:fancysign*3 - bibliocraft:fancysign*4 - bibliocraft:fancysign*5 - bibliocraft:fancysign*6 - bibliocraft:fancyworkbench - bibliocraft:fancyworkbench*1 - bibliocraft:fancyworkbench*2 - bibliocraft:fancyworkbench*3 - bibliocraft:fancyworkbench*4 - bibliocraft:fancyworkbench*5 - bibliocraft:fancyworkbench*6 - bibliocraft:framedchest - bibliocraft:framedchest*1 - bibliocraft:framedchest*2 - bibliocraft:framedchest*3 - bibliocraft:framedchest*4 - bibliocraft:framedchest*5 - bibliocraft:framedchest*6 - bibliocraft:framingboard - bibliocraft:framingsaw - bibliocraft:framingsheet - bibliocraft:furniturepaneler - bibliocraft:furniturepaneler*1 - bibliocraft:furniturepaneler*2 - bibliocraft:furniturepaneler*3 - bibliocraft:furniturepaneler*4 - bibliocraft:furniturepaneler*5 - bibliocraft:furniturepaneler*6 - bibliocraft:handdrill - bibliocraft:label - bibliocraft:label*1 - bibliocraft:label*2 - bibliocraft:label*3 - bibliocraft:label*4 - bibliocraft:label*5 - bibliocraft:label*6 - bibliocraft:lampgold - bibliocraft:lampgold*1 - bibliocraft:lampgold*2 - bibliocraft:lampgold*3 - bibliocraft:lampgold*4 - bibliocraft:lampgold*5 - bibliocraft:lampgold*6 - bibliocraft:lampgold*7 - bibliocraft:lampgold*8 - bibliocraft:lampgold*9 - bibliocraft:lampgold*10 - bibliocraft:lampgold*11 - bibliocraft:lampgold*12 - bibliocraft:lampgold*13 - bibliocraft:lampgold*14 - bibliocraft:lampgold*15 - bibliocraft:lampiron - bibliocraft:lampiron*1 - bibliocraft:lampiron*2 - bibliocraft:lampiron*3 - bibliocraft:lampiron*4 - bibliocraft:lampiron*5 - bibliocraft:lampiron*6 - bibliocraft:lampiron*7 - bibliocraft:lampiron*8 - bibliocraft:lampiron*9 - bibliocraft:lampiron*10 - bibliocraft:lampiron*11 - bibliocraft:lampiron*12 - bibliocraft:lampiron*13 - bibliocraft:lampiron*14 - bibliocraft:lampiron*15 - bibliocraft:lanterngold - bibliocraft:lanterngold*1 - bibliocraft:lanterngold*2 - bibliocraft:lanterngold*3 - bibliocraft:lanterngold*4 - bibliocraft:lanterngold*5 - bibliocraft:lanterngold*6 - bibliocraft:lanterngold*7 - bibliocraft:lanterngold*8 - bibliocraft:lanterngold*9 - bibliocraft:lanterngold*10 - bibliocraft:lanterngold*11 - bibliocraft:lanterngold*12 - bibliocraft:lanterngold*13 - bibliocraft:lanterngold*14 - bibliocraft:lanterngold*15 - bibliocraft:lanterniron - bibliocraft:lanterniron*1 - bibliocraft:lanterniron*2 - bibliocraft:lanterniron*3 - bibliocraft:lanterniron*4 - bibliocraft:lanterniron*5 - bibliocraft:lanterniron*6 - bibliocraft:lanterniron*7 - bibliocraft:lanterniron*8 - bibliocraft:lanterniron*9 - bibliocraft:lanterniron*10 - bibliocraft:lanterniron*11 - bibliocraft:lanterniron*12 - bibliocraft:lanterniron*13 - bibliocraft:lanterniron*14 - bibliocraft:lanterniron*15 - bibliocraft:mapframe - bibliocraft:mapframe*1 - bibliocraft:mapframe*2 - bibliocraft:mapframe*3 - bibliocraft:mapframe*4 - bibliocraft:mapframe*5 - bibliocraft:mapframe*6 - bibliocraft:maptool - bibliocraft:markerpole - bibliocraft:paintingcanvas - bibliocraft:paintingframeborderless - bibliocraft:paintingframeborderless*1 - bibliocraft:paintingframeborderless*2 - bibliocraft:paintingframeborderless*3 - bibliocraft:paintingframeborderless*4 - bibliocraft:paintingframeborderless*5 - bibliocraft:paintingframeborderless*6 - bibliocraft:paintingframefancy - bibliocraft:paintingframefancy*1 - bibliocraft:paintingframefancy*2 - bibliocraft:paintingframefancy*3 - bibliocraft:paintingframefancy*4 - bibliocraft:paintingframefancy*5 - bibliocraft:paintingframefancy*6 - bibliocraft:paintingframeflat - bibliocraft:paintingframeflat*1 - bibliocraft:paintingframeflat*2 - bibliocraft:paintingframeflat*3 - bibliocraft:paintingframeflat*4 - bibliocraft:paintingframeflat*5 - bibliocraft:paintingframeflat*6 - bibliocraft:paintingframemiddle - bibliocraft:paintingframemiddle*1 - bibliocraft:paintingframemiddle*2 - bibliocraft:paintingframemiddle*3 - bibliocraft:paintingframemiddle*4 - bibliocraft:paintingframemiddle*5 - bibliocraft:paintingframemiddle*6 - bibliocraft:paintingframesimple - bibliocraft:paintingframesimple*1 - bibliocraft:paintingframesimple*2 - bibliocraft:paintingframesimple*3 - bibliocraft:paintingframesimple*4 - bibliocraft:paintingframesimple*5 - bibliocraft:paintingframesimple*6 - bibliocraft:paintingpress - bibliocraft:plumbline - bibliocraft:potionshelf - bibliocraft:potionshelf*1 - bibliocraft:potionshelf*2 - bibliocraft:potionshelf*3 - bibliocraft:potionshelf*4 - bibliocraft:potionshelf*5 - bibliocraft:potionshelf*6 - bibliocraft:printingpress - bibliocraft:printplate - bibliocraft:recipebook - bibliocraft:seat - bibliocraft:seat*1 - bibliocraft:seat*2 - bibliocraft:seat*3 - bibliocraft:seat*4 - bibliocraft:seat*5 - bibliocraft:seat*6 - bibliocraft:seatback1 - bibliocraft:seatback2 - bibliocraft:seatback3 - bibliocraft:seatback4 - bibliocraft:seatback5 - bibliocraft:shelf - bibliocraft:shelf*1 - bibliocraft:shelf*2 - bibliocraft:shelf*3 - bibliocraft:shelf*4 - bibliocraft:shelf*5 - bibliocraft:shelf*6 - bibliocraft:slottedbook - bibliocraft:stockroomcatalog - bibliocraft:swordpedestal - bibliocraft:swordpedestal*1 - bibliocraft:swordpedestal*2 - bibliocraft:swordpedestal*3 - bibliocraft:swordpedestal*4 - bibliocraft:swordpedestal*5 - bibliocraft:swordpedestal*6 - bibliocraft:swordpedestal*7 - bibliocraft:swordpedestal*8 - bibliocraft:swordpedestal*9 - bibliocraft:swordpedestal*10 - bibliocraft:swordpedestal*11 - bibliocraft:swordpedestal*12 - bibliocraft:swordpedestal*13 - bibliocraft:swordpedestal*14 - bibliocraft:swordpedestal*15 - bibliocraft:table - bibliocraft:table*1 - bibliocraft:table*2 - bibliocraft:table*3 - bibliocraft:table*4 - bibliocraft:table*5 - bibliocraft:table*6 - bibliocraft:tape - bibliocraft:tapemeasure - bibliocraft:testeritem - bibliocraft:toolrack - bibliocraft:toolrack*1 - bibliocraft:toolrack*2 - bibliocraft:toolrack*3 - bibliocraft:toolrack*4 - bibliocraft:toolrack*5 - bibliocraft:toolrack*6 - bibliocraft:typesettingtable - bibliocraft:typewriter - bibliocraft:typewriter*1 - bibliocraft:typewriter*2 - bibliocraft:typewriter*3 - bibliocraft:typewriter*4 - bibliocraft:typewriter*5 - bibliocraft:typewriter*6 - bibliocraft:typewriter*7 - bibliocraft:typewriter*8 - bibliocraft:typewriter*9 - bibliocraft:typewriter*10 - bibliocraft:typewriter*11 - bibliocraft:typewriter*12 - bibliocraft:typewriter*13 - bibliocraft:typewriter*14 - bibliocraft:typewriter*15 - biomesoplenty:ambrosia - biomesoplenty:ash - biomesoplenty:ash_block - biomesoplenty:bamboo - biomesoplenty:bamboo_thatching - biomesoplenty:berries - biomesoplenty:biome_block - biomesoplenty:biome_essence - biomesoplenty:biome_finder - biomesoplenty:black_dye - biomesoplenty:blue_dye - biomesoplenty:brown_dye - biomesoplenty:cherry_door - biomesoplenty:cherry_fence - biomesoplenty:cherry_fence_gate - biomesoplenty:cherry_stairs - biomesoplenty:coral - biomesoplenty:crystal - biomesoplenty:crystal_shard - biomesoplenty:dirt - biomesoplenty:double_plant - biomesoplenty:dried_sand - biomesoplenty:earth - biomesoplenty:ebony_door - biomesoplenty:ebony_fence - biomesoplenty:ebony_fence_gate - biomesoplenty:ebony_stairs - biomesoplenty:ethereal_door - biomesoplenty:ethereal_fence - biomesoplenty:ethereal_fence_gate - biomesoplenty:ethereal_stairs - biomesoplenty:eucalyptus_door - biomesoplenty:eucalyptus_fence - biomesoplenty:eucalyptus_fence_gate - biomesoplenty:eucalyptus_stairs - biomesoplenty:farmland_0 - biomesoplenty:farmland_1 - biomesoplenty:filled_honeycomb - biomesoplenty:fir_door - biomesoplenty:fir_fence - biomesoplenty:fir_fence_gate - biomesoplenty:fir_stairs - biomesoplenty:flesh - biomesoplenty:fleshchunk - biomesoplenty:flower_0 - biomesoplenty:flower_1 - biomesoplenty:flower_basket - biomesoplenty:flower_vine - biomesoplenty:gem - biomesoplenty:gem_block - biomesoplenty:gem_ore - biomesoplenty:grass - biomesoplenty:grass_path - biomesoplenty:green_dye - biomesoplenty:hard_ice - biomesoplenty:hellbark_door - biomesoplenty:hellbark_fence - biomesoplenty:hellbark_fence_gate - biomesoplenty:hellbark_stairs - biomesoplenty:hive - biomesoplenty:honey_block - biomesoplenty:honeycomb - biomesoplenty:ivy - biomesoplenty:jacaranda_door - biomesoplenty:jacaranda_fence - biomesoplenty:jacaranda_fence_gate - biomesoplenty:jacaranda_stairs - biomesoplenty:jar_empty - biomesoplenty:jar_filled - biomesoplenty:jelled_poison - biomesoplenty:leaves_0 - biomesoplenty:leaves_1 - biomesoplenty:leaves_2 - biomesoplenty:leaves_3 - biomesoplenty:leaves_4 - biomesoplenty:leaves_5 - biomesoplenty:leaves_6 - biomesoplenty:log_0 - biomesoplenty:log_1 - biomesoplenty:log_2 - biomesoplenty:log_3 - biomesoplenty:log_4 - biomesoplenty:magic_door - biomesoplenty:magic_fence - biomesoplenty:magic_fence_gate - biomesoplenty:magic_stairs - biomesoplenty:mahogany_door - biomesoplenty:mahogany_fence - biomesoplenty:mahogany_fence_gate - biomesoplenty:mahogany_stairs - biomesoplenty:mangrove_door - biomesoplenty:mangrove_fence - biomesoplenty:mangrove_fence_gate - biomesoplenty:mangrove_stairs - biomesoplenty:mud - biomesoplenty:mud_brick - biomesoplenty:mud_brick_block - biomesoplenty:mud_brick_stairs - biomesoplenty:mudball - biomesoplenty:mushroom - biomesoplenty:other_slab - biomesoplenty:palm_door - biomesoplenty:palm_fence - biomesoplenty:palm_fence_gate - biomesoplenty:palm_stairs - biomesoplenty:peach - biomesoplenty:pear - biomesoplenty:persimmon - biomesoplenty:pine_door - biomesoplenty:pine_fence - biomesoplenty:pine_fence_gate - biomesoplenty:pine_stairs - biomesoplenty:pinecone - biomesoplenty:pixie_dust - biomesoplenty:planks_0 - biomesoplenty:plant_0 - biomesoplenty:plant_1 - biomesoplenty:record_wanderer - biomesoplenty:redwood_door - biomesoplenty:redwood_fence - biomesoplenty:redwood_fence_gate - biomesoplenty:redwood_stairs - biomesoplenty:ricebowl - biomesoplenty:sacred_oak_door - biomesoplenty:sacred_oak_fence - biomesoplenty:sacred_oak_fence_gate - biomesoplenty:sacred_oak_stairs - biomesoplenty:saladfruit - biomesoplenty:saladshroom - biomesoplenty:saladveggie - biomesoplenty:sapling_0 - biomesoplenty:sapling_1 - biomesoplenty:sapling_2 - biomesoplenty:seaweed - biomesoplenty:shroompowder - biomesoplenty:stone_formations - biomesoplenty:terrarium - biomesoplenty:terrestrial_artifact - biomesoplenty:tree_moss - biomesoplenty:turnip_block - biomesoplenty:umbran_door - biomesoplenty:umbran_fence - biomesoplenty:umbran_fence_gate - biomesoplenty:umbran_stairs - biomesoplenty:waterlily - biomesoplenty:white_dye - biomesoplenty:white_sand - biomesoplenty:white_sandstone - biomesoplenty:white_sandstone_stairs - biomesoplenty:willow_door - biomesoplenty:willow_fence - biomesoplenty:willow_fence_gate - biomesoplenty:willow_stairs - biomesoplenty:willow_vine - biomesoplenty:wood_slab_0 - biomesoplenty:wood_slab_1 - bonetorch:bonetorch - capabilityproxy:capability_proxy - ceramics:clay_barrel - ceramics:clay_barrel*1 - ceramics:clay_barrel_stained - ceramics:clay_barrel_stained*1 - ceramics:clay_barrel_stained*2 - ceramics:clay_barrel_stained*3 - ceramics:clay_barrel_stained*4 - ceramics:clay_barrel_stained*5 - ceramics:clay_barrel_stained*6 - ceramics:clay_barrel_stained*7 - ceramics:clay_barrel_stained*8 - ceramics:clay_barrel_stained*9 - ceramics:clay_barrel_stained*10 - ceramics:clay_barrel_stained*11 - ceramics:clay_barrel_stained*12 - ceramics:clay_barrel_stained*13 - ceramics:clay_barrel_stained*14 - ceramics:clay_barrel_stained*15 - ceramics:clay_barrel_stained_extension - ceramics:clay_barrel_stained_extension*1 - ceramics:clay_barrel_stained_extension*2 - ceramics:clay_barrel_stained_extension*3 - ceramics:clay_barrel_stained_extension*4 - ceramics:clay_barrel_stained_extension*5 - ceramics:clay_barrel_stained_extension*6 - ceramics:clay_barrel_stained_extension*7 - ceramics:clay_barrel_stained_extension*8 - ceramics:clay_barrel_stained_extension*9 - ceramics:clay_barrel_stained_extension*10 - ceramics:clay_barrel_stained_extension*11 - ceramics:clay_barrel_stained_extension*12 - ceramics:clay_barrel_stained_extension*13 - ceramics:clay_barrel_stained_extension*14 - ceramics:clay_barrel_stained_extension*15 - ceramics:clay_barrel_unfired - ceramics:clay_barrel_unfired*1 - ceramics:clay_barrel_unfired*2 - ceramics:clay_barrel_unfired*3 - ceramics:clay_boots - ceramics:clay_boots_raw - ceramics:clay_bucket - ceramics:clay_bucket*1 - ceramics:clay_chestplate - ceramics:clay_chestplate_raw - ceramics:clay_hard - ceramics:clay_hard*1 - ceramics:clay_hard*2 - ceramics:clay_hard*3 - ceramics:clay_hard*4 - ceramics:clay_hard*5 - ceramics:clay_hard*6 - ceramics:clay_helmet - ceramics:clay_helmet_raw - ceramics:clay_leggings - ceramics:clay_leggings_raw - ceramics:clay_shears - ceramics:clay_slab - ceramics:clay_slab*1 - ceramics:clay_slab*2 - ceramics:clay_slab*3 - ceramics:clay_slab*4 - ceramics:clay_slab*5 - ceramics:clay_slab*6 - ceramics:clay_soft - ceramics:clay_wall - ceramics:clay_wall*1 - ceramics:clay_wall*2 - ceramics:clay_wall*3 - ceramics:clay_wall*4 - ceramics:clay_wall*5 - ceramics:clay_wall*6 - ceramics:clay_wall*7 - ceramics:dark_bricks_stairs - ceramics:dragon_bricks_stairs - ceramics:faucet - ceramics:golden_bricks_stairs - ceramics:lava_bricks_stairs - ceramics:marine_bricks_stairs - ceramics:porcelain - ceramics:porcelain*1 - ceramics:porcelain*2 - ceramics:porcelain*3 - ceramics:porcelain*4 - ceramics:porcelain*5 - ceramics:porcelain*6 - ceramics:porcelain*7 - ceramics:porcelain*8 - ceramics:porcelain*9 - ceramics:porcelain*10 - ceramics:porcelain*11 - ceramics:porcelain*12 - ceramics:porcelain*13 - ceramics:porcelain*14 - ceramics:porcelain*15 - ceramics:porcelain_barrel - ceramics:porcelain_barrel*1 - ceramics:porcelain_barrel*2 - ceramics:porcelain_barrel*3 - ceramics:porcelain_barrel*4 - ceramics:porcelain_barrel*5 - ceramics:porcelain_barrel*6 - ceramics:porcelain_barrel*7 - ceramics:porcelain_barrel*8 - ceramics:porcelain_barrel*9 - ceramics:porcelain_barrel*10 - ceramics:porcelain_barrel*11 - ceramics:porcelain_barrel*12 - ceramics:porcelain_barrel*13 - ceramics:porcelain_barrel*14 - ceramics:porcelain_barrel*15 - ceramics:porcelain_barrel_extension - ceramics:porcelain_barrel_extension*1 - ceramics:porcelain_barrel_extension*2 - ceramics:porcelain_barrel_extension*3 - ceramics:porcelain_barrel_extension*4 - ceramics:porcelain_barrel_extension*5 - ceramics:porcelain_barrel_extension*6 - ceramics:porcelain_barrel_extension*7 - ceramics:porcelain_barrel_extension*8 - ceramics:porcelain_barrel_extension*9 - ceramics:porcelain_barrel_extension*10 - ceramics:porcelain_barrel_extension*11 - ceramics:porcelain_barrel_extension*12 - ceramics:porcelain_barrel_extension*13 - ceramics:porcelain_barrel_extension*14 - ceramics:porcelain_barrel_extension*15 - ceramics:porcelain_bricks_stairs - ceramics:rainbow_bricks_stairs - ceramics:rainbow_clay - ceramics:rainbow_clay*1 - ceramics:rainbow_clay*2 - ceramics:rainbow_clay*3 - ceramics:rainbow_clay*4 - ceramics:rainbow_clay*5 - ceramics:rainbow_clay*6 - ceramics:rainbow_clay*7 - ceramics:unfired_clay - ceramics:unfired_clay*1 - ceramics:unfired_clay*4 - ceramics:unfired_clay*5 - ceramics:unfired_clay*8 - ceramics:unfired_clay*9 - chancecubes:chance_icosahedron - chancecubes:chance_pendant_tier1 - chancecubes:chance_pendant_tier2 - chancecubes:chance_pendant_tier3 - chancecubes:compact_giant_chance_cube - chancecubes:cube_dispenser - chancecubes:giant_chance_cube - chancecubes:scanner - darkutils:anti_slime - darkutils:charm_agression - darkutils:charm_gluttony - darkutils:charm_null - darkutils:charm_portal - darkutils:charm_sleep - darkutils:ender_hopper - darkutils:ender_tether - darkutils:fake_tnt - darkutils:filter - darkutils:filter_inverted - darkutils:focus_sash - darkutils:grate - darkutils:lore_tag - darkutils:material - darkutils:pearl_block - darkutils:ring - darkutils:shulker_pearl - darkutils:slime_dyed - darkutils:sneaky - darkutils:sneaky_ghost - darkutils:sneaky_lever - darkutils:sneaky_obsidian - darkutils:sneaky_plate - darkutils:sneaky_torch - darkutils:timer - darkutils:trap_move - darkutils:trap_move_fast - darkutils:trap_tile - darkutils:update_detector - darkutils:wither_block - endercompass:ender_compass - exchangers:excore_t1 - exchangers:excore_t2 - exchangers:excore_t3 - exchangers:exdiamond - exchangers:exemerald - exchangers:exgolden - exchangers:exhardened - exchangers:exiron - exchangers:exleadstone - exchangers:exobsidian - exchangers:expotato - exchangers:exresonant - exchangers:teexcore_t2 - exchangers:teexcore_t3 - extrahoppers:advanced_fluid_hopper - extrahoppers:advanced_hopper - extrahoppers:fluid_hopper - extrahoppers:inverted_advanced_fluid_hopper - extrahoppers:inverted_advanced_hopper - extrahoppers:inverted_fluid_hopper - extrahoppers:inverted_hopper - extrahoppers:wooden_hopper - extrarails:comparator_rail - extrarails:direction_rail - extrarails:locking_rail - extrarails:teleporting_rail - extrarails:wooden_rail - gardenstuff:candelabra - gardenstuff:candelilla_seeds - gardenstuff:material - gardenstuff:metal_block - gardenstuff:metal_fence - gardenstuff:metal_lattice - morphtool:tool - natura:amaranth_button - natura:amaranth_fence - natura:amaranth_fence_gate - natura:amaranth_pressure_plate - natura:amaranth_trap_door - natura:barley_crop - natura:blaze_hopper - natura:blaze_rail - natura:blaze_rail_activator - natura:blaze_rail_detector - natura:blaze_rail_golden - natura:bloodwood_axe - natura:bloodwood_bow - natura:bloodwood_button - natura:bloodwood_fence - natura:bloodwood_fence_gate - natura:bloodwood_kama - natura:bloodwood_pickaxe - natura:bloodwood_pressure_plate - natura:bloodwood_shovel - natura:bloodwood_sword - natura:bloodwood_trap_door - natura:bluebells_flower - natura:bonemeal_bag - natura:clouds - natura:colored_grass - natura:colored_grass_slab - natura:colored_grass_stairs_autumnal - natura:colored_grass_stairs_bluegrass - natura:colored_grass_stairs_topiary - natura:cotton_crop - natura:darkwood_axe - natura:darkwood_bow - natura:darkwood_button - natura:darkwood_fence - natura:darkwood_fence_gate - natura:darkwood_kama - natura:darkwood_pickaxe - natura:darkwood_pressure_plate - natura:darkwood_shovel - natura:darkwood_sword - natura:darkwood_trap_door - natura:edibles - natura:empty_bowls - natura:empty_bowls*1 - natura:empty_bowls*2 - natura:empty_bowls*3 - natura:eucalyptus_button - natura:eucalyptus_fence - natura:eucalyptus_fence_gate - natura:eucalyptus_pressure_plate - natura:eucalyptus_trap_door - natura:flint_and_blaze - natura:fusewood_axe - natura:fusewood_bow - natura:fusewood_button - natura:fusewood_fence - natura:fusewood_fence_gate - natura:fusewood_kama - natura:fusewood_pickaxe - natura:fusewood_pressure_plate - natura:fusewood_shovel - natura:fusewood_sword - natura:fusewood_trap_door - natura:ghostwood_axe - natura:ghostwood_bow - natura:ghostwood_button - natura:ghostwood_fence - natura:ghostwood_fence_gate - natura:ghostwood_kama - natura:ghostwood_pickaxe - natura:ghostwood_pressure_plate - natura:ghostwood_shovel - natura:ghostwood_sword - natura:ghostwood_trap_door - natura:hopseed_button - natura:hopseed_fence - natura:hopseed_fence_gate - natura:hopseed_pressure_plate - natura:hopseed_trap_door - natura:lit_netherrack_furnace - natura:maple_button - natura:maple_fence - natura:maple_fence_gate - natura:maple_pressure_plate - natura:maple_trap_door - natura:materials - natura:materials*1 - natura:materials*2 - natura:materials*3 - natura:materials*4 - natura:materials*5 - natura:materials*6 - natura:materials*7 - natura:materials*8 - natura:nether_berrybush_blightberry - natura:nether_berrybush_duskberry - natura:nether_berrybush_skyberry - natura:nether_berrybush_stingberry - natura:nether_blue_large_glowshroom - natura:nether_bookshelves - natura:nether_button - natura:nether_door_bloodwood - natura:nether_door_ghostwood - natura:nether_doors - natura:nether_doors*1 - natura:nether_glass - natura:nether_glowshroom - natura:nether_glowshroom*1 - natura:nether_glowshroom*2 - natura:nether_green_large_glowshroom - natura:nether_heat_sand - natura:nether_leaves - natura:nether_leaves2 - natura:nether_lever - natura:nether_logs - natura:nether_logs2 - natura:nether_logs2*15 - natura:nether_planks - natura:nether_pressure_plate - natura:nether_purple_large_glowshroom - natura:nether_sapling - natura:nether_sapling*1 - natura:nether_sapling*2 - natura:nether_sapling2 - natura:nether_slab - natura:nether_stairs_bloodwood - natura:nether_stairs_darkwood - natura:nether_stairs_fusewood - natura:nether_stairs_ghostwood - natura:nether_tainted_soil - natura:nether_thorn_vines - natura:nether_workbenches - natura:netherquartz_axe - natura:netherquartz_kama - natura:netherquartz_pickaxe - natura:netherquartz_shovel - natura:netherquartz_sword - natura:netherrack_furnace - natura:overworld_berrybush_blackberry - natura:overworld_berrybush_blueberry - natura:overworld_berrybush_maloberry - natura:overworld_berrybush_raspberry - natura:overworld_bookshelves - natura:overworld_door_eucalyptus - natura:overworld_door_hopseed - natura:overworld_door_redwood - natura:overworld_door_redwood_bark - natura:overworld_door_sakura - natura:overworld_doors - natura:overworld_doors*1 - natura:overworld_doors*2 - natura:overworld_doors*3 - natura:overworld_doors*4 - natura:overworld_leaves - natura:overworld_leaves2 - natura:overworld_logs - natura:overworld_logs2 - natura:overworld_planks - natura:overworld_sapling - natura:overworld_sapling*1 - natura:overworld_sapling*2 - natura:overworld_sapling*3 - natura:overworld_sapling2 - natura:overworld_sapling2*1 - natura:overworld_sapling2*2 - natura:overworld_sapling2*3 - natura:overworld_seed_bags - natura:overworld_seed_bags*1 - natura:overworld_seeds - natura:overworld_seeds*1 - natura:overworld_slab - natura:overworld_slab2 - natura:overworld_stairs_amaranth - natura:overworld_stairs_eucalyptus - natura:overworld_stairs_hopseed - natura:overworld_stairs_maple - natura:overworld_stairs_redwood - natura:overworld_stairs_sakura - natura:overworld_stairs_silverbell - natura:overworld_stairs_tiger - natura:overworld_stairs_willow - natura:overworld_workbenches - natura:redwood_button - natura:redwood_fence - natura:redwood_fence_gate - natura:redwood_leaves - natura:redwood_logs - natura:redwood_pressure_plate - natura:redwood_sapling - natura:redwood_trap_door - natura:respawn_obelisk - natura:saguaro - natura:saguaro_baby - natura:saguaro_fruit - natura:saguaro_fruit_item - natura:sakura_button - natura:sakura_fence - natura:sakura_fence_gate - natura:sakura_pressure_plate - natura:sakura_trap_door - natura:seed_bags - natura:seed_bags*1 - natura:seed_bags*2 - natura:seed_bags*3 - natura:silverbell_button - natura:silverbell_fence - natura:silverbell_fence_gate - natura:silverbell_pressure_plate - natura:silverbell_trap_door - natura:soups - natura:sticks - natura:sticks*1 - natura:sticks*2 - natura:sticks*3 - natura:sticks*4 - natura:sticks*5 - natura:sticks*6 - natura:sticks*7 - natura:sticks*8 - natura:sticks*9 - natura:sticks*10 - natura:sticks*11 - natura:sticks*12 - natura:tiger_button - natura:tiger_fence - natura:tiger_fence_gate - natura:tiger_pressure_plate - natura:tiger_trap_door - natura:willow_button - natura:willow_fence - natura:willow_fence_gate - natura:willow_pressure_plate - natura:willow_trap_door - openglider:hang_glider_basic - openglider:hang_glider_part - openglider:hang_glider_part*1 - openglider:hang_glider_part*2 - personalcars:engine - personalcars:keymaker - personalcars:keymodifier - personalcars:wheel - rockcandy:candy_ore - rockcandy:harden_rock_candy - rockcandy:raw_rock_candy - rockcandy:rock_candy - rustic:ale_wort - rustic:aloe_vera - rustic:andesite_pillar - rustic:apiary - rustic:apple_juice - rustic:apple_seeds - rustic:barrel - rustic:bee - rustic:beehive - rustic:beeswax - rustic:blood_orchid - rustic:brewing_barrel - rustic:cabinet - rustic:candle - rustic:chain - rustic:chair_acacia - rustic:chair_big_oak - rustic:chair_birch - rustic:chair_ironwood - rustic:chair_jungle - rustic:chair_oak - rustic:chair_olive - rustic:chair_spruce - rustic:chamomile - rustic:chandelier - rustic:chili_pepper - rustic:chili_pepper_seeds - rustic:clay_wall - rustic:clay_wall_cross - rustic:clay_wall_diag - rustic:cloudsbluff - rustic:cohosh - rustic:condenser - rustic:condenser_advanced - rustic:core_root - rustic:crop_stake - rustic:crushing_tub - rustic:deathstalk_mushroom - rustic:diorite_pillar - rustic:dust_iron - rustic:dust_tiny_iron - rustic:evaporating_basin - rustic:fence_gate_ironwood - rustic:fence_gate_olive - rustic:fence_ironwood - rustic:fence_olive - rustic:fertile_soil - rustic:fluid_bottle - rustic:gargoyle - rustic:ginseng - rustic:granite_pillar - rustic:grape_juice - rustic:grape_stem - rustic:grapes - rustic:honey - rustic:honeycomb - rustic:horsetail - rustic:iron_lantern - rustic:iron_lattice - rustic:ironberries - rustic:ironberry_juice - rustic:ironwood_slab_item - rustic:leaves - rustic:leaves*1 - rustic:leaves_apple - rustic:liquid_barrel - rustic:log - rustic:log*1 - rustic:marsh_mallow - rustic:mooncap_mushroom - rustic:olive_oil - rustic:olive_slab_item - rustic:olives - rustic:painted_wood_black - rustic:painted_wood_blue - rustic:painted_wood_brown - rustic:painted_wood_cyan - rustic:painted_wood_gray - rustic:painted_wood_green - rustic:painted_wood_light_blue - rustic:painted_wood_lime - rustic:painted_wood_magenta - rustic:painted_wood_orange - rustic:painted_wood_pink - rustic:painted_wood_purple - rustic:painted_wood_red - rustic:painted_wood_silver - rustic:painted_wood_white - rustic:painted_wood_yellow - rustic:planks - rustic:planks*1 - rustic:retort - rustic:retort_advanced - rustic:rope - rustic:sapling - rustic:sapling*1 - rustic:sapling_apple - rustic:slate - rustic:slate_brick - rustic:slate_brick_slab_item - rustic:slate_chiseled - rustic:slate_pillar - rustic:slate_roof - rustic:slate_roof_slab_item - rustic:slate_tile - rustic:stairs_ironwood - rustic:stairs_olive - rustic:stairs_slate_brick - rustic:stairs_slate_roof - rustic:stone_pillar - rustic:table_acacia - rustic:table_big_oak - rustic:table_birch - rustic:table_ironwood - rustic:table_jungle - rustic:table_oak - rustic:table_olive - rustic:table_spruce - rustic:tallow - rustic:tomato - rustic:tomato_seeds - rustic:vase - rustic:wildberries - rustic:wildberry_bush - rustic:wildberry_juice - rustic:wind_thistle - sbmoilore:oilitem - sbmoilore:oilore - simplesponge:magmatic_sponge - simplesponge:magmatic_sponge_on_a_stick - simplesponge:sponge - simplesponge:sponge_on_a_stick - skyblocks:skyblock - traverse:brown_autumnal_leaves - traverse:brown_autumnal_sapling - traverse:fir_door - traverse:fir_fence - traverse:fir_fence_gate - traverse:fir_leaves - traverse:fir_log - traverse:fir_planks - traverse:fir_sapling - traverse:fir_slab - traverse:fir_stairs - traverse:orange_autumnal_leaves - traverse:orange_autumnal_sapling - traverse:red_autumnal_leaves - traverse:red_autumnal_sapling - traverse:yellow_autumnal_leaves - traverse:yellow_autumnal_sapling - usefulnullifiers:energyvoidnullifierblock - usefulnullifiers:fluidvoidnullifierblock - usefulnullifiers:fluidvoidnullifieritem - usefulnullifiers:voidnullifierblock - usefulnullifiers:voidnullifieritem - waterstrainer:efficiency_meter - waterstrainer:garden_trowel - waterstrainer:net - waterstrainer:strainer_base - waterstrainer:strainer_fisherman - waterstrainer:strainer_survivalist - waterstrainer:strainer_survivalist_dense - waterstrainer:worm - waystones:return_scroll - waystones:warp_scroll - waystones:warp_stone - waystones:waystone - witherskelefix:fragment - woodenshears:wshears - xnet:advanced_connector - xnet:connector - xnet:connector_upgrade - xnet:controller - xnet:facade - xnet:netcable - xnet:redstone_proxy - xnet:router - xnet:xnet_manual - xtones:agon - xtones:azur - xtones:base - xtones:bitt - xtones:cray - xtones:fort - xtones:glaxx - xtones:iszm - xtones:jelt - xtones:korp - xtones:kryp - xtones:lair - xtones:lave - xtones:mint - xtones:myst - xtones:reds - xtones:reed - xtones:roen - xtones:sols - xtones:sync - xtones:tank - xtones:vect - xtones:vena - xtones:zane - xtones:zech - xtones:zest - xtones:zeta - xtones:zion - xtones:zkul - xtones:zoea - xtones:zome - xtones:zone - xtones:zorg - xtones:ztyl - xtones:zyth - > - - # Allow dropping the seed item if fully grown. (if its not grown it will still drop when broken) [default: false] - B:MagicBeanGrownDropSeed=true - } - - } - - ########################################################################################################## - # items - #--------------------------------------------------------------------------------------------------------# - # Tweaks to new and existing items - ########################################################################################################## - - items { - # Cyclic Scepter: Set to false to disable particles [default: false] - B:"Build Scepter Particles"=false - - # Search radius of Spawner Seeker [range: 8 ~ 128, default: 64] - I:"Ender Dungeon Radius"=128 - - # If true, this item will do the searching on a new thread, and then come back to the projectile when found and end the thread. Set to false to completely disable threading if you have any weird issues or false results, but be aware that setting to false will cause clientside lag on every use [default: true] - B:"Ender Threading"=true - - # Blocks that will not be broken by the exchange scepters. It will also not break anything that is unbreakable (such as bedrock), regardless of if its in this list or not. [default: [minecraft:mob_spawner], [minecraft:obsidian]] - S:ExchangeSceptersBlacklist < - minecraft:mob_spawner - minecraft:obsidian - > - - # Add food value and saturation to items info (hold shift) [default: true] - B:"Food Details"=true - - # Add fuel burn time to items info (hold shift) [default: true] - B:"Fuel Details"=true - - # Tons more wood and plant related items now can burn as fuel - B:"More Furnace Fuel"=true - - # Location of scepter Hud [topleft, topright, bottomleft, bottomright]. Used by both Exchange Scepters and Cyclic Build Scepter. [default: bottomleft] - S:"Scepter HUD"=bottomleft - - # False will disable the potion effects given by the Sleeping Mat [default: false] - B:SleepingMatPotions=true - - stacksize { - # Increase stack size to 64 [default: true] - B:item.armorStand=true - - # Increase stack size to 64 [default: true] - B:item.bed=true - - # Increase stack size to 16 [default: true] - B:item.boat.acacia=true - - # Increase stack size to 16 [default: true] - B:item.boat.birch=true - - # Increase stack size to 16 [default: true] - B:item.boat.dark_oak=true - - # Increase stack size to 16 [default: true] - B:item.boat.jungle=true - - # Increase stack size to 16 [default: true] - B:item.boat.oak=true - - # Increase stack size to 16 [default: true] - B:item.boat.spruce=true - - # Increase stack size to 64 [default: true] - B:item.bucket=true - - # Increase stack size to 64 [default: true] - B:item.egg=true - - # Increase stack size to 64 [default: true] - B:item.enderPearl=true - - # Increase stack size to 16 [default: true] - B:item.horsearmordiamond=true - - # Increase stack size to 16 [default: true] - B:item.horsearmorgold=true - - # Increase stack size to 16 [default: true] - B:item.horsearmormetal=true - - # Increase stack size to 16 [default: true] - B:item.minecart=true - - # Increase stack size to 16 [default: true] - B:item.minecartChest=true - - # Increase stack size to 16 [default: true] - B:item.minecartFurnace=true - - # Increase stack size to 16 [default: true] - B:item.minecartHopper=true - - # Increase stack size to 16 [default: true] - B:item.minecartTnt=true - - # Increase stack size to 16 [default: true] - B:item.saddle=true - - # Increase stack size to 64 [default: true] - B:item.sign=true - - # Increase stack size to 64 [default: true] - B:item.snowball=true - - # Increase stack size to 64 [default: true] - B:tile.banner=true - } - - } - - inventory { - # If true, you always keep these extended storage items on death (similar to an ender chest). If false, you will drop these items on death (depending on the keepInventory game rule) [default: true] - B:InventoryUpgradeKeepOnDeath=false - - # Set this to false (and restart your client) to remove the inventory shift keybindings [default: true] - B:KeybindInventoryShift=true - - # When true, this blocks the potions moving the inventory over [default: true] - B:"Potion Inventory Shift"=true - } - - ########################################################################################################## - # player - #--------------------------------------------------------------------------------------------------------# - # Player Abilities and interactions - ########################################################################################################## - - player { - # Open ender chest without placing it down, just attack with it [default: true] - B:"Easy Enderchest"=false - - # Show Speed and jump height of any horse you are riding in F3. [default: true] - B:F3HorseInfo=true - - # Show Within Spawn Chunks or Distance from Spawn in F3 screen. [default: true] - B:F3SpawnChunkInfo=true - - # Allows you to quickly climb ladders by looking up instead of moving forward [default: true] - B:"Faster Ladders"=true - - # Stardew Furnaces: Quickly fill a furnace by hitting it with fuel or an item, or interact with an empty hand to pull out the results [Inspired by Stardew Valley. Left click only] [default: true] - B:"Furnace Speed"=true - - # Default number of heart containers a new player will start with when first joining the world. Will not affect existing players once they have joined. (For Maximum heart limit given by the heart container see 'modpacks' category in the config file) [range: 1 ~ 100, default: 10] - I:HeartContainerDefault=10 - - # Use a player skull on a sign to name the skull based on the top line [default: true] - B:"Name Player Skulls with Sign"=true - - # Open chests (and other containers) by passing right through the attached signs, banners, and item frames [default: true] - B:"Pass-Through Click"=true - - # Enderpearls work on a horse, bringing it with you [default: true] - B:"Pearls On Horseback"=true - - # Force the players hunger bar to show even when mounted [default: true] - B:"Show Hunger Mounted"=true - - # Set the players default step height value. False is just like normal minecraft, true means step height is one full block. Only applies to new players the first time they join the world. Regardless of setting this can still be toggled with Apple of Lofty Stature. [default: false] - B:StepHeightDefault=false - - # Let players name villagers with nametags [default: true] - B:"Villager Nametag"=true - } - - ########################################################################################################## - # world generation - #--------------------------------------------------------------------------------------------------------# - # Control any blocks that get generated in new chunks & new worlds - ########################################################################################################## - - "world generation" { - # If true, then enabled items and blocks from this mod can appear in loot chests [default: true] - B:ChestLoot=true - - # If ChestLoot is true, this is the default chance a cyclic item will show up as treasure. [range: 1 ~ 99, default: 4] - I:ChestLootChance=2 - - # Generate ore in the end. - B:"End Ore"=true - - # These dimension ores (nether and end) have a chance to spawn endermites or silverfish - B:"Infested Ores"=true - - # Generate ore in the nether. - B:"Nether Ore"=true - - # If true, mining Nether ore has a 20% chance of enraging a nearby PigZombie within 16 blocks - B:PigmenEnrage=false - - netherorecustom { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountCoal=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountDiamond=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountEmerald=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountGold=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 12] - I:blockCountIron=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountLapis=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountRedstone=8 - - # Ore exists [default: true] - B:nether_coal_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 0] - I:nether_coal_ore_harvest_level=0 - - # Ore exists [default: true] - B:nether_diamond_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:nether_diamond_ore_harvest_level=2 - - # Ore exists [default: true] - B:nether_emerald_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:nether_emerald_ore_harvest_level=2 - - # Ore exists [default: true] - B:nether_gold_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:nether_gold_ore_harvest_level=2 - - # Ore exists [default: true] - B:nether_iron_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nether_iron_ore_harvest_level=1 - - # Ore exists [default: true] - B:nether_lapis_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nether_lapis_ore_harvest_level=1 - - # Ore exists [default: true] - B:nether_redstone_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:nether_redstone_ore_harvest_level=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 20] - I:spawnChanceCoal=25 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1] - I:spawnChanceDiamond=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1] - I:spawnChanceEmerald=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 40] - I:spawnChanceGold=45 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10] - I:spawnChanceIron=15 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10] - I:spawnChanceLapis=10 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 8] - I:spawnChanceRedstone=8 - } - - endorecustom { - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountDiamond=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountEmerald=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountGold=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountIron=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountLapis=8 - - # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8] - I:blockCountRedstone=8 - - # Ore exists [default: true] - B:end_coal_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 0] - I:end_coal_ore_harvest_level=0 - - # Ore exists [default: true] - B:end_diamond_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:end_diamond_ore_harvest_level=2 - - # Ore exists [default: true] - B:end_emerald_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:end_emerald_ore_harvest_level=2 - - # Ore exists [default: true] - B:end_gold_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:end_gold_ore_harvest_level=2 - - # Ore exists [default: true] - B:end_iron_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:end_iron_ore_harvest_level=1 - - # Ore exists [default: true] - B:end_lapis_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 1] - I:end_lapis_ore_harvest_level=1 - - # Ore exists [default: true] - B:end_redstone_ore=true - - # Tool Harvest Level [range: 0 ~ 3, default: 2] - I:end_redstone_ore_harvest_level=2 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1] - I:spawnChanceDiamond=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1] - I:spawnChanceEmerald=1 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 4] - I:spawnChanceGold=12 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 4] - I:spawnChanceIron=12 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 12] - I:spawnChanceLapis=15 - - # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10] - I:spawnChanceRedstone=18 - } - - } - - ########################################################################################################## - # mobs - #--------------------------------------------------------------------------------------------------------# - # Changes to vanilla mobs - ########################################################################################################## - - mobs { - # Enderman will always drop block they are carrying 100% [default: true] - B:"Enderman Block"=true - - # False is the same as vanilla behavior. True means that this mod will block enderman from picking up all registered blocks (does not listen to mob actions, this scans registry only once on startup and sets properties). [default: true] - B:"Enderman Pickup Blocker"=true - - # When an entity dies that is named with a tag, it drops the nametag [default: true] - B:"Name Tag Death"=true - } - - ########################################################################################################## - # recipes - #--------------------------------------------------------------------------------------------------------# - # New and altered recipes - ########################################################################################################## - - recipes { - # Craft Glowstone blocks back to dust - B:GlowstoneBlockToDust=true - - # Craft a Melon block into nine slices - B:"Melon Block Slices"=true - - # Craft Netherwart blocks back to item - B:NetherwartBlockReverse=true - - # Craft a notch apple with golden blocks as usual - B:"Notch Apple"=true - - # Create a player skull by combining wither, skeleton, zombie, and creeper skulls - B:"Player Skulls"=true - - # Craft Quartz blocks back to the items - B:QuartzBlockToItem=true - - # Craft a dispenser with string instead of a bow - B:"Simple Dispenser"=true - - # Craft the minecart combinations using five iron as well as minecarts - B:"Simple Minecarts"=true - - # Craft repeaters using sticks and redstone in place of redstone torches - B:"Simple Repeater"=true - - # Craft Snow blocks back into snowballs - B:SnowBlockBalls=true - } - - ########################################################################################################## - # villagers - #--------------------------------------------------------------------------------------------------------# - # Two new villagers with more trades - ########################################################################################################## - - villagers { - # Adds new villager type Druid. Spawns naturally and from mob eggs. [default: true] - B:DruidVillagers=true - - # Adds new villager type Sage. Spawns naturally and from mob eggs. [default: true] - B:SageVillagers=true - } - - fuelcost { - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 150] - I:auto_crafter=150 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 350] - I:auto_packager=350 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 900] - I:block_anvil=900 - - # Lava cost per damage unit [range: 1 ~ 10000, default: 100] - I:block_anvil_magma_lava=100 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99] - I:block_disenchanter=99 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 900] - I:block_enchanter=900 - - # Experience fluid cost per damage unit [range: 1 ~ 1000, default: 100] - I:block_enchanter_xpjuice=100 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99] - I:block_fishing=99 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50] - I:block_forester=50 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 10] - I:block_hydrator=10 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 75] - I:block_miner_smart=75 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 10] - I:block_user=10 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 90] - I:builder_block=90 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 1] - I:builder_pattern=1 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99] - I:dropper_exact=99 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 250] - I:fire_starter=250 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50] - I:harvester_block=50 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 200] - I:uncrafting_block=200 - - # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 2000] - I:void_anvil=2000 - } - - time { - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 20] - I:auto_crafter=20 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 35] - I:auto_packager=35 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 80] - I:block_disenchanter=80 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 100] - I:block_miner_smart=100 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 25] - I:builder_block=25 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 150] - I:harvester_block=150 - - # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 150] - I:uncrafting_block=150 - } - -} - - -modpacks { - # At which light level will auto torch place. Set to 7 means it will place a torch 7 or darker. (15 is full light, 0 is full dark) [range: 1 ~ 14, default: 7] - I:AutoTorchLightLevel=6 - - # How many entities can be attacked with one swipe from the block_user when in attack mode. Zero means no limit. [range: 0 ~ 100, default: 0] - I:AutoUserMaxAttackPerAction=0 - - # Blocks in-world that cannot be targeted by the auto user. Use block id; for example minecraft:chest [default: ] - S:AutoUserTargetBlacklist < - > - - # By default Beheading works on vanilla mobs and player heads. Add creatures from any other mod here along with a player name to act as the skin for the dropped head. Format is: mod:monster-player, see the /summon command for mod data. [default: [roots:fairy-Elucent]] - S:BeheadingExtraMobs < - net.minecraft.entity.monster.EntityVex-Vazkii - elucent.roots.entity.EntitySprite-Darkosto - roots:fairy-Elucent - > - - # Percent chance that the beheading enchant will actually drop a head. [range: 1 ~ 100, default: 10] - I:BeheadingPercent=10 - - # Cyclic Scepter: Maximum range for all spells [range: 8 ~ 128, default: 64] - I:"Build Scepter Max Range"=64 - - # Block Range it will search onclick [range: 2 ~ 256, default: 32] - I:CavefinderRange=32 - - # Maximum height of the controlled miner block that you can increase it to in the GUI [range: 3 ~ 128, default: 32] - I:ControlledMiner.maxHeight=32 - - # How long the negative potion effects last after a corrupted chorus teleports you [range: 1 ~ 60, default: 10] - I:CorruptedChorusPotions=10 - - # How long you can noclip after eating corrupted chorus [range: 1 ~ 60, default: 10] - I:CorruptedChorusSeconds=5 - - # Max blocks broken by this enchantment at level 1 [range: 1 ~ 128, default: 22] - I:EnchantExcavationBreak1=22 - - # Max blocks broken by this enchantment at level 2 [range: 1 ~ 128, default: 34] - I:EnchantExcavationBreak2=34 - - # Max blocks broken by this enchantment at level 3 [range: 1 ~ 128, default: 46] - I:EnchantExcavationBreak3=46 - - # The exp cost of teleporting is [the horizontal distance] divided by [this number] rounded to the nearest integer. For example, if this number is 10, then teleporting 20 blocks costs 2 exp [range: 0 ~ 100, default: 10] - I:EnderBookExpCostRatio=10 - - # Maximum number of saved waypoints in the ender book. It still uses 8 per column, and putting too many may send it offscreen [range: 1 ~ 64, default: 16] - I:EnderBookMaxSaved=16 - - # Crops & bushes that are blocked from harvesting (Garden Scythe and Harvester). A star is for a wildcard [default: [terraqueous:pergola], [minecraft:*_stem], [croparia:stem_*]] - S:HarvesterBlacklist < - terraqueous:pergola - > - - # Maximum number of heart containers you can get by eating heart containers. Does not limit the /sethearts command [range: 10 ~ 100, default: 20] - I:HeartContainerMax=20 - - # Maximum number of upgraded hearts [range: 1 ~ 100, default: 20] - I:"HorseFood Max Hearts"=20 - - # Maximum value of jump. Naturally spawned/bred horses seem to max out at 5.5 [range: 1 ~ 20, default: 6] - I:"HorseFood Max Jump"=6 - - # Maximum value of speed (this is NOT blocks/per second or anything like that) [range: 1 ~ 99, default: 50] - I:"HorseFood Max Speed"=50 - - # Distance it pulls items from. [range: 2 ~ 128, default: 16] - I:MagnetBlockDistance=16 - - # Height it pulls at items [range: 1 ~ 128, default: 2] - I:MagnetBlockHeight=2 - - # How fast it pulses. Smaller numbers are faster [range: 5 ~ 5000, default: 100] - I:MagnetBlockTimer=100 - - # Potions that are blacklisted from this beacon [default: [minecraft:instant_health], [minecraft:instant_damage], [minecraft:wither], [minecraft:poison]] - S:PharosBeaconBlacklist < - minecraft:instant_health - minecraft:instant_damage - minecraft:wither - minecraft:poison - > - - # Set to make Pharos Beacon free and perpetual, so it will not consume potions. However if this set false, once it reads an effect from a potion, you must break and replace the beacon to wipe out its current effect. [default: true] - B:PharosBeaconDoesConsumePotions=true - - # List of blocks that the Prospector knows about. [default: [minecraft:air], [minecraft:grass], [minecraft:dirt/0], [minecraft:dirt/1], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:bedrock]] - S:ProspectorBlockList < - minecraft:air - minecraft:grass - minecraft:dirt/0 - minecraft:dirt/1 - minecraft:stone - minecraft:gravel - minecraft:sand - minecraft:bedrock - > - - # True means this (ProspectorBlockList) is a blacklist, ignore whats listed. False means its a whitelist: only print whats listed. [default: true] - B:ProspectorIsBlacklist=true - - # Block Range it will search onclick [range: 2 ~ 256, default: 32] - I:ProspectorRange=32 - - # Containers that cannot be lifted up with the Empty Sack of Holding. Use block id; for example minecraft:chest [default: [extracells:fluidcrafter], [extracells:ecbaseblock], [extracells:fluidfiller], [refinedstorage:disk_drive]] - S:SackHoldingBlacklist < - extracells:fluidcrafter - extracells:ecbaseblock - extracells:fluidfiller - refinedstorage:disk_drive - > - - # Crops & leaves that are blocked from harvesting (Brush Scythe and Tree Scythe). A star is for a wildcard [default: [terraqueous:pergola], [harvestcraft:*_sapling]] - S:ScytheBlacklist < - terraqueous:pergola - harvestcraft:*_sapling - > - - # Seconds of potion effect caused by using the sleeping mat [range: 0 ~ 600, default: 20] - I:SleepingMatPotion=20 - - # Damage per second of iron spikes [range: 1 ~ 99, default: 5] - I:SpikeDiamondDamage=2 - - # Damage per second of iron spikes [range: 1 ~ 99, default: 1] - I:SpikeIronDamage=1 - - # Maximum height of the builder block that you can increase it to in the GUI [range: 3 ~ 64, default: 64] - I:builder.maxHeight=64 - - # Maximum range of the builder block that you can increase it to in the GUI [range: 3 ~ 64, default: 64] - I:builder.maxRange=64 - - # Disable the projectile (splash potion / ender pearl) from this endgame sword [default: true] - B:sword_ender_projectiles=true - - # Disable the projectile (splash potion / ender pearl) from this endgame sword [default: true] - B:sword_slowness_projectiles=true - - # Disable the projectile (splash potion / ender pearl) from this endgame sword [default: true] - B:sword_weakness_projectiles=true - - ########################################################################################################## - # commands - #--------------------------------------------------------------------------------------------------------# - # Disable any command that was added - ########################################################################################################## - - commands { - # Opens your ender chest - B:enderchest=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:enderchest.NeedsOP=true - - # Get where your current spawn is set (by a bed) - B:gethome=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:gethome.NeedsOP=false - - # Heal yourself (or a target player) to full - B:heal=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:heal.NeedsOP=true - - # Teleport you to your current spawn (if its set) - B:home=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:home.NeedsOP=true - - # Read NBT data from your held item - B:nbtprint=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:nbtprint.NeedsOP=false - - # Display your current coordinates - B:ping=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:ping.NeedsOP=false - - # Search for an item in nearby containers - B:searchitem=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:searchitem.NeedsOP=false - - # Search the world nearby for spawners (dungeons, etc) - B:searchspawner=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:searchspawner.NeedsOP=true - - # Search nearby villagers for trades based on item names - B:searchtrade=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:searchtrade.NeedsOP=false - - # Increase the maximum hearts of a target player (lasts until death) - B:sethearts=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:sethearts.NeedsOP=true - - # Set reminders on screen for yourself - B:todo=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:todo.NeedsOP=false - - # Get the stats on the nearest village (if any) - B:villageinfo=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:villageinfo.NeedsOP=false - - # Teleport to true worldspawn - B:worldhome=true - - # If true, only server OPs can run this command (or cheats enabled in single player) - B:worldhome.NeedsOP=true - } - - ########################################################################################################## - # uncrafter - #--------------------------------------------------------------------------------------------------------# - # Blacklists and other tweaks for the Uncrafting Grinder. (Use F3+H to see the details, it is always 'modid:item') - ########################################################################################################## - - uncrafter { - # Items that cannot be uncrafted. [default: [minecraft:end_crystal], [minecraft:magma], [progressiveautomation:WitherDiamond], [progressiveautomation:WitherGold], [progressiveautomation:WitherIron], [progressiveautomation:WitherStone], [progressiveautomation:WitherWood], [minecraft:elytra], [techreborn:uumatter], [spectrite:spectrite_arrow], [spectrite:spectrite_arrow_special]] - S:BlacklistInput < - minecraft:end_crystal - minecraft:magma - progressiveautomation:WitherDiamond - progressiveautomation:WitherGold - progressiveautomation:WitherIron - progressiveautomation:WitherStone - progressiveautomation:WitherWood - minecraft:elytra - techreborn:uumatter - spectrite:spectrite_arrow - spectrite:spectrite_arrow_special - > - - # If a mod id is in this list, then nothing from that mod will be uncrafted [default: [projecte], [resourcefulcrops], [spectrite]] - S:BlacklistMod < - projecte - techreborn - resourcefulcrops - spectrite - > - - # Items that cannot come out of crafting recipes. For example, if milk is in here, then cake can be uncrafted, but you get all items except the milk buckets. [default: [minecraft:milk_bucket], [minecraft:water_bucket], [minecraft:lava_bucket], [botania:manaTablet], [harvestcraft:juicerItem], [harvestcraft:mixingbowlItem], [harvestcraft:mortarandpestleItem], [harvestcraft:bakewareItem], [harvestcraft:saucepanItem], [harvestcraft:skilletItem], [harvestcraft:potItem], [harvestcraft:cuttingboardItem], [mysticalagriculture:infusion_crystal], [mysticalagriculture:master_infusion_crystal], [minecraft:nether_star], [minecraft:elytra], [techreborn:uumatter]] - S:BlacklistOutput < - minecraft:milk_bucket - minecraft:water_bucket - minecraft:lava_bucket - botania:manaTablet - harvestcraft:juicerItem - harvestcraft:mixingbowlItem - harvestcraft:mortarandpestleItem - harvestcraft:bakewareItem - harvestcraft:saucepanItem - harvestcraft:skilletItem - harvestcraft:potItem - harvestcraft:cuttingboardItem - mysticalagriculture:infusion_crystal - mysticalagriculture:master_infusion_crystal - minecraft:nether_star - minecraft:elytra - techreborn:uumatter - > - - # If you change this to true, then the uncrafting will just take the first of many options in any recipe that takes multiple input types. For example, false means chests cannot be uncrafted, but true means chests will ALWAYS give oak wooden planks. [default: true] - B:PickFirstMeta=true - } - - block_anvil { - # These cannot be repaired. Use star syntax to lock out an entire mod, otherwise use the standard modid:itemid for singles. Applies to both diamond and magma anvil [default: [galacticraftcore:battery], [galacticraftcore:oxygen_tank_heavy_full], [galacticraftcore:oxygen_tank_med_full], [galacticraftcore:oil_canister_partial], [galacticraftcore:oxygen_tank_light_full], [pneumaticcraft:*]] - S:RepairBlacklist < - galacticraftcore:battery - galacticraftcore:oxygen_tank_heavy_full - galacticraftcore:oxygen_tank_med_full - galacticraftcore:oil_canister_partial - galacticraftcore:oxygen_tank_light_full - pneumaticcraft:* - > - } - - magic_net { - # Entities that cannot be captured. (even without this, players and non-living entities do not work) [default: [minecraft:wither], [minecraft:ender_dragon], [minecraft:ender_crystal]] - S:CaptureBlacklist < - minecraft:wither - minecraft:ender_dragon - minecraft:ender_crystal - > - } - -} - - diff --git a/overrides/resources/config/cyclopscore.cfg b/overrides/resources/config/cyclopscore.cfg deleted file mode 100644 index 1056fce0..00000000 --- a/overrides/resources/config/cyclopscore.cfg +++ /dev/null @@ -1,35 +0,0 @@ -# Configuration file - -core { - # If an anonymous mod startup analytics request may be sent to our analytics service. - B:general.analytics=false - - # The anonymous id used by the analytics service. - S:general.anonymousAnalyticsID=b9d4415d-0ada-49d2-8668-a5865e4f703f - - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # The minimum array size of potion types, increase to allow for more potion types. - I:general.minimumPotionTypesArraySize=256 - - # The version at which the config file was generated. - S:general.version=0.10.6 - - # If the version checker should be enabled. - B:general.versionChecker=false -} - - -general { - # If a button should be added to the main menu to open a dev world (shift-click creates a new world). - B:general.devWorldButton=false -} - - diff --git a/overrides/resources/config/darkutils.cfg b/overrides/resources/config/darkutils.cfg deleted file mode 100644 index 0c794255..00000000 --- a/overrides/resources/config/darkutils.cfg +++ /dev/null @@ -1,137 +0,0 @@ -# Configuration file - -########################################################################################################## -# _features -#--------------------------------------------------------------------------------------------------------# -# Allows features to be completely disabled -########################################################################################################## - -_features { - # Undo slime chunks [default: true] - B:"Anti Slime Block"=true - - # A collection of charms which have unique effects [default: true] - B:Charms=true - - # Material items used throughout DarkUtils [default: true] - B:"Crafting Materials"=true - - # Colorful slime blocks! [default: true] - B:"Dyed Slime Blocks"=true - - # A hopper which can pick up blocks within range [default: true] - B:"Ender Hopper"=true - - # A block to redirect ender teleportation [default: true] - B:"Ender Tether"=true - - # A safe TNT alternative [default: true] - B:"Fake TNT"=true - - # A block that allows items through [default: true] - B:"Item Grate"=true - - # Tags which can set the lore of items [default: true] - B:"Lore Tag"=true - - # Blocks for filtering mobs [default: true] - B:"Mob Filters"=true - - # Blocks with chunk based AOE effects. [default: true] - B:Monolith=true - - # A block for timing redstone [default: true] - B:"Redstone Timer"=true - - # Gives sheep armor when they have wool [default: true] - B:"Sheep Armor"=true - - # Adds shulker pearls and related content [default: true] - B:"Shulker Pearls"=true - - # Blocks that can hide as other blocks [default: true] - B:"Sneaky Blocks"=true - - # Trap blocks that have certain effects when stepped on [default: true] - B:"Trap Blocks"=true - - # A block for detecting block updates [default: true] - B:"Update Detector"=true - - # A block that pushes entities around [default: true] - B:"Vector Plate"=true -} - - -charms { - # Should charms be restricted to the charm slot in baubles? [default: true] - B:restrictBaubles=true -} - - -crafting_materials { - # The weighting for Wither Skeletons dropping Wither Dust [range: 0 ~ 256, default: 1] - I:"Dust Drop Weight"=1 - - # Should wither skeletons drop wither dust? [default: true] - B:"WSkeleton Drop Dust"=true -} - - -ender_hopper { - # The detection range of the ender hopper. Distance in blocks outwards, starting at the hopper position, but not including it. A range of 4 does a 9x9x9 area around the hopper. [range: 0 ~ 32, default: 4] - I:Range=4 - - # Sneak clicking a hopper will render an outline of it's area of effect. This will render for all players. Allow this? [default: true] - B:"Render Block Bounds"=true -} - - -ender_tether { - # Should the Ender Tether catch players using ender teleportation? [default: true] - B:"Affect Players"=false - - # The range of the effect given by the tether. Distance is measured in blocks. [range: 0.0 ~ 512.0, default: 32.0] - S:"Tether Range"=32.0 -} - - -sheep_armor { - # How many armor points should sheep have while they have wool? [range: 0.0 ~ 512.0, default: 1.0] - S:"Armor Points"=1.0 -} - - -shulker_pearls { - # Should pearls be harvestable from shulkers? [default: true] - B:"Harvest Pearls"=true - - # The pearl harvest cooldown tile, in ticks [range: 0 ~ 2147483647, default: 6000] - I:"Shulker Cooldown"=6000 -} - - -sneaky_blocks { - # When true, all sneaky blocks will let no light through. When disabled, all light will be let through. [default: true] - B:Opacity=true -} - - -vector_plate { - # Speed modifier for the fast vector plate [range: 0.0 ~ 5.0, default: 0.3] - S:"Fast Speed"=0.3 - - # Speed modifier for the hyper vector plate [range: 0.0 ~ 5.0, default: 1.5] - S:"Hyper Speed"=1.0 - - # Speed modifier for the normal vector plate [range: 0.0 ~ 5.0, default: 0.06] - S:"Normal Speed"=0.1 - - # Should vector plates prevent item despawn? [default: true] - B:"Prevent Item Despawn"=true - - # Should vector plates prevent items from being picked up, while they are being pushed? [default: true] - B:"Prevent Item Pickup"=true -} - - diff --git a/overrides/resources/config/defaultoptions/keybindings.txt b/overrides/resources/config/defaultoptions/keybindings.txt deleted file mode 100644 index 2abba92c..00000000 --- a/overrides/resources/config/defaultoptions/keybindings.txt +++ /dev/null @@ -1,245 +0,0 @@ -key_key.attack:-100 -key_key.use:-99 -key_key.forward:17 -key_key.left:30 -key_key.back:31 -key_key.right:32 -key_key.jump:57 -key_key.sneak:42 -key_key.sprint:29 -key_key.drop:16 -key_key.inventory:18 -key_key.chat:20 -key_key.playerlist:15 -key_key.pickItem:-98 -key_key.command:53 -key_key.screenshot:60 -key_key.togglePerspective:63 -key_key.smoothCamera:0 -key_key.fullscreen:87 -key_key.spectatorOutlines:0 -key_key.swapHands:0 -key_key.saveToolbarActivator:0 -key_key.loadToolbarActivator:0 -key_key.advancements:0 -key_key.hotbar.1:2 -key_key.hotbar.2:3 -key_key.hotbar.3:4 -key_key.hotbar.4:5 -key_key.hotbar.5:6 -key_key.hotbar.6:7 -key_key.hotbar.7:8 -key_key.hotbar.8:9 -key_key.hotbar.9:10 -key_Change Caster Focus:33 -key_Misc Caster Toggle:0 -key_ALT Key:56 -key_Boost Key:29 -key_Mode Switch Key:50 -key_Side Inventory Key:40 -key_Hub Expand Key:45 -key_key.staff_mode.desc:50 -key_keybind.baublesinventory:0 -key_enderio.keybind.glidertoggle:0 -key_enderio.keybind.soundlocator:0 -key_enderio.keybind.nightvision:0 -key_enderio.keybind.gogglesofrevealing:0 -key_enderio.keybind.stepassist:0 -key_enderio.keybind.speed:0 -key_enderio.keybind.jump:0 -key_enderio.keybind.top:0 -key_enderio.keybind.yetawrenchmode:21 -key_enderio.keybind.magnet:0 -key_enderio.keybind.fovreset:0 -key_enderio.keybind.fovplus:0 -key_enderio.keybind.fovminus:0 -key_enderio.keybind.fovplusfast:0 -key_enderio.keybind.fovminusfast:0 -key_key.xu2.searchforitems:20 -key_key.conarm.toggle_helm.desc:0 -key_key.conarm.toggle_chest.desc:0 -key_key.conarm.toggle_leg.desc:0 -key_psimisc.keybind:46 -key_quark.keybind.changeHotbar:44 -key_quark.keybind.chestSort:0 -key_quark.keybind.chestDropoff:0 -key_quark.keybind.chestMerge:0 -key_quark.keybind.chestRestock:0 -key_quark.keybind.chestExtract:0 -key_quark.emote.no:0 -key_quark.emote.yes:0 -key_quark.emote.wave:0 -key_quark.emote.salute:0 -key_quark.emote.cheer:0 -key_quark.emote.clap:0 -key_quark.emote.think:0 -key_quark.emote.point:0 -key_quark.emote.shrug:0 -key_quark.emote.headbang:0 -key_quark.emote.weep:0 -key_quark.emote.facepalm:0 -key_quark.keybind.lockBuilding:0 -key_key.mobtotems.activateBaubleDescription:0 -key_bloodmagic.keybind.open_holding:0 -key_bloodmagic.keybind.cycle_holding_pos:0 -key_bloodmagic.keybind.cycle_holding_neg:0 -key_cos.key.openCosArmorInventory:0 -key_key.ebwizardry.next_spell:0 -key_key.ebwizardry.previous_spell:0 -key_key.exchanger_mode:51 -key_key.exchanger_force_drop_items:52 -key_key.ftbutilities.warp:0 -key_key.ftbutilities.nbt:0 -key_key.ironbackpacks.equip:0 -key_key.ironbackpacks.open:0 -key_key.moreoverlays.lightoverlay.desc:0 -key_key.moreoverlays.chunkbounds.desc:67 -key_oreexcavation.key.excavate:41 -key_oreexcavation.key.shape:0 -key_openblocks.keybind.vario_switch:0 -key_openblocks.keybind.vario_vol_up:0 -key_openblocks.keybind.vario_vol_down:0 -key_pneumaticcraft.helmet.options:0 -key_pneumaticcraft.helmet.hack:0 -key_pneumaticcraft.helmet.debugging.drone:0 -key_schematica.key.load:181 -key_schematica.key.save:55 -key_schematica.key.control:74 -key_schematica.key.layerInc:0 -key_schematica.key.layerDec:0 -key_schematica.key.layerToggle:0 -key_schematica.key.renderToggle:0 -key_schematica.key.printerToggle:0 -key_schematica.key.moveHere:0 -key_schematica.key.pickBlock:0 -key_simplyjetpacks.keybind.engine:34 -key_simplyjetpacks.keybind.hover:38 -key_simplyjetpacks.keybind.charger:0 -key_simplyjetpacks.keybind.emergencyhover:0 -key_key.toastcontrol.clear:0 -key_key.open_terminal.desc:0 -key_key.open_magnet.desc:0 -key_key.switch_magnet_mode.desc:0 -key_key.xtones.scroll:0 -key_key.narrator:0 -key_key.jei.toggleOverlay:24:CONTROL -key_key.jei.focusSearch:33:CONTROL -key_key.jei.toggleCheatMode:0 -key_key.jei.showRecipe:19 -key_key.jei.showUses:22 -key_key.jei.recipeBack:14 -key_key.jei.previousPage:201 -key_key.jei.nextPage:209 -key_key.cofh.multimode:47 -key_key.placeItem:25 -key_key.toolConfig:39 -key_key.toolProfileChange:0 -key_key.toggleFlight:0 -key_key.toggleDislocator:0 -key_keys.techreborn.config:0 -key_key.toggleLiquids:0 -key_key.toggleVisible:0 -key_key.immersiveengineering.magnetEquip:31 -key_key.immersiveengineering.chemthrowerSwitch:0 -key_Mekanism Item Mode Switch:50 -key_Mekanism Armor Mode Switch:0 -key_Mekanism Feet Mode Switch:35 -key_Mekanism Voice:0 -key_key.porterNextDestination:0 -key_key.porterPrevDestination:0 -key_key.debugDumpNBTItem:0 -key_key.debugDumpNBTBlock:0 -key_key.plustic_release_entity.desc:11 -key_key.plustic_toggle_gui.desc:0 -key_key.plustic_set_portal.desc:0 -key_key.plustic_brown_magic.desc:0 -key_key.plustic_toggle_tool.desc:51:ALT -key_bbw.key.mode:50 -key_bbw.key.fluidmode:0 -key_binniecore.key.hold.for.help.tooltips:0 -key_key.columnshiftup:0 -key_key.columnshiftdown:0 -key_key.columnbarup:0 -key_key.columnbardown:0 -key_key.keyExtraInvo:0 -key_key.keyExtraCraftin:24 -key_mod.chiselsandbits.chiselmode.single:0 -key_mod.chiselsandbits.chiselmode.snap2:0 -key_mod.chiselsandbits.chiselmode.snap4:0 -key_mod.chiselsandbits.chiselmode.snap8:0 -key_mod.chiselsandbits.chiselmode.line:0 -key_mod.chiselsandbits.chiselmode.plane:0 -key_mod.chiselsandbits.chiselmode.connected_plane:0 -key_mod.chiselsandbits.chiselmode.cube_small:0 -key_mod.chiselsandbits.chiselmode.cube_medium:0 -key_mod.chiselsandbits.chiselmode.cube_large:0 -key_mod.chiselsandbits.chiselmode.same_material:0 -key_mod.chiselsandbits.chiselmode.drawn_region:0 -key_mod.chiselsandbits.chiselmode.connected_material:0 -key_mod.chiselsandbits.positivepatternmode.replace:0 -key_mod.chiselsandbits.positivepatternmode.additive:0 -key_mod.chiselsandbits.positivepatternmode.placement:0 -key_mod.chiselsandbits.positivepatternmode.impose:0 -key_mod.chiselsandbits.tapemeasure.bit:0 -key_mod.chiselsandbits.tapemeasure.block:0 -key_mod.chiselsandbits.tapemeasure.distance:0 -key_mod.chiselsandbits.other.mode:56 -key_mod.chiselsandbits.other.rotate.ccw:0 -key_mod.chiselsandbits.other.rotate.cw:0 -key_mod.chiselsandbits.other.pickbit:0 -key_mod.chiselsandbits.other.offgrid:0 -key_mod.chiselsandbits.other.undo:0 -key_mod.chiselsandbits.other.redo:0 -key_mod.chiselsandbits.other.add_to_clipboard:0 -key_key.refinedstorage.focusSearchBar:15 -key_key.refinedstorage.clearGridCraftingMatrix:45:CONTROL -key_key.clipboardPaste:210 -key_key.craftingtweaks.rotate:0 -key_key.craftingtweaks.rotate_counter_clockwise:0 -key_key.craftingtweaks.balance:0 -key_key.craftingtweaks.spread:0 -key_key.craftingtweaks.clear:0 -key_key.craftingtweaks.force_clear:0 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-key_key.journeymap.minimap_preset:43 -key_key.journeymap.create_waypoint:48 -key_key.journeymap.fullscreen_create_waypoint:48 -key_key.journeymap.fullscreen_chat_position:46 -key_key.journeymap.map_toggle_alt:36 -key_key.journeymap.fullscreen_waypoints:48:CONTROL -key_key.journeymap.minimap_toggle_alt:36:CONTROL -key_key.journeymap.fullscreen_options:0 -key_key.journeymap.fullscreen.north:200 -key_key.journeymap.fullscreen.south:208 -key_key.journeymap.fullscreen.east:205 -key_key.journeymap.fullscreen.west:203 -key_Change Mode:0 \ No newline at end of file diff --git a/overrides/resources/config/defaultoptions/options.txt b/overrides/resources/config/defaultoptions/options.txt deleted file mode 100644 index 5970005d..00000000 --- a/overrides/resources/config/defaultoptions/options.txt +++ /dev/null @@ -1,70 +0,0 @@ -version:1343 -invertYMouse:false -mouseSensitivity:0.5 -fov:0.0 -gamma:0.0 -saturation:0.0 -renderDistance:10 -guiScale:2 -particles:0 -bobView:true -anaglyph3d:false -maxFps:260 -fboEnable:true -difficulty:2 -fancyGraphics:true -ao:2 -renderClouds:false -incompatibleResourcePacks:[] -lastServer: -lang:en_us -chatVisibility:0 -chatColors:true -chatLinks:true -chatLinksPrompt:true -chatOpacity:1.0 -snooperEnabled:true -fullscreen:false -enableVsync:false -useVbo:true -hideServerAddress:false -advancedItemTooltips:false -pauseOnLostFocus:true -touchscreen:false -overrideWidth:0 -overrideHeight:0 -heldItemTooltips:true -chatHeightFocused:1.0 -chatHeightUnfocused:0.44366196 -chatScale:1.0 -chatWidth:1.0 -mipmapLevels:0 -forceUnicodeFont:false -reducedDebugInfo:false -useNativeTransport:true -entityShadows:true -mainHand:right -attackIndicator:1 -showSubtitles:false -realmsNotifications:true -enableWeakAttacks:false -autoJump:false -narrator:0 -tutorialStep:none -soundCategory_master:1.0 -soundCategory_music:1.0 -soundCategory_record:1.0 -soundCategory_weather:1.0 -soundCategory_block:1.0 -soundCategory_hostile:1.0 -soundCategory_neutral:1.0 -soundCategory_player:1.0 -soundCategory_ambient:1.0 -soundCategory_voice:1.0 -modelPart_cape:true -modelPart_jacket:true -modelPart_left_sleeve:true -modelPart_right_sleeve:true -modelPart_left_pants_leg:true -modelPart_right_pants_leg:true -modelPart_hat:true diff --git a/overrides/resources/config/defaultoptions/optionsof.txt b/overrides/resources/config/defaultoptions/optionsof.txt deleted file mode 100644 index c4f8a478..00000000 --- a/overrides/resources/config/defaultoptions/optionsof.txt +++ /dev/null @@ -1,71 +0,0 @@ -ofFogType:3 -ofFogStart:0.8 -ofMipmapType:0 -ofOcclusionFancy:false -ofSmoothFps:true -ofSmoothWorld:false -ofAoLevel:0.0 -ofClouds:3 -ofCloudsHeight:1.0 -ofTrees:1 -ofDroppedItems:1 -ofRain:3 -ofAnimatedWater:2 -ofAnimatedLava:2 -ofAnimatedFire:false -ofAnimatedPortal:false -ofAnimatedRedstone:false -ofAnimatedExplosion:false -ofAnimatedFlame:false -ofAnimatedSmoke:false -ofVoidParticles:false -ofWaterParticles:false -ofPortalParticles:false -ofPotionParticles:false -ofFireworkParticles:false -ofDrippingWaterLava:false -ofAnimatedTerrain:false -ofAnimatedTextures:false -ofRainSplash:false -ofLagometer:false -ofShowFps:false -ofAutoSaveTicks:40000 -ofBetterGrass:2 -ofConnectedTextures:2 -ofWeather:false -ofSky:true -ofStars:true -ofSunMoon:true -ofVignette:1 -ofChunkUpdates:1 -ofChunkUpdatesDynamic:false -ofTime:1 -ofClearWater:true -ofAaLevel:0 -ofAfLevel:1 -ofProfiler:false -ofBetterSnow:true -ofSwampColors:false -ofRandomEntities:true -ofSmoothBiomes:false -ofCustomFonts:true -ofCustomColors:true -ofCustomItems:true -ofCustomSky:true -ofShowCapes:false -ofNaturalTextures:true -ofEmissiveTextures:true -ofLazyChunkLoading:false -ofRenderRegions:false -ofDynamicFov:false -ofAlternateBlocks:true -ofDynamicLights:3 -ofScreenshotSize:1 -ofCustomEntityModels:true -ofCustomGuis:true -ofShowGlErrors:false -ofFullscreenMode:Default -ofFastMath:true -ofFastRender:false -ofTranslucentBlocks:1 -key_of.key.zoom:44 diff --git a/overrides/resources/config/defaultworldgenerator-port/worldsettings.data b/overrides/resources/config/defaultworldgenerator-port/worldsettings.data deleted file mode 100644 index 74ef937b..00000000 --- a/overrides/resources/config/defaultworldgenerator-port/worldsettings.data +++ /dev/null @@ -1,2 +0,0 @@ -ï¾þI¼¤'éo†[ßü„B©ÿþþMý˜nzñ'7eÅŽ]9âã{š|»‘Žg9¯ÿïìî£ÿ¿ÿ¿€Ë:n*2l\©ñ’ßýÿýü(M`ødظ"îÿô\ÈF¢¦íå#ÿûø PšÁðɱ8w ÿî½OÒß*nÞR?ÿ¿€Å ¬ › ¢¶ÿ÷ÿ÷ò˜ »yHˆ}ÿèÿ¿²öK„¢Ç™ÿèÿ¿¹±)‡îg•#;ÿÈÿþþÌø ûyR3¿ý¿ÿßÉ7”ˆ³ - ë¢HÏýÿÿ. è‹™ÿÂPÿ dS„ÿ¿€ÎºÅÿÿÿø \ No newline at end of file diff --git a/overrides/resources/config/dismantler.cfg b/overrides/resources/config/dismantler.cfg deleted file mode 100644 index 50ba6854..00000000 --- a/overrides/resources/config/dismantler.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - B:environmental_integration=true - B:woot_integration=true -} - - diff --git a/overrides/resources/config/ebwizardry.cfg b/overrides/resources/config/ebwizardry.cfg deleted file mode 100644 index 6bfff707..00000000 --- a/overrides/resources/config/ebwizardry.cfg +++ /dev/null @@ -1,583 +0,0 @@ -# Configuration file - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Client-side settings that only affect the local minecraft game. If this file is on a dedicated server, these settings will have no effect; in multiplayer, each player obeys their own settings. -########################################################################################################## - -client { - # Whether you can switch between spells on a wand by scrolling with the mouse wheel while sneaking. Note that this will only affect you; other players connected to the same server obey their own settings. - B:enableShiftScrolling=true - - # The position of the spell HUD. - S:spellHUDPosition=Bottom left - - # Whether to show summoned creatures' names and owners above their heads. - B:showSummonedCreatureNames=true -} - - -########################################################################################################## -# commands -#--------------------------------------------------------------------------------------------------------# -# Settings for the commands added by Wizardry. In multiplayer, the server/LAN host settings will apply. -########################################################################################################## - -commands { - # Upper limit for the multipliers passed into the /cast command. This is here to stop players from accidentally breaking a world/server. Large blast mutipliers can cause extreme lag - you have been warned! - D:castCommandMultiplierLimit=20.0 - - # The name of the /cast command. This is what you type directly after the /; for example if this was set to 'magic' then instead of typing /cast you would type /magic instead. - S:castCommandName=cast - - # The name of the /discoverspell command. This is what you type directly after the /; for example if this was set to 'magic' then instead of typing /discoverspell you would type /magic instead. - S:discoverspellCommandName=discoverspell - - # The name of the /ally command. This is what you type directly after the /; for example if this was set to 'magic' then instead of typing /ally you would type /magic instead. - S:allyCommandName=ally - - # The name of the /allies command. This is what you type directly after the /; for example if this was set to 'magic' then instead of typing /allies you would type /magic instead. - S:alliesCommandName=allies -} - - -########################################################################################################## -# gameplay -#--------------------------------------------------------------------------------------------------------# -# Global settings that affect game mechanics. In multiplayer, the server/LAN host settings will apply. Please note that changing some of these settings may make the mod very difficult to play. -########################################################################################################## - -gameplay { - # For those who like a sense of mystery! When set to true, spells you haven't cast yet will be unreadable until you cast them (on a per-world basis). Has no effect when in creative mode. Spells of identification will be unobtainable in survival mode if this is false. - B:discoveryMode=true - - # Whether to allow players to damage their designated allies using magic. - B:friendlyFire=true - - # The chance for mobs to drop a spell book when killed. The greater this number, the more often they will drop. Set to 0 to disable spell book drops. Set to 200 for guaranteed drops. - I:spellBookDropChance=3 - - # List of dimension ids in which evil wizards can spawn. - I:evilWizardDimensions < - 0 - > - - # Global damage scaling factor for the damage dealt by players casting spells, relative to 1. - D:playerDamageScaling=1.0 - - # Global damage scaling factor for the damage dealt by NPCs casting spells, relative to 1. - D:npcDamageScaling=1.0 - - # Whether summoned creatures can revenge attack their owner if their owner attacks them. - B:minionRevengeTargeting=true - - # List of names of entities which summoned creatures and wizards are allowed to attack, in addition to the defaults. Add mod creatures to this list if you want summoned creatures to attack them and they aren't already doing so. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:summonedCreatureTargetsWhitelist < - > - - # List of names of entities which summoned creatures and wizards are specifically not allowed to attack, overriding the defaults and the whitelist. Add creatures to this list if allowing them to be attacked causes problems or is too destructive (removing creepers from this list is done at your own risk!). Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:summonedCreatureTargetsBlacklist < - creeper - > - - # Whether to allow players to disarm other players using the telekinesis spell. Set to false to prevent stealing of items. - B:telekineticDisarmament=true - - # Whether players are allowed to teleport through unbreakable blocks (e.g. bedrock) using the phase step spell. - B:teleportThroughUnbreakableBlocks=false - - # List of names of entities which cannot be mind controlled, in addition to the defaults. Add creatures to this list if allowing them to be mind-controlled causes problems or could be exploited. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mindControlTargetsBlacklist < - > -} - - -########################################################################################################## -# resistances -#--------------------------------------------------------------------------------------------------------# -# Settings which allow entities to be made immune to certain types of magic. In multiplayer, the server/LAN host settings will apply. -########################################################################################################## - -resistances { - # List of names of entities that are immune to fire, in addition to the defaults. Add mod creatures to this list if you want them to be immune to fire magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mobsImmuneToFire < - > - - # List of names of entities that are immune to ice, in addition to the defaults. Add mod creatures to this list if you want them to be immune to ice magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mobsImmuneToIce < - > - - # List of names of entities that are immune to lightning, in addition to the defaults. Add mod creatures to this list if you want them to be immune to lightning magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mobsImmuneToLightning < - > - - # List of names of entities that are immune to wither effects, in addition to the defaults. Add mod creatures to this list if you want them to be immune to withering magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mobsImmuneToWither < - > - - # List of names of entities that are immune to poison, in addition to the defaults. Add mod creatures to this list if you want them to be immune to poison magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. ebwizardry:wizard). - S:mobsImmuneToPoison < - > -} - - -########################################################################################################## -# spells -#--------------------------------------------------------------------------------------------------------# -# Set a spell to false to disable it. Disabled spells will still have their associated spell book (mainly so the spell books don't all change) and can still be bound to wands, but cannot be cast in game, will not appear in any subsequently generated chests or wizard trades and will not drop from mobs. Disable a spell if it is causing problems, conflicts with another mod or creates an unintended exploit. -########################################################################################################## - -spells { - # Grants the caster faster movement speed and greater jump height for 30 seconds. - B:"ebwizardry:agility"=true - - # Fires a spark of lightning at the target. - B:"ebwizardry:arc"=true - - # Prevents the target from using magic for 15 seconds. - B:"ebwizardry:arcane_jammer"=true - - # "Archers, fire!" - B:"ebwizardry:arrow_rain"=true - - # Teleports the target against its will to a random location within a certain range. - B:"ebwizardry:banish"=true - - # Tear reality asunder. - B:"ebwizardry:black_hole"=true - - # Teleports the caster over a short distance to where they are pointing. - B:"ebwizardry:blink"=true - - # Creates a zone of swirling icy wind which slows and continually damages anything trapped inside. The caster is immune to the damage but is still slowed. - B:"ebwizardry:blizzard"=true - - # Fires a jet of bubbles which causes anything it hits to float upwards helplessly. The target will fall after a certain time or if it is damaged. - B:"ebwizardry:bubble"=true - - # Fires a spark of lightning at the target, which then chains to additional targets up to twice. - B:"ebwizardry:chain_lightning"=true - - # Reveals the path to a remembered location. With this spell selected, sneak-right-click on a block to set the location. Cast this spell normally to reveal the path. The path will fade after 90 seconds. - B:"ebwizardry:clairvoyance"=true - - # Creates cobwebs where you are pointing, which greatly hamper the movement of any creatures caught amongst them. The cobwebs will vanish after 20 seconds or if broken. - B:"ebwizardry:cobwebs"=true - - # Creates spectral armor around the caster which offers protection equal to that of iron armor. The armor lasts for 60 seconds. The caster must have an empty armor slot. - B:"ebwizardry:conjure_armour"=true - - # Creates a spectral bow with unlimited arrows that lasts for 30 seconds. - B:"ebwizardry:conjure_bow"=true - - # Creates a spectral pickaxe of equal strength to an iron pickaxe that lasts for 30 seconds. - B:"ebwizardry:conjure_pickaxe"=true - - # Creates a spectral sword of equal strength to an iron sword that lasts for 30 seconds. - B:"ebwizardry:conjure_sword"=true - - # Removes all potion effects currently affecting the caster, good or bad. - B:"ebwizardry:cure_effects"=true - - # Causes the target's soul to be inextricably bound to that of the caster, meaning all damage dealt to the caster is also dealt to the victim. Lasts until either the victim or the caster dies. - B:"ebwizardry:curse_of_soulbinding"=true - - # Fires a slow moving bolt of dark energy in the direction you are pointing, which withers whatever it hits. - B:"ebwizardry:darkness_orb"=true - - # Grants the caster night vision for 45 seconds. - B:"ebwizardry:darkvision"=true - - # Fires a dart in the direction you are pointing which damages and weakens its target. - B:"ebwizardry:dart"=true - - # Creates a patch of decay on the ground which infects any creature that touches it, causing lingering damage over time and spreading more decay wherever it walks. - B:"ebwizardry:decay"=true - - # Creates an illusory clone of the caster which tricks mobs into attacking it instead. The decoy will vanish after 30 seconds. - B:"ebwizardry:decoy"=true - - # Causes an explosion where you are pointing, damaging all nearby creatures - including the caster, if they are too close. - B:"ebwizardry:detonate"=true - - # "Your arrows are no match for me!" - B:"ebwizardry:diamondflesh"=true - - # A true master of earth magic can move mountains. - B:"ebwizardry:earthquake"=true - - # Traps the target in a sphere of darkness which pulls it helplessly upwards and continually damages it. - B:"ebwizardry:entrapment"=true - - # Grants the caster fire resistance for 30 seconds. - B:"ebwizardry:fire_resistance"=true - - # Places a magical fire trap on the ground which damages and sets on fire the creature that triggers it. - B:"ebwizardry:fire_sigil"=true - - # Launches a fireball in the direction you are pointing. - B:"ebwizardry:fireball"=true - - # Shoots a jet of fire a short distance in front of you. - B:"ebwizardry:firebolt"=true - - # Lanches a firebomb in the direction you are pointing which explodes on impact, setting targets on fire. - B:"ebwizardry:firebomb"=true - - # Cloaks the caster in flames for 30 seconds, causing anything that attacks them to catch fire. - B:"ebwizardry:fireskin"=true - - # "I am the dragon." - B:"ebwizardry:firestorm"=true - - # Creates a stream of flames in the direction you are pointing which sets on fire and continually damages targets. - B:"ebwizardry:flame_ray"=true - - # Creates a flaming axe which sets enemies on fire when hit. Lasts for 30 seconds. - B:"ebwizardry:flaming_axe"=true - - # Temporarily imbues the first weapon on the caster's hotbar with the power of flame, causing it to set fire to its victims. The magic wears off after 45 seconds. - B:"ebwizardry:flaming_weapon"=true - - # Soar like an eagle. - B:"ebwizardry:flight"=true - - # "We were filled with an intense magical energy appearing to emanate from the centre of the..." - Extract from the journal of a forgotten mage; the rest of the page has been burnt away. - B:"ebwizardry:font_of_mana"=true - - # It feels amazing. - B:"ebwizardry:font_of_vitality"=true - - # Shoots an arrow of force in the direction you are pointing. - B:"ebwizardry:force_arrow"=true - - # Launches a sphere of force which damages and repels nearby creatures on impact. - B:"ebwizardry:force_orb"=true - - # Creates a forcefield around the caster which repels creatures and deflects projectiles. - B:"ebwizardry:forcefield"=true - - # "How dare you enter my forest!" - B:"ebwizardry:forests_curse"=true - - # Freezes the target for 10 seconds. Will also freeze water and create snow on the ground. - B:"ebwizardry:freeze"=true - - # Temporarily imbues the first weapon on the caster's hotbar with the power of frost, causing it to freeze its victims. The magic wears off after 45 seconds. - B:"ebwizardry:freezing_weapon"=true - - # Creates a frozen axe which freezes enemies when hit. Lasts for 30 seconds. - B:"ebwizardry:frost_axe"=true - - # Creates a stream of frost in the direction you are pointing which slows and continually damages targets. - B:"ebwizardry:frost_ray"=true - - # Places a magical ice trap on the ground which damages and freezes the creature that triggers it. - B:"ebwizardry:frost_sigil"=true - - # Allows the caster to glide downwards while in the air and holding the use item button. - B:"ebwizardry:glide"=true - - # Launches a large fireball in the direction you are pointing which explodes on impact. - B:"ebwizardry:greater_fireball"=true - - # Heals the caster by 4 hearts. - B:"ebwizardry:greater_heal"=true - - # Heals the caster and all nearby allies and summoned creatures by 3 hearts. - B:"ebwizardry:group_heal"=true - - # Grows all crops near the caster. Also grows tall grass and flowers on grass. - B:"ebwizardry:growth_aura"=true - - # It was during the great winter of the third age that the ice mages discovered their true power. - B:"ebwizardry:hailstorm"=true - - # Heals the caster by 2 hearts. - B:"ebwizardry:heal"=true - - # Heals the target by 2 and a half hearts. - B:"ebwizardry:heal_ally"=true - - # Creates a zone of healing energy which regenerates the health of any ally inside it. Any undead inside the healing aura will slowly take damage. - B:"ebwizardry:healing_aura"=true - - # Creates a floating spark which moves towards enemies. - B:"ebwizardry:homing_spark"=true - - # "You shall be frozen for an eternity!" - B:"ebwizardry:ice_age"=true - - # Launches an ice charge which explodes on impact, freezing nearby creatures and releasing shards in all directions. - B:"ebwizardry:ice_charge"=true - - # Fires a great spear of ice in the direction you are pointing which overpenetrates targets, damaging and freezing them in the process. - B:"ebwizardry:ice_lance"=true - - # Fires a shard of ice in the direction you are pointing which damages and slows targets when hit. - B:"ebwizardry:ice_shard"=true - - # Creates a shroud of cold around the caster for 30 seconds, causing anything that attacks them to be frozen. - B:"ebwizardry:ice_shroud"=true - - # Causes razor-sharp ice spikes to rise from the ground where you are pointing, skewering any creatures caught amongst them. - B:"ebwizardry:ice_spikes"=true - - # Freezes the target solid for 20 seconds or until broken out. The target cannot move or do anything while frozen but is also impervious to all damage. - B:"ebwizardry:ice_statue"=true - - # Sets the target on fire for 10 seconds. Also works like a flint and steel. - B:"ebwizardry:ignite"=true - - # Temporarily imbues the first weapon on the caster's hotbar with magic, rendering it more effective. The magic wears off after 45 seconds. - B:"ebwizardry:imbue_weapon"=true - - # Emits an intimidating growl which causes nearby creatures to run away in fear. Fear stricken creatures will recover after 30 seconds. - B:"ebwizardry:intimidate"=true - - # Grants the caster and all nearby allies increased strength for 45 seconds. - B:"ebwizardry:invigorating_presence"=true - - # Makes the caster invisible for 30 seconds. - B:"ebwizardry:invisibility"=true - - # Changes the weather in the world. - B:"ebwizardry:invoke_weather"=true - - # Greatly improves the caster's damage resistance for 30 seconds. - B:"ebwizardry:ironflesh"=true - - # Causes the caster to jump upwards several blocks and slightly forward. - B:"ebwizardry:leap"=true - - # Raises the caster upwards while the use item button is held. Will also negate fall damage if used before hitting the ground. - B:"ebwizardry:levitation"=true - - # Creates a stream of withering energy in the direction you are pointing which drains the life of the target and uses it to gradually regenerate your health. - B:"ebwizardry:life_drain"=true - - # Creates a magical point of light which illuminates the surrounding area. Lasts for 30 seconds. - B:"ebwizardry:light"=true - - # Shoots an arrow of lightning in the direction you are pointing. - B:"ebwizardry:lightning_arrow"=true - - # Causes lightning to strike where you are pointing. - B:"ebwizardry:lightning_bolt"=true - - # Sends a disk of lightning flying off in the direction you are pointing, which seeks targets. - B:"ebwizardry:lightning_disc"=true - - # "I smite you by the wrath of the heavens!" - B:"ebwizardry:lightning_hammer"=true - - # Charges the ground around the caster with lightning, damaging and repelling nearby creatures. - B:"ebwizardry:lightning_pulse"=true - - # Creates a stream of lightning in the direction you are pointing which continually damages targets. - B:"ebwizardry:lightning_ray"=true - - # Places a magical lightning trap on the ground which damages the creature that triggers it and chains lightning to other nearby creatures. - B:"ebwizardry:lightning_sigil"=true - - # "Focus. Channel the storm in your mind through your wand and unleash its fury." - B:"ebwizardry:lightning_web"=true - - # Fires a bolt of magical energy in the direction you are pointing. - B:"ebwizardry:magic_missile"=true - - # Changes the target into another form. Only works on some creatures. - B:"ebwizardry:metamorphosis"=true - - # Some wizards just want to see the world burn... - B:"ebwizardry:meteor"=true - - # Takes control of the target's mind for 30 seconds, causing it switch sides and fight for the caster instead. Will not work on creatures that are too strong-willed. - B:"ebwizardry:mind_control"=true - - # Confuses and disorients the target for 15 seconds, rendering it unable to attack effectively. The effect will be dispelled if the target takes damage. - B:"ebwizardry:mind_trick"=true - - # Improves the caster's damage resistance for 30 seconds. - B:"ebwizardry:oakflesh"=true - - # Turns the target to stone until broken out, with a chance for it to break out when it is dark. The target cannot move or do anything while petrified but is also impervious to all damage. - B:"ebwizardry:petrify"=true - - # Teleports the caster through a 1 block thick wall in front of them. Range upgrades will increase the thickness you can teleport through. - B:"ebwizardry:phase_step"=true - - # The darkness will consume them all... - B:"ebwizardry:plague_of_darkness"=true - - # Smelts up to 5 smeltable items in the caster's inventory. Items on the hotbar will be smelted first. - B:"ebwizardry:pocket_furnace"=true - - # Allows the caster to craft items as if they were at a crafting table. - B:"ebwizardry:pocket_workbench"=true - - # Fires poison in the direction you are pointing. - B:"ebwizardry:poison"=true - - # Lanches a poison bomb in the direction you are pointing which explodes on impact, poisoning nearby creatures. - B:"ebwizardry:poison_bomb"=true - - # Replenishes the caster's food level by 6 hunger points. - B:"ebwizardry:replenish_hunger"=true - - # Creates a ring of fire around the caster, damaging all nearby enemies and setting them on fire. - B:"ebwizardry:ring_of_fire"=true - - # Creates a wall of darkness in front of the caster which causes half of all incoming damage to be inflicted upon the attacker instead. - B:"ebwizardry:shadow_ward"=true - - # Creates a protective barrier of force that blocks projectiles and magic. Also grants the caster a weak resistance effect. - B:"ebwizardry:shield"=true - - # Boom. - B:"ebwizardry:shockwave"=true - - # "Ahhhh! They're MULTIPLYING!" - B:"ebwizardry:silverfish_swarm"=true - - # Allows the caster to sense the locations of nearby creatures, even through walls, for 20 seconds. - B:"ebwizardry:sixth_sense"=true - - # Engulfs the target in slime which slows and continually damages it. The slime bursts after 10 seconds. - B:"ebwizardry:slime"=true - - # Launches a smoke bomb in the direction you are pointing which explodes on impact, releasing smoke and blinding nearby creatures for a short time. - B:"ebwizardry:smoke_bomb"=true - - # Sets a trap on the ground which damages and briefly slows the creature that triggers it. - B:"ebwizardry:snare"=true - - # Launches a snowball in the direction you are pointing. - B:"ebwizardry:snowball"=true - - # Launches a shock charge in the direction you are pointing which releases sparks at nearby enemies on impact. - B:"ebwizardry:spark_bomb"=true - - # Creates an indestructible magical bridge in front of you which extends for 15 blocks. The bridge vanishes after 60 seconds. - B:"ebwizardry:spectral_pathway"=true - - # Summons a swarm of venomous spiders to fight for you. The spiders will disappear after 30 seconds or if they are killed. - B:"ebwizardry:spider_swarm"=true - - # Surrounds the caster with lightning for 30 seconds, firing a spark of lightning at anything that hits them. - B:"ebwizardry:static_aura"=true - - # Summons a blaze to fight for you. The blaze will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_blaze"=true - - # "Smash them!" - B:"ebwizardry:summon_ice_giant"=true - - # Summons an ice wraith to fight for you. The ice wraith will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_ice_wraith"=true - - # Automatic automated autonomous automaton. - B:"ebwizardry:summon_iron_golem"=true - - # Summons a lightning wraith to fight for you. The lightning wraith will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_lightning_wraith"=true - - # From the ashes... - B:"ebwizardry:summon_phoenix"=true - - # Summons a shadow wraith to fight for you. - B:"ebwizardry:summon_shadow_wraith"=true - - # Summons a skeleton to fight for you. The skeleton will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_skeleton"=true - - # "Rise, undead army!" - B:"ebwizardry:summon_skeleton_legion"=true - - # Creates a snow golem to fight for you. Lasts until the snow golem dies. - B:"ebwizardry:summon_snow_golem"=true - - # Summons a spirit horse for you to ride. The spirit horse will vanish a short while after it is dismounted, or you can dismiss it by shift-right-clicking on it with any wand. - B:"ebwizardry:summon_spirit_horse"=true - - # Summons a spirit wolf companion to fight for you. The spirit wolf will only disappear if it is killed, or you can dismiss it by shift-right-clicking on it with any wand. - B:"ebwizardry:summon_spirit_wolf"=true - - # "Storm Elemental: An ancient manifestation of the elements, it can hardly contain the raw power churning within it." - The Wizard's Guide to Arcane Beings, Volume I_i - B:"ebwizardry:summon_storm_elemental"=true - - # Summons a wither skeleton to fight for you. The wither skeleton will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_wither_skeleton"=true - - # Summons a zombie to fight for you. The zombie will disappear after 30 seconds or if it is killed. - B:"ebwizardry:summon_zombie"=true - - # Moves an item or other small object towards you, or right-clicks the block you are looking at. Can also be used to disarm players. - B:"ebwizardry:telekinesis"=true - - # Shoots a bolt of thunder which knocks back targets. - B:"ebwizardry:thunderbolt"=true - - # "Mwahahahahahaha!" - B:"ebwizardry:thunderstorm"=true - - # Unleashes a tornado in the direction you are pointing which hurls anything in its path skywards. - B:"ebwizardry:tornado"=true - - # Makes the caster transient for 20 seconds. The caster is immune to all damage while transient but cannot break or place blocks or cause any damage. - B:"ebwizardry:transience"=true - - # Transports the caster to their remembered stone circle. To use this spell, make a circle of stones of transportation, then right click it with a wand. - B:"ebwizardry:transportation"=true - - # Grants the caster access to their ender chest storage. - B:"ebwizardry:vanishing_box"=true - - # Winter at your fingertips. - B:"ebwizardry:wall_of_frost"=true - - # Allows the caster to breathe underwater for 60 seconds. - B:"ebwizardry:water_breathing"=true - - # Causes the target to be blown upwards and away from you at speed. - B:"ebwizardry:whirlwind"=true - - # Fires a ray of darkness which withers anything it touches. - B:"ebwizardry:wither"=true - - # Launches a wither skull in the direction you are pointing. - B:"ebwizardry:wither_skull"=true -} - - -########################################################################################################## -# worldgen -#--------------------------------------------------------------------------------------------------------# -# Settings that affect world generation. In multiplayer, the server/LAN host settings will apply. -########################################################################################################## - -worldgen { - # Rarity of wizard towers. Higher numbers are rarer. Set to 0 to disable wizard towers completely. - I:towerRarity=8 - - # List of dimension ids in which wizard towers will generate. - I:towerDimensions < - 0 - > - - # List of dimension ids in which crystal ore will generate. Note that removing the overworld (id 0) from this list will make the mod VERY difficult to play! - I:oreDimensions < - 0 - > - - # List of dimension ids in which crystal flowers will generate. - I:flowerDimensions < - 0 - > - - # Whether to inject wizardry loot (as specified in loot_tables/chests/dungeon_additions.json) into the loot tables for vanilla dungeon chests. - B:generateLoot=true -} - - diff --git a/overrides/resources/config/embers.cfg b/overrides/resources/config/embers.cfg deleted file mode 100644 index ebb3cf32..00000000 --- a/overrides/resources/config/embers.cfg +++ /dev/null @@ -1,149 +0,0 @@ -# Configuration file - -########################################################################################################## -# compat -#--------------------------------------------------------------------------------------------------------# -# Settings related to compatibility with other mods. -########################################################################################################## - -compat { - # Maximum height under which aluminum ore will spawn. [range: 0 ~ 255, default: 58] - I:aluminumMaxY=0 - - # Minimum height over which aluminum ore will spawn. [range: 0 ~ 255, default: 0] - I:aluminumMinY=0 - - # Maximum size of a aluminum ore vein (in blocks) [range: 0 ~ 255, default: 6] - I:aluminumVeinSize=0 - - # Number of attempts to spawn aluminum ore the world generator will make for each chunk. [range: 0 ~ 255, default: 4] - I:aluminumVeinsPerChunk=0 - - # If true, Embers will register items, blocks, and recipes providing support for other mods' aluminum. [default: true] - B:enableAluminum=true - - # If true, Embers will register items, blocks, and recipes providing support for other mods' bronze. [default: true] - B:enableBronze=true - - # If true, Embers will register items, blocks, and recipes providing support for other mods' electrum. [default: true] - B:enableElectrum=true - - # If true, Embers will register items, blocks, and recipes providing support for other mods' nickel. [default: true] - B:enableNickel=true - - # If true, Embers will register items, blocks, and recipes providing support for other mods' tin. [default: true] - B:enableTin=true - - # Maximum height under which nickel ore will spawn. [range: 0 ~ 255, default: 24] - I:nickelMaxY=0 - - # Minimum height over which nickel ore will spawn. [range: 0 ~ 255, default: 0] - I:nickelMinY=0 - - # Maximum size of a nickel ore vein (in blocks) [range: 0 ~ 255, default: 6] - I:nickelVeinSize=0 - - # Number of attempts to spawn nickel ore the world generator will make for each chunk. [range: 0 ~ 255, default: 4] - I:nickelVeinsPerChunk=0 - - # Maximum height under which tin ore will spawn. [range: 0 ~ 255, default: 48] - I:tinMaxY=0 - - # Minimum height over which tin ore will spawn. [range: 0 ~ 255, default: 0] - I:tinMinY=0 - - # Maximum size of a tin ore vein (in blocks) [range: 0 ~ 255, default: 6] - I:tinVeinSize=0 - - # Number of attempts to spawn tin ore the world generator will make for each chunk. [range: 0 ~ 255, default: 6] - I:tinVeinsPerChunk=0 -} - - -########################################################################################################## -# mobs -#--------------------------------------------------------------------------------------------------------# -# Settings related to ore generation. -########################################################################################################## - -mobs { - # Spawning weight of the Ancient Golem mob. Higher values make golems spawn more frequently. [range: 0 ~ 32767, default: 25] - I:ancientGolemSpawnWeight=25 -} - - -########################################################################################################## -# ores -#--------------------------------------------------------------------------------------------------------# -# Settings related to ore generation. -########################################################################################################## - -ores { - # Maximum height under which copper ore will spawn. [range: 0 ~ 255, default: 64] - I:copperMaxY=0 - - # Minimum height over which copper ore will spawn. [range: 0 ~ 255, default: 0] - I:copperMinY=0 - - # Maximum size of a copper ore vein (in blocks) [range: 0 ~ 255, default: 12] - I:copperVeinSize=0 - - # Number of attempts to spawn copper ore the world generator will make for each chunk. [range: 0 ~ 255, default: 6] - I:copperVeinsPerChunk=0 - - # Maximum height under which lead ore will spawn. [range: 0 ~ 255, default: 28] - I:leadMaxY=0 - - # Minimum height over which lead ore will spawn. [range: 0 ~ 255, default: 0] - I:leadMinY=0 - - # Maximum size of a lead ore vein (in blocks) [range: 0 ~ 255, default: 8] - I:leadVeinSize=0 - - # Number of attempts to spawn lead ore the world generator will make for each chunk. [range: 0 ~ 255, default: 4] - I:leadVeinsPerChunk=0 - - # A list of all dimension IDs in which Embers orespawn is prohibited. Embers ores will spawn in any dimension not on this list, but only in vanilla stone. [default: [-1], [1]] - S:oreBlacklist < - -1 - 1 - > - - # Maximum height under which quartz ore will spawn. [range: 0 ~ 255, default: 18] - I:quartzMaxY=18 - - # Minimum height over which quartz ore will spawn. [range: 0 ~ 255, default: 0] - I:quartzMinY=0 - - # Maximum size of a quartz ore vein (in blocks) [range: 0 ~ 255, default: 8] - I:quartzVeinSize=8 - - # Number of attempts to spawn quartz ore the world generator will make for each chunk. [range: 0 ~ 255, default: 4] - I:quartzVeinsPerChunk=4 - - # Maximum height under which silver ore will spawn. [range: 0 ~ 255, default: 28] - I:silverMaxY=0 - - # Minimum height over which silver ore will spawn. [range: 0 ~ 255, default: 0] - I:silverMinY=0 - - # Maximum size of a silver ore vein (in blocks) [range: 0 ~ 255, default: 6] - I:silverVeinSize=0 - - # Number of attempts to spawn silver ore the world generator will make for each chunk. [range: 0 ~ 255, default: 4] - I:silverVeinsPerChunk=0 -} - - -########################################################################################################## -# structures -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation. -########################################################################################################## - -structures { - # Spawning frequency of the small ruin structure. A value of 0 will prevent spawning altogether. [range: 0 ~ 32767, default: 5] - I:smallRuinChance=5 -} - - diff --git a/overrides/resources/config/endercore/cropconfig.json b/overrides/resources/config/endercore/cropconfig.json deleted file mode 100644 index 7da5803f..00000000 --- a/overrides/resources/config/endercore/cropconfig.json +++ /dev/null @@ -1,54 +0,0 @@ -{ - "data": [ - { - "seed": "minecraft:wheat_seeds", - "block": "minecraft:wheat", - "meta": 7 - }, - { - "seed": "minecraft:carrot", - "block": "minecraft:carrots", - "meta": 7 - }, - { - "seed": "minecraft:potato", - "block": "minecraft:potatoes", - "meta": 7 - }, - { - "seed": "minecraft:beetroot_seeds", - "block": "minecraft:beetroots", - "meta": 3 - }, - { - "seed": "minecraft:nether_wart", - "block": "minecraft:nether_wart", - "meta": 3 - }, - { - "seed": "mysticalagriculture:tier1_inferium_seeds", - "block": "mysticalagriculture:tier1_inferium_crop", - "optional": true - }, - { - "seed": "mysticalagriculture:tier2_inferium_seeds", - "block": "mysticalagriculture:tier2_inferium_crop", - "optional": true - }, - { - "seed": "mysticalagriculture:tier3_inferium_seeds", - "block": "mysticalagriculture:tier3_inferium_crop", - "optional": true - }, - { - "seed": "mysticalagriculture:tier4_inferium_seeds", - "block": "mysticalagriculture:tier4_inferium_crop", - "optional": true - }, - { - "seed": "mysticalagriculture:tier5_inferium_seeds", - "block": "mysticalagriculture:tier5_inferium_crop", - "optional": true - } - ] -} diff --git a/overrides/resources/config/endercore/endercore.cfg b/overrides/resources/config/endercore/endercore.cfg deleted file mode 100644 index 4b6586af..00000000 --- a/overrides/resources/config/endercore/endercore.cfg +++ /dev/null @@ -1,98 +0,0 @@ -# Configuration file - -enchants { - # Allow the Auto Smelt enchant to be registered. - # [default: true] - B:allowAutoSmelt=true - - # Allow the XP Boost enchant to be registered. - # [default: true] - B:allowXPBoost=true -} - - -general { - # Disabling this option will prevent any crops added to the config json from being right clickable. - # [default: true] - B:allowCropRC=true - - # Disabling this option will prevent tick speedup (i.e. torcherino) on any TE that uses the base TE class from EnderCore - # [default: true] - B:allowExternalTickSpeedup=true - - # The way the game should have been made (Yes this is the fireworks thing). - # [default: false] - B:betterAchievements=false - - # Control the behavior of invisible mode (disables all gameplay features). Having this setting be different between client and server could cause some desync, but otherwise is harmless. - # 0 - Default. Lets other mods request invisible mode. If none do, invisible mode is off. - # -1 (or below) - Never invisible, even if mods request it. - # 1 (or above) - Always invisible, even if no mods request it. - # [default: 0] - I:invisibleMode=0 - - # Fireworks display on new years eve - # [default: true] - B:newYearsFireworks=true - - # Show durability on item tooltips. - # 0 - Off - # 1 - Always on - # 2 - Only with shift - # 3 - Only in debug mode - # [range: 0 ~ 3, default: 1] - I:showDurabilityTooltips=1 - - # Show oredictionary names of every item in its tooltip. - # 0 - Off - # 1 - Always on - # 2 - Only with shift - # 3 - Only in debug mode - # [range: 0 ~ 3, default: 2] - I:showOredictTooltips=2 - - # Show item registry names in tooltips. - # 0 - Off - # 1 - Always on - # 2 - Only with shift - # 3 - Only in debug mode - # [range: 0 ~ 3, default: 3] - I:showRegistryNameTooltips=3 - - # Amount of water in mB that a water bottle contains - # [range: 1 ~ 1000, default: 333] - I:waterBottleAmount=333 -} - - -tweaks { - # Adds shapeless recipe from 1 book to 2 paper - # [default: true] - B:bookToPaperRecipe=true - - # Makes boats stack to 16 - # [default: true] - B:changeBoatStackSize=true - - # Allows packed ice to be mined with a pickaxe - # [default: true] - B:fixPackedIceTool=true - - # Makes water bottles normal fluid containers - # [default: true] - B:fluidContainerBottles=true - - # Makes bows with Infinity enchant able to be fired with no arrows in the inventory. - # [default: true] - B:infinibow=true - - # Adds a shapeless recipe for paper - # [default: true] - B:shapelessPaperRecipe=false - - # Adds recipes to turn any two slabs back into a full block - # [default: true] - B:slabToBlockRecipes=true -} - - diff --git a/overrides/resources/config/enderio/EnderIO.cfg b/overrides/resources/config/enderio/EnderIO.cfg deleted file mode 100644 index 8b1ff30d..00000000 --- a/overrides/resources/config/enderio/EnderIO.cfg +++ /dev/null @@ -1,987 +0,0 @@ -# Configuration file - -advanced { - # The chance that a tool will take damage each tick while the Slice'n'Splice is running (0 = no chance, 1 = 100% chance). Tools will always take damage when the crafting is finished. - D:slicenspliceToolDamageChance=0.009999999776482582 - - # The probability that Enderios do what they promise. - D:teleportEffectProbability=0.029999999329447746 - - # The distance from which XP will be gathered by the XP vacuum. - D:xpVacuumRange=10.0 -} - - -anchor { - # Number of ticks in cooldown between activations (1 sec = 20 ticks) - I:travelAnchorCooldown=0 - - # Maximum number of blocks that can be traveled from one travel anchor to another. - I:travelAnchorMaxDistance=96 - - # Travel Anchors send a chat warning when skipping inaccessible anchors - B:travelAnchorSkipWarning=true - - # Add sneak as an option to activate travel anchors - B:travelAnchorSneak=true -} - - -blocks { - - charges { - - confusion { - # Numer of ticks the confusion effect active. Scales with distance from the expolosion. (synced from server) [range: 1 ~ 3000, default: 300] - I:duration=300 - - # The range of the confusion charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] - S:range=6.0 - } - - ender { - # The range of the ender charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] - S:range=6.0 - } - - } - -} - - -brokenspawner { - # The chance a broken spawner will be dropped when a spawner is broken. 1 = 100% chance, 0 = 0% chance (synced from server) [range: 0.0 ~ 1.0, default: 1.0] - D:brokenSpawnerDropChance=1.0 - - # When a spawner is broken with these tools it will not drop a broken spawner. [default: [item:rotarycraft:rotarycraft_item_bedpick]] - S:brokenSpawnerToolBlacklist < - item:rotarycraft:rotarycraft_item_bedpick - > -} - - -darksteel { - # Chance that the dark steel anvil will take damage after repairing something. - D:darkSteelAnvilDamageChance=0.024000000208616257 - - # The increase in efficiency when powered. - D:darkSteelAxeEffeciencyBoostWhenPowered=2.0 - - # Energy per damage/durability point avoided. - I:darkSteelAxePowerUsePerDamagePoint=750 - - # How much slower shift-harvesting logs is. - D:darkSteelAxeSpeedPenaltyMultiHarvest=4.0 - - # Jump height modifier applied when jumping with Dark Steel Boots equipped - D:darkSteelBootsJumpModifier=1.5 - - # Base amount of power used per jump energy dark steel boots. The second jump in a 'double jump' uses 2x this etc - I:darkSteelBootsJumpPowerCost=150 - - # The damage bonus applied to arrows fire from the bow. - D:darkSteelBowDamageBonus=0.0 - - # A list of the amount of draw speeds at the different upgrade levels. A vanilla bow draw speed is 20 - I:darkSteelBowDrawSpeeds < - 30 - 20 - 18 - 16 - 14 - > - - # Multiplier that effects the speed with which arrows leave the bow. - D:darkSteelBowForceMultipliers < - 1.100000023841858 - 1.2000000476837158 - 1.2999999523162842 - 1.399999976158142 - 1.5 - > - - # The reduction in FOV when the bow is fullen drawn (the zoom level). A 'vanilla' bow has a value of 0.15 - D:darkSteelBowFovMultiplier < - 0.25 - 0.3 - 0.35 - 0.4 - 0.45 - > - - # The amount of energy used per hit. - I:darkSteelBowPowerUsePerDamagePoint=1000 - - # The power used to fully draw the bow - I:darkSteelBowPowerUsePerDraw=750 - - # The power used per tick to hold the boy fully drawn - I:darkSteelBowPowerUsePerTickDrawn=5 - - # If true, dark steel armor will drain power stored energy in power containers in the players inventory. - B:darkSteelDrainPowerFromInventory=false - - # Number of levels required for the 'Elytra' upgrade. - I:darkSteelElytraCost=10 - - # Amount of power used energy per block height of fall distance damage negated. - I:darkSteelFallDistanceCost=75 - - # Number of levels required for the 'Glider' upgrade. - I:darkSteelGliderCost=4 - - # Horizontal movement speed modifier when gliding. - D:darkSteelGliderHorizontalSpeed=0.03 - - # Rate of altitude loss when gliding. - D:darkSteelGliderVerticalSpeed=-0.05 - - # Rate of altitude loss when sprinting and gliding. - D:darkSteelGliderVerticalSpeedSprinting=-0.15 - - # Number of levels required for the Goggles of Revealing upgrade. - I:darkSteelGogglesOfRevealingCost=4 - - # Number of levels required for the 'Jump 1' upgrade. - I:darkSteelJumpOneCost=4 - - # Number of levels required for the 'Jump 3' upgrade. - I:darkSteelJumpThreeCost=8 - - # Number of levels required for the 'Jump 2' upgrade. - I:darkSteelJumpTwoCost=6 - - # Speed boost, in blocks per tick, that the DS ladder gives over the vanilla ladder. - D:darkSteelLadderSpeedBoost=0.05999999865889549 - - # Number of levels required for the 'Night Vision' upgrade. - I:darkSteelNightVisionCost=4 - - # If set to a value > 0, the obsidian speed and power use will be used for all blocks with hardness >= to this value. - D:darkSteelPickApplyObsidianEffeciencyAtHardess=40.0 - - # Energy per damage/durability point avoided when shift-harvesting multiple logs - I:darkSteelPickAxeUsePerDamagePointMultiHarvest=1500 - - # The increase in efficiency when powered. - D:darkSteelPickEffeciencyBoostWhenPowered=2.0 - - # The efficiency when breaking obsidian with a powered Dark Pickaxe. - I:darkSteelPickEffeciencyObsidian=50 - - # When true the dark steel pick will be able to mine TiC Ardite and Cobalt [default: true] - B:darkSteelPickMinesTiCArdite=true - - # The amount of energy used to break an obsidian block. - I:darkSteelPickPowerUseObsidian=10000 - - # Energy use per damage/durability point avoided. - I:darkSteelPickPowerUsePerDamagePoint=750 - - # A list of the amount of durability damage absorbed when items are powered. In order of upgrade level. 1=100% so items take no durability damage when powered. - D:darkSteelPowerDamgeAbsorptionRatios < - 0.5 - 0.6 - 0.7 - 0.85 - > - - # Base amount of power stored by dark steel items. - I:darkSteelPowerStorageBase=100000 - - # Amount of power stored by dark steel items with a level 1 upgrade. - I:darkSteelPowerStorageLevelOne=150000 - - # Amount of power stored by dark steel items with a level 3 upgrade. - I:darkSteelPowerStorageLevelThree=1000000 - - # Amount of power stored by dark steel items with a level 2 upgrade. - I:darkSteelPowerStorageLevelTwo=250000 - - # The increase in effected area (radius) when powered and used on blocks. - I:darkSteelShearsBlockAreaBoostWhenPowered=4 - - # How much more durable as vanilla shears they are. - I:darkSteelShearsDurabilityFactor=5 - - # The increase in efficiency when powered. - D:darkSteelShearsEffeciencyBoostWhenPowered=2.0 - - # The increase in effected area (radius) when powered and used on sheep. - D:darkSteelShearsEntityAreaBoostWhenPowered=5.0 - - # Energy use per damage/durability point avoided. - I:darkSteelShearsPowerUsePerDamagePoint=250 - - # If enabled allows the solar upgrade to charge non-darksteel armors that the player is wearing. - B:darkSteelSolarChargeOthers=true - - # Number of levels required for the 'Sound Locator' upgrade. - I:darkSteelSoundLocatorCost=4 - - # Number of ticks the 'Sound Locator' icons are displayed for. - I:darkSteelSoundLocatorLifespan=40 - - # Range of the 'Sound Locator' upgrade. - I:darkSteelSoundLocatorRange=40 - - # Number of levels required for the 'Speed 1' upgrade. - I:darkSteelSpeedOneCost=4 - - # Number of levels required for the 'Speed 3' upgrade. - I:darkSteelSpeedThreeCost=8 - - # Number of levels required for the 'Speed 2' upgrade. - I:darkSteelSpeedTwoCost=6 - - # Number of levels required for the 'Spoon' upgrade. - I:darkSteelSpoonCost=4 - - # Amount of power stored energy per block walked when wearing the dark steel boots. - I:darkSteelSprintPowerCost=83 - - # Number of levels required for the 'Swim' upgrade. - I:darkSteelSwimCost=4 - - # The chance that an ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordEnderPearlDropChance=1.05 - - # The chance for each looting level that an additional ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordEnderPearlDropChancePerLooting=0.5 - - # The amount of energy used per hit. - I:darkSteelSwordPowerUsePerHit=750 - - # The base chance that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordSkullChance=0.10000000149011612 - - # The chance per looting level that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordSkullLootingModifier=0.07500000298023224 - - # The base chance that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordWitherSkullChance=0.05000000074505806 - - # The chance per looting level that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) - D:darkSteelSwordWitherSkullLootingModifie=0.05000000074505806 - - # Number of levels required for the 'The One Probe' upgrade. - I:darkSteelTOPCost=4 - - # Number of levels required for the Thaumaturge's Robes upgrades. - I:darkSteelThaumaturgeRobeCost=4 - - # Number of levels required for the 'Travel' upgrade. - I:darkSteelTravelCost=16 - - # Number of levels required for the 'Power 1. - I:darkSteelUpgradePowerOneCost=6 - - # Number of levels required for the 'Power 3' upgrade. - I:darkSteelUpgradePowerThreeCost=12 - - # Number of levels required for the 'Power 2. - I:darkSteelUpgradePowerTwoCost=8 - - # Number of levels required for the 'Empowered. - I:darkSteelUpgradeVibrantCost=4 - - # Amount of power stored energy per block walked when wearing the dark steel boots. - I:darkSteelWalkPowerCost=83 - - # The ratio of skull drops when a mob is killed by a 'FakePlayer', such as Killer Joe. When set to 0 no skulls will drop, at 1 the rate of skull drops is not modified - D:fakePlayerSkullChance=0.5 - - # Should the dark steel placement, when in the first (0th) slot, place the item in the last slot. If false, will place what's in the second slot. - B:shouldSlotZeroWrap=true - - # The chance per level of Beheading that a skull will be dropped when using a TiC weapon - D:ticBeheadingSkullModifier=0.07500000298023224 - - # The base chance that an Enderman Skull will be dropped when using TiC Cleaver - D:ticCleaverSkullDropChance=0.10000000149011612 - - # The base chance that a skull will be dropped when using a non dark steel sword (0 = no chance, 1 = 100% chance) - D:vanillaSwordSkullChance=0.05000000074505806 - - # The chance per looting level that a skull will be dropped when using a non-dark steel sword (0 = no chance, 1 = 100% chance) - D:vanillaSwordSkullLootingModifier=0.05000000074505806 -} - - -diagnostics { - # If true, TEs will flash when they trigger a chunk re-render. [default: false] - B:debugChunkRerenders=false - - # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT change unless asked by an Ender IO developer! [default: true] - B:debugProfilerAntiNuclearActivist=true - - # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] - B:debugProfilerTracer=false - - # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] - B:debugTraceCapLimitsExtremelyDetailed=false - - # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] - B:debugTraceNBTActivityExtremelyDetailed=false - - # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] - B:debugTraceTELivecycleExtremelyDetailed=false - - # If true, TEs will flash when they recieve an update packet. [default: false] - B:debugUpdatePackets=false - - # Experimental: When enabled, this will chunkload the involved chunks of a (potential) long-range teleport for 5 seconds. This is intended to prevent the server from losing track of the player. Symptoms would be the player being invisible to other players, not being able to interact with pressure plates, or being stuck in beds. [default: true] - B:experimentalChunkLoadTeleport=true -} - - -enchanter { - # Base level cost added to all recipes in the enchanter. (synced from server) [range: 0 ~ 2147483647, default: 2] - I:baseLevelCost=2 - - # The lapis cost is enchant level multiplied by this value. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 3.0] - D:lapisCostFactor=3.0 - - # The final XP cost for an enchantment is multiplied by this value. To halve costs set to 0.5, to double them set it to 2. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.75] - D:levelCostFactor=0.75 -} - - -fluid { - # The delay in ticks between when nutrient distillation boosts your food value. - D:nutrientFluidFoodBoostDelay=400.0 - - # If enabled, Rocket Fuel will explode when in contact with fire. - B:rocketFuelIsExplosive=true -} - - -########################################################################################################## -# hoes -#--------------------------------------------------------------------------------------------------------# -# Each value of this category is an item that could be a hoe. You can add more values. -########################################################################################################## - -hoes { - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_black"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_blue"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_green"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_light_blue"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_red"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_crystal_white"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_emerald"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_obsidian"=true - - # Is this item a hoe that can be used in the farming station? - B:"actuallyadditions:item_hoe_quartz"=true - - # Is this item a hoe that can be used in the farming station? - B:"appliedenergistics2:certus_quartz_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"appliedenergistics2:nether_quartz_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:adamantine_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:aquarium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:brass_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:bronze_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:coldiron_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:copper_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:cupronickel_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:electrum_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:invar_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:lead_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:mithril_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:nickel_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:platinum_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:silver_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:starsteel_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:steel_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"basemetals:tin_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"ic2:bronze_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"mysticalagriculture:inferium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"mysticalagriculture:intermedium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"mysticalagriculture:prudentium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"mysticalagriculture:superium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"mysticalagriculture:supremium_hoe"=true - - # Is this item a hoe that can be used in the farming station? - B:"railcraft:tool_hoe_steel"=true - - # Is this item a hoe that can be used in the farming station? - B:"tconstruct:mattock"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_aluminum"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_bronze"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_constantan"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_copper"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_electrum"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_invar"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_lead"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_nickel"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_platinum"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_silver"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_steel"=true - - # Is this item a hoe that can be used in the farming station? - B:"thermalfoundation:tool.hoe_tin"=true -} - - -item { - # If travelStaffBlinkThroughSolidBlocksEnabled is set to false and this is true: the travel staff can only be used to blink through transparent or partial blocks (e.g. torches). If both are false: only air blocks may be teleported through. - B:travelStaffBlinkThroughClearBlocksEnabled=true - - # Allows the travel staff to blink through unbreakable blocks such as warded blocks and bedrock. - B:travelStaffBlinkThroughUnbreakableBlocksEnabled=false -} - - -items { - - darksteel { - - pickaxe { - # If enabled, right clicking with the dark steel pickaxe will place a block. [default: false] - B:rightClickPlaceEnabled=false - } - - axe { - # Number of levels required for the 'Hoe' upgrade. [range: -2147483648 ~ 2147483647, default: 4] - I:darkSteelHoeCost=4 - - # If enabled, right clicking with the dark steel axe will place a block. [default: false] - B:rightClickPlaceEnabled=false - } - - sword { - # The extra damage dealt when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 1.0] - S:damageBonusEmpowered1=1.0 - - # The extra damage dealt when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 2.0] - S:damageBonusEmpowered2=2.0 - - # The extra damage dealt when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 3.0] - S:damageBonusEmpowered3=3.0 - - # The extra damage dealt when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 4.0] - S:damageBonusEmpowered4=4.0 - - # The increase in attack speed when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.4] - S:speedBonusEmpowered1=0.4 - - # The increase in attack speed when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.45] - S:speedBonusEmpowered2=0.45 - - # The increase in attack speed when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.5] - S:speedBonusEmpowered3=0.5 - - # The increase in attack speed when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.55] - S:speedBonusEmpowered4=0.55 - } - - upgrades { - - speed { - # The extra effectiveness of the speed upgrade when the Leggings are empowered I and have energy. (synced from server) [range: 0.0 ~ 2.0, default: 1.0] - S:empoweredBonus1=1.0 - - # The extra effectiveness of the speed upgrade when the Leggings are empowered II and have energy. (synced from server) [range: 0.0 ~ 2.0, default: 1.1] - S:empoweredBonus2=1.1 - - # The extra effectiveness of the speed upgrade when the Leggings are empowered III and have energy. (synced from server) [range: 0.0 ~ 2.0, default: 1.5] - S:empoweredBonus3=1.5 - - # The extra effectiveness of the speed upgrade when the Leggings are empowered IV and have energy. (synced from server) [range: 0.0 ~ 2.0, default: 2.0] - S:empoweredBonus4=2.0 - - # Speed modifier applied when sprinting in the Dark Steel Leggings with Speed I. (synced from server) [range: 0.0 ~ 32.0, default: 0.1] - S:sprintModifier1=0.1 - - # Speed modifier applied when sprinting in the Dark Steel Leggings with Speed II. (synced from server) [range: 0.0 ~ 32.0, default: 0.3] - S:sprintModifier2=0.3 - - # Speed modifier applied when sprinting in the Dark Steel Leggings with Speed III. (synced from server) [range: 0.0 ~ 32.0, default: 0.5] - S:sprintModifier3=0.5 - - # Speed modifier applied when walking in the Dark Steel Leggings with Speed I. (synced from server) [range: 0.0 ~ 32.0, default: 0.15] - S:walkModifier1=0.15 - - # Speed modifier applied when walking in the Dark Steel Leggings with Speed II. (synced from server) [range: 0.0 ~ 32.0, default: 0.3] - S:walkModifier2=0.3 - - # Speed modifier applied when walking in the Dark Steel Leggings with Speed III. (synced from server) [range: 0.0 ~ 32.0, default: 0.45] - S:walkModifier3=0.45 - } - - explosive { - # Chance that employing the explosive upgrade to blow up extra blocks costs the pickaxe durability. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] - S:durabilityChance=0.3 - - # Extra energy the explosive upgrade uses to blow up blocks. This goes on top of the energy used to counteract durability loss. (synced from server) [range: 0 ~ 2147483647, default: 20] - I:energyPerBlock=20 - - # Should the explosive upgrade blow up any kind of block the pickaxe can mine? If disabled, only a limited list of trash blocks will be blown up. Enable this in modpacks that have a large number of modded stone or dirt in their worldgen. (synced from server) [default: false] - B:unlimitedTargets=false - - # Cost for the explosive upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] - I:upgradeCost=8 - } - - } - - coldfire { - # The type of fluid required to ignite cold fire. (synced from server) [default: vapor_of_levity] - S:fluidType=vapor_of_levity - - # The amount of fluid in mb the item can hold. (synced from server) [range: 0 ~ 2147483647, default: 1000] - I:mbCapacity=1000 - - # The amount of fluid in mb used per usage. If set to <= 0 fluid use will be disabled. (synced from server) [range: -1 ~ 2147483647, default: 10] - I:mbPerUse=10 - } - - } - - infinitypowder { - # Chance that Infinity Powder will drop from fire on bedrock. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] - S:dropChance=0.5 - - # Stack size when dropped from fire. (synced from server) [range: 1 ~ 64, default: 1] - I:dropStackSize=1 - - # Should making Infinity Powder be allowed in all dimensions? If not, it'll only work in the overworld. (synced from server) [default: false] - B:enableInAllDimensions=false - - # How old (in ticks) does a dying fire have to be to spawn Infinity Powder? (average fire age at death is 11.5s, default is 13s (synced from server) [range: 1 ~ 1000, default: 260] - I:fireMinAge=260 - - # Should making Infinity Powder by lighting bedrock on fire be enabled? Please note that you need to provide an alternative way of crafting it if you disabled this. (synced from server) [default: true] - B:inWorldCraftingEnabled=true - - # Should it make a sound when Infinity Powder drops from fire? [default: true] - B:makesSound=true - } - -} - - -magnet { - # If true the magnet can be put into the 'amulet' Baubles slot even if switched off (requires Baubles to be installed and magnetAllowInBaublesSlot to be on) - B:magnetAllowDeactivatedInBaublesSlot=false - - # If true the magnet can be put into the 'amulet' Baubles slot (requires Baubles to be installed) - B:magnetAllowInBaublesSlot=true - - # If true the magnet will also work in the main inventory, not just the hotbar - B:magnetAllowInMainInventory=false - - # The BaublesType the magnet should be, 'AMULET', 'RING' or 'BELT' (requires Baubles to be installed and magnetAllowInBaublesSlot to be on) - S:magnetBaublesType=AMULET - - # These items will not be picked up by the magnet. [default: [appliedenergistics2:crystal_seed], [botania:livingrock], [botania:manatablet]] - S:magnetBlacklist < - appliedenergistics2:crystal_seed - botania:livingrock - botania:manatablet - > - - # Maximum number of items the magnet can effect at a time. (-1 for unlimited) - I:magnetMaxItems=20 - - # Amount of energy stored in a fully charged magnet - I:magnetPowerCapacityRF=100000 - - # The amount of energy used per tick when the magnet is active - I:magnetPowerUsePerTickRF=1 - - # Range of the magnet in blocks. - I:magnetRange=5 -} - - -misc { - # If true, quite clear glass will connect textures with fused quartz. [default: false] - B:clearGlassConnectToFusedQuartz=false - - # Valid values are between 2-5, smallest conduits at 2, largest at 5. - # In SMP, all clients must be using the same value as the server. - I:conduitPixels=3 - - # If false baubles intergation will be disabled even if Baubles is installed [default: true] - B:enableBaublesIntegration=true - - # If true, quite clear glass and fused quartz of different colors will connect textures. [default: true] - B:glassConnectToTheirColorVariants=true - - # If true, quite clear glass and fused quartz will connect textures with their respective enlightened and darkened variants. [default: true] - B:glassConnectToTheirVariants=true - - # Maximum number of mobs any Attraction Obelisk can attract at any time. - I:maxMobsAttracted=20 - - # If true, painted glowstone will drop dust unless broken with silk touch [default: false] - B:paintedGlowstoneRequireSilkTouch=false - - # Maximum level of XP the xp obelisk can contain. - I:xpObeliskMaxXpLevel=2147483647 -} - - -personal { - # Alpha (transparency) for the GUI background branding. [range: 0.02 ~ 1.0, default: 0.05] - S:GUIBrandingAlpha=0.05 - - # Should the GUI background be branded? [default: true] - B:GUIBrandingEnabled=true - - # Texture for the GUI background branding. [default: enderio:textures/items/item_enderface_none.png] - S:GUIBrandingTexture=enderio:textures/items/item_enderface_none.png - - # Number of tiles for the GUI background branding. [range: 1 ~ 64, default: 2] - I:GUIBrandingTiles=2 - - # Should the Ender Armor texture be animated? [default: true] - B:animatedEnderArmorEnabled=true - - # Should the annoying new candy colors be used for Fused Glass/Quartz? [default: false] - B:candyColors=false - - # Celebrate Christmas? [default: true] - B:celebrateChristmas=true - - # Celebrate St Nicholas' Day? (synced from server) [default: true] - B:celebrateNicholas=true - - # Celebrate Reformation Day? (synced from server) [default: true] - B:celebrateReformation=true - - # Celebrate the International Space Day? [default: true] - B:celebrateSpaceDay=true - - # If true, machines will make sounds. [default: true] - B:machineSoundsEnabled=true - - # Volume of machine sounds. [range: -Infinity ~ 3.4028235E38, default: 1.0] - S:machineSoundsVolume=1.0 - - # Should the annoying recipe button be always disabled? [default: false] - B:recipeButtonDisableAlways=false - - # Should the annoying recipe button be disabled if JEI is installed? (no effect is recipeButtonReplaceWithJei is set) [default: false] - B:recipeButtonDisableWithJei=false - - # Should the annoying recipe button be replaced with a JEI recipe button if JEI is installed? [default: true] - B:recipeButtonReplaceWithJei=true - - # If true, adds energy value and burn time tooltips to fluid containers with liquid fuel. [default: true] - B:tooltipsAddFuelToFluidContainers=true - - # If true, adds burn duration tooltips to furnace fuels. [default: true] - B:tooltipsAddFurnaceFuel=true - - # What kind of overlay to use when holding the yeta wrench - # - # 0 - Sideways scrolling in center of screen - # 1 - Vertical icon bar in bottom right - # 2 - Old-style group of icons in bottom right [range: 0 ~ 2, default: 0] - I:yetaOverlayMode=0 - - # If true, shift-mouse wheel will change the conduit display mode when the YetaWrench is equipped. [default: true] - B:yetaUseSneakMouseWheel=true - - # If true, shift-clicking the YetaWrench on a null or non wrenchable object will change the conduit display mode. [default: false] - B:yetaUseSneakRightClick=false -} - - -power { - # The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60 - I:fireWaterPowerPerCycleRF=80 - - # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 - I:fireWaterPowerTotalBurnTime=15000 - - # The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60 - I:hootchPowerPerCycleRF=60 - - # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 - I:hootchPowerTotalBurnTime=6000 - - # The amount of power generated per BC engine cycle. Examples: BC Oil = 3, BC Fuel = 6 - I:rocketFuelPowerPerCycleRF=160 - - # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 - I:rocketFuelPowerTotalBurnTime=7000 -} - - -recipe { - # When disabled the XML recipe files that come built-in with Ender IO will not be loaded. Only user supplied files (in the 'recipes/user' folder) will be loaded. (synced from server) [default: true] - B:loadCoreRecipes=true - - painter { - # When enabled blocks with tile entities (e.g. machines) can be used as paint targets. (synced from server) [default: true] - B:allowTileEntitiesAsPaintSource=true - - # The total amount of energy required to paint one block. (synced from server) [range: -2147483648 ~ 2147483647, default: 2000] - I:energyPerTask=2000 - } - - alloy { - # Automatically create alloy smelter recipes with double and triple inputs and different slot allocations (1+1+1, 2+1, 1+2, 3 and 2) for single-input recipes. (synced from server) [default: true] - B:createSyntheticRecipes=true - } - -} - - -rod { - # If set to false the rod of return can only target a telepad. - B:rodOfReturnCanTargetAnywhere=false - - # How much fluid the rod can store - I:rodOfReturnFluidStorage=200 - - # The type of fluid used by the rod. [default: ender_distillation] - S:rodOfReturnFluidType=ender_distillation - - # How much fluid is used per teleport - I:rodOfReturnFluidUsePerTeleport=200 - - # Min number of ticks required to recharge the internal energy buffer - I:rodOfReturnMinTicksToRecharge=100 - - # Internal energy buffer for rod - I:rodOfReturnPowerStorage=2000000 - - # energy used per tick - I:rodOfReturnRfPerTick=35000 - - # Number of ticks the rod must be used before teleporting - I:rodOfReturnTicksToActivate=50 -} - - -soulbinder { - # The number of levels required to create an attractor crystal. - I:soulBinderAttractorCystalLevels=4 - - # The amount of energy required to create an attractor crystal. - I:soulBinderAttractorCystalRF=100000 - - # The number of levels required to change the type of a broken spawner. - I:soulBinderBrokenSpawnerLevels=8 - - # The amount of energy required to change the type of a broken spawner. - I:soulBinderBrokenSpawnerRF=2500000 - - # The number of levels required to create an ender crystal. - I:soulBinderEnderCystalLevels=6 - - # The amount of energy required to create an ender crystal. - I:soulBinderEnderCystalRF=150000 - - # The number of levels required to create a precient crystal. - I:soulBinderPrecientCystalLevels=8 - - # The amount of energy required to create a precient crystal. - I:soulBinderPrecientCystalRF=200000 - - # The number of levels required to re-animate a mob head. - I:soulBinderReanimationLevels=4 - - # The amount of energy required to to re-animated a mob head. - I:soulBinderReanimationRF=100000 - - # The number of levels required to tune a pressure plate. - I:soulBinderTunedPressurePlateLevels=2 - - # The amount of energy required to tune a pressure plate. - I:soulBinderTunedPressurePlateRF=250000 -} - - -soulvial { - # Entities listed here will can not be captured in a Soul Vial [default: ] - S:soulVesselBlackList < - > - - # When set to false, any mob with a 'boss bar' won't be able to be captured in the Soul Vial. Note: The Ender Dragon can not be captured, even with this enabled. This is a limitation of the dragon, not the Soul Vial. [default: false] - B:soulVesselCapturesBosses=false - - # Entities listed here cannot be spawned and must be cloned from a captured entity instead (Attention: Possibility of item duping!) [default: [chickens:chickenschicken]] - S:soulVesselUnspawnableList < - chickens:chickenschicken - > -} - - -staff { - # Set the max zoomed size of a travel anchor as an aprox. percentage of screen height [range: 0.0 ~ 1.0, default: 0.2] - S:travelAnchorZoomScale=0.2 - - # Lists the blocks that cannot be teleported through in the form 'modID:blockName' [default: [minecraft:bedrock], [Thaumcraft:blockWarded]] - S:travelStaffBlinkBlackList < - minecraft:bedrock - Thaumcraft:blockWarded - > - - # If set to false: the travel staff can not be used to shift-right click teleport, or blink. - B:travelStaffBlinkEnabled=true - - # Minimum number of ticks between 'blinks'. Values of 10 or less allow a limited sort of flight. - I:travelStaffBlinkPauseTicks=10 - - # If set to false: the travel staff can be used to blink through any block. - B:travelStaffBlinkThroughSolidBlocksEnabled=true - - # Max number of blocks teleported when shift clicking the staff. - I:travelStaffMaxBlinkDistance=16 - - # Maximum number of blocks that can be traveled using the Staff of Traveling. - I:travelStaffMaxDistance=256 - - # If set to false: the travel staff can not be used to shift-right click teleport, or blink, when held in the off-hand. - B:travelStaffOffhandBlinkEnabled=true - - # If set to false: Teleportation targets will not be highlighted for travel items held in the off-hand. - B:travelStaffOffhandShowsTravelTargets=true - - # If set to false: the travel staff can not be used to click teleport to Travel Anchors, when held in the off-hand. - B:travelStaffOffhandTravelEnabled=true - - # Amount of energy required per block traveled using the Staff of Traveling. - D:travelStaffPowerPerBlockRF=250.0 -} - - -top { - # If true, 'The One Probe' by McJty will be supported. (synced from server) [default: true] - B:enabled=true - - # If true, the item count will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showItemCountDefault=true - - # If true, the mob list will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showMobsByDefault=true - - # If true, the power level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showPowerByDefault=true - - # If true, the progress will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showProgressByDefault=true - - # If true, the range will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] - B:showRangeByDefault=false - - # If true, the resdstone status will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] - B:showRedstoneByDefault=false - - # If true, the side config will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] - B:showSideConfigByDefault=false - - # If true, the tank content will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showTanksByDefault=true - - # If true, the XP level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] - B:showXPByDefault=true -} - - -wireless { - # The range of wireless chargers (block version). (synced from server) [range: 1 ~ 160, default: 16] - I:wirelessRange=16 - - # The range of wireless chargers (antenna version). (synced from server) [range: 1 ~ 160, default: 24] - I:wirelessRangeAntenna=24 - - # The range of wireless chargers (enhanced antenna version). (synced from server) [range: 1 ~ 160, default: 64] - I:wirelessRangeEnhancedAntenna=64 - - # The range of wireless chargers (extension antennas). (synced from server) [range: 1 ~ 160, default: 128] - I:wirelessRangeEnhancedAntennaExtension=128 -} - - diff --git a/overrides/resources/config/enderio/enderioconduits.cfg b/overrides/resources/config/enderio/enderioconduits.cfg deleted file mode 100644 index facdd01e..00000000 --- a/overrides/resources/config/enderio/enderioconduits.cfg +++ /dev/null @@ -1,62 +0,0 @@ -# Configuration file - -condit { - # If enabled, conduits will change their light levels based on their contents. (synced from server) [default: false] - B:dynamicLighting=false - - # If enabled, transparent facades will not block the Beacon's beam. As side effect they will also let through a tiny amount of light. (synced from server) [default: true] - B:transparentFacadesLetThroughBeaconBeam=true - - # When true: Correct lighting is recalculated (client side) for conduit bundles when transitioning from being hidden behind a facade. This produces better quality rendering but can result in frame stutters when switching to/from a wrench. (client-only setting) [default: false] - B:updateLightingWhenHidingFacades=false - - energy { - # If set to false power conduits of different tiers cannot be connected. in this case a block such as a cap. bank is needed to bridge different tiered networks. (synced from server) [default: false] - B:canDifferentTiersConnect=false - - # Enable per tick sampling on individual power inputs and outputs. This allows slightly more detailed messages from the Conduit Probe but has a negative impact on server performance. (synced from server) [default: false] - B:detailedTracking=false - - # The maximum IO for the tier 1 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 640] - I:tier1_maxIO=640 - - # The maximum IO for the tier 2 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 5120] - I:tier2_maxIO=5120 - - # The maximum IO for the tier 3 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 20480] - I:tier3_maxIO=20480 - } - - redstone { - # If set to false redstone conduits will look the same whether they are recieving a signal or not. This can help with performance. (synced from server) [default: false] - B:showState=false - } - - fluid { - # Millibuckets per tick extracted by a fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 50] - I:tier1_extractRate=50 - - # Millibuckets per tick that can pass through a single connection to a fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 200] - I:tier1_maxIO=200 - - # Millibuckets per tick extracted by a pressurized fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 100] - I:tier2_extractRate=100 - - # Millibuckets per tick that can pass through a single connection to a pressurized fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 400] - I:tier2_maxIO=400 - - # Millibuckets per tick extracted by a ender fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 200] - I:tier3_extractRate=200 - - # Millibuckets per tick that can pass through a single connection to a ender fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 800] - I:tier3_maxIO=800 - } - - item { - # If true, 'line of sight' distance rather than conduit path distance is used to calculate priorities. (synced from server) [default: false] - B:usePhyscialDistance=false - } - -} - - diff --git a/overrides/resources/config/enderio/enderiointegrationforestry.cfg b/overrides/resources/config/enderio/enderiointegrationforestry.cfg deleted file mode 100644 index 41e25b3f..00000000 --- a/overrides/resources/config/enderio/enderiointegrationforestry.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -items { - - darksteel { - - upgrades { - - forestry { - # Number of levels required for the Apiarist Armor upgrade. (synced from server) [range: 1 ~ 99, default: 4] - I:apiaristArmorCost=4 - - # Number of levels required for the Naturalist Eye upgrade. (synced from server) [range: 1 ~ 99, default: 4] - I:naturalistEyeCost=4 - } - - } - - } - -} - - diff --git a/overrides/resources/config/enderio/enderiomachines.cfg b/overrides/resources/config/enderio/enderiomachines.cfg deleted file mode 100644 index 39ca29c8..00000000 --- a/overrides/resources/config/enderio/enderiomachines.cfg +++ /dev/null @@ -1,302 +0,0 @@ -# Configuration file - -client { - # Should blood be red or green? (-1=green, 0=auto, 1=red) [range: -1 ~ 1, default: 0] - I:bloodEnabled=0 - - # If true, only a handful of sample painter recipes will be shown in JEI. Enable this if you have timing problems starting a world or logging into a server. [default: true] - B:jeiUseShortenedPainterRecipes=true -} - - -experience { - # Millibuckets per tick that can get in or out. (synced from server) [range: 1 ~ 1000000000, default: 200] - I:maxIO=200 -} - - -farm { - # Disable the notification text above the farm block. [default: false] - B:disableFarmNotification=false - - # The chance that bonemeal will be tried. (synced from server) [range: 0.0 ~ 1.0, default: 0.75] - S:farmBonemealChance=0.75 - - # The delay (in blocks) between an unsuccessful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 4] - I:farmBonemealDelayFail=4 - - # The delay (in blocks) between a successful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 16] - I:farmBonemealDelaySuccess=16 - - # The amount of energy an unsuccessful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 80] - I:farmBonemealEnergyUseFail=80 - - # The amount of energy a successful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 160] - I:farmBonemealEnergyUseSuccess=160 - - # The amount of energy harvesting a block with an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 1000] - I:farmHarvestAxeEnergyUse=1000 - - # The amount of energy harvesting a block with anything else but an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 500] - I:farmHarvestEnergyUse=500 - - # The amount of energy planting a seed uses. (synced from server) [range: 0 ~ 2147483647, default: 0] - I:farmPlantEnergyUse=0 - - # The amount of saplings the farm has to have in reserve to switch to shearing all leaves. If there are less saplings in store, it will only shear part the leaves and break the others for saplings. Set this to 0 to always shear all leaves. (synced from server) [range: 0 ~ 64, default: 8] - I:farmSaplingReserveAmount=8 - - # If this is enabled the farm will stop if there is not at least one empty output slot. Otherwise it will only stop if all output slots are full. (synced from server) [default: true] - B:farmStopOnNoOutputSlots=true - - # The amount of energy tilling the ground uses. (synced from server) [range: 0 ~ 2147483647, default: 0] - I:farmTillEnergyUse=0 - - # The chance that a tool will take damage when used. (synced from server) [range: 0.0 ~ 1.0, default: 1.0] - S:farmToolDamageChance=1.0 - - # If enabled, output overflow will be queued, otherwise it will spill. [default: true] - B:useOutputQueue=true -} - - -generator { - - combustion { - # How large should the fuel and coolant tanks of the combustion generator be? (synced from server) [range: 500 ~ 50000, default: 5000] - I:combGenTankSize=5000 - } - - solar { - # When enabled Photovoltaic Panels of different kinds can join together as a multi-block (synced from server) [default: false] - B:canSolarTypesJoin=false - - # Cost in XP levels of the Solar I upgrade. (synced from server) [range: 1 ~ 2147483647, default: 4] - I:darkSteelSolarOneCost=4 - - # RF per SECOND generated by the Solar I upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 10] - I:darkSteelSolarOneGen=10 - - # Cost in XP levels of the Solar III upgrade. (synced from server) [range: 1 ~ 2147483647, default: 24] - I:darkSteelSolarThreeCost=24 - - # RF per SECOND generated by the Solar III upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 160] - I:darkSteelSolarThreeGen=160 - - # Cost in XP levels of the Solar II upgrade. (synced from server) [range: 1 ~ 2147483647, default: 8] - I:darkSteelSolarTwoCost=8 - - # RF per SECOND generated by the Solar II upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 40] - I:darkSteelSolarTwoGen=40 - - # Maximum output in RF/t of the Vibrant Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 160] - I:solarPanelFourOutput=160 - - # Maximum output in RF/t of the Simple Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 10] - I:solarPanelOneOutput=10 - - # Maximum output in RF/t of the Advanced Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 80] - I:solarPanelThreeOutput=80 - - # Maximum output in RF/t of the Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 40] - I:solarPanelTwoOutput=40 - - # How often (in ticks) the Photovoltaic Panels should check the sun's angle. (synced from server) [range: 1 ~ 2147483647, default: 100] - I:solarRecalcSunTick=100 - } - - zombie { - # How full does the tank need to be for the zombie head to produce energy?. (0.0-0.9995) (synced from server) [range: 0.0 ~ 0.9995, default: 0.7] - S:minimumTankLevel=0.7 - - # The number of ticks one bucket of fuel lasts. (synced from server) [range: 1 ~ 2147483647, default: 12000] - I:ticksPerBucketOfFuel=12000 - } - -} - - -impulse_hopper { - # How many ticks should it take for each operation? (Note: This scales quadratically with the capacitor) (synced from server) [range: 1 ~ 20, default: 20] - I:impulseHopperWorkEveryTick=20 -} - - -inhibitor { - # When true, slimes wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] - B:stopAllSlimes=false - - # When true, squid wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] - B:stopAllSquid=false -} - - -killerjoe { - # The reach of attacks above and below Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] - D:killerJoeAttackHeight=2.0 - - # The reach of attacks in front of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 4.0] - D:killerJoeAttackLength=4.0 - - # The reach of attacks to each side of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] - D:killerJoeAttackWidth=2.0 - - # The distance from which XP will be gathered above and below Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] - D:killerJoeHooverXpHeight=2.0 - - # The distance from which XP will be gathered in front of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 10.0] - D:killerJoeHooverXpLength=10.0 - - # The distance from which XP will be gathered to each side of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 5.0] - D:killerJoeHooverXpWidth=5.0 - - # Set whether the Killer Joe can attack through blocks. (synced from server) [default: false] - B:killerJoeMustSee=false - - # The number of millibuckets of nutrient fluid used per attack. (synced from server) [range: 1 ~ 2147483647, default: 5] - I:killerJoeNutrientUsePerAttackMb=5 - - # If enabled, picked up XP will be used for the enchantement 'Mending' on the weapon. (synced from server) [default: true] - B:killerMendingEnabled=true - - # If enabled, Creepers will explode for the Killer Joe just like for any player. (synced from server) [default: false] - B:killerProvokesCreeperExpolosions=false - - # Set whether the Killer Joe swings even if PvP is off (that swing will do nothing unless killerPvPoffIsIgnored is enabled). (synced from server) [default: false] - B:killerPvPoffDisablesSwing=false - - # Set whether the Killer Joe ignores PvP settings and always hits players (killerPvPoffDisablesSwing must be off for this to work). (synced from server) [default: false] - B:killerPvPoffIsIgnored=false -} - - -soulbinder { - # Amount of XP fluid in mB the Soul Binder can accept per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] - I:soulFluidInputRate=50 - - # Amount of XP fluid in mB that can be extracted from the Soul Binder per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] - I:soulFluidOutputRate=50 -} - - -spawner { - # The number of levels it costs to add a broken spawner (synced from server) [range: 1 ~ 2147483647, default: 16] - I:powerSpawnerAddSpawnerCost=16 - - # If true, spawners for all mobs will be added to the creative menu. Otherwise only a handfull of samples are added. (Client setting.) [default: false] - B:poweredSpawnerAddAllMobsCreative=false - - # Number of seconds in which spawned entities are protected from despawning (synced from server) [range: 0 ~ 107374182, default: 120] - I:poweredSpawnerDespawnTimeSeconds=120 - - # Max tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 800] - I:poweredSpawnerMaxDelayTicks=800 - - # Max number of entities in the nearby area until no more are spawned. A zero value will remove this check (synced from server) [range: 0 ~ 2147483647, default: 6] - I:poweredSpawnerMaxNearbyEntities=6 - - # Max distance of the closest player for the spawner to be active. A zero value will remove the player check (synced from server) [range: 0 ~ 64, default: 0] - I:poweredSpawnerMaxPlayerDistance=0 - - # Number of tries to find a suitable spawning location (synced from server) [range: 1 ~ 9, default: 3] - I:poweredSpawnerMaxSpawnTries=3 - - # Min tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 200] - I:poweredSpawnerMinDelayTicks=200 - - # Number of entities to spawn each time (synced from server) [range: 1 ~ 16, default: 4] - I:poweredSpawnerSpawnCount=4 - - # Spawning range in X/Z (vanilla=4) (synced from server) [range: 1 ~ 32, default: 4] - I:poweredSpawnerSpawnRange=4 - - # If true, regular spawn checks such as lighting level and dimension will be made before spawning mobs (synced from server) [default: false] - B:poweredSpawnerUseVanillaSpawChecks=false -} - - -tank { - # The size of an advanced tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 32000] - I:tankSizeAdvanced=32000 - - # The size of a normal tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 16000] - I:tankSizeNormal=16000 - - # If true, when trashing items in lava, a tiny amount more lava will be produced. Trashing items in other hot liquids will NOT have this effect. (synced from server) [default: true] - B:tankSmeltTrashIntoLava=true -} - - -telepad { - # The type of fluid required to teleport entities. (synced from server) [default: ender_distillation] - S:telepadFluidType=ender_distillation - - # The max amount of fluid in mb used per teleport. If set to 0 fluid use will be disabled (synced from server) [range: 0 ~ 2147483647, default: 50] - I:telepadFluidUse=50 - - # If true, TelePads will also act as normal Travel Anchors. (synced from server) [default: true] - B:telepadIsTravelAnchor=true - - # If true, the coordinates cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] - B:telepadLockCoords=true - - # If true, the dimension cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] - B:telepadLockDimension=true - - # Power for a teleport is calculated by the formula: - # power = [this value] * ln(0.005*distance + 1) (synced from server) [range: 0 ~ 2147483647, default: 100000] - I:telepadPowerCoefficient=100000 - - # The amount of RF required for an interdimensional teleport. (synced from server) [range: 0 ~ 2147483647, default: 100000] - I:telepadPowerInterdimensional=100000 - - # Can be used to disable the 'shrinking' effect of the telepad in case of conflicts with other mods. (client setting) [default: true] - B:telepadShrinkEffect=true -} - - -tranceiver { - # The energy cost of transporting a bucket of fluid via a Dimensional Transceiver. (synced from server) [range: 0 ~ 2147483647, default: 100] - I:bucketEnergyCost=100 - - # Amount of energy lost when transfered by Dimensional Transceiver; 0 is no loss, 1 is 100% loss. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.1] - D:energyLoss=0.1 -} - - -vacuum { - # Maximum number of items the vacuum chest can effect at a time. (-1 for unlimited) (synced from server) [range: -1 ~ 2147483647, default: 40] - I:vacuumChestMaxItems=40 - - # The maximum range of the vacuum chest (synced from server) [range: 1 ~ 32, default: 6] - I:vacuumChestRange=6 - - # The range of the XP vacuum (synced from server) [range: 1 ~ 32, default: 6] - I:vacuumXPRange=6 - - # Velocity multiplier for attracting XP orbs (synced from server) [range: 0.01 ~ 0.5, default: 0.1] - D:vacuumXPVelocity=0.1 -} - - -vat { - # Size of the Vat's input tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] - I:vatInputTankSize=8000 - - # Size of the Vat's output tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] - I:vatOutputTankSize=8000 -} - - -weather { - # The fluid required (in mB) to set the world to clear weather. (synced from server) [range: 1 ~ 2147483647, default: 2000] - I:weatherObeliskClearFluid=2000 - - # The fluid required (in mB) to set the world to rainy weather. (synced from server) [range: 1 ~ 2147483647, default: 500] - I:weatherObeliskRainFluid=500 - - # The fluid required (in mB) to set the world to thundering weather. (synced from server) [range: 1 ~ 2147483647, default: 1000] - I:weatherObeliskThunderFluid=1000 -} - - diff --git a/overrides/resources/config/enderio/enderiopowertools.cfg b/overrides/resources/config/enderio/enderiopowertools.cfg deleted file mode 100644 index 60e73e02..00000000 --- a/overrides/resources/config/enderio/enderiopowertools.cfg +++ /dev/null @@ -1,35 +0,0 @@ -# Configuration file - -capbank { - # The maximum IO per tick for a single tier one capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 1000] - I:tier1_maxIO=1000 - - # The maximum storage for a single tier one capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 1000000] - I:tier1_maxStorage=1000000 - - # The maximum IO per tick for a single tier two capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 5000] - I:tier2_maxIO=5000 - - # The maximum storage for a single tier two capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 5000000] - I:tier2_maxStorage=5000000 - - # The maximum IO per tick for a single tier three capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 25000] - I:tier3_maxIO=25000 - - # The maximum storage for a single tier three capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 25000000] - I:tier3_maxStorage=25000000 - - # The maximum IO per tick for a creative capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 50000] - I:tierC_maxIO=50000 - - # The maximum storage for a creative capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 100000000] - I:tierC_maxStorage=100000000 -} - - -personal { - # When true, the capacitor bank item will get a power bar in addition to the gauge on the bank. [default: false] - B:capacitorBankRenderPowerOverlayOnItem=false -} - - diff --git a/overrides/resources/config/enderio/painter_paint_sources_core.xml b/overrides/resources/config/enderio/painter_paint_sources_core.xml deleted file mode 100644 index 42f6bd74..00000000 --- a/overrides/resources/config/enderio/painter_paint_sources_core.xml +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/painter_paint_sources_user.xml b/overrides/resources/config/enderio/painter_paint_sources_user.xml deleted file mode 100644 index 1f6d9fbe..00000000 --- a/overrides/resources/config/enderio/painter_paint_sources_user.xml +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/aliases.xml b/overrides/resources/config/enderio/recipes/aliases.xml deleted file mode 100644 index bd2820a6..00000000 --- a/overrides/resources/config/enderio/recipes/aliases.xml +++ /dev/null @@ -1,200 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/balls.xml b/overrides/resources/config/enderio/recipes/balls.xml deleted file mode 100644 index 17f06162..00000000 --- a/overrides/resources/config/enderio/recipes/balls.xml +++ /dev/null @@ -1,549 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/base.xml b/overrides/resources/config/enderio/recipes/base.xml deleted file mode 100644 index 890fa46d..00000000 --- a/overrides/resources/config/enderio/recipes/base.xml +++ /dev/null @@ -1,745 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/capacitor.xml b/overrides/resources/config/enderio/recipes/capacitor.xml deleted file mode 100644 index 60fd4f42..00000000 --- a/overrides/resources/config/enderio/recipes/capacitor.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/capacitor_machines.xml b/overrides/resources/config/enderio/recipes/capacitor_machines.xml deleted file mode 100644 index 9b7e40e6..00000000 --- a/overrides/resources/config/enderio/recipes/capacitor_machines.xml +++ /dev/null @@ -1,189 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/conduits-applied-energistics.xml b/overrides/resources/config/enderio/recipes/conduits-applied-energistics.xml deleted file mode 100644 index afd1a9e4..00000000 --- a/overrides/resources/config/enderio/recipes/conduits-applied-energistics.xml +++ /dev/null @@ -1,75 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/conduits-opencomputers.xml b/overrides/resources/config/enderio/recipes/conduits-opencomputers.xml deleted file mode 100644 index de7a821d..00000000 --- a/overrides/resources/config/enderio/recipes/conduits-opencomputers.xml +++ /dev/null @@ -1,41 +0,0 @@ - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/conduits-refined-storage.xml b/overrides/resources/config/enderio/recipes/conduits-refined-storage.xml deleted file mode 100644 index 0860bdb0..00000000 --- a/overrides/resources/config/enderio/recipes/conduits-refined-storage.xml +++ /dev/null @@ -1,41 +0,0 @@ - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/conduits.xml b/overrides/resources/config/enderio/recipes/conduits.xml deleted file mode 100644 index 5503020b..00000000 --- a/overrides/resources/config/enderio/recipes/conduits.xml +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/enchanter.xml b/overrides/resources/config/enderio/recipes/enchanter.xml deleted file mode 100644 index c0632a53..00000000 --- a/overrides/resources/config/enderio/recipes/enchanter.xml +++ /dev/null @@ -1,333 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/examples/broken_spawner.xml b/overrides/resources/config/enderio/recipes/examples/broken_spawner.xml deleted file mode 100644 index 875d7eee..00000000 --- a/overrides/resources/config/enderio/recipes/examples/broken_spawner.xml +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/cheap_machines.xml b/overrides/resources/config/enderio/recipes/examples/cheap_machines.xml deleted file mode 100644 index f9370751..00000000 --- a/overrides/resources/config/enderio/recipes/examples/cheap_machines.xml +++ /dev/null @@ -1,279 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/cheap_materials.xml b/overrides/resources/config/enderio/recipes/examples/cheap_materials.xml deleted file mode 100644 index 92a8bbbf..00000000 --- a/overrides/resources/config/enderio/recipes/examples/cheap_materials.xml +++ /dev/null @@ -1,112 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/examples/cheaty_spawner.xml b/overrides/resources/config/enderio/recipes/examples/cheaty_spawner.xml deleted file mode 100644 index 2c8bafb2..00000000 --- a/overrides/resources/config/enderio/recipes/examples/cheaty_spawner.xml +++ /dev/null @@ -1,14 +0,0 @@ - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/conduits_easy_recipes.xml b/overrides/resources/config/enderio/recipes/examples/conduits_easy_recipes.xml deleted file mode 100644 index 2ffd8571..00000000 --- a/overrides/resources/config/enderio/recipes/examples/conduits_easy_recipes.xml +++ /dev/null @@ -1,151 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/conduits_hard_recipes.xml b/overrides/resources/config/enderio/recipes/examples/conduits_hard_recipes.xml deleted file mode 100644 index 82d0979e..00000000 --- a/overrides/resources/config/enderio/recipes/examples/conduits_hard_recipes.xml +++ /dev/null @@ -1,151 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/easy_recipes.xml b/overrides/resources/config/enderio/recipes/examples/easy_recipes.xml deleted file mode 100644 index fce53864..00000000 --- a/overrides/resources/config/enderio/recipes/examples/easy_recipes.xml +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/hard_recipes.xml b/overrides/resources/config/enderio/recipes/examples/hard_recipes.xml deleted file mode 100644 index 572de61a..00000000 --- a/overrides/resources/config/enderio/recipes/examples/hard_recipes.xml +++ /dev/null @@ -1,46 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/infinity.xml b/overrides/resources/config/enderio/recipes/examples/infinity.xml deleted file mode 100644 index 2d71449b..00000000 --- a/overrides/resources/config/enderio/recipes/examples/infinity.xml +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/machines_easy_recipes.xml b/overrides/resources/config/enderio/recipes/examples/machines_easy_recipes.xml deleted file mode 100644 index 95a4c73e..00000000 --- a/overrides/resources/config/enderio/recipes/examples/machines_easy_recipes.xml +++ /dev/null @@ -1,72 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/peaceful.xml b/overrides/resources/config/enderio/recipes/examples/peaceful.xml deleted file mode 100644 index 780dabd6..00000000 --- a/overrides/resources/config/enderio/recipes/examples/peaceful.xml +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/powertools_easy_recipes.xml b/overrides/resources/config/enderio/recipes/examples/powertools_easy_recipes.xml deleted file mode 100644 index bfde134a..00000000 --- a/overrides/resources/config/enderio/recipes/examples/powertools_easy_recipes.xml +++ /dev/null @@ -1,18 +0,0 @@ - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/examples/recipes.xsd b/overrides/resources/config/enderio/recipes/examples/recipes.xsd deleted file mode 100644 index 282a02b3..00000000 --- a/overrides/resources/config/enderio/recipes/examples/recipes.xsd +++ /dev/null @@ -1,951 +0,0 @@ - - - - - - - - - - Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can - be replaced. - - - - - - - - Restricts this alias to only be used if the given config value has the given value. - - - - - - - Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this - to prevent replacing good aliases with bad ones. - - - - - - - - The name of the alias. You can use anything here, but be aware that you share the namespace with all other game - elements. - - - - - - A descriptor naming an item, block, ordict or another alias. - - - - - - - - A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time - only one of them may be active. - - - - - - - - Restricts this recipe to only be used if the given config value has the given value. - - - - - - - Restricts this recipe to only be used if the given game element can (not) be found in the game. - - - - - - - Crafting variants are crafted in a crafting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - A grid represents a shaped recipe. All items must be in the exact position they are given here. If - the recipe is smaller than 3x3, it may be moved in the grid. - - - - - - - An item to be used for crafting. - - - - - - - - - - The size of the grid in the form "width 'x' height". Default is "3x3". - - - - - - - - - - - - - - A shapeless recipe only required the given items to be in the grid, regardless of their position. - - - - - - - An item to be used for crafting. - - - - - - - - - - - - The result of the crafting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - - - - - - - If true, a special recipe class will be used that will copy over all nbt from the first input item of - the same type. - - - - - - - - Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - The result of the smelting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, - regardless of the recipe size. