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MOT.bt
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MOT.bt
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//------------------------------------------------
//--- 010 Editor v8.0.1 Binary Template
//
// File:
// Authors:
// Version:
// Purpose:
// Category:
// File Mask:
// ID Bytes:
// History:
//------------------------------------------------
typedef struct {
UINT Length;
CHAR Text[Length];
} CSTRING;
//----------------------------
struct {
UINT Unknown;
FLOAT Unknown;
UINT Unknown;
FLOAT Unknown;
FLOAT Unknown;
UINT Unknown;
FLOAT Unknown;
} HEADER;
UINT BoneCount;
typedef struct {
FLOAT KeyTime;
CSTRING Name;
UINT KeyCount;
struct {
FLOAT KeyTime;
FLOAT x;
FLOAT y;
FLOAT z;
FLOAT w;
} ROTATION[KeyCount];
UINT KeyCount;
struct {
FLOAT KeyTime;
FLOAT y;
FLOAT z;
FLOAT w;
} POSITION[KeyCount];
UINT KeyCount;
struct {
FLOAT KeyTime;
FLOAT y;
FLOAT z;
FLOAT w;
} SCALE[KeyCount];
UINT Unknown; // 0
} BONE <name=getName>;
BONE Bone[BoneCount] <optimize=false>;
string getName(BONE &bone){
return bone.Name.Text;
};