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Correctness testing: Identify game errors separately from engine errors #15

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AlexLandau opened this issue Aug 21, 2016 · 0 comments

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@AlexLandau
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The tested engine should be able to report an error of invalid goals in a terminal state, no legal moves, etc. and have the reference engine confirm the error. If this is confirmed by the reference engine, this should be recorded and interpreted in a way different from an engine error.

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