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If - this attribute is missing it's value will be taken from already existing smelting recipes that produce - this item (really recommended for stuff that already has vanilla smelting recipes). If there's no - existing smelting, it will be 0. Please note that items have the possibility to override this value. - - - - - - - - - - - - - If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output - item must already be registered with Tinkers to smelt into a fluid. - - - - - - If set to true, the recipe will be registered for the Vanilla Furnace. - - - - - - - Smelting variants are crafted in Tinkers' casting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - Items that represent the fluid (type and amount) that needs to be put into the cast. - - - - - - - - Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is - applied to the amount of fluid, not the number of items to smelt. - - - - - - - - - - - - - The Tinkers cast to use. - - - - - - Should the cast be consumed? - - - - - - - The result of the casting process. - - - - - - - - - - - Enchantment recipes used in the Enchanter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. - - - - - - - - - - - - - An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. - - - - - - - - Enchantment to produce. - - - - - - - The XP cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - - - - - - - Spawn recipes to be used in the powered spawner. - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - The cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - Entities that are disabled cannot be spawned by powered spawners. - - - - - - - - - - Alloying variants are crafted in an alloy smelter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - Number of input items needed. - - - - - - - - - - - - - The result of the alloying. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and - 1.0 for a 100% chance. - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Sagmilling recipes are used in a Sag Mill. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - The result of the sagmilling. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to sagmill into. - - - - - - - - - - - The chance that this item is produced by one run of the recipe. The chance is increased by the - "chanceMultiplier" of the used grinding ball. - - - - - - - - - - - - - If required is false, an output for something that doesn't exist in the game is silently skipped. - Use this for optional additional outputs, as the whole recipe still needs at least one output - (unless the whole recipe is optional). - - - - - - - - - - Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not - have any grinding ball bonuses applied and will not reduce the durability of any balls in the mill at - the time it is processed. If it is set to "chance_only", the chance and power multipliers of the - grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" - (default), all multipliers apply. - - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Recipe for the Slice'n'Splice - - - - - - - - If a recipe is required, it is an error if none of its variants is valid. - - - - - A display name. Used for error messages only. - - - - - - If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in - the user file to disable core recipes. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and - existing ones removed. - - Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding - ball bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set - to "chance_only", the chance and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it - is set to "multiply_output" (default), all multipliers apply. - - - - - - - - - - - - - - - - The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete - output set and a 14% chance for a forth copy. - - - - - - - - - - The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies - <output name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance - of getting one cobblestone. Results of more than 100% do not give multiples. - - - - - - - - - - The "energy cost" of the recipe is multiplied with this. - - - - - - - - - - This specifies how long one grinding ball will last before it is used up. The unit is the amount of - power used by the SAG Mill. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Capacitor Keys - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/integration-forestry.xml b/overrides/resources/config/enderio/recipes/integration-forestry.xml deleted file mode 100644 index 115f15d6..00000000 --- a/overrides/resources/config/enderio/recipes/integration-forestry.xml +++ /dev/null @@ -1,39 +0,0 @@ - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/items.xml b/overrides/resources/config/enderio/recipes/items.xml deleted file mode 100644 index 41b92a21..00000000 --- a/overrides/resources/config/enderio/recipes/items.xml +++ /dev/null @@ -1,736 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/machines.xml b/overrides/resources/config/enderio/recipes/machines.xml deleted file mode 100644 index b1ec459a..00000000 --- a/overrides/resources/config/enderio/recipes/machines.xml +++ /dev/null @@ -1,845 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/materials.xml b/overrides/resources/config/enderio/recipes/materials.xml deleted file mode 100644 index 412120c2..00000000 --- a/overrides/resources/config/enderio/recipes/materials.xml +++ /dev/null @@ -1,1166 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/misc.xml b/overrides/resources/config/enderio/recipes/misc.xml deleted file mode 100644 index d77d0438..00000000 --- a/overrides/resources/config/enderio/recipes/misc.xml +++ /dev/null @@ -1,61 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/powertools.xml b/overrides/resources/config/enderio/recipes/powertools.xml deleted file mode 100644 index edeb20d1..00000000 --- a/overrides/resources/config/enderio/recipes/powertools.xml +++ /dev/null @@ -1,101 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/recipes.xsd b/overrides/resources/config/enderio/recipes/recipes.xsd deleted file mode 100644 index 282a02b3..00000000 --- a/overrides/resources/config/enderio/recipes/recipes.xsd +++ /dev/null @@ -1,951 +0,0 @@ - - - - - - - - - - Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can - be replaced. - - - - - - - - Restricts this alias to only be used if the given config value has the given value. - - - - - - - Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this - to prevent replacing good aliases with bad ones. - - - - - - - - The name of the alias. You can use anything here, but be aware that you share the namespace with all other game - elements. - - - - - - A descriptor naming an item, block, ordict or another alias. - - - - - - - - A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time - only one of them may be active. - - - - - - - - Restricts this recipe to only be used if the given config value has the given value. - - - - - - - Restricts this recipe to only be used if the given game element can (not) be found in the game. - - - - - - - Crafting variants are crafted in a crafting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - A grid represents a shaped recipe. All items must be in the exact position they are given here. If - the recipe is smaller than 3x3, it may be moved in the grid. - - - - - - - An item to be used for crafting. - - - - - - - - - - The size of the grid in the form "width 'x' height". Default is "3x3". - - - - - - - - - - - - - - A shapeless recipe only required the given items to be in the grid, regardless of their position. - - - - - - - An item to be used for crafting. - - - - - - - - - - - - The result of the crafting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - - - - - - - If true, a special recipe class will be used that will copy over all nbt from the first input item of - the same type. - - - - - - - - Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - The result of the smelting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, - regardless of the recipe size. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If - this attribute is missing it's value will be taken from already existing smelting recipes that produce - this item (really recommended for stuff that already has vanilla smelting recipes). If there's no - existing smelting, it will be 0. Please note that items have the possibility to override this value. - - - - - - - - - - - - - If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output - item must already be registered with Tinkers to smelt into a fluid. - - - - - - If set to true, the recipe will be registered for the Vanilla Furnace. - - - - - - - Smelting variants are crafted in Tinkers' casting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - Items that represent the fluid (type and amount) that needs to be put into the cast. - - - - - - - - Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is - applied to the amount of fluid, not the number of items to smelt. - - - - - - - - - - - - - The Tinkers cast to use. - - - - - - Should the cast be consumed? - - - - - - - The result of the casting process. - - - - - - - - - - - Enchantment recipes used in the Enchanter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. - - - - - - - - - - - - - An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. - - - - - - - - Enchantment to produce. - - - - - - - The XP cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - - - - - - - Spawn recipes to be used in the powered spawner. - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - The cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - Entities that are disabled cannot be spawned by powered spawners. - - - - - - - - - - Alloying variants are crafted in an alloy smelter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - Number of input items needed. - - - - - - - - - - - - - The result of the alloying. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and - 1.0 for a 100% chance. - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Sagmilling recipes are used in a Sag Mill. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - The result of the sagmilling. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to sagmill into. - - - - - - - - - - - The chance that this item is produced by one run of the recipe. The chance is increased by the - "chanceMultiplier" of the used grinding ball. - - - - - - - - - - - - - If required is false, an output for something that doesn't exist in the game is silently skipped. - Use this for optional additional outputs, as the whole recipe still needs at least one output - (unless the whole recipe is optional). - - - - - - - - - - Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not - have any grinding ball bonuses applied and will not reduce the durability of any balls in the mill at - the time it is processed. If it is set to "chance_only", the chance and power multipliers of the - grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" - (default), all multipliers apply. - - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Recipe for the Slice'n'Splice - - - - - - - - If a recipe is required, it is an error if none of its variants is valid. - - - - - A display name. Used for error messages only. - - - - - - If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in - the user file to disable core recipes. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and - existing ones removed. - - Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding - ball bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set - to "chance_only", the chance and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it - is set to "multiply_output" (default), all multipliers apply. - - - - - - - - - - - - - - - - The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete - output set and a 14% chance for a forth copy. - - - - - - - - - - The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies - <output name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance - of getting one cobblestone. Results of more than 100% do not give multiples. - - - - - - - - - - The "energy cost" of the recipe is multiplied with this. - - - - - - - - - - This specifies how long one grinding ball will last before it is used up. The unit is the amount of - power used by the SAG Mill. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Capacitor Keys - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/sagmill.xml b/overrides/resources/config/enderio/recipes/sagmill.xml deleted file mode 100644 index 8f4058a5..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill.xml +++ /dev/null @@ -1,192 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/sagmill_metals.xml b/overrides/resources/config/enderio/recipes/sagmill_metals.xml deleted file mode 100644 index 654ca842..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill_metals.xml +++ /dev/null @@ -1,673 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/sagmill_modded.xml b/overrides/resources/config/enderio/recipes/sagmill_modded.xml deleted file mode 100644 index a12883f1..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill_modded.xml +++ /dev/null @@ -1,314 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/sagmill_ores.xml b/overrides/resources/config/enderio/recipes/sagmill_ores.xml deleted file mode 100644 index 2fe9c9f7..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill_ores.xml +++ /dev/null @@ -1,2871 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/overrides/resources/config/enderio/recipes/sagmill_vanilla.xml b/overrides/resources/config/enderio/recipes/sagmill_vanilla.xml deleted file mode 100644 index 5878e2ce..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill_vanilla.xml +++ /dev/null @@ -1,467 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/sagmill_vanilla2modded.xml b/overrides/resources/config/enderio/recipes/sagmill_vanilla2modded.xml deleted file mode 100644 index b550f83f..00000000 --- a/overrides/resources/config/enderio/recipes/sagmill_vanilla2modded.xml +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/spawner.xml b/overrides/resources/config/enderio/recipes/spawner.xml deleted file mode 100644 index 9a269eb3..00000000 --- a/overrides/resources/config/enderio/recipes/spawner.xml +++ /dev/null @@ -1,194 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/user/recipes.xsd b/overrides/resources/config/enderio/recipes/user/recipes.xsd deleted file mode 100644 index 282a02b3..00000000 --- a/overrides/resources/config/enderio/recipes/user/recipes.xsd +++ /dev/null @@ -1,951 +0,0 @@ - - - - - - - - - - Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can - be replaced. - - - - - - - - Restricts this alias to only be used if the given config value has the given value. - - - - - - - Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this - to prevent replacing good aliases with bad ones. - - - - - - - - The name of the alias. You can use anything here, but be aware that you share the namespace with all other game - elements. - - - - - - A descriptor naming an item, block, ordict or another alias. - - - - - - - - A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time - only one of them may be active. - - - - - - - - Restricts this recipe to only be used if the given config value has the given value. - - - - - - - Restricts this recipe to only be used if the given game element can (not) be found in the game. - - - - - - - Crafting variants are crafted in a crafting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - A grid represents a shaped recipe. All items must be in the exact position they are given here. If - the recipe is smaller than 3x3, it may be moved in the grid. - - - - - - - An item to be used for crafting. - - - - - - - - - - The size of the grid in the form "width 'x' height". Default is "3x3". - - - - - - - - - - - - - - A shapeless recipe only required the given items to be in the grid, regardless of their position. - - - - - - - An item to be used for crafting. - - - - - - - - - - - - The result of the crafting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - - - - - - - If true, a special recipe class will be used that will copy over all nbt from the first input item of - the same type. - - - - - - - - Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - - - - - - The result of the smelting. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, - regardless of the recipe size. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If - this attribute is missing it's value will be taken from already existing smelting recipes that produce - this item (really recommended for stuff that already has vanilla smelting recipes). If there's no - existing smelting, it will be 0. Please note that items have the possibility to override this value. - - - - - - - - - - - - - If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output - item must already be registered with Tinkers to smelt into a fluid. - - - - - - If set to true, the recipe will be registered for the Vanilla Furnace. - - - - - - - Smelting variants are crafted in Tinkers' casting table. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - Items that represent the fluid (type and amount) that needs to be put into the cast. - - - - - - - - Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is - applied to the amount of fluid, not the number of items to smelt. - - - - - - - - - - - - - The Tinkers cast to use. - - - - - - Should the cast be consumed? - - - - - - - The result of the casting process. - - - - - - - - - - - Enchantment recipes used in the Enchanter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. - - - - - - - - - - - - - An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. - - - - - - - - Enchantment to produce. - - - - - - - The XP cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - - - - - - - Spawn recipes to be used in the powered spawner. - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - When this item is used in the Enchanter it will give this recipe. - - - - - - - The cost of the recipe will be multiplied with this value. Defaults to 1. - - - - - - - - - - - Entities that are disabled cannot be spawned by powered spawners. - - - - - - - - - - Alloying variants are crafted in an alloy smelter. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - Number of input items needed. - - - - - - - - - - - - - The result of the alloying. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to smelt into. - - - - - - - - - - - - - - The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and - 1.0 for a 100% chance. - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Sagmilling recipes are used in a Sag Mill. - - - - - - - Restricts this variant to only be used if the given config value has the given value. - - - - - - - Restricts this variant to only be used if the given game element can (not) be found in the game. - - - - - - - - - - - The result of the sagmilling. - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - The number of items to sagmill into. - - - - - - - - - - - The chance that this item is produced by one run of the recipe. The chance is increased by the - "chanceMultiplier" of the used grinding ball. - - - - - - - - - - - - - If required is false, an output for something that doesn't exist in the game is silently skipped. - Use this for optional additional outputs, as the whole recipe still needs at least one output - (unless the whole recipe is optional). - - - - - - - - - - Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not - have any grinding ball bonuses applied and will not reduce the durability of any balls in the mill at - the time it is processed. If it is set to "chance_only", the chance and power multipliers of the - grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" - (default), all multipliers apply. - - - - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Recipe for the Slice'n'Splice - - - - - - - - If a recipe is required, it is an error if none of its variants is valid. - - - - - A display name. Used for error messages only. - - - - - - If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in - the user file to disable core recipes. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Restricts this output to only be used if the given config value has the given value. - - - - - - - Restricts this output to only be used if the given game element can (not) be found in the game. - - - - - - - - - - The amount of energy running this recipe takes. - - - - - - - - - - - - Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and - existing ones removed. - - Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding - ball bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set - to "chance_only", the chance and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it - is set to "multiply_output" (default), all multipliers apply. - - - - - - - - - - - - - - - - The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete - output set and a 14% chance for a forth copy. - - - - - - - - - - The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies - <output name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance - of getting one cobblestone. Results of more than 100% do not give multiples. - - - - - - - - - - The "energy cost" of the recipe is multiplied with this. - - - - - - - - - - This specifies how long one grinding ball will last before it is used up. The unit is the amount of - power used by the SAG Mill. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Capacitor Keys - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderio/recipes/user/user_recipes.xml b/overrides/resources/config/enderio/recipes/user/user_recipes.xml deleted file mode 100644 index a152d1b2..00000000 --- a/overrides/resources/config/enderio/recipes/user/user_recipes.xml +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/overrides/resources/config/enderio/recipes/vat.xml b/overrides/resources/config/enderio/recipes/vat.xml deleted file mode 100644 index c807b5ac..00000000 --- a/overrides/resources/config/enderio/recipes/vat.xml +++ /dev/null @@ -1,188 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/overrides/resources/config/enderstorage.cfg b/overrides/resources/config/enderstorage.cfg deleted file mode 100644 index 5e6be49e..00000000 --- a/overrides/resources/config/enderstorage.cfg +++ /dev/null @@ -1,23 +0,0 @@ -#EnderStorage Configuration File -#Deleting any element will restore it to it's default value - -#Causes chests to lose personal settings and drop the diamond on break -anarchyMode=false - -clientUpdateCheck=false - -#Dissables the tank on top of the creators heads. -disableCreatorVisuals=false - -#Set to true to make the vanilla EnderChest un-placeable. -disableVanilla=true - -#Set to true to make the vanilla EnderChest un-craftable -disableVanillaRecipe=false - -#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9 -item.storage-size=1 - - -#The name of the item used to set the chest to personal. Diamond by default. Format :|, Meta can be replaced with "WILD" -personalItem=minecraft:diamond|0 diff --git a/overrides/resources/config/environmentaltech/main.cfg b/overrides/resources/config/environmentaltech/main.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_1.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_2.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_3.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_4.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_5.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json deleted file mode 100644 index 2abc3993..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/botanic/tier_6.json +++ /dev/null @@ -1,234 +0,0 @@ -{ - "outputs": [ - { - "target": "log", - "weight": 24, - "id": "OD_PREFIX:logWood" - }, - { - "target": "sapling", - "weight": 4, - "id": "OD_PREFIX:treeSapling" - }, - { - "target": "leaves", - "weight": 48, - "id": "OD_PREFIX:treeLeaves" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:yellow_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:2" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:5" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:6" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:7" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:red_flower:8" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:0" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:1" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:4" - }, - { - "target": "flowers", - "weight": 8, - "id": "minecraft:double_plant:5" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:carrot:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:potato:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:poisonous_potato:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:beetroot:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:pumpkin:0" - }, - { - "target": "food", - "weight": 1, - "id": "minecraft:lit_pumpkin:0" - }, - { - "target": "food", - "weight": 2, - "id": "minecraft:melon_block:0" - }, - { - "target": "food", - "weight": 4, - "id": "minecraft:melon:0" - }, - { - "target": "food", - "weight": 3, - "id": "minecraft:chorus_fruit:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:apple:0" - }, - { - "target": "food", - "weight": 7, - "id": "minecraft:wheat:0" - }, - { - "target": "food", - "weight": 6, - "id": "minecraft:reeds:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:red_mushroom:0" - }, - { - "target": "seed", - "weight": 4, - "id": "minecraft:brown_mushroom:0" - }, - { - "target": "plant", - "weight": 1, - "id": "minecraft:chorus_flower:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:wheat_seeds:0" - }, - { - "target": "plant", - "weight": 2, - "id": "minecraft:pumpkin_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:melon_seeds:0" - }, - { - "target": "plant", - "weight": 6, - "id": "minecraft:cactus:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:beetroot_seeds:0" - }, - { - "target": "plant", - "weight": 3, - "id": "minecraft:nether_wart:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:1" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:tallgrass:2" - }, - { - "target": "brown", - "weight": 3, - "id": "minecraft:deadbush:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:vine:0" - }, - { - "target": "green", - "weight": 3, - "id": "minecraft:waterlily:0" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:2" - }, - { - "target": "green", - "weight": 8, - "id": "minecraft:double_plant:3" - }, - { - "target": "flowers", - "weight": 8, - "id": "OD_PREFIX:mysticFlower" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json deleted file mode 100644 index 3c436772..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_1.json +++ /dev/null @@ -1,489 +0,0 @@ -{ - "outputs": [ - { - "target": "black", - "weight": 1000, - "id": "OD:oreCoal" - }, - { - "target": "white", - "weight": 750, - "id": "OD:oreIron" - }, - { - "target": "white", - "weight": 560, - "id": "OD:oreQuartz" - }, - { - "target": "red", - "weight": 515, - "id": "OD:oreRedstone" - }, - { - "target": "blue", - "weight": 343, - "id": "OD:oreLapis" - }, - { - "target": "yellow", - "weight": 311, - "id": "OD:oreGold" - }, - { - "target": "cyan", - "weight": 218, - "id": "OD:oreDiamond" - }, - { - "target": "lime", - "weight": 156, - "id": "OD:oreEmerald" - }, - { - "target": "yellow", - "weight": 234, - "id": "OD:glowstone" - }, - { - "target": "orange", - "weight": 584, - "id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - "weight": 203, - "id": "OD:oreOsmium" - }, - { - "target": "black", - "weight": 128, - "id": "OD:oreClathrateOilSand" - }, - { - "target": "black", - "weight": 120, - "id": "OD:oreClathrateOilShale" - }, - { - "target": "green", - "weight": 118, - "id": "OD:oreClathrateEnder" - }, - { - "target": "yellow", - "weight": 145, - "id": "OD:oreClathrateGlowstone" - }, - { - "target": "red", - "weight": 137, - "id": "OD:oreClathrateRedstone" - }, - { - "target": "yellow", - "weight": 222, - "id": "OD:oreSulfur" - }, - { - "target": "white", - "weight": 244, - "id": "OD:oreNiter" - }, - { - "target": "red", - "weight": 113, - "id": "OD:oreFirestone" - }, - { - "target": "blue", - "weight": 163, - "id": "OD:oreCobalt" - }, - { - "target": "orange", - "weight": 159, - "id": "OD:oreArdite" - }, - { - "target": "light_blue", - "weight": 200, - "id": "OD:oreApatite" - }, - { - "target": "purple", - "weight": 142, - "id": "draconicevolution:draconium_ore" - }, - { - "target": "black", - "weight": 190, - "id": "OD:oreGraphite" - }, - { - "target": "black", - "weight": 290, - "id": "OD:oreQuartzBlack" - }, - { - "target": "white", - "weight": 233, - "id": "OD:oreMagnesium" - }, - { - "target": "white", - "weight": 201, - "id": "OD:oreLithium" - }, - { - "target": "black", - "weight": 222, - "id": "OD:oreThorium" - }, - { - "target": "silver", - "weight": 199, - "id": "OD:oreBoron" - }, - { - "target": "brown", - "weight": 177, - "id": "deepresonance:resonating_ore" - }, - { - "target": "pink", - "weight": 186, - "id": "OD:oreZinc" - }, - { - "target": "white", - "weight": 157, - "id": "OD:oreIridium" - }, - { - "target": "black", - "weight": 192, - "id": "OD:oreTungsten" - }, - { - "target": "silver", - "weight": 251, - "id": "OD:oreOsmium" - }, - { - "target": "white", - "weight": 160, - "id": "OD:oreSalt" - }, - { - "target": "white", - "weight": 127, - "id": "rftools:dimensional_shard_ore" - }, - { - "target": "green", - "weight": 190, - "id": "OD:oreInferium" - }, - { - "target": "silver", - "weight": 155, - "id": "OD:oreProsperity" - }, - { - "target": "blue", - "weight": 414, - "id": "OD:oreElectrotine" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "yellow", - "weight": 111, - "id": "thaumcraft:crystal_aer" - }, - { - "target": "orange", - "weight": 111, - "id": "thaumcraft:crystal_ignis" - }, - { - "target": "light_blue", - "weight": 111, - "id": "thaumcraft:crystal_aqua" - }, - { - "target": "lime", - "weight": 111, - "id": "thaumcraft:crystal_terra" - }, - { - "target": "white", - "weight": 111, - "id": "thaumcraft:crystal_ordo" - }, - { - "target": "black", - "weight": 111, - "id": "thaumcraft:crystal_perditio" - }, - { - "target": "purple", - "weight": 111, - "id": "thaumcraft:crystal_vitium" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreRuby" - }, - { - "target": "green", - "weight": 200, - "id": "OD:orePeridot" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreTanzanite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMalachite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreSapphire" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreGarnet" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreHeliodore" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreIndicolite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreAquamarine" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreIolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmethyst" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreAgate" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreMorganite" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreOnyx" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreOpal" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreCarnelian" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreSpinel" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreCitrine" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreJasper" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreGoldenBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreMoldavite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreTurquoise" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMoonstone" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreBlueTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreVioletSapphire" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreLepidolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmetrine" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreBlackDiamond" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreAlexandrite" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreChaos" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreEnderEssence" - }, - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "black", - "weight": 4, - "id": "environmentaltech:lonsdaleite_crystal" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json deleted file mode 100644 index 109912eb..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_2.json +++ /dev/null @@ -1,494 +0,0 @@ -{ - "outputs": [ - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "crystal", - "weight": 120, - "id": "environmentaltech:kyronite_crystal" - }, - { - "target": "black", - "weight": 8, - "id": "environmentaltech:lonsdaleite_crystal" - }, - { - "target": "black", - "weight": 1000, - "id": "OD:oreCoal" - }, - { - "target": "white", - "weight": 750, - "id": "OD:oreIron" - }, - { - "target": "white", - "weight": 560, - "id": "OD:oreQuartz" - }, - { - "target": "red", - "weight": 515, - "id": "OD:oreRedstone" - }, - { - "target": "blue", - "weight": 343, - "id": "OD:oreLapis" - }, - { - "target": "yellow", - "weight": 311, - "id": "OD:oreGold" - }, - { - "target": "cyan", - "weight": 218, - "id": "OD:oreDiamond" - }, - { - "target": "lime", - "weight": 156, - "id": "OD:oreEmerald" - }, - { - "target": "yellow", - "weight": 234, - "id": "OD:glowstone" - }, - { - "target": "orange", - "weight": 584, - "id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - "weight": 203, - "id": "OD:oreOsmium" - }, - { - "target": "black", - "weight": 128, - "id": "OD:oreClathrateOilSand" - }, - { - "target": "black", - "weight": 120, - "id": "OD:oreClathrateOilShale" - }, - { - "target": "green", - "weight": 118, - "id": "OD:oreClathrateEnder" - }, - { - "target": "yellow", - "weight": 145, - "id": "OD:oreClathrateGlowstone" - }, - { - "target": "red", - "weight": 137, - "id": "OD:oreClathrateRedstone" - }, - { - "target": "yellow", - "weight": 222, - "id": "OD:oreSulfur" - }, - { - "target": "white", - "weight": 244, - "id": "OD:oreNiter" - }, - { - "target": "red", - "weight": 113, - "id": "OD:oreFirestone" - }, - { - "target": "blue", - "weight": 163, - "id": "OD:oreCobalt" - }, - { - "target": "orange", - "weight": 159, - "id": "OD:oreArdite" - }, - { - "target": "light_blue", - "weight": 200, - "id": "OD:oreApatite" - }, - { - "target": "purple", - "weight": 142, - "id": "draconicevolution:draconium_ore" - }, - { - "target": "black", - "weight": 190, - "id": "OD:oreGraphite" - }, - { - "target": "black", - "weight": 290, - "id": "OD:oreQuartzBlack" - }, - { - "target": "white", - "weight": 233, - "id": "OD:oreMagnesium" - }, - { - "target": "white", - "weight": 201, - "id": "OD:oreLithium" - }, - { - "target": "black", - "weight": 222, - "id": "OD:oreThorium" - }, - { - "target": "silver", - "weight": 199, - "id": "OD:oreBoron" - }, - { - "target": "brown", - "weight": 177, - "id": "deepresonance:resonating_ore" - }, - { - "target": "pink", - "weight": 186, - "id": "OD:oreZinc" - }, - { - "target": "white", - "weight": 157, - "id": "OD:oreIridium" - }, - { - "target": "black", - "weight": 192, - "id": "OD:oreTungsten" - }, - { - "target": "silver", - "weight": 251, - "id": "OD:oreOsmium" - }, - { - "target": "white", - "weight": 160, - "id": "OD:oreSalt" - }, - { - "target": "white", - "weight": 127, - "id": "rftools:dimensional_shard_ore" - }, - { - "target": "green", - "weight": 190, - "id": "OD:oreInferium" - }, - { - "target": "silver", - "weight": 155, - "id": "OD:oreProsperity" - }, - { - "target": "blue", - "weight": 414, - "id": "OD:oreElectrotine" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "yellow", - "weight": 111, - "id": "thaumcraft:crystal_aer" - }, - { - "target": "orange", - "weight": 111, - "id": "thaumcraft:crystal_ignis" - }, - { - "target": "light_blue", - "weight": 111, - "id": "thaumcraft:crystal_aqua" - }, - { - "target": "lime", - "weight": 111, - "id": "thaumcraft:crystal_terra" - }, - { - "target": "white", - "weight": 111, - "id": "thaumcraft:crystal_ordo" - }, - { - "target": "black", - "weight": 111, - "id": "thaumcraft:crystal_perditio" - }, - { - "target": "purple", - "weight": 111, - "id": "thaumcraft:crystal_vitium" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreRuby" - }, - { - "target": "green", - "weight": 200, - "id": "OD:orePeridot" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreTanzanite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMalachite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreSapphire" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreGarnet" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreHeliodore" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreIndicolite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreAquamarine" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreIolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmethyst" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreAgate" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreMorganite" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreOnyx" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreOpal" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreCarnelian" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreSpinel" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreCitrine" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreJasper" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreGoldenBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreMoldavite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreTurquoise" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMoonstone" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreBlueTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreVioletSapphire" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreLepidolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmetrine" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreBlackDiamond" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreAlexandrite" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreChaos" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreEnderEssence" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json deleted file mode 100644 index 722359cf..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_3.json +++ /dev/null @@ -1,499 +0,0 @@ -{ - "outputs": [ - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "crystal", - "weight": 120, - "id": "environmentaltech:kyronite_crystal" - }, - { - "target": "crystal", - "weight": 90, - "id": "environmentaltech:pladium_crystal" - }, - { - "target": "black", - "weight": 12, - "id": "environmentaltech:lonsdaleite_crystal" - }, - { - "target": "black", - "weight": 1000, - "id": "OD:oreCoal" - }, - { - "target": "white", - "weight": 750, - "id": "OD:oreIron" - }, - { - "target": "white", - "weight": 560, - "id": "OD:oreQuartz" - }, - { - "target": "red", - "weight": 515, - "id": "OD:oreRedstone" - }, - { - "target": "blue", - "weight": 343, - "id": "OD:oreLapis" - }, - { - "target": "yellow", - "weight": 311, - "id": "OD:oreGold" - }, - { - "target": "cyan", - "weight": 218, - "id": "OD:oreDiamond" - }, - { - "target": "lime", - "weight": 156, - "id": "OD:oreEmerald" - }, - { - "target": "yellow", - "weight": 234, - "id": "OD:glowstone" - }, - { - "target": "orange", - "weight": 584, - "id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - "weight": 203, - "id": "OD:oreOsmium" - }, - { - "target": "black", - "weight": 128, - "id": "OD:oreClathrateOilSand" - }, - { - "target": "black", - "weight": 120, - "id": "OD:oreClathrateOilShale" - }, - { - "target": "green", - "weight": 118, - "id": "OD:oreClathrateEnder" - }, - { - "target": "yellow", - "weight": 145, - "id": "OD:oreClathrateGlowstone" - }, - { - "target": "red", - "weight": 137, - "id": "OD:oreClathrateRedstone" - }, - { - "target": "yellow", - "weight": 222, - "id": "OD:oreSulfur" - }, - { - "target": "white", - "weight": 244, - "id": "OD:oreNiter" - }, - { - "target": "red", - "weight": 113, - "id": "OD:oreFirestone" - }, - { - "target": "blue", - "weight": 163, - "id": "OD:oreCobalt" - }, - { - "target": "orange", - "weight": 159, - "id": "OD:oreArdite" - }, - { - "target": "light_blue", - "weight": 200, - "id": "OD:oreApatite" - }, - { - "target": "purple", - "weight": 142, - "id": "draconicevolution:draconium_ore" - }, - { - "target": "black", - "weight": 190, - "id": "OD:oreGraphite" - }, - { - "target": "black", - "weight": 290, - "id": "OD:oreQuartzBlack" - }, - { - "target": "white", - "weight": 233, - "id": "OD:oreMagnesium" - }, - { - "target": "white", - "weight": 201, - "id": "OD:oreLithium" - }, - { - "target": "black", - "weight": 222, - "id": "OD:oreThorium" - }, - { - "target": "silver", - "weight": 199, - "id": "OD:oreBoron" - }, - { - "target": "brown", - "weight": 177, - "id": "deepresonance:resonating_ore" - }, - { - "target": "pink", - "weight": 186, - "id": "OD:oreZinc" - }, - { - "target": "white", - "weight": 157, - "id": "OD:oreIridium" - }, - { - "target": "black", - "weight": 192, - "id": "OD:oreTungsten" - }, - { - "target": "silver", - "weight": 251, - "id": "OD:oreOsmium" - }, - { - "target": "white", - "weight": 160, - "id": "OD:oreSalt" - }, - { - "target": "white", - "weight": 127, - "id": "rftools:dimensional_shard_ore" - }, - { - "target": "green", - "weight": 190, - "id": "OD:oreInferium" - }, - { - "target": "silver", - "weight": 155, - "id": "OD:oreProsperity" - }, - { - "target": "blue", - "weight": 414, - "id": "OD:oreElectrotine" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "yellow", - "weight": 111, - "id": "thaumcraft:crystal_aer" - }, - { - "target": "orange", - "weight": 111, - "id": "thaumcraft:crystal_ignis" - }, - { - "target": "light_blue", - "weight": 111, - "id": "thaumcraft:crystal_aqua" - }, - { - "target": "lime", - "weight": 111, - "id": "thaumcraft:crystal_terra" - }, - { - "target": "white", - "weight": 111, - "id": "thaumcraft:crystal_ordo" - }, - { - "target": "black", - "weight": 111, - "id": "thaumcraft:crystal_perditio" - }, - { - "target": "purple", - "weight": 111, - "id": "thaumcraft:crystal_vitium" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreRuby" - }, - { - "target": "green", - "weight": 200, - "id": "OD:orePeridot" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreTanzanite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMalachite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreSapphire" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreGarnet" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreHeliodore" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreIndicolite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreAquamarine" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreIolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmethyst" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreAgate" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreMorganite" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreOnyx" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreOpal" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreCarnelian" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreSpinel" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreCitrine" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreJasper" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreGoldenBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreMoldavite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreTurquoise" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMoonstone" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreBlueTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreVioletSapphire" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreLepidolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmetrine" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreBlackDiamond" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreAlexandrite" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreChaos" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreEnderEssence" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json deleted file mode 100644 index 5b415095..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_4.json +++ /dev/null @@ -1,504 +0,0 @@ -{ - "outputs": [ - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "crystal", - "weight": 120, - "id": "environmentaltech:kyronite_crystal" - }, - { - "target": "crystal", - "weight": 90, - "id": "environmentaltech:pladium_crystal" - }, - { - "target": "crystal", - "weight": 60, - "id": "environmentaltech:ionite_crystal" - }, - { - "target": "black", - "weight": 16, - "id": "environmentaltech:lonsdaleite_crystal" - }, - { - "target": "black", - "weight": 1000, - "id": "OD:oreCoal" - }, - { - "target": "white", - "weight": 750, - "id": "OD:oreIron" - }, - { - "target": "white", - "weight": 560, - "id": "OD:oreQuartz" - }, - { - "target": "red", - "weight": 515, - "id": "OD:oreRedstone" - }, - { - "target": "blue", - "weight": 343, - "id": "OD:oreLapis" - }, - { - "target": "yellow", - "weight": 311, - "id": "OD:oreGold" - }, - { - "target": "cyan", - "weight": 218, - "id": "OD:oreDiamond" - }, - { - "target": "lime", - "weight": 156, - "id": "OD:oreEmerald" - }, - { - "target": "yellow", - "weight": 234, - "id": "OD:glowstone" - }, - { - "target": "orange", - "weight": 584, - "id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - "weight": 203, - "id": "OD:oreOsmium" - }, - { - "target": "black", - "weight": 128, - "id": "OD:oreClathrateOilSand" - }, - { - "target": "black", - "weight": 120, - "id": "OD:oreClathrateOilShale" - }, - { - "target": "green", - "weight": 118, - "id": "OD:oreClathrateEnder" - }, - { - "target": "yellow", - "weight": 145, - "id": "OD:oreClathrateGlowstone" - }, - { - "target": "red", - "weight": 137, - "id": "OD:oreClathrateRedstone" - }, - { - "target": "yellow", - "weight": 222, - "id": "OD:oreSulfur" - }, - { - "target": "white", - "weight": 244, - "id": "OD:oreNiter" - }, - { - "target": "red", - "weight": 113, - "id": "OD:oreFirestone" - }, - { - "target": "blue", - "weight": 163, - "id": "OD:oreCobalt" - }, - { - "target": "orange", - "weight": 159, - "id": "OD:oreArdite" - }, - { - "target": "light_blue", - "weight": 200, - "id": "OD:oreApatite" - }, - { - "target": "purple", - "weight": 142, - "id": "draconicevolution:draconium_ore" - }, - { - "target": "black", - "weight": 190, - "id": "OD:oreGraphite" - }, - { - "target": "black", - "weight": 290, - "id": "OD:oreQuartzBlack" - }, - { - "target": "white", - "weight": 233, - "id": "OD:oreMagnesium" - }, - { - "target": "white", - "weight": 201, - "id": "OD:oreLithium" - }, - { - "target": "black", - "weight": 222, - "id": "OD:oreThorium" - }, - { - "target": "silver", - "weight": 199, - "id": "OD:oreBoron" - }, - { - "target": "brown", - "weight": 177, - "id": "deepresonance:resonating_ore" - }, - { - "target": "pink", - "weight": 186, - "id": "OD:oreZinc" - }, - { - "target": "white", - "weight": 157, - "id": "OD:oreIridium" - }, - { - "target": "black", - "weight": 192, - "id": "OD:oreTungsten" - }, - { - "target": "silver", - "weight": 251, - "id": "OD:oreOsmium" - }, - { - "target": "white", - "weight": 160, - "id": "OD:oreSalt" - }, - { - "target": "white", - "weight": 127, - "id": "rftools:dimensional_shard_ore" - }, - { - "target": "green", - "weight": 190, - "id": "OD:oreInferium" - }, - { - "target": "silver", - "weight": 155, - "id": "OD:oreProsperity" - }, - { - "target": "blue", - "weight": 414, - "id": "OD:oreElectrotine" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "yellow", - "weight": 111, - "id": "thaumcraft:crystal_aer" - }, - { - "target": "orange", - "weight": 111, - "id": "thaumcraft:crystal_ignis" - }, - { - "target": "light_blue", - "weight": 111, - "id": "thaumcraft:crystal_aqua" - }, - { - "target": "lime", - "weight": 111, - "id": "thaumcraft:crystal_terra" - }, - { - "target": "white", - "weight": 111, - "id": "thaumcraft:crystal_ordo" - }, - { - "target": "black", - "weight": 111, - "id": "thaumcraft:crystal_perditio" - }, - { - "target": "purple", - "weight": 111, - "id": "thaumcraft:crystal_vitium" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreRuby" - }, - { - "target": "green", - "weight": 200, - "id": "OD:orePeridot" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreTanzanite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMalachite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreSapphire" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreGarnet" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreHeliodore" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreIndicolite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreAquamarine" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreIolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmethyst" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreAgate" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreMorganite" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreOnyx" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreOpal" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreCarnelian" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreSpinel" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreCitrine" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreJasper" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreGoldenBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreMoldavite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreTurquoise" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMoonstone" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreBlueTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreVioletSapphire" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreLepidolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmetrine" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreBlackDiamond" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreAlexandrite" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreChaos" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreEnderEssence" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json deleted file mode 100644 index cc62431e..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_5.json +++ /dev/null @@ -1,509 +0,0 @@ -{ - "outputs": [ - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "crystal", - "weight": 120, - "id": "environmentaltech:kyronite_crystal" - }, - { - "target": "crystal", - "weight": 90, - "id": "environmentaltech:pladium_crystal" - }, - { - "target": "crystal", - "weight": 60, - "id": "environmentaltech:ionite_crystal" - }, - { - "target": "crystal", - "weight": 30, - "id": "environmentaltech:aethium_crystal" - }, - { - "target": "black", - "weight": 20, - "id": "environmentaltech:lonsdaleite_crystal" - }, - { - "target": "black", - "weight": 1000, - "id": "OD:oreCoal" - }, - { - "target": "white", - "weight": 750, - "id": "OD:oreIron" - }, - { - "target": "white", - "weight": 560, - "id": "OD:oreQuartz" - }, - { - "target": "red", - "weight": 515, - "id": "OD:oreRedstone" - }, - { - "target": "blue", - "weight": 343, - "id": "OD:oreLapis" - }, - { - "target": "yellow", - "weight": 311, - "id": "OD:oreGold" - }, - { - "target": "cyan", - "weight": 218, - "id": "OD:oreDiamond" - }, - { - "target": "lime", - "weight": 156, - "id": "OD:oreEmerald" - }, - { - "target": "yellow", - "weight": 234, - "id": "OD:glowstone" - }, - { - "target": "orange", - "weight": 584, - "id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - "weight": 203, - "id": "OD:oreOsmium" - }, - { - "target": "black", - "weight": 128, - "id": "OD:oreClathrateOilSand" - }, - { - "target": "black", - "weight": 120, - "id": "OD:oreClathrateOilShale" - }, - { - "target": "green", - "weight": 118, - "id": "OD:oreClathrateEnder" - }, - { - "target": "yellow", - "weight": 145, - "id": "OD:oreClathrateGlowstone" - }, - { - "target": "red", - "weight": 137, - "id": "OD:oreClathrateRedstone" - }, - { - "target": "yellow", - "weight": 222, - "id": "OD:oreSulfur" - }, - { - "target": "white", - "weight": 244, - "id": "OD:oreNiter" - }, - { - "target": "red", - "weight": 113, - "id": "OD:oreFirestone" - }, - { - "target": "blue", - "weight": 163, - "id": "OD:oreCobalt" - }, - { - "target": "orange", - "weight": 159, - "id": "OD:oreArdite" - }, - { - "target": "light_blue", - "weight": 200, - "id": "OD:oreApatite" - }, - { - "target": "purple", - "weight": 142, - "id": "draconicevolution:draconium_ore" - }, - { - "target": "black", - "weight": 190, - "id": "OD:oreGraphite" - }, - { - "target": "black", - "weight": 290, - "id": "OD:oreQuartzBlack" - }, - { - "target": "white", - "weight": 233, - "id": "OD:oreMagnesium" - }, - { - "target": "white", - "weight": 201, - "id": "OD:oreLithium" - }, - { - "target": "black", - "weight": 222, - "id": "OD:oreThorium" - }, - { - "target": "silver", - "weight": 199, - "id": "OD:oreBoron" - }, - { - "target": "brown", - "weight": 177, - "id": "deepresonance:resonating_ore" - }, - { - "target": "pink", - "weight": 186, - "id": "OD:oreZinc" - }, - { - "target": "white", - "weight": 157, - "id": "OD:oreIridium" - }, - { - "target": "black", - "weight": 192, - "id": "OD:oreTungsten" - }, - { - "target": "silver", - "weight": 251, - "id": "OD:oreOsmium" - }, - { - "target": "white", - "weight": 160, - "id": "OD:oreSalt" - }, - { - "target": "white", - "weight": 127, - "id": "rftools:dimensional_shard_ore" - }, - { - "target": "green", - "weight": 190, - "id": "OD:oreInferium" - }, - { - "target": "silver", - "weight": 155, - "id": "OD:oreProsperity" - }, - { - "target": "blue", - "weight": 414, - "id": "OD:oreElectrotine" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "yellow", - "weight": 111, - "id": "thaumcraft:crystal_aer" - }, - { - "target": "orange", - "weight": 111, - "id": "thaumcraft:crystal_ignis" - }, - { - "target": "light_blue", - "weight": 111, - "id": "thaumcraft:crystal_aqua" - }, - { - "target": "lime", - "weight": 111, - "id": "thaumcraft:crystal_terra" - }, - { - "target": "white", - "weight": 111, - "id": "thaumcraft:crystal_ordo" - }, - { - "target": "black", - "weight": 111, - "id": "thaumcraft:crystal_perditio" - }, - { - "target": "purple", - "weight": 111, - "id": "thaumcraft:crystal_vitium" - }, - { - "target": "lime", - "weight": 223, - "id": "OD:oreBrainstone" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreRuby" - }, - { - "target": "green", - "weight": 200, - "id": "OD:orePeridot" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreTanzanite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMalachite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreSapphire" - }, - { - "target": "orange", - "weight": 200, - "id": "OD:oreGarnet" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreHeliodore" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreIndicolite" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreAquamarine" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreIolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmethyst" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreAgate" - }, - { - "target": "pink", - "weight": 200, - "id": "OD:oreMorganite" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreOnyx" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreOpal" - }, - { - "target": "red", - "weight": 200, - "id": "OD:oreCarnelian" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreSpinel" - }, - { - "target": "brown", - "weight": 200, - "id": "OD:oreCitrine" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreJasper" - }, - { - "target": "yellow", - "weight": 200, - "id": "OD:oreGoldenBeryl" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreMoldavite" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreTurquoise" - }, - { - "target": "cyan", - "weight": 200, - "id": "OD:oreMoonstone" - }, - { - "target": "blue", - "weight": 200, - "id": "OD:oreBlueTopaz" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreVioletSapphire" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreLepidolite" - }, - { - "target": "purple", - "weight": 200, - "id": "OD:oreAmetrine" - }, - { - "target": "black", - "weight": 200, - "id": "OD:oreBlackDiamond" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreAlexandrite" - }, - { - "target": "white", - "weight": 200, - "id": "OD:oreChaos" - }, - { - "target": "green", - "weight": 200, - "id": "OD:oreEnderEssence" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json deleted file mode 100644 index ad0fb435..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/ore/tier_6.json +++ /dev/null @@ -1,509 +0,0 @@ -{ - "outputs": [ - { - "target": "crystal", - "weight": 200, - "id": "environmentaltech:litherite_crystal" - }, - { - "target": "crystal", - "weight": 150, - "id": "environmentaltech:erodium_crystal" - }, - { - "target": "crystal", - "weight": 120, - "id": "environmentaltech:kyronite_crystal" - }, - { - "target": "crystal", - 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"id": "OD:oreCopper" - }, - { - "target": "gray", - "weight": 602, - "id": "OD:oreTin" - }, - { - "target": "silver", - "weight": 381, - "id": "OD:oreSilver" - }, - { - "target": "purple", - "weight": 500, - "id": "OD:oreLead" - }, - { - "target": "white", - "weight": 422, - "id": "OD:oreAluminum" - }, - { - "target": "green", - "weight": 140, - "id": "OD:oreUranium" - }, - { - "target": "yellow", - "weight": 156, - "id": "OD:oreYellorite" - }, - { - "target": "light_blue", - "weight": 187, - "id": "OD:oreCertusQuartz" - }, - { - "target": "light_blue", - "weight": 109, - "id": "OD:oreChargedCertusQuartz" - }, - { - "target": "brown", - "weight": 190, - "id": "OD:oreCinnabar" - }, - { - "target": "orange", - "weight": 184, - "id": "OD:oreAmber" - }, - { - "target": "gray", - "weight": 232, - "id": "OD:oreNickel" - }, - { - "target": "light_blue", - "weight": 150, - "id": "OD:orePlatinum" - }, - { - "target": "light_blue", - "weight": 169, - "id": "OD:oreMithril" - }, - { - "target": "light_blue", - 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}, - { - "target": "white", - "weight": 3, - "id": "environmentaltech:mica" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json deleted file mode 100644 index 61a47a59..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_3.json +++ /dev/null @@ -1,314 +0,0 @@ -{ - "outputs": [ - { - "target": "gray", - "weight": 32, - "id": "minecraft:stone:0" - }, - { - "target": "pink", - "weight": 30, - "id": "minecraft:stone:1" - }, - { - "target": "white", - "weight": 30, - "id": "minecraft:stone:3" - }, - { - "target": "gray", - "weight": 30, - "id": "minecraft:stone:5" - }, - { - "target": "silver", - "weight": 30, - "id": "minecraft:gravel" - }, - { - "target": "green", - "weight": 10, - "id": "minecraft:grass" - }, - { - "target": "brown", - "weight": 20, - "id": "minecraft:dirt:0" - 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}, - { - "target": "blue", - "weight": 2, - "id": "minecraft:stained_hardened_clay:11" - }, - { - "target": "brown", - "weight": 2, - "id": "minecraft:stained_hardened_clay:12" - }, - { - "target": "green", - "weight": 2, - "id": "minecraft:stained_hardened_clay:13" - }, - { - "target": "red", - "weight": 2, - "id": "minecraft:stained_hardened_clay:14" - }, - { - "target": "black", - "weight": 2, - "id": "minecraft:stained_hardened_clay:15" - }, - { - "target": "yellow", - "weight": 28, - "id": "minecraft:sponge" - }, - { - "target": "white", - "weight": 12, - "id": "environmentalmaterials:alabaster:0" - }, - { - "target": "orange", - "weight": 6, - "id": "environmentalmaterials:alabaster:1" - }, - { - "target": "magenta", - "weight": 6, - "id": "environmentalmaterials:alabaster:2" - }, - { - "target": "light_blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:3" - }, - { - "target": "yellow", - "weight": 6, - "id": "environmentalmaterials:alabaster:4" - }, - { - "target": "lime", - "weight": 6, - "id": "environmentalmaterials:alabaster:5" - }, - { - "target": "pink", - "weight": 6, - "id": "environmentalmaterials:alabaster:6" - }, - { - "target": "gray", - "weight": 6, - "id": "environmentalmaterials:alabaster:7" - }, - { - "target": "silver", - "weight": 6, - "id": "environmentalmaterials:alabaster:8" - }, - { - "target": "cyan", - "weight": 6, - "id": "environmentalmaterials:alabaster:9" - }, - { - "target": "purple", - "weight": 6, - "id": "environmentalmaterials:alabaster:10" - }, - { - "target": "blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:11" - }, - { - "target": "brown", - "weight": 6, - "id": "environmentalmaterials:alabaster:12" - }, - { - "target": "green", - "weight": 6, - "id": "environmentalmaterials:alabaster:13" - }, - { - "target": "red", - "weight": 6, - "id": "environmentalmaterials:alabaster:14" - }, - { - "target": "black", - "weight": 6, - "id": "environmentalmaterials:alabaster:15" - }, - { - "target": "yellow", - "weight": 30, - "id": "chisel:limestone2:7" - }, - { - "target": "white", - "weight": 30, - "id": "chisel:marble2:7" - }, - { - "target": "brown", - "weight": 20, - "id": "chisel:brownstone" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:packed_ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "immersivehempcraft:hemcraft_hardened" - }, - { - "target": "brown", - "weight": 15, - "id": "biomesoplenty:dirt" - }, - { - "target": "white", - "weight": 4, - "id": "environmentaltech:mica" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json deleted file mode 100644 index 811eec0d..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_4.json +++ /dev/null @@ -1,314 +0,0 @@ -{ - "outputs": [ - { - "target": "gray", - "weight": 32, - "id": "minecraft:stone:0" - }, - { - "target": "pink", - "weight": 30, - "id": "minecraft:stone:1" - }, - { - "target": "white", - "weight": 30, - "id": "minecraft:stone:3" - }, - { - "target": "gray", - "weight": 30, - "id": "minecraft:stone:5" - }, - { - "target": "silver", - "weight": 30, - "id": "minecraft:gravel" - }, - { - "target": "green", - "weight": 10, - "id": "minecraft:grass" - }, - { - "target": "brown", - "weight": 20, - "id": "minecraft:dirt:0" - }, - { - "target": "brown", - "weight": 10, - "id": "minecraft:dirt:2" - }, - { - "target": "yellow", - "weight": 30, - "id": "minecraft:sand:0" - }, - { - "target": "red", - "weight": 24, - "id": "minecraft:sand:1" - }, - { - "target": "yellow", - "weight": 10, - "id": "minecraft:sandstone:0" - }, - { - "target": "red", - "weight": 10, - "id": "minecraft:red_sandstone:0" - }, - { - "target": "gray", - "weight": 28, - "id": "minecraft:cobblestone" - }, - { - "target": "green", - "weight": 10, - 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}, - { - "target": "lime", - "weight": 2, - "id": "minecraft:stained_hardened_clay:5" - }, - { - "target": "pink", - "weight": 2, - "id": "minecraft:stained_hardened_clay:6" - }, - { - "target": "gray", - "weight": 2, - "id": "minecraft:stained_hardened_clay:7" - }, - { - "target": "silver", - "weight": 2, - "id": "minecraft:stained_hardened_clay:8" - }, - { - "target": "cyan", - "weight": 2, - "id": "minecraft:stained_hardened_clay:9" - }, - { - "target": "purple", - "weight": 2, - "id": "minecraft:stained_hardened_clay:10" - }, - { - "target": "blue", - "weight": 2, - "id": "minecraft:stained_hardened_clay:11" - }, - { - "target": "brown", - "weight": 2, - "id": "minecraft:stained_hardened_clay:12" - }, - { - "target": "green", - "weight": 2, - "id": "minecraft:stained_hardened_clay:13" - }, - { - "target": "red", - "weight": 2, - "id": "minecraft:stained_hardened_clay:14" - }, - { - "target": "black", - "weight": 2, - "id": "minecraft:stained_hardened_clay:15" - }, - { - "target": "yellow", - "weight": 28, - "id": "minecraft:sponge" - }, - { - "target": "white", - "weight": 12, - "id": "environmentalmaterials:alabaster:0" - }, - { - "target": "orange", - "weight": 6, - "id": "environmentalmaterials:alabaster:1" - }, - { - "target": "magenta", - "weight": 6, - "id": "environmentalmaterials:alabaster:2" - }, - { - "target": "light_blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:3" - }, - { - "target": "yellow", - "weight": 6, - "id": "environmentalmaterials:alabaster:4" - }, - { - "target": "lime", - "weight": 6, - "id": "environmentalmaterials:alabaster:5" - }, - { - "target": "pink", - "weight": 6, - "id": "environmentalmaterials:alabaster:6" - }, - { - "target": "gray", - "weight": 6, - "id": "environmentalmaterials:alabaster:7" - }, - { - "target": "silver", - "weight": 6, - "id": "environmentalmaterials:alabaster:8" - }, - { - "target": "cyan", - "weight": 6, - "id": "environmentalmaterials:alabaster:9" - }, - { - "target": "purple", - "weight": 6, - "id": "environmentalmaterials:alabaster:10" - }, - { - "target": "blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:11" - }, - { - "target": "brown", - "weight": 6, - "id": "environmentalmaterials:alabaster:12" - }, - { - "target": "green", - "weight": 6, - "id": "environmentalmaterials:alabaster:13" - }, - { - "target": "red", - "weight": 6, - "id": "environmentalmaterials:alabaster:14" - }, - { - "target": "black", - "weight": 6, - "id": "environmentalmaterials:alabaster:15" - }, - { - "target": "yellow", - "weight": 30, - "id": "chisel:limestone2:7" - }, - { - "target": "white", - "weight": 30, - "id": "chisel:marble2:7" - }, - { - "target": "brown", - "weight": 20, - "id": "chisel:brownstone" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:packed_ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "immersivehempcraft:hemcraft_hardened" - }, - { - "target": "brown", - "weight": 15, - "id": "biomesoplenty:dirt" - }, - { - "target": "white", - "weight": 5, - "id": "environmentaltech:mica" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json deleted file mode 100644 index c8b9381a..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_5.json +++ /dev/null @@ -1,314 +0,0 @@ -{ - "outputs": [ - { - "target": "gray", - "weight": 32, - "id": "minecraft:stone:0" - }, - { - "target": "pink", - "weight": 30, - "id": "minecraft:stone:1" - }, - { - "target": "white", - "weight": 30, - "id": "minecraft:stone:3" - }, - { - "target": "gray", - "weight": 30, - "id": "minecraft:stone:5" - }, - { - "target": "silver", - "weight": 30, - "id": "minecraft:gravel" - }, - { - "target": "green", - "weight": 10, - "id": "minecraft:grass" - }, - { - "target": "brown", - "weight": 20, - "id": "minecraft:dirt:0" - }, - { - "target": "brown", - "weight": 10, - "id": "minecraft:dirt:2" - }, - { - "target": "yellow", - "weight": 30, - "id": "minecraft:sand:0" - }, - { - "target": "red", - "weight": 24, - "id": "minecraft:sand:1" - }, - { - "target": "yellow", - "weight": 10, - "id": "minecraft:sandstone:0" - }, - { - "target": "red", - "weight": 10, - "id": "minecraft:red_sandstone:0" - }, - { - "target": "gray", - "weight": 28, - "id": "minecraft:cobblestone" - }, - { - "target": "green", - "weight": 10, - "id": "minecraft:mossy_cobblestone" - }, - { - "target": "purple", - "weight": 9, - "id": "minecraft:obsidian" - }, - { - "target": "silver", - "weight": 12, - "id": "minecraft:clay" - }, - { - "target": "red", - "weight": 28, - "id": "minecraft:netherrack" - }, - { - "target": "brown", - "weight": 16, - "id": "minecraft:soul_sand" - }, - { - "target": "purple", - "weight": 8, - "id": "minecraft:mycelium" - }, - { - "target": "yellow", - "weight": 13, - "id": "minecraft:end_stone:0" - }, - { - "target": "orange", - 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}, - { - "target": "blue", - "weight": 2, - "id": "minecraft:stained_hardened_clay:11" - }, - { - "target": "brown", - "weight": 2, - "id": "minecraft:stained_hardened_clay:12" - }, - { - "target": "green", - "weight": 2, - "id": "minecraft:stained_hardened_clay:13" - }, - { - "target": "red", - "weight": 2, - "id": "minecraft:stained_hardened_clay:14" - }, - { - "target": "black", - "weight": 2, - "id": "minecraft:stained_hardened_clay:15" - }, - { - "target": "yellow", - "weight": 28, - "id": "minecraft:sponge" - }, - { - "target": "white", - "weight": 12, - "id": "environmentalmaterials:alabaster:0" - }, - { - "target": "orange", - "weight": 6, - "id": "environmentalmaterials:alabaster:1" - }, - { - "target": "magenta", - "weight": 6, - "id": "environmentalmaterials:alabaster:2" - }, - { - "target": "light_blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:3" - }, - { - "target": "yellow", - "weight": 6, - "id": "environmentalmaterials:alabaster:4" - }, - { - "target": "lime", - "weight": 6, - "id": "environmentalmaterials:alabaster:5" - }, - { - "target": "pink", - "weight": 6, - "id": "environmentalmaterials:alabaster:6" - }, - { - "target": "gray", - "weight": 6, - "id": "environmentalmaterials:alabaster:7" - }, - { - "target": "silver", - "weight": 6, - "id": "environmentalmaterials:alabaster:8" - }, - { - "target": "cyan", - "weight": 6, - "id": "environmentalmaterials:alabaster:9" - }, - { - "target": "purple", - "weight": 6, - "id": "environmentalmaterials:alabaster:10" - }, - { - "target": "blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:11" - }, - { - "target": "brown", - "weight": 6, - "id": "environmentalmaterials:alabaster:12" - }, - { - "target": "green", - "weight": 6, - "id": "environmentalmaterials:alabaster:13" - }, - { - "target": "red", - "weight": 6, - "id": "environmentalmaterials:alabaster:14" - }, - { - "target": "black", - "weight": 6, - "id": "environmentalmaterials:alabaster:15" - }, - { - "target": "yellow", - "weight": 30, - "id": "chisel:limestone2:7" - }, - { - "target": "white", - "weight": 30, - "id": "chisel:marble2:7" - }, - { - "target": "brown", - "weight": 20, - "id": "chisel:brownstone" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:packed_ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "immersivehempcraft:hemcraft_hardened" - }, - { - "target": "brown", - "weight": 15, - "id": "biomesoplenty:dirt" - }, - { - "target": "white", - "weight": 6, - "id": "environmentaltech:mica" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json b/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json deleted file mode 100644 index d1ce5fbb..00000000 --- a/overrides/resources/config/environmentaltech/multiblocks/void_miner/resource/tier_6.json +++ /dev/null @@ -1,314 +0,0 @@ -{ - "outputs": [ - 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}, - { - "target": "lime", - "weight": 2, - "id": "minecraft:stained_hardened_clay:5" - }, - { - "target": "pink", - "weight": 2, - "id": "minecraft:stained_hardened_clay:6" - }, - { - "target": "gray", - "weight": 2, - "id": "minecraft:stained_hardened_clay:7" - }, - { - "target": "silver", - "weight": 2, - "id": "minecraft:stained_hardened_clay:8" - }, - { - "target": "cyan", - "weight": 2, - "id": "minecraft:stained_hardened_clay:9" - }, - { - "target": "purple", - "weight": 2, - "id": "minecraft:stained_hardened_clay:10" - }, - { - "target": "blue", - "weight": 2, - "id": "minecraft:stained_hardened_clay:11" - }, - { - "target": "brown", - "weight": 2, - "id": "minecraft:stained_hardened_clay:12" - }, - { - "target": "green", - "weight": 2, - "id": "minecraft:stained_hardened_clay:13" - }, - { - "target": "red", - "weight": 2, - "id": "minecraft:stained_hardened_clay:14" - }, - { - "target": "black", - "weight": 2, - "id": "minecraft:stained_hardened_clay:15" - }, - { - "target": "yellow", - "weight": 28, - "id": "minecraft:sponge" - }, - { - "target": "white", - "weight": 12, - "id": "environmentalmaterials:alabaster:0" - }, - { - "target": "orange", - "weight": 6, - "id": "environmentalmaterials:alabaster:1" - }, - { - "target": "magenta", - "weight": 6, - "id": "environmentalmaterials:alabaster:2" - }, - { - "target": "light_blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:3" - }, - { - "target": "yellow", - "weight": 6, - "id": "environmentalmaterials:alabaster:4" - }, - { - "target": "lime", - "weight": 6, - "id": "environmentalmaterials:alabaster:5" - }, - { - "target": "pink", - "weight": 6, - "id": "environmentalmaterials:alabaster:6" - }, - { - "target": "gray", - "weight": 6, - "id": "environmentalmaterials:alabaster:7" - }, - { - "target": "silver", - "weight": 6, - "id": "environmentalmaterials:alabaster:8" - }, - { - "target": "cyan", - "weight": 6, - "id": "environmentalmaterials:alabaster:9" - }, - { - "target": "purple", - "weight": 6, - "id": "environmentalmaterials:alabaster:10" - }, - { - "target": "blue", - "weight": 6, - "id": "environmentalmaterials:alabaster:11" - }, - { - "target": "brown", - "weight": 6, - "id": "environmentalmaterials:alabaster:12" - }, - { - "target": "green", - "weight": 6, - "id": "environmentalmaterials:alabaster:13" - }, - { - "target": "red", - "weight": 6, - "id": "environmentalmaterials:alabaster:14" - }, - { - "target": "black", - "weight": 6, - "id": "environmentalmaterials:alabaster:15" - }, - { - "target": "yellow", - "weight": 30, - "id": "chisel:limestone2:7" - }, - { - "target": "white", - "weight": 30, - "id": "chisel:marble2:7" - }, - { - "target": "brown", - "weight": 20, - "id": "chisel:brownstone" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "minecraft:packed_ice" - }, - { - "target": "light_blue", - "weight": 8, - "id": "immersivehempcraft:hemcraft_hardened" - }, - { - "target": "brown", - "weight": 15, - "id": "biomesoplenty:dirt" - }, - { - "target": "white", - "weight": 7, - "id": "environmentaltech:mica" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/exchangers.cfg b/overrides/resources/config/exchangers.cfg deleted file mode 100644 index f4ade7db..00000000 --- a/overrides/resources/config/exchangers.cfg +++ /dev/null @@ -1,653 +0,0 @@ -# Configuration file - -"ender io tweaks" { - I:"Conductive Iron Exchanger Capacity"=80000 - I:"Conductive Iron Exchanger Power Consumption"=10 - I:"Dark Steel Exchanger Capacity"=10000000 - I:"Dark Steel Exchanger Power Consumption"=500 - I:"Electrical Steel Exchanger Capacity"=800000 - I:"Electrical Steel Exchanger Power Consumption"=100 - I:"Energetic Exchanger Capacity"=5000000 - I:"Energetic Exchanger Power Consumption"=250 - I:"Pulsating Iron Exchanger Capacity"=400000 - I:"Pulsating Iron Exchanger Power Consumption"=50 - I:"Vibrant Exchanger Capacity"=20000000 - I:"Vibrant Exchanger Power Consumption"=1000 -} - - -exchangers { - - modules { - # If true, enables Ender IO-based exchangers (Requires Ender IO to be installed). - B:enderIOModule=true - - # If true, enables Immersive Engineering-based exchangers (Requires Immersive Engineering to be installed). - B:immersiveEngineeringModule=true - - # If true, enables Mekanism-based exchangers (Requires Mekanism to be installed). - B:mekanismModule=true - - # If true, enables special exchangers (e.g. Tuberous Exchanger). - B:specialModule=true - - # If true, enables Thermal Expansion-based exchangers (Requires Thermal Expansion to be installed). - B:thermalExpansionModule=true - - # If true, enables Vanilla-based exchangers. - B:vanillaModule=true - } - - vanillatweaks { - # Set the durability for Diamond Exchanger - # Min: 1 - # Max: 2147483647 - I:diamondMaxDmg=4096 - - # Set the max harvest level for Diamond Exchanger - # Min: 0 - # Max: 2147483647 - I:diamondMaxHarvestLevel=3 - - # Set the max range for Diamond Exchanger - # Min: 0 - # Max: 12 - I:diamondMaxRange=4 - - # Set the durability for Emerald Exchanger - # Min: 1 - # Max: 2147483647 - I:emeraldMaxDmg=8192 - - # Set the max harvest level for Emerald Exchanger - # Min: 0 - # Max: 2147483647 - I:emeraldMaxHarvestLevel=4 - - # Set the max range for Emerald Exchanger - # Min: 0 - # Max: 12 - I:emeraldMaxRange=5 - - # Set the durability for Golden Exchanger - # Min: 1 - # Max: 2147483647 - I:goldenMaxDmg=512 - - # Set the max harvest level for Golden Exchanger - # Min: 0 - # Max: 2147483647 - I:goldenMaxHarvestLevel=1 - - # Set the max range for Golden Exchanger - # Min: 0 - # Max: 12 - I:goldenMaxRange=2 - - # Set the durability for Iron Exchanger - # Min: 1 - # Max: 2147483647 - I:ironMaxDmg=1024 - - # Set the max harvest level for Iron Exchanger - # Min: 0 - # Max: 2147483647 - I:ironMaxHarvestLevel=2 - - # Set the max range for Iron Exchanger - # Min: 0 - # Max: 12 - I:ironMaxRange=3 - - # Set the durability for Obsidian Exchanger - # Min: 1 - # Max: 2147483647 - I:obsidianMaxDmg=16384 - - # Set the max harvest level for Obsidian Exchanger - # Min: 0 - # Max: 2147483647 - I:obsidianMaxHarvestLevel=4 - - # Set the max range for Obsidian Exchanger - # Min: 0 - # Max: 12 - I:obsidianMaxRange=7 - - # Set the durability for Stone Exchanger - # Min: 1 - # Max: 2147483647 - I:stoneMaxDmg=384 - - # Set the max harvest level for Stone Exchanger - # Min: 0 - # Max: 2147483647 - I:stoneMaxHarvestLevel=1 - - # Set the max range for Stone Exchanger - # Min: 0 - # Max: 12 - I:stoneMaxRange=1 - - # Set the durability for Wooden Exchanger - # Min: 1 - # Max: 2147483647 - I:woodenMaxDmg=256 - - # Set the max harvest level for Wooden Exchanger - # Min: 0 - # Max: 2147483647 - I:woodenMaxHarvestLevel=0 - - # Set the max range for Wooden Exchanger - # Min: 0 - # Max: 12 - I:woodenMaxRange=0 - } - - enderiotweaks { - # Set the RF capacity for Conductive Iron Exchanger - # Min: 1000 - # Max: 2147483647 - I:conductiveMaxEnergy=80000 - - # Set the max harvest level for Conductive Iron Exchanger - # Min: 0 - # Max: 2147483647 - I:conductiveMaxHarvestLevel=1 - - # Set the max range for Conductive Iron Exchanger - # Min: 0 - # Max: 12 - I:conductiveMaxRange=1 - - # Set the Rf consumption per block for Conductive Iron Exchanger - # Min: 1 - # Max: 2147483647 - I:conductivePerBlockUse=10 - - # Set the RF capacity for Dark Steel Exchanger - # Min: 1000 - # Max: 2147483647 - I:darkSteelMaxEnergy=10000000 - - # Set the max harvest level for Dark Steel Exchanger - # Min: 0 - # Max: 2147483647 - I:darkSteelMaxHarvestLevel=4 - - # Set the max range for Dark Steel Exchanger - # Min: 0 - # Max: 12 - I:darkSteelMaxRange=6 - - # Set the RF consumption per block for Dark Steel Exchanger - # Min: 1 - # Max: 2147483647 - I:darkSteelPerBlockUse=500 - - # Set the RF capacity for Electrical Steel Exchanger - # Min: 1000 - # Max: 2147483647 - I:electricalSteelMaxEnergy=800000 - - # Set the max harvest level for Electrical Steel Exchanger - # Min: 0 - # Max: 2147483647 - I:electricalSteelMaxHarvestLevel=3 - - # Set the max range for Electrical Steel Exchanger - # Min: 0 - # Max: 12 - I:electricalSteelMaxRange=4 - - # Set the RF consumption per block for Electrical Steel Exchanger - # Min: 1 - # Max: 2147483647 - I:electricalSteelPerBlockUse=100 - - # Set the RF capacity for Energetic Exchanger - # Min: 1000 - # Max: 2147483647 - I:energeticMaxEnergy=5000000 - - # Set the max harvest level for Energetic Exchanger - # Min: 0 - # Max: 2147483647 - I:energeticMaxHarvestLevel=3 - - # Set the max range for Energetic Exchanger - # Min: 0 - # Max: 12 - I:energeticMaxRange=5 - - # Set the RF consumption per block for Energetic Exchanger - # Min: 1 - # Max: 2147483647 - I:energeticPerBlockUse=250 - - # Set the RF capacity for Pulsating Iron Exchanger - # Min: 1000 - # Max: 2147483647 - I:pulsatingMaxEnergy=400000 - - # Set the max harvest level for Pulsating Iron Exchanger - # Min: 0 - # Max: 2147483647 - I:pulsatingMaxHarvestLevel=2 - - # Set the max range for Pulsating Iron Exchanger - # Min: 0 - # Max: 12 - I:pulsatingMaxRange=2 - - # Set the RF consumption per block for Pulsating Iron Exchanger - # Min: 1 - # Max: 2147483647 - I:pulsatingPerBlockUse=50 - - # Set the RF capacity for Vibrant Exchanger - # Min: 1000 - # Max: 2147483647 - I:vibrantMaxEnergy=20000000 - - # Set the max harvest level for Vibrant Exchanger - # Min: 0 - # Max: 2147483647 - I:vibrantMaxHarvestLevel=4 - - # Set the max range for Vibrant Exchanger - # Min: 0 - # Max: 12 - I:vibrantMaxRange=7 - - # Set the RF consumption per block for Vibrant Exchanger - # Min: 1 - # Max: 2147483647 - I:vibrantPerBlockUse=1000 - } - - thermalexpansiontweaks { - # Set the RF capacity for Hardened Exchanger - # Min: 1000 - # Max: 2147483647 - I:hardenedMaxEnergy=500000 - - # Set the max harvest level for Hardened Exchanger - # Min: 0 - # Max: 2147483647 - I:hardenedMaxHarvestLevel=2 - - # Set the max range for Hardened Exchanger - # Min: 0 - # Max: 12 - I:hardenedMaxRange=3 - - # Set the RF consumption per block for Hardened Exchanger - # Min: 1 - # Max: 2147483647 - I:hardenedPerBlockUse=50 - - # Set the RF capacity for Leadstone Exchanger - # Min: 1000 - # Max: 2147483647 - I:leadstoneMaxEnergy=80000 - - # Set the max harvest level for Leadstone Exchanger - # Min: 0 - # Max: 2147483647 - I:leadstoneMaxHarvestLevel=1 - - # Set the max range for Leadstone Exchanger - # Min: 0 - # Max: 12 - I:leadstoneMaxRange=1 - - # Set the RF consumption per block for Leadstone Exchanger - # Min: 1 - # Max: 2147483647 - I:leadstonePerBlockUse=10 - - # Set the RF capacity for Reinforced Exchanger - # Min: 1000 - # Max: 2147483647 - I:reinforcedMaxEnergy=1000000 - - # Set the max harvest level for Reinforced Exchanger - # Min: 0 - # Max: 2147483647 - I:reinforcedMaxHarvestLevel=3 - - # Set the max range for Reinforced Exchanger - # Min: 0 - # Max: 12 - I:reinforcedMaxRange=5 - - # Set the RF consumption per block for Reinforced Exchanger - # Min: 1 - # Max: 2147483647 - I:reinforcedPerBlockUse=100 - - # Set the RF capacity for Resonant Exchanger - # Min: 1000 - # Max: 2147483647 - I:resonantMaxEnergy=20000000 - - # Set the max harvest level for Resonant Exchanger - # Min: 0 - # Max: 2147483647 - I:resonantMaxHarvestLevel=4 - - # Set the max range for Resonant Exchanger - # Min: 0 - # Max: 12 - I:resonantMaxRange=7 - - # Set the RF consumption per block for Resonant Exchanger - # Min: 1 - # Max: 2147483647 - I:resonantPerBlockUse=1000 - - # Set the RF capacity for Signalum Exchanger - # Min: 1000 - # Max: 2147483647 - I:signalumMaxEnergy=10000000 - - # Set the max harvest level for Signalum Exchanger - # Min: 0 - # Max: 2147483647 - I:signalumMaxHarvestLevel=4 - - # Set the max range for Signalum Exchanger - # Min: 0 - # Max: 12 - I:signalumMaxRange=6 - - # Set the RF consumption per block for Signalum Exchanger - # Min: 1 - # Max: 2147483647 - I:signalumPerBlockUse=500 - } - - mekanismtweaks { - # Set the RF capacity for Advanced Exchanger - # Min: 1000 - # Max: 2147483647 - I:advancedMaxEnergy=800000 - - # Set the max harvest level for Advanced Exchanger - # Min: 0 - # Max: 2147483647 - I:advancedMaxHarvestLevel=2 - - # Set the max range for Advanced Exchanger - # Min: 0 - # Max: 12 - I:advancedMaxRange=5 - - # Set the RF consumption per block for Advanced Exchanger - # Min: 1 - # Max: 2147483647 - I:advancedPerBlockUse=100 - - # Set the RF capacity for Basic Exchanger - # Min: 1000 - # Max: 2147483647 - I:basicMaxEnergy=100000 - - # Set the max harvest level for Basic Exchanger - # Min: 0 - # Max: 2147483647 - I:basicMaxHarvestLevel=1 - - # Set the max range for Basic Exchanger - # Min: 0 - # Max: 12 - I:basicMaxRange=3 - - # Set the RF consumption per block for Basic Exchanger - # Min: 1 - # Max: 2147483647 - I:basicPerBlockUse=50 - - # Set the RF capacity for Elite Exchanger - # Min: 1000 - # Max: 2147483647 - I:eliteMaxEnergy=5000000 - - # Set the max harvest level for Elite Exchanger - # Min: 0 - # Max: 2147483647 - I:eliteMaxHarvestLevel=3 - - # Set the max range for Elite Exchanger - # Min: 0 - # Max: 12 - I:eliteMaxRange=6 - - # Set the RF consumption per block for Elite Exchanger - # Min: 1 - # Max: 2147483647 - I:elitePerBlockUse=250 - - # Set the RF capacity for Ultimate Exchanger - # Min: 1000 - # Max: 2147483647 - I:ultimateMaxEnergy=10000000 - - # Set the max harvest level for Ultimate Exchanger - # Min: 0 - # Max: 2147483647 - I:ultimateMaxHarvestLevel=4 - - # Set the max range for Ultimate Exchanger - # Min: 0 - # Max: 12 - I:ultimateMaxRange=7 - - # Set the RF consumption per block for Ultimate Exchanger - # Min: 1 - # Max: 2147483647 - I:ultimatePerBlockUse=500 - } - - immersiveengineeringtweaks { - # Set the RF capacity for HV Exchanger - # Min: 1000 - # Max: 2147483647 - I:hvMaxEnergy=2500000 - - # Set the max harvest level for HV Exchanger - # Min: 0 - # Max: 2147483647 - I:hvMaxHarvestLevel=4 - - # Set the max range for HV Exchanger - # Min: 0 - # Max: 12 - I:hvMaxRange=7 - - # Set the RF consumption per block for HV Exchanger - # Min: 1 - # Max: 2147483647 - I:hvPerBlockUse=500 - - # Set the RF capacity for LV Exchanger - # Min: 1000 - # Max: 2147483647 - I:lvMaxEnergy=100000 - - # Set the max harvest level for LV Exchanger - # Min: 0 - # Max: 2147483647 - I:lvMaxHarvestLevel=2 - - # Set the max range for LV Exchanger - # Min: 0 - # Max: 12 - I:lvMaxRange=3 - - # Set the RF consumption per block for LV Exchanger - # Min: 1 - # Max: 2147483647 - I:lvPerBlockUse=100 - - # Set the RF capacity for MV Exchanger - # Min: 1000 - # Max: 2147483647 - I:mvMaxEnergy=500000 - - # Set the max harvest level for MV Exchanger - # Min: 0 - # Max: 2147483647 - I:mvMaxHarvestLevel=3 - - # Set the max range for MV Exchanger - # Min: 0 - # Max: 12 - I:mvMaxRange=5 - - # Set the RF consumption per block for MV Exchanger - # Min: 1 - # Max: 2147483647 - I:mvPerBlockUse=250 - } - - recipetweaks { - # Set the recipes type for Ender IO-based exchangers: - # 'easy' Easy recipes, non-progressive, lowest recipe costs. - # 'normal' Normal recipes, progressive, moderate recipe costs. - # 'hard' Hard recipes, progressive, expensive recipe costs. - S:enderIORecipesType=normal - - # Set the recipes type for Immersive Engineering-based exchangers: - # 'easy' Easy recipes, non-progressive, lowest recipe costs. - # 'normal' Normal recipes, progressive, moderate recipe costs. - # 'hard' Hard recipes, progressive, expensive recipe costs. - S:immersiveEngineeringRecipesType=normal - - # Set the recipes type for Mekanism-based exchangers: - # 'easy' Easy recipes, non-progressive, lowest recipe costs. - # 'normal' Normal recipes, progressive, moderate recipe costs. - # 'hard' Hard recipes, progressive, expensive recipe costs. - S:mekanismRecipesType=normal - - # Set the recipes type for Thermal Expansion-based exchangers: - # 'easy' Easy recipes, non-progressive, lowest recipe costs. - # 'normal' Normal recipes, progressive, moderate recipe costs. - # 'hard' Hard recipes, progressive, expensive recipe costs. - S:thermalExpansionRecipesType=normal - - # Set the recipes type for Vanilla-based exchangers: - # 'easy' Easy recipes, non-progressive, lowest recipe costs. - # 'normal' Normal recipes, progressive, moderate recipe costs. - # 'hard' Hard recipes, progressive, expensive recipe costs. - S:vanillaRecipesType=normal - } - - misc { - # Put a list of block registry names that you wish to be blacklisted from Exchangers. - # Note: Blacklisting a block will prevent it from being selected or being exchanged. - # (e.g. minecraft:grass) - S:blocksBlacklist < - > - - # Certain blocks might be blacklisted by Exchangers if they're Tile Entities. - # Put a list of block registry names that you wish to be whitelisted from Exchangers. - # (e.g. thermalexpansion:cell) - S:blocksWhitelist < - > - - # If true, enables Silk Touch (gets the blocks itself rather than drops) in all Exchangers - B:doExchangersSilkTouch=true - - # If true, allows the Holding Enchantment from CoFHCore to be used in Powered Exchangers - # Calculation formula: Base Energy + (Base Energy * Enchantment Level / 2) - B:holdingEnchantment=true - - # If true, allows Unbreaking Enchantment to affect Powered Exchangers - B:unbreakingPoweredExchangers=true - - # If true, allows Circuits in Mekanism Exchanger recipes to use OreDict - B:useOreDictCircuits=false - } - -} - - -"immersive engineering tweaks" { - I:"HV Exchanger Capacity"=2500000 - I:"HV Exchanger Power Consumption"=500 - I:"LV Exchanger Capacity"=100000 - I:"LV Exchanger Power Consumption"=100 - I:"MV Exchanger Capacity"=500000 - I:"MV Exchanger Power Consumption"=250 -} - - -"mekanism tweaks" { - I:"Advanced Exchanger Capacity"=800000 - I:"Advanced Exchanger Power Consumption"=100 - I:"Basic Exchanger Capacity"=100000 - I:"Basic Exchanger Power Consumption"=50 - I:"Elite Exchanger Capacity"=5000000 - I:"Elite Exchanger Power Consumption"=250 - I:"Ultimate Exchanger Capacity"=10000000 - I:"Ultimate Exchanger Power Consumption"=500 -} - - -misc { - S:"Exchanger Blocks Whitelist" < - > - B:"Exchangers Silk Touch"=true - B:"Holding Enchantment"=true - B:"Unbreaking Enchantment Affects Powered Exchangers"=true - B:"Use OreDict Circuits"=false -} - - -modules { - B:"Ender IO Module"=true - B:"Immersive Engineering Module"=true - B:"Mekanism Module"=true - B:"Special Module"=true - B:"Thermal Expansion Module"=true - B:"Vanilla Module"=true -} - - -"recipe tweaks" { - S:"Ender IO Recipes Type"=normal - S:"Immersive Engineering Recipes Type"=normal - S:"Mekanism Recipes Type"=normal - S:"Thermal Expansion Recipes Type"=normal - S:"Vanilla Recipes Type"=normal -} - - -"thermal expansion tweaks" { - I:"Hardened Exchanger Capacity"=500000 - I:"Hardened Exchanger Power Consumption"=50 - I:"Leadstone Exchanger Capacity"=80000 - I:"Leadstone Exchanger Power Consumption"=10 - I:"Reinforced Exchanger Capacity"=1000000 - I:"Reinforced Exchanger Power Consumption"=100 - I:"Resonant Exchanger Capacity"=20000000 - I:"Resonant Exchanger Power Consumption"=1000 - I:"Signalum Exchanger Capacity"=10000000 - I:"Signalum Exchanger Power Consumption"=500 -} - - -"vanilla tweaks" { - I:"Diamond Exchanger Max Durability"=4096 - I:"Emerald Exchanger Max Durability"=8192 - I:"Golden Exchanger Max Durability"=512 - I:"Iron Exchanger Max Durability"=1024 - I:"Obsidian Exchanger Max Durability"=16384 - I:"Stone Exchanger Max Durability"=384 - I:"Wooden Exchanger Max Durability"=256 -} - - diff --git a/overrides/resources/config/extrautils2.cfg b/overrides/resources/config/extrautils2.cfg deleted file mode 100644 index 39cbdeb6..00000000 --- a/overrides/resources/config/extrautils2.cfg +++ /dev/null @@ -1,151 +0,0 @@ -# Configuration file - -"dimension ids" { - I:"Deep Dark"=-11325 - I:ExtraUtils2_Quarry_Dim=-9999 -} - - -enabled { - B:AnalogCrafter=true - B:AngelBlock=true - B:AngelRing=true - B:BagOfHolding=true - B:BiomeMarker=true - B:Book=true - B:Boomerang=true - B:ChickenRing=true - B:ChunkLoader=true - B:CompressedCobblestone=true - B:CompressedDirt=true - B:CompressedGravel=true - B:CompressedNetherrack=true - B:CompressedSand=true - B:Contract=true - B:Crafter=true - B:CreativeChest=true - B:CreativeEnergy=true - B:CreativeHarvest=true - B:CursedEarth=true - B:DecorativeBedrock=true - B:DecorativeGlass=true - B:DecorativeSolid=true - B:DecorativeSolidWood=true - B:"Deep Dark"=true - B:Drum=true - B:EnderLilly=true - B:EnderShard=true - B:ExtraUtils2_Quarry_Dim=true - B:FakeCopy=true - B:Filter=true - B:FilterFluids=true - B:FireAxe=true - B:FlatTransferNode=true - B:GlassCutter=true - B:GoldenLasso=true - B:Indexer=true - B:IndexerRemote=true - B:IneffableGlass=true - B:Ingredients=true - B:ItemBuildersWand=true - B:ItemCreativeBuildersWand=true - B:ItemCreativeDestructionWand=true - B:ItemDestructionWand=true - B:Klein=true - B:LargishChest=true - B:LawSword=true - B:Machine=true - B:MagicApple=true - B:Miner=true - B:MiniChest=true - B:MoonStone=true - B:Opinium=true - B:PassiveGenerator=true - B:PlayerChest=true - B:PowerBattery=true - B:PowerManager=true - B:PowerOverload=true - B:PowerTransmitter=true - B:Quarry=true - B:QuarryProxy=true - B:RainbowGenerator=true - B:RedOrchid=true - B:RedstoneClock=true - B:RedstoneLantern=true - B:Resonator=true - B:Scanner=true - B:Screen=true - B:SimpleDecorative=true - B:SoundMuffler=true - B:Spotlight=true - B:SunCrystal=true - B:SuperMobSpawner=true - B:Synergy=false - B:Teleporter=true - B:Terraformer=true - B:TrashCan=true - B:TrashCanEnergy=true - B:TrashCanFluid=true - B:TrashChest=true - B:Trowel=true - B:UnstableIngots=true - B:User=true - B:WateringCan=true - B:WoodenStickPoke=true - B:Wrench=true - B:additionalVanillaRecipes=true - B:pipe=true - B:potion_doom=true - B:potion_fizzy_lifting=true - B:potion_gravity=true - B:potion_greek_fire=true - B:potion_love=true - B:potion_relapse=true - B:potion_second_chance=true - B:sickle_diamond=true - B:sickle_gold=true - B:sickle_iron=true - B:sickle_stone=true - B:sickle_wood=true - B:spike_creative=true - B:spike_diamond=true - B:spike_gold=true - B:spike_iron=true - B:spike_stone=true - B:spike_wood=true - B:squidSpawnRestrictions=true - B:throwEnderPearlsInCreative=true - B:tinkers_construct_integration=true - B:villager_alchemist=true - B:villager_red_mechanic=true - B:villager_shady_merchant=true - B:wall_world_type=true -} - - -energy { - I:"Quantum Quarry: Base Energy Per Operation"=20000 -} - - -gameplay { - B:"Quantum Quarry: Enable Nether/End biome generation (has been buggy)"=false - - # Choose allowed container classnames. - S:"Unstable Ingot: Allowed Classes" < - net.minecraft.inventory.ContainerWorkbench - > -} - - -settings { - B:WallWorld_GiveSpawnItems=true -} - - -"unstable ingot: explosion time" { - # Choose the time until explosion. [range: 0 ~ 2400, default: 200] - I:gameplay=200 -} - - diff --git a/overrides/resources/config/fairylights.cfg b/overrides/resources/config/fairylights.cfg deleted file mode 100644 index 7872c00d..00000000 --- a/overrides/resources/config/fairylights.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # If true jingles will play during Christmas. [default: true] - B:"Enable Jingling"=true - - # The distance that jingles can be heard in blocks. [range: 1 ~ 2147483647, default: 40] - I:"Jingle Volume"=40 -} - - diff --git a/overrides/resources/config/fastbench.cfg b/overrides/resources/config/fastbench.cfg deleted file mode 100644 index bcc1af4f..00000000 --- a/overrides/resources/config/fastbench.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -crafting { - # If the recipe book is not deleted [default: false] - B:"is quat here"=false -} - - diff --git a/overrides/resources/config/flatcoloredblocks.cfg b/overrides/resources/config/flatcoloredblocks.cfg deleted file mode 100644 index dbe7308b..00000000 --- a/overrides/resources/config/flatcoloredblocks.cfg +++ /dev/null @@ -1,103 +0,0 @@ -# Configuration file - -"client settings" { - B:showHSV=true - B:showLight=true - B:showOpacity=true - B:showRGB=true -} - - -crafing { - B:allowCraftingTable=true - S:glowingCraftingBlock=glowstone - I:glowingCraftingOutput=1 - S:solidCraftingBlock=cobblestone - I:solidCraftingOutput=1 - S:transparentCraftingBlock=blockGlass - I:transparentCraftingOutput=1 -} - - -glowing { - B:GLOWING_EMITS_LIGHT=true - D:GLOWING_MAX=1.0 - D:GLOWING_MIN=1.0 - D:GLOWING_RANGE_EXPONENT=1.0 - I:GLOWING_SHADES=1 -} - - -hue { - D:HUE_MAX=0.96 - D:HUE_MAX_GLOWING=0.96 - D:HUE_MAX_TRANSPARENT=0.96 - D:HUE_MIN=0.0 - D:HUE_MIN_GLOWING=0.0 - D:HUE_MIN_TRANSPARENT=0.0 - D:HUE_RANGE_EXPONENT=1.0 - D:HUE_RANGE_EXPONENT_GLOWING=1.0 - D:HUE_RANGE_EXPONENT_TRANSPARENT=1.0 - I:HUE_SHADES=32 - I:HUE_SHADES_GLOWING=32 - I:HUE_SHADES_TRANSPARENT=32 -} - - -integration { - B:ShowBlocksInJEI=false -} - - -saturation { - D:SATURATION_MAX=1.0 - D:SATURATION_MAX_GLOWING=1.0 - D:SATURATION_MAX_TRANSPARENT=1.0 - D:SATURATION_MIN=0.2 - D:SATURATION_MIN_GLOWING=0.2 - D:SATURATION_MIN_TRANSPARENT=0.2 - D:SATURATION_RANGE_EXPONENT=0.9 - D:SATURATION_RANGE_EXPONENT_GLOWING=0.9 - D:SATURATION_RANGE_EXPONENT_TRANSPARENT=0.9 - I:SATURATION_SHADES=4 - I:SATURATION_SHADES_GLOWING=4 - I:SATURATION_SHADES_TRANSPARENT=4 -} - - -startupgui { - I:LAST_MAX_SHADES=3870 -} - - -texture { - S:DISPLAY_TEXTURE=DRYWALL - S:DISPLAY_TEXTURE_GLOWING=PULSE - S:DISPLAY_TEXTURE_TRANSPARENT=SEMI_GLASS -} - - -transparency { - D:TRANSPARENCY_MAX=0.5 - D:TRANSPARENCY_MIN=0.5 - D:TRANSPARENCY_RANGE_EXPONENT=1.0 - I:TRANSPARENCY_SHADES=1 -} - - -value { - D:VALUE_MAX=1.0 - D:VALUE_MAX_GLOWING=1.0 - D:VALUE_MAX_TRANSPARENT=1.0 - D:VALUE_MIN=0.2 - D:VALUE_MIN_GLOWING=0.2 - D:VALUE_MIN_TRANSPARENT=0.2 - D:VALUE_RANGE_EXPONENT=1.0 - D:VALUE_RANGE_EXPONENT_GLOWING=1.0 - D:VALUE_RANGE_EXPONENT_TRANSPARENT=1.0 - I:VALUE_SHADES=10 - I:VALUE_SHADES_GLOWING=10 - I:VALUE_SHADES_TRANSPARENT=10 -} - - diff --git a/overrides/resources/config/flyringbaublemod.cfg b/overrides/resources/config/flyringbaublemod.cfg deleted file mode 100644 index 67279ff0..00000000 --- a/overrides/resources/config/flyringbaublemod.cfg +++ /dev/null @@ -1,13 +0,0 @@ -# Configuration file - -general { - B:enableExtra=true - - # Valid values: - # EASY - # DEFAULT - # HARD - S:recipeLevel=DEFAULT -} - - diff --git a/overrides/resources/config/foamfix.cfg b/overrides/resources/config/foamfix.cfg deleted file mode 100644 index e03e7993..00000000 --- a/overrides/resources/config/foamfix.cfg +++ /dev/null @@ -1,143 +0,0 @@ -# Configuration file - -client { - # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true] - B:clearCachesOnWorldUnload=true - - # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true] - B:clearDuplicateModelRegistry=true - - # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true] - B:deduplicateModelBakers=true - - # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 6, range: 1-2147483647] - I:deduplicateModelsMaxRecursion=6 - - # Disables texture animations. [default: false] - B:disableTextureAnimations=false - - # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true] - B:initOptions=true - - # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true] - B:jeiCreativeSearch=true - - # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true] - B:modelLoaderCleanup=true - - # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true] - B:wipeModelCache=true -} - - -coremod { - # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true] - B:blacklistLibraryTransformers=true - - # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true] - B:dynamicItemModels=true - - # Optimizes ItemStack.isEmpty by removing a map lookup. [default: true] - B:fasterAirItemLookup=true - - # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true] - B:fasterEntityLookup=true - - # Speeds up the hopper's calculations. [default: true] - B:fasterHopper=true - - # Optimizes blockstate property equals and hashCode methods. [default: true] - B:fasterPropertyComparisons=true - - # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true] - B:fixWorldEntityCleanup=true - - # Disables all coremod functionality. [default: false] - B:forceDisable=false - - # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true] - B:optimizedBlockPos=true - - # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true] - B:smallPropertyStorage=true -} - - -debug { - # Should FoamFix count and list baked models during deduplication, per mod? [default: false] - B:countListBakedModels=false -} - - -experimental { - # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false] - B:fasterEntityDataManager=true - - # Threaded, parallel model baking. [default: false] - B:parallelModelBaking=true - - # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false] - B:unpackBakedQuads=false -} - - -general { - # Enable deduplication of redundant objects in memory. [default: true] - B:deduplicate=true -} - - -ghostbuster { - # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true] - B:checkNonUnloadedWorldClients=false - - # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600] - I:checkNonUnloadedWorldTimeout=60 - - # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false] - B:enableDebuggingWrapper=false - - # For FoamFix debugging/development purposes only. [default: false] - B:nonUnloadedWorldsForceGCOnCheck=false - - # Should beds be prevented from ghost chunkloading? [default: true] - B:patchBeds=true - - # Should the /ghostbuster debugger show neighbor updates? [default: false] - B:wrapperShowsNeighborUpdates=false -} - - -launchwrapper { - # Remove Launchwrapper package manifest map (which is not used anyway). [default: true] - B:removePackageManifestMap=true - - # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true] - B:weakenResourceCache=true -} - - -textures { - # If false, disables any patches from this category. [default: true] - B:enable=true - - # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2] - I:fasterAnimation=1 - - # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647] - I:maxAnimationFramesForCache=256 - - # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4] - I:maxAnimationMipLevel=-1 -} - - -tweaks { - # Prevent redstone from causing light updates by removing its light level. [default: false] - B:disableRedstoneLight=false - - # Do not delay lighting updates over other types of updates. [default: false] - B:immediateLightingUpdates=false -} - - diff --git a/overrides/resources/config/forestry/apiculture.cfg b/overrides/resources/config/forestry/apiculture.cfg deleted file mode 100644 index 457a3da1..00000000 --- a/overrides/resources/config/forestry/apiculture.cfg +++ /dev/null @@ -1,39 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 3.0.0 - -beekeeping { - # The maximum number of flowers for hives to spawn nearby over time. [range: 0 ~ 1000, default: 20] - I:flowers.spawn=20 - - # Change the beekeeping mode. [default: NORMAL] [valid: [EASY, NORMAL, HARD, HARDCORE, INSANE]] - S:mode=NORMAL - - # Percent chance of a second princess drop, for limited/skyblock maps. [range: 0.0 ~ 100.0, default: 0.0] - S:second.princess=0.0 - - # If true bees will pollinate leaves with themselves to speed up getting a homozgous genome. [default: false] - B:self.pollination=false - - # The number of ticks per bee work cycle. [range: 250 ~ 850, default: 550] - I:ticks.work=550 - - hivedamage { - # Whether bees can damage a player playing on peaceful mode. [default: false] - B:peaceful=false - - # Whether bees can damage a player while they are underwater. [default: true] - B:underwater=true - } - -} - - -species { - # Add species to blacklist identified by their uid, one per line. [default: ] - S:blacklist < - careerbees.acceleration - > -} - - diff --git a/overrides/resources/config/forestry/backpacks.cfg b/overrides/resources/config/forestry/backpacks.cfg deleted file mode 100644 index 19397314..00000000 --- a/overrides/resources/config/forestry/backpacks.cfg +++ /dev/null @@ -1,308 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 2.0.0 - -backpacks { - - forestry { - - miner { - # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - evilcraft:dark_gem - forestry:broken_bronze_pickaxe:0 - forestry:bronze_pickaxe:0 - forestry:kit_pickaxe:0 - minecraft:coal:0 - minecraft:coal_ore:0 - > - - # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - cluster[A-Z].* - crushed[A-Z].* - denseore[A-Z].* - dust[A-Z].* - gem[A-Z].* - ingot[A-Z].* - nugget[A-Z].* - obsidian - ore[A-Z].* - > - - # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - digger { - # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - forestry:broken_bronze_shovel:0 - forestry:bronze_shovel:0 - forestry:kit_shovel:0 - minecraft:clay_ball:0 - minecraft:dirt - minecraft:flint:0 - minecraft:sandstone:0 - minecraft:snowball:0 - minecraft:soul_sand:0 - chisel:andesite:0 - chisel:andesite:0 - chisel:diorite:0 - chisel:granite:0 - chisel:limestone:0 - chisel:marble:0 - > - - # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - cobblestone - dirt - gravel - netherrack - sand - stone - stone[A-Z].* - > - - # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - forester { - # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - minecraft:apple:0 - minecraft:beetroot:0 - minecraft:beetroot_seeds:0 - minecraft:brown_mushroom:0 - minecraft:chorus_fruit:0 - minecraft:double_plant - minecraft:golden_apple:0 - minecraft:melon_block:0 - minecraft:melon_seeds:0 - minecraft:nether_wart:0 - minecraft:pumpkin:0 - minecraft:pumpkin_seeds:0 - minecraft:red_flower - minecraft:red_mushroom:0 - minecraft:tallgrass - minecraft:wheat_seeds:0 - minecraft:yellow_flower:0 - evilcraft:undead_log - integrateddynamics:menril_log - > - - # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - blockCactus - crop[A-Z].* - logWood - saplingTree - seed[A-Z].* - stickWood - sugarcane - treeSapling - tree[A-Z].* - vine - woodStick - > - - # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - hunter { - # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - minecraft:arrow:0 - minecraft:beef:0 - minecraft:blaze_powder:0 - minecraft:blaze_rod:0 - minecraft:chicken:0 - minecraft:cooked_beef:0 - minecraft:cooked_chicken:0 - minecraft:cooked_fish - minecraft:cooked_mutton:0 - minecraft:cooked_porkchop:0 - minecraft:cooked_rabbit:0 - minecraft:diamond_horse_armor:0 - minecraft:dye:0 - minecraft:ender_eye:0 - minecraft:fermented_spider_eye:0 - minecraft:fish - minecraft:fishing_rod:0 - minecraft:ghast_tear:0 - minecraft:gold_nugget:0 - minecraft:golden_horse_armor:0 - minecraft:hay_block:0 - minecraft:iron_horse_armor:0 - minecraft:lead:0 - minecraft:magma_cream:0 - minecraft:mutton:0 - minecraft:name_tag:0 - minecraft:porkchop:0 - minecraft:rabbit:0 - minecraft:rabbit_foot:0 - minecraft:rabbit_hide:0 - minecraft:rotten_flesh:0 - minecraft:saddle:0 - minecraft:skull - minecraft:speckled_melon:0 - minecraft:spectral_arrow:0 - minecraft:spider_eye:0 - minecraft:tipped_arrow:0 - minecraft:wool - evilcraft:poison_sac - evilcraft:poison_sac - > - - # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - bone - egg - enderpearl - feather - fish[A-Z].* - gunpowder - leather - slimeball - string - > - - # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - adventurer { - # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - > - - # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - > - - # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - builder { - # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.accepted < - forestry:candle - forestry:stump - minecraft:acacia_door:0 - minecraft:birch_door:0 - minecraft:brick_block:0 - minecraft:carpet - minecraft:clay:0 - minecraft:cobblestone_wall - minecraft:crafting_table:0 - minecraft:dark_oak_door:0 - minecraft:dispenser:0 - minecraft:dropper:0 - minecraft:end_bricks:0 - minecraft:end_rod:0 - minecraft:furnace:0 - minecraft:hardened_clay - minecraft:heavy_weighted_pressure_plate:0 - minecraft:iron_bars:0 - minecraft:iron_door:0 - minecraft:iron_trapdoor:0 - minecraft:item_frame:0 - minecraft:jungle_door:0 - minecraft:ladder:0 - minecraft:lever:0 - minecraft:light_weighted_pressure_plate:0 - minecraft:nether_brick:0 - minecraft:nether_brick_fence:0 - minecraft:packed_ice:0 - minecraft:purpur_block:0 - minecraft:purpur_pillar:0 - minecraft:purpur_slab:0 - minecraft:purpur_stairs:0 - minecraft:quartz_block - minecraft:quartz_stairs:0 - minecraft:red_sandstone_stairs:0 - minecraft:redstone_lamp:0 - minecraft:redstone_torch:0 - minecraft:sandstone_stairs:0 - minecraft:sea_lantern:0 - minecraft:sign:0 - minecraft:spruce_door:0 - minecraft:stained_hardened_clay - minecraft:stone_button:0 - minecraft:stone_pressure_plate:0 - minecraft:stone_slab - minecraft:stone_slab2 - minecraft:stonebrick - minecraft:wooden_button:0 - minecraft:wooden_door:0 - minecraft:wooden_pressure_plate:0 - minecraft:wooden_slab - > - - # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'. - S:item.stacks.rejected < - > - - # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.accepted < - block[A-Z].* - chest - chest[A-Z].* - doorWood - fenceGateWood - fenceWood - glass - paneGlass - paneGlass[A-Z].* - plankWood - sandstone - slabWood - slabWood[A-Z].* - stainedClay[A-Z].* - stainedGlass[A-Z].* - stairWood - stone - torch - trapdoorWood - workbench - > - - # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used. - S:ore.dict.rejected < - > - } - - } - -} - - diff --git a/overrides/resources/config/forestry/binnie-mods.conf b/overrides/resources/config/forestry/binnie-mods.conf deleted file mode 100644 index 2a70f091..00000000 --- a/overrides/resources/config/forestry/binnie-mods.conf +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -general { - # Enables the Botany Mod. Default value is true. - B:botany=true - - # Enables the Extra Bees Mod. Default value is true. - B:extraBees=true - - # Enables the Extra Trees Mod. Default value is true. - B:extraTrees=true - - # Enables the Genetics Mod. Default value is true. - B:genetics=true -} - - diff --git a/overrides/resources/config/forestry/binniecore/main.conf b/overrides/resources/config/forestry/binniecore/main.conf deleted file mode 100644 index d68983e0..00000000 --- a/overrides/resources/config/forestry/binniecore/main.conf +++ /dev/null @@ -1,2 +0,0 @@ -# Configuration file - diff --git a/overrides/resources/config/forestry/botany/modules.cfg b/overrides/resources/config/forestry/botany/modules.cfg deleted file mode 100644 index 680b39c2..00000000 --- a/overrides/resources/config/forestry/botany/modules.cfg +++ /dev/null @@ -1,36 +0,0 @@ -# Configuration file - -########################################################################################################## -# modules -#--------------------------------------------------------------------------------------------------------# -# Disabling these modules can greatly change how the mod functions. -# Your mileage may vary, please report any issues. -########################################################################################################## - -modules { - # Adds decorative ceramic blocks. And the Tileworker. - # Dependencies: [ botany:botany.core ] - B:botany.ceramic=true - - # Adds a Botanist database. - # Dependencies: [ botany:botany.flowers ] - B:botany.database=true - - # Adds the farm integration for the botany flowers. - # Dependencies: [ botany:botany.flowers ] - B:botany.farming=true - - # Adds an entirely new breeding system to Forestry: Flowers. - # Dependencies: [ botany:botany.gardening ] - B:botany.flowers=true - - # Adds soil, loam, flowerbeds and trowels. - # Dependencies: [ botany:botany.core ] - B:botany.gardening=true - - # botany.module.machines - # Dependencies: [ botany:botany.core ] - B:botany.machines=true -} - - diff --git a/overrides/resources/config/forestry/common.cfg b/overrides/resources/config/forestry/common.cfg deleted file mode 100644 index 8698a8ae..00000000 --- a/overrides/resources/config/forestry/common.cfg +++ /dev/null @@ -1,284 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.2.1 - -crafting { - # Enables the crafting recipe for bronze. [default: true] - B:bronze=false - - stamps { - # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]] - S:disabled < - 20n - 50n - 100n - > - - # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true] - B:enabled=true - } - -} - - -debug { - # Enable Debug mode (only useful to developers). [default: false] - B:enabled=false -} - - -difficulty { - # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [OP, EASY, NORMAL, HARD]] - S:game.mode=NORMAL - - # Forces recreation of the game mode definitions in config/forestry/gamemodes. - B:recreate.definitions=false -} - - -genetics { - # [range: 0 ~ 100000, default: 20320] - I:analyzerblock.energy.use=20320 - - # Allow bees to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true] - B:pollinate.vanilla.trees=true - - research { - - boost { - # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0] - S:max.percent=7.5 - - # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5] - S:multiplier=2.0 - } - - } - -} - - -performance { - # Enable backpack resupply. You may want to set this to false on busy servers. [default: true] - B:backpacks.resupply=true - - # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true] - B:particleFX=true -} - - -power { - - types { - # Enable MJ power support. [default: true] - B:mj=true - - # Enable Redstone Flux power support. [default: true] - B:rf=true - - # Enable Tesla power support. [default: true] - B:tesla=true - } - - display { - # The format power will be displayed in in engine/machine interfaces. [default: RF] [valid: [RF, FE, MJ, TESLA]] - S:mode=RF - } - -} - - -structures { - # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]] - S:disabled < - > -} - - -tweaks { - - humus { - # Set how many stages humus has before it turns into sand. [range: 1 ~ 10, default: 3] - I:degradeDelimiter=3 - } - - gui { - - mail { - - alert { - # Enables the new mail alert box. [default: true] - B:enabled=true - - # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]] - S:xPosition=LEFT - - # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]] - S:yPosition=TOP - } - - } - - tabs { - # Display the energy statistics tab on energy consumers. [default: true] - B:energy=true - - # Enables the hints tab on machine and engine guis. [default: true] - B:hints=true - - # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8] - I:speed=8 - } - - } - - farms { - # Enables farm support for Extra Utilities Ender-lily seeds. [default: true] - B:enderlily=true - - # Sets the multiplier of the multifarm and the cultivation farms. All cultivation farms alway use the double amount of fertilizer. [range: 0.1 ~ 5.0, default: 1.0] - S:fertilizer=1.0 - - # Enables farm support for Magical Crops. [default: true] - B:magicalcrops=true - - # Enables farm support for Extra Utilities Red Orchid. [default: true] - B:redorchid=true - - # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2] - I:size=2 - - # Makes farms use a square layout instead of a diamond one. [default: false] - B:square=false - } - - cultivation { - # Sets the size of the farmland that is used by all cultivation farms. [range: 1 ~ 15, default: 4] - I:extend=4 - - # Makes cultivation farms use a ring layout like the layout of the old farms. The farmland size of the ring layout is always one block smaller. [default: true] - B:ring=true - - # Sets the size of the inner ring of the ring layout. [range: 1 ~ 8, default: 4] - I:ring_size=4 - } - - capsule { - # Enables the function that cans and capsules can pick up fluids from the world. [default: false] - B:capsulePickup=false - - # Capsules are no longer consumed after being emptied. [default: false] - B:capsuleReuseable=false - } - - greenhouse { - # Modifies the energy that is used by the greenhouse climatisers. [range: 0.0 ~ 15.0, default: 1.5] - S:energy=1.5 - - # Set the range divisor of the climatiser of the greenhouse. [range: 9 ~ 270, default: 36] - I:range=36 - - # Set the size multiplier of the climated blocks. [range: 1 ~ 5, default: 4] - I:size=4 - } - - book { - # Players who enter the world for the first time get a Forester's Manual. [default: true] - B:spawn=false - } - -} - - -world { - - generate { - # [default: true] - B:trees=true - - # Generates Forestry villagers and their houses. [default: true] - B:villagers=true - - retrogen { - # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false] - B:forced=false - - # Creates Forestry world generation in chunks that were created before the mod was added. [default: false] - B:normal=false - } - - beehives { - # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0] - S:amount=1.0 - - # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false] - B:debug=false - I:dimBlacklist < - > - I:dimWhitelist < - > - - ########################################################################################################## - # blacklist - #--------------------------------------------------------------------------------------------------------# - # Disables the generation of a specific hive in a specific biome or in a biome with a specific biome - # type. Just add the registry name of the biome or the name of the biome type to the property of the - # hive. Every biome type / registry name has to be in a seperate line. The global type can be used to - # blacklist a biome from all hive generation. - ########################################################################################################## - - blacklist { - S:desert < - > - S:end < - > - S:forest < - > - S:global < - > - S:jungle < - > - S:meadows < - > - S:snow < - > - S:swamp < - > - S:swarm < - > - } - - } - - ore { - # Generates apatite ore blocks in the world. [default: true] - B:apatite=true - - # Generates copper ore blocks in the world. [default: true] - B:copper=false - I:dimBlacklist < - > - I:dimWhitelist < - > - - # Generates tin ore blocks in the world. [default: true] - B:tin=false - } - - trees { - S:biomeblacklist < - > - I:dimBlacklist < - > - I:dimWhitelist < - > - - # How Frequently forestry generates it's trees in the world [range: 0.0 ~ 10.0, default: 1.0] - S:treeFrequency=1.0 - } - - } - -} - - diff --git a/overrides/resources/config/forestry/crates.cfg b/overrides/resources/config/forestry/crates.cfg deleted file mode 100644 index 29701073..00000000 --- a/overrides/resources/config/forestry/crates.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -crates { - - items { - # Added items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ] - S:accepted < - > - - # Blacklisted items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ] - S:rejected < - > - } - - oredict { - # Added oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ] - S:accepted < - > - - # Blacklisted oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ] - S:rejected < - > - } - -} - - diff --git a/overrides/resources/config/forestry/extrabees/main.conf b/overrides/resources/config/forestry/extrabees/main.conf deleted file mode 100644 index 62ba2a66..00000000 --- a/overrides/resources/config/forestry/extrabees/main.conf +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -general { - # Sets whether a quarry will be able to mine hives or not. [default: true] - B:canQuarryMineHives=true -} - - -########################################################################################################## -# world-gen -#--------------------------------------------------------------------------------------------------------# -# WorldGen settings for ExtraBees -########################################################################################################## - -world-gen { - # Sets the worldgen spawn chance for marble hives. [range: 0 ~ 10, default: 2] - I:marbleHiveRate=2 - - # Sets the worldgen spawn chance for nether hives. [range: 0 ~ 10, default: 2] - I:netherHiveRate=2 - - # Sets the worldgen spawn chance for rock hives. [range: 0 ~ 10, default: 2] - I:rockHiveRate=2 - - # Sets the worldgen spawn chance for water hives. [range: 0 ~ 10, default: 2] - I:waterHiveRate=2 -} - - diff --git a/overrides/resources/config/forestry/extratrees/main.cfg b/overrides/resources/config/forestry/extratrees/main.cfg deleted file mode 100644 index 0c95f35d..00000000 --- a/overrides/resources/config/forestry/extratrees/main.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true] - B:lemon.citrus.family=true - - # Adds a hope field to the village generation. [default: true] - B:village.hopeField=true -} - - diff --git a/overrides/resources/config/forestry/extratrees/modules.cfg b/overrides/resources/config/forestry/extratrees/modules.cfg deleted file mode 100644 index 85267b8c..00000000 --- a/overrides/resources/config/forestry/extratrees/modules.cfg +++ /dev/null @@ -1,40 +0,0 @@ -# Configuration file - -########################################################################################################## -# modules -#--------------------------------------------------------------------------------------------------------# -# Disabling these modules can greatly change how the mod functions. -# Your mileage may vary, please report any issues. -########################################################################################################## - -modules { - # - # Dependencies: [ extratrees:extratrees.core ] - B:extratrees.alcohol=true - - # Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker. - # Dependencies: [ extratrees:extratrees.machines ] - B:extratrees.carpentry=true - - # Adds a database for butterflies. - # Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ] - B:extratrees.database.moth=true - - # Adds a database for trees. - # Dependencies: [ extratrees:extratrees.core ] - B:extratrees.database.tree=true - - # - # Dependencies: [ extratrees:extratrees.core ] - B:extratrees.kitchen=true - - # Adds the Lumbermill, Fruit Press, Brewery and Distillery. - # Dependencies: [ extratrees:extratrees.core ] - B:extratrees.machines=true - - # Adds wood stairs, fences, planks, logs and doors. - # Dependencies: [ extratrees:extratrees.core ] - B:extratrees.wood=true -} - - diff --git a/overrides/resources/config/forestry/farm.cfg b/overrides/resources/config/forestry/farm.cfg deleted file mode 100644 index 71aee1e9..00000000 --- a/overrides/resources/config/forestry/farm.cfg +++ /dev/null @@ -1,13 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -fertilizers { - # Add fertilizers to Forestry. An entry has to look like this: modID:itemName:MetaData;fertilizerValue. You need to separate every entry in a separate line. You can't remove auto generated entries you only can deactivate them if you set their value to 0. - S:items < - forestry:fertilizer_compound;500 - ic2:crop_res:2;250 - > -} - - diff --git a/overrides/resources/config/forestry/fluids.cfg b/overrides/resources/config/forestry/fluids.cfg deleted file mode 100644 index 2fc223f5..00000000 --- a/overrides/resources/config/forestry/fluids.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -enablefluid { - # Enables Ethanol fluid. [default: true] - B:bio.ethanol=true - - # Enables Biomass fluid. [default: true] - B:biomass=true - - # Enables Honey fluid. [default: true] - B:for.honey=true - - # Enables Liquid Glass fluid. [default: true] - B:glass=true - - # Enables Crushed Ice fluid. [default: true] - B:ice=true - - # Enables Fruit Juice fluid. [default: true] - B:juice=true - - # Enables Milk fluid. [default: true] - B:milk=true - - # Enables Seed Oil fluid. [default: true] - B:seed.oil=true - - # Enables Short Mead fluid. [default: true] - B:short.mead=true -} - - -enablefluidblock { - # Enables Ethanol in-world fluid block. [default: true] - B:bio.ethanol=true - - # Enables Biomass in-world fluid block. [default: true] - B:biomass=true - - # Enables Honey in-world fluid block. [default: true] - B:for.honey=true - - # Enables Liquid Glass in-world fluid block. [default: true] - B:glass=true - - # Enables Crushed Ice in-world fluid block. [default: true] - B:ice=true - - # Enables Fruit Juice in-world fluid block. [default: true] - B:juice=true - - # Enables Milk in-world fluid block. [default: true] - B:milk=true - - # Enables Seed Oil in-world fluid block. [default: true] - B:seed.oil=true - - # Enables Short Mead in-world fluid block. [default: true] - B:short.mead=true -} - - diff --git a/overrides/resources/config/forestry/gamemodes/EASY.cfg b/overrides/resources/config/forestry/gamemodes/EASY.cfg deleted file mode 100644 index 5043cd72..00000000 --- a/overrides/resources/config/forestry/gamemodes/EASY.cfg +++ /dev/null @@ -1,144 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -gamemode { - - energy { - # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0] - S:demand.modifier=1.0 - - # Enable the clockwork engine. [default: true] - B:engine.clockwork=true - } - - farms { - # [range: 0 ~ 2000, default: 4] - I:fertilizer.modifier=4 - } - - fuel { - - ethanol { - # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0] - S:combustion=1.0 - - # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0] - S:generator=1.0 - } - - biomass { - # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0] - S:biogas=1.0 - - # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0] - S:generator=1.0 - } - - } - - recipe { - - output { - # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12] - I:can=12 - - # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4] - I:capsule=4 - - # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4] - I:refractory=4 - - fertilizer { - # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8] - I:apatite=8 - - # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16] - I:ash=16 - } - - compost { - # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1] - I:ash=1 - - # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4] - I:wheat=4 - } - - humus { - # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8] - I:compost=8 - - # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8] - I:fertilizer=8 - } - - bogearth { - # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6] - I:bucket=6 - - # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8] - I:can=8 - } - - } - - } - - fermenter { - - cycles { - # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250] - I:compost=250 - - # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200] - I:fertilizer=200 - } - - value { - # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] - I:compost=48 - - # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] - I:fertilizer=56 - } - - yield { - # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:cactus=50 - - # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:cane=50 - - # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:mushroom=50 - - # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250] - I:sapling=250 - - # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:wheat=50 - } - - } - - squeezer { - - liquid { - # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200] - I:apple=200 - - # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10] - I:seed=10 - } - - mulch { - # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20] - I:apple=20 - } - - } - -} - - diff --git a/overrides/resources/config/forestry/gamemodes/HARD.cfg b/overrides/resources/config/forestry/gamemodes/HARD.cfg deleted file mode 100644 index 47120dbd..00000000 --- a/overrides/resources/config/forestry/gamemodes/HARD.cfg +++ /dev/null @@ -1,144 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -gamemode { - - energy { - # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 4.0] - S:demand.modifier=4.0 - - # Enable the clockwork engine. [default: true] - B:engine.clockwork=true - } - - farms { - # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 1] - I:fertilizer.modifier=1 - } - - fuel { - - ethanol { - # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.5] - S:combustion=0.5 - - # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5] - S:generator=0.5 - } - - biomass { - # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.5] - S:biogas=0.5 - - # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5] - S:generator=0.5 - } - - } - - recipe { - - output { - # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 8] - I:can=8 - - # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 2] - I:capsule=2 - - # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 2] - I:refractory=2 - - fertilizer { - # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 5] - I:apatite=5 - - # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 0] - I:ash=0 - } - - compost { - # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1] - I:ash=1 - - # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 1] - I:wheat=1 - } - - humus { - # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] - I:compost=8 - - # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] - I:fertilizer=8 - } - - bogearth { - # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4] - I:bucket=4 - - # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 5] - I:can=5 - } - - } - - } - - fermenter { - - cycles { - # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 150] - I:compost=150 - - # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 100] - I:fertilizer=100 - } - - value { - # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] - I:compost=48 - - # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] - I:fertilizer=56 - } - - yield { - # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 10] - I:cactus=10 - - # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 10] - I:cane=10 - - # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 10] - I:mushroom=10 - - # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 50] - I:sapling=50 - - # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 10] - I:wheat=10 - } - - } - - squeezer { - - liquid { - # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 60] - I:apple=60 - - # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 3] - I:seed=3 - } - - mulch { - # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 8] - I:apple=8 - } - - } - -} - - diff --git a/overrides/resources/config/forestry/gamemodes/NORMAL.cfg b/overrides/resources/config/forestry/gamemodes/NORMAL.cfg deleted file mode 100644 index b21c6490..00000000 --- a/overrides/resources/config/forestry/gamemodes/NORMAL.cfg +++ /dev/null @@ -1,143 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -gamemode { - - energy { - # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.5] - S:demand.modifier=1.5 - - # Enable the clockwork engine. [default: true] - B:engine.clockwork=true - } - - farms { - # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 2] - I:fertilizer.modifier=2 - } - - fuel { - - ethanol { - # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.75] - S:combustion=0.75 - - # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75] - S:generator=0.75 - } - - biomass { - # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.75] - S:biogas=0.75 - - # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.75] - S:generator=0.75 - } - - } - - recipe { - - output { - # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 10] - I:can=10 - - # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 3] - I:capsule=3 - - # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 3] - I:refractory=3 - - fertilizer { - # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 6] - I:apatite=6 - - # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 10] - I:ash=10 - } - - compost { - # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1] - I:ash=1 - - # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 2] - I:wheat=2 - } - - humus { - # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] - I:compost=8 - - # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] - I:fertilizer=8 - } - - bogearth { - # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4] - I:bucket=4 - - # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 6] - I:can=6 - } - - } - - } - - fermenter { - - cycles { - # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250] - I:compost=250 - - # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200] - I:fertilizer=200 - } - - value { - # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48] - I:compost=48 - - # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56] - I:fertilizer=56 - } - - yield { - # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:cactus=50 - - # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:cane=50 - - # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:mushroom=50 - - # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250] - I:sapling=250 - - # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50] - I:wheat=50 - } - - } - - squeezer { - - liquid { - # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 100] - I:apple=100 - - # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 5] - I:seed=5 - } - - mulch { - # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 10] - I:apple=10 - } - - } - -} - diff --git a/overrides/resources/config/forestry/gamemodes/OP.cfg b/overrides/resources/config/forestry/gamemodes/OP.cfg deleted file mode 100644 index b10e686b..00000000 --- a/overrides/resources/config/forestry/gamemodes/OP.cfg +++ /dev/null @@ -1,143 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -gamemode { - - energy { - # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0] - S:demand.modifier=1.0 - - # Enable the clockwork engine. [default: true] - B:engine.clockwork=true - } - - farms { - # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 4] - I:fertilizer.modifier=4 - } - - fuel { - - ethanol { - # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 4.0] - S:combustion=4.0 - - # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0] - S:generator=4.0 - } - - biomass { - # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 4.0] - S:biogas=4.0 - - # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0] - S:generator=4.0 - } - - } - - recipe { - - output { - # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 24] - I:can=24 - - # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 8] - I:capsule=8 - - # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 8] - I:refractory=8 - - fertilizer { - # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 16] - I:apatite=16 - - # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 32] - I:ash=32 - } - - compost { - # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 2] - I:ash=2 - - # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 8] - I:wheat=8 - } - - humus { - # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8] - I:compost=8 - - # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8] - I:fertilizer=8 - } - - bogearth { - # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 6] - I:bucket=6 - - # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 8] - I:can=8 - } - - } - - } - - fermenter { - - cycles { - # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 1000] - I:compost=1000 - - # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 800] - I:fertilizer=800 - } - - value { - # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 192] - I:compost=192 - - # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 224] - I:fertilizer=224 - } - - yield { - # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 400] - I:cactus=400 - - # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 400] - I:cane=400 - - # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 400] - I:mushroom=400 - - # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 2000] - I:sapling=2000 - - # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 400] - I:wheat=400 - } - - } - - squeezer { - - liquid { - # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 1600] - I:apple=1600 - - # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 80] - I:seed=80 - } - - mulch { - # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 160] - I:apple=160 - } - - } - -} - diff --git a/overrides/resources/config/forestry/genetics/main.conf b/overrides/resources/config/forestry/genetics/main.conf deleted file mode 100644 index c724f39b..00000000 --- a/overrides/resources/config/forestry/genetics/main.conf +++ /dev/null @@ -1,59 +0,0 @@ -# Configuration file - -########################################################################################################## -# machines -#--------------------------------------------------------------------------------------------------------# -# Energy and time settings for machines -########################################################################################################## - -machines { - # Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2] - I:acclimatiserEnergy=2 - - # Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000] - I:analyserEnergy=9000 - - # Time per process for the analyzer [range: 0 ~ 1500, default: 300] - I:analyserTime=300 - - # Energy used per process by the genepool [range: 0 ~ 50000, default: 8000] - I:genepoolEnergy=8000 - - # Time per process for the genepool [range: 0 ~ 1500, default: 400] - I:genepoolTime=400 - - # Energy used by the incubator per tick [range: 0 ~ 10, default: 2] - I:incubatorEnergy=2 - - # Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000] - I:inoculatorEnergy=60000 - - # Time per gene for the inoculator [range: 0 ~ 20000, default: 12000] - I:inoculatorTime=12000 - - # Energy used per process by the isolator [range: 0 ~ 400000, default: 192000] - I:isolatorEnergy=192000 - - # Time per process for the isolator [range: 0 ~ 10000, default: 4800] - I:isolatorTime=4800 - - # Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000] - I:polymeriserEnergy=96000 - - # Time per process by the polymeriser [range: 0 ~ 5000, default: 2400] - I:polymeriserTime=2400 - - # Energy multiplier for sequencer [range: 0 ~ 40, default: 20] - I:sequencerEnergyMultiplier=20 - - # Time multiplier for sequencer [range: 0 ~ 40000, default: 19200] - I:sequencerTimeMultiplier=19200 - - # Base energy for the splicer [range: 0 ~ 30000000, default: 12000000] - I:splicerEnergy=12000000 - - # Base time for the splicer [range: 0 ~ 500, default: 1200] - I:splicerTime=1200 -} - - diff --git a/overrides/resources/config/forestry/lepidopterology.cfg b/overrides/resources/config/forestry/lepidopterology.cfg deleted file mode 100644 index e5baac16..00000000 --- a/overrides/resources/config/forestry/lepidopterology.cfg +++ /dev/null @@ -1,123 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.1.0 - -butterfly { - - entities { - # Butterflies will fly home if they are too far away from it. [range: 0 ~ 256, default: 64] - I:maxDistance=32 - - # New butterflies will stay in item form and will not take flight once this limit is reached. [range: 0 ~ 5000, default: 1000] - I:maximum=24 - - # Allow butterflies to pollinate leaves. [default: true] - B:pollination=true - - # [default: true] - B:spawn.leaves=true - - # Butterflies will stop natural spawning once this limit is reached. [range: 0 ~ 500, default: 100] - I:spawn.limit=8 - } - - cocoons { - # [default: false] - B:generate=false - - # [range: 0.0 ~ 10.0, default: 1.0] - S:generate.amount=1.0 - - # [range: 0.0 ~ 100.0, default: 0.0] - S:second.serum=0.0 - - # [range: 0.0 ~ 100.0, default: 0.55] - S:serum=0.55 - - alleles { - - loot { - # for.config.butterfly.alleles.loot - S:forestry.cocoonDefault < - minecraft:string:0;0.25 - minecraft:string:0;0.75 - minecraft:string:0;1.0 - > - - # for.config.butterfly.alleles.loot - S:forestry.cocoonSilk < - forestry:crafting_material:2;0.25 - forestry:crafting_material:2;0.75 - > - } - - } - - } - - alleles { - # Get the butterfly spawn rarity by their uid, one per line. - S:rarity < - extrabutterflies.species.camberwellbeauty:0.5 - extrabutterflies.species.crimsonrose:0.5 - extrabutterflies.species.gatekeeper:0.5 - extrabutterflies.species.goldenbirdwing:0.5 - extrabutterflies.species.kaiserihind:0.5 - extrabutterflies.species.marbledwhite:0.5 - extrabutterflies.species.marshfritillary:0.5 - extrabutterflies.species.meadowbrown:0.5 - extrabutterflies.species.monarch:0.5 - extrabutterflies.species.paintedlady:0.5 - extrabutterflies.species.peacock:0.5 - extrabutterflies.species.pearlborderedfritillary:0.5 - extrabutterflies.species.purpleemperor:0.5 - extrabutterflies.species.queenofspainfritillary:0.5 - extrabutterflies.species.redadmiral:0.5 - extrabutterflies.species.ringlet:0.5 - extrabutterflies.species.scotchangus:0.5 - extrabutterflies.species.smallheath:0.5 - extrabutterflies.species.smalltortoiseshell:0.5 - extrabutterflies.species.speckledwood:0.5 - extrabutterflies.species.wall:0.5 - extrabutterflies.species.whiteadmiral:0.5 - forestry.lepiAurora:0.5 - forestry.lepiBatesia:0.3 - forestry.lepiBlackSwallow:1.0 - forestry.lepiBlueDuke:0.5 - forestry.lepiBlueWing:0.3 - forestry.lepiBrimstone:1.0 - forestry.lepiCSpeckledWood:0.5 - forestry.lepiCabbageWhite:1.0 - forestry.lepiCitrusSwallow:1.0 - forestry.lepiComma:0.3 - forestry.lepiDianaFrit:0.6 - forestry.lepiEmeraldPeacock:0.1 - forestry.lepiGlasswing:0.1 - forestry.lepiGlassyTiger:0.3 - forestry.lepiGozoraAzure:0.2 - forestry.lepiLLacewing:0.7 - forestry.lepiMBlueMorpho:0.5 - forestry.lepiMSpeckledWood:0.5 - forestry.lepiMalachite:0.5 - forestry.lepiMonarch:0.2 - forestry.lepiPBlueMorpho:0.25 - forestry.lepiPalaenoSulphur:0.4 - forestry.lepiPostillion:0.5 - forestry.lepiPostman:0.3 - forestry.lepiRBlueMorpho:0.1 - forestry.lepiReseda:0.3 - forestry.lepiSpeckledWood:1.0 - forestry.lepiSpicebush:0.5 - forestry.lepiSpringAzure:0.3 - forestry.lepiThoasSwallow:0.2 - forestry.lepiZebraSwallow:0.5 - forestry.mothAtlas:0.1 - forestry.mothBombyxMori:0.0 - forestry.mothBrimstone:1.0 - forestry.mothLatticedHeath:0.5 - > - } - -} - - diff --git a/overrides/resources/config/forestry/modules.cfg b/overrides/resources/config/forestry/modules.cfg deleted file mode 100644 index 64091f10..00000000 --- a/overrides/resources/config/forestry/modules.cfg +++ /dev/null @@ -1,151 +0,0 @@ -# Configuration file - -########################################################################################################## -# modules -#--------------------------------------------------------------------------------------------------------# -# Disabling these modules can greatly change how the mod functions. -# Your mileage may vary, please report any issues. -########################################################################################################## - -modules { - # Adds bees, beekeeping and bee products. Affects world generation. - # Dependencies: [ forestry:core ] - B:apiculture=true - - # Adds additional tree species and products. - # Dependencies: [ forestry:core ] - B:arboriculture=true - - # Adds backpacks. - # Dependencies: [ forestry:core ] - B:backpacks=true - - # Adds a guide book that contains information about all other modules. - # Dependencies: [ forestry:core ] - B:book=true - - # Adds wood piles, loam and a charcoal production. - # Dependencies: [ forestry:core ] - B:charcoal=true - - # Adds crates. - # Dependencies: [ forestry:core ] - B:crates=true - - # Adds automatic farms for a wide variety of products. - # Dependencies: [ forestry:core, forestry:farming ] - B:cultivation=true - - # Adds a new storage block for bees / trees and butterflies. - # Dependencies: [ forestry:core ] - B:database=true - - # Adds several RF engines. - # Dependencies: [ forestry:core ] - B:energy=true - - # Adds a wide variety of machines to craft, produce and process products. - # Dependencies: [ forestry:core ] - B:factory=true - - # Adds automatic multiblock farm for a wide variety of products. - # Dependencies: [ forestry:core ] - B:farming=true - - # Adds food. - # Dependencies: [ forestry:core ] - B:food=true - - # Adds a greenhouse multiblock. - # Dependencies: [ forestry:core ] - B:greenhouse=true - - # Butterflies. Shiny. - # Dependencies: [ forestry:arboriculture, forestry:core ] - B:lepidopterology=true - - # Adds Forestry's mail and trade system. - # Dependencies: [ forestry:core ] - B:mail=true - - # for.module.sorting.description - # Dependencies: [ forestry:core ] - B:sorting=true - - # Adds a crafting table that can save 8 recipes. - # Dependencies: [ forestry:core ] - B:worktable=true - - plugins { - # Compatibility module for Actually Additions. - # Dependencies: [ forestry:core ] - B:actuallyadditions=true - - # for.module.betterwithmods.description - # Dependencies: [ forestry:core ] - B:betterwithmods=true - - # Compatibility module for Biomes O Plenty. Enables farming BoP saplings. - # Dependencies: [ forestry:core ] - B:biomes.o.plenty=true - - # Compatibility module for BuildCraft 6. - # Dependencies: [ forestry:core ] - B:buildcraft.fuels=true - - # Compatibility module for BuildCraft 6. - # Dependencies: [ forestry:core ] - B:buildcraft.recipes=true - - # Compatibility module for BuildCraft 6. - # Dependencies: [ forestry:core ] - B:buildcraft.statements=true - - # Compatibility module for BuildCraft 6. - # Dependencies: [ forestry:core ] - B:buildcraft.transport=true - - # Compatibility module for EnderIO. - # Dependencies: [ forestry:core ] - B:ender.io=true - - # Compatibility module for Extra Utilities. Enables farming ender lilies and red orchid. - # Dependencies: [ forestry:farming ] - B:extra.utilities=true - - # Compatibility module for HarvestCraft. Enables farming HarvestCraft plants and trees. - # Dependencies: [ forestry:core ] - B:harvestcraft=true - - # Compatibility module for Immersive Engineering. - # Dependencies: [ forestry:core ] - B:immersiveengineering=true - - # Compatibility module for IC2. Adds electrical engine and generator for power conversion. - # Dependencies: [ forestry:farming, forestry:factory, forestry:core ] - B:industrialcraft2=true - - # Compatibility module for Mystical Agriculture. Enables farming Mystical Agriculture crops. - # Dependencies: [ forestry:core ] - B:mysticalagriculture=true - - # Compatibility module for Natura. Enables farming Natura saplings. - # Dependencies: [ forestry:core ] - B:natura=true - - # Compatibility module for Roots. - # Dependencies: [ forestry:core ] - B:roots=true - - # Compatibility module for Rustic. - # Dependencies: [ forestry:core ] - B:rustic=true - - # Compatibility module for Tech reborn. Enables harvesting rubber from rubber trees. - # Dependencies: [ forestry:core ] - B:techreborn=true - } - -} - - diff --git a/overrides/resources/config/forestry/plugins.cfg b/overrides/resources/config/forestry/plugins.cfg deleted file mode 100644 index c1bb8dd2..00000000 --- a/overrides/resources/config/forestry/plugins.cfg +++ /dev/null @@ -1,94 +0,0 @@ -# Configuration file - -########################################################################################################## -# plugins -#--------------------------------------------------------------------------------------------------------# -# Disabling these plugins can greatly change how the mod functions. -# Your mileage may vary, please report any issues. -########################################################################################################## - -plugins { - # Compatibility plugin for Actually Additions - B:forestry.actuallyadditions=true - - # Adds bees, beekeeping and bee products. Affects world generation. - B:forestry.apiculture=true - - # Adds additional tree species and products. - B:forestry.arboriculture=true - - # for.plugin.betterwithmods.description - B:forestry.betterwithmods=true - - # Compatibility plugin for Biomes O Plenty. Enables farming BoP saplings. - B:forestry.biomes.o.plenty=true - - # Compatibility plugin for BuildCraft 6. - B:forestry.buildcraft.fuels=true - - # Compatibility plugin for BuildCraft 6. - B:forestry.buildcraft.recipes=true - - # Compatibility plugin for BuildCraft 6. - B:forestry.buildcraft.statements=true - - # Compatibility plugin for BuildCraft 6. - B:forestry.buildcraft.transport=true - - # Compatibility plugin for Chisel. Adds worldgen blocks to Backpacks. - B:forestry.chisel=true - - # Compatibility plugin for EnderIO. - B:forestry.ender.io=true - - # Adds several RF engines. - B:forestry.energy=true - - # Compatibility plugin for Extra Utilities. Enables farming ender lilies and red orchid. - B:forestry.extra.utilities=true - - # Adds a wide variety of machines to craft, produce and process products. - B:forestry.factory=true - - # Adds automatic farms and harvesters for a wide variety of products. - B:forestry.farming=true - - # Adds food. - B:forestry.food=true - - # Adds a greenhouse. - B:forestry.greenhouse=true - - # Compatibility plugin for HarvestCraft. Enables farming HarvestCraft plants and trees. - B:forestry.harvestcraft=true - - # Compatibility plugin for Immersive Engineering. - B:forestry.immersiveengineering=true - - # Compatibility plugin for IC2. Adds electrical engine and generator for power conversion. - B:forestry.industrialcraft2=true - - # Butterflies. Shiny. - B:forestry.lepidopterology=true - - # Adds Forestry's mail and trade system. - B:forestry.mail=true - B:forestry.malisis.doors=true - - # for.plugin.mysticalagriculture.description - B:forestry.mysticalagriculture=true - - # Compatibility plugin for Natura. Enables farming Natura saplings. - B:forestry.natura=true - - # for.plugin.roots.description - B:forestry.roots=true - - # for.plugin.rustic.description - B:forestry.rustic=true - - # Adds backpacks and crates. - B:forestry.storage=true -} - - diff --git a/overrides/resources/config/forge.cfg b/overrides/resources/config/forge.cfg deleted file mode 100644 index 34217835..00000000 --- a/overrides/resources/config/forge.cfg +++ /dev/null @@ -1,84 +0,0 @@ -# Configuration file - -client { - # Toggle off to make missing model text in the gui fit inside the slot. - B:zoomInMissingModelTextInGui=false - - # Enable uploading cloud geometry to the GPU for faster rendering. - B:forgeCloudsEnabled=true - - # Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. - B:disableStairSlabCulling=false - - # Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available. - B:alwaysSetupTerrainOffThread=true - - # Control the range of sky blending for colored skies in biomes. - I:biomeSkyBlendRange < - 2 - 4 - 6 - 8 - 10 - 12 - 14 - 16 - 18 - 20 - 22 - 24 - 26 - 28 - 30 - 32 - 34 - > - - # Enable the forge block rendering pipeline - fixes the lighting of custom models. - B:forgeLightPipelineEnabled=true -} - - -general { - # Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github. - B:disableVersionCheck=true - - # Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024 - I:clumpingThreshold=64 - - # Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI. - B:sortRecipies=true - - # Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. - B:removeErroringEntities=true - - # Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. - B:removeErroringTileEntities=true - - # Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false - B:fullBoundingBoxLadders=false - - # Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic. - D:zombieBaseSummonChance=0.1 - - # Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic. - D:zombieBabyChance=0.05 - - # Log cascading chunk generation issues during terrain population. - B:logCascadingWorldGeneration=true - - # Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on. - B:fixVanillaCascading=false - - # The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second. - I:dimensionUnloadQueueDelay=100 - B:enableGlobalConfig=false -} - - -version_checking { - # Enable the entire mod update check system. This only applies to mods using the Forge system. - B:Global=true -} - - diff --git a/overrides/resources/config/forgeChunkLoading.cfg b/overrides/resources/config/forgeChunkLoading.cfg deleted file mode 100644 index efdadf88..00000000 --- a/overrides/resources/config/forgeChunkLoading.cfg +++ /dev/null @@ -1,57 +0,0 @@ -# Configuration file - -########################################################################################################## -# defaults -#--------------------------------------------------------------------------------------------------------# -# Default configuration for forge chunk loading control -########################################################################################################## - -defaults { - # Are mod overrides enabled? - B:enabled=true - - # The default maximum number of chunks a mod can force, per ticket, - # for a mod without an override. This is the maximum number of chunks a single ticket can force. - I:maximumChunksPerTicket=25 - - # The default maximum ticket count for a mod which does not have an override - # in this file. This is the number of chunk loading requests a mod is allowed to make. - I:maximumTicketCount=400 - - # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. - I:playerTicketCount=200 - - # Unloaded chunks can first be kept in a dormant cache for quicker - # loading times. Specify the size (in chunks) of that cache here - I:dormantChunkCacheSize=0 - - # Load chunks asynchronously for players, reducing load on the server thread. - # Can be disabled to help troubleshoot chunk loading issues. - B:asyncChunkLoading=true -} - - -########################################################################################################## -# forge -#--------------------------------------------------------------------------------------------------------# -# Sample mod specific control section. -# Copy this section and rename the with the modid for the mod you wish to override. -# A value of zero in either entry effectively disables any chunkloading capabilities -# for that mod -########################################################################################################## - -forge { - # Maximum chunks per ticket for the mod. - I:maximumChunksPerTicket=25 - - # Maximum ticket count for the mod. Zero disables chunkloading capabilities. - I:maximumTicketCount=200 -} - - -ftbutilities { - I:maximumChunksPerTicket=1000000 - I:maximumTicketCount=1000000 -} - - diff --git a/overrides/resources/config/ftblib.cfg b/overrides/resources/config/ftblib.cfg deleted file mode 100644 index b0157cde..00000000 --- a/overrides/resources/config/ftblib.