More options for handling audio files #5535
QuetzalcoutlDev
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Enhancement ideas (and their technical discussions)
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Should be doable as long as it's supported by https://github.com/goldfire/howler.js#documentation - and by extension by the HTML5 audio API/WebAudio API. |
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Well that's true |
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Something I just realized while testing GDevelop, is that when it comes to playing audio (music or sound), it allows you to play audio in a loop but it doesn't allow you to set the audio loop points, get the duration of the audio or play the audio from a certain point.
I think it would be very useful if GDevelop could allow you to set the loop points, get the duration or play the audio from a certain point, but the serious question is, is it possible that this can be implemented in GDevelop?
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