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -########################################################################################################## -# debugging -#--------------------------------------------------------------------------------------------------------# -# Don't set any values to true, unless you are debugging the mod. -########################################################################################################## - -debugging { - # See dev-only sidebar buttons. They probably don't do anything. - B:dev_sidebar_buttons=false - - # See GUI widget bounds when you hold B. - B:gui_widget_bounds=false - - # Log config editing. - B:log_config_editing=false - - # Log all events that extend EventBase. - B:log_events=false - - # Log incoming and outgoing network messages. - B:log_network=false - - # Log player teleporting. - B:log_teleport=false - - # Print more errors. - B:print_more_errors=false - - # Print more info. - B:print_more_info=false - - # Enables special debug commands. - B:special_commands=false -} - - -general { - # When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed. - B:clientless_mode=false - - # Merges player profiles, in case player logged in without internet connection/in offline mode server. - # If set to DEFAULT, it will only merge on singleplayer worlds. - # Valid values: - # TRUE - # FALSE - # DEFAULT - S:merge_offline_mode_players=TRUE - - # This will replace /reload with FTB version of it. - B:replace_reload_command=true -} - - -teams { - # Automatically creates a team for player on multiplayer, based on their username and with a random color. - B:autocreate_mp=true - - # Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'. - B:autocreate_sp=true - - # Disable no team notification entirely. - B:hide_team_notification=false -} - - diff --git a/overrides/resources/config/ftbutilities.cfg b/overrides/resources/config/ftbutilities.cfg deleted file mode 100644 index cc0d30d7..00000000 --- a/overrides/resources/config/ftbutilities.cfg +++ /dev/null @@ -1,244 +0,0 @@ -# Configuration file - -afk { - # Enables afk timer. - B:enabled=false - - # Enables afk timer in singleplayer. - B:enabled_singleplayer=false - - # Will print in console when someone goes/comes back from AFK. - B:log_afk=true - - # After how much time it will display notification to all players. - S:notification_timer=5m -} - - -auto_shutdown { - # Enables auto-shutdown. - B:enabled=false - - # Enables auto-shutdown in singleplayer worlds. - B:enabled_singleplayer=false - - # Server will automatically shut down after X hours. - # Time Format: HH:MM. If the system time matches a value, server will shut down. - # It will look for closest value available that is not equal to current time. - S:times < - 04:00 - 16:00 - > -} - - -backups { - # Timer in hours. - # 1.0 - backups every hour - # 6.0 - backups every 6 hours - # 0.5 - backups every 30 minutes - # Min: 0.05 - # Max: 600.0 - D:backup_timer=2.0 - - # The number of backup files to keep. - # More backups = more space used - # 0 - Infinite - # Min: 0 - # Max: 32000 - I:backups_to_keep=12 - - # 0 - Disabled (output = folders) - # 1 - Best speed - # 9 - Smallest file size - # Min: 0 - # Max: 9 - I:compression_level=1 - - # Disables level saving while performing backup. - B:disable_level_saving=true - - # Prints (current size | total size) when backup is done. - B:display_file_size=true - - # Enables backups. - B:enabled=true - - # Add extra files that will be placed in backup _extra_/ folder. - S:extra_files < - > - - # Absolute path to backups folder. - S:folder= - - # Maximum total size that is allowed in backups folder. Older backups will be deleted to free space for newer ones. - S:max_total_size=50 GB - - # If set to true, no messages will be displayed in chat/status bar. - B:silent=false -} - - -chat { - # Adds ~ to player names that have changed nickname to prevent trolling. - B:add_nickname_tilde=true - - # Min: 0 - # Max: 10000000 - I:admin_history_limit=10000 - - # Min: 0 - # Max: 10000000 - I:general_history_limit=10000 - - # Min: 0 - # Max: 10000000 - I:team_history_limit=1000 -} - - -commands { - B:back=true - B:chunks=true - B:fly=true - B:heal=true - B:home=true - B:inv=true - B:kickme=true - B:killall=true - B:leaderboard=true - B:mute=true - B:nbtedit=true - B:nick=true - B:ranks=true - B:rtp=true - B:spawn=true - B:tpa=true - B:tpl=true - B:trash_can=true - B:warp=true -} - - -debugging { - # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam. - B:log_chunkloading=false -} - - -login { - # Set to false to disable event badges, e.g. Halloween. - B:enable_event_badges=true - - # Set to false to disable global badges completely, only server-wide badges will be available. - B:enable_global_badges=true - - # Enables message of the day. - B:enable_motd=false - - # Enables starting items. - B:enable_starting_items=false - - # Message of the day. This will be displayed when player joins the server. - S:motd < - "Hello player!" - > - - # Items to give player when he first joins the server. - # Format: '{id:"ID",Count:X,Damage:X,tag:{}}' - S:starting_items < - {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}} - > -} - - -ranks { - # Will crash when something tries to check permissions on client side. - B:crash_client_side_permissions=false - - # Enables ranks and adds command.x permissions and allows ranks to control them. - B:enabled=true - - # Will load config/ftbutilities_ranks.txt instead of local/ftbutilities/ranks.txt. - B:load_from_config_folder=false - - # Adds chat colors/rank-specific syntax. - B:override_chat=true -} - - -world { - # Dimensions where chunk claiming isn't allowed. - I:blocked_claiming_dimensions < - > - - # Enables chunk claiming. - B:chunk_claiming=true - - # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything. - B:chunk_loading=true - - # If set to DEFAULT, then teams can decide their Explosion setting. - # Valid values: - # TRUE - # FALSE - # DEFAULT - S:enable_explosions=DEFAULT - - # If set to DEFAULT, then players can decide their PVP status. - # Valid values: - # TRUE - # FALSE - # DEFAULT - S:enable_pvp=TRUE - - # Max /rtp distance - D:rtp_max_distance=100000.0 - - # Min /rtp distance - D:rtp_min_distance=1000.0 - - # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area. - B:safe_spawn=false - - # Enable spawn area in singleplayer. - B:spawn_area_in_sp=false - - # Spawn dimension. Overworld by default. - I:spawn_dimension=0 - - # Spawn radius. You must set spawn-protection in server.properties file to 0! - I:spawn_radius=0 - - # Unloads erroring chunks if dimension isn't loaded or some other problem occurs. - B:unload_erroring_chunks=true - - ########################################################################################################## - # logging - #--------------------------------------------------------------------------------------------------------# - # Logs different events in local/ftbutilities/world.log file. - ########################################################################################################## - - logging { - # Logs block breaking. - B:block_broken=true - - # Logs block placement. - B:block_placed=true - - # Enables world logging. - B:enabled=false - - # Includes creative players in world logging. - B:include_creative_players=false - - # Includes fake players in world logging. - B:include_fake_players=false - - # Logs item clicking in air. - B:item_clicked_in_air=true - } - -} - - diff --git a/overrides/resources/config/funkylocomotion.cfg b/overrides/resources/config/funkylocomotion.cfg deleted file mode 100644 index e2b697cc..00000000 --- a/overrides/resources/config/funkylocomotion.cfg +++ /dev/null @@ -1,15 +0,0 @@ -# Configuration file - -client { - B:redrawChunksInstantly=true -} - - -general { - B:addFrameCopyResetRecipes=true - B:addRecipes=true - I:energyPerBlock=250 - I:maximumBlocksPushed=1024 -} - - diff --git a/overrides/resources/config/gendustry/client.config b/overrides/resources/config/gendustry/client.config deleted file mode 100644 index 046d6fde..00000000 --- a/overrides/resources/config/gendustry/client.config +++ /dev/null @@ -1,28 +0,0 @@ -# Configuration file - -display { - # Units to use when displaying power. Valid values: MJ, EU, RF, T - S:PowerShowUnits=RF -} - - -nei { - B:"Add Extractor Recipes"=true - B:"Add Imprinter Recipes"=true - B:"Add Liquifier Recipes"=true - B:"Add Mutagen Producer Recipes"=true - B:"Add Mutatron Recipes"=true - B:"Add Replicator Recipes"=true - B:"Add Sampler Recipes"=true - B:"Add Samples to Search"=true - B:"Add Transposer Recipes"=true -} - - -rendering { - # Higher = less particles - I:"Bee Effects Frequency"=2 - B:"Render Bee Effects"=true -} - - diff --git a/overrides/resources/config/gendustry/readme.txt b/overrides/resources/config/gendustry/readme.txt deleted file mode 100644 index 455f4f25..00000000 --- a/overrides/resources/config/gendustry/readme.txt +++ /dev/null @@ -1,2 +0,0 @@ -Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order -Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/overrides/resources/config/gendustry/recipes.cfg b/overrides/resources/config/gendustry/recipes.cfg deleted file mode 100644 index f7562476..00000000 --- a/overrides/resources/config/gendustry/recipes.cfg +++ /dev/null @@ -1,15 +0,0 @@ -recipes { - if HaveOD ingotUranium { - mutagen: OD:ingotUranium => 1000 mb - } - - if HaveOD blockUranium { - mutagen: OD:blockUranium => 4500 mb // U238 block - } - - if HaveMod ic2 { - mutagen: I:ic2:nuclear@1 => 9000 mb // U235 - mutagen: I:ic2:nuclear@5 => 1000 mb // U235 Small - mutagen: I:ic2:nuclear@2 => 500 mb // U238 - } -} \ No newline at end of file diff --git a/overrides/resources/config/gravestone.cfg b/overrides/resources/config/gravestone.cfg deleted file mode 100644 index 366c582c..00000000 --- a/overrides/resources/config/gravestone.cfg +++ /dev/null @@ -1,56 +0,0 @@ -# Configuration file - -gravestone { - B:check_updates=false - - # The names of the Dimensions for the Death Note [default: [-1: Nether], [0: Overworld], [1: The End]] - S:dimension_names < - -1: Nether - 0: Overworld - 1: The End - 6: Mining Dim - -6: Nether Mining Dim - > - - # If this is set to true you get a death note after you died [default: true] - B:enable_death_note=true - - # If this is set to true every living entity will generate a gravestone [default: false] - B:enable_living_entity_graves=false - - # The date format outputted by clicking the gravestone or displayed in the death note [default: yyyy/MM/dd HH:mm:ss] - S:grave_date_format=yyyy/MM/dd HH:mm - - # If this is set to true only the player that owns the gravestone and the admins can break the gravestone [default: false] - B:only_owners_can_break=true - - # If this is set to true the death note will be taken out of your inventory when you destroyed the gravestone [default: false] - B:remove_death_note=true - - # If this is set to true the players head will be rendered on the gravestone when there is a full block under it [default: true] - B:render_skull=true - - # The blocks that can be replaced with a grave when someone dies on it [default: [minecraft:tallgrass], [minecraft:water], [minecraft:lava], [minecraft:yellow_flower], [minecraft:red_flower], [minecraft:double_plant], [minecraft:sapling], [minecraft:brown_mushroom], [minecraft:red_mushroom], [minecraft:torch], [minecraft:snow_layer], [minecraft:vine], [minecraft:deadbush], [minecraft:reeds], [minecraft:fire]] - S:replaceable_blocks < - minecraft:tallgrass - minecraft:water - minecraft:lava - minecraft:yellow_flower - minecraft:red_flower - minecraft:double_plant - minecraft:sapling - minecraft:brown_mushroom - minecraft:red_mushroom - minecraft:torch - minecraft:snow_layer - minecraft:vine - minecraft:deadbush - minecraft:reeds - minecraft:fire - > - - # If this is set to true a ghost of the dead player will be spawned when the gravestone is broken [default: false] - B:spawn_ghost=false -} - - diff --git a/overrides/resources/config/harvest_config.json b/overrides/resources/config/harvest_config.json deleted file mode 100644 index ed78c5af..00000000 --- a/overrides/resources/config/harvest_config.json +++ /dev/null @@ -1,55 +0,0 @@ -{ - "crops": [ - { - "initialBlock": { - "blockName": "minecraft:wheat", - "meta": 7 - }, - "finalBlock": { - "blockName": "minecraft:wheat", - "meta": 0 - } - }, - { - "initialBlock": { - "blockName": "minecraft:carrots", - "meta": 7 - }, - "finalBlock": { - "blockName": "minecraft:carrots", - "meta": 0 - } - }, - { - "initialBlock": { - "blockName": "minecraft:potatoes", - "meta": 7 - }, - "finalBlock": { - "blockName": "minecraft:potatoes", - "meta": 0 - } - }, - { - "initialBlock": { - "blockName": "minecraft:beetroots", - "meta": 3 - }, - "finalBlock": { - "blockName": "minecraft:beetroots", - "meta": 0 - } - }, - { - "initialBlock": { - "blockName": "minecraft:nether_wart", - "meta": 3 - }, - "finalBlock": { - "blockName": "minecraft:nether_wart", - "meta": 0 - } - } - ], - "exhaustionPerHarvest": 0.005 -} \ No newline at end of file diff --git a/overrides/resources/config/harvestcraft.cfg b/overrides/resources/config/harvestcraft.cfg deleted file mode 100644 index f3c5c302..00000000 --- a/overrides/resources/config/harvestcraft.cfg +++ /dev/null @@ -1,340 +0,0 @@ -# Configuration file - -beekeeping { - # If true, the last item produced by a queen bee will be another queen bee. [default: true] - B:apiarylastresultequalsQueen=true - - # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10] - I:beehiveRarity=10 - - # Enable generation of beehives. [default: true] - B:enableBeehiveGeneration=true - - # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true] - B:enablebeegrubaslistAllmeat=true -} - - -crops { - # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0). - D:cropGrowthSpeed=0.0 - I:cropfoodRestore=2 - D:cropsaturationRestore=0.75 - B:cropsdropSeeds=false - B:enablecropspecialplanting=true - - # Disable to keep giga pickle crop seeds from appearing in dungeon chests - B:enablegigapickleCrop=true - D:mealsaturation=1.5 - D:meatymealsaturation=2.0 - D:snacksaturation=0.75 -} - - -drops { - # [default: [harvestcraft:cactusfruititem], [minecraft:cactus]] - S:aridGarden < - harvestcraft:cactusfruititem - > - - # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem]] - S:frostGarden < - harvestcraft:raspberryitem - harvestcraft:oatsitem - harvestcraft:ryeitem - harvestcraft:celeryitem - harvestcraft:peasitem - harvestcraft:beetitem - harvestcraft:rutabagaitem - harvestcraft:broccoliitem - harvestcraft:caulifloweritem - harvestcraft:cabbageitem - harvestcraft:spinachitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:cottonitem]] - S:shadedGarden < - harvestcraft:whitemushroomitem - harvestcraft:blackberryitem - harvestcraft:zucchiniitem - harvestcraft:radishitem - harvestcraft:rhubarbitem - harvestcraft:tealeafitem - harvestcraft:garlicitem - harvestcraft:sweetpotatoitem - harvestcraft:turnipitem - harvestcraft:spiceleafitem - harvestcraft:beanitem - harvestcraft:leekitem - harvestcraft:scallionitem - harvestcraft:tomatoitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem]] - S:soggyGarden < - harvestcraft:brusselsproutitem - harvestcraft:spiceleafitem - harvestcraft:blueberryitem - harvestcraft:asparagusitem - harvestcraft:cranberryitem - harvestcraft:riceitem - harvestcraft:seaweeditem - harvestcraft:waterchestnutitem - harvestcraft:okraitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:cottonitem]] - S:tropicalGarden < - harvestcraft:grapeitem - harvestcraft:pineappleitem - harvestcraft:kiwiitem - harvestcraft:sesameseedsitem - harvestcraft:curryleafitem - harvestcraft:bambooshootitem - harvestcraft:cantaloupeitem - harvestcraft:gingeritem - harvestcraft:coffeebeanitem - harvestcraft:soybeanitem - harvestcraft:eggplantitem - harvestcraft:cottonitem - > - - # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:cottonitem]] - S:windyGarden < - harvestcraft:strawberryitem - harvestcraft:barleyitem - harvestcraft:cornitem - harvestcraft:cucumberitem - harvestcraft:wintersquashitem - harvestcraft:mustardseedsitem - harvestcraft:onionitem - harvestcraft:parsnipitem - harvestcraft:peanutitem - minecraft:potato - minecraft:carrot - harvestcraft:lettuceitem - harvestcraft:artichokeitem - harvestcraft:bellpepperitem - harvestcraft:chilipepperitem - minecraft:wheat - harvestcraft:cottonitem - > -} - - -gardens { - B:enablearidgardenGeneration=false - B:enablefrostgardenGeneration=false - B:enablegardenSpread=false - B:enableshadedgardenGeneration=false - B:enablesoggygardenGeneration=false - B:enabletropicalgardenGeneration=false - B:enablewindygardenGeneration=false - I:gardenRarity=2 - - # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30] - I:gardenSpreadRate=1 - I:gardendropAmount=1 - I:gardenspreadMax=1 -} - - -general { - # Default: 3600 or 3 minutes - I:buffTimeForTopTier=3600 - - # Enables harvesting by right-clicking. [default: true] - B:enableEasyHarvest=true - - # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true] - B:enableHCFish=true - - # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true] - B:enablevanillafoodBalance=false - - # Enable to have raw calamari smelt into cooked fish instead. [default: false] - B:smeltsquidintocookedFish=false - - # Enables squid mobs to drop raw calamari. [default: true] - B:squiddropCalamari=true - - # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods. - I:topTierFood=10 - - # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125. - I:waterfilterTime=516 - - # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. - I:waterfilterfreshwaterAmount=8 - - # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. - I:waterfiltersaltAmount=8 -} - - -"market currency" { - I:marketcurrencyBees=0 - I:marketcurrencyBonemeal=0 - I:marketcurrencyChicken=0 - I:marketcurrencyCow=0 - I:marketcurrencyFish=0 - I:marketcurrencyHorse=0 - I:marketcurrencyLead=0 - I:marketcurrencyLlama=0 - I:marketcurrencyMeat=0 - I:marketcurrencyNametag=0 - I:marketcurrencyOcelot=0 - I:marketcurrencyPig=0 - I:marketcurrencyRabbit=0 - I:marketcurrencySeeds=0 - I:marketcurrencySheep=0 - I:marketcurrencyWolf=0 - I:marketcurrencyconiferousSaplings=0 - I:marketcurrencytemperateSaplings=0 - I:marketcurrencytropicalSaplings=0 -} - - -"market prices" { - I:marketbonemealPrice=3 - I:marketchickenPrice=3 - I:marketcowPrice=9 - I:markethorsePrice=12 - I:marketleadPrice=1 - I:marketllamaPrice=12 - I:marketnametagPrice=1 - I:marketocelotPrice=9 - I:marketpigPrice=6 - I:marketqueenbeePrice=3 - I:marketrabbitPrice=3 - I:marketsaplingPrice=3 - I:marketseedPrice=1 - I:marketsheepPrice=6 - I:marketwolfPrice=9 -} - - -"market sales" { - B:marketsellBonemeal=true - B:marketsellChicken=true - B:marketsellCow=true - B:marketsellHorse=true - B:marketsellLead=true - B:marketsellLlama=true - B:marketsellNametag=true - B:marketsellOcelot=true - B:marketsellPig=true - B:marketsellQueenbee=true - B:marketsellRabbit=true - B:marketsellSeeds=true - B:marketsellSheep=true - B:marketsellWolf=true - B:marketsellconiferousSaplings=true - B:marketselltemperateSaplings=true - B:marketselltropicalSaplings=true -} - - -"miscellaneous recipes" { - B:enablecroptoseedRecipe=true - B:enablehoneyslimeballPresser=true - B:enablelistAllwaterfreshwater=true - B:enablelistAllwatervanillawaterbucket=true - B:enablemaplesyrupslimeballPresser=true - B:enablesaltfromwaterbucketrecipe=true - B:enabletofuasmeatinRecipes=true - B:enabletofuasmilkinRecipes=true - I:marketblockrecipeItem=0 -} - - -seeds { - B:artichokeseeddropfromgrass=true - B:asparagusseeddropfromgrass=true - B:bambooshootseeddropfromgrass=true - B:barleyseeddropfromgrass=true - B:beanseeddropfromgrass=true - B:beetseeddropfromgrass=true - B:bellpepperseeddropfromgrass=true - B:blackberryseeddropfromgrass=true - B:blueberryseeddropfromgrass=true - B:broccoliseeddropfromgrass=true - B:brusselsproutseeddropfromgrass=true - B:cabbageseeddropfromgrass=true - B:cactusfruitseeddropfromgrass=true - B:candleberryseeddropfromgrass=true - B:cantaloupeseeddropfromgrass=true - B:cauliflowerseeddropfromgrass=true - B:celeryseeddropfromgrass=true - B:chilipepperseeddropfromgrass=true - B:coffeeseeddropfromgrass=true - B:cornseeddropfromgrass=true - B:cottonseeddropfromgrass=true - B:cranberryseeddropfromgrass=true - B:cucumberseeddropfromgrass=true - B:curryleafseeddropfromgrass=true - B:eggplantseeddropfromgrass=true - B:garlicseeddropfromgrass=true - B:gingerseeddropfromgrass=true - B:grapeseeddropfromgrass=true - B:kiwiseeddropfromgrass=true - B:leekseeddropfromgrass=true - B:lettuceseeddropfromgrass=true - B:mustardseeddropfromgrass=true - B:oatsseeddropfromgrass=true - B:okraseeddropfromgrass=true - B:onionseeddropfromgrass=true - B:parsnipseeddropfromgrass=true - B:peanutseeddropfromgrass=true - B:peasseeddropfromgrass=true - B:pineappleseeddropfromgrass=true - B:radishseeddropfromgrass=true - B:raspberryseeddropfromgrass=true - B:rhubarbseeddropfromgrass=true - B:riceseeddropfromgrass=true - B:rutabagaseeddropfromgrass=true - B:ryeseeddropfromgrass=true - B:scallionseeddropfromgrass=true - B:seaweedseeddropfromgrass=true - I:seedrarity=1 - B:sesameseedsseeddropfromgrass=true - B:soybeanseeddropfromgrass=true - B:spiceleafseeddropfromgrass=true - B:spinachseeddropfromgrass=true - B:strawberryseeddropfromgrass=true - B:sweetpotatoseeddropfromgrass=true - B:teaseeddropfromgrass=true - B:tomatoseeddropfromgrass=true - B:turnipseeddropfromgrass=true - B:waterchestnutseeddropfromgrass=true - B:whitemushroomseeddropfromgrass=true - B:wintersquashseeddropfromgrass=true - B:zucchiniseeddropfromgrass=true -} - - -"shipping bin prices" { - I:shippingbinbeesPrice=16 - I:shippingbincropPrice=32 - I:shippingbinfishPrice=16 - I:shippingbinmeatPrice=16 -} - - -"shipping bin purchases" { - B:shippingbinbuyBees=true - B:shippingbinbuyCrops=true - B:shippingbinbuyFish=true - B:shippingbinbuyMeat=true - B:shippingbinenablevanillaMCBees=true - B:shippingbinenablevanillaMCCrops=true - B:shippingbinenablevanillaMCEgg=true - B:shippingbinenablevanillaMCFish=true - B:shippingbinenablevanillaMCMeat=true - B:shippingbinenablevanillaMCMonsterParts=true -} - - diff --git a/overrides/resources/config/harvestcraft_fruittree.cfg b/overrides/resources/config/harvestcraft_fruittree.cfg deleted file mode 100644 index e4a06a92..00000000 --- a/overrides/resources/config/harvestcraft_fruittree.cfg +++ /dev/null @@ -1,1130 +0,0 @@ -# Configuration file - -########################################################################################################## -# _common_fruit_trees -#--------------------------------------------------------------------------------------------------------# -# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [biomesoplenty:gravel_beach], [biomesoplenty:white_beach], [biomesoplenty:alps], [biomesoplenty:bamboo_forest], [biomesoplenty:bayou], [biomesoplenty:bog], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:chaparral], [biomesoplenty:cherry_blossom_grove], [biomesoplenty:cold_desert], [biomesoplenty:coniferous_forest], [biomesoplenty:crag], [biomesoplenty:dead_forest], [biomesoplenty:dead_swamp], [biomesoplenty:eucalyptus_forest], [biomesoplenty:fen], [biomesoplenty:flower_field], [biomesoplenty:grassland], [biomesoplenty:grove], [biomesoplenty:highland], [biomesoplenty:land_of_lakes], [biomesoplenty:lavender_fields], [biomesoplenty:lush_desert], [biomesoplenty:lush_swamp], [biomesoplenty:mangrove], [biomesoplenty:maple_woods], [biomesoplenty:marsh], [biomesoplenty:meadow], [biomesoplenty:moor], [biomesoplenty:mountain], [biomesoplenty:mystic_grove], [biomesoplenty:ominous_woods], [biomesoplenty:orchard], [biomesoplenty:outback], [biomesoplenty:overgrown_cliffs], [biomesoplenty:prairie], [biomesoplenty:quagmire], [biomesoplenty:rainforest], [biomesoplenty:redwood_forest], [biomesoplenty:sacred_springs], [biomesoplenty:seasonal_forest], [biomesoplenty:shield], [biomesoplenty:shrubland], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:steppe], [biomesoplenty:temperate_rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:tundra], [biomesoplenty:wasteland], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:xeric_shrubland], [biomesoplenty:alps_foothills], [biomesoplenty:mountain_foothills], [biomesoplenty:glacier], [biomesoplenty:oasis], [biomesoplenty:coral_reef], [biomesoplenty:kelp_forest], [biomesoplenty:origin_island], [biomesoplenty:tropical_island], [biomesoplenty:volcanic_island], [biomesoplenty:flower_island], [biomesoplenty:corrupted_sands], [biomesoplenty:fungi_forest], [biomesoplenty:phantasmagoric_inferno], [biomesoplenty:polar_chasm], [biomesoplenty:undergarden], [biomesoplenty:visceral_heap], [appliedenergistics2:storage_biome], [integrateddynamics:biome_meneglin], [wizardry:wizardry_underworld], [nuclearcraft:nuclear_wasteland], [twilightforest:twilight_lake], [twilightforest:twilight_forest], [twilightforest:dense_twilight_forest], [twilightforest:twilight_highlands], [twilightforest:mushroom_forest], [twilightforest:twilight_swamp], [twilightforest:twilight_stream], [twilightforest:snowy_forest], [twilightforest:twilight_glacier], [twilightforest:twilight_clearing], [twilightforest:oak_savannah], [twilightforest:firefly_forest], [twilightforest:deep_mushroom_forest], [twilightforest:dark_forest], [twilightforest:enchanted_forest], [twilightforest:fire_swamp], [twilightforest:dark_forest_center], [twilightforest:highlands_center], [twilightforest:thornlands], [traverse:autumnal_woods], [traverse:woodlands], [traverse:mini_jungle], [traverse:meadow], [traverse:green_swamp], [traverse:red_desert], [traverse:temperate_rainforest], [traverse:badlands], [traverse:mountainous_desert], [traverse:rocky_plateau], [traverse:forested_hills], [traverse:birch_forested_hills], [traverse:autumnal_wooded_hills], [traverse:cliffs], [traverse:glacier], [traverse:glacier_spikes], [traverse:snowy_coniferous_forest], [traverse:lush_hills], [traverse:canyon], [traverse:crag_cliffs], [abyssalcraft:darklands], [abyssalcraft:darklands_forest], [abyssalcraft:darklands_plains], [abyssalcraft:darklands_hills], [abyssalcraft:darklands_mountains], [abyssalcraft:coralium_infested_swamp], [abyssalcraft:abyssal_wastelands], [abyssalcraft:dreadlands], [abyssalcraft:purified_dreadlands], [abyssalcraft:dreadlands_forest], [abyssalcraft:dreadlands_mountains], [abyssalcraft:omothol], [abyssalcraft:dark_realm], [advancedrocketry:moon], [advancedrocketry:alien forest], [advancedrocketry:hotdryrock], [advancedrocketry:space], [advancedrocketry:stormland], [advancedrocketry:crystalchasms], [advancedrocketry:deepswamp], [advancedrocketry:marsh], [advancedrocketry:oceanspires], [advancedrocketry:moondark], [aroma1997sdimension:miningbiome], [plants2:crystal_forest], [thebetweenlands:patchy_islands], [thebetweenlands:swamplands], [thebetweenlands:deep_waters], [thebetweenlands:coarse_islands], [thebetweenlands:sludge_plains], [thebetweenlands:marsh_0], [thebetweenlands:marsh_1], -########################################################################################################## - -_common_fruit_trees { - # Default: true - B:enableFruitTreeGeneration=true - - # Default: 25, Lower is faster - I:fruitGrowthSpeed=25 -} - - -almond { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -apple { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -apricot { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -avocado { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -banana { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -cashew { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -cherry { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -chestnut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -cinnamon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -coconut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -date { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -dragonfruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -durian { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -fig { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -gooseberry { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -grapefruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -lemon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -lime { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -mango { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -maple { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]] - S:whitelist < - minecraft:taiga_cold - minecraft:taiga_cold_hills - minecraft:mutated_taiga_cold - biomesoplenty:snowy_coniferous_forest - biomesoplenty:snowy_forest - biomesoplenty:alps_foothills - minecraft:taiga - minecraft:taiga_hills - biomesoplenty:boreal_forest - biomesoplenty:coniferous_forest - biomesoplenty:maple_woods - biomesoplenty:seasonal_forest - > -} - - -nutmeg { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -olive { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -orange { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -papaya { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -paperbark { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -peach { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -pear { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -pecan { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -peppercorn { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -persimmon { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -pistachio { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -plum { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -pomegranate { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -spiderweb { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - -starfruit { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -vanillabean { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] - S:whitelist < - minecraft:savanna - minecraft:jungle - minecraft:jungle_hills - minecraft:jungle_edge - minecraft:mutated_jungle - minecraft:mutated_jungle_edge - biomesoplenty:chaparral - biomesoplenty:sacred_springs - biomesoplenty:bamboo_forest - biomesoplenty:eucalyptus_forest - biomesoplenty:prairie - biomesoplenty:rainforest - biomesoplenty:tropical_rainforest - biomesoplenty:oasis - biomesoplenty:tropical_island - > -} - - -walnut { - # [default: true] - B:enableGeneration=true - - # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] - I:rarity=20 - - # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] - S:whitelist < - minecraft:forest - minecraft:river - minecraft:forest_hills - minecraft:birch_forest - minecraft:birch_forest_hills - minecraft:roofed_forest - minecraft:mutated_forest - minecraft:mutated_birch_forest - minecraft:mutated_birch_forest_hills - minecraft:mutated_roofed_forest - biomesoplenty:boreal_forest - biomesoplenty:brushland - biomesoplenty:grove - biomesoplenty:land_of_lakes - biomesoplenty:lush_swamp - biomesoplenty:mountain - biomesoplenty:orchard - biomesoplenty:overgrown_cliffs - biomesoplenty:seasonal_forest - biomesoplenty:temperate_rainforest - biomesoplenty:wetland - biomesoplenty:woodland - biomesoplenty:mountain_foothills - > -} - - diff --git a/overrides/resources/config/ic2/macerator.ini b/overrides/resources/config/ic2/macerator.ini deleted file mode 100644 index 366a1263..00000000 --- a/overrides/resources/config/ic2/macerator.ini +++ /dev/null @@ -1,175 +0,0 @@ -; macerator recipes -; created 04.07.2015 18:15:38 -; -; To change/remove/add/replace recipes, modify this file and put it in the -; "minecraft/config/ic2" folder. Do NOT modify the file inside of the IC2 jar file. -; -; machine recipes are as follows: -; = [, ...] -; -; output: -; [@][*] -; -; input: -; [@][*] -; -; name references one of the following: -; - the global unique item name as introduced by MC 1.7 (mod id:registry name) -; - an ore dictionary entry with OreDict: -; - a fluid container item sfor a fluid with Fluid: -; -; If you want to specify the amount as well, you have to put the metadata there as well. -; OreDict:* -; Fluid:* -; -; the metadata is specified as follows: -; - not at all -> metadata 0 is required or for ore-dictionary names their original metadata -; - * -> any metadata is allowed, overriding ore-dictionary metadata values to acccept any -; - -> the specific value is required, overriding ore-dictionary specifications -; -; Note: this is a Input = Output mapping. -; -;--- - -; Lead Ingot -OreDict:ingotLead = ic2:dust#lead -; Copper Ingot -OreDict:ingotCopper = ic2:dust#copper -; Tin Ore -OreDict:oreTin = ic2:crushed#tin*2 -; OreDict:ingotRefinedIron -OreDict:ingotSteel = thermalfoundation:material@96 -; Bio Chaff -ic2:crafting#bio_chaff = minecraft:dirt -; Oak Leaves -OreDict:treeLeaves*8 = ic2:crafting#bio_chaff -; Coal -minecraft:coal = ic2:dust#coal -; Stone -minecraft:stone = minecraft:cobblestone -; Gold Ore -OreDict:oreGold = ic2:crushed#gold*2 -; Lapis Lazuli Block -minecraft:lapis_block = ic2:dust#lapis*9 -; Glowstone -minecraft:glowstone = minecraft:glowstone_dust*4 -; Iron Plate -OreDict:plateIron = ic2:dust#small_iron*8 -; Obsidian Plate -OreDict:plateObsidian = ic2:dust#small_obsidian*8 -; Gravel -minecraft:gravel = minecraft:flint -; Sugar Canes -minecraft:reeds*8 = ic2:crafting#bio_chaff -; Blaze Rod -minecraft:blaze_rod = minecraft:blaze_powder*5 -; Iron Ingot -minecraft:iron_ingot = ic2:dust#iron -; Sandstone -minecraft:sandstone = minecraft:sand -; Quartz Stairs -minecraft:quartz_stairs = minecraft:quartz*6 -; Pumpkin -minecraft:pumpkin*8 = ic2:crafting#bio_chaff -; Lapis Lazuli -minecraft:dye@4 = ic2:dust#lapis -; Copper Plate -OreDict:plateCopper = ic2:dust#small_copper*8 -; Potato -minecraft:potato*8 = ic2:crafting#bio_chaff -; Copper Ore -OreDict:oreCopper = ic2:crushed#copper*2 -; Melon -minecraft:melon*8 = ic2:crafting#bio_chaff -; Block of Coal -minecraft:coal_block = ic2:dust#coal*9 -; Wool -minecraft:wool = minecraft:string*2 -; Lead Plate -OreDict:plateLead = ic2:dust#small_lead*8 -; Iron Ore -OreDict:oreIron = ic2:crushed#iron*2 -; Shrub -minecraft:tallgrass*8 = ic2:crafting#bio_chaff -; Plantball -ic2:crafting#plant_ball = ic2:crafting#bio_chaff -; Seeds -minecraft:wheat_seeds*16 = ic2:crafting#bio_chaff -; Diamond -OreDict:gemDiamond = ic2:dust#diamond -; Poisonous Potato -minecraft:poisonous_potato = ic2:crop_res#grin_powder -; Tin Ingot -OreDict:ingotTin = ic2:dust#tin -; Weed -ic2:crop_res#weed*32 = ic2:crafting#bio_chaff -; Clay -minecraft:clay = ic2:dust#clay*2 -; Block of Redstone -minecraft:redstone_block = minecraft:redstone*9 -; Wheat -minecraft:wheat*8 = ic2:crafting#bio_chaff -; Oak Sapling -OreDict:treeSapling*4 = ic2:crafting#bio_chaff -; Melon Seeds -minecraft:melon_seeds*16 = ic2:crafting#bio_chaff -; Bronze Ingot -OreDict:ingotBronze = ic2:dust#bronze -; OreDict:oreSilver -OreDict:oreSilver = ic2:crushed#silver*2 -; Ice -minecraft:ice = minecraft:snowball -; Tin Plate -OreDict:plateTin = ic2:dust#small_tin*8 -; Gold Ingot -minecraft:gold_ingot = ic2:dust#gold -; Silver Ingot -OreDict:ingotSilver = ic2:dust#silver -; Lead Ore -OreDict:oreLead = ic2:crushed#lead*2 -; Block of Quartz -minecraft:quartz_block@* = minecraft:quartz*4 -; Gold Plate -OreDict:plateGold = ic2:dust#small_gold*8 -; Spider Eye -minecraft:spider_eye = ic2:crop_res#grin_powder*2 -; Fuel Rod (Empty) -ic2:crafting#fuel_rod = ic2:dust#iron -; Coffee Beans -ic2:crop_res#coffee_beans = ic2:crop_res#coffee_powder*3 -; Bronze Plate -OreDict:plateBronze = ic2:dust#small_bronze*8 -; Energy Crystal -ic2:energy_crystal@* = ic2:dust#energium*9 -; Pumpkin Seeds -minecraft:pumpkin_seeds*16 = ic2:crafting#bio_chaff -; Obsidian -minecraft:obsidian = ic2:dust#obsidian -; Bone -minecraft:bone = minecraft:dye@15*4 -; Tin Can -ic2:crafting#tin_can*2 = ic2:dust#tin -; Cobblestone -minecraft:cobblestone = minecraft:sand -; Uranium Ore -OreDict:oreUranium = ic2:crushed#uranium*2 -; Carrot -minecraft:carrot*8 = ic2:crafting#bio_chaff -; Cactus -minecraft:cactus*8 = ic2:crafting#bio_chaff -; Lapis Lazuli Plate -OreDict:plateLapis = ic2:dust#small_lapis*8 -; Iridium Ore -ic2:misc_resource#iridium_ore = ic2:misc_resource#iridium_shard*9 - -; Dense Plates -OreDict:plateDenseBronze = ic2:dust#bronze*8 -OreDict:plateDenseCopper = ic2:dust#copper*8 -OreDict:plateDenseGold = ic2:dust#gold*8 -OreDict:plateDenseIron = ic2:dust#iron*8 -OreDict:plateDenseLapis = ic2:dust#lapis*8 -OreDict:plateDenseLead = ic2:dust#lead*8 -OreDict:plateDenseObsidian = ic2:dust#obsidian*8 -OreDict:plateDenseSteel = ic2:dust#iron*8 -OreDict:plateDenseTin = ic2:dust#tin*8 - diff --git a/overrides/resources/config/ichunutil.cfg b/overrides/resources/config/ichunutil.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/ichunutil_keybinds.cfg b/overrides/resources/config/ichunutil_keybinds.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/igwmod.cfg b/overrides/resources/config/igwmod.cfg deleted file mode 100644 index bb4a91aa..00000000 --- a/overrides/resources/config/igwmod.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - # When enabled, this will notify players when IGW-Mod is not installed even though mods add support. - B:enable_missing_notification=false -} - - diff --git a/overrides/resources/config/immersiveengineering.cfg b/overrides/resources/config/immersiveengineering.cfg deleted file mode 100644 index aa046891..00000000 --- a/overrides/resources/config/immersiveengineering.cfg +++ /dev/null @@ -1,558 +0,0 @@ -# Configuration file - -general { - # Set this to false to disable the manual's forced change of GUI scale - B:adjustManualScale=false - - # Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. - # Note that this may lead to a break of formatting and have text go off the page in some instances. This is unavoidable. - B:badEyesight=false - - # If this is enabled, placing a block in a wire will break it (drop the wire coil) - B:blocksBreakWires=true - - # Support for colourblind people, gives a text-based output on capacitor sides - B:colourblindSupport=false - - # Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. - # Affects turrets and garden cloches - B:disableFancyTESR=false - - # A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE. - B:enableDebug=false - - # Set this to false to remove IE villagers from the game - B:enableVillagers=true - - # If this is enabled, wires connected to power sources will cause damage to entities touching them - # This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already. - B:enableWireDamage=true - - # Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. - B:fancyItemHolding=true - - # The weight that hempseeds have when breaking tall grass. 5 by default, set to 0 to disable drops - I:hempSeedWeight=5 - - # By default all devices that accept cables have increased renderbounds to show cables even if the block itself is not in view. - # Disabling this reduces them to their minimum sizes, which might improve FPS on low-power PCs - B:increasedRenderboxes=true - - # Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. - D:increasedTileRenderdistance=1.5 - - # Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things - B:nixietubeFont=true - - # Controls if item tooltips should contain the OreDictionary names of items. These tooltips are only visible in advanced tooltip mod (F3+H) - B:oreTooltips=true - - # A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. - # This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. - S:preferredOres < - immersiveengineering - > - - # Set this to false to hide the update news in the manual - B:showUpdateNews=true - - # Set to false to disable the stencil buffer. This may be necessary on older GPUs. - B:stencilBufferEnabled=true - - # Drop connections with non-existing endpoints when loading the world. Use with care and backups and only when suspecting corrupted data. - # This option will check and load all connection endpoints and may slow down the world loading process. - B:validateConnections=false - - # Set this to false to stop the IE villager house from spawning - B:villagerHouse=true - - # The RGB colourate of the wires. - I:wireColouration < - 11758655 - 15573061 - 7303023 - 9862765 - 7303023 - 16723759 - 16445918 - 10323322 - > - I:wireColourationDefault < - 11758655 - 15573061 - 7303023 - 9862765 - 7303023 - 16723759 - 16445918 - 10323322 - > - - # The maximum length wire can have. Copper and Electrum should be similar, Steel is meant for long range transport, Structural Rope & Cables are purely decorational - I:wireLength < - 16 - 16 - 32 - 32 - 32 - 32 - > - - # The percentage of power lost every 16 blocks of distance for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) - D:wireLossRatio < - 0.05 - 0.025 - 0.025 - 1.0 - 1.0 - 1.0 - > - - # The transfer rates in Flux/t for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) - I:wireTransferRate < - 2048 - 8192 - 32768 - 0 - 0 - 0 - > - - ########################################################################################################## - # compat - #--------------------------------------------------------------------------------------------------------# - # A list of all mods that IE has integrated compatability for - # Setting any of these to false disables the respective compat - ########################################################################################################## - - compat { - B:actuallyadditions=true - B:albedo=true - B:attaineddrops2=true - B:baubles=true - B:betterwithmods=true - B:bloodmagic=true - B:botania=true - B:chisel=true - B:chiselsandbits=true - B:cofhcore=true - B:crafttweaker=true - B:denseores=true - B:enderio=true - B:extrautils2=true - B:forestry=true - B:foundry=true - B:harvestcraft=true - B:ic2=true - B:inspirations=true - B:mysticalagriculture=true - B:opencomputers=true - B:railcraft=true - B:tconstruct=true - B:thaumcraft=true - B:theoneprobe=true - B:thermalfoundation=true - B:waila=true - } - - machines { - # A modifier to apply to the energy costs of every Arc Furnace recipe - D:arcFurnace_energyModifier=1.0 - - # A modifier to apply to the time of every Arc Furnace recipe - D:arcFurnace_timeModifier=1.0 - - # Set this to true to make the blueprint for graphite electrodes craftable in addition to villager/dungeon loot - B:arcfurnace_electrodeCrafting=false - - # The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days - I:arcfurnace_electrodeDamage=96000 - - # Set this to false to disable the Arc Furnace's recycling of armors and tools - B:arcfurnace_recycle=true - - # The Flux the Assembler will consume to craft an item from a recipe - I:assembler_consumption=80 - - # A modifier to apply to the energy costs of every Automatic Workbench recipe - D:autoWorkbench_energyModifier=1.0 - - # A modifier to apply to the time of every Automatic Workbench recipe - D:autoWorkbench_timeModifier=1.0 - - # The Flux per tick the belljar consumes to grow plants - I:belljar_consumption=200 - - # The amount of ticks one dose of fertilizer lasts in the belljar - I:belljar_fertilizer=1200 - - # The amount of fluid the belljar uses per dose of fertilizer - I:belljar_fluid=500 - - # A base-modifier for all fluid fertilizers in the belljar - D:belljar_fluid_fertilizer_mod=1.2 - - # A modifier to apply to the belljars total growing speed - D:belljar_growth_mod=1.0 - - # A base-modifier for all solid fertilizers in the belljar - D:belljar_solid_fertilizer_mod=2.0 - - # A modifier to apply to the energy costs of every Bottling Machine's process - D:bottlingMachine_energyModifier=1.0 - - # A modifier to apply to the time of every Bottling Machine's process - D:bottlingMachine_timeModifier=1.0 - - # The maximum amount of Flux that can be input into a high-voltage capacitor (by IE net or other means) - I:capacitorHV_input=4096 - - # The maximum amount of Flux that can be output from a high-voltage capacitor (by IE net or other means) - I:capacitorHV_output=4096 - - # The maximum amount of Flux that can be stored in a high-voltage capacitor - I:capacitorHV_storage=4000000 - - # The maximum amount of Flux that can be input into a low-voltage capacitor (by IE net or other means) - I:capacitorLV_input=256 - - # The maximum amount of Flux that can be output from a low-voltage capacitor (by IE net or other means) - I:capacitorLV_output=256 - - # The maximum amount of Flux that can be stored in a low-voltage capacitor - I:capacitorLV_storage=100000 - - # The maximum amount of Flux that can be input into a medium-voltage capacitor (by IE net or other means) - I:capacitorMV_input=1024 - - # The maximum amount of Flux that can be output from a medium-voltage capacitor (by IE net or other means) - I:capacitorMV_output=1024 - - # The maximum amount of Flux that can be stored in a medium-voltage capacitor - I:capacitorMV_storage=1000000 - - # The Flux per tick the Charging Station can insert into an item - I:charger_consumption=256 - - # The Flux per tick consumed by the Core Sample Drill - I:coredrill_consumption=40 - - # The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk - I:coredrill_time=200 - - # A modifier to apply to the energy costs of every Crusher recipe - D:crusher_energyModifier=1.0 - - # A modifier to apply to the time of every Crusher recipe - D:crusher_timeModifier=1.0 - - # The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output - I:dieselGen_output=4096 - - # The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill - D:dynamo_output=3.0 - - # The chance that a given chunk will contain a mineral vein. - D:excavator_chance=0.2 - - # The Flux per tick the Excavator will consume to dig - I:excavator_consumption=4096 - - # The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite - I:excavator_depletion=38400 - - # List of dimensions that can't contain minerals. Default: The End. - I:excavator_dimBlacklist < - 1 - > - - # The chance that the Excavator will not dig up an ore with the currently downward-facing bucket. - D:excavator_fail_chance=0.05 - - # Set this to false to disable the ridiculous amounts of particles the Excavator spawns - B:excavator_particles=true - - # The speed of the Excavator. Basically translates to how many degrees per tick it will turn. - D:excavator_speed=1.0 - - # A modifier to apply to the energy costs of every Fermenter recipe - D:fermenter_energyModifier=1.0 - - # A modifier to apply to the time of every Fermenter recipe - D:fermenter_timeModifier=1.0 - - # How much Flux the floodlight draws per tick - I:floodlight_energyDraw=5 - - # How much Flux the floodlight can hold (must be at least 10x the power draw) - I:floodlight_maximumStorage=80 - - # Set this to false to disable the mob-spawn prevention of the Floodlight - B:floodlight_spawnPrevent=true - - # The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running - I:heater_consumption=8 - - # The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat. - I:heater_speedupConsumption=24 - - # How much Flux the powered lantern draws per tick - I:lantern_energyDraw=1 - - # How much Flux the powered lantern can hold (should be greater than the power draw) - I:lantern_maximumStorage=10 - - # Set this to false to disable the mob-spawn prevention of the Powered Lantern - B:lantern_spawnPrevent=true - - # The Flux that will be output by the lightning rod when it is struck - I:lightning_output=16000000 - - # A modifier to apply to the energy costs of every MetalPress recipe - D:metalPress_energyModifier=1.0 - - # A modifier to apply to the time of every MetalPress recipe - D:metalPress_timeModifier=1.0 - - # A modifier to apply to the energy costs of every Mixer's process - D:mixer_energyModifier=1.0 - - # A modifier to apply to the time of every Mixer's process - D:mixer_timeModifier=1.0 - - # The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace - I:preheater_consumption=32 - - # The Flux the Fluid Pump will consume to pick up a fluid block in the world - I:pump_consumption=250 - - # The Flux the Fluid Pump will consume pressurize+accellerate fluids, increasing the transferrate - I:pump_consumption_accelerate=5 - - # Set this to false to disable the fluid pump being able to draw infinite water from sources - B:pump_infiniteWater=true - - # If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids. - B:pump_placeCobble=true - - # A modifier to apply to the energy costs of every Refinery recipe - D:refinery_energyModifier=1.0 - - # A modifier to apply to the time of every Refinery recipe. Can't be lower than 1 - D:refinery_timeModifier=1.0 - - # A modifier to apply to the energy costs of every Squeezer recipe - D:squeezer_energyModifier=1.0 - - # A modifier to apply to the time of every Squeezer recipe - D:squeezer_timeModifier=1.0 - - # The Flux per tick the Tesla Coil will consume, simply by being active - I:teslacoil_consumption=256 - - # The amount of Flux the Tesla Coil will consume when shocking an entity - I:teslacoil_consumption_active=512 - - # The amount of damage the Tesla Coil will do when shocking an entity - D:teslacoil_damage=6.0 - - # Output modifier for the energy created by the Thermoelectric Generator - D:thermoelectric_output=1.0 - - # The Flux per tick the chemthrower turret consumes to shoot - I:turret_chem_consumption=32 - - # The Flux per tick any turret consumes to monitor the area - I:turret_consumption=64 - - # The Flux per tick the gun turret consumes to shoot - I:turret_gun_consumption=32 - - # In- and output rates of LV,MV and HV Wire Conenctors. This is independant of the transferrate of the wires. - I:wireConnectorInput < - 256 - 1024 - 4096 - > - } - - ores { - # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1) - I:oreDimBlacklist < - -1 - 1 - > - - # Generation config for Bauxite Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_bauxite < - 0 - 40 - 95 - 8 - 100 - > - - # Generation config for Copper Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_copper < - 0 - 40 - 72 - 8 - 100 - > - - # Generation config for Lead Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_lead < - 0 - 8 - 36 - 4 - 100 - > - - # Generation config for Nickel Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_nickel < - 0 - 8 - 24 - 2 - 100 - > - - # Generation config for Silver Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_silver < - 0 - 8 - 40 - 4 - 80 - > - - # Generation config for Uranium Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_uranium < - 0 - 8 - 24 - 2 - 60 - > - - # Set this to true to allow retro-generation of Bauxite Ore. - B:retrogen_bauxite=false - - # Set this to true to allow retro-generation of Copper Ore. - B:retrogen_copper=false - - # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen. - # Change this in combination with the retrogen booleans to regen only some of the ores. - S:retrogen_key=DEFAULT - - # Set this to true to allow retro-generation of Lead Ore. - B:retrogen_lead=false - - # Set this to false to disable the logging of the chunks that were flagged for retrogen. - B:retrogen_log_flagChunk=true - - # Set this to false to disable the logging of the chunks that are still left to retrogen. - B:retrogen_log_remaining=true - - # Set this to true to allow retro-generation of Nickel Ore. - B:retrogen_nickel=false - - # Set this to true to allow retro-generation of Silver Ore. - B:retrogen_silver=false - - # Set this to true to allow retro-generation of Uranium Ore. - B:retrogen_uranium=false - } - - tools { - # The amount of base damage an ArmorPiercing Cartridge inflicts - D:bulletDamage_AP=20.0 - - # The amount of base damage a single part of Buckshot inflicts - D:bulletDamage_Buck=4.0 - - # The amount of base damage a Casull Cartridge inflicts - D:bulletDamage_Casull=20.0 - - # The amount of base damage a DragonsBreath Cartridge inflicts - D:bulletDamage_Dragon=6.0 - - # The amount of base damage a Homing Cartridge inflicts - D:bulletDamage_Homing=20.0 - - # The amount of base damage a Phial Cartridge inflicts - D:bulletDamage_Potion=2.0 - - # The amount of damage a silver bullet inflicts - D:bulletDamage_Silver=20.0 - - # The amount of base damage a Wolfpack Cartridge inflicts - D:bulletDamage_Wolfpack=12.0 - - # The amount of damage the sub-projectiles of the Wolfpack Cartridge inflict - D:bulletDamage_WolfpackPart=8.0 - - # The mb of fluid the Chemical Thrower will consume per tick of usage - I:chemthrower_consumption=6 - - # Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks. - B:chemthrower_scroll=true - - # The maximum durability of the Wirecutter. Used up when cutting plates into wire. - I:cutterDurabiliy=5 - - # Set this to true to completely disable the ore-crushing recipes with the Engineers Hammer - B:disableHammerCrushing=true - - # A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. - S:earDefenders_SoundBlacklist < - > - - # The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates. - I:hammerDurabiliy=5 - - # A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this - S:powerpack_blacklist < - embers:ashen_cloak_chest - ic2:batpack - ic2:cf_pack - ic2:energy_pack - ic2:jetpack - ic2:jetpack_electric - ic2:lappack - > - - # A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name] - S:powerpack_whitelist < - > - - # The base amount of Flux consumed per shot by the Railgun - I:railgun_consumption=400 - - # A modifier for the damage of all projectiles fired by the Railgun - D:railgun_damage=3.0 - - # A whitelist of foods allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_foods < - > - - # A whitelist of tools allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_tools < - > - - # A whitelist of wire-related items allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_wiring < - > - } - -} - - diff --git a/overrides/resources/config/immersivepetroleum.cfg b/overrides/resources/config/immersivepetroleum.cfg deleted file mode 100644 index a1a09c24..00000000 --- a/overrides/resources/config/immersivepetroleum.cfg +++ /dev/null @@ -1,71 +0,0 @@ -# Configuration file - -general { - # Display chunk border while holding Core Samples, default=true - B:sample_displayBorder=true - - extraction { - # Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) - I:pipe_check_ticks=100 - - # The Flux the Pumpjack requires each tick to pump, default=1024 - I:pumpjack_consumption=1024 - - # The amount of mB of oil a Pumpjack extracts per tick, default=15 - I:pumpjack_speed=15 - - # Require a pumpjack to have pipes built down to Bedrock, default=false - B:req_pipes=false - - # The chance that a chunk contains a fluid reservoir, default=0.5 - D:reservoir_chance=0.5 - - # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist] - S:reservoirs < - aquifer, water, 5000000, 10000000, 6, 30, [], [0], [], [] - oil, oil, 2500000, 15000000, 6, 40, [1], [], [], [] - lava, lava, 250000, 1000000, 0, 30, [1], [], [], [] - > - } - - refining { - # A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 - D:distillationTower_energyModifier=1.0 - - # A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 - D:distillationTower_timeModifier=1.0 - - # Distillation Tower byproducts. Need one for each recipe. Multiple solid outputs for a single recipe can be separated by semicolons. Format: item_name, stack_size, metadata, percent_chance - S:towerByproduct < - immersivepetroleum:material, 1, 0, 7 - > - - # Distillation Tower recipes. Format: power_cost, input_name, input_mb -> output1_name, output1_mb, output2_name, output2_mb - S:towerRecipes < - 2048, oil, 75 -> lubricant, 9, diesel, 27, gasoline, 39 - > - } - - generation { - # List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick - S:fuels < - gasoline, 5, 256 - > - } - - misc { - # Automatically unlock IP recipes for new players, default=true - B:autounlock_recipes=true - - # List of Motorboat fuels. Format: fluid_name, mb_used_per_tick - S:boat_fuels < - gasoline, 1 - > - } - - tools { - } - -} - - diff --git a/overrides/resources/config/immersivetech.cfg b/overrides/resources/config/immersivetech.cfg deleted file mode 100644 index 093f16a1..00000000 --- a/overrides/resources/config/immersivetech.cfg +++ /dev/null @@ -1,51 +0,0 @@ -# Configuration file - -general { - - machines { - # A modifier to apply to the Flux production of the Alternator ((speed*torque) / modifier) - I:alternator_RfModifier=800 - - # The max of Flux that the Alternator can output per each energy device connected - I:alternator_RfPerTick=4096 - - # The max of Flux that the Alternator can store - I:alternator_energyStorage=1200000 - - # A modifier to apply to the burn time of fuel into the Boiler: (1000 / fuelBurnTime) * (4 * boiler_burnTimeModifier) mb/t {fuelBurnTime [biodiesel = 125], [fuel = 375], [diesel = 175]} - I:boiler_burnTimeModifier=1 - - # A modifier to apply to the time of every Boiler recipe - I:boiler_timeModifier=1 - - # The Flux per tick the Coke Oven Preheater will consume to speed up the Coke Oven Advanced - I:cokeOvenPreheater_consumption=32 - - # A modifier to apply to the energy costs of every Distiller recipe - I:distiller_energyModifier=1 - - # A modifier to apply to the time of every Distiller recipe - I:distiller_timeModifier=1 - - # The max distance between the Solar Tower and the Solar Reflectors - I:solarTower_maxRange=10 - - # The minimun distance between the Solar Tower and the Solar Reflectors - I:solarTower_minRange=5 - - # A modifier to apply to the time of every Solar Tower recipe - I:solarTower_timeModifier=1 - - # A modifier to apply to the burn time of steam into the SteamTurbine: ((1000 / steamBurnTime) / 2) * steamTurbine_burnTimeModifier mb/t [steamBurnTime = 50] - I:steamTurbine_burnTimeModifier=5 - - # The max speed that the Steam Turbine can produce - I:steamTurbine_maxSpeed=6144 - - # The max torque that the Steam Turbine can produce - I:steamTurbine_maxTorque=8192 - } - -} - - diff --git a/overrides/resources/config/industrialforegoing.cfg b/overrides/resources/config/industrialforegoing.cfg deleted file mode 100644 index fd1482ef..00000000 --- a/overrides/resources/config/industrialforegoing.cfg +++ /dev/null @@ -1,766 +0,0 @@ -# Configuration file - -client { - # Enable to show book entries in JEI [default: true] - B:enableBookEntriesInJEI=true -} - - -general { - # Adds recipes using EnderIO frames [default: true] - B:useEnderIOFrames=true - - # Adds recipes using Mekanism Steel Casing [default: true] - B:useMekanismFrames=true - - # Adds recipes using TeslaCoreLib frames [default: true] - B:useOriginalFrames=true - - # Adds recipes using Thermal Expansion frames [default: true] - B:useTEFrames=true -} - - -machines { - - petrified_fuel_generator { - # This config only changes for how much time a fuel burns. (FuelBurningTime = ItemBurningTime*%value%) [range: 0.0 ~ 3.4028235E38, default: 0.75] - S:burnTimeMultiplier=0.75 - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # This config changes the RF/t the fuel produces based in the fuel burning time also changing for how much it burns. (RF/t = FuelBurningTime/%value%) [range: 1 ~ 2147483647, default: 20] - I:timeModifier=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - enchantment_refiner { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - enchantment_extractor { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] - I:energyForWork=5000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] - I:energyRate=100 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - enchantment_aplicator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] - I:energyForWork=5000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] - I:energyRate=100 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - mob_relocator { - # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300] - I:damage=300 - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Mob essence multiplier based on the XP orb. Essence mb = xpOrbValue*20*essenceMultiplier [range: 0.0 ~ 2.14748365E9, default: 1.0] - S:essenceMultiplier=1.0 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - potion_enervator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] - I:energyForWork=5000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - animal_independence_selector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - animal_stock_increaser { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - crop_sower { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - crop_enrich_material_injector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - crop_recolector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # How far the trees will me scanned to be chopped from the ground. WARNING: Increasing this number with big trees may cause some lag when scanning for a tree. [range: 0 ~ 2147483647, default: 100] - I:maxDistanceTreeBlocksScan=100 - - # When enabled it will chop down the tree in one go but still consuming the same power [default: false] - B:reducedChunkUpdates=false - - # How much sludge is produced when the machine does an operation [range: 1 ~ 8000, default: 20] - I:sludgeOperation=40 - - # Amount of operations done when chopping a tree [range: 1 ~ 1024, default: 10] - I:treeOperations=12 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - black_hole_unit { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - water_condensator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - water_resources_collector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] - I:energyForWork=5000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] - I:energyRate=80 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - animal_resource_harvester { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - mob_slaughter_factory { - # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300] - I:damage=300 - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Mob health multiplier, mobHealth * meatValue = meat mb produced [range: 1.0 ~ 2.14748365E9, default: 5.0] - S:meatValue=5.0 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - mob_duplicator { - # A list of blacklisted entities like minecraft:creeper [default: ] - S:blacklistedEntities < - > - - # Set to true to enable exact copy in the Mob Duplicator. [default: false] - B:enableExactCopy=false - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] - I:energyForWork=5000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] - I:energyRate=80 - - # Essence needed based on mob's health (mobHealth*essenceNeeded) [range: 1 ~ 2147483647, default: 12] - I:essenceNeeded=12 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - block_destroyer { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] - I:energyForWork=100 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - block_placer { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] - I:energyForWork=100 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - tree_fluid_extractor { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - latex_processing_unit { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200] - I:energyForWork=200 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 5] - I:energyRate=5 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - sewage_composter_solidifier { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - animal_byproduct_recolector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 40] - I:energyForWork=40 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 2] - I:energyRate=2 - - # Max sludge produced in an operation [range: 1 ~ 2147483647, default: 150] - I:maxSludgeOperation=150 - - # Sewage produced by an adult animal [range: 1 ~ 2147483647, default: 15] - I:sewageAdult=15 - - # Sewage produced by a baby animal [range: 1 ~ 2147483647, default: 5] - I:sewageBaby=5 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - sludge_refiner { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200] - I:energyForWork=200 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - mob_detector { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] - I:energyForWork=100 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - lava_fabricator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200000] - I:energyForWork=200000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 200000] - I:energyRate=200000 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - bioreactor { - # Base biofuel amount in mb [range: 1 ~ 4000, default: 80] - I:baseBiofuel=80 - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000] - I:energyForWork=2000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - biofuel_generator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - laser_base { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100000] - I:energyForWork=100000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] - I:energyRate=100 - - # How much weight each lense increases to the ore [range: 1 ~ 2147483647, default: 5] - I:lenseChanceIncrease=5 - - # Machine can perform a work action [default: false] - B:workDisabled=false - - # Amount of work needed to produce an ore [range: 1 ~ 2147483647, default: 100] - I:workNeeded=100 - } - - laser_drill { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 3000] - I:energyForWork=3000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] - I:energyRate=100 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - ore_processor { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Amount of essence needed for each fortune level. [range: 1 ~ 2147483647, default: 200] - I:essenceFortune=200 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - black_hole_controller { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - dye_mixer { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] - I:energyForWork=100 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - enchantment_invoker { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000] - I:energyForWork=4000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] - I:energyRate=80 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - spores_recreator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - animal_growth_increaser { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] - I:energyRate=20 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - material_stonework_factory { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # If true, it will produce exnihilo dust crushing sand. [default: true] - B:produceExNihiloDust=true - - # If true, it will produce AE/RS silicon crushing sand or dust if it exist and 'produceExNihiloDust' is enabled. [default: true] - B:produceSilicon=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - black_hole_tank { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - resourceful_furnace { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000] - I:energyForWork=8000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] - I:energyRate=80 - - # Essence multiplier for the furnace recipes. [range: 1 ~ 2147483647, default: 50] - I:experienceMultiplier=50 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - villager_trade_exchanger { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 10000] - I:energyForWork=10000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - energy_field_provider { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1] - I:energyForWork=1 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 1] - I:energyRate=1 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - oredictionary_converter { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - protein_reactor { - # Base protein amount in mb [range: 1 ~ 4000, default: 80] - I:baseBiofuel=80 - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000] - I:energyForWork=2000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - protein_generator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - hydrator { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] - I:energyRate=10 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - wither_builder { - # If enabled, only the wither builder will be able to place wither skulls. That means that players won't be able to place wither skulls. The recipe will change, but that will need a restart. [default: false] - B:HCWither=false - - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 20000] - I:energyForWork=20000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 500] - I:energyRate=500 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - fluid_pump { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] - I:energyForWork=1000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Fluid pump should replace the picked up fluid with cobblestone [default: true] - B:replaceFluidWithCobble=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - fluid_crafter { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - plant_interactor { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] - I:energyForWork=400 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # If true, you will be able to harvest cocoa beans by right clicking them. [default: true] - B:rightClickCocoBeansEnabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - item_splitter { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - fluiddictionary_converter { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - - froster { - # If disabled it will be removed from the game. [default: true] - B:enabled=true - - # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000] - I:energyForWork=4000 - - # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] - I:energyRate=40 - - # Machine can perform a work action [default: false] - B:workDisabled=false - } - -} - - diff --git a/overrides/resources/config/industrialwires.cfg b/overrides/resources/config/industrialwires.cfg deleted file mode 100644 index f9f86861..00000000 --- a/overrides/resources/config/industrialwires.cfg +++ /dev/null @@ -1,88 +0,0 @@ -# Configuration file - -general { - # Set this to false to completely disable any conversion between IF and EU (default: true) - B:enableConversion=true - - # The highest number of keys that can be put on one key ring - I:maxKeysOnRing=10 - - # The maximum length of wire a coil item. - # Order: Tin, Copper, Gold, HV, Glass Fiber (as above) - I:maxLengthOnCoil < - 1024 - 1024 - 1024 - 2048 - 2048 - > - - # The maximum length of a single connection. - # Order: Tin, Copper, Gold, HV, Glass Fiber - I:maxLengthPerConn < - 16 - 16 - 16 - 32 - 32 - > - - mech { - # The amount of EU that would be produced by an ideal converter from 1 IF (default: 0.25) - D:euPerIf=0.25 - - # The efficiency of the IF motor. The default value of 0.9 means that 10% of the energy are lost in the conversion. - D:ifMotorEfficiency=0.9 - - # The conversion factor between Joules (the SI unit) and RF. Used for the Marx generator and the rotary converters - # With the default value the IE diesel generator produces 200kW - D:joulesPerRF=2.44140625 - - # The amount of IC2 kinetic energy that an ideal converter produces from 1 EU - D:kinPerEu=4.0 - - # The efficiency of the conversion from IC2 kinetic energy to IE rotational energy - D:kinToRotEfficiency=0.8 - - # The maximum amount of IF that can be converted to rotational energy - # by one motor in one tick (default: 100) - I:maxIfToMech=100 - - # The maximum amount of IC2 kinetic energy that can be converted into IE rotational energy - # by one converter in one tick - I:maxKinToRot=2400 - - # The maximum amount of IE rotational energy that can be converted into IC2 kinetic energy - # by one converter in one tick - D:maxRotToKin=50.0 - - # What energy types can be used with the mechanical multiblock. 0: None (Probably useless), - # 1: EU (Currently useless), 2: FE, 3:EU and FE (allows conversion, default) - I:multiblockEnergyType=3 - - # The efficiency of the conversion from IE rotational energy to IC2 kinetic energy - D:rotToKinEfficiency=0.7 - } - - hv { - # Set to false to disable shaders. They are used for rendering the Marx generator and the Jacob's ladder. - B:enableShaders=true - - # The damage dealt by a small Jacobs Ladder. Normal Ladders deal twice this damage, huge ones 3 times as much - D:jacobsBaseDmg=5.0 - - # The amount of EU a Jacobs Ladder uses per tick, sorted by size of the ladder - D:jacobsUsageWatt < - 40.0 - 300.0 - 2000.0 - > - - # The effect of standing somewhat close to a Marx generator discharge. - # 0: Tinnitus, 1: Nausea, 2: normal damage - I:marxSoundDamage=0 - } - -} - - diff --git a/overrides/resources/config/integrateddynamics.cfg b/overrides/resources/config/integrateddynamics.cfg deleted file mode 100644 index a8258263..00000000 --- a/overrides/resources/config/integrateddynamics.cfg +++ /dev/null @@ -1,171 +0,0 @@ -# Configuration file - -biome { - B:biome_meneglin=true - - # The weight of spawning. - I:biome_meneglin.spawnWeight=5 -} - - -block { - B:coal_generator=true - B:creative_energy_battery=true - B:crystalized_chorus_block=true - B:crystalized_chorus_block_stairs=true - B:crystalized_chorus_brick=true - B:crystalized_chorus_brick_stairs=true - B:crystalized_menril_block=true - B:crystalized_menril_block_stairs=true - B:crystalized_menril_brick=true - B:crystalized_menril_brick_stairs=true - B:delay=true - B:drying_basin=true - B:energy_battery=true - B:invisible_light=true - B:logic_programmer=true - B:materializer=true - B:mechanical_drying_basin=true - B:mechanical_squeezer=true - B:menril_door=true - B:menril_leaves=true - - # A 1/x chance menril berries will be dropped when breaking a leaves block. - I:menril_leaves.berriesDropChance=4 - B:menril_log=true - B:menril_log_filled=true - B:menril_planks=true - B:menril_planks_stairs=true - B:menril_sapling=true - B:menril_torch=true - B:menril_torch_stone=true - B:proxy=true - B:squeezer=true - B:variablestore=true -} - - -core { - # If an anonymous mod startup analytics request may be sent to our analytics service. - B:general.analytics=false - - # If cable models should be cached for rendering optimization. - B:general.cacheCableModels=true - - # The maximum network energy transfer rate. - I:general.energyRateLimit=2147483647 - - # The maximum allowed size of values in bytes to avoid network packet issues. - I:general.maxValueByteSize=20000 - - # When enabled, networks will stop ticking and values will not be shown and evaluated again. This can be used to fix crashing networks by temporarily enabling this option. - B:general.safeMode=false - - # Config version for Integrated Dynamics. - # DO NOT EDIT MANUALLY! - S:general.version=0.11.14 - - # If the version checker should be enabled. - B:general.versionChecker=false -} - - -general { - # The energy usage multiplier for networks. - I:general.energyConsumptionMultiplier=0 - - # The maximum render distance for part overlays to render. The higher, the more resource intensive. - I:general.partOverlayRenderdistance=15 -} - - -item { - B:crystalized_chorus_chunk=true - B:crystalized_menril_chunk=true - B:facade=true - B:labeller=true - B:logic_director=true - B:menril_berries=true - - # If the berries should give the night vision effect when eaten. - B:menril_berries.nightVision=true - B:on_the_dynamics_of_integration=true - - # If the info book can give item rewards for tutorial completion. - B:on_the_dynamics_of_integration.bookRewards=true - - # If the info book should automatically obtained when the player first spawns. - B:on_the_dynamics_of_integration.obtainOnSpawn=false - B:portable_logic_programmer=true - B:variable_transformer=true - B:wrench=true -} - - -machine { - # The maximum value history length that can be maintained.. - I:delay.maxHistoryCapacity=1024 - - # The default capacity of an energy battery. - I:energy_battery.capacity=1000000 - - # The 1/X fraction of the battery capacity that is allowed to be transfered per tick. - I:energy_battery.energyRateCapacityFraction=2000 - - # The maximum capacity possible by combining batteries. (Make sure that you do not cross the max int size.) - I:energy_battery.maxCapacity=65536000 - - # The maximum capacity visible in the creative tabs. (Make sure that you do not cross the max int size.) - I:energy_battery.maxCreativeCapacity=4096000 - - # The minimum energy transfer rate per tick. - I:energy_battery.minEnergyRate=2000 - - # The default update frequency in ticks to use for new parts. - I:general.defaultPartUpdateFreq=1 - - # The maximum offset in blocks a directional connector can look for its target. - I:general.maxDirectionalConnectorOffset=512 - - # The NBT tags that are not allowed to be read by displaying NBT tags or performing operations on them. - S:general.nbtTagBlacklist < - > - - # The energy capacity of a mechanical drying basin. - I:mechanical_drying_basin.capacity=100000 - - # The energy consumption rate. - I:mechanical_drying_basin.consumptionRate=80 - - # How many mB per tick can be auto-ejected. - I:mechanical_squeezer.autoEjectFluidRate=500 - - # The energy capacity of a mechanical squeezer. - I:mechanical_squeezer.capacity=100000 - - # The energy consumption rate. - I:mechanical_squeezer.consumptionRate=80 -} - - -worldgeneration { - # List of dimension IDs in which the meneglin biome should not generate. - I:biome_meneglin.meneglinBiomeDimensionBlacklist < - -1 - 1 - > - - # The chance at which a Menril Tree will spawn in the wild, the higher this value, the lower the chance. - I:general.wildMenrilTreeChance=350 - - # List of dimension IDs in which wild menril trees should not generate. - I:general.wildMenrilTreeDimensionBlacklist < - -1 - 1 - > - - # The 1/x chance at which Menril Wood will be filled with Menril Resin when generated, the higher this value, the lower the chance. - I:menril_log_filled.filledMenrilLogChance=10 -} - - diff --git a/overrides/resources/config/integrateddynamics/_override/mechanical_squeezer_convenience.xml b/overrides/resources/config/integrateddynamics/_override/mechanical_squeezer_convenience.xml deleted file mode 100644 index 519a6766..00000000 --- a/overrides/resources/config/integrateddynamics/_override/mechanical_squeezer_convenience.xml +++ /dev/null @@ -1,763 +0,0 @@ - - - - - convenience - mechanical_squeezer - - minecraft:sponge - - - minecraft:sponge - water - - - 15 - - - - - convenience - mechanical_squeezer - - minecraft:snowball - - - water - - - 10 - - - - - convenience - mechanical_squeezer - - minecraft:ice - - - water - - - 20 - - - - - convenience - mechanical_squeezer - - minecraft:snow - - - water - - - 20 - - - - - convenience - mechanical_squeezer - - minecraft:blaze_powder - - - lava - - - 20 - - - - - convenience - mechanical_squeezer - - minecraft:cactus - - - water - minecraft:dye - minecraft:dye - - - 20 - - - - - convenience - minefactoryreloaded - mechanical_squeezer - - minecraft:brown_mushroom - - - mushroomsoup - - - 25 - - - - - convenience - minefactoryreloaded - mechanical_squeezer - - minecraft:red_mushroom - - - mushroomsoup - - - 25 - - - - - convenience - evilcraft - mechanical_squeezer - - evilcraft:dark_ore - - - evilcraft:dark_gem - evilcraft:dark_gem_crushed - - - 20 - - - - - convenience - evilcraft - mechanical_squeezer - - evilcraft:dark_gem - - - evilcraft:dark_gem_crushed - - - 20 - - - - - convenience - evilcraft - mechanical_squeezer - - evilcraft:undead_log - - - evilcraftblood - - - 25 - - - - - convenience - evilcraft - mechanical_squeezer - - evilcraft:undead_leaves - - - evilcraftblood - evilcraft:hardened_blood_shard - - - 25 - - - - - convenience - evilcraftpoison - materialPoisonous - mechanical_squeezer - - materialPoisonous - - - evilcraftpoison - - - 25 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - seed.oil - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - seed.oil - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - seed.oil - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:wheat_seeds - - - seed.oil - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:pumpkin_seeds - - - seed.oil - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:melon_seeds - - - seed.oil - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:beetroot_seeds - - - seed.oil - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - juice - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - juice - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - juice - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:fruits - - - juice - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - forestry:honey_drop - - - for.honey - forestry:propolis - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:carrot - - - juice - forestry:mulch - - - 20 - - - - - convenience - forestry - mechanical_squeezer - - minecraft:apple - - - juice - forestry:mulch - - - 20 - - - - - convenience - mechanical_squeezer - dustCoal - - minecraft:coal - - - dustCoal - - - 10 - - - - - convenience - mechanical_squeezer - - minecraft:brick_block - - - minecraft:brick - - - 20 - - - - - convenience - mechanical_squeezer - - blockGlass - - - minecraft:sand - - - 10 - - - - - convenience - mechanical_squeezer - - minecraft:wool - - - minecraft:string - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:red_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:yellow_flower - - - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:double_plant - - - minecraft:dye - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:double_plant - - - minecraft:dye - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:double_plant - - - minecraft:dye - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:double_plant - - - minecraft:dye - minecraft:dye - minecraft:dye - - - 5 - - - - - convenience - mechanical_squeezer - - minecraft:bone - - - minecraft:dye - minecraft:dye - minecraft:dye - - - 10 - - - - - ores - mechanical_squeezer - - minecraft:reeds - - - minecraft:sugar - minecraft:sugar - - - 40 - - - - - ores - mechanical_squeezer - - minecraft:blaze_rod - - - minecraft:blaze_powder - - - 40 - - - - - ores - mechanical_squeezer - - minecraft:netherrack - - - lava - - - 750 - - - - - ores - mechanical_squeezer - - minecraft:magma_cream - - - lava - - - 100 - - - - \ No newline at end of file diff --git a/overrides/resources/config/integrateddynamicscompat.cfg b/overrides/resources/config/integrateddynamicscompat.cfg deleted file mode 100644 index ca78c527..00000000 --- a/overrides/resources/config/integrateddynamicscompat.cfg +++ /dev/null @@ -1,48 +0,0 @@ -# Configuration file - -core { - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # Config version for IntegratedDynamics-Compat. - # DO NOT EDIT MANUALLY! - S:general.version=1.0.0 -} - - -"mod compat" { - # Integration for Integrated Dynamics recipes. - B:crafttweaker=true - - # Squeezer and backpack support. - B:forestry=true - - # IC2 EU reader aspects. - B:ic2=true - - # squeezer support. - B:immersiveengineering=true - - # Integration for Integrated Dynamics recipes. - B:jei=true - - # Refined Storage aspects. - B:refinedstorage=true - - # Crystalized Menril crafting in the Casting Basin. - B:tconstruct=true - - # Thaumcraft reader. - B:thaumcraft=true - - # TOP tooltips for parts. - B:theoneprobe=true -} - - diff --git a/overrides/resources/config/integratedtunnels.cfg b/overrides/resources/config/integratedtunnels.cfg deleted file mode 100644 index bb221e5c..00000000 --- a/overrides/resources/config/integratedtunnels.cfg +++ /dev/null @@ -1,33 +0,0 @@ -# Configuration file - -core { - # If an anonymous mod startup analytics request may be sent to our analytics service. - B:general.analytics=false - - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # The maximum network fluid transfer rate. - I:general.fluidRateLimit=2147483647 - - # How many ticks importers/exporters should sleep until checking targets again when they were previously unchanged. - I:general.inventoryUnchangedTickTimeout=10 - - # Config version for Integrated Tunnels. - # DO NOT EDIT MANUALLY! - S:general.version=1.5.6 - - # If the version checker should be enabled. - B:general.versionChecker=false - - # If particles should be shown and sounds should be played when tunnels are interacting with the world. - B:general.worldInteractionEvents=true -} - - diff --git a/overrides/resources/config/integratedtunnelscompat.cfg b/overrides/resources/config/integratedtunnelscompat.cfg deleted file mode 100644 index 5ae08f11..00000000 --- a/overrides/resources/config/integratedtunnelscompat.cfg +++ /dev/null @@ -1,18 +0,0 @@ -# Configuration file - -core { - # If the recipe loader should crash when finding invalid recipes. - B:general.crashOnInvalidRecipe=false - - # If mod compatibility loader should crash hard if errors occur in that process. - B:general.crashOnModCompatCrash=false - - # Set 'true' to enable development debug mode. This will result in a lower performance! - B:general.debug=false - - # Config version for IntegratedTunnels-Compat. - # DO NOT EDIT MANUALLY! - S:general.version=1.0.0 -} - - diff --git a/overrides/resources/config/integrationforegoing.cfg b/overrides/resources/config/integrationforegoing.cfg deleted file mode 100644 index 47020bad..00000000 --- a/overrides/resources/config/integrationforegoing.cfg +++ /dev/null @@ -1,72 +0,0 @@ -# Configuration file - -integrationforegoing { - - integrations { - B:actuallyAdditions=true - B:ae2=true - B:agriCraft=true - B:biomesoPlenty=true - B:enderIO=true - B:evilcraft=true - B:exNihiloCreatio=true - B:extraUtils2=true - B:forestry=true - B:harvestCraft=true - B:immersiveEngineering=true - B:immersivePetroleum=true - B:matterOverdrive=true - B:mysticalAgradditions=true - B:mysticalAgriculture=true - B:natura=true - B:oreShrubs=true - B:oreberries=true - B:rftools=true - B:rustic=true - B:silentsGems=true - B:simpleCorn=true - B:tconstruct=true - B:thermalFoundation=true - } - - misc { - - thermalfoundation { - # This number determines the teleportation range for drinking Resonant Ender. - # Range calculation method: - # Player's X / Z position - (this number clamped between 8 and 65536) + (this number clamped between 8 and 65536) * 2 - # Min: 64 - # Max: 65536 - I:strawEnderRange=16384 - } - - immersiveengineering { - # If true, both top and bottom blocks of Industrial Hemp gets harvested by the Plant Recollector. - # Set to false if you only want the top block to be harvested. - B:hempHarvestBothBlocks=false - - gardencloche { - # If true, allows Fertilizer from Industrial Foregoing to be used in Garden Cloche. - B:allowFertilizer=true - - # Set the growth multiplier for Fertilizer from Industrial Foregoing in Garden Cloche. - D:fertilizerGrowthMultiplier=1.5 - } - - } - - natura { - # If true, replant is needed for Natura crops, otherwise Plant Gatherer won't remove the crops. - B:naturaCropsReplant=false - } - - rustic { - # If true, replant is needed for Rustic herbs, otherwise Plant Gatherer won't remove the herbs. - B:rusticHerbsReplant=false - } - - } - -} - - diff --git a/overrides/resources/config/ironbackpacks.cfg b/overrides/resources/config/ironbackpacks.cfg deleted file mode 100644 index db60803f..00000000 --- a/overrides/resources/config/ironbackpacks.cfg +++ /dev/null @@ -1,60 +0,0 @@ -# Configuration file - -general { - - upgrades { - # Enables the Damage Bar upgrade - B:enableDamageBar=true - - # Enables the Latch upgrade - B:enablePackLatch=true - } - - handholding { - # The maximum depth that can be used for Nesting Upgrades - # This restriction is here to protect against stupidly large NBT sizes. - # Min: 1 - # Max: 2147483647 - I:maxNests=1 - } - - sizes { - # Size of the basic backpack - # Min: 1 - # Max: 54 - I:sizeBasic=18 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeDiamondStorage=54 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeDiamondUpgrade=45 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeGoldStorage=45 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeGoldUpgrade=36 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeIronStorage=36 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeIronUpgrade=27 - } - -} - - diff --git a/overrides/resources/config/ironbackpacks/blacklist.json b/overrides/resources/config/ironbackpacks/blacklist.json deleted file mode 100644 index d20bc043..00000000 --- a/overrides/resources/config/ironbackpacks/blacklist.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "itemBlacklist": [], - "nbtBlacklist": [] -} \ No newline at end of file diff --git a/overrides/resources/config/ironbackpacks/ironbackpacks.cfg b/overrides/resources/config/ironbackpacks/ironbackpacks.cfg deleted file mode 100644 index febbce5a..00000000 --- a/overrides/resources/config/ironbackpacks/ironbackpacks.cfg +++ /dev/null @@ -1,66 +0,0 @@ -# Configuration file - -general { - - upgrades { - # Enables the Damage Bar upgrade - B:enableDamageBar=true - - # Enables the Everlasting upgrade - B:enableEverlasting=true - - # Enables the Extra Upgrade upgrade - B:enableExtraUpgrade=true - - # Enables the Latch upgrade - B:enablePackLatch=true - } - - handholding { - # The maximum depth that can be used for Nesting Upgrades - # This restriction is here to protect against stupidly large NBT sizes. - # Min: 1 - # Max: 2147483647 - I:maxNests=1 - } - - sizes { - # Size of the basic backpack - # Min: 1 - # Max: 54 - I:sizeBasic=18 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeDiamondStorage=54 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeDiamondUpgrade=45 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeGoldStorage=45 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeGoldUpgrade=36 - - # Size of the iron backpack - storage emphasis - # Min: 1 - # Max: 54 - I:sizeIronStorage=36 - - # Size of the iron backpack - upgrade emphasis - # Min: 1 - # Max: 54 - I:sizeIronUpgrade=27 - } - -} - - diff --git a/overrides/resources/config/ironchest.cfg b/overrides/resources/config/ironchest.cfg deleted file mode 100644 index 59ece1c4..00000000 --- a/overrides/resources/config/ironchest.cfg +++ /dev/null @@ -1,10 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.2 - -enable-disable { - B:"Add Shulker Boxes to Creative Menu"=true - B:"Enable Shulker Box Recipes"=false -} - - diff --git a/overrides/resources/config/jei/itemBlacklist.cfg b/overrides/resources/config/jei/itemBlacklist.cfg deleted file mode 100644 index 376c7402..00000000 --- a/overrides/resources/config/jei/itemBlacklist.cfg +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.1.0 - -########################################################################################################## -# advanced -#--------------------------------------------------------------------------------------------------------# -# Advanced config options to change the way JEI functions. -########################################################################################################## - -advanced { - # List of ingredients that should not be displayed in the list. Format: modId[:name[:meta]]. Hide Ingredients Mode will automatically add or remove entries here. [Default: []] - S:itemBlacklist < - > -} - - diff --git a/overrides/resources/config/jei/jei.cfg b/overrides/resources/config/jei/jei.cfg deleted file mode 100644 index 798557d1..00000000 --- a/overrides/resources/config/jei/jei.cfg +++ /dev/null @@ -1,76 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.4.0 - -########################################################################################################## -# advanced -#--------------------------------------------------------------------------------------------------------# -# Advanced config options to change the way JEI functions. -########################################################################################################## - -advanced { - # Move the JEI search bar to the bottom center of the screen. [default: false] - B:centerSearchBarEnabled=true - B:debugModeEnabled=false - - # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup). - # [Default: mouse_pickup] - # [Valid: [inventory, mouse_pickup]] - S:giveMode=inventory - - # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100] - I:maxColumns=100 - - # The maximum height for the recipe gui. [range: 175 ~ 5000, default: 350] - I:maxRecipeGuiHeight=350 - - # How the mod name should be formatted in the tooltip for JEI guis. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]] - S:modNameFormat=blue italic -} - - -########################################################################################################## -# search -#--------------------------------------------------------------------------------------------------------# -# Options relating to the search bar. -########################################################################################################## - -search { - # Search mode for Colors (prefix: ^) - # [Default: disabled] - # [Valid: [enabled, require_prefix, disabled]] - S:colorSearchMode=disabled - - # Search mode for Creative Tab Names (prefix: %) - # [Default: disabled] - # [Valid: [enabled, require_prefix, disabled]] - S:creativeTabSearchMode=require_prefix - - # Search mode for Mod Names (prefix: @) - # [Default: require_prefix] - # [Valid: [enabled, require_prefix, disabled]] - S:modNameSearchMode=REQUIRE_PREFIX - - # Search mode for Ore Dictionary Names (prefix: $) - # [Default: disabled] - # [Valid: [enabled, require_prefix, disabled]] - S:oreDictSearchMode=enabled - - # Search mode for resources ids (prefix: &) - # [Default: disabled] - # [Valid: [enabled, require_prefix, disabled]] - S:resourceIdSearchMode=require_prefix - - # Search mode for Tooltips (prefix: #) - # [Default: enabled] - # [Valid: [enabled, require_prefix, disabled]] - S:tooltipSearchMode=enabled -} - - -searchadvancedtooltips { - # config.jei.searchAdvancedTooltips.search.comment [default: false] - B:search=false -} - - diff --git a/overrides/resources/config/jei/searchColors.cfg b/overrides/resources/config/jei/searchColors.cfg deleted file mode 100644 index 895f31ad..00000000 --- a/overrides/resources/config/jei/searchColors.cfg +++ /dev/null @@ -1,53 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.1.0 - -########################################################################################################## -# searchcolors -#--------------------------------------------------------------------------------------------------------# -# config.jei.searchColors.comment -########################################################################################################## - -searchcolors { - # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]] - S:searchColors < - White:EEEEEE - LightBlue:7492cc - Cyan:00EEEE - Blue:2222dd - LapisBlue:25418b - Teal:008080 - Yellow:cacb58 - GoldenYellow:EED700 - Orange:d97634 - Pink:D1899D - HotPink:FC0FC0 - Magenta:b24bbb - Purple:813eb9 - JadedPurple:43324f - EvilPurple:2e1649 - Lavender:B57EDC - Indigo:480082 - Sand:dbd3a0 - Tan:bb9b63 - LightBrown:A0522D - Brown:634b33 - DarkBrown:3a2d13 - LimeGreen:43b239 - SlimeGreen:83cb73 - Green:008000 - DarkGreen:224d22 - GrassGreen:548049 - Red:963430 - BrickRed:b0604b - NetherBrick:2a1516 - Redstone:ce3e36 - Black:181515 - CharcoalGray:464646 - IronGray:646464 - Gray:808080 - Silver:C0C0C0 - > -} - - diff --git a/overrides/resources/config/jeibees.cfg b/overrides/resources/config/jeibees.cfg deleted file mode 100644 index 53150bc8..00000000 --- a/overrides/resources/config/jeibees.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -all { - # Set to false to disable showing identified genome in recipes - B:IdentifyGenome=true - - # Set to false to disable display of mutation requirements - B:ShowRequirements=true - - # Set to false to disable display of secret mutations - B:ShowSecret=true -} - - -bees { - # Set to false to disable display of mutations - B:ShowMutations=true - - # Set to false to disable display of produce - B:ShowProduce=true -} - - -butterflies { - # Set to false to disable display of mutations - B:ShowMutations=true -} - - -flowers { - # Set to false to disable display of mutations - B:ShowMutations=true - - # Set to false to disable display of produce - B:ShowProduce=true -} - - -trees { - # Set to false to disable display of mutations - B:ShowMutations=true - - # Set to false to disable display of produce - B:ShowProduce=true -} - - diff --git a/overrides/resources/config/jeiintegration.cfg b/overrides/resources/config/jeiintegration.cfg deleted file mode 100644 index 2c3b888d..00000000 --- a/overrides/resources/config/jeiintegration.cfg +++ /dev/null @@ -1,60 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -########################################################################################################## -# handler settings -#--------------------------------------------------------------------------------------------------------# -# Enable or disable some of the recipe handlers this mod adds. -########################################################################################################## - -"handler settings" { -} - - -########################################################################################################## -# miscellaneous settings -#--------------------------------------------------------------------------------------------------------# -# It's Miscellaneous... How do you expect me to know what's in here? -########################################################################################################## - -"miscellaneous settings" { -} - - -########################################################################################################## -# tooltip settings -#--------------------------------------------------------------------------------------------------------# -# No tooltip defined. How ironic. -########################################################################################################## - -"tooltip settings" { - # Configure the state of the burn time tooltip. [default: disabled] - S:burnTimeTooltipMode=disabled - - # config.jeiintegration.tooltips.durabilityTooltipMode.comment [default: disabled] - S:durabilityTooltipMode=disabled - - # Configure the state of the fluid registry information tooltip. [default: disabled] - S:fluidRegInfoTooltipMode=disabled - - # Configure the state of the max stack size tooltip. [default: disabled] - S:maxStackSizeTooltipMode=disabled - - # Configure the state of the metadata tooltip [default: disabled] - S:metadataTooltipMode=disabled - - # config.jeiintegration.tooltips.nbtTooltipMode.comment [default: disabled] - S:nbtTooltipMode=disabled - - # Configure the state of the ore dictionary entries tooltip. [default: disabled] - S:oreDictEntriesTooltipMode=disabled - - # Configure the state of the registry name tooltip. [default: disabled] - S:registryNameTooltipMode=disabled - - # Configure the state of the unlocalized name tooltip. [default: disabled] - S:unlocalizedNameTooltipMode=disabled -} - - diff --git a/overrides/resources/config/jeresources/jeresources.cfg b/overrides/resources/config/jeresources/jeresources.cfg deleted file mode 100644 index b9fb80c1..00000000 --- a/overrides/resources/config/jeresources/jeresources.cfg +++ /dev/null @@ -1,28 +0,0 @@ -# Configuration file - -general { - # Blacklist dimensions from the JEI profiling scan - I:dimensionsBlacklist < - -11 - 20 - > - - # The build in compat code will not load and jsons will be loaded (requires MC restart) - B:diyData=true - - # Blacklist enchants from the JEI Enchants View - S:enchantsBlacklist < - flimflam - > - - # Changes the amount of items per column in the JEI dungeon and mob views - I:itemsPerColumn=4 - - # Changes the amount of items per row in the JEI dungeon view - I:itemsPerRow=4 - - # The tooltip of blocks in the worldgen view will now show a statistical count of blocks per chunk - B:perChunkCount=false -} - - diff --git a/overrides/resources/config/jeresources/world-gen.json b/overrides/resources/config/jeresources/world-gen.json deleted file mode 100644 index 12cd2577..00000000 --- a/overrides/resources/config/jeresources/world-gen.json +++ /dev/null @@ -1,21942 +0,0 @@ -[ - - { - "block": "natura:nether_logs:0", - "distrib": "0,0.0;32,0.0;33,1.5625E-5;35,1.5625E-5;36,7.8125E-6;37,2.34375E-5;38,7.8125E-6;39,1.5625E-5;42,1.5625E-5;43,7.8125E-6;44,0.0;49,0.0;50,7.8125E-6;51,2.34375E-5;52,2.34375E-5;53,1.5625E-5;54,2.34375E-5;55,0.0;61,0.0;62,7.8125E-6;63,7.8125E-6;64,1.5625E-5;67,1.5625E-5;68,7.8125E-6;69,7.8125E-6;70,0.0;71,0.0;72,7.8125E-6;78,7.8125E-6;79,2.34375E-5;80,1.5625E-5;81,1.5625E-5;82,7.8125E-6;83,1.5625E-5;84,7.8125E-6;85,7.8125E-6;86,0.0;87,1.5625E-5;88,7.8125E-6;89,7.8125E-6;90,0.0;91,7.8125E-6;92,0.0;", - "silktouch": false, - "dim": "the_nether" - }, - { - "block": "biomesoplenty:mushroom:3", - "distrib": "0,0.0;1,0.0;2,7.8125E-6;4,7.8125E-6;5,1.5625E-5;6,0.0;31,0.0;32,7.8125E-6;33,2.34375E-5;34,3.90625E-5;35,7.8125E-6;36,7.8125E-6;37,1.5625E-5;38,0.0;39,0.0;40,7.8125E-6;41,2.34375E-5;42,0.0;43,1.5625E-5;44,7.8125E-6;45,0.0;48,0.0;49,6.25E-5;50,6.25E-5;51,3.90625E-5;52,1.5625E-5;53,7.8125E-6;54,7.8125E-6;55,1.5625E-5;56,0.0;57,3.125E-5;58,0.0;59,1.5625E-5;60,7.8125E-6;61,7.8125E-6;62,2.34375E-5;63,7.8125E-6;64,7.8125E-6;65,1.5625E-5;66,7.8125E-6;67,7.03125E-5;68,3.125E-5;69,3.90625E-5;70,1.5625E-5;71,0.0;72,0.0;73,3.90625E-5;74,0.0;76,0.0;77,2.34375E-5;78,0.0;79,0.0;80,1.5625E-5;81,7.8125E-6;82,7.03125E-5;83,1.5625E-5;84,0.0;85,0.0;86,7.8125E-6;87,1.5625E-5;88,7.8125E-6;89,4.6875E-5;90,5.46875E-5;91,5.46875E-5;92,0.0;96,0.0;97,1.5625E-5;98,0.0;99,7.8125E-6;100,0.0;101,1.5625E-5;102,7.8125E-6;103,0.0;107,0.0;108,7.8125E-6;109,1.5625E-5;110,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "biomesoplenty:mushroom:3", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "the_nether" - }, - { - "block": "biomesoplenty:mushroom:4", - "distrib": "0,0.0;3,0.0;4,7.8125E-6;5,0.0;17,0.0;18,1.5625E-5;19,0.0;30,0.0;31,7.8125E-6;32,5.46875E-5;33,2.34375E-5;34,7.8125E-6;35,3.125E-5;36,7.8125E-6;37,0.0;39,0.0;40,1.5625E-5;41,0.0;42,0.0;43,7.8125E-6;44,0.0;47,0.0;48,7.8125E-6;49,0.0;58,0.0;59,7.8125E-6;60,0.0;62,0.0;63,7.8125E-6;64,0.0;66,0.0;67,1.5625E-5;68,7.8125E-6;69,1.5625E-5;70,2.34375E-5;71,1.5625E-5;72,0.0;73,0.0;74,7.8125E-6;75,0.0;76,7.8125E-6;77,0.0;78,0.0;79,1.5625E-5;80,3.125E-5;81,4.6875E-5;82,5.46875E-5;83,7.8125E-6;84,1.5625E-5;85,8.59375E-5;86,1.5625E-5;87,7.8125E-6;89,7.8125E-6;90,0.0;91,3.125E-5;92,1.5625E-5;93,7.8125E-6;94,1.5625E-5;97,1.5625E-5;98,2.34375E-5;99,1.5625E-5;100,1.5625E-5;101,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "biomesoplenty:mushroom:4", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "the_nether" - }, - { - "block": "natura:nether_logs:2", - "distrib": "0,0.0;31,0.0;32,7.8125E-6;36,7.8125E-6;37,0.0;45,0.0;46,7.8125E-6;49,7.8125E-6;50,0.0;", - "silktouch": false, - "dim": "the_nether" - }, - { - "block": "natura:nether_logs:1", - "distrib": "0,0.0;31,0.0;32,7.8125E-6;34,7.8125E-6;35,1.5625E-5;36,7.8125E-6;38,7.8125E-6;39,0.0;46,0.0;47,7.8125E-6;50,7.8125E-6;51,0.0;76,0.0;77,1.5625E-5;78,2.34375E-5;79,2.34375E-5;80,1.5625E-5;81,1.5625E-5;82,7.8125E-6;86,7.8125E-6;87,0.0;", - "silktouch": false, - "dim": "the_nether" - }, - { - "block": "biomesoplenty:mushroom:0", - "distrib": "0,0.0;3,0.0;4,7.8125E-6;5,7.8125E-6;6,0.0;11,0.0;12,7.8125E-6;13,0.0;17,0.0;18,1.5625E-5;19,0.0;31,0.0;32,1.5625E-5;33,8.59375E-5;34,3.90625E-5;35,2.34375E-5;36,2.34375E-5;37,3.90625E-5;38,4.6875E-5;39,0.0;40,1.5625E-5;41,7.8125E-6;42,2.34375E-5;43,7.8125E-6;44,1.5625E-5;45,7.8125E-6;48,7.8125E-6;49,3.90625E-5;50,7.8125E-6;51,6.25E-5;52,1.5625E-5;53,0.0;54,2.34375E-5;55,3.90625E-5;56,0.0;57,2.34375E-5;58,0.0;59,1.5625E-5;60,2.34375E-5;61,0.0;62,0.0;63,2.34375E-5;64,0.0;65,7.8125E-6;66,2.34375E-5;67,6.25E-5;68,7.8125E-6;69,2.34375E-5;70,3.125E-5;71,1.5625E-5;72,3.90625E-5;73,2.34375E-5;74,7.8125E-6;75,1.5625E-5;76,1.5625E-5;77,7.8125E-6;78,1.5625E-5;79,1.5625E-5;80,7.8125E-6;81,7.8125E-6;82,6.25E-5;83,2.34375E-5;84,0.0;85,3.125E-5;86,0.0;87,0.0;88,7.8125E-6;89,1.5625E-5;90,7.03125E-5;91,2.34375E-5;92,2.34375E-5;93,3.90625E-5;94,1.5625E-5;95,3.90625E-5;96,7.8125E-6;97,0.0;98,0.0;99,1.5625E-5;100,2.34375E-5;101,0.0;102,7.8125E-6;103,4.6875E-5;104,1.5625E-5;105,0.0;106,7.8125E-6;107,0.0;108,0.0;109,1.5625E-5;110,0.0;", - 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"fortunes": { - "0": 0.4991, - "1": 0.5022, - "2": 0.5104, - "3": 0.485 - } - }, - { - "itemStack": "forestry:bee_princess_ge:0:{MaxH:30,Health:30,IsAnalyzed:0b,Genome:{Chromosomes:[{UID1:\"extrabees.species.rock\",UID0:\"extrabees.species.rock\",Slot:0b},{UID1:\"forestry.speedSlowest\",UID0:\"forestry.speedSlowest\",Slot:1b},{UID1:\"forestry.lifespanShort\",UID0:\"forestry.lifespanShort\",Slot:2b},{UID1:\"forestry.fertilityLow\",UID0:\"forestry.fertilityLow\",Slot:3b},{UID1:\"forestry.toleranceBoth1\",UID0:\"forestry.toleranceBoth1\",Slot:4b},{UID1:\"forestry.boolTrue\",UID0:\"forestry.boolTrue\",Slot:5b},{UID1:\"forestry.toleranceBoth1\",UID0:\"forestry.toleranceBoth1\",Slot:6b},{UID1:\"forestry.boolTrue\",UID0:\"forestry.boolTrue\",Slot:7b},{UID1:\"forestry.boolTrue\",UID0:\"forestry.boolTrue\",Slot:8b},{UID1:\"extrabees.flower.rock\",UID0:\"extrabees.flower.rock\",Slot:9b},{UID1:\"forestry.floweringSlowest\",UID0:\"forestry.floweringSlowest\",Slot:10b},{UID1:\"forestry.territoryAverage\",UID0:\"forestry.territoryAverage\",Slot:11b},{UID1:\"forestry.effectNone\",UID0:\"forestry.effectNone\",Slot:12b}]}}", - "fortunes": { - "0": 0.5009, - "1": 0.4978, - "2": 0.4896, - "3": 0.515 - } - } - ], - "dim": "overworld" - }, - { - "block": "libvulpes:ore0:5", - "distrib": "0,0.0;1,3.359375E-4;2,6.953125E-4;3,9.765625E-4;4,0.0011484375;5,0.0013828125;6,0.001203125;7,0.0016328125;8,0.0017578125;9,0.00175;10,0.0016796875;11,0.0016015625;12,0.001671875;13,0.0016796875;14,0.0016875;15,0.0014609376;16,0.001578125;17,0.0015859375;18,0.001390625;19,0.0016484375;20,0.0014453125;21,0.001609375;22,0.001390625;23,0.0013671875;24,0.0015234374;25,0.0016171875;26,0.001640625;27,0.001609375;28,0.0018359375;29,0.0017578125;30,0.001390625;31,0.001484375;32,0.0011328125;33,0.0015078125;34,0.00146875;35,0.001484375;36,0.0012734375;37,0.001203125;38,0.0012578125;39,0.0012734375;40,0.0011171876;41,0.001078125;42,0.0010546875;43,0.0014140625;44,0.0014296875;45,0.0011328125;46,0.001421875;47,0.001;48,0.0010078124;49,8.984375E-4;50,0.0010078124;51,0.001125;52,0.0010703125;53,7.421875E-4;54,9.53125E-4;55,0.001109375;56,9.53125E-4;57,0.001015625;58,0.00109375;59,6.71875E-4;60,6.5625E-4;61,5.46875E-4;62,2.734375E-4;63,3.90625E-5;64,0.0;", - "silktouch": false, - "dim": "overworld" - }, - { - "block": "libvulpes:ore0:4", - "distrib": "0,0.0;1,2.8125E-4;2,6.484375E-4;3,0.0011875;4,0.001;5,0.0018046875;6,0.001546875;7,0.0014453125;8,0.001515625;9,0.001625;10,0.001921875;11,0.002015625;12,0.001875;13,0.001421875;14,0.001265625;15,0.001453125;16,0.002046875;17,0.0017890625;18,0.001640625;19,0.0016328125;20,0.001421875;21,0.00159375;22,0.0015;23,0.001515625;24,0.001609375;25,0.0015234374;26,0.001328125;27,0.001453125;28,0.0013984375;29,0.0016171875;30,0.0016015625;31,0.0014765625;32,0.0014765625;33,0.0013671875;34,0.0015625;35,0.0015234374;36,0.0011953125;37,0.001234375;38,0.0014609376;39,0.0012734375;40,0.001484375;41,0.0014765625;42,0.0011171876;43,0.0012578125;44,0.0011484375;45,0.00146875;46,0.0013046875;47,0.0010703125;48,5.078125E-4;49,8.203125E-4;50,0.0010078124;51,9.53125E-4;52,9.140625E-4;53,6.71875E-4;54,6.953125E-4;55,9.140625E-4;56,7.34375E-4;57,8.359375E-4;58,7.03125E-4;59,7.96875E-4;60,9.453125E-4;61,6.875E-4;62,2.34375E-4;63,0.0;", - "silktouch": false, - "dim": "overworld" - }, - { - "block": "minecraft:redstone_ore:0", - "distrib": "0,0.0;1,0.002078125;2,0.0035390626;3,0.0055390624;4,0.00753125;5,0.009046875;6,0.009460937;7,0.009789063;8,0.009039062;9,0.009710938;10,0.009046875;11,0.009710938;12,0.009625;13,0.0077421875;14,0.0039921873;15,6.796875E-4;16,0.0;", - "silktouch": true, - "dropsList": [ - { - "itemStack": "minecraft:redstone:0", - "fortunes": { - "0": 4.5112, - "1": 5.0029, - "2": 5.4984, - "3": 6.0059 - } - } - ], - "dim": "overworld" - }, - { - "block": "biomesoplenty:flower_0:14", - "distrib": "0,0.0;68,0.0;69,3.90625E-5;70,3.90625E-5;71,7.8125E-6;72,1.5625E-5;73,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "biomesoplenty:flower_0:14", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "overworld" - }, - { - "block": "minecraft:dirt:0", - "distrib": "0,0.0;1,0.003109375;2,0.0056953123;3,0.008984375;4,0.013046875;5,0.018898437;6,0.020117188;7,0.018578125;8,0.016515626;9,0.015390625;10,0.014414063;11,0.013703125;12,0.013257813;13,0.012882813;14,0.012429687;15,0.012765625;16,0.0126953125;17,0.012382813;18,0.013046875;19,0.012945312;20,0.012125;21,0.011867188;22,0.0130625;23,0.01575;24,0.016429687;25,0.0146875;26,0.013929687;27,0.013234375;28,0.014257813;29,0.013734375;30,0.013375;31,0.014796875;32,0.016023438;33,0.016773438;34,0.014382812;35,0.011789062;36,0.010296875;37,0.011273437;38,0.012398438;39,0.01378125;40,0.015054688;41,0.016007813;42,0.017125;43,0.016953126;44,0.013945312;45,0.012632812;46,0.012007812;47,0.010890625;48,0.00896875;49,0.011328125;50,0.016140625;51,0.017625;52,0.015804688;53,0.021796875;54,0.03308594;55,0.044757813;56,0.053046875;57,0.046617188;58,0.041007813;59,0.044671874;60,0.056703124;61,0.065195315;62,0.06015625;63,0.07328906;64,0.029484374;65,0.037414063;66,0.039523438;67,0.028867187;68,0.023703124;69,0.017445313;70,0.014953125;71,0.013359375;72,0.013867187;73,0.015296875;74,0.017585937;75,0.023546875;76,0.030851562;77,0.030328125;78,0.021257812;79,0.012148437;80,0.0058359373;81,0.006375;82,0.00571875;83,0.004328125;84,0.00315625;85,0.0021875;86,0.0011953125;87,6.71875E-4;88,2.1875E-4;89,1.953125E-4;90,1.015625E-4;91,2.34375E-5;92,0.0;", - "silktouch": false, - "dim": "overworld" - }, - { - "block": "rustic:leaves:0", - "distrib": "0,0.0;67,0.0;68,1.71875E-4;69,1.640625E-4;70,4.6875E-5;71,3.90625E-5;72,0.0;", - "silktouch": true, - "dropsList": [ - { - "itemStack": "rustic:olives:0", - "fortunes": { - "0": 0.1733, - "1": 0.2003, - "2": 0.2568, - "3": 0.3285 - } - }, - { - "itemStack": "rustic:sapling:0", - "fortunes": { - "0": 0.048, - "1": 0.0633, - "2": 0.0864, - "3": 0.096 - } - } - ], - "dim": "overworld" - }, - { - "block": "minecraft:dirt:1", - "distrib": "0,0.0;14,0.0;15,1.5625E-5;16,5.46875E-5;17,3.90625E-5;18,1.015625E-4;19,1.09375E-4;20,0.0;21,7.8125E-6;22,0.0;26,0.0;27,2.34375E-5;28,5.46875E-5;29,1.5625E-4;30,1.40625E-4;31,2.1875E-4;32,5.46875E-5;33,3.90625E-5;34,3.75E-4;35,7.578125E-4;36,8.59375E-5;37,5.625E-4;38,1.796875E-4;39,5.46875E-5;40,9.375E-5;41,1.40625E-4;42,0.0;43,3.90625E-5;44,0.0;", - "silktouch": false, - "dim": "overworld" - }, - { - "block": "botania:flower:15", - "distrib": "0,0.0;62,0.0;63,2.34375E-5;64,0.0;69,0.0;70,7.8125E-6;71,0.0;76,0.0;77,1.5625E-5;78,1.5625E-5;79,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "botania:flower:15", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "overworld" - }, - { - "block": "minecraft:glowstone:0", - "distrib": "0,0.0;157,0.0;158,2.34375E-5;159,0.0;", - "silktouch": true, - "dropsList": [ - { - "itemStack": "minecraft:glowstone_dust:0", - "fortunes": { - "0": 3.0136, - "1": 3.3314, - "2": 3.5656, - "3": 3.6617 - } - } - ], - "dim": "overworld" - }, - { - "block": "techreborn:techreborn_techreborn.oil:0", - "distrib": "0,0.0;5,0.0;6,2.03125E-4;7,5.625E-4;8,7.890625E-4;9,1.71875E-4;10,6.171875E-4;11,6.09375E-4;12,0.0;14,0.0;15,1.40625E-4;16,4.6875E-4;17,0.0;22,0.0;23,1.71875E-4;24,6.09375E-4;25,0.0;34,0.0;35,1.25E-4;36,5.859375E-4;37,5.546875E-4;38,5.0E-4;39,0.00115625;40,1.328125E-4;41,5.0E-4;42,2.34375E-5;43,5.46875E-4;44,4.296875E-4;45,0.0;", - "silktouch": false, - "dim": "overworld" - }, - { - "block": "terraqueous:clouds:0", - "distrib": "0,0.0;186,0.0;187,4.6875E-5;188,2.03125E-4;189,2.34375E-4;190,2.890625E-4;191,3.515625E-4;192,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "terraqueous:clouds:0", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "overworld" - }, - { - "block": "terraqueous:clouds:2", - "distrib": "0,0.0;186,0.0;187,1.5625E-4;188,3.359375E-4;189,4.375E-4;190,4.453125E-4;191,3.515625E-4;192,0.0;", - "silktouch": false, - "dropsList": [ - { - "itemStack": "terraqueous:clouds:2", - "fortunes": { - "0": 1.0, - "1": 1.0, - "2": 1.0, - "3": 1.0 - } - } - ], - "dim": "overworld" - }, - { - "block": "tconstruct:slime_dirt:0", - "distrib": "0,0.0;156,0.0;157,1.5625E-5;158,6.25E-5;159,1.953125E-4;160,0.0;", - "silktouch": false, - "dim": "overworld" - } -] \ No newline at end of file diff --git a/overrides/resources/config/journeymap_ModInfo.cfg b/overrides/resources/config/journeymap_ModInfo.cfg deleted file mode 100644 index 31354f14..00000000 --- a/overrides/resources/config/journeymap_ModInfo.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// ModInfo v0.2 - Configuration file for journeymap -// ModInfo is a simple utility which helps the Mod developer support their mod. -// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md -{ - "modId": "journeymap", - "enable": true, - "salt": "15e55c3c9a3", - "status": "Enabled (0b2d2bd5-d5b8-304b-a071-a070e89245d5)", - "verbose": false -} \ No newline at end of file diff --git a/overrides/resources/config/justenoughdimensions.cfg b/overrides/resources/config/justenoughdimensions.cfg deleted file mode 100644 index d5230b7a..00000000 --- a/overrides/resources/config/justenoughdimensions.cfg +++ /dev/null @@ -1,37 +0,0 @@ -# Configuration file - -generic { - # Enables switching players' gamemode when they enter a dimension which has the ForceGamemode option set to true - B:enableForcedGamemodes=false - - # Enables overriding the initial spawning dimension to something other than dim 0 (overworld). - B:enableInitialSpawnDimensionOverride=false - - # Enables a bunch of extra logging on the INFO level for registrations etc. - B:enableLoggingInfo=false - - # If enabled, then a '"biome": "registrynameofbiome"' value in the dimensions.json config will override the - # BiomeProvider of that dimension with BiomeProviderSingle, using the biome given as the value. - # This means that the entire dimension will use only that one biome set in the config. - # To get the registry names of biomes, you can use the TellMe mod (the command '/tellme dump biomes'). - B:enableOverrideBiomeProvider=false - - # If enabled, then an 'override: true' boolean value for the dimension in the dimensions.json config can be used to override an existing dimension. - B:enableReplacingRegisteredDimensions=false - - # If enabled, adds custom WorldBorder syncing and removes default linking from other dimensions to the overworld border. - B:enableSeparateWorldBorders=true - - # If enabled, all dimensions that exist in dimensions.json and have either a "worldinfo" or a "worldinfo_onetime" value present - # (an empty object is enough), will use separate WorldInfo instances (separate time, weather, world border, gamerules etc.). - # This works even if the dimension in question isn't registered by this mod (so vanilla, or other mod dimensions can have it too). - B:enableSeparateWorldInfo=false - - # If enabled, then an 'unregister: true' boolean value for the dimension in the dimensions.json config can be used to unregister existing dimension. - B:enableUnregisteringDimensions=false - - # If enabled with the enableInitialSpawnDimensionOverride option, this will be used as the initial spawn dimension ID - I:initialSpawnDimensionId=0 -} - - diff --git a/overrides/resources/config/justenoughdimensions/dimensions.json b/overrides/resources/config/justenoughdimensions/dimensions.json deleted file mode 100644 index ef524c6c..00000000 --- a/overrides/resources/config/justenoughdimensions/dimensions.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "dimensions": [ - { - "dim": 6, - "override": false, - "dimensiontype": - { - "id": 6, - "name": "Nether Mining Dimension", - "suffix": "_dim6", - "keeploaded": false, - "worldprovider": "WorldProviderHellJED" - } - }, - { - "dim": 1, - "worldinfo": { - "BorderCenterX": 0, - "BorderCenterZ": 0, - "BorderSize": 320000 - } - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/justenoughdimensions/justenoughdimensions.cfg b/overrides/resources/config/justenoughdimensions/justenoughdimensions.cfg deleted file mode 100644 index 5156bfad..00000000 --- a/overrides/resources/config/justenoughdimensions/justenoughdimensions.cfg +++ /dev/null @@ -1,110 +0,0 @@ -# Configuration file - -Client { - # Enables the Grass/Foliage/Water color customizations. This controls whether or not the event handlers get registered. - B:enableColorOverrides=true -} - - -ConfigHandling { - # If enabled, then the dimension config ('dimensions.json') - # will be copied to each save and used from there, to avoid changes in the - # global/pack config from breaking the saves due to possibly differing settings between worlds. - # NOTE: This option ONLY affects whether or not the config is automatically _copied to_ each world. - B:copyDimensionConfigToWorld=true - - # If enabled, then the "main config" ('justenoughdimensions.cfg') - # will be copied to each save and used from there, to avoid changes in the - # global/pack config from breaking the saves due to possibly differing settings between worlds. - # NOTE: This option ONLY affects whether or not the config is automatically _copied to_ each world. - B:copyMainConfigToWorld=true - - # If enabled, then the dimension config ('dimensions.json') - # will read from within each world/save, if it exists there. - # Also see the option 'copyDimensionConfigToWorld' to enable automatically copying it there. - B:usePerWorldDimensionConfig=false - - # If enabled, then the "main config" ('justenoughdimensions.cfg') - # will read from within each world/save, if it exists there. - # Also see the option 'copyMainConfigToWorld' to enable automatically copying it there. - B:usePerWorldMainConfig=false -} - - -Generic { - # Enables redirecting the vanilla /time, /weather etc. commands to the JED variants in WorldInfo-overridden dimensions - B:enableCommandRedirecting=true - - # Enables switching players' gamemode when they enter a dimension which has the ForceGameMode option set to true - B:enableForcedGameModes=false - - # Enables overriding the initial spawning dimension to something other than dim 0 (overworld). - B:enableInitialSpawnDimensionOverride=false - - # Enables a bunch of extra logging on the INFO level for registrations etc. - B:enableLoggingInfo=false - - # If enabled, then a '"biome": "registrynameofbiome"' value in the dimensions.json config will override the - # BiomeProvider of that dimension with BiomeProviderSingle, using the biome given as the value. - # This means that the entire dimension will use only that one biome set in the config. - # To get the registry names of biomes, you can use the TellMe mod (the command '/tellme dump biomes'). - B:enableOverrideBiomeProvider=true - - # If enabled, then an 'override: true' boolean value for the dimension in - # the dimensions.json config can be used to override an existing dimension. - B:enableReplacingRegisteredDimensions=true - - # If enabled, adds custom WorldBorder syncing and removes default linking from other dimensions to the overworld border. - B:enableSeparateWorldBorders=true - - # If enabled, all dimensions that exist in dimensions.json and have either a"worldinfo" or a "worldinfo_onetime" value present (an empty object is enough), - # will use separate WorldInfo instances (separate time, weather, world border, gamerules etc.). - # This works even if the dimension in question isn't registered by this mod - # (so vanilla, or other mod dimensions can have it too). - B:enableSeparateWorldInfo=true - - # If enabled, then an 'unregister: true' boolean value for the dimension in - # the dimensions.json config can be used to unregister existing dimension. - B:enableUnregisteringDimensions=false - - # If enabled with the enableInitialSpawnDimensionOverride option, this will be used as the initial spawn dimension ID - I:initialSpawnDimensionId=0 - - # If the players first join into a ForceGameMode dimension, then this option sets the "normal" - # game mode they should get when they leave that dimension for a non-ForceGameMode dimension. - # Valid values are: adventure, creative, spectator and survival - S:normalGameMode=survival -} - - -Version { - # For the config file copying/replacement to happen, this id - # in the old per-world config must match the id in the current global/common config, - # for the automatic config upgrade/override from the global config to the per-world config to happen. - S:configId=__default - - # Config version tracking. - # If you are a mod pack developer and need to force a config change - # for users (when using the per-world configs option), increase the version number here - # to tell the mod to copy this config version over an existing, older, per-world config. - # Also note that the 'configId' value should be set to something mod pack specific, - # basically to tie the per-world configs to the pack in question, - # and not overwrite the per-world config with one from a different pack. - # (Although it probably would be extremely rare for anyone to try to load the same world in a different pack...) - I:version=0 -} - - -generic { - B:enableForcedGamemodes=false - B:enableInitialSpawnDimensionOverride=false - B:enableLoggingInfo=false - B:enableOverrideBiomeProvider=false - B:enableReplacingRegisteredDimensions=false - B:enableSeparateWorldBorders=true - B:enableSeparateWorldInfo=false - B:enableUnregisteringDimensions=false - I:initialSpawnDimensionId=0 -} - - diff --git a/overrides/resources/config/kleeslabs.cfg b/overrides/resources/config/kleeslabs.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/librarianlib.cfg b/overrides/resources/config/librarianlib.cfg deleted file mode 100644 index 23982bc6..00000000 --- a/overrides/resources/config/librarianlib.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -client { - # Whether to make enchantments use the glow handler. - B:enchantment_glow=true - - # Items that should glow. - # Format: (block:)modid:item@meta,tintindex1,tintindex2|disableLighting, with -1 being untinted. You can have as many tintindexes as you want. - # If meta is -1, it'll act as a wildcard. If no tint indices are supplied, it'll use any. - # - # Resource packs can specify items to glow in a `liblib_glow.cfg` file under any /assets/modid/ folder. - # An example of such a file's contents: - # - # botania:resource@5 - # botania:resource@14 - # psi:cad,1 - # botania:bifrostperm|false - # block:minecraft:grass,0 - S:glowing < - minecraft:glowstone|false - minecraft:glowstone_dust - minecraft:blaze_rod - minecraft:blaze_powder - minecraft:sea_lantern|false - minecraft:prismarine_crystals - minecraft:end_rod|false - minecraft:experience_bottle - quark:blaze_lantern|false - > - - # The maximum amount of particles that can exist at a time from the particle system. - I:max_particle_count=10000 - - # Whether to use the custom potion glow handler. - B:potion_glow=true - - # Controls whether LibLib's shaders are used. If you're using the GLSL Shaders mod and are having graphical troubles with visuals, you may want to turn this off. - B:shaders=false -} - - -general { - # Only require one bonemeal to grow LibrarianLib saplings. - B:one_bonemeal=false -} - - diff --git a/overrides/resources/config/libvulpes.cfg b/overrides/resources/config/libvulpes.cfg deleted file mode 100644 index fb079115..00000000 --- a/overrides/resources/config/libvulpes.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # How many power unit one EU makes - I:EUPowerMultiplier=7 - - # Powermultiplier on machines - I:PowerMultiplier=1 -} - - diff --git a/overrides/resources/config/lostcities/general.cfg b/overrides/resources/config/lostcities/general.cfg deleted file mode 100644 index 91b875eb..00000000 --- a/overrides/resources/config/lostcities/general.cfg +++ /dev/null @@ -1,88 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # List of other worldtypes (id) that this mod will try to work with. The worldtype has to support the IChunkPrimerFactory API for this to work [default: ] - S:adaptingWorldTypes < - > - - # List of additional Lost City dimensions. Format ':' [default: ] - S:additionalDimensions < - > - - # List of asset libraries loaded in the specified order. If the path starts with '/' it is going to be loaded directly from the classpath. If the path starts with '$' it is loaded from the config directory [default: [/assets/lostcities/citydata/conditions.json], [/assets/lostcities/citydata/palette.json], [/assets/lostcities/citydata/palette_desert.json], [/assets/lostcities/citydata/palette_chisel.json], [/assets/lostcities/citydata/palette_chisel_desert.json], [/assets/lostcities/citydata/highwayparts.json], [/assets/lostcities/citydata/railparts.json], [/assets/lostcities/citydata/monorailparts.json], [/assets/lostcities/citydata/buildingparts.json], [/assets/lostcities/citydata/library.json], [$lostcities/userassets.json]] - S:assets < - /assets/lostcities/citydata/conditions.json - /assets/lostcities/citydata/palette.json - /assets/lostcities/citydata/palette_desert.json - /assets/lostcities/citydata/palette_chisel.json - /assets/lostcities/citydata/palette_chisel_desert.json - /assets/lostcities/citydata/highwayparts.json - /assets/lostcities/citydata/railparts.json - /assets/lostcities/citydata/monorailparts.json - /assets/lostcities/citydata/buildingparts.json - /assets/lostcities/citydata/library.json - $lostcities/userassets.json - > - - # List of blocks for which a lighting update is needed [default: [minecraft:glowstone], [minecraft:lit_pumpkin], [minecraft:magma]] - S:blocksRequiringLightingUpdates < - minecraft:glowstone - minecraft:lit_pumpkin - minecraft:magma - > - - # Enable debugging/logging [default: false] - B:debug=false - - # The default 'profile' to use for the overworld [default: default] - S:defaultProfile=default - - # If true and if Biomes O Plenty is present the dimension will use BoP biomes [default: true] - B:dimensionBoP=true - - # The 'ID' of the Lost City Dimension. Set to -1 if you don't want this dimension [range: -10000 ~ 10000, default: 111] - I:dimensionId=111 - - # The 'profile' to use for generation of the Lost City dimension [default: default] - S:dimensionProfile=default - - # List of privatep profiles that cannot be selected by the player but are only used as a child profile of another one [default: [bio_wasteland], [water_empty]] - S:privateProfiles < - bio_wasteland - water_empty - > - - # List of all supported profiles (used for world creation). Warning! Make sure there is always a 'default' profile! [default: [default], [cavern], [nodamage], [rarecities], [floating], [space], [waterbubbles], [biosphere], [onlycities], [tallbuildings], [safe], [ancient], [wasteland], [chisel], [atlantis], [realistic]] - S:profiles < - default - cavern - nodamage - rarecities - floating - space - waterbubbles - biosphere - onlycities - tallbuildings - safe - ancient - wasteland - chisel - atlantis - realistic - > - - # Block to put underneath a bed so that it qualifies as a teleporter bed [default: minecraft:diamond_block] - S:specialBedBlock=minecraft:diamond_block - - # Config version. Do not modify this manually! - I:version=7 -} - - diff --git a/overrides/resources/config/lostcities/profile_ancient.cfg b/overrides/resources/config/lostcities/profile_ancient.cfg deleted file mode 100644 index 658e44a6..00000000 --- a/overrides/resources/config/lostcities/profile_ancient.cfg +++ /dev/null @@ -1,448 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the ancient profile -########################################################################################################## - -cities_ancient { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the ancient profile -########################################################################################################## - -cityspheres_ancient { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_ancient -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the ancient profile -########################################################################################################## - -client_ancient { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the ancient profile -########################################################################################################## - -explosions_ancient { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the ancient profile -########################################################################################################## - -lostcity_ancient { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [jungle=1], [jungle_hills=1], [jungle_edge=2], [ocean=8], [beaches=20], [river=5]] - S:allowedBiomeFactors < - jungle=1 - jungle_hills=1 - jungle_edge=2 - ocean=8 - beaches=20 - river=5 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Ancient jungle city, vines and leafs, ruined buildings] - S:description=Ancient jungle city, vines and leafs, ruined buildings - - # Additional information [default: Note! This disables many biomes like deserts, plains, extreme hills, ...] - S:extraDescription=Note! This disables many biomes like deserts, plains, extreme hills, ... - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_ancient.png] - S:icon=textures/gui/icon_ancient.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.05] - S:randomLeafBlockChance=0.05 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 6] - I:randomLeafBlockThickness=6 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleLeaveScale=2.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.9] - S:ruinChance=0.9 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMaxlevelPercent=0.8 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.0] - S:ruinMinlevelPercent=0.0 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.1] - S:vineChance=0.1 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_ancient=128 -} - - -########################################################################################################## -# structures_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the ancient profile -########################################################################################################## - -structures_ancient { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_atlantis.cfg b/overrides/resources/config/lostcities/profile_atlantis.cfg deleted file mode 100644 index 67448aa5..00000000 --- a/overrides/resources/config/lostcities/profile_atlantis.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the atlantis profile -########################################################################################################## - -cities_atlantis { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the atlantis profile -########################################################################################################## - -cityspheres_atlantis { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_atlantis -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the atlantis profile -########################################################################################################## - -client_atlantis { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the atlantis profile -########################################################################################################## - -explosions_atlantis { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the atlantis profile -########################################################################################################## - -lostcity_atlantis { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Drowned cities, raised waterlevel] - S:description=Drowned cities, raised waterlevel - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_atlantis.png] - S:icon=textures/gui/icon_atlantis.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.1] - S:ruinChance=0.1 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: -20] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_atlantis=128 -} - - -########################################################################################################## -# structures_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the atlantis profile -########################################################################################################## - -structures_atlantis { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_bio_wasteland.cfg b/overrides/resources/config/lostcities/profile_bio_wasteland.cfg deleted file mode 100644 index 20f0b709..00000000 --- a/overrides/resources/config/lostcities/profile_bio_wasteland.cfg +++ /dev/null @@ -1,447 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the bio_wasteland profile -########################################################################################################## - -cities_bio_wasteland { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.008] - S:cityChance=0.008 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 80] - I:cityMaxRadius=80 - - # The minimum radius of a city [range: 1 ~ 10000, default: 30] - I:cityMinRadius=30 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the bio_wasteland profile -########################################################################################################## - -cityspheres_bio_wasteland { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the bio_wasteland profile -########################################################################################################## - -client_bio_wasteland { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the bio_wasteland profile -########################################################################################################## - -explosions_bio_wasteland { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the bio_wasteland profile -########################################################################################################## - -lostcity_bio_wasteland { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [stone_beach=1], [dead_forest=1], [outback=1], [volcanic_island=1], [wasteland=.3]] - S:allowedBiomeFactors < - stone_beach=1 - dead_forest=1 - outback=1 - volcanic_island=1 - wasteland=.3 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: true] - B:avoidFoliage=true - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: true] - B:avoidGeneratedFlowers=true - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: true] - B:avoidGeneratedLakewater=true - - # This will prevent biomes from generating lilypads [default: true] - B:avoidGeneratedLilypads=true - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: true] - B:avoidGeneratedReeds=true - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: true] - B:avoidWater=true - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 2] - I:buildingMaxCellars=2 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Private wasteland for biospheres] - S:description=Private wasteland for biospheres - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 40] - I:groundLevel=40 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: ] - S:icon= - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.0] - S:randomLeafBlockChance=0.0 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 0.0] - S:rubbleLeaveScale=0.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 1.0] - S:ruinChance=1.0 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.4] - S:ruinMaxlevelPercent=0.4 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.1] - S:ruinMinlevelPercent=0.1 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.0] - S:vineChance=0.0 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_bio_wasteland=128 -} - - -########################################################################################################## -# structures_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the bio_wasteland profile -########################################################################################################## - -structures_bio_wasteland { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_biosphere.cfg b/overrides/resources/config/lostcities/profile_biosphere.cfg deleted file mode 100644 index 6164cdfe..00000000 --- a/overrides/resources/config/lostcities/profile_biosphere.cfg +++ /dev/null @@ -1,445 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the biosphere profile -########################################################################################################## - -cities_biosphere { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.7] - S:cityChance=0.7 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the biosphere profile -########################################################################################################## - -cityspheres_biosphere { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.4] - S:citySphereChance=0.4 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: true] - B:landscapeOutside=true - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.0] - S:monorailChance=0.0 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: bio_wasteland] - S:outsideProfile=bio_wasteland - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 0.5] - S:outsideSurfaceVariation=0.5 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_biosphere -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the biosphere profile -########################################################################################################## - -client_biosphere { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 30.0] - S:horizon=30.0 -} - - -########################################################################################################## -# explosions_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the biosphere profile -########################################################################################################## - -explosions_biosphere { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.01] - S:miniExplosionChance=0.01 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 75] - I:miniExplosionMaxHeight=75 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 10] - I:miniExplosionMaxRadius=10 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the biosphere profile -########################################################################################################## - -lostcity_biosphere { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [jungle=1], [jungle_hills=1], [jungle_edge=2]] - S:allowedBiomeFactors < - jungle=1 - jungle_hills=1 - jungle_edge=2 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Jungles in big glass bubbles on a barren landscape] - S:description=Jungles in big glass bubbles on a barren landscape - - # Additional information [default: This profile works best with Biomes O Plenty] - S:extraDescription=This profile works best with Biomes O Plenty - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_biosphere.png] - S:icon=textures/gui/icon_biosphere.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.7] - S:ruinChance=0.7 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMaxlevelPercent=0.8 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.3] - S:ruinMinlevelPercent=0.3 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: jungle] - S:spawnBiome=jungle - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_biosphere=128 -} - - -########################################################################################################## -# structures_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the biosphere profile -########################################################################################################## - -structures_biosphere { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_cavern.cfg b/overrides/resources/config/lostcities/profile_cavern.cfg deleted file mode 100644 index 3f4b9538..00000000 --- a/overrides/resources/config/lostcities/profile_cavern.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the cavern profile -########################################################################################################## - -cities_cavern { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the cavern profile -########################################################################################################## - -cityspheres_cavern { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_cavern -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the cavern profile -########################################################################################################## - -client_cavern { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogBlue=0.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: 0.02] - S:fogDensity=0.02 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogGreen=0.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogRed=0.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 128.0] - S:horizon=128.0 -} - - -########################################################################################################## -# explosions_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the cavern profile -########################################################################################################## - -explosions_cavern { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the cavern profile -########################################################################################################## - -lostcity_cavern { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: This is a cavern type world (like the nether)] - S:description=This is a cavern type world (like the nether) - - # Additional information [default: There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance!] - S:extraDescription=There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_cavern.png] - S:icon=textures/gui/icon_cavern.png - - # Type of landscape [default: cavern] - S:landscapeType=cavern - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_cavern=128 -} - - -########################################################################################################## -# structures_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the cavern profile -########################################################################################################## - -structures_cavern { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_chisel.cfg b/overrides/resources/config/lostcities/profile_chisel.cfg deleted file mode 100644 index 96db33d2..00000000 --- a/overrides/resources/config/lostcities/profile_chisel.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the chisel profile -########################################################################################################## - -cities_chisel { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the chisel profile -########################################################################################################## - -cityspheres_chisel { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_chisel -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the chisel profile -########################################################################################################## - -client_chisel { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the chisel profile -########################################################################################################## - -explosions_chisel { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the chisel profile -########################################################################################################## - -lostcity_chisel { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Use Chisel blocks (only if chisel is available!)] - S:description=Use Chisel blocks (only if chisel is available!) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_chisel.png] - S:icon=textures/gui/icon_chisel.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: chisel] - S:worldStyle=chisel -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_chisel=128 -} - - -########################################################################################################## -# structures_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the chisel profile -########################################################################################################## - -structures_chisel { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_default.cfg b/overrides/resources/config/lostcities/profile_default.cfg deleted file mode 100644 index 348bbaf8..00000000 --- a/overrides/resources/config/lostcities/profile_default.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the default profile -########################################################################################################## - -cities_default { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the default profile -########################################################################################################## - -cityspheres_default { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_default -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the default profile -########################################################################################################## - -client_default { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the default profile -########################################################################################################## - -explosions_default { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the default profile -########################################################################################################## - -lostcity_default { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Default generation, common cities, explosions] - S:description=Default generation, common cities, explosions - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_default.png] - S:icon=textures/gui/icon_default.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_default=128 -} - - -########################################################################################################## -# structures_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the default profile -########################################################################################################## - -structures_default { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_floating.cfg b/overrides/resources/config/lostcities/profile_floating.cfg deleted file mode 100644 index ef46c9e7..00000000 --- a/overrides/resources/config/lostcities/profile_floating.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the floating profile -########################################################################################################## - -cities_floating { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.03] - S:cityChance=0.03 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 50] - I:cityLevel0Height=50 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 56] - I:cityLevel1Height=56 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 62] - I:cityLevel2Height=62 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 68] - I:cityLevel3Height=68 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the floating profile -########################################################################################################## - -cityspheres_floating { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_floating -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the floating profile -########################################################################################################## - -client_floating { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 0.0] - S:horizon=0.0 -} - - -########################################################################################################## -# explosions_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the floating profile -########################################################################################################## - -explosions_floating { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the floating profile -########################################################################################################## - -lostcity_floating { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: true] - B:avoidGeneratedFossils=true - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 2] - I:buildingMaxCellars=2 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities on floating islands] - S:description=Cities on floating islands - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 50] - I:groundLevel=50 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 15] - I:highwayDistanceMask=15 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_floating.png] - S:icon=textures/gui/icon_floating.png - - # Type of landscape [default: floating] - S:landscapeType=floating - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_floating=128 -} - - -########################################################################################################## -# structures_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the floating profile -########################################################################################################## - -structures_floating { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_nodamage.cfg b/overrides/resources/config/lostcities/profile_nodamage.cfg deleted file mode 100644 index 450bd962..00000000 --- a/overrides/resources/config/lostcities/profile_nodamage.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the nodamage profile -########################################################################################################## - -cities_nodamage { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the nodamage profile -########################################################################################################## - -cityspheres_nodamage { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_nodamage -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the nodamage profile -########################################################################################################## - -client_nodamage { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the nodamage profile -########################################################################################################## - -explosions_nodamage { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the nodamage profile -########################################################################################################## - -lostcity_nodamage { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Like default but no explosion damage] - S:description=Like default but no explosion damage - - # Additional information [default: Ruins and rubble are disabled and ravines are disabled in cities] - S:extraDescription=Ruins and rubble are disabled and ravines are disabled in cities - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_nodamage.png] - S:icon=textures/gui/icon_nodamage.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: false] - B:ruins=false - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 64] - I:structures_nodamage=64 -} - - -########################################################################################################## -# structures_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the nodamage profile -########################################################################################################## - -structures_nodamage { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=true - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_onlycities.cfg b/overrides/resources/config/lostcities/profile_onlycities.cfg deleted file mode 100644 index 391ccf74..00000000 --- a/overrides/resources/config/lostcities/profile_onlycities.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the onlycities profile -########################################################################################################## - -cities_onlycities { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=.5], [frozen_river=.5], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.6]] - S:cityBiomeFactors < - river=.5 - frozen_river=.5 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.6 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.2] - S:cityChance=0.2 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 256] - I:cityMaxRadius=256 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the onlycities profile -########################################################################################################## - -cityspheres_onlycities { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_onlycities -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the onlycities profile -########################################################################################################## - -client_onlycities { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the onlycities profile -########################################################################################################## - -explosions_onlycities { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the onlycities profile -########################################################################################################## - -lostcity_onlycities { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: The entire world is a city] - S:description=The entire world is a city - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_onlycities.png] - S:icon=textures/gui/icon_onlycities.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_onlycities=128 -} - - -########################################################################################################## -# structures_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the onlycities profile -########################################################################################################## - -structures_onlycities { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_rarecities.cfg b/overrides/resources/config/lostcities/profile_rarecities.cfg deleted file mode 100644 index 71480ffd..00000000 --- a/overrides/resources/config/lostcities/profile_rarecities.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the rarecities profile -########################################################################################################## - -cities_rarecities { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.002] - S:cityChance=0.002 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the rarecities profile -########################################################################################################## - -cityspheres_rarecities { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_rarecities -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the rarecities profile -########################################################################################################## - -client_rarecities { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the rarecities profile -########################################################################################################## - -explosions_rarecities { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the rarecities profile -########################################################################################################## - -lostcity_rarecities { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities are rare] - S:description=Cities are rare - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: false] - B:highwayRequiresTwoCities=false - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_rarecities.png] - S:icon=textures/gui/icon_rarecities.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: false] - B:ruins=false - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_rarecities=128 -} - - -########################################################################################################## -# structures_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the rarecities profile -########################################################################################################## - -structures_rarecities { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_realistic.cfg b/overrides/resources/config/lostcities/profile_realistic.cfg deleted file mode 100644 index 96fca834..00000000 --- a/overrides/resources/config/lostcities/profile_realistic.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the realistic profile -########################################################################################################## - -cities_realistic { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the realistic profile -########################################################################################################## - -cityspheres_realistic { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_realistic -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the realistic profile -########################################################################################################## - -client_realistic { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the realistic profile -########################################################################################################## - -explosions_realistic { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the realistic profile -########################################################################################################## - -lostcity_realistic { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Realistic worldgen (similar to Quark's)] - S:description=Realistic worldgen (similar to Quark's) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: {"coordinateScale":175.0,"heightScale":75.0,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":165.0,"mainNoiseScaleY":106.61267,"mainNoiseScaleZ":165.0,"baseSize":8.267606,"stretchY":13.387607,"biomeDepthWeight":1.2,"biomeDepthOffset":0.2,"biomeScaleWeight":3.4084506,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":7,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":49,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}] - S:generatorOptions={"coordinateScale":175.0,"heightScale":75.0,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":165.0,"mainNoiseScaleY":106.61267,"mainNoiseScaleZ":165.0,"baseSize":8.267606,"stretchY":13.387607,"biomeDepthWeight":1.2,"biomeDepthOffset":0.2,"biomeScaleWeight":3.4084506,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":7,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":49,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16} - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_realistic.png] - S:icon=textures/gui/icon_realistic.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_realistic=128 -} - - -########################################################################################################## -# structures_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the realistic profile -########################################################################################################## - -structures_realistic { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_safe.cfg b/overrides/resources/config/lostcities/profile_safe.cfg deleted file mode 100644 index c93577a4..00000000 --- a/overrides/resources/config/lostcities/profile_safe.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the safe profile -########################################################################################################## - -cities_safe { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the safe profile -########################################################################################################## - -cityspheres_safe { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_safe -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the safe profile -########################################################################################################## - -client_safe { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the safe profile -########################################################################################################## - -explosions_safe { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the safe profile -########################################################################################################## - -lostcity_safe { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Safe mode: no spawners, lighting but no loot] - S:description=Safe mode: no spawners, lighting but no loot - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: false] - B:generateLoot=false - - # If true then the buildings will be full of spawners [default: false] - B:generateSpawners=false - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_safe.png] - S:icon=textures/gui/icon_safe.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_safe=128 -} - - -########################################################################################################## -# structures_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the safe profile -########################################################################################################## - -structures_safe { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_space.cfg b/overrides/resources/config/lostcities/profile_space.cfg deleted file mode 100644 index cd9150f2..00000000 --- a/overrides/resources/config/lostcities/profile_space.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the space profile -########################################################################################################## - -cities_space { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.6] - S:cityChance=0.6 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the space profile -########################################################################################################## - -cityspheres_space { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_space -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the space profile -########################################################################################################## - -client_space { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 0.0] - S:horizon=0.0 -} - - -########################################################################################################## -# explosions_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the space profile -########################################################################################################## - -explosions_space { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 1.0E-4] - S:explosionChance=1.0E-4 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.001] - S:miniExplosionChance=0.001 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the space profile -########################################################################################################## - -lostcity_space { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: true] - B:avoidGeneratedFossils=true - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: false] - B:bridgeSupports=false - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities in floating glass bubbles] - S:description=Cities in floating glass bubbles - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: false] - B:highwaySupports=false - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_space.png] - S:icon=textures/gui/icon_space.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_space=128 -} - - -########################################################################################################## -# structures_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the space profile -########################################################################################################## - -structures_space { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_tallbuildings.cfg b/overrides/resources/config/lostcities/profile_tallbuildings.cfg deleted file mode 100644 index 7004a65b..00000000 --- a/overrides/resources/config/lostcities/profile_tallbuildings.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the tallbuildings profile -########################################################################################################## - -cities_tallbuildings { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the tallbuildings profile -########################################################################################################## - -cityspheres_tallbuildings { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the tallbuildings profile -########################################################################################################## - -client_tallbuildings { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the tallbuildings profile -########################################################################################################## - -explosions_tallbuildings { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 175] - I:debrisToNearbyChunkFactor=175 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.08] - S:destroyLoneBlocksFactor=0.08 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.2] - S:destroyOrMoveChance=0.2 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.008] - S:explosionChance=0.008 - - # The maximum height of an explosion [range: 1 ~ 256, default: 256] - I:explosionMaxHeight=256 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 60] - I:explosionMaxRadius=60 - - # The minimum height of an explosion [range: 1 ~ 256, default: 130] - I:explosionMinHeight=130 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.09] - S:miniExplosionChance=0.09 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 256] - I:miniExplosionMaxHeight=256 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 14] - I:miniExplosionMaxRadius=14 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 3] - I:miniExplosionMinRadius=3 -} - - -########################################################################################################## -# lostcity_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the tallbuildings profile -########################################################################################################## - -lostcity_tallbuildings { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 20] - I:buildingMaxFloors=20 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 15] - I:buildingMaxFloorsChance=15 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 4] - I:buildingMinFloors=4 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 8] - I:buildingMinFloorsChance=8 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Very tall buildings (performance heavy)] - S:description=Very tall buildings (performance heavy) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_tallbuildings.png] - S:icon=textures/gui/icon_tallbuildings.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.01] - S:ruinChance=0.01 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_tallbuildings=128 -} - - -########################################################################################################## -# structures_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the tallbuildings profile -########################################################################################################## - -structures_tallbuildings { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_wasteland.cfg b/overrides/resources/config/lostcities/profile_wasteland.cfg deleted file mode 100644 index 97f438f5..00000000 --- a/overrides/resources/config/lostcities/profile_wasteland.cfg +++ /dev/null @@ -1,461 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the wasteland profile -########################################################################################################## - -cities_wasteland { - S:allowedBiomeFactors < - desert=1 - desert_hills=1 - stone_beach=1 - dead_forest=1 - gravel_beach=1 - outback=1 - volcanic_island=1 - wasteland=.3 - > - - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the wasteland profile -########################################################################################################## - -cityspheres_wasteland { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_wasteland -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the wasteland profile -########################################################################################################## - -client_wasteland { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the wasteland profile -########################################################################################################## - -explosions_wasteland { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the wasteland profile -########################################################################################################## - -lostcity_wasteland { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [desert=1], [desert_hills=1], [stone_beach=1], [dead_forest=1], [gravel_beach=1], [outback=1], [volcanic_island=1], [wasteland=.3]] - S:allowedBiomeFactors < - desert=1 - desert_hills=1 - stone_beach=1 - dead_forest=1 - gravel_beach=1 - outback=1 - volcanic_island=1 - wasteland=.3 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: true] - B:avoidFoliage=true - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: true] - B:avoidGeneratedFlowers=true - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: true] - B:avoidGeneratedLakewater=true - - # This will prevent biomes from generating lilypads [default: true] - B:avoidGeneratedLilypads=true - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: true] - B:avoidGeneratedReeds=true - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: true] - B:avoidWater=true - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Wasteland, no water, bare land] - S:description=Wasteland, no water, bare land - - # Additional information [default: This profile works best with Biomes O Plenty] - S:extraDescription=This profile works best with Biomes O Plenty - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_wasteland.png] - S:icon=textures/gui/icon_wasteland.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.01] - S:randomLeafBlockChance=0.01 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 0.0] - S:rubbleLeaveScale=0.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.5] - S:ruinChance=0.5 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.9] - S:ruinMaxlevelPercent=0.9 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.5] - S:ruinMinlevelPercent=0.5 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.003] - S:vineChance=0.003 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_wasteland=128 -} - - -########################################################################################################## -# structures_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the wasteland profile -########################################################################################################## - -structures_wasteland { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_water_empty.cfg b/overrides/resources/config/lostcities/profile_water_empty.cfg deleted file mode 100644 index 23158c1e..00000000 --- a/overrides/resources/config/lostcities/profile_water_empty.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the water_empty profile -########################################################################################################## - -cities_water_empty { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.0] - S:cityChance=0.0 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the water_empty profile -########################################################################################################## - -cityspheres_water_empty { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_water_empty -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the water_empty profile -########################################################################################################## - -client_water_empty { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the water_empty profile -########################################################################################################## - -explosions_water_empty { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the water_empty profile -########################################################################################################## - -lostcity_water_empty { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.0] - S:buildingChance=0.0 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Private empty terrain for waterbubbles] - S:description=Private empty terrain for waterbubbles - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 10] - I:groundLevel=10 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: ] - S:icon= - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: -80] - I:waterLevelOffset=-30 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_water_empty=128 -} - - -########################################################################################################## -# structures_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the water_empty profile -########################################################################################################## - -structures_water_empty { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostcities/profile_waterbubbles.cfg b/overrides/resources/config/lostcities/profile_waterbubbles.cfg deleted file mode 100644 index eab64324..00000000 --- a/overrides/resources/config/lostcities/profile_waterbubbles.cfg +++ /dev/null @@ -1,442 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the waterbubbles profile -########################################################################################################## - -cities_waterbubbles { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.6] - S:cityChance=0.6 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the waterbubbles profile -########################################################################################################## - -cityspheres_waterbubbles { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: true] - B:landscapeOutside=true - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: water_empty] - S:outsideProfile=water_empty - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the waterbubbles profile -########################################################################################################## - -client_waterbubbles { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 90.0] - S:horizon=90.0 -} - - -########################################################################################################## -# explosions_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the waterbubbles profile -########################################################################################################## - -explosions_waterbubbles { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the waterbubbles profile -########################################################################################################## - -lostcity_waterbubbles { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities in drowned glass bubbles] - S:description=Cities in drowned glass bubbles - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_bubbles.png] - S:icon=textures/gui/icon_bubbles.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_waterbubbles=128 -} - - -########################################################################################################## -# structures_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the waterbubbles profile -########################################################################################################## - -structures_waterbubbles { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/overrides/resources/config/lostsouls.cfg b/overrides/resources/config/lostsouls.cfg deleted file mode 100644 index eb2c265d..00000000 --- a/overrides/resources/config/lostsouls.cfg +++ /dev/null @@ -1,150 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # If this is true then the player will get a message when he/she tries to open a locked chest [default: true] - B:announceChestLocked=true - - # If this is true then the player will be notified when a building is cleared [default: true] - B:announceCleared=true - - # If this is true then the player will be notified when he or she enters a haunted building [default: true] - B:announceEnter=true - - # If this is true then mobs will only spawn if the light level is low enough. Otherwise they spawn regardless of light level [default: false] - B:checkValidSpawn=false - - # List of console commands to execute when a building is cleared [default: ] - S:commandCleared < - > - - # List of console commands to execute every time a building is entered [default: ] - S:commandEntered < - > - - # List of console commands to execute the first time a building is entered [default: ] - S:commandFirstTime < - > - - # List of building names where this mod will not spawn mobs [default: ] - S:excludedBuildings < - > - - # The chance that a building is haunted [range: 0.0 ~ 1.0, default: 0.8] - S:hauntedChance=0.8 - - # If this is true then all chests will be locked until the building is cleared [default: true] - B:lockChestsUntilCleared=true - - # This option is only useful when 'lockChestsUntilCleared'. If true only vanilla chests will be locked. Otherwise all tile entities are locked [default: true] - B:lockOnlyChests=true - - # The maximum damage bonus that the mob will get [range: 0.01 ~ 10000.0, default: 5.0] - S:maxDamageBonus=5.0 - - # The maximum health bonus that the mob will get [range: 0.01 ~ 10000.0, default: 5.0] - S:maxHealthBonus=5.0 - - # The maximum amount of mobs that are spawned by a haunted building [range: 1 ~ 10000, default: 50] - I:maxMobs=50 - - # This message is given when the player clears a building [default: The building feels a lot safer now!] - S:messageBuildingCleared=The building feels a lot safer now! - - # This message is given when the player is halfway clearing a building [default: About half way there! Keep going!] - S:messageBuildingHalfway=About half way there! Keep going! - - # This message is given when the player enters a haunted building for the first time [default: This building is haunted. Be careful!] - S:messageBuildingHaunted=This building is haunted. Be careful! - - # This message is given when the player tries to open a chest in a haunted building [default: The building isn't safe enough!] - S:messageUnsafeBuilding=The building isn't safe enough! - - # The minimum damage bonus that the mob will get [range: 0.01 ~ 10000.0, default: 2.0] - S:minDamageBonus=2.0 - - # The minimum health bonus that the mob will get [range: 0.01 ~ 10000.0, default: 2.0] - S:minHealthBonus=2.0 - - # The minimum amount of mobs that are spawned by a haunted building [range: 1 ~ 10000, default: 10] - I:minMobs=10 - - # The minimum distance between the player and newly spawned mobs [range: 0.0 ~ 16.0, default: 8.0] - S:minSpawnDistance=8.0 - - # List of mobs that can spawn in buildings together with their rarity [default: [.3=minecraft:zombie], [.3=minecraft:spider], [.3=minecraft:skeleton], [.2=minecraft:husk], [.2=minecraft:stray], [.1=minecraft:witch], [.1=minecraft:enderman]] - S:mobs < - .3=minecraft:zombie - .3=minecraft:spider - .3=minecraft:skeleton - .2=minecraft:husk - .2=minecraft:stray - .1=minecraft:witch - .1=minecraft:enderman - > - - # List of boots that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_boots], [.3=minecraft:iron_boots]] - S:randomBoots < - .3=null - .3=minecraft:diamond_boots - .3=minecraft:iron_boots - > - - # List of chestplates that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_chestplate], [.3=minecraft:iron_chestplate]] - S:randomChestplates < - .3=null - .3=minecraft:diamond_chestplate - .3=minecraft:iron_chestplate - > - - # List of effects that a mob can have. Note that multiple effects are possible [default: [.3=minecraft:regeneration,3], [.3=minecraft:speed,3], [.3=minecraft:fire_resistance,3]] - S:randomEffects < - .3=minecraft:regeneration,3 - .3=minecraft:speed,3 - .3=minecraft:fire_resistance,3 - > - - # List of helmets that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_helmet], [.3=minecraft:iron_helmet]] - S:randomHelmets < - .3=null - .3=minecraft:diamond_helmet - .3=minecraft:iron_helmet - > - - # List of leggings that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_leggings], [.3=minecraft:iron_leggings]] - S:randomLeggings < - .3=null - .3=minecraft:diamond_leggings - .3=minecraft:iron_leggings - > - - # List of weapons that the mobs can have together with their rarity [default: [.3=null], [.3=minecraft:diamond_sword], [.3=minecraft:iron_sword], [.3=minecraft:bow]] - S:randomWeapons < - .3=null - .3=minecraft:diamond_sword - .3=minecraft:iron_sword - .3=minecraft:bow - > - - # The amount of ticks that the server waits before checking for new spawns [range: 1 ~ 1000000, default: 200] - I:serverTickTimeout=200 - - # The maximum amount of entities that can spawn near each other (of the same type) [range: 1 ~ 200, default: 6] - I:spawnMaxNearby=6 - - # The chance that a building is haunted. This version is used in case the building is in a Lost City sphere [range: 0.0 ~ 1.0, default: 0.8] - S:sphereHauntedChance=0.8 - - # The maximum amount of mobs that are spawned by a haunted building. This version is used in case the building is in a Lost City sphere [range: 1 ~ 10000, default: 50] - I:sphereMaxMobs=50 - - # The minimum amount of mobs that are spawned by a haunted building. This version is used in case the building is in a Lost City sphere [range: 1 ~ 10000, default: 10] - I:sphereMinMobs=10 -} - - diff --git a/overrides/resources/config/lunatriuscore.cfg b/overrides/resources/config/lunatriuscore.cfg deleted file mode 100644 index 3b526262..00000000 --- a/overrides/resources/config/lunatriuscore.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -versioncheck { - # Should the mod check for updates? - B:checkForUpdates=false -} - - diff --git a/overrides/resources/config/magicbees.cfg b/overrides/resources/config/magicbees.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/malisiscore.cfg b/overrides/resources/config/malisiscore.cfg deleted file mode 100644 index 1494bda8..00000000 --- a/overrides/resources/config/malisiscore.cfg +++ /dev/null @@ -1,7 +0,0 @@ -# Configuration file - -general { - B:malisiscore.config.debugTraceFail=false -} - - diff --git a/overrides/resources/config/malisisdoors.cfg b/overrides/resources/config/malisisdoors.cfg deleted file mode 100644 index 5bd91ae0..00000000 --- a/overrides/resources/config/malisisdoors.cfg +++ /dev/null @@ -1,9 +0,0 @@ -# Configuration file - -general { - # Enables the animations for doors, fence gates and trap doors.\r\nThis replaces the doors entirely so conflicts may arise if another mod tries to modify them too. - B:config.modifyVanillaDoors=true - B:config.use3DItems=false -} - - diff --git a/overrides/resources/config/mb/mb.cfg b/overrides/resources/config/mb/mb.cfg deleted file mode 100644 index 780a5609..00000000 --- a/overrides/resources/config/mb/mb.cfg +++ /dev/null @@ -1,75 +0,0 @@ -# Configuration file - -########################################################################################################## -# air spells -#--------------------------------------------------------------------------------------------------------# -# Air Spells Settings -########################################################################################################## - -"air spells" { - # Set the length of the lightning cooldown in ticks [range: 0 ~ 8192, default: 600] - I:configuredLightningCooldown=600 - - # Sets whether the invisibility spell is enabled or not [default: true] - B:isInvisibilityEnabled=true - - # Sets whether the lightning spell is enabled or not [default: true] - B:isLightningEnabled=true -} - - -########################################################################################################## -# earth spells -#--------------------------------------------------------------------------------------------------------# -# Earth Spells Settings -########################################################################################################## - -"earth spells" { - # Sets whether the Bonemeal spell is enabled or not [default: true] - B:isBonemealEnabled=true - - # Sets whether the clear wall spell is enabled or not [default: true] - B:isClearWallEnabled=true - B:isWallingRuneEnabled=true -} - - -########################################################################################################## -# fire spells -#--------------------------------------------------------------------------------------------------------# -# Fire Spells Settings -########################################################################################################## - -"fire spells" { - # Sets whether the fire blast spell is enabled or not [default: true] - B:isFireBlastEnabled=true -} - - -########################################################################################################## -# guide book -#--------------------------------------------------------------------------------------------------------# -# Guide-API Settings -########################################################################################################## - -"guide book" { - # If true the player will spawn in with a guide book when Guide-API is installed [default: true] - B:isBookEnabled=false -} - - -########################################################################################################## -# water spells -#--------------------------------------------------------------------------------------------------------# -# Water Spells Settings -########################################################################################################## - -"water spells" { - # Sets whether the water wolf spell is enabled or not [default: true] - B:isWaterWolfEnabled=true - - # Set max number of water wolves a player can spawn [range: 1 ~ 30, default: 10] - I:maxWaterWolves=10 -} - - diff --git a/overrides/resources/config/mcjtylib.cfg b/overrides/resources/config/mcjtylib.cfg deleted file mode 100644 index 281ad375..00000000 --- a/overrides/resources/config/mcjtylib.cfg +++ /dev/null @@ -1,239 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings for all mods using mcjtylib -########################################################################################################## - -general { - # If true then blocks using mcjtylib will have ownership tagged on them (useful for the rftools security manager) - B:manageOwnership=true - - # The maximum amount of dimensional shards that can be infused in a single machine - I:maxInfuse=256 - - # If true then mods using McJtyLib might try to be as friendly as possible to mods that support very tall chunks (taller then 256). No guarantees however! Set to false for more optimal performance - B:tallChunkFriendly=false -} - - -########################################################################################################## -# style -#--------------------------------------------------------------------------------------------------------# -# Style settings for all mods using mcjtylib -########################################################################################################## - -style { - # Color: standard bevel bright border color - S:colorBackgroundBevelBright=ffffff - - # Color: standard bevel dark border color - S:colorBackgroundBevelDark=2b2b2b - - # Color: standard background color - S:colorBackgroundFiller=c6c6c6 - - # Color: button bottom right border - S:colorButtonBorderBottomRight=777777 - - # Color: button top left border - S:colorButtonBorderTopLeft=eeeeee - - # Color: disabled button bottom right border - S:colorButtonDisabledBorderBottomRight=777777 - - # Color: disabled button top left border - S:colorButtonDisabledBorderTopLeft=eeeeee - - # Color: disabled button background - S:colorButtonDisabledFiller=c6c6c6 - - # Color: disabled button background gradient - S:colorButtonDisabledFillerGradient1=b1b1b1 - - # Color: disabled button background gradient - S:colorButtonDisabledFillerGradient2=e1e1e1 - - # Color: external border around buttons and some other components - S:colorButtonExternalBorder=0 - - # Color: button background - S:colorButtonFiller=c6c6c6 - - # Color: button background gradient - S:colorButtonFillerGradient1=b1b1b1 - - # Color: button background gradient - S:colorButtonFillerGradient2=e1e1e1 - - # Color: hovering button bottom right border - S:colorButtonHoveringBorderBottomRight=999ebb - - # Color: hovering button top left border - S:colorButtonHoveringBorderTopLeft=a5aac5 - - # Color: hovering button background - S:colorButtonHoveringFiller=a2a7c2 - - # Color: hovering button background gradient - S:colorButtonHoveringFillerGradient1=8d92ad - - # Color: hovering button background gradient - S:colorButtonHoveringFillerGradient2=babfda - - # Color: selected button bottom right border - S:colorButtonSelectedBorderBottomRight=bcc5ff - - # Color: selected button top left border - S:colorButtonSelectedBorderTopLeft=5c669d - - # Color: selected button background - S:colorButtonSelectedFiller=7f89bf - - # Color: selected button background gradient - S:colorButtonSelectedFillerGradient1=6a74aa - - # Color: selected button background gradient - S:colorButtonSelectedFillerGradient2=949ed4 - - # Color: cycle button disabled small triangle - S:colorCycleButtonTriangleDisabled=888888 - - # Color: cycle button small triangle - S:colorCycleButtonTriangleNormal=0 - - # Color: energy bar bottom right border - S:colorEnergyBarBottomRight=ffffff - - # Color: energy bar high energy level - S:colorEnergyBarHighEnergy=dd0000 - - # Color: energy bar low energy level - S:colorEnergyBarLowEnergy=631111 - - # Color: energy bar spacer (between every energy level bar) - S:colorEnergyBarSpacer=430000 - - # Color: energy bar text - S:colorEnergyBarText=ffffff - - # Color: energy bar top left border - S:colorEnergyBarTopLeft=2b2b2b - - # Color: list background - S:colorListBackground=8b8b8b - - # Color: list highlighted gradient - S:colorListHighlightedGradient1=717120 - - # Color: list highlighted gradient - S:colorListHighlightedGradient2=515110 - - # Color: list selected gradient - S:colorListSelectedGradient1=616161 - - # Color: list selected gradient - S:colorListSelectedGradient2=414141 - - # Color: list selected and highlighted gradient - S:colorListSelectedHighlightedGradient1=bbbb00 - - # Color: list selected and highlighted gradient - S:colorListSelectedHighlightedGradient2=999900 - - # Color: list separator line - S:colorListSeparatorLine=5c5c5c - - # Color: slider bottom right border - S:colorSliderBottomRight=ffffff - - # Color: slider background - S:colorSliderFiller=636363 - - # Color: slider knob bottom right border - S:colorSliderKnobBottomRight=333333 - - # Color: slider knob bottom right border while dragging - S:colorSliderKnobDraggingBottomRight=bcc5ff - - # Color: slider knob background while dragging - S:colorSliderKnobDraggingFiller=7f89bf - - # Color: slider knob top left border while dragging - S:colorSliderKnobDraggingTopLeft=5c669d - - # Color: slider knob background - S:colorSliderKnobFiller=8b8b8b - - # Color: slider knob bottom right border while hovering - S:colorSliderKnobHoveringBottomRight=777c99 - - # Color: slider knob background while hovering - S:colorSliderKnobHoveringFiller=858aa5 - - # Color: slider knob top left border while hovering - S:colorSliderKnobHoveringTopLeft=a5aac5 - - # Color: slider knob little marker lines - S:colorSliderKnobMarkerLine=4e4e4e - - # Color: slider knob top left border - S:colorSliderKnobTopLeft=eeeeee - - # Color: slider top left border - S:colorSliderTopLeft=2b2b2b - - # Color: text disabled - S:colorTextDisabled=a0a0a0 - - # Color: textfield bottom right border - S:colorTextFieldBottomRight=ffffff - - # Color: textfield cursor - S:colorTextFieldCursor=0 - - # Color: textfield background - S:colorTextFieldFiller=c6c6c6 - - # Color: textfield backbground while focused - S:colorTextFieldFocusedFiller=eeeeee - - # Color: textfield backbground while hovering - S:colorTextFieldHoveringFiller=dadada - - # Color: textfield top left border - S:colorTextFieldTopLeft=2b2b2b - - # Color: text as used in lists - S:colorTextInListNormal=151515 - - # Color: text normal - S:colorTextNormal=303030 - - # Color: toggle button disabled bottom right border - S:colorToggleDisabledBorderBottomRight=777777 - - # Color: toggle button disabled top left border - S:colorToggleDisabledBorderTopLeft=eeeeee - - # Color: toggle button disabled background - S:colorToggleDisabledFiller=c6c6c6 - - # Color: toggle button normal bottom right border - S:colorToggleNormalBorderBottomRight=777777 - - # Color: toggle button normal top left border - S:colorToggleNormalBorderTopLeft=eeeeee - - # Color: toggle button normal background - S:colorToggleNormalFiller=c6c6c6 - - # Color: toggle button disabled text - S:colorToggleTextDisabled=a0a0a0 - - # Color: toggle button normal text - S:colorToggleTextNormal=303030 -} - - diff --git a/overrides/resources/config/mekanism.cfg b/overrides/resources/config/mekanism.cfg deleted file mode 100644 index 42865f6a..00000000 --- a/overrides/resources/config/mekanism.cfg +++ /dev/null @@ -1,512 +0,0 @@ -# Configuration file - -client { - I:AmbientLightingLevel=15 - B:ConfiguratorModeScroll=true - B:EnableAmbientLighting=true - B:EnableMachineSounds=true - B:EnablePlayerSounds=true - B:Holidays=true - B:MachineEffects=true - B:OpaqueTransmitterRender=false - - # If true, will reduce lagging between player sounds. Setting to false will reduce GC load - B:ReplaceSoundsWhenResuming=true - D:SoundVolume=0.75 -} - - -general { - B:AestheticWorldDamage=true - B:AllowChunkloading=true - B:AllowProtection=true - B:AllowSpawnerBoxPickup=true - B:AllowTransmitterAlloyUpgrade=true - I:ArmoredJepackDamageMax=115 - D:ArmoredJetpackDamageRatio=0.8 - B:BlacklistForgePower=false - - # Disables IC2 power integration. Requires world restart (server-side option in SMP) - B:BlacklistIC2Power=false - B:BlacklistRFPower=false - B:BlacklistTeslaPower=false - I:ClientUpdateDelay=10 - B:ControlCircuitOreDict=true - I:CopperPerChunk=0 - B:DestroyDisabledBlocks=true - I:DisassemblerEnergyUsage=50 - B:DynamicTankEasterEgg=false - D:EUToJoules=0.1 - B:EnableWorldRegeneration=false - D:EnergyPerHeat=1000.0 - D:EnergyPerRedstone=10000.0 - S:EnergyType=RF - I:EthyleneBurnTime=40 - D:EvaporationHeatDissipation=0.02 - D:EvaporationMaxTemp=3000.0 - D:EvaporationSolarMultiplier=0.2 - D:EvaporationTempMultiplier=0.1 - D:ForgeToJoules=0.125 - D:HeatPerFuelTick=4.0 - - # Determines Electrolytic Separator usage - D:HydrogenEnergyDensity=200.0 - D:JoulesToEU=10.0 - D:JoulesToForge=8.0 - D:JoulesToRF=8.0 - D:JoulesToTesla=8.0 - I:LaserDiggingEnergy=100000 - I:LaserRange=64 - B:LogPackets=false - D:MaxEnergyPerSteam=100.0 - I:MaxFlamethrowerGas=24000 - I:MaxJetpackGas=24000 - I:MaxPlenisherNodes=4000 - I:MaxPumpRange=80 - I:MaxScubaGas=24000 - I:MinerSilkMultiplier=6 - I:ObsidianTNTBlastRadius=12 - I:ObsidianTNTDelay=100 - B:OpsBypassRestrictions=true - I:OsmiumPerChunk=12 - I:PortableTeleporterDelay=0 - B:PrefilledGasTanks=true - B:PumpWaterSources=false - D:QuantumEntangloporterEnergyTransfer=1.6E7 - D:RFToJoules=0.125 - I:SaltPerChunk=2 - B:SpawnBabySkeletons=false - D:SuperheatingHeatTransfer=10000.0 - S:"Temperature Units"=C - D:TeslaToJoules=0.125 - D:ThermalEvaporationSpeed=1.0 - I:TinPerChunk=0 - B:UpdateNotifications=false - I:UpgradeModifier=10 - I:VoicePort=36123 - B:VoiceServerEnabled=false - I:WorldRegenVersion=0 -} - - -generation { - D:AdvancedSolarGeneration=300.0 - D:BioGeneration=300.0 - D:EnergyPerFusionFuel=5000000.0 - D:HeatGeneration=150.0 - D:HeatGenerationLava=5.0 - D:HeatGenerationNether=100.0 - D:SolarGeneration=50.0 - I:TurbineBladesPerCoil=4 - I:TurbineCondenserFlowRate=32000 - D:TurbineDisperserGasFlow=640.0 - D:TurbineVentGasFlow=16000.0 - D:WindGenerationMax=60.0 - I:WindGenerationMaxY=100 - D:WindGenerationMin=10.0 - I:WindGenerationMinY=60 -} - - -generators { - B:AdvancedSolarGeneratorEnabled=true - B:BioGeneratorEnabled=true - B:GasGeneratorEnabled=true - B:HeatGeneratorEnabled=true - B:SolarGeneratorEnabled=true - B:WindGeneratorEnabled=true -} - - -machines { - B:ChargepadEnabled=true - B:ChemicalCrystallizerEnabled=true - B:ChemicalDissolutionChamberEnabled=true - B:ChemicalInfuserEnabled=true - B:ChemicalInjectionChamberEnabled=true - B:ChemicalOxidizerEnabled=true - B:ChemicalWasherEnabled=true - B:CombinerEnabled=true - B:CrusherEnabled=true - B:DigitalMinerEnabled=true - B:ElectricPumpEnabled=true - B:ElectrolyticSeparatorEnabled=true - B:EnergizedSmelterEnabled=true - B:EnrichmentChamberEnabled=true - B:FactoryEnabled=true - B:FluidTankEnabled=true - B:FluidicPlenisherEnabled=true - B:FormulaicAssemblicatorEnabled=true - B:FuelwoodHeaterEnabled=true - B:LaserAmplifierEnabled=true - B:LaserEnabled=true - B:LaserTractorBeamEnabled=true - B:LogisticalSorterEnabled=true - B:MetallurgicInfuserEnabled=true - B:OredictionificatorEnabled=true - B:OsmiumCompressorEnabled=true - B:PersonalChestEnabled=true - B:PrecisionSawmillEnabled=true - B:PressurizedReactionChamberEnabled=true - B:PurificationChamberEnabled=true - B:QuantumEntangloporterEnabled=true - B:ResistiveHeaterEnabled=true - B:RotaryCondensentratorEnabled=true - B:SeismicVibratorEnabled=true - B:SolarNeutronActivatorEnabled=true - B:TeleporterEnabled=true -} - - -tier { - I:AdvancedBinStorage=8192 - I:AdvancedCableCapacity=12800 - D:AdvancedConductorConductionInsulation=400.0 - D:AdvancedConductorHeatCapacity=1.0 - D:AdvancedConductorInverseConduction=5.0 - D:AdvancedEnergyCubeMaxEnergy=8000000.0 - D:AdvancedEnergyCubeOutput=3200.0 - I:AdvancedFluidTankOutput=800 - I:AdvancedFluidTankStorage=28000 - I:AdvancedGasTankOutput=512 - I:AdvancedGasTankStorage=128000 - D:AdvancedInductionCellMaxEnergy=8.0E9 - D:AdvancedInductionProviderOutput=512000.0 - I:AdvancedPipeCapacity=4000 - I:AdvancedPipePullAmount=400 - I:AdvancedTransporterPullAmount=16 - I:AdvancedTransporterSpeed=10 - I:AdvancedTubeCapacity=1024 - I:AdvancedTubePullAmount=256 - I:BasicBinStorage=4096 - I:BasicCableCapacity=3200 - D:BasicConductorConductionInsulation=10.0 - D:BasicConductorHeatCapacity=1.0 - D:BasicConductorInverseConduction=5.0 - D:BasicEnergyCubeMaxEnergy=2000000.0 - D:BasicEnergyCubeOutput=800.0 - I:BasicFluidTankOutput=400 - I:BasicFluidTankStorage=14000 - I:BasicGasTankOutput=256 - I:BasicGasTankStorage=64000 - D:BasicInductionCellMaxEnergy=1.0E9 - D:BasicInductionProviderOutput=64000.0 - I:BasicPipeCapacity=1000 - I:BasicPipePullAmount=100 - I:BasicTransporterPullAmount=1 - I:BasicTransporterSpeed=5 - I:BasicTubeCapacity=256 - I:BasicTubePullAmount=64 - I:CreativeBinStorage=2147483647 - I:CreativeFluidTankOutput=1073741823 - I:CreativeFluidTankStorage=2147483647 - I:CreativeGasTankOutput=1073741823 - I:CreativeGasTankStorage=2147483647 - I:EliteBinStorage=32768 - I:EliteCableCapacity=64000 - D:EliteConductorConductionInsulation=8000.0 - D:EliteConductorHeatCapacity=1.0 - D:EliteConductorInverseConduction=5.0 - D:EliteEnergyCubeMaxEnergy=3.2E7 - D:EliteEnergyCubeOutput=12800.0 - I:EliteFluidTankOutput=1600 - I:EliteFluidTankStorage=56000 - I:EliteGasTankOutput=1028 - I:EliteGasTankStorage=256000 - D:EliteInductionCellMaxEnergy=6.4E10 - D:EliteInductionProviderOutput=4096000.0 - I:ElitePipeCapacity=16000 - I:ElitePipePullAmount=1600 - I:EliteTransporterPullAmount=32 - I:EliteTransporterSpeed=20 - I:EliteTubeCapacity=4096 - I:EliteTubePullAmount=1024 - I:UltimateBinStorage=262144 - I:UltimateCableCapacity=320000 - D:UltimateConductorConductionInsulation=100000.0 - D:UltimateConductorHeatCapacity=1.0 - D:UltimateConductorInverseConduction=5.0 - D:UltimateEnergyCubeMaxEnergy=1.28E8 - D:UltimateEnergyCubeOutput=51200.0 - I:UltimateFluidTankOutput=3200 - I:UltimateFluidTankStorage=112000 - I:UltimateGasTankOutput=2056 - I:UltimateGasTankStorage=512000 - D:UltimateInductionCellMaxEnergy=5.12E11 - D:UltimateInductionProviderOutput=3.2768E7 - I:UltimatePipeCapacity=64000 - I:UltimatePipePullAmount=6400 - I:UltimateTransporterPullAmount=64 - I:UltimateTransporterSpeed=50 - I:UltimateTubeCapacity=16384 - I:UltimateTubePullAmount=4096 -} - - -tools { - - tool-balance { - - obsidian { - - regular { - D:axeAttackDamage=12.0 - D:axeAttackSpeed=-2.0 - I:damage=10 - D:efficiency=20.0 - I:enchantability=40 - I:harvestLevel=3 - I:maxUses=2500 - } - - paxel { - I:damage=10 - D:efficiency=25.0 - I:enchantability=50 - I:harvestLevel=3 - I:maxUses=3000 - } - - } - - lapis { - - regular { - I:damage=2 - D:efficiency=5.0 - I:enchantability=8 - I:harvestLevel=2 - I:maxUses=200 - } - - paxel { - I:damage=4 - D:efficiency=6.0 - I:enchantability=10 - I:harvestLevel=2 - I:maxUses=250 - } - - } - - osmium { - - regular { - D:axeAttackDamage=8.0 - D:axeAttackSpeed=-3.0 - I:damage=4 - D:efficiency=10.0 - I:enchantability=12 - I:harvestLevel=2 - I:maxUses=500 - } - - paxel { - I:damage=5 - D:efficiency=12.0 - I:enchantability=16 - I:harvestLevel=3 - I:maxUses=700 - } - - } - - bronze { - - regular { - D:axeAttackDamage=8.0 - D:axeAttackSpeed=-3.1 - I:damage=6 - D:efficiency=14.0 - I:enchantability=10 - I:harvestLevel=2 - I:maxUses=800 - } - - paxel { - I:damage=10 - D:efficiency=16.0 - I:enchantability=14 - I:harvestLevel=3 - I:maxUses=1100 - } - - } - - glowstone { - - regular { - D:axeAttackDamage=8.0 - D:axeAttackSpeed=-3.1 - I:damage=5 - D:efficiency=14.0 - I:enchantability=18 - I:harvestLevel=2 - I:maxUses=300 - } - - paxel { - I:damage=5 - D:efficiency=18.0 - I:enchantability=22 - I:harvestLevel=2 - I:maxUses=450 - } - - } - - steel { - - regular { - D:axeAttackDamage=8.0 - D:axeAttackSpeed=-3.0 - I:damage=4 - D:efficiency=14.0 - I:enchantability=10 - I:harvestLevel=3 - I:maxUses=850 - } - - paxel { - I:damage=8 - D:efficiency=18.0 - I:enchantability=14 - I:harvestLevel=3 - I:maxUses=1250 - } - - } - - lazuli { - - regular { - D:axeAttackDamage=8.0 - D:axeAttackSpeed=-3.1 - } - - } - - } - - armor-balance { - - obsidian { - I:durability=50 - I:enchantability=40 - D:toughness=4.0 - - protection { - I:chest=12 - I:feet=5 - I:head=5 - I:legs=8 - } - - } - - lapis { - I:durability=13 - I:enchantability=8 - D:toughness=0.0 - - protection { - I:chest=5 - I:feet=2 - I:head=2 - I:legs=6 - } - - } - - osmium { - I:durability=30 - I:enchantability=12 - I:toughness=1 - - protection { - I:chest=5 - I:feet=3 - I:head=3 - I:legs=6 - } - - } - - bronze { - I:durability=35 - I:enchantability=10 - D:toughness=0.0 - - protection { - I:chest=6 - I:feet=2 - I:head=3 - I:legs=5 - } - - } - - glowstone { - I:durability=18 - I:enchantability=18 - D:toughness=0.0 - - protection { - I:chest=7 - I:feet=3 - I:head=3 - I:legs=6 - } - - } - - steel { - I:durability=40 - I:enchantability=10 - D:toughness=1.0 - - protection { - I:chest=7 - I:feet=3 - I:head=3 - I:legs=6 - } - - } - - } - -} - - -usage { - D:ChemicalCrystallizerUsage=400.0 - D:ChemicalDissolutionChamberUsage=400.0 - D:ChemicalInfuserUsage=200.0 - D:ChemicalInjectionChamberUsage=400.0 - D:ChemicalWasherUsage=200.0 - D:CombinerUsage=50.0 - D:CrusherUsage=50.0 - D:DigitalMinerUsage=500.0 - D:ElectricPumpUsage=100.0 - D:EnergizedSmelterUsage=50.0 - D:EnrichmentChamberUsage=50.0 - D:FluidicPlenisherUsage=100.0 - D:FormulaicAssemblicatorUsage=100.0 - D:GasCentrifugeUsage=100.0 - D:HeavyWaterElectrolysisUsage=800.0 - D:LaserUsage=5000.0 - D:MetallurgicInfuserUsage=50.0 - D:OsmiumCompressorUsage=200.0 - D:OxidationChamberUsage=200.0 - D:PrecisionSawmillUsage=50.0 - D:PressurizedReactionBaseUsage=5.0 - D:PurificationChamberUsage=200.0 - D:RotaryCondensentratorUsage=50.0 - D:SeismicVibratorUsage=50.0 - I:TeleporterBaseUsage=1000 - I:TeleporterDimensionPenalty=10000 - I:TeleporterDistanceUsage=10 -} - - diff --git a/overrides/resources/config/mekanism/BoxBlacklist.txt b/overrides/resources/config/mekanism/BoxBlacklist.txt deleted file mode 100644 index 001f2b47..00000000 --- a/overrides/resources/config/mekanism/BoxBlacklist.txt +++ /dev/null @@ -1,3 +0,0 @@ -# Use this file to tell Mekanism which blocks should not be picked up by a cardboard box. -# Proper syntax is "NAME META". Example (for stone): -# minecraft:stone 0 \ No newline at end of file diff --git a/overrides/resources/config/microblocks.cfg b/overrides/resources/config/microblocks.cfg deleted file mode 100644 index e6c09c91..00000000 --- a/overrides/resources/config/microblocks.cfg +++ /dev/null @@ -1,5 +0,0 @@ -#Configuration file for adding microblock materials for aesthetic blocks added by mods -#Each line needs to be of the form : -# is the registry key of the block/item enclosed in quotes. NEI can help you find these -# may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range -#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15 diff --git a/overrides/resources/config/mobtotems.cfg b/overrides/resources/config/mobtotems.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/modnametooltip.cfg b/overrides/resources/config/modnametooltip.cfg deleted file mode 100644 index 609e93db..00000000 --- a/overrides/resources/config/modnametooltip.cfg +++ /dev/null @@ -1,10 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.0.0 - -formatting { - # How the mod name should be formatted in the tooltip. Leave blank to disable. Valid modifiers: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic] - S:modNameFormat=blue italic -} - - diff --git a/overrides/resources/config/morpheus.cfg b/overrides/resources/config/morpheus.cfg deleted file mode 100644 index ef9e48c0..00000000 --- a/overrides/resources/config/morpheus.cfg +++ /dev/null @@ -1,19 +0,0 @@ -# Configuration file - -groundlevel { - # Ground Level (1-255) [range: 1 ~ 255, default: 64] - I:settings=64 -} - - -settings { - B:AlertEnabled=true - B:AllowSetSpawnDaytime=true - B:IncludeMiners=true - S:OnMorningText=Wakey, wakey, rise and shine... Good Morning everyone! - S:OnSleepText=is now sleeping. - S:OnWakeText=has left their bed. - I:SleeperPerc=32 -} - - diff --git a/overrides/resources/config/morphtool.cfg b/overrides/resources/config/morphtool.cfg deleted file mode 100644 index 7c41a6e4..00000000 --- a/overrides/resources/config/morphtool.cfg +++ /dev/null @@ -1,68 +0,0 @@ -# Configuration file - -general { - B:"Allow all items to be added"=false - S:"Blacklisted Mods" < - tconstruct - intangible - > - S:"Mod Aliases" < - ae2stuff=appliedenergistics2 - animus=bloodmagic - botanicaladdons=botania - deepresonance=rftools - integrateddynamics=integratedtunnels - mekanismgenerators=mekanism - mekanismtools=mekanism - redstonearsenal=redstonearsenal - redstonearsenal=thermalcultivation - redstonearsenal=thermaldynamics - redstonearsenal=thermalexpansion - redstonearsenal=thermalfoundation - rftoolscontrol=rftools - rftoolsdim=rftools - thermalcultivation=redstonearsenal - thermalcultivation=thermalcultivation - thermalcultivation=thermaldynamics - thermalcultivation=thermalexpansion - thermalcultivation=thermalfoundation - thermaldynamics=redstonearsenal - thermaldynamics=thermalcultivation - thermaldynamics=thermaldynamics - thermaldynamics=thermalexpansion - thermaldynamics=thermalfoundation - thermalexpansion=redstonearsenal - thermalexpansion=thermalcultivation - thermalexpansion=thermaldynamics - thermalexpansion=thermalexpansion - thermalexpansion=thermalfoundation - thermalfoundation=redstonearsenal - thermalfoundation=thermalcultivation - thermalfoundation=thermaldynamics - thermalfoundation=thermalexpansion - thermalfoundation=thermalfoundation - xnet=rftools - > - B:"Morph in the offhand instead of mainhand"=false - S:"Whitelisted Items" < - botania:twigwand - appliedenergistics2:ToolNetworkTool - mekanism:Configurator - pressure:Configurator - immersiveengineering:tool - environmentaltech:tool_multiblock_assembler - railcraft:tool_crowbar_steel - bloodmagic:ItemRitualReader - draconicevolution:crystal_binder - crossroads:omnimeter - > - S:"Whitelisted Names" < - wrench - screwdriver - hammer - rotator - configurator - > -} - - diff --git a/overrides/resources/config/multipart.cfg b/overrides/resources/config/multipart.cfg deleted file mode 100644 index 4cf3cecd..00000000 --- a/overrides/resources/config/multipart.cfg +++ /dev/null @@ -1,21 +0,0 @@ -#Multipart API config file - -debug_asm=false - -#Set to true to use mc style icons for the saw instead of the 3D model -useSawIcons=false - -saw_diamond -{ - durability=2048 -} - -saw_iron -{ - durability=1024 -} - -saw_stone -{ - durability=512 -} diff --git a/overrides/resources/config/mystcraft/balance.cfg b/overrides/resources/config/mystcraft/balance.cfg deleted file mode 100644 index 7f2ff6dc..00000000 --- a/overrides/resources/config/mystcraft/balance.cfg +++ /dev/null @@ -1,3083 +0,0 @@ -# Configuration file - -fluids { - S:fluid.actuallyadditions.canolaoil.cardrank= - S:fluid.actuallyadditions.canolaoil.grammar= - S:fluid.actuallyadditions.canolaoil.instability.factor_accessibility= - S:fluid.actuallyadditions.canolaoil.instability.factor_flat= - S:fluid.actuallyadditions.canolaoil.seabanned= - S:fluid.actuallyadditions.crystaloil.cardrank= - S:fluid.actuallyadditions.crystaloil.grammar= - S:fluid.actuallyadditions.crystaloil.instability.factor_accessibility= - S:fluid.actuallyadditions.crystaloil.instability.factor_flat= - S:fluid.actuallyadditions.crystaloil.seabanned= - S:fluid.actuallyadditions.empoweredoil.cardrank= - S:fluid.actuallyadditions.empoweredoil.grammar= - S:fluid.actuallyadditions.empoweredoil.instability.factor_accessibility= - S:fluid.actuallyadditions.empoweredoil.instability.factor_flat= - S:fluid.actuallyadditions.empoweredoil.seabanned= - S:fluid.actuallyadditions.refinedcanolaoil.cardrank= - S:fluid.actuallyadditions.refinedcanolaoil.grammar= - S:fluid.actuallyadditions.refinedcanolaoil.instability.factor_accessibility= - S:fluid.actuallyadditions.refinedcanolaoil.instability.factor_flat= - S:fluid.actuallyadditions.refinedcanolaoil.seabanned= - S:fluid.aerotheum.cardrank= - S:fluid.aerotheum.grammar= - S:fluid.aerotheum.instability.factor_accessibility= - S:fluid.aerotheum.instability.factor_flat= - S:fluid.alewort.cardrank= - S:fluid.alewort.grammar= - S:fluid.alewort.instability.factor_accessibility= - S:fluid.alewort.instability.factor_flat= - S:fluid.alewort.seabanned= - S:fluid.americium_241.cardrank= - S:fluid.americium_241.grammar= - S:fluid.americium_241.instability.factor_accessibility= - S:fluid.americium_241.instability.factor_flat= - S:fluid.americium_241.seabanned= - S:fluid.americium_241_fluoride.cardrank= - S:fluid.americium_241_fluoride.grammar= - S:fluid.americium_241_fluoride.instability.factor_accessibility= - S:fluid.americium_241_fluoride.instability.factor_flat= - S:fluid.americium_241_fluoride.seabanned= - S:fluid.americium_241_fluoride_flibe.cardrank= - S:fluid.americium_241_fluoride_flibe.grammar= - S:fluid.americium_241_fluoride_flibe.instability.factor_accessibility= - S:fluid.americium_241_fluoride_flibe.instability.factor_flat= - S:fluid.americium_241_fluoride_flibe.seabanned= - S:fluid.americium_242.cardrank= - S:fluid.americium_242.grammar= - S:fluid.americium_242.instability.factor_accessibility= - S:fluid.americium_242.instability.factor_flat= - S:fluid.americium_242.seabanned= - S:fluid.americium_242_fluoride.cardrank= - S:fluid.americium_242_fluoride.grammar= - S:fluid.americium_242_fluoride.instability.factor_accessibility= - S:fluid.americium_242_fluoride.instability.factor_flat= - S:fluid.americium_242_fluoride.seabanned= - S:fluid.americium_242_fluoride_flibe.cardrank= - S:fluid.americium_242_fluoride_flibe.grammar= - S:fluid.americium_242_fluoride_flibe.instability.factor_accessibility= - S:fluid.americium_242_fluoride_flibe.instability.factor_flat= - S:fluid.americium_242_fluoride_flibe.seabanned= - S:fluid.americium_243.cardrank= - S:fluid.americium_243.grammar= - S:fluid.americium_243.instability.factor_accessibility= - S:fluid.americium_243.instability.factor_flat= - S:fluid.americium_243.seabanned= - S:fluid.americium_243_fluoride.cardrank= - S:fluid.americium_243_fluoride.grammar= - S:fluid.americium_243_fluoride.instability.factor_accessibility= - S:fluid.americium_243_fluoride.instability.factor_flat= - S:fluid.americium_243_fluoride.seabanned= - S:fluid.americium_243_fluoride_flibe.cardrank= - S:fluid.americium_243_fluoride_flibe.grammar= - S:fluid.americium_243_fluoride_flibe.instability.factor_accessibility= - S:fluid.americium_243_fluoride_flibe.instability.factor_flat= - S:fluid.americium_243_fluoride_flibe.seabanned= - S:fluid.ammonia.cardrank= - S:fluid.ammonia.grammar= - S:fluid.ammonia.instability.factor_accessibility= - S:fluid.ammonia.instability.factor_flat= - S:fluid.applejuice.cardrank= - S:fluid.applejuice.grammar= - S:fluid.applejuice.instability.factor_accessibility= - S:fluid.applejuice.instability.factor_flat= - S:fluid.applejuice.seabanned= - S:fluid.astralsorcery.liquidstarlight.cardrank= - S:fluid.astralsorcery.liquidstarlight.grammar= - S:fluid.astralsorcery.liquidstarlight.instability.factor_accessibility= - S:fluid.astralsorcery.liquidstarlight.instability.factor_flat= - S:fluid.astralsorcery.liquidstarlight.seabanned= - S:fluid.base_essence.cardrank= - S:fluid.base_essence.grammar= - S:fluid.base_essence.instability.factor_accessibility= - S:fluid.base_essence.instability.factor_flat= - S:fluid.base_essence.seabanned= - S:fluid.bef2.cardrank= - S:fluid.bef2.grammar= - S:fluid.bef2.instability.factor_accessibility= - S:fluid.bef2.instability.factor_flat= - S:fluid.bef2.seabanned= - S:fluid.berkelium_247.cardrank= - S:fluid.berkelium_247.grammar= - S:fluid.berkelium_247.instability.factor_accessibility= - S:fluid.berkelium_247.instability.factor_flat= - S:fluid.berkelium_247.seabanned= - S:fluid.berkelium_247_fluoride.cardrank= - S:fluid.berkelium_247_fluoride.grammar= - S:fluid.berkelium_247_fluoride.instability.factor_accessibility= - S:fluid.berkelium_247_fluoride.instability.factor_flat= - S:fluid.berkelium_247_fluoride.seabanned= - S:fluid.berkelium_247_fluoride_flibe.cardrank= - S:fluid.berkelium_247_fluoride_flibe.grammar= - S:fluid.berkelium_247_fluoride_flibe.instability.factor_accessibility= - S:fluid.berkelium_247_fluoride_flibe.instability.factor_flat= - S:fluid.berkelium_247_fluoride_flibe.seabanned= - S:fluid.berkelium_248.cardrank= - S:fluid.berkelium_248.grammar= - S:fluid.berkelium_248.instability.factor_accessibility= - S:fluid.berkelium_248.instability.factor_flat= - S:fluid.berkelium_248.seabanned= - S:fluid.berkelium_248_fluoride.cardrank= - S:fluid.berkelium_248_fluoride.grammar= - S:fluid.berkelium_248_fluoride.instability.factor_accessibility= - S:fluid.berkelium_248_fluoride.instability.factor_flat= - S:fluid.berkelium_248_fluoride.seabanned= - S:fluid.berkelium_248_fluoride_flibe.cardrank= - S:fluid.berkelium_248_fluoride_flibe.grammar= - S:fluid.berkelium_248_fluoride_flibe.instability.factor_accessibility= - S:fluid.berkelium_248_fluoride_flibe.instability.factor_flat= - S:fluid.berkelium_248_fluoride_flibe.seabanned= - S:fluid.beryllium.cardrank= - S:fluid.beryllium.grammar= - S:fluid.beryllium.instability.factor_accessibility= - S:fluid.beryllium.instability.factor_flat= - S:fluid.beryllium.seabanned= - S:fluid.binnie.bacteria.cardrank= - S:fluid.binnie.bacteria.grammar= - S:fluid.binnie.bacteria.instability.factor_accessibility= - S:fluid.binnie.bacteria.instability.factor_flat= - S:fluid.binnie.bacteria.poly.cardrank= - S:fluid.binnie.bacteria.poly.grammar= - S:fluid.binnie.bacteria.poly.instability.factor_accessibility= - S:fluid.binnie.bacteria.poly.instability.factor_flat= - S:fluid.binnie.bacteria.poly.seabanned= - S:fluid.binnie.bacteria.seabanned= - S:fluid.binnie.bacteria.vector.cardrank= - S:fluid.binnie.bacteria.vector.grammar= - S:fluid.binnie.bacteria.vector.instability.factor_accessibility= - S:fluid.binnie.bacteria.vector.instability.factor_flat= - S:fluid.binnie.bacteria.vector.seabanned= - S:fluid.binnie.beer.ale.cardrank= - S:fluid.binnie.beer.ale.grammar= - S:fluid.binnie.beer.ale.instability.factor_accessibility= - S:fluid.binnie.beer.ale.instability.factor_flat= - S:fluid.binnie.beer.ale.seabanned= - S:fluid.binnie.beer.corn.cardrank= - S:fluid.binnie.beer.corn.grammar= - S:fluid.binnie.beer.corn.instability.factor_accessibility= - S:fluid.binnie.beer.corn.instability.factor_flat= - S:fluid.binnie.beer.corn.seabanned= - S:fluid.binnie.beer.lager.cardrank= - S:fluid.binnie.beer.lager.grammar= - S:fluid.binnie.beer.lager.instability.factor_accessibility= - S:fluid.binnie.beer.lager.instability.factor_flat= - S:fluid.binnie.beer.lager.seabanned= - S:fluid.binnie.beer.rye.cardrank= - S:fluid.binnie.beer.rye.grammar= - S:fluid.binnie.beer.rye.instability.factor_accessibility= - S:fluid.binnie.beer.rye.instability.factor_flat= - S:fluid.binnie.beer.rye.seabanned= - S:fluid.binnie.beer.stout.cardrank= - S:fluid.binnie.beer.stout.grammar= - S:fluid.binnie.beer.stout.instability.factor_accessibility= - S:fluid.binnie.beer.stout.instability.factor_flat= - S:fluid.binnie.beer.stout.seabanned= - S:fluid.binnie.beer.wheat.cardrank= - S:fluid.binnie.beer.wheat.grammar= - S:fluid.binnie.beer.wheat.instability.factor_accessibility= - S:fluid.binnie.beer.wheat.instability.factor_flat= - S:fluid.binnie.beer.wheat.seabanned= - S:fluid.binnie.brandy.apple.cardrank= - S:fluid.binnie.brandy.apple.grammar= - S:fluid.binnie.brandy.apple.instability.factor_accessibility= - S:fluid.binnie.brandy.apple.instability.factor_flat= - S:fluid.binnie.brandy.apple.seabanned= - S:fluid.binnie.brandy.apricot.cardrank= - S:fluid.binnie.brandy.apricot.grammar= - S:fluid.binnie.brandy.apricot.instability.factor_accessibility= - S:fluid.binnie.brandy.apricot.instability.factor_flat= - S:fluid.binnie.brandy.apricot.seabanned= - S:fluid.binnie.brandy.cherry.cardrank= - S:fluid.binnie.brandy.cherry.grammar= - S:fluid.binnie.brandy.cherry.instability.factor_accessibility= - S:fluid.binnie.brandy.cherry.instability.factor_flat= - S:fluid.binnie.brandy.cherry.seabanned= - S:fluid.binnie.brandy.citrus.cardrank= - S:fluid.binnie.brandy.citrus.grammar= - S:fluid.binnie.brandy.citrus.instability.factor_accessibility= - S:fluid.binnie.brandy.citrus.instability.factor_flat= - S:fluid.binnie.brandy.citrus.seabanned= - S:fluid.binnie.brandy.elderberry.cardrank= - S:fluid.binnie.brandy.elderberry.grammar= - S:fluid.binnie.brandy.elderberry.instability.factor_accessibility= - S:fluid.binnie.brandy.elderberry.instability.factor_flat= - S:fluid.binnie.brandy.elderberry.seabanned= - S:fluid.binnie.brandy.fruit.cardrank= - S:fluid.binnie.brandy.fruit.grammar= - S:fluid.binnie.brandy.fruit.instability.factor_accessibility= - S:fluid.binnie.brandy.fruit.instability.factor_flat= - S:fluid.binnie.brandy.fruit.seabanned= - S:fluid.binnie.brandy.grape.cardrank= - S:fluid.binnie.brandy.grape.grammar= - S:fluid.binnie.brandy.grape.instability.factor_accessibility= - S:fluid.binnie.brandy.grape.instability.factor_flat= - S:fluid.binnie.brandy.grape.seabanned= - S:fluid.binnie.brandy.pear.cardrank= - S:fluid.binnie.brandy.pear.grammar= - S:fluid.binnie.brandy.pear.instability.factor_accessibility= - S:fluid.binnie.brandy.pear.instability.factor_flat= - S:fluid.binnie.brandy.pear.seabanned= - S:fluid.binnie.brandy.plum.cardrank= - S:fluid.binnie.brandy.plum.grammar= - S:fluid.binnie.brandy.plum.instability.factor_accessibility= - S:fluid.binnie.brandy.plum.instability.factor_flat= - S:fluid.binnie.brandy.plum.seabanned= - S:fluid.binnie.cider.apple.cardrank= - S:fluid.binnie.cider.apple.grammar= - S:fluid.binnie.cider.apple.instability.factor_accessibility= - S:fluid.binnie.cider.apple.instability.factor_flat= - S:fluid.binnie.cider.apple.seabanned= - S:fluid.binnie.cider.peach.cardrank= - S:fluid.binnie.cider.peach.grammar= - S:fluid.binnie.cider.peach.instability.factor_accessibility= - S:fluid.binnie.cider.peach.instability.factor_flat= - S:fluid.binnie.cider.peach.seabanned= - S:fluid.binnie.ciderpear.cardrank= - S:fluid.binnie.ciderpear.grammar= - S:fluid.binnie.ciderpear.instability.factor_accessibility= - S:fluid.binnie.ciderpear.instability.factor_flat= - S:fluid.binnie.ciderpear.seabanned= - S:fluid.binnie.dna.raw.cardrank= - S:fluid.binnie.dna.raw.grammar= - S:fluid.binnie.dna.raw.instability.factor_accessibility= - 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S:fluid.superium.grammar= - S:fluid.superium.instability.factor_accessibility= - S:fluid.superium.instability.factor_flat= - S:fluid.superium.seabanned= - S:fluid.supremium.cardrank= - S:fluid.supremium.grammar= - S:fluid.supremium.instability.factor_accessibility= - S:fluid.supremium.instability.factor_flat= - S:fluid.supremium.seabanned= - S:fluid.syngas.cardrank= - S:fluid.syngas.grammar= - S:fluid.syngas.instability.factor_accessibility= - S:fluid.syngas.instability.factor_flat= - S:fluid.tar.cardrank= - S:fluid.tar.grammar= - S:fluid.tar.instability.factor_accessibility= - S:fluid.tar.instability.factor_flat= - S:fluid.tar.seabanned= - S:fluid.tconstruct.alubrass.cardrank= - S:fluid.tconstruct.alubrass.grammar= - S:fluid.tconstruct.alubrass.instability.factor_accessibility= - S:fluid.tconstruct.alubrass.instability.factor_flat= - S:fluid.tconstruct.alubrass.seabanned= - S:fluid.tconstruct.aluminum.cardrank= - S:fluid.tconstruct.aluminum.grammar= - S:fluid.tconstruct.aluminum.instability.factor_accessibility= - 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S:fluid.uranium_233.grammar= - S:fluid.uranium_233.instability.factor_accessibility= - S:fluid.uranium_233.instability.factor_flat= - S:fluid.uranium_233.seabanned= - S:fluid.uranium_233_fluoride.cardrank= - S:fluid.uranium_233_fluoride.grammar= - S:fluid.uranium_233_fluoride.instability.factor_accessibility= - S:fluid.uranium_233_fluoride.instability.factor_flat= - S:fluid.uranium_233_fluoride.seabanned= - S:fluid.uranium_233_fluoride_flibe.cardrank= - S:fluid.uranium_233_fluoride_flibe.grammar= - S:fluid.uranium_233_fluoride_flibe.instability.factor_accessibility= - S:fluid.uranium_233_fluoride_flibe.instability.factor_flat= - S:fluid.uranium_233_fluoride_flibe.seabanned= - S:fluid.uranium_235.cardrank= - S:fluid.uranium_235.grammar= - S:fluid.uranium_235.instability.factor_accessibility= - S:fluid.uranium_235.instability.factor_flat= - S:fluid.uranium_235.seabanned= - S:fluid.uranium_235_fluoride.cardrank= - S:fluid.uranium_235_fluoride.grammar= - S:fluid.uranium_235_fluoride.instability.factor_accessibility= - S:fluid.uranium_235_fluoride.instability.factor_flat= - S:fluid.uranium_235_fluoride.seabanned= - S:fluid.uranium_235_fluoride_flibe.cardrank= - S:fluid.uranium_235_fluoride_flibe.grammar= - S:fluid.uranium_235_fluoride_flibe.instability.factor_accessibility= - S:fluid.uranium_235_fluoride_flibe.instability.factor_flat= - S:fluid.uranium_235_fluoride_flibe.seabanned= - S:fluid.uranium_238.cardrank= - S:fluid.uranium_238.grammar= - S:fluid.uranium_238.instability.factor_accessibility= - S:fluid.uranium_238.instability.factor_flat= - S:fluid.uranium_238.seabanned= - S:fluid.uranium_238_fluoride.cardrank= - S:fluid.uranium_238_fluoride.grammar= - S:fluid.uranium_238_fluoride.instability.factor_accessibility= - S:fluid.uranium_238_fluoride.instability.factor_flat= - S:fluid.uranium_238_fluoride.seabanned= - S:fluid.uranium_238_fluoride_flibe.cardrank= - S:fluid.uranium_238_fluoride_flibe.grammar= - S:fluid.uranium_238_fluoride_flibe.instability.factor_accessibility= - S:fluid.uranium_238_fluoride_flibe.instability.factor_flat= - S:fluid.uranium_238_fluoride_flibe.seabanned= - S:fluid.uranium_fluoride.cardrank= - S:fluid.uranium_fluoride.grammar= - S:fluid.uranium_fluoride.instability.factor_accessibility= - S:fluid.uranium_fluoride.instability.factor_flat= - S:fluid.uranium_fluoride.seabanned= - S:fluid.uranium_fluoride_flibe.cardrank= - S:fluid.uranium_fluoride_flibe.grammar= - S:fluid.uranium_fluoride_flibe.instability.factor_accessibility= - S:fluid.uranium_fluoride_flibe.instability.factor_flat= - S:fluid.uranium_fluoride_flibe.seabanned= - S:fluid.vapor_of_levity.cardrank= - S:fluid.vapor_of_levity.grammar= - S:fluid.vapor_of_levity.instability.factor_accessibility= - S:fluid.vapor_of_levity.instability.factor_flat= - S:fluid.vibrant_alloy.cardrank= - S:fluid.vibrant_alloy.grammar= - S:fluid.vibrant_alloy.instability.factor_accessibility= - S:fluid.vibrant_alloy.instability.factor_flat= - S:fluid.vibrant_alloy.seabanned= - S:fluid.wildberryjuice.cardrank= - S:fluid.wildberryjuice.grammar= - S:fluid.wildberryjuice.instability.factor_accessibility= - S:fluid.wildberryjuice.instability.factor_flat= - S:fluid.wildberryjuice.seabanned= - S:fluid.xpjuice.cardrank= - S:fluid.xpjuice.grammar= - S:fluid.xpjuice.instability.factor_accessibility= - S:fluid.xpjuice.instability.factor_flat= - S:fluid.xpjuice.seabanned= - S:fluid.yellorium.cardrank= - S:fluid.yellorium.grammar= - S:fluid.yellorium.instability.factor_accessibility= - S:fluid.yellorium.instability.factor_flat= - S:fluid.yellorium.seabanned= - S:ic2.air.cardrank= - S:ic2.air.grammar= - S:ic2.air.instability.factor_accessibility= - S:ic2.air.instability.factor_flat= - S:ic2.biogas.cardrank= - S:ic2.biogas.grammar= - S:ic2.biogas.instability.factor_accessibility= - S:ic2.biogas.instability.factor_flat= - S:ic2.biomass.cardrank= - S:ic2.biomass.grammar= - S:ic2.biomass.instability.factor_accessibility= - S:ic2.biomass.instability.factor_flat= - S:ic2.biomass.seabanned= - S:ic2.construction_foam.cardrank= - S:ic2.construction_foam.grammar= - S:ic2.construction_foam.instability.factor_accessibility= - S:ic2.construction_foam.instability.factor_flat= - S:ic2.construction_foam.seabanned= - S:ic2.coolant.cardrank= - S:ic2.coolant.grammar= - S:ic2.coolant.instability.factor_accessibility= - S:ic2.coolant.instability.factor_flat= - S:ic2.coolant.seabanned= - S:ic2.distilled_water.cardrank= - S:ic2.distilled_water.grammar= - S:ic2.distilled_water.instability.factor_accessibility= - S:ic2.distilled_water.instability.factor_flat= - S:ic2.distilled_water.seabanned= - S:ic2.heavy_water.cardrank= - S:ic2.heavy_water.grammar= - S:ic2.heavy_water.instability.factor_accessibility= - S:ic2.heavy_water.instability.factor_flat= - S:ic2.heavy_water.seabanned= - S:ic2.hot_coolant.cardrank= - S:ic2.hot_coolant.grammar= - S:ic2.hot_coolant.instability.factor_accessibility= - S:ic2.hot_coolant.instability.factor_flat= - S:ic2.hot_coolant.seabanned= - S:ic2.hot_water.cardrank= - S:ic2.hot_water.grammar= - S:ic2.hot_water.instability.factor_accessibility= - S:ic2.hot_water.instability.factor_flat= - S:ic2.hot_water.seabanned= - S:ic2.hydrogen.cardrank= - S:ic2.hydrogen.grammar= - S:ic2.hydrogen.instability.factor_accessibility= - S:ic2.hydrogen.instability.factor_flat= - S:ic2.oxygen.cardrank= - S:ic2.oxygen.grammar= - S:ic2.oxygen.instability.factor_accessibility= - S:ic2.oxygen.instability.factor_flat= - S:ic2.pahoehoe_lava.cardrank= - S:ic2.pahoehoe_lava.grammar= - S:ic2.pahoehoe_lava.instability.factor_accessibility= - S:ic2.pahoehoe_lava.instability.factor_flat= - S:ic2.pahoehoe_lava.seabanned= - S:ic2.steam.cardrank= - S:ic2.steam.grammar= - S:ic2.steam.instability.factor_accessibility= - S:ic2.steam.instability.factor_flat= - S:ic2.superheated_steam.cardrank= - S:ic2.superheated_steam.grammar= - S:ic2.superheated_steam.instability.factor_accessibility= - S:ic2.superheated_steam.instability.factor_flat= - S:ic2.uu_matter.cardrank= - S:ic2.uu_matter.grammar= - S:ic2.uu_matter.instability.factor_accessibility= - S:ic2.uu_matter.instability.factor_flat= - S:ic2.uu_matter.seabanned= - S:ic2.weed_ex.cardrank= - S:ic2.weed_ex.grammar= - S:ic2.weed_ex.instability.factor_accessibility= - S:ic2.weed_ex.instability.factor_flat= - S:ic2.weed_ex.seabanned= -} - - -instability { - S:global.difficulty= - B:global.enabled=true -} - - diff --git a/overrides/resources/config/mystcraft/core.cfg b/overrides/resources/config/mystcraft/core.cfg deleted file mode 100644 index f9d30ffc..00000000 --- a/overrides/resources/config/mystcraft/core.cfg +++ /dev/null @@ -1,50 +0,0 @@ -# Configuration file - -baselining { - # If false, the profiling will run on game startup with the loading bar. If true, it will run in the background when playing. Setting this to false disables tickrate checking, even on the server. - B:client.persave=true - - # If set to true this will prevent clients from connecting while baseline profiling is ongoing (Only works on dedicated servers) - B:server.disconnectclients=false - - # This controls the minimum number of ticks to wait before a new chunk will be generated when doing the baseline profiling in the background. - I:tickrate.minimum=5 - - # If true, the baseline calculations won't run and instead a config file will be read. - B:useconfigs=false -} - - -general { - B:commands.spawnmeteor.enabled=false - B:configs.generate_template.balance=false - B:crafting.binder.enabled=true - B:crafting.bookstand.enabled=true - B:crafting.desk.enabled=true - B:crafting.deskback.enabled=true - B:crafting.folder.enabled=true - B:crafting.inkmixer.enabled=true - B:crafting.inkvial.enabled=true - B:crafting.lectern.enabled=true - B:crafting.linkbook.enabled=true - B:crafting.portfolio.enabled=true - B:crafting.receptacle.enabled=true - B:generation.villageDeskGen=true - I:ids.dim_provider=1210950779 - B:ids.villager.archivist=true - B:respawning.respawnInAges=true - I:teleportation.homedim=0 - - # If set to true, the dimension matching test will be strict. This will force new players to the "home" dimension. - B:teleportation.requireUUIDTest=false -} - - -render { - B:fast_rainbows=true - - # If set to false on the server config, this will override client settings. - B:renderlabels=true -} - - diff --git a/overrides/resources/config/mystcraft/instabilities.cfg b/overrides/resources/config/mystcraft/instabilities.cfg deleted file mode 100644 index e46e3117..00000000 --- a/overrides/resources/config/mystcraft/instabilities.cfg +++ /dev/null @@ -1,33 +0,0 @@ -# Configuration file - -instability { - B:"blindness,g.enabled"=true - B:blindness.enabled=true - B:burning.enabled=true - B:crumble.enabled=true - B:decayblue.enabled=true - B:decaypurple.enabled=true - B:decayred.enabled=true - B:decaywhite.enabled=true - B:"enemyregen,g.enabled"=true - B:"enemyresist,g.enabled"=true - B:explosions.enabled=true - B:"fatigue,g.enabled"=true - B:fatigue.enabled=true - B:"hunger,g.enabled"=true - B:hunger.enabled=true - B:lightning.enabled=true - B:meteors.enabled=true - B:"nausea,g.enabled"=true - B:nausea.enabled=true - B:"poison,g.enabled"=true - B:poison.enabled=true - B:"slow,g.enabled"=true - B:slow.enabled=true - B:"weakness,g.enabled"=true - B:weakness.enabled=true - B:"wither,g.enabled"=true - B:wither.enabled=true -} - - diff --git a/overrides/resources/config/mystcraft/symbols.cfg b/overrides/resources/config/mystcraft/symbols.cfg deleted file mode 100644 index fb778cc3..00000000 --- a/overrides/resources/config/mystcraft/symbols.cfg +++ /dev/null @@ -1,1092 +0,0 @@ -# Configuration file - -symbol { - - minecraft { - B:modmat_coal_ore_0.enabled=true - B:modmat_diamond_ore_0.enabled=true - B:modmat_dirt_0.enabled=true - B:modmat_emerald_ore_0.enabled=true - B:modmat_end_stone_0.enabled=true - B:modmat_flowing_lava_0.enabled=true - B:modmat_flowing_water_0.enabled=true - B:modmat_glass_0.enabled=true - B:modmat_glowstone_0.enabled=true - B:modmat_gold_ore_0.enabled=true - B:modmat_ice_0.enabled=true - B:modmat_iron_ore_0.enabled=true - B:modmat_lapis_ore_0.enabled=true - B:modmat_log2_0.enabled=true - B:modmat_log2_1.enabled=true - B:modmat_log_0.enabled=true - B:modmat_log_1.enabled=true - B:modmat_log_2.enabled=true - B:modmat_log_3.enabled=true - B:modmat_nether_brick_0.enabled=true - B:modmat_netherrack_0.enabled=true - B:modmat_obsidian_0.enabled=true - B:modmat_packed_ice_0.enabled=true - B:modmat_quartz_ore_0.enabled=true - B:modmat_redstone_ore_0.enabled=true - B:modmat_sandstone_0.enabled=true - B:modmat_snow_0.enabled=true - B:modmat_stone_0.enabled=true - } - - mystcraft { - B:biocongrid.enabled=true - B:bioconhuge.enabled=true - B:bioconlarge.enabled=true - B:bioconmedium.enabled=true - B:bioconnative.enabled=true - B:bioconsingle.enabled=true - B:bioconsmall.enabled=true - B:biocontiled.enabled=true - B:biocontiny.enabled=true - B:biome0.enabled=true - B:biome1.enabled=true - B:biome10.enabled=true - B:biome100.enabled=true - B:biome101.enabled=true - B:biome102.enabled=true - B:biome103.enabled=true - B:biome104.enabled=true - B:biome105.enabled=true - B:biome106.enabled=true - B:biome107.enabled=true - B:biome108.enabled=true - B:biome109.enabled=true - B:biome11.enabled=true - B:biome110.enabled=true - B:biome111.enabled=true - B:biome112.enabled=true - B:biome113.enabled=true - B:biome114.enabled=true - B:biome115.enabled=true - B:biome116.enabled=true - B:biome117.enabled=true - B:biome118.enabled=true - B:biome119.enabled=true - B:biome12.enabled=true - B:biome120.enabled=true - B:biome121.enabled=true - B:biome122.enabled=true - B:biome123.enabled=true - B:biome124.enabled=true - B:biome125.enabled=true - B:biome126.enabled=true - B:biome127.enabled=true - B:biome128.enabled=true - B:biome129.enabled=true - B:biome13.enabled=true - B:biome130.enabled=true - B:biome131.enabled=true - B:biome132.enabled=true - B:biome133.enabled=true - B:biome134.enabled=true - B:biome135.enabled=true - B:biome136.enabled=true - B:biome137.enabled=true - B:biome138.enabled=true - B:biome139.enabled=true - B:biome14.enabled=true - B:biome140.enabled=true - B:biome141.enabled=true - B:biome142.enabled=true - B:biome143.enabled=true - B:biome144.enabled=true - B:biome145.enabled=true - B:biome146.enabled=true - B:biome147.enabled=true - B:biome148.enabled=true - B:biome149.enabled=true - B:biome15.enabled=true - B:biome150.enabled=true - B:biome151.enabled=true - B:biome152.enabled=true - B:biome153.enabled=true - B:biome154.enabled=true - B:biome155.enabled=true - B:biome156.enabled=true - B:biome157.enabled=true - B:biome158.enabled=true - B:biome159.enabled=true - B:biome16.enabled=true - B:biome160.enabled=true - B:biome161.enabled=true - B:biome162.enabled=true - B:biome163.enabled=true - B:biome164.enabled=true - B:biome165.enabled=true - B:biome166.enabled=true - B:biome167.enabled=true - B:biome168.enabled=true - B:biome169.enabled=true - B:biome17.enabled=true - B:biome170.enabled=true - B:biome171.enabled=true - B:biome172.enabled=true - B:biome173.enabled=true - B:biome174.enabled=true - B:biome175.enabled=true - B:biome176.enabled=true - B:biome177.enabled=true - B:biome178.enabled=true - B:biome179.enabled=true - B:biome18.enabled=true - B:biome180.enabled=true - B:biome181.enabled=true - B:biome182.enabled=true - B:biome183.enabled=true - B:biome184.enabled=true - B:biome185.enabled=true - B:biome186.enabled=true - B:biome187.enabled=true - B:biome188.enabled=true - B:biome189.enabled=true - B:biome19.enabled=true - B:biome190.enabled=true - B:biome191.enabled=true - B:biome192.enabled=true - B:biome193.enabled=true - B:biome194.enabled=true - B:biome195.enabled=true - B:biome196.enabled=true - B:biome197.enabled=true - B:biome198.enabled=true - B:biome199.enabled=true - B:biome2.enabled=true - B:biome20.enabled=true - B:biome200.enabled=true - B:biome201.enabled=true - B:biome202.enabled=true - B:biome203.enabled=true - B:biome204.enabled=true - B:biome205.enabled=true - B:biome206.enabled=true - B:biome207.enabled=true - B:biome208.enabled=true - B:biome209.enabled=true - B:biome21.enabled=true - B:biome210.enabled=true - B:biome211.enabled=true - B:biome212.enabled=true - B:biome213.enabled=true - B:biome214.enabled=true - B:biome215.enabled=true - B:biome22.enabled=true - B:biome23.enabled=true - B:biome24.enabled=true - B:biome25.enabled=true - B:biome26.enabled=true - B:biome27.enabled=true - B:biome28.enabled=true - B:biome29.enabled=true - B:biome3.enabled=true - B:biome30.enabled=true - B:biome31.enabled=true - B:biome32.enabled=true - B:biome33.enabled=true - B:biome34.enabled=true - B:biome35.enabled=true - B:biome36.enabled=true - B:biome37.enabled=true - B:biome38.enabled=true - B:biome39.enabled=true - B:biome4.enabled=true - B:biome40.enabled=true - B:biome41.enabled=true - B:biome42.enabled=true - B:biome43.enabled=true - B:biome44.enabled=true - B:biome45.enabled=true - B:biome46.enabled=true - B:biome47.enabled=true - B:biome48.enabled=true - B:biome49.enabled=true - B:biome5.enabled=true - B:biome50.enabled=true - B:biome51.enabled=true - B:biome52.enabled=true - B:biome53.enabled=true - B:biome54.enabled=true - B:biome55.enabled=true - B:biome56.enabled=true - B:biome57.enabled=true - B:biome58.enabled=true - B:biome59.enabled=true - B:biome6.enabled=true - B:biome60.enabled=true - B:biome61.enabled=true - B:biome62.enabled=true - B:biome63.enabled=true - B:biome64.enabled=true - B:biome65.enabled=true - B:biome66.enabled=true - B:biome67.enabled=true - B:biome68.enabled=true - B:biome69.enabled=true - B:biome7.enabled=true - B:biome70.enabled=true - B:biome71.enabled=true - B:biome72.enabled=true - B:biome73.enabled=true - B:biome74.enabled=true - B:biome75.enabled=true - B:biome76.enabled=true - B:biome77.enabled=true - B:biome78.enabled=true - B:biome79.enabled=true - B:biome8.enabled=true - B:biome80.enabled=true - B:biome81.enabled=true - B:biome82.enabled=true - B:biome83.enabled=true - B:biome84.enabled=true - B:biome85.enabled=true - B:biome86.enabled=true - B:biome87.enabled=true - B:biome88.enabled=true - B:biome89.enabled=true - B:biome9.enabled=true - B:biome90.enabled=true - B:biome91.enabled=true - B:biome92.enabled=true - B:biome93.enabled=true - B:biome94.enabled=true - B:biome95.enabled=true - B:biome96.enabled=true - B:biome97.enabled=true - B:biome98.enabled=true - B:biome99.enabled=true - B:caves.enabled=true - B:colorcloud.enabled=true - B:colorcloudnat.enabled=true - B:colorfog.enabled=true - B:colorfognat.enabled=true - B:colorfoliage.enabled=true - B:colorfoliagenat.enabled=true - B:colorgrass.enabled=true - B:colorgrassnat.enabled=true - B:colorhorizon.enabled=true - B:colorsky.enabled=true - B:colorskynat.enabled=true - B:colorskynight.enabled=true - B:colorwater.enabled=true - B:colorwaternat.enabled=true - B:cryform.enabled=true - B:denseores.enabled=true - B:dungeons.enabled=true - B:envaccel.enabled=true - B:envexplosions.enabled=true - B:envlightning.enabled=true - B:envmeteor.enabled=true - B:envscorch.enabled=true - B:featurelargedummy.enabled=true - B:featuremediumdummy.enabled=true - B:featuresmalldummy.enabled=true - B:floatislands.enabled=true - B:genspikes.enabled=true - B:hugetrees.enabled=true - B:lakesdeep.enabled=true - B:lakessurface.enabled=true - B:lightingbright.enabled=true - B:lightingdark.enabled=true - B:lightingnormal.enabled=true - B:mineshafts.enabled=true - B:modclear.enabled=true - B:modcolorblack.enabled=true - B:modcolorblue.enabled=true - B:modcolorcyan.enabled=true - B:modcolordarkgreen.enabled=true - B:modcolorgreen.enabled=true - B:modcolorgrey.enabled=true - B:modcolormagenta.enabled=true - B:modcolormaroon.enabled=true - B:modcolornavy.enabled=true - B:modcolorolive.enabled=true - B:modcolorpurple.enabled=true - B:modcolorred.enabled=true - B:modcolorsilver.enabled=true - B:modcolorteal.enabled=true - B:modcolorwhite.enabled=true - B:modcoloryellow.enabled=true - B:moddouble.enabled=true - B:modeast.enabled=true - B:modend.enabled=true - B:modfull.enabled=true - B:modgradient.enabled=true - B:modhalf.enabled=true - B:modmat_blockcrystal_0.enabled=true - B:modmat_fluidblockblackink_0.enabled=true - B:modnoon.enabled=true - B:modnorth.enabled=true - B:modrising.enabled=true - B:modsetting.enabled=true - B:modsouth.enabled=true - B:modwest.enabled=true - B:modzero.enabled=true - B:moondark.enabled=true - B:moonnormal.enabled=true - B:netherfort.enabled=true - B:nohorizon.enabled=true - B:nosea.enabled=true - B:obelisks.enabled=true - B:pvpoff.enabled=true - B:rainbow.enabled=true - B:ravines.enabled=true - B:skylands.enabled=true - B:starfissure.enabled=true - B:starsdark.enabled=true - B:starsendsky.enabled=true - B:starsnormal.enabled=true - B:starstwinkle.enabled=true - B:strongholds.enabled=true - B:sundark.enabled=true - B:sunnormal.enabled=true - B:tendrils.enabled=true - B:termodspheres.enabled=true - B:terrainamplified.enabled=true - B:terrainend.enabled=true - B:terrainflat.enabled=true - B:terrainnether.enabled=true - B:terrainnormal.enabled=true - B:terrainvoid.enabled=true - B:villages.enabled=true - B:weathercloudy.enabled=true - B:weatherfast.enabled=true - B:weathernorm.enabled=true - B:weatheroff.enabled=true - B:weatheron.enabled=true - B:weatherrain.enabled=true - B:weatherslow.enabled=true - B:weathersnow.enabled=true - B:weatherstorm.enabled=true - } - - advgenerators { - B:modmat_steam_0.enabled=true - B:modmat_syngas_0.enabled=true - } - - abyssalcraft { - B:modmat_antiwater_0.enabled=true - B:modmat_cwater_0.enabled=true - } - - immersiveengineering { - B:modmat_fluidbiodiesel_0.enabled=true - B:modmat_fluidconcrete_0.enabled=true - B:modmat_fluidcreosote_0.enabled=true - B:modmat_fluidethanol_0.enabled=true - B:modmat_fluidplantoil_0.enabled=true - B:modmat_molten_uranium_0.enabled=true - } - - thermalfoundation { - B:modmat_fluid_aerotheum_0.enabled=true - B:modmat_fluid_crude_oil_0.enabled=true - B:modmat_fluid_cryotheum_0.enabled=true - B:modmat_fluid_ender_0.enabled=true - B:modmat_fluid_glowstone_0.enabled=true - B:modmat_fluid_mana_0.enabled=true - B:modmat_fluid_petrotheum_0.enabled=true - B:modmat_fluid_pyrotheum_0.enabled=true - B:modmat_fluid_redstone_0.enabled=true - } - - acintegration { - B:modmat_moltenabyssalnite_0.enabled=true - B:modmat_moltencoralium_0.enabled=true - B:modmat_moltendreadium_0.enabled=true - } - - actuallyadditions { - B:modmat_block_canola_oil_0.enabled=true - B:modmat_block_crystal_oil_0.enabled=true - B:modmat_block_empowered_oil_0.enabled=true - B:modmat_block_refined_canola_oil_0.enabled=true - } - - ic2 { - B:modmat_air_0.enabled=true - B:modmat_biogas_0.enabled=true - B:modmat_biomass_0.enabled=true - B:modmat_construction_foam_0.enabled=true - B:modmat_coolant_0.enabled=true - B:modmat_distilled_water_0.enabled=true - B:modmat_heavy_water_0.enabled=true - B:modmat_hot_coolant_0.enabled=true - B:modmat_hot_water_0.enabled=true - B:modmat_hydrogen_0.enabled=true - B:modmat_oxygen_0.enabled=true - B:modmat_pahoehoe_lava_0.enabled=true - B:modmat_steam_0.enabled=true - B:modmat_superheated_steam_0.enabled=true - B:modmat_uu_matter_0.enabled=true - B:modmat_weed_ex_0.enabled=true - } - - techreborn { - B:modmat_techreborn_techreborn.berylium_0.enabled=true - B:modmat_techreborn_techreborn.calcium_0.enabled=true - B:modmat_techreborn_techreborn.calciumcarbonate_0.enabled=true - B:modmat_techreborn_techreborn.carbon_0.enabled=true - B:modmat_techreborn_techreborn.carbonfiber_0.enabled=true - B:modmat_techreborn_techreborn.chlorite_0.enabled=true - B:modmat_techreborn_techreborn.compressedair_0.enabled=true - B:modmat_techreborn_techreborn.deuterium_0.enabled=true - B:modmat_techreborn_techreborn.diesel_0.enabled=true - B:modmat_techreborn_techreborn.electrolyzedwater_0.enabled=true - B:modmat_techreborn_techreborn.glyceryl_0.enabled=true - B:modmat_techreborn_techreborn.helium3_0.enabled=true - B:modmat_techreborn_techreborn.helium_0.enabled=true - B:modmat_techreborn_techreborn.heliumplasma_0.enabled=true - B:modmat_techreborn_techreborn.hydrogen_0.enabled=true - B:modmat_techreborn_techreborn.lithium_0.enabled=true - B:modmat_techreborn_techreborn.mercury_0.enabled=true - B:modmat_techreborn_techreborn.methane_0.enabled=true - B:modmat_techreborn_techreborn.nitrocarbon_0.enabled=true - B:modmat_techreborn_techreborn.nitrocoalfuel_0.enabled=true - B:modmat_techreborn_techreborn.nitrodiesel_0.enabled=true - B:modmat_techreborn_techreborn.nitrofuel_0.enabled=true - B:modmat_techreborn_techreborn.nitrogen_0.enabled=true - B:modmat_techreborn_techreborn.nitrogendioxide_0.enabled=true - B:modmat_techreborn_techreborn.oil_0.enabled=true - B:modmat_techreborn_techreborn.potassium_0.enabled=true - B:modmat_techreborn_techreborn.silicon_0.enabled=true - B:modmat_techreborn_techreborn.sodium_0.enabled=true - B:modmat_techreborn_techreborn.sodiumpersulfate_0.enabled=true - B:modmat_techreborn_techreborn.sodiumsulfide_0.enabled=true - B:modmat_techreborn_techreborn.sulfur_0.enabled=true - B:modmat_techreborn_techreborn.sulfuricacid_0.enabled=true - B:modmat_techreborn_techreborn.tritium_0.enabled=true - B:modmat_techreborn_techreborn.wolframium_0.enabled=true - } - - forestry { - B:modmat_fluid.bio.ethanol_0.enabled=true - B:modmat_fluid.biomass_0.enabled=true - B:modmat_fluid.for.honey_0.enabled=true - B:modmat_fluid.glass_0.enabled=true - B:modmat_fluid.ice_0.enabled=true - B:modmat_fluid.juice_0.enabled=true - B:modmat_fluid.milk_0.enabled=true - B:modmat_fluid.seed.oil_0.enabled=true - B:modmat_fluid.short.mead_0.enabled=true - } - - genetics { - B:modmat_binnie.bacteria.poly_0.enabled=true - B:modmat_binnie.bacteria.vector_0.enabled=true - B:modmat_binnie.bacteria_0.enabled=true - B:modmat_binnie.dna.raw_0.enabled=true - B:modmat_binnie.growth.medium_0.enabled=true - } - - extratrees { - B:modmat_binnie.beer.ale_0.enabled=true - B:modmat_binnie.beer.corn_0.enabled=true - B:modmat_binnie.beer.lager_0.enabled=true - B:modmat_binnie.beer.rye_0.enabled=true - B:modmat_binnie.beer.stout_0.enabled=true - B:modmat_binnie.beer.wheat_0.enabled=true - B:modmat_binnie.brandy.apple_0.enabled=true - B:modmat_binnie.brandy.apricot_0.enabled=true - B:modmat_binnie.brandy.cherry_0.enabled=true - B:modmat_binnie.brandy.citrus_0.enabled=true - B:modmat_binnie.brandy.elderberry_0.enabled=true - B:modmat_binnie.brandy.fruit_0.enabled=true - B:modmat_binnie.brandy.grape_0.enabled=true - B:modmat_binnie.brandy.pear_0.enabled=true - B:modmat_binnie.brandy.plum_0.enabled=true - B:modmat_binnie.cider.apple_0.enabled=true - B:modmat_binnie.cider.peach_0.enabled=true - B:modmat_binnie.ciderpear_0.enabled=true - B:modmat_binnie.fermented.potatoes_0.enabled=true - B:modmat_binnie.juice.apple_0.enabled=true - B:modmat_binnie.juice.apricot_0.enabled=true - B:modmat_binnie.juice.banana_0.enabled=true - B:modmat_binnie.juice.carrot_0.enabled=true - B:modmat_binnie.juice.cherry_0.enabled=true - B:modmat_binnie.juice.cranberry_0.enabled=true - B:modmat_binnie.juice.elderberry_0.enabled=true - B:modmat_binnie.juice.grapefruit_0.enabled=true - B:modmat_binnie.juice.lemon_0.enabled=true - B:modmat_binnie.juice.lime_0.enabled=true - B:modmat_binnie.juice.olive_0.enabled=true - B:modmat_binnie.juice.orange_0.enabled=true - B:modmat_binnie.juice.peach_0.enabled=true - B:modmat_binnie.juice.pear_0.enabled=true - B:modmat_binnie.juice.pineapple_0.enabled=true - B:modmat_binnie.juice.plum_0.enabled=true - B:modmat_binnie.juice.red.grape_0.enabled=true - B:modmat_binnie.juice.tomato_0.enabled=true - B:modmat_binnie.juice.white.grape_0.enabled=true - B:modmat_binnie.juice_0.enabled=true - B:modmat_binnie.latex_0.enabled=true - B:modmat_binnie.liqueur.almond_0.enabled=true - B:modmat_binnie.liqueur.anise_0.enabled=true - B:modmat_binnie.liqueur.banana_0.enabled=true - B:modmat_binnie.liqueur.blackberry_0.enabled=true - B:modmat_binnie.liqueur.blackcurrant_0.enabled=true - B:modmat_binnie.liqueur.cherry_0.enabled=true - B:modmat_binnie.liqueur.chocolate_0.enabled=true - B:modmat_binnie.liqueur.cinnamon_0.enabled=true - B:modmat_binnie.liqueur.coffee_0.enabled=true - B:modmat_binnie.liqueur.hazelnut_0.enabled=true - B:modmat_binnie.liqueur.herbal_0.enabled=true - B:modmat_binnie.liqueur.lemon_0.enabled=true - B:modmat_binnie.liqueur.melon_0.enabled=true - B:modmat_binnie.liqueur.mint_0.enabled=true - B:modmat_binnie.liqueur.orange_0.enabled=true - B:modmat_binnie.liqueur.peach_0.enabled=true - B:modmat_binnie.liqueur.raspberry_0.enabled=true - B:modmat_binnie.liquor.apple_0.enabled=true - B:modmat_binnie.liquor.apricot_0.enabled=true - B:modmat_binnie.liquor.cherry_0.enabled=true - B:modmat_binnie.liquor.elderberry_0.enabled=true - B:modmat_binnie.liquor.fruit_0.enabled=true - B:modmat_binnie.liquor.pear_0.enabled=true - B:modmat_binnie.mash.corn_0.enabled=true - B:modmat_binnie.mash.grain_0.enabled=true - B:modmat_binnie.mash.rye_0.enabled=true - B:modmat_binnie.mash.wheat_0.enabled=true - B:modmat_binnie.resin_0.enabled=true - B:modmat_binnie.rum.dark_0.enabled=true - B:modmat_binnie.rum.white_0.enabled=true - B:modmat_binnie.sap_0.enabled=true - B:modmat_binnie.spirit.gin_0.enabled=true - B:modmat_binnie.spirit.neutral_0.enabled=true - B:modmat_binnie.spirit.sugarcane_0.enabled=true - B:modmat_binnie.tequila_0.enabled=true - B:modmat_binnie.turpentine_0.enabled=true - B:modmat_binnie.vodka_0.enabled=true - B:modmat_binnie.whiskey.corn_0.enabled=true - B:modmat_binnie.whiskey.rye_0.enabled=true - B:modmat_binnie.whiskey.wheat_0.enabled=true - B:modmat_binnie.whiskey_0.enabled=true - B:modmat_binnie.wine.agave_0.enabled=true - B:modmat_binnie.wine.apricot_0.enabled=true - B:modmat_binnie.wine.banana_0.enabled=true - B:modmat_binnie.wine.carrot_0.enabled=true - B:modmat_binnie.wine.cherry_0.enabled=true - B:modmat_binnie.wine.citrus_0.enabled=true - B:modmat_binnie.wine.cranberry_0.enabled=true - B:modmat_binnie.wine.elderberry_0.enabled=true - B:modmat_binnie.wine.fortified_0.enabled=true - B:modmat_binnie.wine.pineapple_0.enabled=true - B:modmat_binnie.wine.plum_0.enabled=true - B:modmat_binnie.wine.red_0.enabled=true - B:modmat_binnie.wine.sparkling_0.enabled=true - B:modmat_binnie.wine.tomato_0.enabled=true - B:modmat_binnie.wine.white_0.enabled=true - } - - cyclicmagic { - B:modmat_xpjuice_0.enabled=true - } - - gendustry { - B:modmat_liquiddna_0.enabled=true - B:modmat_mutagen_0.enabled=true - B:modmat_protein_0.enabled=true - } - - integrateddynamics { - B:modmat_block_liquid_chorus_0.enabled=true - B:modmat_block_menril_resin_0.enabled=true - } - - rustic { - B:modmat_ale_wort_0.enabled=true - B:modmat_apple_juice_0.enabled=true - B:modmat_grape_juice_0.enabled=true - B:modmat_honey_0.enabled=true - B:modmat_ironberry_juice_0.enabled=true - B:modmat_olive_oil_0.enabled=true - B:modmat_wildberry_juice_0.enabled=true - } - - nuclearcraft { - B:modmat_fluid_americium_241_0.enabled=true - B:modmat_fluid_americium_241_fluoride_0.enabled=true - B:modmat_fluid_americium_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_americium_242_0.enabled=true - B:modmat_fluid_americium_242_fluoride_0.enabled=true - B:modmat_fluid_americium_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_americium_243_0.enabled=true - B:modmat_fluid_americium_243_fluoride_0.enabled=true - B:modmat_fluid_americium_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_ammonia_0.enabled=true - B:modmat_fluid_bef2_0.enabled=true - B:modmat_fluid_berkelium_247_0.enabled=true - B:modmat_fluid_berkelium_247_fluoride_0.enabled=true - B:modmat_fluid_berkelium_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_berkelium_248_0.enabled=true - B:modmat_fluid_berkelium_248_fluoride_0.enabled=true - B:modmat_fluid_berkelium_248_fluoride_flibe_0.enabled=true - B:modmat_fluid_beryllium_0.enabled=true - B:modmat_fluid_boric_acid_0.enabled=true - B:modmat_fluid_boron10_0.enabled=true - B:modmat_fluid_boron11_0.enabled=true - B:modmat_fluid_boron_0.enabled=true - B:modmat_fluid_boron_nitride_solution_0.enabled=true - B:modmat_fluid_calcium_sulfate_solution_0.enabled=true - B:modmat_fluid_californium_249_0.enabled=true - B:modmat_fluid_californium_249_fluoride_0.enabled=true - B:modmat_fluid_californium_249_fluoride_flibe_0.enabled=true - B:modmat_fluid_californium_250_0.enabled=true - B:modmat_fluid_californium_250_fluoride_0.enabled=true - B:modmat_fluid_californium_250_fluoride_flibe_0.enabled=true - B:modmat_fluid_californium_251_0.enabled=true - B:modmat_fluid_californium_251_fluoride_0.enabled=true - B:modmat_fluid_californium_251_fluoride_flibe_0.enabled=true - B:modmat_fluid_californium_252_0.enabled=true - B:modmat_fluid_californium_252_fluoride_0.enabled=true - B:modmat_fluid_californium_252_fluoride_flibe_0.enabled=true - B:modmat_fluid_coolant_0.enabled=true - B:modmat_fluid_copper_nak_0.enabled=true - B:modmat_fluid_copper_nak_hot_0.enabled=true - B:modmat_fluid_corium_0.enabled=true - B:modmat_fluid_cryotheum_nak_0.enabled=true - B:modmat_fluid_cryotheum_nak_hot_0.enabled=true - B:modmat_fluid_curium_243_0.enabled=true - B:modmat_fluid_curium_243_fluoride_0.enabled=true - B:modmat_fluid_curium_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_curium_245_0.enabled=true - B:modmat_fluid_curium_245_fluoride_0.enabled=true - B:modmat_fluid_curium_245_fluoride_flibe_0.enabled=true - B:modmat_fluid_curium_246_0.enabled=true - B:modmat_fluid_curium_246_fluoride_0.enabled=true - B:modmat_fluid_curium_246_fluoride_flibe_0.enabled=true - B:modmat_fluid_curium_247_0.enabled=true - B:modmat_fluid_curium_247_fluoride_0.enabled=true - B:modmat_fluid_curium_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hea_242_0.enabled=true - B:modmat_fluid_depleted_fuel_hea_242_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hea_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_heb_248_0.enabled=true - B:modmat_fluid_depleted_fuel_heb_248_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_heb_248_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_249_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_249_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_249_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_251_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_251_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hecf_251_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_243_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_243_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_245_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_245_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_245_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_247_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_247_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hecm_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hen_236_0.enabled=true - B:modmat_fluid_depleted_fuel_hen_236_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hen_236_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_239_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_239_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_239_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_241_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_241_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_hep_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_233_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_233_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_233_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_235_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_235_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_heu_235_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lea_242_0.enabled=true - B:modmat_fluid_depleted_fuel_lea_242_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lea_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_leb_248_0.enabled=true - B:modmat_fluid_depleted_fuel_leb_248_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_leb_248_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_249_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_249_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_249_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_251_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_251_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lecf_251_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_243_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_243_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_245_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_245_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_245_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_247_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_247_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lecm_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_len_236_0.enabled=true - B:modmat_fluid_depleted_fuel_len_236_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_len_236_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_239_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_239_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_239_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_241_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_241_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_lep_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_233_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_233_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_233_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_235_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_235_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_leu_235_fluoride_flibe_0.enabled=true - B:modmat_fluid_depleted_fuel_tbu_0.enabled=true - B:modmat_fluid_depleted_fuel_tbu_fluoride_0.enabled=true - B:modmat_fluid_depleted_fuel_tbu_fluoride_flibe_0.enabled=true - B:modmat_fluid_deuterium_0.enabled=true - B:modmat_fluid_diamond_0.enabled=true - B:modmat_fluid_diamond_nak_0.enabled=true - B:modmat_fluid_diamond_nak_hot_0.enabled=true - B:modmat_fluid_diborane_0.enabled=true - B:modmat_fluid_emerald_0.enabled=true - B:modmat_fluid_emerald_nak_0.enabled=true - B:modmat_fluid_emerald_nak_hot_0.enabled=true - B:modmat_fluid_ender_nak_0.enabled=true - B:modmat_fluid_ender_nak_hot_0.enabled=true - B:modmat_fluid_flibe_0.enabled=true - B:modmat_fluid_fluorine_0.enabled=true - B:modmat_fluid_fluorite_water_0.enabled=true - B:modmat_fluid_fuel_hea_242_0.enabled=true - B:modmat_fluid_fuel_hea_242_fluoride_0.enabled=true - B:modmat_fluid_fuel_hea_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_heb_248_0.enabled=true - B:modmat_fluid_fuel_heb_248_fluoride_0.enabled=true - B:modmat_fluid_fuel_heb_248_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hecf_249_0.enabled=true - B:modmat_fluid_fuel_hecf_249_fluoride_0.enabled=true - B:modmat_fluid_fuel_hecf_249_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hecf_251_0.enabled=true - B:modmat_fluid_fuel_hecf_251_fluoride_0.enabled=true - B:modmat_fluid_fuel_hecf_251_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hecm_243_0.enabled=true - B:modmat_fluid_fuel_hecm_243_fluoride_0.enabled=true - B:modmat_fluid_fuel_hecm_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hecm_245_0.enabled=true - B:modmat_fluid_fuel_hecm_245_fluoride_0.enabled=true - B:modmat_fluid_fuel_hecm_245_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hecm_247_0.enabled=true - B:modmat_fluid_fuel_hecm_247_fluoride_0.enabled=true - B:modmat_fluid_fuel_hecm_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hen_236_0.enabled=true - B:modmat_fluid_fuel_hen_236_fluoride_0.enabled=true - B:modmat_fluid_fuel_hen_236_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hep_239_0.enabled=true - B:modmat_fluid_fuel_hep_239_fluoride_0.enabled=true - B:modmat_fluid_fuel_hep_239_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_hep_241_0.enabled=true - B:modmat_fluid_fuel_hep_241_fluoride_0.enabled=true - B:modmat_fluid_fuel_hep_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_heu_233_0.enabled=true - B:modmat_fluid_fuel_heu_233_fluoride_0.enabled=true - B:modmat_fluid_fuel_heu_233_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_heu_235_0.enabled=true - B:modmat_fluid_fuel_heu_235_fluoride_0.enabled=true - B:modmat_fluid_fuel_heu_235_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lea_242_0.enabled=true - B:modmat_fluid_fuel_lea_242_fluoride_0.enabled=true - B:modmat_fluid_fuel_lea_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_leb_248_0.enabled=true - B:modmat_fluid_fuel_leb_248_fluoride_0.enabled=true - B:modmat_fluid_fuel_leb_248_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lecf_249_0.enabled=true - B:modmat_fluid_fuel_lecf_249_fluoride_0.enabled=true - B:modmat_fluid_fuel_lecf_249_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lecf_251_0.enabled=true - B:modmat_fluid_fuel_lecf_251_fluoride_0.enabled=true - B:modmat_fluid_fuel_lecf_251_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lecm_243_0.enabled=true - B:modmat_fluid_fuel_lecm_243_fluoride_0.enabled=true - B:modmat_fluid_fuel_lecm_243_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lecm_245_0.enabled=true - B:modmat_fluid_fuel_lecm_245_fluoride_0.enabled=true - B:modmat_fluid_fuel_lecm_245_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lecm_247_0.enabled=true - B:modmat_fluid_fuel_lecm_247_fluoride_0.enabled=true - B:modmat_fluid_fuel_lecm_247_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_len_236_0.enabled=true - B:modmat_fluid_fuel_len_236_fluoride_0.enabled=true - B:modmat_fluid_fuel_len_236_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lep_239_0.enabled=true - B:modmat_fluid_fuel_lep_239_fluoride_0.enabled=true - B:modmat_fluid_fuel_lep_239_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_lep_241_0.enabled=true - B:modmat_fluid_fuel_lep_241_fluoride_0.enabled=true - B:modmat_fluid_fuel_lep_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_leu_233_0.enabled=true - B:modmat_fluid_fuel_leu_233_fluoride_0.enabled=true - B:modmat_fluid_fuel_leu_233_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_leu_235_0.enabled=true - B:modmat_fluid_fuel_leu_235_fluoride_0.enabled=true - B:modmat_fluid_fuel_leu_235_fluoride_flibe_0.enabled=true - B:modmat_fluid_fuel_tbu_0.enabled=true - B:modmat_fluid_fuel_tbu_fluoride_0.enabled=true - B:modmat_fluid_fuel_tbu_fluoride_flibe_0.enabled=true - B:modmat_fluid_glowstone_nak_0.enabled=true - B:modmat_fluid_glowstone_nak_hot_0.enabled=true - B:modmat_fluid_gold_nak_0.enabled=true - B:modmat_fluid_gold_nak_hot_0.enabled=true - B:modmat_fluid_helium3_0.enabled=true - B:modmat_fluid_helium_0.enabled=true - B:modmat_fluid_hydrofluoric_acid_0.enabled=true - B:modmat_fluid_hydrogen_0.enabled=true - B:modmat_fluid_iron_nak_0.enabled=true - B:modmat_fluid_iron_nak_hot_0.enabled=true - B:modmat_fluid_koh_0.enabled=true - B:modmat_fluid_lapis_0.enabled=true - B:modmat_fluid_lapis_nak_0.enabled=true - B:modmat_fluid_lapis_nak_hot_0.enabled=true - B:modmat_fluid_lif_0.enabled=true - B:modmat_fluid_liquidhelium_0.enabled=true - B:modmat_fluid_liquidhelium_nak_0.enabled=true - B:modmat_fluid_liquidhelium_nak_hot_0.enabled=true - B:modmat_fluid_lithium6_0.enabled=true - B:modmat_fluid_lithium7_0.enabled=true - B:modmat_fluid_lithium_0.enabled=true - B:modmat_fluid_magnesium_0.enabled=true - B:modmat_fluid_magnesium_nak_0.enabled=true - B:modmat_fluid_magnesium_nak_hot_0.enabled=true - B:modmat_fluid_nak_0.enabled=true - B:modmat_fluid_nak_hot_0.enabled=true - B:modmat_fluid_naoh_0.enabled=true - B:modmat_fluid_neptunium_236_0.enabled=true - B:modmat_fluid_neptunium_236_fluoride_0.enabled=true - B:modmat_fluid_neptunium_236_fluoride_flibe_0.enabled=true - B:modmat_fluid_neptunium_237_0.enabled=true - B:modmat_fluid_neptunium_237_fluoride_0.enabled=true - B:modmat_fluid_neptunium_237_fluoride_flibe_0.enabled=true - B:modmat_fluid_neutron_0.enabled=true - B:modmat_fluid_nitrogen_0.enabled=true - B:modmat_fluid_oxygen_0.enabled=true - B:modmat_fluid_oxygen_difluoride_0.enabled=true - B:modmat_fluid_plasma_0.enabled=true - B:modmat_fluid_plutonium_0.enabled=true - B:modmat_fluid_plutonium_238_0.enabled=true - B:modmat_fluid_plutonium_238_fluoride_0.enabled=true - B:modmat_fluid_plutonium_238_fluoride_flibe_0.enabled=true - B:modmat_fluid_plutonium_239_0.enabled=true - B:modmat_fluid_plutonium_239_fluoride_0.enabled=true - B:modmat_fluid_plutonium_239_fluoride_flibe_0.enabled=true - B:modmat_fluid_plutonium_241_0.enabled=true - B:modmat_fluid_plutonium_241_fluoride_0.enabled=true - B:modmat_fluid_plutonium_241_fluoride_flibe_0.enabled=true - B:modmat_fluid_plutonium_242_0.enabled=true - B:modmat_fluid_plutonium_242_fluoride_0.enabled=true - B:modmat_fluid_plutonium_242_fluoride_flibe_0.enabled=true - B:modmat_fluid_plutonium_fluoride_0.enabled=true - B:modmat_fluid_plutonium_fluoride_flibe_0.enabled=true - B:modmat_fluid_potassium_0.enabled=true - B:modmat_fluid_potassium_fluoride_solution_0.enabled=true - B:modmat_fluid_potassium_hydroxide_solution_0.enabled=true - B:modmat_fluid_quartz_0.enabled=true - B:modmat_fluid_quartz_nak_0.enabled=true - B:modmat_fluid_quartz_nak_hot_0.enabled=true - B:modmat_fluid_radaway_0.enabled=true - B:modmat_fluid_redstone_nak_0.enabled=true - B:modmat_fluid_redstone_nak_hot_0.enabled=true - B:modmat_fluid_sodium_0.enabled=true - B:modmat_fluid_sodium_fluoride_solution_0.enabled=true - B:modmat_fluid_sodium_hydroxide_solution_0.enabled=true - B:modmat_fluid_sulfur_0.enabled=true - B:modmat_fluid_sulfur_dioxide_0.enabled=true - B:modmat_fluid_sulfur_trioxide_0.enabled=true - B:modmat_fluid_sulfuric_acid_0.enabled=true - B:modmat_fluid_thorium_0.enabled=true - B:modmat_fluid_thorium_230_0.enabled=true - B:modmat_fluid_thorium_230_fluoride_0.enabled=true - B:modmat_fluid_thorium_230_fluoride_flibe_0.enabled=true - B:modmat_fluid_thorium_232_0.enabled=true - B:modmat_fluid_thorium_232_fluoride_0.enabled=true - B:modmat_fluid_thorium_232_fluoride_flibe_0.enabled=true - B:modmat_fluid_thorium_fluoride_0.enabled=true - B:modmat_fluid_thorium_fluoride_flibe_0.enabled=true - B:modmat_fluid_tin_nak_0.enabled=true - B:modmat_fluid_tin_nak_hot_0.enabled=true - B:modmat_fluid_tritium_0.enabled=true - B:modmat_fluid_uranium_233_0.enabled=true - B:modmat_fluid_uranium_233_fluoride_0.enabled=true - B:modmat_fluid_uranium_233_fluoride_flibe_0.enabled=true - B:modmat_fluid_uranium_235_0.enabled=true - B:modmat_fluid_uranium_235_fluoride_0.enabled=true - B:modmat_fluid_uranium_235_fluoride_flibe_0.enabled=true - B:modmat_fluid_uranium_238_0.enabled=true - B:modmat_fluid_uranium_238_fluoride_0.enabled=true - B:modmat_fluid_uranium_238_fluoride_flibe_0.enabled=true - B:modmat_fluid_uranium_fluoride_0.enabled=true - B:modmat_fluid_uranium_fluoride_flibe_0.enabled=true - } - - plustic { - B:modmat_plustic.molten_alumite_0.enabled=true - B:modmat_plustic.molten_elementium_0.enabled=true - B:modmat_plustic.molten_manasteel_0.enabled=true - B:modmat_plustic.molten_mirion_0.enabled=true - B:modmat_plustic.molten_osgloglas_0.enabled=true - B:modmat_plustic.molten_osmiridium_0.enabled=true - B:modmat_plustic.molten_osmium_0.enabled=true - B:modmat_plustic.molten_psimetal_0.enabled=true - B:modmat_plustic.molten_refinedglowstone_0.enabled=true - B:modmat_plustic.molten_refinedobsidian_0.enabled=true - B:modmat_plustic.molten_terrasteel_0.enabled=true - B:modmat_plustic.molten_thaumium_0.enabled=true - B:modmat_plustic.molten_titanium_0.enabled=true - } - - pneumaticcraft { - B:modmat_fluid.etchacid_0.enabled=true - B:modmat_fluid.fuel_0.enabled=true - B:modmat_fluid.kerosene_0.enabled=true - B:modmat_fluid.lpg_0.enabled=true - B:modmat_fluid.plastic_0.enabled=true - } - - thebetweenlands { - B:modmat_rubber_0.enabled=true - B:modmat_stagnant_water_0.enabled=true - B:modmat_tar_0.enabled=true - } - - advancedrocketry { - B:modmat_rocketfuel_0.enabled=true - } - - tconstruct { - B:modmat_blueslime_0.enabled=true - B:modmat_molten_alubrass_0.enabled=true - B:modmat_molten_aluminum_0.enabled=true - B:modmat_molten_ardite_0.enabled=true - B:modmat_molten_brass_0.enabled=true - B:modmat_molten_bronze_0.enabled=true - B:modmat_molten_clay_0.enabled=true - B:modmat_molten_cobalt_0.enabled=true - B:modmat_molten_copper_0.enabled=true - B:modmat_molten_dirt_0.enabled=true - B:modmat_molten_electrum_0.enabled=true - B:modmat_molten_enderium_0.enabled=true - B:modmat_molten_fierymetal_0.enabled=true - B:modmat_molten_gold_0.enabled=true - B:modmat_molten_invar_0.enabled=true - B:modmat_molten_iridium_0.enabled=true - B:modmat_molten_iron_0.enabled=true - B:modmat_molten_knightmetal_0.enabled=true - B:modmat_molten_knightslime_0.enabled=true - B:modmat_molten_lead_0.enabled=true - B:modmat_molten_lumium_0.enabled=true - B:modmat_molten_manyullyn_0.enabled=true - B:modmat_molten_nickel_0.enabled=true - B:modmat_molten_obsidian_0.enabled=true - B:modmat_molten_pigiron_0.enabled=true - B:modmat_molten_platinum_0.enabled=true - B:modmat_molten_signalum_0.enabled=true - B:modmat_molten_silver_0.enabled=true - B:modmat_molten_steel_0.enabled=true - B:modmat_molten_stone_0.enabled=true - B:modmat_molten_tin_0.enabled=true - B:modmat_molten_zinc_0.enabled=true - B:modmat_purpleslime_0.enabled=true - } - - enderio { - B:modmat_block_fluid_cloud_seed_0.enabled=true - B:modmat_block_fluid_cloud_seed_concentrated_0.enabled=true - B:modmat_block_fluid_conductive_iron_0.enabled=true - B:modmat_block_fluid_dark_steel_0.enabled=true - B:modmat_block_fluid_electrical_steel_0.enabled=true - B:modmat_block_fluid_end_steel_0.enabled=true - B:modmat_block_fluid_ender_distillation_0.enabled=true - B:modmat_block_fluid_energetic_alloy_0.enabled=true - B:modmat_block_fluid_fire_water_0.enabled=true - B:modmat_block_fluid_hootch_0.enabled=true - B:modmat_block_fluid_liquid_sunshine_0.enabled=true - B:modmat_block_fluid_nutrient_distillation_0.enabled=true - B:modmat_block_fluid_pulsating_iron_0.enabled=true - B:modmat_block_fluid_redstone_alloy_0.enabled=true - B:modmat_block_fluid_rocket_fuel_0.enabled=true - B:modmat_block_fluid_soularium_0.enabled=true - B:modmat_block_fluid_vapor_of_levity_0.enabled=true - B:modmat_block_fluid_vibrant_alloy_0.enabled=true - } - - immersivepetroleum { - B:modmat_fluid_crude_oil_0.enabled=true - B:modmat_fluid_diesel_0.enabled=true - B:modmat_fluid_gasoline_0.enabled=true - B:modmat_fluid_lubricant_0.enabled=true - B:modmat_fluid_napalm_0.enabled=true - } - - industrialforegoing { - B:modmat_biofuel_0.enabled=true - B:modmat_essence_0.enabled=true - B:modmat_if.pink_slime_0.enabled=true - B:modmat_if.protein_0.enabled=true - B:modmat_latex_0.enabled=true - B:modmat_meat_0.enabled=true - B:modmat_sewage_0.enabled=true - B:modmat_sludge_0.enabled=true - } - - mysticalagradditions { - B:modmat_molten_base_essence_0.enabled=true - B:modmat_molten_inferium_0.enabled=true - B:modmat_molten_intermedium_0.enabled=true - B:modmat_molten_prudentium_0.enabled=true - B:modmat_molten_soulium_0.enabled=true - B:modmat_molten_superium_0.enabled=true - B:modmat_molten_supremium_0.enabled=true - } - - biomesoplenty { - B:modmat_blood_0.enabled=true - B:modmat_hot_spring_water_0.enabled=true - B:modmat_poison_0.enabled=true - B:modmat_sand_0.enabled=true - } - - twilightforest { - B:modmat_fiery_essence_0.enabled=true - } - - embers { - B:modmat_dawnstone_0.enabled=true - } - - immersivetech { - B:modmat_fluiddistwater_0.enabled=true - } - - wizardry { - B:modmat_mana_fluid_0.enabled=true - B:modmat_nacre_fluid_0.enabled=true - } - - tinker_io { - B:modmat_blockpuremetal_0.enabled=true - } - - thaumcraft { - B:modmat_flux_goo_7.enabled=true - B:modmat_liquid_death_0.enabled=true - B:modmat_purifying_fluid_0.enabled=true - } - - bloodmagic { - B:modmat_life_essence_0.enabled=true - } - - bigreactors { - B:modmat_cyanite_0.enabled=true - B:modmat_yellorium_0.enabled=true - } - - astralsorcery { - B:modmat_fluidblockliquidstarlight_0.enabled=true - } - -} - - diff --git a/overrides/resources/config/mysticalagradditions.cfg b/overrides/resources/config/mysticalagradditions.cfg deleted file mode 100644 index a0622e06..00000000 --- a/overrides/resources/config/mysticalagradditions.cfg +++ /dev/null @@ -1,39 +0,0 @@ -# Configuration file - -########################################################################################################## -# seeds -#--------------------------------------------------------------------------------------------------------# -# Enable/Disable each seed individually. -########################################################################################################## - -seeds { - B:awakened_draconium_seeds=true - B:dragon_egg_seeds=true - B:nether_star_seeds=true -} - - -########################################################################################################## -# settings -#--------------------------------------------------------------------------------------------------------# -# Settings for all things Mystical Agriculture. -########################################################################################################## - -settings { - # Should the Creative Essence item (with no default use or recipe) be enabled? [default: true] - B:creative_essence=true - - # The amount of Dragon Scales an Ender Dragon should drop upon death. [range: 0 ~ 64, default: 8] - I:dragon_scales_amount=8 - - # Can Tier 6 crops be fertilized using Fertilized Essence and Mystical Fertilizer? [default: false] - B:fertilizable_crops=false - - # Should the Tinkers' Construct integration be enabled? [default: true] - B:tconstruct_support=true - - # The percentage chance that a wither will drop a Withering Soul. [range: 0 ~ 100, default: 35] - I:wither_souls_chance=35 -} - - diff --git a/overrides/resources/config/mysticalagriculture.cfg b/overrides/resources/config/mysticalagriculture.cfg deleted file mode 100644 index 720439a6..00000000 --- a/overrides/resources/config/mysticalagriculture.cfg +++ /dev/null @@ -1,550 +0,0 @@ -# Configuration file - -########################################################################################################## -# fun stuff -#--------------------------------------------------------------------------------------------------------# -# Fun things made with essences. Sometimes. -########################################################################################################## - -"fun stuff" { - # Essence Apple buff durations in minutes. [range: 1 ~ 100, default: 2] - I:apple_buff_duration=2 - - # Essence Apples enabled? [default: true] - B:essence_apples=true - - # Essence Coal enabled? [default: true] - B:essence_coal=true - - # Essence Furnaces enabled? [default: true] - B:essence_furnaces=true - - # Should fake players be able to use the watering cans? [default: false] - B:fake_player_watering=false - - # Ultimate Furnace enabled? Requires Essence Furnaces be enabled. [default: true] - B:ultimate_furnace=true - - # Should the essence Watering Cans be enabled? [default: true] - B:watering_cans=true -} - - -########################################################################################################## -# gear -#--------------------------------------------------------------------------------------------------------# -# Settings for the Mystical Agriculture: Gear module. -########################################################################################################## - -gear { - # Gear Module enabled? [default: true] - B:_gear_module_override=true - - # Should Prudentium+ armor give set bonuses? This does not affect the Supremium Flight option. [default: true] - B:set_bonuses=true - - # Wearing a full set of Supremium Armor gives flight. [default: true] - B:supremium_flight=true -} - - -########################################################################################################## -# seeds -#--------------------------------------------------------------------------------------------------------# -# Enable/Disable seeds individually. -# 0: Disable the seed. -# 1: Soft-enable the seed. (default) -# 2: Force-enable the seed. -########################################################################################################## - -seeds { - I:abyssalnite_seeds=1 - I:adamantine_seeds=1 - I:aluminum_brass_seeds=1 - I:aluminum_seeds=1 - I:alumite_seeds=1 - I:amber_seeds=1 - I:apatite_seeds=1 - I:aquamarine_seeds=1 - I:aquarium_seeds=1 - I:ardite_seeds=1 - I:basalt_seeds=1 - I:basalz_seeds=1 - I:black_quartz_seeds=1 - I:blaze_seeds=1 - I:blitz_seeds=1 - I:blizz_seeds=1 - I:blue_topaz_seeds=1 - I:boron_seeds=1 - I:brass_seeds=1 - I:bronze_seeds=1 - I:certus_quartz_seeds=1 - I:chicken_seeds=1 - I:chimerite_seeds=1 - I:chrome_seeds=1 - I:coal_seeds=1 - I:cobalt_seeds=1 - I:cold_iron_seeds=1 - I:compressed_iron_seeds=1 - I:conductive_iron_seeds=1 - I:constantan_seeds=1 - I:copper_seeds=1 - I:coralium_seeds=1 - I:cow_seeds=1 - I:creeper_seeds=1 - I:dark_gem_seeds=1 - I:dark_steel_seeds=1 - I:dawnstone_seeds=1 - I:desh_seeds=1 - I:diamond_seeds=1 - I:dirt_seeds=1 - I:draconium_seeds=1 - I:dreadium_seeds=1 - I:dye_seeds=1 - I:electrical_steel_seeds=1 - I:electrotine_seeds=1 - I:electrum_seeds=1 - I:elementium_seeds=1 - I:emerald_seeds=1 - I:end_seeds=1 - I:end_steel_seeds=1 - I:ender_amethyst_seeds=1 - I:ender_biotite_seeds=1 - I:enderium_seeds=1 - I:enderman_seeds=1 - I:energetic_alloy_seeds=1 - I:experience_seeds=1 - I:fiery_ingot_seeds=1 - I:fire_seeds=1 - I:fluix_seeds=1 - I:fluxed_electrum_seeds=1 - I:ghast_seeds=1 - I:glowstone_ingot_seeds=1 - I:glowstone_seeds=1 - I:gold_seeds=1 - I:grains_of_infinity_seeds=1 - I:graphite_seeds=1 - I:guardian_seeds=1 - I:hop_graphite_seeds=1 - I:ice_seeds=1 - I:invar_seeds=1 - I:iridium_ore_seeds=1 - I:iridium_seeds=1 - I:iron_seeds=1 - I:ironwood_seeds=1 - I:knightmetal_seeds=1 - I:knightslime_seeds=1 - I:lapis_lazuli_seeds=1 - I:lead_seeds=1 - I:limestone_seeds=1 - I:lithium_seeds=1 - I:lumium_seeds=1 - I:magnesium_seeds=1 - I:malachite_seeds=1 - I:manasteel_seeds=1 - I:manyullyn_seeds=1 - I:marble_seeds=1 - I:menril_seeds=1 - I:meteoric_iron_seeds=1 - I:mithril_seeds=1 - I:moonstone_seeds=1 - I:mystical_flower_seeds=1 - I:nature_seeds=1 - I:nether_quartz_seeds=1 - I:nether_seeds=1 - I:nickel_seeds=1 - I:obsidian_seeds=1 - I:octine_seeds=1 - I:osmium_seeds=1 - I:peridot_seeds=1 - I:pig_seeds=1 - I:platinum_seeds=1 - I:pulsating_iron_seeds=1 - I:quartz_enriched_iron_seeds=1 - I:quicksilver_seeds=1 - I:rabbit_seeds=1 - I:redstone_alloy_seeds=1 - I:redstone_seeds=1 - I:refined_obsidian_seeds=1 - I:rock_crystal_seeds=1 - I:rubber_seeds=1 - I:ruby_seeds=1 - I:saltpeter_seeds=1 - I:sapphire_seeds=1 - I:sheep_seeds=1 - I:signalum_seeds=1 - I:silicon_seeds=1 - I:silver_seeds=1 - I:skeleton_seeds=1 - I:sky_stone_seeds=1 - I:slate_seeds=1 - I:slime_seeds=1 - I:slimy_bone_seeds=1 - I:soularium_seeds=1 - I:spider_seeds=1 - I:star_steel_seeds=1 - I:starmetal_seeds=1 - I:steel_seeds=1 - I:steeleaf_seeds=1 - I:stone_seeds=1 - I:sulfur_seeds=1 - I:sunstone_seeds=1 - I:syrmorite_seeds=1 - I:tanzanite_seeds=1 - I:terrasteel_seeds=1 - I:thaumium_seeds=1 - I:thorium_seeds=1 - I:tin_seeds=1 - I:titanium_seeds=1 - I:topaz_seeds=1 - I:tungsten_seeds=1 - I:uranium_238_seeds=1 - I:uranium_seeds=1 - I:valonite_seeds=1 - I:vibrant_alloy_seeds=1 - I:vinteum_seeds=1 - I:void_metal_seeds=1 - I:water_seeds=1 - I:wither_skeleton_seeds=1 - I:wood_seeds=1 - I:yellorium_seeds=1 - I:zinc_seeds=1 - I:zombie_seeds=1 -} - - -########################################################################################################## -# settings -#--------------------------------------------------------------------------------------------------------# -# Settings for all things Mystical Agriculture. -########################################################################################################## - -settings { - # Should you be able to craft mob chunks? [default: true] - B:craftable_chunks=true - - # The durability of the basic Infusion Crystal. [range: 1 ~ 25000, default: 1000] - I:crystal_durability=250 - - # Amount of Supremium Essence the Ender Dragon should drop when killed. [range: 0 ~ 64, default: 4] - I:dragon_supremium=0 - - # Percentage chance of a second essence dropping. [range: 0 ~ 100, default: 5] - I:essence_chance=0 - - # Enable Fertilized Essence? [default: true] - B:fertilized_essence=true - - # Percentage chance that a Resource Crop will drop a Fertilized Essence when harvested. [range: 0 ~ 100, default: 5] - I:fertilized_essence_chance=5 - - # Should the resource essences/seeds be added to the OreDictionary as essenceTier1, seedsTier1, etc.? [default: true] - B:generic_ore_dict_essence=true - - # Enable Growth Accelerators? [default: true] - B:growth_accelerator=true - - # Amount of seconds between each growth tick attempt. [range: 1 ~ 3600, default: 10] - I:growth_accelerator_speed=6 - - # Makes the Essence Ingots require 4 essence each instead of 2. [default: false] - B:harder_ingots=true - - # Percentage chance for a hostile mob when killed to drop an Inferium Essence. [range: 0 ~ 100, default: 20] - I:hostile_drop_chance=5 - - # Enable Mystical Fertilizer? [default: true] - B:mystical_fertilizer=true - - # Percentage chance for a passive mob when killed to drop an Inferium Essence. [range: 0 ~ 100, default: 20] - I:passive_drop_chance=5 - - # The durability of the Core Remover. [range: 1 ~ 25000, default: 4] - I:remover_durability=4 - - # Percentage chance of a second seed dropping. [range: 0 ~ 100, default: 10] - I:seed_chance=0 - - # Should the Seed Reprocessor be enabled? [default: true] - B:seed_reprocessor=true - - # Amount of Supremium Essence the Wither should drop when killed. [range: 0 ~ 64, default: 2] - I:wither_supremium=0 - - # Enable the Witherproof Block and Glass? [default: true] - B:witherproof_blocks=true -} - - -########################################################################################################## -# tiers -#--------------------------------------------------------------------------------------------------------# -# Set the tiers of each seed. The tier affects the recipe and the tooltip. -# Tier 1: Inferium -# Tier 2: Prudentium -# Tier 3: Intermedium -# Tier 4: Superium -# Tier 5: Supremium -########################################################################################################## - -tiers { - I:abyssalnite_tier=4 - I:adamantine_tier=5 - I:aluminum_brass_tier=4 - I:aluminum_tier=2 - I:alumite_tier=4 - I:amber_tier=4 - I:apatite_tier=2 - I:aquamarine_tier=4 - I:aquarium_tier=3 - I:ardite_tier=3 - I:basalt_tier=2 - I:basalz_tier=3 - I:black_quartz_tier=3 - I:blaze_tier=4 - I:blitz_tier=3 - I:blizz_tier=3 - I:blue_topaz_tier=3 - I:boron_tier=4 - I:brass_tier=4 - I:bronze_tier=4 - I:certus_quartz_tier=3 - I:chicken_tier=2 - I:chimerite_tier=3 - I:chrome_tier=5 - I:coal_tier=3 - I:cobalt_tier=4 - I:cold_iron_tier=3 - I:compressed_iron_tier=4 - I:conductive_iron_tier=4 - I:constantan_tier=5 - I:copper_tier=2 - I:coralium_tier=3 - I:cow_tier=2 - I:creeper_tier=3 - I:dark_gem_tier=3 - I:dark_steel_tier=5 - I:dawnstone_tier=4 - I:desh_tier=5 - I:diamond_tier=5 - I:dirt_tier=1 - I:draconium_tier=5 - I:dreadium_tier=5 - I:dye_tier=2 - I:electrical_steel_tier=4 - I:electrotine_tier=3 - I:electrum_tier=5 - I:elementium_tier=4 - I:emerald_tier=5 - I:end_steel_tier=5 - I:end_tier=4 - I:ender_amethyst_tier=5 - I:ender_biotite_tier=3 - I:enderium_tier=5 - I:enderman_tier=4 - I:energetic_alloy_tier=4 - I:experience_tier=4 - I:fiery_ingot_tier=4 - I:fire_tier=2 - I:fluix_tier=4 - I:fluxed_electrum_tier=4 - I:ghast_tier=4 - I:glowstone_ingot_tier=4 - I:glowstone_tier=3 - I:gold_tier=4 - I:grains_of_infinity_tier=2 - I:graphite_tier=3 - I:guardian_tier=3 - I:hop_graphite_tier=4 - I:ice_tier=1 - I:invar_tier=4 - I:iridium_ore_tier=5 - I:iridium_tier=5 - I:iron_tier=3 - I:ironwood_tier=3 - I:knightmetal_tier=4 - I:knightslime_tier=4 - I:lapis_lazuli_tier=4 - I:lead_tier=3 - I:limestone_tier=2 - I:lithium_tier=4 - I:lumium_tier=5 - I:magnesium_tier=4 - I:malachite_tier=4 - I:manasteel_tier=5 - I:manyullyn_tier=5 - I:marble_tier=2 - I:menril_tier=2 - I:meteoric_iron_tier=4 - I:mithril_tier=4 - I:moonstone_tier=5 - I:mystical_flower_tier=4 - I:nature_tier=1 - I:nether_quartz_tier=3 - I:nether_tier=2 - I:nickel_tier=4 - I:obsidian_tier=3 - I:octine_tier=3 - I:osmium_tier=4 - I:peridot_tier=4 - I:pig_tier=2 - I:platinum_tier=5 - I:pulsating_iron_tier=4 - I:quartz_enriched_iron_tier=3 - I:quicksilver_tier=3 - I:rabbit_tier=3 - I:redstone_alloy_tier=3 - I:redstone_tier=3 - I:refined_obsidian_tier=5 - I:rock_crystal_tier=5 - I:rubber_tier=2 - I:ruby_tier=4 - I:saltpeter_tier=3 - I:sapphire_tier=4 - I:sheep_tier=2 - I:signalum_tier=5 - I:silicon_tier=3 - I:silver_tier=3 - I:skeleton_tier=3 - I:sky_stone_tier=3 - I:slate_tier=2 - I:slime_tier=2 - I:slimy_bone_tier=2 - I:soularium_tier=4 - I:spider_tier=3 - I:star_steel_tier=4 - I:starmetal_tier=5 - I:steel_tier=5 - I:steeleaf_tier=3 - I:stone_tier=1 - I:sulfur_tier=2 - I:sunstone_tier=5 - I:syrmorite_tier=3 - I:tanzanite_tier=4 - I:terrasteel_tier=5 - I:thaumium_tier=3 - I:thorium_tier=4 - I:tin_tier=3 - I:titanium_tier=5 - I:topaz_tier=4 - I:tungsten_tier=5 - I:uranium_238_tier=5 - I:uranium_tier=5 - I:valonite_tier=5 - I:vibrant_alloy_tier=5 - I:vinteum_tier=3 - I:void_metal_tier=4 - I:water_tier=1 - I:wither_skeleton_tier=5 - I:wood_tier=1 - I:yellorium_tier=5 - I:zinc_tier=3 - I:zombie_tier=1 -} - - -########################################################################################################## -# world -#--------------------------------------------------------------------------------------------------------# -# Settings for any World Generation in Mystical Agriculture. -########################################################################################################## - -world { - # Maximum Y level End Inferium Ore should spawn. [range: 1 ~ 127, default: 100] - I:end_inferium_maxy=100 - - # Minimum Y level End Inferium Ore should spawn. [range: 1 ~ 127, default: 10] - I:end_inferium_miny=10 - - # Amount of End Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 20] - I:end_inferium_veincount=20 - - # Size of the End Inferium Ore veins. [range: 0 ~ 100, default: 6] - I:end_inferium_veinsize=6 - - # Maximum Y level End Prosperity Ore should spawn. [range: 1 ~ 127, default: 100] - I:end_prosperity_maxy=100 - - # Minimum Y level End Prosperity Ore should spawn. [range: 1 ~ 127, default: 10] - I:end_prosperity_miny=10 - - # Amount of End Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 20] - I:end_prosperity_veincount=20 - - # Size of the End Prosperity Ore veins. [range: 0 ~ 100, default: 6] - I:end_prosperity_veinsize=6 - - # Should the end ores generate in the world? [default: true] - B:generate_end=true - - # Should the nether ores generate in the world? [default: true] - B:generate_nether=true - - # Should the regular ores generate in the world? [default: true] - B:generate_regular=false - - # Should Soulstone generate in the nether? [default: true] - B:generate_soulstone=true - - # Maximum Y level Inferium Ore should spawn. [range: 1 ~ 255, default: 50] - I:inferium_maxy=50 - - # Minimum Y level Inferium Ore should spawn. [range: 1 ~ 255, default: 16] - I:inferium_miny=16 - - # Amount of Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 16] - I:inferium_veincount=16 - - # Size of the Inferium Ore veins. [range: 0 ~ 100, default: 6] - I:inferium_veinsize=6 - - # Maximum Y level Nether Inferium Ore should spawn. [range: 1 ~ 127, default: 100] - I:nether_inferium_maxy=100 - - # Minimum Y level Nether Inferium Ore should spawn. [range: 1 ~ 127, default: 10] - I:nether_inferium_miny=10 - - # Amount of Nether Inferium Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 16] - I:nether_inferium_veincount=4 - - # Size of the Nether Inferium Ore veins. [range: 0 ~ 100, default: 6] - I:nether_inferium_veinsize=3 - - # Maximum Y level Nether Prosperity Ore should spawn. [range: 1 ~ 127, default: 100] - I:nether_prosperity_maxy=100 - - # Minimum Y level Nether Prosperity Ore should spawn. [range: 1 ~ 127, default: 10] - I:nether_prosperity_miny=10 - - # Amount of Nether Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 12] - I:nether_prosperity_veincount=4 - - # Size of the Nether Prosperity Ore veins. [range: 0 ~ 100, default: 6] - I:nether_prosperity_veinsize=3 - - # Maximum Y level Prosperity Ore should spawn. [range: 1 ~ 255, default: 50] - I:prosperity_maxy=50 - - # Minimum Y level Prosperity Ore should spawn. [range: 1 ~ 255, default: 16] - I:prosperity_miny=16 - - # Amount of Prosperity Ore veins to spawn. Higher = more. [range: 0 ~ 1000, default: 12] - I:prosperity_veincount=12 - - # Size of the Prosperity Ore veins. [range: 0 ~ 100, default: 6] - I:prosperity_veinsize=6 - - # Maximum Y level Soulstone should spawn. [range: 1 ~ 127, default: 124] - I:soulstone_maxy=124 - - # Minimum Y level Soulstone should spawn. [range: 1 ~ 127, default: 16] - I:soulstone_miny=16 - - # Amount of Soulstone veins to spawn. Higher = more. [range: 0 ~ 100, default: 8] - I:soulstone_veincount=8 - - # Size of the Soulstone veins. [range: 0 ~ 40, default: 40] - I:soulstone_veinsize=40 -} - - diff --git a/overrides/resources/config/mysticalagriculture_recipes.cfg b/overrides/resources/config/mysticalagriculture_recipes.cfg deleted file mode 100644 index 9e770353..00000000 --- a/overrides/resources/config/mysticalagriculture_recipes.cfg +++ /dev/null @@ -1,361 +0,0 @@ -# Configuration file - -abyssalcraft { - I:abyssalnite=4 - I:coralium=10 - I:dreadium=2 -} - - -"actually additions" { - I:black_quartz=6 -} - - -"applied energistics 2" { - I:certus_quartz=6 - I:fluix=6 - I:press=1 - I:sky_stone=16 -} - - -"ars magica 2" { - I:blue_topaz=6 - I:chimerite=8 - I:moonstone=3 - I:sunstone=3 - I:vinteum=8 -} - - -"astral sorcery" { - I:aquamarine=8 - I:rock_crystal=1 - I:starmetal=3 -} - - -"base metals" { - I:adamantine=2 - I:aquarium=4 - I:cold_iron=4 - I:star_steel=3 -} - - -"biomes 'o plenty" { - I:ender_amethyst=3 -} - - -botania { - I:elementium=4 - I:manasteel=5 - I:mystical_flower=6 - I:terrasteel=2 -} - - -chisel { - I:basalt=16 - I:limestone=24 - I:marble=24 -} - - -"common resources" { - I:andesite=16 - I:apple=8 - I:beetroot=12 - I:cactus=16 - I:carrot=12 - I:chiseled_stonebrick=12 - I:chorus_fruit=12 - I:clay=24 - I:coarse_dirt=16 - I:cobblestone=32 - I:cocoa_beans=8 - I:cracked_stonebrick=12 - I:diorite=16 - I:dirt=24 - I:dye=6 - I:end_stone=24 - I:flint=8 - I:granite=16 - I:grass=12 - I:gravel=16 - I:ice=8 - B:lava_bucket=true - I:lilypad=8 - I:melon=8 - I:mossy_cobblestone=16 - I:mossy_stonebrick=16 - I:mushroom=8 - I:mycelium=16 - I:nether_brick=24 - I:nether_wart=12 - I:netherrack=32 - I:packed_ice=12 - I:podzol=8 - I:poisonous_potato=1 - I:potato=12 - I:pumpkin=16 - I:purpur_block=8 - I:sand=16 - I:sapling=4 - I:snow=12 - I:soul_sand=20 - I:stone=32 - I:sugarcane=16 - I:vines=16 - B:water_bucket=true - I:wheat=12 - I:wood=16 -} - - -"draconic evolution" { - I:draconium=1 -} - - -embers { - I:dawnstone=3 -} - - -"ender io" { - I:conductive_iron=5 - I:dark_steel=4 - I:electrical_steel=5 - I:end_steel=3 - I:energetic_alloy=3 - I:grains_of_infinity=8 - I:pulsating_iron=3 - I:redstone_alloy=5 - I:soularium=4 - I:vibrant_alloy=3 -} - - -evilcraft { - I:dark_gem=6 -} - - -"extreme reactors" { - I:yellorium=4 -} - - -forestry { - I:apatite=8 -} - - -galacticraft { - I:desh=2 - I:meteoric_iron=3 -} - - -gems { - I:amber=6 - I:malachite=6 - I:peridot=6 - I:ruby=6 - I:sapphire=6 - I:tanzanite=6 - I:topaz=6 -} - - -ic2 { - I:iridium_ore=1 - I:uranium_238=4 -} - - -"immersive engineering" { - I:hop_graphite=3 -} - - -"integrated dynamics" { - I:menril_berry=12 - I:menril_log=16 - I:menril_sapling=4 -} - - -mekanism { - I:glowstone_ingot=3 - I:osmium=4 - I:refined_obsidian=2 -} - - -"mob drops" { - I:arrow=8 - I:beef=4 - I:blaze_rod=3 - I:bone=8 - I:chicken=4 - I:creeper_head=1 - I:egg=8 - I:ender_pearl=4 - I:feather=8 - I:fish=4 - I:ghast_tear=2 - I:gunpowder=6 - I:leather=8 - B:milk_bucket=true - I:mutton=4 - I:pork=4 - I:prismarine_crystal=16 - I:prismarine_shard=12 - I:rabbit=4 - I:rabbit_foot=3 - I:rabbit_hide=8 - B:record=true - I:rotten_flesh=12 - I:skeleton_skull=1 - I:slime_ball=8 - I:spider_eye=3 - I:string=8 - I:wither_skeleton_skull=1 - I:wool=6 - I:zombie_head=1 -} - - -nuclearcraft { - I:boron=3 - I:lithium=3 - I:magnesium=3 - I:thorium=3 -} - - -"oredict resources" { - I:aluminum=8 - I:brass=4 - I:bronze=4 - I:chrome=2 - I:constantan=4 - I:copper=6 - I:electrum=4 - I:graphite=5 - I:invar=4 - I:iridium=2 - I:lead=4 - I:mithril=3 - I:nickel=4 - I:platinum=2 - I:rubber=8 - I:saltpeter=5 - I:silicon=8 - I:silver=4 - I:steel=3 - I:sulfur=8 - I:tin=4 - I:titanium=2 - I:tungsten=2 - I:uranium=2 - I:zinc=4 -} - - -plustic { - I:alumite=4 -} - - -pneumaticcraft { - I:compressed_iron=6 -} - - -"project red" { - I:electrotine=16 -} - - -qyark { - I:biotite=8 -} - - -"rare resources" { - I:coal=12 - I:diamond=1 - I:emerald=1 - I:experience_droplet=8 - I:glowstone=16 - I:gold=4 - I:iron=6 - I:lapis=12 - I:obsidian=12 - I:quartz=12 - I:redstone=16 -} - - -"redstone arsenal" { - I:fluxed_electrum=3 -} - - -"refined storage" { - I:quartz_enriched_iron=8 -} - - -rustic { - I:slate=24 -} - - -thaumcraft { - I:quicksilver=4 - I:thaumium=4 - I:void_metal=3 -} - - -"the betweenlands" { - I:octine=5 - I:slimy_bone=8 - I:syrmorite=5 - I:valonite=2 -} - - -"thermal foundation" { - I:basalz=3 - I:blitz=3 - I:blizz=3 - I:enderium=2 - I:lumium=4 - I:signalum=4 -} - - -"tinkers construct" { - I:aluminum_brass=6 - I:ardite=3 - I:cobalt=3 - I:knightslime=4 - I:manyullyn=2 -} - - -"twilight forest" { - I:fiery_ingot=3 - I:ironwood=5 - I:knightmetal=4 - I:steeleaf=5 -} - - diff --git a/overrides/resources/config/natura.cfg b/overrides/resources/config/natura.cfg deleted file mode 100644 index 4dc41e91..00000000 --- a/overrides/resources/config/natura.cfg +++ /dev/null @@ -1,137 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.2 - -enable-disable { - B:"Drop barley seeds from grass"=true - B:"Drop cotton seeds from grass"=true - B:"Enable Clouds"=false - B:"Enable wheat to flour recipe"=true - B:"Generate Amaranth Trees"=true - B:"Generate Ash Clouds"=true - B:"Generate Barley Crops"=true - B:"Generate Blackberry Bushes"=true - B:"Generate Blightberry Bushes"=true - B:"Generate Bloodwood Trees"=true - B:"Generate Blue Glowshroom"=true - B:"Generate Bluebell Flowers"=true - B:"Generate Blueberry Bushes"=true - B:"Generate Cotton Crops"=true - B:"Generate Dark Clouds"=true - B:"Generate Darkwood Trees"=true - B:"Generate Duskberry Bushes"=true - B:"Generate Fusewood Trees"=true - B:"Generate Ghostwood Trees"=true - B:"Generate Glowshroom Trees"=true - B:"Generate Green Glowshroom"=true - B:"Generate Heat Sand"=true - B:"Generate Hopseed Trees"=true - B:"Generate Maloberry Bushes"=true - B:"Generate Maple Trees"=true - B:"Generate Overworld Clouds"=true - B:"Generate Purple Glowshroom"=true - B:"Generate Raspberry Bushes"=true - B:"Generate Redwood Trees"=false - B:"Generate Saguaro Cactus"=true - B:"Generate Sakura Trees"=true - B:"Generate Silverbell Trees"=true - B:"Generate Skyberry Bushes"=true - B:"Generate Small Eucalyptus Trees"=true - B:"Generate Stingberry Bushes"=true - B:"Generate Sulfur Clouds"=true - B:"Generate Tained Soil"=true - B:"Generate Thornvines"=true - B:"Generate Tigerwood Trees"=true - B:"Generate Willow Trees"=true - B:"Obelisks let players respawn in the Nether"=true -} - - -entities { - B:"Enable Heatscar Spiders"=false -} - - -mob-changes { - I:"Maximum Baby Heatscar Spiders on Spider Death"=4 - I:"Minimum Baby Heatscar Spiders on Spider Death"=2 -} - - -retrogen { - B:"Retroactive Generation"=false -} - - -worldgen { - I:"Amaranth Tree Spawn Rarity"=1 - I:"Ash Cloud Spawn Height"=40 - I:"Ash Cloud Spawn Range"=78 - I:"Ash Cloud Spawn Rarity"=8 - I:"Blackberry Spawn Range"=64 - I:"Blackberry Spawn Rarity"=48 - I:"Blightberry Spawn Range"=100 - I:"Blightberry Spawn Rarity"=18 - I:"Bloodwood Tree Spawn Rarity"=14 - I:"Blueberry Spawn Range"=64 - I:"Blueberry Spawn Rarity"=34 - I:"Cloud Spawn Height"=192 - I:"Cloud Spawn Range"=48 - I:"Cloud Spawn Rarity"=10 - I:"Dark Cloud Spawn Density"=10 - I:"Dark Cloud Spawn Height"=64 - I:"Dark Cloud Spawn Range"=256 - I:"Darkwood Tree Spawn Rarity"=10 - I:"Duskberry Spawn Range"=100 - I:"Duskberry Spawn Rarity"=18 - I:"Eucalyptus Tree Spawn Range"=32 - I:"Eucalyptus Tree Spawn Rarity"=25 - - # Controls what the lowest Y level trees can grow at in a flat world, make value lower if the tree will not grow - I:"Flat Sea level"=1 - I:"Fusewood Tree Spawn Rarity"=50 - I:"Ghostwood Tree Spawn Rarity"=10 - I:"Heat Sand Cluster Count"=4 - I:"Heat Sand Cluster Size"=33 - I:"Hopseed Tree Spawn Range"=20 - I:"Hopseed Tree Spawn Rarity"=10 - I:"Maloberry Spawn Range"=64 - I:"Maloberry Spawn Rarity"=40 - I:"Maple Tree Spawn Rarity"=10 - I:"Nether World Generation Dimension Blacklist" < - > - I:"Overworld World Generation Dimension Blacklist" < - > - I:"Raspberry Spawn Range"=64 - I:"Raspberry Spawn Rarity"=30 - I:"Redwood Tree Spawn Rarity"=150 - I:"Saguaro Cactus Spawn Rarity"=5 - I:"Sakura Tree Spawn Range"=32 - I:"Sakura Tree Spawn Rarity"=10 - - # Controls what the lowest Y level trees can grow at, make lower if the tree will not grow - I:"Sea level"=64 - I:"Silverbell Tree Spawn Rarity"=70 - I:"Skyberry Spawn Range"=100 - I:"Skyberry Spawn Rarity"=18 - I:"Stingberry Spawn Range"=100 - I:"Stingberry Spawn Rarity"=18 - I:"Sulfur Cloud Spawn Height"=40 - I:"Sulfur Cloud Spawn Range"=78 - I:"Sulfur Cloud Spawn Rarity"=8 - I:"Tainted Soil Cluster Count"=4 - I:"Tainted Soil Cluster Size"=33 - I:"Thornvines Spawn Rarity"=40 - I:"Tigerwood Tree Spawn Rarity"=30 - I:"Willow Tree Spawn Rarity"=10 - I:"dimension blacklist(ash clouds)" < - > - I:"dimension blacklist(clouds)" < - > - I:"dimension blacklist(dark clouds)" < - > - I:"dimension blacklist(sulfur clouds)" < - > -} - - diff --git a/overrides/resources/config/naturescompass.cfg b/overrides/resources/config/naturescompass.cfg deleted file mode 100644 index aef36a5e..00000000 --- a/overrides/resources/config/naturescompass.cfg +++ /dev/null @@ -1,33 +0,0 @@ -# Configuration file - -client { - # Displays Nature's Compass information even while chat is open. - B:naturescompass.displayWithChatOpen=true - - # Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills - B:naturescompass.fixBiomeNames=true - - # The line offset for information rendered on the HUD. - I:naturescompass.lineOffset=1 -} - - -general { - # naturescompass.biomeBlacklist - S:"A list of biomes that the compass will not be able to search for. Both biome names and numerical biome IDs are accepted." < - > - - # Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. - B:naturescompass.allowTeleport=true - - # biomeSize * distanceModifier = maxSearchDistance. Raising this value will increase search accuracy but will potentially make the process more resource intensive. - I:naturescompass.distanceModifier=5000 - - # The maximum samples to be taken when searching for a biome. - I:naturescompass.maxSamples=100000 - - # biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. - I:naturescompass.sampleSpaceModifier=16 -} - - diff --git a/overrides/resources/config/notenoughwands.cfg b/overrides/resources/config/notenoughwands.cfg deleted file mode 100644 index 32939344..00000000 --- a/overrides/resources/config/notenoughwands.cfg +++ /dev/null @@ -1,438 +0,0 @@ -# Configuration file - -captureblacklist { - D:"minecraft:ender_dragon"=-1.0 - D:"minecraft:wither"=2.0 -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General configuration -########################################################################################################## - -general { - # If this is >= 1 then the protection data will be synced to the client with this frequency (in ticks). This makes protection cleaner at the cost of network traffic - I:clientSideProtection=200 - - # If this is true then the protection wand will prevent ALL kind of interaction with protected blocks. If this is false then only block breaking is prevented - B:interactionProtection=true - - # Set this to false if you don't want the durability bar for wands using RF - B:showDurabilityBarForRF=true - - # A global setting to control all wands at once for RF/XP/Durability usage. If set to 'default' then every wand can configure this on its own (i.e. normal mode). You can also use 'easy_rf', 'normal_rf', or 'hard_rf' to set the wands to use RF in various difficulty modes [default: default] - S:wandSettingPreset=hard_rf -} - - -movingblacklist { - D:"minecraft:bedrock"=-1.0 - D:"minecraft:end_portal"=-1.0 - D:"minecraft:mob_spawner"=50.0 - D:"minecraft:portal"=-1.0 - D:"rftools:invisible_shield_block"=-1.0 - D:"rftools:notick_invisible_shield_block"=-1.0 - D:"rftools:notick_shield_block"=-1.0 - D:"rftools:shield_block"=-1.0 - D:"rftools:shield_block1"=-1.0 - D:"rftools:shield_block2"=-1.0 - D:"rftools:shield_block3"=-1.0 - D:"rftools:shield_block4"=-1.0 - D:"colossalchests:chest_wall"=-1.0 - D:"colossalchests:interface"=-1.0 - D:"colossalchests:colossal_chest"=-1.0 - D:"immersiveengineering:stone_decoration"=-1.0 - D:"immersiveengineering:stone_device"=-1.0 - D:"immersiveengineering:metal_multiblock"=-1.0 - D:"refinedstorage:cable"=-1.0 - D:"refinedstorage:constructor"=-1.0 - D:"refinedstorage:controller"=-1.0 - D:"refinedstorage:core"=-1.0 - D:"refinedstorage:crafter"=-1.0 - D:"refinedstorage:crafting_monitor"=-1.0 - D:"refinedstorage:destructor"=-1.0 - D:"refinedstorage:detector"=-1.0 - D:"refinedstorage:disk_drive"=-1.0 - D:"refinedstorage:disk_manipulator"=-1.0 - D:"refinedstorage:exporter"=-1.0 - D:"refinedstorage:external_storage"=-1.0 - D:"refinedstorage:filter"=-1.0 - D:"refinedstorage:fluid_interface"=-1.0 - D:"refinedstorage:fluid_storage"=-1.0 - D:"refinedstorage:fluid_storage_disk"=-1.0 - D:"refinedstorage:fluid_storage_part"=-1.0 - D:"refinedstorage:grid"=-1.0 - D:"refinedstorage:importer"=-1.0 - D:"refinedstorage:interface"=-1.0 - D:"refinedstorage:machine_casing"=-1.0 - D:"refinedstorage:network_card"=-1.0 - D:"refinedstorage:network_receiver"=-1.0 - D:"refinedstorage:network_transmitter"=-1.0 - D:"refinedstorage:pattern"=-1.0 - D:"refinedstorage:portable_grid"=-1.0 - D:"refinedstorage:processor"=-1.0 - D:"refinedstorage:reader"=-1.0 - D:"refinedstorage:relay"=-1.0 - D:"refinedstorage:security_card"=-1.0 - D:"refinedstorage:security_manager"=-1.0 - D:"refinedstorage:silicon"=-1.0 - D:"refinedstorage:solderer"=-1.0 - D:"refinedstorage:storage"=-1.0 - D:"refinedstorage:storage_disk"=-1.0 - D:"refinedstorage:storage_monitor"=-1.0 - D:"refinedstorage:storage_part"=-1.0 - D:"refinedstorage:upgrade"=-1.0 - D:"refinedstorage:wireless_crafting_monitor"=-1.0 - D:"refinedstorage:wireless_fluid_grid"=-1.0 - D:"refinedstorage:wireless_grid"=-1.0 - D:"refinedstorage:wireless_transmitter"=-1.0 - D:"refinedstorage:wrench"=-1.0 - D:"refinedstorage:writer"=-1.0 - D:"refinedstorageaddons:wireless_crafting_grid"=-1.0 - D:"appliedenergistics2:cable_bus"=-1.0 - D:"appliedenergistics2:cell_workbench"=-1.0 - D:"appliedenergistics2:charged_quartz_ore"=-1.0 - D:"appliedenergistics2:charged_staff"=-1.0 - D:"appliedenergistics2:charger"=-1.0 - D:"appliedenergistics2:chest"=-1.0 - D:"appliedenergistics2:chiseled_quartz_slab"=-1.0 - D:"appliedenergistics2:chiseled_quartz_stairs"=-1.0 - D:"appliedenergistics2:color_applicator"=-1.0 - D:"appliedenergistics2:condenser"=-1.0 - D:"appliedenergistics2:controller"=-1.0 - D:"appliedenergistics2:crafting_accelerator"=-1.0 - D:"appliedenergistics2:crafting_monitor"=-1.0 - D:"appliedenergistics2:crafting_storage_16k"=-1.0 - D:"appliedenergistics2:crafting_storage_1k"=-1.0 - D:"appliedenergistics2:crafting_storage_4k"=-1.0 - D:"appliedenergistics2:crafting_storage_64k"=-1.0 - D:"appliedenergistics2:crafting_unit"=-1.0 - D:"appliedenergistics2:crank"=-1.0 - D:"appliedenergistics2:creative_energy_cell"=-1.0 - D:"appliedenergistics2:creative_storage_cell"=-1.0 - D:"appliedenergistics2:crystal_seed"=-1.0 - D:"appliedenergistics2:dense_energy_cell"=-1.0 - D:"appliedenergistics2:drive"=-1.0 - D:"appliedenergistics2:encoded_pattern"=-1.0 - D:"appliedenergistics2:energy_acceptor"=-1.0 - D:"appliedenergistics2:energy_cell"=-1.0 - D:"appliedenergistics2:entropy_manipulator"=-1.0 - D:"appliedenergistics2:fluix_block"=-1.0 - D:"appliedenergistics2:fluix_slab"=-1.0 - D:"appliedenergistics2:fluix_stairs"=-1.0 - D:"appliedenergistics2:grindstone"=-1.0 - D:"appliedenergistics2:inscriber"=-1.0 - D:"appliedenergistics2:interface"=-1.0 - D:"appliedenergistics2:io_port"=-1.0 - D:"appliedenergistics2:light_detector"=-1.0 - D:"appliedenergistics2:material"=-1.0 - D:"appliedenergistics2:matrix_frame"=-1.0 - D:"appliedenergistics2:paint"=-1.0 - D:"appliedenergistics2:paint_ball"=-1.0 - D:"appliedenergistics2:part"=-1.0 - D:"appliedenergistics2:portable_cell"=-1.0 - D:"appliedenergistics2:quantum_link"=-1.0 - D:"appliedenergistics2:quantum_ring"=-1.0 - D:"appliedenergistics2:quartz_block"=-1.0 - D:"appliedenergistics2:quartz_fixture"=-1.0 - D:"appliedenergistics2:quartz_glass"=-1.0 - D:"appliedenergistics2:quartz_growth_accelerator"=-1.0 - D:"appliedenergistics2:quartz_ore"=-1.0 - D:"appliedenergistics2:quartz_pillar"=-1.0 - D:"appliedenergistics2:quartz_slab"=-1.0 - D:"appliedenergistics2:quartz_stairs"=-1.0 - D:"appliedenergistics2:quartz_vibrant_glass"=-1.0 - D:"appliedenergistics2:security_station"=-1.0 - D:"appliedenergistics2:sky_stone_brick_slab"=-1.0 - D:"appliedenergistics2:sky_stone_brick_stairs"=-1.0 - D:"appliedenergistics2:sky_stone_chest"=-1.0 - D:"appliedenergistics2:sky_stone_slab"=-1.0 - D:"appliedenergistics2:sky_stone_small_brick_slab"=-1.0 - D:"appliedenergistics2:sky_stone_small_brick_stairs"=-1.0 - D:"appliedenergistics2:sky_stone_stairs"=-1.0 - D:"appliedenergistics2:smooth_sky_stone_chest"=-1.0 - D:"appliedenergistics2:smooth_sky_stone_slab"=-1.0 - D:"appliedenergistics2:smooth_sky_stone_stairs"=-1.0 - D:"appliedenergistics2:spatial_io_port"=-1.0 - D:"appliedenergistics2:spatial_pylon"=-1.0 - D:"appliedenergistics2:spatial_storage_cell_128_cubed"=-1.0 - D:"appliedenergistics2:spatial_storage_cell_16_cubed"=-1.0 - D:"appliedenergistics2:spatial_storage_cell_2_cubed"=-1.0 - D:"appliedenergistics2:storage_cell_16k"=-1.0 - D:"appliedenergistics2:storage_cell_1k"=-1.0 - D:"appliedenergistics2:storage_cell_4k"=-1.0 - D:"appliedenergistics2:storage_cell_64k"=-1.0 - D:"appliedenergistics2:tiny_tnt"=-1.0 - D:"appliedenergistics2:vibration_chamber"=-1.0 - D:"appliedenergistics2:view_cell"=-1.0 - D:"appliedenergistics2:wireless_access_point"=-1.0 - D:"appliedenergistics2:wireless_terminal"=-1.0 -} - - -########################################################################################################## -# wandsettings -#--------------------------------------------------------------------------------------------------------# -# Wand configuration -########################################################################################################## - -wandsettings { - # Factor to apply to the cost when this wand is used by a fake player (a machine). Set to -1 to disable its use this way - D:acceleration_wand_fakePlayerFactor=-1 - - # If true this wand will be less effective for fake players - B:acceleration_wand_lessEffectiveForFakePlayer=true - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:acceleration_wand_lootRarity=0 - - # Maximum durability for this wand - I:acceleration_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:acceleration_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:acceleration_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:acceleration_wand_needsxp=5 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:building_wand_lootRarity=1 - - # Maximum durability for this wand - I:building_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:building_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:building_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:building_wand_needsxp=1 - - # Allow capturing hostile mobs - B:capturing_wand_allowHostile=true - - # Allow capturing passive mobs - B:capturing_wand_allowPassive=true - - # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:capturing_wand_diffcultyAdd=1.0 - - # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:capturing_wand_difficultyMult=0.0 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:capturing_wand_lootRarity=1 - - # Maximum durability for this wand - I:capturing_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:capturing_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:capturing_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:capturing_wand_needsxp=10 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:displacement_wand_lootRarity=1 - - # Max hardness this block can move.) - D:displacement_wand_maxHardness=50.0 - - # Maximum durability for this wand - I:displacement_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:displacement_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:displacement_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:displacement_wand_needsxp=1 - - # Allow freeze hostile mobs - B:freezing_wand_allowHostile=true - - # Allow freeze passive mobs - B:freezing_wand_allowPassive=true - - # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:freezing_wand_diffcultyAdd=1.0 - - # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:freezing_wand_difficultyMult=0.0 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:freezing_wand_lootRarity=1 - - # Maximum durability for this wand - I:freezing_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:freezing_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:freezing_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:freezing_wand_needsxp=10 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:illumination_wand_lootRarity=1 - - # Maximum durability for this wand - I:illumination_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:illumination_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:illumination_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:illumination_wand_needsxp=3 - - # How far around the player protected blocks will be hilighted - I:master_protection_wand_blockShowRadius=10 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:master_protection_wand_lootRarity=0 - - # Maximum durability for this wand - I:master_protection_wand_maxdurability=0 - - # The maximum number of blocks to protect with this wand (set to 0 for no maximum) - I:master_protection_wand_maximumProtectedBlocks=0 - - # Maximum RF this wand can hold - I:master_protection_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:master_protection_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:master_protection_wand_needsxp=0 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:moving_wand_lootRarity=1 - - # Max hardness this block can move.) - D:moving_wand_maxHardness=50.0 - - # Maximum durability for this wand - I:moving_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:moving_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:moving_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:moving_wand_needsxp=3 - - # Distance at which to place blocks in 'in-air' mode - I:moving_wand_placeDistance=4 - - # Allow freeze hostile mobs - B:potion_wand_allowHostile=true - - # Allow freeze passive mobs - B:potion_wand_allowPassive=true - - # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:potion_wand_diffcultyAdd=1.0 - - # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used) - D:potion_wand_difficultyMult=0.0 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:potion_wand_lootRarity=1 - - # Maximum durability for this wand - I:potion_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:potion_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:potion_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:potion_wand_needsxp=10 - - # How far around the player protected blocks will be hilighted - I:protection_wand_blockShowRadius=10 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:protection_wand_lootRarity=1 - - # Maximum durability for this wand - I:protection_wand_maxdurability=0 - - # The maximum number of blocks to protect with this wand (set to 0 for no maximum) - I:protection_wand_maximumProtectedBlocks=16 - - # Maximum RF this wand can hold - I:protection_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:protection_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:protection_wand_needsxp=50 - - # How far away the hardness can be to allow swapping (100 means basically everything allowed) - D:swapping_wand_hardnessDistance=35.0 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:swapping_wand_lootRarity=1 - - # Maximum durability for this wand - I:swapping_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:swapping_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:swapping_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:swapping_wand_needsxp=1 - - # How rare should this wand be in chests? Lower is more rare (0 is not in chests) - I:teleportation_wand_lootRarity=1 - - # Maximum teleportation distance - I:teleportation_wand_maxdist=30 - - # Maximum durability for this wand - I:teleportation_wand_maxdurability=0 - - # Maximum RF this wand can hold - I:teleportation_wand_maxrf=0 - - # How much RF this wand should consume on usage - I:teleportation_wand_needsrf=0 - - # How much levels this wand should consume on usage - I:teleportation_wand_needsxp=4 - - # If set to true then sneak-right click will teleport through walls. Otherwise sneak-right click will teleport half distance [default: true] - B:teleportation_wand_teleportThroughWalls=true - - # Volume of the teleportation sound (set to 0 to disable) - D:teleportation_wand_volume=0.6 -} - - diff --git a/overrides/resources/config/nuclearcraft.cfg b/overrides/resources/config/nuclearcraft.cfg deleted file mode 100644 index 7ece0342..00000000 --- a/overrides/resources/config/nuclearcraft.cfg +++ /dev/null @@ -1,1009 +0,0 @@ -# Configuration file - -accelerator { - # RF/s required to keep a superconducting electromagnet active. - I:accelerator_electromagnet_power=5000 - - # mB/s of liquid helium required to keep a superconducting supercooler active. - I:accelerator_supercooler_coolant=1 -} - - -armor { - # Durabilities of armor types. Order: boron, tough alloy, hard carbon, boron nitride. - I:armor_durability < - 22 - 30 - 34 - 42 - > - - # Determines the quality of applied enchantments. Order: boron, tough alloy, hard carbon, boron nitride. - I:armor_enchantability < - 6 - 15 - 12 - 20 - > - - # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. - I:armor_boron < - 2 - 5 - 7 - 3 - > - - # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. - I:armor_tough < - 3 - 6 - 7 - 3 - > - - # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. - I:armor_hard_carbon < - 3 - 5 - 7 - 3 - > - - # Effectiveness of individual armor pieces. Order: boots, legs, chest, helm. - I:armor_boron_nitride < - 3 - 6 - 8 - 3 - > - - # Toughnesses of armor types. Order: boron, tough alloy, hard carbon, boron nitride. - D:armor_toughness < - 1.0 - 2.0 - 1.0 - 2.0 - > -} - - -energy_storage { - # Maximum RF storable. Order: Voltaic Pile, Lithium Ion Battery. - I:battery_capacity < - 1600000 - 64000000 - > -} - - -fission { - # Modifies the power generated by fission reactors. - D:fission_power=1.0 - - # Modifies the rate of fuel used by fission reactors. - D:fission_fuel_use=1.0 - - # Modifies the heat generated by fission reactors. - D:fission_heat_generation=1.0 - - # Base heat removed per tick. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium. - D:fission_cooling_rate < - 20.0 - 80.0 - 80.0 - 120.0 - 120.0 - 100.0 - 120.0 - 120.0 - 140.0 - 140.0 - 60.0 - 140.0 - 60.0 - 80.0 - 100.0 - > - - # Heat removed per tick/mB. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium. - D:fission_active_cooling_rate < - 200.0 - 6400.0 - 80000.0 - 16000.0 - 10800.0 - 12800.0 - 14000.0 - 13200.0 - 10800.0 - 12800.0 - 4800.0 - 7200.0 - 5200.0 - 6000.0 - 7200.0 - > - - # Do water coolers have to fulfill their position requirements to be active? - B:fission_water_cooler_requirement=true - - # Can fission reactors overheat? - B:fission_overheat=true - - # Will fission reactors explode when they overheat? - B:fission_explosions=false - - # Minimum side length of fission structures. - I:fission_min_size=1 - - # Maximum side length of fission structures. - I:fission_max_size=24 - - # Percentage heat level of a fission reactor at which a comparator adjacent to the controller will output a full-strength redstone signal. - I:fission_comparator_max_heat=50 - - # Maximum rate at which the Active Fluid Cooler uses coolant in mB/s. - I:fission_active_cooler_max_rate=5 - - # *Only effects new mechanics.* Determines the extra power generated by each moderator block adjacent to a reactor cell. Equal to the effective number of extra cell's worth of power that would be generated by a cell totally surrounded by moderator blocks. Each moderator block will contribute one sixth of this amount of power (the amount of additional power scales linearly with the number of moderator blocks). - D:fission_moderator_extra_power=1.0 - - # *Only effects new mechanics.* Determines the extra heat generated by each moderator block adjacent to a reactor cell. Equal to the effective number of extra cell's worth of heat that would be generated by a cell totally surrounded by moderator blocks. Each moderator block will contribute one sixth of this amount of heat (the amount of additional heat scales linearly with the number of moderator blocks). - D:fission_moderator_extra_heat=2.0 - - # *Only effects new mechanics.* Maximum number of moderator blocks that can be between two cells for neutron radiation to be shared between them and their efficiency to increase. - I:fission_neutron_reach=4 - - # Base ticks the fuels last. Order: TBU, TBU Oxide. - D:fission_thorium_fuel_time < - 144000.0 - 144000.0 - > - - # Base RF/t the fuels produce. Order: TBU, TBU Oxide. - D:fission_thorium_power < - 60.0 - 84.0 - > - - # Base heat the fuels produce. Order: TBU, TBU Oxide. - D:fission_thorium_heat_generation < - 18.0 - 22.5 - > - - # Base ticks the fuels last. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. - D:fission_uranium_fuel_time < - 64000.0 - 64000.0 - 64000.0 - 64000.0 - 72000.0 - 72000.0 - 72000.0 - 72000.0 - > - - # Base RF/t the fuels produce. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. - D:fission_uranium_power < - 144.0 - 201.6 - 576.0 - 806.4 - 120.0 - 168.0 - 480.0 - 672.0 - > - - # Base heat the fuels produce. Order: LEU-233, LEU-233 Oxide, HEU-233, HEU-233 Oxide, LEU-235, LEU-235 Oxide, HEU-235, HEU-235 Oxide. - D:fission_uranium_heat_generation < - 60.0 - 75.0 - 360.0 - 450.0 - 50.0 - 62.5 - 300.0 - 375.0 - > - - # Base ticks the fuels last. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. - D:fission_neptunium_fuel_time < - 102000.0 - 102000.0 - 102000.0 - 102000.0 - > - - # Base RF/t the fuels produce. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. - D:fission_neptunium_power < - 90.0 - 126.0 - 360.0 - 504.0 - > - - # Base heat the fuels produce. Order: LEN-236, LEN-236 Oxide, HEN-236, HEN-236 Oxide. - D:fission_neptunium_heat_generation < - 36.0 - 45.0 - 216.0 - 270.0 - > - - # Base ticks the fuels last. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. - D:fission_plutonium_fuel_time < - 92000.0 - 92000.0 - 92000.0 - 92000.0 - 60000.0 - 60000.0 - 60000.0 - 60000.0 - > - - # Base RF/t the fuels produce. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. - D:fission_plutonium_power < - 105.0 - 147.0 - 420.0 - 588.0 - 165.0 - 231.0 - 660.0 - 924.0 - > - - # Base heat the fuels produce. Order: LEP-239, LEP-239 Oxide, HEP-239, HEP-239 Oxide, LEP-241, LEP-241 Oxide, HEP-241, HEP-241 Oxide. - D:fission_plutonium_heat_generation < - 40.0 - 50.0 - 240.0 - 300.0 - 70.0 - 87.5 - 420.0 - 525.0 - > - - # Base ticks the fuels last. Order: MOX-239, MOX-241. - D:fission_mox_fuel_time < - 84000.0 - 56000.0 - > - - # Base RF/t the fuels produce. Order: MOX-239, MOX-241. - D:fission_mox_power < - 155.4 - 243.6 - > - - # Base heat the fuels produce. Order: MOX-239, MOX-241. - D:fission_mox_heat_generation < - 57.5 - 97.5 - > - - # Base ticks the fuels last. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. - D:fission_americium_fuel_time < - 54000.0 - 54000.0 - 54000.0 - 54000.0 - > - - # Base RF/t the fuels produce. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. - D:fission_americium_power < - 192.0 - 268.8 - 768.0 - 1075.2 - > - - # Base heat the fuels produce. Order: LEA-242, LEA-242 Oxide, HEA-242, HEA-242 Oxide. - D:fission_americium_heat_generation < - 94.0 - 117.5 - 564.0 - 705.0 - > - - # Base ticks the fuels last. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. - D:fission_curium_fuel_time < - 52000.0 - 52000.0 - 52000.0 - 52000.0 - 68000.0 - 68000.0 - 68000.0 - 68000.0 - 78000.0 - 78000.0 - 78000.0 - 78000.0 - > - - # Base RF/t the fuels produce. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. - D:fission_curium_power < - 210.0 - 294.0 - 840.0 - 1176.0 - 162.0 - 226.8 - 648.0 - 907.2 - 138.0 - 193.2 - 552.0 - 772.8 - > - - # Base heat the fuels produce. Order: LECm-243, LECm-243 Oxide, HECm-243, HECm-243 Oxide, LECm-245, LECm-245 Oxide, HECm-245, HECm-245 Oxide, LECm-247, LECm-247 Oxide, HECm-247, HECm-247 Oxide. - D:fission_curium_heat_generation < - 112.0 - 140.0 - 672.0 - 840.0 - 68.0 - 85.0 - 408.0 - 510.0 - 54.0 - 67.5 - 324.0 - 405.0 - > - - # Base ticks the fuels last. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. - D:fission_berkelium_fuel_time < - 86000.0 - 86000.0 - 86000.0 - 86000.0 - > - - # Base RF/t the fuels produce. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. - D:fission_berkelium_power < - 135.0 - 189.0 - 540.0 - 756.0 - > - - # Base heat the fuels produce. Order: LEB-248, LEB-248 Oxide, HEB-248, HEB-248 Oxide. - D:fission_berkelium_heat_generation < - 52.0 - 65.0 - 312.0 - 390.0 - > - - # Base ticks the fuels last. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. - D:fission_californium_fuel_time < - 60000.0 - 60000.0 - 60000.0 - 60000.0 - 58000.0 - 58000.0 - 58000.0 - 58000.0 - > - - # Base RF/t the fuels produce. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. - D:fission_californium_power < - 216.0 - 302.4 - 864.0 - 1209.6 - 225.0 - 315.0 - 900.0 - 1260.0 - > - - # Base heat the fuels produce. Order: LECf-249, LECf-249 Oxide, HECf-249, HECf-249 Oxide, LECf-251, LECf-251 Oxide, HECf-251, HECf-251 Oxide. - D:fission_californium_heat_generation < - 116.0 - 145.0 - 696.0 - 870.0 - 120.0 - 150.0 - 720.0 - 900.0 - > -} - - -fusion { - # Modifies the power generated by fusion reactors. - D:fusion_base_power=1.0 - - # Modifies the lifetime of fuels in fusion reactors. - D:fusion_fuel_use=1.0 - - # Modifies the heat generated by fusion reactors. - D:fusion_heat_generation=1.0 - - # Can fusion reactors overheat? - B:fusion_overheat=true - - # Can fusion reactors be actively cooled (disable if suffering from lag)? - B:fusion_active_cooling=true - - # Base heat removed per tick/mB. Order: water, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium. - D:fusion_active_cooling_rate < - 400.0 - 25600.0 - 24000.0 - 38400.0 - 32000.0 - 22400.0 - 56000.0 - 52800.0 - 43200.0 - 51200.0 - 19200.0 - 28800.0 - 20800.0 - 24000.0 - 28800.0 - > - - # Minimum size of fusion toroids. - I:fusion_min_size=1 - - # Maximum size of fusion toroids. - I:fusion_max_size=24 - - # Efficiency of a fusion reactor at which a comparator adjacent to the core will output a full-strength redstone signal. - I:fusion_comparator_max_efficiency=90 - - # RF/s required to keep an electromagnet active. - I:fusion_electromagnet_power=1000 - - # Use an alternate reactor sound effect? - B:fusion_alternate_sound=false - - # Base ticks the fuel combos last. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. - D:fusion_fuel_time < - 100.0 - 208.3 - 312.5 - 312.5 - 1250.0 - 1250.0 - 625.0 - 312.5 - 156.3 - 500.0 - 1250.0 - 500.0 - 2500.0 - 833.3 - 1250.0 - 1250.0 - 6250.0 - 3125.0 - 833.3 - 2500.0 - 625.0 - 1250.0 - 2500.0 - 2500.0 - 5000.0 - 5000.0 - 2500.0 - 5000.0 - > - - # Base RF/t the fuel combos produce. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. - D:fusion_power < - 640.0 - 480.0 - 160.0 - 160.0 - 640.0 - 240.0 - 960.0 - 1120.0 - 1600.0 - 1280.0 - 160.0 - 1200.0 - 80.0 - 480.0 - 320.0 - 80.0 - 40.0 - 80.0 - 960.0 - 40.0 - 1120.0 - 240.0 - 80.0 - 40.0 - 40.0 - 40.0 - 40.0 - 20.0 - > - - # Heat variables that determine the efficiency curves of the fuel combos - roughly proportional to the optimal temperatures. Order: H-H, H-D, H-T, H-He3, H-Li6, H-Li7, H-B11, D-D, D-T, D-He3, ..., D-B11, T-T, ..., T-B11, ..., B11-B11. - D:fusion_heat_variable < - 2140.0 - 1380.0 - 4700.0 - 4820.0 - 5660.0 - 4550.0 - 4640.0 - 4780.0 - 670.0 - 2370.0 - 5955.0 - 5335.0 - 7345.0 - 3875.0 - 5070.0 - 7810.0 - 7510.0 - 8060.0 - 6800.0 - 8060.0 - 8800.0 - 12500.0 - 8500.0 - 9200.0 - 13000.0 - 12000.0 - 11000.0 - 14000.0 - > -} - - -generators { - # RF/t generated. Order: Uranium, Plutonium, Americium, Californium. - I:rtg_power < - 4 - 100 - 50 - 400 - > - - # RF/t generated. Order: Basic. - I:solar_power < - 5 - > - - # RF/s generated by adjacent radioactive blocks. Order: Thorium, Uranium, Depleted Thorium, Depleted Uranium, Depleted Neptunium, Depleted Plutonium, Depleted Americium, Depleted Curium, Depleted Berkelium, Depleted Californium. - I:decay_power < - 80 - 80 - 10 - 10 - 10 - 10 - 20 - 20 - 25 - 40 - > -} - - -ores { - # List of IDs of dimensions to whitelist/blacklist for ore generation. - I:ore_dims < - 0 - 6 - -6 - -11325 - -9999 - > - - # Is the dimension list a whitelist (false) or a blacklist (true)? - B:ore_dims_list_type=false - - # Will ores generate in the world? Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - B:ore_gen < - false - false - false - true - false - true - true - true - > - - # Numbers of ore blocks per ore chunk. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - I:ore_size < - 0 - 0 - 0 - 8 - 0 - 8 - 8 - 8 - > - - # Rates at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - I:ore_rate < - 0 - 0 - 0 - 4 - 0 - 8 - 6 - 4 - > - - # Minimum heights at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - I:ore_min_height < - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - > - - # Maximum heights at which ores generate. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - I:ore_max_height < - 32 - 32 - 32 - 32 - 32 - 32 - 32 - 32 - > - - # Will vanilla ores drop extra resources? Order: rhodochrosite, beryllium dust, zirconium dust, fluorite, sulfur. - B:ore_drops < - true - true - true - true - true - false - false - > - - # Remove disabled ores from the Ore Dictionary and JEI? - B:hide_disabled_ores=false - - # Pickaxe harvest levels of ores. Order: copper, tin, lead, thorium, uranium, boron, lithium, magnesium. - I:ore_harvest_levels < - 1 - 1 - 1 - 2 - 2 - 2 - 2 - 2 - > -} - - -other { - # Register processors to the game? Order: Nuclear Furnace, Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. - B:register_processor < - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - > - - # Register passive machine to the game? Order: Helium Collector, Cobblestone Generator, Infinite Water Source, Nitrogen Collector. - B:register_passive < - true - true - true - true - > - - # Register tool types to the game? Order: boron, tough alloy, hard carbon, boron nitride. - B:register_tool < - true - true - true - true - > - - # Register armor types to the game? Order: boron, tough alloy, hard carbon, boron nitride. - B:register_armor < - true - true - true - true - > - - # Hold down the control key rather than the shift key to show extra tooltip info? - B:ctrl_info=false - - # Will mobs drop rare items? - B:rare_drops=false - - # Will NuclearCraft loot generate in chests? - B:dungeon_loot=true - - # Will the Wasteland Biome generate in the Overworld? - B:wasteland_biome=true - - # The weight assigned to the generation of the Wasteland Biomes - higher numbers correspond to higher generation rates. - I:wasteland_biome_weight=5 - - # Will the Wasteland Dimension be generated? - B:wasteland_dimension_gen=true - - # Set the dimension ID for the Wasteland Dimension. - I:wasteland_dimension=4598 - - # Glowing Mushroom spread rate. - I:mushroom_spread_rate=16 - - # Will glowing mushrooms generate in the nether? - B:mushroom_gen=true - - # Determines how many glowing mushrooms will spawn at a time. - I:mushroom_gen_size=64 - - # Determines how often glowing mushrooms will spawn. - I:mushroom_gen_rate=40 - - # Register fission fluid and molten salt coolant blocks? Keep false if running low on block IDs. - B:register_fluid_blocks=true - - # Register alternative redstone, glowstone, cryotheum and ender fluids? It is recommended that this is set to true if no CoFH mods are installed. - B:register_cofh_fluids=false - - # Will Ore Dictionary outputs be prioritised according to the mod list below? If false, the default Ore Dict entry will be used when deciding machine outputs. - B:ore_dict_priority_bool=false - - # Determines the priority of each mod's ore dictionary entries - earlier mods' IDs in this list have a higher priority. This is used to determine which mod's corresponding item is produced in machine recipes. If no matching mod is found, the default entry is used. - S:ore_dict_priority < - minecraft - thermalfoundation - techreborn - ic2 - immersiveengineering - mekanism - nuclearcraft - appliedenergistics2 - actuallyadditions - thaumcraft - biomesoplenty - > -} - - -processors { - # Base ticks per process. Order: Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. - I:processor_time < - 400 - 800 - 800 - 400 - 400 - 600 - 800 - 1600 - 1600 - 800 - 400 - 600 - 800 - 600 - 1600 - 600 - 2400 - 1200 - 800 - > - - # Base RF/t use during processing. Order: Manufactory, Isotope Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Neutron Irradiator, Ingot Former, Pressurizer, Chemical Reactor, Salt Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher. - I:processor_power < - 20 - 10 - 10 - 20 - 10 - 10 - 40 - 20 - 40 - 20 - 10 - 40 - 10 - 20 - 10 - 10 - 10 - 10 - 20 - > - - # Power laws for speed upgrades. Order: Processing Time, Processing Power. - I:speed_upgrade_power_laws < - 1 - 2 - > - - # Base multipliers for speed upgrades. Order: Processing Time, Processing Power. - D:speed_upgrade_multipliers < - 1.0 - 1.0 - > - - # Conversion ratio between Redstone Flux and IC2 Energy Units. - I:rf_per_eu=16 - - # Ticks per machine update - used for various processes such as GUI updates and multiblock structure checks. - I:machine_update_rate=20 - - # Rates at which passive machines produce materials. Order: Helium Collector, Cobblestone Generator, Infinite Water Source, Nitrogen Collector. - I:processor_passive_rate < - 200 - 2 - 400 - 200 - > - - # RF/s required for Cobblestone Generator to run. - I:cobble_gen_power=0 - - # Can NuclearCraft machines process ores? - B:ore_processing=true - - # Will a machine's valid inputs depend on the stacks already in its input slots as well as its possible recipes? - B:smart_processor_input=true - - # Will passive machines such as Active Coolers and Electromagnets spread their items, fluid and energy to adjacent passive machines? - B:passive_permeation=false - - # Will machines produce particle effects while running? - B:processor_particles=true -} - - -salt_fission { - # gui.config.salt_fission.salt_fission_power.comment - D:salt_fission_power=1.0 - - # gui.config.salt_fission.salt_fission_fuel_use.comment - D:salt_fission_fuel_use=1.0 - - # gui.config.salt_fission.salt_fission_heat_generation.comment - D:salt_fission_heat_generation=1.0 - - # gui.config.salt_fission.salt_fission_overheat.comment - B:salt_fission_overheat=true - - # Minimum side length of molten salt fission reactors. - I:salt_fission_min_size=1 - - # Maximum side length of molten salt fission reactors. - I:salt_fission_max_size=24 - - # Base heat removed per tick/mB. Order: base, redstone, quartz, gold, glowstone, lapis, diamond, liquid helium, enderium, cryotheum, iron, emerald, copper, tin, magnesium. - D:salt_fission_cooling_rate < - 3600.0 - 6400.0 - 6000.0 - 9600.0 - 8000.0 - 5600.0 - 14000.0 - 13200.0 - 10800.0 - 12800.0 - 4800.0 - 7200.0 - 5200.0 - 6000.0 - 7200.0 - > - - # gui.config.salt_fission.salt_fission_cooling_max_rate.comment - I:salt_fission_cooling_max_rate=16 - - # gui.config.salt_fission.salt_fission_redstone_max_heat.comment - I:salt_fission_redstone_max_heat=50 -} - - -tools { - # Mining levels (wood = 0, stone = 1, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. - I:tool_mining_level < - 2 - 2 - 3 - 3 - 3 - 3 - 3 - 3 - > - - # Max number of tool uses. Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. - I:tool_durability < - 547 - 2735 - 929 - 4645 - 1245 - 6225 - 1928 - 9640 - > - - # Determines the rate at which blocks are destroyed (wood = 2.0, stone = 4.0, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. - D:tool_speed < - 8.0 - 8.0 - 10.0 - 10.0 - 11.0 - 11.0 - 12.0 - 12.0 - > - - # Related to the damage done per hit (wood = 0.0, stone = 1.0, etc.). Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. - D:tool_attack_damage < - 2.5 - 2.5 - 3.0 - 3.0 - 3.0 - 3.0 - 3.5 - 3.5 - > - - # Determines the quality of applied enchantments. Order: boron, boron spaxelhoe, tough alloy, tough alloy spaxelhoe, hard carbon, hard carbon spaxelhoe, boron nitride, boron nitride spaxelhoe. - I:tool_enchantability < - 6 - 6 - 15 - 15 - 12 - 12 - 20 - 20 - > -} - - diff --git a/overrides/resources/config/nutrition/effects/example.json b/overrides/resources/config/nutrition/effects/example.json deleted file mode 100644 index 9ec3dbab..00000000 --- a/overrides/resources/config/nutrition/effects/example.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "name": "example", // Unique Effect ID - "potion": "minecraft:strength", // Potion's resource location (eg. fire_resistance) - "amplifier": 0, // Potion strength - "minimum": 75, // Minimum nutrition level to take effect - "maximum": 100, // Maximum nutrition level to take effect - "detect": "any", // Accepted values: - // 'any': Any nutrient may be in the threshold - // 'average': The average of all nutrients must be in the threshold - // 'all': All nutrients must be in the threshold - // 'cumulative': For each nutrient within the threshold, the amplifier increases by one - "nutrients": [ // A whitelist of nutrient IDs to detect against - "fruit", // If this field is omitted, then all nutrients will be included - "vegetable" // - ], // - "cumulative_modifier": 1, // Amount to increase the amplifier by for each cumulative effect - "enabled": false // Will this effect be active or not -} diff --git a/overrides/resources/config/nutrition/effects/mining_fatigue.json b/overrides/resources/config/nutrition/effects/mining_fatigue.json deleted file mode 100644 index 45216b3d..00000000 --- a/overrides/resources/config/nutrition/effects/mining_fatigue.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "name": "mining_fatigue", - "potion": "minecraft:mining_fatigue", - "amplifier": 0, - "minimum": 0, - "maximum": 20, - "detect": "average", - "enabled": true -} diff --git a/overrides/resources/config/nutrition/effects/resistance.json b/overrides/resources/config/nutrition/effects/resistance.json deleted file mode 100644 index 9c12b49e..00000000 --- a/overrides/resources/config/nutrition/effects/resistance.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "name": "resistance", - "potion": "minecraft:resistance", - "amplifier": 0, - "minimum": 80, - "maximum": 100, - "detect": "average", - "enabled": true -} diff --git a/overrides/resources/config/nutrition/effects/strength.json b/overrides/resources/config/nutrition/effects/strength.json deleted file mode 100644 index cefe6115..00000000 --- a/overrides/resources/config/nutrition/effects/strength.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "name": "strength", - "potion": "minecraft:strength", - "amplifier": 0, - "minimum": 90, - "maximum": 100, - "detect": "average", - "enabled": true -} diff --git a/overrides/resources/config/nutrition/effects/toughness.json b/overrides/resources/config/nutrition/effects/toughness.json deleted file mode 100644 index 204a2e3c..00000000 --- a/overrides/resources/config/nutrition/effects/toughness.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "name": "toughness", - "potion": "nutrition:toughness", - "amplifier": 0, - "minimum": 90, - "maximum": 100, - "detect": "cumulative", - "cumulative_modifier": 1, - "enabled": true -} diff --git a/overrides/resources/config/nutrition/effects/weakness.json b/overrides/resources/config/nutrition/effects/weakness.json deleted file mode 100644 index 13d95d25..00000000 --- a/overrides/resources/config/nutrition/effects/weakness.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "name": "weakness", - "potion": "minecraft:weakness", - "amplifier": 0, - "minimum": 0, - "maximum": 10, - "detect": "average", - "enabled": true -} diff --git a/overrides/resources/config/nutrition/nutrients/dairy.json b/overrides/resources/config/nutrition/nutrients/dairy.json deleted file mode 100644 index 7fc53bf3..00000000 --- a/overrides/resources/config/nutrition/nutrients/dairy.json +++ /dev/null @@ -1,316 +0,0 @@ -{ - "name": "dairy", - "icon": "minecraft:milk_bucket", - "color": "a0d4f7", - "enabled": true, - "food": { - "oredict": [ - "foodButter", - "foodCheese", - "foodChocolatebar", - "listAllmilk" - ], - "items": [ - "actuallyadditions:item_food:0", - "actuallyadditions:item_food:11", - "actuallyadditions:item_food:13", - "actuallyadditions:item_food:14", - "actuallyadditions:item_food:18", - "actuallyadditions:item_food:19", - "actuallyadditions:item_food:8", - "actuallyadditions:item_food:9", - "animania:cheese_omelette", - "animania:super_omelette", - "betterwithmods:chowder", - "betterwithmods:cooked_scrambled_egg", - "betterwithmods:raw_scrambled_egg", - "foodexpansion:itemblazecream", - "foodexpansion:itemchocolatebar", - "grimpack:apple_pie", - "grimpack:butter", - "grimpack:cheese", - "grimpack:cheese_burger", - "grimpack:chocolate_ball", - "grimpack:chocolate_cake", - "grimpack:chocolate_pie", - "grimpack:dough", - "grimpack:eggs_cooked", - "grimpack:eggs_mixed", - "grimpack:eggs_unmixed", - "grimpack:hot_cheese", - "grimpack:melon_pie", - "grimpack:pork_pie", - "grimpack:pumpkin_pie", - "grimpack:raw_apple_pie", - "grimpack:raw_chocolate_pie", - "grimpack:raw_empty_pie", - "grimpack:raw_melon_pie", - "grimpack:raw_pork_pie", - "grimpack:raw_pumpkin_pie", - "harvestcraft:anchovypepperonipizzaitem", - "harvestcraft:appleyogurtitem", - "harvestcraft:apricotyogurtitem", - "harvestcraft:asparagusquicheitem", - "harvestcraft:asparagussoupitem", - "harvestcraft:avocadoburritoitem", - "harvestcraft:baconcheeseburgeritem", - "harvestcraft:baconmushroomburgeritem", - "harvestcraft:bakedbeetsitem", - "harvestcraft:bakedturnipsitem", - "harvestcraft:baklavaitem", - "harvestcraft:bananamilkshakeitem", - "harvestcraft:banananutbreaditem", - "harvestcraft:bananasplititem", - "harvestcraft:bananayogurtitem", - "harvestcraft:bangersandmashitem", - "harvestcraft:beanburritoitem", - "harvestcraft:beansontoastitem", - "harvestcraft:beetsaladitem", - "harvestcraft:beetsoupitem", - "harvestcraft:biscuititem", - "harvestcraft:biscuitsandgravyitem", - "harvestcraft:blackberryyogurtitem", - "harvestcraft:blueberrypancakesitem", - "harvestcraft:blueberryyogurtitem", - "harvestcraft:braisedonionsitem", - "harvestcraft:broccolimacitem", - "harvestcraft:broccolindipitem", - "harvestcraft:brownieitem", - "harvestcraft:butteredpotatoitem", - "harvestcraft:caramelicecreamitem", - "harvestcraft:carrotsoupitem", - "harvestcraft:ceasarsaladitem", - "harvestcraft:chaoscookieitem", - "harvestcraft:cheeseburgeritem", - "harvestcraft:cheesecake", - "harvestcraft:cheesecakeitem", - "harvestcraft:cheeseontoastitem", - "harvestcraft:cherrycheesecake", - "harvestcraft:cherrycheesecakeitem", - "harvestcraft:cherryicecreamitem", - "harvestcraft:cherryyogurtitem", - "harvestcraft:chickencurryitem", - "harvestcraft:chickenparmasanitem", - "harvestcraft:chilipoppersitem", - "harvestcraft:chocolatebaritem", - "harvestcraft:chocolatecaramelfudgeitem", - "harvestcraft:chocolateicecreamitem", - "harvestcraft:chocolatemilkitem", - "harvestcraft:chocolatemilkshakeitem", - "harvestcraft:chocolaterollitem", - "harvestcraft:chocolatesprinklecake", - "harvestcraft:chocolatesprinklecakeitem", - "harvestcraft:chocolateyogurtitem", - "harvestcraft:chocovoxelsitem", - "harvestcraft:cinnamontoastitem", - "harvestcraft:coconutyogurtitem", - "harvestcraft:coffeeconlecheitem", - "harvestcraft:cornbreaditem", - "harvestcraft:cornedbeefhashitem", - "harvestcraft:cornflakesitem", - "harvestcraft:cornonthecobitem", - "harvestcraft:crackersitem", - "harvestcraft:cranberryyogurtitem", - "harvestcraft:creamcookieitem", - "harvestcraft:creamedcornitem", - "harvestcraft:creamofavocadosoupitem", - "harvestcraft:croissantitem", - "harvestcraft:cucumbersoupitem", - "harvestcraft:custarditem", - "harvestcraft:damperitem", - "harvestcraft:delightedmealitem", - "harvestcraft:deluxecheeseburgeritem", - "harvestcraft:deluxechickencurryitem", - "harvestcraft:durianmilkshakeitem", - "harvestcraft:eggnogitem", - "harvestcraft:eggplantparmitem", - "harvestcraft:fairybreaditem", - "harvestcraft:figyogurtitem", - "harvestcraft:fishtacoitem", - "harvestcraft:fruitcrumbleitem", - "harvestcraft:garlicbreaditem", - "harvestcraft:garlicmashedpotatoesitem", - "harvestcraft:gingerbreaditem", - "harvestcraft:glazedcarrotsitem", - "harvestcraft:gooseberrymilkshakeitem", - "harvestcraft:gooseberryyogurtitem", - "harvestcraft:grapefruityogurtitem", - "harvestcraft:grapeyogurtitem", - "harvestcraft:grilledcheeseitem", - "harvestcraft:heartybreakfastitem", - "harvestcraft:herbbutterparsnipsitem", - "harvestcraft:homestylelunchitem", - "harvestcraft:honeybunitem", - "harvestcraft:honeycombchocolatebaritem", - "harvestcraft:honeyglazedcarrotsitem", - "harvestcraft:honeylemonlambitem", - "harvestcraft:hotchocolateitem", - "harvestcraft:hotwingsitem", - "harvestcraft:icecreamitem", - "harvestcraft:keylimepieitem", - "harvestcraft:kiwiyogurtitem", - "harvestcraft:lasagnaitem", - "harvestcraft:leekbaconsoupitem", - "harvestcraft:lemonchickenitem", - "harvestcraft:lemondrizzlecakeitem", - "harvestcraft:lemonmeringueitem", - "harvestcraft:lemonyogurtitem", - "harvestcraft:limeyogurtitem", - "harvestcraft:loadedbakedpotatoitem", - "harvestcraft:mangoyogurtitem", - "harvestcraft:maplesyruppancakesitem", - "harvestcraft:maplesyrupwafflesitem", - "harvestcraft:mashedpotatoesitem", - "harvestcraft:mashedsweetpotatoesitem", - "harvestcraft:meatfeastpizzaitem", - "harvestcraft:melonyogurtitem", - "harvestcraft:mincepieitem", - "harvestcraft:mintchocolatechipicecreamitem", - "harvestcraft:mochaicecreamitem", - "harvestcraft:montecristosandwichitem", - "harvestcraft:museliitem", - "harvestcraft:mushroomlasagnaitem", - "harvestcraft:mushroomrisottoitem", - "harvestcraft:nachoesitem", - "harvestcraft:neapolitanicecreamitem", - "harvestcraft:nutellaitem", - "harvestcraft:onionsoupitem", - "harvestcraft:orangeyogurtitem", - "harvestcraft:pancakesitem", - "harvestcraft:paneeritem", - "harvestcraft:paneertikkamasalaitem", - "harvestcraft:papayayogurtitem", - "harvestcraft:peachesandcreamoatmealitem", - "harvestcraft:peachyogurtitem", - "harvestcraft:pearyogurtitem", - "harvestcraft:pecanpieitem", - "harvestcraft:persimmonyogurtitem", - "harvestcraft:pineappleyogurtitem", - "harvestcraft:pistachioicecreamitem", - "harvestcraft:pizzaitem", - "harvestcraft:pizzasoupitem", - "harvestcraft:plainyogurtitem", - "harvestcraft:ploughmanslunchitem", - "harvestcraft:plumyogurtitem", - "harvestcraft:pomegranateyogurtitem", - "harvestcraft:potatoandcheesepirogiitem", - "harvestcraft:potatoandleeksoupitem", - "harvestcraft:potatocakesitem", - "harvestcraft:poutineitem", - "harvestcraft:pumpkincheesecake", - "harvestcraft:pumpkincheesecakeitem", - "harvestcraft:pumpkinoatsconesitem", - "harvestcraft:pumpkinsoupitem", - "harvestcraft:pumpkinyogurtitem", - "harvestcraft:randomtacoitem", - "harvestcraft:raspberryyogurtitem", - "harvestcraft:redvelvetcake", - "harvestcraft:redvelvetcakeitem", - "harvestcraft:refriedbeansitem", - "harvestcraft:scallionbakedpotatoitem", - "harvestcraft:softpretzelandmustarditem", - "harvestcraft:softpretzelitem", - "harvestcraft:spicebunitem", - "harvestcraft:spinachpieitem", - "harvestcraft:spumoniicecreamitem", - "harvestcraft:starfruityogurtitem", - "harvestcraft:strawberryicecreamitem", - "harvestcraft:strawberrymilkshakeitem", - "harvestcraft:strawberryyogurtitem", - "harvestcraft:stuffedeggplantitem", - "harvestcraft:stuffedmushroomitem", - "harvestcraft:supremepizzaitem", - "harvestcraft:sweetpotatosouffleitem", - "harvestcraft:tacoitem", - "harvestcraft:timtamitem", - "harvestcraft:toadintheholeitem", - "harvestcraft:toastedwesternitem", - "harvestcraft:tunapotatoitem", - "harvestcraft:turnipsoupitem", - "harvestcraft:vanillaicecreamitem", - "harvestcraft:vanillayogurtitem", - "harvestcraft:vindalooitem", - "harvestcraft:wafflesitem", - "harvestcraft:yorkshirepuddingitem", - "harvestcraft:zestyzucchiniitem", - "harvestcraft:zucchinibakeitem", - "harvestcraft:zucchinifriesitem", - "minecraft:cake", - "minecraft:golden_apple:1", - "minecraft:milk_bucket", - "primal:cheese_white", - "realworld:food_fruit_drink_blue", - "realworld:food_fruit_drink_cyan", - "realworld:food_fruit_drink_green", - "realworld:food_fruit_drink_orange", - "realworld:food_fruit_drink_pink", - "realworld:food_fruit_drink_purple", - "realworld:food_fruit_drink_red", - "realworld:food_fruit_drink_white", - "realworld:food_fruit_drink_yellow", - "saltmod:pumpkin_porridge", - "simplecorn:chickencornchowder", - "simplecorn:cornchowder", - "tconstruct:edible:1", - "tconstruct:edible:2", - "tconstruct:edible:30", - "tconstruct:edible:31", - "tconstruct:edible:32", - "tconstruct:edible:34", - "tconstruct:edible:4", - "vanillafoodpantry:bucket_sweetened_milk", - "vanillafoodpantry:cheese_ball", - "vanillafoodpantry:cheese_sandwich", - "vanillafoodpantry:creamsoup", - "vanillafoodpantry:creamsoup:928", - "vanillafoodpantry:creamsoup:929", - "vanillafoodpantry:creamsoup:973", - "vanillafoodpantry:creamsoup:984", - "vanillafoodpantry:creamsoup:987", - "vanillafoodpantry:creamsoup:990", - "vanillafoodpantry:creamsoup:993", - "vanillafoodpantry:creamsoup:995", - "vanillafoodpantry:creamsoup:997", - "vanillafoodpantry:dough_ball:5", - "vanillafoodpantry:fish_chowder", - "vanillafoodpantry:milk_portion", - "vanillafoodpantry:milkdrink:0", - "vanillafoodpantry:milkdrink:1", - "vanillafoodpantry:milkdrink:310", - "vanillafoodpantry:milkdrink:334", - "vanillafoodpantry:milkdrink:335", - "vanillafoodpantry:milkdrink:336", - "vanillafoodpantry:milkdrink:379", - "vanillafoodpantry:milkdrink:382", - "vanillafoodpantry:milkdrink:393", - "vanillafoodpantry:milkdrink:397", - "vanillafoodpantry:milkdrink:398", - "vanillafoodpantry:milkdrink:399", - "vanillafoodpantry:muffins:402", - "vanillafoodpantry:muffins:404", - "vanillafoodpantry:muffins:406", - "vanillafoodpantry:pickled_egg", - "vanillafoodpantry:portion_butter", - "vanillafoodpantry:sandwich:1", - "vanillafoodpantry:snowcone:12", - "vanillafoodpantry:snowcone:42", - "vanillafoodpantry:snowcone:48", - "vanillafoodpantry:snowcone:9", - "vanillafoodpantry:stewed:20", - "vanillafoodpantry:stewed:21", - "vanillafoodpantry:tatoes:0", - "vanillafoodpantry:tatoes:1", - "vanillafoodpantry:tatoes:10", - "vanillafoodpantry:tatoes:11", - "vanillafoodpantry:tatoes:3", - "vanillafoodpantry:tatoes:4", - "vanillafoodpantry:tatoes:5", - "vanillafoodpantry:tatoes:6", - "vanillafoodpantry:tatoes:7", - "vanillafoodpantry:tatoes:8", - "vanillafoodpantry:tatoes:9", - "vanillafoodpantry:teadrink:201", - "vanillafoodpantry:teadrink:202" - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrients/example.json b/overrides/resources/config/nutrition/nutrients/example.json deleted file mode 100644 index abd11e8f..00000000 --- a/overrides/resources/config/nutrition/nutrients/example.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "name": "example", // Unique nutrient ID - "icon": "minecraft:carrot", // Item drawn in nutrient GUI - "color": "72dd5a", // Hexadecimal color used to draw for nutrient bar - "decay": 2.5, // Override global decay multiplier - "enabled": false, // Will this nutrient be active or not - "food": { // - "oredict": [ // List of ore dictionary entries that are included in this nutrient - "listAllveggie", // - "listAllgreenveggie" // - ], // - "items": [ // List of item IDs for foods that are included in this nutrient - "minecraft:carrot", // - "minecraft:apple:1", // - "minecraft:cake" // - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrients/fruit.json b/overrides/resources/config/nutrition/nutrients/fruit.json deleted file mode 100644 index 3bc2aa4f..00000000 --- a/overrides/resources/config/nutrition/nutrients/fruit.json +++ /dev/null @@ -1,390 +0,0 @@ -{ - "name": "fruit", - "icon": "minecraft:apple", - "color": "cd73f4", - "enabled": true, - "food": { - "oredict": [ - "cropAvocado", - "cropCandle", - "cropCherry", - "cropCoconut", - "cropDate", - "cropDeathFruit", - "cropDurian", - "cropLemon", - "cropLifeFruit", - "cropOlive", - "cropPapaya", - "cropPlum", - "foodApplesauce", - "foodFruitsalad", - "foodGrapejuice", - "foodRaisins", - "foodToastedcoconut", - "foodVinegar", - "listAllberry", - "listAllfruit", - "listAllsmoothie" - ], - "items": [ - "actuallyadditions:item_food:1", - "actuallyadditions:item_jam:0", - "actuallyadditions:item_jam:1", - "actuallyadditions:item_jam:2", - "actuallyadditions:item_jam:3", - "actuallyadditions:item_jam:4", - "actuallyadditions:item_jam:5", - "actuallyadditions:item_jam:6", - "betterwithaddons:food_mulberry", - "betterwithaddons:food_pie_melon", - "betterwithmods:apple_pie", - "biomesoplenty:ambrosia", - "biomesoplenty:berries", - "extrautils2:magicapple", - "foodexpansion:itemcactusfruit", - "foodexpansion:itemmelonsalad", - "grimpack:apple_pie", - "grimpack:dragon_fruit", - "grimpack:melon_pie", - "grimpack:pumpkin_pie", - "grimpack:pumpkin_slice", - "grimpack:raw_melon_pie", - "grimpack:raw_pumpkin_pie", - "harvestcraft:applecideritem", - "harvestcraft:applefritteritem", - "harvestcraft:applejellyitem", - "harvestcraft:applejellysandwichitem", - "harvestcraft:applejuiceitem", - "harvestcraft:applepieitem", - "harvestcraft:applesauceitem", - "harvestcraft:applesmoothieitem", - "harvestcraft:appleyogurtitem", - "harvestcraft:apricotglazedporkitem", - "harvestcraft:apricotjellyitem", - "harvestcraft:apricotjellysandwichitem", - "harvestcraft:apricotjuiceitem", - "harvestcraft:apricotsmoothieitem", - "harvestcraft:apricotyogurtitem", - "harvestcraft:avocadoburritoitem", - "harvestcraft:baconwrappeddatesitem", - "harvestcraft:bakedhamitem", - "harvestcraft:bananamilkshakeitem", - "harvestcraft:banananutbreaditem", - "harvestcraft:bananasmoothieitem", - "harvestcraft:bananasplititem", - "harvestcraft:bananayogurtitem", - "harvestcraft:beetburgeritem", - "harvestcraft:beetsaladitem", - "harvestcraft:blackberrycobbleritem", - "harvestcraft:blackberryjellyitem", - "harvestcraft:blackberryjellysandwichitem", - "harvestcraft:blackberryjuiceitem", - "harvestcraft:blackberrysmoothieitem", - "harvestcraft:blackberryyogurtitem", - "harvestcraft:blueberryjellyitem", - "harvestcraft:blueberryjellysandwichitem", - "harvestcraft:blueberryjuiceitem", - "harvestcraft:blueberrymuffinitem", - "harvestcraft:blueberrypancakesitem", - "harvestcraft:blueberrypieitem", - "harvestcraft:blueberrysmoothieitem", - "harvestcraft:blueberryyogurtitem", - "harvestcraft:cactusfruitjuiceitem", - "harvestcraft:californiarollitem", - "harvestcraft:candiedlemonitem", - "harvestcraft:caramelappleitem", - "harvestcraft:charsiuitem", - "harvestcraft:cherrycheesecake", - "harvestcraft:cherrycheesecakeitem", - "harvestcraft:cherrycoconutchocolatebaritem", - "harvestcraft:cherryicecreamitem", - "harvestcraft:cherryjellyitem", - "harvestcraft:cherryjellysandwichitem", - "harvestcraft:cherryjuiceitem", - "harvestcraft:cherrypieitem", - "harvestcraft:cherrysmoothieitem", - "harvestcraft:cherrysodaitem", - "harvestcraft:cherryyogurtitem", - "harvestcraft:chickencurryitem", - "harvestcraft:chocolatecherryitem", - "harvestcraft:chocolatestrawberryitem", - "harvestcraft:cinnamonappleoatmealitem", - "harvestcraft:citrussaladitem", - "harvestcraft:coconutcreamitem", - "harvestcraft:coconutmilkitem", - "harvestcraft:coconutshrimpitem", - "harvestcraft:coconutsmoothieitem", - "harvestcraft:coconutyogurtitem", - "harvestcraft:cookedtofishitem", - "harvestcraft:cranberrybaritem", - "harvestcraft:cranberryjellyitem", - "harvestcraft:cranberryjellysandwichitem", - "harvestcraft:cranberryjuiceitem", - "harvestcraft:cranberrysauceitem", - "harvestcraft:cranberrysmoothieitem", - "harvestcraft:cranberryyogurtitem", - "harvestcraft:creamofavocadosoupitem", - "harvestcraft:curryitem", - "harvestcraft:datenutbreaditem", - "harvestcraft:delightedmealitem", - "harvestcraft:deluxechickencurryitem", - "harvestcraft:durianmilkshakeitem", - "harvestcraft:durianmuffinitem", - "harvestcraft:figbaritem", - "harvestcraft:figjellyitem", - "harvestcraft:figjellysandwichitem", - "harvestcraft:figjuiceitem", - "harvestcraft:figsmoothieitem", - "harvestcraft:figyogurtitem", - "harvestcraft:fishdinneritem", - "harvestcraft:fruitcrumbleitem", - "harvestcraft:fruitpunchitem", - "harvestcraft:fruitsaladitem", - "harvestcraft:gherkinitem", - "harvestcraft:gooseberryjellyitem", - "harvestcraft:gooseberryjellysandwichitem", - "harvestcraft:gooseberrymilkshakeitem", - "harvestcraft:gooseberrypieitem", - "harvestcraft:gooseberryyogurtitem", - "harvestcraft:grapefruitjellyitem", - "harvestcraft:grapefruitjellysandwichitem", - "harvestcraft:grapefruitjuiceitem", - "harvestcraft:grapefruitsmoothieitem", - "harvestcraft:grapefruitsodaitem", - "harvestcraft:grapefruityogurtitem", - "harvestcraft:grapejellyitem", - "harvestcraft:grapejuiceitem", - "harvestcraft:grapesaladitem", - "harvestcraft:grapesmoothieitem", - "harvestcraft:grapesodaitem", - "harvestcraft:grapeyogurtitem", - "harvestcraft:guacamoleitem", - "harvestcraft:holidaycake", - "harvestcraft:holidaycakeitem", - "harvestcraft:honeyglazedcarrotsitem", - "harvestcraft:honeylemonlambitem", - "harvestcraft:hummusitem", - "harvestcraft:jaffaitem", - "harvestcraft:jamrollitem", - "harvestcraft:jellydonutitem", - "harvestcraft:keylimepieitem", - "harvestcraft:kiwijellyitem", - "harvestcraft:kiwijellysandwichitem", - "harvestcraft:kiwijuiceitem", - "harvestcraft:kiwiyogurtitem", - "harvestcraft:kungpaochickenitem", - "harvestcraft:lemonaideitem", - "harvestcraft:lemonbaritem", - "harvestcraft:lemonchickenitem", - "harvestcraft:lemondrizzlecakeitem", - "harvestcraft:lemonjellyitem", - "harvestcraft:lemonjellysandwichitem", - "harvestcraft:lemonlimesodaitem", - "harvestcraft:lemonmeringueitem", - "harvestcraft:lemonyogurtitem", - "harvestcraft:limejellyitem", - "harvestcraft:limejellysandwichitem", - "harvestcraft:limejuiceitem", - "harvestcraft:limeyogurtitem", - "harvestcraft:mangochutneyitem", - "harvestcraft:mangojellyitem", - "harvestcraft:mangojellysandwichitem", - "harvestcraft:mangojuiceitem", - "harvestcraft:mangoyogurtitem", - "harvestcraft:melonjuiceitem", - "harvestcraft:melonyogurtitem", - "harvestcraft:mincepieitem", - "harvestcraft:museliitem", - "harvestcraft:neapolitanicecreamitem", - "harvestcraft:orangechickenitem", - "harvestcraft:orangejellyitem", - "harvestcraft:orangejellysandwichitem", - "harvestcraft:orangejuiceitem", - "harvestcraft:orangesodaitem", - "harvestcraft:orangeyogurtitem", - "harvestcraft:ovenroastedcaulifloweritem", - "harvestcraft:paneeritem", - "harvestcraft:paneertikkamasalaitem", - "harvestcraft:papayajellyitem", - "harvestcraft:papayajellysandwichitem", - "harvestcraft:papayajuiceitem", - "harvestcraft:papayayogurtitem", - "harvestcraft:pbandjitem", - "harvestcraft:peachcobbleritem", - "harvestcraft:peachesandcreamoatmealitem", - "harvestcraft:peachjellyitem", - "harvestcraft:peachjellysandwichitem", - "harvestcraft:peachjuiceitem", - "harvestcraft:peachyogurtitem", - "harvestcraft:pearjellyitem", - "harvestcraft:pearjellysandwichitem", - "harvestcraft:pearjuiceitem", - "harvestcraft:pearsmoothieitem", - "harvestcraft:pearyogurtitem", - "harvestcraft:peasandceleryitem", - "harvestcraft:persimmonjellyitem", - "harvestcraft:persimmonjellysandwichitem", - "harvestcraft:persimmonjuiceitem", - "harvestcraft:persimmonsmoothieitem", - "harvestcraft:persimmonyogurtitem", - "harvestcraft:pinacoladaitem", - "harvestcraft:pineapplehamitem", - "harvestcraft:pineappleupsidedowncake", - "harvestcraft:pineappleupsidedowncakeitem", - "harvestcraft:pineappleyogurtitem", - "harvestcraft:ploughmanslunchitem", - "harvestcraft:plumjellyitem", - "harvestcraft:plumjellysandwichitem", - "harvestcraft:plumjuiceitem", - "harvestcraft:plumsmoothieitem", - "harvestcraft:plumyogurtitem", - "harvestcraft:poachedpearitem", - "harvestcraft:pomegranatejellyitem", - "harvestcraft:pomegranatejellysandwichitem", - "harvestcraft:pomegranatejuiceitem", - "harvestcraft:pomegranateyogurtitem", - "harvestcraft:pumpkinbreaditem", - "harvestcraft:pumpkincheesecake", - "harvestcraft:pumpkincheesecakeitem", - "harvestcraft:pumpkinmuffinitem", - "harvestcraft:pumpkinoatsconesitem", - "harvestcraft:pumpkinsoupitem", - "harvestcraft:pumpkinyogurtitem", - "harvestcraft:raisincookiesitem", - "harvestcraft:randomtacoitem", - "harvestcraft:raspberryicedteaitem", - "harvestcraft:raspberryjellyitem", - "harvestcraft:raspberryjellysandwichitem", - "harvestcraft:raspberryjuiceitem", - "harvestcraft:raspberrypieitem", - "harvestcraft:raspberrytrifleitem", - "harvestcraft:raspberryyogurtitem", - "harvestcraft:rawtofishitem", - "harvestcraft:salsaitem", - "harvestcraft:spicebunitem", - "harvestcraft:spumoniicecreamitem", - "harvestcraft:starfruitjellyitem", - "harvestcraft:starfruitjellysandwichitem", - "harvestcraft:starfruitjuiceitem", - "harvestcraft:starfruityogurtitem", - "harvestcraft:strawberryicecreamitem", - "harvestcraft:strawberryjellyitem", - "harvestcraft:strawberryjellysandwichitem", - "harvestcraft:strawberryjuiceitem", - "harvestcraft:strawberrymilkshakeitem", - "harvestcraft:strawberrypieitem", - "harvestcraft:strawberrysaladitem", - "harvestcraft:strawberrysodaitem", - "harvestcraft:strawberryyogurtitem", - "harvestcraft:summersquashwithradishitem", - "harvestcraft:sweetandsourchickenitem", - "harvestcraft:sweetteaitem", - "harvestcraft:trailmixitem", - "harvestcraft:turkishdelightitem", - "harvestcraft:turnipsoupitem", - "harvestcraft:walnutraisinbreaditem", - "harvestcraft:watermelonjellyitem", - "harvestcraft:watermelonjellysandwichitem", - "minecraft:apple", - "minecraft:chorus_fruit", - "minecraft:golden_apple:0", - "minecraft:golden_apple:1", - "minecraft:melon", - "minecraft:pumpkin_pie", - "natura:edibles:10", - "natura:edibles:2", - "natura:edibles:3", - "natura:edibles:4", - "natura:edibles:5", - "natura:edibles:6", - "natura:edibles:7", - "natura:edibles:8", - "natura:edibles:9", - "natura:saguaro_fruit_item", - "natura:soups:9", - "plants2:blackberry", - "plants2:blueberry", - "plants2:fire_fruit", - "plants2:huckleberry", - "plants2:pineapple", - "plants2:raspberry", - "plants:actaea_p", - "plants:akebia_q", - "plants:alyxia_b", - "plants:ampelopsis_a", - "plants:phytolacca_a", - "plants:pineapple", - "plants:rubus_o", - "plants:solanum_c", - "plants:solanum_d", - "plants:solanum_n", - "primal:valus_melon", - "realworld:food_acaiberry", - "realworld:food_apple_green", - "realworld:food_apple_yellow", - "realworld:food_apricot", - "realworld:food_banana", - "realworld:food_beautyberry", - "realworld:food_blackberry", - "realworld:food_blueberry", - "realworld:food_elderberry", - "realworld:food_fruit_bowl", - "realworld:food_fruit_drink_blue", - "realworld:food_fruit_drink_cyan", - "realworld:food_fruit_drink_green", - "realworld:food_fruit_drink_orange", - "realworld:food_fruit_drink_pink", - "realworld:food_fruit_drink_purple", - "realworld:food_fruit_drink_red", - "realworld:food_fruit_drink_white", - "realworld:food_fruit_drink_yellow", - "realworld:food_gooseberry", - "realworld:food_grapefruit", - "realworld:food_grapes_purple", - "realworld:food_huckleberry", - "realworld:food_kiwi", - "realworld:food_lime", - "realworld:food_mango", - "realworld:food_mulberry", - "realworld:food_orange", - "realworld:food_orangeberry", - "realworld:food_peach", - "realworld:food_pear", - "realworld:food_pineapple", - "realworld:food_porcelainberry", - "realworld:food_prickly_pear_fruit", - "realworld:food_sandwich_pbj", - "realworld:food_snowberry", - "realworld:food_strawberry", - "realworld:food_tangerine", - "rustic:grapes", - "rustic:wildberries", - "saltmod:apple_pie", - "saltmod:fruit_salad", - "vanillafoodpantry:breads:407", - "vanillafoodpantry:breads:409", - "vanillafoodpantry:cookie:798", - "vanillafoodpantry:creamsoup:997", - "vanillafoodpantry:juice:201", - "vanillafoodpantry:juice:203", - "vanillafoodpantry:juice:212", - "vanillafoodpantry:juice:213", - "vanillafoodpantry:juice:215", - "vanillafoodpantry:kebab:8", - "vanillafoodpantry:kebab:9", - "vanillafoodpantry:pumpkin_portion", - "vanillafoodpantry:roasted_pumpkin_portion", - "vanillafoodpantry:snowcone:3", - "vanillafoodpantry:snowcone:36", - "vanillafoodpantry:snowcone:40", - "vanillafoodpantry:snowcone:42", - "vanillafoodpantry:snowcone:45", - "vanillafoodpantry:snowcone:6", - "vanillafoodpantry:snowcone:7", - "vanillafoodpantry:snowcone:9", - "vanillafoodpantry:stewed:0", - "vanillafoodpantry:stewed:1" - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrients/grain.json b/overrides/resources/config/nutrition/nutrients/grain.json deleted file mode 100644 index 3ef414b7..00000000 --- a/overrides/resources/config/nutrition/nutrients/grain.json +++ /dev/null @@ -1,421 +0,0 @@ -{ - "name": "grain", - "icon": "minecraft:wheat", - "color": "f4d92e", - "enabled": true, - "food": { - "oredict": [ - "bread", - "cropCinnamon", - "cropCoffee", - "cropCotton", - "cropCurryleaf", - "cropMustard", - "cropNutmeg", - "cropRice", - "cropSesame", - "foodBowlofrice", - "foodBread", - "foodCoffee", - "foodDatenutbread", - "foodDonut", - "foodDough", - "foodGarlicbread", - "foodGingerbread", - "foodLavendershortbread", - "foodPumpkinbread", - "foodRicecake", - "foodSausageinbread", - "foodToast", - "foodTortilla", - "foodWalnutraisinbread", - "foodZucchinibread", - "listAllgrain" - ], - "items": [ - "actuallyadditions:item_canola_seed", - "actuallyadditions:item_coffee", - "actuallyadditions:item_food:10", - "actuallyadditions:item_food:11", - "actuallyadditions:item_food:12", - "actuallyadditions:item_food:13", - "actuallyadditions:item_food:14", - "actuallyadditions:item_food:15", - "actuallyadditions:item_food:17", - "actuallyadditions:item_food:18", - "actuallyadditions:item_food:19", - "actuallyadditions:item_food:6", - "actuallyadditions:item_food:7", - "actuallyadditions:item_food:8", - "actuallyadditions:item_food:9", - "actuallyadditions:item_jam:3", - "betterwithaddons:food_bowl_rice", - "betterwithaddons:food_cooked_rice", - "betterwithmods:apple_pie", - "betterwithmods:donut", - "betterwithmods:hearty_stew", - "betterwithmods:tasty_sandwich", - "foodexpansion:itembeetrootnoodles", - "foodexpansion:itemcarrotpie", - "forestry:honeyed_slice", - "grimpack:apple_pie", - "grimpack:bread_slice", - "grimpack:cheese_burger", - "grimpack:chocolate_cake", - "grimpack:chocolate_pie", - "grimpack:dough", - "grimpack:hot_cheese", - "grimpack:melon_pie", - "grimpack:pork_pie", - "grimpack:pumpkin_pie", - "grimpack:raw_apple_pie", - "grimpack:raw_chocolate_pie", - "grimpack:raw_empty_pie", - "grimpack:raw_melon_pie", - "grimpack:raw_pork_pie", - "grimpack:raw_pumpkin_pie", - "harvestcraft:anchovypepperonipizzaitem", - "harvestcraft:applefritteritem", - "harvestcraft:applejellysandwichitem", - "harvestcraft:applepieitem", - "harvestcraft:apricotjellysandwichitem", - "harvestcraft:avocadoburritoitem", - "harvestcraft:baconcheeseburgeritem", - "harvestcraft:baconmushroomburgeritem", - "harvestcraft:baklavaitem", - "harvestcraft:bamboosteamedriceitem", - "harvestcraft:banananutbreaditem", - "harvestcraft:batteredsausageitem", - "harvestcraft:bbqpulledporkitem", - "harvestcraft:beanburritoitem", - "harvestcraft:beansandriceitem", - "harvestcraft:beansontoastitem", - "harvestcraft:beefwellingtonitem", - "harvestcraft:beetburgeritem", - "harvestcraft:biscuititem", - "harvestcraft:biscuitsandgravyitem", - "harvestcraft:blackberrycobbleritem", - "harvestcraft:blackberryjellysandwichitem", - "harvestcraft:bltitem", - "harvestcraft:blueberryjellysandwichitem", - "harvestcraft:blueberrymuffinitem", - "harvestcraft:blueberrypancakesitem", - "harvestcraft:blueberrypieitem", - "harvestcraft:breadedporkchopitem", - "harvestcraft:broccolimacitem", - "harvestcraft:brownieitem", - "harvestcraft:californiarollitem", - "harvestcraft:candiedsweetpotatoesitem", - "harvestcraft:candiedwalnutsitem", - "harvestcraft:carrotcakeitem", - "harvestcraft:cashewchickenitem", - "harvestcraft:ceasarsaladitem", - "harvestcraft:chaoscookieitem", - "harvestcraft:charsiuitem", - "harvestcraft:cheeseburgeritem", - "harvestcraft:cheeseontoastitem", - "harvestcraft:cherryjellysandwichitem", - "harvestcraft:cherrypieitem", - "harvestcraft:chickenchowmeinitem", - "harvestcraft:chickencurryitem", - "harvestcraft:chickennoodlesoupitem", - "harvestcraft:chickenpotpieitem", - "harvestcraft:chickensandwichitem", - "harvestcraft:chikorollitem", - "harvestcraft:chilipoppersitem", - "harvestcraft:chocolatedonutitem", - "harvestcraft:chocolatesprinklecake", - "harvestcraft:chocolatesprinklecakeitem", - "harvestcraft:chocovoxelsitem", - "harvestcraft:cinnamonappleoatmealitem", - "harvestcraft:cinnamonrollitem", - "harvestcraft:cinnamonsugardonutitem", - "harvestcraft:cinnamontoastitem", - "harvestcraft:coconutshrimpitem", - "harvestcraft:coffeeconlecheitem", - "harvestcraft:coleslawburgeritem", - "harvestcraft:cookedtofabbititem", - "harvestcraft:cookedtofaconitem", - "harvestcraft:cookedtofenisonitem", - "harvestcraft:cookedtofickenitem", - "harvestcraft:cookedtofurkeyitem", - "harvestcraft:cookedtofuttonitem", - "harvestcraft:cornbreaditem", - "harvestcraft:cornedbeefhashitem", - "harvestcraft:cornedbeefhashitem", - "harvestcraft:cornedbeefitem", - "harvestcraft:cornedbeefitem", - "harvestcraft:cornflakesitem", - "harvestcraft:cornishpastyitem", - "harvestcraft:cornonthecobitem", - "harvestcraft:cottagepieitem", - "harvestcraft:crackeritem", - "harvestcraft:crackersitem", - "harvestcraft:cranberrybaritem", - "harvestcraft:creamcookieitem", - "harvestcraft:creamedbroccolisoupitem", - "harvestcraft:creepercookieitem", - "harvestcraft:croissantitem", - "harvestcraft:curryitem", - "harvestcraft:custarditem", - "harvestcraft:damperitem", - "harvestcraft:datenutbreaditem", - "harvestcraft:delightedmealitem", - "harvestcraft:deluxecheeseburgeritem", - "harvestcraft:deluxechickencurryitem", - "harvestcraft:dhalitem", - "harvestcraft:dimsumitem", - "harvestcraft:durianmuffinitem", - "harvestcraft:eggnogitem", - "harvestcraft:eggplantparmitem", - "harvestcraft:espressoitem", - "harvestcraft:fairybreaditem", - "harvestcraft:figbaritem", - "harvestcraft:figjellysandwichitem", - "harvestcraft:fishandchipsitem", - "harvestcraft:fishdinneritem", - "harvestcraft:fishsandwichitem", - "harvestcraft:fishsticksitem", - "harvestcraft:fishtacoitem", - "harvestcraft:footlongitem", - "harvestcraft:frenchtoastitem", - "harvestcraft:friedchickenitem", - "harvestcraft:friedriceitem", - "harvestcraft:frosteddonutitem", - "harvestcraft:fruitcrumbleitem", - "harvestcraft:garlicbreaditem", - "harvestcraft:generaltsochickenitem", - "harvestcraft:gingerbreaditem", - "harvestcraft:gingeredrhubarbtartitem", - "harvestcraft:gingersnapsitem", - "harvestcraft:gooseberryjellysandwichitem", - "harvestcraft:gooseberrypieitem", - "harvestcraft:grapefruitjellysandwichitem", - "harvestcraft:gravyitem", - "harvestcraft:grilledcheeseitem", - "harvestcraft:hamburgeritem", - "harvestcraft:hamsweetpicklesandwichitem", - "harvestcraft:heartybreakfastitem", - "harvestcraft:homestylelunchitem", - "harvestcraft:honeybreaditem", - "harvestcraft:honeybunitem", - "harvestcraft:honeysandwichitem", - "harvestcraft:hotandsoursoupitem", - "harvestcraft:hotdogitem", - "harvestcraft:jaffaitem", - "harvestcraft:jamrollitem", - "harvestcraft:jellydonutitem", - "harvestcraft:keylimepieitem", - "harvestcraft:kimchiitem", - "harvestcraft:kiwijellysandwichitem", - "harvestcraft:lambbarleysoupitem", - "harvestcraft:lasagnaitem", - "harvestcraft:lavendershortbreaditem", - "harvestcraft:leafychickensandwichitem", - "harvestcraft:leafyfishsandwichitem", - "harvestcraft:lemonbaritem", - "harvestcraft:lemondrizzlecakeitem", - "harvestcraft:lemonjellysandwichitem", - "harvestcraft:lemonmeringueitem", - "harvestcraft:limejellysandwichitem", - "harvestcraft:mangochutneyitem", - "harvestcraft:mangojellysandwichitem", - "harvestcraft:manjuuitem", - "harvestcraft:mapleoatmealitem", - "harvestcraft:maplesyruppancakesitem", - "harvestcraft:maplesyrupwafflesitem", - "harvestcraft:mcpamitem", - "harvestcraft:meatfeastpizzaitem", - "harvestcraft:meatloafitem", - "harvestcraft:meatpieitem", - "harvestcraft:meatystewitem", - "harvestcraft:mincepieitem", - "harvestcraft:mochaicecreamitem", - "harvestcraft:mochiitem", - "harvestcraft:montecristosandwichitem", - "harvestcraft:museliitem", - "harvestcraft:mushroomlasagnaitem", - "harvestcraft:mushroomrisottoitem", - "harvestcraft:naanitem", - "harvestcraft:nachoesitem", - "harvestcraft:okracreoleitem", - "harvestcraft:oldworldveggiesoupitem", - "harvestcraft:onionhamburgeritem", - "harvestcraft:onionsoupitem", - "harvestcraft:orangechickenitem", - "harvestcraft:orangejellysandwichitem", - "harvestcraft:pancakesitem", - "harvestcraft:papayajellysandwichitem", - "harvestcraft:patreonpieitem", - "harvestcraft:pbandjitem", - "harvestcraft:peachcobbleritem", - "harvestcraft:peachesandcreamoatmealitem", - "harvestcraft:peachjellysandwichitem", - "harvestcraft:peanutbuttercookiesitem", - "harvestcraft:pearjellysandwichitem", - "harvestcraft:pecanpieitem", - "harvestcraft:pepperoniitem", - "harvestcraft:persimmonjellysandwichitem", - "harvestcraft:pineappleupsidedowncake", - "harvestcraft:pineappleupsidedowncakeitem", - "harvestcraft:pizzaitem", - "harvestcraft:ploughmanslunchitem", - "harvestcraft:plumjellysandwichitem", - "harvestcraft:pomegranatejellysandwichitem", - "harvestcraft:porklomeinitem", - "harvestcraft:potatoandcheesepirogiitem", - "harvestcraft:poutineitem", - "harvestcraft:powdereddonutitem", - "harvestcraft:pumpkinbreaditem", - "harvestcraft:pumpkinmuffinitem", - "harvestcraft:pumpkinoatsconesitem", - "harvestcraft:rainbowcurryitem", - "harvestcraft:raisincookiesitem", - "harvestcraft:randomtacoitem", - "harvestcraft:raspberryjellysandwichitem", - "harvestcraft:raspberrypieitem", - "harvestcraft:raspberrytrifleitem", - "harvestcraft:rawtofabbititem", - "harvestcraft:rawtofaconitem", - "harvestcraft:rawtofenisonitem", - "harvestcraft:rawtofickenitem", - "harvestcraft:rawtofurkeyitem", - "harvestcraft:rawtofuttonitem", - "harvestcraft:ricesoupitem", - "harvestcraft:roastedpumpkinseedsitem", - "harvestcraft:salmonpattiesitem", - "harvestcraft:saltedsunflowerseedsitem", - "harvestcraft:sausageinbreaditem", - "harvestcraft:sausagerollitem", - "harvestcraft:sesameballitem", - "harvestcraft:sesamesnapsitem", - "harvestcraft:softpretzelandmustarditem", - "harvestcraft:softpretzelitem", - "harvestcraft:spagettiandmeatballsitem", - "harvestcraft:spagettiitem", - "harvestcraft:spicebunitem", - "harvestcraft:spinachpieitem", - "harvestcraft:starfruitjellysandwichitem", - "harvestcraft:strawberryjellysandwichitem", - "harvestcraft:strawberrypieitem", - "harvestcraft:stuffedmushroomitem", - "harvestcraft:supremepizzaitem", - "harvestcraft:sushiitem", - "harvestcraft:sweetandsourchickenitem", - "harvestcraft:sweetpotatopieitem", - "harvestcraft:sweetpotatosouffleitem", - "harvestcraft:tacoitem", - "harvestcraft:teriyakichickenitem", - "harvestcraft:timtamitem", - "harvestcraft:toadintheholeitem", - "harvestcraft:toastedwesternitem", - "harvestcraft:toastsandwichitem", - "harvestcraft:vegemiteitem", - "harvestcraft:vegemiteontoastitem", - "harvestcraft:veggiestirfryitem", - "harvestcraft:vindalooitem", - "harvestcraft:wafflesitem", - "harvestcraft:walnutraisinbreaditem", - "harvestcraft:watermelonjellysandwichitem", - "harvestcraft:yorkshirepuddingitem", - "harvestcraft:zeppoleitem", - "harvestcraft:zestyzucchiniitem", - "harvestcraft:zucchinibakeitem", - "harvestcraft:zucchinibreaditem", - "harvestcraft:zucchinifriesitem", - "minecraft:bread", - "minecraft:cake", - "minecraft:cookie", - "minecraft:golden_apple:1", - "plants:ambrosia_a", - "plants:apocynum_c", - "primal:corn_bread", - "primal:corn_cob", - "primal:corn_ground", - "primal:corn_seeds", - "primal:corypha_seed", - "primal:daucus_murn_seeds", - "primal:dry_grass_root", - "primal:dry_grass_seed", - "primal:nether_seed", - "primal:rush_seeds", - "primal:valus_bread", - "primal:valus_seed", - "primal:void_seed", - "primal:wheat_ground", - "realworld:food_cooked_rice", - "realworld:food_cookie_peanut_butter", - "realworld:food_corn", - "realworld:food_corn_bread", - "realworld:food_corn_flour", - "realworld:food_corn_tortilla", - "realworld:food_corn_tortilla_fish", - "realworld:food_corn_tortilla_meat", - "realworld:food_corn_tortilla_rice", - "realworld:food_quinoa_cereal", - "realworld:food_quinoa_seeds", - "realworld:food_rice_wild", - "realworld:food_sandwich_fish", - "realworld:food_sandwich_meat", - "realworld:food_sandwich_pbj", - "realworld:food_stir_fry", - "realworld:food_wrap_corn", - "realworld:food_wrap_corn_fish", - "realworld:food_wrap_corn_meat", - "realworld:food_wrap_corn_rice", - "saltmod:fish_pie", - "saltmod:fish_salmon_pie", - "saltmod:muffin", - "saltmod:salt_bread", - "saltmod:salt_wheat_sprouts", - "saltmod:saltwort_pie", - "saltmod:wheat_sprouts", - "simplecorn:chickencornchowder", - "simplecorn:cornchowder", - "simplecorn:corncob", - "simplecorn:poppedcorn", - "simplecorn:roastedcorn", - "vanillafoodpantry:acornmeal_portion", - "vanillafoodpantry:bat_burger", - "vanillafoodpantry:bat_cheeseburger", - "vanillafoodpantry:bread_pocket:0", - "vanillafoodpantry:bread_pocket:1", - "vanillafoodpantry:bread_pocket:2", - "vanillafoodpantry:bread_pocket:3", - "vanillafoodpantry:bread_pocket:4", - "vanillafoodpantry:breads", - "vanillafoodpantry:cheese_sandwich", - "vanillafoodpantry:cookie:601", - "vanillafoodpantry:cookie:602", - "vanillafoodpantry:cookie:793", - "vanillafoodpantry:cookie:798", - "vanillafoodpantry:cookie:799", - "vanillafoodpantry:dough_ball:1", - "vanillafoodpantry:dough_ball:3", - "vanillafoodpantry:dough_ball:5", - "vanillafoodpantry:dough_ball:7", - "vanillafoodpantry:dough_ball:9", - "vanillafoodpantry:flat_bread_pocket", - "vanillafoodpantry:fried_egg_sandwich", - "vanillafoodpantry:ham_egg_sandwich", - "vanillafoodpantry:muffins:402", - "vanillafoodpantry:muffins:404", - "vanillafoodpantry:muffins:406", - "vanillafoodpantry:portion_bread", - "vanillafoodpantry:roasted_seeds:0", - "vanillafoodpantry:roasted_seeds:1", - "vanillafoodpantry:sandwich:0", - "vanillafoodpantry:sandwich:1", - "vanillafoodpantry:stewed:1", - "vanillafoodpantry:stewed:11", - "vanillafoodpantry:stewed:20", - "vanillafoodpantry:stewed:21", - "vanillafoodpantry:stewed:26", - "vanillafoodpantry:stewed:31", - "vanillafoodpantry:stewed:36", - "vanillafoodpantry:stewed:38", - "vanillafoodpantry:stewed:40", - "vanillafoodpantry:stewed:6" - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrients/protein.json b/overrides/resources/config/nutrition/nutrients/protein.json deleted file mode 100644 index 8c50356f..00000000 --- a/overrides/resources/config/nutrition/nutrients/protein.json +++ /dev/null @@ -1,676 +0,0 @@ -{ - "name": "protein", - "icon": "minecraft:cooked_beef", - "color": "db6c23", - "enabled": true, - "food": { - "oredict": [ - "cropChestnut", - "cropWalnut", - "egg", - "foodBoiledegg", - "foodClamcooked", - "foodClamraw", - "foodCrabcooked", - "foodCrabraw", - "foodCrayfishcooked", - "foodCrayfishraw", - "foodEelraw", - "foodFilledhoneycomb", - "foodFirmtofu", - "foodFriedegg", - "foodFrogcooked", - "foodFrograw", - "foodOctopuscooked", - "foodOctopusraw", - "foodScallopcooked", - "foodScallopraw", - "foodShrimpcooked", - "foodShrimpraw", - "foodSilkentofu", - "foodSnailcooked", - "foodSnailraw", - "foodTurtlecooked", - "foodTurtleraw", - "listAllfishcooked", - "listAllfishraw", - "listAllmeatcooked", - "listAllmeatraw", - "listAllnut", - "listAllnutbutter", - "portionFish", - "portionMeat" - ], - "items": [ - "actuallyadditions:item_food:0", - "actuallyadditions:item_food:11", - "actuallyadditions:item_food:13", - "actuallyadditions:item_food:14", - "actuallyadditions:item_food:20", - "actuallyadditions:item_food:3", - "actuallyadditions:item_food:8", - "animania:bacon_omelette", - "animania:cheese_omelette", - "animania:cooked_prime_bacon", - "animania:cooked_prime_steak", - "animania:plain_omelette", - "animania:raw_prime_bacon", - "animania:super_omelette", - "animania:truffle_omelette", - "betterwithaddons:food_clownfish_cooked", - "betterwithaddons:food_egg_cooked", - "betterwithaddons:food_ground_meat", - "betterwithaddons:food_meatballs", - "betterwithaddons:food_pie_amanita", - "betterwithaddons:food_pie_meat", - "betterwithaddons:food_pie_melon", - "betterwithaddons:food_pie_mushroom", - "betterwithaddons:food_pufferfish_baked", - "betterwithaddons:food_pufferfish_cooked", - "betterwithaddons:food_pufferfish_prepared", - "betterwithaddons:food_sashimi", - "betterwithmods:apple_pie", - "betterwithmods:beef_dinner", - "betterwithmods:beef_potatoes", - "betterwithmods:chicken_soup", - "betterwithmods:chowder", - "betterwithmods:cooked_egg", - "betterwithmods:cooked_kebab", - "betterwithmods:cooked_mystery_meat", - "betterwithmods:cooked_omelet", - "betterwithmods:cooked_scrambled_egg", - "betterwithmods:cooked_wolf_chop", - "betterwithmods:creeper_oyster", - "betterwithmods:ham_and_eggs", - "betterwithmods:hearty_stew", - "betterwithmods:kibble", - "betterwithmods:mystery_meat", - "betterwithmods:pork_dinner", - "betterwithmods:raw_egg", - "betterwithmods:raw_kebab", - "betterwithmods:raw_omelet", - "betterwithmods:raw_scrambled_egg", - "betterwithmods:tasty_sandwich", - "betterwithmods:wolf_chop", - "biomesoplenty:ambrosia", - "chococraft:chocobo_drumstick_cooked", - "chococraft:chocobo_drumstick_raw", - "defiledlands:black_heart", - "defiledlands:book_wyrm_cooked", - "defiledlands:book_wyrm_raw", - "defiledlands:scuttler_eye", - "ediblebugs:cookedBugs:0", - "ediblebugs:cookedBugs:1", - "ediblebugs:cookedBugs:10", - "ediblebugs:cookedBugs:11", - "ediblebugs:cookedBugs:12", - "ediblebugs:cookedBugs:13", - "ediblebugs:cookedBugs:14", - "ediblebugs:cookedBugs:15", - "ediblebugs:cookedBugs:16", - "ediblebugs:cookedBugs:2", - "ediblebugs:cookedBugs:3", - "ediblebugs:cookedBugs:4", - "ediblebugs:cookedBugs:5", - "ediblebugs:cookedBugs:6", - "ediblebugs:cookedBugs:7", - "ediblebugs:cookedBugs:8", - "ediblebugs:cookedBugs:9", - "ediblebugs:dirtBugs:0", - "ediblebugs:dirtBugs:1", - "ediblebugs:dirtBugs:2", - "ediblebugs:dirtBugs:3", - "ediblebugs:grassBugs:0", - "ediblebugs:grassBugs:1", - "ediblebugs:grassBugs:2", - "ediblebugs:grassBugs:3", - "ediblebugs:sandBugs:0", - "ediblebugs:sandBugs:1", - "ediblebugs:sandBugs:2", - "ediblebugs:sandBugs:3", - "ediblebugs:termite", - "ediblebugs:woodBugs:0", - "ediblebugs:woodBugs:1", - "ediblebugs:woodBugs:2", - "ediblebugs:woodBugs:3", - "foodexpansion:itembacon", - "foodexpansion:itembaconandegg", - "foodexpansion:itemcarrotpie", - "foodexpansion:itemcookedbacon", - "foodexpansion:itemcookedhorsemeat", - "foodexpansion:itemcookedllamameat", - "foodexpansion:itemcookedocelotmeat", - "foodexpansion:itemcookedparrotmeat", - "foodexpansion:itemcookedpolarbearmeat", - "foodexpansion:itemcookedsquid", - "foodexpansion:itemcookedwolfmeat", - "foodexpansion:itemfriedegg", - "foodexpansion:itemhorsemeat", - "foodexpansion:itemllamameat", - "foodexpansion:itemocelotmeat", - "foodexpansion:itemparrotmeat", - "foodexpansion:itempolarbearmeat", - "foodexpansion:itemsquid", - "foodexpansion:itemwolfmeat", - "forestry:ambrosia", - "forestry:honey_pot", - "forestry:honeyed_slice", - "grimpack:apple_pie", - "grimpack:cheese_burger", - "grimpack:chocolate_cake", - "grimpack:chocolate_pie", - "grimpack:dough", - "grimpack:eggs_cooked", - "grimpack:eggs_mixed", - "grimpack:eggs_unmixed", - "grimpack:melon_pie", - "grimpack:pork_pie", - "grimpack:pumpkin_pie", - "grimpack:raw_apple_pie", - "grimpack:raw_chocolate_pie", - "grimpack:raw_empty_pie", - "grimpack:raw_melon_pie", - "grimpack:raw_pork_pie", - "grimpack:raw_pumpkin_pie", - "harvestcraft:anchovypepperonipizzaitem", - "harvestcraft:applejellysandwichitem", - "harvestcraft:apricotglazedporkitem", - "harvestcraft:apricotjellysandwichitem", - "harvestcraft:asparagusquicheitem", - "harvestcraft:avocadoburritoitem", - "harvestcraft:baconandeggsitem", - "harvestcraft:baconcheeseburgeritem", - "harvestcraft:baconmushroomburgeritem", - "harvestcraft:baconwrappeddatesitem", - "harvestcraft:bakedbeansitem", - "harvestcraft:bakedhamitem", - "harvestcraft:baklavaitem", - "harvestcraft:banananutbreaditem", - "harvestcraft:bangersandmashitem", - "harvestcraft:batteredsausageitem", - "harvestcraft:bbqpulledporkitem", - "harvestcraft:beansandriceitem", - "harvestcraft:beansontoastitem", - "harvestcraft:beefjerkyitem", - "harvestcraft:beefwellingtonitem", - "harvestcraft:beetburgeritem", - "harvestcraft:blackberryjellysandwichitem", - "harvestcraft:bltitem", - "harvestcraft:blueberryjellysandwichitem", - "harvestcraft:blueberrymuffinitem", - "harvestcraft:blueberrypancakesitem", - "harvestcraft:breadedporkchopitem", - "harvestcraft:brownieitem", - "harvestcraft:calamarirawitem", - "harvestcraft:californiarollitem", - "harvestcraft:candiedwalnutsitem", - "harvestcraft:cashewchickenitem", - "harvestcraft:celeryandpeanutbutteritem", - "harvestcraft:charsiuitem", - "harvestcraft:cheeseburgeritem", - "harvestcraft:cherryjellysandwichitem", - "harvestcraft:chickencelerycasseroleitem", - "harvestcraft:chickenchowmeinitem", - "harvestcraft:chickencurryitem", - "harvestcraft:chickengumboitem", - "harvestcraft:chickenparmasanitem", - "harvestcraft:chickenpotpieitem", - "harvestcraft:chickensandwichitem", - "harvestcraft:chikorollitem", - "harvestcraft:chiliitem", - "harvestcraft:chocolatebaconitem", - "harvestcraft:chocolaterollitem", - "harvestcraft:chorizoitem", - "harvestcraft:coconutshrimpitem", - "harvestcraft:coleslawburgeritem", - "harvestcraft:coleslawitem", - "harvestcraft:cookedtofenisonitem", - "harvestcraft:cornbreaditem", - "harvestcraft:cornedbeefhashitem", - "harvestcraft:cornedbeefitem", - "harvestcraft:cornishpastyitem", - "harvestcraft:cottagepieitem", - "harvestcraft:cranberryjellysandwichitem", - "harvestcraft:creepercookieitem", - "harvestcraft:creeperwingsitem", - "harvestcraft:croissantitem", - "harvestcraft:custarditem", - "harvestcraft:datenutbreaditem", - "harvestcraft:delightedmealitem", - "harvestcraft:deluxecheeseburgeritem", - "harvestcraft:deluxechickencurryitem", - "harvestcraft:dimsumitem", - "harvestcraft:durianmuffinitem", - "harvestcraft:eggnogitem", - "harvestcraft:eggsaladitem", - "harvestcraft:epicbaconitem", - "harvestcraft:extremechiliitem", - "harvestcraft:figjellysandwichitem", - "harvestcraft:fishandchipsitem", - "harvestcraft:fishdinneritem", - "harvestcraft:fishlettucewrapitem", - "harvestcraft:fishsandwichitem", - "harvestcraft:fishsticksitem", - "harvestcraft:fishtacoitem", - "harvestcraft:footlongitem", - "harvestcraft:frenchtoastitem", - "harvestcraft:friedchickenitem", - "harvestcraft:friedpecanokraitem", - "harvestcraft:friedriceitem", - "harvestcraft:futomakiitem", - "harvestcraft:garlicchickenitem", - "harvestcraft:generaltsochickenitem", - "harvestcraft:gingerbreaditem", - "harvestcraft:gingerchickenitem", - "harvestcraft:gingeredrhubarbtartitem", - "harvestcraft:gooseberryjellysandwichitem", - "harvestcraft:grapefruitjellysandwichitem", - "harvestcraft:hamburgeritem", - "harvestcraft:hamsweetpicklesandwichitem", - "harvestcraft:hashitem", - "harvestcraft:heartybreakfastitem", - "harvestcraft:holidaycake", - "harvestcraft:holidaycakeitem", - "harvestcraft:honeybunitem", - "harvestcraft:honeyglazedhamitem", - "harvestcraft:honeylemonlambitem", - "harvestcraft:honeysandwichitem", - "harvestcraft:honeysoyribsitem", - "harvestcraft:hotandsoursoupitem", - "harvestcraft:hotdogitem", - "harvestcraft:hotwingsitem", - "harvestcraft:hushpuppiesitem", - "harvestcraft:jaffaitem", - "harvestcraft:jellyfishrawitem", - "harvestcraft:kiwijellysandwichitem", - "harvestcraft:kungpaochickenitem", - "harvestcraft:lambbarleysoupitem", - "harvestcraft:lambkebabitem", - "harvestcraft:lambwithmintsauceitem", - "harvestcraft:leafychickensandwichitem", - "harvestcraft:leafyfishsandwichitem", - "harvestcraft:leekbaconsoupitem", - "harvestcraft:lemonchickenitem", - "harvestcraft:lemondrizzlecakeitem", - "harvestcraft:lemonjellysandwichitem", - "harvestcraft:limejellysandwichitem", - "harvestcraft:loadedbakedpotatoitem", - "harvestcraft:mangojellysandwichitem", - "harvestcraft:maplecandiedbaconitem", - "harvestcraft:maplesausageitem", - "harvestcraft:maplesyruppancakesitem", - "harvestcraft:maplesyrupwafflesitem", - "harvestcraft:marzipanitem", - "harvestcraft:mcpamitem", - "harvestcraft:meatfeastpizzaitem", - "harvestcraft:meatloafitem", - "harvestcraft:meatpieitem", - "harvestcraft:meatystewitem", - "harvestcraft:mincepieitem", - "harvestcraft:montecristosandwichitem", - "harvestcraft:museliitem", - "harvestcraft:musselcookeditem", - "harvestcraft:musselrawitem", - "harvestcraft:netherwingsitem", - "harvestcraft:omeletitem", - "harvestcraft:onionhamburgeritem", - "harvestcraft:orangechickenitem", - "harvestcraft:orangejellysandwichitem", - "harvestcraft:pancakesitem", - "harvestcraft:papayajellysandwichitem", - "harvestcraft:pbandjitem", - "harvestcraft:peaandhamsoupitem", - "harvestcraft:peachjellysandwichitem", - "harvestcraft:peanutbuttercookiesitem", - "harvestcraft:pearjellysandwichitem", - "harvestcraft:pecanpieitem", - "harvestcraft:pepperoniitem", - "harvestcraft:persimmonjellysandwichitem", - "harvestcraft:pineapplehamitem", - "harvestcraft:pineappleupsidedowncake", - "harvestcraft:pineappleupsidedowncakeitem", - "harvestcraft:pistachiobakedsalmonitem", - "harvestcraft:pistachiobutteritem", - "harvestcraft:pistachioicecreamitem", - "harvestcraft:pizzaitem", - "harvestcraft:ploughmanslunchitem", - "harvestcraft:plumjellysandwichitem", - "harvestcraft:pomegranatejellysandwichitem", - "harvestcraft:porklettucewrapitem", - "harvestcraft:porklomeinitem", - "harvestcraft:porksausageitem", - "harvestcraft:potatosaladitem", - "harvestcraft:potroastitem", - "harvestcraft:pralinesitem", - "harvestcraft:pumpkinmuffinitem", - "harvestcraft:raisincookiesitem", - "harvestcraft:randomtacoitem", - "harvestcraft:raspberryjellysandwichitem", - "harvestcraft:rawtofenisonitem", - "harvestcraft:roastchickenitem", - "harvestcraft:roastedchestnutitem", - "harvestcraft:salmonpattiesitem", - "harvestcraft:sardinesinhotsauceitem", - "harvestcraft:sausageinbreaditem", - "harvestcraft:sausageitem", - "harvestcraft:sausagerollitem", - "harvestcraft:scrambledeggitem", - "harvestcraft:shepardspieitem", - "harvestcraft:shrimpokrahushpuppiesitem", - "harvestcraft:snickersbaritem", - "harvestcraft:spagettiandmeatballsitem", - "harvestcraft:spicymustardporkitem", - "harvestcraft:spidereyesoupitem", - "harvestcraft:splitpeasoupitem", - "harvestcraft:starfruitjellysandwichitem", - "harvestcraft:steakandchipsitem", - "harvestcraft:strawberryjellysandwichitem", - "harvestcraft:stuffedeggplantitem", - "harvestcraft:suaderoitem", - "harvestcraft:sundayroastitem", - "harvestcraft:sunflowerbroccolisaladitem", - "harvestcraft:sunflowerwheatrollsitem", - "harvestcraft:supremepizzaitem", - "harvestcraft:sushiitem", - "harvestcraft:sweetandsourchickenitem", - "harvestcraft:sweetpotatosouffleitem", - "harvestcraft:tacoitem", - "harvestcraft:teriyakichickenitem", - "harvestcraft:toadintheholeitem", - "harvestcraft:toastedwesternitem", - "harvestcraft:tunapotatoitem", - "harvestcraft:turkishdelightitem", - "harvestcraft:vindalooitem", - "harvestcraft:wafflesitem", - "harvestcraft:walnutraisinbreaditem", - "harvestcraft:watermelonjellysandwichitem", - "harvestcraft:yorkshirepuddingitem", - "harvestcraft:zombiejerkyitem", - "harvestcraft:zucchinibreaditem", - "harvestcraft:zucchinifriesitem", - "minecraft:beef", - "minecraft:cake", - "minecraft:chicken", - "minecraft:cooked_beef", - "minecraft:cooked_chicken", - "minecraft:cooked_fish:0", - "minecraft:cooked_fish:1", - "minecraft:cooked_mutton", - "minecraft:cooked_porkchop", - "minecraft:cooked_rabbit", - "minecraft:fish:0", - "minecraft:fish:1", - "minecraft:fish:2", - "minecraft:fish:3", - "minecraft:golden_apple:1", - "minecraft:mutton", - "minecraft:porkchop", - "minecraft:pumpkin_pie", - "minecraft:rabbit", - "minecraft:rabbit_stew", - "mob_mash:cooked_crocoduck", - "mob_mash:raw_crocoduck", - "natura:edibles:0", - "natura:edibles:1", - "primal:bear_meat_cooked", - "primal:bear_meat_dried", - "primal:bear_meat_raw", - "primal:bear_meat_rotten", - "primal:bear_meat_salted", - "primal:chum", - "primal:fish_clown_cured", - "primal:fish_clown_dried", - "primal:fish_clown_rotten", - "primal:fish_clown_salted", - "primal:fish_cod_cured", - "primal:fish_cod_dried", - "primal:fish_cod_rotten", - "primal:fish_cod_salted", - "primal:fish_lava_worm_cured", - "primal:fish_lava_worm_dried", - "primal:fish_lava_worm_raw", - "primal:fish_lava_worm_rotten", - "primal:fish_lava_worm_salted", - "primal:fish_puffer_cured", - "primal:fish_puffer_dried", - "primal:fish_puffer_rotten", - "primal:fish_puffer_salted", - "primal:fish_salmon_cured", - "primal:fish_salmon_dried", - "primal:fish_salmon_rotten", - "primal:fish_salmon_salted", - "primal:gator_meat_cooked", - "primal:gator_meat_cured", - "primal:gator_meat_raw", - "primal:gator_meat_rotten", - "primal:gator_meat_salted", - "primal:horse_meat_cooked", - "primal:horse_meat_dried", - "primal:horse_meat_raw", - "primal:horse_meat_rotten", - "primal:llama_meat_charqui", - "primal:llama_meat_cooked", - "primal:llama_meat_raw", - "primal:llama_meat_rotten", - "primal:llama_meat_salted", - "primal:ovis_meat_cooked", - "primal:ovis_meat_dried", - "primal:ovis_meat_raw", - "primal:ovis_meat_rotten", - "primal:pigman_meat_cooked", - "primal:pigman_meat_cured", - "primal:pigman_meat_dried", - "primal:pigman_meat_raw", - "primal:pigman_meat_rotten", - "primal:pigman_meat_salted", - "primal:shark_meat_cooked", - "primal:shark_meat_cured", - "primal:shark_meat_dried", - "primal:shark_meat_raw", - "primal:shark_meat_rotten", - "primal:shark_meat_salted", - "primal:wolf_meat_cooked", - "primal:wolf_meat_dried", - "primal:wolf_meat_raw", - "primal:wolf_meat_rotten", - "realworld:food_almond", - "realworld:food_brazilnut", - "realworld:food_butternut", - "realworld:food_candlenut", - "realworld:food_cashew", - "realworld:food_cookie_peanut_butter", - "realworld:food_corn_tortilla_fish", - "realworld:food_corn_tortilla_meat", - "realworld:food_gabonnut", - "realworld:food_hazelnut", - "realworld:food_lentil_soup", - "realworld:food_lentils", - "realworld:food_macadamianut", - "realworld:food_mayanut", - "realworld:food_peanuts", - "realworld:food_pecan", - "realworld:food_pistachio", - "realworld:food_quinoa_cereal", - "realworld:food_quinoa_seeds", - "realworld:food_sandwich_fish", - "realworld:food_sandwich_meat", - "realworld:food_sandwich_pbj", - "realworld:food_soybeans", - "realworld:food_stuffed_pepper_orange", - "realworld:food_stuffed_pepper_red", - "realworld:food_stuffed_pepper_yellow", - "realworld:food_tofu", - "realworld:food_trail_mix", - "realworld:food_wrap_corn_fish", - "realworld:food_wrap_corn_meat", - "realworld:food_wrap_corn_rice", - "realworld:food_wrap_seaweed_fish", - "realworld:food_wrap_seaweed_meat", - "realworld:food_wrap_seaweed_rice", - "reptilemod:croc_cooked", - "reptilemod:croc_raw", - "reptilemod:reptile_cooked", - "reptilemod:reptile_raw", - "reptilemod:turtle_cooked", - "reptilemod:turtle_raw", - "saltmod:apple_pie", - "saltmod:carrot_pie", - "saltmod:corned_beef", - "saltmod:escargot", - "saltmod:fish_pie", - "saltmod:fish_pie", - "saltmod:fish_salmon_pie", - "saltmod:fish_salmon_pie", - "saltmod:fish_salmon_soup", - "saltmod:fish_soup", - "saltmod:hufc", - "saltmod:muffin", - "saltmod:mushroom_pie", - "saltmod:onion_pie", - "saltmod:potato_pie", - "saltmod:salt_beef_cooked", - "saltmod:salt_chicken_cooked", - "saltmod:salt_egg", - "saltmod:salt_fish_clownfish", - "saltmod:salt_fish_cod", - "saltmod:salt_fish_cod_cooked", - "saltmod:salt_fish_salmon", - "saltmod:salt_fish_salmon_cooked", - "saltmod:salt_fish_salmon_soup", - "saltmod:salt_fish_soup", - "saltmod:salt_hufc", - "saltmod:salt_mutton_cooked", - "saltmod:salt_porkchop_cooked", - "saltmod:salt_rabbit_cooked", - "saltmod:salt_rabbit_stew", - "saltmod:saltwort_beef", - "saltmod:saltwort_mutton", - "saltmod:saltwort_pie", - "saltmod:saltwort_porkchop", - "simplecorn:chickencornchowder", - "tconstruct:edible:0", - "tconstruct:edible:10", - "tconstruct:edible:11", - "tconstruct:edible:12", - "tconstruct:edible:13", - "tconstruct:edible:14", - "tconstruct:edible:15", - "tconstruct:edible:20", - "tconstruct:edible:21", - "tconstruct:edible:22", - "tconstruct:edible:23", - "tconstruct:edible:3", - "tconstruct:edible:33", - "twilightforest:cooked_meef", - "twilightforest:cooked_venison", - "twilightforest:hydra_chop", - "twilightforest:meef_stroganoff", - "twilightforest:raw_meef", - "twilightforest:raw_venison", - "vanillafoodpantry:bat_burger", - "vanillafoodpantry:bat_cheeseburger", - "vanillafoodpantry:bat_cooked", - "vanillafoodpantry:bat_raw", - "vanillafoodpantry:bear_cooked", - "vanillafoodpantry:bear_raw", - "vanillafoodpantry:bear_raw_charred", - "vanillafoodpantry:bear_raw_prepped", - "vanillafoodpantry:bread_pocket:0", - "vanillafoodpantry:bread_pocket:1", - "vanillafoodpantry:bread_pocket:2", - "vanillafoodpantry:bread_pocket:3", - "vanillafoodpantry:bread_pocket:4", - "vanillafoodpantry:breads:405", - "vanillafoodpantry:cod_salted", - "vanillafoodpantry:cooked_salt_pork", - "vanillafoodpantry:dough_ball:7", - "vanillafoodpantry:dough_ball:9", - "vanillafoodpantry:earthworms_purged", - "vanillafoodpantry:egg_pie", - "vanillafoodpantry:egg_pie:1", - "vanillafoodpantry:egg_pie:3", - "vanillafoodpantry:egg_pie:5", - "vanillafoodpantry:egg_pie:7", - "vanillafoodpantry:fish_chowder", - "vanillafoodpantry:fish_pie", - "vanillafoodpantry:fried_egg", - "vanillafoodpantry:fried_egg_and_tatoes", - "vanillafoodpantry:fried_egg_sandwich", - "vanillafoodpantry:ham_egg_sandwich", - "vanillafoodpantry:ham_hocks_stew", - "vanillafoodpantry:horse_cooked", - "vanillafoodpantry:horse_raw", - "vanillafoodpantry:jerky", - "vanillafoodpantry:kebab:0", - "vanillafoodpantry:kebab:1", - "vanillafoodpantry:kebab:10", - "vanillafoodpantry:kebab:11", - "vanillafoodpantry:kebab:12", - "vanillafoodpantry:kebab:13", - "vanillafoodpantry:kebab:2", - "vanillafoodpantry:kebab:3", - "vanillafoodpantry:kebab:4", - "vanillafoodpantry:kebab:5", - "vanillafoodpantry:llama_cooked", - "vanillafoodpantry:llama_raw", - "vanillafoodpantry:muffins:402", - "vanillafoodpantry:muffins:404", - "vanillafoodpantry:muffins:406", - "vanillafoodpantry:muscle_egg", - "vanillafoodpantry:nuggets", - "vanillafoodpantry:nuggets:12", - "vanillafoodpantry:nuggets:13", - "vanillafoodpantry:nuggets:17", - "vanillafoodpantry:nuggets:24", - "vanillafoodpantry:nuggets:25", - "vanillafoodpantry:nuggets:26", - "vanillafoodpantry:nuggets:27", - "vanillafoodpantry:nuggets:29", - "vanillafoodpantry:nuggets:36", - "vanillafoodpantry:nuggets:37", - "vanillafoodpantry:nuggets:38", - "vanillafoodpantry:nuggets:39", - "vanillafoodpantry:nuggets:41", - "vanillafoodpantry:nuggets:72", - "vanillafoodpantry:nuggets:73", - "vanillafoodpantry:nuggets:77", - "vanillafoodpantry:pork_meat_product:0", - "vanillafoodpantry:pork_meat_product:1", - "vanillafoodpantry:pork_meat_product:2", - "vanillafoodpantry:pork_meat_product:3", - "vanillafoodpantry:pork_meat_product:4", - "vanillafoodpantry:pork_meat_product:5", - "vanillafoodpantry:pork_meat_product:6", - "vanillafoodpantry:portion_ham", - "vanillafoodpantry:portion_jerky", - "vanillafoodpantry:potato_chowder", - "vanillafoodpantry:salt_pork", - "vanillafoodpantry:sandwich:0", - "vanillafoodpantry:sandwich:1", - "vanillafoodpantry:sanitized_flesh:0", - "vanillafoodpantry:sanitized_flesh:1", - "vanillafoodpantry:sanitized_flesh:2", - "vanillafoodpantry:squidd_cooked", - "vanillafoodpantry:squidd_on_a_stick", - "vanillafoodpantry:squidd_raw", - "vanillafoodpantry:steamed_egg", - "vanillafoodpantry:stewed:0", - "vanillafoodpantry:stewed:1", - "vanillafoodpantry:stewed:15", - "vanillafoodpantry:stewed:30", - "vanillafoodpantry:stewed:31", - "vanillafoodpantry:stewed:40", - "vanillafoodpantry:stewed:45", - "vanillafoodpantry:stewed:5", - "vanillafoodpantry:stewed:6", - "vanillafoodpantry:tatoes:4", - "vanillafoodpantry:tatoes:6", - "vanillafoodpantry:tatoes:7", - "vanillafoodpantry:tatoes:8", - "vanillafoodpantry:tatoes:9", - "vanillafoodpantry:wolf_cooked", - "vanillafoodpantry:wolf_raw", - "vanillafoodpantry:wrapped_egg" - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrients/vegetable.json b/overrides/resources/config/nutrition/nutrients/vegetable.json deleted file mode 100644 index 8a621399..00000000 --- a/overrides/resources/config/nutrition/nutrients/vegetable.json +++ /dev/null @@ -1,547 +0,0 @@ -{ - "name": "vegetable", - "icon": "minecraft:carrot", - "color": "72dd5a", - "enabled": true, - "food": { - "oredict": [ - "cropSunflower", - "cropTea", - "cropTruffle", - "cropVanillabean", - "foodGrilledasparagus", - "foodGrilledeggplant", - "foodGrilledmushroom", - "foodMushroompowder", - "foodMushroomsalad", - "foodStuffedmushroom", - "foodTea", - "foodTruffle", - "foodVanilla", - "foodVeggiesalad", - "listAllgreenveggie", - "listAllmushroom", - "listAllpepper", - "listAllveggie" - ], - "items": [ - "actuallyadditions:item_food:14", - "actuallyadditions:item_food:2", - "actuallyadditions:item_food:3", - "actuallyadditions:item_food:4", - "actuallyadditions:item_food:5", - "animania:chocolate_truffle", - "animania:super_omelette", - "animania:truffle_omelette", - "animania:truffle_soup", - "betterwithaddons:food_amanita_baked", - "betterwithaddons:food_beetroot_baked", - "betterwithaddons:food_beetroot_cooked", - "betterwithaddons:food_carrot_baked", - "betterwithaddons:food_carrot_cooked", - "betterwithaddons:food_mushroom_baked", - "betterwithaddons:food_pie_amanita", - "betterwithaddons:food_pie_mushroom", - "betterwithaddons:food_potato_cooked", - "betterwithmods:beef_dinner", - "betterwithmods:beef_potatoes", - "betterwithmods:chicken_soup", - "betterwithmods:cooked_kebab", - "betterwithmods:cooked_omelet", - "betterwithmods:hearty_stew", - "betterwithmods:pork_dinner", - "betterwithmods:raw_kebab", - "betterwithmods:raw_omelet", - "biomesoplenty:ambrosia", - "chococraft:gysahl_green", - "chococraft:pickled_gysahl_cooked", - "chococraft:pickled_gysahl_raw", - "foodexpansion:itembeetrootnoodles", - "foodexpansion:itemcarrotpie", - "foodexpansion:itemcarrotseedsoup", - "foodexpansion:itemcookedmushroom", - "harvestcraft:anchovypepperonipizzaitem", - "harvestcraft:asparagusquicheitem", - "harvestcraft:asparagussoupitem", - "harvestcraft:baconmushroomburgeritem", - "harvestcraft:bakedbeansitem", - "harvestcraft:bakedbeetsitem", - "harvestcraft:bakedsweetpotatoitem", - "harvestcraft:bakedturnipsitem", - "harvestcraft:bamboosteamedriceitem", - "harvestcraft:bangersandmashitem", - "harvestcraft:bbqpulledporkitem", - "harvestcraft:beanburritoitem", - "harvestcraft:beansandriceitem", - "harvestcraft:beansontoastitem", - "harvestcraft:beefwellingtonitem", - "harvestcraft:beetburgeritem", - "harvestcraft:beetsaladitem", - "harvestcraft:beetsoupitem", - "harvestcraft:bltitem", - "harvestcraft:braisedonionsitem", - "harvestcraft:broccolimacitem", - "harvestcraft:broccolindipitem", - "harvestcraft:butteredpotatoitem", - "harvestcraft:cactussoupitem", - "harvestcraft:californiarollitem", - "harvestcraft:candiedgingeritem", - "harvestcraft:candiedsweetpotatoesitem", - "harvestcraft:candiedwalnutsitem", - "harvestcraft:carrotcake", - "harvestcraft:carrotcakeitem", - "harvestcraft:carrotjuiceitem", - "harvestcraft:carrotsoupitem", - "harvestcraft:cashewchickenitem", - "harvestcraft:ceasarsaladitem", - "harvestcraft:celeryandpeanutbutteritem", - "harvestcraft:celerysoupitem", - "harvestcraft:chaiteaitem", - "harvestcraft:charsiuitem", - "harvestcraft:chickencelerycasseroleitem", - "harvestcraft:chickenchowmeinitem", - "harvestcraft:chickencurryitem", - "harvestcraft:chickengumboitem", - "harvestcraft:chickenparmasanitem", - "harvestcraft:chickenpotpieitem", - "harvestcraft:chikorollitem", - "harvestcraft:chilichocolateitem", - "harvestcraft:chiliitem", - "harvestcraft:chilipoppersitem", - "harvestcraft:chorizoitem", - "harvestcraft:citrussaladitem", - "harvestcraft:coconutshrimpitem", - "harvestcraft:colasodaitem", - "harvestcraft:coleslawburgeritem", - "harvestcraft:coleslawitem", - "harvestcraft:cookedtofabbititem", - "harvestcraft:cookedtofaconitem", - "harvestcraft:cookedtofeakitem", - "harvestcraft:cookedtofeegitem", - "harvestcraft:cookedtofenisonitem", - "harvestcraft:cookedtofickenitem", - "harvestcraft:cookedtofishitem", - "harvestcraft:cookedtofurkeyitem", - "harvestcraft:cookedtofuttonitem", - "harvestcraft:cornishpastyitem", - "harvestcraft:cottagepieitem", - "harvestcraft:cranberryjellysandwichitem", - "harvestcraft:creamedbroccolisoupitem", - "harvestcraft:creamedcornitem", - "harvestcraft:creamofavocadosoupitem", - "harvestcraft:creeperwingsitem", - "harvestcraft:cucumbersaladitem", - "harvestcraft:cucumbersoupitem", - "harvestcraft:curryitem", - "harvestcraft:delightedmealitem", - "harvestcraft:deluxecheeseburgeritem", - "harvestcraft:deluxechickencurryitem", - "harvestcraft:dhalitem", - "harvestcraft:dimsumitem", - "harvestcraft:ediblerootitem", - "harvestcraft:eggplantparmitem", - "harvestcraft:extremechiliitem", - "harvestcraft:fishandchipsitem", - "harvestcraft:fishlettucewrapitem", - "harvestcraft:fishtacoitem", - "harvestcraft:footlongitem", - "harvestcraft:friedchickenitem", - "harvestcraft:friedonionsitem", - "harvestcraft:friedpecanokraitem", - "harvestcraft:friedriceitem", - "harvestcraft:friesitem", - "harvestcraft:futomakiitem", - "harvestcraft:gardensoupitem", - "harvestcraft:garlicchickenitem", - "harvestcraft:garlicitem", - "harvestcraft:garlicmashedpotatoesitem", - "harvestcraft:generaltsochickenitem", - "harvestcraft:gherkinitem", - "harvestcraft:gingerbreaditem", - "harvestcraft:gingerchickenitem", - "harvestcraft:gingeredrhubarbtartitem", - "harvestcraft:gingeritem", - "harvestcraft:gingersnapsitem", - "harvestcraft:gingersodaitem", - "harvestcraft:glazedcarrotsitem", - "harvestcraft:grilledskewersitem", - "harvestcraft:guacamoleitem", - "harvestcraft:hamsweetpicklesandwichitem", - "harvestcraft:hashitem", - "harvestcraft:heartybreakfastitem", - "harvestcraft:herbbutterparsnipsitem", - "harvestcraft:holidaycake", - "harvestcraft:holidaycakeitem", - "harvestcraft:homestylelunchitem", - "harvestcraft:honeyglazedcarrotsitem", - "harvestcraft:honeysoyribsitem", - "harvestcraft:hotandsoursoupitem", - "harvestcraft:hotwingsitem", - "harvestcraft:hummusitem", - "harvestcraft:hushpuppiesitem", - "harvestcraft:ironbrewitem", - "harvestcraft:kimchiitem", - "harvestcraft:kungpaochickenitem", - "harvestcraft:lambbarleysoupitem", - "harvestcraft:lambkebabitem", - "harvestcraft:lambwithmintsauceitem", - "harvestcraft:lasagnaitem", - "harvestcraft:leafychickensandwichitem", - "harvestcraft:leafyfishsandwichitem", - "harvestcraft:leekbaconsoupitem", - "harvestcraft:loadedbakedpotatoitem", - "harvestcraft:mangochutneyitem", - "harvestcraft:manjuuitem", - "harvestcraft:maplesausageitem", - "harvestcraft:marinatedcucumbersitem", - "harvestcraft:mashedpotatoesitem", - "harvestcraft:mashedsweetpotatoesitem", - "harvestcraft:mcpamitem", - "harvestcraft:meatfeastpizzaitem", - "harvestcraft:meatloafitem", - "harvestcraft:meatpieitem", - "harvestcraft:mintchocolatechipicecreamitem", - "harvestcraft:mixedsaladitem", - "harvestcraft:mushroomlasagnaitem", - "harvestcraft:mushroomrisottoitem", - "harvestcraft:naanitem", - "harvestcraft:netherwingsitem", - "harvestcraft:okrachipsitem", - "harvestcraft:okracreoleitem", - "harvestcraft:oldworldveggiesoupitem", - "harvestcraft:omeletitem", - "harvestcraft:onionhamburgeritem", - "harvestcraft:onionsoupitem", - "harvestcraft:orangechickenitem", - "harvestcraft:ovenroastedcaulifloweritem", - "harvestcraft:paneertikkamasalaitem", - "harvestcraft:peaandhamsoupitem", - "harvestcraft:peasandceleryitem", - "harvestcraft:pepperoniitem", - "harvestcraft:pickledbeetsitem", - "harvestcraft:pickledonionsitem", - "harvestcraft:picklesitem", - "harvestcraft:pizzaitem", - "harvestcraft:pizzasoupitem", - "harvestcraft:ploughmanslunchitem", - "harvestcraft:poachedpearitem", - "harvestcraft:popcornitem", - "harvestcraft:porklettucewrapitem", - "harvestcraft:porklomeinitem", - "harvestcraft:potatoandcheesepirogiitem", - "harvestcraft:potatoandleeksoupitem", - "harvestcraft:potatocakesitem", - "harvestcraft:potatosaladitem", - "harvestcraft:potatosoupitem", - "harvestcraft:potroastitem", - "harvestcraft:poutineitem", - "harvestcraft:randomtacoitem", - "harvestcraft:raspberryicedteaitem", - "harvestcraft:raspberrytrifleitem", - "harvestcraft:rawtofabbititem", - "harvestcraft:rawtofaconitem", - "harvestcraft:rawtofeakitem", - "harvestcraft:rawtofeegitem", - "harvestcraft:rawtofenisonitem", - "harvestcraft:rawtofickenitem", - "harvestcraft:rawtofishitem", - "harvestcraft:rawtofurkeyitem", - "harvestcraft:rawtofuttonitem", - "harvestcraft:refriedbeansitem", - "harvestcraft:roastedrootveggiemedleyitem", - "harvestcraft:roastpotatoesitem", - "harvestcraft:rootbeersodaitem", - "harvestcraft:salmonpattiesitem", - "harvestcraft:salsaitem", - "harvestcraft:sardinesinhotsauceitem", - "harvestcraft:sausageinbreaditem", - "harvestcraft:scallionbakedpotatoitem", - "harvestcraft:sesameballitem", - "harvestcraft:shepardspieitem", - "harvestcraft:shrimpokrahushpuppiesitem", - "harvestcraft:spagettiandmeatballsitem", - "harvestcraft:spagettiitem", - "harvestcraft:spicygreensitem", - "harvestcraft:spinachpieitem", - "harvestcraft:splitpeasoupitem", - "harvestcraft:springsaladitem", - "harvestcraft:steakandchipsitem", - "harvestcraft:steamedpeasitem", - "harvestcraft:steamedspinachitem", - "harvestcraft:stuffedeggplantitem", - "harvestcraft:stuffedmushroomitem", - "harvestcraft:stuffedpepperitem", - "harvestcraft:suaderoitem", - "harvestcraft:summerradishsaladitem", - "harvestcraft:summersquashwithradishitem", - "harvestcraft:sundayroastitem", - "harvestcraft:sunflowerbroccolisaladitem", - "harvestcraft:supremepizzaitem", - "harvestcraft:sushiitem", - "harvestcraft:sweetandsourchickenitem", - "harvestcraft:sweetpickleitem", - "harvestcraft:sweetpotatopieitem", - "harvestcraft:sweetpotatosouffleitem", - "harvestcraft:sweetteaitem", - "harvestcraft:tacoitem", - "harvestcraft:teriyakichickenitem", - "harvestcraft:toastedwesternitem", - "harvestcraft:tomatoitem", - "harvestcraft:tomatosoupitem", - "harvestcraft:tunapotatoitem", - "harvestcraft:turkishdelightitem", - "harvestcraft:turnipsoupitem", - "harvestcraft:vegemiteitem", - "harvestcraft:vegemiteontoastitem", - "harvestcraft:vegetablesoupitem", - "harvestcraft:vegetarianlettucewrapitem", - "harvestcraft:veggiestirfryitem", - "harvestcraft:veggiestripsitem", - "harvestcraft:vindalooitem", - "harvestcraft:zeppoleitem", - "harvestcraft:zestyzucchiniitem", - "harvestcraft:zucchinibakeitem", - "harvestcraft:zucchinibreaditem", - "harvestcraft:zucchinifriesitem", - "minecraft:baked_potato", - "minecraft:beetroot", - "minecraft:beetroot_soup", - "minecraft:carrot", - "minecraft:golden_apple:1", - "minecraft:golden_carrot", - "minecraft:mushroom_stew", - "minecraft:poisonous_potato", - "minecraft:potato", - "minecraft:rabbit_stew", - "natura:edibles:11", - "natura:soups:0", - "natura:soups:1", - "natura:soups:2", - "natura:soups:3", - "natura:soups:4", - "natura:soups:5", - "natura:soups:6", - "natura:soups:7", - "natura:soups:8", - "plants2:actaea_p", - "plants2:akebia_q", - "plants2:alternanthera_f", - "plants2:alyxia_b", - "plants2:amaranthus_h", - "plants2:ambrosia_a", - "plants2:ampelopsis_a", - "plants2:apocynum_c", - "plants2:daucus_c", - "plants2:okra", - "plants2:phytolacca_a", - "plants2:plantago_m", - "plants2:rubus_o", - "plants2:rubus_p", - "plants2:saffron", - "plants2:solanum_c", - "plants2:solanum_d", - "plants2:solanum_n", - "plants:alternanthera_f", - "plants:amaranthus_h", - "plants:daucus_c", - "plants:okra", - "plants:plantago_m", - "plants:saffron", - "primal:aconite_petal", - "primal:aconite_root", - "primal:aconite_sprig", - "primal:daucus_murn_root", - "primal:daucus_murn_root_cooked", - "primal:nether_root", - "primal:searing_ember", - "primal:sinuous_resin", - "primal:sinuous_spores", - "realworld:food_asparagus", - "realworld:food_bell_pepper_orange", - "realworld:food_bell_pepper_red", - "realworld:food_bell_pepper_yellow", - "realworld:food_broccoli", - "realworld:food_broccoli_soup", - "realworld:food_brussels_sprout", - "realworld:food_burdock_root", - "realworld:food_cassava_root", - "realworld:food_cauliflower", - "realworld:food_celery", - "realworld:food_centella_leaves", - "realworld:food_chicory_leaves", - "realworld:food_corn_tortilla_fish", - "realworld:food_corn_tortilla_meat", - "realworld:food_corn_tortilla_rice", - "realworld:food_cucumber", - "realworld:food_eggplant", - "realworld:food_garlic", - "realworld:food_green_beans", - "realworld:food_hop_tea", - "realworld:food_hops", - "realworld:food_horseradish", - "realworld:food_horseradish_soup", - "realworld:food_hyacinth_beans", - "realworld:food_laksa_leaves", - "realworld:food_land_cress_leaves", - "realworld:food_leek", - "realworld:food_lettuce", - "realworld:food_licorice_green", - "realworld:food_licorice_orange", - "realworld:food_licorice_red", - "realworld:food_licorice_root", - "realworld:food_licorice_yellow", - "realworld:food_mozuku_noodles", - "realworld:food_mozuku_soup", - "realworld:food_onion", - "realworld:food_orache_leaves", - "realworld:food_radish", - "realworld:food_sacred_lotus_root", - "realworld:food_sandwich_fish", - "realworld:food_sandwich_meat", - "realworld:food_skirret_root", - "realworld:food_sorrel", - "realworld:food_spinach", - "realworld:food_squash", - "realworld:food_stir_fry", - "realworld:food_stuffed_pepper_orange", - "realworld:food_stuffed_pepper_red", - "realworld:food_stuffed_pepper_yellow", - "realworld:food_swiss_chard", - "realworld:food_taro_root", - "realworld:food_tomato", - "realworld:food_tomato_soup", - "realworld:food_turnip", - "realworld:food_wasabi_stem", - "realworld:food_water_chestnut", - "realworld:food_watercress", - "realworld:food_wrap_corn_fish", - "realworld:food_wrap_corn_meat", - "realworld:food_wrap_corn_rice", - "realworld:food_wrap_seaweed", - "realworld:food_wrap_seaweed_fish", - "realworld:food_wrap_seaweed_meat", - "realworld:food_wrap_seaweed_rice", - "roots:aubergine_item", - "rustic:chili_pepper", - "rustic:cloudsbluff", - "rustic:core_root", - "rustic:ginseng", - "rustic:marsh_mallow", - "rustic:tomato", - "saltmod:beetroot_salad", - "saltmod:carrot_pie", - "saltmod:dandelion_salad", - "saltmod:fermented_saltwort", - "saltmod:fish_salmon_soup", - "saltmod:fish_soup", - "saltmod:grated_carrot", - "saltmod:hufc", - "saltmod:mushroom_pie", - "saltmod:onion_pie", - "saltmod:pickled_fern", - "saltmod:pickled_mushroom", - "saltmod:potato_mushroom", - "saltmod:potato_pie", - "saltmod:salt_beetroot", - "saltmod:salt_beetroot_salad", - "saltmod:salt_beetroot_soup", - "saltmod:salt_dandelion_salad", - "saltmod:salt_fish_salmon_soup", - "saltmod:salt_fish_soup", - "saltmod:salt_hufc", - "saltmod:salt_mushroom_stew", - "saltmod:salt_potato_baked", - "saltmod:salt_potato_mushroom", - "saltmod:salt_rabbit_stew", - "saltmod:salt_vegetable_stew", - "saltmod:saltwort_beef", - "saltmod:saltwort_mutton", - "saltmod:saltwort_porkchop", - "saltmod:saltwort_salad", - "saltmod:saltwort_seed", - "saltmod:vegetable_stew", - "simplytea:cup_tea_black:0", - "simplytea:cup_tea_black:1", - "simplytea:cup_tea_green:0", - "simplytea:cup_tea_green:1", - "vanillafoodpantry:bread_pocket:0", - "vanillafoodpantry:bread_pocket:3", - "vanillafoodpantry:breads:413", - "vanillafoodpantry:breads:417", - "vanillafoodpantry:caramelized_alliums", - "vanillafoodpantry:chopped_alliums", - "vanillafoodpantry:cookie:793", - "vanillafoodpantry:creamsoup:928", - "vanillafoodpantry:creamsoup:929", - "vanillafoodpantry:creamsoup:973", - "vanillafoodpantry:creamsoup:987", - "vanillafoodpantry:creamsoup:990", - "vanillafoodpantry:creamsoup:993", - "vanillafoodpantry:creamsoup:995", - "vanillafoodpantry:edible_cactus", - "vanillafoodpantry:egg_pie:3", - "vanillafoodpantry:fish_chowder", - "vanillafoodpantry:fried_egg_and_tatoes", - "vanillafoodpantry:fries:0", - "vanillafoodpantry:fries:1", - "vanillafoodpantry:fries:2", - "vanillafoodpantry:fries:3", - "vanillafoodpantry:fries:4", - "vanillafoodpantry:fries:5", - "vanillafoodpantry:fries:8", - "vanillafoodpantry:fries:9", - "vanillafoodpantry:fungi_purged", - "vanillafoodpantry:ham_hocks_stew", - "vanillafoodpantry:juice:202", - "vanillafoodpantry:juice:204", - "vanillafoodpantry:juice:211", - "vanillafoodpantry:juice:214", - "vanillafoodpantry:kebab:6", - "vanillafoodpantry:kebab:7", - "vanillafoodpantry:nuggets:17", - "vanillafoodpantry:nuggets:29", - "vanillafoodpantry:nuggets:41", - "vanillafoodpantry:nuggets:48", - "vanillafoodpantry:nuggets:49", - "vanillafoodpantry:nuggets:53", - "vanillafoodpantry:nuggets:60", - "vanillafoodpantry:nuggets:61", - "vanillafoodpantry:nuggets:65", - "vanillafoodpantry:nuggets:77", - "vanillafoodpantry:portion_roasted_veg", - "vanillafoodpantry:potato_chowder", - "vanillafoodpantry:raw_vegetables", - "vanillafoodpantry:roast_corn", - "vanillafoodpantry:roasted_eggplant", - "vanillafoodpantry:roasted_vegetables", - "vanillafoodpantry:sauteed_alliums_mushrooms", - "vanillafoodpantry:stewed:0", - "vanillafoodpantry:stewed:1", - "vanillafoodpantry:stewed:10", - "vanillafoodpantry:stewed:11", - "vanillafoodpantry:stewed:15", - "vanillafoodpantry:stewed:25", - "vanillafoodpantry:stewed:26", - "vanillafoodpantry:stewed:36", - "vanillafoodpantry:stewed:38", - "vanillafoodpantry:stewed:45", - "vanillafoodpantry:stewed:5", - "vanillafoodpantry:stewed:6", - "vanillafoodpantry:tatoes:0", - "vanillafoodpantry:tatoes:1", - "vanillafoodpantry:tatoes:10", - "vanillafoodpantry:tatoes:11", - "vanillafoodpantry:tatoes:3", - "vanillafoodpantry:tatoes:4", - "vanillafoodpantry:tatoes:5", - "vanillafoodpantry:tatoes:6", - "vanillafoodpantry:tatoes:7", - "vanillafoodpantry:tatoes:8", - "vanillafoodpantry:tatoes:9", - "vanillafoodpantry:teadrink:201", - "vanillafoodpantry:teadrink:202", - "vanillafoodpantry:teadrink:380", - "vanillafoodpantry:teadrink:381" - ] - } -} diff --git a/overrides/resources/config/nutrition/nutrition.cfg b/overrides/resources/config/nutrition/nutrition.cfg deleted file mode 100644 index 3cc7552b..00000000 --- a/overrides/resources/config/nutrition/nutrition.cfg +++ /dev/null @@ -1,77 +0,0 @@ -# Configuration file - -"death penalty" { - # The nutrition value subtracted from each nutrient upon death. [range: 0 ~ 100, default: 15] - I:DeathPenaltyLoss=15 - - # The minimum nutrition value that the death penalty may reduce to. [range: 0 ~ 100, default: 30] - I:DeathPenaltyMin=30 - - # On death, should nutrition be reset to DeathPenaltyMin if it's fallen below that value? - # This is recommended to prevent death loops caused by negative effects. [default: true] - B:DeathPenaltyReset=true -} - - -gui { - # The anchor defines which side of the origin to position the button against. - # Accepted values: top, right, bottom, left, top-left, top-right, bottom-right, bottom-left, center [default: top-left] - S:ButtonAnchor=top-left - - # The origin defines the object which the nutrition button will be placed relative to. - # Accepted values: gui, screen [default: gui] - S:ButtonOrigin=gui - - # The nutrition button's X position, relative to its anchor point. [range: -1000 ~ 1000, default: 134] - I:ButtonXPosition=134 - - # The nutrition button's Y position, relative to its anchor point. [range: -1000 ~ 1000, default: 61] - I:ButtonYPosition=61 - - # If the nutrition GUI should be enabled [default: true] - B:EnableGui=true - - # If the nutrition button should be shown on player inventory (hotkey will still function). [default: true] - B:EnableGuiButton=true - - # If foods should show their nutrients on hover. [default: true] - B:EnableTooltips=true -} - - -logging { - # Log foods which have not been registered but are still listed in nutrients. [default: false] - B:LogMissingFood=false - - # Log foods which are registered but do not have any nutrients. [default: false] - B:LogMissingNutrients=false -} - - -nutrition { - # Allow player to continue eating even while full. - # This setting may upset balance, but is necessary for playing in peaceful mode. [default: false] - B:AllowOverEating=false - - # The nutrition value subtracted from foods per additional nutrient, as a percentage. - # This is to prevent large, complex foods from being too powerful. - # (eg. 1 nutrient = 0% loss, 2 nutrients = 15% loss, 3 nutrients = 30% loss) [range: 0 ~ 100, default: 15] - I:LossPerNutrient=15 - - # Value to multiply base nutrition by for each food (eg. 0.5 to halve nutrition gain). [range: 0.0 ~ 100.0, default: 1.0] - S:NutritionMultiplier=1.0 - - # The starting nutrition level for new players. [range: 0 ~ 100, default: 50] - I:StartingNutrition=50 -} - - -"nutrition decay" { - # Global value to multiply decay rate by (eg. 0.5 halves the rate, 2.0 doubles it). This can also be set per-nutrient. [range: -100.0 ~ 100.0, default: 1.0] - S:DecayMultiplier=1.0 - - # Enable nutrition decay when hunger drains. [default: true] - B:EnableDecay=true -} - - diff --git a/overrides/resources/config/ocxnetdriver.cfg b/overrides/resources/config/ocxnetdriver.cfg deleted file mode 100644 index f3711254..00000000 --- a/overrides/resources/config/ocxnetdriver.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -general { - # Ignore the insertion/extraction limits when transferring energy [default: true] - B:ignoreEnergyTransferLimits=true - - # How many energy transfer ticks to perform during a single call [range: 1 ~ 2147483647, default: 2147483647] - I:maxEnergyTransferTicksPerCall=2147483647 - - # Whether to use positions relative to the controller instead of absolute positions [default: true] - B:useRelativePositions=true -} - - diff --git a/overrides/resources/config/oeintegration.cfg b/overrides/resources/config/oeintegration.cfg deleted file mode 100644 index 6c42b344..00000000 --- a/overrides/resources/config/oeintegration.cfg +++ /dev/null @@ -1,44 +0,0 @@ -# Configuration file - -general { - # true allows Mending and Excavate to be on the same Tool with Enchantments - B:allowMendingEnchantment=true - - # true allows Mending and Excavate to be on the same Tool with Tinkers - B:allowMendingTinkers=true - - # This will disable the chat notification for all Players on the server - B:disableChatNotification=false - - # Setting this config to true will fully disable the mod and you can use OreExcavation normally. - # This is better than ripping out the JAR from the mods folder - B:disableMod=false - - # This will take away the ability to enchant any item that is a tool - S:enchantmentBlacklist < - > - - # A tool in this list will be allowed to get the enchantment as well as any tool - S:enchantmentWhitelist < - minecraft:shears - > - - # The max level of enchantment needed to full power of the tool. - I:maxEnchantmentLevel=5 - - # The amount of tinkers modifers needed to reach full power. - I:maxTinkersModifersCount=25 - - # If the current packmode is in this list then you will be able to mine without the modifier - S:packModesWhitelist < - > - - # Setting this to true toggels the whitelist to a blacklist - B:packModesWhitelistToBlacklistToggle=false - - # A tool in this list won't require the enchantment - S:toolWhitelistOverride < - > -} - - diff --git a/overrides/resources/config/openblocks.cfg b/overrides/resources/config/openblocks.cfg deleted file mode 100644 index 1812a9f6..00000000 --- a/overrides/resources/config/openblocks.cfg +++ /dev/null @@ -1,488 +0,0 @@ -# Configuration file - -additional { - # List any mob names (like 'minecraft:bat') you want disabled on the server - S:disableMobNames < - > - - # Should player inventories be stored after death (can be later restored with ob_inventory command) - B:dumpDeadPlayersInventories=true -} - - -blocks { - B:auto_anvil=true - B:auto_enchantment_table=true - B:beartrap=true - B:big_button=true - B:big_button_wood=true - B:block_breaker=true - B:block_placer=true - B:builder_guide=true - B:cannon=true - B:canvas=true - B:canvas_glass=true - B:donation_station=true - B:drawing_table=true - B:elevator=true - B:elevator_rotating=true - B:fan=true - B:flag=true - B:golden_egg=true - B:grave=false - B:guide=true - B:heal=true - B:imaginary=true - B:item_dropper=true - B:ladder=true - B:paint_can=true - B:paint_mixer=true - B:path=true - B:projector=true - B:rope_ladder=true - B:scaffolding=true - B:sky=true - B:sponge=true - B:sprinkler=true - B:tank=true - B:target=true - B:trophy=true - B:vacuum_hopper=true - B:village_highlighter=true - B:xp_bottler=true - B:xp_drain=true - B:xp_shower=true -} - - -breaker { - # Maximum number of actions that can be performed by block breaker in single tick - I:actionLimit=16 -} - - -canvas { - # Controls number of textures allocated for canvas. Increase if canvas blocks stop rendering properly (get empty sides). To re-apply, reload textures - I:canvasTexturePoolSize=256 - - # If true, paintbrush will replace suitable blocks with canvas. Otherwise, it will only try to paint blocks - B:paintbrushReplacesBlocks=true - - # List of block ids that should not be replaceable by canvas (by using brush, stencil, etc) - S:replaceBlacklist < - > -} - - -cartographer { - # List of blocks that should be invisible to cartographer. Example: id:3, OpenBlocks:openblocks_radio (case sensitive) - S:blockBlacklist < - > - - # Should invalid height map request be always reported - B:reportInvalidRequest=false -} - - -crane { - # Enable magnet turtles - B:addTurtles=true - - # Use shift to control crane direction (otherwise, toggle every time) - B:boringMode=true - - # Enable collision checking of crane arm - B:doCraneCollisionCheck=false - - # Show magnet turtles in creative list - B:showTurtles=true - - # Maximal distance from turtle to magnet when deactivating - D:turtleMagnetDeactivateRange=3.0 - - # Range of magnet CC peripheral - D:turtleMagnetRange=32.0 -} - - -cursor { - # Maximum distance cursor can reach (warning: increasing may cause crashes) - I:cursorMaxDistance=64 -} - - -debug { - # Show structures found by golden eye - B:goldenEyeDebug=false - - # Dump extra amount of data, every time grave is created - B:gravesDebug=false -} - - -devnull { - # Color of contained stack size in GUI - I:countColor=16776960 - - # If true, /dev/null will require sneaking in addition to clicking air to open gui - B:sneakClickToGui=true -} - - -dropblock { - # Should elevator move player to center of block after teleporting - B:centerOnBlock=true - - # XP consumed by elevator (total amount = ratio * distance) - D:elevatorXpDrainRatio=0.0 - - # Disable limit of blocks between elevators (equivalent to maxPassThrough = infinity) - B:ignoreAllBlocks=false - - # The elevator will ignore half blocks when counting the blocks it can pass through - B:ignoreHalfBlocks=false - - # The elevator will try to pass through blocks that have custom collision boxes - B:irregularBlocksArePassable=true - - # The maximum amount of blocks the elevator can pass through before the teleport fails - I:maxPassThrough=8 - - # Use to configure blocks as elevators. Examples: 'minecraft:wool' - configure any wool as white elevator, 'minecraft:wool#color=light_blue;yellow' - configure lightblue wool as yellow elevator - S:overrides < - > - - # The range of the drop block - I:searchDistance=8 - - # Defines blocks that are handled specially by elevators. Entries are in form :: or id::. Possible actions: abort (elevator can't pass block), increment (counts for elevatorMaxBlockPassCount limit) and ignore - S:specialBlockRules < - > -} - - -egg { - # Can golden egg pick blocks while hatching (may lead to glitches) - B:pickBlocks=true -} - - -fan { - # Maximum force applied every tick to entities nearby (linear decay) - D:fanForce=0.05 - - # Range of fan in blocks - D:fanRange=10.0 - - # Is fan force controlled by redstone current - B:isRedstoneActivated=true -} - - -features { - # Explosive enchant can break blocks at level 3 - B:explosiveEnchantGrief=true - - # Is 'Explosive' enchantment enabled - B:explosiveEnchantment=true - - # Is 'Flim-flam' enchantment enabled - B:flimFlamEnchantment=true - - # Should every player get info book on first login - B:infoBook=false - - # Is 'Last Stand' enchantment enabled - B:lastStandEnchantment=true - - # Formula for XP cost (variables: hp,dmg,ench,xp). Note: calculation only triggers when hp - dmg < 1. - S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench) - - # Storage in mB needed to store single XP point - I:xpToLiquidRatio=20 -} - - -glasses { - # 0.0 - no visible change to world, 1.0 - world fully obscured - D:opacity=0.7 - - # Use texture for obscuring world - B:useTexture=true -} - - -graves { - # Can grave spawn single block of dirt when it has no block under? - B:canSpawnBase=true - - # Try to overwrite blocks with graves if no suitable place is found on first try - B:destructiveGraves=false - - # Maximal height where grave should be spawned (default value selected to prevent spawning in bedrock) - I:maximalPosY=249 - - # Minimal height where grave should be spawned (default value selected to prevent spawning in bedrock) - I:minimalPosY=6 - - # Require gravestone to be in a player's inventory (it is consumed) - B:requiresGraveInInv=false - - # Spawn rate, range: 0..1, default: about 1 per 50s - D:skeletonSpawnRate=0.002 - - # Size of cube searched for spaces suitable for grave spawning - I:spawnRange=10 - - # Should grave randomly spawn skeletons - B:spawnSkeletons=true - - # Frequency of special action on grave digging, 0..1 - D:specialActionFrequency=0.03 - - # Store contents of spawned graves into separate NBT files (can later be restored with ob_inventory command) - B:storeContents=true -} - - -guide { - # How builder guide should react to redstone. 0 - not sensitive, 1 - powered == on, -1 - inverted - I:redstoneSensitivity=1 - - # Square of guide maximum render distance - D:renderDistanceSq=65536.0 - - # Try to use advanced OpenGL for performance improvement - B:useAdvancedRenderer=true -} - - -hacks { - # Enable experimental features that may be buggy or broken entirely - B:enableExperimentalFeatures=false -} - - -hangglider { - # Enable a whole new level of hanggliding experience through thermal lift. See keybindings for acoustic vario controls - B:enableThermal=true -} - - -imaginary { - # Speed of imaginary blocks fading/appearing - D:fadingSpeed=0.0075 - - # Number of newly created crayon/pencil uses - D:numberOfUses=10.0 -} - - -itemdropper { - # Maximum speed that can be set in item dropper GUI - D:maxItemDropSpeed=4.0 -} - - -items { - B:cartographer=true - B:crane_backpack=true - B:crane_control=true - B:crayon_glasses=true - B:cursor=true - B:dev_null=true - B:empty_map=true - B:epic_eraser=true - B:generic=true - B:generic_unstackable=true - B:golden_eye=true - B:hang_glider=true - B:height_map=true - B:info_book=true - B:luggage=true - B:paintbrush=true - B:pedometer=true - B:pencil_glasses=true - B:serious_glasses=true - B:sleeping_bag=true - B:slimalyzer=true - B:sonic_glasses=true - B:sponge_on_a_stick=true - B:squeegee=true - B:stencil=true - B:tasty_clay=true - B:technicolor_glasses=true - B:wrench=true - B:xp_bucket=true -} - - -ladder { - # If true, ladders will behave in old way: single item will place ladder all the way down, but it will not drop when broken - B:infiniteMode=false -} - - -loot { - B:technicolorGlasses=true -} - - -magnet { - # Can crane magnet pick block? - B:pickBlocks=true - - # Can crane magnet pick entities? - B:pickEntities=true -} - - -placer { - # Maximum number of actions that can be performed by block placer in single tick - I:actionLimit=16 -} - - -projector { - # The projector's cone will use the specified brightness value to render. - # Value must be between 0 and 255 inclusive. To use the default world brightness set -1 as the value. - # Keep in mind that default brightness means that the cone will render as light blue during the day and dark blue during the night. - I:brightness=-1 - - # Level of light emitted by the active projector. Defaults to 10. Must be at maximum 15 and positive - I:lightLevel=10 - - # Projector will light up whenever it is displaying a map - B:lightUpWhenWorking=true - - # Projector will render a holographic cone whenever active - B:renderHolographicCone=true -} - - -radio { - # Should add radio villager profession - B:radioVillagerEnabled=true -} - - -scaffolding { - # The rate at which scaffolding should break. 0 - fastest - I:despawnRate=4 -} - - -skyblock { - # Forces skyblock rendering even when Optifine is enabled (warning: skyblocks may be incompatible with shaders!) - B:optifineOverride=false - - # Enables skyblock rendering. Disable when there are graphic glitches or performance problems - B:renderingEnabled=true -} - - -sponge { - # Should sponge block update neighbours after liquid removal? - B:blockUpdate=false - - # Sponge block range (distance from center) - I:spongeRange=3 - - # SpongeOnAStick use count - I:spongeStickUseCount=256 - - # Should sponge-on-a-stick update neighbours after liquid removal? - B:stickBlockUpdate=false -} - - -sprinkler { - # Consume rate of bonemeal (ticks/item). - I:bonemealConsumeRate=600 - - # 1/chance that crops will be fertilized with bonemeal - I:bonemealFertilizeChance=200 - - # The range in each cardinal direction that crops will be affected. - I:effectiveRange=4 - - # 1/chance that crops will be fertilized without bonemeal - I:fertilizeChance=500 - - # Capacity (in mB) of internal tank. - I:internalTankCapacity=50 - - # Consume rate of sprinkler (ticks/mB). - I:waterConsumeRate=20 -} - - -tanks { - # Can buckets be filled directly from tank? (works only for vanilla fluids, universal bucket and ones registered in 'bucketItems') - B:allowBucketDrain=true - - # List of additional custom buckets than can be filled directly from tanks - S:bucketItems < - "openblocks:xp_bucket" - > - - # The amount of buckets each tank can hold - I:bucketsPerTank=16 - - # Should filled tanks be searchable with creative menu - B:displayAllFluids=true - - # Tanks will emit light when they contain a liquid that glows (eg. lava) - B:emitLight=true - - # Minimal difference in fluid level between neigbors required for tank update (can be used for performance finetuning - I:fluidDifferenceUpdateThreshold=0 - - # Should tanks try to balance liquid amounts with neighbours - B:tankTicks=true -} - - -tomfoolery { - # You know, THAT thing! That you shouldn't do in public! - B:doItWhileTyping=false - - # Blacklist/Whitelist for effects used by flim-flam enchantment - S:flimFlamBlacklist < - > - - # If true, flim-flam blacklist will become whitelist - B:reverseBlacklist=false - - # Allow only flimflams that don't cause death (or at least very rarely) - B:safeOnly=false - - # 0 - lore hidden, 1 - visible only with pressed ALT, 2 - always visible - I:sillyLoreDisplay=1 - - # Are you serious too? - B:weAreSeriousPeople=true -} - - -trophy { - # Legacy value. For actual configuration, see 'trophyDropChanceFormula' - D:trophyDropChance=0.001 - - # Formula for calculating trophy drop chance. Trophy drops when result is positive. - S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection) -} - - -xpbucket { - # Can bucket be filled with liquid XP directly from any source? - B:directFill=true - - # Should XP bucket be shown in inventory (if this is set, while universal bucket is enabled and registerUniversalXpBucket is set, creative menu will contain two buckets containing liquid XP) - B:showInCreativeGui=true - - # Should liquid XP be registered for universal bucket support (does not enable universal bucket) - B:universalBucketSupport=true -} - - diff --git a/overrides/resources/config/opencomputers/default.recipes b/overrides/resources/config/opencomputers/default.recipes deleted file mode 100644 index e0b41c1f..00000000 --- a/overrides/resources/config/opencomputers/default.recipes +++ /dev/null @@ -1,695 +0,0 @@ -# Do not change this file, it is rewritten each time you start the game. -# Instead, use the user.recipes file to edit recipes by redefining them there. - -analyzer { - input: [[torchRedstoneActive, "", ""] - ["oc:materialTransistor", nuggetGold, ""] - ["oc:materialCircuitBoardPrinted", nuggetGold, ""]] -} -hoverboots { - input: [[iron_nugget, "oc:hoverUpgrade2", iron_nugget] - [leather, "oc:droneCase1", leather] - [iron_nugget, "oc:capacitor", iron_nugget]] -} -manual { - type: shapeless - input: [book, "oc:circuitChip1"] -} -nanomachines { - input: [["oc:chamelium", "oc:wlanCard2", "oc:chamelium"] - ["oc:cpu2", "oc:materialAcid", "oc:ram1"] - ["oc:chamelium", "oc:capacitor", "oc:chamelium"]] -} -texturepicker { - input: [[dyeBlack, dyeRed, dyeGreen] - [dyeBlue, "oc:analyzer", dyePurple] - [dyeYellow, dyeMagenta, dyeWhite]] -} -wrench { - input: [[ingotIron, "", ingotIron] - ["", "oc:circuitChip2", ""], - ["", ingotIron, ""]] -} -lootdisks: [ - { - name: "opencomputers:openos" - type: shapeless - input: ["oc:floppy", "oc:manual"] - }, - { - name: "opencomputers:oppm" - type: shapeless - input: ["oc:floppy", "oc:materialInterweb"] - } -] -luabios { - type: shapeless - input: ["oc:eeprom", "oc:manual"] -} - -dronecase1 { - input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] - ["oc:circuitChip1", "oc:microcontrollerCase1", "oc:circuitChip1"] - ["oc:stoneEndstone", "oc:componentBus2", "oc:stoneEndstone"]] -} -dronecase2 { - input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] - ["oc:circuitChip2", "oc:microcontrollerCase2", "oc:circuitChip2"] - ["oc:stoneEndstone", "oc:componentBus3", "oc:stoneEndstone"]] -} -microcontrollercase1 { - input: [[iron_nugget, "oc:circuitChip1", iron_nugget] - [redstone, chest, redstone] - [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] -} -microcontrollercase2 { - input: [[nuggetGold, "oc:circuitChip3", nuggetGold] - [blockRedstone, chest, blockRedstone] - [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] -} -terminal { - input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] - ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] - [iron_nugget, "oc:keyboard", iron_nugget]] -} -tabletcase1 { - input: [[ingotGold, button, ingotGold] - ["oc:componentBus1", "oc:screen2", "oc:circuitChip3"] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -tabletcase2 { - input: [["oc:circuitChip2", button, ingotGold] - ["oc:componentBus3", "oc:screen2", "oc:circuitChip3"] - ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", ingotGold]] -} - -diskdrivemountable { - input: [[obsidian, "oc:circuitChip1", obsidian] - [fenceIron, "oc:diskDrive", fenceIron] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -server1 { - input: [[ingotIron, "oc:ram2", ingotIron] - ["oc:circuitChip1", "oc:componentBus1", "oc:circuitChip1"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -server2 { - input: [[ingotGold, "oc:ram4", ingotGold] - ["oc:circuitChip2", "oc:componentBus2", "oc:circuitChip2"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -server3 { - input: [[gemDiamond, "oc:ram6", gemDiamond] - ["oc:circuitChip3", "oc:componentBus3", "oc:circuitChip3"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -terminalserver { - input: [[obsidian, "oc:wlanCard", obsidian] - ["oc:wlanCard", "oc:circuitChip2", "oc:wlanCard2"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} - -ram1 { - input: [["oc:circuitChip1", iron_nugget, "oc:circuitChip1"] - ["", "oc:materialCircuitBoardPrinted", ""]] -} -ram2 { - input: [["oc:circuitChip1", "oc:circuitChip2", "oc:circuitChip1"] - ["", "oc:materialCircuitBoardPrinted", ""]] -} -ram3 { - input: [["oc:circuitChip2", iron_nugget, "oc:circuitChip2"] - ["", "oc:materialCircuitBoardPrinted", ""]] -} -ram4 { - input: [["oc:circuitChip2", "oc:circuitChip3", "oc:circuitChip2"] - ["", "oc:materialCircuitBoardPrinted", ""]] -} -ram5 { - input: [["oc:circuitChip3", iron_nugget, "oc:circuitChip3"] - ["", "oc:materialCircuitBoardPrinted", ""]] -} -ram6 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] - ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] -} - -eeprom { - input: [[nuggetGold, "oc:materialTransistor", nuggetGold] - [paper, "oc:circuitChip1", paper] - [nuggetGold, torchRedstoneActive, nuggetGold]] -} -floppy { - input: [[iron_nugget, lever, iron_nugget] - [paper, "oc:materialDisk", paper] - [iron_nugget, paper, iron_nugget]] -} -hdd1 { - input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] - ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] - ["oc:circuitChip1", "oc:materialDisk", ingotIron]] -} -hdd2 { - input: [["oc:circuitChip2", "oc:materialDisk", ingotGold] - ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] - ["oc:circuitChip2", "oc:materialDisk", ingotGold]] -} -hdd3 { - input: [["oc:circuitChip3", "oc:materialDisk", gemDiamond] - ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] - ["oc:circuitChip3", "oc:materialDisk", gemDiamond]] -} - -datacard1 { - input: [[iron_nugget, "oc:materialALU", "oc:circuitChip2"] - ["", "oc:materialCard", ""]] -} -datacard2 { - input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] - ["", "oc:materialCard", ""]] -} -datacard3 { - input: [[chipDiamond, "oc:cpu2", "oc:ram5"] - ["", "oc:materialCard", ""]] -} -graphicscard1 { - input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] - ["", "oc:materialCard", ""]] -} -graphicscard2 { - input: [["oc:circuitChip2", "oc:materialALU", "oc:ram3"] - ["", "oc:materialCard", ""]] -} -graphicscard3 { - input: [["oc:circuitChip3", "oc:materialALU", "oc:ram5"] - ["", "oc:materialCard", ""]] -} -internetcard { - input: [["oc:materialInterweb", "oc:circuitChip2", torchRedstoneActive] - ["", "oc:materialCard", obsidian]] -} -redstonecard1 { - input: [[torchRedstoneActive, "oc:circuitChip1", ""] - ["", "oc:materialCard", ""]] -} -redstonecard2 { - input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] - ["", "oc:materialCard", ""]] -} -lancard { - input: [["oc:cable", "oc:circuitChip1", ""] - ["", "oc:materialCard", ""]] -} -wlancard1 { - input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] - ["", "oc:materialCard", ""]] -} -wlancard2 { - input: [[materialEnderPearl, "oc:circuitChip2", ""] - ["", "oc:materialCard", ""]] -} -linkedcard { - input: [[eyeOfEnder, "", eyeOfEnder] - ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] - ["oc:circuitChip3", "", "oc:circuitChip3"]] - output: 2 # Note: all resulting cards are linked to each other. -} - -abstractbuscard { - input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] - ["", "oc:materialCard", ""]] -} -worldsensorcard { - input: [[{item="GalacticraftCore:item.sensorLens"}, "oc:circuitChip2", ""] - ["", "oc:materialCard", ""]] -} - -angelupgrade { - input: [[ingotIron, materialEnderPearl, ingotIron] - ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] - [ingotIron, materialEnderPearl, ingotIron]] -} -batteryupgrade1 { - input: [[iron_nugget, nuggetGold, iron_nugget] - [fenceIron, "oc:capacitor", fenceIron] - [iron_nugget, nuggetGold, iron_nugget]] -} -batteryupgrade2 { - input: [[iron_nugget, "oc:capacitor", iron_nugget] - [fenceIron, nuggetGold, fenceIron] - [iron_nugget, "oc:capacitor", iron_nugget]] -} -batteryupgrade3 { - input: [[iron_nugget, "oc:capacitor", iron_nugget] - ["oc:capacitor", chipDiamond, "oc:capacitor"] - [iron_nugget, "oc:capacitor", iron_nugget]] -} -chunkloaderupgrade { - input: [[ingotGold, blockGlass, ingotGold] - ["oc:circuitChip3", eyeOfEnder, "oc:circuitChip3"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -craftingupgrade { - input: [[ingotIron, "", ingotIron] - ["oc:circuitChip1", workbench, "oc:circuitChip1"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -databaseupgrade1 { - input: [[ingotIron, "oc:analyzer", ingotIron] - ["oc:circuitChip1", "oc:hdd1", "oc:circuitChip1"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -databaseupgrade2 { - input: [[ingotIron, "oc:analyzer", ingotIron] - ["oc:circuitChip2", "oc:hdd2", "oc:circuitChip2"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -databaseupgrade3 { - input: [[ingotIron, "oc:analyzer", ingotIron] - ["oc:circuitChip3", "oc:hdd3", "oc:circuitChip3"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -experienceupgrade { - input: [[ingotGold, "", ingotGold] - ["oc:circuitChip2", emerald, "oc:circuitChip2"] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -generatorupgrade { - input: [[ingotIron, "", ingotIron] - ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -hoverupgrade1 { - input: [[feather, "oc:circuitChip1", feather] - [iron_nugget, leather, iron_nugget] - [feather, "oc:materialCircuitBoardPrinted", feather]] -} -hoverupgrade2 { - input: [["oc:stoneEndstone", "oc:circuitChip2", "oc:stoneEndstone"] - [nuggetGold, ingotIron, nuggetGold] - ["oc:stoneEndstone", "oc:materialCircuitBoardPrinted", "oc:stoneEndstone"]] -} -inventoryupgrade { - input: [[plankWood, hopper, plankWood] - [dropper, chest, craftingPiston] - [plankWood, "oc:circuitChip1", plankWood]] -} -inventorycontrollerupgrade { - input: [[ingotGold, "oc:analyzer", ingotGold] - [dropper, "oc:circuitChip2", craftingPiston] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -mfu { - input: [["oc:chamelium", gemLapis, "oc:chamelium"] - ["oc:linkedCard", "oc:adapter", "oc:linkedCard"] - ["oc:chamelium", gemLapis, "oc:chamelium"]] -} -leashupgrade { - input: [[ingotIron, {item="minecraft:lead"}, ingotIron] - [{item="minecraft:lead"}, "oc:materialCU", {item="minecraft:lead"}] - [ingotIron, {item="minecraft:lead"}, ingotIron]] -} -navigationupgrade { - input: [[ingotGold, compass, ingotGold] - ["oc:circuitChip2", {item=filled_map, subID=any}, "oc:circuitChip2"] - [ingotGold, potion, ingotGold]] -} -pistonupgrade { - input: [[ingotIron, craftingPiston, ingotIron] - [stickWood, "oc:circuitChip1", stickWood] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -signupgrade { - input: [[ingotIron, dyeBlack, ingotIron] - ["oc:circuitChip1", stickWood, "oc:circuitChip1"] - [ingotIron, pistonStickyBase, ingotIron]] -} -solargeneratorupgrade { - input: [[blockGlass, blockGlass, blockGlass] - ["oc:circuitChip3", blockLapis, "oc:circuitChip3"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -tankupgrade { - input: [[plankWood, fenceIron, plankWood] - [dispenser, cauldron, craftingPiston] - [plankWood, "oc:circuitChip1", plankWood]] -} -tankcontrollerupgrade { - input: [[ingotGold, glassBottle, ingotGold] - [dispenser, "oc:circuitChip2", craftingPiston] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -tractorbeamupgrade { - input: [[ingotGold, craftingPiston, ingotGold] - [ingotIron, "oc:capacitor", ingotIron] - [ingotGold, "oc:circuitChip3", ingotGold]] -} -tradingupgrade { - input: [[ingotGold, chest, ingotGold] - [emerald, "oc:circuitChip2", emerald] - [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] -} - -cardcontainer1 { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [craftingPiston, chest, ""] - [ingotIron, "oc:materialCard", ingotIron]] -} -cardcontainer2 { - input: [[ingotIron, "oc:circuitChip2", ingotIron] - [craftingPiston, chest, ""] - [ingotIron, "oc:materialCard", ingotIron]] -} -cardcontainer3 { - input: [[ingotGold, "oc:circuitChip2", ingotGold] - [craftingPiston, chest, ""] - [ingotGold, "oc:materialCard", ingotGold]] -} -upgradecontainer1 { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [craftingPiston, chest, ""] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -upgradecontainer2 { - input: [[ingotIron, "oc:circuitChip2", ingotIron] - [craftingPiston, chest, ""] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -upgradecontainer3 { - input: [[ingotGold, "oc:circuitChip2", ingotGold] - [craftingPiston, chest, ""] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} - -ingotiron { - type: shapeless - input: [iron_nugget, iron_nugget, iron_nugget, - iron_nugget, iron_nugget, iron_nugget, - iron_nugget, iron_nugget, iron_nugget] -} -chipdiamond { - type: shapeless - input: ["oc:materialCuttingWire", gemDiamond] - output: 6 -} -gemDiamond = false - -cuttingwire { - input: [[stickWood, nuggetIron, stickWood]] -} -acid { - type: shapeless - input: [bucketWater, sugar, slimeball, fermentedSpiderEye, bone] -} -disk { - input: [["", iron_nugget, ""] - [iron_nugget, "", iron_nugget] - ["", iron_nugget, ""]] -} -chamelium { - input: [[gravel, redstone, gravel], - [redstone, {item=coal, subID=1}, redstone], - [gravel, {item="minecraft:water_bucket"}, gravel]] - output: 16 -} -chameliumblock { - input: [["oc:chamelium", "oc:chamelium", "oc:chamelium"], - ["oc:chamelium", "oc:chamelium", "oc:chamelium"], - ["oc:chamelium", "oc:chamelium", "oc:chamelium"]] -} -endstone { - input: [[materialEnderPearl, "oc:chameliumBlock", materialEnderPearl] - ["oc:chameliumBlock", materialEnderPearl, "oc:chameliumBlock"] - [materialEnderPearl, "oc:chameliumBlock", materialEnderPearl]] - output: 4 -} -inkcartridgeempty { - input: [[iron_nugget, dispenser, iron_nugget], - ["oc:materialTransistor", bucket, "oc:materialTransistor"], - [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] -} -inkcartridge { - type: shapeless - input: [dyeCyan, dyeMagenta, dyeYellow, dyeBlack, "oc:inkCartridgeEmpty"] -} - -buttongroup { - input: [[button, button, button] - [button, button, button]] -} -arrowkeys { - input: [["", button, ""] - [button, button, button]] -} -numpad { - input: [[button, button, button] - [button, button, button] - [button, button, button]] -} - -transistor { - input: [[ingotIron, ingotIron, ingotIron] - [nuggetGold, paper, nuggetGold] - ["", redstone, ""]] - output: 8 -} -chip1 { - input: [[iron_nugget, iron_nugget, iron_nugget] - [redstone, "oc:materialTransistor", redstone] - [iron_nugget, iron_nugget, iron_nugget]] - output: 8 -} -chip2 { - input: [[nuggetGold, nuggetGold, nuggetGold] - [redstone, "oc:materialTransistor", redstone] - [nuggetGold, nuggetGold, nuggetGold]] - output: 4 -} -chip3 { - input: [[chipDiamond, chipDiamond, chipDiamond] - [redstone, "oc:materialTransistor", redstone] - [chipDiamond, chipDiamond, chipDiamond]] - output: 2 -} -alu { - input: [[iron_nugget, redstone, iron_nugget] - ["oc:materialTransistor", "oc:circuitChip1", "oc:materialTransistor"] - [iron_nugget, "oc:materialTransistor", iron_nugget]] -} -apu1 { - input: [[nuggetGold, "oc:circuitChip1", nuggetGold] - ["oc:cpu2", "oc:componentBus1", "oc:graphicsCard1"] - [nuggetGold, "oc:circuitChip1", nuggetGold]] -} -apu2 { - input: [[chipDiamond, "oc:circuitChip2", chipDiamond] - ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] - [chipDiamond, "oc:circuitChip2", chipDiamond]] -} -componentbus1 { - input: [[iron_nugget, redstone, iron_nugget] - ["oc:circuitChip1", "oc:materialCU", ""] - [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] -} -componentbus2 { - input: [[nuggetGold, redstone, nuggetGold] - ["oc:circuitChip2", "oc:materialCU", ""] - [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] -} -componentbus3 { - input: [[chipDiamond, redstone, chipDiamond] - ["oc:circuitChip3", "oc:materialCU", ""] - [chipDiamond, "oc:materialCircuitBoardPrinted", chipDiamond]] -} -cpu1 { - input: [[iron_nugget, redstone, iron_nugget] - ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] - [iron_nugget, "oc:materialALU", iron_nugget]] -} -cpu2 { - input: [[nuggetGold, redstone, nuggetGold] - ["oc:circuitChip2", "oc:materialCU", "oc:circuitChip2"] - [nuggetGold, "oc:materialALU", nuggetGold]] -} -cpu3 { - input: [[chipDiamond, redstone, chipDiamond] - ["oc:circuitChip3", "oc:materialCU", "oc:circuitChip3"] - [chipDiamond, "oc:materialALU", chipDiamond]] -} -cu { - input: [[nuggetGold, redstone, nuggetGold] - ["oc:materialTransistor", clock, "oc:materialTransistor"] - [nuggetGold, "oc:materialTransistor", nuggetGold]] -} - -rawcircuitboard { - type: shapeless - input: [ingotGold, clay, dyeGreen] - output: 8 -} -circuitboard = false -printedcircuitboard { - type: furnace - input: "oc:materialCircuitBoardRaw" -} -card { - input: [[iron_nugget, "", ""] - [iron_nugget, "oc:materialCircuitBoardPrinted", ""] - [iron_nugget, nuggetGold, ""]] -} - -interweb { - input: [[string, string, string] - [string, materialEnderPearl, string] - [string, string, string]] -} - -adapter { - input: [[ingotIron, "oc:cable", ingotIron] - ["oc:cable", "oc:circuitChip1", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -assembler { - input: [[ingotIron, workbench, ingotIron] - [craftingPiston, "oc:circuitChip2", craftingPiston] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -cable { - input: [["", iron_nugget, ""] - [iron_nugget, redstone, iron_nugget] - ["", iron_nugget, ""]] - output: 4 -} -luaBios { - type: shapeless - input: ["oc:eeprom", "oc:manual"] -} -carpetedcapacitor { - type: shapeless - input: [carpet, "oc:capacitor"] -} -capacitor { - input: [[ingotIron, "oc:materialTransistor", ingotIron] - [nuggetGold, paper, nuggetGold] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -charger { - input: [[ingotIron, ingotGold, ingotIron] - ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -case1 { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [fenceIron, chest, fenceIron] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -case2 { - input: [[ingotGold, "oc:circuitChip2", ingotGold] - [fenceIron, chest, fenceIron] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -case3 { - input: [[gemDiamond, "oc:circuitChip3", gemDiamond] - [fenceIron, chest, fenceIron] - [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] -} -disassembler { - input: [["oc:materialCU", paneGlass, "oc:analyzer"] - [craftingPiston, "", obsidian] - [ingotIron, bucketLava, ingotIron]] -} -diskdrive { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [craftingPiston, stickWood, ""] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -geolyzer { - input: [[ingotGold, compass, ingotGold] - [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -hologram1 { - input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] - ["oc:materialCircuitBoardPrinted", chipDiamond, "oc:materialCircuitBoardPrinted"] - [obsidian, yellowDust, obsidian]] -} -hologram2 { - input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] - ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] - [obsidian, blazePowder, obsidian]] -} -keyboard { - input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] - ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] -} -motionsensor { - input: [[ingotGold, daylightDetector, ingotGold] - [daylightDetector, "oc:cpu2", daylightDetector] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -netsplitter { - input: [[ingotIron, "oc:cable", ingotIron] - ["oc:cable", craftingPiston, "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -printer { - input: [[ingotIron, hopper, ingotIron] - [craftingPiston, "oc:circuitChip3", craftingPiston] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -powerconverter { - input: [[ingotIron, "oc:cable", ingotIron] - [ingotGold, "oc:circuitChip1", ingotGold] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -powerdistributor { - input: [[ingotIron, ingotGold, ingotIron] - ["oc:cable", "oc:circuitChip1", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -rack { - input: [[gemDiamond, "oc:wlanCard2", gemDiamond] - [fenceIron, chest, fenceIron] - ["oc:relay", "oc:materialCircuitBoardPrinted", "oc:powerDistributor"]] -} -raid { - input: [[iron_nugget, "oc:cpu3", iron_nugget] - ["oc:ram1", "oc:diskDrive", "oc:ram1"] - [iron_nugget, "oc:circuitChip2", iron_nugget]] -} -redstone { - input: [[ingotIron, "oc:circuitChip3", ingotIron] - [blockRedstone, "oc:redstoneCard1", blockRedstone] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -relay { - input: [[ingotIron, "oc:cable", ingotIron] - ["oc:cable", "oc:lanCard", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -screen1 { - input: [[ingotIron, redstone, ingotIron] - [redstone, "oc:circuitChip1", blockGlass] - [ingotIron, redstone, ingotIron]] -} -screen2 { - input: [[ingotGold, dyeRed, ingotGold] - [dyeGreen, "oc:circuitChip2", blockGlass] - [ingotGold, dyeBlue, ingotGold]] -} -screen3 { - input: [[obsidian, yellowDust, obsidian] - [yellowDust, "oc:circuitChip3", blockGlass] - [obsidian, yellowDust, obsidian]] -} -transposer { - input: [[ingotIron, "oc:inventoryControllerUpgrade", ingotIron] - [hopper, bucket, hopper] - [ingotIron, "oc:tankControllerUpgrade", ingotIron]] - output: 4 -} -waypoint { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - ["oc:materialTransistor", "oc:materialInterweb", "oc:materialTransistor"], - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} diff --git a/overrides/resources/config/opencomputers/gregtech.recipes b/overrides/resources/config/opencomputers/gregtech.recipes deleted file mode 100644 index 1c3a4513..00000000 --- a/overrides/resources/config/opencomputers/gregtech.recipes +++ /dev/null @@ -1,353 +0,0 @@ -# Do not change this file, it is rewritten each time you start the game. -# Instead, use the user.recipes file to edit recipes by redefining them there. - -# Note that there is support for a number of GregTech machines, by using the -# appropriate `type` specifier. Available types are: -# - gt_alloySmelter : Alloy Smelter Recipe -# - gt_assembler : Circuit Assembler Machine -# - gt_bender : Plate Bending Machine Recipe -# - gt_canner : Canning Machine Recipe -# - gt_chemical : Chemical Recipe -# - gt_cnc : CNC-Machine Recipe -# - gt_cutter : Cutter Recipe -# - gt_fluidCanner : Fluid Canner Recipe -# - gt_formingPress : Forming Press Recipe -# - gt_lathe : Lathe Machine Recipe -# - gt_laserEngraver: Laser Engraver Recipe -# - gt_wiremill : Wiremill Recipe -# -# For these types, there a few more options for inputs and outputs. A full -# recipe using all these options would look like this: -# name { -# type: gt_??? -# input: ["primaryInput", "possiblyOptionalSecondaryInput"] -# count: [1, 2] # would mean 1 of primary, 2 of secondary -# output: 2 # size of primary output stack -# eu: EU consumed for the operation -# time: time it takes to complete the operation, in ticks. -# # The following are usually optional. -# secondaryOutput: ["secondaryOutput1", "secondaryOutput2"] # Max number depends on machine. -# secondaryOutputCount: [2, 2] # Like `count` to `input`. -# inputFluid: {name="water", amount="500"} -# outputFluid: {name="lava"} # defaults to amount = 1000 -# } - -include file("hardmode.recipes") - -analyzer { - # 32762 = Portable Scanner - input: [["oc:materialTransistor", torchRedstoneActive, "oc:materialTransistor"] - ["oc:circuitChip2", {item="gt.metaitem.01", subID=32762}, "oc:circuitChip2"] - [screwAluminium, craftingToolScrewdriver, screwAluminium]] -} - -server1 { - input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] - ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] - [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] -} -server2 { - input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] - ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] - [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] -} -server3 { - input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] - ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] - [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] -} - -ram1 { - type: gt_assembler - input: ["oc:circuitChip1", "oc:materialCircuitBoardPrinted"] - count: [3, 3] - eu: 32 - time: 250 -} -ram2 { - input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] - ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] - ["", craftingToolWrench, ""]] -} -ram3 { - input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] - ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"] - [circuitElite, craftingToolWrench, circuitElite]] -} -ram4 { - input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] - ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"] - [circuitElite, craftingToolWrench, circuitElite]] -} -ram5 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] - ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"] - [circuitUltimate, craftingToolWrench, circuitUltimate]] -} -ram6 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] - ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"] - [circuitUltimate, craftingToolWrench, circuitUltimate]] -} - -floppy { - input: [[screwAluminium, lever, screwAluminium] - [plateAluminium, "oc:materialDisk", plateAluminium] - [screwAluminium, craftingToolScrewdriver, screwAluminium]] -} -hdd1 { - input: [["oc:ram1", "oc:materialDisk", "oc:ram1"] - ["oc:ram1", "oc:materialDisk", "oc:ram1"] - [screwAluminium, craftingToolScrewdriver, "oc:circuitChip2"]] -} -hdd2 { - input: [["oc:hdd1", "oc:materialCircuitBoardPrinted" , "oc:hdd1"] - ["oc:circuitChip2", screwTitanium, "oc:circuitChip2"] - [screwTitanium, craftingToolScrewdriver, screwTitanium]] -} -hdd3 { - input: [["oc:hdd2", "oc:materialCircuitBoardPrinted", "oc:hdd2"] - ["oc:circuitChip3", screwTungstenSteel, "oc:circuitChip3"] - [screwTungstenSteel , craftingToolScrewdriver, screwTungstenSteel]] -} - -# graphicsCard1 { fallback to default } -# graphicsCard2 { fallback to default } -# graphicsCard3 { fallback to default } -redstonecard { - input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] - ["comparator", "oc:materialCard", diode] - [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] -} -lancard { - input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] - ["oc:cable", "oc:materialCard", "oc:cable"] - [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] -} -wlancard1 { - input: [[screwAluminium , "oc:circuitChip2" , screwAluminium] - [torchRedstoneActive, "oc:lanCard", torchRedstoneActive] - [screwAluminium , craftingToolScrewdriver, screwAluminium]] -} -wlancard2 { - input: [[screwTitanium , "oc:circuitChip3" , screwTitanium] - [materialEnderPearl, "oc:lanCard", materialEnderPearl] - [screwTitanium , craftingToolScrewdriver, screwTitanium]] -} - -craftingupgrade { - # 1 = LV Casing - input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] - ["oc:circuitChip2", {block="gt.blockcasings", subID=1}, "oc:circuitChip2"] - [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] -} -generatorupgrade { - input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] - ["oc:circuitChip2", craftingGenerator, "oc:circuitChip2"] - [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] -} -navigationupgrade { - # 2 = MV Casing - input: [[{block="gt.blockcasings", subID=2}, compass, screwStainlessSteel] - ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] - [screwStainlessSteel, potion, craftingToolScrewdriver]] -} -signupgrade { - input: [[screwAluminium, dyeBlack, screwAluminium] - ["oc:circuitChip1", stickWood, "oc:circuitChip1"] - [screwAluminium, craftingToolScrewdriver, screwAluminium]] -} -solargeneratorupgrade { - # 32750 = Solar Panel - input: [[screwTitanium, "", screwTitanium] - ["oc:circuitChip3", {item="gt.metaitem.01", subID=32750} , "oc:circuitChip3"] - [screwTitanium, craftingToolScrewdriver, screwTitanium]] -} - -cuttingwire { - input: [[stickWood, ingotTin, stickWood] - ["", craftingToolWireCutter, ""]] -} -disk { - input: [["", plateAluminium, ""] - [plateAluminium, "", plateAluminium] - ["", plateAluminium, ""]] -} - -# buttonGroup { fallback to default } -# arrowKeys { fallback to default } -# numPad { fallback to default } - -transistor { - type: gt_assembler - input: [redstone, stickIron] - count: [1, 3] - eu: 16 - time: 500 - output: 6 -} -chip1 { - type: gt_assembler - input: ["ic2.itemPartCircuit", "oc:materialTransistor"] - count: [1, 4] - eu: 25 - time: 480 - output: 4 -} -chip2 { - type: gt_assembler - input: ["ic2.itemPartCircuitAdv", "oc:materialTransistor"] - count: [1, 8] - eu: 25 - time: 640 - output: 4 -} -chip3 { - type: gt_assembler - input: [circuitData, "oc:materialTransistor"] - count: [1, 16] - eu: 25 - time: 800 - output: 4 -} -alu { - type: gt_assembler - input: [comparator, "oc:circuitChip1"] - count: [3, 1] - eu: 24 - time: 500 - output: 1 -} -cpu1 { - input: [["oc:circuitChip2", "oc:materialALU", "oc:circuitChip2"] - [plateAluminium, "oc:materialCU", plateAluminium] - [screwAluminium, craftingToolScrewdriver, screwAluminium]] -} -cpu2 { - input: [["oc:circuitChip2", plateStainlessSteel, "oc:circuitChip2"] - ["oc:ram3", "oc:cpu1", "oc:ram3"] - ["oc:circuitChip2", craftingToolScrewdriver, "oc:circuitChip2"]] -} -cpu3 { - input: [["oc:circuitChip3", plateTitanium, "oc:circuitChip3"] - ["oc:ram5", "oc:cpu2", "oc:ram5"] - ["oc:circuitChip3", craftingToolScrewdriver, "oc:circuitChip3"]] -} -cu { - type: gt_assembler - input: [circuitElite, "oc:materialTransistor"] - count: [1, 6] - eu: 32 - time: 750 - output: 3 -} - -# rawCircuitBoard { fallback to default } -circuitboard { - type: furnace - input: "oc:materialCircuitBoardRaw" -} -printedcircuitboard { - type:shaped - input: [[dustTinyGold, cellSulfuricAcid] - ["oc:materialCircuitBoard", dustTinyGold]] -} -card { - input: [[stickIron, "oc:circuitChip2", "oc:materialTransistor"] - [stickIron, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] - [craftingToolScrewdriver, nuggetGold, nuggetGold]] -} - -adapter { - input: [["oc:cable", "oc:circuitChip1", "oc:cable"] - ["", {block="gt.blockcasings", subID=1}, ""] - ["oc:materialCircuitBoardPrinted", "oc:cable", craftingToolWrench]] -} -cable { - type: gt_assembler - input: [craftingWireCopper, dustEmerald] - count: [8, 1] - eu: 32 - time: 64 - output: 8 -} -carpetedcapacitor { - type: shapeless - input: [carpet, "oc:capacitor"] -} -capacitor { - # 7 = CESU - input: [["", {item="ic2.blockElectric", subID=7}, ""] - [{block="gt.blockcasings", subID=1}, "oc:materialTransistor", {block="gt.blockcasings", subID=1}] - ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] -} -charger { - # 2 = Chargepad (MFE) - input: [["", plateStainlessSteel, ""] - [{item="ic2.blockChargepad", subID=2}, {block="gt.blockcasings", subID=3}, {item="ic2.blockChargepad", subID=2}] - ["oc:circuitChip3", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] -} -case1 { - input: [[screwAluminium, "oc:materialCircuitBoardPrinted", craftingToolWrench] - ["ic2.reactorVentSpread", {block="gt.blockcasings", subID=1}, "ic2.reactorVentSpread"] - [screwAluminium, "oc:circuitChip1", craftingToolScrewdriver]] -} -case2 { - input: [[screwStainlessSteel , "oc:materialCircuitBoardPrinted", craftingToolWrench] - [{item="ic2.reactorVentGold", subID=1}, "oc:case1", {item="ic2.reactorVentGold", subID=1}] - [screwStainlessSteel, "oc:circuitChip2", craftingToolScrewdriver]] -} -case3 { - input: [[screwTitanium , "oc:materialCircuitBoardPrinted", craftingToolWrench] - [{item="ic2.reactorVentDiamond", subID=1}, "oc:case2", {item="ic2.reactorVentDiamond", subID=1}] - [screwTitanium, "oc:circuitChip3", craftingToolScrewdriver]] -} -diskdrive { - input: [["", "oc:circuitChip2", ""] - [craftingPiston, {block="gt.blockcasings", subID=1}, craftingLensWhite] - ["oc:circuitChip2", craftingToolWrench, "oc:circuitChip2"]] -} -# keyboard { fallback to default } -powerconverter { - # 4 = MV Transformer - input: [["", "oc:circuitChip2", ""] - [plateAluminium, {item="ic2.blockElectric", subID=4}, plateAluminium] - ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] -} -powerdistributor { - # 7 = CESU - input: [["", plateAluminium, ""] - [{item="ic2.blockElectric", subID=7}, {block="gt.blockcasings", subID=2}, circuitMaster] - ["oc:materialCircuitBoardPrinted", plateAluminium, craftingToolWrench]] -} -rack { - input: [[craftingToolScrewdriver, "oc:wlanCard2", craftingToolWrench] - [{item="ic2.reactorVentDiamond", subID=1}, chest, {item="ic2.reactorVentDiamond", subID=1}] - ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] -} -redstone { - # 32731 = Activity Detector - input: [[plateRedstone, "oc:materialCircuitBoardPrinted", plateRedstone] - [{item="gt.metaitem.01", subID=32731}, {block="gt.blockcasings", subID=2}, "oc:redstoneCard1"] - ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] -} -relay { - input: [["", "oc:lanCard", ""] - ["oc:cable", {block="gt.blockcasings", subID=2}, "oc:cable"] - ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] -} -screen1 { - input: [[plateAluminium, plateAluminium, craftingToolWrench] - [redstone, "oc:materialTransistor", paneGlass] - [plateAluminium, plateAluminium, craftingToolScrewdriver]] -} -screen2 { - input: [[plateStainlessSteel, screwStainlessSteel, craftingToolWrench] - ["oc:circuitChip2", "oc:screen1", {item="gt.metaitem.01", subID=32740}] - [plateStainlessSteel, screwStainlessSteel, craftingToolScrewdriver]] -} -screen3 { - input: [[plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolWrench] - ["oc:circuitChip3", "oc:screen2", "oc:circuitChip3"] - [plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolScrewdriver]] -} diff --git a/overrides/resources/config/opencomputers/hardmode.recipes b/overrides/resources/config/opencomputers/hardmode.recipes deleted file mode 100644 index 14cc0646..00000000 --- a/overrides/resources/config/opencomputers/hardmode.recipes +++ /dev/null @@ -1,411 +0,0 @@ -# Do not change this file, it is rewritten each time you start the game. -# Instead, use the user.recipes file to edit recipes by redefining them there. - -include file("default.recipes") - -analyzer { - input: [["", torchRedstoneActive, ""] - ["oc:materialTransistor", "oc:circuitChip1", nuggetGold] - ["oc:materialTransistor", "oc:materialCircuitBoardPrinted", nuggetGold]] -} -terminal { - input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] - ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] - [iron_nugget, "oc:keyboard", iron_nugget]] -} - -server1 { - input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] - ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] - ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] -} -server2 { - input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] - ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] - ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] -} -server3 { - input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] - ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] - ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] -} - -ram1 { - input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] - ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] -} -ram2 { - input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] - ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"]] -} -ram3 { - input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] - ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"]] -} -ram4 { - input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] - ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"]] -} -ram5 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] - ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"]] -} -ram6 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] - ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"]] -} - -floppy { - input: [[iron_nugget, lever, iron_nugget] - ["oc:materialCircuitBoard", "oc:materialDisk", "oc:materialCircuitBoard"] - [iron_nugget, paper, iron_nugget]] -} -hdd1 { - input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] - ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] - ["oc:circuitChip1", "oc:materialDisk", ingotIron]] -} -hdd2 { - input: [[ingotGold, "oc:hdd1", ingotGold] - ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"] - [ingotGold, "oc:hdd1", ingotGold]] -} -hdd3 { - input: [["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"] - ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] - ["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"]] -} - -abstractbuscard { - input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] - ["", "oc:materialCard", ""]] -} -datacard2 { - input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] - ["", "oc:dataCard1", ""]] -} -datacard3 { - input: [[gemDiamond, "oc:cpu2", "oc:ram5"] - ["", "oc:dataCard2", ""]] -} -graphicscard1 { - input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] - ["", "oc:materialCard", ""]] -} -graphicscard2 { - input: [["oc:circuitChip2", "oc:circuitChip2", "oc:ram3"] - ["", "oc:graphicsCard1", ""]] -} -graphicscard3 { - input: [["oc:circuitChip3", "oc:circuitChip3", "oc:ram5"] - ["", "oc:graphicsCard2", ""]] -} -internetcard { - input: [["oc:materialInterweb", "oc:circuitChip3", torchRedstoneActive] - ["", "oc:wlanCard2", obsidian]] -} -redstonecard1 { - input: [[torchRedstoneActive, "oc:circuitChip1", ""] - ["", "oc:materialCard", ""]] -} -redstonecard2 { - input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] - ["", "oc:redstoneCard1", ""]] -} -lancard { - input: [["oc:cable", "oc:circuitChip1", ""] - ["", "oc:materialCard", ""]] -} -wlancard1 { - input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] - ["", "oc:lanCard", ""]] -} -wlancard2 { - input: [[materialEnderPearl, "oc:circuitChip2", ""] - ["", "oc:lanCard", ""]] -} -linkedcard { - input: [[eyeOfEnder, "", eyeOfEnder] - ["oc:wlanCard2", "oc:materialInterweb", "oc:wlanCard2"] - ["oc:circuitChip3", "", "oc:circuitChip3"]] - output: 2 # Note: all resulting cards are linked to each other. -} - -batteryupgrade1 { - input: [[ingotIron, nuggetGold, ingotIron] - ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] - [ingotIron, nuggetGold, ingotIron]] -} -batteryupgrade2 { - input: [[ingotGold, "oc:capacitor", ingotGold] - ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] - [ingotGold, "oc:capacitor", ingotGold]] -} -batteryupgrade3 { - input: [[gemDiamond, "oc:capacitor", gemDiamond] - ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] - [gemDiamond, "oc:capacitor", gemDiamond]] -} -craftingupgrade { - input: [[ingotIron, craftingPiston, ingotIron] - ["oc:circuitChip1", workbench, "oc:circuitChip1"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -experienceupgrade { - input: [[ingotGold, "oc:analyzer", ingotGold] - ["oc:circuitChip3", emerald, "oc:circuitChip3"] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -generatorupgrade { - input: [[ingotIron, "", ingotIron] - ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] - ["oc:materialCircuitBoardPrinted", ingotIron, "oc:materialCircuitBoardPrinted"]] -} -inventoryupgrade { - input: [[ingotIron, hopper, ingotIron] - [dispenser, chest, craftingPiston] - [ingotIron, "oc:circuitChip1", ingotIron]] -} -inventorycontrollerupgrade { - input: [[ingotGold, "oc:circuitChip2", ingotGold] - [dispenser, "oc:inventoryUpgrade", craftingPiston] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -navigationupgrade { - input: [[ingotGold, compass, ingotGold] - ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] - [ingotGold, potion, ingotGold]] -} -signupgrade { - input: [[ingotIron, dyeBlack, ingotIron] - ["oc:circuitChip1", stickWood, "oc:circuitChip1"] - [ingotIron, pistonStickyBase, ingotIron]] -} -solargeneratorupgrade { - input: [[blockGlass, blockGlass, blockGlass] - ["oc:circuitChip3", "oc:generatorUpgrade", "oc:circuitChip3"]] -} -tradingupgrade { - input: [["oc:circuitChip2", chest, "oc:circuitChip2"] - [emerald, "oc:circuitChip2", emerald] - [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] -} - -cuttingwire { - input: [[stickWood, iron_nugget, stickWood]] -} -disk { - input: [["", iron_nugget, ""] - [iron_nugget, "", iron_nugget] - ["", iron_nugget, ""]] -} - -buttongroup { - input: [[button, button, button] - [button, button, button]] -} -arrowkeys { - input: [["", button, ""] - [button, button, button]] -} -numpad { - input: [[button, button, button] - [button, button, button] - [button, button, button]] -} - -transistor { - input: [[iron_nugget, iron_nugget, iron_nugget] - [nuggetGold, paper, nuggetGold] - ["", redstone, ""]] -} -chip1 { - input: [[iron_nugget, "", iron_nugget] - ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] - [iron_nugget, "", iron_nugget]] -} -chip2 { - input: [[nuggetGold, {item=dyePowder, subID=4} , nuggetGold] - ["oc:circuitChip1", netherquartz, "oc:circuitChip1"] - [nuggetGold, {item=dyePowder, subID=4}, nuggetGold]] -} -chip3 { - input: [[yellowDust, comparator, yellowDust] - ["oc:circuitChip2", gemDiamond, "oc:circuitChip2"] - [yellowDust, comparator, yellowDust]] -} -alu { - input: [[diode, torchRedstoneActive, diode] - ["oc:materialTransistor", "oc:materialTransistor", "oc:materialTransistor"] - [iron_nugget, redstone, iron_nugget]] -} -apu2 { - input: [[gemDiamond, "oc:circuitChip2", gemDiamond] - ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] - [gemDiamond, "oc:circuitChip2", gemDiamond]] -} -componentbus1 { - input: [[iron_nugget, redstone, iron_nugget] - ["oc:circuitChip1", "oc:materialCU", ""] - [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] -} -componentbus2 { - input: [[nuggetGold, "oc:ram3", nuggetGold] - ["oc:circuitChip2", "oc:componentBus1", ""] - [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] -} -componentbus3 { - input: [[gemDiamond, "oc:ram5", gemDiamond] - ["oc:circuitChip3", "oc:componentBus2", ""] - [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] -} -cpu1 { - input: [[iron_nugget, redstone, iron_nugget] - ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] - [iron_nugget, "oc:materialALU", iron_nugget]] -} -cpu2 { - input: [[nuggetGold, "oc:ram3", nuggetGold] - ["oc:circuitChip2", "oc:cpu1", "oc:circuitChip2"] - [nuggetGold, "oc:ram3", nuggetGold]] -} -cpu3 { - input: [[gemDiamond, "oc:ram5", gemDiamond] - ["oc:circuitChip3", "oc:cpu2", "oc:circuitChip3"] - [gemDiamond, "oc:ram5", gemDiamond]] -} -cu { - input: [[nuggetGold, torchRedstoneActive, nuggetGold] - ["oc:materialTransistor", clock, "oc:materialTransistor"] - [nuggetGold, redstone, nuggetGold]] -} - -rawcircuitboard { - type: shapeless - input: ["oc:materialCuttingWire", clay, dyeGreen] -} -circuitboard { - type: furnace - input: "oc:materialCircuitBoardRaw" -} -printedcircuitboard { - type: shapeless - input: ["oc:materialCircuitBoard", nuggetGold, "oc:materialAcid"] - output: 1 -} -card { - input: [[iron_nugget, "oc:circuitChip1", "oc:materialTransistor"] - [iron_nugget, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] - [iron_nugget, nuggetGold, nuggetGold]] -} - -interweb { - input: [[string, materialEnderPearl, string] - [materialEnderPearl, string, materialEnderPearl] - [string, materialEnderPearl, string]] -} - -adapter { - input: [[ingotIron, "oc:cable", ingotIron] - ["oc:cable", "oc:circuitChip1", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -cable { - input: [["", iron_nugget, ""] - [iron_nugget, redstone, iron_nugget] - ["", iron_nugget, ""]] - output: 4 -} -carpetedcapacitor { - type: shapeless - input: [carpet, "oc:capacitor"] -} -capacitor { - input: [[ingotIron, "oc:materialTransistor", ingotIron] - [nuggetGold, paper, nuggetGold] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -charger { - input: [[ingotIron, ingotGold, ingotIron] - ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -case1 { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [fenceIron, chest, fenceIron] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -case2 { - input: [[ingotGold, "oc:circuitChip2", ingotGold] - ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -case3 { - input: [[gemDiamond, "oc:circuitChip3", gemDiamond] - ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] - [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] -} -diskdrive { - input: [[ingotIron, "oc:circuitChip1", ingotIron] - [craftingPiston, stickWood, ""] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -geolyzer { - input: [[ingotGold, "oc:analyzer", ingotGold] - [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -hologram1 { - input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] - ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] - [obsidian, yellowDust, obsidian]] -} -hologram2 { - input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] - ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] - [obsidian, blazePowder, obsidian]] -} -keyboard { - input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] - ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] -} -powerconverter { - input: [[ingotIron, "oc:cable", ingotIron] - [ingotGold, "oc:circuitChip1", ingotGold] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -powerdistributor { - input: [[ingotIron, ingotGold, ingotIron] - ["oc:cable", "oc:circuitChip1", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -rack { - input: [["oc:circuitChip3", "oc:wlanCard2", "oc:circuitChip3"] - [fenceIron, chest, fenceIron] - ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] -} -redstone { - input: [[ingotIron, "oc:circuitChip3", ingotIron] - [blockRedstone, "oc:redstoneCard1", blockRedstone] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -relay { - input: [[ingotIron, "oc:cable", ingotIron] - ["oc:cable", "oc:lanCard", "oc:cable"] - [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] -} -screen1 { - input: [[ingotIron, ingotIron, blockGlass] - [redstone, "oc:materialTransistor", blockGlass] - [ingotIron, ingotIron, blockGlass]] -} -screen2 { - input: [[ingotGold, dyeRed, ingotGold] - ["oc:circuitChip2", dyeGreen, "oc:screen1"] - [ingotGold, dyeBlue, ingotGold]] -} -screen3 { - input: [[obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"] - [blazeRod, netherquartz, "oc:screen2"] - [obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"]] -} diff --git a/overrides/resources/config/opencomputers/peaceful.recipes b/overrides/resources/config/opencomputers/peaceful.recipes deleted file mode 100644 index 83b57cd2..00000000 --- a/overrides/resources/config/opencomputers/peaceful.recipes +++ /dev/null @@ -1,79 +0,0 @@ -include file("default.recipes") - -redstonecard2 { - input: [[blockRedstone, "oc:circuitChip2", gemDiamond] - ["", "oc:materialCard", ""]] -} -wlancard1 { - input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] - ["", "oc:materialCard", ""]] -} -wlancard2 { - input: [[gemDiamond, "oc:circuitChip2", ""] - ["", "oc:materialCard", ""]] -} -linkedcard { - input: [[gemDiamond, "", gemDiamond] - ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] - ["oc:circuitChip3", "", "oc:circuitChip3"]] - output: 2 # Note: all resulting cards are linked to each other. -} - -angelupgrade { - input: [[ingotIron, gemDiamond, ingotIron] - ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] - [ingotIron, gemDiamond, ingotIron]] -} -chunkloaderupgrade { - input: [[ingotGold, blockGlass, ingotGold] - ["oc:circuitChip3", gemDiamond, "oc:circuitChip3"] - [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] -} -inventoryupgrade { - input: [[plankWood, hopper, plankWood] - [dropper, chest, craftingPiston] - [plankWood, "oc:circuitChip1", plankWood]] -} -inventorycontrollerupgrade { - input: [[ingotGold, "oc:analyzer", ingotGold] - [dropper, "oc:circuitChip2", craftingPiston] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -signupgrade { - input: [[ingotIron, dyeBlack, ingotIron] - ["oc:circuitChip1", stickWood, "oc:circuitChip1"] - [ingotIron, craftingPiston, ingotIron]] -} -tankupgrade { - input: [[plankWood, fenceIron, plankWood] - [dropper, cauldron, craftingPiston] - [plankWood, "oc:circuitChip1", plankWood]] -} -tankcontrollerupgrade { - input: [[ingotGold, glassBottle, ingotGold] - [dropper, "oc:circuitChip2", craftingPiston] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} - -inkcartridgeempty { - input: [[iron_nugget, dropper, iron_nugget], - ["oc:materialTransistor", bucket, "oc:materialTransistor"], - [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] -} - -interweb { - input: [[redstone, {block="minecraft:wool", subID=9}, redstone] - [{block="minecraft:wool", subID=9}, gemDiamond, {block="minecraft:wool", subID=9}] - [redstone, {block="minecraft:wool", subID=9}, redstone]] -} - -geolyzer { - input: [[ingotGold, compass, ingotGold] - [gemDiamond, "oc:circuitChip2", gemDiamond] - [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] -} -hologram2 { - input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] - ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] - [obsidian, yellowDust, obsidian]] -} diff --git a/overrides/resources/config/opencomputers/settings.conf b/overrides/resources/config/opencomputers/settings.conf deleted file mode 100644 index aa70ee3c..00000000 --- a/overrides/resources/config/opencomputers/settings.conf +++ /dev/null @@ -1,1615 +0,0 @@ -# OpenComputers configuration. This file uses typesafe config's HOCON syntax. -# Try setting your syntax highlighting to Ruby, to help readability. At least -# in Sublime Text that works really well. Note that this file is overwritten -# whenever you start the game! Changes to the comments may vanish. -# Note that all mentions of 'KB' or 'kilobyte' mean 1024 bytes. -opencomputers { - - # Client side settings, presentation and performance related stuff. - client { - - # The radius in which computer beeps can be heard. - beepRadius=16 - - # The sample rate used for generating beeps of computers' internal - # speakers. Use custom values at your own responsibility here; if it - # breaks OC you'll get no support. Some potentially reasonable - # lower values are 16000 or even 8000 (which was the old default, but - # leads to artifacting on certain frequencies). - beepSampleRate=44100 - - # The base volume of beeps generated by computers. This may be in a - # range of [0, 127], where 0 means mute (the sound will not even be - # generated), and 127 means maximum amplitude / volume. - beepVolume=32 - - # Whether to emit particle effects around players via nanomachines. This - # includes the basic particles giving a rough indication of the current - # power level of the nanomachines as well as particles emitted by the - # particle effect behaviors. - enableNanomachinePfx=true - - # This is the scaling of the individual chars rendered on screens. This - # is set to slightly overscale per default, to avoid gaps between fully - # filled chars to appear (i.e. the block symbol that is used for cursor - # blinking for example) on less accurate hardware. - fontCharScale=1.01 - - # Which font renderer to use. Defaults to `hexfont` if invalid. - # Possible values: - # - hexfont: the (since 1.3.2) default font renderer. Font in .hex format - # capable of rendering many unicode glyphs. - # The used font data can be swapped out using resource packs, - # but is harder to work with, since it involves binary data. - # - texture: the old, font-texture based font renderer that was used - # in OC versions prior to 1.3.2. This will allow overriding - # the font texture as before. Keep in mind that this renderer - # is slightly less efficient than the new one, and more - # importantly, can only render code page 437 (as opposed to... - # a *lot* of unicode). - fontRenderer=hexfont - - # The distance at which to start fading out the hologram (as with - # hologramRenderDistance). This is purely cosmetic, to avoid image - # disappearing instantly when moving too far away from a projector. - # It does not affect performance. Holograms are transparent anyway. - hologramFadeStartDistance=48 - - # This controls how often holograms 'flicker'. This is the chance that it - # flickers for *each frame*, meaning if you're running at high FPS you - # may want to lower this a bit, to avoid it flickering too much. - hologramFlickerFrequency=0.025 - - # The maximum render distance of a hologram projected by a highest tier - # hologram projector when at maximum scale. Render distance is scaled - # down with the actual scale of the hologram. - hologramRenderDistance=64 - - # The maximum distance at which to render text on screens. Rendering text - # can be pretty expensive, so if you have a lot of screens you'll want to - # avoid huge numbers here. Note that this setting is client-sided, and - # only has an impact on render performance on clients. - maxScreenTextRenderDistance=20 - - # The color of monochrome text (i.e. displayed when in 1-bit color depth, - # e.g. tier one screens / GPUs, or higher tier set to 1-bit color depth). - # Defaults to white, feel free to make it some other color, tho! - monochromeColor="0xFFFFFF" - - # Position of the power indicator for nanomachines, by default left to the - # player's health, specified by negative values. Values in [0, 1) will be - # treated as relative positions, values in [1, inf) will be treated as - # absolute positions. - nanomachineHudPos=[ - -1, - -1 - ] - - # Render robots' names as a label above them when near them - robotLabels=true - - # The distance at which to start fading out the text on screens. This is - # purely cosmetic, to avoid text disappearing instantly when moving too - # far away from a screen. This should have no measurable impact on - # performance. Note that this needs OpenGL 1.4 to work, otherwise text - # will always just instantly disappear when moving away from the screen - # displaying it. - screenTextFadeStartDistance=15 - - # The volume multiplier applied to sounds from this mod like the computer - # running noise. Disable sounds by setting this to zero. - soundVolume=1 - - # If you prefer the text on the screens to be aliased (you know, *not* - # anti-aliased / smoothed) turn this option off. - textAntiAlias=true - - # Whether to apply linear filtering for text displayed on screens when the - # screen has to be scaled down - i.e. the text is rendered at a resolution - # lower than their native one, e.g. when the GUI scale is less than one or - # when looking at a far away screen. This leads to smoother text for - # scaled down text but results in characters not perfectly connecting - # anymore (for example for box drawing characters. Look it up on - # Wikipedia.) - textLinearFiltering=false - } - - # Computer related settings, concerns server performance and security. - computer { - - # The provided call budgets by the three tiers of CPU and memory. Higher - # budgets mean that more direct calls can be performed per tick. You can - # raise this to increase the "speed" of computers at the cost of higher - # real CPU time. Lower this to lower the load Lua executors put on your - # machine / server, at the cost of slower computers. This list must - # contain exactly three entries, or it will be ignored. - callBudgets=[ - 0.5, - 1, - 1.5 - ] - - # This determines whether computers can only be used by players that are - # registered as users on them. Per default a newly placed computer has no - # users. Whenever there are no users the computer is free for all. Users - # can be managed via the Lua API (computer.addUser, computer.removeUser, - # computer.users). If this is true, the following interactions are only - # possible for users: - # - input via the keyboard and touch screen. - # - inventory management. - # - breaking the computer block. - # If this is set to false, all computers will always be usable by all - # players, no matter the contents of the user list. Note that operators - # are treated as if they were in the user list of every computer, i.e. no - # restrictions apply to them. - # See also: `maxUsers` and `maxUsernameLength`. - canComputersBeOwned=true - - # The number of components the different CPU tiers support. This list - # must contain exactly four entries, or it will be ignored. - cpuComponentCount=[ - 8, - 12, - 16, - 1024 - ] - - # The maximum size of the byte array that can be stored on EEPROMs as configuration data. - eepromDataSize=256 - - # The maximum size of the byte array that can be stored on EEPROMs as executable data.. - eepromSize=4096 - - # Whether to delete all contents in the /tmp file system when performing - # a 'soft' reboot (i.e. via `computer.shutdown(true)`). The tmpfs will - # always be erased when the computer is completely powered off, even if - # it crashed. This setting is purely for software-triggered reboots. - eraseTmpOnReboot=false - - # The time in milliseconds that scheduled computers are forced to wait - # before executing more code. This avoids computers to "busy idle", - # leading to artificially high CPU load. If you're worried about - # performance on your server, increase this number a little (it should - # never exceed 50, a single tick, though) to reduce CPU load even more. - executionDelay=12 - - # Settings specific to the Lua architecture. - lua { - - # Whether to allow loading precompiled bytecode via Lua's `load` - # function, or related functions (`loadfile`, `dofile`). Enable this - # only if you absolutely trust all users on your server and all Lua - # code you run. This can be a MASSIVE SECURITY RISK, since precompiled - # code can easily be used for exploits, running arbitrary code on the - # real server! I cannot stress this enough: only enable this is you - # know what you're doing. - allowBytecode=false - - # Whether to allow user defined __gc callbacks, i.e. __gc callbacks - # defined *inside* the sandbox. Since garbage collection callbacks - # are not sandboxed (hooks are disabled while they run), this is not - # recommended. - allowGC=false - - # Whether to make the Lua 5.3 architecture the default architecture. - # If enabled, a crafted CPU will first be the Lua 5.3 architecture. - defaultLua53=true - - # Whether to make the Lua 5.3 architecture available. If enabled, you - # can reconfigure any CPU to use the Lua 5.3 architecture. - enableLua53=true - - # The total maximum amount of memory a Lua machine may use for user - # programs. The total amount made available by components cannot - # exceed this. The default is 64*1024*1024. Keep in mind that this does - # not include memory reserved for built-in code such as `machine.lua`. - # IMPORTANT: DO NOT MESS WITH THIS UNLESS YOU KNOW WHAT YOU'RE DOING. - # IN PARTICULAR, DO NOT REPORT ISSUES AFTER MESSING WITH THIS! - maxTotalRam=67108864 - - # This setting allows you to fine-tune how RAM sizes are scaled internally - # on 64 Bit machines (i.e. when the Minecraft server runs in a 64 Bit VM). - # Why is this even necessary? Because objects consume more memory in a 64 - # Bit environment than in a 32 Bit one, due to pointers and possibly some - # integer types being twice as large. It's actually impossible to break - # this down to a single number, so this is really just a rough guess. If - # you notice this doesn't match what some Lua program would use on 32 bit, - # feel free to play with this and report your findings! - # Note that the values *displayed* to Lua via `computer.totalMemory` and - # `computer.freeMemory` will be scaled by the inverse, so that they always - # correspond to the "apparent" sizes of the installed memory modules. For - # example, when running a computer with a 64KB RAM module, even if it's - # scaled up to 96KB, `computer.totalMemory` will return 64KB, and if there - # are really 45KB free, `computer.freeMemory` will return 32KB. - ramScaleFor64Bit=1.8 - - # The sizes of the six levels of RAM, in kilobytes. This list must - # contain exactly six entries, or it will be ignored. Note that while - # there are six levels of RAM, they still fall into the three tiers of - # items (level 1, 2 = tier 1, level 3, 4 = tier 2, level 5, 6 = tier 3). - ramSizes=[ - 192, - 256, - 384, - 512, - 768, - 1024 - ] - } - - # Sanity check for username length for users registered with computers. We - # store the actual user names instead of a hash to allow iterating the - # list of registered users on the Lua side. - # See also: `canComputersBeOwned`. - maxUsernameLength=32 - - # The maximum number of users that can be registered with a single - # computer. This is used to avoid computers allocating unchecked amounts - # of memory by registering an unlimited number of users. See also: - # `canComputersBeOwned`. - maxUsers=16 - - # The time in seconds to wait after a computer has been restored before it - # continues to run. This is meant to allow the world around the computer - # to settle, avoiding issues such as components in neighboring chunks - # being removed and then re-connected and other odd things that might - # happen. - startupDelay=0.25 - - # The overall number of threads to use to drive computers. Whenever a - # computer should run, for example because a signal should be processed or - # some sleep timer expired it is queued for execution by a worker thread. - # The higher the number of worker threads, the less likely it will be that - # computers block each other from running, but the higher the host - # system's load may become. - threads=4 - - # The time in seconds a program may run without yielding before it is - # forcibly aborted. This is used to avoid stupidly written or malicious - # programs blocking other computers by locking down the executor threads. - # Note that changing this won't have any effect on computers that are - # already running - they'll have to be rebooted for this to take effect. - timeout=5 - } - - # Settings that are intended for debugging issues, not for normal use. - # You usually don't want to touch these unless asked to do so by a developer. - debug { - - # On some platforms the native library can crash the game, so there are - # a few checks in place to avoid trying to load it in those cases. This - # is Windows XP and Windows Server 2003, right. If you think it might - # work nonetheless (newer builds of Server2k3 e.g.) you might want to - # try setting this to `true`. Use this at your own risk. If the game - # crashes as a result of setting this to `true` DO NOT REPORT IT. - alwaysTryNative=false - - # Enable debug card functionality. This may also be of use for custom - # maps, so it is enabled by default. If you run a server where people - # may cheat in items but should not have op/admin-like rights, you may - # want to set this to false or `deny`. Set this to `whitelist` if you - # want to enable whitelisting of debug card users (managed by command - # /oc_debugWhitelist). This will *not* remove the card, it will just - # make all functions it provides error out. - debugCardAccess=allow - - # Prevent OC calling Lua's os.setlocale method to ensure number - # formatting is the same on all systems it is run on. Use this if you - # suspect this might mess with some other part of Java (this affects - # the native C locale). - disableLocaleChanging=false - - # Disable memory limit enforcement. This means Lua states can - # theoretically use as much memory as they want. Only relevant when - # using the native library. - disableMemoryLimit=false - - # Disable computer state persistence. This means that computers will - # automatically be rebooted when loaded after being unloaded, instead - # of resuming with their exection (it also means the state is not even - # saved). Only relevant when using the native library. - disablePersistence=false - - # Disable user data support. This means any otherwise supported - # userdata (implementing the Value interface) will not be pushed - # to the Lua state. - disableUserdata=false - - # Force the buffered file system to be case insensitive. This makes it - # impossible to have multiple files whose names only differ in their - # capitalization, which is commonly the case on Windows, for example. - # This only takes effect when bufferChanges is set to true. - forceCaseInsensitiveFS=false - - # Forces the use of the LuaJ fallback instead of the native libraries. - # Use this if you have concerns using native libraries or experience - # issues with the native library. - forceLuaJ=false - - # Force loading one specific library, to avoid trying to load any - # others. Use this if you get warnings in the log or are told to do - # so for debugging purposes ;-) - forceNativeLibWithName="" - - # Pass along IDs of items and fluids when converting them to a table - # representation for Lua. - insertIdsInConverters=false - - # This setting is meant for debugging errors that occur in Lua callbacks. - # Per default, if an error occurs and it has a message set, only the - # message is pushed back to Lua, and that's it. If you encounter weird - # errors or are developing an addon you'll want the stacktrace for those - # errors. Enabling this setting will log them to the game log. This is - # disabled per default to avoid spamming the log with inconsequentual - # exceptions such as IllegalArgumentExceptions and the like. - logCallbackErrors=false - - # Logs the full error when a native library fails to load. This is - # disabled by default to avoid spamming the log, since libraries are - # iterated until one works, so it's very likely for some to fail. Use - # this in case all libraries fail to load even though you'd expect one - # to work. - logFullNativeLibLoadErrors=false - - # Logs information about malformed glyphs (i.e. glyphs that deviate in - # width from what wcwidth says). - logHexFontErrors=false - - # Used to suppress log spam for OpenGL errors on derpy drivers. I'm - # quite certain the code in the font render is valid, display list - # compatible OpenGL, but it seems to cause 'invalid operation' errors - # when executed as a display list. I'd be happy to be proven wrong, - # since it'd restore some of my trust into AMD drivers... - logOpenGLErrors=false - - # Extract the native library with Lua into the system's temporary - # directory instead of the game directory (e.g. /tmp on Linux). The - # default is to extract into the game directory, to avoid issues when - # the temporary directory is mounted as noexec (meaning the lib cannot - # be loaded). There is also less of a chance of conflicts when running - # multiple servers or server and client on the same machine. - nativeInTmpDir=false - - # Due to a bug in Minecraft's lighting code there's an issue where - # lighting does not properly update near light emitting blocks that are - # fully solid - like screens, for example. This can be annoying when - # using other blocks that dynamically change their brightness (e.g. for - # the addon mod OpenLights). Enable this to force light emitting blocks - # in oc to periodically (every two seconds) do an update. This should - # not have an overly noticeable impact on performance, but it's disabled - # by default because it is unnecessary in *most* cases. - periodicallyForceLightUpdate=false - - # Whether to always register the LuaJ architecture - even if the native - # library is available. In that case it is possible to switch between - # the two like any other registered architecture. - registerLuaJArchitecture=false - - # This is meant for debugging errors. Enabling this has a high impact - # on computers' save and load performance, so you should not enable - # this unless you're asked to. - verbosePersistenceErrors=false - } - - # File system related settings, performance and and balancing. - filesystem { - - # Whether persistent file systems such as disk drives should be - # 'buffered', and only written to disk when the world is saved. This - # applies to all hard drives. The advantage of having this enabled is that - # data will never go 'out of sync' with the computer's state if the game - # crashes. The price is slightly higher memory consumption, since all - # loaded files have to be kept in memory (loaded as in when the hard drive - # is in a computer). - bufferChanges=true - - # The base 'cost' of a single file or directory on a limited file system, - # such as hard drives. When computing the used space we add this cost to - # the real size of each file (and folders, which are zero sized - # otherwise). This is to ensure that users cannot spam the file system - # with an infinite number of files and/or folders. Note that the size - # returned via the API will always be the real file size, however. - fileCost=512 - - # The size of writable floppy disks, in kilobytes. - floppySize=512 - - # Number of physical platters to pretend a disk has in unmanaged mode. This - # controls seek times, in how it emulates sectors overlapping (thus sharing - # a common head position for access). - hddPlatterCounts=[ - 2, - 4, - 6 - ] - - # The sizes of the three tiers of hard drives, in kilobytes. This list - # must contain exactly three entries, or it will be ignored. - hddSizes=[ - 1024, - 2048, - 4096 - ] - - # The maximum number of file handles any single computer may have open at - # a time. Note that this is *per filesystem*. Also note that this is only - # enforced by the filesystem node - if an add-on decides to be fancy it - # may well ignore this. Since file systems are usually 'virtual' this will - # usually not have any real impact on performance and won't be noticeable - # on the host operating system. - maxHandles=16 - - # The maximum block size that can be read in one 'read' call on a file - # system. This is used to limit the amount of memory a call from a user - # program can cause to be allocated on the host side: when 'read' is, - # called a byte array with the specified size has to be allocated. So if - # this weren't limited, a Lua program could trigger massive memory - # allocations regardless of the amount of RAM installed in the computer it - # runs on. As a side effect this pretty much determines the read - # performance of file systems. - maxReadBuffer=2048 - - # When skipping more than this number of sectors in unmanaged mode, the - # pause specified in sectorSeekTime will be enforced. We use this instead - # of linear scaling for movement because those values would have to be - # really small, which is hard to conceptualize and configure. - sectorSeekThreshold=128 - - # The time to pause when the head movement threshold is exceeded. - sectorSeekTime=0.1 - - # The size of the /tmp filesystem that each computer gets for free. If - # set to a non-positive value the tmp file system will not be created. - tmpSize=64 - } - hologram { - - # Whether the hologram block should provide light. It'll also emit light - # when off, because having state-based light in MC is... painful. - emitLight=true - - # This controls the maximum scales of holograms, by tier. - # The size at scale 1 is 3x2x3 blocks, at scale 3 the hologram will - # span up to 9x6x9 blocks. Unlike most other `client' settings, this - # value is only used for validation *on the server*, with the effects - # only being visible on the client. - # Warning: very large values may lead to rendering and/or performance - # issues due to the high view distance! Increase at your own peril. - maxScale=[ - 3, - 4 - ] - - # This controls the maximum translation of holograms, by tier. - # The scale is in "hologram sizes", i.e. scale 1 allows offsetting a - # hologram once by its own size. - maxTranslation=[ - 0.25, - 0.5 - ] - - # The delay forced on computers between calls to `hologram.setRaw`, in - # seconds. Lower this if you want faster updates, raise this if you're - # worried about bandwidth use; in *normal* use-cases this will never be - # an issue. When abused, `setRaw` can be used to generate network traffic - # due to changed data being sent to clients. With the default settings, - # the *worst case* is ~30KB/s/client. Again, for normal use-cases this - # is actually barely noticeable. - setRawDelay=0.2 - } - - # Settings for mod integration (the mod previously known as OpenComponents). - integration { - buildcraft { - - # Cost to convert a loot disk to another in the BuildCraft programming table. - programmingTableCost=5000 - } - - # The name to use for the global fake player needed for some mod - # interactions. - fakePlayerName="[OpenComputers]" - - # The UUID to use for the global fake player needed for some mod - # interactions. - fakePlayerUuid="7e506b5d-2ccb-4ac4-a249-5624925b0c67" - - # A list of mods (by mod id) for which support should NOT be enabled. Use - # this to disable support for mods you feel should not be controllable via - # computers (such as magic related mods, which is why Thaumcraft is on this - # list by default.) - modBlacklist=[ - Thaumcraft, - thaumicenergistics - ] - - # A list of tile entities by class name that should NOT be accessible via - # the Adapter block. Add blocks here that can lead to crashes or deadlocks - # (and report them, please!) - peripheralBlacklist=[ - "net.minecraft.tileentity.TileEntityCommandBlock" - ] - - # Vanilla integration related settings. - vanilla { - - # Whether to allow the item stack converter to push NBT data in - # compressed format (GZIP'ed). This can be useful for pushing this - # data back to other callbacks. However, given a sophisticated - # enough software (Lua script) it is possible to decode this data, - # and get access to things that should be considered implementation - # detail / private (mods may keep "secret" data in such NBT tags). - # The recommended method is to use the database component instead. - allowItemStackNBTTags=false - - # Whether to enable the command block driver. Enabling this allows - # computers to set and execute commands via command blocks next to - # adapter blocks. The commands are run using OC's general fake player. - enableCommandBlockDriver=false - - # Whether to enable the inventory driver. This driver allows interacting - # with inventories adjacent to adapters in a way similar to what the - # inventory controller upgrade allows when built into a robot or placed - # inside an adapter. It is therefore considered to be somewhat cheaty by - # some, and disabled by default. If you don't care about that, feel free - # to enable this driver. - enableInventoryDriver=false - - # Whether to enable the tank driver. This driver is like the inventory - # driver, just for fluid tanks, and is disabled by default with the same - # reasoning as the inventory driver - using a tank controller upgrade in - # an adapter has pretty much the same effect. - enableTankDriver=false - } - } - - # Internet settings, security related. - internet { - - # This is a list of blacklisted domain names. If an HTTP request is made - # or a socket connection is opened the target address will be compared - # to the addresses / address ranges in this list. It it is present in this - # list, the request will be denied. - # Entries are either domain names (www.example.com) or IP addresses in - # string format (10.0.0.3), optionally in CIDR notation to make it easier - # to define address ranges (1.0.0.0/8). Domains are resolved to their - # actual IP once on startup, future requests are resolved and compared - # to the resolved addresses. - # By default all local addresses are blocked. This is only meant as a - # thin layer of security, to avoid average users hosting a game on their - # local machine having players access services in their local network. - # Server hosters are expected to configure their network outside of the - # mod's context in an appropriate manner, e.g. using a system firewall. - blacklist=[ - "127.0.0.0/8", - "10.0.0.0/8", - "192.168.0.0/16", - "172.16.0.0/12" - ] - - # Whether to allow HTTP requests via internet cards. When enabled, - # the `request` method on internet card components becomes available. - enableHttp=true - - # Whether to allow adding custom headers to HTTP requests. - enableHttpHeaders=true - - # Whether to allow TCP connections via internet cards. When enabled, - # the `connect` method on internet card components becomes available. - enableTcp=true - - # The maximum concurrent TCP connections *each* internet card can have - # open at a time. - maxTcpConnections=4 - - # The time in seconds to wait for a response to a request before timing - # out and returning an error message. If this is zero (the default) the - # request will never time out. - requestTimeout=0 - - # The number of threads used for processing host name lookups and HTTP - # requests in the background. The more there are, the more concurrent - # connections can potentially be opened by computers, and the less likely - # they are to delay each other. - threads=4 - - # This is a list of whitelisted domain names. Requests may only be made - # to addresses that are present in this list. If this list is empty, - # requests may be made to all addresses not blacklisted. Note that the - # blacklist is always applied, so if an entry is present in both the - # whitelist and the blacklist, the blacklist will win. - # Entries are of the same format as in the blacklist. Examples: - # "gist.github.com", "www.pastebin.com" - whitelist=[] - } - - # Other settings that you might find useful to tweak. - misc { - - # Allow robots to get a table representation of item stacks using the - # inventory controller upgrade? (i.e. whether the getStackInSlot method - # of said upgrade is enabled or not). Also applies to tank controller - # upgrade and it's fluid getter method. - allowItemStackInspection=true - - # List of item descriptors of assembler template base items to blacklist, - # i.e. for disabling the assembler template for. Entries must be of the - # format 'itemid@damage', were the damage is optional. - # Examples: 'OpenComputers:case3', 'minecraft:stonebrick@1' - assemblerBlacklist=[] - - # Hard limit for size of byte arrays passed to data card callbacks. If this - # limit is exceeded, the call fails and does nothing. - dataCardHardLimit=1048576 - - # Soft limit for size of byte arrays passed to data card callbacks. If this - # limit is exceeded, a longer sleep is enforced (see dataCardTimeout). - dataCardSoftLimit=8192 - - # Time in seconds to pause a calling machine when the soft limit for a data - # card callback is exceeded. - dataCardTimeout=1 - - # By default the disassembler can only be used to disassemble items from - # OpenComputers itself (or objects whitelisted via the API). If you'd - # like to allow the disassembler to work on all kinds of items, even from - # other mods, set this to true. - disassembleAllTheThings=false - - # The probability that an item breaks when disassembled. This chance - # applies *per extracted item*. For example, if an item was crafted from - # three other items and gets disassembled, each of those three items has - # this chance of breaking in the process. - disassemblerBreakChance=0.05 - - # Names of items / blocks that are blacklisted. Recipes containing these - # as inputs will be ignored by the disassembler. - disassemblerInputBlacklist=[ - "minecraft:fire" - ] - - # Controls how noisy results from the Geolyzer are. This is the maximum - # deviation from the original value at the maximum vertical distance - # from the geolyzer. Noise increases linearly with the vertical distance - # to the Geolyzer. So yes, on the same height, the returned value are of - # equal 'quality', regardless of the real distance. This is a performance - # trade-off. - geolyzerNoise=2 - - # The range, in blocks, in which the Geolyzer can scan blocks. Note that - # it uses the maximum-distance, not the euclidean one, i.e. it can scan - # in a cube surrounding it with twice this value as its edge length. - geolyzerRange=32 - - # Whether to give a new player a free copy of the manual. This will only - # happen one time per game, not per world, not per death. Once. If this - # is still too much for your taste, disable it here ;-) - giveManualToNewPlayers=false - - # Whether to not show your special thinger (if you have one you know it). - hideOwnSpecial=false - - # Whether to pass along the name of the user that caused an input signals - # to the computer (mouse and keyboard signals). If you feel this breaks - # the game's immersion, disable it. - # Note: also applies to the motion sensor. - inputUsername=true - - # The probability (or rather, weighted chance) that a program disk is - # spawned as loot in a treasure chest. For reference, iron ingots have - # a value of 10, gold ingots a value of 5 and and diamonds a value of 3. - # This is the chance *that* a disk is created. Which disk that will be - # is decided in an extra roll of the dice. - lootProbability=5 - - # Whether to allow loot disk cycling by crafting them with a wrench. - lootRecrafting=true - - # The maximum length of a string that may be pasted. This is used to limit - # the size of the data sent to the server when the user tries to paste a - # string from the clipboard (Shift+Ins on a screen with a keyboard). - maxClipboard=1024 - - # The maximum number of "data parts" a network packet is allowed to have. - # When sending a network message, from Lua this may look like so: - # component.modem.broadcast(port, "first", true, "third", 123) - # This limits how many arguments can be passed and are wrapped into a - # packet. This limit mostly serves as a protection for lower-tier - # computers, to avoid them getting nuked by more powerful computers. - maxNetworkPacketParts=8 - - # The maximum size of network packets to allow sending via network cards. - # This has *nothing to do* with real network traffic, it's just a limit - # for the network cards, mostly to reduce the chance of computer with a - # lot of RAM killing those with less by sending huge packets. This does - # not apply to HTTP traffic. - maxNetworkPacketSize=8192 - - # The maximum number of ports a single network card can have opened at - # any given time. - # Note that the order for this list is: Wired Network Card -> Tier 1 Wireless - # Network Card -> Tier 2 Wireless Network Card - maxOpenPorts=[ - 16, - 1, - 16 - ] - - # The maximum height of multi-block screens, in blocks. This is limited to - # avoid excessive computations for merging screens. If you really need - # bigger screens it's probably safe to bump this quite a bit before you - # notice anything, since at least incremental updates should be very - # efficient (i.e. when adding/removing a single screen). - maxScreenHeight=6 - - # The maximum width of multi-block screens, in blocks. - # See also: `maxScreenHeight`. - maxScreenWidth=8 - - # The maximum distance a wireless message can be sent. In other words, - # this is the maximum signal strength a wireless network card supports. - # This is used to limit the search range in which to check for modems, - # which may or may not lead to performance issues for ridiculous ranges - - # like, you know, more than the loaded area. - # See also: `wirelessCostPerRange`. - # These values are for the tier 1 and 2 wireless cards, in that order. - maxWirelessRange=[ - 16, - 400 - ] - - # Radius the MFU is able to operate in - mfuRange=3 - - # Probablility that at certain celebratory times crafting an OC item will - # spawn a present in the crafting player's inventory. Set to zero to - # disable. - presentChance=0.05 - - # Enforced delay when changing a redstone emitting component's output, - # such as the redstone card and redstone I/O block. Lowering this can - # have very negative impact on server TPS, so beware. - redstoneDelay=0.1 - - # The general upgrade tier of the switch built into server racks, i.e. how - # upgraded server racks' switching logic is. Prior to the introduction of - # this setting (1.5.15) this was always none. This applies to all - # properties, i.e. througput, frequency and buffer size. - # Valid values are: 0 = none, 1 = tier 1, 2 = tier 2, 3 = tier 3. - serverRackSwitchTier=1 - - # The number of remote terminals supported by each server tier. - terminalsPerTier=[ - 2, - 4, - 8 - ] - - # Override for the worker threads' thread priority. If set to a value - # lower than 1 it will use the default value, which is half-way between - # the system minimum and normal priority. Valid values may differ between - # Java versions, but usually the minimum value (lowest priority) is 1, - # the normal value is 5 and the maximum value is 10. If a manual value is - # given it is automatically capped at the maximum. - # USE THIS WITH GREAT CARE. Using a high priority for worker threads may - # avoid issues with computers timing out, but can also lead to higher - # server load. AGAIN, USE WITH CARE! - threadPriority=-1 - - # The maximum range between the drone/robot and a villager for a trade to - # be performed by the trading upgrade - tradingRange=8 - - # Whether to perform an update check and informing local players and OPs - # if a new version is available (contacts Github once the first player - # joins a server / the first map in single player is opened). - updateCheck=false - } - - # Nanomachine related values. Note that most of these are relative, as - # they scale with the number of total effects controlled by nanomachines, - # which may very much vary depending on other mods used together with OC. - # To configure this, you'll need to know how this works a bit more in- - # depth, so here goes: there are three layers, the behavior layer, the - # connector layer, and the input layer. The behavior layer consists of - # one node for each behavior provided by registered providers (by default - # these will be potion effects and a few other things). The connector - # layer merely serves to mix things up a little. The input layer is made - # up from nodes that can be triggered by the nanomachines. Each connector - # node has behavior nodes it outputs to, and gets signals from input nodes. - # Behavior nodes get signals from both the connector and the input layers. - # Reconfiguring builds up random connections. Some behaviors change what - # they do based on the number of active inputs (e.g. potion effects will - # increase their amplification value). - nanomachines { - - # Time in seconds it takes for the nanomachines to process a command - # and send a response. - commandDelay=1 - - # The distance in blocks that nanomachines can communicate within. If - # a message comes from further away, it'll be ignored. When responding, - # the response will only be sent this far. - commandRange=2 - - # The relative number of connectors based on the number of available - # behaviors (see triggerQuota). - connectorQuota=0.2 - - # Radius in blocks of the disintegration behavior for each active input. - disintegrationRange=1 - - # How much damage the hungry behavior should deal to the player when the - # nanomachine controller runs out of energy. - hungryDamage=5 - - # How much energy the hungry behavior should restore when damaging the - # player. - hungryEnergyRestored=50 - - # Range of the item magnet behavior added for each active input. - magnetRange=8 - - # The maximum number of inputs for each node of the "neural network" - # nanomachines connect to. I.e. each behavior node and connector node - # may only have up to this many inputs. - maxInputs=2 - - # Hard maximum number of active inputs. This is mainly to avoid people - # bumping other nanomachines' inputs to max, killing them in a matter - # of (milli)seconds. - maxInputsActive=4 - - # The maximum number of outputs for each node (see maxInputs). - maxOutputs=2 - - # Whitelisted potions, i.e. potions that will be used for the potion - # behaviors nanomachines may trigger. This can contain strings or numbers. - # In the case of strings, it has to be the internal name of the potion, - # in case of a number it has to be the potion ID. Add any potion effects - # to make use of here, since they will all be disabled by default. - potionWhitelist=[ - speed, - haste, - strength, - "jump_boost", - resistance, - "fire_resistance", - "water_breathing", - "night_vision", - absorption, - blindness, - nausea, - "mining_fatigue", - "instant_damage", - hunger, - slowness, - poison, - weakness, - wither - ] - - # How many input nodes may be active at the same time before negative - # effects are applied to the player. - safeInputsActive=2 - - # The relative amount of triggers available based on the number of - # available behaviors (such as different potion effects). For example, - # if there are a total of 10 behaviors available, 0.5 means there will - # be 5 trigger inputs, triggers being the inputs that can be activated - # via nanomachines. - triggerQuota=0.4 - } - - # Power settings, buffer sizes and power consumption. - power { - - # The amount of energy the robot assembler can apply per tick. This - # controls the speed at which robots are assembled, basically. - assemblerTickAmount=50 - - # Default "buffer" sizes, i.e. how much energy certain blocks can store. - buffer { - - # The amount of energy an access point can store. - accessPoint=600 - - # The amount of energy a capacitor can store when installed as an - # upgrade into a robot. - batteryUpgrades=[ - 10000, - 15000, - 20000 - ] - - # The amount of energy a single capacitor can store. - capacitor=1600 - - # The amount of bonus energy a capacitor can store for each other - # capacitor it shares a face with. This bonus applies to both of the - # involved capacitors. It reaches a total of two blocks, where the - # bonus is halved for the second neighbor. So three capacitors in a - # row will give a total of 8.8k storage with default values: - # (1.6 + 0.8 + 0.4)k + (0.8 + 1.6 + 0.8)k + (0.4 + 0.8 + 1.6)k - capacitorAdjacencyBonus=800 - - # The amount of energy a computer can store. This allows you to get a - # computer up and running without also having to build a capacitor. - computer=500 - - # The amount of energy a converter can store. This allows directly - # connecting a converter to a distributor, without having to have a - # capacitor on the side of the converter. - converter=1000 - - # The amount of energy each face of a distributor can store. This - # allows connecting two power distributors directly. If the buffer - # capacity between the two distributors is zero, they won't be able - # to exchange energy. This basically controls the bandwidth. You can - # add capacitors between two distributors to increase this bandwidth. - distributor=500 - - # The amount of energy a drone can store in its internal buffer. - drone=5000 - - # The internal buffer size of the hover boots. - hoverBoots=15000 - - # The amount of energy a microcontroller can store in its internal - # buffer. - mcu=1000 - - # Amount of energy stored by nanomachines. Yeah, I also don't know - # where all that energy is stored. It's quite fascinating. - nanomachines=100000 - - # The amount of energy robots can store in their internal buffer. - robot=20000 - - # The amount a tablet can store in its internal buffer. - tablet=10000 - } - - # Carpeted Capacitor settings - # Carpeted Capacitors generate power when sheep or ocelots walk on them - # Power is generated when at least 2 of a type of animal are present. - # A single sheep and a single ocelot generates no power. Note that a - # computer constantly flashing the screen from white to black drains - # approximately 36 units of power per second. Thus, as an example with the - # default values, it would take 12 carpeted capacitors and 24 sheep - # (2 each) to keep the charge rate. Or, 6 carpeted capacitors and 12 - # ocelots to do the same. Values are: units of power per carpeted - # capacitor per second with 2 animals of a type. - carpetedCapacitors { - - # Chance one animal (per capacitor) will take some damage per minute - # Damage chance is only dealt when power is generated - damageChance=0.001 - - # power generated from ocelots - ocelotPower=6 - - # power generated from sheep - sheepPower=3 - } - - # The amount of energy a Charger transfers to each adjacent robot per tick - # if a maximum strength redstone signal is set. Chargers load robots with - # a controllable speed, based on the maximum strength of redstone signals - # going into the block. So if a redstone signal of eight is set, it'll - # charge robots at roughly half speed. - chargerChargeRate=100 - - # The amount of energy a Charger transfers into a tablet, if present, per - # tick. This is also based on configured charge speed, as for robots. - chargerChargeRateTablet=10 - - # Default "costs", i.e. how much energy certain operations consume. - cost { - - # The cost of a single packet sent via StargateTech 2's abstract bus. - abstractBusPacket=1 - - # The amount of energy the chunkloader upgrade draws per tick while - # it is enabled, i.e. actually loading a chunk. - chunkloaderCost=100000 - - # The amount of energy a computer consumes per tick when running. - computer=0.5 - - # Cost for asymmetric operations on the data card, such as ECDH and ECDSA - # Per-byte cost for ECDSA operation is controlled by `complex` value, - # because data is hashed with SHA256 before signing/verifying - dataCardAsymmetric=10 - - # Cost for complex operations on the data card, such as SHA256, inflate/deflate and SecureRandom. - dataCardComplex=6 - - # Per-byte cost for complex operations - dataCardComplexByte=0.1 - - # Cost for simple operations on the data card, such as MD5 or AES - dataCardSimple=1 - - # Per-byte cost for simple operations - dataCardSimpleByte=0.01 - - # Cost for trivial operations on the data card, such as CRC32 or Base64 - dataCardTrivial=0.2 - - # Per-byte cost for trivial operations - dataCardTrivialByte=0.005 - - # The amount of energy it takes to extract one ingredient from an - # item that is being disassembled. For example, if an item that was - # crafted from three other items gets disassembled, a total of 15000 - # energy will be required by default. - # Note that this is consumed over time, and each time this amount is - # reached *one* ingredient gets ejected (unless it breaks, see the - # disassemblerBreakChance setting). - disassemblerPerItem=2000 - - # The amount of energy a drone consumes per tick when running. - drone=0.4 - - # The base energy cost for assembling a drone. - droneAssemblyBase=25000 - - # The additional amount of energy required to assemble a - # drone for each point of complexity. - droneAssemblyComplexity=15000 - - # Energy it costs to re-program an EEPROM. This is deliberately - # expensive, to discourage frequent re-writing of EEPROMs. - eepromWrite=50 - - # How much energy is consumed when the Geolyzer scans a block. - geolyzerScan=10 - - # Energy it takes to clear a basic screen using the fill command with - # 'space' as the fill char. - # Note: internally this is adjusted to a cost per pixel, and applied - # as such, so this also implicitly defines the cost for higher tier - # screens. - gpuClear=0.1 - - # Energy it takes to copy half of a basic screen via the copy command. - # Note: internally this is adjusted to a cost per pixel, and applied - # as such, so this also implicitly defines the cost for higher tier - # screens. - gpuCopy=0.25 - - # Energy it takes to change a basic screen with the fill command. - # Note: internally this is adjusted to a cost per pixel, and applied - # as such, so this also implicitly defines the cost for higher tier - # screens. - gpuFill=1 - - # Energy it takes to change *every* 'pixel' via the set command of a - # basic screen via the `set` command. - # Note: internally this is adjusted to a cost per pixel, and applied - # as such, so this also implicitly defines the cost for higher tier - # screens. - gpuSet=2 - - # Energy it takes read one kilobyte from a file system. Note that non - # I/O operations on file systems such as `list` or `getFreeSpace` do - # *not* consume power. Note that this very much determines how much - # energy you need in store to start a computer, since you need enough - # to have the computer read all the libraries, which is around 60KB - # at the time of writing. - # Note: internally this is adjusted to a cost per byte, and applied - # as such. It's just specified per kilobyte to be more intuitive. - hddRead=0.1 - - # Energy it takes to write one kilobyte to a file system. - # Note: internally this is adjusted to a cost per byte, and applied - # as such. It's just specified per kilobyte to be more intuitive. - hddWrite=0.25 - - # The amount of energy a hologram projetor consumes per tick. This - # is the cost if every column is lit. If not a single voxel is - # displayed the hologram projector will not drain energy. - hologram=0.2 - - # The amount of energy consumed when the hover boots absorb some fall - # velocity (i.e. when falling from something higher than three blocks). - hoverBootAbsorb=10 - - # The amount of energy consumed when jumping with the hover boots. Only - # applies when the jump boost is applied, i.e. when not sneaking. - hoverBootJump=10 - - # The amount of energy consumed *per second* when moving around while - # wearing the hover boots. This is compensate for the step assist, which - # does not consume energy on a per-use basis. When standing still or - # moving very slowly this also does not trigger. - hoverBootMove=1 - - # Energy consumed by a MFU per tick while connected. - # Similarly to `wirelessCostPerRange`, this is multiplied with the distance to the bound block. - mfuRelay=1 - - # Amount of energy a microcontroller consumes per tick while running. - microcontroller=0.1 - - # The base energy cost for assembling a microcontroller. - microcontrollerAssemblyBase=10000 - - # The additional amount of energy required to assemble a - # microcontroller for each point of complexity. - microcontrollerAssemblyComplexity=10000 - - # Energy consumed per tick per active input node by nanomachines. - nanomachineInput=0.5 - - # Energy consumed when reconfiguring nanomachines. - nanomachinesReconfigure=5000 - - # The amount of energy pushing blocks with the piston upgrade costs. - pistonPush=20 - - # How much energy is required for a single 3D print. - printerModel=100 - - # The amount of energy a robot consumes per tick when running. This is - # per default less than a normal computer uses because... well... they - # are better optimized? It balances out due to the cost for movement, - # interaction and whatnot, and the fact that robots cannot connect to - # component networks directly, so they are no replacements for normal - # computers. - robot=0.25 - - # The base energy cost for assembling a robot. - robotAssemblyBase=50000 - - # The additional amount of energy required to assemble a robot for - # each point of complexity. - robotAssemblyComplexity=10000 - - # The conversion rate of exhaustion from using items to energy - # consumed. Zero means exhaustion does not require energy, one is a - # one to one conversion. For example, breaking a block generates 0.025 - # exhaustion, attacking an entity generates 0.3 exhaustion. - robotExhaustion=10 - - # The amount of energy it takes a robot to move a single block. - robotMove=15 - - # The amount of energy it takes a robot to perform a 90 degree turn. - robotTurn=2.5 - - # The amount of energy a screen consumes per tick. For each lit pixel - # (each character that is not blank) this cost increases linearly: - # for basic screens, if all pixels are lit the cost per tick will be - # this value. Higher tier screens can become even more expensive to - # run, due to their higher resolution. If a screen cannot consume the - # defined amount of energy it will stop rendering the text that - # should be displayed on it. It will *not* forget that text, however, - # so when enough power is available again it will restore the - # previously displayed text (with any changes possibly made in the - # meantime). Note that for multi-block screens *each* screen that is - # part of it will consume this amount of energy per tick. - screen=0.05 - - # The actual cost per tick for computers and robots is multiplied - # with this value if they are currently in a "sleeping" state. They - # enter this state either by calling `os.sleep()` or by pulling - # signals. Note that this does not apply in the tick they resume, so - # you can't fake sleep by calling `os.sleep(0)`. - sleepFactor=0.1 - - # The base energy cost for assembling a tablet. - tabletAssemblyBase=20000 - - # The additional amount of energy required to assemble a tablet for - # each point of complexity. - tabletAssemblyComplexity=5000 - - # Energy required for one transposer operation (regardless of the number - # of items / fluid volume moved). - transposer=1 - - # The amount of energy it costs to send a wireless message with signal - # strength one, which means the signal reaches one block. This is - # scaled up linearly, so for example to send a signal 400 blocks a - # signal strength of 400 is required, costing a total of - # 400 * `wirelessCostPerRange`. In other words, the higher this value, - # the higher the cost of wireless messages. - # See also: `maxWirelessRange`. - # These values are for the tier 1 and 2 wireless cards, in that order. - wirelessCostPerRange=[ - 0.05, - 0.05 - ] - } - - # The amount of energy the disassembler can apply per tick. This - # controls the speed at which items are disassembled, basically. - disassemblerTickAmount=25 - - # The energy efficiency of the generator upgrade. At 1.0 this will - # generate as much energy as you'd get by burning the fuel in a BuildCraft - # Stirling Engine (1MJ per fuel value / burn ticks). To discourage fully - # autonomous robots the efficiency of generators is slighly reduced by - # default. - generatorEfficiency=0.8 - - # Whether to ignore any power requirements. Whenever something requires - # power to function, it will try to get the amount of energy it needs from - # the buffer of its connector node, and in case it fails it won't perform - # the action / trigger a shutdown / whatever. Setting this to `true` will - # simply make the check 'is there enough energy' succeed unconditionally. - # Note that buffers are still filled and emptied following the usual - # rules, there just is no failure case anymore. The converter will however - # not accept power from other mods. - ignorePower=false - - # If you don't want OpenComputers to accept power from one or more of the - # supported power mods, for example because it doesn't suit the vision - # of your mod pack, you can disable support for them here. To stop - # OpenComputers accepting power from a mod, enter its mod id here, e.g. - # `BuildCraftAPI|power`, `IC2`, `factorization`, ... - modBlacklist=[] - - # The amount of energy the printer can apply per tick. This controls - # the speed at which prints are completed, basically. - printerTickAmount=1 - - # The rate at which different blocks accept external power. All of these - # values are in OC energy / tick. - rate { - accessPoint=10 - assembler=100 - case=[ - 5, - 10, - 20 - ] - charger=200 - disassembler=50 - powerConverter=500 - serverRack=50 - } - - # The energy efficiency of the solar generator upgrade. At 1.0 this will - # generate as much energy as you'd get by burning fuel in a BuildCraft - # Stirling Engine . To discourage fully autonomous robots the efficiency - # of solar generators is greatly reduced by default. - solarGeneratorEfficiency=0.2 - - # This determines how often continuous power sinks try to actually try to - # consume energy from the network. This includes computers, robots and - # screens. This also controls how frequent distributors revalidate their - # global state and secondary distributors, as well as how often the power - # converter queries sources for energy (for now: only BuildCraft). If set - # to 1, this would query every tick. The default queries every 10 ticks, - # or in other words twice per second. - # Higher values mean more responsive power consumption, but slightly more - # work per tick (shouldn't be that noticeable, though). Note that this - # has no influence on the actual amount of energy required by computers - # and screens. The power cost is directly scaled up accordingly: - # `tickFrequency * cost`. - tickFrequency=10 - - # Power values for different power systems. For reference, the value of - # OC's internal energy type is 1000. I.e. the conversion ratios are the - # values here divided by 1000. This is mainly to avoid small floating - # point numbers in the config, due to potential loss of precision. - value { - AppliedEnergistics2=200 - Factorization=13 - Galacticraft=48 - IndustrialCraft2=400 - Mekanism=1333.33 - PowerAdvantage=31.25 - RedstoneFlux=100 - - # / 11256, same as AE2 - RotaryCraft=200 - } - } - - # 3D printer related stuff. - printer { - - # Whether Chamelium is edible or not. When eaten, it gives a (short) - # invisibility buff, and (slightly longer) blindness debuff. - chameliumEdible=true - - # The extra material cost involved for printing a model with a customized - # redstone output, i.e. something in [1, 14]. - customRedstoneCost=300 - - # The amount by which a printers ink buffer gets filled for a single - # cartridge. Tweak this if you think printing is too cheap or expensive. - # Note: the amount a single dye adds is this divided by 10. - inkValue=50000 - - # The amount by which a printers material buffer gets filled for a single - # chamelium. Tweak this if you think printing is too cheap or expensive. - materialValue=2000 - - # The maximum light level a printed block can emit. This defaults to - # a value similar to that of a redstone torch, because by default the - # material prints are made of contains redstone, but no glowstone. - # Prints' light level can further be boosted by crafting them with - # glowstone dust. This is merely the maximum light level that can be - # achieved directly when printing them. - maxBaseLightLevel=8 - - # The maximum number of shape for a state of a 3D print allowed. This is - # for the individual states (off and on), so it is possible to have up to - # this many shapes *per state* (the reasoning being that only one state - # will ever be visible at a time). - maxShapes=24 - - # By what (linear) factor the cost of a print increases if one or both of - # its states are non-collidable (i.e. entities can move through them). - # This only influences the chamelium cost. - noclipMultiplier=2 - - # Whether to enable print opacity, i.e. make prints have shadows. If - # enabled, prints will have an opacity that is estimated from their - # sampled fill rate. This is disabled by default, because MC's lighting - # computation is apparently not very happy with multiple blocks with - # dynamic opacity sitting next to each other, and since all prints share - # the same block type, this can lead to weird shadows on prints. If you - # don't care about that and prefer them to be not totally shadowless, - # enable this. - printsHaveOpacity=false - - # How much of the material used to print a model is refunded when using - # the model to refuel a printer. This the value the original material - # cost is multiplied with, so 1 is a full refund, 0 disables the - # functionality (won't be able to put prints into the material input). - recycleRate=0.75 - } - - # Robot related settings, what they may do and general balancing. - robot { - - # Whether robots may 'activate' blocks in the world. This includes - # pressing buttons and flipping levers, for example. Disable this if it - # causes problems with some mod (but let me know!) or if you think this - # feature is too over-powered. - allowActivateBlocks=true - - # Whether robots may use items for a specifiable duration. This allows - # robots to use items such as bows, for which the right mouse button has - # to be held down for a longer period of time. For robots this works - # slightly different: the item is told it was used for the specified - # duration immediately, but the robot will not resume execution until the - # time that the item was supposedly being used has elapsed. This way - # robots cannot rapidly fire critical shots with a bow, for example. - allowUseItemsWithDuration=true - - # Whether robots may damage players if they get in their way. This - # includes all 'player' entities, which may be more than just real players - # in the game. - canAttackPlayers=false - - # Allows fine-tuning of delays for robot actions. - delays { - - # The time in seconds to pause execution after an item was - # successfully dropped from a robot's inventory. - drop=0.5 - - # This is the *ratio* of the time a player would require to harvest a - # block. Note that robots cannot break blocks they cannot harvest. So - # the time a robot is forced to sleep after harvesting a block is - # breakTime * harvestRatio - # Breaking a block will always at least take one tick, 0.05 seconds. - harvestRatio=1 - - # The time in seconds to pause execution after a robot issued a - # successful move command. Note that this essentially determines how - # fast robots can move around, since this also determines the length - # of the move animation. - move=0.4 - - # The time in seconds to pause execution after a robot successfully - # placed an item from its inventory. - place=0.4 - - # The time in seconds to pause execution after a robot successfully - # picked up an item after triggering a suck command. - suck=0.5 - - # The time in seconds to pause execution after a robot successfully - # swung a tool (or it's 'hands' if nothing is equipped). Successful in - # this case means that it hit something, i.e. it attacked an entity or - # extinguishing fires. - # When breaking blocks the normal harvest time scaled with the - # `harvestRatio` (see below) applies. - swing=0.4 - - # The time in seconds to pause execution after a robot turned either - # left or right. Note that this essentially determines hw fast robots - # can turn around, since this also determines the length of the turn - # animation. - turn=0.4 - - # The time in seconds to pause execution after a robot successfully - # used an equipped tool (or it's 'hands' if nothing is equipped). - # Successful in this case means that it either used the equipped item, - # for example a splash potion, or that it activated a block, for - # example by pushing a button. - # Note that if an item is used for a specific amount of time, like - # when shooting a bow, the maximum of this and the duration of the - # item use is taken. - use=0.4 - } - - # The rate at which items used as tools by robots take damage. A value of - # one means that items lose durability as quickly as when they are used by - # a real player. A value of zero means they will not lose any durability - # at all. This only applies to items that can actually be damaged (such as - # swords, pickaxes, axes and shovels). - # Note that this actually is the *chance* of an item losing durability - # when it is used. Or in other words, it's the inverse chance that the - # item will be automatically repaired for the damage it just took - # immediately after it was used. - itemDamageRate=0.1 - - # Limit robot flight height, based on the following rules: - # - Robots may only move if the start or target position is valid (e.g. - # to allow building bridges). - # - The position below a robot is always valid (can always move down). - # - Positions up to above a block are valid (limited - # flight capabilities). - # - Any position that has an adjacent block with a solid face towards the - # position is valid (robots can "climb"). - # Set this to 256 to allow robots to fly whereever, as was the case - # before the 1.5 update. Consider using drones for cases where you need - # unlimited flight capabilities instead! - limitFlightHeight=8 - - # The name format to use for robots. The substring '$player$' is - # replaced with the name of the player that owns the robot, so for the - # first robot placed this will be the name of the player that placed it. - # This is transitive, i.e. when a robot in turn places a robot, that - # robot's owner, too, will be the owner of the placing robot. - # The substring $random$ will be replaced with a random number in the - # interval [1, 0xFFFFFF], which may be useful if you need to differentiate - # individual robots. - # If a robot is placed by something that is not a player, e.g. by some - # block from another mod, the name will default to 'OpenComputers'. - nameFormat="$player$.robot" - - # Determines whether robots are a pretty cool guy. Ususally cobwebs are - # the bane of anything using a tool other than a sword or shears. This is - # an utter pain in the part you sit on, because it makes robots meant to - # dig holes utterly useless: the poor things couldn't break cobwebs in - # mining shafts with their golden pick axes. So, if this setting is true, - # we check for cobwebs and allow robots to break 'em anyway, no matter - # their current tool. After all, the hardness value of cobweb can only - # rationally explained by Steve's fear of spiders, anyway. - notAfraidOfSpiders=true - - # The 'range' of robots when swinging an equipped tool (left click). This - # is the distance to the center of block the robot swings the tool in to - # the side the tool is swung towards. I.e. for the collision check, which - # is performed via ray tracing, this determines the end point of the ray - # like so: `block_center + unit_vector_towards_side * swingRange` - # This defaults to a value just below 0.5 to ensure the robots will not - # hit anything that's actually outside said block. - swingRange=0.49 - - # The maximum flight height with upgrades, tier one and tier two of the - # hover upgrade, respectively. - upgradeFlightHeight=[ - 64, - 256 - ] - - # The 'range' of robots when using an equipped tool (right click) or when - # placing items from their inventory. See `robot.swingRange`. This - # defaults to a value large enough to allow robots to detect 'farmland', - # i.e. tilled dirt, so that they can plant seeds. - useAndPlaceRange=0.65 - - # Controls the UUID robots are given. You can either specify a fixed UUID - # here or use the two provided variables: - # - $random$, which will assign each robot a random UUID. - # - $player$, which assigns to each placed robot the UUID of the player - # that placed it (note: if robots are placed by fake players, i.e. - # other mods' blocks, they will get that mods' fake player's profile!) - # Note that if no player UUID is available this will be the same as - # $random$. - uuidFormat="$player$" - - # This controls how fast robots gain experience, and how that experience - # alters the stats. - xp { - - # This controls how much experience a robot gains for each successful - # action it performs. "Actions" only include the following: swinging a - # tool and killing something or destroying a block and placing a block - # successfully. Note that a call to `swing` or `use` while "bare handed" - # will *not* gain a robot any experience. - actionXp=0.05 - - # The required amount per level is computed like this: - # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth - baseValue=50 - - # This is the amount of additional energy that fits into a robots - # internal buffer for each level it gains. So with the default values, - # at maximum level (30) a robot will have an internal buffer size of - # two hundred thousand. - bufferPerLevel=5000 - - # The required amount per level is computed like this: - # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth - constantGrowth=8 - - # This determines how much "exhaustion" contributes to a robots - # experience. This is additive to the "action" xp, so digging a block - # will per default give 0.05 + 0.025 [exhaustion] * 1.0 = 0.075 XP. - exhaustionXpRate=1 - - # The required amount per level is computed like this: - # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth - exponentialGrowth=2 - - # The increase in block harvest speed a robot gains per level. The time - # it takes to break a block is computed as actualTime * (1 - bonus). - # For example at level 20, with a bonus of 0.4 instead of taking 0.3 - # seconds to break a stone block with a diamond pick axe it only takes - # 0.12 seconds. - harvestSpeedBoostPerLevel=0.02 - - # This determines how much experience a robot gets for each real XP orb - # an ore it harvested would have dropped. For example, coal is worth - # two real experience points, redstone is worth 5. - oreXpRate=4 - - # The additional "efficiency" a robot gains in using tools with each - # level. This basically increases the chances of a tool not losing - # durability when used, relative to the base rate. So for example, a - # robot with level 15 gets a 0.15 bonus, with the default damage rate - # that would lead to a damage rate of 0.1 * (1 - 0.15) = 0.085. - toolEfficiencyPerLevel=0.01 - } - } - - # Switch and access point network message forwarding logic related stuff. - switch { - - # This is the size of the queue of a not upgraded switch. Increasing it - # avoids packets being dropped when many messages are sent in a single - # burst. - defaultMaxQueueSize=20 - - # The base number of packets that get relayed in one 'cycle'. The - # cooldown between cycles is determined by the delay. - defaultRelayAmount=1 - - # The delay a switch has by default between relaying packets (in ticks). - # WARNING: lowering this value will result in higher maximum CPU load, - # and may in extreme cases cause server lag. - defaultRelayDelay=5 - - # This is the amount by which the queue size increases per tier of the - # hard drive installed in the switch. - queueSizeUpgrade=10 - - # The number of additional packets that get relayed per cycle, based on - # the tier of RAM installed in the switch. For built-in RAM this - # increases by one per half-tier, for third-party ram this increases by - # two per item tier. - relayAmountUpgrade=1 - - # The amount of ticks the delay is *reduced* by per tier of the CPU - # inserted into a switch. - relayDelayUpgrade=1.5 - } - - # The version of OC this config was generated by. This is used to allow the - # mod to reset parts of the config when their meaning changed across - # versions, so that the user does not have to delete it. - version="@VERSION@" - -} \ No newline at end of file diff --git a/overrides/resources/config/opencomputers/user.recipes b/overrides/resources/config/opencomputers/user.recipes deleted file mode 100644 index 69c4632b..00000000 --- a/overrides/resources/config/opencomputers/user.recipes +++ /dev/null @@ -1,20 +0,0 @@ -# To use different sets of recipes, include other recipe files in the order of -# priority to use the recipes defined in them. The last include has the highest -# priority (i.e. included recipes simply replace the current definition for all -# already known recipes). - -# To disable a recipe, assign a boolean value to it. For example, to disable -# the recipe for the transistor: `transistor = false`. This will disable the -# recipe and hide the item in the creative tab and NEI. If you assign `true`, -# the recipe will still be disabled, but not hidden in the creative tab/NEI. - -include file("default.recipes") -#include file("hardmode.recipes") -#include file("gregtech.recipes") -#include file("peaceful.recipes") -#include file("your_custom.recipes") - -# You can also specify custom recipes in this file directly. Have a look at the -# default.recipes file to get an idea how recipes have to be structured. You'll -# want to define your recipes after all includes, to avoid those overwriting -# your recipes. \ No newline at end of file diff --git a/overrides/resources/config/openmods.cfg b/overrides/resources/config/openmods.cfg deleted file mode 100644 index 0bb06f08..00000000 --- a/overrides/resources/config/openmods.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -debug { - # Control printing of stacktraces in case of unharvested drops - B:dropsDebug=false - - # Maximum fake player pool that doesn't produce warning - I:fakePlayerCountThreshold=10 - - # Maximum allowed size of tessellator pool - I:tessellatorPoolLimit=20 -} - - -feature { - # Enables command line calculator - B:calculatorCommands=true - - # List of tools used for checking effective during block breaking - S:fakePlayerBlockBreakTools < - "minecraft:diamond_pickaxe" - "minecraft:diamond_shovel" - "minecraft:diamond_axe" - "minecraft:diamond_sword" - "minecraft:shears" - > -} - - diff --git a/overrides/resources/config/oreexcavation.cfg b/overrides/resources/config/oreexcavation.cfg deleted file mode 100644 index 015caf58..00000000 --- a/overrides/resources/config/oreexcavation.cfg +++ /dev/null @@ -1,70 +0,0 @@ -# Configuration file - -general { - # Allow players to use shape mining [default: true] - B:"Allow Shapes"=true - - # Use alternate check for tool validity (e.g. swords on webs) [default: false] - B:"Alt Tools"=false - - # Skips spawning drops in world adding them directly to your inventory [default: false] - B:"Auto Pickup"=false - - # Blocks blacklisted from being excavated [default: ] - S:"Block Blacklist" < - > - - # Amount of exaustion per block excavated [range: 0.0 ~ 3.4028235E38, default: 0.1] - S:Exaustion=0.1 - - # Experience cost per block excavated [range: 0 ~ 2147483647, default: 0] - I:Experience=0 - - # The default game stage required to unlock excavations (requires gamestages to be installed) [default: ] - S:"Game Stage"= - - # Ignores whether or not the held tool is valid [default: false] - B:"Ignore Tool"=false - - # Inverts the block blacklist to function as a whitelist [default: false] - B:"Invert Block Blacklist"=false - - # Inverts the tool blacklist to function as a whitelist [default: false] - B:"Invert Tool Blacklist"=false - - # The maximum number of blocks that can be excavated at once [range: 1 ~ 2147483647, default: 128] - I:Limit=128 - - # How many excavations should be kept in undo history (may lead to exploits or instability) [range: 0 ~ 2147483647, default: 0] - I:"Max Undos"=0 - - # Excavation mode (-1 Disabled, 0 = Keybind, 1 = Sneak, 2 = Always) [range: -1 ~ 2, default: 0] - I:Mode=0 - - # Allows players to cancel excavation by releasing the keys [default: true] - B:"Must Hold"=true - - # Limit excavation to standard tool types (Picks, Shoves, Axes & Shears) [default: false] - B:"Only Standard Types"=false - - # Allow excavation with an open hand [default: true] - B:"Open Hand"=true - - # How far from the origin an excavation can travel [range: 1 ~ 2147483647, default: 16] - I:Range=16 - - # How many blocks per tick can be excavated [range: 1 ~ 2147483647, default: 64] - I:Speed=64 - - # Temporarily reduces excavation speed if TPS begins to slow down [default: true] - B:"TPS Guard"=true - - # Tools blacklisted from excavating [default: ] - S:"Tool Blacklist" < - > - - # Use the side of the block hit to determine shape mining direction [default: true] - B:"Use Side Hit"=true -} - - diff --git a/overrides/resources/config/oreexcavation_groups.json b/overrides/resources/config/oreexcavation_groups.json deleted file mode 100644 index 40abe011..00000000 --- a/overrides/resources/config/oreexcavation_groups.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "blockGroups": [ - [ - "treeLeaves" - ], - [ - "logWood" - ] - ], - "strictSubtypes": [ - "cropWheat", - "cropPotato", - "cropCarrot", - "cropNetherWart" - ] -} \ No newline at end of file diff --git a/overrides/resources/config/oreexcavation_overrides.json b/overrides/resources/config/oreexcavation_overrides.json deleted file mode 100644 index 7d2e9159..00000000 --- a/overrides/resources/config/oreexcavation_overrides.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "overrides": [ - { - "itemID": "examplemod:nerfed_pickaxe:0", - "speed": 1, - "limit": 0, - "range": 0, - "exaustion": 0.1, - "experience": 0 - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/oreexcavation_shapes.json b/overrides/resources/config/oreexcavation_shapes.json deleted file mode 100644 index c9c17b5f..00000000 --- a/overrides/resources/config/oreexcavation_shapes.json +++ /dev/null @@ -1,40 +0,0 @@ -{ - "shapes": [ - { - "name": "1x2", - "depth": -1, - "reticle": 12, - "mask": [ - "OOOOO", - "OOOOO", - "OOXOO", - "OOXOO", - "OOOOO" - ] - }, - { - "name": "3x3", - "depth": -1, - "reticle": 12, - "mask": [ - "OOOOO", - "OXXXO", - "OXXXO", - "OXXXO", - "OOOOO" - ] - }, - { - "name": "5x5", - "depth": -1, - "reticle": 12, - "mask": [ - "XXXXX", - "XXXXX", - "XXXXX", - "XXXXX", - "XXXXX" - ] - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/overloaded.cfg b/overrides/resources/config/overloaded.cfg deleted file mode 100644 index 36c4132d..00000000 --- a/overrides/resources/config/overloaded.cfg +++ /dev/null @@ -1,151 +0,0 @@ -# Configuration file - -general { - - "compressed blocks" { - # Maximum Texture Resolution of a single block, WARNING setting this to high can break your game's textures / cause you to crash. Higher number means more memory usage [Default: 256] - I:maxTextureWidth=256 - - # Show the hardness of compressed blocks when in item form. [Default: true - B:showHardness=true - } - - multi-tool { - # 0 - None, 1 Block Place Preview, 2 Block Break Preview, 3 Place/Break Preview. (2/3 WIP)[Default: 1] - I:assistMode=2 - - # Cost that is added on to every block break [Default: 100] - I:breakBaseCost=100 - - # Multiples the Hardness Cost by this. [Default: 1] - I:breakCostMultiplier=1 - - # Cost per meter away [Default: 10] - I:costPerMeterAway=10 - - # Cost that is added on to every place [Default: 100] - I:placeBaseCost=100 - - # Max range Multi-Tool can edit blocks [Default: 128] - I:reach=128 - } - - multi-armor { - # Energy Multiplier for Absolute Damage. [Default: 10] - D:absoluteDamageMultiplier=10.0 - - # Base cost of any defensive action. [Default: 10] - I:baseCost=10 - - # Energy per Air Tick. [Default: 10] - I:costPerAir=10 - - # Energy Cost per food amount to fill. [Default: 1000] - I:costPerFood=1000 - - # Energy Cost per health amount to heal. [Default: 5000] - I:costPerHealth=5000 - - # Energy Cost per Saturation amount to fill. [Default: 4000] - D:costPerSaturation=4000.0 - - # How much energy is used base per damage. [Default: 100] - D:damageMultiplier=100.0 - - # Energy use multiple per flight speed. [Default: 10] - D:energyMultiplerPerFlightSpeed=10.0 - - # Energy use multiplier per ground speed. [Default: 5] - D:energyMultiplierPerGroundSpeed=5.0 - - # Energy per block walked. [Default: 10] - D:energyPerBlockWalked=10.0 - - # Energy used per tick while flying. [Default:10] - I:energyPerTickFlying=10 - - # Energy to Extinguish the player. [Default: 1000] - I:extinguishCost=1000 - - # Max flight speed. [Default: 5] - D:maxFlightSpeed=5.0 - - # Max level to feed up too. [Default By Vanilla MC: 20] - I:maxFoodLevel=19 - - # Max ground speed. [Default: 10] - D:maxGroundSpeed=10.0 - - # Max saturation level to add too. [Default By Vanilla MC: 5 - D:maxSaturationLevel=5.0 - - # Energy Per Tick to use No Clip - I:noClipEnergyPerTick=100000 - - # Energy Cost to remove a potion effect. [Default: 10000] - I:removeEffect=10000 - - # Energy Multiplier for Unblockable Damage. [Default: 10] - D:unblockableMultiplier=10.0 - } - - development { - # Stuff not deemed to be safe yet. IE World Corrupting / Crashing. [Default: false] - B:wipStuff=false - } - - "texture resolutions" { - # Resolution for Blocks. [Default: 256] - I:blockResolution=256 - - # Resolution for Items. [Default: 256] - I:itemResolution=256 - - # Resolution for Multi-Armor. [Default: 256] - I:multiArmorResolution=256 - } - - "matter purifier" { - # Energy Per Hardness of Block. [Default: 1000] - I:energyPerHardness=1000 - - # Energy Per Operation Base. [Default: 10000] - I:energyPerOperation=10000 - } - - "special entires" { - # Fix for rending while noClip is active. May cause issues with some other mods. [Default: true] - B:noClipRenderFix=true - } - - "ray gun" { - # Energy used per shot. [Default: 100000] - I:energyPerShot=100000 - - # Max range to shoot. [Default: 128] - I:maxRange=128 - } - - "rail gun" { - # Damage per RF(FE) spent. [Default: 0.00001 - D:damagePerRF=9.999999747378752E-6 - - # Distance knockback per RF(FE) spent. [Default: 0.000001 - D:knockbackPerRF=9.999999974752427E-7 - - # Maximum energy used per shot. [Default: 2,000,000,000] - I:maxEnergy=2000000000 - - # Max range to shoot. [Default: 128] - I:maxRange=128 - - # Minimum energy used per shot. [Default: 1,000,000] - I:minEngery=10000000 - - # Energy change step (via scroll wheel). [Default: 10,000,000] - I:stepEnergy=10000000 - } - -} - - diff --git a/overrides/resources/config/overloaded/compressed.json b/overrides/resources/config/overloaded/compressed.json deleted file mode 100644 index f58ee217..00000000 --- a/overrides/resources/config/overloaded/compressed.json +++ /dev/null @@ -1,477 +0,0 @@ -[ - { - "baseRegistryName": "minecraft:cobblestone", - "compressedPathRegistryName": "compressed_cobblestone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/cobblestone.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:sand", - "compressedPathRegistryName": "compressed_sand", - "meta": 0, - "texturePath": "minecraft:textures/blocks/sand.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:stone", - "compressedPathRegistryName": "compressed_stone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/stone.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:obsidian", - "compressedPathRegistryName": "compressed_obsidian", - "meta": 0, - "texturePath": "minecraft:textures/blocks/obsidian.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:netherrack", - "compressedPathRegistryName": "compressed_netherrack", - "meta": 0, - "texturePath": "minecraft:textures/blocks/cobblestone.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:dirt", - "compressedPathRegistryName": "compressed_dirt", - "meta": 0, - "texturePath": "minecraft:textures/blocks/dirt.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:gravel", - "compressedPathRegistryName": "compressed_gravel", - "meta": 0, - "texturePath": "minecraft:textures/blocks/gravel.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - - - - - { - "baseRegistryName": "minecraft:sandstone", - "compressedPathRegistryName": "compressed_sandstone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/sandstone_normal.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:nether_brick", - "compressedPathRegistryName": "compressed_nether_brick", - "meta": 0, - "texturePath": "minecraft:textures/blocks/nether_brick.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:crafting_table", - "compressedPathRegistryName": "compressed_crafting_table", - "meta": 0, - "texturePath": "minecraft:textures/blocks/crafting_table_side.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:magma", - "compressedPathRegistryName": "compressed_magma", - "meta": 0, - "texturePath": "minecraft:textures/blocks/magma.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:mossy_cobblestone", - "compressedPathRegistryName": "compressed_mossy_cobblestone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/cobblestone_mossy.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:slime", - "compressedPathRegistryName": "compressed_slime", - "meta": 0, - "texturePath": "minecraft:textures/blocks/slime.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:wool", - "compressedPathRegistryName": "compressed_wool", - "meta": 0, - "texturePath": "minecraft:textures/blocks/wool_colored_white.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - - { - "baseRegistryName": "minecraft:end_stone", - "compressedPathRegistryName": "compressed_end_stone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/end_stone.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:log", - "compressedPathRegistryName": "compressed_log", - "meta": 0, - "texturePath": "minecraft:textures/blocks/log_oak.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "mekanism:saltblock", - "compressedPathRegistryName": "compressed_saltblock", - "meta": 0, - "texturePath": "mekanism:textures/blocks/saltblock.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - - { - "baseRegistryName": "minecraft:soul_sand", - "compressedPathRegistryName": "compressed_soul_sand", - "meta": 0, - "texturePath": "minecraft:textures/blocks/soul_sand.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:redstone_block", - "compressedPathRegistryName": "compressed_redstone_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/redstone_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:coal_block", - "compressedPathRegistryName": "compressed_coal_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/coal_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:sea_lantern", - "compressedPathRegistryName": "compressed_sea_lantern", - "meta": 0, - "texturePath": "minecraft:textures/blocks/sea_lantern.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:glowstone", - "compressedPathRegistryName": "compressed_glowstone", - "meta": 0, - "texturePath": "minecraft:textures/blocks/glowstone.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:gold_block", - "compressedPathRegistryName": "compressed_gold_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/gold_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:iron_block", - "compressedPathRegistryName": "compressed_iron_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/iron_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:quartz_block", - "compressedPathRegistryName": "compressed_quartz_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/quartz_block_bottom.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:tnt", - "compressedPathRegistryName": "compressed_tnt", - "meta": 0, - "texturePath": "minecraft:textures/blocks/tnt_side.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:diamond_block", - "compressedPathRegistryName": "compressed_diamond_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/diamond_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "minecraft:emerald_block", - "compressedPathRegistryName": "compressed_emerald_block", - "meta": 0, - "texturePath": "minecraft:textures/blocks/emerald_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "overloaded:nether_star_block", - "compressedPathRegistryName": "compressed_nether_star_block", - "meta": 0, - "texturePath": "overloaded:textures/blocks/nether_star_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - - - - - - - - - { - "baseRegistryName": "minecraft:lapis_block", - "compressedPathRegistryName": "compressed_lapis", - "meta": 0, - "texturePath": "minecraft:textures/blocks/lapis_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "mekanism:basicblock", - "compressedPathRegistryName": "compressed_osmium", - "meta": 0, - "texturePath": "mekanism:textures/blocks/osmiumblock.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage_alloy", - "compressedPathRegistryName": "compressed_steel", - "meta": 0, - "texturePath": "thermalfoundation:textures/blocks/storage/block_steel.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "forestry:resource_storage", - "compressedPathRegistryName": "compressed_apatite", - "meta": 0, - "texturePath": "forestry:textures/blocks/storage/apatite.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "chisel:marble2", - "compressedPathRegistryName": "compressed_marble", - "meta": 7, - "texturePath": "chisel:textures/blocks/marble/raw.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_copper", - "meta": 0, - "texturePath": "thermalfoundation:textures/blocks/storage/block_copper.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_tin", - "meta": 1, - "texturePath": "thermalfoundation:textures/blocks/storage/block_tin.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_silver", - "meta": 2, - "texturePath": "thermalfoundation:textures/blocks/storage/block_silver.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_lead", - "meta": 3, - "texturePath": "thermalfoundation:textures/blocks/storage/block_lead.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_aluminum", - "meta": 4, - "texturePath": "thermalfoundation:textures/blocks/storage/block_aluminum.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_nickel", - "meta": 5, - "texturePath": "thermalfoundation:textures/blocks/storage/block_nickel.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_platinum", - "meta": 6, - "texturePath": "thermalfoundation:textures/blocks/storage/block_platinum.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_iridium", - "meta": 7, - "texturePath": "thermalfoundation:textures/blocks/storage/block_iridium.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "thermalfoundation:storage", - "compressedPathRegistryName": "compressed_mana", - "meta": 8, - "texturePath": "thermalfoundation:textures/blocks/storage/block_mithril.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "actuallyadditions:block_misc", - "compressedPathRegistryName": "compressed_black_quartz", - "meta": 2, - "texturePath": "actuallyadditions:textures/blocks/block_misc_black_quartz.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "tconstruct:metal", - "compressedPathRegistryName": "compressed_cobalt", - "meta": 0, - "texturePath": "tconstruct:textures/blocks/block_cobalt.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "tconstruct:metal", - "compressedPathRegistryName": "compressed_ardite", - "meta": 1, - "texturePath": "tconstruct:textures/blocks/block_ardite.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "appliedenergistics2:quartz_block", - "compressedPathRegistryName": "compressed_certus", - "meta": 0, - "texturePath": "appliedenergistics2:textures/blocks/quartz_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "draconicevolution:draconium_block", - "compressedPathRegistryName": "compressed_draconium", - "meta": 0, - "texturePath": "draconicevolution:textures/blocks/draconium_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "techreborn:storage", - "compressedPathRegistryName": "compressed_tungsten", - "meta": 10, - "texturePath": "techreborn:textures/blocks/storage/tungsten_block.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "immersiveengineering:storage", - "compressedPathRegistryName": "compressed_uranium", - "meta": 5, - "texturePath": "immersiveengineering:textures/blocks/storage_uranium_side.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - }, - { - "baseRegistryName": "rustic:slate", - "compressedPathRegistryName": "compressed_slate", - "meta": 0, - "texturePath": "rustic:textures/blocks/slate.png", - "depth": 4, - "hardnessMultiplier": 2.0, - "recipeEnabled": false - } - - -] diff --git a/overrides/resources/config/overpoweredarmorbar.cfg b/overrides/resources/config/overpoweredarmorbar.cfg deleted file mode 100644 index 118c0fa5..00000000 --- a/overrides/resources/config/overpoweredarmorbar.cfg +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -general { - B:"Always show armor bar?"=true - - # Colors must be specified in #RRGGBB format - S:"Armor icon colors" < - #FFFFFF - #AAAAAA - #AAAA00 - #AA0000 - #000000 - > - B:"Show empty armor icons?"=false -} - - diff --git a/overrides/resources/config/p455w0rdsLib.cfg b/overrides/resources/config/p455w0rdsLib.cfg deleted file mode 100644 index 7c5abad1..00000000 --- a/overrides/resources/config/p455w0rdsLib.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -options { - # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true] - B:EnableContributorCosmetics=true - - # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true] - B:EnableContributorParticleEffectsOthers=true - - # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true] - B:EnableContributorParticleEffectsSelf=true -} - - diff --git a/overrides/resources/config/packmode.cfg b/overrides/resources/config/packmode.cfg deleted file mode 100644 index 1ca98e0d..00000000 --- a/overrides/resources/config/packmode.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - S:acceptedModes < - normal - simplified - > - S:packMode=normal -} - - diff --git a/overrides/resources/config/parry.cfg b/overrides/resources/config/parry.cfg deleted file mode 100644 index 525e2bab..00000000 --- a/overrides/resources/config/parry.cfg +++ /dev/null @@ -1,33 +0,0 @@ -# Configuration file - -general { - # Min: 0 - # Max: 2147483647 - I:parryEnchantmentMaxLevel=5 - - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:shieldEnchantmentMultiplierArrow=0.25 - - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:shieldEnchantmentMultiplierFireball=0.25 - - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:shieldEnchantmentMultiplierThrowable=0.25 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksArrow=40 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksFireball=40 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksThrowable=40 -} - - diff --git a/overrides/resources/config/placebo.cfg b/overrides/resources/config/placebo.cfg deleted file mode 100644 index e9f2771b..00000000 --- a/overrides/resources/config/placebo.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - # If placebo will dump all event handlers to the log in post init. [default: false] - B:"Dump event handlers"=false -} - - diff --git a/overrides/resources/config/plants.cfg b/overrides/resources/config/plants.cfg deleted file mode 100644 index 96282c0a..00000000 --- a/overrides/resources/config/plants.cfg +++ /dev/null @@ -1,206 +0,0 @@ -# Configuration file - -biomes { - # Toggle for the Crystal Forest [default: true] - B:"Crystal Forest"=true - - # The weight of the Crystal Forest. Higher is more common. [range: 1 ~ 2000, default: 2] - I:"Crystal Forest Weight"=2 -} - - -botania { - # Enable Excalibur. [default: true] - B:Excalibur=true - - # Rainbow mana bursts! [default: false] - B:"Rainbow Excalibur"=false - - # (May cause issues) Super rainbow mana bursts! [default: false] - B:"Super Rainbow Excalibur"=false -} - - -food { - # The amount of hunger a actaea_p will restore. [range: 1 ~ 20, default: 4] - I:"Food Value - actaea_p"=4 - - # The amount of hunger a akebia_q will restore. [range: 1 ~ 20, default: 4] - I:"Food Value - akebia_q"=4 - - # The amount of hunger a alternanthera_f will restore. [range: 1 ~ 20, default: 7] - I:"Food Value - alternanthera_f"=7 - - # The amount of hunger a alyxia_b will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - alyxia_b"=2 - - # The amount of hunger a amaranthus_h will restore. [range: 1 ~ 20, default: 5] - I:"Food Value - amaranthus_h"=5 - - # The amount of hunger a ambrosia_a will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - ambrosia_a"=3 - - # The amount of hunger a ampelopsis_a will restore. [range: 1 ~ 20, default: 1] - I:"Food Value - ampelopsis_a"=1 - - # The amount of hunger a apocynum_c will restore. [range: 1 ~ 20, default: 1] - I:"Food Value - apocynum_c"=1 - - # The amount of hunger a blackberry will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - blackberry"=2 - - # The amount of hunger a blueberry will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - blueberry"=2 - - # The amount of hunger a daucus_c will restore. [range: 1 ~ 20, default: 4] - I:"Food Value - daucus_c"=4 - - # The amount of hunger a fire_fruit will restore. [range: 1 ~ 20, default: 5] - I:"Food Value - fire_fruit"=5 - - # The amount of hunger a huckleberry will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - huckleberry"=3 - - # The amount of hunger a okra will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - okra"=3 - - # The amount of hunger a phytolacca_a will restore. [range: 1 ~ 20, default: 5] - I:"Food Value - phytolacca_a"=5 - - # The amount of hunger a pineapple will restore. [range: 1 ~ 20, default: 9] - I:"Food Value - pineapple"=9 - - # The amount of hunger a plantago_m will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - plantago_m"=3 - - # The amount of hunger a raspberry will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - raspberry"=2 - - # The amount of hunger a rubus_o will restore. [range: 1 ~ 20, default: 6] - I:"Food Value - rubus_o"=6 - - # The amount of hunger a rubus_p will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - rubus_p"=3 - - # The amount of hunger a saffron will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - saffron"=2 - - # The amount of hunger a solanum_c will restore. [range: 1 ~ 20, default: 2] - I:"Food Value - solanum_c"=2 - - # The amount of hunger a solanum_d will restore. [range: 1 ~ 20, default: 3] - I:"Food Value - solanum_d"=3 - - # The amount of hunger a solanum_n will restore. [range: 1 ~ 20, default: 5] - I:"Food Value - solanum_n"=5 - - # The amount of hunger a tahitian_spinach will restore. [range: 1 ~ 20, default: 4] - I:"Food Value - tahitian_spinach"=4 -} - - -general { - # Whether or not Coagulated Plant Balls work on every single BlockBush that doesn't have a TileEntity. [default: true] - B:"All Bushes"=true - - # The (1/n) chance for an Aphrireroot to make a pearl. [range: 1 ~ 15, default: 5] - I:"Aphrireroot Pearl Chance"=5 - - # How much strength the Cataplant has. [range: 0 ~ 15000, default: 2] - I:"Catapult Power"=2 - - # Higher numbers will slow growth of crops. [range: 1 ~ 500, default: 15] - I:"Crop Growth Chance"=15 - - # If enabled, the vanilla flowerpot is overridden with a much more versatile flowerpot. [default: true] - B:"Enable Flowerpot"=true - - # If false, all harvestable bushes will not produce anything, and crops will be disabled. [default: true] - B:"Enable Harvests"=true - - # Higher numbers will slow growth of harvestable bushes. [range: 1 ~ 500, default: 10] - I:"Harvest Growth Chance"=4 - - # Higher numbers will slow growth of nether bushes. [range: 1 ~ 500, default: 20] - I:"Nether Growth Chance"=20 - - # Whether or not non-crops require shears to harvest. [default: false] - B:Shears=false -} - - -"generator options" { - # A list of biomes that Plants will not try to generate in. [default: [minecraft:river]] - S:"Biome Blacklist" < - minecraft:river - > - - # Toggle for bushes. [default: true] - B:"Bush Generation"=true - - # Toggle for desert plants. [default: true] - B:"Desert Generation"=true - - # A list of dimension IDs that Plants will not try to generate in. [default: ] - S:"Dimension Blacklist" < - > - - # Toggle for worldgen. [default: true] - B:"Enable Generation"=true - - # Toggle for end plants. [default: true] - B:"End Generation"=true - - # Toggle for plants. [default: true] - B:"Flower Generation"=true - - # Toggle for nether plants. [default: true] - B:"Nether Flower Generation"=true - - # Toggle for nether trees. [default: true] - B:"Nether Tree Generation"=true - - # Toggle for trees. [default: true] - B:"Tree Generation"=true - - # Toggle for vines. [default: true] - B:"Vine Generation"=true -} - - -"generator options - flowers" { - # A (1/n) chance for plants to try to generate on a given occasion. Lower = More plants. [range: 1 ~ 2147483647, default: 1] - I:Chance=5 - - # The number of plants that try to generate on a given occasion. Higher = More plants. [range: 0 ~ 25, default: 6] - I:Density=2 - - # Whether or not I make flower forests great again. [default: true] - B:"Flower Forests"=true - - # The number of plants per generation attempt. Higher = More plants. [range: 1 ~ 5, default: 1] - I:Quantity=1 - - # The spread of plants in a given generation attempt. Higher = More plant spread. [range: 1 ~ 5, default: 3] - I:Size=4 - - # The number of times we decorate per decoration event. [range: 1 ~ 5, default: 1] - I:Tries=1 -} - - -nether { - # Enabling this will make all nether harvestables only grow on soul sand [default: false] - B:"Require Soul Sand"=false -} - - -plantball { - # A list of blacklisted registry names, or modids. Strings without a ":" will be treated as modids. [default: ] - S:"Plantball Blacklist" < - mysticalagradditions - mysticalagriculture - > -} - - diff --git a/overrides/resources/config/plants_blocks.cfg b/overrides/resources/config/plants_blocks.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/platforms.cfg b/overrides/resources/config/platforms.cfg deleted file mode 100644 index 464c77d7..00000000 --- a/overrides/resources/config/platforms.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # additional_blocks - #--------------------------------------------------------------------------------------------------------# - # By default Wood and Stone Platforms only use blocks registered to the Forge Ore Dictionary but additional blocks can be added here. - # - # Format = §9modId§r:§2nameId§3@meta - # §9modId§r can be left off for vanilla blocks, and 'ore' can be used to indicate a dictionary entry - # §2nameId§r can contain [*] or [#-#] to replace an incrementing number or a number range - # §3@meta§r can be left off to indicate any meta - ########################################################################################################## - - additional_blocks { - # Listed blocks will be used in addition to any registered as 'stone', 'cobblestone', or 'sandstone' - S:stoneBlocks < - stone - lapis_block - brick_block - mossy_cobblestone - diamond_block - stonebrick - end_stone - nether_brick - emerald_block - quartz_block - stained_hardened_clay - prismarine - hardened_clay - packed_ice - purpur_block - purpur_pillar - end_bricks - red_nether_brick - flatcoloredblocks:flatcoloredblock[*] - > - - # Listed blocks will be used in addition to any registered as 'plankWood' - S:woodBlocks < - > - } - -} - - diff --git a/overrides/resources/config/playerschoice.json b/overrides/resources/config/playerschoice.json deleted file mode 100644 index dd88da61..00000000 --- a/overrides/resources/config/playerschoice.json +++ /dev/null @@ -1,46 +0,0 @@ -[ - { - "id": "journeymap", - "name": "JourneyMap", - "desc": "Real-time mapping in game or in a web browser as you explore.", - "website": "https://minecraft.curseforge.com/projects/journeymap", - "category": "Minimap", - "group": "minimaps", - "base": true, - "extraMods": [], - "copyFiles": [] - }, - { - "id": "liteloader", - "name": "VoxelMap", - "desc": "Minimap and Worldmap. Have an overview of your surroundings, or view the entire world. Create waypoints.", - "website": "https://minecraft.curseforge.com/projects/journeymap", - "category": "Minimap", - "group": "minimaps", - "base": false, - "extraMods": [], - "copyFiles": ["mods/mod_voxelMap_1.7.1_for_1.12.2.litemod"] - }, - { - "id": "XaeroMinimap", - "name": "Xaero's Minimap", - "desc": "Displays world terrain, players, mobs, entities in the corner of your screen.", - "website": "https://minecraft.curseforge.com/projects/xaeros-minimap", - "category": "Minimap", - "group": "minimaps", - "base": false, - "extraMods": [], - "copyFiles": [] - }, - { - "id": "mapwriter", - "name": "Mapwriter 2", - "desc": "An open source mini-map!", - "website": "https://minecraft.curseforge.com/projects/mapwriter-2", - "category": "Minimap", - "group": "minimaps", - "base": false, - "extraMods": [], - "copyFiles": [] - } -] \ No newline at end of file diff --git a/overrides/resources/config/playerschoice_files/mods/mod_voxelMap_1.7.1_for_1.12.2.litemod 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the format "weight|modid:name;meta" (leave meta blank for zero metadata) [default: [20|coal], [5|slime_ball], [10|saddle], [5|tconstruct:edible;1], [1|emerald], [3|melon]] - S:"Trash generation" < - 20|coal - 5|slime_ball - 10|saddle - 5|tconstruct:edible;1 - 1|emerald - 3|melon - > - - # Use Pyrotheum as TiC smeltery fuel (only if Thermal Foundation is loaded) [default: true] - B:"Use Pyrotheum as smeltery fuel"=true -} - - diff --git a/overrides/resources/config/pneumaticcraft.cfg b/overrides/resources/config/pneumaticcraft.cfg deleted file mode 100644 index 5c356b82..00000000 --- a/overrides/resources/config/pneumaticcraft.cfg +++ /dev/null @@ -1,215 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # general - #--------------------------------------------------------------------------------------------------------# - # General stuff that doesn't fit anywhere else - ########################################################################################################## - - general { - # Loss percentage (on average) of Compressed Iron ingots/blocks when exposed to an explosion - # Min: 0 - # Max: 100 - I:configCompressedIngotLossRate=20 - - # Damage of the Miniguns. This applies to the Sentry Gun, Handheld Minigun, and Drone-based minigun - D:configMinigunDamage=4.0 - - # Enable Drone Suffocation Damage - B:enableDroneSuffocationDamage=true - - # Enables the dungeon loot generation of the Nuke Virus and Stop! Worm (not useful in single-player worlds) - B:enableDungeonLoot=true - - # Enable/disable explosion crafting (iron->compressed iron). If you disable this, you'll need another way to get compressed iron initially - B:explosionCrafting=true - - # Thermal resistance of non-vanilla fluids, which is how fast heat moves between them and adjacent heat-handling blocks like the refinery. Lower values mean faster heat movement. - D:fluidThermalResistance=10.0 - - # Efficiency of fuel buckets as furnace fuel (default 0.05 means 1 bucket of LPG smelts 450 items in a vanilla furnace - D:fuelBucketEfficiencyMultiplier=0.05000000074505806 - - # Maximum number of blocks in the area defined in an Area Programming Puzzle Piece - I:maxProgrammingArea=250000 - - # Chance per shot (1 in X) of potion-tipped ammo proc'ing the potion effect - I:minigunPotionProcChance=15 - - # Chance per chunk in percentage to generate an Oil Lake. Set to 0 for no spawns - # Min: 0.0 - # Max: 100.0 - D:oilGenerationChance=15.0 - - # Oil worldgen blacklist: add dimension IDs to this list if you don't want oil worldgen to happen there. - I:oilWorldGenBlacklist < - 1 - -1 - > - } - - ########################################################################################################## - # machine_properties - #--------------------------------------------------------------------------------------------------------# - # Settings affecting the operation of machines - ########################################################################################################## - - machine_properties { - # Changing this value will alter the pressurized air production of the Electric Compressor. The input, EU, will stay the same - I:electricCompressorEfficiency=40 - - # The max height of an elevator per stacked Elevator Base. - # Min: 1 - # Max: 256 - I:elevatorBaseBlocksPerBase=4 - - # Changing this value will alter the pressurized air production of the Flux Compressor. The input, RF, will stay the same - I:fluxCompressorEfficiency=40 - - # Can the Kerosene Lamp burn any kind of fuel? If false, only Kerosene can be burnt - B:keroseneLampCanUseAnyFuel=true - - # Kerosene Lamp fuel efficiency: higher values mean fuel will last longer in the lamp - D:keroseneLampFuelEfficiency=1.0 - - # Changing this value will alter the pressurized air usage of the Pneumatic Dynamo. The output, RF, will stay the same - I:pneumaticDynamoEfficiency=40 - - # Changing this value will alter the pressurized air usage of the Pneumatic Generator. The output, EU, will stay the same. - I:pneumaticGeneratorEfficiency=40 - } - - ########################################################################################################## - # advanced - #--------------------------------------------------------------------------------------------------------# - # Advanced settings (shouldn't need to touch under normal circumstances) - ########################################################################################################## - - advanced { - # When set to true, the Kerosene Lamp's fake air blocks won't be registered and therefore removed from the world. Useful if this causes trouble (it shouldn't though) - B:disableKeroseneLampFakeAirBlock=false - - # The amount by which any liquid tank's contents must change, as a proportion of the tank's total capacity, to trigger an update to clients. Larger values mean fewer updates but less granularity in client-side fluid rendering. - # Min: 1.0E-4 - # Max: 1.0 - D:liquidTankUpdateThreshold=0.01 - - # When set to true, Drones will not execute any program. This is useful to set to true when due to a bug Drones are lagging your server or crashing it. Please report the bug if you encounter it. - B:stopDroneAI=false - } - - ########################################################################################################## - # recipes - #--------------------------------------------------------------------------------------------------------# - # Enable/disable certain recipes (note: better done with CraftTweaker if you have it) - ########################################################################################################## - - recipes { - # 8 Block of Coal --> 1 Diamond (Pressure Chamber) - B:enableCoalToDiamondsRecipe=true - - # Electric Compressor (currently ignored, defined in JSON) - B:enableElectricCompressorRecipe=true - - # Pneumatic Generator (currently ignored, defined in JSON) - B:enablePneumaticGeneratorRecipe=true - } - - ########################################################################################################## - # client - #--------------------------------------------------------------------------------------------------------# - # Settings affecting only the client - ########################################################################################################## - - client { - # Enable Aphorism Tile Drama! - B:aphorismDrama=true - - # Drones render their held item (the item in slot 0 of their inventory) ? - B:dronesRenderHeldItem=true - - # Tint Logistics configuration GUI backgrounds according to the colour of the logistics frame you are configuring - B:logisticsGUITint=true - - # Defines the default difficulty of the Programmer shown to the user. 0 = easy, 1 = medium, 2 = advanced - # Min: 0 - # Max: 2 - I:programmerDifficulty=0 - - # Show tank fluids with the The One Probe. Note that TOP also has support for showing tanks, which may or may not be enabled. - B:topShowsFluids=true - - # When true, the Pneumatic Helmet will be a model. Warning: this model looks far too good to be in MC (currently ignored) - B:useHelmetModel=false - } - - ########################################################################################################## - # helmet - #--------------------------------------------------------------------------------------------------------# - # Pneumatic Helmet HUD settings (note: you can also set this up via helmet GUI) - ########################################################################################################## - - helmet { - # Pneumatic helmet block tracker on left? - B:blockTrackerLeft=true - - # Pneumatic helmet block tracker X - I:blockTrackerX=-1 - - # Pneumatic helmet block tracker Y - I:blockTrackerY=46 - - # Pneumatic helmet entity tracker on left? - B:entityTrackerLeft=true - - # Pneumatic helmet entity tracker X - I:entityTrackerX=-1 - - # Pneumatic helmet entity tracker Y - I:entityTrackerY=90 - - # Pneumatic helmet item search on left? - B:itemSearchLeft=true - - # Pneumatic helmet item search X - I:itemSearchX=-1 - - # Pneumatic helmet item search Y - I:itemSearchY=17 - - # Pneumatic helmet message readout on left? - B:messageLeft=false - - # Pneumatic helmet message readout X - I:messageX=2 - - # Pneumatic helmet message readout Y - I:messageY=2 - - # Pneumatic helmet Path Enabled - B:pathEnabled=true - - # Pneumatic helmet Path Update Rate - I:pathUpdateSetting=1 - - # Pneumatic helmet power readout on left? - B:powerLeft=true - - # Pneumatic helmet power readout X - I:powerX=-1 - - # Pneumatic helmet power readout Y - I:powerY=2 - - # Pneumatic helmet Wire Path - B:wirePath=true - - # Pneumatic helmet X-Ray - B:xRayEnabled=false - } - -} - - diff --git a/overrides/resources/config/pneumaticcraft/AmadronOffersPeriodic.cfg b/overrides/resources/config/pneumaticcraft/AmadronOffersPeriodic.cfg deleted file mode 100644 index bc23b436..00000000 --- a/overrides/resources/config/pneumaticcraft/AmadronOffersPeriodic.cfg +++ /dev/null @@ -1,2611 +0,0 @@ -{ - "description": "Offers in here are periodic. Every 1 in [timesPerDay] Minecraft days [offersPer] random offers are selected from here.", - "timesPerDay": 1, - "offersPer": 20, - "offers": [ - { - "input": { - "id": "minecraft:string", - "damage": 0, - "amount": 16 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "minecraft:arrow", - "damage": 0, - "amount": 9 - } - }, - { - "input": { - "id": "minecraft:wool", - "damage": 0, - "amount": 20 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 4 - }, - "output": { - "id": "minecraft:shears", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:string", - "damage": 0, - "amount": 19 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 22 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:wheat", - "damage": 0, - "amount": 21 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:potato", - "damage": 0, - "amount": 17 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:carrot", - "damage": 0, - "amount": 16 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "minecraft:bread", - "damage": 0, - "amount": 4 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 18 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:string", - "damage": 0, - "amount": 15 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:string", - "damage": 0, - "amount": 17 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "minecraft:arrow", - "damage": 0, - "amount": 8 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "minecraft:arrow", - "damage": 0, - "amount": 10 - } - }, - { - "input": { - "id": "minecraft:string", - "damage": 0, - "amount": 18 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 19 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:wool", - "damage": 0, - "amount": 18 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 3 - }, - "output": { - "id": "minecraft:shears", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 28 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 33 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 27 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 35 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 36 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 24 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 29 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 30 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:paper", - "damage": 0, - "amount": 25 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:rotten_flesh", - "damage": 0, - "amount": 36 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:gold_ingot", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:rotten_flesh", - "damage": 0, - "amount": 38 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:gold_ingot", - "damage": 0, - "amount": 9 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:rotten_flesh", - "damage": 0, - "amount": 39 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:gold_ingot", - "damage": 0, - "amount": 10 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:rotten_flesh", - "damage": 0, - "amount": 37 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:rotten_flesh", - "damage": 0, - "amount": 40 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 17 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 6 - }, - "output": { - "id": "minecraft:iron_helmet", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 23 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "minecraft:iron_axe", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 4 - }, - "output": { - "id": "minecraft:iron_helmet", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 21 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 7 - }, - "output": { - "id": "minecraft:iron_axe", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 24 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 7 - }, - "output": { - "id": "minecraft:iron_shovel", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 16 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 6 - }, - "output": { - "id": "minecraft:iron_axe", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "minecraft:iron_shovel", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:coal", - "damage": 0, - "amount": 20 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:porkchop", - "damage": 0, - "amount": 16 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:chicken", - "damage": 0, - "amount": 18 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:leather", - "damage": 0, - "amount": 12 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 2 - }, - "output": { - "id": "minecraft:leather_leggings", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:chicken", - "damage": 0, - "amount": 14 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:porkchop", - "damage": 0, - "amount": 15 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:chicken", - "damage": 0, - "amount": 15 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:leather", - "damage": 0, - "amount": 11 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 4 - }, - "output": { - "id": "minecraft:leather_leggings", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:leather", - "damage": 0, - "amount": 9 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 3 - }, - "output": { - "id": "minecraft:leather_leggings", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:noteblock", - "damage": 0, - "amount": 7 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:noteblock", - "damage": 0, - "amount": 6 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:noteblock", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 13 - }, - "output": { - "id": "pneumaticcraft:pcb_blueprint", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "pneumaticcraft:nuke_virus", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 4 - }, - "output": { - "id": "pneumaticcraft:stop_worm", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 11 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 9 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 1, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 2, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "pneumaticcraft:stop_worm", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 9 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 1, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 2, - "amount": 1 - } - }, - { - 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}, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "forestry:sapling", - "damage": 0, - "amount": 2 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "forestry:planks.0", - "damage": 3, - "amount": 22 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "forestry:sapling", - "damage": 0, - "amount": 3 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "forestry:planks.1", - "damage": 4, - "amount": 30 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "forestry:sapling", - "damage": 0, - "amount": 2 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 20, - "amount": 8 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 6 - }, - "output": { - "id": "immersiveengineering:tool", - "damage": 1, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "immersiveengineering:wirecoil", - "damage": 0, - "amount": 4 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 6, - "amount": 12 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "immersiveengineering:tool", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 0, - "amount": 13 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "immersiveengineering:wooden_decoration", - "damage": 1, - "amount": 7 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "immersiveengineering:cloth_device", - "damage": 1, - "amount": 3 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 6, - "amount": 11 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 7 - }, - "output": { - "id": "immersiveengineering:tool", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 20, - "amount": 15 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 0, - "amount": 15 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "immersiveengineering:cloth_device", - "damage": 1, - "amount": 2 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 6, - "amount": 9 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 4 - }, - "output": { - "id": "immersiveengineering:tool", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 6, - "amount": 13 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 6 - }, - "output": { - "id": "immersiveengineering:tool", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "immersiveengineering:material", - "damage": 0, - "amount": 14 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/pneumaticcraft/AmadronOffersStatic.cfg b/overrides/resources/config/pneumaticcraft/AmadronOffersStatic.cfg deleted file mode 100644 index bae71fd7..00000000 --- a/overrides/resources/config/pneumaticcraft/AmadronOffersStatic.cfg +++ /dev/null @@ -1,141 +0,0 @@ -{ - "description": "Offers in here are static, meaning they will always exist to be traded with, unlike periodic offers.", - "offers": [ - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "pneumaticcraft:pcb_blueprint", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 8 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 1, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 14 - }, - "output": { - "id": "pneumaticcraft:assembly_program", - "damage": 2, - "amount": 1 - } - }, - { - "input": { - "id": "oil", - "amount": 5000 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "diesel", - "amount": 4000 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "lubricant", - "amount": 2500 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "kerosene", - "amount": 3000 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "fuel", - "amount": 2000 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "lpg", - "amount": 1000 - }, - "output": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 1 - }, - "output": { - "id": "oil", - "amount": 1000 - } - }, - { - "input": { - "id": "minecraft:emerald", - "damage": 0, - "amount": 5 - }, - "output": { - "id": "lubricant", - "amount": 1000 - } - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/pneumaticcraft/AmadronTradingSettings.cfg b/overrides/resources/config/pneumaticcraft/AmadronTradingSettings.cfg deleted file mode 100644 index a15bb2b6..00000000 --- a/overrides/resources/config/pneumaticcraft/AmadronTradingSettings.cfg +++ /dev/null @@ -1,7 +0,0 @@ -{ - "description": "Various options to limit the ability of the trading system, to manage spam/abuse on public servers. Most can be changed client-side as well to for example stop notifications if the client wishes. Limitations apply to non-OP players only.", - "maxTradesPerPlayer": 50, - "notifyOfTradeAddition": true, - "notifyOfTradeRemoval": true, - "notifyOfDealMade": true -} \ No newline at end of file diff --git a/overrides/resources/config/pneumaticcraft/HelmetWidgetDefaults.cfg b/overrides/resources/config/pneumaticcraft/HelmetWidgetDefaults.cfg deleted file mode 100644 index 19c45af6..00000000 --- a/overrides/resources/config/pneumaticcraft/HelmetWidgetDefaults.cfg +++ /dev/null @@ -1,4 +0,0 @@ -{ - "description": "Tracks the active upgrades for the Pneumatic Helmet", - "active": [] -} \ No newline at end of file diff --git a/overrides/resources/config/pneumaticcraft/ProgrammingPuzzleBlacklist.cfg b/overrides/resources/config/pneumaticcraft/ProgrammingPuzzleBlacklist.cfg deleted file mode 100644 index fe1ce548..00000000 --- a/overrides/resources/config/pneumaticcraft/ProgrammingPuzzleBlacklist.cfg +++ /dev/null @@ -1,5 +0,0 @@ -{ - "description": "In the \u0027blacklist\u0027 tag you can put the programming puzzle names that need to blacklisted from this instance. When they were used in existing programs already they will be deleted. A list of all programming puzzle names can be seen in \u0027allWidgets\u0027.", - "allWidgets": [], - "blacklist": [] -} \ No newline at end of file diff --git a/overrides/resources/config/pneumaticcraft/thirdparty.cfg b/overrides/resources/config/pneumaticcraft/thirdparty.cfg deleted file mode 100644 index 412592aa..00000000 --- a/overrides/resources/config/pneumaticcraft/thirdparty.cfg +++ /dev/null @@ -1,19 +0,0 @@ -{ - "description": "Enable/disable integration of specific third-party mods", - "enabled_mods": { - "theoneprobe": true, - "immersiveengineering": true, - "computercraft": true, - "waila": true, - "botania": true, - "crafttweaker": true, - "cofhcore": true, - "thaumcraft": true, - "enderio": true, - "igwmod": true, - "ic2": true, - "buildcraftcore": true, - "forestry": true, - "appliedenergistics2": true - } -} \ No newline at end of file diff --git a/overrides/resources/config/portalgun.cfg b/overrides/resources/config/portalgun.cfg deleted file mode 100644 index 4e2507d6..00000000 --- a/overrides/resources/config/portalgun.cfg +++ /dev/null @@ -1,68 +0,0 @@ -# Configuration file - -########################################################################################################## -# clientonly -#--------------------------------------------------------------------------------------------------------# -# These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg. -########################################################################################################## - -clientonly { - # Play a sound when the Portal Gun is equipped? [range: 0 ~ 1, default: 1] - I:equipItemSound=1 - - # Enable rendering portals with shaders? - # - # If your PC does not support this, shaders will not be used even if this was enabled. [range: 0 ~ 1, default: 1] - I:fancyPortals=0 - - # The size of the indicator around the crosshairs when you hold the Portal Gun. - # Value is in percentage - # 0 to disable. [range: 0 ~ 100, default: 30] - I:portalgunIndicatorSize=30 - - # Enable rendering to see through portals? - # - # If your PC does not support this, you will not be able to see through portals even if this was enabled. [range: 0 ~ 1, default: 1] - I:seeThroughPortals=0 -} - - -########################################################################################################## -# keybind -#--------------------------------------------------------------------------------------------------------# -# If you're reading this in the config file, I would strongly recommend changing the keybinds in-game.\niChunUtil uses custom keybinds. Go to the options page and hit O to show other options.\n\nIf you really have to edit the config file, the format is , and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time.\nFor key codes go to: http://minecraft.gamepedia.com/Key_codes \nExample: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt. -########################################################################################################## - -keybind { -} - - -########################################################################################################## -# portalgun -#--------------------------------------------------------------------------------------------------------# -# Config options relating to the use of the Portal Gun -########################################################################################################## - -portalgun { - # Can the projectile fired by the Portal Gun go through glass? [range: 0 ~ 1, default: 0] - I:canFireThroughGlass=0 - - # Can the projectile fired by the Portal Gun go through liquid? [range: 0 ~ 1, default: 0] - I:canFireThroughLiquid=0 - - # Can the portal projectile (that you fire from the portal gun) chunk load? - # Disabling this might cause issues. [range: 0 ~ 1, default: 1] - I:canPortalProjectilesChunkload=1 - - # Can the portal that spawns from the projectile be resized downwards if the full size won't fit? [range: 0 ~ 1, default: 1] - I:canPortalsResizeWhenCreated=1 - - # Base Weight that the Portal Gun is allowed to carry, in percentile (%) - # Set this to 0 to disable grabbing of blocks and entities which are not part of this mod. [range: 0 ~ 2147483647, default: 100] - I:entityGrabWeightBase=100 - - # Maximum distance to fire portals from the Portal Gun. [range: 1 ~ 2147483647, default: 10000] - I:maxShootDistance=10000 -} - - diff --git a/overrides/resources/config/portality.cfg b/overrides/resources/config/portality.cfg deleted file mode 100644 index 95786e33..00000000 --- a/overrides/resources/config/portality.cfg +++ /dev/null @@ -1,44 +0,0 @@ -# Configuration file - -general { - # Max distance multiplier that a portal can be linked, based on length. PortalLength*ThisValue - # Min: 1 - # Max: 2147483647 - I:DISTANCE_MULTIPLIER=200 - - # If true players will get the wither effect if there isn't enough power to teleport - B:HURT_PLAYERS=true - - # If true players will be launched out of the portal instead of standing still in front of it - B:LAUNCH_PLAYERS=true - - # How long the portal structure it can be - I:MAX_PORTAL_LENGTH=16 - - # Portal energy buffer - # Min: 1 - # Max: 2147483647 - I:MAX_PORTAL_POWER=100000 - - # Portal energy buffer insertion rate - # Min: 1 - # Max: 2147483647 - I:MAX_PORTAL_POWER_IN=2000 - - # How much power it will be consumed to open the portal interdimensionally - # Min: 1 - # Max: 2147483647 - I:PORTAL_POWER_OPEN_INTERDIMENSIONAL=50000 - - # How much power it will be consumed/tick based on the portal length and if it is the caller. (portalLength*ThisValue). If it is the portal the created the link the power will be double - # Min: 1 - # Max: 2147483647 - I:POWER_PORTAL_TICK=1 - - # The amount of energy it will be consumed to teleport an entity - # Min: 1 - # Max: 2147483647 - I:TELEPORT_ENERGY_AMOUNT=5000 -} - - diff --git a/overrides/resources/config/primitivemobs.cfg b/overrides/resources/config/primitivemobs.cfg deleted file mode 100644 index 8faf342f..00000000 --- a/overrides/resources/config/primitivemobs.cfg +++ /dev/null @@ -1,191 +0,0 @@ -# Configuration file - -########################################################################################################## -# mob activation settings -#--------------------------------------------------------------------------------------------------------# -# Enable/Disable mobs -########################################################################################################## - -"mob activation settings" { - # Enable/Disable the Bewitched Tome - B:"Enable Bewitched Tome"=true - - # Enable/Disable the Blazing Juggernaut - B:"Enable Blazing Juggernaut"=true - - # Enable/Disable the Brain Slime - B:"Enable Brain Slime"=true - - # Enable/Disable the Chameleon - B:"Enable Chameleon"=true - - # Enable/Disable the Dodo - B:"Enable Dodo"=true - - # Enable/Disable the Festive Creeper - B:"Enable Festive Creeper"=true - - # Enable/Disable the Filch Lizard - B:"Enable Filch Lizard"=true - - # Enable/Disable the Grove Sprite - B:"Enable Grove Sprite"=true - - # Enable/Disable the Haunted Tool - B:"Enable Haunted Tool"=true - - # Enable/Disable the Lily lurker - B:"Enable Lily Lurker"=true - - # Enable/Disable the Lost Miner - B:"Enable Lost Miner"=true - - # Enable/Disable the Mimic - B:"Enable Mimic"=true - - # Enable/Disable the Rocket Creeper - B:"Enable Rocket Creeper"=true - - # Enable/Disable the Skeleton Warrior - B:"Enable Skeleton Warrior"=true - - # Enable/Disable the Spider Family - B:"Enable Spider Family"=true - - # Enable/Disable the Squirrel - B:"Enable Squirrel"=true - - # Enable/Disable the Support Creeper - B:"Enable Support Creeper"=true - - # Enable/Disable the Traveling Merchant - B:"Enable Traveling Merchant"=true - - # Enable/Disable the Treasure Slime - B:"Enable Treasure Slime"=true - - # Enable/Disable the Troll - B:"Enable Troll"=true -} - - -########################################################################################################## -# mob specific settings -#--------------------------------------------------------------------------------------------------------# -# Settings specific to certain mobs. -########################################################################################################## - -"mob specific settings" { - # Enable/Disable if Brain Slimes should attack other animals/creatures - B:"Brain Slimes attack animals"=true - - # Set the chance that a Filch Lizard spawns holding loot in percentage - I:"Chance that a Filch Lizard spawns holding loot"=25 - - # Set the chance that a tameable Treasure Slime can spawn in percentage - I:"Chance that a tameable Treasure Slime spawns"=5 - - # Enable/Disable if Dodos should convert Grass into Mycelium blocks overtime - B:"Dodos convert Grass into Mycelium"=true - - # Enable/Disable experimental Summons feature (requires reload) - B:"Enable (beta) Summons (requires reload)"=false - - # Enable/Disable if the Festive Creeper throws tnt that harms the terrain (this way you do not have to disable ALL Creeper explosions with mobGriefing) - B:"Festive Creeper tnt harms terrain"=true - - # Enable/Disable if the Lost Miner should make villager sounds - B:"Lost Miner makes villager sounds"=true - - # Set the maximum amount of Baby Spiders that can potentially spawn with a Mother Spider - I:"Max Spider Family Size"=6 - - # Enable/Disable if the Mimic chests should generate in caves, instead of spawn like mobs - B:"Mimic chests generate in caves"=true - - # Enable/Disable if summoned entities show the purple animated overlay (client side) - B:"Show the animated overlay on summons"=true - - # Enable/Disable if the Miner Villager profession should also spawn naturally in villages - B:"The Miner profession spawns in villages"=false - - # Enable/Disable if the Traveling Merchant can settle after being bribed with an Emerald Block - B:"Traveling Merchant can settle"=true - - # Enable/Disable if the Traveling Merchant should enter houses - B:"Traveling Merchant enters houses"=true - - # Enable/Disable if the Trollager can destroy terrain with its attack - B:"Trollager can destroy terrain"=true - - # Enable/Disable if the Trollager can only spawn underground (below Y=40) - B:"Trollager can only spawn underground"=false -} - - -########################################################################################################## -# spawn settings -#--------------------------------------------------------------------------------------------------------# -# Mob spawn config settings (0 spawn rate = no spawns, 25 = normal spawns, 100 = v.high spawns) -########################################################################################################## - -"spawn settings" { - # Bewitched Tomes spawn deep underground - I:"Bewitched Tome Spawn Rate"=10 - - # Blazing Juggernauts spawn in the Nether - I:"Blazing Juggernaut Spawn Rate"=25 - - # Brain Slimes spawn on Beaches - I:"Brain Slime Spawn Rate"=50 - - # Chameleons spawn in Forests and Jungles - I:"Chameleon Spawn Rate"=20 - - # Dodos spawn on Mycelium in daylight - I:"Dodo Spawn Rate"=10 - - # Festive Creepers spawn everywhere in the dark - I:"Festive Creeper Spawn Rate"=10 - - # Filch Lizards spawn in Deserts - I:"Filch Lizard Spawn Rate"=25 - - # Grove Sprites spawn in Forests - I:"Grove Sprite Spawn Rate"=15 - - # Haunted Tools spawn everywhere in the dark - I:"Haunted Tool Spawn Rate"=15 - - # Lily Lurkers spawn in Swamps - I:"Lily Lurker Spawn Rate"=30 - - # Lost Miners spawn underground - I:"Lost Miner Spawn Rate"=20 - - # Mimics generate in caves; if disabled in Special settings, they will spawn like regular mobs - I:"Mimic Gen/Spawn Rate"=20 - - # Rocket Creepers spawn everywhere in the dark - I:"Rocket Creeper Spawn Rate"=20 - - # Skeleton Warriors spawn everywhere in the dark - I:"Skeleton Warrior Spawn Rate"=20 - - # Spider Families spawn everywhere in the dark - I:"Spider Family Spawn Rate"=12 - - # Support Creepers spawn everywhere in the dark - I:"Support Creeper Spawn Rate"=15 - - # Traveling Merchants spawn everywhere in daylight - I:"Traveling Merchant Spawn Rate"=10 - - # Treasure Slimes spawn everywhere in the dark - I:"Treasure Slime Spawn Rate"=15 - - # Trollagers spawn everywhere in the dark (or only underground when config is changed) - I:"Trollager Spawn Rate"=10 -} - - diff --git a/overrides/resources/config/psi.cfg b/overrides/resources/config/psi.cfg deleted file mode 100644 index 12d8e7ca..00000000 --- a/overrides/resources/config/psi.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -general { - # The harvest level of a CAD for the purposes of block breaking spells. 3 is diamond level. Defaults to 2 (iron level) - I:"CAD Harvest Level"=3 - - # Set this to true to disable all server side features from Magical Psi, to allow you to use it purely as a client side mod - B:"Client Side Magical Psi"=false - - # Controls whether the Psi Bar should be hidden if it's full and the player is holding an item that uses Psi. - B:"Context Sensitive Bar"=true - - # The maximum scale your Psi bar can be. This prevents it from being too large on a bigger GUI scale. This is maximum amount of "on screen pixels" each actual pixel can take. - I:"Maximum Psi Bar Scale"=3 - - # Controls whether the Psi Bar should be rendered on the right of the screen or not. - B:"Psi Bar on the Right"=true - - # How many compiled spells should be kept in a cache. Probably best not to mess with it if you don't know what you're doing. - I:"Spell Cache Size"=100 - - # Controls whether Psi is allowed to save and load Persistent Data outside your instance. This data is stored where .minecraft would be by default and is independent of instance, world or modpack, and allows you to instantly get back to the highest level you were at previously in your last world. - B:"Use Persistent Data"=true - - # Controls whether Psi's shaders are used. If you're using the GLSL Shaders mod and are having graphical troubles with Psi stuff, you may want to turn this off. - B:"Use Shaders"=true - - # Controls whether the "Particles" setting in the Vanilla options menu is accounted for when creating particles. Set to false to always have particles even if you change the Vanilla setting. - B:"Use Vanilla Particle Limiter"=true -} - - diff --git a/overrides/resources/config/quark.cfg b/overrides/resources/config/quark.cfg deleted file mode 100644 index 6343dfcf..00000000 --- a/overrides/resources/config/quark.cfg +++ /dev/null @@ -1,2279 +0,0 @@ -# Configuration file - -_global { - # Set this to false to disable stairs, slabs, and walls, mod-wide. As these blocks can use a lot of Block IDs, - # this is helpful to reduce the load, if you intend on running a really large modpack. - # Note: Blocks that require stairs and/or slabs for their recipes (such as Soul Sandstone or Midori) won't be affected. - B:"Allow Block Variants"=true - - # Set this to false to remove the system that has features turn themselves off automatically when other mods are present that add similar features. - # Note that you can force features to be enabled individually through their respective configs. - B:"Enable Anti-Overlap"=true - - # Adds the /quarkconfig command which allows for modification of the Quark config file through any means that can run commands at permission 2 (command block level) or higher. - # An example syntax of the command would be /quarkconfig management "store to chests" "B:Invert button" true nosave playerdude - # Doing this would set the dropoff button for playerdude to be inverted. "save" means it should save the changes to the config file on disk. Using "nosave" won't save. - # Another example can be /quarkconfig tweaks - "Shearable chickens" false - # This disables shearable chickens for everybody on the server. "nosave" doesn't need to be included, as it's the default. - # "nosave" does need to be there if a player name is used. Lastly, - signifies no subcategory inside the module. - B:"Enable Quark Config Command"=true - - # Whether features that are based on the time of year should be enabled. - # An example is chests turning to presents when it's Christmas. - # Note that this will not affect vanilla's own seasonal features. - B:"Enable Seasonal Features"=true - - # Set this to false to disable the q button in the main and pause menus. - # If you disable this, you can still access the quark config from Mod Options > Quark > Config - B:"Enable q Button"=true - - # Set this to true to move the q button to the right of the buttons, instead - # of to the left as it is by default. - B:"q Button on the Right"=false -} - - -_modules { - B:automation=true - B:building=true - B:client=true - B:decoration=true - - # Experimental Features. All features in this module are disabled by default. Use at your own risk. - B:experimental=true - B:management=true - B:misc=true - B:tweaks=true - B:vanity=true - B:world=true -} - - -automation { - B:"Animals eat floor food"=false - B:Chute=true - B:"Dispenser records"=true - B:"Dispensers place blocks"=true - B:"Dispensers place seeds"=true - B:"Ender watcher"=true - B:"Obsidian pressure plate"=true - B:"Piston Block Breakers"=true - B:"Pistons Push and Pull Items"=true - B:"Pistons move t es"=true - B:"Rain detector"=true - - "dispensers place blocks" { - # Blocks that dispensers should not be able to place - S:Blacklist < - minecraft:water - minecraft:flowing_water - minecraft:lava - minecraft:flowing_lava - minecraft:fire - > - - # This feature disables itself if any of the following mods are loaded: - # - blockdispenser - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "ender watcher" { - # This feature disables itself if any of the following mods are loaded: - # - botania - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "piston block breakers" { - # Replace the End Rod in the recipe with an Iron Ingot - B:"Enable Easy Recipe"=false - } - - "pistons move t es" { - # List of blocks whose tile entity update should be delayed by one tick after placed to prevent corruption. - S:"Delayed Update List" < - minecraft:dispenser - minecraft:dropper - > - - # Blocks with Tile Entities that pistons should not be able to move. - # You can specify just mod names here, and all blocks from that mod will be disabled. - S:"Tile Entity Movement Blacklist" < - minecraft:mob_spawner - > - - # Some mod blocks with complex renders will break everything if moved. Add them here if you find any. - S:"Tile Entity Render Blacklist" < - psi:programmer - botania:starfield - > - } - - "pistons push and pull items" { - D:"Push Strength"=0.47999998927116394 - } - - "animals eat floor food" { - # This feature disables itself if any of the following mods are loaded: - # - betterwithmods - # - easybreeding - # - animania - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "dispensers place seeds" { - # Add seeds from other mods here, in the following format: mod:seed=mod:block:meta. Set meta to -1 to just place the default. - S:"Custom Seeds" < - > - - # This feature disables itself if any of the following mods are loaded: - # - botania - # - animania - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - -} - - -building { - B:"Bark blocks"=true - B:"Carved wood"=true - B:"Charred nether bricks"=true - B:"Duskbound blocks"=true - B:"Hardened clay tiles"=true - B:"Iron plates"=true - B:"Magma bricks"=true - B:"Midori blocks"=true - B:"More sandstone"=true - B:"Polished netherrack"=true - B:"Polished stone"=true - B:"Quilted wool"=true - B:"Sandy bricks"=true - B:"Snow bricks"=true - B:"Soul sandstone"=true - B:"Stained planks"=true - B:"Sturdy stone"=true - B:"Sugar cane blocks"=true - B:Thatch=true - B:Trowel=true - B:"Vanilla stairs and slabs"=true - B:"Vanilla walls"=true - B:"Vertical wood planks"=true - B:"World stone bricks"=true - - "sugar cane blocks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - - "more sandstone" { - B:"Enable stairs and slabs"=true - } - - "vanilla walls" { - B:Andesite=true - B:Bricks=false - B:"Dark Prismarine"=true - B:Diorite=true - B:"End Bricks"=true - B:Granite=true - B:Prismarine=true - B:"Prismarine Bricks"=true - B:Purpur=true - B:Quartz=true - B:"Red Sandstone"=true - B:Sandstone=true - B:Stone=true - B:"Stone Bricks"=true - } - - "stained planks" { - B:"Enable stairs and slabs"=true - } - - "hardened clay tiles" { - B:"Enable stained tiles"=true - B:"Enable stairs and slabs"=true - } - - "bark blocks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - - # Set this to true to use a 2x2 recipe instead of 3x3. - B:"Use 2x2 Recipe"=false - } - - "snow bricks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - - "iron plates" { - B:"Enable stairs and slabs"=true - } - - "soul sandstone" { - B:"Enable stairs"=true - B:"Enable walls"=true - } - - "sandy bricks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - - "vanilla stairs and slabs" { - B:Andesite=true - B:"Dark Prismarine"=true - B:Diorite=true - B:"End Bricks"=true - B:Granite=true - B:Prismarine=true - B:"Prismarine Bricks"=true - B:"Red Nether Brick"=true - B:Stone=true - } - - thatch { - B:"Enable stairs and slabs"=true - D:"Fall damage multiplier"=0.5 - } - - "charred nether bricks" { - B:"Enable stairs and slabs"=true - } - - "polished netherrack" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - - "world stone bricks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - - "midori blocks" { - B:"Enable walls"=true - } - - "magma bricks" { - B:"Enable stairs and slabs"=true - } - - trowel { - # Amount of blocks placed is this value - 1. Default is 255 (4 stacks). - # Set to 0 to make the Trowel unbreakable - I:"Trowel Max Durability"=255 - } - - "vertical wood planks" { - B:"Enable Vertical Stained Planks"=true - } - - "duskbound blocks" { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - } - -} - - -client { - B:"Auto jump hotkey"=false - B:"Better vanilla textures"=true - B:"Chest search bar"=true - B:"Creepers turn red when they're exploding"=true - B:"Food tooltip"=true - B:"Greener grass"=true - B:"Improved mount h u d"=true - B:"Improved sign edit"=true - B:"Less intrusive shields"=true - B:"Map tooltip"=true - B:"No potion shift"=true - - # Shift-Ctrl-F12 for panorama screenshot. - # Panoramas show up in the main menu. - # Rename a panorama folder to 'main_menu' and it'll always show that one. - B:"Panorama maker"=true - B:"Random animal textures"=false - B:"Shulker box tooltip"=true - B:"Usage ticker"=true - B:"Visual stat display"=true - - "food tooltip" { - # This feature disables itself if any of the following mods are loaded: - # - appleskin - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "map tooltip" { - B:"Needs Shift to be visible"=false - } - - "shulker box tooltip" { - B:"Needs Shift to be visible"=false - B:"Use Colors"=true - } - - "greener grass" { - # Sets the grass color to be a "Minecraft Alpha" tone. - # This will override all manual shift values. - B:"Alpha grass"=false - S:"Extra blocks" < - buildingbrickscompatvanilla:grass_slab - buildingbrickscompatvanilla:grass_step - buildingbrickscompatvanilla:grass_corner - buildingbrickscompatvanilla:grass_vertical_slab - buildingbrickscompatvanilla:grass_stairs - betterwithmods:dirt_slab - biomesoplenty:plant_0 - biomesoplenty:plant_1 - biomesoplenty:leaves_1 - biomesoplenty:leaves_2 - biomesoplenty:leaves_3 - biomesoplenty:leaves_4 - biomesoplenty:leaves_5 - biomesoplenty:grass - > - - # This feature disables itself if any of the following mods are loaded: - # - toughasnails - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - I:"Shift blues by"=-30 - I:"Shift greens by"=30 - I:"Shift reds by"=-30 - B:"Should affect folliage"=true - B:"Treat shifts as absolute and ignore biome colors"=false - } - - "panorama maker" { - # Take panorama screenshots without changing the render size - B:"Fullres screenshots"=false - I:"Panorama Picture Resolution"=256 - B:"Use panorama screenshots on main menu"=true - } - - "improved sign edit" { - B:"Enable Cancel Button"=true - B:"Enable Clear Button"=true - B:"Enable Shift Button"=true - } - - "chest search bar" { - # Automatically move the search bar if Inventory Tweaks is loaded so it doesn't end up in the same place as their buttons. - B:"Avoid Invtweaks Buttons"=true - - # Set to true to move to the center bar, next to the "Inventory" text. - B:"Move to Center Bar"=false - } - - "random animal textures" { - B:"Enable Chick"=true - B:"Enable Chicken"=true - B:"Enable Cow"=true - B:"Enable Pig"=true - } - - "usage ticker" { - B:"Enable Chest"=true - B:"Enable Feet"=true - B:"Enable Head"=true - B:"Enable Legs"=true - B:"Enable Mainhand"=true - B:"Enable Offhand"=true - - # Switch the armor display to the off hand side and the hand display to the main hand side - B:"Invert Displays"=false - I:"Left Side Offeset"=0 - I:"Right Side Offset"=0 - } - - "better vanilla textures" { - B:"Override Andesite"=true - B:"Override Bow Animation"=true - B:"Override Bricks"=true - B:"Override Diorite"=true - B:"Override Glass"=true - B:"Override Granite"=true - B:"Override Observer"=true - B:"Override Piston Models"=true - B:"Override Pumpkin Front Face"=false - } - -} - - -decoration { - B:"Blaze lantern"=true - B:"Charcoal block"=true - B:"Colored flower pots"=true - B:"Colored item frames"=true - B:"Flat item frames"=true - B:"Glass item frame"=true - B:"Iron ladders"=true - B:"Leaf carpets"=true - B:"Lit lamp"=true - B:"More banners"=true - B:"Nether brick fence gate"=true - B:"Paper wall"=true - B:"Tallow and candles"=true - B:"Varied bookshelves"=true - B:"Varied chests"=true - B:"Varied trapdoors"=true - - "more banners" { - B:Dragon=true - B:Eye=true - B:Shield=true - B:Sword=true - } - - "varied trapdoors" { - I:"Amount of trapdoors crafted (vanilla is 2)"=6 - B:"Rename vanilla trapdoor to Oak Trapdoor"=true - } - - "flat item frames" { - # This feature disables itself if any of the following mods are loaded: - # - strait - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "varied bookshelves" { - B:"Rename vanilla bookshelves to Oak Bookshelf"=true - } - - "varied chests" { - B:"Add recipe to craft chests using Logs (makes 4 chests)"=true - - # Set this to true to add a recipe to convert any Quark chest to a vanilla one. - # Use this if some of your mods don't work with the ore dictionary key "chestWood". - B:"Enable Conversion to Vanilla Chests"=false - B:"Rename vanilla chests to Oak (Trapped) Chest"=true - } - - "tallow and candles" { - I:"Candles Crafted"=2 - - # Set to false to disable candles falling like sand. - B:"Candles Fall"=true - - # Turn this off if you don't want Tallow. This won't disable the candles, but will disable their recipes. - B:"Enable Tallow"=true - I:"Max Tallow Dropped"=3 - I:"Min Tallow Dropped"=1 - } - - "charcoal block" { - # This feature disables itself if any of the following mods are loaded: - # - actuallyadditions - # - mekanism - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - -} - - -experimental { - B:"Bigger caves"=false - - # This feature is an incomplete test, and not fit for regular gameplay. Feel free to enable it to mess around but it may explode horribly. Don't report bugs with it. - # To make a colored light, use a Lit Redstone Lamp and put the color of Stained Glass you want under it. - # For obvious reasons, this is incompatible with Optifine. - # - B:"Colored lights"=false - - # Suppresses all STDOUT (and STDERR, if enabled) messages so they don't show up in the console. - # Use this if some mod left behind debug messages and you don't want to see them. - # If important messages end up being disabled by this, tell the modders in case to switch to a proper logger. - B:"Print suppressor"=false - B:"Reactive cursor"=false - - "colored lights" { - # Set this to true to make colored light cap out at the value of natural light. - # Note that having this enabled will make light values inconsistent based on when the light blocks were placed and updated. - B:"Cull To Lightmap"=false - - # Simulates the way light travels to calculate the colored light value properly. - # This needs to be enabled to prevent light from blending through walls. - # Note that this feature heavily increases memory and CPU requirements. Do NOT use it if you plan on having a lot of lights. - # You have been warned. - B:"Simulate Light Travel"=false - } - - "bigger caves" { - # Vanilla value is 1 - D:"Big Cave Size Minimum"=1.0 - - # Vanilla value is 3 - D:"Big Cave Size Variance"=8.0 - - # Given the value of this config as X, in average, 1 in X caves will be a huge cave - I:"Huge Cave Chance"=1800 - I:"Huge Cave Maximum Y Level"=32 - D:"Huge Cave Size Minimum"=14.0 - D:"Huge Cave Size Variance"=6.0 - B:"Huge Caves Enabled"=true - - # Vanilla value is 0 - D:"Overall Cave Size Minimum"=0.0 - - # Vanilla value is 3 - D:"Overall Cave Size Variance"=7.0 - } - - "print suppressor" { - B:"Suppress STDERR"=false - B:"Suppress STDOUT"=true - } - -} - - -management { - B:"Automatic tool restock"=true - B:"Better craft shifting"=true - B:"Change hotbar keybind"=true - B:"Chest buttons"=true - B:"Ctrl-click an item to favorite it. Favorited items aren't stored by the other features here"=true - B:"Inventory sorting"=true - B:"Press Ctrl-DELETE in the inventory to delete an item"=true - B:"Press F in the inventory to switch item to main hand"=true - B:"Press T in the inventory to link items to chat"=true - B:"Store to chests"=false - - "store to chests" { - B:"Invert button"=false - I:"Position X"=0 - I:"Position X (Creative)"=28 - I:"Position Y "=30 - I:"Position Y (Creative)"=-20 - } - - "press f in the inventory to switch item to main hand" { - # This feature disables itself if any of the following mods are loaded: - # - visiblearmorslots - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "automatic tool restock" { - # Enable comparing enchantments to find a replacement - B:"Enable Enchantment Matching"=true - - # Enable replacing your tools with tools of the same type but not the same item - B:"Enable Loose Matching"=true - - # This feature disables itself if any of the following mods are loaded: - # - inventorytweaks - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - - # Enchantments deemed important enough to have special priority when finding a replacement - S:"Important Enchantments" < - minecraft:silk_touch - minecraft:fortune - minecraft:infinity - minecraft:luck_of_the_sea - minecraft:looting - > - B:"Unstackable Items Only"=false - } - - "chest buttons" { - # Set this to true to print out the names of all GUIs you open to the log. This is used to fill in the "Forced GUIs" list. - B:"Debug Classnames"=false - - # GUIs in which the chest buttons should be forced to show up. Use the "Debug Classnames" option to find the names. - S:"Forced GUIs" < - > - - deposit { - # [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: -50] - I:"Y Position"=-50 - } - - smart_deposit { - # [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: -30] - I:"Y Position"=-30 - } - - restock { - # [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: 45] - I:"Y Position"=35 - } - - extract { - # [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: 25] - I:"Y Position"=25 - } - - sort { - # The Sort button is only available if the Inventory Sorting feature is enable [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: -70] - I:"Y Position"=-70 - } - - sort_player { - # The Sort button is only available if the Inventory Sorting feature is enable [default: true] - B:Enabled=true - - # [range: -2147483648 ~ 2147483647, default: -18] - I:"X Position"=-18 - - # [range: -2147483648 ~ 2147483647, default: 5] - I:"Y Position"=5 - } - - } - - "inventory sorting" { - # This feature disables itself if any of the following mods are loaded: - # - inventorytweaks - # - inventorysorter - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - I:"Position X"=-20 - I:"Position X (Creative)"=8 - I:"Position Y "=30 - I:"Position Y (Creative)"=-20 - } - -} - - -misc { - B:"Ancient tomes"=true - B:"Black ash"=true - B:"Color runes"=true - B:"Enderdragon scales"=true - B:"Endermites into shulkers"=true - B:"Extra arrows"=true - B:"Extra potions"=true - B:"Lock direction hotkey"=true - B:"Map markers"=true - B:"Named snow golems with pumpkins drop player heads if killed by a witch"=true - B:"Note block interface"=true - B:"Note blocks play mob sounds if there's a head attached"=true - B:"Place vanilla dusts"=true - B:"Poison potato usage"=true - B:"Slime bucket"=true - B:"Soul powder"=true - B:"Throwable dragon breath"=true - B:"Utility recipes"=true - - "endermites into shulkers" { - # The chance (1 in X) for an Endermite to turn into a Shulker. - # The higher, the lower the chance. The chance for s Silverfish to bury is 10, for reference. - I:"Transform Chance"=200 - } - - "place vanilla dusts" { - B:"Enable Glowstone"=true - B:"Enable Gunpowder"=true - - # Amount of ticks between each piece of gunpowder igniting the next - I:"Gunpowder Delay"=10 - - # Amount of ticks between each piece of gunpowder igniting the next, if on Netherrack - I:"Gunpowder Delay on Netherrack"=5 - } - - "extra potions" { - B:"Enable Danger Sight Potion"=true - B:"Enable Haste Potion"=true - B:"Enable Resistance Potion"=true - - # Always use Clownfish instead of Glowshroom, even if Glowshroom is available. - B:"Force Clownfish for Danger Sight"=false - - # Always use Quartz instead of Biotite, even if Biotite is available. - B:"Force Quartz for Resistance"=false - } - - "extra arrows" { - B:"Enable Ender Arrow"=true - B:"Enable Explosive Arrow"=true - B:"Enable Torch Arrow"=true - B:"Explosive Arrow Destroys Blocks"=true - D:"Explosive Arrow Power"=2.0 - } - - "map markers" { - # If enabled, replaces the recipe to add the marker with right clicking for the same purpose - B:"Use Right Click"=false - } - - "color runes" { - I:"Cost to apply rune"=15 - I:"Desert Temple loot weight"=15 - I:"Dungeon loot weight"=20 - B:"Enable Rainbow Rune Crafting"=true - B:"Enable Rainbow Rune in Chests"=false - I:"Item quality for loot"=0 - I:"Jungle Temple loot weight"=15 - I:"Nether Fortress loot weight"=15 - B:"Stackable Runes"=true - } - - "note block interface" { - # Keyboard layout to use for the piano - # Accepted values are: qwerty, azerty, dvorak - S:"Keyboard Layout"=qwerty - B:"Requires Empty Hands"=false - } - - "throwable dragon breath" { - I:"Blocks per Bottle"=64 - } - - "utility recipes" { - B:"Dispenser Recipe"=true - B:"Enable Minecarts"=true - B:"Repeater Recipe"=true - } - - "black ash" { - B:"Remove Wither Skeleton Coal Drops"=true - I:"Wither Max Drop"=20 - I:"Wither Min Drop"=12 - I:"Wither Skeleton Max Drop"=3 - I:"Wither Skeleton Min Drop"=0 - } - - "ancient tomes" { - I:"Cost to apply tome"=35 - I:"Cost to apply upgraded book to item"=35 - I:"Dungeon loot weight"=8 - I:"Item quality for loot"=2 - I:"Stronghold Library loot weight"=12 - S:"Valid Enchantments" < - minecraft:feather_falling - minecraft:thorns - minecraft:sharpness - minecraft:smite - minecraft:bane_of_arthropods - minecraft:knockback - minecraft:fire_aspect - minecraft:looting - minecraft:sweeping - minecraft:efficiency - minecraft:unbreaking - minecraft:fortune - minecraft:power - minecraft:punch - minecraft:luck_of_the_sea - minecraft:lure - > - } - - "poison potato usage" { - D:"Chance to Poison"=0.1 - } - - "enderdragon scales" { - I:"Amount Dropped per Dragon Kill"=1 - - # Should the crafted Elytra be dyed black? (only works if Dyed Elytras from Vanity is loaded) - B:"Dye Elytra Black"=true - I:"Required Scales per Elytra"=1 - } - -} - - -tweaks { - B:"Allow crafting stone tools using flint"=false - B:"Armed armor stands"=true - B:"Automatic recipe unlock"=true - B:"Axes break leaves"=true - B:"Baby zombies burn"=true - B:"Blastproof shulker boxes"=true - B:"Chickens shed feathers"=false - B:"Compasses work everywhere"=true - B:"Convert Clay Blocks to Clay"=true - B:"Deploy ladders down"=true - B:"Double doors open together"=true - B:"Dragon's Breath doesn't leave a bottle behind"=true - B:"Dye any wool"=true - B:"Endermen anti cheese"=true - B:"Glass shards"=true - B:"Hoes break a 5x5 of plants"=true - B:"Improved sleeping"=false - B:"Jump boost allows to step up 1 block"=true - B:"Knock on doors"=true - B:"Look down on ladders to descend fast"=true - B:"Quick armor swapping"=true - B:"Remove layers of snow by right clicking with a shovel"=true - B:"Right click minecarts to add blocks to them"=true - B:"Right click sign edit"=true - B:"Shearable chickens"=true - B:"Sheep have armor while wearing wool"=true - B:"Slabs to blocks recipe"=true - B:"Squids ink you"=true - B:"Stackable items"=true - B:"Stair crafting makes more"=true - B:"Torches burn in furnaces"=true - B:"Villagers chase players holding Emerald Blocks"=false - B:"Wet sponge will dry in the nether"=true - - "squids ink you" { - # How long should blindness last upon hitting a squid, in ticks - I:"Blindness Time"=80 - } - - "sheep have armor while wearing wool" { - # The amount of armor points to give to a sheep when it is not sheared. - D:"Sheep Armor Amount"=1.0 - } - - "slabs to blocks recipe" { - # The stack size for the vanilla slab recipe, used for automatically detecting slab recipes - I:"Vanilla stack size"=6 - } - - "endermen anti cheese" { - # The delay (in ticks) between how often an enderman can break a block. - I:Delay=10 - - # A value of health for which endermen will stop doing anti-cheese when below. Set to 0 to disable. - I:"HP Lower Bound"=3 - B:"Ignore mobGriefing Gamerule"=true - - # The minimum difficulty in which this effect should take place. (1: easy, 2: normal, 3: hard) - I:"Minimum Difficulty"=3 - - # Set this to true to use the old behaviour, where the endermen would teleport the player to them - B:"Use Old Behaviour"=false - } - - "double doors open together" { - B:"Allow Villagers to use Double Doors"=true - - # This feature disables itself if any of the following mods are loaded: - # - malisisdoors - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - } - - "automatic recipe unlock" { - # Set this to true to disable the vanilla recipe book altogether. - B:"Disable Recipe Book"=false - - # Set to true to force the doLimitedCrafting gamerule to true. - # Combine this with the Ignored Recipes list to create a system where only a few selected recipes are locked. - B:"Force Limited Crafting"=false - - # A list of recipe names that should NOT be added in by default - S:"Ignored Recipes" < - > - } - - "right click minecarts to add blocks to them" { - B:"Enable Command Block and Mob Spawner"=true - } - - "improved sleeping" { - B:"Enable AFK"=true - - # This feature disables itself if any of the following mods are loaded: - # - morpheus - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - - # The percentage of the (non-afk) server that needs to be sleeping for the time to change. - I:"Required Percentage"=100 - - # How many ticks are required for a player to be marked AFK - I:"Time for AFK"=2400 - } - - "stackable items" { - I:Minecarts=16 - } - - "jump boost allows to step up 1 block" { - B:"Can toggle with sneaking"=true - I:"Minimum Jump Boost level"=2 - } - - "compasses work everywhere" { - # Make clocks always show day until crafted - B:"Enable Clock Fix"=true - - # Make compasses always point north until crafted - B:"Enable Compass Fix"=true - - # Make compasses point to center of the main island when in the end - B:"Enable End Compass"=true - - # Make compasses point to where the portal you came in from when in the nether - B:"Enable Nether Compass"=true - } - - "right click sign edit" { - B:"Requires Empty Hands"=false - } - - "quick armor swapping" { - # This feature disables itself if any of the following mods are loaded: - # - iberia - # This is done to prevent content overlap. - # You can turn this on to force the feature to be loaded even if the above mods are also loaded. - B:"Force Enabled"=false - B:"Swap off-hand with armor"=true - } - - "stair crafting makes more" { - B:"Add stairs to blocks recipe"=true - - # This recipe can only be enabled if the "Slabs to blocks recipe" feature is. - B:"Enable Slab to Stairs Recipe"=true - I:"Target stack size (must be a divisor of 24 if 'Reversion recipe' is enabled)"=8 - - # The stack size for the vanilla stair recipe, used for automatically detecting stair recipes - I:"Vanilla stack size"=4 - } - - "dye any wool" { - B:"Add 8 Dyed Wool Recipe"=true - } - - "chickens shed feathers" { - B:"Chicks drop feathers"=false - I:"Drop frequency (lower means more)"=28000 - B:"Force at least one feather on kill"=true - } - -} - - -vanity { - B:"Boat sails"=true - B:"Dyable elytra"=true - B:"Dye item names"=true - B:"Emote system"=true - B:"Firework cloning"=true - B:"Sit in stairs"=true - B:"Witch hat"=true - - "emote system" { - # Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly. - # DO NOT ship enabled this in a modpack, please. - B:"Custom Emote Dev Mode"=false - - # Allow custom emotes to run function files when a user prompts them. - # To attach a function file to any given emote, simply place a .mcfunction file with the same name as your .emote file (sans extension) in /quark_emotes. - # Command output from emote functions is enabled only if both "Custom Emote Dev Mode" and the "commandBlockOutput" gamerule are enabled. - B:"Custom Emote Functions"=false - - # The list of Custom Emotes to be loaded. - # Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ - S:"Custom Emotes" < - > - - # Should keybinds for emotes be generated? (They're all unbound by default) - B:"Enable Keybinds"=true - - # The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it. - S:"Enabled Emotes" < - no - yes - wave - salute - cheer - clap - think - point - shrug - headbang - weep - facepalm - > - } - - "witch hat" { - D:"Drop Chance boost per looting level"=0.01 - D:"Drop Chance from witches"=0.025 - B:"Halve witch damage"=true - B:"Only Drop on Player Kills"=true - } - -} - - -world { - B:Basalt=true - B:"Big mushrooms generate in swamps"=true - B:Biotite=true - B:"Blazes spawn naturally in the nether"=true - B:"Buried treasure"=true - B:"Crystal caves"=true - B:"Default world options"=true - B:"Depth mobs"=true - B:"Generate clay underground like dirt"=true - B:"Guardians spawn in oceans"=true - B:"Nether fossils"=true - B:"Nether smoker"=true - B:"Pathfinder maps"=true - B:"Pirate ships"=true - - # Allows for usage of a new Realistic world type, made by /u/Soniop. - # https://www.reddit.com/r/Minecraft/comments/4nfw3t/more_realistic_generation_preset_in_comment/ - # If you want to use it in multiplayer, set the world type to "quark_realistic" - B:"Realistic world type"=true - B:"Revamp stone gen"=true - B:"Underground biomes"=true - B:"Varied dungeons"=true - B:Wraiths=true - - "pirate ships" { - # Disables the pirate mob and generator, only adds the hat - B:"Only hat"=false - - # Given this value as X, 1 ship will spawn in X ocean biome chunks - I:"Pirate Ship Rarity"=1600 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - "guardians spawn in oceans" { - B:"Deep ocean only"=true - I:"Largest spawn group"=2 - - # Disables guardians' attack sound if they aren't attacking a player - B:"Shut Guardians Up"=true - I:"Smallest spawn group"=1 - - # Squids have 10. The higher, the more will spawn. (Note that guardians only spawn 5% of the time, so the default 4 is actually 0.8) - I:"Spawn Weight"=15 - } - - "blazes spawn naturally in the nether" { - # Only used if " Block restrictions" is enabled. - S:"Allowed spawn blocks" < - minecraft:netherrack - minecraft:soul_sand - minecraft:magma - quark:basalt - > - - # Make naturally spawned blazes only spawn in allowed blocks - B:"Block restrictions"=true - I:"Largest spawn group"=3 - I:"Smallest spawn group"=1 - - # The higher, the more will spawn - I:"Spawn Weight"=10 - } - - "nether fossils" { - # The rarity of a fossil in a chunk. Higher means fewer fossils. - I:"Fossil Chance"=25 - } - - "revamp stone gen" { - B:"Enable Limestone"=true - B:"Enable Marble"=true - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - - # Note: The stone rarity values are tuned based on this being true. If you turn it off, also change the stones' rarity (around 50 is fine). - B:"Generate Based on Biomes"=true - - # If this is true, CSV debug info will be printed out to the console on init, to help test biome spreads. - B:"Output CSV Debug Info"=false - - granite { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [HILLS]] - S:"Allowed Biome Types" < - MOUNTAIN - HILLS - > - - # [range: 0 ~ 2147483647, default: 14] - I:"Cluster Radius"=14 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 15] - I:"Cluster Rarity"=15 - - # [default: true] - B:Enabled=false - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 80] - I:"Y Level Max"=80 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - diorite { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY], [SAVANNA], [WASTELAND], [MUSHROOM]] - S:"Allowed Biome Types" < - SANDY - SAVANNA - WASTELAND - MUSHROOM - > - - # [range: 0 ~ 2147483647, default: 14] - I:"Cluster Radius"=14 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 15] - I:"Cluster Rarity"=15 - - # [default: true] - B:Enabled=false - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 80] - I:"Y Level Max"=80 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - andesite { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]] - S:"Allowed Biome Types" < - FOREST - > - - # [range: 0 ~ 2147483647, default: 14] - I:"Cluster Radius"=14 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 15] - I:"Cluster Rarity"=15 - - # [default: true] - B:Enabled=false - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 80] - I:"Y Level Max"=80 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - marble { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS], [SNOWY]] - S:"Allowed Biome Types" < - PLAINS - SNOWY - > - - # [range: 0 ~ 2147483647, default: 14] - I:"Cluster Radius"=14 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 15] - I:"Cluster Rarity"=15 - - # [default: true] - B:Enabled=false - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 80] - I:"Y Level Max"=80 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - limestone { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP], [OCEAN], [RIVER], [BEACH], [JUNGLE]] - S:"Allowed Biome Types" < - SWAMP - OCEAN - RIVER - BEACH - JUNGLE - > - - # [range: 0 ~ 2147483647, default: 14] - I:"Cluster Radius"=14 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 15] - I:"Cluster Rarity"=15 - - # [default: true] - B:Enabled=false - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 80] - I:"Y Level Max"=80 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - } - - "default world options" { - I:andesiteCount=10 - I:andesiteMaxHeight=80 - I:andesiteMinHeight=0 - I:andesiteSize=33 - D:baseSize=8.5 - D:biomeDepthOffset=0.0 - D:biomeDepthWeight=1.0 - D:biomeScaleOffset=0.0 - D:biomeScaleWeight=1.0 - I:biomeSize=4 - I:coalCount=20 - I:coalMaxHeight=128 - I:coalMinHeight=0 - I:coalSize=17 - D:coordinateScale=684.412 - D:depthNoiseScaleExponent=0.5 - D:depthNoiseScaleX=200.0 - D:depthNoiseScaleZ=200.0 - I:diamondCount=1 - I:diamondMaxHeight=16 - I:diamondMinHeight=0 - I:diamondSize=8 - I:dioriteCount=10 - I:dioriteMaxHeight=80 - I:dioriteMinHeight=0 - I:dioriteSize=33 - I:dirtCount=10 - I:dirtMaxHeight=256 - I:dirtMinHeight=0 - I:dirtSize=33 - I:dungeonChance=8 - I:fixedBiome=-1 - I:goldCount=2 - I:goldMaxHeight=32 - I:goldMinHeight=0 - I:goldSize=9 - I:graniteCount=10 - I:graniteMaxHeight=80 - I:graniteMinHeight=0 - I:graniteSize=33 - I:gravelCount=8 - I:gravelMaxHeight=256 - I:gravelMinHeight=0 - I:gravelSize=33 - D:heightScale=684.412 - I:ironCount=20 - I:ironMaxHeight=64 - I:ironMinHeight=0 - I:ironSize=9 - I:lapisCenterHeight=16 - I:lapisCount=1 - I:lapisSize=7 - I:lapisSpread=16 - I:lavaLakeChance=80 - D:lowerLimitScale=512.0 - D:mainNoiseScaleX=80.0 - D:mainNoiseScaleY=160.0 - D:mainNoiseScaleZ=80.0 - I:redstoneCount=8 - I:redstoneMaxHeight=16 - I:redstoneMinHeight=0 - I:redstoneSize=8 - I:riverSize=4 - I:seaLevel=63 - D:stretchY=12.0 - D:upperLimitScale=512.0 - B:useCaves=true - B:useDungeons=true - B:useLavaLakes=true - B:useLavaOceans=false - B:useMineShafts=true - B:useMonuments=true - B:useRavines=true - B:useStrongholds=true - B:useTemples=true - B:useVillages=true - B:useWaterLakes=true - I:waterLakeChance=4 - } - - "crystal caves" { - # Given this value as X, crystal caves will spawn on average 1 per X chunks - I:"Crystal Cave Rarity"=250 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - "underground biomes" { - B:"Enable Firestone"=true - B:"Enable Froststone"=true - B:"Enable Glowcelium and Glowshrooms"=true - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - - # The smaller, the faster glowshrooms will spread. Vanilla mushroom speed is 25. - I:"Glowshroom Growth Rate"=30 - - lush { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [JUNGLE]] - S:"Allowed Biome Types" < - JUNGLE - > - - # [default: true] - B:Enabled=true - - # The higher, the less grass will spawn [range: 0 ~ 2147483647, default: 20] - I:"Grass Chance"=20 - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # The higher, the less shrubs will spawn [range: 0 ~ 2147483647, default: 100] - I:"Shrub Chance"=100 - - # The higher, the less vines will spawn [range: 0 ~ 2147483647, default: 8] - I:"Vine Chance"=8 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - sandstone { - # [default: false] - B:"Allow in Mesa biomes"=false - - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY]] - S:"Allowed Biome Types" < - SANDY - > - - # The higher, the less chiseled sandstone will spawn [range: 0 ~ 2147483647, default: 10] - I:"Chiseled Sandstone Chance"=10 - - # The higher, the less dead bushes will spawn [range: 0 ~ 2147483647, default: 20] - I:"Dead Bush Chance"=20 - - # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05] - S:"Dungeon Spawn Chance"=0.05 - - # [default: true] - B:"Enable Sand Floors"=true - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # The higher, the less stalactites will spawn [range: 0 ~ 2147483647, default: 10] - I:"Stalactite Chance"=10 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - slime { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP]] - S:"Allowed Biome Types" < - SWAMP - > - - # [default: true] - B:"Enable Water Floor"=true - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 240] - I:Rarity=240 - - # The higher, the less slime blocks will spawn [range: 0 ~ 2147483647, default: 12] - I:"Slime Block Chance"=12 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - prismarine { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [OCEAN]] - S:"Allowed Biome Types" < - OCEAN - > - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 200] - I:Rarity=200 - - # The higher, the less sea lanterns will spawn [range: 0 ~ 2147483647, default: 120] - I:"Sea Lantern Chance"=120 - - # The higher, the less water will spawn [range: 0 ~ 2147483647, default: 4] - I:"Water Chance"=4 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - spider { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS]] - S:"Allowed Biome Types" < - PLAINS - > - - # The (1 in X) chance for a spider spawner to be a cave spider spawner instead [range: 0 ~ 2147483647, default: 4] - I:"Cave Spider Spawner Chance"=4 - - # The higher, the less ceiling cobwebs will spawn [range: 0 ~ 2147483647, default: 10] - I:"Ceiling Cobweb Chance"=10 - - # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05] - S:"Dungeon Spawn Chance"=0.05 - - # [default: true] - B:Enabled=true - - # The higher, the less floor cobwebs will spawn [range: 0 ~ 2147483647, default: 30] - I:"Floor Cobweb Chance"=30 - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # The higher, the less cobwebs will spawn in nests [range: 0 ~ 2147483647, default: 2] - I:"Nest Cobweb Chance"=2 - - # The range for cobwebs to be spawned in spider nests [range: 0 ~ 2147483647, default: 3] - I:"Nest Cobweb Range"=3 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - overgrown { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]] - S:"Allowed Biome Types" < - FOREST - > - - # The higher, the less dirt will spawn [range: 0 ~ 2147483647, default: 2] - I:"Dirt Chance"=2 - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # The higher, the less roots will spawn [range: 0 ~ 2147483647, default: 40] - I:"Root Chance"=40 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - icy { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [COLD]] - S:"Allowed Biome Types" < - COLD - > - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # The higher, the less stalagmites will spawn [range: 0 ~ 2147483647, default: 60] - I:"Stalagmite Chance"=60 - - # [default: true] - B:"Use Packed Ice"=true - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - lava { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MESA]] - S:"Allowed Biome Types" < - MESA - > - - # [default: true] - B:Enabled=true - - # The higher, the less lava will spawn [range: 0 ~ 2147483647, default: 4] - I:"Lava Chance"=4 - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # The higher, the less obsidian will spawn [range: 0 ~ 2147483647, default: 16] - I:"Obsidian Chance"=16 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - glowshroom { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [MUSHROOM]] - S:"Allowed Biome Types" < - MOUNTAIN - MUSHROOM - > - - # [default: true] - B:Enabled=true - - # [range: 0 ~ 255, default: 40] - I:"Maximum Y Level"=40 - - # [range: 0 ~ 255, default: 10] - I:"Minimum Y Level"=10 - - # The higher, the less mushrooms will spawn [range: 0 ~ 2147483647, default: 15] - I:"Mushroom Chance"=15 - - # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160] - I:Rarity=160 - - # [range: 0 ~ 2147483647, default: 26] - I:"X Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"X Variation"=14 - - # [range: 0 ~ 2147483647, default: 12] - I:"Y Minimum"=12 - - # [range: 0 ~ 2147483647, default: 6] - I:"Y Variation"=6 - - # [range: 0 ~ 2147483647, default: 26] - I:"Z Minimum"=26 - - # [range: 0 ~ 2147483647, default: 14] - I:"Z Variation"=14 - - dimensions { - # [default: [0]] - S:Dimensions < - 0 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - } - - wraiths { - I:"Curse Range"=64 - - # How long the curse effect lasts for (in ticks) - I:"Curse Time"=24000 - B:"Enable Curse"=true - I:"Largest spawn group"=6 - I:"Smallest spawn group"=4 - - # The higher, the more will spawn - I:"Spawn Weight"=60 - } - - "generate clay underground like dirt" { - I:"Cluster count"=2 - I:"Cluster size"=10 - } - - biotite { - I:"Cluster count for natural generation"=16 - I:"Cluster size"=14 - I:"Clusters generated per dragon death tick"=16 - B:"Enable walls"=true - B:"Generate by dragon kill"=false - B:"Generate naturally"=false - I:"Generation delay on dragon death"=1 - } - - "varied dungeons" { - # Set this to anything other than null to load a custom loot table for the dungeons. - S:"Custom Loot Table"= - } - - "depth mobs" { - # (Skeleton is 100. The higher, the more will spawn) - I:"Ashen Spawn Weight"=10 - - # (Zombie is 100. The higher, the more will spawn) - I:"Dweller Spawn Weight"=10 - B:"Enable Ashen"=true - B:"Enable Dweller"=true - I:"Highest Y level for spawns"=20 - I:"Largest Ashen spawn group"=2 - I:"Largest Dweller spawn group"=2 - I:"Smallest Ashen spawn group"=1 - I:"Smallest Dweller spawn group"=1 - } - - "buried treasure" { - I:"Treasure map Rarity"=10 - - # This is used for the luck attribute in loot tables. It doesn't affect the loot you get from the map itself. - I:"Treasure map item quality"=2 - } - - "pathfinder maps" { - # In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes. - # Each custom map must be on its own line. - # The format for a custom map is as follows: - # ,,,,, - # - # With the following descriptions: - # - being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs - # - being the Cartographer villager level required for the map to be unlockable - # - being the cheapest (in Emeralds) the map can be - # - being the most expensive (in Emeralds) the map can be - # - being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/ - # - being the display name of the map - # - # Here's an example of a map to locate Ice Mountains: - # minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map - S:"Custom Map Info" < - > - - # By default, when a Cartographer levels up, a random Pathfinder Map from that level is added to their trades. - # Set this to true to add all the maps from that level to the trades instead. - B:"Unlock All Trades at Once"=false - - # By default, when a Cartographer evolves to level 2, two or three Pathfinder Maps are unlocked. - # Set this to false to disable this, and make it only unlock one, like in the other levels. - B:"Unlock Multiples At Level 2"=true - - ice_plains { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 14] - I:"Maximum Emerald Price"=14 - - # [range: 1 ~ 64, default: 8] - I:"Minimum Emerald Price"=8 - - # [range: 0 ~ 10, default: 2] - I:"Required Villager Level"=2 - } - - extreme_hills { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 14] - I:"Maximum Emerald Price"=14 - - # [range: 1 ~ 64, default: 8] - I:"Minimum Emerald Price"=8 - - # [range: 0 ~ 10, default: 2] - I:"Required Villager Level"=2 - } - - roofed_forest { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 14] - I:"Maximum Emerald Price"=14 - - # [range: 1 ~ 64, default: 8] - I:"Minimum Emerald Price"=8 - - # [range: 0 ~ 10, default: 2] - I:"Required Villager Level"=2 - } - - desert { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 14] - I:"Maximum Emerald Price"=14 - - # [range: 1 ~ 64, default: 8] - I:"Minimum Emerald Price"=8 - - # [range: 0 ~ 10, default: 2] - I:"Required Villager Level"=2 - } - - savanna { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 14] - I:"Maximum Emerald Price"=14 - - # [range: 1 ~ 64, default: 8] - I:"Minimum Emerald Price"=8 - - # [range: 0 ~ 10, default: 2] - I:"Required Villager Level"=2 - } - - swampland { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 18] - I:"Maximum Emerald Price"=18 - - # [range: 1 ~ 64, default: 12] - I:"Minimum Emerald Price"=12 - - # [range: 0 ~ 10, default: 3] - I:"Required Villager Level"=3 - } - - redwood_taiga { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 18] - I:"Maximum Emerald Price"=18 - - # [range: 1 ~ 64, default: 12] - I:"Minimum Emerald Price"=12 - - # [range: 0 ~ 10, default: 3] - I:"Required Villager Level"=3 - } - - flower_forest { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 18] - I:"Maximum Emerald Price"=18 - - # [range: 1 ~ 64, default: 12] - I:"Minimum Emerald Price"=12 - - # [range: 0 ~ 10, default: 3] - I:"Required Villager Level"=3 - } - - jungle { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 22] - I:"Maximum Emerald Price"=22 - - # [range: 1 ~ 64, default: 16] - I:"Minimum Emerald Price"=16 - - # [range: 0 ~ 10, default: 4] - I:"Required Villager Level"=4 - } - - mesa { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 22] - I:"Maximum Emerald Price"=22 - - # [range: 1 ~ 64, default: 16] - I:"Minimum Emerald Price"=16 - - # [range: 0 ~ 10, default: 4] - I:"Required Villager Level"=4 - } - - mushroom_island { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 26] - I:"Maximum Emerald Price"=26 - - # [range: 1 ~ 64, default: 20] - I:"Minimum Emerald Price"=20 - - # [range: 0 ~ 10, default: 5] - I:"Required Villager Level"=5 - } - - ice_spikes { - # [default: true] - B:Enabled=true - - # [range: 1 ~ 64, default: 26] - I:"Maximum Emerald Price"=26 - - # [range: 1 ~ 64, default: 20] - I:"Minimum Emerald Price"=20 - - # [range: 0 ~ 10, default: 5] - I:"Required Villager Level"=5 - } - - } - - basalt { - B:"Enable stairs and slabs"=true - B:"Enable walls"=true - - basalt { - # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90 - # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [NETHER]] - S:"Allowed Biome Types" < - NETHER - > - - # [range: 0 ~ 2147483647, default: 18] - I:"Cluster Radius"=18 - - # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 20] - I:"Cluster Rarity"=20 - - # [default: true] - B:Enabled=true - - # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false] - B:"Invert Cluster Rarity"=false - - # [range: 0 ~ 255, default: 120] - I:"Y Level Max"=120 - - # [range: 0 ~ 255, default: 20] - I:"Y Level Min"=20 - - dimensions { - # [default: [-1]] - S:Dimensions < - -1 - > - - # [default: false] - B:"Is Blacklist"=false - } - - } - - } - - "big mushrooms generate in swamps" { - # Must be an integer if above 1. If below 1, works as a chance to generate one per chunk. - D:"Big Mushroom count per chunk"=0.5 - } - - "realistic world type" { - # Makes realistic the default world type. Only works for singleplayer. - B:"Make Realistic Default"=false - } - -} - - diff --git a/overrides/resources/config/quickleafdecay.cfg b/overrides/resources/config/quickleafdecay.cfg deleted file mode 100644 index b860a94a..00000000 --- a/overrides/resources/config/quickleafdecay.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -settings { - # How random will the leaf decay be? Higher->More Random - I:DecayFuzz=7 - - # The Speed at which Leaves Decay Higher->Slower - I:DecaySpeed=7 - - # If set to true only trees broken by players will quickly decay. - B:PlayerDecay=true -} - - diff --git a/overrides/resources/config/randompatches.cfg b/overrides/resources/config/randompatches.cfg deleted file mode 100644 index 4725d263..00000000 --- a/overrides/resources/config/randompatches.cfg +++ /dev/null @@ -1,98 +0,0 @@ -# Configuration file - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Options related to client-sided features. -########################################################################################################## - -client { - # Speeds up language switching. - # Default: true - B:fastLanguageSwitch=true - - # Forces Minecraft to show the title screen after disconnecting rather than the Multiplayer or Realms menu. - # Default: false - B:forceTitleScreenOnDisconnect=false - - # Whether to add the Toggle Narrator keybind to the controls. - # Default: true - B:narratorKeybind=false -} - - -########################################################################################################## -# misc -#--------------------------------------------------------------------------------------------------------# -# Options that don't fit into any other categories. -########################################################################################################## - -misc { - # Fixes MC-64836, which causes non-player entities to be allowed to control Minecarts using their AI. - # Default: true - B:minecartAIFix=true - - # Enables the /rpreload command. This option only takes effect after a world restart. - # Default: true - B:rpreload=true - - # Enables the /rpreloadclient command. This option only takes effect after a Minecraft restart. - # Default: true - B:rpreloadclient=true -} - - -########################################################################################################## -# speedlimits -#--------------------------------------------------------------------------------------------------------# -# Options related to the movement speed limits. -########################################################################################################## - -speedlimits { - # The maximum player elytra speed. The vanilla default is 300.0. - # Min: 1.0 - # Max: 1.7976931348623157E308 - # Default: 1000000.0 - D:maxPlayerElytraSpeed=1000000.0 - - # The maximum player speed. The vanilla default is 100.0. - # Min: 1.0 - # Max: 1.7976931348623157E308 - # Default: 1000000.0 - D:maxPlayerSpeed=1000000.0 - - # The maximum player vehicle speed. The vanilla default is 100.0. - # Min: 1.0 - # Max: 1.7976931348623157E308 - # Default: 1000000.0 - D:maxPlayerVehicleSpeed=1000000.0 -} - - -########################################################################################################## -# timeouts -#--------------------------------------------------------------------------------------------------------# -# Options related to the disconnect timeouts. -########################################################################################################## - -timeouts { - # The interval at which the server sends the KeepAlive packet. - # Min: 1 - # Max: 2147483647 - # Default: 15 - I:keepAlivePacketInterval=60 - - # The login timeout. - # Min: 1 - # Max: 2147483647 - # Default: 900 - I:loginTimeout=1500 - - # The read timeout. This is the time it takes for a player to be disconnected after not responding to a KeepAlive packet. This value is automatically rounded up to a product of keepAlivePacketInterval. - # Min: 1 - # Max: 2147483647 - # Default: 90 - I:readTimeout=180 -} - - diff --git a/overrides/resources/config/randomtweaks/randomtweaks.cfg b/overrides/resources/config/randomtweaks/randomtweaks.cfg deleted file mode 100644 index 50b3631b..00000000 --- a/overrides/resources/config/randomtweaks/randomtweaks.cfg +++ /dev/null @@ -1,585 +0,0 @@ -# Configuration file - -########################################################################################################## -# animals -#--------------------------------------------------------------------------------------------------------# -# Options related to animals (including villagers). -########################################################################################################## - -animals { - # Whether colored sheep should spawn. - # Default: true - B:coloredSheep=true - - # Whether villagers should be leashable. - # Default: true - B:leashableVillagers=true - - # Tamed Ocelots can be healed with fish. - # Default: true - B:ocelotsCanBeHealed=true - - # Tamed Parrots can be healed with seeds. - # Default: true - B:parrotsCanBeHealed=true - - # Prevents pets from being attacked by their owner's other pets. - # Default: true - B:protectPetsFromOtherPets=true - - # Prevents pets from being attacked by their owners (unless they're sneaking). - # Default: true - B:protectPetsFromOwners=true - - ########################################################################################################## - # randomizedages - #--------------------------------------------------------------------------------------------------------# - # Options related to randomized animal ages. - ########################################################################################################## - - randomizedages { - # The chance that an animal's age is randomized. - # Min: 0.0 - # Max: 1.0 - # Default: 0.1 - D:chance=0.1 - - # The maximum age in ticks. - # Default: -6000 - I:maximumAge=-6000 - - # The minimum age in ticks. - # Default: -24000 - I:minimumAge=-24000 - } - - ########################################################################################################## - # squids - #--------------------------------------------------------------------------------------------------------# - # Options related to squid spawning behavior. - ########################################################################################################## - - squids { - # The amount of squids allowed in one chunk. Set this to 0 to disable squid spawning, and set this to -1 to disable this limit. - # Min: -1 - # Max: 2147483647 - # Default: 12 - I:chunkLimit=12 - - # The maximum number of squids that can be spawned in a pack. Set to 0 to use vanilla behavior. - # Min: 0 - # Max: 2147483647 - # Default: 2 - I:maxPackSize=2 - - # Disables squid spawning when a player is not within the specified radius. Set this to 0 to disable this limit. - # Min: 0 - # Max: 2147483647 - # Default: 64 - I:spawnRadiusLimit=64 - } - -} - - -########################################################################################################## -# bonemeal -#--------------------------------------------------------------------------------------------------------# -# Options related to bone meal. -########################################################################################################## - -bonemeal { - # The amount of stages Bone Meal should cause Cacti to grow. 16 is a full block. - # Min: 0 - # Max: 16 - # Default: 8 - I:cacti=8 - - # Whether Bone Meal should grow Nether Warts. - # Default: true - B:netherWarts=true - - # The amount of stages Bone Meal should cause Sugar Canes to grow. 16 is a full block. - # Min: 0 - # Max: 16 - # Default: 8 - I:sugarCanes=8 -} - - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Options related to features that only work client-side. -########################################################################################################## - -client { - # Removes underwater fog. - # Default: true - B:clearWater=true - - # Enables contributor capes. - # Default: true - B:contributorCapes=true - - # Disables the Ender Dragon death sound. - # Default: false - B:disableEnderDragonDeathSound=false - - # Whether to disable the potion icons at the top right. - # Default: false - B:disablePotionIcons=false - - # Stops potion effects from moving GUIs to the right. - # Default: true - B:disablePotionShift=true - - # Disables the Wither spawn sound. - # Default: false - B:disableWitherSpawnSound=false - - # Moves the Bucket to the Tools creative tab. - # Default: true - B:moveBucketCreativeTab=true - - # Moves spawn eggs to their own creative tab. - # Default: true - B:spawnEggsCreativeTab=true - - # Whether to start the game on the Multiplayer screen. - # Default: false - B:startOnMultiplayerScreen=false - - # Whether to enable stepup. - # Default: false - B:stepup=false - - # Whether stepup is enabled by default. - # Default: false - B:stepupEnabledByDefault=false - - ########################################################################################################## - # autothirdperson - #--------------------------------------------------------------------------------------------------------# - # Options related to the auto-third person feature. - ########################################################################################################## - - autothirdperson { - # Whether auto-third person is enabled when riding a boat. - # Default: false - B:boat=false - - # Whether auto-third person is enabled when flying with elytra. - # Default: true - B:elytra=true - - # Whether auto-third person is enabled. - # Default: true - B:enabled=true - - # Whether auto-third person is enabled when riding a horse. - # Default: false - B:horse=false - - # Whether auto-third person is enabled when riding a minecart. - # Default: false - B:minecart=false - - # Whether auto-third person is enabled when riding a pig. - # Default: false - B:pig=false - } - - ########################################################################################################## - # ding - #--------------------------------------------------------------------------------------------------------# - # Options related to the 'ding' feature. - ########################################################################################################## - - ding { - # The names of the sounds to play when Minecraft starts. Leave this empty to disable it. - # Default: [entity.experience_orb.pickup] - S:soundNames < - entity.experience_orb.pickup - > - - # The pitch of the sound to play when Minecraft starts. - # Min: 0.0 - # Max: 10.0 - # Default: 1.0 - D:soundPitch=1.0 - - # The name of the sound to play when a world loads.Leave this empty to disable it. - # Default: [entity.experience_orb.pickup] - S:worldSoundNames < - entity.experience_orb.pickup - > - - # The pitch of the sound to play when a world starts. - # Min: 0.0 - # Max: 10.0 - # Default: 1.0 - D:worldSoundPitch=1.0 - } - - ########################################################################################################## - # keybinds - #--------------------------------------------------------------------------------------------------------# - # Options related to keybinds. - ########################################################################################################## - - keybinds { - # Whether FoV changes are enabled by default. - # Default: true - B:fovChangesEnabledByDefault=false - - # Whether a status message should be displayed when FoV changes are toggled. - # Default: true - B:fovChangesStatusMessage=true - - # Enables the Noclip keybind, which toggles between /gamemode c and /gamemode sp. - # Default: true - B:noclip=true - - # Enables the Reload Sound System keybind. - # Default: true - B:reloadSoundSystem=true - - # Enables the Toggle FoV Changes keybind. - # Default: true - B:toggleFoVChanges=false - - # Enables the Toggle Time of Day Overlay keybind. - # Default: true - B:toggleTimeOfDayOverlay=false - } - - ########################################################################################################## - # timeofday - #--------------------------------------------------------------------------------------------------------# - # Options related to the time of day overlay. - ########################################################################################################## - - timeofday { - # The alignment. - # Valid values: - # TOPLEFT - # TOPCENTER - # TOPRIGHT - # MIDDLELEFT - # MIDDLECENTER - # MIDDLERIGHT - # BOTTOMLEFT - # BOTTOMCENTER - # BOTTOMRIGHT - # Default: TOPLEFT - S:alignment=TOPLEFT - - # Disables the overlay if doDaylightCycle is false. - # Default: true - B:disableIfNoDaylightCycle=true - - # Disables the overlay in Adventure Mode. - # Default: true - B:disableInAdventureMode=true - - # Disables the overlay in GUIs. - # Default: true - B:disableInGUIs=true - - # Enables the overlay. - # Default: true - B:enabled=true - - # Enables the overlay by default. - # Default: false - B:enabledByDefault=false - - # Enables 24-hour time. - # Default: false - B:twentyFourHourTime=false - - # The X offset. - # Default: 0 - I:x=0 - - # The Y offset. - # Default: 0 - I:y=0 - } - -} - - -########################################################################################################## -# commands -#--------------------------------------------------------------------------------------------------------# -# Options related to commands. -########################################################################################################## - -commands { - # Enables the /deletegamerule command. - # Default: true - B:deletegamerule=true - - # Enables the client-sided /disconnect command, which leaves the current world. - # Default: true - B:disconnect=true - - # Allows /give to accept integer IDs, amounts higher than 64 and ore dictionary names prefixed by "ore:". - # Default: true - B:giveTweaks=true - - # Changes the /help command to make sure that sorting commands doesn't cause an error. - # Default: true - B:helpTweaks=true - - # Enables the /hunger command, which sets a player's hunger level. - # Default: true - B:hunger=true - - # Enables the /rtreload command. - # Default: true - B:rtreload=true - - # Enables the client-sided /rtreloadclient command. - # Default: true - B:rtreloadclient=true -} - - -########################################################################################################## -# hunger -#--------------------------------------------------------------------------------------------------------# -# Options related to hunger behavior. -########################################################################################################## - -hunger { - # If this is enabled, any excess hunger level gained by eating will be added to the saturation. - # Default: false - B:carryExcessHungerToSaturation=false - - # Halves exhaustion values. - # Default: false - B:halveExhaustion=false - - # The maximum hunger level. - # Min: 1 - # Max: 2147483647 - # Default: 20 - I:maximumHungerLevel=20 - - # The minimum hunger level on respawn. - # Min: 0 - # Max: 2147483647 - # Default: 3 - I:minimumRespawnHungerLevel=3 - - # What happens to a player's hunger when they respawn. This has no effect in creative mode. - # Valid values: - # RESET - # DONT_RESET - # RESET_UNLESS_KEEP_INVENTORY - # Default: RESET_UNLESS_KEEP_INVENTORY - S:respawnResetBehavior=RESET_UNLESS_KEEP_INVENTORY - - # This value is added to the player's food level to calculate the maximum saturation level. - # Min: 0.0 - # Max: 1.7976931348623157E308 - # Default: 0.0 - D:saturationLimit=0.0 -} - - -########################################################################################################## -# misc -#--------------------------------------------------------------------------------------------------------# -# Options that don't fit into any other categories. -########################################################################################################## - -misc { - # Sets the base attack speed for players. Set this to 16.0 or higher to remove the attack cooldown. 4.0 is the default value. - # Min: 0.0 - # Max: 1024.0 - # Default: 4.0 - D:attackSpeed=4.0 - - # Sets when death punishments are enabled in which all XP and 3 hunger points are removed. This is always disabled in creative mode and overrides hunger.respawnResetBehavior. - # Valid values: - # ENABLED - # ENABLED_IF_KEEP_INVENTORY - # DISABLED - # Default: ENABLED_IF_KEEP_INVENTORY - S:deathPunishmentMode=ENABLED_IF_KEEP_INVENTORY - - # Disables the cumulative anvil cost. - # Default: true - B:disableCumulativeAnvilCost=true - - # The name of the gamerule that disables Nether portal creation. Set this to an empty string to disable the gamerule. - # Default: disableNetherPortalCreation - S:disableNetherPortalCreationGameruleName=disableNetherPortalCreation - - # The farmland trample behavior. This only works on Forge 1.12.2-14.23.4.2718 and above. - # Valid values: - # VANILLA - # DONT_TRAMPLE_IF_FEATHER_FALLING - # DONT_TRAMPLE - # Default: DONT_TRAMPLE_IF_FEATHER_FALLING - S:farmlandTrampleBehavior=DONT_TRAMPLE_IF_FEATHER_FALLING - - # Enables Roman numerals from -32768 to 32767. - # Default: true - B:moreRomanNumerals=true - - # Allows skeleton arrows to be picked up. - # Default: false - B:pickUpSkeletonArrows=false - - # Disables mob spawning on non-full cubes. - # Default: false - B:requireFullCubeForSpawns=false - - # Allows players to sleep near mobs with custom names. - # Default: true - B:sleepTweaks=true -} - - -########################################################################################################## -# playerheaddrops -#--------------------------------------------------------------------------------------------------------# -# Options related to player head drops. -########################################################################################################## - -playerheaddrops { - # The player head drop chance when a player is killed by a charged creeper. - # Min: 0.0 - # Max: 1.0 - # Default: 1.0 - D:chanceWhenKilledByChargedCreeper=1.0 - - # The player head drop chance when a player is killed by another player. - # Min: 0.0 - # Max: 1.0 - # Default: 1.0 - D:chanceWhenKilledByPlayer=1.0 - - # Whether players should drop their heads when they die. - # Default: true - B:enabled=true - - # The normal player head drop chance. - # Min: 0.0 - # Max: 1.0 - # Default: 1.0 - D:normalChance=1.0 -} - - -########################################################################################################## -# world -#--------------------------------------------------------------------------------------------------------# -# Options related to world generation. -########################################################################################################## - -world { - # Enables the Realistic world type. Name: REALISTIC - # Default: true - B:realisticWorldType=true - - # The rarity of non-empty chunks in a Void Islands world. If n, there is a 1 in n chance of a chunk being non-empty. - # Min: 2 - # Max: 2147483647 - # Default: 10 - I:voidIslandsChunkRarity=10 - - # The biome of the void chunks of a Void Islands world. Leave this empty to randomize the biomes. - # Default: minecraft:plains - S:voidIslandsWorldBiome=minecraft:plains - - # Enables the Void Islands world type. Name: VOIDISLANDS - # Default: true - B:voidIslandsWorldType=true - - # The biome of a Void world. Leave this empty to randomize the biomes. - # Default: minecraft:plains - S:voidWorldBiome=minecraft:plains - - # The block placed in a Void world for players to stand on. - # Default: minecraft:glass - S:voidWorldBlock=minecraft:glass - - # Enables the Void world type. Name: VOID - # Default: true - B:voidWorldType=true - - # The Y coordinate of the default spawn point in a Void world. - # Min: 1 - # Max: 255 - # Default: 17 - I:voidWorldYSpawn=17 - - ########################################################################################################## - # oceanfloor - #--------------------------------------------------------------------------------------------------------# - # Options related to ocean floor generation. - ########################################################################################################## - - oceanfloor { - # The clay spawn chance. - # Min: 0 - # Max: 2147483647 - # Default: 65 - I:clayChance=65 - - # The amount of clay in a vein. - # Min: 0 - # Max: 2147483647 - # Default: 32 - I:clayVeinSize=32 - - # The dirt spawn chance. - # Min: 0 - # Max: 2147483647 - # Default: 30 - I:dirtChance=30 - - # The amount of dirt in a vein. - # Min: 0 - # Max: 2147483647 - # Default: 18 - I:dirtVeinSize=18 - - # Enables the ocean floor worldgen. - # Default: true - B:enabled=true - - # The maximum Y coordinate. - # Min: 0 - # Max: 2147483647 - # Default: 128 - I:maxY=128 - - # The minimum Y coordinate. - # Min: 0 - # Max: 2147483647 - # Default: 20 - I:minY=20 - - # The sand spawn chance. - # Min: 0 - # Max: 2147483647 - # Default: 45 - I:sandChance=45 - - # The amount of sand in a vein. - # Min: 0 - # Max: 2147483647 - # Default: 22 - I:sandVeinSize=22 - } - -} - - diff --git a/overrides/resources/config/rangedpumps.cfg b/overrides/resources/config/rangedpumps.cfg deleted file mode 100644 index a44e80f7..00000000 --- a/overrides/resources/config/rangedpumps.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -pump { - # The capacity of the energy storage [range: 0 ~ 2147483647, default: 32000] - I:energyCapacity=32000 - - # Energy drained when draining liquid [range: 0 ~ 2147483647, default: 100] - I:energyUsagePerDrain=100 - - # Energy drained when moving to the next block [range: 0 ~ 2147483647, default: 0] - I:energyUsagePerMove=0 - - # The range of the pump [range: 0 ~ 1024, default: 64] - I:range=64 - - # Replaces the liquid that is removed with stone to reduce lag [default: true] - B:replaceLiquidWithStone=true - - # The interval in ticks for when to move on to the next block (higher is slower) [range: 0 ~ 1024, default: 8] - I:speed=8 - - # The capacity of the internal pump tank [range: 1000 ~ 2147483647, default: 32000] - I:tankCapacity=32000 - - # Whether the pump uses energy to work [default: true] - B:usesEnergy=true -} - - diff --git a/overrides/resources/config/realfilingcabinet.cfg b/overrides/resources/config/realfilingcabinet.cfg deleted file mode 100644 index 6118c6dd..00000000 --- a/overrides/resources/config/realfilingcabinet.cfg +++ /dev/null @@ -1,57 +0,0 @@ -# Configuration file - -general { - # If enabled, will add mana cabinets and folders for Botania - B:botaniaIntegration=true - - # Enable Crafting Upgrade recipe - B:craftingUpgrade=true - - # Will output stuff to console for debugging purposes. - B:debugLogger=false - - # Enable Ender Upgrade recipe - B:enderUpgrade=true - - # Enable Fluid Upgrade recipe - B:fluidUpgrade=true - - # If enabled, A fluid cabinet filled with more than 3000mb of water will never run out of water. - B:infiniteWaterSource=true - - # Enable Life Upgrade recipe - B:lifeUpgrade=true - - # Disable this if you want TheOneProbe to handle the overlay instead. - B:magnifyingGlassGui=true - - # Use this to blacklist certain mobs from being captured in the Mob Folder. Put the class names of the entities here. - S:mobFolderBlacklist < - > - - # Enable Mob Upgrade recipe - B:mobUpgrade=true - - # Enable Oredict Upgrade recipe - B:oreDictUpgrade=true - - # If disabled, will not let folders pick up dropped items. - B:pickupStuff=true - - # If enabled, will let Mob Folders with a villager in it spawn villagers with their professions randomized. - B:randomVillager=false - - # If enabled, will let filing cabinets use a different texture depending on the season. - B:seasonalCabinets=true - - # Enable Smelting Upgrade recipe - B:smeltingUpgrade=true - - # If enabled, will add a folder and a cabinet when it detects that Thaumcraft is installed. - B:tcIntegration=true - - # If enabled, will let Fluid Folders place water in the nether. - B:waterNether=false -} - - diff --git a/overrides/resources/config/reborncore.cfg b/overrides/resources/config/reborncore.cfg deleted file mode 100644 index ebe8bb8f..00000000 --- a/overrides/resources/config/reborncore.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -misc { - # Enable version checker - B:"Check for new versions"=false - - # AutoUpdates none user chnaged config values, when the mod default changes. - B:"Config Updater"=true - - # Contains some debug tools to help fix issues with ores. - B:"Enable Debug tools for ores"=false - - # Disable this is you don't want seasonal easter eggs - B:"Enable Seasonal Easter Eggs"=true - - # Wrench required to pick machine. If not wrenched than machine frame will drop instead. - B:"Wrench required"=true -} - - -power { - # Allow machines to be powered with Forges power system - B:"Allow Forge"=true - - # Allow machines to be powered with EU - B:"Allow IC2 EU"=true - - # Allow machines to be powered with Tesla - B:"Allow Tesla"=false - - # The Amount of FU to output from EU - I:"EU - FU ratio"=4 - - # Show Stack Info HUD (ClientSideOnly) - B:"Show Stack Info HUD"=true - - # Screen corner for HUD, 0 is top left, 1 is top right, 2 is bottom right and 3 is bottom left (ClientSideOnly) - I:"Stack Info Corner"=0 - - # X padding for HUD (ClientSideOnly) - I:"Stack Info X"=2 - - # Y padding for HUD (ClientSideOnly) - I:"Stack Info Y"=7 -} - - diff --git a/overrides/resources/config/recipehandler.cfg b/overrides/resources/config/recipehandler.cfg deleted file mode 100644 index ec414f95..00000000 --- a/overrides/resources/config/recipehandler.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -client { - # Offset for button from its default position, negative values to the left, positive to the right [default: 0] - I:"Cycle Button Horizontal Offset"=0 - - # Offset for button from its default position, negative values to under, positive to over [default: 0] - I:"Cycle Button Vertical Offset"=0 - - # Shows craft space in creative inventory tab [default: false] - B:"Enable Craft In Creative Inventory"=false - - # Only render button in case of conflict [default: false] - B:"Limit Button To Conflict"=false -} - - -general { - # Tries do detect other crafting systems, disable for less processing [default: true] - B:"Enable Custom Crafting Detection"=true - - # Rendered in the crafting GUI [default: true] - B:"Enable Cycle Button"=true - - # Can be modified in controls menu [default: false] - B:"Enable Switch Key"=false - - # Rendered in the Top Right Corner of the screen [default: false] - B:"Render Text Tooltip"=false -} - - diff --git a/overrides/resources/config/refinedstorage.cfg b/overrides/resources/config/refinedstorage.cfg deleted file mode 100644 index 4d125ce3..00000000 --- a/overrides/resources/config/refinedstorage.cfg +++ /dev/null @@ -1,239 +0,0 @@ -# Configuration file - -controller { - # The energy capacity of the Controller [range: 0 ~ 2147483647, default: 32000] - I:capacity=32000 - - # Whether the Controller uses energy [default: true] - B:usesEnergy=true -} - - -energy { - # The energy used by Cables [range: 0 ~ 2147483647, default: 0] - I:cable=0 - - # The energy used by Constructors [range: 0 ~ 2147483647, default: 1] - I:constructor=1 - - # The base energy used by the Controller [range: 0 ~ 2147483647, default: 0] - I:controllerBase=0 - - # The maximum energy the controller receives per tick [range: 0 ~ 2147483647, default: 2147483647] - I:controllerMaxReceive=2147483647 - - # The base energy used by Crafters [range: 0 ~ 2147483647, default: 2] - I:crafter=2 - - # The energy used by Crafter Managers [range: 0 ~ 2147483647, default: 4] - I:crafterManager=4 - - # The additional energy used per Pattern in a Crafter [range: 0 ~ 2147483647, default: 1] - I:crafterPerPattern=1 - - # The energy used by Crafting Grids [range: 0 ~ 2147483647, default: 4] - I:craftingGrid=4 - - # The energy used by Crafting Monitors [range: 0 ~ 2147483647, default: 2] - I:craftingMonitor=2 - - # The energy used by Destructors [range: 0 ~ 2147483647, default: 1] - I:destructor=1 - - # The energy used by Detectors [range: 0 ~ 2147483647, default: 2] - I:detector=2 - - # The base energy used by Disk Drives [range: 0 ~ 2147483647, default: 0] - I:diskDrive=0 - - # The additional energy used by Storage Disks in Disk Drives [range: 0 ~ 2147483647, default: 1] - I:diskDrivePerDisk=1 - - # The energy used by Disk Manipulators [range: 0 ~ 2147483647, default: 3] - I:diskManipulator=3 - - # The energy used by Exporters [range: 0 ~ 2147483647, default: 1] - I:exporter=1 - - # The base energy used by External Storages [range: 0 ~ 2147483647, default: 0] - I:externalStorage=0 - - # The additional energy used per connected storage to an External Storage [range: 0 ~ 2147483647, default: 1] - I:externalStoragePerStorage=1 - - # The energy used by Fluid Grids [range: 0 ~ 2147483647, default: 2] - I:fluidGrid=2 - - # The energy used by Fluid Interfaces [range: 0 ~ 2147483647, default: 3] - I:fluidInterface=3 - - # The energy used by Fluid Storage Blocks [range: 0 ~ 2147483647, default: 1] - I:fluidStorage=1 - - # The energy used by Grids [range: 0 ~ 2147483647, default: 2] - I:grid=2 - - # The energy used by Importers [range: 0 ~ 2147483647, default: 1] - I:importer=1 - - # The energy used by Interfaces [range: 0 ~ 2147483647, default: 3] - I:interface=3 - - # The energy used by Network Receivers [range: 0 ~ 2147483647, default: 0] - I:networkReceiver=1 - - # The base energy used by Network Transmitters [range: 0 ~ 2147483647, default: 0] - I:networkTransmitter=1 - - # The additional energy per block that the Network Transmitter uses, gets rounded up [range: 0.0 ~ 3.4028235E38, default: 1.0] - S:networkTransmitterPerBlock=10.0 - - # The energy used by Pattern Grids [range: 0 ~ 2147483647, default: 3] - I:patternGrid=3 - - # The energy used by Relays [range: 0 ~ 2147483647, default: 1] - I:relay=1 - - # The base energy used by Security Managers [range: 0 ~ 2147483647, default: 4] - I:securityManager=4 - - # The additional energy used by Security Cards in Security Managers [range: 0 ~ 2147483647, default: 10] - I:securityManagerPerSecurityCard=10 - - # The energy used by Storage Blocks [range: 0 ~ 2147483647, default: 1] - I:storage=1 - - # The energy used by Wireless Transmitters [range: 0 ~ 2147483647, default: 8] - I:wirelessTransmitter=8 -} - - -grid { - # Whether the Grid should display a detailed tooltip when hovering over an item or fluid [default: true] - B:detailedTooltip=true - - # Whether the Grid should use a large font for stack quantity display [default: false] - B:largeFont=false - - # The maximum amount of rows that the Grid can show when stretched [range: 3 ~ 2147483647, default: 2147483647] - I:maxRowsStretch=2147483647 -} - - -portablegrid { - # The energy capacity of the Portable Grid [range: 0 ~ 2147483647, default: 3200] - I:capacity=3200 - - # The energy used by the Portable Grid to extract items [range: 0 ~ 2147483647, default: 3] - I:extract=3 - - # The energy used by the Portable Grid to insert items [range: 0 ~ 2147483647, default: 3] - I:insert=3 - - # The energy used by the Portable Grid to open [range: 0 ~ 2147483647, default: 30] - I:open=30 - - # Whether the Portable Grid uses energy [default: true] - B:usesEnergy=true -} - - -readerwriter { - # The energy capacity of energy channels [range: 0 ~ 2147483647, default: 16000] - I:channelEnergyCapacity=16000 - - # The energy used by Readers [range: 0 ~ 2147483647, default: 2] - I:reader=2 - - # The energy used by Writers [range: 0 ~ 2147483647, default: 2] - I:writer=2 -} - - -upgrades { - # The additional energy used per Crafting Upgrade [range: 0 ~ 2147483647, default: 5] - I:crafting=5 - - # The additional energy used by the Fortune Upgrade, multiplied by the level of the enchantment [range: 0 ~ 2147483647, default: 10] - I:fortune=10 - - # The additional energy used by the Interdimensional Upgrade [range: 0 ~ 2147483647, default: 1000] - I:interdimensional=1000 - - # The additional energy used per Range Upgrade [range: 0 ~ 2147483647, default: 8] - I:range=8 - - # The additional energy used by the Silk Touch Upgrade [range: 0 ~ 2147483647, default: 15] - I:silkTouch=15 - - # The additional energy used per Speed Upgrade [range: 0 ~ 2147483647, default: 2] - I:speed=2 - - # The additional energy used per Stack Upgrade [range: 0 ~ 2147483647, default: 12] - I:stack=12 -} - - -wirelesscraftingmonitor { - # The energy used by the Wireless Crafting Monitor to cancel a task [range: 0 ~ 2147483647, default: 4] - I:cancel=4 - - # The energy used by the Wireless Crafting Monitor to cancel all tasks [range: 0 ~ 2147483647, default: 5] - I:cancelAll=5 - - # The energy capacity of the Wireless Crafting Monitor [range: 0 ~ 2147483647, default: 3200] - I:capacity=3200 - - # The energy used by the Wireless Crafting Monitor to open [range: 0 ~ 2147483647, default: 35] - I:open=35 - - # Whether the Wireless Crafting Monitor uses energy [default: true] - B:usesEnergy=true -} - - -wirelessfluidgrid { - # The energy capacity of the Wireless Fluid Grid [range: 0 ~ 2147483647, default: 3200] - I:capacity=3200 - - # The energy used by the Wireless Fluid Grid to extract items [range: 0 ~ 2147483647, default: 3] - I:extract=3 - - # The energy used by the Wireless Fluid Grid to insert items [range: 0 ~ 2147483647, default: 3] - I:insert=3 - - # The energy used by the Fluid Wireless Grid to open [range: 0 ~ 2147483647, default: 30] - I:open=30 - - # Whether the Fluid Wireless Grid uses energy [default: true] - B:usesEnergy=true -} - - -wirelessgrid { - # The energy capacity of the Wireless Grid [range: 0 ~ 2147483647, default: 3200] - I:capacity=3200 - - # The energy used by the Wireless Grid to extract items [range: 0 ~ 2147483647, default: 3] - I:extract=3 - - # The energy used by the Wireless Grid to insert items [range: 0 ~ 2147483647, default: 3] - I:insert=3 - - # The energy used by the Wireless Grid to open [range: 0 ~ 2147483647, default: 30] - I:open=30 - - # Whether the Wireless Grid uses energy [default: true] - B:usesEnergy=true -} - - -wirelesstransmitter { - # The base range of the Wireless Transmitter [range: 0 ~ 2147483647, default: 16] - I:range=16 - - # The additional range per Range Upgrade in the Wireless Transmitter [range: 0 ~ 2147483647, default: 8] - I:rangePerUpgrade=8 -} - - diff --git a/overrides/resources/config/refinedstorageaddons.cfg b/overrides/resources/config/refinedstorageaddons.cfg deleted file mode 100644 index 9dcaaa97..00000000 --- a/overrides/resources/config/refinedstorageaddons.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -infinitewirelesstransmitter { - # The range of the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 2147483647] - I:infiniteWirelessTransmitterRange=2147483647 - - # The energy used by the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 1000] - I:infiniteWirelessTransmitterUsage=1000 -} - - -wirelesscraftinggrid { - # The energy used by the Wireless Crafting Grid to craft a single item [range: 0 ~ 2147483647, default: 1] - I:craft=1 - - # The energy used by the Wireless Crafting Grid to extract items [range: 0 ~ 2147483647, default: 3] - I:extract=3 - - # The energy used by the Wireless Crafting Grid to insert items [range: 0 ~ 2147483647, default: 3] - I:insert=3 - - # The energy used by the Wireless Crafting Grid to open [range: 0 ~ 2147483647, default: 30] - I:open=30 - - # Whether the Wireless Crafting Grid uses energy [default: true] - B:usesEnergy=true -} - - diff --git a/overrides/resources/config/rftools/control.cfg b/overrides/resources/config/rftools/control.cfg deleted file mode 100644 index 63c01ed3..00000000 --- a/overrides/resources/config/rftools/control.cfg +++ /dev/null @@ -1,68 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # RF per tick/per block for the console screen module - I:consoleModuleRFPerTick=2 - - # If true double click is needed in programmer to change connector. If false single click is sufficient - B:doubleClickToChangeConnector=true - - # RF per tick/per block for the interaction screen module - I:interactionModuleRFPerTick=2 - - # Maximum amount of craft requests supported by the crafting station. More requests will be ignored - I:maxCraftRequests=200 - - # Maximum amount of event queue entries supported by a processor. More events will be ignored - I:maxEventQueueSize=100 - - # Maximum amount of graphics opcodes that a graphics card supports - I:maxGraphicsOpcodes=30 - - # Maximum stack size for a program (used by 'call' opcode) - I:maxStackSize=100 - - # Maximum number of lines to keep in the log - I:processorMaxLogLines=100 - - # Maximum RF storage that the processor can hold - I:processorMaxRF=100000 - - # RF per tick that the processor can receive - I:processorRFPerTick=1000 - - # RF per tick for the CPU Core B500 - I:rfB500=4 - - # RF per tick for the CPU Core EX2000 - I:rfEX2000=50 - - # RF per tick for the CPU Core S1000 - I:rfS1000=14 - - # Amount of instructions per tick for the CPU Core B500 - I:speedB500=1 - - # Amount of instructions per tick for the CPU Core EX2000 - I:speedEX2000=16 - - # Amount of instructions per tick for the CPU Core S1000 - I:speedS1000=4 - - # If 2 tooltips in the programmer gui are verbose and give a lot of info. With 1 the information is decreased. 0 means no tooltips - I:tooltipVerbosityLevel=2 - - # RF per tick/per block for the variable screen module - I:variableModuleRFPerTick=1 - - # RF per tick/per block for the vector art screen module - I:vectorArtModuleRFPerTick=2 -} - - diff --git a/overrides/resources/config/rftools/dimensions.cfg b/overrides/resources/config/rftools/dimensions.cfg deleted file mode 100644 index cea453b0..00000000 --- a/overrides/resources/config/rftools/dimensions.cfg +++ /dev/null @@ -1,625 +0,0 @@ -# Configuration file - -########################################################################################################## -# dimletconstruction -#--------------------------------------------------------------------------------------------------------# -# Dimlet construction related settings -########################################################################################################## - -dimletconstruction { - # Maximum RF storage that the dimlet workbench can hold - I:dimletWorkbenchMaxRF=32000 - - # RF that the dimlet workbench needs for extracting one dimlet - I:dimletWorkbenchRFPerOperation=200 - - # RF per tick that the the dimlet workbench can receive - I:dimletWorkbenchRFPerTick=80 - - # Amount of ticks needed to fully absorb a biome essence - I:maxBiomeAbsorbtion=10000 - - # Amount of blocks needed to fully absorb material essence - I:maxBlockAbsorbtion=512 - - # Amount of ticks needed to fully absorb a feature essence - I:maxFeatureAbsorbtion=10000 - - # Amount of liquid blocks needed to fully absorb liquid essence - I:maxLiquidAbsorbtion=512 - - # Amount of ticks needed to fully absorb a terrain essence - I:maxTerrainAbsorbtion=10000 - - # Amount of ticks needed to absorb the correct time - I:maxTimeAbsorbtion=10 -} - - -########################################################################################################## -# dimlets -#--------------------------------------------------------------------------------------------------------# -# Dimlet related settings -########################################################################################################## - -dimlets { - # Rarity factor for level 0 - D:level0=500.0 - - # Rarity factor for level 1 - D:level1=250.0 - - # Rarity factor for level 2 - D:level2=150.0 - - # Rarity factor for level 3 - D:level3=90.0 - - # Rarity factor for level 4 - D:level4=40.0 - - # Rarity factor for level 5 - D:level5=20.0 - - # Rarity factor for level 6 - D:level6=2.0 - - # Whether the rarity factor of each given rarity should be multiplied by the number of items in it - B:rarityScalesBySize=true -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# Dimension related settings -########################################################################################################## - -general { - # Behaviour when sleeping in an RFTools dimension: 0 = do nothing, 1 = explode, 2 = set spawn - I:bedBehaviour=0 - - # How much stronger mobs should be if spawned in a dimension with the brutal mobs dimlet - D:brutalMobsFactor=5.0 - - # If this is enabled then the dimension builder needs a correct owner before you can create dimensions with it - B:dimensionBuilderNeedsOwner=true - - # If this is enabled the /rftdim safedel command will also delete the DIM folder. If false then this has to be done manually - B:dimensionFolderIsDeletedWithSafeDel=true - - # RF per tick/per block for the dimension screen module - I:dimensionRFPerTick=6 - - # How much of the tick cost of the world is applied to the PFG cost, as a ratio from 0 to 1 - D:dynamicPhaseCostAmount=0.03000000074505806 - - # If this is enabled then a dimension editor can delete a dimension that is owned by the same player as the dimension editor's player. This works by sending over a block of TNT - B:editorCanDeleteDimensions=true - - # Enable the dimension builder recipe. - B:enableDimensionBuilderRecipe=true - - # Enable dynamic scaling of the Phase Field Generator cost based on world tick cost - B:enableDynamicPhaseCost=false - - # The chance that you get a dimlet parcel when killing an enderman. Set to 0 to disable - D:endermanDimletPartDrop=0.015999999552965164 - - # The maximum amount of dimensions per player. This requires that dimensions are build with an owned builder (dimensionBuilderNeedsOwner must be set). -1 means no maximum - I:maxDimensionsPerPlayer=2 - - # The maximum amount of dimlet parts you get out of a dimlet parcel - I:maxParcelContents=5 - - # The minimum amount of dimlet parts you get out of a dimlet parcel - I:minParcelContents=3 - - # If this is enabled (non-craftable) owner dimlets are required to construct dimension tabs. This is useful on servers where you want to limit the amount of dimensions a player can make - B:ownerDimletsNeeded=false - - # If this is enabled then regular players can delete their own dimensions using the /rftdim safedel command - B:playersCanDeleteDimensions=true - - # Randomize the seed when the dimension is created - B:randomizeSeed=true - - # If this flag is true the player will respawn in the rftools dimension when he dies (unless power runs out) - B:respawnRfToolsDimension=false - - # The RFTools dimension provider id (-1 means try to find one automatically) - I:rftoolsProviderId=-1 - - # Dimension to respawn in after you get kicked out of an RFTools dimension - I:spawnDimension=0 - - # How much stronger mobs should be if spawned in a dimension with the strong mobs dimlet - D:strongMobsFactor=3.0 - - # Set this to true if you want to make sure RFTools can only create void dimensions - B:voidOnly=false -} - - -########################################################################################################## -# lostcity -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City dimlet -########################################################################################################## - -lostcity { - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # The maximum radius of a city [range: 1 ~ 2000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 1000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of remval (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.005] - S:explosionChance=0.005 - - # The maximum height of an explosion [range: 1 ~ 256, default: 120] - I:explosionMaxHeight=120 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 80] - I:explosionMaxRadius=80 - - # The minimum height of an explosion [range: 1 ~ 256, default: 70] - I:explosionMinHeight=70 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 17] - I:explosionMinRadius=17 - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.07] - S:miniExplosionChance=0.07 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 15] - I:miniExplosionMaxRadius=15 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 - - # The chance that a brick will be cracked [range: 0.0 ~ 1.0, default: 0.06] - S:styleChanceCracked=0.06 - - # The chance that a brick will be mossy [range: 0.0 ~ 1.0, default: 0.05] - S:styleChanceMossy=0.05 - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: 1 ~ 30, default: 8] - I:waterLevelOffset=8 -} - - -########################################################################################################## -# machines -#--------------------------------------------------------------------------------------------------------# -# Machine related settings -########################################################################################################## - -machines { - # Maximum RF storage that the dimension builder can hold - I:dimensionBuilderMaxRF=10000000 - - # RF per tick that the dimension builder can receive - I:dimensionBuilderRFPerTick=50000 - - # Maximum RF storage that the dimension editor can hold - I:dimensionEditorMaxRF=5000000 - - # RF per tick that the dimension editor can receive - I:dimensionEditorRFPerTick=50000 - - # Maximum RF storage that the dimlet workbench can hold - I:dimletWorkbenchMaxRF=32000 - - # RF that the dimlet workbench needs for extracting one dimlet - I:dimletWorkbenchRFPerOperation=200 - - # RF per tick that the the dimlet workbench can receive - I:dimletWorkbenchRFPerTick=80 - - # Maximum RF storage that the energy extractor can hold - I:energyExtractorMaxRF=50000 - - # RF per tick that the energy extractor can send - I:energyExtractorRFPerTick=1000 -} - - -########################################################################################################## -# mobs -#--------------------------------------------------------------------------------------------------------# -# Mob related settings -########################################################################################################## - -mobs { - I:default.chance=10 - I:default.maxentity=10 - I:default.maxgroup=3 - I:default.mingroup=1 - I:"minecraft:bat.chance"=10 - I:"minecraft:bat.maxentity"=20 - I:"minecraft:bat.maxgroup"=8 - I:"minecraft:bat.mingroup"=8 - I:"minecraft:blaze.chance"=20 - I:"minecraft:blaze.maxentity"=20 - I:"minecraft:blaze.maxgroup"=4 - I:"minecraft:blaze.mingroup"=2 - I:"minecraft:cave_spider.chance"=100 - I:"minecraft:cave_spider.maxentity"=60 - I:"minecraft:cave_spider.maxgroup"=8 - I:"minecraft:cave_spider.mingroup"=8 - I:"minecraft:chicken.chance"=10 - I:"minecraft:chicken.maxentity"=40 - I:"minecraft:chicken.maxgroup"=4 - I:"minecraft:chicken.mingroup"=3 - I:"minecraft:cow.chance"=10 - I:"minecraft:cow.maxentity"=40 - I:"minecraft:cow.maxgroup"=4 - I:"minecraft:cow.mingroup"=3 - I:"minecraft:creeper.chance"=100 - I:"minecraft:creeper.maxentity"=60 - I:"minecraft:creeper.maxgroup"=8 - I:"minecraft:creeper.mingroup"=8 - I:"minecraft:ender_dragon.chance"=4 - I:"minecraft:ender_dragon.maxentity"=4 - I:"minecraft:ender_dragon.maxgroup"=2 - I:"minecraft:ender_dragon.mingroup"=1 - I:"minecraft:enderman.chance"=20 - I:"minecraft:enderman.maxentity"=20 - I:"minecraft:enderman.maxgroup"=4 - I:"minecraft:enderman.mingroup"=2 - I:"minecraft:endermite.chance"=6 - I:"minecraft:endermite.maxentity"=10 - I:"minecraft:endermite.maxgroup"=4 - I:"minecraft:endermite.mingroup"=2 - I:"minecraft:ghast.chance"=20 - I:"minecraft:ghast.maxentity"=20 - I:"minecraft:ghast.maxgroup"=4 - I:"minecraft:ghast.mingroup"=2 - I:"minecraft:guardian.chance"=8 - I:"minecraft:guardian.maxentity"=7 - I:"minecraft:guardian.maxgroup"=3 - I:"minecraft:guardian.mingroup"=1 - I:"minecraft:horse.chance"=10 - I:"minecraft:horse.maxentity"=40 - I:"minecraft:horse.maxgroup"=4 - I:"minecraft:horse.mingroup"=3 - I:"minecraft:magma_cube.chance"=50 - I:"minecraft:magma_cube.maxentity"=30 - I:"minecraft:magma_cube.maxgroup"=4 - I:"minecraft:magma_cube.mingroup"=2 - I:"minecraft:mooshroom.chance"=10 - I:"minecraft:mooshroom.maxentity"=40 - I:"minecraft:mooshroom.maxgroup"=4 - I:"minecraft:mooshroom.mingroup"=3 - I:"minecraft:ocelot.chance"=5 - I:"minecraft:ocelot.maxentity"=20 - I:"minecraft:ocelot.maxgroup"=3 - I:"minecraft:ocelot.mingroup"=2 - I:"minecraft:pig.chance"=10 - I:"minecraft:pig.maxentity"=40 - I:"minecraft:pig.maxgroup"=4 - I:"minecraft:pig.mingroup"=3 - I:"minecraft:rabbit.chance"=10 - I:"minecraft:rabbit.maxentity"=20 - I:"minecraft:rabbit.maxgroup"=4 - I:"minecraft:rabbit.mingroup"=3 - I:"minecraft:sheep.chance"=10 - I:"minecraft:sheep.maxentity"=40 - I:"minecraft:sheep.maxgroup"=4 - I:"minecraft:sheep.mingroup"=3 - I:"minecraft:silverfish.chance"=6 - I:"minecraft:silverfish.maxentity"=10 - I:"minecraft:silverfish.maxgroup"=4 - I:"minecraft:silverfish.mingroup"=2 - I:"minecraft:skeleton.chance"=100 - I:"minecraft:skeleton.maxentity"=60 - I:"minecraft:skeleton.maxgroup"=8 - I:"minecraft:skeleton.mingroup"=8 - I:"minecraft:slime.chance"=50 - I:"minecraft:slime.maxentity"=30 - I:"minecraft:slime.maxgroup"=4 - I:"minecraft:slime.mingroup"=2 - I:"minecraft:snowman.chance"=50 - I:"minecraft:snowman.maxentity"=30 - I:"minecraft:snowman.maxgroup"=4 - I:"minecraft:snowman.mingroup"=2 - I:"minecraft:spider.chance"=100 - I:"minecraft:spider.maxentity"=60 - I:"minecraft:spider.maxgroup"=8 - I:"minecraft:spider.mingroup"=8 - I:"minecraft:squid.chance"=10 - I:"minecraft:squid.maxentity"=40 - I:"minecraft:squid.maxgroup"=4 - I:"minecraft:squid.mingroup"=3 - I:"minecraft:villager.chance"=10 - I:"minecraft:villager.maxentity"=20 - I:"minecraft:villager.maxgroup"=4 - I:"minecraft:villager.mingroup"=3 - I:"minecraft:villager_golem.chance"=20 - I:"minecraft:villager_golem.maxentity"=6 - I:"minecraft:villager_golem.maxgroup"=2 - I:"minecraft:villager_golem.mingroup"=1 - I:"minecraft:witch.chance"=10 - I:"minecraft:witch.maxentity"=20 - I:"minecraft:witch.maxgroup"=1 - I:"minecraft:witch.mingroup"=1 - I:"minecraft:wither.chance"=5 - I:"minecraft:wither.maxentity"=5 - I:"minecraft:wither.maxgroup"=2 - I:"minecraft:wither.mingroup"=1 - I:"minecraft:wolf.chance"=10 - I:"minecraft:wolf.maxentity"=20 - I:"minecraft:wolf.maxgroup"=4 - I:"minecraft:wolf.mingroup"=3 - I:"minecraft:zombie.chance"=100 - I:"minecraft:zombie.maxentity"=60 - I:"minecraft:zombie.maxgroup"=8 - I:"minecraft:zombie.mingroup"=8 - I:"minecraft:zombie_pigman.chance"=20 - I:"minecraft:zombie_pigman.maxentity"=10 - I:"minecraft:zombie_pigman.maxgroup"=4 - I:"minecraft:zombie_pigman.mingroup"=2 -} - - -########################################################################################################## -# oresaplenty -#--------------------------------------------------------------------------------------------------------# -# Settings for the OresAPlenty dimlet -########################################################################################################## - -oresaplenty { - I:extraCoalCount=22 - I:extraCoalMaxHeight=128 - I:extraCoalMinHeight=0 - I:extraCoalSize=40 - I:extraDiamondCount=2 - I:extraDiamondMaxHeight=16 - I:extraDiamondMinHeight=0 - I:extraDiamondSize=20 - I:extraEmeraldCount=1 - I:extraEmeraldMaxHeight=32 - I:extraEmeraldMinHeight=0 - I:extraEmeraldSize=16 - I:extraGoldCount=3 - I:extraGoldMaxHeight=32 - I:extraGoldMinHeight=0 - I:extraGoldSize=20 - I:extraIronCount=20 - I:extraIronMaxHeight=64 - I:extraIronMinHeight=0 - I:extraIronSize=20 - I:extraLapisCount=2 - I:extraLapisMaxHeight=16 - I:extraLapisMinHeight=0 - I:extraLapisSize=20 - I:extraRedstoneCount=10 - I:extraRedstoneMaxHeight=16 - I:extraRedstoneMinHeight=0 - I:extraRedstoneSize=20 -} - - -########################################################################################################## -# power -#--------------------------------------------------------------------------------------------------------# -# Power related settings -########################################################################################################## - -power { - # If the dimension turns out to be more expensive after creation you get a factor of the actual cost extra to the RF/tick maintenance cost. If this is 0 there is no such cost. If this is 1 then you get the full cost - D:afterCreationCostFactor=0.10000000149011612 - - # Difficulty level for the dimension system. -1 means dimensions don't consume power. 0 means that you will not get killed but kicked out of the dimension when it runs out of power. 1 means certain death - I:difficulty=1 - - # The internal RF buffer for every dimension - I:dimensionPower=40000000 - - # The zero level at which power warning signs are starting to happen. This is only used for lighting level. No other debuffs occur at this level. - I:dimensionPowerWarn0=6000000 - - # The first level at which power warning signs are starting to happen - I:dimensionPowerWarn1=4000000 - - # The second level at which power warning signs are starting to become worse - I:dimensionPowerWarn2=1000000 - - # The third level at which power warning signs are starting to be very bad - I:dimensionPowerWarn3=500000 - - # The level at which the teleportation system will consider a destination to be dangerous - I:dimensionPowerWarnTP=500000 - - # If this flag is true RFTools will freeze all entities and machines in a dimension when the power runs out - B:freezeUnpoweredDimension=true - - # Percentage to add or subtract to the maintenance cost of all dimlets (100 would double the cost, -100 would set the cost to almost zero (complete zero is not allowed)) - D:maintenanceCostPercentage=50.0 - - # Bonus dimlets can never get the maintenance cost of a dimension below this percentage of the nominal cost without bonus dimlets - I:minimumCostPercentage=25 - - # RF per tick that the phased field generator item will consume - I:phasedFieldConsumePerTick=100 - - # If true you will get some debufs when the PFG is in use. If false there will be no debufs - B:phasedFieldGeneratorDebuf=true - - # In this range the PFG will keep entities active (set to 0 to disable this feature) - I:phasedFieldGeneratorRange=5 - - # Maximum RF storage that the phased field generator item can hold - I:phasedFieldMaxRF=10000000 - - # RF per tick that the phased field generator item can receive - I:phasedFieldRFPerTick=1000 - - # If this flag is true all spawns will be disabled in an unpowered dimension - B:preventSpawnUnpoweredDimension=true -} - - -########################################################################################################## -# worldgen -#--------------------------------------------------------------------------------------------------------# -# Worldgen related settings -########################################################################################################## - -worldgen { - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation - I:bedrockLayer=1 - - # Maximum height of the caverns. 0=64, 1=128, 2=196, 3=256 - I:cavernHeightLimit=1 - - # The chance that you get a dimlet parcel in a dungeon chest - I:dimletParcelRarity=2 - - # The chance for a dungeon to spawn in a chunk. Higher numbers mean less chance (1 in 'dungeonChance' chance) - I:dungeonChance=20000 - - # The maximum number of random dimlets that can be generated in rftools dungeons (set to 0 to disable this) - I:enableDimletsInRFToolsDungeons=0 - - # If true then item frames in rftools dungeons will contain dimlets. Otherwise they will contain dimlet parts - B:enableDimletsInRFToolsFrames=false - - # Set this to true if you want terrains with dimlet 'normal' to generate like the overworld (i.e. amplified if the overworld is amplified) - B:normalTerrainInheritsOverworld=false - - # Maximum y level for dimensional shard ores - I:oreMaximumHeight=40 - - # Maximum number of veins for dimensional shard ores - I:oreMaximumVeinCount=3 - - # Maximum vein size of dimensional shard ores - I:oreMaximumVeinSize=8 - - # Minimum y level for dimensional shard ores - I:oreMinimumHeight=2 - - # Minimum vein size of dimensional shard ores - I:oreMinimumVeinSize=5 - - # The chance that a non-stone block is selected for the main terrain - D:randomBaseBlockChance=0.30000001192092896 - - # The chance that a random biome controller is selected - D:randomControllerChance=0.4000000059604645 - - # The chance that an effect gets randomly selected in worldgen (poison, regeneration, ...) - D:randomEffectChance=0.10000000149011612 - - # The chance that extra specific mobs will spawn - D:randomExtraMobsChance=0.4000000059604645 - - # The chance that every specific feature gets randomly selected in worldgen (tendrils, caves, lakes, oregen, ...) - D:randomFeatureChance=0.4000000059604645 - - # The chance that random blocks are selected for landscape features (tendrils, canyons, ...) - D:randomFeatureMaterialChance=0.4000000059604645 - - # The chance that random fluid liquids are selected for lakes - D:randomLakeFluidChance=0.20000000298023224 - - # The chance that a non-water block is selected for oceans and seas - D:randomOceanLiquidChance=0.20000000298023224 - - # The chance that random fluid liquids are selected for liquid orbs - D:randomOrbFluidChance=0.20000000298023224 - - # The chance that random blocks are selected for extra oregen feature - D:randomOregenMaterialChance=0.20000000298023224 - - # The chance that special sky features are selected - D:randomSpecialSkyChance=0.5 - - # The chance that default time features are selected - D:randomSpecialTimeChance=0.5 - - # The chance that every specific structure gets randomly selected in worldgen (village, nether fortress, ...) - D:randomStructureChance=0.20000000298023224 - - # The chance that default weather features are selected - D:randomWeatherChance=0.800000011920929 - - # The number of uncraftable dimlets that will always be generated in rftools dungeons (set to 0 to disable this, this value is independ from enableDimletsInRFToolsDungeons) - I:uncraftableDimletsInRFToolsDungeons=2 - - # The chance for a volcano to spawn in a chunk (with the volcano feature dimlet). Higher numbers mean less chance (1 in 'volcanoChance' chance) - I:volcanoChance=60 -} - - diff --git a/overrides/resources/config/rftools/dimlets.json b/overrides/resources/config/rftools/dimlets.json deleted file mode 100644 index 7896fce5..00000000 --- a/overrides/resources/config/rftools/dimlets.json +++ /dev/null @@ -1,1201 +0,0 @@ -[ - "Everything below this line will be regenerated from defaults every time. Remove this line if you do not want that", - { - "filter": { - "name": "owner", - "type": "special" - }, - "settings": { - "rarity": 0, - "create": 0, - "maintain": 0, - "ticks": 0, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "cheater", - "type": "special" - }, - "settings": { - "rarity": 0, - "create": 0, - "maintain": 0, - "ticks": 0, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "noanimals", - "type": "special" - }, - "settings": { - "rarity": 2, - "create": 5000, - "maintain": 40, - "ticks": 10, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "spawn", - "type": "special" - }, - "settings": { - "rarity": 2, - "create": 10000, - "maintain": 300, - "ticks": 100, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "seed", - "type": "special" - }, - "settings": { - "rarity": 2, - "create": 1000, - "maintain": 0, - "ticks": 100, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "seed", - "type": "special" - }, - "settings": { - "rarity": 2, - "create": 1000, - "maintain": 0, - "ticks": 100, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "peaceful", - "type": "special" - }, - "settings": { - "rarity": 5, - "create": 50000, - "maintain": 30000, - "ticks": 900, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "efficiency", - "type": "special" - }, - "settings": { - "rarity": 5, - "create": 100000, - "maintain": -20, - "ticks": 900, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "mediocreefficiency", - "type": "special" - }, - "settings": { - "rarity": 4, - "create": 100000, - "maintain": -5, - "ticks": 400, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "type": "digit" - }, - "settings": { - "rarity": 0, - "create": 0, - "maintain": 0, - "ticks": 0, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "name": [ - "ore", - "metal" - ], - "type": "material", - "property": { - "type": "COBALT" - } - }, - "settings": { - "rarity": 5, - "create": 80000, - "maintain": 20000, - "ticks": 1000, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "name": [ - "ore", - "metal" - ], - "type": "material", - "property": { - "type": "ARDITE" - } - }, - "settings": { - "rarity": 5, - "create": 80000, - "maintain": 20000, - "ticks": 1000, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "minecraft", - "name": "stone", - "type": "material" - }, - "settings": { - "rarity": 0, - "create": 5, - "maintain": 1, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "name": "metal", - "type": "material", - "property": { - "type": "KNIGHTSLIME" - } - }, - "settings": { - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "mod": "tconstruct", - "name": "metal", - "type": "material", - "property": { - "type": "MANYULLYN" - } - }, - "settings": { - "rarity": 5, - "create": 80000, - "maintain": 20000, - "ticks": 1000, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "name": [ - "ore", - "metal" - ], - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 30000, - "maintain": 10000, - "ticks": 500, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "biomesoplenty", - "name": [ - "hard_sand", - "crag_rock", - "dried_dirt", - "dirt", - "hard_dirt", - "planks_0", - "stone", - "log_0", - "log_2", - "log_1", - "ash_block", - "ash_stone", - "hard_ice", - "mud", - "log_3" - ], - "type": "material" - }, - "settings": { - "rarity": 2, - "create": 100, - "maintain": 30, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "biomesoplenty", - "name": "sand", - "type": "material" - }, - "settings": { - "rarity": 2, - "create": 100, - "maintain": 30, - "ticks": 10, - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "mod": "flatcoloredblocks", - "name": "flatcoloredblock_glowing.*", - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 500, - "maintain": 500, - "ticks": 100, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "mod": "flatcoloredblocks", - "name": "flatcoloredblock.*", - "type": "material" - }, - "settings": { - "rarity": 2, - "create": 100, - "maintain": 50, - "ticks": 10, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "mod": "biomesoplenty", - "name": [ - "gem_block", - "gem_ore" - ], - "type": "material" - }, - "settings": { - "rarity": 3, - "create": 2000, - "maintain": 1000, - "ticks": 90, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "thaumcraft", - "name": [ - "ore_cinnabar", - "ore_amber" - ], - "type": "material" - }, - "settings": { - "rarity": 3, - "create": 2000, - "maintain": 1000, - "ticks": 90, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "thaumcraft", - "name": [ - "translucent", - "log", - "stone" - ], - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 4000, - "maintain": 3000, - "ticks": 200, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "red_sandstone", - "cobblestone", - "dirt", - "netherrack", - "sandstone", - "nether_brick", - "stonebrick" - ], - "type": "material" - }, - "settings": { - "rarity": 0, - "create": 3, - "maintain": 1, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "end_stone", - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 1000, - "maintain": 1000, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "bedrock", - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 1000, - "maintain": 300, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "glass", - "packed_ice", - "stained_glass" - ], - "type": "material" - }, - "settings": { - "rarity": 3, - "create": 100, - "maintain": 100, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "wool", - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 300, - "maintain": 500, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "stained_hardened_clay", - "hardened_clay", - "clay" - ], - "type": "material" - }, - "settings": { - "rarity": 2, - "create": 100, - "maintain": 100, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "slime_block", - "type": "material" - }, - "settings": { - "rarity": 5, - "create": 1000, - "maintain": 1000, - "ticks": 500, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "prismarine", - "log", - "purpur_block", - "log2", - "planks", - "end_bricks" - ], - "type": "material" - }, - "settings": { - "rarity": 2, - "create": 100, - "maintain": 100, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "rftoolsdim", - "name": "dimensional_.*_block", - "type": "material" - }, - "settings": { - "rarity": 3, - "create": 200, - "maintain": 100, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "dimensional_shard_ore", - "emerald_ore", - "diamond_ore", - "glowstone" - ], - "type": "material" - }, - "settings": { - "rarity": 5, - "create": 40000, - "maintain": 10000, - "ticks": 800, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "lapis_ore", - "gold_ore", - "quartz_ore" - ], - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 20000, - "maintain": 3500, - "ticks": 400, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "coal_ore", - "redstone_ore", - "iron_ore" - ], - "type": "material" - }, - "settings": { - "rarity": 3, - "create": 8000, - "maintain": 1400, - "ticks": 300, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": ".*_ore", - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 2000, - "maintain": 1000, - "ticks": 500, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "emerald_block", - "diamond_block" - ], - "type": "material" - }, - "settings": { - "rarity": 5, - "create": 80000, - "maintain": 20000, - "ticks": 1000, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "obsidian", - "gold_block", - "quartz_block", - "lapis_block" - ], - "type": "material" - }, - "settings": { - "rarity": 5, - "create": 30000, - "maintain": 9000, - "ticks": 500, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "redstone_block", - "iron_block", - "coal_block" - ], - "type": "material" - }, - "settings": { - "rarity": 4, - "create": 15000, - "maintain": 6000, - "ticks": 300, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "material" - }, - "settings": { - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "name": "water", - "type": "liquid" - }, - "settings": { - "rarity": 0, - "create": 10, - "maintain": 10, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "name": [ - "purpleslime", - "molten_knightslime" - ], - "type": "liquid" - }, - "settings": { - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "mod": [ - "tconstruct", - "buildcraft|energy", - "pneumaticcraft" - ], - "type": "liquid" - }, - "settings": { - "rarity": 5, - "create": 3000, - "maintain": 3000, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "thaumcraft", - "name": "purifying_fluid", - "type": "liquid" - }, - "settings": { - "rarity": 5, - "create": 4000, - "maintain": 4000, - "ticks": 500, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "mod": "thaumcraft", - "type": "liquid" - }, - "settings": { - "rarity": 3, - "create": 1000, - "maintain": 800, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "biomesoplenty", - "type": "liquid" - }, - "settings": { - "rarity": 3, - "create": 1000, - "maintain": 500, - "ticks": 50, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "lava", - "type": "liquid" - }, - "settings": { - "rarity": 5, - "create": 3000, - "maintain": 2000, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "water", - "type": "liquid" - }, - "settings": { - "rarity": 0, - "create": 10, - "maintain": 5, - "ticks": 5, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "liquid" - }, - "settings": { - "rarity": 5, - "create": 10000, - "maintain": 10000, - "ticks": 1000, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "default", - "type": "mob" - }, - "settings": { - "rarity": 0, - "create": 100, - "maintain": 1, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "biomesoplenty", - "type": "mob" - }, - "settings": { - "rarity": 3, - "create": 2000, - "maintain": 1000, - "ticks": 400, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "tconstruct", - "type": "mob" - }, - "settings": { - "rarity": 5, - "create": 2000, - "maintain": 1000, - "ticks": 400, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": [ - "pneumaticcraft", - "buildcraft|robotics" - ], - "type": "mob" - }, - "settings": { - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "mod": "thaumcraft", - "name": "Turret.*", - "type": "mob" - }, - "settings": { - "worldgen": false, - "dimlet": false - } - }, - { - "filter": { - "mod": "thaumcraft", - "name": [ - "Tainted.*", - "brainyzombie" - ], - "type": "mob" - }, - "settings": { - "rarity": 4, - "create": 4000, - "maintain": 5000, - "ticks": 700, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "mod": "thaumcraft", - "type": "mob" - }, - "settings": { - "rarity": 5, - "create": 4000, - "maintain": 5000, - "ticks": 700, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "skeleton", - "lavaslime", - "endermite", - "zombie", - "silverfish", - "spider", - "creeper", - "cavespider" - ], - "type": "mob" - }, - "settings": { - "rarity": 2, - "create": 300, - "maintain": 100, - "ticks": 200, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "snowman", - "chicken", - "wolf", - "ozelot", - "cow", - "slime", - "pig", - "horse", - "bat", - "rabbit", - "mushroomcow", - "squid", - "sheep" - ], - "type": "mob" - }, - "settings": { - "rarity": 3, - "create": 500, - "maintain": 200, - "ticks": 300, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "blaze", - "pigzombie", - "witch", - "ghast" - ], - "type": "mob" - }, - "settings": { - "rarity": 3, - "create": 6000, - "maintain": 3000, - "ticks": 700, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": [ - "villager", - "villagergolem", - "guardian", - "enderman" - ], - "type": "mob" - }, - "settings": { - "rarity": 4, - "create": 10000, - "maintain": 5000, - "ticks": 800, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "witherboss", - "type": "mob" - }, - "settings": { - "rarity": 6, - "create": 8000, - "maintain": 8000, - "ticks": 900, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "enderdragon", - "type": "mob" - }, - "settings": { - "rarity": 6, - "create": 10000, - "maintain": 10000, - "ticks": 900, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "type": "mob" - }, - "settings": { - "rarity": 5, - "create": 1000, - "maintain": 1000, - "ticks": 200, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "type": "patreon" - }, - "settings": { - "rarity": 2, - "create": 10, - "maintain": 0, - "ticks": 1, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "type": "sky" - }, - "settings": { - "rarity": 0, - "create": 100, - "maintain": 1, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "structure" - }, - "settings": { - "rarity": 3, - "create": 600, - "maintain": 100, - "ticks": 900, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "terrain" - }, - "settings": { - "rarity": 0, - "create": 100, - "maintain": 1, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "time" - }, - "settings": { - "rarity": 2, - "create": 300, - "maintain": 20, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "weather" - }, - "settings": { - "rarity": 1, - "create": 100, - "maintain": 50, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "special" - }, - "settings": { - "rarity": 5, - "create": 1000, - "maintain": 1000, - "ticks": 1000, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "name": "oresaplenty", - "type": "feature" - }, - "settings": { - "rarity": 5, - "create": 10000, - "maintain": 20000, - "ticks": 1000, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "feature" - }, - "settings": { - "rarity": 0, - "create": 100, - "maintain": 1, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "effect" - }, - "settings": { - "rarity": 3, - "create": 200, - "maintain": 0, - "ticks": 100, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "name": "minecraft:sky", - "type": "biome" - }, - "settings": { - "rarity": 5, - "create": 5000, - "maintain": 10000, - "ticks": 100, - "worldgen": false, - "dimlet": true - } - }, - { - "filter": { - "type": "biome" - }, - "settings": { - "rarity": 1, - "create": 100, - "maintain": 0, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "filter": { - "type": "controller" - }, - "settings": { - "rarity": 1, - "create": 100, - "maintain": 0, - "ticks": 1, - "worldgen": true, - "dimlet": true - } - }, - { - "settings": { - "rarity": 0, - "create": 10, - "maintain": 10, - "ticks": 10, - "worldgen": true, - "dimlet": true - } - } -] \ No newline at end of file diff --git a/overrides/resources/config/rftools/rftools.cfg b/overrides/resources/config/rftools/rftools.cfg deleted file mode 100644 index 5b9444ad..00000000 --- a/overrides/resources/config/rftools/rftools.cfg +++ /dev/null @@ -1,2000 +0,0 @@ -# Configuration file - -########################################################################################################## -# blockprotector -#--------------------------------------------------------------------------------------------------------# -# Settings for the block protector machine -########################################################################################################## - -blockprotector { - # Maximum RF storage that the block protector can hold - I:blockProtectorMaxRF=500000 - - # RF per tick that the block protector can receive - I:blockProtectorRFPerTick=20000 - - # Whether the block protector should exist - B:enabled=true - - # The maximum distance between the protector and the protected blocks (on one axis) - I:maxProtectDistance=10 - - # The RF that is consumed to protect a block right next to the explosion with a radius of 8 (standard TNT). Further distances will reduce power usage, bigger radius will increase power usage. - I:rfForExplosionProtection=10000 - - # The RF that is consumed to protect against a single harvest attempt - I:rfForHarvestAttempt=2000 - - # Amount of passive RF/tick used for every protected block - I:rfPerProtectedBlock=5 -} - - -########################################################################################################## -# booster -#--------------------------------------------------------------------------------------------------------# -# Settings for the booster -########################################################################################################## - -booster { - # Maximum RF storage that the booster can hold - I:boosterMaxRF=200000 - - # RF per tick that the the booster can receive - I:boosterRFPerTick=1000 - - # Multiplier for the module to calculate RF consumption for a single usage - D:energyMultiplier=500000.0 -} - - -########################################################################################################## -# builder -#--------------------------------------------------------------------------------------------------------# -# Settings for the builder -########################################################################################################## - -builder { - # Maximum RF storage that the builder can hold - I:builderMaxRF=10000000 - - # RF per tick that the builder can receive - I:builderRFPerTick=50000 - - # RF per entity move operation for the builder - I:builderRfPerEntity=5000 - - # Base RF per block operation for the builder when used as a pump - I:builderRfPerLiquid=300 - - # RF per block operation for the builder when used to build - I:builderRfPerOperation=500 - - # RF per player move operation for the builder - I:builderRfPerPlayer=40000 - - # Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block) - I:builderRfPerQuarry=600 - - # RF per block that is skipped (used when a filter is added to the builder) - I:builderRfPerSkipped=200 - - # If true we allow the clearing quarry cards to be crafted (these can be heavier on the server) - B:clearingQuarryAllowed=true - - # The cost of collecting an item (builder 'collect items' mode)) - I:collectRFPerItem=40 - - # The RF/t per area to keep checking for items in a given area (builder 'collect items' mode)) - D:collectRFPerTickPerArea=0.5 - - # The cost of collecting 1 XP level (builder 'collect items' mode)) - D:collectRFPerXP=2.0 - - # How many ticks we wait before collecting again (with the builder 'collect items' mode) - I:collectTimer=10 - - # How much more expensive a move accross dimensions is - D:dimensionCostFactor=5.0 - - # The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card - D:fortunequarryShapeCardFactor=10.0 - - # Maximum dimension of the shape when a shape card is used in the builder - I:maxBuilderDimension=256 - - # Maximum offset of the shape when a shape card is used in the builder - I:maxBuilderOffset=150 - - # Maximum dimension for the space chamber - I:maxSpaceChamberDimension=128 - - # If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield - B:oldSphereCylinderShape=false - - # If true we allow quarry cards to be crafted - B:quarryAllowed=true - - # The base speed (number of blocks per tick) of the quarry - I:quarryBaseSpeed=4 - - # If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded - B:quarryChunkloads=true - - # Multiply the infusion factor with this value and add that to the quarry base speed - I:quarryInfusionSpeedFactor=20 - - # If true the quarry will also quarry tile entities. Otherwise it just ignores them - B:quarryTileEntities=true - - # If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this - B:shapeCardAllowed=true - - # If true a holo hud with current progress is shown above the builder - B:showProgressHud=true - - # The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card - D:silkquarryShapeCardFactor=8.0 - - # Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all - S:tileEntityMode=whitelist - - # The RF per operation of the builder is multiplied with this factor when using the void shape card - D:voidShapeCardFactor=0.5 -} - - -########################################################################################################## -# coalgen -#--------------------------------------------------------------------------------------------------------# -# Settings for the coal generator -########################################################################################################## - -coalgen { - # Whether the coal generator should exist - B:enabled=true - - # Amount of RF generated per tick - I:generatePerTick=60 - - # RF per tick that the generator can charge items with - I:generatorChargePerTick=1000 - - # Maximum RF storage that the generator can hold - I:generatorMaxRF=500000 - - # RF per tick that the generator can send - I:generatorRFPerTick=2000 - - # Amount of ticks generated per coal - I:ticksPerCoal=600 -} - - -########################################################################################################## -# crafter -#--------------------------------------------------------------------------------------------------------# -# Settings for the crafter -########################################################################################################## - -crafter { - # Maximum RF storage that the crafter can hold - I:crafterMaxRF=50000 - - # RF per tick that the crafter can receive - I:crafterRFPerTick=500 - - # Whether the crafter should exist - B:enabled=true - - # Amount of RF used per crafting operation - I:rfPerOperation=200 - - # How many operations to do at once in fast mode - I:speedOperations=2 -} - - -########################################################################################################## -# elevator -#--------------------------------------------------------------------------------------------------------# -# Settings for the elevator -########################################################################################################## - -elevator { - # The volume for the elevator sound (1.0 is default, 0.0 is off) - D:baseElevatorVolume=1.0 - - # Maximum RF storage that the generator can hold - I:elevatorMaximumRF=150000 - - # RF per tick that the evelator block can receive - I:elevatorRFPerTick=1000 - - # Relative volume of the elevator looping sound. With 1.0 the looping sound has equal loudness as the elevator base volume - D:loopVolumeFactor=1.0 - - # Maximum platform size that can be moved - I:maxPlatformSize=11 - - # Distance from the end at which speed will start going down again - D:maxSpeedDistanceEnd=2.0 - - # Distance from the start at which maximum speed is reached - D:maxSpeedDistanceStart=5.0 - - # Maximum elevator speed - D:maximumSpeed=0.3 - - # Mimumum elevator speed - D:minimumSpeed=0.1 - - # Amount of RF used per height level when moving - I:rfPerHeightUnit=500 -} - - -########################################################################################################## -# endergenic -#--------------------------------------------------------------------------------------------------------# -# Settings for the endergenic generator -########################################################################################################## - -endergenic { - # The amount of particles to spawn whenever a pearl is lost (use 0 to disable) - I:endergenicBadParticles=10 - - # The chance (in 1/10 percent, so 1000 = 100%) that an endergenic pearl is lost while trying to hold it - I:endergenicChanceLost=5 - - # The amount of particles to spawn whenever energy is generated (use 0 to disable) - I:endergenicGoodParticles=10 - - # The amount of RF that every endergenic will keep itself (so that it can hold pearls) - I:endergenicKeepRf=2000 - - # The amount of RF that is consumed every tick to hold the endergenic pearl - I:endergenicRfHolding=250 - - # The amount of RF per tick that this generator can give from its internal buffer to adjacent blocks - I:endergenicRfOutput=40000 - - # Multiplier for power generation - D:powergenFactor=2.0 -} - - -########################################################################################################## -# environmental -#--------------------------------------------------------------------------------------------------------# -# Settings for the environmental controller -########################################################################################################## - -environmental { - # Set to true to make the blindness module work on players - B:blindnessAvailable=false - - # RF per tick/per block for the blindness module - D:blindnessRFPerTick=0.009999999776482582 - - # Maximum RF storage that the environmental controller can hold - I:environmentalMaxRF=500000 - - # The minimum RF/tick usage that an active controller consumes - I:environmentalMinRFUsage=5 - - # RF per tick that the the environmental controller can receive - I:environmentalRFPerTick=20000 - - # RF per tick/per block for the feather falling plus module - D:featherfallingPlusRFPerTick=0.003000000026077032 - - # RF per tick/per block for the feather falling module - D:featherfallingRFPerTick=0.0010000000474974513 - - # RF per tick/per block for the flight module - D:flightRFPerTick=0.01000000189989805 - - # RF per tick/per block for the glowing module - D:glowingRFPerTick=0.0010000000474974513 - - # RF per tick/per block for the haste plus module - D:hastePlusRFPerTick=0.003000000026077032 - - # RF per tick/per block for the haste module - D:hasteRFPerTick=0.0010000000474974513 - - # RF per tick/per block for the luck module - D:luckRFPerTick=0.0020000000949949026 - - # When the environmental controller is used on mobs the power usage is multiplied with this - D:mobsPowerMultiplier=2.0 - - # RF per tick/per block for the night vision module - D:nightvisionRFPerTick=0.0010000000474974513 - - # RF per tick/per block for the noTeleport module - D:noTeleportRFPerTick=0.0020000000949949026 - - # RF per tick/per block for the peaceful module - D:peacefulRFPerTick=0.0010000000474974513 - - # Set to true to make the poison module work on players - B:poisonAvailable=false - - # RF per tick/per block for the poison module - D:poisonRFPerTick=0.019999999552965164 - - # RF per tick/per block for the regeneration plus module - D:regenerationPlusRFPerTick=0.0084999998062849045 - - # RF per tick/per block for the regeneration module - D:regenerationRFPerTick=0.003500000013038516 - - # RF per tick/per block for the saturation plus module - D:saturationPlusRFPerTick=0.023000000026077032 - - # RF per tick/per block for the saturation module - D:saturationRFPerTick=0.0060000000474974513 - - # Set to true to make the slowness module work on players - B:slownessAvailable=false - - # RF per tick/per block for the slowness module - D:slownessRFPerTick=0.012000000104308128 - - # RF per tick/per block for the speed plus module - D:speedPlusRFPerTick=0.003000000026077032 - - # RF per tick/per block for the speed module - D:speedRFPerTick=0.0010000000474974513 - - # RF per tick/per block for the wather breathing module - D:watherBreathingRFPerTick=0.0010000000474974513 - - # Set to true to make the weakness module work on players - B:weaknessAvailable=false - - # RF per tick/per block for the weakness module - D:weaknessRFPerTick=0.009999999776482582 -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # Oregen for dimensional shards in case RFTools Dimensions is present - I:dimensionalShardOregenWithDimensions < - > - - # Oregen for dimensional shards in case RFTools Dimensions is not present - I:dimensionalShardOregenWithoutDimensions < - -1 - 1 - > - - # Craftability of dimensional shards if RFTools Dimension is present: 0=not, 1=easy, 2=hard - I:dimensionalShardRecipeWithDimensions=0 - - # Craftability of dimensional shards if RFTools Dimension is not present: 0=not, 1=easy, 2=hard - I:dimensionalShardRecipeWithoutDimensions=2 - B:enableBlockProtectorRecipe=true - B:enableBuilderRecipe=true - B:enableDialingDeviceRecipe=true - B:enableEndergenRecipe=true - B:enableMatterReceiverRecipe=true - B:enableMatterTransmitterRecipe=true - B:enableShieldProjectorRecipe=true - - # If true dump a lot of logging information about various things in RFTools. Useful for debugging. - B:logging=false - - # Amount of injections needed to get a fully absorbed mob essence - I:maxMobInjections=10 - - # Maximum y level for dimensional shard ores - I:oreMaximumHeight=49 - - # Maximum number of veins for dimensional shard ores - I:oreMaximumVeinCount=3 - - # Maximum vein size of dimensional shard ores - I:oreMaximumVeinSize=8 - - # Minimum y level for dimensional shard ores - I:oreMinimumHeight=2 - - # Minimum vein size of dimensional shard ores - I:oreMinimumVeinSize=5 - - # Set to true to enable retrogen - B:retrogen=true - - # The ID for the RFTools villager. -1 means disable, 0 means to automatically assigns an id, any other number will use that as fixed id - I:villagerId=10 -} - - -########################################################################################################## -# infuser -#--------------------------------------------------------------------------------------------------------# -# Settings for the infuser -########################################################################################################## - -infuser { - # Amount of RF used per tick while infusing - I:generatePerTick=600 - - # Maximum RF storage that the infuser can hold - I:infuserMaxRF=60000 - - # RF per tick that the infuser can receive - I:infuserRFPerTick=600 -} - - -########################################################################################################## -# livingmatter -#--------------------------------------------------------------------------------------------------------# -# Blocks and items that are seen as living for the spawner -########################################################################################################## - -livingmatter { - S:living.0 < - B - minecraft:leaves - 0.5 - > - S:living.1 < - B - minecraft:leaves2 - 0.5 - > - S:living.10 < - B - minecraft:red_mushroom - 0.4 - > - S:living.11 < - B - minecraft:pumpkin - 0.9 - > - S:living.12 < - B - minecraft:vine - 0.4 - > - S:living.13 < - B - minecraft:waterlily - 0.4 - > - S:living.14 < - B - minecraft:cocoa - 0.8 - > - S:living.15 < - I - minecraft:apple - 1.0 - > - S:living.16 < - I - minecraft:wheat - 1.1 - > - S:living.17 < - I - minecraft:wheat_seeds - 0.4 - > - S:living.18 < - I - minecraft:potato - 1.5 - > - S:living.19 < - I - minecraft:carrot - 1.5 - > - S:living.2 < - B - minecraft:sapling - 0.5 - > - S:living.20 < - I - minecraft:pumpkin_seeds - 0.4 - > - S:living.21 < - I - minecraft:melon_seeds - 0.4 - > - S:living.22 < - I - minecraft:beef - 1.5 - > - S:living.23 < - I - minecraft:porkchop - 1.5 - > - S:living.24 < - I - minecraft:mutton - 1.5 - > - S:living.25 < - I - minecraft:chicken - 1.5 - > - S:living.26 < - I - minecraft:rabbit - 1.2 - > - S:living.27 < - I - minecraft:rabbit_foot - 1.0 - > - S:living.28 < - I - minecraft:rabbit_hide - 0.5 - > - S:living.29 < - I - minecraft:beetroot - 0.8 - > - S:living.3 < - B - minecraft:hay_block - 1.5 - > - S:living.30 < - I - minecraft:beetroot_seeds - 0.4 - > - S:living.31 < - I - minecraft:chorus_fruit - 1.5 - > - S:living.32 < - I - minecraft:fish - 1.5 - > - S:living.33 < - I - minecraft:reeds - 1.0 - > - S:living.4 < - B - minecraft:melon_block - 1.0 - > - S:living.5 < - B - minecraft:cactus - 0.4 - > - S:living.6 < - B - minecraft:red_flower - 0.3 - > - S:living.7 < - B - minecraft:yellow_flower - 0.3 - > - S:living.8 < - B - minecraft:chorus_flower - 1.1 - > - S:living.9 < - B - minecraft:brown_mushroom - 0.4 - > -} - - -########################################################################################################## -# mobspawnamounts -#--------------------------------------------------------------------------------------------------------# -# Amount of materials needed to spawn mobs -########################################################################################################## - -mobspawnamounts { - S:StraySkeleton.spawnamount.0 < - I - minecraft:bone - 0 - 0.1 - > - S:StraySkeleton.spawnamount.1 < - B - minecraft:netherrack - 0 - 0.5 - > - S:StraySkeleton.spawnamount.2 < - L - - 0 - 20.0 - > - S:WitherSkeleton.spawnamount.0 < - I - minecraft:bone - 0 - 0.1 - > - S:WitherSkeleton.spawnamount.1 < - B - minecraft:netherrack - 0 - 0.5 - > - S:WitherSkeleton.spawnamount.2 < - L - - 0 - 30.0 - > - S:"minecraft:bat.spawnamount.0" < - I - minecraft:feather - 0 - 0.1 - > - S:"minecraft:bat.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:bat.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:blaze.spawnamount.0" < - I - minecraft:blaze_rod - 0 - 0.1 - > - S:"minecraft:blaze.spawnamount.1" < - B - minecraft:netherrack - 0 - 0.5 - > - S:"minecraft:blaze.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:cave_spider.spawnamount.0" < - I - minecraft:string - 0 - 0.1 - > - S:"minecraft:cave_spider.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:cave_spider.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:chicken.spawnamount.0" < - I - minecraft:feather - 0 - 0.1 - > - S:"minecraft:chicken.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:chicken.spawnamount.2" < - L - - 0 - 15.0 - > - S:"minecraft:cow.spawnamount.0" < - I - minecraft:leather - 0 - 0.1 - > - S:"minecraft:cow.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:cow.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:creeper.spawnamount.0" < - I - minecraft:gunpowder - 0 - 0.1 - > - S:"minecraft:creeper.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:creeper.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:enderman.spawnamount.0" < - I - minecraft:ender_pearl - 0 - 0.1 - > - S:"minecraft:enderman.spawnamount.1" < - B - minecraft:end_stone - 0 - 0.5 - > - S:"minecraft:enderman.spawnamount.2" < - L - - 0 - 40.0 - > - S:"minecraft:endermite.spawnamount.0" < - I - minecraft:ender_pearl - 0 - 0.05 - > - S:"minecraft:endermite.spawnamount.1" < - B - minecraft:end_stone - 0 - 0.2 - > - S:"minecraft:endermite.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:ghast.spawnamount.0" < - I - minecraft:ghast_tear - 0 - 0.1 - > - S:"minecraft:ghast.spawnamount.1" < - B - minecraft:netherrack - 0 - 1.0 - > - S:"minecraft:ghast.spawnamount.2" < - L - - 0 - 50.0 - > - S:"minecraft:guardian.spawnamount.0" < - I - minecraft:prismarine_shard - 0 - 0.1 - > - S:"minecraft:guardian.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:guardian.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:horse.spawnamount.0" < - I - minecraft:leather - 0 - 0.1 - > - S:"minecraft:horse.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:horse.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:magma_cube.spawnamount.0" < - I - minecraft:magma_cream - 0 - 0.1 - > - S:"minecraft:magma_cube.spawnamount.1" < - B - minecraft:netherrack - 0 - 0.2 - > - S:"minecraft:magma_cube.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:mooshroom.spawnamount.0" < - I - minecraft:leather - 0 - 0.1 - > - S:"minecraft:mooshroom.spawnamount.1" < - B - minecraft:dirt - 0 - 1.0 - > - S:"minecraft:mooshroom.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:ocelot.spawnamount.0" < - I - minecraft:fish - 0 - 0.1 - > - S:"minecraft:ocelot.spawnamount.1" < - B - minecraft:dirt - 0 - 1.0 - > - S:"minecraft:ocelot.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:pig.spawnamount.0" < - I - minecraft:leather - 0 - 0.1 - > - S:"minecraft:pig.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:pig.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:polar_bear.spawnamount.0" < - I - minecraft:fish - 0 - 0.1 - > - S:"minecraft:polar_bear.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:polar_bear.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:rabbit.spawnamount.0" < - I - minecraft:rabbit_stew - 0 - 0.1 - > - S:"minecraft:rabbit.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:rabbit.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:sheep.spawnamount.0" < - B - minecraft:wool - 0 - 0.1 - > - S:"minecraft:sheep.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:sheep.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:shulker.spawnamount.0" < - I - minecraft:ender_pearl - 0 - 0.1 - > - S:"minecraft:shulker.spawnamount.1" < - B - minecraft:end_stone - 0 - 0.2 - > - S:"minecraft:shulker.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:silverfish.spawnamount.0" < - I - minecraft:iron_ingot - 0 - 0.05 - > - S:"minecraft:silverfish.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:silverfish.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:skeleton.spawnamount.0" < - I - minecraft:bone - 0 - 0.1 - > - S:"minecraft:skeleton.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:skeleton.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:slime.spawnamount.0" < - I - minecraft:slime_ball - 0 - 0.1 - > - S:"minecraft:slime.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:slime.spawnamount.2" < - L - - 0 - 15.0 - > - S:"minecraft:snowman.spawnamount.0" < - I - minecraft:snowball - 0 - 0.1 - > - S:"minecraft:snowman.spawnamount.1" < - B - minecraft:dirt - 0 - 1.0 - > - S:"minecraft:snowman.spawnamount.2" < - L - - 0 - 15.0 - > - S:"minecraft:spider.spawnamount.0" < - I - minecraft:string - 0 - 0.1 - > - S:"minecraft:spider.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:spider.spawnamount.2" < - L - - 0 - 15.0 - > - S:"minecraft:squid.spawnamount.0" < - I - minecraft:dye - 0 - 0.1 - > - S:"minecraft:squid.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:squid.spawnamount.2" < - L - - 0 - 10.0 - > - S:"minecraft:stray.spawnamount.0" < - I - minecraft:bone - 0 - 0.1 - > - S:"minecraft:stray.spawnamount.1" < - B - minecraft:netherrack - 0 - 0.5 - > - S:"minecraft:stray.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:villager.spawnamount.0" < - I - minecraft:book - 0 - 0.1 - > - S:"minecraft:villager.spawnamount.1" < - B - minecraft:dirt - 0 - 5.0 - > - S:"minecraft:villager.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:villager_golem.spawnamount.0" < - I - minecraft:iron_ingot - 0 - 0.1 - > - S:"minecraft:villager_golem.spawnamount.1" < - B - minecraft:dirt - 0 - 6.0 - > - S:"minecraft:villager_golem.spawnamount.2" < - B - minecraft:red_flower - 0 - 0.5 - > - S:"minecraft:witch.spawnamount.0" < - I - minecraft:glass_bottle - 0 - 0.1 - > - S:"minecraft:witch.spawnamount.1" < - B - minecraft:dirt - 0 - 1.0 - > - S:"minecraft:witch.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:wither.spawnamount.0" < - I - minecraft:nether_star - 0 - 0.1 - > - S:"minecraft:wither.spawnamount.1" < - B - minecraft:soul_sand - 0 - 0.5 - > - S:"minecraft:wither.spawnamount.2" < - L - - 0 - 100.0 - > - S:"minecraft:wither_skeleton.spawnamount.0" < - I - minecraft:bone - 0 - 0.1 - > - S:"minecraft:wither_skeleton.spawnamount.1" < - B - minecraft:netherrack - 0 - 0.5 - > - S:"minecraft:wither_skeleton.spawnamount.2" < - L - - 0 - 30.0 - > - S:"minecraft:wolf.spawnamount.0" < - I - minecraft:bone - 0 - 0.1 - > - S:"minecraft:wolf.spawnamount.1" < - B - minecraft:dirt - 0 - 0.5 - > - S:"minecraft:wolf.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:zombie.spawnamount.0" < - I - minecraft:rotten_flesh - 0 - 0.1 - > - S:"minecraft:zombie.spawnamount.1" < - B - minecraft:dirt - 0 - 0.2 - > - S:"minecraft:zombie.spawnamount.2" < - L - - 0 - 20.0 - > - S:"minecraft:zombie_pigman.spawnamount.0" < - I - minecraft:gold_nugget - 0 - 0.1 - > - S:"minecraft:zombie_pigman.spawnamount.1" < - B - minecraft:netherrack - 0 - 0.5 - > - S:"minecraft:zombie_pigman.spawnamount.2" < - L - - 0 - 20.0 - > -} - - -########################################################################################################## -# mobspawnrf -#--------------------------------------------------------------------------------------------------------# -# Amount of RF needed to spawn mobs -########################################################################################################## - -mobspawnrf { - I:StraySkeleton=800 - I:WitherSkeleton=1500 - I:"minecraft:bat"=100 - I:"minecraft:blaze"=1000 - I:"minecraft:cave_spider"=500 - I:"minecraft:chicken"=500 - I:"minecraft:cow"=800 - I:"minecraft:creeper"=800 - I:"minecraft:enderman"=2000 - I:"minecraft:endermite"=400 - I:"minecraft:ghast"=2000 - I:"minecraft:guardian"=1000 - I:"minecraft:horse"=1000 - I:"minecraft:magma_cube"=600 - I:"minecraft:mooshroom"=800 - I:"minecraft:ocelot"=800 - I:"minecraft:pig"=800 - I:"minecraft:polar_bear"=1500 - I:"minecraft:rabbit"=300 - I:"minecraft:sheep"=800 - I:"minecraft:shulker"=600 - I:"minecraft:silverfish"=400 - I:"minecraft:skeleton"=800 - I:"minecraft:slime"=600 - I:"minecraft:snowman"=600 - I:"minecraft:spider"=500 - I:"minecraft:squid"=500 - I:"minecraft:stray"=800 - I:"minecraft:villager"=2000 - I:"minecraft:villager_golem"=2000 - I:"minecraft:witch"=1200 - I:"minecraft:wither"=20000 - I:"minecraft:wither_skeleton"=1500 - I:"minecraft:wolf"=800 - I:"minecraft:zombie"=800 - I:"minecraft:zombie_pigman"=1200 -} - - -########################################################################################################## -# networkmonitor -#--------------------------------------------------------------------------------------------------------# -# Settings for the network monitor item -########################################################################################################## - -networkmonitor { - # Whether the network monitor should exist - B:enabled=true - - # Time (in seconds) to hilight a block in the world - I:hilightTime=5 - - # Maximum amount of blocks to show in monitor (do NOT increase above 1800!) - I:maximumBlocks=500 -} - - -########################################################################################################## -# powercell -#--------------------------------------------------------------------------------------------------------# -# Settings for the powercell -########################################################################################################## - -powercell { - # How much better is the advanced cell with RF and RF/t - I:advancedFactor=4 - - # The maximum cost factor for extracting energy out of a powercell for blocks in other dimensions or farther away then 10000 blocks - D:powerCellCostFactor=1.25 - - # At this distance the cost factor will be maximum. This value is also used when power is extracted from cells in different dimensions - D:powerCellDistanceCap=20000.0 - - # As soon as powercells are not connected this value will be taken as the minimum distance to base the cost factor from - D:powerCellMinDistance=250.0 - - # A multiplier for the distance if RFTools dimensions are involved. If both sides are RFTools dimensions then this multiplier is done twice - D:powerCellRFToolsDimensionAdvantage=0.5 - - # RF per tick that the powrcell can charge items with - I:powercellChargePerTick=30000 - - # Maximum RF storage that a single cell can hold - I:rfPerNormalCell=1000000 - - # Base amount of RF/tick that can be extracted/inserted in this block - I:rfPerTick=5000 - - # How much worse is the simple cell with RF and RF/t - I:simpleFactor=4 -} - - -quarryreplace { - # Use this block for the builder to replace with [default: minecraft:dirt] - S:builder=minecraft:dirt -} - - -########################################################################################################## -# scanner -#--------------------------------------------------------------------------------------------------------# -# Settings for the scanner, composer, and projector -########################################################################################################## - -scanner { - # The volume for the projector sound (0.0 is off) - D:baseProjectorVolume=0.4000000059604645 - - # The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often - I:clientRenderDataTimeout=5000 - - # Height of the beacon in case beacons are used - I:locatorBeaconHeight=30 - - # Maximum amount of entities in a single block to show markers/beacons for - I:locatorEntitySafety=10 - - # Additional amount of RF per 16x16x16 subchunk needed for a filtered scan - D:locatorFilterCost=0.5 - - # Maximum amount of 16x16 chunks we support for energy scanning - I:locatorMaxEnergyChunks=25 - - # Maximum RF storage that the locator can hold - I:locatorMaxRF=2000000 - - # RF per tick that the locator can receive - I:locatorRFPerTick=20000 - - # Fixed amount of RF needed for a scan - I:locatorUsePerTickBase=5000 - - # Base amount of RF needed for a scan per 16x16x16 subchunk - D:locatorUsePerTickChunk=0.1 - - # Additional amount of RF per 16x16x16 subchunk needed for a scan for low energy - D:locatorUsePerTickEnergy=5.0 - - # Additional amount of RF per 16x16x16 subchunk needed for a scan for hostile entities - D:locatorUsePerTickHostile=1.0 - - # Additional amount of RF per 16x16x16 subchunk needed for a scan for passive entities - D:locatorUsePerTickPassive=0.5 - - # Additional amount of RF per 16x16x16 subchunk needed for a scan for players - D:locatorUsePerTickPlayer=2.0 - - # Maximum dimension of the shape when a scanner/projector card is used - I:maxScannerDimension=512 - - # Maximum offset of the shape when a shape card is used in the scanner/projector - I:maxScannerOffset=2048 - - # The amount of 'surface area' that the server will send to the client for the projector. Increasing this will increase the speed at which projections are ready but also increase the load for server and client - I:planeSurfacePerTick=40000 - - # The amount of milliseconds that a scanline 'flash' will exist on the client - I:projectorFlashTimeout=400 - - # Maximum RF storage that the projector can hold - I:projectorMaxRF=500000 - - # RF per tick that the projector can receive - I:projectorRFPerTick=10000 - - # RF/t for the projector while it is in use - I:projectorUsePerTick=1000 - - # Amount of RF needed per tick during the scan for a remote scanner - I:remoteScannerUsePerTick=2000 - - # Maximum RF storage that the scanner can hold - I:scannerMaxRF=500000 - - # RF per tick that the scanner can receive - I:scannerRFPerTick=20000 - - # Amount of RF needed per tick during the scan - I:scannerUsePerTick=1000 - - # The amount of surface area the scanner will scan in a tick. Increasing this will increase the speed of the scanner but cause more strain on the server - I:surfaceAreaPerTick=262144 - - # Number of ticks between every scan of the locator - I:ticksPerLocatorScan=40 - - # Use VBO for rendering shapecard views. Otherwise display lists - B:useVBO=true -} - - -########################################################################################################## -# screen -#--------------------------------------------------------------------------------------------------------# -# Settings for the screen system -########################################################################################################## - -screen { - # Additional characters that should be supported by the truetype system - S:additionalCharacters= - - # RF per tick/per block for the button module - I:buttonRFPerTick=0 - - # RF per tick/per block for the clock module - I:clockRFPerTick=1 - - # RF per tick/per block for the computer module - I:computerRFPerTick=4 - - # RF per tick/per block for the counter plus module - I:counterPlusRFPerTick=30 - - # RF per tick/per block for the counter module - I:counterRFPerTick=4 - - # RF per tick/per block for the dimension module - I:dimensionRFPerTick=6 - - # RF per tick that the the screen controller can receive - I:dimletResearcherRFPerTick=1000 - - # RF per tick/per block for the dump module - I:dumpRFPerTick=0 - - # RF per tick/per block for the elevator button module - I:elevatorButtonRFPerTick=0 - - # RF per tick/per block for the energy plus module - I:energyPlusRFPerTick=30 - - # RF per tick/per block for the energy module - I:energyRFPerTick=4 - - # RF per tick/per block for the fluid plus module - I:fluidPlusRFPerTick=30 - - # RF per tick/per block for the fluid module - I:fluidRFPerTick=4 - - # The default truetype font to use - S:fontName=rftools:fonts/ubuntu.ttf - - # The size of the font - D:fontSize=40.0 - - # RF per tick/per block for the itemstack plus module - I:itemstackPlusRFPerTick=30 - - # RF per tick/per block for the itemstack module - I:itemstackRFPerTick=4 - - # RF per tick/per block for the machine information module - I:machineInfoRFPerTick=4 - - # RF per tick/per block for the redstone module - I:redstoneRFPerTick=4 - - # Maximum RF storage that the screen controller can hold - I:screenControllerMaxRF=60000 - - # RF per tick/per block for the text module - I:textRFPerTick=0 - - # Set to true for TrueType font, set to false for vanilla font - B:useTruetype=true -} - - -########################################################################################################## -# security -#--------------------------------------------------------------------------------------------------------# -# Settings for the block security system -########################################################################################################## - -security { - # Whether anything related to the block security system should exist - B:enabled=true -} - - -########################################################################################################## -# shield -#--------------------------------------------------------------------------------------------------------# -# Settings for the shield system -########################################################################################################## - -shield { - # Set this to false if you don't want invisible shield rendering mode to be possible - B:allowInvisibleShield=true - - # Set this to true if you have a corrupted world due to a bad camo block in the shield system. Load your world, remove the offending block from the shield, exit MC and then set this back to false - B:disableShieldBlocksToUncorruptWorld=false - - # The looting kill bonus - I:lootingKillBonus=3 - - # Maximum distance at which you can add disjoint shield sections to a composed shield - I:maxDisjointShieldDistance=64 - - # Maximum dimension of the shape when a shape card is used - I:maxShieldDimension=256 - - # Maximum offset of the shape when a shape card is used - I:maxShieldOffset=128 - - # Amount of dimensional shards per looting kill. Remember that this is per block that does damage - I:shardsPerLootingKill=2 - - # The amount of damage to do for a single spike on one entity - D:shieldDamage=5.0 - - # Maximum RF storage that the shield block can hold - I:shieldMaxRF=200000 - - # Maximum size (in blocks) of a tier 1 shield - I:shieldMaxSize=256 - - # RF per tick that the shield block can receive - I:shieldRFPerTick=5000 - - # Base amount of RF/tick for every 10 blocks in the shield (while active) - I:shieldRfBase=8 - - # RF/tick for every 10 blocks added in case of camo mode - I:shieldRfCamo=2 - - # The amount of RF to consume for a single spike of damage for one entity - I:shieldRfDamage=1000 - - # The amount of RF to consume for a single spike of damage for one entity (used in case of player-type damage) - I:shieldRfDamagePlayer=2000 - - # RF/tick for every 10 block addeds in case of shield mode - I:shieldRfShield=2 -} - - -########################################################################################################## -# spawner -#--------------------------------------------------------------------------------------------------------# -# Settings for the spawner system -########################################################################################################## - -spawner { - # The amount of blocks that the matter beamer will use send in one operation (every 20 ticks) - I:beamerBlocksPerSend=1 - - # Maximum RF storage that the matter beamer can hold - I:beamerMaxRF=200000 - - # RF per tick that the matter beamer can receive - I:beamerRFPerTick=500 - - # RF per tick that the matter beamer will use for sending over a single object - I:beamerRfPerSend=2000 - - # The maximum distance that a laser can travel between the beamer and the spawner - I:maxBeamDistance=12 - - # The maximum amount of energized matter that this spawner can store (per type) - I:spawnerMaxMatterStorage=6400 - - # Maximum RF storage that the spawner can hold - I:spawnerMaxRF=200000 - - # RF per tick that the spawner can receive - I:spawnerRFPerTick=2000 -} - - -########################################################################################################## -# storage -#--------------------------------------------------------------------------------------------------------# -# Settings for the modular storage system -########################################################################################################## - -storage { - # If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that - B:autofocusSearch=false - - # If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that - B:clearSearchOnOpen=true - - # Background color for group lines - I:groupBackground=-1123021 - - # Foreground color for group lines - I:groupForeground=-16777216 - - # The height for the smallest style modular storage GUI - I:modularStorageGuiHeight1=236 - - # The height for the middle style modular storage GUI - I:modularStorageGuiHeight2=320 - - # The height for the tallest style modular storage GUI - I:modularStorageGuiHeight3=490 - - # RF/tick to share an inventory to all dimensions - I:remoteShareGlobal=50 - - # RF/tick to share an inventory to the same dimension - I:remoteShareLocal=10 - - # Maximum RF storage that the remote storage block can hold - I:remoteStorageMaxRF=100000 - - # RF per tick that the remote storage block can receive - I:remoteStorageRFPerTick=300 - - # Extra RF per usage per storage tier - I:tabletExtraRFUsage=200 - - # Maximum RF storage that the storage tablet can hold - I:tabletMaxRF=20000 - - # RF per tick that the storage tablet can receive - I:tabletRFPerTick=500 - - # RF per usage of the storage tablet - I:tabletRFUsage=200 - - # RF per usage of the storage tablet when used in combation with the scanner module - I:tabletRFUsageScanner=200 -} - - -########################################################################################################## -# storageconfig -#--------------------------------------------------------------------------------------------------------# -# Generic item module categories for various items -########################################################################################################## - -storageconfig { - S:biomesoplenty.common.blocks.BlockBOPFlower=Flowers - S:biomesoplenty.common.blocks.BlockBOPFlower2=Flowers - S:biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers - S:biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers - S:biomesoplenty.common.items.ItemBOPBucket=Buckets - S:buildcraft.builders=Machines - S:codechicken.chunkloader.ItemChunkLoader=Machines - S:codechicken.microblock.ItemMicroPart=Microblocks - S:codechicken.microblock.ItemSaw=Tools - S:cofh.core.item.ItemBucket=Buckets - S:cofh.thermalexpansion.block.device=Machines - S:com.rwtema.extrautils.block.BlockEnderthermicPump=Machines - S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical - S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines - S:com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical - S:com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines - S:com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical - S:crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical - S:crazypants.enderio.conduit.BlockConduitBundle=Technical - S:crazypants.enderio.conduit.facade.BlockConduitFacade=Technical - S:crazypants.enderio.conduit.gas.ItemGasConduit=Technical - S:crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical - S:crazypants.enderio.conduit.item.ItemItemConduit=Technical - S:crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical - S:crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical - S:crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical - S:crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical - S:crazypants.enderio.conduit.power.ItemPowerConduit=Technical - S:crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical - S:crazypants.enderio.fluid.ItemBucketEio=Buckets - S:crazypants.enderio.item.ItemConduitProbe=Technical - S:crazypants.enderio.item.ItemMagnet=Technical - S:crazypants.enderio.item.skull=Skulls - S:crazypants.enderio.machine=Machines - S:crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines - S:crazypants.enderio.material.ItemCapacitor=Technical - S:crazypants.enderio.material.ItemMachinePart=Technical - S:crazypants.enderio.rail.BlockEnderRail=Technical - S:extrabiomes.blocks.BlockCustomFlower=Flowers - S:mcjty.lib.container.GenericBlock=Machines - S:mcjty.rftools.blocks.MachineBase=Machines - S:mcjty.rftools.blocks.MachineFrame=Machines - S:mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines - S:mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines - S:mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical - S:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines - S:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines - S:mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical - S:mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical - S:mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical - S:mcjty.rftools.items.dimlets.DimletTemplate=Dimlets - S:mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets - S:mcjty.rftools.items.dimlets.KnownDimlet=Dimlets - S:mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets - S:mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets - S:mcjty.rftools.items.envmodules=Modules - S:mcjty.rftools.items.manual.RFToolsDimensionManualItem=Books - S:mcjty.rftools.items.manual.RFToolsManualItem=Books - S:mcjty.rftools.items.manual.RFToolsShapeManualItem=Books - S:mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical - S:mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts - S:mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts - S:mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts - S:mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts - S:mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts - S:mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts - S:mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts - S:mcjty.rftools.items.parts.SyringeItem=Dimlet Parts - S:mcjty.rftools.items.screenmodules=Modules - S:mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical - S:mcjty.rftools.items.storage=Modules - S:mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical - S:mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical - S:net.minecraft.block.BlockButtonStone=Technical - S:net.minecraft.block.BlockCake=Food - S:net.minecraft.block.BlockCarrot=Food - S:net.minecraft.block.BlockCommandBlock=Technical - S:net.minecraft.block.BlockDaylightDetector=Technical - S:net.minecraft.block.BlockDispenser=Technical - S:net.minecraft.block.BlockDropper=Technical - S:net.minecraft.block.BlockFlower=Flowers - S:net.minecraft.block.BlockFurnace=Technical - S:net.minecraft.block.BlockHopper=Technical - S:net.minecraft.block.BlockJukebox=Technical - S:net.minecraft.block.BlockLever=Technical - S:net.minecraft.block.BlockNote=Technical - S:net.minecraft.block.BlockOre=Ores - S:net.minecraft.block.BlockPistonBase=Technical - S:net.minecraft.block.BlockPotato=Food - S:net.minecraft.block.BlockPressurePlate=Technical - S:net.minecraft.block.BlockPressurePlateWeighted=Technical - S:net.minecraft.block.BlockRail=Technical - S:net.minecraft.block.BlockRailDetector=Technical - S:net.minecraft.block.BlockRailPowered=Technical - S:net.minecraft.block.BlockRedstoneComparator=Technical - S:net.minecraft.block.BlockRedstoneLight=Technical - S:net.minecraft.block.BlockRedstoneRepeater=Technical - S:net.minecraft.block.BlockRedstoneTorch=Technical - S:net.minecraft.block.BlockRedstoneWire=Technical - S:net.minecraft.block.BlockSapling=Saplings - S:net.minecraft.block.BlockTNT=Technical - S:net.minecraft.block.BlockTripWire=Technical - S:net.minecraft.block.BlockTripWireHook=Technical - S:net.minecraft.block.BlockWood=null - S:net.minecraft.block.BlockWorkbench=Technical - S:net.minecraft.item.ItemArmor=Armor - S:net.minecraft.item.ItemBook=Books - S:net.minecraft.item.ItemBow=Weapons - S:net.minecraft.item.ItemBucket=Buckets - S:net.minecraft.item.ItemFlintAndSteel=Tools - S:net.minecraft.item.ItemFood=Food - S:net.minecraft.item.ItemHoe=Tools - S:net.minecraft.item.ItemMinecart=Technical - S:net.minecraft.item.ItemPotion=Potions - S:net.minecraft.item.ItemRecord=Records - S:net.minecraft.item.ItemRedstone=Technical - S:net.minecraft.item.ItemShears=Tools - S:net.minecraft.item.ItemSkull=Skulls - S:net.minecraft.item.ItemSword=Weapons - S:net.minecraft.item.ItemTool=Tools - S:powercrystals.minefactoryreloaded.block=Machines - S:powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical - S:powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical - S:powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical - S:powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical - S:powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets - S:powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical - S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical - S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical - S:powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical - S:thermalexpansion.block.cell=Machines - S:thermalexpansion.block.device.ItemBlockDevice=Machines - S:thermalexpansion.block.dynamo.ItemBlockDynamo=Machines - S:thermalexpansion.block.machine=Machines - S:thermalexpansion.item.ItemCapacitor=Technical - S:thermalexpansion.item.tool.ItemIgniter=Technical - S:thermalexpansion.item.tool.ItemMultimeter=Technical - S:thermalexpansion.item.tool.ItemWrench=Technical - S:thermalfoundation.block.BlockOre=Ores -} - - -########################################################################################################## -# storagemonitor -#--------------------------------------------------------------------------------------------------------# -# Settings for the storage scanner machine -########################################################################################################## - -storagemonitor { - # If this is true then opening the storage scanner GUI will automatically select the starred inventory view - B:hilightStarredOnGuiOpen=true - - # Time (in seconds) to hilight a block in the world - I:hilightTime=5 - - # If this is true then requesting items from the storage scanner will go straight into the player inventory and not the output slot - B:requestStraightToInventory=true - - # Amount of RF used to insert an item - I:rfPerInsert=100 - - # Amount of RF used to request an item - I:rfPerRequest=200 - - # Maximum RF storage that the storage scanner can hold - I:scannerMaxRF=50000 - - # RF per tick that the storage scanner can receive - I:scannerRFPerTick=500 - - # If this is true then XNet is required (if present) to be able to connect storages to a storage scanner - B:xnetRequired=false -} - - -teleporter { - # Maximum RF storage that the advanced charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter) - I:advancedChargedPorterMaxRF=1000000 - - # The speed bonus for the advanced charged porter (compared to the normal one) - I:advancedSpeedBonus=4 - - # Comma separated list of dimension ids that the teleportation system can't teleport to - S:blacklistedTeleportationDestinations= - - # Comma separated list of dimension ids that the teleportation system can't teleport from - S:blacklistedTeleportationSources= - - # Maximum RF storage that the charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter) - I:chargedPorterMaxRF=200000 - - # RF per tick that the the charged porter item can receive - I:chargedPorterRFPerTick=2000 - - # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the chunk is not loaded (-1 to disable this check completely) - I:checkUnloadedChunk=-1 - - # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the world is not loaded (-1 to disable this check completely) - I:checkUnloadedWorld=-1 - - # Maximum RF storage that the dialing device can hold - I:dialerMaxRF=50000 - - # RF per tick that the dialing device can receive - I:dialerRFPerTick=100 - - # The horizontal range the dialing device uses to check for transmitters. These are the transmitters the dialing device will be able to control - I:horizontalDialerRange=10 - - # If this is true then all usages of the teleport system are logged - B:logTeleportUsages=false - - # If this is true then the RFTools teleportation system cannot be used to travel in the same dimension - B:preventInterdimensionalTeleports=false - - # Maximum RF storage that the matter receiver can hold - I:receiverMaxRF=100000 - - # RF per tick that the matter receiver can receive - I:receiverRFPerTick=500 - - # This is the amount of RF that is consumed at a boosted transmitter in case the receiver doesn't have enough power - I:rfBoostedTeleport=20000 - - # The amount of RF that is consumed by the matter transmitter when a dial is active - I:rfDialedConnectionPerTick=10 - - # The amount of RF/tick an idle dialed transmitter consumes - I:rfMatterIdleTick=0 - - # The amount of RF consumed when the dialing device checks for the capabilities of a receiver ('Check' button) - I:rfPerCheck=5000 - - # The amount of RF consumed when dialing a transmitter to another receiver - I:rfPerDial=1000 - - # This is the amount of RF that is consumed at the receiving side for every teleport. This RF is only consumed when the teleportation actually happens - I:rfPerTeleportReceiver=5000 - - # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This version is for a teleportation to another dimension and in this case 'rfStartTeleportDist' is not used. This value also acts as the maximum rf that can be consumed for a local teleport - I:rfStartTeleportDim=100000 - - # For every unit in distance this value is added to the initial RF cost for starting the teleportation. This value is not used when teleporting to another dimension - I:rfStartTeleportDist=10 - - # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This value is used for a teleport in the same dimension. In addition to this value the 'rfStartTeleportDist' is also added per traveled distance - I:rfStartTeleportLocal=5000 - - # For the duration of the teleport process this value represents the amount of RF that is consumed by the matter transmitter for every tick - I:rfTeleportPerTick=500 - - # The base time used for a teleportation to another dimension. The 'timeTeleportDist' value is not used - I:timeTeleportBaseDim=50 - - # The base time used for a teleportation for a local teleport. The 'timeTeleportDist' value is added per distance traveled - I:timeTeleportBaseLocal=5 - - # The amount of time that is added depending on distance for a local teleport. This value is in militicks which means that 1000 is one tick and one tick is 1/20 of a second - I:timeTeleportDist=10 - - # Maximum RF storage that the matter transmitter can hold. This should be at least equal to 'rfStartTeleportDim' - I:transmitterMaxRF=200000 - - # RF per tick that the matter transmitter can receive. It is recommended to keep this at least equal to 'rfTeleportPerTick' - I:transmitterRFPerTick=1000 - - # The vertical range the dialing device uses to check for transmitters - I:verticalDialerRange=5 - - # The volume for the teleporting sound (1.0 is default) - D:volumeTeleport=1.0 - - # The volume for the error sound when teleportation fails (1.0 is default) - D:volumeTeleportError=1.0 - - # Set this to false to disable the 'whoosh' message on teleport - B:whooshMessage=true -} - - diff --git a/overrides/resources/config/rftools/rftoolspower.cfg b/overrides/resources/config/rftools/rftoolspower.cfg deleted file mode 100644 index 125b536d..00000000 --- a/overrides/resources/config/rftools/rftoolspower.cfg +++ /dev/null @@ -1,35 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # Maximum number of blocks in a single multiblock network [range: 1 ~ 2000000000, default: 729] - I:networkMax=729 - - # How much extra RF/tick every cell gets per cell in the network. 0 means constant RF/t. 1 means linear with amount of cells [range: 0.0 ~ 100.0, default: 0.25] - S:rfPerTickScale=0.25 - - # Maximum RF a single tier1 cell can hold [range: 1 ~ 2000000000, default: 500000] - I:tier1MaxRF=500000 - - # Maximum RF/tick per side for a tier1 cell [range: 1 ~ 2000000000, default: 250] - I:tier1MaxRFPerTick=250 - - # Maximum RF a single tier2 cell can hold [range: 1 ~ 2000000000, default: 4000000] - I:tier2MaxRF=4000000 - - # Maximum RF/tick per side for a tier2 cell [range: 1 ~ 2000000000, default: 1000] - I:tier2MaxRFPerTick=1000 - - # Maximum RF a single tier3 cell can hold [range: 1 ~ 2000000000, default: 20000000] - I:tier3MaxRF=20000000 - - # Maximum RF/tick per side for a tier3 cell [range: 1 ~ 2000000000, default: 4000] - I:tier3MaxRFPerTick=4000 -} - - diff --git a/overrides/resources/config/roots.cfg b/overrides/resources/config/roots.cfg deleted file mode 100644 index 784eb2d0..00000000 --- a/overrides/resources/config/roots.cfg +++ /dev/null @@ -1,56 +0,0 @@ -# Configuration file - -########################################################################################################## -# misc -#--------------------------------------------------------------------------------------------------------# -# Uncategorized settings. -########################################################################################################## - -misc { - # Turns various secret silly features on or off. ;) [default: true] - B:enableSilliness=true -} - - -########################################################################################################## -# mobs -#--------------------------------------------------------------------------------------------------------# -# Settings related to mobs. -########################################################################################################## - -mobs { - # Configures the spawning frequency of the Deer mob. Higher numbers mean more spawns. [range: 0 ~ 32767, default: 10] - I:deerSpawnWeight=1 - - # Configures the spawning frequency of the Sprout mob. Higher numbers mean more spawns. [range: 0 ~ 32767, default: 6] - I:sproutSpawnWeight=1 -} - - -########################################################################################################## -# structures -#--------------------------------------------------------------------------------------------------------# -# Settings related to structures. -########################################################################################################## - -structures { - # Configures the generation chance of the Barrow structure. Higher numbers mean less structures. [range: 0 ~ 32767, default: 200] - I:barrowChance=200 - - # Configures the generation chance of the Fairy Pool structure. Higher numbers mean less structures. [range: 0 ~ 32767, default: 100] - I:fairyPoolChance=100 - - # Configures the generation chance of the Garden structure. Higher numbers mean less structures. [range: 0 ~ 32767, default: 160] - I:gardenChance=160 - - # Toggles the generation of Ley Marker structures. [default: true] - B:generateLeyMarkers=true - - # Configures the generation chance of the Moonlight Circle structure. Higher numbers mean less structures. [range: 0 ~ 32767, default: 180] - I:hutChance=180 - - # Configures the generation chance of the Moonlight Circle structure. Higher numbers mean less structures. [range: 0 ~ 32767, default: 240] - I:stoneCircleChance=240 -} - - diff --git a/overrides/resources/config/rustic.cfg b/overrides/resources/config/rustic.cfg deleted file mode 100644 index 9ef1f026..00000000 --- a/overrides/resources/config/rustic.cfg +++ /dev/null @@ -1,178 +0,0 @@ -# Configuration file - -all { - - ########################################################################################################## - # general - #--------------------------------------------------------------------------------------------------------# - # General Options - ########################################################################################################## - - general { - # enable smelting rotten flesh into tallow [default: true] - B:"Flesh Smelting"=true - - # enable/disable the ability to add olive oil to food [default: true] - B:"Enable Olive Oiling"=false - - # add an item's registry name to this list to prevent it from being craftable with olive oil - # put each item name on a new line, don't use commas - # [default: ] - S:"Olive Oil Food Blacklist" < - > - - # if enabled, allows the armor meter to go beyond one row - # only one extra row will ever be rendered, because the armor stat is naturally capped at 30 [default: true] - B:"Extra Armor HUD"=false - - # if enabled, adds a hud elemnt over the hunger meter to show armor toughness, if applicable [default: true] - B:"Armor Toughness HUD"=false - - # enable/disable the random offset added to wildberry bush models [default: true] - B:"Wildberry Bush Offset"=false - - # set this to false to prevent any of Rustic's seeds from dropping from grass or vines [default: true] - B:"Enable Seed Drops"=true - - # decrease this number to make seeds more difficult to find (10 is wheat seed rarity) [range: 1 ~ 100, default: 7] - I:"Seed Drop Rate"=7 - - # with this value set to true, vines will only drop grape seeds when broken with tools from the whitelist [default: false] - B:"Grapeseed Drops Require Tool"=false - - # add an item's registry name to this list to allow vines to drop grape seeds when broken with it - # put each item name on a new line, don't use commas - # [default: [minecraft:iron_hoe], [minecraft:diamond_hoe]] - S:"Grapeseed Tool Whitelist" < - minecraft:iron_hoe - minecraft:diamond_hoe - > - - # set this to false if you experience any issues with Rustic's glass bottle emptying recipe [default: true] - B:"Enable Bottle Emptying"=true - - # the minimum amount of increase that booze culture will provide to the new brew, in percent [range: -50 ~ 50, default: -1] - I:"Minimum Increase To Brew Quality"=-1 - - # the maximum amount of increase that booze culture will provide to the new brew, in percent [range: -50 ~ 50, default: 4] - I:"Maximum Increase To Brew Quality"=4 - - # how long it should take for a brewing barrel to finish a brew, in ticks [range: 1200 ~ 120000, default: 12000] - I:"Maximum Brew Time"=12000 - - # enable/disable all slate blocks and world gen [default: true] - B:"Enable Slate"=true - - # enable/disable all stone pillar blocks [default: true] - B:"Enable Stone Pillars"=true - - # enable/disable all clay wall blocks [default: true] - B:"Enable Clay Walls"=true - - # enable/disable all painted wood blocks [default: true] - B:"Enable Painted Wood"=true - - # enable/disable all table blocks [default: true] - B:"Enable Tables"=true - - # enable/disable all chair blocks [default: true] - B:"Enable Chairs"=true - - # enable/disable lattice blocks [default: true] - B:"Enable Lattice"=true - } - - ########################################################################################################## - # world - #--------------------------------------------------------------------------------------------------------# - # World Generation Options - ########################################################################################################## - - world { - # if set to true, slate will generate in the nether instead of the overworld [default: false] - B:"Nether Slate"=false - - # number of times the generator will try to place a slate vein per chunk [range: 0 ~ 128, default: 5] - I:"Slate Veins Per Chunk"=5 - - # number of blocks per slate vein [range: 0 ~ 100, default: 33] - I:"Slate Vein Size"=33 - - # chance for olive trees to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.03] - S:"Olive Tree Generation Chance"=0.03 - - # maximum number of times the generator will attempt to place an olive tree in a chunk [range: 0 ~ 128, default: 5] - I:"Max Olive Tree Generation Attempts"=1 - - # chance for ironwood trees to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.015] - S:"Ironwood Generation Chance"=0.015 - - # maximum number of times the generator will attempt to place an ironwood tree in a chunk [range: 0 ~ 128, default: 4] - I:"Max Ironwood Generation Attempts"=1 - - # chance for an herb to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.125] - S:"Herb Generation Chance"=0.125 - - # maximum number of times the generator will attempt to place an herb in a chunk [range: 0 ~ 128, default: 8] - I:"Max Herb Generation Attempts"=1 - - # chance for wildberry bushes to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.05] - S:"Wildberry Generation Chance"=0.05 - - # maximum number of times the generator will attempt to place a wildberry bush in a chunk [range: 0 ~ 128, default: 4] - I:"Max Wildberry Generation Attempts"=1 - - # add numerical dimension ids to this list to allow Rustic's overworld world gen to occur in those dimensions - # dimensions that are not listed here will not receive Rustic's overworld world generation - # [default: [0]] - S:"Overworld Generation Dimension Whitelist" < - 0 - > - - # add numerical dimension ids to this list to allow Rustic's nether world gen to occur in those dimensions - # dimensions that are not listed here will not receive Rustic's nether world generation - # [default: [-1]] - S:"Nether Generation Dimension Whitelist" < - -1 - > - } - - ########################################################################################################## - # bees - #--------------------------------------------------------------------------------------------------------# - # Bee Related Options - ########################################################################################################## - - bees { - # chance for beehives to try to generate in a chunk [range: 0.0 ~ 1.0, default: 0.03] - S:"Beehive Generation Chance"=0.03 - - # maximum number of times the generator will attempt to place a beehive in a chunk [range: 0 ~ 128, default: 3] - I:"Max Beehive Generation Attempts"=1 - - # the time it takes for an apiary to produce a new bee is multiplied by this value - # LARGER numbers make bees reproduce LESS often [range: 0.0 ~ 10.0, default: 1.0] - S:"Bee Reproduction Multiplier"=1.0 - - # the time it takes for an apiary to produce a honeycomb is multiplied by this value - # LARGER numbers make bees produce honeycomb LESS often [range: 0.0 ~ 10.0, default: 1.0] - S:"Bee Honeycomb Multiplier"=1.0 - - # higher values increase the frequency with which apiaries forcibly age a crop [range: 0.0 ~ 10.0, default: 1.0] - S:"Bee Crop Boost Multiplier"=1.0 - } - - ########################################################################################################## - # compat - #--------------------------------------------------------------------------------------------------------# - # Mod Compatability Related Options - ########################################################################################################## - - compat { - # with this enabled, Rustic will automatically add recipes for some of Forestry's machines using Rustic's fluids [default: true] - B:"Enable Forestry Compat"=true - } - -} - - diff --git a/overrides/resources/config/schematica.cfg b/overrides/resources/config/schematica.cfg deleted file mode 100644 index 7c34765a..00000000 --- a/overrides/resources/config/schematica.cfg +++ /dev/null @@ -1,116 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -debug { - # Dump all block states on startup. - B:dumpBlockList=false - - # Display extra information on the debug screen (F3). - B:showDebugInfo=true -} - - -general { - # Extra blocks to consider as air for the schematic renderer. - S:extraAirBlocks < - > - - # Schematic directory. - S:schematicDirectory=./schematics - - # Default sort type for the material list. - S:sortType= -} - - -printer { - # The printer will destroy blocks (creative mode only). - B:destroyBlocks=false - - # Destroy all blocks that can be destroyed in one tick. - B:destroyInstantly=false - - # Place blocks only if there is an adjacent block next to them. - B:placeAdjacent=false - - # Delay between placement attempts (in ticks). - I:placeDelay=1 - - # Maximum placement distance. - I:placeDistance=5 - - # Place all blocks that can be placed in one tick. - B:placeInstantly=true - - # Timeout before re-trying failed blocks. - I:timeout=10 - - swapslots { - # Allow the printer to use this hotbar slot. - B:swapSlot0=false - - # Allow the printer to use this hotbar slot. - B:swapSlot1=false - - # Allow the printer to use this hotbar slot. - B:swapSlot2=false - - # Allow the printer to use this hotbar slot. - B:swapSlot3=false - - # Allow the printer to use this hotbar slot. - B:swapSlot4=false - - # Allow the printer to use this hotbar slot. - B:swapSlot5=true - - # Allow the printer to use this hotbar slot. - B:swapSlot6=true - - # Allow the printer to use this hotbar slot. - B:swapSlot7=true - - # Allow the printer to use this hotbar slot. - B:swapSlot8=true - } - -} - - -render { - # Alpha value used when rendering the schematic (1.0 = opaque, 0.5 = half transparent, 0.0 = transparent). - D:alpha=1.0 - - # Enable transparent textures. - B:alphaEnabled=false - - # Delta value used for highlighting (if you experience z-fighting increase this). - D:blockDelta=0.005 - - # Highlight invalid placed blocks and to be placed blocks. - B:highlight=true - - # Highlight blocks that should be air. - B:highlightAir=true - - # Schematic render distance. - I:renderDistance=8 -} - - -server { - # Allow players to load schematics. - B:loadEnabled=true - - # Amount of storage provided per-player for schematics on the server. - I:playerQuotaKilobytes=8192 - - # Allow players to use the printer. - B:printerEnabled=true - - # Allow players to save schematics. - B:saveEnabled=true -} - - diff --git a/overrides/resources/config/schematics/Actually Additions/[Actually Additions] Empowerer.schematic b/overrides/resources/config/schematics/Actually Additions/[Actually Additions] Empowerer.schematic deleted file mode 100644 index c8ccb44973ef9bbe4c9d1ee229cfe966dc43c217..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 382 zcmV-^0fGJ>iwFP!000000KHO8O9L?wecN`o-MS(kMG!pr1H4IZ)fN;KL<=6vxEZ&> z-DF83T2EdJ{Zaljv$a<76GaV#gqh5n_gD5&7&s%WUKjG|}jhqj{6>tu`75sa7r2q`*oc6{m(S zTqiSRZGdo3Unv*(W<4q><5|V(LLePcSxS}Fu>4#~(p2O(DRozr=VKB=I;oZIoL6QH zxhVBD8#c+LhOLiY32Dom#zX5!iDc>l!!s!=Gn$CILM)73L-Hgh!TpOnVk85Zb6+`+ z%(m^LVSv^N3+uFE)T_J)>E~2h7Qkw^j;OELWMc$7cXb3e6_l?zb-L^sUHY0}T*dr( zTOBdN1INV-+`pUIxbargT+K`je!!vr2?zWMhoxhqQ?_;>3!XRoipaZWtiL6)7=Yh) cBKoJ_h<R diff --git a/overrides/resources/config/schematics/Astral Sorcery/[Astral Sorcery] Attunement Altar.schematic b/overrides/resources/config/schematics/Astral Sorcery/[Astral Sorcery] Attunement Altar.schematic deleted file mode 100644 index de092c43ff5c83e751409afda0bc5f6f3d9eca15..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 501 zcmV_M(I)SVd(~8mazW27k84lMmq-4G!y4TX*64ix!eJR|UZ=v*P8J`#GKSIOaN!K(uG zL3$W$N$?RQgA+!-wp;}Ry&Y{!mA(CPceE{4_V&vf{Wh%84Y9XhogHmU73)`<7(nNH zxXAk8@(4bsJY%82I~v6TrF5Wsxwy~BQAfioOfhEvW*nE7hj@d_CC_3P&QOw2XUT;K znRpsa^_3zL-DfOi8DT;whR-g1+N^+F=wI21VPcA6ny{g8;ndJOO|TsDpfYrS@<<

qjn$Me2FaRc|^i rdYwm|L&YaOQN>@ny?!x#-E7;WmZ)v)YUO^h>bjJ_LERwwVHyAc7qa#6 diff --git a/overrides/resources/config/schematics/Astral Sorcery/[Astral Sorcery] Celestial Altar.schematic b/overrides/resources/config/schematics/Astral Sorcery/[Astral Sorcery] Celestial Altar.schematic deleted file mode 100644 index fb81e17da4bce1cc226716605cbfa3cc8520a57a..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 468 zcmV;_0W1C=iwFP!000000PR#wPvbBUeRi9+X+UVTm*uj5fWw~l!i`;!K!Q_O+S4AU ziAgP-q_Ry#5kIPT{v1w1(ljbcD^=pMPqJq+A8(v^GGq9Ya3&J6G8|&?OJ(7M0r)?y zHFD?{7A2gwR)O2spV@<{|c)zp9)H2tYmy}Q}ii|Jy;G{d6 z&t)2O9IsPJ>iq3a$yn`rJJX@i%kybIU=z|)B?8UyeT#Rhs18|heA^O2%90LV9KH8f zM)_|vgnto5)%a#VURS_t1FK>S@*Qn;BhIC*icb=}uQooiZP-`uYZtU*KPtQphbrvj z=#Nz5Dz(x|VaCqHdN^`-`(Un~q_H9bj?a4VlvoJm+?-*UOefaOE*Ht3oXK-?S!S~5 z^4T};qEs=<(EC}o*VlEASXZ;S%Q1YJE<|cGz3ibskQ0CzP diff --git a/overrides/resources/config/schematics/Astral Sorcery/[Astral Sorcery] Celestial Gateway.schematic 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Distiller.schematic b/overrides/resources/config/schematics/Immersive Tech/[Immersive Tech] Distiller.schematic deleted file mode 100644 index 5ea896f1fbd6b6760e3bd83f766cf3787c57cc06..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 339 zcmV-Z0j&NXiwFP!000000KHI6OT$1Aoz13cH-6z+Q1IZn#anN+H8fyPT0F{3t}Wu& zgWv&8=5mldP&4hYAzfJLjEXwfd^<(TatE>t{zN<7%85WQ{6I*hKq-H-wh$r&KTays z1CLTTE6HHe=!F|*jkZ=mXIw3f6D&K?rOuGmLO9=<)-zq#WHJwKs4TIuv_dw=D(uQ+ z!xEh?UQ$e|hUt~*%ju!if#k2Ad>hi#0C;fy>*EzAIFNG>uJ+Pwj_5XA8L?L9nbJ1L zE~rtO?$STK-IQeX848Y{sK9&U$PwC*8S)51ODT>kv!IL*0{EdMh&OJ6`}^nqqwU+g lFZa4!6iZ5LsuBJ=M*Pnh@31indS4-K<<^LhEGYj1008|PrHKFl diff --git a/overrides/resources/config/schematics/Immersive Tech/[Immersive Tech] Solar Reflector.schematic b/overrides/resources/config/schematics/Immersive Tech/[Immersive Tech] Solar Reflector.schematic deleted file mode 100644 index c8b1883b74f480e84410d3c02f1210c11bb66f68..0000000000000000000000000000000000000000 GIT binary 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zcmV;<0Wtm`iwFP!000000CkeVZqq;zh9^$r#AyL>ss!Q&FOgelK~$orBB7qbu%6f> z?DcAQQpLPo9;-KIy>dt^SjoG#*Yoc`-|r<9cc!Kmh0PrDk4haWsrX*TS*Pm1r)a^FfeBF5y+n zmW;=(tSXNoOkj4^?W{~x_8MEPXsCF7G>y0D9NQ{`H&WxSO|_0n3WCiBy+KR)V+Jq& zDkJ;Y#c2WC?JjUvr{R6*zOvVP2DwRlt|{D1~Uc@r-2`R zN$)86S_~B$yh5I@gCis1Uof)~OFHb`GZJI&DfSr@ie&@}F~G$bUiw-808;uYUN8dy E005)Z6#xJL diff --git a/overrides/resources/config/shadowfacts/ExtraHoppers.cfg b/overrides/resources/config/shadowfacts/ExtraHoppers.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/shadowfacts/ExtraRails.cfg b/overrides/resources/config/shadowfacts/ExtraRails.cfg deleted file mode 100644 index df57a080..00000000 --- a/overrides/resources/config/shadowfacts/ExtraRails.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # Enable the Teleporting Rails. If false, the recipe will be disabled and they will be hidden from the creative tab & JEI - B:teleportingRailsEnabled=true - - # Enable the Wooden Rails. If false, the recipe will be disabled and they will be hidden from the creative tab & JEI - B:woodenRailsEnabled=true -} - - diff --git a/overrides/resources/config/shadowfacts/ShadowMC.cfg b/overrides/resources/config/shadowfacts/ShadowMC.cfg deleted file mode 100644 index b5e67766..00000000 --- a/overrides/resources/config/shadowfacts/ShadowMC.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -dev { - # Enable the structure creator block (only for mod/pack devs) - B:enableStructureCreator=false -} - - -general { - # Enable the iron nugget (will only be created if no other iron nugget is present) - B:enableNuggetIron=true -} - - diff --git a/overrides/resources/config/shetiphiancore.cfg b/overrides/resources/config/shetiphiancore.cfg deleted file mode 100644 index a9c31024..00000000 --- a/overrides/resources/config/shetiphiancore.cfg +++ /dev/null @@ -1,16 +0,0 @@ -# Configuration file - -general { - # Adjust the default way RGB16 handles dyes - # True: - # RYB blending is used to mix the colors - # (sneaking will set it to the dye color) - # False: - # RGB manipulation is used, dye color increases values - # (decrease with sneak) - # - # RYB is easier to use but RGB is more precise - B:useColorBlendMode=true -} - - diff --git a/overrides/resources/config/simplyjetpacks-client.cfg b/overrides/resources/config/simplyjetpacks-client.cfg deleted file mode 100644 index f1047386..00000000 --- a/overrides/resources/config/simplyjetpacks-client.cfg +++ /dev/null @@ -1,68 +0,0 @@ -# Configuration file - -"aesthetics settings" { - # When enabled, worn jetpacks and flux packs will have a 3D armor model. Otherwise, flat textures will be used. - B:"Enable Armor 3D Models"=true -} - - -"controls settings" { - # When enabled, sprinting by double-tapping the forward key will work while flying with a jetpack. Can be used as an easier way to activate a jetpack's boost while airborne (the sprint key also works). - B:"Allow double-tap sprinting while flying"=true - - # The name of the Descend key when custom controls are enabled. - S:"Custom Descend key"=LSHIFT - - # The name of the Fly key when custom controls are enabled. - S:"Custom Fly key"=SPACE - - # When enabled, the key codes specified here will be used for the fly and descend keys. Otherwise, the vanilla jump and sneak keys will be used. - B:"Custom controls"=false - - # Invert Hover Mode sneaking behavior - B:"Invert Hover Mode sneaking behavior"=false -} - - -"gui settings" { - # When enabled, a HUD that displays the fuel level of the currently worn jetpack or flux pack will show. - B:"Enable Fuel HUD"=true - - # When enabled, switching jetpacks or flux packs on or off will display chat messages. - B:"Enable State Chat Messages"=false - - # When enabled, a HUD that displays the states (engine/mode/etc.) of the currently worn jetpack or flux pack will show. - B:"Enable State HUD"=true - - # When enabled, the fuel HUD will display the exact amount of RF or mB other than just a percentage. - B:"Exact fuel amounts in HUD"=false - - # The base position of the HUD on the screen. 0 = top left, 1 = top center, 2 = top right, 3 = left, 4 = right, 5 = bottom left, 6 = bottom right - I:"HUD Base Position"=0 - - # The HUD display will be shifted horizontally by this value. This value may be negative. - I:"HUD Offset - X"=0 - - # The HUD display will be shifted vertically by this value. This value may be negative. - I:"HUD Offset - Y"=0 - - # How large the HUD will be rendered. Default is 1.0, can be bigger or smaller - D:"HUD Scale"=1.0 - - # When enabled, item details are only shown in the tooltip when holding Shift. - B:"Hold Shift for Details"=true - - # When enabled, only the fuel amounts themselves will be rendered on the fuel HUD. - B:"Minimal Fuel HUD"=false - - # When enabled, the HUD will display even when the chat window is opened. - B:"Show HUD while chatting"=true -} - - -"sound settings" { - # When enabled, jetpacks will make sounds when used. - B:"Jetpack Sounds"=true -} - - diff --git a/overrides/resources/config/simplyjetpacks.cfg b/overrides/resources/config/simplyjetpacks.cfg deleted file mode 100644 index e69de29b..00000000 diff --git a/overrides/resources/config/soulshardsrespawn/multiblock.json b/overrides/resources/config/soulshardsrespawn/multiblock.json deleted file mode 100644 index 0d1adab8..00000000 --- a/overrides/resources/config/soulshardsrespawn/multiblock.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "catalyst": { - "item": "minecraft:diamond", - "data": 0 - }, - "shape": [ - "OQO", - "QGQ", - "OQO" - ], - "origin": { - "x": 1, - "y": 1 - }, - "definition": { - "O": { - "states": [ - "minecraft:obsidian" - ] - }, - "Q": { - "states": [ - "minecraft:quartz_block" - ] - }, - "G": { - "states": [ - "minecraft:glowstone" - ] - } - } -} \ No newline at end of file diff --git a/overrides/resources/config/soulshardsrespawn/soulshardsrespawn.cfg b/overrides/resources/config/soulshardsrespawn/soulshardsrespawn.cfg deleted file mode 100644 index 60ef2807..00000000 --- a/overrides/resources/config/soulshardsrespawn/soulshardsrespawn.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -balance { - # The amount of souls to absorb from Mob Spawners. [range: 0 ~ 2147483647, default: 200] - I:absorptionBonus=200 - - # Adds a shapeless recipe that allows shards to be reset fresh. [default: true] - B:addShardResetRecipe=true - - # Allows boss mobs to be spawned by cages. Some bosses (like the Ender Dragon) have custom logic which causes them to not work properly when spawned. [default: false] - B:allowBossSpawns=false - - # Allows fake players to grow Shards in their inventories. [default: false] - B:allowFakePlayers=false - - # Allows shards of the same entity to be combined in an anvil for a direct kill addition. [default: true] - B:allowShardCombination=true - - # Allow shards to absorb Mob Spawners of the same entity type. [default: true] - B:allowSpawnerAbsorption=true - - # Mobs spawned via the cage should count toward shard kills. [default: false] - B:countCageBornForShard=false - - # Mobs spawned via the cage will drop experience. [default: true] - B:dropExperience=true - - # The maximum amount of cage born mobs that a cage can have in a 16 block radius before shutting off. [range: 0 ~ 256, default: 30] - I:spawnCap=30 -} - - -client { - # Displays a durability bar for how full the shard is compared to the max tier available. [default: true] - B:displayDurabilityBar=true - - # Displays a shard for every enabled entity in the creative tab. [default: false] - B:explodeCreativeTab=false - - # Adds blacklisted entities to the creative tab if "explodeCreativeTab" is true. [default: false] - B:ignoreBlacklistForTab=false -} - - -compat { - - bloodmagic { - # Requires each mob spawned to cost LP. [default: false] - B:spawnsRequireLP=false - } - -} - - -server { - # Requires the shard owner to be online. The owner is the first person to obtain a kill with the shard. [default: false] - B:requireOwnerOnline=false - - # Requires a redstone signal to activate cages regardless of tier. [default: false] - B:requireRedstoneSignal=false -} - - diff --git a/overrides/resources/config/soulshardsrespawn/tiers.json b/overrides/resources/config/soulshardsrespawn/tiers.json deleted file mode 100644 index 1a5c842b..00000000 --- a/overrides/resources/config/soulshardsrespawn/tiers.json +++ /dev/null @@ -1,50 +0,0 @@ -[ - { - "killRequirement": 0, - "checkPlayer": true, - "checkLight": false, - "checkRedstone": false, - "spawnAmount": 0, - "cooldown": 0 - }, - { - "killRequirement": 100, - "checkPlayer": true, - "checkLight": true, - "checkRedstone": false, - "spawnAmount": 2, - "cooldown": 400 - }, - { - "killRequirement": 200, - "checkPlayer": true, - "checkLight": true, - "checkRedstone": false, - "spawnAmount": 4, - "cooldown": 200 - }, - { - "killRequirement": 400, - "checkPlayer": false, - "checkLight": true, - "checkRedstone": false, - "spawnAmount": 4, - "cooldown": 100 - }, - { - "killRequirement": 800, - "checkPlayer": false, - "checkLight": false, - "checkRedstone": false, - "spawnAmount": 4, - "cooldown": 100 - }, - { - "killRequirement": 1600, - "checkPlayer": false, - "checkLight": false, - "checkRedstone": true, - "spawnAmount": 6, - "cooldown": 40 - } -] \ No newline at end of file diff --git a/overrides/resources/config/splash.properties b/overrides/resources/config/splash.properties deleted file mode 100644 index 3a7da2be..00000000 --- a/overrides/resources/config/splash.properties +++ /dev/null @@ -1,17 +0,0 @@ -#Splash screen properties -#Tue Jun 26 01:42:34 CEST 2018 -background=\#40b6e8 -memoryGood=0x61C9A8 -font=0x0 -barBackground=0x40b6e8 -barBorder=0x407899 -memoryLow=0x8A817C -rotate=false -memoryWarn=0xDE6449 -showMemory=true -bar=0xFFFFF2 -enabled=true -resourcePackPath=resources -logoOffset=0 -forgeTexture=fml\:textures/gui/atmLogo.gif -fontTexture=textures/font/ascii.png diff --git a/overrides/resources/config/stevescarts.cfg b/overrides/resources/config/stevescarts.cfg deleted file mode 100644 index 51e1bcf4..00000000 --- a/overrides/resources/config/stevescarts.cfg +++ /dev/null @@ -1,142 +0,0 @@ -# Configuration file - -enabledmodules { - B:AdvancedControlSystem=true - B:AdvancedCrafter=true - B:AdvancedShooter=true - B:AdvancedSmelter=true - B:AdvancedTank=true - B:AdvancedThermalEngine=true - B:BasicDrill=true - B:BasicFarmer=true - B:BasicSolarEngine=true - B:BasicWoodCutter=true - B:BrakeHandle=true - B:BridgeBuilder=true - B:Cage=true - B:CakeServer=true - B:ChunkLoader=false - B:CleaningMachine=true - B:CoalEngine=true - B:ColorRandomizer=true - B:Colorizer=true - B:CompactSolarEngine=true - B:Crafter=true - B:CreativeEngine=true - B:CreativeHull=true - B:CreativeIncinerator=true - B:CreativeSupplies=true - B:CreativeTank=true - B:Crop_NetherWart=true - B:DivineShield=true - B:DrillIntelligence=true - B:DynamiteCarrier=true - B:Enchanter=true - B:EntityDetector_Animal=true - B:EntityDetector_Monster=true - B:EntityDetector_Player=true - B:EntityDetector_Villager=true - B:ExperienceBank=true - B:ExtractingChests=true - B:ExtremeMelter=true - B:Fertilizer=true - B:Fireworkdisplay=true - B:FrontChest=true - B:FrontTank=true - B:GalgadorianDrill=true - B:GalgadorianFarmer=true - B:GalgadorianHull=true - B:GalgadorianWoodCutter=true - B:HardenedDrill=true - B:HardenedWoodCutter=true - B:HeightController=true - B:Hydrator=true - B:Incinerator=true - B:InformationProvider=true - B:InternalStorage=true - B:InternalTank=true - B:InvisibilityCore=true - B:IronDrill=true - B:LargeRailer=true - B:LawnMower=true - B:LiquidCleaner=true - B:LiquidSensors=true - B:MechanicalPig=true - B:Melter=true - B:Milker=true - B:NoteSequencer=true - B:OpenTank=true - B:OreExtractor=true - B:PlanterRangeExtender=true - B:PowerObserver=true - B:Projectile_Egg=true - B:Projectile_FireCharge=false - B:Projectile_Potion=true - B:Railer=true - B:ReinforcedHull=true - B:Seat=true - B:Shooter=true - B:SideChests=true - B:SideTanks=true - B:Smelter=true - B:SolarEngine=true - B:StandardHull=true - B:"Steve'sArcade"=true - B:ThermalEngine=true - B:TinyCoalEngine=true - B:TopChest=true - B:TopTank=true - B:TorchPlacer=true - B:TrackRemover=true - B:TreeTapModule=true - B:WoodenHull=true -} - - -repair { - # Set name of what is needed to repair diamond tier tool, blank uses default text [default: ] - S:"Diamond Tier Name"= - - # A list of items that can repair an diamond tier tool [default: [ore:gemDiamond]] - S:"Diamond Tier Repair Items" < - ore:gemDiamond - > - - # Set name of what is needed to repair hardened tier tool, blank uses default text [default: ] - S:"Hardened Tier Name"= - - # A list of items that can repair an hardened tier tool [default: [stevescarts:modulecomponents:22]] - S:"Hardened Tier Repair Items" < - stevescarts:modulecomponents:22 - > - - # Set name of what is needed to repair iron tier tool, blank uses default text [default: ] - S:"Iron Tier Name"= - - # A list of items that can repair an iron tier tool [default: [minecraft:iron_ingot]] - S:"Iron Tier Repair Items" < - minecraft:iron_ingot - > -} - - -settings { - # Set to true to disable the timer in the cart assember, it will still require fuel - B:DisableCartAssemberTime=true - - # The max amount of dynamite you can put into a dynamite carrier - I:MaximumNumberOfDynamites=50 - - # The max width beside the cart that the drills can mine, the drill diameter will be (width * 2 + 1) - # Min: 1 - # Max: 4 - I:maxDrillWidth=4 - - # If the sounds in the arcade should be enabled - B:useArcadeSounds=true - - # If mob sounds should be used in the tetris arcade game - B:useTetrisMobSounds=true -} - - diff --git a/overrides/resources/config/storagedrawers.cfg b/overrides/resources/config/storagedrawers.cfg deleted file mode 100644 index 9919caaf..00000000 --- a/overrides/resources/config/storagedrawers.cfg +++ /dev/null @@ -1,118 +0,0 @@ -# Configuration file - -blocks { - - fulldrawers1 { - I:baseStorage=32 - B:enabled=true - I:recipeOutput=1 - } - - fulldrawers2 { - I:baseStorage=16 - B:enabled=true - I:recipeOutput=2 - } - - fulldrawers4 { - I:baseStorage=8 - B:enabled=true - I:recipeOutput=4 - } - - halfdrawers2 { - I:baseStorage=8 - B:enabled=true - I:recipeOutput=2 - } - - halfdrawers4 { - I:baseStorage=4 - B:enabled=true - I:recipeOutput=4 - } - - compdrawers { - I:baseStorage=16 - B:enabled=true - I:recipeOutput=1 - } - - controller { - B:enabled=true - I:range=12 - } - - trim { - B:enabled=true - I:recipeOutput=4 - } - - controllerslave { - B:enabled=true - } - -} - - -general { - B:creativeTabVanillaWoods=true - B:defaultQuantify=false - B:enableCreativeUpgrades=true - - # Writes additional log messages while using the mod. Mainly for debug purposes. Should be kept disabled unless instructed otherwise. - B:enableDebugLogging=false - B:enableDrawerUI=true - B:enableFallbackRecipes=true - B:enableFramedDrawers=true - B:enableIndicatorUpgrades=true - B:enableItemConversion=true - B:enableLockUpgrades=true - B:enablePersonalUpgrades=true - B:enableQuantifiableUpgrades=true - B:enableRedstoneUpgrades=true - B:enableShroudUpgrades=true - B:enableSidedInput=true - B:enableSidedOutput=true - B:enableStorageUpgrades=true - B:enableTape=true - B:enableVoidUpgrades=true - - # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior. - B:invertShift=false - S:wailaStackRemainder=stack + remainder -} - - -integration { - B:enableMineTweaker=true - B:enableWaila=true -} - - -registries { - # Items should be in form domain:item or domain:item:meta. [default: [minecraft:clay, minecraft:clay_ball, 4]] - S:compactingRules < - minecraft:clay, minecraft:clay_ball, 4 - > - - # List of ore dictionary names to blacklist for substitution. [default: ] - S:oreBlacklist < - > - - # List of ore dictionary names to whitelist for substitution. [default: ] - S:oreWhitelist < - > - B:registerExtraCompactingRules=true -} - - -upgrades { - I:level2Mult=2 - I:level3Mult=3 - I:level4Mult=5 - I:level5Mult=7 - I:level6Mult=9 -} - - diff --git a/overrides/resources/config/storagedrawersextra.cfg b/overrides/resources/config/storagedrawersextra.cfg deleted file mode 100644 index a156f870..00000000 --- a/overrides/resources/config/storagedrawersextra.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -general { -} - - -mods { - S:biomesoplenty=auto - S:forestry=auto - S:immersiveengineering=auto - S:natura=auto -} - - diff --git a/overrides/resources/config/tconstruct.cfg b/overrides/resources/config/tconstruct.cfg deleted file mode 100644 index 15b6e576..00000000 --- a/overrides/resources/config/tconstruct.cfg +++ /dev/null @@ -1,131 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 0.1 - -clientside { - # If true all of Tinkers' blocks with contents (tables, basin, drying racks,...) will render their contents in the world - B:renderInventoryInWorld=true - - # If true use a null render layer when building the models to render tables. Fixes an issue with chisel, but the config is provide in case it breaks something. - B:renderInventoryNullLayer=true - - # If true tools will show additional info in their tooltips - B:extraTooltips=true - - # If true all variants of the different tables will be listed in creative. Set to false to only have the oak variant for all tables. - B:listAllTables=false - - # If true all material variants of the different parts, tools,... will be listed in creative. Set to false to only have the first found material for all items (usually wood). - B:listAllMaterials=true - - # If true tools will enable the forge bucket model on startup and then turn itself off. This is only there so that a fresh install gets the buckets turned on by default. - B:enableForgeBucketModel=false - - # REQUIRES DEBUG MODULE. Will do nothing if debug module is disabled. If true the texture map will be dumped into the run directory, just like old forge did. - B:dumpTextureMap=false -} - - -gameplay { - # Fortune increases drops after harvesting a block with autosmelt - B:AutosmeltFortuneInteraction=true - - # Adds a recipe that allows you to craft 3 gravel into a flint - B:addFlintRecipe=false - - # Adds a recipe that allows you to get leather from drying cooked meat - B:addLeatherDryingRecipe=true - - # Allows the creation of bricks from molten clay - B:allowBrickCasting=true - - # Pattern and Part chests keep their inventory when harvested. - B:chestsKeepInventory=true - - # Allows to craft all tool parts of all materials in the part builder, including materials that normally have to be cast with a smeltery. - B:craftCastableMaterials=false - - # Blacklist of registry names or TE classnames for the crafting station to connect to. Mainly for compatibility. - S:craftingStationBlacklist < - de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer - > - - # Adds single-use clay casts. - B:enableClayCasts=true - - # Allows the creation of obsidian in the smeltery, using a bucket of lava and water. - B:obsidianAlloy=true - - # Preferred mod ID for oredictionary outputs. Top most mod ID will be the preferred output ID, and if none is found the first output stack is used. - S:orePreference < - minecraft - tconstruct - thermalfoundation - forestry - immersiveengineering - embers - ic2 - > - - # Determines the ratio of ore to ingot, or in other words how many ingots you get out of an ore. This ratio applies to all ores (including poor and dense). The ratio can be any decimal, including 1.5 and the like, but can't go below 1. THIS ALSO AFFECTS MELTING TEMPERATURE! - D:oreToIngotRatio=2.0 - - # Enables all items, even if the Module needed to obtain them is not active - B:registerAllItems=false - - # Allows to reuse stencils in the stencil table to turn them into other stencils - B:reuseStencils=true - - # Players who enter the world for the first time get a Tinkers' Book - B:spawnWithBook=false -} - - -worldgen { - # If true slime islands will generate - B:generateSlimeIslands=true - - # If true slime islands generate in superflat worlds - B:generateIslandsInSuperflat=true - - # One in every X chunks will contain a slime island - I:slimeIslandRate=730 - - # One in every X chunks will contain a magma island in the nether - I:magmaIslandRate=90 - - # Prevents generation of slime islands in the listed dimensions - # deep dark, nether, the end, twilight forest, betweenlands, underworld, abyssal wasteland, dreadlands, omothol, dark realm, comapact machines, tartarus, wasteland - I:slimeIslandBlacklist < - -9999 - -2 - -1 - 1 - 3 - 7 - 20 - 33 - 50 - 51 - 52 - 53 - 144 - 418 - 4598 - > - - # If true, slime islands wont generate in dimensions which aren't of type surface. This means they wont generate in modded cave dimensions like the deep dark. - B:slimeIslandsOnlyGenerateInSurfaceWorlds=true - - # If true, cobalt ore will generate in the nether - B:genCobalt=true - - # If true, ardite ore will generate in the nether - B:genArdite=true - - # Approx Ores per chunk - I:cobaltRate=10 - I:arditeRate=10 -} - - diff --git a/overrides/resources/config/teamreborn/energy_priority.json b/overrides/resources/config/teamreborn/energy_priority.json deleted file mode 100644 index f542ada5..00000000 --- a/overrides/resources/config/teamreborn/energy_priority.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "euPriority": 0, - "teslaPriority": 2, - "forgePriority": 1 -} \ No newline at end of file diff --git a/overrides/resources/config/teamreborn/techreborn/client.cfg b/overrides/resources/config/teamreborn/techreborn/client.cfg deleted file mode 100644 index 58b37469..00000000 --- a/overrides/resources/config/teamreborn/techreborn/client.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -hud { - # Show the charge hud [Default=true] - B:showChargeHud=true -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/compat.cfg b/overrides/resources/config/teamreborn/techreborn/compat.cfg deleted file mode 100644 index a6b6ccb8..00000000 --- a/overrides/resources/config/teamreborn/techreborn/compat.cfg +++ /dev/null @@ -1,59 +0,0 @@ -# Configuration file - -buildcraft { - # Allow Buildcraft fuels to be used in fuel generators [Default=true] - B:EnableBuildcraftFuels=true - - # Buildcraft's quarry will require an advanced circuit and diamond drill if enabled [Default=true] - B:ExpensiveQuarryRecipe=true -} - - -general { - # Drop red and yellow garnets and peridot from any harvested oreRuby, oreSapphire, oreSphalerite. False will also disable drop from TechReborn ores. [Default=true] - B:secondaryGemDrops=true -} - - -jei { - # Show Scrapbox loot in JEI [Default=false] - B:ShowScrabpox=false -} - - -modules { - # Should the compat module 'BuildcraftBuildersCompat' be loaded - B:BuildcraftBuildersCompat=true - - # Should the compat module 'BuildcraftCompat' be loaded - B:BuildcraftCompat=true - - # Should the compat module 'CompatModuleTinkers' be loaded - B:CompatModuleTinkers=true - - # Should the compat module 'CompatOpenComputers' be loaded - B:CompatOpenComputers=true - - # Should the compat module 'CraftTweakerCompat' be loaded - B:CraftTweakerCompat=true - - # Should the compat module 'RecipeImmersiveEngineering' be loaded - B:RecipeImmersiveEngineering=true - - # Should the compat module 'RecipeThermalExpansion' be loaded - B:RecipeThermalExpansion=true - - # Should the compat module 'RecipesIC2' be loaded - B:RecipesIC2=true - - # Should the compat module 'TheOneProbeCompat' be loaded - B:TheOneProbeCompat=true -} - - -theoneprobe { - # Display machine info in The One Probe's HUD [Default=true] - B:EnableTOPSupport=true -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/config.cfg b/overrides/resources/config/teamreborn/techreborn/config.cfg deleted file mode 100644 index 568ab517..00000000 --- a/overrides/resources/config/teamreborn/techreborn/config.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -blocks { - # Secondary Gem drop chance [Default=0.5] - D:secondaryDropChance=0.5 -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/generators.cfg b/overrides/resources/config/teamreborn/techreborn/generators.cfg deleted file mode 100644 index 784aff76..00000000 --- a/overrides/resources/config/teamreborn/techreborn/generators.cfg +++ /dev/null @@ -1,188 +0,0 @@ -# Configuration file - -diesel_generator { - # Diesel Generator Energy Per Tick (Value in EU) [Default=20] - I:DieselGeneratorEnergyPerTick=20 - - # Diesel Generator Max Energy (Value in EU) [Default=1000000] - I:DieselGeneratorMaxEnergy=1000000 - - # Diesel Generator Max Output (Value in EU) [Default=128] - I:DieselGeneratorMaxOutput=128 - - # Diesel Generator Tank Capacity [Default=10000] - I:DieselGeneratorTankCapacity=10000 -} - - -dragon_egg_siphoner { - # Dragon Egg Siphoner Energy Per Tick (Value in EU) [Default=4] - I:DragonEggSiphonerEnergyPerTick=4 - - # Dragon Egg Siphoner Max Energy (Value in EU) [Default=1000] - I:DragonEggSiphonerMaxEnergy=1000 - - # Dragon Egg Siphoner Max Output (Value in EU) [Default=128] - I:DragonEggSiphonerMaxOutput=128 -} - - -gas_generator { - # Gas Generator Energy Per Tick (Value in EU) [Default=16] - I:GasGeneratorEnergyPerTick=16 - - # Gas Generator Max Energy (Value in EU) [Default=1000000] - I:GasGeneratorMaxEnergy=1000000 - - # Gas Generator Max Output (Value in EU) [Default=128] - I:GasGeneratorMaxOutput=128 - - # Gas Generator Tank Capacity [Default=10000] - I:GasGeneratorTankCapacity=10000 -} - - -generator { - # Solid Fuel Generator Energy Output Amount (Value in EU) [Default=10] - I:GeneratorEnergyOutput=10 - - # Solid Fuel Generator Max Energy (Value in EU) [Default=10000] - I:GeneratorMaxEnergy=10000 - - # Solid Fuel Generator Max Output (Value in EU) [Default=32] - I:GeneratorMaxOutput=32 -} - - -lightning_rod { - # Base amount of energy per strike (Value in EU) [Default=262144] - I:LightningRodBaseStrikeEnergy=262144 - - # Chance of lightning striking a rod (Range: 0-70) [Default=24] - I:LightningRodChanceOfStrike=24 - - # Lightning Rod Max Energy (Value in EU) [Default=100000000] - I:LightningRodMaxEnergy=100000000 - - # Lightning Rod Max Output (Value in EU) [Default=2048] - I:LightningRodMaxOutput=2048 -} - - -plasma_generator { - # Plasma Generator Energy Per Tick (Value in EU) [Default=400] - I:PlasmaGeneratorEnergyPerTick=400 - - # Plasma Generator Max Energy (Value in EU) [Default=5.0E8] - D:PlasmaGeneratorMaxEnergy=5.0E8 - - # Plasma Generator Max Output (Value in EU) [Default=2048] - I:PlasmaGeneratorMaxOutput=2048 - - # Plasma Generator Tank Capacity [Default=10000] - I:PlasmaGeneratorTankCapacity=10000 -} - - -semifluid_generator { - # Semifluid Generator Energy Per Tick (Value in EU) [Default=8] - I:SemifluidGeneratorEnergyPerTick=8 - - # Semifluid Generator Max Energy (Value in EU) [Default=1000000] - I:SemifluidGeneratorMaxEnergy=1000000 - - # Semifluid Generator Max Output (Value in EU) [Default=128] - I:SemifluidGeneratorMaxOutput=128 - - # Semifluid Generator Tank Capacity [Default=10000] - I:SemifluidGeneratorTankCapacity=10000 -} - - -solarpaneladvanced { - # Generation rate during day for Advanced Solar Panel (Value in EU) [Default=64] - I:advancedDayRate=64 - - # Generation rate during night for Advanced Solar Panel (Value in EU) [Default=2] - I:advancedNightRate=2 -} - - -solarpanelbasic { - # Generation rate during day for Basic Solar Panel (Value in EU) [Default=1] - I:basicDayRate=1 - - # Generation rate during night for Basic Solar Panel (Value in EU) [Default=0] - I:basicNightRate=0 -} - - -solarpanelhybrid { - # Generation rate during day for Hybrid Solar Panel (Value in EU) [Default=16] - I:hybridDayRate=16 - - # Generation rate during night for Hybrid Solar Panel (Value in EU) [Default=0] - I:hybridNightRate=0 -} - - -solarpanelquantum { - # Generation rate during day for Quantum Solar Panel (Value in EU) [Default=1024] - I:quantumDayRate=1024 - - # Generation rate during night for Quantum Solar Panel (Value in EU) [Default=64] - I:quantumNightRate=64 -} - - -solarpanelultimate { - # Generation rate during day for Ultimate Solar Panel (Value in EU) [Default=256] - I:ultimateDayRate=256 - - # Generation rate during night for Ultimate Solar Panel (Value in EU) [Default=16] - I:ultimateNightRate=16 -} - - -thermal_generator { - # Thermal Generator Energy Per Tick (Value in EU) [Default=10] - I:ThermalGeneratorEnergyPerTick=10 - - # Thermal Generator Max Energy (Value in EU) [Default=1000000] - I:ThermalGeneratorMaxEnergy=1000000 - - # Thermal Generator Max Output (Value in EU) [Default=128] - I:ThermalGeneratorMaxOutput=128 - - # Thermal Generator Tank Capacity [Default=10000] - I:ThermalGeneratorTankCapacity=10000 -} - - -water_mill { - # Water Mill Energy Multiplier [Default=0.1] - D:WaterMillEnergyPerTick=0.1 - - # Water Mill Max Energy (Value in EU) [Default=1000] - I:WaterMillMaxEnergy=1000 - - # Water Mill Max Output (Value in EU) [Default=32] - I:WaterMillMaxOutput=32 -} - - -wind_mill { - # Wind Mill Energy Per Tick (Value in EU) [Default=2] - I:WindMillEnergyPerTick=2 - - # Wind Mill Max Energy (Value in EU) [Default=10000] - I:WindMillMaxEnergy=10000 - - # Wind Mill Max Output (Value in EU) [Default=128] - I:WindMillMaxOutput=128 - - # Wind Mill Thunder Multiplier [Default=1.25] - D:WindMillThunderMultiplier=1.25 -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/items.cfg b/overrides/resources/config/teamreborn/techreborn/items.cfg deleted file mode 100644 index c8acc78d..00000000 --- a/overrides/resources/config/teamreborn/techreborn/items.cfg +++ /dev/null @@ -1,77 +0,0 @@ -# Configuration file - -cloacking_device { - # Cloacking device energy usesage (Value in FE) [Default=10] - I:ClockingDeviceEnergyUsage=10 -} - - -power { - # Energy Capacity for Clocking Device (FE) [Default=40000000] - I:CloakingDeviceCharge=40000000 - - # Energy Capacity for Lithium Batpack (FE) [Default=16000000] - I:LithiumBatpackCharge=16000000 - - # Energy Capacity for Advanced Chainsaw (FE) [Default=4000000] - I:advancedChainsawCharge=4000000 - - # Energy Capacity for Advanced Drill (FE) [Default=4000000] - I:advancedDrillCharge=4000000 - - # Energy Capacity for Advanced Jachammer (FE) [Default=4000000] - I:advancedJackhammerCharge=4000000 - - # Energy Capacity for Diamond Chainsaw (FE) [Default=400000] - I:diamondChainsawCharge=400000 - - # Energy Capacity for Diamond Drill (FE) [Default=400000] - I:diamondDrillCharge=400000 - - # Energy Capacity for Diamond Jackhammer (FE) [Default=400000] - I:diamondJackhammerCharge=400000 - - # Energy Capacity for Energy Crystal (FE) [Default=4000000] - I:energyCrystalMaxCharge=4000000 - - # Energy Capacity for Iron Chainsaw (FE) [Default=40000] - I:ironChainsawCharge=40000 - - # Energy Capacity for Iron Drill (FE) [Default=40000] - I:ironDrillCharge=40000 - - # Energy Capacity for Lapotron Crystal (FE) [Default=40000000] - I:lapotronCrystalMaxCharge=40000000 - - # Energy Capacity for Lapotron Pack (FE) [Default=400000000] - I:lapotronPackCharge=400000000 - - # Energy Capacity for Lapotronic Orb (FE) [Default=400000000] - I:lapotronicOrbMaxCharge=400000000 - - # Energy Capacity for Nano Saber (FE) [Default=640000] - I:nanoSaberCharge=640000 - - # Energy Capacity for Omni Tool (FE) [Default=20000] - I:omniToolCharge=20000 - - # Energy Capacity for Rock Cutter (FE) [Default=400000] - I:rockCutterCharge=400000 - - # Energy Capacity for Steel Jackhammer (FE) [Default=40000] - I:steelJackhammerCharge=40000 -} - - -upgrades { - # Energy storage upgrade extra power [Default=40000.0] - D:energy_storage=40000.0 - - # Overclocker upgrade power multipiler [Default=0.75] - D:overclcoker_power=0.75 - - # Overclocker upgrade speed multipiler [Default=0.25] - D:overclcoker_speed=0.25 -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/machines.cfg b/overrides/resources/config/teamreborn/techreborn/machines.cfg deleted file mode 100644 index 30261ccf..00000000 --- a/overrides/resources/config/teamreborn/techreborn/machines.cfg +++ /dev/null @@ -1,308 +0,0 @@ -# Configuration file - -aesu { - # AESU Max Energy (Value in EU) [Default=100000000] - I:AesuMaxEnergy=100000000 - - # AESU Max Input (Value in EU) [Default=8192] - I:AesuMaxInput=8192 - - # AESU Max Output (Value in EU) [Default=8192] - I:AesuMaxOutput=8192 -} - - -alloy_smelter { - # Alloy Smelter Max Energy (Value in EU) [Default=1000] - I:AlloySmelterMaxEnergy=1000 - - # Alloy Smelter Max Input (Value in EU) [Default=32] - I:AlloySmelterMaxInput=32 -} - - -assembling_machine { - # Assembling Machine Max Energy (Value in EU) [Default=10000] - I:AssemblingMachineMaxEnergy=10000 - - # Assembling Machine Max Input (Value in EU) [Default=128] - I:AssemblingMachineMaxInput=128 -} - - -autocrafter { - # AutoCrafting Table Max Input (Value in EU) [Default=32] - I:AutoCrafterInput=32 - - # AutoCrafting Table Max Energy (Value in EU) [Default=10000] - I:AutoCrafterMaxEnergy=10000 -} - - -centrifuge { - # Centrifuge Max Energy (Value in EU) [Default=10000] - I:CentrifugeMaxEnergy=10000 - - # Centrifuge Max Input (Value in EU) [Default=32] - I:CentrifugeMaxInput=32 -} - - -charge_bench { - # Charge Bench Max Energy (Value in EU) [Default=100000000] - I:ChargeBenchMaxEnergy=100000000 - - # Charge Bench Max Input (Value in EU) [Default=512] - I:ChargeBenchMaxInput=512 -} - - -chemical_reactor { - # Chemical Reactor Max Energy (Value in EU) [Default=10000] - I:ChemicalReactorMaxEnergy=10000 - - # Chemical Reactor Max Input (Value in EU) [Default=128] - I:ChemicalReactorMaxInput=128 -} - - -chunk_loader { - # Chunk Loader Max Energy (Value in EU) [Default=10000] - I:ChunkLoaderMaxEnergy=10000 - - # Chunk Loader Max Input (Value in EU) [Default=32] - I:ChunkLoaderMaxInput=32 -} - - -compressor { - # Compressor Max Input (Value in EU) [Default=32] - I:CompressorInput=32 - - # Compressor Max Energy (Value in EU) [Default=1000] - I:CompressorMaxEnergy=1000 -} - - -digital_chest { - # Maximum amount of items a Digital Chest can store [Default=32768] - I:DigitalChestMaxStorage=32768 -} - - -distillation_tower { - # Distillation Tower Max Energy (Value in EU) [Default=10000] - I:DistillationTowerMaxEnergy=10000 - - # Distillation Tower Max Input (Value in EU) [Default=128] - I:DistillationTowerMaxInput=128 -} - - -electric_furnace { - # Electric Furnace Max Input (Value in EU) [Default=32] - I:ElectricFurnaceInput=32 - - # Electric Furnace Max Energy (Value in EU) [Default=1000] - I:ElectricFurnaceMaxEnergy=1000 -} - - -extractor { - # Extractor Max Input (Value in EU) [Default=32] - I:ExtractorInput=32 - - # Extractor Max Energy (Value in EU) [Default=1000] - I:ExtractorMaxEnergy=1000 -} - - -fluidreplicator { - # Fluid Replicator Max Energy (Value in EU) [Default=400000] - I:FluidReplicatorMaxEnergy=400000 - - # Fluid Replicator Max Input (Value in EU) [Default=256] - I:FluidReplicatorMaxInput=256 -} - - -fusion_reactor { - # Fusion Reactor Max Coil size (Radius) [Default=50] - I:FusionReactorMaxCoilSize=50 - - # Fusion Reactor Max Energy (Value in EU) [Default=100000000] - I:FusionReactorMaxEnergy=100000000 - - # Fusion Reactor Max Input (Value in EU) [Default=8192] - I:FusionReactorMaxInput=8192 - - # Fusion Reactor Max Output (Value in EU) [Default=1000000] - I:FusionReactorMaxOutput=1000000 -} - - -grinder { - # Grinder Max Input (Value in EU) [Default=32] - I:GrinderInput=32 - - # Grinder Max Energy (Value in EU) [Default=1000] - I:GrinderMaxEnergy=1000 -} - - -idsu { - # IDSU Max Energy (Value in EU) [Default=100000000] - I:IdsuMaxEnergy=100000000 - - # IDSU Max Input (Value in EU) [Default=8192] - I:IdsuMaxInput=8192 - - # IDSU Max Output (Value in EU) [Default=8192] - I:IdsuMaxOutput=8192 -} - - -implosion_compressor { - # Implosion Compressor Max Energy (Value in EU) [Default=64000] - I:ImplosionCompressorMaxEnergy=64000 - - # Implosion Compressor Max Input (Value in EU) [Default=64] - I:ImplosionCompressorMaxInput=64 -} - - -industrial_electrolyzer { - # Industrial Electrolyzer Max Energy (Value in EU) [Default=10000] - I:IndustrialElectrolyzerMaxEnergy=10000 - - # Industrial Electrolyzer Max Input (Value in EU) [Default=128] - I:IndustrialElectrolyzerMaxInput=128 -} - - -industrial_furnace { - # Industrial Blast Furnace Max Energy (Value in EU) [Default=40000] - I:IndustrialFurnaceMaxEnergy=40000 - - # Industrial Blast Furnace Max Input (Value in EU) [Default=128] - I:IndustrialFurnaceMaxInput=128 -} - - -industrial_grinder { - # Industrial Grinder Max Energy (Value in EU) [Default=10000] - I:IndustrialGrinderMaxEnergy=10000 - - # Industrial Grinder Max Input (Value in EU) [Default=128] - I:IndustrialGrinderMaxInput=128 -} - - -industrial_sawmill { - # Industrial Sawmill Max Energy (Value in EU) [Default=10000] - I:IndustrialSawmillMaxEnergy=10000 - - # Industrial Sawmill Max Input (Value in EU) [Default=128] - I:IndustrialSawmillMaxInput=128 -} - - -lesu { - # LESU Extra I/O Multiplier [Default=8] - I:LesuExtraIO=8 - - # LESU Max Energy Per Block (Value in EU) [Default=1000000] - I:LesuMaxEnergyPerBlock=1000000 - - # LESU Base Output (Value in EU) [Default=16] - I:LesuMaxOutput=16 -} - - -matter_fabricator { - # Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU [Default=5] - I:MatterFabricatorEnergyPerAmp=5 - - # Matter Fabricator Fabrication Rate, amount of amplifier units per UUM [Default=6000] - I:MatterFabricatorFabricationRate=6000 - - # Matter Fabricator Max Energy (Value in EU) [Default=100000000] - I:MatterFabricatorMaxEnergy=100000000 - - # Matter Fabricator Max Input (Value in EU) [Default=8192] - I:MatterFabricatorMaxInput=8192 -} - - -player_detector { - # Player Detector Energy Consumption per second (Value in EU) [Default=10] - I:PlayerDetectorEUPerSecond=10 - - # Player Detector Max Energy (Value in EU) [Default=10000] - I:PlayerDetectorMaxEnergy=10000 - - # Player Detector Max Input (Value in EU) [Default=32] - I:PlayerDetectorMaxInput=32 -} - - -pump { - # Pump cost for one block of fluid (Value in EU) [Default=20] - I:PumpEUCost=20 -} - - -quantum_chest { - # Maximum amount of items a Quantum Chest can store [Default=2147483647] - I:QuantumChestMaxStorage=2147483647 -} - - -quantum_tank { - # Maximum amount of millibuckets a Quantum Tank can store [Default=2147483647] - I:QuantumTankMaxStorage=2147483647 -} - - -recycler { - # Recycler Max Input (Value in EU) [Default=32] - I:RecyclerInput=32 - - # Recycler Max Energy (Value in EU) [Default=1000] - I:RecyclerMaxEnergy=1000 -} - - -rolling_machine { - # Rolling Machine Energy Per Tick (Value in EU) [Default=5] - I:RollingMachineEnergyPerTick=5 - - # Rolling Machine Run Time [Default=250] - I:RollingMachineEnergyRunTime=250 - - # Rolling Machine Max Energy (Value in EU) [Default=10000] - I:RollingMachineMaxEnergy=10000 - - # Rolling Machine Max Input (Value in EU) [Default=32] - I:RollingMachineMaxInput=32 -} - - -scrapboxinator { - # Scrapboxinator Max Energy (Value in EU) [Default=1000] - I:ScrapboxinatorMaxEnergy=1000 - - # Scrapboxinator Max Input (Value in EU) [Default=32] - I:ScrapboxinatorMaxInput=32 -} - - -vacuumfreezer { - # Vacuum Freezer Max Input (Value in EU) [Default=64] - I:VacuumFreezerInput=64 - - # Vacuum Freezer Max Energy (Value in EU) [Default=64000] - I:VacuumFreezerMaxEnergy=64000 -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/misc.cfg b/overrides/resources/config/teamreborn/techreborn/misc.cfg deleted file mode 100644 index a2106a6f..00000000 --- a/overrides/resources/config/teamreborn/techreborn/misc.cfg +++ /dev/null @@ -1,134 +0,0 @@ -# Configuration file - -blocks { - # Chance to get Aluminium dust from Sodalite Ore [Default=0.5] - D:aluminiumDropChance=0.5 - - # Maximum quantity of Cinnabar dust per Cinnabar ore [Default=2] - I:cinnabarMaxQuantity=2 - - # Minimum quantity of Cinnabar dust per Cinnabar ore [Default=1] - I:cinnabarMinQuatity=1 - - # Chance to get Peridot from Sapphire Ore [Default=0.125] - D:peridotDropChance=0.125 - - # Maximum quantity of Pyrite dust per Pyrite ore [Default=2] - I:pyriteMaxQuantity=2 - - # Minimum quantity of Pyrite dust per Pyrite ore [Default=1] - I:pyriteMinQuatity=1 - - # Chance to get Red Garnet from Ruby Ore [Default=0.125] - D:redGarnetDropChance=0.125 - - # Chance to get Redstone from Cinnabar Ore [Default=0.25] - D:redstoneDropChance=0.25 - - # Maximum quantity of Ruby gems per Ruby ore [Default=2] - I:rubyMaxQuantity=2 - - # Minimum quantity of Ruby gems per Ruby ore [Default=1] - I:rubyMinQuatity=1 - - # Maximum quantity of Sapphire gems per Sapphire ore [Default=2] - I:sapphireMaxQuantity=2 - - # Minimum quantity of Sapphire gems per Sapphire ore [Default=1] - I:sapphireMinQuantity=1 - - # Maximum quantity of Sodalite dust per Sodalite ore [Default=2] - I:sodaliteMaxQuantity=2 - - # Minimum quantity of Sodalite dust per Sodalite ore [Default=1] - I:sodaliteMinQuatity=1 - - # Maximum quantity of Sphalerite dust per Sphalerite ore [Default=2] - I:sphaleriteMaxQuantity=2 - - # Minimum quantity of Sphalerite dust per Sphalerite ore [Default=1] - I:sphaleriteMinQuatity=1 - - # Chance to get Yellow Garnet gem from Sphalerite Ore [Default=0.125] - D:yellowGarnetDropChance=0.125 -} - - -cable { - # Set to true to allow cable to do damge to enties that come in contact with it [default: true] - B:copper_do_damage=true - - # Cable transfer rate [range: 0 ~ 2147483647, default: 128] - I:copper_transfer_rate=128 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: false] - B:glassfiber_do_damage=false - - # Cable transfer rate [range: 0 ~ 2147483647, default: 8192] - I:glassfiber_transfer_rate=8192 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: true] - B:gold_do_damage=true - - # Cable transfer rate [range: 0 ~ 2147483647, default: 512] - I:gold_transfer_rate=512 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: true] - B:hv_do_damage=true - - # Cable transfer rate [range: 0 ~ 2147483647, default: 2048] - I:hv_transfer_rate=2048 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: false] - B:insulatedcopper_do_damage=false - - # Cable transfer rate [range: 0 ~ 2147483647, default: 128] - I:insulatedcopper_transfer_rate=128 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: false] - B:insulatedgold_do_damage=false - - # Cable transfer rate [range: 0 ~ 2147483647, default: 512] - I:insulatedgold_transfer_rate=512 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: false] - B:insulatedhv_do_damage=false - - # Cable transfer rate [range: 0 ~ 2147483647, default: 2048] - I:insulatedhv_transfer_rate=2048 - - # Set to true to allow cable to do damge to enties that come in contact with it [default: true] - B:tin_do_damage=true - - # Cable transfer rate [range: 0 ~ 2147483647, default: 32] - I:tin_transfer_rate=32 - - # When true an uninsulated cable will cause damage to entities [Default=true] - B:uninsulatedElectrocutionDamage=true - - # When true an uninsulated cable will create a spark when an entity touches it [Default=true] - B:uninsulatedElectrocutionParticles=true - - # When true an uninsulated cable will create a spark sound when an entity touches it [Default=true] - B:uninsulatedElectrocutionSound=true -} - - -general { - # Dispensers will open scrapboxes [Default=true] - B:DispenserScrapbox=true - - # Input from dots side, output from other sides, like in IC2. [Default=false] - B:IC2TransformersStyle=false - - # Enable Gem armor and tools [Default=true] - B:enableGemTools=true -} - - -misc { - # Set to true to render the end ores with a stone background [Default=false] - B:endOreStone=false -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/ores.json b/overrides/resources/config/teamreborn/techreborn/ores.json deleted file mode 100644 index 88f4dc33..00000000 --- a/overrides/resources/config/teamreborn/techreborn/ores.json +++ /dev/null @@ -1,179 +0,0 @@ -{ - "generateTechRebornFeatures": true, - "generateOres": true, - "retroGenOres": false, - "overworldOres": [ - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Galena", - "meta": 0, - "veinSize": 8, - "veinsPerChunk": 16, - "minYHeight": 10, - "maxYHeight": 60, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Iridium", - "meta": 1, - "veinSize": 3, - "veinsPerChunk": 3, - "minYHeight": 5, - "maxYHeight": 60, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Ruby", - "meta": 2, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Sapphire", - "meta": 3, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Bauxite", - "meta": 4, - "veinSize": 6, - "veinsPerChunk": 10, - "minYHeight": 10, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Lead", - "meta": 12, - "veinSize": 6, - "veinsPerChunk": 16, - "minYHeight": 20, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Silver", - "meta": 13, - "veinSize": 6, - "veinsPerChunk": 16, - "minYHeight": 20, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore2", - "blockNiceName": "Copper", - "meta": 0, - "veinSize": 8, - "veinsPerChunk": 16, - "minYHeight": 20, - "maxYHeight": 60, - "shouldSpawn": false - }, - { - "blockName": "tile.techreborn:ore2", - "blockNiceName": "Tin", - "meta": 1, - "veinSize": 8, - "veinsPerChunk": 16, - "minYHeight": 20, - "maxYHeight": 60, - "shouldSpawn": false - } - ], - "neatherOres": [ - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Pyrite", - "meta": 5, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 126, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Cinnabar", - "meta": 6, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 126, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Sphalerite", - "meta": 7, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 126, - "shouldSpawn": true - } - ], - "endOres": [ - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Tungsten", - "meta": 8, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 250, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Sheldonite", - "meta": 9, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 250, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Peridot", - "meta": 10, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 250, - "shouldSpawn": true - }, - { - "blockName": "tile.techreborn:ore", - "blockNiceName": "Sodalite", - "meta": 11, - "veinSize": 6, - "veinsPerChunk": 3, - "minYHeight": 10, - "maxYHeight": 250, - "shouldSpawn": true - } - ], - "rubberTreeConfig": { - "shouldSpawn": true, - "chance": 75, - "clusterSize": 7, - "sapRarity": 10, - "spireHeight": 4, - "treeBaseHeight": 5 - } -} \ No newline at end of file diff --git a/overrides/resources/config/teamreborn/techreborn/recipes.cfg b/overrides/resources/config/teamreborn/techreborn/recipes.cfg deleted file mode 100644 index 1b67d8bb..00000000 --- a/overrides/resources/config/teamreborn/techreborn/recipes.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -ic2 { - # Changes a lot of recipes and hides blocks to integrate TechReborn into IC2 [Default=false] - B:deduplicate=true -} - - -railcraft { - # When true TechReborn will remove Railcraft's Iron Nugget to steel nugget recipe. [Default=false] - B:disableRailcraftNugget=true -} - - -sawmill { - # Set to true to disable sawmill recipes from loading. [Default=false] - B:disableRecipes=false - - # Number of planks the saw mill will ouput [Default=4] - I:plankCount=4 -} - - diff --git a/overrides/resources/config/teamreborn/techreborn/world.cfg b/overrides/resources/config/teamreborn/techreborn/world.cfg deleted file mode 100644 index 1fde4383..00000000 --- a/overrides/resources/config/teamreborn/techreborn/world.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# Configuration file - -oil_lakes { - # Enable the generation of underground oil lakes [Default=true] - B:enable=true - - # Max height of underground lakes [Default=48] - I:maxHeight=48 - - # The chance to spawn in a chunk, smaller is more common [Default=30] - I:rareity=30 -} - - diff --git a/overrides/resources/config/terraqueous.cfg b/overrides/resources/config/terraqueous.cfg deleted file mode 100644 index 02c9d83f..00000000 --- a/overrides/resources/config/terraqueous.cfg +++ /dev/null @@ -1,1065 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # blocks - #--------------------------------------------------------------------------------------------------------# - # Controls what blocks are added by Terraqueous - # Disabling a block after it was added will remove it from the world - ########################################################################################################## - - blocks { - # IDs: border - B:addBorders=true - - # IDs: clouds, cloudfancy, cloud_staff, cloud_talisman - # NOTE: enables addEnderTable because it is needed to craft the Talisman used to walk-on clouds - B:addClouds=true - - # Adds: Wood & Cloud Doors, TrapDoors, Fences, FenceGates - # IDs: type_cloud, type_earth - B:addCraftables=true - - # Adds: CloudWorkbench, CloudFurnace, Cloud&Earth CraftBench, Cloud&Earth CraftFurnace, StormForge - # IDs: crafting - B:addCrafting=true - - # Adds: Breakable ground objects - # IDs: doodads - B:addDoodads=true - - # Adds: An Enchanting Table that uses EnderPowder, and an EnderMonocle to read from it - # IDs: ender_table, ender_monocle - B:addEnderTable=true - - # Adds: Two types of flower pots - # Changes: default Flower Pot recipe - # IDs: flowerpot - B:addFlowerPots=true - - # Adds: 16 new flowers that can spread and grow (see TWEAKS.enableFlowerSpread) - # IDs: flowers_cluster, flowers_single - B:addFlowers=true - - # Adds: Hay blocks, thresh, loose hay - # IDs: hay - B:addHayBlocks=true - - # IDs: earth_ore - B:addOres=true - - # Adds: Pergolas - # IDs: pergola - B:addPergolas=true - - # Adds: Pineapple, Cactus Pear, & Grapes(also requires Pergolas) - # IDs: plants, tall_grass - B:addPlants=true - - # Adds: Apple, Chery, Orange, Coconut, & Banana Trees - # IDs: planks, sapling, trunk1, trunk2, foliage1, foliage2, foliage3, foliage4, foliage5 - B:addTrees=true - } - - ########################################################################################################## - # items - #--------------------------------------------------------------------------------------------------------# - # Controls what items are added by Terraqueous - # Disabling an item after it was added will remove it from the world - ########################################################################################################## - - items { - # IDs: multifood & Entity: coconut - B:addFood=true - - # IDs: colorizer, hammer, multitool, scythe - B:addTools=true - } - - ########################################################################################################## - # tweaks - #--------------------------------------------------------------------------------------------------------# - # Make adjustments to how different blocks/items function - ########################################################################################################## - - tweaks { - # Stops Terraqueous fences from visually connecting to blocks with a hardness at or less then this number. - # to disable set to -1 - # Min: -1.0 - # Max: 20.0 - D:fenceConnectionCutoff=0.6 - - # List of effects Trickster Bloom can apply - S:listTricksterBloomEffects < - effect[minecraft:speed];time[30-60];level[0-1] - effect[minecraft:slowness];time[10-20];level[0-1] - effect[minecraft:haste];time[60-120];level[0-1] - effect[minecraft:mining_fatigue];time[60-120];level[0-1] - effect[minecraft:jump_boost];time[60-120];level[0-1] - effect[minecraft:nausea];time[10];level[0] - effect[minecraft:fire_resistance];time[150-300];level[0-1] - effect[minecraft:water_breathing];time[150-300];level[0-1] - effect[minecraft:invisibility];time[60-300];level[0-1] - effect[minecraft:blindness];time[30-60];level[0-1] - effect[minecraft:night_vision];time[60-120];level[0-1] - effect[minecraft:hunger];time[10-30];level[0-1] - effect[minecraft:weakness];time[10-20];level[0-1] - effect[minecraft:wither];time[3-5];level[0] - effect[minecraft:absorption];time[30-60];level[0-1] - effect[minecraft:saturation];time[15-30];level[0-1] - effect[minecraft:glowing];time[30-60];level[0-1] - effect[minecraft:levitation];time[10-20];level[0-1] - effect[minecraft:luck];time[30-60];level[0-1] - effect[minecraft:unluck];time[20-40];level[0-1] - > - - chests { - # Village Blacksmith Chests can contain a Molecular Colorizer - B:chestBlacksmith_Colorizer=true - - # Dungeon Chests can contain a Molecular Colorizer - B:chestDungeon_Colorizer=true - - # Mineshaft Chests can contain DeathFruit - B:chestMineshaft_DeathFruit=true - - # Nether Bridge Chests can contain a Strange Scroll - B:chestNetherBridge_Scroll=true - - # Spawn Bonus Chests can contain LifeFruit - B:chestSpawnBonus_LifeFruit=true - - # Stronghold Library Chests can contain a Strange Scroll - B:chestStronghold_Scroll=true - } - - doodads { - - stick { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':#', Exact Mod Item: ':@#' - S:whitelist < - minecraft:stick@0#1-3 - > - } - - stone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimium - bigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@215#1 - > - } - - bone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - minecraft:bone@0#1 - minecraft:dye@15#1-3 - > - } - - sandstone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimium - bigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@214#1 - > - } - - redsandstone { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - ore:dust*Burnium - ore:dust*Endimiumbigreactors:dustmetals@4 - ore:dust*Enderium - ore:dust*Ludicrite - ore:dust*Blutonium - ore:dust*Cyanite - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-2 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:dust*#1 - terraqueous:item_main@216#1 - > - } - - endimium { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-3 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:gemEndimium#1-3 - ore:dustEndimium#1-2 - ore:dustTinyEndimium#1-4 - > - } - - burnium { - # Items listed here can never drop - # Formats: Dictionary Item: 'ore:', Mod Item: ':', Exact Mod Item: ':@' - S:blacklist < - > - - # The number of attempts made to suscessfully drop an item - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropAttempts=1 - - # '1 in x' chance the doodad will drop something from the whitelist, excluding items from the blacklist - # Min: 0 - # Max: 2147483647 - I:dropChance=1 - - # The number of items to drop on a suscessful attempt - # positive numbers are exact, negitive are a random chance between 0 and the number - I:dropCount=-3 - - # Items listed here have a chance to drop - # Formats: Dictionary Item: 'ore:#', Mod Item: ':@#' - S:whitelist < - ore:gemBurnium#1-3 - ore:dustBurnium#1-2 - ore:dustTinyBurnium#1-4 - > - } - - } - - flowerpots { - # Items Listed will render in flower pots using the Block render style - S:forceBlockRender < - > - - # Items Listed will render in flower pots using the Cross render style - S:forceCrossRender < - > - - # Items Listed will render in flower pots using the Pane render style - S:forcePaneRender < - minecraft:golden_rail - minecraft:detector_rail - minecraft:ladder - minecraft:rail - minecraft:iron_bars - minecraft:glass_pane - minecraft:vine - minecraft:waterlily - minecraft:activator_rail - minecraft:stained_glass_pane - terraqueous:blockFlowerPot - > - - # Items Listed will render in flower pots using the Tall render style - S:forceTallRender < - minecraft:cactus - > - } - - glassshards { - # Glass Blocks will drop shards when broken, if it would otherwise drop nothing - B:enableGlassShardDropsForBlocks=false - - # Splash Potions will drop a shard when broken - B:enableGlassShardDropsForPotions=false - } - - mobs { - # Adds two AITasks - # Animals the follow for wheat will also follow for hay - # Animals that eat grass will also eat hay - B:addHayAITasks=true - - # Adds Burnium Dust and Coal Dust - B:enableBlazeDropTweaks=true - - # Adds feather moulting - B:enableChickenDropTweaks=false - - # Adds Endimium Dust and Ender Dust - B:enableEndermanDropTweaks=true - - # Adds Burnium Dust and Coal Dust - B:enableMagmaCubeDropTweaks=true - - # Must be enabled for any of the ones bellow to work - B:enableMobDropTweaks=true - - # Adds Burnium Dust and Coal Dust - B:enablePigZombieDropTweaks=true - - # Adds Golden Apple - B:enableSkeletonDropTweaks=true - - # Adds Worn Leather Boots and Belt - B:enableZombieDropTweaks=true - } - - trees { - # Controls if the fruit stays on the trees or randomly falls off - B:fruitStaysOnTrees=true - - sapling_grow { - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:coconut=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=10 - - # '1 in x' chance the sapling will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=10 - } - - flower_grow { - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=15 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=15 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=25 - - # '1 in x' chance the fruit flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=25 - } - - fruit_grow { - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:apple=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:banana=20 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cherry=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:coconut=20 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:lemon=30 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:mango=50 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:orange=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:peach=40 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pear=50 - - # '1 in x' chance the fruit will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:plum=40 - } - - fruit_fall { - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:apple=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:cherry=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:coconut=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:lemon=40 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:mango=60 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:orange=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:peach=50 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:pear=60 - - # '1 in x' chance a fruit will fall on the next block update - # If 'fruitStaysOnTrees' is set true, fruit will never drop - # Min: 0 - # Max: 2147483647 - I:plum=50 - } - - sapling_drop { - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:apple=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:banana=8 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:cherry=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:coconut=8 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:lemon=12 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:mango=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:orange=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:peach=15 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:pear=20 - - # '1 in x' chance a sapling will drop when leaves are broken - # Min: 0 - # Max: 2147483647 - I:plum=15 - } - - } - - plants { - # '1 in x' chance a fully grown cactus will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_FruitGrow_day=0 - - # '1 in x' chance a fully grown cactus will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_FruitGrow_night=40 - - # '1 in x' chance the cactus will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_PlantGrow_day=0 - - # '1 in x' chance the cactus will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:cactus_PlantGrow_night=8 - - # '1 in x' chance a deathvine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_FruitGrow_normal=20 - - # '1 in x' chance a deathvine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_FruitGrow_rain=40 - - # '1 in x' chance the deathvine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_Spread_normal=0 - - # '1 in x' chance the deathvine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:deathvine_Spread_rain=0 - - # '1 in x' chance the flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Grow_normal=1 - - # '1 in x' chance the flower will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Grow_rain=1 - - # '1 in x' chance the flower will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Spread_normal=0 - - # '1 in x' chance the flower will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:flower_Spread_rain=0 - - # If enabled Terraqueous flowers require shears to harvest, otherwise nothing will drop - B:flowersRequireShears=true - - # '1 in x' chance a grapevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_FruitGrow_normal=20 - - # '1 in x' chance a grapevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_FruitGrow_rain=40 - - # '1 in x' chance the grapevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_Spread_normal=0 - - # '1 in x' chance the grapevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grapevine_Spread_rain=0 - - # '1 in x' chance the grass will become double tall on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Grow_normal=0 - - # '1 in x' chance the grass will become double tall on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Grow_rain=5 - - # '1 in x' chance the grass will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Spread_normal=0 - - # '1 in x' chance the grass will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:grass_Spread_rain=0 - - # '1 in x' chance a lifevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_FruitGrow_normal=20 - - # '1 in x' chance a lifevine will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_FruitGrow_rain=40 - - # '1 in x' chance the lifevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_Spread_normal=15 - - # '1 in x' chance the lifevine will spread on the next block update - # Min: 0 - # Max: 2147483647 - I:lifevine_Spread_rain=13 - - # '1 in x' chance a fully grown pineapple will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_FruitGrow_normal=20 - - # '1 in x' chance a fully grown pineapple will grow fruit on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_FruitGrow_rain=40 - - # '1 in x' chance the pineapple will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_PlantGrow_normal=8 - - # '1 in x' chance the pineapple will grow on the next block update - # Min: 0 - # Max: 2147483647 - I:pineapple_PlantGrow_rain=5 - } - - ########################################################################################################## - # stormforge - #--------------------------------------------------------------------------------------------------------# - # 1EU = 4RF = 10J = 0.4MJ (http://ftbwiki.org/Power_Systems) - ########################################################################################################## - - stormforge { - # When charging with Energy Units, sfPowerPerTickBase times this equals the base EU/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierEU=1.0 - - # When charging with Forge Units, sfPowerPerTickBase times this equals the base FU/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierFU=4.0 - - # When charging with Immersive Flux, sfPowerPerTickBase times this equals the base IF/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierIF=4.0 - - # When charging with Joules, sfPowerPerTickBase times this equals the base J/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierJ=10.0 - - # When charging with Redstone Flux, sfPowerPerTickBase times this equals the base RF/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierRF=4.0 - - # When charging with Tesla, sfPowerPerTickBase times this equals the base Tesla/t - # Min: 0.001 - # Max: 1000.0 - D:sfPowerMultiplierTesla=4.0 - - # The base amount of energy charged per tick - # This value is multiplied by the PowerMultiplier that matches the items requirements - # Min: 1 - # Max: 2048 - I:sfPowerPerTickBase=32 - - # The number of ticks needed to repair an item by one point - # Min: 20 - # Max: 6000 - I:sfTicksPerRepairPoint=100 - - # The number of ticks needed to smelt an item, for reference a furnace takes 200 - # Min: 20 - # Max: 6000 - I:sfTicksToSmelt=400 - } - - } - - ########################################################################################################## - # permissions - #--------------------------------------------------------------------------------------------------------# - # - ########################################################################################################## - - permissions { - # Controls who has permission to create a StormForge. - # 0 = No One, 1 = OP's Only, 2 = OP's and Creative Players, 3 = Everyone - # NOTE: Does not disable/remove existing StormForges - # NOTE: StormForges require addCraftables - # Min: 0 - # Max: 3 - I:permissionStormForge=3 - } - - ########################################################################################################## - # generator - #--------------------------------------------------------------------------------------------------------# - # Options used by the world generator - ########################################################################################################## - - generator { - # A value greater then zero will be used as the clouds generation height - # Min: 0 - # Max: 2048 - I:cloudHeightOverride=0 - B:generateCloud_Dense=true - B:generateCloud_Light=true - B:generateCloud_Storm=true - B:generateFlowers=false - - # It is recommended to leave this off unless you have other blocks that generate in flat worlds, otherwise Trees and Flowers will take over - B:generateInFlatWorlds=false - B:generatePlant_CactusPear=true - B:generatePlant_Pineapple=true - - # Generation events allow other mods to disable my generators on a chunk by chunk basis, they are ignored by default - B:ignoreGenerationEvents=false - - ########################################################################################################## - # dim_blacklist - #--------------------------------------------------------------------------------------------------------# - # Generators will not generate in the dimensions on this list - # eg: overworld, the_nether, the_end - # regex supported - ########################################################################################################## - - dim_blacklist { - S:clouds < - planet - space - > - S:doodads < - > - S:flowers < - > - S:plants < - > - S:trees < - > - } - - doodads { - B:generateDoodad_Bone=true - B:generateDoodad_Burnium=true - B:generateDoodad_Endimium=true - B:generateDoodad_Stick=true - B:generateDoodad_Stone=true - } - - trees { - B:generateTree_Apple=true - B:generateTree_Banana=true - B:generateTree_Cherry=true - B:generateTree_Coconut=true - B:generateTree_Lemon=true - B:generateTree_Mango=true - B:generateTree_Orange=true - B:generateTree_Peach=true - B:generateTree_Pear=true - B:generateTree_Plum=true - } - - village { - # Enables Death Fruit vines to generate on the Pergola - B:enableDeathFruitVines=true - - # Enables Grape vines to generate on the Pergola - B:enableGrapeVines=true - - # Enables Life Fruit vines to generate on the Pergola - B:enableLifeFruitVines=true - - # Generates a Pergola in villages, enabled vines have a chance to spawn it - B:generateVillage_Vineyard=true - } - - } - - ########################################################################################################## - # crafting - #--------------------------------------------------------------------------------------------------------# - # Disable DustCrafting if another mod add the same recipes and these override them. - # Disable CraftToDust if unneeded and/or another mod adds a machine that does this. - ########################################################################################################## - - crafting { - # Craft lumps of Gravel into a block - B:enableCrafting_LumpToGravel=true - - # Craft lumps of Red Sandstone into a block - B:enableCrafting_LumpToRedSandstone=true - - # Craft lumps of Sandstone into a block - B:enableCrafting_LumpToSandstone=true - - # Craft tiny piles of Coal Dust into piles - B:enableCrafting_TinyDustToCoalDust=true - - # Craft tiny piles of Diamond Dust into piles - B:enableCrafting_TinyDustToDiamondDust=true - - # Craft tiny piles of Emerald Dust into piles - B:enableCrafting_TinyDustToEmeraldDust=true - - # Craft tiny piles of Ender Dust into piles - B:enableCrafting_TinyDustToEnderDust=true - - # Craft tiny piles of Gold Dust into piles - B:enableCrafting_TinyDustToGoldDust=true - - # Craft tiny piles of Iron Dust into piles - B:enableCrafting_TinyDustToIronDust=true - - # Craft tiny piles of Lapis Dust into Lapis - B:enableCrafting_TinyDustToLapis=true - - # Craft tiny piles of Redstone Dust into Redstone Dust - B:enableCrafting_TinyDustToRedstone=true - - # Smash Coal into Dust - B:enableSmashing_CoalToDust=true - - # Smash Diamonds into Dust - B:enableSmashing_DiamondToDust=true - - # Smash Ender Pearls into Dust - B:enableSmashing_EnderPearlsToDust=true - - # Craft Wool into String - B:enableWoolToString=true - } - - ########################################################################################################## - # integration - #--------------------------------------------------------------------------------------------------------# - # Mod integration can be disabled to solve compatibility issues, remove unwanted/unneeded features, etc. - ########################################################################################################## - - integration { - # Facade changes; adds missing blocks and removes blocks that look bad - B:enableBuildCraft=true - - # Adds: fruit to squeezer, saplings to fermenter, and various items to backpacks - B:enableForestry=true - - # Adds: fruit to the BioReactor, endimium/burnium ore to the LaserDrill, and flowers/cactus pear/pineapple/banana stalk to the Plant Gatherer - B:enableIndustrialForegoing=true - - # Adds Colorizer Module for Robots - B:enableOpenComputers=true - - # Adds color data to tooltips - B:enableWAILA=true - } - -} - - diff --git a/overrides/resources/config/teslacorelib.cfg b/overrides/resources/config/teslacorelib.cfg deleted file mode 100644 index 29db8fc6..00000000 --- a/overrides/resources/config/teslacorelib.cfg +++ /dev/null @@ -1,71 +0,0 @@ -# Configuration file - -flags { - # Specifies if tesla machines are allowed to spawn items in world in case their output inventory is full. - # Warning: some machines will cause the items to be lost if not spawned in the world (WIP). - # [default: true] - B:allowMachinesToSpawnItems=true - - # Specifies if the simple tesla battery item will be registered or not. - # [default: false] - B:registerBattery=false - - # Specifies if the machine case item will be registered or not. - # [default: true] - B:registerMachineCase=true - - # Specifies if the metal powder items will be registered or not. - # [default: false] - B:registerPowders=false - - # Specifies if the metal sheet items will be registered or not. - # [default: false] - B:registerSheets=false - - # Specifies if the creative test machines will be registered or not. - # [default: false] - B:registerTestMachines=false - - addons { - # Specifies if the addon items will be registered or not. - # [default: true] - B:registerAddons=true - - # Specifies if the energy addon items will be registered or not. - # Only makes sense if 'registerAddons' is set to true. - # [default: true] - B:registerEnergyAddons=true - - # Specifies if the speed addon items will be registered or not. - # Only makes sense if 'registerAddons' is set to true. - # [default: true] - B:registerSpeedAddons=true - } - - gears { - # Specify the type of gear to be registered. - # Valid types are: wood, stone, iron, lapis, redstone, gold, emerald, diamond. - # [default: [wood], [stone], [iron], [gold], [diamond]] - S:registerGearTypes < - wood - stone - iron - gold - diamond - > - - # Specifies if the gear items will be registered or not. - # [default: true] - B:registerGears=true - } - -} - - -gui { - # Allows energy GUI to change the display energy system. - # [default: false] - B:allowChangeEnergyDisplay=false -} - - diff --git a/overrides/resources/config/thaumcraft_graphics.cfg b/overrides/resources/config/thaumcraft_graphics.cfg deleted file mode 100644 index ea70a99c..00000000 --- a/overrides/resources/config/thaumcraft_graphics.cfg +++ /dev/null @@ -1,31 +0,0 @@ -# Configuration file - -general { - # Set this to true to get the old blue magical forest back. - B:blueBiome=false - - # Hate crooked labels, kittens, puppies and all things awesome? If yes, set this to false. - B:crooked=true - - # Set to true to have the wand dial display in the bottom left instead of the top left. - B:dialBottom=false - - # This setting will disable certain thaumcraft shaders for those who experience FPS drops. - B:disableShaders=false - - # Setting this to true will make the amount text in aspect tags twice as large. Useful for certain resolutions and custom fonts. - B:largeTagText=false - - # Set to true to disable anxiety triggers like the heartbeat sound. - B:nostress=false - - # Will golems display emote particles if they recieve orders or encounter problems - B:showGolemEmotes=true - - # Item aspects are hidden by default and pressing shift reveals them. - # Changing this setting to 'true' will reverse this behaviour and always - # display aspects unless shift is pressed. - B:showTags=false -} - - diff --git a/overrides/resources/config/thaumcraft_misc.cfg b/overrides/resources/config/thaumcraft_misc.cfg deleted file mode 100644 index 7a350e42..00000000 --- a/overrides/resources/config/thaumcraft_misc.cfg +++ /dev/null @@ -1,31 +0,0 @@ -# Configuration file - -general { - # Enables a version of the Thauminomicon in creative mode that grants you all the research when you first use it. - B:allowCheatSheet=false - - # Setting this to true will make you get the recipe book for salis mundus without having to sleep first. - B:noSleep=false - - # How much vis it costs to reacharge a single unit of shielding. Minimum of 0. - # Min: 0 - # Max: 500 - I:shieldCost=1 - - # How many milliseconds passes between runic shielding recharge ticks. - # Lower values equals faster recharge. Minimum of 500. - # Min: 500 - # Max: 500000 - I:shieldRecharge=2000 - - # How many milliseconds passes after a shield has been reduced to zero - # before it can start recharging again. Minimum of 0. - # Min: 0 - # Max: 50000 - I:shieldWait=4000 - - # Setting this to true disables Warp, Taint spread and similar mechanics. You wuss. - B:wussMode=false -} - - diff --git a/overrides/resources/config/thaumcraft_world.cfg b/overrides/resources/config/thaumcraft_world.cfg deleted file mode 100644 index f51fd498..00000000 --- a/overrides/resources/config/thaumcraft_world.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -general { - # Setting this to false will disable spawning champion mobs. Even when false they will still - # have a greatly reduced chance of spawning in certain dangerous places. - B:allowChampionMobs=true - B:allowSpawnAngryZombie=true - B:allowSpawnElder=true - B:allowSpawnFireBat=true - B:allowSpawnPech=true - B:allowSpawnTaintacle=true - B:allowSpawnWisp=true - - # Higher values increases number of magical forest biomes. If you are using biome - # addon mods you probably want to increase this weight quite a bit - # Min: 0 - # Max: 100 - I:biomeMagicalForestWeight=5 - - # Outer lands dimension id - I:dimensionOuterId=-42 - B:generateAmber=false - B:generateAura=true - B:generateCinnabar=true - B:generateCrystals=true - B:generateMagicForest=true - B:generateQuartz=false - B:generateStructure=true - B:generateTrees=true - - # The % of normal ore amounts that will be spawned. For example 50 will spawn half - # the ores while 200 will spawn double. Default 100 - # Min: 1 - # Max: 500 - I:oreDensity=100 - - # The dimension considered to be your 'overworld'. Certain TC structures will only spawn in this dim. - I:overworldDim=0 - B:regenAmber=false - B:regenAura=false - B:regenCinnabar=false - B:regenCrystals=false - - # This key is used to keep track of which chunk have been generated/regenerated. - # Changing it will cause the regeneration code to run again, so only change it if you want it to happen. - # Useful to regen only one world feature at a time. - S:regenKey=DEFAULT - B:regenQuartz=false - B:regenStructure=false - B:regenTrees=false - - # The range at which taint can spread from a taint seed. - # This value is only a base and will be modified by flux levels. - # Min: 8 - # Max: 256 - I:taintSpreadArea=32 - - # The % chance of taint fibres spreading on a block tick. - # Setting this to 0 will effectively stop taint fibre spread. - # Min: 0 - # Max: 500 - D:taintSpreadRate=100.0 -} - - diff --git a/overrides/resources/config/thaumicjei.cfg b/overrides/resources/config/thaumicjei.cfg deleted file mode 100644 index 998e063e..00000000 --- a/overrides/resources/config/thaumicjei.cfg +++ /dev/null @@ -1,18 +0,0 @@ -# Configuration file - -general { - # If true the Aspect from ItemStack json will be created always on startup, if false if will be only be created if it doesn't exist and - B:alwaysRecreateAspectFromItemStackFile=true - - # Items blacklisted from the checking in the Aspect For ItemStack. Format: 'minecraft:stone' - S:blacklistedFromAspectChecking < - > - - # Allow the scanning of all items in game to show what items can make aspects. WARNING: This can be performance heavy but it won't add load time to the pack, everything is done in a new thread and it might take a while to appear in game! - B:enableAspectFromItemStacks=true - - # Allow to render the ItemStacks aspects in all GUI - B:forceAspectTooltipInAllGUI=true -} - - diff --git a/overrides/resources/config/thebetweenlands/config.cfg b/overrides/resources/config/thebetweenlands/config.cfg deleted file mode 100644 index 39a9cdf5..00000000 --- a/overrides/resources/config/thebetweenlands/config.cfg +++ /dev/null @@ -1,234 +0,0 @@ -# Configuration file - -compatibility { - # If fluids from other mods should show in BL buckets in the creative tab or in JEI - B:show_non_bl_fluids=true - - # If true, non BL items will show in the JEI recipe for middle gems - B:show_non_bl_gem_recipes=true -} - - -debug { - # If true, enables debug mode with additional features for testing or development - B:debug_mode=false - - # If true, enables the model loader debug logger - B:debug_model_loader=false - - # If true, enables the recipe overrides debug logger - B:debug_recipe_overrides=false -} - - -general { - # If true, the main menu will be replaced by the Betweenlands main menu - B:bl_main_menu=true - - # After how many seconds caving rope should despawn after the player is no longer connected - # Min: 0 - # Max: 107374182 - I:caving_rope_despawn_time=1200 - - # Adds an indicator next to the crosshair that shows whether the player is connected to the caving rope and how much rope is left - B:caving_rope_indicator=true - - # A list of items that should not be able to fertilize plants in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:fertilizer_blacklist < - > - - # A list of items that should be allowed to fertilize plants in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:fertilizer_whitelist < - > - - # A list of items that should not be able to create fire in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:fire_tool_blacklist < - > - - # A list of items that should be allowed to create fire in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:fire_tool_whitelist < - > - - # If true, Betweenlands recipes that conflict with any oredict'd recipes will take priority over the oredict'd recipes (should be true unless you intend to fix the recipes yourself with another mod) - B:override_any_conflicting_recipes=true - - # If true, Betweenlands recipes that conflict with oredict'd vanilla recipes will take priority over the vanilla recipes (should be true unless you intend to fix the recipes yourself with another mod) - B:override_conflicting_vanilla_recipes=true - - # A list of items that should not be allowed in the lurker skin pouch. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:pouch_blacklist < - > - - # Whether rotten food should turn back into normal food when leaving the dimension - B:reverse_rotten_food=true - - # A list of items that should turn into Rotten Food in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:rotten_food_blacklist < - > - - # A list of items that should be whitelisted from rotting in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:rotten_food_whitelist < - > - - # If true, the camera perspective will be switch to rowboat when you enter a rowboat, otherwise first-person - B:rowboat_view=true - - # A list of items that should turn into Tainted Potions in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:tainting_blacklist < - > - - # A list of items that should be whitelisted from turning into Tainted Potions in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:tainting_whitelist < - > - - # A list of items that should be weakened in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:tool_weakness_blacklist < - > - - # A list of items that should not be weakened in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:tool_weakness_whitelist < - > - - # A list of items that should turn into damp torches when placed in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:torch_blacklist < - > - - # A list of items that should not turn into damp torches when placed in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used - S:torch_whitelist < - > - - # If true the food sickness system will be enabled - B:use_food_sickness=true - - # Whether food from the overworld should rot when going into the dimension - B:use_rotten_food=true -} - - -mob_spawning { - # The maximum amount of naturally spawned entities in the Betweenlands per world - # Min: 0 - # Max: 2147483647 - I:hard_entity_limit=600 - - # The maximum amount of naturally spawned entities per loaded area (in most cases this means per player) - # Min: 0 - # Max: 2147483647 - I:max_entities_per_loaded_area=250 -} - - -online_event_overrides { - # Check interval in seconds - # Min: 60 - # Max: 107374182 - I:check_interval=600 - - # Default time in seconds before an event that no longer has an override resets its state - # Min: 0 - # Max: 107374182 - I:default_remote_reset_time=180 - - # How many times a connection can fail before the '(Default) Remote Reset Time' starts counting down and how many times 'Failed Recheck Interval' is used before falling back to 'Check Interval' - # Min: 0 - # Max: 2147483647 - I:failed_recheck_count=3 - - # Recheck interval in seconds if previous check has failed - # Min: 10 - # Max: 107374182 - I:failed_recheck_interval=60 - - # If true this allows the developers to remotely enable certain environment events (such as the seasonal events for example) over a file hosted on our repository (https://raw.githubusercontent.com/Angry-Pixel/The-Betweenlands/environment_event_overrides/overrides.json). If you do not wish to use this feature it can be fully disabled by setting this to false - B:online_event_overrides_enabled=true -} - - -rendering { - # Whether the shaders should only be active in the Betweenlands dimension (if they are enabled) - B:dimension_shader_only=false - - # Some blocks glow in the dark (eg Life Crystal Ore) which doesn't work in some cases. If you run into problems like broken textures for such blocks then set this to false - B:fullbright_blocks=true - - # Whether clouds should be rendered in sky rifts - B:sky_rift_clouds=true - - # Only works when shaders are enabled. Determines the resolution of the shader sky texture. Bigger resolutions may have a bad impact on performance - # Min: 16 - # Max: 2147483647 - I:sky_texture_resolution=1024 - - # Some features in the Betweenlands use shaders for special effects. If you don't have a dedicated graphics card or want to use other mods with shaders you should set this to false. May have an impact on performance depending on your computer. Forces FBOs to be enabled - B:use_shader=true - - # Min: 0 - # Max: 100 - I:wisp_quality=50 -} - - -world_and_dimension { - # If true, the Rift will appear whenever a player joins the dimension for the first time - B:activate_rift_on_first_join=true - - # Minimum duration in seconds the rift should stay active when a player joins the dimension for the first time. See 'Activate Rift On First Join' - # Min: 0 - # Max: 107374182 - I:activate_rift_on_first_join_duration=1800 - - # Min: 0 - # Max: 100 - I:dimension_brightness=75 - I:dimension_id=20 - - # Higher numbers decrease rate - # Min: 2 - # Max: 2147483647 - I:druid_circle_frequency=80 - - # If true seasonal events will occur during special periods during a year - B:enable_seasonal_events=true - - # The biome search range used to find a suitable biome when a portal is generated. If you find that a suitable biome isn't found reliably enough this can be increased at the cost of taking more time to generate portals - # Min: 16 - # Max: 2147483647 - I:portal_biome_search_range=256 - - # The return dimension that is used when creating a portal in the Betweenlands dimension and entering it for the first time - I:portal_default_return_dimension=0 - - # Custom saplings or blocks can be specified here to work with the Swamp Talisman. Syntax is "modid:blockname:meta/dim", meta can be * for wildcard, if no meta is provided 0 is used. The dimension ("dim") specifies to which dimension the portal will lead to - S:portal_dimension_targets < - > - - # Betweenlands portals will only work in these dimensions - I:portal_dimension_whitelist < - 0 - -1 - > - - # The maximum link distance in blocks between two portals - I:portal_max_link_dist=1500 - - # A list of unsafe biomes for the portal to try avoid generating in - S:portal_unsafe_biomes < - minecraft:ocean - minecraft:river - minecraft:frozen_ocean - minecraft:frozen_river - minecraft:mushroom_island_shore - minecraft:beaches - minecraft:deep_ocean - minecraft:stone_beach - minecraft:cold_beach - > - - # If true, the players will directly start out in the Betweenlands instead of the Overworld - B:start_in_betweenlands=false - - # If "Start in Betweenlands" is enabled: whether a portal should be generated at the spawn and the players should spawn in it - B:start_in_portal=false -} - - diff --git a/overrides/resources/config/thebetweenlands/config_version b/overrides/resources/config/thebetweenlands/config_version deleted file mode 100644 index afaf360d..00000000 --- a/overrides/resources/config/thebetweenlands/config_version +++ /dev/null @@ -1 +0,0 @@ -1.0.0 \ No newline at end of file diff --git a/overrides/resources/config/theoneprobe.cfg b/overrides/resources/config/theoneprobe.cfg deleted file mode 100644 index 2aa28412..00000000 --- a/overrides/resources/config/theoneprobe.cfg +++ /dev/null @@ -1,268 +0,0 @@ -# Configuration file - -########################################################################################################## -# client -#--------------------------------------------------------------------------------------------------------# -# Client-side settings -########################################################################################################## - -client { - # Color of the border of the box (0 to disable) [default: ff999999] - S:boxBorderColor=0 - - # The distance to the bottom side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] - I:boxBottomY=-1 - - # Color of the box (0 to disable) [default: 55006699] - S:boxFillColor=0 - - # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] - I:boxLeftX=-1 - - # How much the border should be offset (i.e. to create an 'outer' border) [range: 0 ~ 20, default: 0] - I:boxOffset=0 - - # The distance to the right side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] - I:boxRightX=-1 - - # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 2] - I:boxThickness=0 - - # The distance to the top side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] - I:boxTopY=5 - - # Color of the border of the chest contents box (0 to disable) [default: ff006699] - S:chestContentsBorderColor=ff006699 - - # If true equal stacks will be compacted in the chest contents overlay [default: true] - B:compactEqualStacks=true - - # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false] - B:extendedInMain=false - - # true means shows harvestability with vanilla style icons [default: true] - B:harvestStyleVanilla=true - - # If true then the probe hotkey must be held down to show the tooltip [default: false] - B:holdKeyToMakeVisible=false - - # Toggle default probe visibility (client can override) [default: true] - B:isVisible=true - - # 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1] - I:showBreakProgress=1 - - # If true show liquid information when the probe hits liquid first [default: false] - B:showLiquids=false - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: red,bold] - S:textStyleError=red,bold - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] - S:textStyleInfo=white - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue] - S:textStyleInfoImportant=blue - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray] - S:textStyleLabel=gray - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue,italic] - S:textStyleModName=blue,italic - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] - S:textStyleName=white - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray,strikethrough] - S:textStyleObsolete=gray,strikethrough - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: green] - S:textStyleOk=green - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white] - S:textStyleProgress=white - - # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: yellow] - S:textStyleWarning=yellow - - # The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0] - S:tooltipScale=1.0 -} - - -########################################################################################################## -# providers -#--------------------------------------------------------------------------------------------------------# -# Provider configuration -########################################################################################################## - -providers { - # Entity providers that should be excluded [default: ] - S:excludedEntityProviders < - > - - # Providers that should be excluded [default: ] - S:excludedProviders < - > - - # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topaddons:ic2], [topaddons:base], [topaddons:advgenerators], [topaddons:binnie's mods], [topaddons:botania], [topaddons:chisel], [topaddons:forestry], [topaddons:opencomputers], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla]] - S:sortedEntityProviders < - theoneprobe:entity.default - theoneprobe:entity.debug - theoneprobe:entity.entity - > - - # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [tconstruct:casting], [tconstruct:progress], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [compactmachines3:default], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [thermalexpansion.topplugin], [integrateddynamics:partData], [integrateddynamics:proxyData], [integrateddynamics:dryingBasinData], [integrateddynamics:squeezerData], [mcjtylib:default], [topaddons:ic2], [topaddons:base], [topaddons:advgenerators], [topaddons:binnie's mods], [topaddons:botania], [topaddons:chisel], [topaddons:forestry], [topaddons:opencomputers], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla], [mekanism], [computronics:block], [cookingforblockheads], [shetiphian.core], [waystones]] - S:sortedProviders < - theoneprobe:default - theoneprobe:debug - theoneprobe:block - mcjtylib:default - immersiveengineering:EnergyInfo - immersiveengineering:ProcessInfo - immersiveengineering:TeslaCoilInfo - immersiveengineering:SideConfigInfo - waystones - > -} - - -########################################################################################################## -# theoneprobe -#--------------------------------------------------------------------------------------------------------# -# The One Probe configuration -########################################################################################################## - -theoneprobe { - # If true equal stacks will be compacted in the chest contents overlay [default: true] - B:compactEqualStacks=true - - # A list of blocks for which we don't show chest contents automatically except if sneaking [default: ] - S:dontShowContentsUnlessSneaking < - > - - # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false] - B:extendedInMain=false - - # How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000] - I:loggingThrowableTimeout=20000 - - # Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only [range: 0 ~ 3, default: 3] - I:needsProbe=0 - - # Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0] - S:probeDistance=6.0 - - # Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1] - I:rfFormat=1 - - # Alternate color for the RF bar [default: ff430000] - S:rfbarAlternateFilledColor=ff430000 - - # Color for the RF bar border [default: ff555555] - S:rfbarBorderColor=ff555555 - - # Color for the RF bar [default: ffdd0000] - S:rfbarFilledColor=ffdd0000 - - # Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] - I:showAnimalOwnerSetting=2 - - # Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showBrewStandSetting=1 - - # Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showCanBeHarvested=1 - - # Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] - I:showChestContents=2 - - # Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2] - I:showChestContentsDetailed=2 - - # If true show the color of the collar of a wolf [default: true] - B:showCollarColor=true - - # A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers], [storagedrawersextra:extra_drawers]] - S:showContentsWithoutSneaking < - storagedrawers:basicDrawers - storagedrawersextra:extra_drawers - > - - # Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showCropPercentage=1 - - # If true show debug info with creative probe [default: true] - B:showDebugInfo=true - - # Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showHarvestLevel=1 - - # Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] - I:showHorseStatSetting=2 - - # If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4] - I:showItemDetailThresshold=4 - - # Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showLeverSetting=1 - - # Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showMobGrowth=1 - - # Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showMobHealth=1 - - # Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] - I:showMobPotionEffects=2 - - # Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showMobSpawnerSetting=1 - - # Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showModName=1 - - # How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1] - I:showRF=1 - - # Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1] - I:showRedstone=1 - - # Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0] - I:showSilverfish=0 - - # The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0] - I:showSmallChestContentsWithoutSneaking=0 - - # How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1] - I:showTank=1 - - # Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2] - I:showTankSetting=2 - - # If true there will be a readme note for first-time players [default: true] - B:spawnNote=false - - # If true there will be a bauble version of the probe if baubles is present [default: true] - B:supportBaubles=true - - # Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1] - I:tankFormat=1 - - # Alternate color for the tank bar [default: ff000043] - S:tankbarAlternateFilledColor=ff000043 - - # Color for the tank bar border [default: ff555555] - S:tankbarBorderColor=ff555555 - - # Color for the tank bar [default: ff0000dd] - S:tankbarFilledColor=ff0000dd - - # The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300] - I:timeout=200 - - # The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000] - I:waitingForServerTimeout=2000 -} - - diff --git a/overrides/resources/config/tinker_io.cfg b/overrides/resources/config/tinker_io.cfg deleted file mode 100644 index ebde7aae..00000000 --- a/overrides/resources/config/tinker_io.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # Fuel consumption rate of Fuel Input Machine. (Type : Natural number) - S:fuelConsumedSpeedFIM=200 - - # The burn time of Solid Fuel. (Type : Natural number) - S:solidFuelBurnTime=40000 -} - - diff --git a/overrides/resources/config/toastcontrol.cfg b/overrides/resources/config/toastcontrol.cfg deleted file mode 100644 index 38dcf786..00000000 --- a/overrides/resources/config/toastcontrol.cfg +++ /dev/null @@ -1,47 +0,0 @@ -# Configuration file - -"toast types" { - # A Class-specific blacklist for toasts. Insert class names. - S:"Blacklisted Classes" < - > - - # If advancement toasts are blocked. Enabling will block ALL advancements. - B:"Disable Advancements"=false - - # If all toasts are blocked. - B:"Disable All"=false - - # If all non-vanilla toasts are blocked. Blocks all toasts that do not extend vanilla classes. - B:"Disable All Non-Vanilla"=false - - # If all vanilla toasts are blocked. Includes advancements, recipes, system, and tutorials. - B:"Disable All Vanilla"=false - - # If recipe unlock toasts are blocked. Blocks "you have unlocked a new recipe" toasts. - B:"Disable Recipes"=true - - # If system toasts are blocked. This is used only for the narrator toggle notification right now. - B:"Disable System Toasts"=false - - # If tutorial toasts are blocked. Blocks useless things like use WASD to move. - B:"Disable Tutorials"=true - - # How long (in ticks) to force a toast to show for. Higher is longer. - I:"Forced Display Time"=0 - - # The maximum number of toasts on the screen at once. Default 3, Vanilla uses 5. - # Min: 1 - # Max: 7 - I:"Max Toasts Shown"=3 - - # A debug config to print the class of each toast that tries to enter the GUI. Useful for finding classes to block. - B:"Print Toast Classnames"=false - - # If toasts are slightly translucent. - B:"Translucent Toasts"=true - - # If toasts do not draw a background. - B:"Transparent Toasts"=false -} - - diff --git a/overrides/resources/config/tombmanygraves.cfg b/overrides/resources/config/tombmanygraves.cfg deleted file mode 100644 index cb822e6b..00000000 --- a/overrides/resources/config/tombmanygraves.cfg +++ /dev/null @@ -1,119 +0,0 @@ -# Configuration file - -allowedobjects { - # If set to false, graves will no longer be spawned upon players deaths. This does not get rid of any graves currently in-world. (Defaults to true...obviously.) - B:enableGraves=true -} - - -chatconfigs { - # If set to true, a chat message with the player's grave coordinates will be displayed in chat upon their death. (Defaults to false.) - B:enableChatMessageOnDeath=false -} - - -colors { - # This is one of four configs for how the name/mode render when looking at a grave (assuming that config is enabled. (Defaults to 0xFFFFFF) - S:nameColorWhenForced=0xFFFFFF - - # This is one of four configs for how the name/mode render when looking at a grave (assuming that config is enabled. (Defaults to 0xFF0000) - S:nameColorWhenYielding=0xFF0000 -} - - -graveconfigs { - # If set to false, inventory backups will not be kept. Graves can still form (if enabled), but the death inventory lists will not be able to be produced. (Defaults to true.) - B:allowInventorySaves=true - - # If set to true, all graves formed will be locked. Graves can be toggled between locked & unlocked by the grave's owner/friends. (Defaults to false.) - B:defaultToLocked=false - - # If set to true, instead ofattempting to place all items back in the player's original slots, the items will instead be placed on the ground like every other grave mod. (Defaults to false.) - B:dropItemsOnGround=false - - # If true and an item in the grave was originally in a slot that is now not empty, the grave will remove the current item, place the item from the grave in that slot, and then drop the original item on the ground. If false, any item from the grave attempting to fill a non-empty slot will instead be dropped on the ground. (Defaults to true.) - B:giveItemsInGravePriority=true -} - - -graveplacement { - # If true, graves will attempt to place themselves above bodies of water/lava. If a valid location is not present at the top of the fluid, the grave will attempt to find the valid location closest to the point of death while ascending the fluid. Note: setting this to true causes more calculations to be made upon each death, possibly slowing down tick rate if people are dying underwater a lot... (Defaults to false.) - B:ascendLiquid=false - - # This is the radius that will be searched (centered around the location of death) to find an appropriate block to place the grave. (Radius = abs(max{x,y,z}) Note: if death occurs with y <= 0, it will center its search around y = graveSearchRadius (unless 'startVoidSearchAtOne' is true. (Defaults to 9, max of 32.) - I:graveSearchRadius=9 - - # If true, graves will be able to replace FLOWING lava when created. (Defaults to true). - B:replaceFlowingLava=true - - # If true, graves will be able to replace FLOWING water when created. (Defaults to true). - B:replaceFlowingWater=true - - # If true, graves will be able to replace plants (anything that implements IPlantable: grass, crops, etc). (Defaults to true). - B:replacePlants=true - - # If true, graves will be able to replace STILL water when created. (Defaults to true). - B:replaceStillLava=true - - # If set to true, the grave will start its search for a valid placement starting at y=1 if the player died with y <= 0. If false, the search will start at y = graveSearchRadius. (Defaults to false). - B:startGraveSearchAtOne=false -} - - -graveplayerinteraction { - # If set to true, graves will be able to be accessed/manipulated by any player - not just the one who owns the grave. (Defaults to false.) - B:allowGraveRobbing=false - - # When true, whenever a grave is (un)locked, the player will receive a chat message letting them know the current state of the grave. (Defaults to true.) - B:allowLockingMessages=true -} - - -graveplayerinteractions { - # When true, players will be required to sneak while colliding with their grave to obtain their items. When false, just colliding with the grave is enough to get the items back. (Defaults to true). - B:requireSneaking=true -} - - -listconfigs { - # If set to false, inventory lists will not be able to be spawned. Lists already in the game will not be affected. (Defaults to true.) - B:allowInventoryLists=true -} - - -logs { - # If true, the server log will print the location of a player's death each time they die. (Defaults to true) - B:printDeathLog=true -} - - -renderoptions { - # If set to false, the death inventory lists will not show particle effects leading to the grave. (Defaults to true) - B:allowParticlePath=true - - # When true, this will display both the name of the grave's owner and the current mode of the grave when looking at it. (Defaults to true) - B:displayGraveName=true - - # If set to true, graves will display their block position when looking at them (useful for admins/mods for debugging purposes. There is also a command to temporarily toggle this effect in-game. (Defaults to false.) - B:enableGravePositionRender=false - - # If set to false, graves will not be rendered (at all), meaning there will just be an invisible block there. This is useful if a rendering crash is consistently occuring and I haven't had a chance to post a fix yet. (Defaults to true) - B:enableGraveRendering=true - - # This is the color of the path particles spawned by the death inventory list when you are more than 100 blocks from the grave. (Defaults to 0x000000) - S:farParticleColor=0x000000 - - # If true, all graves will be rendered with a dirt base instead of using the adaptive model. (Defaults to false). - B:forceDirtRender=false - - # Changing this value determines the type of skull that renders on the grave. 0 = Skeleton, 1 = Wither Skeleton, 2 = Zombie, 3 = The Player Who Owns The Grave, 4 = Creeper. Any value outside of this range will be set to 3 instead. (Defaults to 3.) - I:graveSkullRenderType=3 - - # This is the color of the path particles spawned by the inventory list when you are within 10 blocks of the grave. (Defaults to 0xFFFFFF.) - S:nearParticleColor=0xFFFFFF - - # If set to true, the deathinventory lists will only show their particle trail if you are sneaking (and the path is turned on). (Defaults to false) - B:requireSneakForPath=false -} - - diff --git a/overrides/resources/config/topaddons.cfg b/overrides/resources/config/topaddons.cfg deleted file mode 100644 index 6a01ceae..00000000 --- a/overrides/resources/config/topaddons.cfg +++ /dev/null @@ -1,34 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -bloodmagic { - # Is holding a divination sigil required to see certain information. - B:requireSigil=true - - # Shows the player that they're looking at a mimick block when holding a seer sigil. - B:seeMimickWithSigil=true -} - - -stevescarts { - # Show cart inventory contents in TOP. - B:showChestsContents=true -} - - -storagedrawers { - # Replace Storage Drawers default extended info. - B:replaceDrawers=true -} - - -vanilla { - # Show animal grow up timer. - B:growupTimer=true - - # Show animal breeding cooldown. - B:showBreedingCooldown=true -} - - diff --git a/overrides/resources/config/topaddons_client.cfg b/overrides/resources/config/topaddons_client.cfg deleted file mode 100644 index 9c94c138..00000000 --- a/overrides/resources/config/topaddons_client.cfg +++ /dev/null @@ -1,25 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -"client options" { - # Color the name of an Ice and Fire dragon depending on its type. [default: true] - B:colorDragonName=true - - # Which tank gauge(s) to display (The One Probe, TOP Addons, Both). [default: Both] - S:fluidGaugeDisplay=Both - - # Only show Forestry machines' important failure reasons when crouching. [default: false] - B:forestryReasonCrouch=false - - # Display pitch and instrument on Note Blocks. [default: true] - B:showPitch=true - - # Show smeltery fluid volume in ingots. [default: true] - B:smelteryInIngots=true - - # Display installed modules when sneaking. [default: false] - B:stevesOtherModules=false -} - - diff --git a/overrides/resources/config/torchmaster.cfg b/overrides/resources/config/torchmaster.cfg deleted file mode 100644 index ed45d6e0..00000000 --- a/overrides/resources/config/torchmaster.cfg +++ /dev/null @@ -1,90 +0,0 @@ -# Configuration file - -general { - # Adds additional information about torchmaster items into the tooltip - B:BeginnerTooltips=true - - # The radius of the spawn prevention. (Passive Animals) - # Min: 0 - # Max: 512 - I:DreadLampRange=64 - - # If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius - B:LycanitesMobsBlockAll=true - - # Allows to get the lit torch when harvested with silk touch. Has no effect if MegaTorchExtinguishOnHarvest is false) - # Min: 0 - # Max: 512 - B:MegaTorchAllowSilkTouch=true - - # Controls if the mega torch should allow mob spawning from vanilla spawners - # Min: 0 - # Max: 512 - B:MegaTorchAllowVanillaSpawners=true - - # The speed at which the torch will extinguish. Set to 0 to disable. - # Min: 0 - # Max: 2147483647 - I:MegaTorchBurnoutRate=0 - - # The burnout value. This value is removed by the amount of burnout rate per tick - # Min: 0 - # Max: 2147483647 - I:MegaTorchBurnoutValue=1 - - # If set to true, the mega torch will drop as an unlit torch when harvesting it - B:MegaTorchExtinguishOnHarvest=false - - # The lighter item to light an unlit torch, see https://github.com/Xalcon/TorchMaster/wiki/Torch-Burnout for more info. - S:MegaTorchLighterItems < - minecraft:flint_and_steel - > - - # The radius of the spawn prevention. (Monster) - # Min: 0 - # Max: 512 - I:MegaTorchRange=64 - - # If this setting is enabled, the mega torch will block all natural spawn attempts from MoCreatures in its radius - B:MoCreaturesBlockAll=true - - # The spacing between each torch. Distance of 5 means there will be a torch every 5 blocks with 4 blocks space in between. - # Min: 0 - # Max: 2147483647 - I:TerrainLighterSpacing=5 - - # The amount of torches to place in each direction. The effective range is multiplied by the torch spacing (32 * 5 = 160 blocks, default 7 * 5 = 35 blocks) - # Min: 0 - # Max: 2147483647 - I:TerrainLighterTorchCount=7 - - # This controls which torches are supported by the terrain lighter - # Min: 0 - # Max: 512 - S:TerrainLighterTorches < - minecraft:torch - tconstruct:stone_torch - > - - # The target minimum light level to place lights for - # Min: 1 - # Max: 15 - I:feralFlareMinLightLevel=10 - - # The radius in which the feral flare should try to place lights - # Min: 0 - # Max: 2147483647 - I:feralFlareRadius=16 - - # Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc - # Min: 1 - # Max: 2147483647 - I:feralFlareTickRate=5 - - # Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability - # Min: 0 - # Max: 2147483647 - I:frozenPearlDurability=1024 -} - - diff --git a/overrides/resources/config/traverse/traverse.cfg b/overrides/resources/config/traverse/traverse.cfg deleted file mode 100644 index dd598f62..00000000 --- a/overrides/resources/config/traverse/traverse.cfg +++ /dev/null @@ -1,107 +0,0 @@ -# Configuration file - -biomes { - # Force disable the Arid Highland biome - B:disableAridHighland=false - - # Force disable the Autumnal Wooded Hills biome - B:disableAutumnalWoodedHills=false - - # Force disable the Autumnal Woods biome - B:disableAutumnalWoods=false - - # Force disable the Badlands biome - B:disableBadlands=false - - # Force disable the Birch Forested Hills biome - B:disableBirchForestedHills=false - - # Force disable the Canyon biome - B:disableCanyon=false - - # Force disable the Cliffs biome - B:disableCliffs=false - - # Force disable the Crag Cliffs biome - B:disableCragCliffs=false - - # Force disable the Desert Shrubland biome - B:disableDesertShrubland=false - - # Force disable the Forested Hills biome - B:disableForestedHills=false - - # Force disable the Glacier biome - B:disableGlacier=false - - # Force disable the Glacier Spikes biome - B:disableGlacierSpikes=false - - # Force disable the Lush Hills biome - B:disableLushHills=false - - # Force disable the Lush Swamp biome - B:disableLushSwamp=false - - # Force disable the Meadow biome - B:disableMeadow=false - - # Force disable the Mini Jungle biome - B:disableMiniJungle=false - - # Force disable the Mountainous Desert biome - B:disableMountainousDesert=false - - # Force disable the Red Desert biome - B:disableRedDesert=false - - # Force disable the Rocky Plains biome - B:disableRockyPlains=false - - # Force disable the Rocky Plateau biome - B:disableRockyPlateau=false - - # Force disable the Snowy Coniferous Forest biome - B:disableSnowyConiferousForest=false - - # Force disable the Temperate Rainforest biome - B:disableTemperateRainforest=false - - # Force disable the Thicket biome - B:disableThicket=false - - # Force disable the Woodlands biome - B:disableWoodlands=false -} - - -client { - # Enable the new Traverse textures in the newer minecraft style - B:enableNewTextures=false -} - - -general { - # When true, Traverse will only use the default sky colour. - B:disableCustomSkies=false - - # With this enabled, cobblestone boulder formations will not spawn in Traverse biomes - B:disallowBoulders=false - - # With this enabled, villages will not spawn in Traverse biomes - B:disallowVillages=false - - # How long, in ms, the /findbiome command will search for biomes before timing out, normally 20000ms - I:findBiomeCommandTimeout=30000 - - # All biomes will always be registered, ignoring the instance traverse_world_data (WARNING: This will cause ugly world generation borders at the edge of what has previously been generated and what is new!!) - B:registerBiomesRegardless=false - - # Use vanilla logs for Traverse trees (might not look as nice) - B:useVanillaWood=false - - # Use vanilla Red Sandstone instead of Red Rock in the Canyon biome. - B:vanillaCanyonBlocks=false -} - - diff --git a/overrides/resources/config/twilightforest.cfg b/overrides/resources/config/twilightforest.cfg deleted file mode 100644 index 9c582d69..00000000 --- a/overrides/resources/config/twilightforest.cfg +++ /dev/null @@ -1,182 +0,0 @@ -# Configuration file - -general { - # Allow portals only for admins (Operators). This severly reduces the range in which the mod usually scans for valid portal conditions, and it scans near ops only. - B:adminOnlyPortals=false - - # Allow portals to the Twilight Forest to be made outside of dimension 0. May be considered an exploit. - B:allowPortalsInOtherDimensions=false - - # Anti-Builder blacklist. (domain:block:meta) meta is optional. - S:antibuilderBlacklist < - minecraft:bedrock - tombmanygraves:grave_block - > - - # Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension. - B:disablePortalCreation=false - - # Disable the uncrafting function of the uncrafting table. Provided as an option when interaction with other mods produces exploitable recipes. - B:disableUncrafting=true - - # Should TF Compatibility load? Turn off if TF's Compatibility is causing crashes or if not desired. - B:doCompat=true - - # Registry String ID of item used to create the Twilight Forest Portal. - S:portalCreationItem=minecraft:diamond - - # Meta of item used to create the Twilight Forest Portal. -1 for any metadata. - # Min: -1 - # Max: 2147483647 - I:portalCreationMeta=-1 - - # Set this true if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun. - B:portalLightning=false - - # Rotate trophy heads on item model. Has no performance impact at all. For those who don't like fun. - B:rotateTrophyHeadsGui=true - - # If false, the return portal will require the activation item. - B:shouldReturnPortalBeUsable=true - - # Make cicadas silent for those having sound library problems, or otherwise finding them annoying. - B:silentCicadas=false - - ########################################################################################################## - # dimension - #--------------------------------------------------------------------------------------------------------# - # Settings that are not reversible without consequences. - ########################################################################################################## - - dimension { - # What ID number to assign to the Twilight Forest dimension. Change if you are having conflicts with another mod. - I:dimensionID=7 - - # If true, players spawning for the first time will spawn in the Twilight Forest. - B:newPlayersSpawnInTF=false - - # If set, this will override the normal world seed when generating parts of the Twilight Forest Dimension. - S:twilightForestSeed= - } - - ########################################################################################################## - # performance - #--------------------------------------------------------------------------------------------------------# - # Lets you sacrifice various things to improve world performance. - ########################################################################################################## - - performance { - # Amount of canopy coverage. Lower numbers improve chunk generation speed at the cost of a thinner forest. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:canopyCoverage=1.7000000476837158 - - # Setting this true will make Twilight Glaciers generate with Packed Ice instead of regular translucent Ice, decreasing amount of light checking calculations. - B:glacierPackedIce=false - - # Setting this false makes leaves not full cubes. This results in not blocking light at all, making them the equivalent of glass in terms of blocking light. Decreases complexity in some lighting checks. - B:leavesFullCube=true - - # If leaves are not full cubes, this controls the opacity of twilight_leaves to control amount of light blocking. - # Min: 0 - # Max: 255 - I:leavesLightOpacity=1 - - # Chance that a chunk in the Twilight Forest will contain a twilight oak tree. Higher numbers reduce the number of trees, increasing performance. - # Min: 1 - # Max: 2147483647 - I:twilightOakChance=48 - } - - ########################################################################################################## - # loadingscreen - #--------------------------------------------------------------------------------------------------------# - # Client only: Controls for the Loading screen - ########################################################################################################## - - loadingscreen { - # How many ticks between each loading screen change. Set to 0 to not cycle at all. - # Min: 0 - # Max: 2147483647 - I:cycleLoadingScreenFrequency=0 - - # Wobble the Loading icon. Has no performance impact at all. For those who don't like fun. - B:enable=true - - # Frequency of wobble and bounce. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:frequency=5.0 - - # List of items to be used for the wobbling Loading Icon. (domain:item:meta) meta is optional. - S:loadingIconStacks < - twilightforest:experiment_115 - twilightforest:magic_map - twilightforest:charm_of_life_2 - twilightforest:charm_of_keeping_3 - twilightforest:phantom_helmet - twilightforest:lamp_of_cinders - twilightforest:carminite - twilightforest:block_and_chain - twilightforest:yeti_helmet - twilightforest:hydra_chop - twilightforest:magic_beans - twilightforest:ironwood_raw - twilightforest:naga_scale - twilightforest:experiment_115:2 - twilightforest:miniature_structure - twilightforest:miniature_structure:6 - twilightforest:knightmetal_block - twilightforest:tower_device:10 - twilightforest:twilight_sapling:5 - twilightforest:twilight_sapling:6 - twilightforest:twilight_sapling:7 - twilightforest:twilight_sapling:8 - twilightforest:twilight_sapling:9 - twilightforest:borer_essence - > - - # Scale of whole bouncy loading icon. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:scale=3.0 - - # How much the loading icon bounces. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:scaleDeviation=5.25 - - # Pushback value to re-center the wobble of loading icon. - # Min: 0.0 - # Max: 360.0 - D:tiltConstant=22.5 - - # How far the loading icon wobbles. - # Min: 0.0 - # Max: 360.0 - D:tiltRange=11.25 - } - - shieldinteractions { - B:parryNonTwilightAttacks=false - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksArrow=40 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksBeam=10 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksFireball=40 - - # Min: 0 - # Max: 2147483647 - I:shieldParryTicksThrowable=40 - } - -} - - diff --git a/overrides/resources/config/unidict/IntegrationModule.cfg b/overrides/resources/config/unidict/IntegrationModule.cfg deleted file mode 100644 index b94513ad..00000000 --- a/overrides/resources/config/unidict/IntegrationModule.cfg +++ /dev/null @@ -1,27 +0,0 @@ -# Configuration file - -integrations { - B:AbyssalCraft=true - B:AdvancedRocketry=true - B:AppliedEnergistics2=true - B:BaseMetals=true - B:BloodMagic=true - B:Crafting=true - B:Embers=true - B:EnderIo=true - B:ExtremeEnergy=true - B:Forestry=true - B:ForgeCraft=true - B:Furnace=true - B:GadgetryCore=true - B:GadgetryMachines=true - B:ImmersiveEngineering=true - B:IndustrialCraft2=true - B:IndustrialForegoing=true - B:Magneticraft=true - B:Mekanism=true - B:TechReborn=true - B:ThermalExpansion=true -} - - diff --git a/overrides/resources/config/unidict/UniDict.cfg b/overrides/resources/config/unidict/UniDict.cfg deleted file mode 100644 index a55c985b..00000000 --- a/overrides/resources/config/unidict/UniDict.cfg +++ /dev/null @@ -1,350 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1.12.2-2.5f - -dump { - # Enable this to keep track of all the entries. - # the output file will be saved on "config\unidict\dump" folder. - # once the file is generated, you must delete it to re-generate. [default: false] - B:entriesDump=false - - # Enable this to keep track of all the kinds. - # the output file will be saved on "config\unidict\dump" folder. - # once the file is generated, you must delete it to re-generate. [default: false] - B:kindsDump=false - - # Enable this to keep track of all the unificated entries. - # the output file will be saved on "config\unidict\dump" folder. - # once the file is generated, you must delete it to re-generate. [default: false] - B:unifiedEntriesDump=false -} - - -general { - # auto hide items in JEI? [default: true] - B:autoHideInJEI=true - - # put here entries that you don't want to hide in JEI. - # only works if keepOneEntry is false. [default: ] - S:autoHideInJEIEntryBlackList < - > - - # put here kinds that you don't want to hide in JEI. - # only works if keepOneEntry is false. [default: [ore]] - S:autoHideInJEIKindBlackList < - ore - > - - # Put here itemstacks that you want don't want to ignore/not unify. - # Example Format: minecraft:iron_ingot#0 [default: ] - S:itemStacksNamesToIgnore < - > - - # keep only one entry per ore dict entry? [default: false] - B:keepOneEntry=false - - # enable this if you want the keepOneEntry blacklists to became whitelists. - # Note: this doesn't applies for "S:keepOneEntryModBlackSet" [default: false] - B:keepOneEntryBlackListsAsWhiteLists=false - - # entries listed here will be blacklisted in keepOneEntry. - # must be the exact entry name. [default: ] - S:keepOneEntryEntryBlackList < - > - - # kinds listed here will be blacklisted in keepOneEntry. - # must be the exact kind name. [default: ] - S:keepOneEntryKindBlackList < - > - - # mods listed here will be blacklisted in keepOneEntry. - # must be the exact modID. [default: ] - S:keepOneEntryModBlackList < - > - - # Enable this if you have mods that depends on UniDict but you don't like the unification. [default: false] - B:libraryMode=false - - # If Enabled, the ingredients of all the new recipes created by Crafting Integration will be registered as ItemStacks. - # Enable this if you don't like the cycling through the possibilities of JEI. [default: false] - B:registerNewCraftingIngredientsAsItemStacks=true - - # This allows to the user add/remove entries before the Unification happen. - # this is mainly useful to avoid trying to unify certain things. - # - # Format to Add entries to the OreDictionary: - # weirdStone+minecraft:stone#1 - # The example above will register Granite as weirdStone. - # - # Format to Remove entries from the OreDictionary: - # weirdStone-minecraft:stone#1 - # The example above will remove Granite from weirdStone. [default: ] - S:userOreDictEntries < - blockGlassHardened+enderio:block_fused_quartz#0 - blockGlassHardened+enderio:block_fused_quartz#1 - blockGlassHardened+enderio:block_fused_quartz#2 - blockGlassHardened+enderio:block_fused_quartz#3 - blockGlassHardened+enderio:block_fused_quartz#4 - blockGlassHardened+enderio:block_fused_quartz#5 - blockGlassHardened+enderio:block_fused_quartz#6 - blockGlassHardened+enderio:block_fused_quartz#7 - blockGlassHardened+enderio:block_fused_quartz#8 - blockGlassHardened+enderio:block_fused_quartz#9 - blockGlassHardened+enderio:block_fused_quartz#10 - blockGlassHardened+enderio:block_fused_quartz#11 - blockGlassHardened+enderio:block_fused_quartz#12 - blockGlassHardened+enderio:block_fused_quartz#13 - blockGlassHardened+enderio:block_fused_quartz#14 - blockGlassHardened+enderio:block_fused_quartz#15 - > - S:userRegisteredOreDictEntries < - > - S:userRemovedOreDictEntries < - > -} - - -inputreplacement { - # Enabling this will remove all non-standard items as input of the Furnace. [default: false] - B:furnace=false - - # Enabling this will remove all non-standard items as input of Mekanism Machine Recipes. [default: false] - B:mekanism=false -} - - -modules { - # Integration Module. - # if false all the Integrations will be disabled. - # [default: true] - B:integration=true -} - - -resources { - # what kind of child do you want to make a standard? - # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]] - S:childrenOfMetals < - block - chunk - clump - coin - crushed - denseore - dust - dustSmall - dustTiny - gear - ingot - nugget - ore - orePoor - plate - plateDense - rod - shard - stick - wire - > - - # Here you can put a list to custom unify them. - # must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]] - S:customUnifiedResources < - Obsidian:dustTiny|dust - Stone:dust - Obsidian:dust|dustSmall - Coal:dust|dustSmall - Sulfur:dust|dustSmall - Salt:dust - > - - # enabling this allow you to specify the "owner" of each entry. - # it also will make "S:ownerOfEveryThing" be ignored for this entry. - # example: "ingotIron" - # [default: false] - B:enableSpecificEntrySort=false - - # enabling this allow you to specify the "owner" of each kind. - # it also will make "S:ownerOfEveryThing" be ignored for this kind. - # example: "ore" - # [default: false] - B:enableSpecificKindSort=false - - # Add here input ItemStack's (item registry names) that you don't want the Furnace Integration to mess with. - # Format: - # minecraft:iron_ingot#0 [default: []] - S:furnaceInputsToIgnore < - - > - - # Add here output ItemStack's (item registry names) that you don't want the Furnace Integration to mess with. - # Format: - # minecraft:iron_ingot#0 [default: []] - S:furnaceOutputsToIgnore < - - > - - # Crafting Integration will ignore recipes created by the ModId's listed below. - # [default: [oreshrubs]] - S:ignoreModIdRecipes < - oreshrubs - > - - # List of Metals to unify. - # Note 1: this will only work for "metals" - # Note 2: if your "metal" doesn't have an ingot form, check the "S:customUnifiedResources" config option. - # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]] - S:metalsToUnify < - Advanced Alloy - AdvancedAlloy - Alubrass - Alumina - Aluminium - Aluminum - Aluminum Brass - Ardite - AstralStarmetal - Awakened Draconium - AwakenedDraconium - Bauxite - Blutonium - Brass - Brick - BrickSeared - Bronze - Chrome - Chromium - Coal - Cobalt - Constantan - Copper - Corrupted - Cupronickel - Cyanite - Dawnstone - Demon - DemonicMetal - Draconium - DraconiumAwakened - Ebony Psimetal - EbonyPsi - Electrum - ElectrumFlux - Elementium - ElvenElementium - Enchanted - EnchantedMetal - Enderium - EnergeticAlloy - Evil Infused Iron - EvilMetal - Fluxed Electrum - Gaia Spirit - Glowstone - Gold - Graphite - HOP Graphite - HOPGraphite - Hot Tungstensteel - HotTungstensteel - Inferium - Insanium - Intermedium - Invar - Iron - Ivory Psimetal - IvoryPsi - Knightslime - Lead - Ludicrite - Lumium - Mana Infused - Manasteel - Manyullyn - Mithril - Mixed Metal - MixedMetal - Nickel - Osmium - Pigiron - Platinum - Plutonium - Prudentium - Psi - Psimetal - Refined Iron - Refined Obsidian - RefinedGlowstone - RefinedIron - RefinedObsidian - Salt - Signalum - Silver - Soulium - Starmetal - Steel - Stone - Superium - Supremium - Terrasteel - Tin - Titanium - Tungsten - Tungstensteel - Uranium - VibrantAlloy - Yellorium - Zinc - > - - # all the entries will be sorted according to the modID list below - # must be the exact modID. - # [default: [minecraft], [thermalfoundation], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]] - S:ownerOfEveryThing < - minecraft - thermalfoundation - substratum - ic2 - mekanism - enderio - immersiveengineering - techreborn - mysticalagriculture - tconstruct - botania - astralsorcery - draconicvolution - psi - soulshardstow - bigreactors - embers - contenttweaker - base - > - - # add here recipes (names) that you don't want the Crafting Integration to mess with. [default: [minecraft:iron_nugget], [minecraft:iron_block], [minecraft:iron_ingot_from_block], [minecraft:iron_ingot_from_nuggets], [minecraft:gold_nugget], [minecraft:gold_ingot_from_block], [minecraft:gold_ingot_from_nuggets], [minecraft:gold_block]] - S:recipeToIgnoreList < - minecraft:iron_nugget - minecraft:iron_block - minecraft:iron_ingot_from_block - minecraft:iron_ingot_from_nuggets - minecraft:gold_nugget - minecraft:gold_ingot_from_block - minecraft:gold_ingot_from_nuggets - minecraft:gold_block - > - - # add here recipes (names) that you want to be removed. - # note: this will be executed after Crafting Integration. - # note 2: if there is a space on the end of the recipe, then the recipe name must stay in "recipename", this is ONLY required when there is a space on the end " " [default: ] - S:recipeToRemoveList < - > - - # resources to be black-listed. - # this exists to avoid duplicates. - # this affect the API. [default: [Aluminium], [Alumina], [Chrome], [Redstone]] - S:resourceBlackList < - > -} - - diff --git a/overrides/resources/config/unloader.cfg b/overrides/resources/config/unloader.cfg deleted file mode 100644 index 97d85e01..00000000 --- a/overrides/resources/config/unloader.cfg +++ /dev/null @@ -1,20 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General configuration settings for Unloader! -########################################################################################################## - -general { - # List of Dimensions you don't want Unloader to unload. Can be dimension name or ID. Uses Regular Expressions! [default: [0], [overworld]] - S:blacklistDims < - 0 - overworld - > - - # Time (in ticks) you want Unloader to wait before checking dimensions. [range: 200 ~ 6000, default: 600] - I:unloadCheckDelay=1200 -} - - diff --git a/overrides/resources/config/usefulnullifiers.cfg b/overrides/resources/config/usefulnullifiers.cfg deleted file mode 100644 index e3be782e..00000000 --- a/overrides/resources/config/usefulnullifiers.cfg +++ /dev/null @@ -1,29 +0,0 @@ -# Configuration file - -general { - # Add the recipe for the AION - B:enableAION=true - - # Add the recipe for the Energy Nullifier - B:enableEnergyVoid=true - - # Add the recipe for the Fluid Nullifier - B:enableFluidVoid=true - - # Add the recipe for the Portable Overflow Nullifier - B:enableOverflow=true - - # Add the recipe for the Portable AION - B:enablePortAION=true - - # Add the recipe for the Portable Fluid Nullifier - B:enablePortFluidVoid=true - - # Add the recipe for the Portable Item Nullifier - B:enablePortVoid=true - - # Add the recipe for the Item Nullifier - B:enableVoid=true -} - - diff --git a/overrides/resources/config/valkyrielib/main.cfg b/overrides/resources/config/valkyrielib/main.cfg deleted file mode 100644 index 11ba4f2b..00000000 --- a/overrides/resources/config/valkyrielib/main.cfg +++ /dev/null @@ -1,20 +0,0 @@ -# Configuration file - -valkyrielib { - - guide { - # Should the guide be given to the player on first spawn? [default: true] - B:first_login_guide_spawn=false - } - - multiblocks { - # Protect the players multiblocks allowing only the owner to break them. [default: true] - B:multiblock_protection=true - } - - modifiers { - # Is Module Enabled? [default: true] - B:enabled=true - } - -} \ No newline at end of file diff --git a/overrides/resources/config/waterstrainer/waterstrainer.cfg b/overrides/resources/config/waterstrainer/waterstrainer.cfg deleted file mode 100644 index 09526522..00000000 --- a/overrides/resources/config/waterstrainer/waterstrainer.cfg +++ /dev/null @@ -1,61 +0,0 @@ -# Configuration file - -bonus { - # Bonus efficiency (in %) for Reinforced Strainers. Use 0 to disable bonus efficiency. [Default: 25] - I:bonusReinforcedEfficiency=25 - - # Bonus efficiency (in %) for Solid Strainers. Use 0 to disable bonus efficiency. [Default: 10] - I:bonusSolidEfficiency=10 -} - - -########################################################################################################## -# durability -#--------------------------------------------------------------------------------------------------------# -# Set the max durability (uses) for each strainer type. -# Use 0 for infinite durability. -# Default: -# - Fisherman's: 0 [Unbreakable] -# - Survivalist's - Normal: 120 [1 Hour] -# - Survivalist's - Solid: 720 [6 Hours] -# - Survivalist's - Reinforced: 5760 [2 Days] -########################################################################################################## - -durability { - I:durabilityFishermansStrainer=0 - I:durabilityNormalStrainer=120 - I:durabilityReinforcedStrainer=5760 - I:durabilitySolidStrainer=720 -} - - -idletime { - # Time (in seconds) until a strainer catches an item. [Default: 30] - I:idleTime=30 - - # Adds a deviation to the idle time to make it more random. [Default: 5] - I:idleTimeDeviation=5 -} - - -misc { - # Strainers are more or less efficient based on their placement [Default: true] - B:miscEnableEfficiency=true - - # Set if Reinforced Strainers can be enchanted. [Default: true] - B:miscEnableEnchanting=true - - # Normal, solid and reinforced strainers will share their loot table with each other. [Default: true] - B:miscShareLootTable=true -} - - -recipes { - B:enableStrainerFisherman=true - B:enableStrainerSurvivalist=true - B:enableStrainerSurvivalistDense=true - B:miscEnableStrainerTypeReinforced=true - B:miscEnableStrainerTypeSolid=true -} - - diff --git a/overrides/resources/config/waterstrainer/waterstrainer_loottables.cfg b/overrides/resources/config/waterstrainer/waterstrainer_loottables.cfg deleted file mode 100644 index ab531f47..00000000 --- a/overrides/resources/config/waterstrainer/waterstrainer_loottables.cfg +++ /dev/null @@ -1,22 +0,0 @@ -// Config syntax may change in later versions. -// Current syntax: stainer_name | category | item_registry_name | item_metadata | quantity | rarity - -strainer_survivalist|STICK|minecraft:stick|0|1|35 -strainer_survivalist|CLAY|minecraft:clay_ball|0|1|25 -strainer_survivalist|STONE|minecraft:stone|0|1|25 -strainer_survivalist|WOOD|minecraft:planks|SINGLETON:0,1,2,3,4,5|1|15 - -strainer_survivalist_dense|SAND|minecraft:sand|0|1|40 -strainer_survivalist_dense|DIRT|minecraft:dirt|0|1|30 -strainer_survivalist_dense|GRAVEL|minecraft:gravel|0|1|25 -strainer_survivalist_dense|NUGGET|minecraft:gold_nugget|0|1|5 - -strainer_fisherman|BLANK|BLANK|0|1|34 -strainer_fisherman|FISH|minecraft:fish|0,1,2,3|1|50 -strainer_fisherman|JUNK|minecraft:stick|0|1|15 -strainer_fisherman|JUNK|minecraft:string|0|1|15 -strainer_fisherman|JUNK|minecraft:bowl|0|1|15 -strainer_fisherman|JUNK|minecraft:bone|0|1|15 -strainer_fisherman|JUNK|minecraft:vine|0|1|15 -strainer_fisherman|JUNK|minecraft:waterlily|0|1|15 -strainer_fisherman|TREASURE|minecraft:enchanted_book|0|1|1 \ No newline at end of file diff --git a/overrides/resources/config/waystones.cfg b/overrides/resources/config/waystones.cfg deleted file mode 100644 index 4ea6809c..00000000 --- a/overrides/resources/config/waystones.cfg +++ /dev/null @@ -1,102 +0,0 @@ -# Configuration file - -client { - # If enabled, activated waystones will not emit particles. - B:"Disable Particles"=false - - # If enabled, the text overlay on waystones will no longer always render at full brightness. - B:"Disable Text Glow"=false - - # The volume of the sound played when teleporting. - # Min: 0.0 - # Max: 1.0 - D:"Sound Volume"=0.5 - - # The x position of the warp button in the inventory. - I:"Teleport Button GUI X"=58 - - # The y position of the warp button in the inventory. - I:"Teleport Button GUI Y"=60 -} - - -general { - # If enabled, everyone can create global waystones, not just players in creative mode. - B:"Allow Global Waystones for Everyone"=false - - # The amount of blocks per xp level requirement. - I:"Blocks per XP Level"=500 - - # If enabled, waystones can only be placed in creative mode. - B:"Creative Mode Only"=false - - # Whether generated waystones should not be breakable by players. - B:"Disallow Breaking Generated"=false - - # If enabled, all waystones work inter-dimensionally. - B:"Interdimensional Teleport"=true - - # If enabled, waystones marked as global work inter-dimensionally. - B:"Interdimensional Teleport on Global Waystones"=true - - # If enabled, the inventory button cost experience when used, based on the distance travelled. - B:"Inventory Button Costs XP"=false - - # The maximum xp cost when Blocks per XP Level is enabled. - # Min: 1 - # Max: 2147483647 - I:"Maximum XP Cost"=3 - - # If enabled, waystones marked as global have no cooldown. - B:"No Cooldown on Global Waystones"=true - - # Whether the use of a warp stone or warp scroll should be interrupted by damage. Not supported when playing with Vivecraft! - B:"Reset Use On Damage"=false - - # If enabled, only the owner of a waystone can rename it. - B:"Restrict Rename to Owner"=false - - # If enabled, the player's spawnpoint will be set to the last activated waystone. - B:"Set Spawnpoint on Activation"=false - - # The cooldown between usages of the teleport button in seconds. - I:"Teleport Button Cooldown"=300 - - # If enabled, the teleport button will only let you return to the last activated waystone, instead of allowing to choose. - B:"Teleport Button Return Only"=true - - # Set this to a global waystone name to lock the inventory button to that specific waystone. Leave empty for default behaviour. - S:"Teleport Button Target"= - - # Should there be a button in the inventory to access the waystone menu? - B:"Teleport Button in GUI"=false - - # The time it takes to use a warp scroll in ticks. This is the charge-up time when holding right-click. - # Min: 1 - # Max: 127 - I:"Warp Scroll Use Time"=32 - - # The cooldown between usages of the warp stone in seconds. - I:"Warp Stone Cooldown"=300 - - # If enabled, the warp stone costs experience when used, based on the distance travelled. - B:"Warp Stone Costs XP"=false - - # The time it takes to use a warp stone in ticks. This is the charge-up time when holding right-click. - # Min: 1 - # Max: 127 - I:"Warp Stone Use Time"=32 - - # If enabled, waystones cost experience when used, based on the distance travelled. - B:"Waystone Costs XP"=true -} - - -worldgen { - # The chance for a waystone to generate in a village. Set to 1 to always generate one in villages, set to 0 to disable. - # Min: 0.0 - # Max: 1.0 - D:"Generate in Villages"=1.0 -} - - diff --git a/overrides/resources/config/wirelesscharger.cfg b/overrides/resources/config/wirelesscharger.cfg deleted file mode 100644 index 3154847c..00000000 --- a/overrides/resources/config/wirelesscharger.cfg +++ /dev/null @@ -1,22 +0,0 @@ -# Configuration file - -general { - # These items will not be charged. [default: [thermalexpansion:cell]] - S:BlacklistedItems < - thermalexpansion:cell - > - - # Max energy can be stored. [range: 1 ~ 1000000000, default: 3000000] - I:Capacity=3000000 - - # Players in this radius will get their charged. [range: 1 ~ 10000, default: 40] - I:Range=40 - - # Energy transfer rate per item. [range: 1 ~ 1000000000, default: 30000] - I:TransferRate=30000 - - # The item required to upgrade a WirelessCharger, set to minecraft:air if you want to disable it, existing ones will not change [default: minecraft:nether_star] - S:UpgradeItem=minecraft:nether_star -} - - diff --git a/overrides/resources/config/wizardry.cfg b/overrides/resources/config/wizardry.cfg deleted file mode 100644 index 397b408b..00000000 --- a/overrides/resources/config/wizardry.cfg +++ /dev/null @@ -1,78 +0,0 @@ -# Configuration file - -general { - # If enabled, external recipes and modules will be forcibly reset to default. - # Disable to allow custom recipes and module values. - B:use_internal_values=false - - # If enabled, will inform you of new updates to the mod. - B:version_checker_enabled=false -} - - -items { - # The buffer size a creative halo will give to a player. - D:creative_halo_buffer_size=50000.0 - - # The buffer size a crude halo will give to a player. - D:crude_halo_buffer_size=1000.0 - - # Halo mana regeneration and burnout degeneration per tick - D:halo_gen_speed=0.001 - - # The buffer size a real halo will give to a player. - D:real_halo_buffer_size=5000.0 -} - - -renderspell { - # If enabled, the cape will render. - B:render_cape=true - - # If enabled, the creative halo will render. - B:render_creative_halo=true - - # If enabled, the crude halo will render. - B:render_crude_halo=true - - # If enabled, the real halo will render. - B:render_real_halo=true -} - - -spells { - # Maximum number of ticks between Beam activations. Minimum of 1. - I:beam_timer=10 - - # The multiplier a spellData gets, as a flat rate, for a depleted quality outputPearl. [0.001,0.1] - D:damaged_pearl_multiplier=0.05 - - # The multiplier a spellData gets for a perfect or ancient quality outputPearl. [1,2] - # This will be multiplied by the quality value of the outputPearl, which is 1.0 for apex pearls and greater for ancient pearls. - D:perfect_pearl_multiplier=1.2 - - # Maximum number of ticks between Zone activations. Minimum of 1. - I:zone_timer=20 -} - - -world { - # Whitelisted dimensions for mana pool generation. - I:mana_pool_dim_whitelist < - 0 - > - - # How rare the mana pool is in terms of 1 in X. Set to 0 to disable generation - I:mana_pool_rarity=25 - - # The maximum possible distance required for 2 mana interacting blocks to link to each other - I:network_link_distance=32 - - # Minimum fall distance required to have to smack a block into to teleport to the underworld (in blocks) - I:underworld_fall_distance=128 - - # If you have a dimension ID conflict with this mod and something else, change this number - I:underworld_id=33 -} - - diff --git a/overrides/resources/config/wizardry/fire_recipes/devil_dust.json b/overrides/resources/config/wizardry/fire_recipes/devil_dust.json deleted file mode 100644 index 465f2136..00000000 --- a/overrides/resources/config/wizardry/fire_recipes/devil_dust.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "input": { - "type": "forge:ore_dict", - "ore": "dustRedstone" - }, - "output": { - "item": "wizardry:devil_dust" - } -} diff --git a/overrides/resources/config/wizardry/fire_recipes/devil_dust_secondary.json b/overrides/resources/config/wizardry/fire_recipes/devil_dust_secondary.json deleted file mode 100644 index 27f8903b..00000000 --- a/overrides/resources/config/wizardry/fire_recipes/devil_dust_secondary.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "input": { - "type": "forge:ore_dict", - "ore": "blockRedstone" - }, - "output": { - "item": "wizardry:devil_dust", - "count": 9 - }, - "duration": 900 -} diff --git a/overrides/resources/config/wizardry/fire_recipes/sky_dust.json b/overrides/resources/config/wizardry/fire_recipes/sky_dust.json deleted file mode 100644 index 8ca2e30b..00000000 --- a/overrides/resources/config/wizardry/fire_recipes/sky_dust.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "input": { - "item": "wizardry:fairy_dust" - }, - "output": { - "item": "wizardry:sky_dust" - } -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/codex.json b/overrides/resources/config/wizardry/fluid_recipes/codex.json deleted file mode 100644 index 8f3bc619..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/codex.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "output": { - "item": "wizardry:book" - }, - "input": { - "item": "minecraft:book" - }, - "explode": true -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/mana_battery.json b/overrides/resources/config/wizardry/fluid_recipes/mana_battery.json deleted file mode 100644 index 81b8f031..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/mana_battery.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "output": { - "item": "wizardry:mana_battery" - }, - "input": { - "type": "forge:ore_dict", - "ore": "gemDiamond" - }, - "extraInputs": [ - { - "item": "minecraft:soul_sand" - }, - { - "item": "wizardry:devil_dust" - } - ], - "required": 9, - "consume": true, - "explode": true, - "harp": false -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/mana_orb.json b/overrides/resources/config/wizardry/fluid_recipes/mana_orb.json deleted file mode 100644 index 5b554483..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/mana_orb.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "output": { - "item": "wizardry:orb", - "data": 1 - }, - "input": { - "item": "wizardry:orb", - "data": 0 - } -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/nacre.json b/overrides/resources/config/wizardry/fluid_recipes/nacre.json deleted file mode 100644 index c2be3ab9..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/nacre.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "block", - "output": { - "block": "wizardry:nacre_fluid" - }, - "input": { - "type": "forge:ore_dict", - "ore": "nuggetGold" - }, - "consume": true -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/temp_real_halo.json b/overrides/resources/config/wizardry/fluid_recipes/temp_real_halo.json deleted file mode 100644 index 7254b8cb..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/temp_real_halo.json +++ /dev/null @@ -1,33 +0,0 @@ -{ - "output": { - "item": "wizardry:halo_real", - "nbt": "{display:{Lore:[\"§7§oThis is a temporary recipe! Don't rely on it!\"]}}" - }, - "input": { - "item": "wizardry:halo_fake" - }, - "extraInputs": [ - { - "item": "minecraft:prismarine_shard" - }, - { - "item": "minecraft:dragon_breath" - }, - { - "item": "minecraft:nether_star" - }, - { - "item": "wizardry:fairy_dust" - }, - { - "item": "wizardry:devil_dust" - }, - { - "item": "wizardry:unicorn_horn" - } - ], - "required": 25, - "duration": 600, - "consume": true, - "explode": true -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/wisdom_log.json b/overrides/resources/config/wizardry/fluid_recipes/wisdom_log.json deleted file mode 100644 index ff21f0f0..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/wisdom_log.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_log" - }, - "input": { - "type": "forge:ore_dict", - "ore": "logWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/wisdom_plank.json b/overrides/resources/config/wizardry/fluid_recipes/wisdom_plank.json deleted file mode 100644 index 06287fc0..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/wisdom_plank.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_planks" - }, - "input": { - "type": "forge:ore_dict", - "ore": "plankWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/wisdom_slab.json b/overrides/resources/config/wizardry/fluid_recipes/wisdom_slab.json deleted file mode 100644 index ef2c7076..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/wisdom_slab.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_slab", - "data": 0 - }, - "input": { - "type": "forge:ore_dict", - "ore": "slabWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/wisdom_stairs.json b/overrides/resources/config/wizardry/fluid_recipes/wisdom_stairs.json deleted file mode 100644 index 3222c971..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/wisdom_stairs.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_wood_stairs" - }, - "input": { - "type": "forge:ore_dict", - "ore": "stairWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/resources/config/wizardry/fluid_recipes/wisdom_stick.json b/overrides/resources/config/wizardry/fluid_recipes/wisdom_stick.json deleted file mode 100644 index acc0bf51..00000000 --- a/overrides/resources/config/wizardry/fluid_recipes/wisdom_stick.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "output": { - "item": "wizardry:wisdom_stick" - }, - "input": { - "type": "forge:ore_dict", - "ore": "stickWood" - }, - "duration": 0, - "harp": false -} diff --git a/overrides/resources/config/wizardry/modules/effect_anti_gravity_well.json b/overrides/resources/config/wizardry/modules/effect_anti_gravity_well.json deleted file mode 100644 index 38a7cd75..00000000 --- a/overrides/resources/config/wizardry/modules/effect_anti_gravity_well.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "item": "wizardry:bomb", - "meta": "1", - "primary_color": "FF0000", - "secondary_color": "FFA5A5", - "mana": { "base": 0.5 }, - "burnout": { "base": 0.5 }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 16 }, - "potency": { "base": 10, "min": 10, "max": 50 }, - "duration": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_backup.json b/overrides/resources/config/wizardry/modules/effect_backup.json deleted file mode 100644 index 73988425..00000000 --- a/overrides/resources/config/wizardry/modules/effect_backup.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "minecraft:rotten_flesh", - "primary_color": "381700", - "secondary_color": "8e0000", - "mana": { "base": 500 }, - "burnout": { "base": 500 }, - "cooldown": { "base": 500 }, - "duration": { "base": 5, "min": 5, "max": 30 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_break.json b/overrides/resources/config/wizardry/modules/effect_break.json deleted file mode 100644 index 9cdbaa90..00000000 --- a/overrides/resources/config/wizardry/modules/effect_break.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "minecraft:sand", - "primary_color": "A52A2A", - "secondary_color": "FFA7A7", - "mana": { "base": 50 }, - "burnout": { "base": 50 }, - "area": { "base": 1, "min": 1, "max": 64 }, - "potency": { "base": 1, "min": 1, "max": 20 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_burn.json b/overrides/resources/config/wizardry/modules/effect_burn.json deleted file mode 100644 index 4061eefa..00000000 --- a/overrides/resources/config/wizardry/modules/effect_burn.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "minecraft:blaze_powder", - "primary_color": "FF3C3C", - "secondary_color": "A10000", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "area": { "base": 2, "min": 2, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 20 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_crasher_fall.json b/overrides/resources/config/wizardry/modules/effect_crasher_fall.json deleted file mode 100644 index c5b22818..00000000 --- a/overrides/resources/config/wizardry/modules/effect_crasher_fall.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:obsidian", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "FF0000", - "secondary_color": "FF0000", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "range": { "base": 2, "min": 2, "max": 20 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_disarm.json b/overrides/resources/config/wizardry/modules/effect_disarm.json deleted file mode 100644 index 191d1f03..00000000 --- a/overrides/resources/config/wizardry/modules/effect_disarm.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "item": "minecraft:blaze_rod", - "primary_color": "FFFFFF", - "secondary_color": "FF0000", - "mana": { "base": 400 }, - "burnout": { "base": 300 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_frost.json b/overrides/resources/config/wizardry/modules/effect_frost.json deleted file mode 100644 index 9547d602..00000000 --- a/overrides/resources/config/wizardry/modules/effect_frost.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:snowball", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "area": { "base": 1, "min": 1, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_gravity_well.json b/overrides/resources/config/wizardry/modules/effect_gravity_well.json deleted file mode 100644 index ee7f1b2b..00000000 --- a/overrides/resources/config/wizardry/modules/effect_gravity_well.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "wizardry:bomb", - "meta": "0", - "mana_drain": 0.5, - "burnout_fill": 0.5, - "primary_color": "000000", - "secondary_color": "00FFFF", - "cooldown_time": 100, - "mana": { "base": 0.5 }, - "burnout": { "base": 0.5 }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 16 }, - "potency": { "base": 10, "min": 10, "max": 50 }, - "duration": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_leap.json b/overrides/resources/config/wizardry/modules/effect_leap.json deleted file mode 100644 index aab858e2..00000000 --- a/overrides/resources/config/wizardry/modules/effect_leap.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:rabbit_foot", - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { "base": 50 }, - "burnout": { "base": 20 }, - "potency": { "base": 1, "min": 1, "max": 64 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_leech.json b/overrides/resources/config/wizardry/modules/effect_leech.json deleted file mode 100644 index 8362c4b7..00000000 --- a/overrides/resources/config/wizardry/modules/effect_leech.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:lead", - "primary_color": "00ffff", - "secondary_color": "00ff61", - "mana": { "base": 200 }, - "burnout": { "base": 200 }, - "potency": { "base": 4, "min": 4, "max": 30 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_light.json b/overrides/resources/config/wizardry/modules/effect_light.json deleted file mode 100644 index d24aba40..00000000 --- a/overrides/resources/config/wizardry/modules/effect_light.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "item": "minecraft:glowstone", - "primary_color": "00FFFF", - "secondary_color": "FF0000", - "mana": { "base": 100 }, - "burnout": { "base": 50 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_lightning.json b/overrides/resources/config/wizardry/modules/effect_lightning.json deleted file mode 100644 index 33644e3a..00000000 --- a/overrides/resources/config/wizardry/modules/effect_lightning.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:ice", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "ff72ed", - "secondary_color": "ff00e0", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "range": { "base": 10, "min": 10, "max": 32 }, - "potency": { "base": 4, "min": 4, "max": 20 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_low_gravity.json b/overrides/resources/config/wizardry/modules/effect_low_gravity.json deleted file mode 100644 index bf610866..00000000 --- a/overrides/resources/config/wizardry/modules/effect_low_gravity.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "item": "minecraft:feather", - "mana_drain": 200.0, - "burnout_fill": 100.0, - "primary_color": "FFFFFF", - "secondary_color": "00FFFF", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "potency": { "base": 2, "min": 2, "max": 16 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_phase.json b/overrides/resources/config/wizardry/modules/effect_phase.json deleted file mode 100644 index 8fb2607c..00000000 --- a/overrides/resources/config/wizardry/modules/effect_phase.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:ender_pearl", - "primary_color": "800000", - "secondary_color": "FF0000", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "cooldown": { "base": 40 }, - "chargeup": { "base": 10 }, - "duration": { "base": 5, "min": 5, "max": 30 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_place.json b/overrides/resources/config/wizardry/modules/effect_place.json deleted file mode 100644 index f92b6317..00000000 --- a/overrides/resources/config/wizardry/modules/effect_place.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:clay", - "mana_drain": 50.0, - "burnout_fill": 50.0, - "primary_color": "2EFFFF", - "secondary_color": "F3FFFF", - "mana": { "base": 50 }, - "burnout": { "base": 50 }, - "area": { "base": 1, "min": 1, "max": 64 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_substitution.json b/overrides/resources/config/wizardry/modules/effect_substitution.json deleted file mode 100644 index 12cd9cac..00000000 --- a/overrides/resources/config/wizardry/modules/effect_substitution.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:ender_eye", - "primary_color": "FF0000", - "secondary_color": "00FFFF", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "area": { "base": 10, "min": 10, "max": 64 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_telekinesis.json b/overrides/resources/config/wizardry/modules/effect_telekinesis.json deleted file mode 100644 index 7bee9223..00000000 --- a/overrides/resources/config/wizardry/modules/effect_telekinesis.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:reeds", - "primary_color": "FFFFFF", - "secondary_color": "FFFFFF", - "mana": { "base": 10 }, - "burnout": { "base": 10 }, - "area": { "base": 3, "min": 3, "max": 10 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_thrive.json b/overrides/resources/config/wizardry/modules/effect_thrive.json deleted file mode 100644 index 01123ad9..00000000 --- a/overrides/resources/config/wizardry/modules/effect_thrive.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:bone", - "primary_color": "00FFFF", - "secondary_color": "00FFFF", - "mana": { "base": 100 }, - "burnout": { "base": 400 }, - "potency": { "base": 3, "min": 3, "max": 20 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_time_slow.json b/overrides/resources/config/wizardry/modules/effect_time_slow.json deleted file mode 100644 index 2eeb33a6..00000000 --- a/overrides/resources/config/wizardry/modules/effect_time_slow.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:red_flower", - "primary_color": "8D0000", - "secondary_color": "FFA5A5", - "mana": { "base": 400 }, - "burnout": { "base": 600 }, - "cooldown": { "base": 80 }, - "potency": { "base": 2, "min": 2, "max": 20 }, - "duration": { "base": 5, "min": 5, "max": 40 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_vanish.json b/overrides/resources/config/wizardry/modules/effect_vanish.json deleted file mode 100644 index e8c7366c..00000000 --- a/overrides/resources/config/wizardry/modules/effect_vanish.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:fermented_spider_eye", - "primary_color": "FFFFFF", - "secondary_color": "42D1D1", - "mana": { "base": 200 }, - "burnout": { "base": 100 }, - "duration": { "base": 5, "min": 5, "max": 60 } -} diff --git a/overrides/resources/config/wizardry/modules/effect_zoom.json b/overrides/resources/config/wizardry/modules/effect_zoom.json deleted file mode 100644 index 73ecbfb8..00000000 --- a/overrides/resources/config/wizardry/modules/effect_zoom.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "wizardry:fairy_wings", - "primary_color": "f442ce", - "secondary_color": "41d9f4", - "mana": { "base": 500 }, - "burnout": { "base": 300 }, - "cooldown": { "base": 400 }, - "range": { "base": 10, "min": 10, "max": 32 } -} diff --git a/overrides/resources/config/wizardry/modules/event_collide_block.json b/overrides/resources/config/wizardry/modules/event_collide_block.json deleted file mode 100644 index 478baafe..00000000 --- a/overrides/resources/config/wizardry/modules/event_collide_block.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "item": "minecraft:coal", - "mana": { "base": 10 }, - "burnout": { "base": 5 } -} diff --git a/overrides/resources/config/wizardry/modules/event_collide_entity.json b/overrides/resources/config/wizardry/modules/event_collide_entity.json deleted file mode 100644 index 5a761e8a..00000000 --- a/overrides/resources/config/wizardry/modules/event_collide_entity.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "item": "minecraft:apple", - "mana": { "base": 10 }, - "burnout": { "base": 5 } -} diff --git a/overrides/resources/config/wizardry/modules/modifier_exception.json b/overrides/resources/config/wizardry/modules/modifier_exception.json deleted file mode 100644 index 02b9ce2f..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_exception.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "item": "wizardry:syringe_blood", - "modifiers": [ - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/modifier_extend_range.json b/overrides/resources/config/wizardry/modules/modifier_extend_range.json deleted file mode 100644 index 0f0d4cc2..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_extend_range.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "item": "minecraft:dye", - "item_meta": "4", - "modifiers": [ - { - "attribute": "range", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/modifier_extend_time.json b/overrides/resources/config/wizardry/modules/modifier_extend_time.json deleted file mode 100644 index 9a383985..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_extend_time.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:gold_nugget", - "modifiers": [ - { - "attribute": "duration", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/modifier_increase_aoe.json b/overrides/resources/config/wizardry/modules/modifier_increase_aoe.json deleted file mode 100644 index a1dba847..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_increase_aoe.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:emerald", - "modifiers": [ - { - "attribute": "area", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.2 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.2 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/modifier_increase_potency.json b/overrides/resources/config/wizardry/modules/modifier_increase_potency.json deleted file mode 100644 index 6ab06a39..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_increase_potency.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:prismarine_crystals", - "modifiers": [ - { - "attribute": "potency", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/modifier_increase_speed.json b/overrides/resources/config/wizardry/modules/modifier_increase_speed.json deleted file mode 100644 index cdd527bd..00000000 --- a/overrides/resources/config/wizardry/modules/modifier_increase_speed.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "item": "minecraft:dragon_breath", - "modifiers": [ - { - "attribute": "speed", - "operation": "add", - "amount": 1 - }, - { - "attribute": "mana", - "operation": "multiply", - "amount": 1.1 - }, - { - "attribute": "burnout", - "operation": "multiply", - "amount": 1.1 - } - ] -} diff --git a/overrides/resources/config/wizardry/modules/shape_beam.json b/overrides/resources/config/wizardry/modules/shape_beam.json deleted file mode 100644 index 4b33ee59..00000000 --- a/overrides/resources/config/wizardry/modules/shape_beam.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "item": "wizardry:unicorn_horn", - "mana": { "base": 20 }, - "burnout": { "base": 10 }, - "range": { "base": 10, "min": 10, "max": 30 }, - "potency": { "max": 25 } -} diff --git a/overrides/resources/config/wizardry/modules/shape_cone.json b/overrides/resources/config/wizardry/modules/shape_cone.json deleted file mode 100644 index f6f295f7..00000000 --- a/overrides/resources/config/wizardry/modules/shape_cone.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "item": "minecraft:gunpowder", - "mana": { "base": 300 }, - "burnout": { "base": 200 }, - "cooldown": { "base": 30 }, - "chargupup": { "base": 5 }, - "range": { "base": 5, "min": 5, "max": 16 }, - "potency": { "base": 5, "min": 5, "max": 32 } -} diff --git a/overrides/resources/config/wizardry/modules/shape_projectile.json b/overrides/resources/config/wizardry/modules/shape_projectile.json deleted file mode 100644 index b4f20d8b..00000000 --- a/overrides/resources/config/wizardry/modules/shape_projectile.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "item": "minecraft:nether_wart", - "mana": { "base": 200 }, - "burnout": { "base": 300 }, - "cooldown": { "base": 30 }, - "range": { "base": 10, "min": 10, "max": 60 }, - "speed": { "base": 1, "min": 1, "max": 20 } -} diff --git a/overrides/resources/config/wizardry/modules/shape_self.json b/overrides/resources/config/wizardry/modules/shape_self.json deleted file mode 100644 index beefd810..00000000 --- a/overrides/resources/config/wizardry/modules/shape_self.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "item": "minecraft:diamond", - "mana": { "base": 100 }, - "burnout": { "base": 50 }, - "cooldown": { "base": 30 } -} diff --git a/overrides/resources/config/wizardry/modules/shape_touch.json b/overrides/resources/config/wizardry/modules/shape_touch.json deleted file mode 100644 index 091c2c33..00000000 --- a/overrides/resources/config/wizardry/modules/shape_touch.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "item": "minecraft:beef", - "mana": { "base": 100 }, - "burnout": { "base": 50 }, - "cooldown": { "base": 30 } -} diff --git a/overrides/resources/config/wizardry/modules/shape_zone.json b/overrides/resources/config/wizardry/modules/shape_zone.json deleted file mode 100644 index fedcf60f..00000000 --- a/overrides/resources/config/wizardry/modules/shape_zone.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "item": "minecraft:glass", - "mana": { "base": 100 }, - "burnout": { "base": 30 }, - "cooldown": { "base": 100 }, - "area": { "base": 3, "min": 3, "max": 10 }, - "potency": { "max": 60 }, - "range": { "base": 1, "min": 1, "max": 20 }, - "duration": { "base": 10, "min": 10, "max": 100 } -} diff --git a/overrides/resources/config/woot/custom_drops.json b/overrides/resources/config/woot/custom_drops.json deleted file mode 100644 index 7742c4bd..00000000 --- a/overrides/resources/config/woot/custom_drops.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "version": 1, - "mobs": [ - { - "mobName": "minecraft:ender_dragon", - "drops": [ - { - "drop": { - "item": "minecraft:dragon_egg", - "data": 0, - "count": 1 - }, - "sizes": [ 1, 1, 1, 1 ], - "chances": [ 25, 33, 33, 50 ] - }, - { - "drop": { - "item": "minecraft:elytra", - "data": 0, - "count": 1 - }, - "sizes": [ 1, 1, 1, 1 ], - "chances": [ 5, 10, 15, 20 ] - }, - { - "drop": { - "item": "minecraft:dragon_breath", - "data": 0 - }, - "sizes": [ 1, 2, 2, 3 ], - "chances": [ 25, 33, 33, 50 ] - }, - { - "drop": { - "item": "draconicevolution:dragon_heart", - "data": 0 - }, - "sizes": [ 1, 1, 1, 1 ], - "chances": [ 10, 20, 33, 66 ] - }, - { - "drop": { - "item": "draconicevolution:draconium_dust", - "data": 0 - }, - "sizes": [ 5, 5, 5, 10 ], - "chances": [ 10, 15, 20, 25 ] - } - ] - }, - { - "mobName": "draconicevolution:chaosguardian", - "drops": [ - { - "drop": { - "item": "draconicevolution:chaos_shard", - "data": 0 - }, - "sizes": [ 1, 1, 1, 1 ], - "chances": [ 10, 20, 30, 40 ] - }, - { - "drop": { - "item": "draconicevolution:dragon_heart", - "data": 0 - }, - "sizes": [ 1, 1, 1, 1 ], - "chances": [ 10, 20, 33, 66 ] - }, - { - "drop": { - "item": "draconicevolution:draconium_dust", - "data": 0 - }, - "sizes": [ 50, 50, 50, 100 ], - "chances": [ 10, 15, 20, 25 ] - } - ] - } - ] -} diff --git a/overrides/resources/config/woot/factory_config.json b/overrides/resources/config/woot/factory_config.json deleted file mode 100644 index 74393c12..00000000 --- a/overrides/resources/config/woot/factory_config.json +++ /dev/null @@ -1,290 +0,0 @@ -{ - "version": 1, - "mobconfigs": [ - { - "mobName": "minecraft:villager", - "configs": [ - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "minecraft:wither_skeleton", - "configs": [ - { - "tag": "spawn_units", - "value": 40 - }, - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "minecraft:magma_cube", - "configs": [ - { - "tag": "factory_tier", - "value": 2 - } - ] - }, - { - "mobName": "minecraft:enderman", - "configs": [ - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "minecraft:ender_dragon", - "configs": [ - { - "tag": "death_xp", - "value": 500 - }, - { - "tag": "spawn_units", - "value": 500 - }, - { - "tag": "factory_tier", - "value": 4 - }, - { - "tag": "spawn_ticks", - "value": 6000 - }, - { - "tag": "mass_1_param", - "value": 2 - }, - { - "tag": "mass_2_param", - "value": 2 - }, - { - "tag": "mass_3_param", - "value": 3 - }, - { - "tag": "mass_fx", - "value": 2 - } - ] - }, - { - "mobName": "minecraft:wither", - "configs": [ - { - "tag": "factory_tier", - "value": 4 - }, - { - "tag": "spawn_units", - "value": 500 - }, - { - "tag": "spawn_ticks", - "value": 1200 - }, - { - "tag": "mass_1_param", - "value": 2 - }, - { - "tag": "mass_2_param", - "value": 2 - }, - { - "tag": "mass_3_param", - "value": 3 - }, - { - "tag": "mass_fx", - "value": 2 - } - ] - }, - { - "mobName": "draconicevolution:chaosguardian", - "configs": [ - { - "tag": "death_xp", - "value": 5000 - }, - { - "tag": "spawn_units", - "value": 5000 - }, - { - "tag": "factory_tier", - "value": 4 - }, - { - "tag": "spawn_ticks", - "value": 12000 - }, - { - "tag": "mass_1_param", - "value": 1 - }, - { - "tag": "mass_2_param", - "value": 1 - }, - { - "tag": "mass_3_param", - "value": 2 - }, - { - "tag": "mass_fx", - "value": 2 - } - ] - }, - { - "mobName": "thermalfoundation:basalz", - "configs": [ - { - "tag": "spawn_units", - "value": 20 - }, - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "thermalfoundation:blitz", - "configs": [ - { - "tag": "spawn_units", - "value": 20 - }, - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "thermalfoundation:blizz", - "configs": [ - { - "tag": "spawn_units", - "value": 40 - }, - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "minecraft:villager_golem", - "configs": [ - { - "tag": "factory_tier", - "value": 3 - }, - { - "tag": "spawn_ticks", - "value": 1000 - } - ] - }, - { - "mobName": "minecraft:guardian", - "configs": [ - { - "tag": "factory_tier", - "value": 3 - } - ] - }, - { - "mobName": "minecraft:blaze", - "configs": [ - { - "tag": "factory_tier", - "value": 2 - } - ] - }, - { - "mobName": "minecraft:witch", - "configs": [ - { - "tag": "factory_tier", - "value": 2 - } - ] - }, - { - "mobName": "minecraft:ghast", - "configs": [ - { - "tag": "factory_tier", - "value": 2 - } - ] - }, - { - "mobName": "minecraft:zombie_pigman", - "configs": [ - { - "tag": "factory_tier", - "value": 2 - } - ] - } - ], - "entitymodblacklist": [ - "botania" - ], - "entityblacklist": [ - "twilightforest:naga", - "twilightforest:minoshroom", - "twilightforest:hydra", - "twilightforest:ur_ghast", - "twilightforest:yeti_alpha", - "twilightforest:snow_queen", - "twilightforest:giant_miner", - "twilightforest:armored_giant" - ], - "entitywhitelist": [ ], - "itemmodblacklist": [ ], - "itemblacklist": [ ] -} - diff --git a/overrides/resources/config/woot/factory_ingredients.json b/overrides/resources/config/woot/factory_ingredients.json deleted file mode 100644 index 43e199c6..00000000 --- a/overrides/resources/config/woot/factory_ingredients.json +++ /dev/null @@ -1,64 +0,0 @@ -{ - "version": 1, - "ingredients": [ - { - "mobName": "minecraft:wither", - "items": [ - { - "item": "minecraft:soul_sand", - "count": 4 - }, - { - "item": "minecraft:skull", - "data": 1, - "count": 3 - } - ], - "fluids": [] - }, - { - "mobName": "minecraft:ender_dragon", - "items": [ - { - "item": "minecraft:end_crystal", - "count": 2 - }, - { - "item": "atmtweaks:item_material", - "data": 1, - "count": 1 - } - ], - "fluids": [ - { - "fluid": "ender", - "mb": 1000 - } - ] - }, - { - "mobName": "draconicevolution:chaosguardian", - "items": [ - { - "item": "draconicevolution:awakened_core", - "count": 1 - }, - { - "item": "atmtweaks:item_material", - "data": 1, - "count": 1 - } - ], - "fluids": [ - { - "fluid": "ender", - "mb": 4000 - }, - { - "fluid": "pyrotheum", - "mb": 1000 - } - ] - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/woot/woot.cfg b/overrides/resources/config/woot/woot.cfg deleted file mode 100644 index c6455873..00000000 --- a/overrides/resources/config/woot/woot.cfg +++ /dev/null @@ -1,299 +0,0 @@ -# Configuration file - -client { - # Render the layout as colors - B:simpleLayout=false -} - - -factory { - # Allow the factory to generate XP shards - B:allowXpGeneration=true - - # Default XP to generate for a killed mob - I:deathXp=1 - - # Default tier to assign mobs to - I:factoryTier=-1 - - # Default number of mobs to kill to program the ender shard - I:killCount=10 - - # Function to apply to generate the power cost when more than one mob spawned. (0-linear), (1-powers of 2), (2-powers of 3) - I:massFx=2 - - # Default number of mobs to spawn - I:numMobs=1 - - # Default number of ticks to spawn a mob - I:spawnTicks=500 - - # Default units for spawning a mob - I:spawnUnits=1 - - # Maximum units for a Tier I factory - I:t1UnitsMax=15 - - # Maximum units for a Tier II factory - I:t2UnitsMax=30 - - # Maximum units for a Tier III factory - I:t3UnitsMax=60 - - # Maximum units for a Tier IV factory - I:t4CostMax=65535 -} - - -factorymoduspport { - # Pass the IMC recipe additions to EnderIO - B:EnderIOIMC=true - - # Allow the factory to support BloodMagic Ritual Of The Cloned Soul - B:allowBmCrystal=true - - # Allow the factory to support BloodMagic Ritual Of The Mechanical Altar - B:allowBmLeAltar=true - - # Allow the factory to support BloodMagic Ritual Of The Sanguine Urn - B:allowBmLeTank=true - - # Allow the factory to support EvilCraft Blood Generation - B:allowEcBlood=true -} - - -factorypower { - # Power cost per spawn unit - I:powerPerSpawnUnit=200 - - # Factory needs at least the power per tick or power is consumed and thrown away - B:strictPower=false - - # Maximum power stored in a Tier I cell - I:t1PowerMax=100000 - - # Receive power limit for a Tier I cell - I:t1PowerRxTick=4000 - - # Default power cost per tick of a Tier I factory - I:t1PowerTick=800 - - # Maximum power stored in a Tier II cell - I:t2PowerMax=1000000 - - # Receive power limit for a Tier II cell - I:t2PowerRxTick=10000 - - # Default power cost per tick of a Tier II factory - I:t2PowerTick=1600 - - # Maximum power stored in a Tier III cell - I:t3PowerMax=10000000 - - # Receive power limit for a Tier III cell - I:t3PowerRxTick=2147483647 - - # Default power cost per tick of a Tier III factory - I:t3PowerTick=3200 - - # Default power cost per tick of a Tier IV factory - I:t4PowerTick=6400 -} - - -general { - # Add vanilla recipes to duplicate most anvil ones - B:allowAnvilVanillaCrafting=false - - # Percentage chance of headhunter I enchant dropping a skull - I:headhunter1DropChance=5 - - # Percentage chance of headhunter II enchant dropping a skull - I:headhunter2DropChance=25 - - # Percentage chance of headhunter III enchant dropping a skull - I:headhunter3DropChance=50 - - # Number of ticks between fake kills - I:learnTicks=25 - - # Number of mobs to kill to learn from - higher is more accurate - I:sampleSize=900 - - # Dimension id of Tartarus - I:tartarusId=418 -} - - -upgrades { - # Percentage of mob health given to the BloodMagic Crystal I upgrade - I:bmCrystal1Param=25 - - # Default power cost per tick of a BloodMagic Crystal I upgrade - I:bmCrystal1PowerTick=80 - - # Percentage of mob health given to the BloodMagic Crystal II upgrade - I:bmCrystal2Param=60 - - # Default power cost per tick of a BloodMagic Crystal II upgrade - I:bmCrystal2PowerTick=160 - - # Percentage of mob health given to the BloodMagic Crystal III upgrade - I:bmCrystal3Param=100 - - # Default power cost per tick of a BloodMagic Crystal III upgrade - I:bmCrystal3PowerTick=240 - - # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar I upgrade - I:bmLeAltar1Param=50 - - # Default power cost per tick of a BloodMagic LifeEssence Altar I upgrade - I:bmLeAltar1PowerTick=80 - - # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar II upgrade - I:bmLeAltar2Param=75 - - # Default power cost per tick of a BloodMagic LifeEssence Altar II upgrade - I:bmLeAltar2PowerTick=160 - - # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar III upgrade - I:bmLeAltar3Param=100 - - # Default power cost per tick of a BloodMagic LifeEssence Altar III upgrade - I:bmLeAltar3PowerTick=240 - - # Number of sacrifice runes for a BloodMagic LifeEssence Tank III upgrade - I:bmLeTank13Param=24 - - # Number of sacrifice runes for a BloodMagic LifeEssence Tank I upgrade - I:bmLeTank1Param=4 - - # Default power cost per tick of a BloodMagic LifeEssence Tank III upgrade - I:bmLeTank1PowerTick=80 - - # Number of sacrifice runes for a BloodMagic LifeEssence Tank II upgrade - I:bmLeTank2Param=16 - - # Default chance to generate a skull for Decapitate I upgrade - I:decap1Param=5 - - # Default power cost per tick of a Decapitate I upgrade - I:decap1PowerTick=800 - - # Default chance to generate a skull for Decapitate II upgrade - I:decap2Param=25 - - # Default power cost per tick of a Decapitate II upgrade - I:decap2PowerTick=1600 - - # Default chance to generate a skull for Decapitate III upgrade - I:decap3Param=50 - - # Default power cost per tick of a Decapitate III upgrade - I:decap3PowerTick=2400 - - # mb per HP for the EvilCraft Blood Tank I upgrade - I:ecBlood1Param=20 - - # Default power cost per tick of a EvilCraft Blood Tank I upgrade - I:ecBlood1PowerTick=80 - - # mb per HP for the EvilCraft Blood Tank II upgrade - I:ecBlood2Param=40 - - # Default power cost per tick of a EvilCraft Blood Tank II upgrade - I:ecBlood2PowerTick=160 - - # mb per HP for the EvilCraft Blood Tank III upgrade - I:ecBlood3Param=60 - - # Default power cost per tick of a EvilCraft Blood Tank III upgrade - I:ecBlood3PowerTick=240 - - # Percentage of power saved for a Efficiency I upgrade - I:eff1Param=15 - - # Default power cost per tick of a Efficiency I upgrade - I:eff1PowerTick=200 - - # Percentage of power saved for a Efficiency II upgrade - I:eff2Param=25 - - # Default power cost per tick of a Efficiency II upgrade - I:eff2PowerTick=400 - - # Percentage of power saved for a Efficiency III upgrade - I:eff3Param=33 - - # Default power cost per tick of a Efficiency III upgrade - I:eff3PowerTick=800 - I:looting1Param=1 - - # Default power cost per tick of a Looting I upgrade - I:looting1PowerTick=2000 - I:looting2Param=2 - - # Default power cost per tick of a Looting II upgrade - I:looting2PowerTick=4000 - I:looting3Param=3 - - # Default power cost per tick of a Looting III upgrade - I:looting3PowerTick=6000 - - # Default number of mobs to spawn for Mass I upgrade - I:mass1Param=2 - - # Default power cost per tick of a Mass I upgrade - I:mass1PowerTick=2000 - - # Default number of mobs to spawn for Mass II upgrade - I:mass2Param=3 - - # Default power cost per tick of a Mass II upgrade - I:mass2PowerTick=4000 - - # Default number of mobs to spawn for Mass III upgrade - I:mass3Param=4 - - # Default power cost per tick of a Mass III upgrade - I:mass3PowerTick=8000 - - # Percentage reduction in spawn time for Rate I upgrade - I:rate1Param=10 - - # Default power cost per tick of a Rate I upgrade - I:rate1PowerTick=2000 - - # Percentage reduction in spawn time for Rate II upgrade - I:rate2Param=40 - - # Default power cost per tick of a Rate II upgrade - I:rate2PowerTick=4000 - - # Percentage reduction in spawn time for Rate III upgrade - I:rate3Param=70 - - # Default power cost per tick of a Rate III upgrade - I:rate3PowerTick=6000 - - # Percentage of XP generated for XP I upgrade - I:xp1Param=100 - - # Default power cost per tick of a XP I upgrade - I:xp1PowerTick=800 - - # Percentage of XP generated for XP II upgrade - I:xp2Param=140 - - # Default power cost per tick of a XP II upgrade - I:xp2PowerTick=1600 - - # Percentage of XP generated for XP III upgrade - I:xp3Param=180 - - # Default power cost per tick of a XP III upgrade - I:xp3PowerTick=2400 -} - - diff --git a/overrides/resources/config/xnet/xnet.cfg b/overrides/resources/config/xnet/xnet.cfg deleted file mode 100644 index 797c62da..00000000 --- a/overrides/resources/config/xnet/xnet.cfg +++ /dev/null @@ -1,71 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # Range for a tier 1 antenna [range: 0 ~ 1000000000, default: 100] - I:antennaTier1Range=100 - - # Range for a tier 2 antenna [range: 0 ~ 1000000000, default: 500] - I:antennaTier2Range=500 - - # Power usage for the controller per active channel [range: 0 ~ 1000000000, default: 1] - I:controllerChannelRFT=0 - - # Maximum RF the controller can store [range: 1 ~ 1000000000, default: 100000] - I:controllerMaxRF=1 - - # Power usage for the controller per operation performed by one of the channels [range: 0 ~ 1000000000, default: 2] - I:controllerOperationRFT=0 - - # Power usage for the controller regardless of what it is doing [range: 0 ~ 1000000000, default: 0] - I:controllerRFPerTick=0 - - # Maximum RF the controller can receive per tick [range: 1 ~ 1000000000, default: 1000] - I:controllerRfPerTick=1 - - # Maximum fluid per operation that an advanced connector can input or output [range: 1 ~ 1000000000, default: 5000] - I:maxFluidRateAdvanced=20000 - - # Maximum fluid per operation that a normal connector can input or output [range: 1 ~ 1000000000, default: 1000] - I:maxFluidRateNormal=5000 - - # Maximum number of published channels that a routing channel can support [range: 1 ~ 1000000000, default: 32] - I:maxPublishedChannels=64 - - # Maximum RF the advanced connector can store [range: 1 ~ 1000000000, default: 500000] - I:maxRfAdvancedConnector=2000000 - - # Maximum RF the normal connector can store [range: 1 ~ 1000000000, default: 50000] - I:maxRfConnector=200000 - - # Maximum RF/rate that an advanced connector can input or output [range: 1 ~ 1000000000, default: 100000] - I:maxRfRateAdvanced=1000000 - - # Maximum RF/rate that a normal connector can input or output [range: 1 ~ 1000000000, default: 10000] - I:maxRfRateNormal=1000000 - - # If true then cables are also shown when sneaking even if they are not in a facade [default: true] - B:showNonFacadedCablesWhileSneaking=true - - # Maximum RF per tick the wireless router (tier 1) needs to publish a channel [range: 0 ~ 1000000000, default: 20] - I:wireless1RfPerChannel=20 - - # Maximum RF per tick the wireless router (tier 2) needs to publish a channel [range: 0 ~ 1000000000, default: 50] - I:wireless2RfPerChannel=50 - - # Maximum RF per tick the wireless router (infinite tier) needs to publish a channel [range: 0 ~ 1000000000, default: 200] - I:wirelessInfRfPerChannel=200 - - # Maximum RF the wireless router can store [range: 1 ~ 1000000000, default: 100000] - I:wirelessRouterMaxRF=100000 - - # Maximum RF the wireless router can receive per tick [range: 1 ~ 1000000000, default: 5000] - I:wirelessRouterRfPerTick=5000 -} - - diff --git a/overrides/resources/config/xreliquary.cfg b/overrides/resources/config/xreliquary.cfg deleted file mode 100644 index 4b65d705..00000000 --- a/overrides/resources/config/xreliquary.cfg +++ /dev/null @@ -1,1173 +0,0 @@ -# Configuration file - -general { - # Determines whether Reliquary items will be generated in chest loot (mostly mob drops, very rarely some lower level items) - B:chest_loot_enabled=true - - # Determines wheter Reliquary mob drops have crafting recipes - B:mob_drop_crafting_recipes_enabled=false - - # Whether mobs drop the Reliquary mob drops. This won't remove mob drop items from registry and replace them with something else, but allows to turn off the additional drops when mobs are killed by player. If this is turned off the mob drop crafting recipes turned on by the other setting can be used. - B:mob_drops_enabled=true - - # Whether player has to sneak to see additional info in waila - B:waila_shift_for_info=false - - ########################################################################################################## - # potions - #--------------------------------------------------------------------------------------------------------# - # Potions related settings - ########################################################################################################## - - potions { - # Whether potions augmented with Redstone and Glowstone appear in creative tabs / JEI - B:different_durations=false - - # Maximum number of effects a potion can have to appear in creative tabs / JEI - # Min: 1 - # Max: 6 - I:max_effect_count=1 - - # Map of potion ingredients and their effects - S:potion_map < - minecraft:sugar|0=speed|3|0;haste|3|0 - minecraft:apple|0=instant_health|0|0;health_boost|3|0;xreliquary:cure_potion|1|0 - minecraft:coal|0=blindness|1|0;absorption|3|0 - minecraft:coal|1=invisibility|1|0;wither|0|0 - minecraft:feather|0=jump_boost|3|0;weakness|1|0 - minecraft:wheat_seeds|0=instant_damage|0|0;health_boost|3|0 - minecraft:wheat|0=instant_health|0|0;health_boost|3|0 - minecraft:flint|0=instant_damage|0|0;strength|3|0 - minecraft:porkchop|0=slowness|1|0;mining_fatigue|1|0 - minecraft:leather|0=resistance|3|0;absorption|3|0 - minecraft:clay_ball|0=slowness|1|0;health_boost|3|0 - minecraft:egg|0=absorption|3|0;regeneration|0|0 - minecraft:dye|1=instant_health|0|0;health_boost|3|0 - minecraft:dye|11=jump_boost|3|0;weakness|1|0 - minecraft:dye|2=resistance|3|0;absorption|3|0 - minecraft:dye|15=weakness|1|0;mining_fatigue|1|0 - minecraft:pumpkin_seeds|0=invisibility|1|0;fire_resistance|1|0 - minecraft:beef|0=slowness|1|0;saturation|0|0 - minecraft:chicken|0=nausea|1|0;poison|1|0 - minecraft:rotten_flesh|0=nausea|1|0;hunger|1|0;wither|0|0 - minecraft:gold_nugget|0=strength|0|0;haste|0|0 - minecraft:carrot|0=night_vision|3|0;health_boost|3|0 - minecraft:potato|0=health_boost|3|0;saturation|0|0 - minecraft:fish|0=saturation|0|0;water_breathing|1|0 - minecraft:spider_eye|0=night_vision|4|0;poison|2|0 - minecraft:blaze_powder|0=strength|4|0;instant_damage|0|0 - minecraft:iron_ingot|0=resistance|4|0;slowness|2|0 - minecraft:string|0=slowness|2|0;mining_fatigue|2|0 - minecraft:bread|0=health_boost|4|0;saturation|0|0 - minecraft:cooked_porkchop|0=mining_fatigue|2|0;saturation|0|0 - minecraft:slime_ball|0=resistance|4|0;fire_resistance|2|0 - minecraft:cooked_fish|0=saturation|0|0;water_breathing|2|0 - minecraft:dye|4=haste|4|0;strength|4|0 - minecraft:dye|0=blindness|2|0;invisibility|2|0 - minecraft:bone|0=weakness|2|0;mining_fatigue|2|0 - minecraft:cookie|0=instant_health|0|0;saturation|0|0 - minecraft:melon|0=instant_health|0|0;speed|4|0 - minecraft:cooked_beef|0=resistance|4|0;saturation|0|0 - minecraft:cooked_chicken|0=jump_boost|4|0;saturation|0|0 - minecraft:baked_potato|0=saturation|0|0;regeneration|1|0 - minecraft:poisonous_potato|0=poison|2|0;wither|1|0 - minecraft:quartz|0=instant_damage|0|0;strength|4|0 - xreliquary:mob_ingredient|6=nausea|2|0;hunger|2|0;wither|1|0 - xreliquary:mob_ingredient|12=hunger|2|0;water_breathing|2|0 - minecraft:pumpkin_pie|0=invisibility|1|0;fire_resistance|1|0;speed|3|0;haste|3|0;absorption|3|0;regeneration|0|0 - minecraft:magma_cream|0=strength|4|0;instant_damage|0|0;resistance|4|0;fire_resistance|2|0 - minecraft:speckled_melon|0=strength|3|0;haste|3|0;instant_health|0|0;speed|4|0 - minecraft:ghast_tear|0=regeneration|3|0;absorption|5|0 - minecraft:fermented_spider_eye|0=night_vision|4|0;poison|2|0;speed|3|0;haste|3|0 - minecraft:golden_carrot|0=strength|3|0;haste|3|0;health_boost|3|0;night_vision|3|0 - minecraft:gold_ingot|0=strength|4|0;haste|4|0;xreliquary:cure_potion|1|0 - xreliquary:mob_ingredient|0=weakness|3|0;mining_fatigue|3|0;xreliquary:cure_potion|1|0 - minecraft:ender_pearl|0=invisibility|5|0;speed|5|0 - minecraft:blaze_rod|0=strength|8|0;instant_damage|0|0 - minecraft:fire_charge|0=strength|4|0;instant_damage|0|0;blindness|1|0;absorption|3|0 - xreliquary:mob_ingredient|3=regeneration|3|0;health_boost|5|0 - xreliquary:mob_ingredient|2=poison|3|0;weakness|3|0 - xreliquary:mob_ingredient|4=resistance|5|0;absorption|5|0 - xreliquary:mob_ingredient|14=absorption|5|0;water_breathing|5|0 - xreliquary:mob_ingredient|5=jump_boost|5|0;weakness|3|0 - minecraft:golden_apple|0=xreliquary:cure_potion|1|1 - minecraft:golden_apple|1=xreliquary:cure_potion|1|2 - minecraft:diamond|0=resistance|6|1;absorption|6|1;fire_resistance|6|0;xreliquary:cure_potion|1|0 - xreliquary:mob_ingredient|1=wither|2|1;weakness|3|1;slowness|3|1;mining_fatigue|3|1;xreliquary:cure_potion|1|0 - minecraft:ender_eye|0=strength|6|1;invisibility|6|0;speed|6|1;instant_damage|0|1 - minecraft:emerald|0=haste|6|1;speed|6|1;health_boost|6|1;xreliquary:cure_potion|1|1 - minecraft:nether_star|0=health_boost|24|1;regeneration|24|1;absorption|24|1;xreliquary:cure_potion|1|2 - xreliquary:mob_ingredient|7=strength|6|1;fire_resistance|6|0;instant_damage|0|1 - xreliquary:mob_ingredient|8=haste|24|1;speed|24|1;jump_boost|24|1;instant_damage|0|1;xreliquary:cure_potion|1|1 - xreliquary:mob_ingredient|9=health_boost|8|1;regeneration|3|1;instant_health|0|1;saturation|0|1;weakness|9|1;mining_fatigue|9|1;xreliquary:cure_potion|1|0 - xreliquary:mob_ingredient|10=absorption|6|1;slowness|3|1;mining_fatigue|3|1;instant_damage|0|1;fire_resistance|6|0 - xreliquary:mob_ingredient|11=night_vision|6|0;invisibility|6|0;instant_damage|0|1;health_boost|6|1;strength|6|1;speed|6|1;haste|6|1 - xreliquary:mob_ingredient|13=instant_damage|0|1;resistance|6|1;fire_resistance|6|0;strength|6|1;saturation|0|1;instant_health|0|1 - > - - # Whether potions with the same effect combination, but different duration appear in creative tabs / JEI - B:redstone_and_glowstone=false - - # Whether potions that are made out of three base ingredients appear in creative tabs / JEI - B:three_ingredients=false - } - - ########################################################################################################## - # hud_positions - #--------------------------------------------------------------------------------------------------------# - # Position of mode and/or item display on the screen - used by some of the tools and weapons. - ########################################################################################################## - - hud_positions { - # Position of Alkahestry Tome HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:alkahestry_tome=BOTTOM_RIGHT - - # Position of Destruction Catalyst HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:destruction_catalyst=BOTTOM_RIGHT - - # Position of Ender Staff HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:ender_staff=BOTTOM_RIGHT - - # Position of Glacial Staff HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:glacial_staff=BOTTOM_RIGHT - - # Position of Handgun HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:handgun=BOTTOM_RIGHT - - # Position of Harvest Rod HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:harvest_rod=BOTTOM_RIGHT - - # Position of Hero Medallion HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:hero_medallion=BOTTOM_RIGHT - - # Position of Ice Magus Rod HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:ice_magus_rod=BOTTOM_RIGHT - - # Position of Infernal Chalice HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:infernal_chalice=BOTTOM_RIGHT - - # Position of Midas Touchstone HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:midas_touchstone=BOTTOM_RIGHT - - # Position of Mob Charm HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:mob_charm=RIGHT - - # Position of Pyromancer Staff HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:pyromancer_staff=BOTTOM_RIGHT - - # Position of Rending Gale HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:rending_gale=BOTTOM_RIGHT - - # Position of Sojouner Staff HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:sojourner_staff=BOTTOM_RIGHT - - # Position of Void Tear HUD - # Valid values: - # BOTTOM_LEFT - # LEFT - # TOP_LEFT - # TOP - # TOP_RIGHT - # RIGHT - # BOTTOM_RIGHT - S:void_tear=BOTTOM_RIGHT - } - - item_settings { - - ########################################################################################################## - # alkahestry_tome - #--------------------------------------------------------------------------------------------------------# - # Alkahestry Tome settings - ########################################################################################################## - - alkahestry_tome { - # Charge limit of the tome - # Min: 0 - # Max: 9999 - I:charge_limit=9999 - } - - ########################################################################################################## - # angelic_feather - #--------------------------------------------------------------------------------------------------------# - # Angelic Feather settings - ########################################################################################################## - - angelic_feather { - # Percent hunger used to heal player per 1 damage that would be taken otherwise. - # Min: 0 - # Max: 100 - I:hunger_cost_percent=50 - - # Potency of the leaping effect - # Min: 0 - # Max: 5 - I:leaping_potency=1 - } - - ########################################################################################################## - # angelheart_vial - #--------------------------------------------------------------------------------------------------------# - # Angelheart Vial settings - ########################################################################################################## - - angelheart_vial { - # Percent of life that gets healed when the player would die - # Min: 0 - # Max: 100 - I:heal_percentage_of_max_life=25 - - # Whether the player gets negative statuses removed - B:remove_negative_status=true - } - - ########################################################################################################## - # destruction_catalyst - #--------------------------------------------------------------------------------------------------------# - # Destruction Catalyst settings - ########################################################################################################## - - destruction_catalyst { - # Whether the explosion is centered on the block that gets clicked - B:centered_explosion=false - - # Radius of the explosion - # Min: 1 - # Max: 5 - I:explosion_radius=1 - - # Number of gunpowder it costs per catalyst use - # Min: 0 - # Max: 10 - I:gunpowder_cost=3 - - # Number of gunpowder that can be stored in destruction catalyst - # Min: 0 - # Max: 9999 - I:gunpowder_limit=250 - - # Number of gunpowder that gets added to catalyst per one that's consumed from players inventory - # Min: 0 - # Max: 3 - I:gunpowder_worth=1 - - # List of mundane blocks the catalyst will break - S:mundane_blocks < - minecraft:dirt - minecraft:grass - minecraft:gravel - minecraft:cobblestone - minecraft:stone - minecraft:sand - minecraft:sandstone - minecraft:snow - minecraft:soul_sand - minecraft:netherrack - minecraft:end_stone - > - - # Whether the explosion makes a perfect cube hole - B:perfect_cube=true - } - - ########################################################################################################## - # emperor_chalice - #--------------------------------------------------------------------------------------------------------# - # Emperor Chalice settings - ########################################################################################################## - - emperor_chalice { - # How much saturation is added in addition to filling the hunger - # Min: 0 - # Max: 10 - I:hunger_satiation_multiplier=4 - } - - ########################################################################################################## - # ender_staff - #--------------------------------------------------------------------------------------------------------# - # Ender Staff settings - ########################################################################################################## - - ender_staff { - # Number of ender pearls per use - # Min: 0 - # Max: 3 - I:ender_pearl_cast_cost=1 - - # Number of ender pearls that the ender staff can store - # Min: 0 - # Max: 9999 - I:ender_pearl_limit=250 - - # Number of ender pearls per teleportation to the wraith node - # Min: 0 - # Max: 3 - I:ender_pearl_node_warp_cost=1 - - # Number of ender pearls that get added to the staff per one that's consumed from players inventory - # Min: 0 - # Max: 10 - I:ender_pearl_worth=1 - - # Time it takes to teleport to the wraith node - # Min: 10 - # Max: 120 - I:node_warp_cast_time=60 - } - - ########################################################################################################## - # fortune_coin - #--------------------------------------------------------------------------------------------------------# - # Fortune Coin settings - ########################################################################################################## - - fortune_coin { - # Disables the sound of fortune coin teleporting stuff - B:disable_audio=false - - # The distance that it pulls from when right click is held - # Min: 9 - # Max: 30 - I:long_range_pull_distance=15 - - # The distance that it pulls from when activated - # Min: 3 - # Max: 10 - I:standard_pull_distance=5 - } - - ########################################################################################################## - # glacial_staff - #--------------------------------------------------------------------------------------------------------# - # Glacial Staff settings - ########################################################################################################## - - glacial_staff { - # Number of snowballs it costs when the staff is used - # Min: 0 - # Max: 3 - I:snowball_cost=1 - - # The damage that snowballs cause - # Min: 0 - # Max: 6 - I:snowball_damage=3 - - # The damage bonus against blaze - # Min: 0 - # Max: 12 - I:snowball_damage_bonus_blaze=6 - - # The damage bonus against entities that are immune to fire - # Min: 0 - # Max: 6 - I:snowball_damage_bonus_fire_immune=3 - - # Number of snowballs the staff can hold - # Min: 0 - # Max: 9999 - I:snowball_limit=250 - - # Number of snowballs that get added to the staff per one that's consumed from player's inventory - # Min: 0 - # Max: 3 - I:snowball_worth=1 - } - - ########################################################################################################## - # harvest_rod - #--------------------------------------------------------------------------------------------------------# - # Harvest Rod settings - ########################################################################################################## - - harvest_rod { - # Ticks in between bonemealing/planting/hoeing blocks when player is using one of these AOE actions - # Min: 1 - # Max: 20 - I:aoe_cooldown=3 - - # Radius in which harvest rod breaks crops, bonemeals/plants/hoes blocks - # Min: 0 - # Max: 5 - I:aoe_radius=2 - - # Number of bonemeal consumed per use - # Min: 0 - # Max: 3 - I:bonemeal_cost=1 - - # Number of bonemeal the rod can hold - # Min: 0 - # Max: 9999 - I:bonemeal_limit=250 - - # Percent chance that a bonemeal will get applied during a luck roll - # Min: 1 - # Max: 100 - I:bonemeal_luck_percent_chance=33 - - # Number of times that a rod may apply additional luck based bonemeal - # Min: 0 - # Max: 7 - I:bonemeal_luck_rolls=2 - - # Number of bonemeal that gets added to the rod per one that's consumed from player's inventory - # Min: 0 - # Max: 3 - I:bonemeal_worth=1 - - # Maximum number of units harvest rod can hold per plantable item - # Min: 0 - # Max: 9999 - I:max_capacity_per_plantable=250 - - # Ticks in between harvest rod actions when in pedestal - # Min: 1 - # Max: 20 - I:pedestal_cooldown=5 - - # Range at which harvest rod will automatically hoe/plant/bonemeal/break crops around pedestal - # Min: 1 - # Max: 20 - I:pedestal_range=4 - } - - ########################################################################################################## - # hero_medallion - #--------------------------------------------------------------------------------------------------------# - # Hero Medallion settings - ########################################################################################################## - - hero_medallion { - # How much experience gets dropped on ground when hero's medallion is right clicked on it (9 is the first level of player xp) - # Min: 1 - # Max: 100 - I:experience_drop=9 - - # A player's experience level at which pulling from the medallion to player will stop - # Min: 0 - # Max: 1000 - I:experience_level_maximum=200 - - # A player's experience level at which the medallion will stop pulling from the player - # Min: 0 - # Max: 30 - I:experience_level_minimum=0 - - # Experience level that the medallion can hold - # Min: 0 - # Max: 2000000000 - I:experience_limit=2000000000 - - # Cooldown between hero medallion tries to fix mending items in nearby pedestals - # Min: 1 - # Max: 100 - I:pedestal_cooldown=20 - - # Range in which pedestals are checked for items with mending enchant that need fixing - # Min: 1 - # Max: 20 - I:pedestal_range=5 - - # Maximum amount of xp that is used each time medallion repairs items - # Min: 1 - # Max: 20 - I:pedestal_repair_step_xp=5 - } - - ########################################################################################################## - # ice_magus_rod - #--------------------------------------------------------------------------------------------------------# - # Ice Magus Rod settings - ########################################################################################################## - - ice_magus_rod { - # Number of snowballs it costs when the rod is used - # Min: 0 - # Max: 3 - I:snowball_cost=1 - - # The damage that snowballs cause - # Min: 0 - # Max: 4 - I:snowball_damage=2 - - # Damage bonus against blaze - # Min: 0 - # Max: 8 - I:snowball_damage_bonus_blaze=4 - - # Damage bonus against fire immune mobs - # Min: 0 - # Max: 4 - I:snowball_damage_bonus_fire_immune=2 - - # Number of snowballs the rod can hold - # Min: 0 - # Max: 9999 - I:snowball_limit=250 - - # Number of snowballs that get added to the rod per one that's consumed from player's inventory - # Min: 0 - # Max: 3 - I:snowball_worth=1 - } - - ########################################################################################################## - # infernal_chalice - #--------------------------------------------------------------------------------------------------------# - # Infernal Chalice settings - ########################################################################################################## - - infernal_chalice { - # Millibuckets of lava that the chalice can hold - # Min: 0 - # Max: 2000000000 - I:fluid_limit=500000 - - # Percent hunger used to heal player per 1 damage that would be taken otherwise. - # Min: 0 - # Max: 10 - I:hunger_cost_percent=1 - } - - ########################################################################################################## - # infernal_claws - #--------------------------------------------------------------------------------------------------------# - # Infernal Chalice settings - ########################################################################################################## - - infernal_claws { - # Percent hunger used to heal player per 1 damage that would be taken otherwise. - # Min: 0 - # Max: 30 - I:hunger_cost_percent=5 - } - - ########################################################################################################## - # infernal_tear - #--------------------------------------------------------------------------------------------------------# - # Infernal Tear settings - ########################################################################################################## - - infernal_tear { - # Whether the infernal tear starts absorbing immediately after it is set to item type - B:absorb_when_created=false - } - - ########################################################################################################## - # kraken_shell - #--------------------------------------------------------------------------------------------------------# - # Kraken Shell settings - ########################################################################################################## - - kraken_shell { - # Percent hunger used to heal player per 1 damage that would be taken otherwise. - # Min: 0 - # Max: 50 - I:hunger_cost_percent=25 - } - - ########################################################################################################## - # lantern_of_paranoia - #--------------------------------------------------------------------------------------------------------# - # Lantern of Paranoia settings - ########################################################################################################## - - lantern_of_paranoia { - # Minimum light level below which the lantern will place torches - # Min: 0 - # Max: 15 - I:min_light_level=8 - - # Radius in which the lantern checks for light levels and places torches - # Min: 1 - # Max: 15 - I:placement_scan_radius=6 - } - - ########################################################################################################## - # midas_touchstone - #--------------------------------------------------------------------------------------------------------# - # Midas Touchstone settings - ########################################################################################################## - - midas_touchstone { - # Number of glowstone that the repair costs - # Min: 0 - # Max: 3 - I:glowstone_cost=1 - - # Number of glowstone the touchstone can hold - # Min: 0 - # Max: 9999 - I:glowstone_limit=250 - - # Number of glowstone that gets added to the touchstone per one in player's inventory - # Min: 0 - # Max: 12 - I:glowstone_worth=4 - - # Gold items that can be repaired by the touchstone - S:gold_items < - > - } - - ########################################################################################################## - # mob_charm - #--------------------------------------------------------------------------------------------------------# - # Mob Charm settings - ########################################################################################################## - - mob_charm { - # Damage that Mob Charm takes when player kills mob it protects them from - # Min: 0 - # Max: 40 - I:damage_per_kill=1 - - # Sets how much durability of Mob Charm gets repaired per special drop - # Min: 1 - # Max: 200 - I:drop_durability_repair=20 - - # Total durability of Mob Charm - # Min: 20 - # Max: 1000 - I:durability=80 - - # Determines if almost destroyed charms stay displayed in the hud - B:keep_almost_destroyed_displayed=true - - # Maximum charms that will get displayed in HUD - # Min: 1 - # Max: 20 - I:max_charms_to_display=6 - - # Range in which mob charm or belt in pedestal will keep monsters from attacking players - # Min: 10 - # Max: 100 - I:pedestal_range=21 - } - - ########################################################################################################## - # phoenix_down - #--------------------------------------------------------------------------------------------------------# - # Phoenix Down settings - ########################################################################################################## - - phoenix_down { - # Whether to give temporary damage resistance when the player would die - B:give_temporary_damage_resistance=true - - # Whether to give temporary fire resistance when the player would die. Applies only when the player is being hurt by fire damage. - B:give_temporary_fire_resistance_if_fire_damage_killed_you=true - - # Whether to give temporary regeneration when the player would die - B:give_temporary_regeneration=true - - # Whether to give temporary damage resistance when the player would die. Applies only when the player is drowning. - B:give_temporary_water_breathing_if_drowning_killed_you=true - - # Percent of life that gets healed when the player would die - # Min: 0 - # Max: 100 - I:heal_percentage_of_max_life=100 - - # Percent hunger used to heal player per 1 damage that would be taken otherwise - # Min: 0 - # Max: 50 - I:hunger_cost_percent=25 - - # Potency of the leaping effect - # Min: 0 - # Max: 5 - I:leaping_potency=1 - - # Whether the player gets negative statuses removed when they were saved by Phoenix Down - B:remove_negative_status=true - } - - ########################################################################################################## - # pyromancer_staff - #--------------------------------------------------------------------------------------------------------# - # Pyromancer Staff settings - ########################################################################################################## - - pyromancer_staff { - # Number of blaze powder added to the staff per one fireball that was shot by blaze and gets absorbed by the staff - # Min: 0 - # Max: 3 - I:blaze_absorb_worth=1 - - # Number of blaze powder used when staff is fired - # Min: 0 - # Max: 3 - I:blaze_powder_cost=1 - - # Number of blaze powder the staff can hold - # Min: 0 - # Max: 9999 - I:blaze_powder_limit=250 - - # Number of blaze powder that gets added to the staff per one that's consumed from player's inventory - # Min: 0 - # Max: 3 - I:blaze_powder_worth=1 - - # Number of fire charges used when the staff is fired - # Min: 0 - # Max: 3 - I:fire_charge_cost=1 - - # Number of fire charges the staff can hold - # Min: 0 - # Max: 9999 - I:fire_charge_limit=250 - - # Number of fire charges that get added to the staff per one that's consumed from player's inventory - # Min: 0 - # Max: 3 - I:fire_charge_worth=1 - - # Number of fire charges added to the staff per one that was shot by ghast and gets absorbed by the staff - # Min: 0 - # Max: 3 - I:ghast_absorb_worth=1 - } - - ########################################################################################################## - # rending_gale - #--------------------------------------------------------------------------------------------------------# - # Rending Gale settings - ########################################################################################################## - - rending_gale { - # How far a lightning block can be cast - # Min: 5 - # Max: 15 - I:block_target_range=12 - - # Number of feathers used to cast a lightning bolt - # Min: 0 - # Max: 250 - I:bolt_charge_cost=100 - - # Whether the rending gale can push projectiles - B:can_push_projectiles=false - - # Number of feathers used when the rending gale is cast in flight mode - # Min: 0 - # Max: 3 - I:cast_charge_cost=1 - - # Number of feathers that get added to the rending gale per one that's consumed from player's inventory - # Min: 1 - # Max: 250 - I:charge_feather_worth=100 - - # Number of feathers the rending gale can hold - # Min: 0 - # Max: 2000000000 - I:charge_limit=30000 - - # Cost per second of buffing players with flight - # Min: 1 - # Max: 20 - I:pedestal_cost_per_second=5 - - # Range from pedestal at which players will get buffed with flight - # Min: 10 - # Max: 100 - I:pedestal_flight_range=30 - - # Radius in which entities can be pushed/pulled - # Min: 1 - # Max: 20 - I:push_pull_radius=10 - - # List of entities that are banned from being pushed by the Rending Gale - S:pushable_entities_blacklist < - > - - # List of projectiles that are banned from being pushed by the Rending Gale - S:pushable_projectiles_blacklist < - > - } - - ########################################################################################################## - # rod_of_lyssa - #--------------------------------------------------------------------------------------------------------# - # Rod of Lyssa settings - ########################################################################################################## - - rod_of_lyssa { - # Whether entities get angry at player if stealing fails - B:anger_on_steal_failure=true - - # Whether stealing from an empty slot triggers failure even if otherwise it would be successful - B:fail_steal_from_vacant_slots=false - - # The flat failure rate in case failure rate isn't influenced by player's level - # Min: 0 - # Max: 100 - I:flat_steal_failure_percent_rate=10 - - # The experience level cap after which the failure rate is at a minimum and doesn't get better - # Min: 1 - # Max: 900 - I:level_cap_for_leveled_formula=100 - - # If set to false it goes through additional 4 accessible slots and looks for items in case the one selected randomly was empty - B:steal_from_vacant_slots=true - - # Whether level influences stealing failure rate of the rod - B:use_leveled_failure_rate=true - } - - ########################################################################################################## - # seeker_shot - #--------------------------------------------------------------------------------------------------------# - # Seeker Shot settings - ########################################################################################################## - - seeker_shot { - # Entities that are banned from being tracked by seeker shot - S:huntable_entities_blacklist < - > - } - - ########################################################################################################## - # sojourner_staff - #--------------------------------------------------------------------------------------------------------# - # Sojourner Staff settings - ########################################################################################################## - - sojourner_staff { - # Number of items the staff can store per item type - # Min: 1 - # Max: 9999 - I:max_capacity_per_item_type=1500 - - # Maximum range at which torches can be placed - # Min: 1 - # Max: 30 - I:max_range=30 - - # Distance after which there is an additional cost for torch placement. The additional cost is the number of times this distance fits in the distance at which the torch is being placed. - # Min: 6 - # Max: 30 - I:tile_per_cost_multiplier=6 - - # List of torches that are supported by the staff in addition to the default minecraft torch - S:torches < - minecraft:torch - > - } - - ########################################################################################################## - # twilight_cloak - #--------------------------------------------------------------------------------------------------------# - # Twilight Cloak settings - ########################################################################################################## - - twilight_cloak { - # Maximum light level at which the player is still invisible to the mobs - # Min: 0 - # Max: 15 - I:max_light_level=4 - } - - ########################################################################################################## - # void_tear - #--------------------------------------------------------------------------------------------------------# - # Void Tear settings - ########################################################################################################## - - void_tear { - # Whether the void tear starts absorbing immediately after it is set to item type - B:absorb_when_created=true - - # Number of items the tear can hold of the item type it is set to - # Min: 0 - # Max: 2000000000 - I:item_limit=2000000000 - } - - } - - block_settings { - - ########################################################################################################## - # altar - #--------------------------------------------------------------------------------------------------------# - # Altar of Light settings - ########################################################################################################## - - altar { - # Maximum time variance in minutes. A random part of it gets added to the Time in minutes. - # Min: 0 - # Max: 15 - I:maximum_time_variance_in_minutes=5 - - # Light level that the altar outputs while active - # Min: 16 - # Max: 0 - I:output_light_level_while_active=16 - - # Number of redstone it costs to activate altar - # Min: 0 - # Max: 10 - I:redstone_cost=3 - - # Time in minutes it takes for the altar to create glowstone block - # Min: 0 - # Max: 60 - I:time_in_minutes=20 - } - - ########################################################################################################## - # apothecary_cauldron - #--------------------------------------------------------------------------------------------------------# - # Apothecary Cauldron settings - ########################################################################################################## - - apothecary_cauldron { - # Time it takes to cook potion - # Min: 20 - # Max: 32000 - I:cook_time=160 - - # Limit of glowstone that can be used in cauldron to make potion more potent - # Min: 0 - # Max: 4 - I:glowstone_limit=2 - - # List of acceptable heat sources - S:heat_sources < - > - - # Limit of redstone that can be used in cauldron to make potion last longer - # Min: 0 - # Max: 5 - I:redstone_limit=3 - } - - ########################################################################################################## - # fertile_lilypad - #--------------------------------------------------------------------------------------------------------# - # Lilypad of Fertility settings - ########################################################################################################## - - fertile_lilypad { - # Radius around lilypad where the growth ticks occur the most often - # Min: 1 - # Max: 15 - I:full_potency_range=1 - - # Interval in seconds at which the lilypad causes growth tick updates - # Min: 1 - # Max: 150 - I:seconds_between_growth_ticks=10 - - # Radius in which lilypad causes growh ticks - # Min: 1 - # Max: 15 - I:tile_range=4 - } - - ########################################################################################################## - # interdiction_torch - #--------------------------------------------------------------------------------------------------------# - # Interdiction Torch settings - ########################################################################################################## - - interdiction_torch { - # Whether the torch can push projectiles - B:can_push_projectiles=false - - # Radius in which the torch can push out mobs - # Min: 1 - # Max: 15 - I:push_radius=5 - - # List of entities that are banned from being pushed by the torch - S:pushable_entities_blacklist < - > - - # List of projectiles that are banned from being pushed by the torch - S:pushable_projectiles_blacklist < - > - } - - ########################################################################################################## - # pedestal - #--------------------------------------------------------------------------------------------------------# - # Pedestal related settings - ########################################################################################################## - - pedestal { - # How long it takes in between bucket actions (in ticks) - # Min: 1 - # Max: 200 - I:bucket_wrapper_cooldown=40 - - # Range at which bucket will pickup liquid blocks or milk cows - # Min: 1 - # Max: 10 - I:bucket_wrapper_range=4 - - # Delay in seconds before it would start fishing again after retracting the hook. - # Min: 1 - # Max: 20 - I:fishing_wrapper_retract_delay=1 - - # Success rate of fishing in percent. When unsuccessful it will pull the hook too late to catch a fish. - # Min: 0 - # Max: 100 - I:fishing_wrapper_success_rate=0 - - # How long it takes after a melee weapon swing before it can swing again (in ticks) - # Min: 1 - # Max: 200 - I:melee_wrapper_cooldown=5 - - # Range of the melee weapons in which these will attack when in pedestal - # Min: 1 - # Max: 10 - I:melee_wrapper_range=5 - - # Range at which pedestal will get turned on if either redstone block gets put in or redstone dust and transmitting pedestal is powered - # Min: 1 - # Max: 200 - I:redstone_wrapper_range=10 - - # Range at which shears will shear sheep or shearable blocks - # Min: 1 - # Max: 200 - I:shears_wrapper_cooldown=10 - - # How long it takes between shearing actions (in ticks) - # Min: 1 - # Max: 10 - I:shears_wrapper_range=4 - } - - } - -} - - diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/atmstar.json b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/atmstar.json deleted file mode 100644 index 43c54361..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/atmstar.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 9999, - "ingredients": [ - { - "item": "atmtweaks:item_material", - "data": 0 - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone.disabled b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone.disabled deleted file mode 100644 index ea2f5dab..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone.disabled +++ /dev/null @@ -1,9 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 4, - "ingredients": [ - { - "item": "minecraft:glowstone" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone_dust.disabled b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone_dust.disabled deleted file mode 100644 index 1ba36606..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/glowstone_dust.disabled +++ /dev/null @@ -1,9 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:glowstone_dust" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/growthessence.json b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/growthessence.json deleted file mode 100644 index 6abe0a71..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/growthessence.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 50, - "ingredients": [ - { - "item": "minecraft:item_material", - "data": 1 - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone.disabled b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone.disabled deleted file mode 100644 index 43add793..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone.disabled +++ /dev/null @@ -1,9 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:redstone" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone_block.disabled b/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone_block.disabled deleted file mode 100644 index bc198240..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/charging/redstone_block.disabled +++ /dev/null @@ -1,9 +0,0 @@ -{ - "type": "xreliquary:alkahestry_charging", - "charge": 9, - "ingredients": [ - { - "item": "minecraft:redstone_block" - } - ] -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/charcoal.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/charcoal.json deleted file mode 100644 index d1780d2b..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/charcoal.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:coal", - "data": 1 - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/clay.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/clay.json deleted file mode 100644 index e3a8fccc..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/clay.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:clay" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/coal.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/coal.json deleted file mode 100644 index d009c102..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/coal.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:coal", - "data": 0 - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/copper_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/copper_ingot.json deleted file mode 100644 index 667f93ca..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/copper_ingot.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "conditions": [ - { - "type": "xreliquary:ore_exists", - "ore": "ingotCopper" - } - ], - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "type": "forge:ore_dict", - "ore": "ingotCopper" - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/diamond.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/diamond.json deleted file mode 100644 index 88befc79..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/diamond.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 4, - "ingredients": [ - { - "item": "minecraft:diamond" - } - ], - "result_count": 16 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/dirt.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/dirt.json deleted file mode 100644 index d0d1179a..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/dirt.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:dirt", - "data": 0 - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/emerald.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/emerald.json deleted file mode 100644 index 17a13ea7..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/emerald.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 4, - "ingredients": [ - { - "item": "minecraft:emerald" - } - ], - "result_count": 8 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/end_stone.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/end_stone.json deleted file mode 100644 index ed1553b9..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/end_stone.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:end_stone" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/flint.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/flint.json deleted file mode 100644 index 96f0a667..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/flint.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:flint" - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gold_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gold_ingot.json deleted file mode 100644 index 143c6979..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gold_ingot.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:gold_ingot" - } - ], - "result_count": 16 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gravel.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gravel.json deleted file mode 100644 index 4a09f592..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gravel.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:gravel" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/growthessence.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/growthessence.json deleted file mode 100644 index e128b18e..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/growthessence.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 50, - "ingredients": [ - { - "item": "minecraft:item_material", - "data": 1 - } - ], - "result_count": 1 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gunpowder.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gunpowder.json deleted file mode 100644 index 8c801e4c..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/gunpowder.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:gunpowder" - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/iron_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/iron_ingot.json deleted file mode 100644 index 0cfc7bae..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/iron_ingot.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:iron_ingot" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/lapis.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/lapis.json deleted file mode 100644 index 624834c3..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/lapis.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 4, - "ingredients": [ - { - "item": "minecraft:dye", - "data": 4 - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_brick.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_brick.json deleted file mode 100644 index 148d6be7..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_brick.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:nether_brick" - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_star.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_star.json deleted file mode 100644 index f21bcaf7..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/nether_star.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 32, - "ingredients": [ - { - "item": "minecraft:nether_star" - } - ], - "result_count": 1 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/netherrack.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/netherrack.json deleted file mode 100644 index 2432c061..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/netherrack.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:netherrack" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/obsidian.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/obsidian.json deleted file mode 100644 index 5917033f..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/obsidian.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:obsidian" - } - ], - "result_count": 16 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sand.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sand.json deleted file mode 100644 index 716a8b4b..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sand.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:sand", - "data": 0 - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sandstone.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sandstone.json deleted file mode 100644 index c2cee0b5..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/sandstone.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 1, - "ingredients": [ - { - "item": "minecraft:sandstone", - "data": 0 - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/silver_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/silver_ingot.json deleted file mode 100644 index ae3252f2..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/silver_ingot.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "conditions": [ - { - "type": "xreliquary:ore_exists", - "ore": "ingotSilver" - } - ], - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "type": "forge:ore_dict", - "ore": "ingotSilver" - } - ], - "result_count": 32 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/soul_sand.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/soul_sand.json deleted file mode 100644 index 102a758c..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/soul_sand.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "item": "minecraft:soul_sand" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/steel_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/steel_ingot.json deleted file mode 100644 index ab1a45ed..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/steel_ingot.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "conditions": [ - { - "type": "xreliquary:ore_exists", - "ore": "ingotSteel" - } - ], - "type": "xreliquary:alkahestry_crafting", - "charge": 4, - "ingredients": [ - { - "type": "forge:ore_dict", - "ore": "ingotSteel" - } - ], - "result_count": 8 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/tin_ingot.json b/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/tin_ingot.json deleted file mode 100644 index bc04b625..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/crafting/tin_ingot.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "conditions": [ - { - "type": "xreliquary:ore_exists", - "ore": "ingotTin" - } - ], - "type": "xreliquary:alkahestry_crafting", - "charge": 2, - "ingredients": [ - { - "type": "forge:ore_dict", - "ore": "ingotTin" - } - ], - "result_count": 64 -} \ No newline at end of file diff --git a/overrides/resources/config/xreliquary/alkahestry_overrides/drain/redstone.disabled b/overrides/resources/config/xreliquary/alkahestry_overrides/drain/redstone.disabled deleted file mode 100644 index 20f5c201..00000000 --- a/overrides/resources/config/xreliquary/alkahestry_overrides/drain/redstone.disabled +++ /dev/null @@ -1,7 +0,0 @@ -{ - "type": "xreliquary:alkahestry_drain", - "charge": 1, - "result": { - "item": "minecraft:redstone" - } -} \ No newline at end of file diff --git a/overrides/resources/config/xtones.cfg b/overrides/resources/config/xtones.cfg deleted file mode 100644 index 93548355..00000000 --- a/overrides/resources/config/xtones.cfg +++ /dev/null @@ -1,22 +0,0 @@ -# Configuration file - -general { - # How chiseling Xtones blocks should function. [Requires "Chisel" by the Chisel Team to be installed] - # 0 - Chisel the Stone Tile into the first variant of each registered Xtone block. This makes the individual recipes useless. - # 1 - Chisel between each variant of the Xtones blocks. This makes the cycling useless. - # 2 - Disable Chisel compatibility altogether. - # Example images can be found on the ChiselTones CurseForge page. Functionality is exactly the same. - # Min: 0 - # Max: 2 - I:chiselMode=0 - - # Disables the ability to cycle between variants via keybind. - # Mainly for use with Chisel installed and chiselMode being set to 1. - B:disableScrollCycling=false - - # Disables all recipes except the one for the Stone Tile. - # Mainly for use with Chisel installed and chiselMode being set to 0. - B:disableXtoneRecipes=false -} - - diff --git a/overrides/resources/config/ynot.cfg b/overrides/resources/config/ynot.cfg deleted file mode 100644 index e211a954..00000000 --- a/overrides/resources/config/ynot.cfg +++ /dev/null @@ -1,20 +0,0 @@ -# Configuration file - -balance { - # Maximum transfer rate for Mekanism Gas and advanced connectors [range: 1 ~ 2147483647, default: 1280] - I:mekanismGasMaxRateAdvanced=5120 - - # Maximum transfer rate for Mekanism Gas and normal connectors [range: 1 ~ 2147483647, default: 256] - I:mekanismGasMaxRateNormal=1280 -} - - -features { - # Mekanism Gas Channel support for XNet [default: true] - B:mekanismGasChannel=true - - # Adds the ability to send network messages and use components. [default: true] - B:opencomputersCable=true -} - - diff --git a/overrides/settings.cfg b/overrides/settings.cfg new file mode 100644 index 00000000..093fb668 --- /dev/null +++ b/overrides/settings.cfg @@ -0,0 +1,18 @@ +;SETTINGS FOR SERVERSTART SCRIPTS +;See "serverstart.log" in the LOGS subfolder +;For more details/help see: https://github.com/AllTheMods/Server-Scripts + +MAX_RAM=5G; +JAVA_ARGS=-d64 -server -XX:+AggressiveOpts -XX:ParallelGCThreads=3 -XX:+UseConcMarkSweepGC -XX:+UnlockExperimentalVMOptions -XX:+UseParNewGC -XX:+ExplicitGCInvokesConcurrent -XX:MaxGCPauseMillis=10 -XX:GCPauseIntervalMillis=50 -XX:+UseFastAccessorMethods -XX:+OptimizeStringConcat -XX:NewSize=84m -XX:+UseAdaptiveGCBoundary -XX:NewRatio=3 -Dfml.readTimeout=90 -Ddeployment.trace=true -Ddeployment.log=true -Ddeployment.trace.level=all; +CRASH_COUNT=5; +CRASH_TIMER=600; +RUN_FROM_BAD_FOLDER=0; +IGNORE_OFFLINE=0; +IGNORE_JAVA_CHECK=0; +USE_SPONGE=0; +HIGH_CPU_PRIORITY=0; + +MODPACK_NAME=All The Mods 3; +MCVER=1.12.2; +FORGEVER=14.23.4.2756; +FORGEURL=DISABLE;